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### YamlMime:ManagedReference
items :
- uid : TinyLife.Goals.Project
commentId : T:TinyLife.Goals.Project
id : Project
parent : TinyLife.Goals
children :
- TinyLife.Goals.Project.#ctor(TinyLife.Objects.Person,System.String,System.String)
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- TinyLife.Goals.Project.Archived
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- TinyLife.Goals.Project.Completed
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- TinyLife.Goals.Project.CreateActions(TinyLife.Goals.Project.ActionSettings)
- TinyLife.Goals.Project.DailyPay
- TinyLife.Goals.Project.DailyPayReductionFactor
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- TinyLife.Goals.Project.GetPossibleArguments(TinyLife.Actions.ActionInfo,System.String,System.Predicate{TinyLife.Goals.Project},System.Func{TinyLife.Goals.Project,System.String})
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- TinyLife.Goals.Project.MakeProgress(System.Single,System.Single,TinyLife.Actions.ActionInfo,TinyLife.Skills.SkillType,System.Single)
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- TinyLife.Goals.Project.Name
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- TinyLife.Goals.Project.OnCompleted
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- TinyLife.Goals.Project.OnNewDay
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- TinyLife.Goals.Project.OpenNamePrompt(TinyLife.Actions.Action,System.String,System.Action{TinyLife.Goals.Project},System.String)
- TinyLife.Goals.Project.OpenScrapPrompt(TinyLife.Actions.Action,System.String,System.String,System.Action)
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- TinyLife.Goals.Project.Person
- TinyLife.Goals.Project.Progress
- TinyLife.Goals.Project.Quality
- TinyLife.Goals.Project.Remove
- TinyLife.Goals.Project.SetDailyPay(System.Single,System.Single,System.Boolean)
- TinyLife.Goals.Project.Type
- TinyLife.Goals.Project.Validate(TinyLife.Objects.Person)
langs :
- csharp
- vb
name : Project
nameWithType : Project
fullName : TinyLife.Goals.Project
type : Class
source :
remote :
path : TinyLife/Goals/Project.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Project
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path : ../TinyLife/Goals/Project.cs
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startLine : 19
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assemblies :
- Tiny Life
namespace : TinyLife.Goals
summary : "\nA project is a thing that can be done, saved, completed and monetized by a <xref href=\"TinyLife.Goals.Project.Person\" data-throw-if-not-resolved=\"false\"></xref>.\nA project should be used for actions like writing and programming, where there isn't a physical, <xref href=\"TinyLife.Objects.MapObject\" data-throw-if-not-resolved=\"false\"></xref>-based representation of the projecgt in the world (like with paintings).\n"
example : [ ]
syntax :
content : >-
[ DataContract]
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public class Project : JsonTypeSafeGenericDataHolder, IGenericDataHolder
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content.vb : >-
<DataContract>
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Public Class Project Inherits JsonTypeSafeGenericDataHolder Implements IGenericDataHolder
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inheritance :
- System.Object
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder
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implements :
- MLEM.Misc.IGenericDataHolder
inheritedMembers :
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,{T})
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
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- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods :
- TinyLife.Goals.Project.TinyLife.Utilities.Extensions.JsonCopy``1
attributes :
- type : System.Runtime.Serialization.DataContractAttribute
ctor : System.Runtime.Serialization.DataContractAttribute.#ctor
arguments : [ ]
- uid : TinyLife.Goals.Project.Type
commentId : F:TinyLife.Goals.Project.Type
id : Type
parent : TinyLife.Goals.Project
langs :
- csharp
- vb
name : Type
nameWithType : Project.Type
fullName : TinyLife.Goals.Project.Type
type : Field
source :
remote :
path : TinyLife/Goals/Project.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Type
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path : ../TinyLife/Goals/Project.cs
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startLine : 27
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assemblies :
- Tiny Life
namespace : TinyLife.Goals
summary : "\nThe type of this project, which is an arbitrary string.\nBook writing projects, for example, have the type set to "Book".\n"
example : [ ]
syntax :
content : >-
[ DataMember]
public readonly string Type
return :
type : System.String
content.vb : >-
<DataMember>
Public ReadOnly Type As String
attributes :
- type : System.Runtime.Serialization.DataMemberAttribute
ctor : System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments : [ ]
- uid : TinyLife.Goals.Project.Name
commentId : F:TinyLife.Goals.Project.Name
id : Name
parent : TinyLife.Goals.Project
langs :
- csharp
- vb
name : Name
nameWithType : Project.Name
fullName : TinyLife.Goals.Project.Name
type : Field
source :
remote :
path : TinyLife/Goals/Project.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Name
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path : ../TinyLife/Goals/Project.cs
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startLine : 32
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assemblies :
- Tiny Life
namespace : TinyLife.Goals
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summary : "\nThe name of this project, which is usually user-entered using <xref href=\"TinyLife.Actions.Action.OpenTextPrompt(System.String%2cSystem.Action%7bSystem.String%7d%2cSystem.Predicate%7bSystem.String%7d%2cMLEM.Ui.Elements.TextField.Rule%2cSystem.String%2cMLEM.Textures.TextureRegion)\" data-throw-if-not-resolved=\"false\"></xref>\n"
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example : [ ]
syntax :
content : >-
[ DataMember]
public readonly string Name
return :
type : System.String
content.vb : >-
<DataMember>
Public ReadOnly Name As String
attributes :
- type : System.Runtime.Serialization.DataMemberAttribute
ctor : System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments : [ ]
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- uid : TinyLife.Goals.Project.Completed
commentId : P:TinyLife.Goals.Project.Completed
id : Completed
parent : TinyLife.Goals.Project
langs :
- csharp
- vb
name : Completed
nameWithType : Project.Completed
fullName : TinyLife.Goals.Project.Completed
type : Property
source :
remote :
path : TinyLife/Goals/Project.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : Completed
path : ../TinyLife/Goals/Project.cs
startLine : 38
assemblies :
- Tiny Life
namespace : TinyLife.Goals
summary : "\nReturns whether this project is completed.\nFor default projects, this returns whether <xref href=\"TinyLife.Goals.Project.Progress\" data-throw-if-not-resolved=\"false\"></xref> is greater than or equal to 100.\n"
example : [ ]
syntax :
content : public virtual bool Completed { get; }
parameters : [ ]
return :
type : System.Boolean
content.vb : Public Overridable ReadOnly Property Completed As Boolean
overload : TinyLife.Goals.Project.Completed*
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- uid : TinyLife.Goals.Project.Quality
commentId : F:TinyLife.Goals.Project.Quality
id : Quality
parent : TinyLife.Goals.Project
langs :
- csharp
- vb
name : Quality
nameWithType : Project.Quality
fullName : TinyLife.Goals.Project.Quality
type : Field
source :
remote :
path : TinyLife/Goals/Project.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Quality
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path : ../TinyLife/Goals/Project.cs
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startLine : 44
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assemblies :
- Tiny Life
namespace : TinyLife.Goals
summary : "\nThe quality of this project, which defaults to <xref href=\"TinyLife.Skills.Quality.Terrible\" data-throw-if-not-resolved=\"false\"></xref>, and does not have to be used\n"
example : [ ]
syntax :
content : >-
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[ DataMember(EmitDefaultValue = false)]
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public Quality Quality
return :
type : TinyLife.Skills.Quality
content.vb : >-
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<DataMember(EmitDefaultValue:=False)>
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Public Quality As Quality
attributes :
- type : System.Runtime.Serialization.DataMemberAttribute
ctor : System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments : [ ]
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namedArguments :
- name : EmitDefaultValue
type : System.Boolean
value : false
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- uid : TinyLife.Goals.Project.Progress
commentId : P:TinyLife.Goals.Project.Progress
id : Progress
parent : TinyLife.Goals.Project
langs :
- csharp
- vb
name : Progress
nameWithType : Project.Progress
fullName : TinyLife.Goals.Project.Progress
type : Property
source :
remote :
path : TinyLife/Goals/Project.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Progress
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path : ../TinyLife/Goals/Project.cs
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startLine : 49
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assemblies :
- Tiny Life
namespace : TinyLife.Goals
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summary : "\nThe progress of this project, which can be an arbitrary number.\nMost projects in the default game use a progress between 0 and 100, at which point <xref href=\"TinyLife.Goals.Project.Completed\" data-throw-if-not-resolved=\"false\"></xref> will also return true by default.\n"
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example : [ ]
syntax :
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content : public float Progress { get; set; }
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parameters : [ ]
return :
type : System.Single
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content.vb : Public Property Progress As Single
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overload : TinyLife.Goals.Project.Progress*
- uid : TinyLife.Goals.Project.DailyPay
commentId : P:TinyLife.Goals.Project.DailyPay
id : DailyPay
parent : TinyLife.Goals.Project
langs :
- csharp
- vb
name : DailyPay
nameWithType : Project.DailyPay
fullName : TinyLife.Goals.Project.DailyPay
type : Property
source :
remote :
path : TinyLife/Goals/Project.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : DailyPay
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path : ../TinyLife/Goals/Project.cs
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startLine : 62
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assemblies :
- Tiny Life
namespace : TinyLife.Goals
summary : "\nThe daily pay value of this project.\nIf this is set, and <xref href=\"TinyLife.Goals.Project.DailyPayReductionFactor\" data-throw-if-not-resolved=\"false\"></xref> is also set, daily royalties will be paid to the <xref href=\"TinyLife.Goals.Project.Person\" data-throw-if-not-resolved=\"false\"></xref> that owns it.\n"
example : [ ]
syntax :
content : >-
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[ DataMember(EmitDefaultValue = false)]
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public float DailyPay { get; protected set; }
parameters : [ ]
return :
type : System.Single
content.vb : >-
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<DataMember(EmitDefaultValue:=False)>
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Public Property DailyPay As Single
overload : TinyLife.Goals.Project.DailyPay*
attributes :
- type : System.Runtime.Serialization.DataMemberAttribute
ctor : System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments : [ ]
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namedArguments :
- name : EmitDefaultValue
type : System.Boolean
value : false
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- uid : TinyLife.Goals.Project.DailyPayReductionFactor
commentId : P:TinyLife.Goals.Project.DailyPayReductionFactor
id : DailyPayReductionFactor
parent : TinyLife.Goals.Project
langs :
- csharp
- vb
name : DailyPayReductionFactor
nameWithType : Project.DailyPayReductionFactor
fullName : TinyLife.Goals.Project.DailyPayReductionFactor
type : Property
source :
remote :
path : TinyLife/Goals/Project.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : DailyPayReductionFactor
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path : ../TinyLife/Goals/Project.cs
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startLine : 68
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assemblies :
- Tiny Life
namespace : TinyLife.Goals
summary : "\nThe amount by which the <xref href=\"TinyLife.Goals.Project.DailyPay\" data-throw-if-not-resolved=\"false\"></xref> of this project is reduced every day.\nIf this value is set to 0.1, for example, the <xref href=\"TinyLife.Goals.Project.DailyPay\" data-throw-if-not-resolved=\"false\"></xref> will be multiplied by 1 - 0.1 (= 0.9) every day.\n"
example : [ ]
syntax :
content : >-
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[ DataMember(EmitDefaultValue = false)]
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public float DailyPayReductionFactor { get; protected set; }
parameters : [ ]
return :
type : System.Single
content.vb : >-
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<DataMember(EmitDefaultValue:=False)>
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Public Property DailyPayReductionFactor As Single
overload : TinyLife.Goals.Project.DailyPayReductionFactor*
attributes :
- type : System.Runtime.Serialization.DataMemberAttribute
ctor : System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments : [ ]
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namedArguments :
- name : EmitDefaultValue
type : System.Boolean
value : false
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- uid : TinyLife.Goals.Project.Person
commentId : P:TinyLife.Goals.Project.Person
id : Person
parent : TinyLife.Goals.Project
langs :
- csharp
- vb
name : Person
nameWithType : Project.Person
fullName : TinyLife.Goals.Project.Person
type : Property
source :
remote :
path : TinyLife/Goals/Project.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Person
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path : ../TinyLife/Goals/Project.cs
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startLine : 73
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assemblies :
- Tiny Life
namespace : TinyLife.Goals
summary : "\nThe person that owns this project\n"
example : [ ]
syntax :
content : public Person Person { get; protected set; }
parameters : [ ]
return :
type : TinyLife.Objects.Person
content.vb : Public Property Person As Person
overload : TinyLife.Goals.Project.Person*
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- uid : TinyLife.Goals.Project.Archived
commentId : P:TinyLife.Goals.Project.Archived
id : Archived
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parent : TinyLife.Goals.Project
langs :
- csharp
- vb
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name : Archived
nameWithType : Project.Archived
fullName : TinyLife.Goals.Project.Archived
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type : Property
source :
remote :
path : TinyLife/Goals/Project.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Archived
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path : ../TinyLife/Goals/Project.cs
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startLine : 77
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assemblies :
- Tiny Life
namespace : TinyLife.Goals
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summary : "\nA property that stores whether this project is archived. A project is archived automatically in <xref href=\"TinyLife.Goals.Project.OnNewDay\" data-throw-if-not-resolved=\"false\"></xref> once its <xref href=\"TinyLife.Goals.Project.DailyPay\" data-throw-if-not-resolved=\"false\"></xref> reaches 0.\n"
example : [ ]
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syntax :
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content : >-
[ DataMember]
public bool Archived { get; protected set; }
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parameters : [ ]
return :
type : System.Boolean
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content.vb : >-
<DataMember>
Public Property Archived As Boolean
overload : TinyLife.Goals.Project.Archived*
attributes :
- type : System.Runtime.Serialization.DataMemberAttribute
ctor : System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments : [ ]
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- uid : TinyLife.Goals.Project.#ctor(TinyLife.Objects.Person,System.String,System.String)
commentId : M:TinyLife.Goals.Project.#ctor(TinyLife.Objects.Person,System.String,System.String)
id : '#ctor(TinyLife.Objects.Person,System.String,System.String)'
parent : TinyLife.Goals.Project
langs :
- csharp
- vb
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name : Project(Person, string, string)
nameWithType : Project.Project(Person, string, string)
fullName : TinyLife.Goals.Project.Project(TinyLife.Objects.Person, string, string)
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type : Constructor
source :
remote :
path : TinyLife/Goals/Project.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : .ctor
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path : ../TinyLife/Goals/Project.cs
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startLine : 89
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assemblies :
- Tiny Life
namespace : TinyLife.Goals
summary : "\nCreates a new project with the given settings\n"
example : [ ]
syntax :
content : public Project(Person person, string type, string name)
parameters :
- id : person
type : TinyLife.Objects.Person
description : The person that owns this project
- id : type
type : System.String
description : The type of the project
- id : name
type : System.String
description : The name of the project
content.vb : Public Sub New(person As Person, type As String, name As String)
overload : TinyLife.Goals.Project.#ctor*
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nameWithType.vb : Project.New(Person, String, String)
fullName.vb : TinyLife.Goals.Project.New(TinyLife.Objects.Person, String, String)
name.vb : New(Person, String, String)
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- uid : TinyLife.Goals.Project.Validate(TinyLife.Objects.Person)
commentId : M:TinyLife.Goals.Project.Validate(TinyLife.Objects.Person)
id : Validate(TinyLife.Objects.Person)
parent : TinyLife.Goals.Project
langs :
- csharp
- vb
name : Validate(Person)
nameWithType : Project.Validate(Person)
fullName : TinyLife.Goals.Project.Validate(TinyLife.Objects.Person)
type : Method
source :
remote :
path : TinyLife/Goals/Project.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Validate
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path : ../TinyLife/Goals/Project.cs
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startLine : 100
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assemblies :
- Tiny Life
namespace : TinyLife.Goals
summary : "\nValidates this project, setting the <xref href=\"TinyLife.Goals.Project.Person\" data-throw-if-not-resolved=\"false\"></xref> that owns it after the game is loaded.\n"
example : [ ]
syntax :
content : public virtual bool Validate(Person person)
parameters :
- id : person
type : TinyLife.Objects.Person
description : The person that owns this project
return :
type : System.Boolean
description : Whether this project is considered valid
content.vb : Public Overridable Function Validate(person As Person) As Boolean
overload : TinyLife.Goals.Project.Validate*
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- uid : TinyLife.Goals.Project.MakeProgress(System.Single,System.Single,TinyLife.Actions.ActionInfo,TinyLife.Skills.SkillType,System.Single)
commentId : M:TinyLife.Goals.Project.MakeProgress(System.Single,System.Single,TinyLife.Actions.ActionInfo,TinyLife.Skills.SkillType,System.Single)
id : MakeProgress(System.Single,System.Single,TinyLife.Actions.ActionInfo,TinyLife.Skills.SkillType,System.Single)
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parent : TinyLife.Goals.Project
langs :
- csharp
- vb
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name : MakeProgress(float, float, ActionInfo, SkillType, float)
nameWithType : Project.MakeProgress(float, float, ActionInfo, SkillType, float)
fullName : TinyLife.Goals.Project.MakeProgress(float, float, TinyLife.Actions.ActionInfo, TinyLife.Skills.SkillType, float)
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type : Method
source :
remote :
path : TinyLife/Goals/Project.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : MakeProgress
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path : ../TinyLife/Goals/Project.cs
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startLine : 113
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assemblies :
- Tiny Life
namespace : TinyLife.Goals
summary : "\nMakes progress on the project, updating the <xref href=\"TinyLife.Goals.Project.Progress\" data-throw-if-not-resolved=\"false\"></xref> value based on the <xref href=\"TinyLife.Goals.Project.Person\" data-throw-if-not-resolved=\"false\"></xref>'s <xref href=\"TinyLife.Skills.Skill\" data-throw-if-not-resolved=\"false\"></xref> and general efficiency modifier\n"
example : [ ]
syntax :
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content : public virtual void MakeProgress(float amount, float speedMultiplier, ActionInfo info = null, SkillType skill = null, float levelModifier = 0.1)
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parameters :
- id : amount
type : System.Single
description : The amount to add to the <xref href="TinyLife.Goals.Project.Progress" data-throw-if-not-resolved="false"></xref>
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- id : speedMultiplier
type : System.Single
description : The game speed multiplier, which represents how fast things should happen, which is usually determined by <xref href="TinyLife.GameImpl.Speed" data-throw-if-not-resolved="false"></xref>
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- id : info
type : TinyLife.Actions.ActionInfo
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description : The action informatio nthat optionally influences progress gain using <xref href="TinyLife.Objects.Person.GetEfficiencyModifier(System.Single%2cTinyLife.Actions.ActionInfo%2cTinyLife.Skills.SkillType%2cSystem.Single)" data-throw-if-not-resolved="false"></xref>
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- id : skill
type : TinyLife.Skills.SkillType
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description : The (optional) skill that influences progress gain using <xref href="TinyLife.Objects.Person.GetEfficiencyModifier(System.Single%2cTinyLife.Actions.ActionInfo%2cTinyLife.Skills.SkillType%2cSystem.Single)" data-throw-if-not-resolved="false"></xref>
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- id : levelModifier
type : System.Single
description : The (optiona) amount that each level of the <code data-dev-comment-type="paramref" class="paramref">skill</code> influences progress gain. Defaults to 0.1.
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content.vb : Public Overridable Sub MakeProgress(amount As Single, speedMultiplier As Single, info As ActionInfo = Nothing, skill As SkillType = Nothing, levelModifier As Single = 0.1)
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overload : TinyLife.Goals.Project.MakeProgress*
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nameWithType.vb : Project.MakeProgress(Single, Single, ActionInfo, SkillType, Single)
fullName.vb : TinyLife.Goals.Project.MakeProgress(Single, Single, TinyLife.Actions.ActionInfo, TinyLife.Skills.SkillType, Single)
name.vb : MakeProgress(Single, Single, ActionInfo, SkillType, Single)
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- uid : TinyLife.Goals.Project.Remove
commentId : M:TinyLife.Goals.Project.Remove
id : Remove
parent : TinyLife.Goals.Project
langs :
- csharp
- vb
name : Remove()
nameWithType : Project.Remove()
fullName : TinyLife.Goals.Project.Remove()
type : Method
source :
remote :
path : TinyLife/Goals/Project.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Remove
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path : ../TinyLife/Goals/Project.cs
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startLine : 120
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assemblies :
- Tiny Life
namespace : TinyLife.Goals
summary : "\nRemoves this project from the <xref href=\"TinyLife.Goals.Project.Person\" data-throw-if-not-resolved=\"false\"></xref>'s project list, effectively deleting it\n"
example : [ ]
syntax :
content : public virtual void Remove()
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content.vb : Public Overridable Sub Remove()
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overload : TinyLife.Goals.Project.Remove*
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- uid : TinyLife.Goals.Project.OnNewDay
commentId : M:TinyLife.Goals.Project.OnNewDay
id : OnNewDay
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parent : TinyLife.Goals.Project
langs :
- csharp
- vb
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name : OnNewDay()
nameWithType : Project.OnNewDay()
fullName : TinyLife.Goals.Project.OnNewDay()
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type : Method
source :
remote :
path : TinyLife/Goals/Project.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : OnNewDay
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path : ../TinyLife/Goals/Project.cs
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startLine : 127
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assemblies :
- Tiny Life
namespace : TinyLife.Goals
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summary : "\nThis method gets called when a new day is reached. By default, this method reduces the <xref href=\"TinyLife.Goals.Project.DailyPay\" data-throw-if-not-resolved=\"false\"></xref> by the <xref href=\"TinyLife.Goals.Project.DailyPayReductionFactor\" data-throw-if-not-resolved=\"false\"></xref> and sets <xref href=\"TinyLife.Goals.Project.Archived\" data-throw-if-not-resolved=\"false\"></xref> to <a href=\"https://learn.microsoft.com/dotnet/csharp/language-reference/builtin-types/bool\">true</a> if the <xref href=\"TinyLife.Goals.Project.DailyPay\" data-throw-if-not-resolved=\"false\"></xref> goes below 1.\n"
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example : [ ]
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syntax :
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content : public virtual void OnNewDay()
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content.vb : Public Overridable Sub OnNewDay()
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overload : TinyLife.Goals.Project.OnNewDay*
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- uid : TinyLife.Goals.Project.OnCompleted
commentId : M:TinyLife.Goals.Project.OnCompleted
id : OnCompleted
parent : TinyLife.Goals.Project
langs :
- csharp
- vb
name : OnCompleted()
nameWithType : Project.OnCompleted()
fullName : TinyLife.Goals.Project.OnCompleted()
type : Method
source :
remote :
path : TinyLife/Goals/Project.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : OnCompleted
path : ../TinyLife/Goals/Project.cs
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startLine : 142
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assemblies :
- Tiny Life
namespace : TinyLife.Goals
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summary : "\nA method called automatically when <xref href=\"TinyLife.Goals.Project.Completed\" data-throw-if-not-resolved=\"false\"></xref> turns to <a href=\"https://learn.microsoft.com/dotnet/csharp/language-reference/builtin-types/bool\">true</a> after <xref href=\"TinyLife.Goals.Project.Progress\" data-throw-if-not-resolved=\"false\"></xref> changes.\nNote that, if <xref href=\"TinyLife.Goals.Project.Completed\" data-throw-if-not-resolved=\"false\"></xref> has a custom implementation, this method will respect that.\n"
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example : [ ]
syntax :
content : protected virtual void OnCompleted()
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content.vb : Protected Overridable Sub OnCompleted()
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overload : TinyLife.Goals.Project.OnCompleted*
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- uid : TinyLife.Goals.Project.SetDailyPay(System.Single,System.Single,System.Boolean)
commentId : M:TinyLife.Goals.Project.SetDailyPay(System.Single,System.Single,System.Boolean)
id : SetDailyPay(System.Single,System.Single,System.Boolean)
parent : TinyLife.Goals.Project
langs :
- csharp
- vb
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name : SetDailyPay(float, float, bool)
nameWithType : Project.SetDailyPay(float, float, bool)
fullName : TinyLife.Goals.Project.SetDailyPay(float, float, bool)
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type : Method
source :
remote :
path : TinyLife/Goals/Project.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : SetDailyPay
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path : ../TinyLife/Goals/Project.cs
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startLine : 153
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assemblies :
- Tiny Life
namespace : TinyLife.Goals
summary : "\nSets the daily pay amount of this project, optionally based on its <xref href=\"TinyLife.Goals.Project.Quality\" data-throw-if-not-resolved=\"false\"></xref>.\nIf <code data-dev-comment-type=\"paramref\" class=\"paramref\">influencedByQuality</code> is true, the daily pay and daily reduction factor will be modified to suit the quality better.\n"
example : [ ]
syntax :
content : public void SetDailyPay(float amount, float dailyReductionFactor, bool influencedByQuality = true)
parameters :
- id : amount
type : System.Single
description : The amount to pay daily
- id : dailyReductionFactor
type : System.Single
description : The amount that the daily pay should be reduced by. <code data-dev-comment-type="paramref" class="paramref">amount</code> is multiplied with 1 - dailyReductionFactor every day.
- id : influencedByQuality
type : System.Boolean
description : Whether the current <xref href="TinyLife.Goals.Project.Quality" data-throw-if-not-resolved="false"></xref> should have an effect on the pay
content.vb : Public Sub SetDailyPay(amount As Single, dailyReductionFactor As Single, influencedByQuality As Boolean = True)
overload : TinyLife.Goals.Project.SetDailyPay*
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nameWithType.vb : Project.SetDailyPay(Single, Single, Boolean)
fullName.vb : TinyLife.Goals.Project.SetDailyPay(Single, Single, Boolean)
name.vb : SetDailyPay(Single, Single, Boolean)
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- uid : TinyLife.Goals.Project.CreateActions(TinyLife.Goals.Project.ActionSettings)
commentId : M:TinyLife.Goals.Project.CreateActions(TinyLife.Goals.Project.ActionSettings)
id : CreateActions(TinyLife.Goals.Project.ActionSettings)
parent : TinyLife.Goals.Project
langs :
- csharp
- vb
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name : CreateActions(ActionSettings)
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nameWithType : Project.CreateActions(Project.ActionSettings)
fullName : TinyLife.Goals.Project.CreateActions(TinyLife.Goals.Project.ActionSettings)
type : Method
source :
remote :
path : TinyLife/Goals/Project.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : CreateActions
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path : ../TinyLife/Goals/Project.cs
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startLine : 168
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assemblies :
- Tiny Life
namespace : TinyLife.Goals
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summary : "\nCreates a set of action settings (which can be registered using <xref href=\"TinyLife.Actions.ActionType.Register(TinyLife.Actions.ActionType.TypeSettings)\" data-throw-if-not-resolved=\"false\"></xref>) that involve creating, continuing and scrapping projects of a specified type.\nIt is recommended to use the provided non-default constructor of <xref href=\"TinyLife.Goals.Project.ActionSettings\" data-throw-if-not-resolved=\"false\"></xref> for this method.\n"
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example : [ ]
syntax :
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content : public static IEnumerable<ActionType.TypeSettings> CreateActions(Project.ActionSettings settings)
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parameters :
- id : settings
type : TinyLife.Goals.Project.ActionSettings
description : The action settings
return :
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type : System.Collections.Generic.IEnumerable{TinyLife.Actions.ActionType.TypeSettings}
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description : A set of type settings for a start, continue and scrap action
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content.vb : Public Shared Function CreateActions(settings As Project.ActionSettings) As IEnumerable(Of ActionType.TypeSettings)
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overload : TinyLife.Goals.Project.CreateActions*
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- uid : TinyLife.Goals.Project.GetPossibleArguments(TinyLife.Actions.ActionInfo,System.String,System.Predicate{TinyLife.Goals.Project},System.Func{TinyLife.Goals.Project,System.String})
commentId : M:TinyLife.Goals.Project.GetPossibleArguments(TinyLife.Actions.ActionInfo,System.String,System.Predicate{TinyLife.Goals.Project},System.Func{TinyLife.Goals.Project,System.String})
id : GetPossibleArguments(TinyLife.Actions.ActionInfo,System.String,System.Predicate{TinyLife.Goals.Project},System.Func{TinyLife.Goals.Project,System.String})
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parent : TinyLife.Goals.Project
langs :
- csharp
- vb
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name : GetPossibleArguments(ActionInfo, string, Predicate<Project>, Func<Project, string>)
nameWithType : Project.GetPossibleArguments(ActionInfo, string, Predicate<Project>, Func<Project, string>)
fullName : TinyLife.Goals.Project.GetPossibleArguments(TinyLife.Actions.ActionInfo, string, System.Predicate<TinyLife.Goals.Project>, System.Func<TinyLife.Goals.Project, string>)
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type : Method
source :
remote :
path : TinyLife/Goals/Project.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : GetPossibleArguments
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path : ../TinyLife/Goals/Project.cs
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startLine : 206
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assemblies :
- Tiny Life
namespace : TinyLife.Goals
summary : "\nReturns the varieties that a <xref href=\"TinyLife.Goals.Project.Person\" data-throw-if-not-resolved=\"false\"></xref> has at their disposal for a given project <xref href=\"TinyLife.Goals.Project.Type\" data-throw-if-not-resolved=\"false\"></xref>.\nThe varieties returned include all of the projects that the <xref href=\"TinyLife.Goals.Project.Person\" data-throw-if-not-resolved=\"false\"></xref> has in their project list.\n"
example : [ ]
syntax :
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content : public static IEnumerable<ActionArgument> GetPossibleArguments(ActionInfo info, string type, Predicate<Project> condition = null, Func<Project, string> projectDisplayName = null)
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parameters :
- id : info
type : TinyLife.Actions.ActionInfo
description : The action info
- id : type
type : System.String
description : The type of projects to return varieties for
- id : condition
type : System.Predicate{TinyLife.Goals.Project}
description : A condition that determines whether a project should be turned into a variety
- id : projectDisplayName
type : System.Func{TinyLife.Goals.Project,System.String}
description : A function that determines the display name of each project, or null to display its <xref href="TinyLife.Goals.Project.Name" data-throw-if-not-resolved="false"></xref>
return :
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type : System.Collections.Generic.IEnumerable{TinyLife.Actions.ActionArgument}
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description : A set of action varieties
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content.vb : Public Shared Function GetPossibleArguments(info As ActionInfo, type As String, condition As Predicate(Of Project) = Nothing, projectDisplayName As Func(Of Project, String) = Nothing) As IEnumerable(Of ActionArgument)
overload : TinyLife.Goals.Project.GetPossibleArguments*
nameWithType.vb : Project.GetPossibleArguments(ActionInfo, String, Predicate(Of Project), Func(Of Project, String))
fullName.vb : TinyLife.Goals.Project.GetPossibleArguments(TinyLife.Actions.ActionInfo, String, System.Predicate(Of TinyLife.Goals.Project), System.Func(Of TinyLife.Goals.Project, String))
name.vb : GetPossibleArguments(ActionInfo, String, Predicate(Of Project), Func(Of Project, String))
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- uid : TinyLife.Goals.Project.OpenNamePrompt(TinyLife.Actions.Action,System.String,System.Action{TinyLife.Goals.Project},System.String)
commentId : M:TinyLife.Goals.Project.OpenNamePrompt(TinyLife.Actions.Action,System.String,System.Action{TinyLife.Goals.Project},System.String)
id : OpenNamePrompt(TinyLife.Actions.Action,System.String,System.Action{TinyLife.Goals.Project},System.String)
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parent : TinyLife.Goals.Project
langs :
- csharp
- vb
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name : OpenNamePrompt(Action, string, Action<Project>, string)
nameWithType : Project.OpenNamePrompt(Action, string, Action<Project>, string)
fullName : TinyLife.Goals.Project.OpenNamePrompt(TinyLife.Actions.Action, string, System.Action<TinyLife.Goals.Project>, string)
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type : Method
source :
remote :
path : TinyLife/Goals/Project.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : OpenNamePrompt
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path : ../TinyLife/Goals/Project.cs
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startLine : 220
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assemblies :
- Tiny Life
namespace : TinyLife.Goals
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summary : "\nA helper method that uses <xref href=\"TinyLife.Actions.Action.OpenTextPrompt(System.String%2cSystem.Action%7bSystem.String%7d%2cSystem.Predicate%7bSystem.String%7d%2cMLEM.Ui.Elements.TextField.Rule%2cSystem.String%2cMLEM.Textures.TextureRegion)\" data-throw-if-not-resolved=\"false\"></xref> to open a prompt that the player can enter a project name in when starting a new project.\nAdditionally, a (random or single) <code data-dev-comment-type=\"paramref\" class=\"paramref\">defaultName</code> can be specified to fill the text field by default.\n"
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example : [ ]
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syntax :
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content : public static void OpenNamePrompt(Action action, string type, Action<Project> onNameChosen, string defaultName = null)
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parameters :
- id : action
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type : TinyLife.Actions.Action
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description : The action to open the prompt for.
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- id : type
type : System.String
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description : The type of project to start and name.
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- id : onNameChosen
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type : System.Action{TinyLife.Goals.Project}
description : An action that is invoked when the name is chosen and the project is started.
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- id : defaultName
type : System.String
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description : The default name to fill the text field with.
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content.vb : Public Shared Sub OpenNamePrompt(action As Action, type As String, onNameChosen As Action(Of Project), defaultName As String = Nothing)
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overload : TinyLife.Goals.Project.OpenNamePrompt*
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nameWithType.vb : Project.OpenNamePrompt(Action, String, Action(Of Project), String)
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fullName.vb : TinyLife.Goals.Project.OpenNamePrompt(TinyLife.Actions.Action, String, System.Action(Of TinyLife.Goals.Project), String)
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name.vb : OpenNamePrompt(Action, String, Action(Of Project), String)
- uid : TinyLife.Goals.Project.OpenScrapPrompt(TinyLife.Actions.Action,System.String,System.String,System.Action)
commentId : M:TinyLife.Goals.Project.OpenScrapPrompt(TinyLife.Actions.Action,System.String,System.String,System.Action)
id : OpenScrapPrompt(TinyLife.Actions.Action,System.String,System.String,System.Action)
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parent : TinyLife.Goals.Project
langs :
- csharp
- vb
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name : OpenScrapPrompt(Action, string, string, Action)
nameWithType : Project.OpenScrapPrompt(Action, string, string, Action)
fullName : TinyLife.Goals.Project.OpenScrapPrompt(TinyLife.Actions.Action, string, string, System.Action)
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type : Method
source :
remote :
path : TinyLife/Goals/Project.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : OpenScrapPrompt
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path : ../TinyLife/Goals/Project.cs
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startLine : 234
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assemblies :
- Tiny Life
namespace : TinyLife.Goals
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summary : "\nA helper method that uses <xref href=\"TinyLife.Actions.Action.OpenTextPrompt(System.String%2cSystem.Action%7bSystem.String%7d%2cSystem.Predicate%7bSystem.String%7d%2cMLEM.Ui.Elements.TextField.Rule%2cSystem.String%2cMLEM.Textures.TextureRegion)\" data-throw-if-not-resolved=\"false\"></xref> to open a prompt for when a project should be scrapped by a player.\n"
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example : [ ]
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syntax :
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content : public static void OpenScrapPrompt(Action action, string type, string name, Action onScrapped = null)
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parameters :
- id : action
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type : TinyLife.Actions.Action
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description : The action to open the prompt for.
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- id : type
type : System.String
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description : The type of project to scrap.
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- id : name
type : System.String
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description : The name of the project to scrap.
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- id : onScrapped
type : System.Action
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description : An action that is invoked when the project is scrapped.
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content.vb : Public Shared Sub OpenScrapPrompt(action As Action, type As String, name As String, onScrapped As Action = Nothing)
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overload : TinyLife.Goals.Project.OpenScrapPrompt*
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nameWithType.vb : Project.OpenScrapPrompt(Action, String, String, Action)
fullName.vb : TinyLife.Goals.Project.OpenScrapPrompt(TinyLife.Actions.Action, String, String, System.Action)
name.vb : OpenScrapPrompt(Action, String, String, Action)
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references :
- uid : TinyLife.Goals.Project.Person
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