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### YamlMime:ManagedReference
items :
- uid : TinyLife.Uis.InGameHint
commentId : T:TinyLife.Uis.InGameHint
id : InGameHint
parent : TinyLife.Uis
children :
- TinyLife.Uis.InGameHint.#ctor(System.String,System.Func{System.Boolean})
- TinyLife.Uis.InGameHint.ClothesIntentions
- TinyLife.Uis.InGameHint.Condition
- TinyLife.Uis.InGameHint.Display
- TinyLife.Uis.InGameHint.HasBeenDisplayed
- TinyLife.Uis.InGameHint.Hints
- TinyLife.Uis.InGameHint.InteractionPages
- TinyLife.Uis.InGameHint.Interactions
- TinyLife.Uis.InGameHint.Introduction
- TinyLife.Uis.InGameHint.Name
- TinyLife.Uis.InGameHint.Outfits
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- TinyLife.Uis.InGameHint.OutOfTownActions
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- TinyLife.Uis.InGameHint.PersonalityTypes
- TinyLife.Uis.InGameHint.Register(TinyLife.Uis.InGameHint)
langs :
- csharp
- vb
name : InGameHint
nameWithType : InGameHint
fullName : TinyLife.Uis.InGameHint
type : Class
source :
remote :
path : TinyLife/Uis/InGameHint.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : InGameHint
path : Uis/InGameHint.cs
startLine : 17
assemblies :
- Tiny Life
namespace : TinyLife.Uis
summary : "\nAn in-game hint is a tutorial notification that can display with a given <xref href=\"TinyLife.Uis.InGameHint.Condition\" data-throw-if-not-resolved=\"false\"></xref>, or that can be caused to be displayed manually using <xref href=\"TinyLife.Uis.InGameHint.Display\" data-throw-if-not-resolved=\"false\"></xref>.\nEach in-game hint is only displayed once, unless the list of displayed hints is reset in the <xref href=\"TinyLife.Options\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example : [ ]
syntax :
content : >-
[ JsonConverter(typeof(StaticJsonConverter<InGameHint>), new object[]{typeof(InGameHint), "PrivateHints"})]
public class InGameHint
content.vb : >-
<JsonConverter(GetType(StaticJsonConverter(Of InGameHint)), New Object() {GetType(InGameHint), "PrivateHints"})>
Public Class InGameHint
inheritance :
- System.Object
inheritedMembers :
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods :
- TinyLife.Uis.InGameHint.TinyLife.Utilities.Extensions.JsonCopy``1
modifiers.csharp :
- public
- class
modifiers.vb :
- Public
- Class
- uid : TinyLife.Uis.InGameHint.Hints
commentId : F:TinyLife.Uis.InGameHint.Hints
id : Hints
parent : TinyLife.Uis.InGameHint
langs :
- csharp
- vb
name : Hints
nameWithType : InGameHint.Hints
fullName : TinyLife.Uis.InGameHint.Hints
type : Field
source :
remote :
path : TinyLife/Uis/InGameHint.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Hints
path : Uis/InGameHint.cs
startLine : 25
assemblies :
- Tiny Life
namespace : TinyLife.Uis
summary : "\nThe registry for all <xref href=\"TinyLife.Uis.InGameHint\" data-throw-if-not-resolved=\"false\"></xref> values.\nUse <xref href=\"TinyLife.Uis.InGameHint.Register(TinyLife.Uis.InGameHint)\" data-throw-if-not-resolved=\"false\"></xref> to add to this list.\n"
example : [ ]
syntax :
content : public static readonly IDictionary<string, InGameHint> Hints
return :
type : System.Collections.Generic.IDictionary{System.String,TinyLife.Uis.InGameHint}
content.vb : Public Shared ReadOnly Hints As IDictionary(Of String, InGameHint)
modifiers.csharp :
- public
- static
- readonly
modifiers.vb :
- Public
- Shared
- ReadOnly
- uid : TinyLife.Uis.InGameHint.Introduction
commentId : F:TinyLife.Uis.InGameHint.Introduction
id : Introduction
parent : TinyLife.Uis.InGameHint
langs :
- csharp
- vb
name : Introduction
nameWithType : InGameHint.Introduction
fullName : TinyLife.Uis.InGameHint.Introduction
type : Field
source :
remote :
path : TinyLife/Uis/InGameHint.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Introduction
path : Uis/InGameHint.cs
startLine : 28
assemblies :
- Tiny Life
namespace : TinyLife.Uis
syntax :
content : public static readonly InGameHint Introduction
return :
type : TinyLife.Uis.InGameHint
content.vb : Public Shared ReadOnly Introduction As InGameHint
modifiers.csharp :
- public
- static
- readonly
modifiers.vb :
- Public
- Shared
- ReadOnly
- uid : TinyLife.Uis.InGameHint.PersonalityTypes
commentId : F:TinyLife.Uis.InGameHint.PersonalityTypes
id : PersonalityTypes
parent : TinyLife.Uis.InGameHint
langs :
- csharp
- vb
name : PersonalityTypes
nameWithType : InGameHint.PersonalityTypes
fullName : TinyLife.Uis.InGameHint.PersonalityTypes
type : Field
source :
remote :
path : TinyLife/Uis/InGameHint.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : PersonalityTypes
path : Uis/InGameHint.cs
startLine : 29
assemblies :
- Tiny Life
namespace : TinyLife.Uis
syntax :
content : public static readonly InGameHint PersonalityTypes
return :
type : TinyLife.Uis.InGameHint
content.vb : Public Shared ReadOnly PersonalityTypes As InGameHint
modifiers.csharp :
- public
- static
- readonly
modifiers.vb :
- Public
- Shared
- ReadOnly
- uid : TinyLife.Uis.InGameHint.ClothesIntentions
commentId : F:TinyLife.Uis.InGameHint.ClothesIntentions
id : ClothesIntentions
parent : TinyLife.Uis.InGameHint
langs :
- csharp
- vb
name : ClothesIntentions
nameWithType : InGameHint.ClothesIntentions
fullName : TinyLife.Uis.InGameHint.ClothesIntentions
type : Field
source :
remote :
path : TinyLife/Uis/InGameHint.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : ClothesIntentions
path : Uis/InGameHint.cs
startLine : 30
assemblies :
- Tiny Life
namespace : TinyLife.Uis
syntax :
content : public static readonly InGameHint ClothesIntentions
return :
type : TinyLife.Uis.InGameHint
content.vb : Public Shared ReadOnly ClothesIntentions As InGameHint
modifiers.csharp :
- public
- static
- readonly
modifiers.vb :
- Public
- Shared
- ReadOnly
- uid : TinyLife.Uis.InGameHint.Interactions
commentId : F:TinyLife.Uis.InGameHint.Interactions
id : Interactions
parent : TinyLife.Uis.InGameHint
langs :
- csharp
- vb
name : Interactions
nameWithType : InGameHint.Interactions
fullName : TinyLife.Uis.InGameHint.Interactions
type : Field
source :
remote :
path : TinyLife/Uis/InGameHint.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Interactions
path : Uis/InGameHint.cs
startLine : 31
assemblies :
- Tiny Life
namespace : TinyLife.Uis
syntax :
content : public static readonly InGameHint Interactions
return :
type : TinyLife.Uis.InGameHint
content.vb : Public Shared ReadOnly Interactions As InGameHint
modifiers.csharp :
- public
- static
- readonly
modifiers.vb :
- Public
- Shared
- ReadOnly
- uid : TinyLife.Uis.InGameHint.Outfits
commentId : F:TinyLife.Uis.InGameHint.Outfits
id : Outfits
parent : TinyLife.Uis.InGameHint
langs :
- csharp
- vb
name : Outfits
nameWithType : InGameHint.Outfits
fullName : TinyLife.Uis.InGameHint.Outfits
type : Field
source :
remote :
path : TinyLife/Uis/InGameHint.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Outfits
path : Uis/InGameHint.cs
startLine : 32
assemblies :
- Tiny Life
namespace : TinyLife.Uis
syntax :
content : public static readonly InGameHint Outfits
return :
type : TinyLife.Uis.InGameHint
content.vb : Public Shared ReadOnly Outfits As InGameHint
modifiers.csharp :
- public
- static
- readonly
modifiers.vb :
- Public
- Shared
- ReadOnly
- uid : TinyLife.Uis.InGameHint.InteractionPages
commentId : F:TinyLife.Uis.InGameHint.InteractionPages
id : InteractionPages
parent : TinyLife.Uis.InGameHint
langs :
- csharp
- vb
name : InteractionPages
nameWithType : InGameHint.InteractionPages
fullName : TinyLife.Uis.InGameHint.InteractionPages
type : Field
source :
remote :
path : TinyLife/Uis/InGameHint.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : InteractionPages
path : Uis/InGameHint.cs
startLine : 33
assemblies :
- Tiny Life
namespace : TinyLife.Uis
syntax :
content : public static readonly InGameHint InteractionPages
return :
type : TinyLife.Uis.InGameHint
content.vb : Public Shared ReadOnly InteractionPages As InGameHint
modifiers.csharp :
- public
- static
- readonly
modifiers.vb :
- Public
- Shared
- ReadOnly
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- uid : TinyLife.Uis.InGameHint.OutOfTownActions
commentId : F:TinyLife.Uis.InGameHint.OutOfTownActions
id : OutOfTownActions
parent : TinyLife.Uis.InGameHint
langs :
- csharp
- vb
name : OutOfTownActions
nameWithType : InGameHint.OutOfTownActions
fullName : TinyLife.Uis.InGameHint.OutOfTownActions
type : Field
source :
remote :
path : TinyLife/Uis/InGameHint.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : OutOfTownActions
path : Uis/InGameHint.cs
startLine : 34
assemblies :
- Tiny Life
namespace : TinyLife.Uis
syntax :
content : public static readonly InGameHint OutOfTownActions
return :
type : TinyLife.Uis.InGameHint
content.vb : Public Shared ReadOnly OutOfTownActions As InGameHint
modifiers.csharp :
- public
- static
- readonly
modifiers.vb :
- Public
- Shared
- ReadOnly
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- uid : TinyLife.Uis.InGameHint.Name
commentId : F:TinyLife.Uis.InGameHint.Name
id : Name
parent : TinyLife.Uis.InGameHint
langs :
- csharp
- vb
name : Name
nameWithType : InGameHint.Name
fullName : TinyLife.Uis.InGameHint.Name
type : Field
source :
remote :
path : TinyLife/Uis/InGameHint.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Name
path : Uis/InGameHint.cs
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startLine : 54
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assemblies :
- Tiny Life
namespace : TinyLife.Uis
summary : "\nThe name of this hint\n"
example : [ ]
syntax :
content : public readonly string Name
return :
type : System.String
content.vb : Public ReadOnly Name As String
modifiers.csharp :
- public
- readonly
modifiers.vb :
- Public
- ReadOnly
- uid : TinyLife.Uis.InGameHint.Condition
commentId : F:TinyLife.Uis.InGameHint.Condition
id : Condition
parent : TinyLife.Uis.InGameHint
langs :
- csharp
- vb
name : Condition
nameWithType : InGameHint.Condition
fullName : TinyLife.Uis.InGameHint.Condition
type : Field
source :
remote :
path : TinyLife/Uis/InGameHint.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Condition
path : Uis/InGameHint.cs
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startLine : 58
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assemblies :
- Tiny Life
namespace : TinyLife.Uis
summary : "\nAn optional condition that causes this hint to be displayed\n"
example : [ ]
syntax :
content : public readonly Func<bool> Condition
return :
type : System.Func{System.Boolean}
content.vb : Public ReadOnly Condition As Func(Of Boolean)
modifiers.csharp :
- public
- readonly
modifiers.vb :
- Public
- ReadOnly
- uid : TinyLife.Uis.InGameHint.HasBeenDisplayed
commentId : P:TinyLife.Uis.InGameHint.HasBeenDisplayed
id : HasBeenDisplayed
parent : TinyLife.Uis.InGameHint
langs :
- csharp
- vb
name : HasBeenDisplayed
nameWithType : InGameHint.HasBeenDisplayed
fullName : TinyLife.Uis.InGameHint.HasBeenDisplayed
type : Property
source :
remote :
path : TinyLife/Uis/InGameHint.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : HasBeenDisplayed
path : Uis/InGameHint.cs
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startLine : 62
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assemblies :
- Tiny Life
namespace : TinyLife.Uis
summary : "\nA property that determines whether this hint has already been displayed\n"
example : [ ]
syntax :
content : public bool HasBeenDisplayed { get; }
parameters : [ ]
return :
type : System.Boolean
content.vb : Public ReadOnly Property HasBeenDisplayed As Boolean
overload : TinyLife.Uis.InGameHint.HasBeenDisplayed*
modifiers.csharp :
- public
- get
modifiers.vb :
- Public
- ReadOnly
- uid : TinyLife.Uis.InGameHint.#ctor(System.String,System.Func{System.Boolean})
commentId : M:TinyLife.Uis.InGameHint.#ctor(System.String,System.Func{System.Boolean})
id : '#ctor(System.String,System.Func{System.Boolean})'
parent : TinyLife.Uis.InGameHint
langs :
- csharp
- vb
name : InGameHint(String, Func<Boolean>)
nameWithType : InGameHint.InGameHint(String, Func<Boolean>)
fullName : TinyLife.Uis.InGameHint.InGameHint(System.String, System.Func<System.Boolean>)
type : Constructor
source :
remote :
path : TinyLife/Uis/InGameHint.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : .ctor
path : Uis/InGameHint.cs
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startLine : 69
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assemblies :
- Tiny Life
namespace : TinyLife.Uis
summary : "\nCreates a new hint with the given settings\n"
example : [ ]
syntax :
content : public InGameHint(string name, Func<bool> condition = null)
parameters :
- id : name
type : System.String
description : The name of the hint
- id : condition
type : System.Func{System.Boolean}
description : An optional condition to cause this hint to be displayed
content.vb : Public Sub New(name As String, condition As Func(Of Boolean) = Nothing)
overload : TinyLife.Uis.InGameHint.#ctor*
nameWithType.vb : InGameHint.InGameHint(String, Func(Of Boolean))
modifiers.csharp :
- public
modifiers.vb :
- Public
fullName.vb : TinyLife.Uis.InGameHint.InGameHint(System.String, System.Func(Of System.Boolean))
name.vb : InGameHint(String, Func(Of Boolean))
- uid : TinyLife.Uis.InGameHint.Display
commentId : M:TinyLife.Uis.InGameHint.Display
id : Display
parent : TinyLife.Uis.InGameHint
langs :
- csharp
- vb
name : Display()
nameWithType : InGameHint.Display()
fullName : TinyLife.Uis.InGameHint.Display()
type : Method
source :
remote :
path : TinyLife/Uis/InGameHint.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Display
path : Uis/InGameHint.cs
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startLine : 77
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assemblies :
- Tiny Life
namespace : TinyLife.Uis
summary : "\nDisplays this hint as a <xref href=\"TinyLife.Uis.Notifications\" data-throw-if-not-resolved=\"false\"></xref> panel and adds it to the list of already displayed hints in the <xref href=\"TinyLife.Options\" data-throw-if-not-resolved=\"false\"></xref>\n"
example : [ ]
syntax :
content : public void Display()
content.vb : Public Sub Display
overload : TinyLife.Uis.InGameHint.Display*
modifiers.csharp :
- public
modifiers.vb :
- Public
- uid : TinyLife.Uis.InGameHint.Register(TinyLife.Uis.InGameHint)
commentId : M:TinyLife.Uis.InGameHint.Register(TinyLife.Uis.InGameHint)
id : Register(TinyLife.Uis.InGameHint)
parent : TinyLife.Uis.InGameHint
langs :
- csharp
- vb
name : Register(InGameHint)
nameWithType : InGameHint.Register(InGameHint)
fullName : TinyLife.Uis.InGameHint.Register(TinyLife.Uis.InGameHint)
type : Method
source :
remote :
path : TinyLife/Uis/InGameHint.cs
branch : master
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Register
path : Uis/InGameHint.cs
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startLine : 90
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assemblies :
- Tiny Life
namespace : TinyLife.Uis
summary : "\nRegisters the given hint to the <xref href=\"TinyLife.Uis.InGameHint.Hints\" data-throw-if-not-resolved=\"false\"></xref> registry\n"
example : [ ]
syntax :
content : public static InGameHint Register(InGameHint hint)
parameters :
- id : hint
type : TinyLife.Uis.InGameHint
description : The hint to register
return :
type : TinyLife.Uis.InGameHint
description : The hint passed, for chaining
content.vb : Public Shared Function Register(hint As InGameHint) As InGameHint
overload : TinyLife.Uis.InGameHint.Register*
modifiers.csharp :
- public
- static
modifiers.vb :
- Public
- Shared
references :
- uid : TinyLife.Uis.InGameHint.Condition
commentId : F:TinyLife.Uis.InGameHint.Condition
isExternal : true
- uid : TinyLife.Uis.InGameHint.Display
commentId : M:TinyLife.Uis.InGameHint.Display
isExternal : true
- uid : TinyLife.Options
commentId : T:TinyLife.Options
parent : TinyLife
name : Options
nameWithType : Options
fullName : TinyLife.Options
- uid : TinyLife.Uis
commentId : N : TinyLife.Uis
name : TinyLife.Uis
nameWithType : TinyLife.Uis
fullName : TinyLife.Uis
- uid : System.Object
commentId : T:System.Object
parent : System
isExternal : true
name : Object
nameWithType : Object
fullName : System.Object
- uid : System.Object.Equals(System.Object)
commentId : M:System.Object.Equals(System.Object)
parent : System.Object
isExternal : true
name : Equals(Object)
nameWithType : Object.Equals(Object)
fullName : System.Object.Equals(System.Object)
spec.csharp :
- uid : System.Object.Equals(System.Object)
name : Equals
nameWithType : Object.Equals
fullName : System.Object.Equals
isExternal : true
- name : (
nameWithType : (
fullName : (
- uid : System.Object
name : Object
nameWithType : Object
fullName : System.Object
isExternal : true
- name : )
nameWithType : )
fullName : )
spec.vb :
- uid : System.Object.Equals(System.Object)
name : Equals
nameWithType : Object.Equals
fullName : System.Object.Equals
isExternal : true
- name : (
nameWithType : (
fullName : (
- uid : System.Object
name : Object
nameWithType : Object
fullName : System.Object
isExternal : true
- name : )
nameWithType : )
fullName : )
- uid : System.Object.Equals(System.Object,System.Object)
commentId : M:System.Object.Equals(System.Object,System.Object)
parent : System.Object
isExternal : true
name : Equals(Object, Object)
nameWithType : Object.Equals(Object, Object)
fullName : System.Object.Equals(System.Object, System.Object)
spec.csharp :
- uid : System.Object.Equals(System.Object,System.Object)
name : Equals
nameWithType : Object.Equals
fullName : System.Object.Equals
isExternal : true
- name : (
nameWithType : (
fullName : (
- uid : System.Object
name : Object
nameWithType : Object
fullName : System.Object
isExternal : true
- name : ', '
nameWithType : ', '
fullName : ', '
- uid : System.Object
name : Object
nameWithType : Object
fullName : System.Object
isExternal : true
- name : )
nameWithType : )
fullName : )
spec.vb :
- uid : System.Object.Equals(System.Object,System.Object)
name : Equals
nameWithType : Object.Equals
fullName : System.Object.Equals
isExternal : true
- name : (
nameWithType : (
fullName : (
- uid : System.Object
name : Object
nameWithType : Object
fullName : System.Object
isExternal : true
- name : ', '
nameWithType : ', '
fullName : ', '
- uid : System.Object
name : Object
nameWithType : Object
fullName : System.Object
isExternal : true
- name : )
nameWithType : )
fullName : )
- uid : System.Object.GetHashCode
commentId : M:System.Object.GetHashCode
parent : System.Object
isExternal : true
name : GetHashCode()
nameWithType : Object.GetHashCode()
fullName : System.Object.GetHashCode()
spec.csharp :
- uid : System.Object.GetHashCode
name : GetHashCode
nameWithType : Object.GetHashCode
fullName : System.Object.GetHashCode
isExternal : true
- name : (
nameWithType : (
fullName : (
- name : )
nameWithType : )
fullName : )
spec.vb :
- uid : System.Object.GetHashCode
name : GetHashCode
nameWithType : Object.GetHashCode
fullName : System.Object.GetHashCode
isExternal : true
- name : (
nameWithType : (
fullName : (
- name : )
nameWithType : )
fullName : )
- uid : System.Object.GetType
commentId : M:System.Object.GetType
parent : System.Object
isExternal : true
name : GetType()
nameWithType : Object.GetType()
fullName : System.Object.GetType()
spec.csharp :
- uid : System.Object.GetType
name : GetType
nameWithType : Object.GetType
fullName : System.Object.GetType
isExternal : true
- name : (
nameWithType : (
fullName : (
- name : )
nameWithType : )
fullName : )
spec.vb :
- uid : System.Object.GetType
name : GetType
nameWithType : Object.GetType
fullName : System.Object.GetType
isExternal : true
- name : (
nameWithType : (
fullName : (
- name : )
nameWithType : )
fullName : )
- uid : System.Object.MemberwiseClone
commentId : M:System.Object.MemberwiseClone
parent : System.Object
isExternal : true
name : MemberwiseClone()
nameWithType : Object.MemberwiseClone()
fullName : System.Object.MemberwiseClone()
spec.csharp :
- uid : System.Object.MemberwiseClone
name : MemberwiseClone
nameWithType : Object.MemberwiseClone
fullName : System.Object.MemberwiseClone
isExternal : true
- name : (
nameWithType : (
fullName : (
- name : )
nameWithType : )
fullName : )
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