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### YamlMime:ManagedReference
items :
- uid : TinyLife.Objects.Fridge
commentId : T:TinyLife.Objects.Fridge
id : Fridge
parent : TinyLife.Objects
children :
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- TinyLife.Objects.Fridge.#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2)
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- TinyLife.Objects.Fridge.IsMinorUpdateNow
- TinyLife.Objects.Fridge.Items
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- TinyLife.Objects.Fridge.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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- TinyLife.Objects.Fridge.Validate
langs :
- csharp
- vb
name : Fridge
nameWithType : Fridge
fullName : TinyLife.Objects.Fridge
type : Class
source :
remote :
path : TinyLife/Objects/Fridge.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : Fridge
path : ../TinyLife/Objects/Fridge.cs
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startLine : 12
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
summary : "\nA fridge is a <xref href=\"TinyLife.Objects.Furniture\" data-throw-if-not-resolved=\"false\"></xref> that can contain a set of <xref href=\"TinyLife.Objects.Fridge.Items\" data-throw-if-not-resolved=\"false\"></xref> that a <xref href=\"TinyLife.Objects.Person\" data-throw-if-not-resolved=\"false\"></xref> can interact with.\nFor any <xref href=\"TinyLife.Objects.Fridge.Items\" data-throw-if-not-resolved=\"false\"></xref> that are food, their <xref href=\"TinyLife.Objects.FoodTypedItem.ExpirationTime\" data-throw-if-not-resolved=\"false\"></xref> is increased while in a fridge.\n"
example : [ ]
syntax :
content: 'public class Fridge : Furniture, IGenericDataHolder, IPricedObject, IUpdatingObject'
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content.vb : Public Class Fridge Inherits Furniture Implements IGenericDataHolder, IPricedObject, IUpdatingObject
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inheritance :
- System.Object
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder
- TinyLife.Objects.MapObject
- TinyLife.Objects.Furniture
implements :
- MLEM.Misc.IGenericDataHolder
- TinyLife.World.IPricedObject
- TinyLife.Objects.IUpdatingObject
inheritedMembers :
- TinyLife.Objects.Furniture.Random
- TinyLife.Objects.Furniture.OnGetDescription
- TinyLife.Objects.Furniture.OnSetCreator
- TinyLife.Objects.Furniture.OnGetDirty
- TinyLife.Objects.Furniture.OnDirty
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- TinyLife.Objects.Furniture.DisplayName
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- TinyLife.Objects.Furniture.ParentInfo
- TinyLife.Objects.Furniture.Visibility
- TinyLife.Objects.Furniture.Type
- TinyLife.Objects.Furniture.Rotation
- TinyLife.Objects.Furniture.ParentFurniture
- TinyLife.Objects.Furniture.ParentObjectSpot
- TinyLife.Objects.Furniture.Colors
- TinyLife.Objects.Furniture.Area
- TinyLife.Objects.Furniture.DevaluedThroughUse
- TinyLife.Objects.Furniture.AreUtilitiesDisabled
- TinyLife.Objects.Furniture.IsStatic
- TinyLife.Objects.Furniture.CreatorId
- TinyLife.Objects.Furniture.Quality
- TinyLife.Objects.Furniture.CanBeDirty
- TinyLife.Objects.Furniture.Dirty
- TinyLife.Objects.Furniture.CustomPrice
- TinyLife.Objects.Furniture.Creator
- TinyLife.Objects.Furniture.AttachedWall
- TinyLife.Objects.Furniture.HideFromDraw
- TinyLife.Objects.Furniture.VisualRotation
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- TinyLife.Objects.Furniture.ParentObjectSpotId
- TinyLife.Objects.Furniture.ParentFurnitureId
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- TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
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- TinyLife.Objects.Furniture.Intersects(MLEM.Misc.RectangleF)
- TinyLife.Objects.Furniture.GetCategories(TinyLife.Objects.Person)
- TinyLife.Objects.Furniture.OnAdded
- TinyLife.Objects.Furniture.OnRemoved
- TinyLife.Objects.Furniture.GetAiPriority(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
- TinyLife.Objects.Furniture.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean)
- TinyLife.Objects.Furniture.OnActionCompleted(TinyLife.Actions.Action,TinyLife.Actions.CompletionType,System.Boolean)
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- TinyLife.Objects.Furniture.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
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- TinyLife.Objects.Furniture.GetFreeActionSpotInfo(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
- TinyLife.Objects.Furniture.GetHoverInfo(MLEM.Ui.Elements.Tooltip)
- TinyLife.Objects.Furniture.GetEfficiencyModifier(TinyLife.Objects.Person,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Skills.SkillType,System.Single)
- TinyLife.Objects.Furniture.GetRestoreNeedModifier(TinyLife.Objects.Person,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.NeedType)
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- TinyLife.Objects.Furniture.IsFreeSpot(Microsoft.Xna.Framework.Point)
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- TinyLife.Objects.Furniture.ResetToStatic(System.Boolean)
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- TinyLife.Objects.Furniture.OnPositionChanged(Microsoft.Xna.Framework.Vector2)
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- TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},MLEM.Misc.Direction2,System.Int32[],System.Single,System.Boolean,TinyLife.Objects.ParentInfo,System.Single,System.Boolean,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
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- TinyLife.Objects.Furniture.GetPrice
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- TinyLife.Objects.Furniture.GetDescription(System.Collections.Generic.List{System.String},System.Boolean)
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- TinyLife.Objects.Furniture.GetDecorativeRating(TinyLife.World.Room)
- TinyLife.Objects.Furniture.GetDirty(TinyLife.Objects.Person,System.TimeSpan)
- TinyLife.Objects.Furniture.SetCreator(TinyLife.Objects.Person,System.Boolean)
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- TinyLife.Objects.Furniture.OnPlacedInBuildMode(TinyLife.Tools.FurniturePlacer,System.Boolean)
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- TinyLife.Objects.Furniture.OnNeighborChanged(TinyLife.Objects.Furniture)
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- TinyLife.Objects.Furniture.DrawUi(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,MLEM.Ui.Elements.Element,System.Single,System.Int32[])
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- TinyLife.Objects.Furniture.GetOccupants(TinyLife.Objects.ObjectCategory,System.Boolean)
- TinyLife.Objects.Furniture.GetFreeActionSpots(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
- TinyLife.Objects.Furniture.GetFreeActionSpot(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
- TinyLife.Objects.Furniture.GetActionSpotInfo(TinyLife.Objects.Person,TinyLife.Objects.ActionSpot,MLEM.Misc.Direction2)
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- TinyLife.Objects.Furniture.GetFreeObjectSpot(TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2})
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- TinyLife.Objects.Furniture.SetParent(TinyLife.Objects.Furniture,TinyLife.Objects.ObjectSpot)
- TinyLife.Objects.Furniture.UnlinkParentsAndChildren
- TinyLife.Objects.Furniture.RemoveAndUnlink
- TinyLife.Objects.Furniture.GetChildren``1
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- TinyLife.Objects.Furniture.AddChild``1(TinyLife.Objects.FurnitureType,MLEM.Misc.Direction2,System.Int32[],System.Nullable{System.Guid},System.Nullable{Microsoft.Xna.Framework.Vector2})
- TinyLife.Objects.Furniture.AddChild(TinyLife.Objects.Furniture,MLEM.Misc.Direction2,System.Nullable{Microsoft.Xna.Framework.Vector2})
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- TinyLife.Objects.Furniture.SetChild``1(TinyLife.Objects.ObjectSpot,TinyLife.Objects.FurnitureType,MLEM.Misc.Direction2,System.Int32[],System.Nullable{System.Guid})
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- TinyLife.Objects.Furniture.SetChild(TinyLife.Objects.ObjectSpot,TinyLife.Objects.Furniture,MLEM.Misc.Direction2)
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- TinyLife.Objects.Furniture.RemoveChild(TinyLife.Objects.Furniture)
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- TinyLife.Objects.Furniture.NotifyNeighbors
- TinyLife.Objects.Furniture.SetNewId(System.Collections.Generic.IEnumerable{TinyLife.Objects.Furniture})
- TinyLife.Objects.MapObject.PersonRotationOrder
- TinyLife.Objects.MapObject.OnCreated
- TinyLife.Objects.MapObject.OnValidated
- TinyLife.Objects.MapObject.OnEventsAttachable
- TinyLife.Objects.MapObject.OnDraw
- TinyLife.Objects.MapObject.OnUpdate
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- TinyLife.Objects.MapObject.OnGetHoverInfo
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- TinyLife.Objects.MapObject.Position
- TinyLife.Objects.MapObject.Id
- TinyLife.Objects.MapObject.Map
- TinyLife.Objects.MapObject.CurrentLot
- TinyLife.Objects.MapObject.CurrentRoom
- TinyLife.Objects.MapObject.IsInWorld
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- TinyLife.Objects.MapObject.HoldingPerson
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- TinyLife.Objects.MapObject.OnCameraRotationChanged(MLEM.Misc.Direction2,MLEM.Misc.Direction2)
- TinyLife.Objects.MapObject.SetMapAndValidate(TinyLife.World.Map)
- TinyLife.Objects.MapObject.HasCategory(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
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- TinyLife.Objects.MapObject.GetPathCostModifier(Microsoft.Xna.Framework.Point)
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- TinyLife.Objects.MapObject.DoDraw(Microsoft.Xna.Framework.GameTime,System.Object,System.Nullable{Microsoft.Xna.Framework.Color},System.Boolean,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
- TinyLife.Objects.MapObject.DoUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
- TinyLife.Objects.MapObject.DrawColumns(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Object,Microsoft.Xna.Framework.Vector2,MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Color,System.Single,Microsoft.Xna.Framework.Point,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item},System.Boolean,TinyLife.Objects.ParentInfo,System.Single,Microsoft.Xna.Framework.Graphics.SpriteEffects,System.Boolean,System.Boolean,System.Boolean)
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- TinyLife.Objects.MapObject.GetModCategory(System.String)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,{T})
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods :
- TinyLife.Objects.Fridge.TinyLife.Utilities.Extensions.JsonCopy``1
- uid : TinyLife.Objects.Fridge.Items
commentId : F:TinyLife.Objects.Fridge.Items
id : Items
parent : TinyLife.Objects.Fridge
langs :
- csharp
- vb
name : Items
nameWithType : Fridge.Items
fullName : TinyLife.Objects.Fridge.Items
type : Field
source :
remote :
path : TinyLife/Objects/Fridge.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : Items
path : ../TinyLife/Objects/Fridge.cs
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startLine : 19
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
summary : "\nThe items that this fridge contains.\nTo add or remove items to or from this fridge, simply modify this collection.\n"
example : [ ]
syntax :
content : >-
[ DataMember]
public readonly HashSet<Furniture> Items
return :
type : System.Collections.Generic.HashSet{TinyLife.Objects.Furniture}
content.vb : >-
<DataMember>
Public ReadOnly Items As HashSet(Of Furniture)
attributes :
- type : System.Runtime.Serialization.DataMemberAttribute
ctor : System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments : [ ]
- uid : TinyLife.Objects.Fridge.IsMinorUpdateNow
commentId : P:TinyLife.Objects.Fridge.IsMinorUpdateNow
id : IsMinorUpdateNow
parent : TinyLife.Objects.Fridge
langs :
- csharp
- vb
name : IsMinorUpdateNow
nameWithType : Fridge.IsMinorUpdateNow
fullName : TinyLife.Objects.Fridge.IsMinorUpdateNow
type : Property
source :
remote :
path : TinyLife/Objects/Fridge.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : IsMinorUpdateNow
path : ../TinyLife/Objects/Fridge.cs
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startLine : 22
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
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summary : "\nA property that returns whether this updating object should currently update minorly, rather than majorly.\nA minor update means that <xref href=\"TinyLife.Objects.IUpdatingObject.Update(Microsoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cSystem.Single)\" data-throw-if-not-resolved=\"false\"></xref> is only called once every 10 in-game minutes (see <xref href=\"TinyLife.World.MapSection.MinorUpdateMinutes\" data-throw-if-not-resolved=\"false\"></xref>), but all of the parameters to <xref href=\"TinyLife.Objects.IUpdatingObject.Update(Microsoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cSystem.Single)\" data-throw-if-not-resolved=\"false\"></xref> are modified accordingly to maintain proper time calculations.\nNote that this property is only queried every 10 in-game minutes, as switching between major and minor update schedules only happens when a minor update is executed.\nFor example, a <xref href=\"TinyLife.Objects.Person\" data-throw-if-not-resolved=\"false\"></xref> updates minorly when they're out of town to aid the game's performance.\n"
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example : [ ]
syntax :
content : public bool IsMinorUpdateNow { get; }
parameters : [ ]
return :
type : System.Boolean
content.vb : Public ReadOnly Property IsMinorUpdateNow As Boolean
overload : TinyLife.Objects.Fridge.IsMinorUpdateNow*
implements :
- TinyLife.Objects.IUpdatingObject.IsMinorUpdateNow
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- uid : TinyLife.Objects.Fridge.#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2)
commentId : M:TinyLife.Objects.Fridge.#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2)
id : '#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2)'
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parent : TinyLife.Objects.Fridge
langs :
- csharp
- vb
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name : Fridge(Guid, FurnitureType, int[], Map, Vector2)
nameWithType : Fridge.Fridge(Guid, FurnitureType, int[], Map, Vector2)
fullName : TinyLife.Objects.Fridge.Fridge(System.Guid, TinyLife.Objects.FurnitureType, int[], TinyLife.World.Map, Microsoft.Xna.Framework.Vector2)
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type : Constructor
source :
remote :
path : TinyLife/Objects/Fridge.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : .ctor
path : ../TinyLife/Objects/Fridge.cs
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startLine : 25
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
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summary : "\nCreates a new furniture instance.\nBy default, this is done using <xref href=\"TinyLife.Objects.FurnitureType.Construct%60%601(System.Int32%5b%5d%2cTinyLife.World.Map%2cMicrosoft.Xna.Framework.Vector2%2cSystem.Nullable%7bSystem.Guid%7d)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example : [ ]
syntax :
content : public Fridge(Guid id, FurnitureType type, int[] colors, Map map, Vector2 pos)
parameters :
- id : id
type : System.Guid
description : The id to apply to the created furniture instance
- id : type
type : TinyLife.Objects.FurnitureType
description : The type to create an instance of
- id : colors
type : System.Int32[]
description : The colors to apply to the furniture
- id : map
type : TinyLife.World.Map
description : The map to create the furniture on
- id : pos
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type : Microsoft.Xna.Framework.Vector2
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description : The position that the furniture should have
content.vb : Public Sub New(id As Guid, type As FurnitureType, colors As Integer(), map As Map, pos As Vector2)
overload : TinyLife.Objects.Fridge.#ctor*
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nameWithType.vb : Fridge.New(Guid, FurnitureType, Integer(), Map, Vector2)
fullName.vb : TinyLife.Objects.Fridge.New(System.Guid, TinyLife.Objects.FurnitureType, Integer(), TinyLife.World.Map, Microsoft.Xna.Framework.Vector2)
name.vb : New(Guid, FurnitureType, Integer(), Map, Vector2)
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- uid : TinyLife.Objects.Fridge.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId : M:TinyLife.Objects.Fridge.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
id : Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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parent : TinyLife.Objects.Fridge
langs :
- csharp
- vb
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name : Update(GameTime, TimeSpan, float)
nameWithType : Fridge.Update(GameTime, TimeSpan, float)
fullName : TinyLife.Objects.Fridge.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, float)
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type : Method
source :
remote :
path : TinyLife/Objects/Fridge.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : Update
path : ../TinyLife/Objects/Fridge.cs
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startLine : 28
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
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summary : "\nThe update method, which is called every update frame by the underlying <xref href=\"TinyLife.World.Map\" data-throw-if-not-resolved=\"false\"></xref>, as well as additional places like the <xref href=\"TinyLife.World.Household.FurnitureStorage\" data-throw-if-not-resolved=\"false\"></xref>. Because of this, some actions might only want to be invoked if an object <xref href=\"TinyLife.Objects.MapObject.IsInWorld\" data-throw-if-not-resolved=\"false\"></xref>.\nTo call this method while invoking all required events, use <xref href=\"TinyLife.Objects.MapObject.DoUpdate(Microsoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cSystem.Single)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example : [ ]
syntax :
content : public void Update(GameTime time, TimeSpan passedInGame, float speedMultiplier)
parameters :
- id : time
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type : Microsoft.Xna.Framework.GameTime
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description : The game's time
- id : passedInGame
type : System.TimeSpan
description : The amount of time that has passed since the last call
- id : speedMultiplier
type : System.Single
description : The game speed multiplier, which represents how fast things should happen, which is usually determined by <xref href="TinyLife.GameImpl.Speed" data-throw-if-not-resolved="false"></xref>
content.vb : Public Sub Update(time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single)
overload : TinyLife.Objects.Fridge.Update*
implements :
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- TinyLife.Objects.IUpdatingObject.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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nameWithType.vb : Fridge.Update(GameTime, TimeSpan, Single)
fullName.vb : TinyLife.Objects.Fridge.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single)
name.vb : Update(GameTime, TimeSpan, Single)
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- uid : TinyLife.Objects.Fridge.Validate
commentId : M:TinyLife.Objects.Fridge.Validate
id : Validate
parent : TinyLife.Objects.Fridge
langs :
- csharp
- vb
name : Validate()
nameWithType : Fridge.Validate()
fullName : TinyLife.Objects.Fridge.Validate()
type : Method
source :
remote :
path : TinyLife/Objects/Fridge.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : Validate
path : ../TinyLife/Objects/Fridge.cs
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startLine : 38
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
summary : "\nThis method is called when this object is loaded from disk.\nReturning false on this method causes the object to be removed from the map.\nBy default, this method invokes <xref href=\"TinyLife.Objects.MapObject.OnValidated\" data-throw-if-not-resolved=\"false\"></xref> and <xref href=\"TinyLife.Objects.MapObject.OnEventsAttachable\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example : [ ]
syntax :
content : public override bool Validate()
return :
type : System.Boolean
description : false if the object is not valid, true otherwise
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content.vb : Public Overrides Function Validate() As Boolean
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overridden : TinyLife.Objects.Furniture.Validate
overload : TinyLife.Objects.Fridge.Validate*
references :
- uid : TinyLife.Objects.Furniture
commentId : T:TinyLife.Objects.Furniture
parent : TinyLife.Objects
name : Furniture
nameWithType : Furniture
fullName : TinyLife.Objects.Furniture
- uid : TinyLife.Objects.Fridge.Items
commentId : F:TinyLife.Objects.Fridge.Items
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name : Items
nameWithType : Fridge.Items
fullName : TinyLife.Objects.Fridge.Items
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- uid : TinyLife.Objects.Person
commentId : T:TinyLife.Objects.Person
parent : TinyLife.Objects
name : Person
nameWithType : Person
fullName : TinyLife.Objects.Person
- uid : TinyLife.Objects.FoodTypedItem.ExpirationTime
commentId : F:TinyLife.Objects.FoodTypedItem.ExpirationTime
parent : TinyLife.Objects.FoodTypedItem
name : ExpirationTime
nameWithType : FoodTypedItem.ExpirationTime
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2023-03-30 18:07:55 +02:00
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2022-07-28 14:58:38 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-28 14:58:38 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-28 14:58:38 +02:00
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2022-07-28 14:58:38 +02:00
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2022-07-28 14:58:38 +02:00
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2022-07-28 14:58:38 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-28 14:58:38 +02:00
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2022-09-05 14:19:42 +02:00
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2022-07-28 14:58:38 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-28 14:58:38 +02:00
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2022-09-05 14:19:42 +02:00
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2022-07-28 14:58:38 +02:00
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2022-07-28 14:58:38 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2022-09-05 14:19:42 +02:00
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2022-07-28 14:58:38 +02:00
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2022-07-28 14:58:38 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-28 14:58:38 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-28 14:58:38 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-28 14:58:38 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-28 14:58:38 +02:00
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2023-03-30 18:07:55 +02:00
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2022-12-20 13:25:03 +01:00
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2023-03-30 18:07:55 +02:00
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2023-01-19 11:28:13 +01:00
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2023-03-30 18:07:55 +02:00
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2023-01-19 11:28:13 +01:00
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2023-01-19 11:28:13 +01:00
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2022-07-28 14:58:38 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-28 14:58:38 +02:00
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2022-09-05 14:19:42 +02:00
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2022-07-28 14:58:38 +02:00
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2022-07-28 14:58:38 +02:00
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2022-07-28 14:58:38 +02:00
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2022-07-28 14:58:38 +02:00
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2022-07-28 14:58:38 +02:00
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2022-07-28 14:58:38 +02:00
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2022-07-28 14:58:38 +02:00
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href : https://learn.microsoft.com/dotnet/api/system.timespan
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name : float
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href : https://learn.microsoft.com/dotnet/api/system.single
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spec.vb :
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name : Update
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href : https://learn.microsoft.com/dotnet/api/system.timespan
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href : https://learn.microsoft.com/dotnet/api/system.single
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- uid : Microsoft.Xna.Framework.GameTime
commentId : T:Microsoft.Xna.Framework.GameTime
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isExternal : true
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fullName : Microsoft.Xna.Framework.GameTime
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- uid : System.TimeSpan
commentId : T:System.TimeSpan
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href : https://learn.microsoft.com/dotnet/api/system.timespan
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name : TimeSpan
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href : https://learn.microsoft.com/dotnet/api/system.single
name : float
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nameWithType.vb : Single
fullName.vb : Single
name.vb : Single
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- uid : TinyLife.Objects.Furniture.Validate
commentId : M:TinyLife.Objects.Furniture.Validate
parent : TinyLife.Objects.Furniture
name : Validate()
nameWithType : Furniture.Validate()
fullName : TinyLife.Objects.Furniture.Validate()
spec.csharp :
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name : Validate
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spec.vb :
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name : Validate
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- uid : TinyLife.Objects.Fridge.Validate*
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name : Validate
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