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### YamlMime:ManagedReference
items :
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- uid : TinyLife.Actions.BehaviorAction
commentId : T:TinyLife.Actions.BehaviorAction
id : BehaviorAction
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parent : TinyLife.Actions
children :
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- TinyLife.Actions.BehaviorAction.#ctor(TinyLife.Actions.ActionInfo,System.Type)
- TinyLife.Actions.BehaviorAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Type)
- TinyLife.Actions.BehaviorAction.AndThenInitialize
- TinyLife.Actions.BehaviorAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
- TinyLife.Actions.BehaviorAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
- TinyLife.Actions.BehaviorAction.Behavior
- TinyLife.Actions.BehaviorAction.CanMultitask(TinyLife.Actions.Action)
- TinyLife.Actions.BehaviorAction.CreateFirstActions
- TinyLife.Actions.BehaviorAction.CreateLastActions
- TinyLife.Actions.BehaviorAction.FullyInProgress
- TinyLife.Actions.BehaviorAction.GetIconObject
- TinyLife.Actions.BehaviorAction.GetNextAction(TinyLife.Actions.CompletionType)
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langs :
- csharp
- vb
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name : BehaviorAction
nameWithType : BehaviorAction
fullName : TinyLife.Actions.BehaviorAction
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type : Class
source :
remote :
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path : TinyLife/Actions/BehaviorAction.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : BehaviorAction
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path : ../TinyLife/Actions/BehaviorAction.cs
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startLine : 14
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : "\nA behavior-based action is an <xref href=\"TinyLife.Actions.Action\" data-throw-if-not-resolved=\"false\"></xref> that invokes an underlying <xref href=\"TinyLife.Actions.Behaviors.ActionBehavior\" data-throw-if-not-resolved=\"false\"></xref> in the appropriate places.\nThis type of action can be useful for when an action uses a basic behavior, but does a more complex additional action.\nSee <xref href=\"TinyLife.Actions.BehaviorAction%601\" data-throw-if-not-resolved=\"false\"></xref> for a generic version with some additional functionality.\n"
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example : [ ]
syntax :
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content: 'public abstract class BehaviorAction : MultiAction, IGenericDataHolder'
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content.vb : Public MustInherit Class BehaviorAction Inherits MultiAction Implements IGenericDataHolder
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inheritance :
- System.Object
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder
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- TinyLife.Actions.Action
- TinyLife.Actions.MultiAction
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derivedClasses :
- TinyLife.Actions.BehaviorAction`1
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implements :
- MLEM.Misc.IGenericDataHolder
inheritedMembers :
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- TinyLife.Actions.MultiAction.Handler
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- TinyLife.Actions.MultiAction.MainElapsedTime
- TinyLife.Actions.MultiAction.InProgressTime
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- TinyLife.Actions.MultiAction.CurrentStage
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- TinyLife.Actions.MultiAction.AndThenIsCompleted
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- TinyLife.Actions.MultiAction.PreInitialize
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- TinyLife.Actions.MultiAction.PreCompleted(TinyLife.Actions.CompletionType)
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- TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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- TinyLife.Actions.MultiAction.Initialize
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- TinyLife.Actions.MultiAction.IsCompleted
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- TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)
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- TinyLife.Actions.MultiAction.Validate(TinyLife.Objects.Person)
- TinyLife.Actions.MultiAction.CanCancel(TinyLife.Actions.Action)
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- TinyLife.Actions.MultiAction.CanStartNow
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- TinyLife.Actions.MultiAction.GoToActionLocation(TinyLife.Objects.ObjectCategory)
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- TinyLife.Actions.Action.Random
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- TinyLife.Actions.Action.Type
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- TinyLife.Actions.Action.Info
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- TinyLife.Actions.Action.Id
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- TinyLife.Actions.Action.StartedAutomatically
- TinyLife.Actions.Action.Parent
- TinyLife.Actions.Action.Person
- TinyLife.Actions.Action.ElapsedTime
- TinyLife.Actions.Action.PlayerPromptOpen
- TinyLife.Actions.Action.ForceResult
- TinyLife.Actions.Action.TryForceResult(TinyLife.Actions.CompletionType,System.Nullable{TinyLife.Actions.CanExecuteResult},TinyLife.Objects.MapObject)
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- TinyLife.Actions.Action.CausesExtremelyFastSpeed
- TinyLife.Actions.Action.GetDisplayName
- TinyLife.Actions.Action.CanEnqueueConversation(TinyLife.Objects.Person,TinyLife.Actions.ActionType)
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- TinyLife.Actions.Action.GetProgress
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- TinyLife.Actions.Action.OnChildCompleted(TinyLife.Actions.Action,TinyLife.Actions.CompletionType,System.Boolean)
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- TinyLife.Actions.Action.OpenPlayerPrompt(System.String,System.Predicate{MLEM.Ui.Elements.Panel},System.Action{MLEM.Ui.Elements.Panel},System.Boolean,System.Func{TinyLife.Uis.CoveringGroup,System.Collections.Generic.IEnumerable{MLEM.Ui.Elements.Element}},MLEM.Textures.TextureRegion)
- TinyLife.Actions.Action.OpenYesNoPrompt(System.String,System.Action,System.Action,MLEM.Textures.TextureRegion)
- TinyLife.Actions.Action.OpenTextPrompt(System.String,System.Action{System.String},System.Predicate{System.String},MLEM.Ui.Elements.TextField.Rule,System.String,MLEM.Textures.TextureRegion)
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- TinyLife.Actions.Action.OpenChoicePrompt(TinyLife.Actions.ChoicePromptInfo)
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- TinyLife.Actions.Action.SpeakAlone(Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Int32,System.Single,System.Single,System.Single,System.Single)
- TinyLife.Actions.Action.ThinkAlone(Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteCategory,System.Single,System.Single,System.Single,System.Single,System.Int32)
- TinyLife.Actions.Action.SpeakInConversation(TinyLife.Objects.Person,Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Nullable{TinyLife.Actions.EmoteCategory},System.Nullable{TinyLife.Objects.SpeakStyle},System.Int32,System.Single,System.Single,System.Single,System.Single)
- TinyLife.Actions.Action.ResetSpeech
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- TinyLife.Actions.Action.FacePartner(TinyLife.Objects.Person)
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- TinyLife.Actions.Action.CompleteIfNeedFull(TinyLife.NeedType,TinyLife.Objects.Person)
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- TinyLife.Actions.Action.CompleteIfTimeUp(System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)
- TinyLife.Actions.Action.CancelIfEmotional(TinyLife.Emotions.EmotionType[])
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- TinyLife.Actions.Action.Sit(TinyLife.Objects.Furniture,System.Single,TinyLife.Objects.ActionSpot)
- TinyLife.Actions.Action.GetChildren(System.Boolean)
- TinyLife.Actions.Action.GetChild``1(System.Guid,System.Boolean)
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- TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,TinyLife.Objects.ObjectCategory,TinyLife.Objects.ObjectCategory,System.Boolean)
- TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Boolean)
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.Person,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.Person,TinyLife.Objects.Furniture,System.Func{MLEM.Misc.Direction2,System.Boolean})
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- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.Person)
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- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.Person,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.Person,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.Person,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
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- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllActionObjects(TinyLife.Objects.Person,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2})
- TinyLife.Actions.Action.FindValidActionObjects(TinyLife.Objects.Person,TinyLife.Actions.ActionType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
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- TinyLife.Actions.Action.GetRandomValidArguments(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean)
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- TinyLife.Actions.Action.GetTableSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ActionSpot)
- TinyLife.Actions.Action.InvokeForBoth(TinyLife.Objects.Person,TinyLife.Objects.Person,System.Action{TinyLife.Objects.Person,TinyLife.Objects.Person})
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- TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action,TinyLife.Actions.Action)
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- TinyLife.Actions.Action.IsInappropriate(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
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- TinyLife.Actions.Action.IsLotContentVisible(TinyLife.World.Lot,TinyLife.Objects.Person,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2})
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,{T})
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
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- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods :
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- TinyLife.Actions.BehaviorAction.TinyLife.Utilities.Extensions.JsonCopy``1
- uid : TinyLife.Actions.BehaviorAction.FullyInProgress
commentId : P:TinyLife.Actions.BehaviorAction.FullyInProgress
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id : FullyInProgress
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parent : TinyLife.Actions.BehaviorAction
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langs :
- csharp
- vb
name : FullyInProgress
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nameWithType : BehaviorAction.FullyInProgress
fullName : TinyLife.Actions.BehaviorAction.FullyInProgress
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type : Property
source :
remote :
path : TinyLife/Actions/BehaviorAction.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : FullyInProgress
path : ../TinyLife/Actions/BehaviorAction.cs
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startLine : 17
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : "\nReturns whether this action is currently "properly" in progress.\nThis is used by <xref href=\"TinyLife.Actions.MultiAction\" data-throw-if-not-resolved=\"false\"></xref> and <xref href=\"TinyLife.Actions.SocialAction\" data-throw-if-not-resolved=\"false\"></xref> and returns true only once the first actions are completed or the conversation has started, respectively.\nBy default, this property is true if <xref href=\"TinyLife.Actions.Action.InProgressTime\" data-throw-if-not-resolved=\"false\"></xref> is greater than <xref href=\"System.TimeSpan.Zero\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example : [ ]
syntax :
content : public override bool FullyInProgress { get; }
parameters : [ ]
return :
type : System.Boolean
description : Whether this action is fully in progress
content.vb : Public Overrides ReadOnly Property FullyInProgress As Boolean
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overridden : TinyLife.Actions.Action.FullyInProgress
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overload : TinyLife.Actions.BehaviorAction.FullyInProgress*
- uid : TinyLife.Actions.BehaviorAction.Behavior
commentId : P:TinyLife.Actions.BehaviorAction.Behavior
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id : Behavior
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parent : TinyLife.Actions.BehaviorAction
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langs :
- csharp
- vb
name : Behavior
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nameWithType : BehaviorAction.Behavior
fullName : TinyLife.Actions.BehaviorAction.Behavior
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type : Property
source :
remote :
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path : TinyLife/Actions/BehaviorAction.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Behavior
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path : ../TinyLife/Actions/BehaviorAction.cs
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startLine : 21
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : "\nThe underlying <xref href=\"TinyLife.Actions.Behaviors.ActionBehavior\" data-throw-if-not-resolved=\"false\"></xref> that this action uses and invokes\n"
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example : [ ]
syntax :
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content : public ActionBehavior Behavior { get; protected set; }
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parameters : [ ]
return :
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type : TinyLife.Actions.Behaviors.ActionBehavior
content.vb : Public Property Behavior As ActionBehavior
overload : TinyLife.Actions.BehaviorAction.Behavior*
- uid : TinyLife.Actions.BehaviorAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Type)
commentId : M:TinyLife.Actions.BehaviorAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Type)
id : '#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Type)'
parent : TinyLife.Actions.BehaviorAction
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langs :
- csharp
- vb
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name : BehaviorAction(ActionType, ActionInfo, Type)
nameWithType : BehaviorAction.BehaviorAction(ActionType, ActionInfo, Type)
fullName : TinyLife.Actions.BehaviorAction.BehaviorAction(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo, System.Type)
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type : Constructor
source :
remote :
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path : TinyLife/Actions/BehaviorAction.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : .ctor
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path : ../TinyLife/Actions/BehaviorAction.cs
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startLine : 36
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
example : [ ]
syntax :
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content : protected BehaviorAction(ActionType type, ActionInfo info, Type behaviorType)
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parameters :
- id : type
type : TinyLife.Actions.ActionType
- id : info
type : TinyLife.Actions.ActionInfo
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- id : behaviorType
type : System.Type
content.vb : Protected Sub New(type As ActionType, info As ActionInfo, behaviorType As Type)
overload : TinyLife.Actions.BehaviorAction.#ctor*
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nameWithType.vb : BehaviorAction.New(ActionType, ActionInfo, Type)
fullName.vb : TinyLife.Actions.BehaviorAction.New(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo, System.Type)
name.vb : New(ActionType, ActionInfo, Type)
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- uid : TinyLife.Actions.BehaviorAction.#ctor(TinyLife.Actions.ActionInfo,System.Type)
commentId : M:TinyLife.Actions.BehaviorAction.#ctor(TinyLife.Actions.ActionInfo,System.Type)
id : '#ctor(TinyLife.Actions.ActionInfo,System.Type)'
parent : TinyLife.Actions.BehaviorAction
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langs :
- csharp
- vb
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name : BehaviorAction(ActionInfo, Type)
nameWithType : BehaviorAction.BehaviorAction(ActionInfo, Type)
fullName : TinyLife.Actions.BehaviorAction.BehaviorAction(TinyLife.Actions.ActionInfo, System.Type)
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type : Constructor
source :
remote :
path : TinyLife/Actions/BehaviorAction.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : .ctor
path : ../TinyLife/Actions/BehaviorAction.cs
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startLine : 41
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
example : [ ]
syntax :
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content : protected BehaviorAction(ActionInfo info, Type behaviorType)
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parameters :
- id : info
type : TinyLife.Actions.ActionInfo
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- id : behaviorType
type : System.Type
content.vb : Protected Sub New(info As ActionInfo, behaviorType As Type)
overload : TinyLife.Actions.BehaviorAction.#ctor*
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nameWithType.vb : BehaviorAction.New(ActionInfo, Type)
fullName.vb : TinyLife.Actions.BehaviorAction.New(TinyLife.Actions.ActionInfo, System.Type)
name.vb : New(ActionInfo, Type)
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- uid : TinyLife.Actions.BehaviorAction.CreateFirstActions
commentId : M:TinyLife.Actions.BehaviorAction.CreateFirstActions
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id : CreateFirstActions
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parent : TinyLife.Actions.BehaviorAction
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langs :
- csharp
- vb
name : CreateFirstActions()
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nameWithType : BehaviorAction.CreateFirstActions()
fullName : TinyLife.Actions.BehaviorAction.CreateFirstActions()
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type : Method
source :
remote :
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path : TinyLife/Actions/BehaviorAction.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : CreateFirstActions
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path : ../TinyLife/Actions/BehaviorAction.cs
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startLine : 46
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : "\nReturn a set of actions that should be executed before this action.\nEven if the yield statement is used, all actions will be collected into a list at the start of this action's invocation.\nIf no action gets returned in this function, this action fails.\nIf the returned set only contains <a href=\"https://learn.microsoft.com/dotnet/csharp/language-reference/keywords/null\">null</a> items, no first actions will be executed.\n"
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example : [ ]
syntax :
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content : protected override IEnumerable<Action> CreateFirstActions()
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return :
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type : System.Collections.Generic.IEnumerable{TinyLife.Actions.Action}
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description : A set of actions that should run before this action
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content.vb : Protected Overrides Function CreateFirstActions() As IEnumerable(Of Action)
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overridden : TinyLife.Actions.MultiAction.CreateFirstActions
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overload : TinyLife.Actions.BehaviorAction.CreateFirstActions*
- uid : TinyLife.Actions.BehaviorAction.CreateLastActions
commentId : M:TinyLife.Actions.BehaviorAction.CreateLastActions
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id : CreateLastActions
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parent : TinyLife.Actions.BehaviorAction
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langs :
- csharp
- vb
name : CreateLastActions()
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nameWithType : BehaviorAction.CreateLastActions()
fullName : TinyLife.Actions.BehaviorAction.CreateLastActions()
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type : Method
source :
remote :
path : TinyLife/Actions/BehaviorAction.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : CreateLastActions
path : ../TinyLife/Actions/BehaviorAction.cs
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startLine : 51
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : "\nReturn a set of actions that should be executed after this action.\nEven if the yield statement is used, all actions will be collected into a list after the main action is finished.\nIf no action gets returned in this function, this action fails.\nIf the returned set only contains <a href=\"https://learn.microsoft.com/dotnet/csharp/language-reference/keywords/null\">null</a> items, no last actions will be executed, which is also this method's default behavior.\n"
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example : [ ]
syntax :
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content : protected override IEnumerable<Action> CreateLastActions()
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return :
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type : System.Collections.Generic.IEnumerable{TinyLife.Actions.Action}
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description : A set of actions that should run after this action
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content.vb : Protected Overrides Function CreateLastActions() As IEnumerable(Of Action)
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overridden : TinyLife.Actions.MultiAction.CreateLastActions
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overload : TinyLife.Actions.BehaviorAction.CreateLastActions*
- uid : TinyLife.Actions.BehaviorAction.AndThenInitialize
commentId : M:TinyLife.Actions.BehaviorAction.AndThenInitialize
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id : AndThenInitialize
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parent : TinyLife.Actions.BehaviorAction
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langs :
- csharp
- vb
name : AndThenInitialize()
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nameWithType : BehaviorAction.AndThenInitialize()
fullName : TinyLife.Actions.BehaviorAction.AndThenInitialize()
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type : Method
source :
remote :
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path : TinyLife/Actions/BehaviorAction.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : AndThenInitialize
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path : ../TinyLife/Actions/BehaviorAction.cs
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startLine : 56
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : "\nInitializes the main action.\nThis method is called after <xref href=\"TinyLife.Actions.MultiAction.Handler\" data-throw-if-not-resolved=\"false\"></xref> has all completed.\n"
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example : [ ]
syntax :
content : protected override void AndThenInitialize()
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content.vb : Protected Overrides Sub AndThenInitialize()
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overridden : TinyLife.Actions.MultiAction.AndThenInitialize
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overload : TinyLife.Actions.BehaviorAction.AndThenInitialize*
- uid : TinyLife.Actions.BehaviorAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId : M:TinyLife.Actions.BehaviorAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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id : AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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parent : TinyLife.Actions.BehaviorAction
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langs :
- csharp
- vb
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name : AndThenUpdate(GameTime, TimeSpan, float)
nameWithType : BehaviorAction.AndThenUpdate(GameTime, TimeSpan, float)
fullName : TinyLife.Actions.BehaviorAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime, System.TimeSpan, float)
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type : Method
source :
remote :
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path : TinyLife/Actions/BehaviorAction.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : AndThenUpdate
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path : ../TinyLife/Actions/BehaviorAction.cs
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startLine : 61
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : "\nMultiAction version of <xref href=\"TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cSystem.Single)\" data-throw-if-not-resolved=\"false\"></xref>.\nThis method is called every update frame while the main action is active.\nBy default, only <xref href=\"TinyLife.Actions.MultiAction.MainElapsedTime\" data-throw-if-not-resolved=\"false\"></xref> is increased.\n"
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example : [ ]
syntax :
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content : protected override void AndThenUpdate(GameTime time, TimeSpan passedInGame, float speedMultiplier)
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parameters :
- id : time
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type : Microsoft.Xna.Framework.GameTime
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description : The current game time
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- id : passedInGame
type : System.TimeSpan
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description : The amount of time that has passed, in game time
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- id : speedMultiplier
type : System.Single
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description : The game speed multiplier, which represents how fast things should happen, which is usually determined by <xref href="TinyLife.GameImpl.Speed" data-throw-if-not-resolved="false"></xref>
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content.vb : Protected Overrides Sub AndThenUpdate(time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single)
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overridden : TinyLife.Actions.MultiAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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overload : TinyLife.Actions.BehaviorAction.AndThenUpdate*
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nameWithType.vb : BehaviorAction.AndThenUpdate(GameTime, TimeSpan, Single)
fullName.vb : TinyLife.Actions.BehaviorAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single)
name.vb : AndThenUpdate(GameTime, TimeSpan, Single)
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- uid : TinyLife.Actions.BehaviorAction.GetIconObject
commentId : M:TinyLife.Actions.BehaviorAction.GetIconObject
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id : GetIconObject
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parent : TinyLife.Actions.BehaviorAction
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langs :
- csharp
- vb
name : GetIconObject()
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nameWithType : BehaviorAction.GetIconObject()
fullName : TinyLife.Actions.BehaviorAction.GetIconObject()
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type : Method
source :
remote :
2022-01-01 17:06:03 +01:00
path : TinyLife/Actions/BehaviorAction.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
2021-11-23 16:24:04 +01:00
id : GetIconObject
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path : ../TinyLife/Actions/BehaviorAction.cs
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startLine : 67
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : "\nReturns the map object that is displayed in the action queue in the top left of the screen.\nNote that this value is ignored if this action's type has a <xref href=\"TinyLife.Actions.ActionType.TypeSettings.Texture\" data-throw-if-not-resolved=\"false\"></xref>.\nBy default, the <xref href=\"TinyLife.Actions.ActionInfo.GetActionObject%60%601(System.Boolean)\" data-throw-if-not-resolved=\"false\"></xref> is returned.\n"
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example : [ ]
syntax :
content : public override MapObject GetIconObject()
return :
type : TinyLife.Objects.MapObject
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description : The icon object
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content.vb : Public Overrides Function GetIconObject() As MapObject
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overridden : TinyLife.Actions.Action.GetIconObject
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overload : TinyLife.Actions.BehaviorAction.GetIconObject*
- uid : TinyLife.Actions.BehaviorAction.CanMultitask(TinyLife.Actions.Action)
commentId : M:TinyLife.Actions.BehaviorAction.CanMultitask(TinyLife.Actions.Action)
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id : CanMultitask(TinyLife.Actions.Action)
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parent : TinyLife.Actions.BehaviorAction
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langs :
- csharp
- vb
name : CanMultitask(Action)
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nameWithType : BehaviorAction.CanMultitask(Action)
fullName : TinyLife.Actions.BehaviorAction.CanMultitask(TinyLife.Actions.Action)
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type : Method
source :
remote :
path : TinyLife/Actions/BehaviorAction.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : CanMultitask
path : ../TinyLife/Actions/BehaviorAction.cs
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startLine : 72
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
summary : "\nReturn true on this method if this action can be multi-tasked along with the passed <xref href=\"TinyLife.Actions.Action\" data-throw-if-not-resolved=\"false\"></xref>.\nTo actually check this property, <xref href=\"TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action%2cTinyLife.Actions.Action)\" data-throw-if-not-resolved=\"false\"></xref> should be used as it compares both objects.\nA multi-tasking is an action that is currently active along with another action.\nBy default, multi-tasking is disallowed for any action.\n"
example : [ ]
syntax :
content : public override bool CanMultitask(Action other)
parameters :
- id : other
type : TinyLife.Actions.Action
description : The action to multi-task with
return :
type : System.Boolean
description : Whether this action can be multi-tasked
content.vb : Public Overrides Function CanMultitask(other As Action) As Boolean
overridden : TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
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overload : TinyLife.Actions.BehaviorAction.CanMultitask*
- uid : TinyLife.Actions.BehaviorAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
commentId : M:TinyLife.Actions.BehaviorAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
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id : AndThenOnCompleted(TinyLife.Actions.CompletionType)
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parent : TinyLife.Actions.BehaviorAction
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langs :
- csharp
- vb
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name : AndThenOnCompleted(CompletionType)
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nameWithType : BehaviorAction.AndThenOnCompleted(CompletionType)
fullName : TinyLife.Actions.BehaviorAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
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type : Method
source :
remote :
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path : TinyLife/Actions/BehaviorAction.cs
2023-12-06 13:25:52 +01:00
branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id : AndThenOnCompleted
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path : ../TinyLife/Actions/BehaviorAction.cs
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startLine : 77
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : "\nMultiAction version of <xref href=\"TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)\" data-throw-if-not-resolved=\"false\"></xref>.\nThis method gets called when the main action completes.\n"
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example : [ ]
syntax :
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content : protected override void AndThenOnCompleted(CompletionType type)
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parameters :
- id : type
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type : TinyLife.Actions.CompletionType
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description : The completion of the main action
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content.vb : Protected Overrides Sub AndThenOnCompleted(type As CompletionType)
overridden : TinyLife.Actions.MultiAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
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overload : TinyLife.Actions.BehaviorAction.AndThenOnCompleted*
- uid : TinyLife.Actions.BehaviorAction.GetNextAction(TinyLife.Actions.CompletionType)
commentId : M:TinyLife.Actions.BehaviorAction.GetNextAction(TinyLife.Actions.CompletionType)
2021-11-23 16:24:04 +01:00
id : GetNextAction(TinyLife.Actions.CompletionType)
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parent : TinyLife.Actions.BehaviorAction
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langs :
- csharp
- vb
name : GetNextAction(CompletionType)
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nameWithType : BehaviorAction.GetNextAction(CompletionType)
fullName : TinyLife.Actions.BehaviorAction.GetNextAction(TinyLife.Actions.CompletionType)
2021-11-23 16:24:04 +01:00
type : Method
source :
remote :
2022-01-01 17:06:03 +01:00
path : TinyLife/Actions/BehaviorAction.cs
2023-12-06 13:25:52 +01:00
branch : main
2021-11-26 23:42:22 +01:00
repo : https://git.ellpeck.de/Ellpeck/TinyLife
2021-11-23 16:24:04 +01:00
id : GetNextAction
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path : ../TinyLife/Actions/BehaviorAction.cs
2022-12-20 13:25:03 +01:00
startLine : 83
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : "\nReturns an action that should be queued up immediately after this action completes.\nThe queued up action is immediately started in the slot that this action occupied.\nCan be null, and is null by default.\n"
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example : [ ]
syntax :
content : public override Action GetNextAction(CompletionType completion)
parameters :
- id : completion
type : TinyLife.Actions.CompletionType
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description : The type that this action completed with
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return :
type : TinyLife.Actions.Action
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description : The follow-up action
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content.vb : Public Overrides Function GetNextAction(completion As CompletionType) As Action
overridden : TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.CompletionType)
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overload : TinyLife.Actions.BehaviorAction.GetNextAction*
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references :
2022-12-20 13:25:03 +01:00
- uid : TinyLife.Actions.Action
commentId : T:TinyLife.Actions.Action
parent : TinyLife.Actions
name : Action
nameWithType : Action
fullName : TinyLife.Actions.Action
- uid : TinyLife.Actions.Behaviors.ActionBehavior
commentId : T:TinyLife.Actions.Behaviors.ActionBehavior
parent : TinyLife.Actions.Behaviors
name : ActionBehavior
nameWithType : ActionBehavior
fullName : TinyLife.Actions.Behaviors.ActionBehavior
- uid : TinyLife.Actions.BehaviorAction`1
commentId : T:TinyLife.Actions.BehaviorAction`1
name : BehaviorAction<T>
nameWithType : BehaviorAction<T>
fullName : TinyLife.Actions.BehaviorAction<T>
nameWithType.vb : BehaviorAction(Of T)
fullName.vb : TinyLife.Actions.BehaviorAction(Of T)
name.vb : BehaviorAction(Of T)
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spec.csharp :
2022-12-20 13:25:03 +01:00
- uid : TinyLife.Actions.BehaviorAction`1
name : BehaviorAction
2022-09-05 14:19:42 +02:00
- name : <
- name : T
- name : '>'
spec.vb :
2022-12-20 13:25:03 +01:00
- uid : TinyLife.Actions.BehaviorAction`1
name : BehaviorAction
2023-03-30 18:07:55 +02:00
- name : (
- name : Of
- name : " "
2022-09-05 14:19:42 +02:00
- name : T
- name : )
2021-08-04 06:51:12 +02:00
- uid : TinyLife.Actions
commentId : N : TinyLife.Actions
name : TinyLife.Actions
nameWithType : TinyLife.Actions
fullName : TinyLife.Actions
2023-03-30 18:07:55 +02:00
spec.csharp :
- uid : TinyLife
name : TinyLife
- name : .
- uid : TinyLife.Actions
name : Actions
spec.vb :
- uid : TinyLife
name : TinyLife
- name : .
- uid : TinyLife.Actions
name : Actions
2021-08-04 06:51:12 +02:00
- uid : System.Object
commentId : T:System.Object
parent : System
isExternal : true
2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.object
name : object
nameWithType : object
fullName : object
nameWithType.vb : Object
fullName.vb : Object
name.vb : Object
2021-11-23 16:24:04 +01:00
- uid : MLEM.Data.Json.JsonTypeSafeGenericDataHolder
commentId : T:MLEM.Data.Json.JsonTypeSafeGenericDataHolder
parent : MLEM.Data.Json
2021-08-04 06:51:12 +02:00
isExternal : true
2021-11-23 16:24:04 +01:00
name : JsonTypeSafeGenericDataHolder
nameWithType : JsonTypeSafeGenericDataHolder
fullName : MLEM.Data.Json.JsonTypeSafeGenericDataHolder
2022-09-05 14:19:42 +02:00
- uid : TinyLife.Actions.MultiAction
commentId : T:TinyLife.Actions.MultiAction
parent : TinyLife.Actions
name : MultiAction
nameWithType : MultiAction
fullName : TinyLife.Actions.MultiAction
2021-08-04 06:51:12 +02:00
- uid : MLEM.Misc.IGenericDataHolder
commentId : T:MLEM.Misc.IGenericDataHolder
parent : MLEM.Misc
isExternal : true
name : IGenericDataHolder
nameWithType : IGenericDataHolder
fullName : MLEM.Misc.IGenericDataHolder
2021-11-26 23:42:22 +01:00
- uid : TinyLife.Actions.MultiAction.Handler
commentId : F:TinyLife.Actions.MultiAction.Handler
parent : TinyLife.Actions.MultiAction
name : Handler
nameWithType : MultiAction.Handler
fullName : TinyLife.Actions.MultiAction.Handler
2021-08-04 06:51:12 +02:00
- uid : TinyLife.Actions.MultiAction.MainElapsedTime
commentId : P:TinyLife.Actions.MultiAction.MainElapsedTime
parent : TinyLife.Actions.MultiAction
name : MainElapsedTime
nameWithType : MultiAction.MainElapsedTime
fullName : TinyLife.Actions.MultiAction.MainElapsedTime
2021-11-26 23:42:22 +01:00
- uid : TinyLife.Actions.MultiAction.InProgressTime
commentId : P:TinyLife.Actions.MultiAction.InProgressTime
2021-08-04 06:51:12 +02:00
parent : TinyLife.Actions.MultiAction
2021-11-26 23:42:22 +01:00
name : InProgressTime
nameWithType : MultiAction.InProgressTime
fullName : TinyLife.Actions.MultiAction.InProgressTime
2023-03-30 18:07:55 +02:00
- uid : TinyLife.Actions.MultiAction.CurrentStage
commentId : P:TinyLife.Actions.MultiAction.CurrentStage
parent : TinyLife.Actions.MultiAction
name : CurrentStage
nameWithType : MultiAction.CurrentStage
fullName : TinyLife.Actions.MultiAction.CurrentStage
2021-08-04 06:51:12 +02:00
- uid : TinyLife.Actions.MultiAction.AndThenIsCompleted
commentId : M:TinyLife.Actions.MultiAction.AndThenIsCompleted
parent : TinyLife.Actions.MultiAction
name : AndThenIsCompleted()
nameWithType : MultiAction.AndThenIsCompleted()
fullName : TinyLife.Actions.MultiAction.AndThenIsCompleted()
spec.csharp :
- uid : TinyLife.Actions.MultiAction.AndThenIsCompleted
name : AndThenIsCompleted
- name : (
- name : )
spec.vb :
- uid : TinyLife.Actions.MultiAction.AndThenIsCompleted
name : AndThenIsCompleted
- name : (
- name : )
2021-10-14 20:30:40 +02:00
- uid : TinyLife.Actions.MultiAction.PreInitialize
commentId : M:TinyLife.Actions.MultiAction.PreInitialize
2021-08-04 06:51:12 +02:00
parent : TinyLife.Actions.MultiAction
2021-10-14 20:30:40 +02:00
name : PreInitialize()
nameWithType : MultiAction.PreInitialize()
fullName : TinyLife.Actions.MultiAction.PreInitialize()
2021-08-04 06:51:12 +02:00
spec.csharp :
2021-10-14 20:30:40 +02:00
- uid : TinyLife.Actions.MultiAction.PreInitialize
name : PreInitialize
2021-08-04 06:51:12 +02:00
- name : (
- name : )
spec.vb :
2021-10-14 20:30:40 +02:00
- uid : TinyLife.Actions.MultiAction.PreInitialize
name : PreInitialize
2021-08-04 06:51:12 +02:00
- name : (
- name : )
2022-12-20 13:25:03 +01:00
- uid : TinyLife.Actions.MultiAction.PreCompleted(TinyLife.Actions.CompletionType)
commentId : M:TinyLife.Actions.MultiAction.PreCompleted(TinyLife.Actions.CompletionType)
parent : TinyLife.Actions.MultiAction
name : PreCompleted(CompletionType)
nameWithType : MultiAction.PreCompleted(CompletionType)
fullName : TinyLife.Actions.MultiAction.PreCompleted(TinyLife.Actions.CompletionType)
spec.csharp :
- uid : TinyLife.Actions.MultiAction.PreCompleted(TinyLife.Actions.CompletionType)
name : PreCompleted
- name : (
- uid : TinyLife.Actions.CompletionType
name : CompletionType
- name : )
spec.vb :
- uid : TinyLife.Actions.MultiAction.PreCompleted(TinyLife.Actions.CompletionType)
name : PreCompleted
- name : (
- uid : TinyLife.Actions.CompletionType
name : CompletionType
- name : )
2022-09-05 14:19:42 +02:00
- uid : TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId : M:TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
2021-08-04 06:51:12 +02:00
parent : TinyLife.Actions.MultiAction
isExternal : true
2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.timespan
name : Update(GameTime, TimeSpan, float)
nameWithType : MultiAction.Update(GameTime, TimeSpan, float)
fullName : TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, float)
nameWithType.vb : MultiAction.Update(GameTime, TimeSpan, Single)
fullName.vb : TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single)
name.vb : Update(GameTime, TimeSpan, Single)
2021-08-04 06:51:12 +02:00
spec.csharp :
2022-09-05 14:19:42 +02:00
- uid : TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
2021-10-14 20:30:40 +02:00
name : Update
2021-08-04 06:51:12 +02:00
- name : (
2022-09-05 14:19:42 +02:00
- uid : Microsoft.Xna.Framework.GameTime
2021-08-04 06:51:12 +02:00
name : GameTime
isExternal : true
2023-03-30 18:07:55 +02:00
- name : ','
- name : " "
2021-08-04 06:51:12 +02:00
- uid : System.TimeSpan
name : TimeSpan
isExternal : true
2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.timespan
- name : ','
- name : " "
2021-11-26 23:42:22 +01:00
- uid : System.Single
2023-03-30 18:07:55 +02:00
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2021-11-26 23:42:22 +01:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2022-09-05 14:19:42 +02:00
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2021-10-14 20:30:40 +02:00
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2021-08-04 06:51:12 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2021-10-14 20:30:40 +02:00
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2021-08-04 06:51:12 +02:00
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2021-10-14 20:30:40 +02:00
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2021-08-04 06:51:12 +02:00
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2021-10-14 20:30:40 +02:00
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2021-08-04 06:51:12 +02:00
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2021-10-14 20:30:40 +02:00
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2021-08-04 06:51:12 +02:00
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2021-10-14 20:30:40 +02:00
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2021-08-04 06:51:12 +02:00
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2021-10-14 20:30:40 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2022-11-12 13:53:28 +01:00
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2021-08-04 06:51:12 +02:00
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2022-11-12 13:53:28 +01:00
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2021-08-04 06:51:12 +02:00
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2022-11-12 13:53:28 +01:00
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2023-03-30 18:07:55 +02:00
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2022-11-12 13:53:28 +01:00
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2021-08-04 06:51:12 +02:00
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2022-11-12 13:53:28 +01:00
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2022-07-04 16:50:43 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2022-07-04 16:50:43 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2022-05-24 13:36:05 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2022-11-12 13:53:28 +01:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2022-11-12 13:53:28 +01:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2022-11-12 13:53:28 +01:00
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2021-08-04 06:51:12 +02:00
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isExternal : true
href : https://learn.microsoft.com/dotnet/api/system.single
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nameWithType : Action.SpeakInConversation(Person, GameTime, float, EmoteCategory, SpeakStyle, EmoteCategory?, SpeakStyle?, int, float, float, float, float)
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2022-09-05 14:19:42 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2023-07-20 14:27:20 +02:00
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href : https://learn.microsoft.com/dotnet/api/system.single
2022-03-09 16:13:05 +01:00
- name : )
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2023-07-20 14:27:20 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2022-09-05 14:19:42 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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- name : ','
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2023-07-20 14:27:20 +02:00
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parent : TinyLife.Actions.Action
name : ResetSpeech()
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name : ResetSpeech
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spec.vb :
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name : ResetSpeech
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2022-03-09 16:13:05 +01:00
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2022-12-20 13:25:03 +01:00
- uid : TinyLife.Actions.Action.FacePartner(TinyLife.Objects.Person)
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2023-04-27 18:53:16 +02:00
- uid : TinyLife.Actions.Action.CompleteIfNeedFull(TinyLife.NeedType,TinyLife.Objects.Person)
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2022-12-20 13:25:03 +01:00
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2023-04-27 18:53:16 +02:00
name : CompleteIfNeedFull(NeedType, Person)
nameWithType : Action.CompleteIfNeedFull(NeedType, Person)
fullName : TinyLife.Actions.Action.CompleteIfNeedFull(TinyLife.NeedType, TinyLife.Objects.Person)
2022-12-20 13:25:03 +01:00
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2023-04-27 18:53:16 +02:00
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2022-12-20 13:25:03 +01:00
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2023-04-27 18:53:16 +02:00
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2022-12-20 13:25:03 +01:00
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2023-04-27 18:53:16 +02:00
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2022-12-20 13:25:03 +01:00
name : CompleteIfNeedFull
- name : (
- uid : TinyLife.NeedType
name : NeedType
2023-04-27 18:53:16 +02:00
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name : Person
2022-12-20 13:25:03 +01:00
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- uid : TinyLife.Actions.Action.CompleteIfTimeUp(System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)
commentId : M:TinyLife.Actions.Action.CompleteIfTimeUp(System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)
2022-11-12 13:53:28 +01:00
parent : TinyLife.Actions.Action
2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.timespan
name : CompleteIfTimeUp(TimeSpan, bool, SkillType, float, bool)
nameWithType : Action.CompleteIfTimeUp(TimeSpan, bool, SkillType, float, bool)
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nameWithType.vb : Action.CompleteIfTimeUp(TimeSpan, Boolean, SkillType, Single, Boolean)
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name.vb : CompleteIfTimeUp(TimeSpan, Boolean, SkillType, Single, Boolean)
2022-03-09 16:13:05 +01:00
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2022-12-20 13:25:03 +01:00
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2022-03-09 16:13:05 +01:00
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name : TimeSpan
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2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.timespan
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- name : " "
2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.boolean
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2022-03-09 16:13:05 +01:00
- uid : TinyLife.Skills.SkillType
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.boolean
2022-03-09 16:13:05 +01:00
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2022-12-20 13:25:03 +01:00
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name : CompleteIfTimeUp
2022-03-09 16:13:05 +01:00
- name : (
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name : TimeSpan
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2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.timespan
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- name : " "
2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.boolean
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.boolean
2022-03-09 16:13:05 +01:00
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2022-12-20 13:25:03 +01:00
- uid : TinyLife.Actions.Action.CancelIfEmotional(TinyLife.Emotions.EmotionType[])
commentId : M:TinyLife.Actions.Action.CancelIfEmotional(TinyLife.Emotions.EmotionType[])
2022-11-12 13:53:28 +01:00
parent : TinyLife.Actions.Action
2023-03-30 18:07:55 +02:00
name : CancelIfEmotional(params EmotionType[])
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name.vb : CancelIfEmotional(ParamArray EmotionType())
2021-11-23 16:24:04 +01:00
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2022-12-20 13:25:03 +01:00
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2021-11-23 16:24:04 +01:00
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2023-03-30 18:07:55 +02:00
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2022-12-20 13:25:03 +01:00
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2021-11-23 16:24:04 +01:00
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2022-12-20 13:25:03 +01:00
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2021-11-23 16:24:04 +01:00
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2023-03-30 18:07:55 +02:00
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2022-12-20 13:25:03 +01:00
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2023-03-30 18:07:55 +02:00
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href : https://learn.microsoft.com/dotnet/api/system.single
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href : https://learn.microsoft.com/dotnet/api/system.boolean
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fullName : TinyLife.Actions.Action.GetChildren(bool)
nameWithType.vb : Action.GetChildren(Boolean)
fullName.vb : TinyLife.Actions.Action.GetChildren(Boolean)
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href : https://learn.microsoft.com/dotnet/api/system.boolean
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href : https://learn.microsoft.com/dotnet/api/system.boolean
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isExternal : true
href : https://learn.microsoft.com/dotnet/api/system.guid
name : GetChild<T>(Guid, bool)
nameWithType : Action.GetChild<T>(Guid, bool)
fullName : TinyLife.Actions.Action.GetChild<T>(System.Guid, bool)
nameWithType.vb : Action.GetChild(Of T)(Guid, Boolean)
fullName.vb : TinyLife.Actions.Action.GetChild(Of T)(System.Guid, Boolean)
name.vb : GetChild(Of T)(Guid, Boolean)
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href : https://learn.microsoft.com/dotnet/api/system.guid
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href : https://learn.microsoft.com/dotnet/api/system.boolean
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href : https://learn.microsoft.com/dotnet/api/system.guid
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href : https://learn.microsoft.com/dotnet/api/system.boolean
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2022-11-12 13:53:28 +01:00
- uid : TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,TinyLife.Objects.ObjectCategory,TinyLife.Objects.ObjectCategory,System.Boolean)
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2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.boolean
name : PickUpAndGoTo(ActionInfo, ObjectCategory, ObjectCategory, bool)
nameWithType : Action.PickUpAndGoTo(ActionInfo, ObjectCategory, ObjectCategory, bool)
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nameWithType.vb : Action.PickUpAndGoTo(ActionInfo, ObjectCategory, ObjectCategory, Boolean)
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name.vb : PickUpAndGoTo(ActionInfo, ObjectCategory, ObjectCategory, Boolean)
2021-11-23 16:24:04 +01:00
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2022-11-12 13:53:28 +01:00
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2022-07-04 16:50:43 +02:00
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2021-11-23 16:24:04 +01:00
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2023-03-30 18:07:55 +02:00
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2021-11-23 16:24:04 +01:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
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2021-11-23 16:24:04 +01:00
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2022-11-12 13:53:28 +01:00
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2022-07-04 16:50:43 +02:00
name : PickUpAndGoTo
2021-11-23 16:24:04 +01:00
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2021-11-23 16:24:04 +01:00
- name : )
2022-11-12 13:53:28 +01:00
- uid : TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Boolean)
commentId : M:TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Boolean)
parent : TinyLife.Actions.Action
2022-07-04 16:50:43 +02:00
isExternal : true
2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.func-2
name : PickUpAndGoTo(ActionInfo, Func<Furniture, bool>, Func<Furniture, bool>, bool)
nameWithType : Action.PickUpAndGoTo(ActionInfo, Func<Furniture, bool>, Func<Furniture, bool>, bool)
fullName : TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo, System.Func<TinyLife.Objects.Furniture, bool>, System.Func<TinyLife.Objects.Furniture, bool>, bool)
2022-11-12 13:53:28 +01:00
nameWithType.vb : Action.PickUpAndGoTo(ActionInfo, Func(Of Furniture, Boolean), Func(Of Furniture, Boolean), Boolean)
2023-03-30 18:07:55 +02:00
fullName.vb : TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo, System.Func(Of TinyLife.Objects.Furniture, Boolean), System.Func(Of TinyLife.Objects.Furniture, Boolean), Boolean)
2022-07-04 16:50:43 +02:00
name.vb : PickUpAndGoTo(ActionInfo, Func(Of Furniture, Boolean), Func(Of Furniture, Boolean), Boolean)
2021-11-23 16:24:04 +01:00
spec.csharp :
2022-11-12 13:53:28 +01:00
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2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2021-11-23 16:24:04 +01:00
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2022-11-12 13:53:28 +01:00
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2022-07-04 16:50:43 +02:00
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2021-11-23 16:24:04 +01:00
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2022-11-12 13:53:28 +01:00
- uid : TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.Person,TinyLife.Objects.Furniture)
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parent : TinyLife.Actions.Action
2021-08-04 06:51:12 +02:00
name : GetFreeChair(Person, Furniture)
2022-11-12 13:53:28 +01:00
nameWithType : Action.GetFreeChair(Person, Furniture)
fullName : TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.Person, TinyLife.Objects.Furniture)
2021-08-04 06:51:12 +02:00
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2022-11-12 13:53:28 +01:00
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2021-08-04 06:51:12 +02:00
name : GetFreeChair
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2022-11-12 13:53:28 +01:00
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2021-08-04 06:51:12 +02:00
name : GetFreeChair
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2021-10-14 20:30:40 +02:00
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2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.func-2
name : GetFreeChairs(Person, Furniture, Func<Direction2, bool>)
nameWithType : Action.GetFreeChairs(Person, Furniture, Func<Direction2, bool>)
fullName : TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.Person, TinyLife.Objects.Furniture, System.Func<MLEM.Misc.Direction2, bool>)
2022-11-12 13:53:28 +01:00
nameWithType.vb : Action.GetFreeChairs(Person, Furniture, Func(Of Direction2, Boolean))
2023-03-30 18:07:55 +02:00
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2021-10-14 20:30:40 +02:00
name.vb : GetFreeChairs(Person, Furniture, Func(Of Direction2, Boolean))
spec.csharp :
2022-11-12 13:53:28 +01:00
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2021-10-14 20:30:40 +02:00
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2022-11-12 13:53:28 +01:00
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2021-10-14 20:30:40 +02:00
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2023-03-30 18:07:55 +02:00
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2022-11-12 13:53:28 +01:00
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2023-03-30 18:07:55 +02:00
name : GetSeatCategory(Person)
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2021-08-04 06:51:12 +02:00
spec.csharp :
2023-03-30 18:07:55 +02:00
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name : GetSeatCategory
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2023-10-11 16:05:32 +02:00
- uid : TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.Person,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
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2023-03-30 18:07:55 +02:00
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2023-10-11 16:05:32 +02:00
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fullName : TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.Person, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, bool)
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name.vb : FindAllFreePeople(Person, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
2023-03-30 18:07:55 +02:00
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2023-10-11 16:05:32 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2023-10-11 16:05:32 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2023-10-11 16:05:32 +02:00
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2023-10-11 16:05:32 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-10-11 16:05:32 +02:00
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2022-11-12 13:53:28 +01:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2023-10-11 16:05:32 +02:00
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nameWithType.vb : Action.FindAllFreeFurniture(Person, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean)
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name.vb : FindAllFreeFurniture(Person, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean)
2021-08-04 06:51:12 +02:00
spec.csharp :
2023-10-11 16:05:32 +02:00
- uid : TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
2021-08-04 06:51:12 +02:00
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2022-11-12 13:53:28 +01:00
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2021-08-04 06:51:12 +02:00
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2022-11-12 13:53:28 +01:00
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2023-07-20 14:27:20 +02:00
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2021-08-04 06:51:12 +02:00
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2023-07-20 14:27:20 +02:00
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2022-11-12 13:53:28 +01:00
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2023-07-20 14:27:20 +02:00
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2023-03-30 18:07:55 +02:00
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2023-07-20 14:27:20 +02:00
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2022-09-05 14:19:42 +02:00
- uid : Microsoft.Xna.Framework.Vector2
2022-05-24 13:36:05 +02:00
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2023-03-30 18:07:55 +02:00
- name : '?'
2022-05-24 13:36:05 +02:00
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2023-07-20 14:27:20 +02:00
- uid : TinyLife.Actions.Action.FindValidActionObjects(TinyLife.Objects.Person,TinyLife.Actions.ActionType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
commentId : M:TinyLife.Actions.Action.FindValidActionObjects(TinyLife.Objects.Person,TinyLife.Actions.ActionType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
2022-11-12 13:53:28 +01:00
parent : TinyLife.Actions.Action
2022-05-24 13:36:05 +02:00
isExternal : true
2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.boolean
2023-07-20 14:27:20 +02:00
name : FindValidActionObjects(Person, ActionType, bool, Map, Vector2?, bool, bool)
nameWithType : Action.FindValidActionObjects(Person, ActionType, bool, Map, Vector2?, bool, bool)
fullName : TinyLife.Actions.Action.FindValidActionObjects(TinyLife.Objects.Person, TinyLife.Actions.ActionType, bool, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, bool, bool)
nameWithType.vb : Action.FindValidActionObjects(Person, ActionType, Boolean, Map, Vector2?, Boolean, Boolean)
fullName.vb : TinyLife.Actions.Action.FindValidActionObjects(TinyLife.Objects.Person, TinyLife.Actions.ActionType, Boolean, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Boolean, Boolean)
name.vb : FindValidActionObjects(Person, ActionType, Boolean, Map, Vector2?, Boolean, Boolean)
2022-05-24 13:36:05 +02:00
spec.csharp :
2023-07-20 14:27:20 +02:00
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2022-05-24 13:36:05 +02:00
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2023-03-30 18:07:55 +02:00
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2022-05-24 13:36:05 +02:00
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2023-03-30 18:07:55 +02:00
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2022-05-24 13:36:05 +02:00
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2023-03-30 18:07:55 +02:00
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2022-05-24 13:36:05 +02:00
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2023-03-30 18:07:55 +02:00
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2023-07-20 14:27:20 +02:00
- uid : TinyLife.World.Map
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2022-09-05 14:19:42 +02:00
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2022-05-24 13:36:05 +02:00
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2023-03-30 18:07:55 +02:00
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2022-05-24 13:36:05 +02:00
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2023-03-30 18:07:55 +02:00
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2022-05-24 13:36:05 +02:00
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2023-03-30 18:07:55 +02:00
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- name : ','
- name : " "
2023-01-16 12:24:01 +01:00
- uid : System.Boolean
2023-03-30 18:07:55 +02:00
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2023-01-16 12:24:01 +01:00
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2023-03-30 18:07:55 +02:00
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2022-05-24 13:36:05 +02:00
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2023-07-20 14:27:20 +02:00
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2022-05-24 13:36:05 +02:00
name : FindValidActionObjects
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2023-03-30 18:07:55 +02:00
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2022-05-24 13:36:05 +02:00
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2023-03-30 18:07:55 +02:00
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2022-05-24 13:36:05 +02:00
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2023-03-30 18:07:55 +02:00
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2023-07-20 14:27:20 +02:00
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2022-05-24 13:36:05 +02:00
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2023-03-30 18:07:55 +02:00
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2022-05-24 13:36:05 +02:00
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2023-03-30 18:07:55 +02:00
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2023-01-16 12:24:01 +01:00
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2023-03-30 18:07:55 +02:00
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2023-10-11 16:05:32 +02:00
- uid : TinyLife.Actions.Action.GetRandomValidArguments(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean)
commentId : M:TinyLife.Actions.Action.GetRandomValidArguments(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean)
2023-03-30 18:07:55 +02:00
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2023-04-26 21:12:41 +02:00
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href : https://learn.microsoft.com/dotnet/api/system.boolean
2023-10-11 16:05:32 +02:00
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name.vb : GetRandomValidArguments(ActionType, ActionInfo, Boolean)
2023-03-30 18:07:55 +02:00
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2023-10-11 16:05:32 +02:00
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2023-03-30 18:07:55 +02:00
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2023-04-26 21:12:41 +02:00
- uid : System.Boolean
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2023-03-30 18:07:55 +02:00
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2023-10-11 16:05:32 +02:00
- uid : TinyLife.Actions.Action.GetRandomValidArguments(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean)
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2023-03-30 18:07:55 +02:00
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2023-04-26 21:12:41 +02:00
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2022-05-24 13:36:05 +02:00
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2022-11-12 13:53:28 +01:00
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2021-08-04 06:51:12 +02:00
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2022-11-12 13:53:28 +01:00
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2021-08-04 06:51:12 +02:00
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2022-11-12 13:53:28 +01:00
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2021-08-04 06:51:12 +02:00
name : GetTableSpot
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2022-11-12 13:53:28 +01:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2022-11-12 13:53:28 +01:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.action-2
2022-03-09 16:13:05 +01:00
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2022-11-12 13:53:28 +01:00
nameWithType : Action.InvokeForBoth(Person, Person, Action<Person, Person>)
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2022-03-09 16:13:05 +01:00
name.vb : InvokeForBoth(Person, Person, Action(Of Person, Person))
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2022-11-12 13:53:28 +01:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2022-11-12 13:53:28 +01:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2022-11-12 13:53:28 +01:00
- uid : TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action,TinyLife.Actions.Action)
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name : CanMultitask(Action, Action)
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fullName : TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action, TinyLife.Actions.Action)
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2023-03-30 18:07:55 +02:00
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2022-11-12 13:53:28 +01:00
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2023-03-30 18:07:55 +02:00
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2022-11-12 13:53:28 +01:00
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2023-05-26 15:16:22 +02:00
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2023-07-20 14:27:20 +02:00
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2023-06-25 15:41:49 +02:00
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2023-07-20 14:27:20 +02:00
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2023-06-25 15:41:49 +02:00
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2023-07-20 14:27:20 +02:00
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2023-06-25 15:41:49 +02:00
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2023-06-25 15:41:49 +02:00
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2023-07-20 14:27:20 +02:00
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2023-06-25 15:41:49 +02:00
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2023-07-20 14:27:20 +02:00
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2023-06-25 15:41:49 +02:00
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2021-11-23 16:24:04 +01:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2021-11-23 16:24:04 +01:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2021-11-23 16:24:04 +01:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2022-12-20 13:25:03 +01:00
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2023-03-30 18:07:55 +02:00
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2022-12-20 13:25:03 +01:00
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2023-03-30 18:07:55 +02:00
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2022-12-20 13:25:03 +01:00
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2023-03-30 18:07:55 +02:00
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2022-12-20 13:25:03 +01:00
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2022-12-20 13:25:03 +01:00
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2023-03-30 18:07:55 +02:00
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2022-12-20 13:25:03 +01:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2022-12-20 13:25:03 +01:00
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