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### YamlMime:ManagedReference
items :
- uid : TinyLife.Actions.DriveAction
commentId : T:TinyLife.Actions.DriveAction
id : DriveAction
parent : TinyLife.Actions
children :
- TinyLife.Actions.DriveAction.#ctor(TinyLife.Actions.ActionInfo)
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- TinyLife.Actions.DriveAction.FindPath(System.Collections.Generic.ICollection{System.ValueTuple{Microsoft.Xna.Framework.Point,System.Int32}})
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- TinyLife.Actions.DriveAction.GetSpeed
- TinyLife.Actions.DriveAction.IsCompleted
- TinyLife.Actions.DriveAction.OnCompleted(TinyLife.Actions.CompletionType)
- TinyLife.Actions.DriveAction.OnPathReady
- TinyLife.Actions.DriveAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
langs :
- csharp
- vb
name : DriveAction
nameWithType : DriveAction
fullName : TinyLife.Actions.DriveAction
type : Class
source :
remote :
path : TinyLife/Actions/DriveAction.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : DriveAction
path : ../TinyLife/Actions/DriveAction.cs
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startLine : 21
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
summary : "\nA drive action is the action that gets executed by <xref href=\"TinyLife.Actions.ActionType.GoHere\" data-throw-if-not-resolved=\"false\"></xref> if the distance long enough to drive.\nThis action involves a Tiny getting into a <xref href=\"TinyLife.Objects.Vehicle\" data-throw-if-not-resolved=\"false\"></xref> that this action spawns, driving on a road and then exiting and deleting the <xref href=\"TinyLife.Objects.Vehicle\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example : [ ]
syntax :
content: 'public class DriveAction : PathfindAction, IGenericDataHolder'
content.vb : Public Class DriveAction Inherits PathfindAction Implements IGenericDataHolder
inheritance :
- System.Object
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder
- TinyLife.Actions.Action
- TinyLife.Actions.PathfindAction
implements :
- MLEM.Misc.IGenericDataHolder
inheritedMembers :
- TinyLife.Actions.PathfindAction.SpeedMultiplier
- TinyLife.Actions.PathfindAction.Path
- TinyLife.Actions.PathfindAction.PathReady
- TinyLife.Actions.PathfindAction.Initialize
- TinyLife.Actions.PathfindAction.Validate(TinyLife.Objects.Person)
- TinyLife.Actions.Action.Random
- TinyLife.Actions.Action.InProgressTime
- TinyLife.Actions.Action.FullyInProgress
- TinyLife.Actions.Action.Type
- TinyLife.Actions.Action.Info
- TinyLife.Actions.Action.Id
- TinyLife.Actions.Action.StartedAutomatically
- TinyLife.Actions.Action.Parent
- TinyLife.Actions.Action.Person
- TinyLife.Actions.Action.ElapsedTime
- TinyLife.Actions.Action.PlayerPromptOpen
- TinyLife.Actions.Action.ForceResult
- TinyLife.Actions.Action.TryForceResult(TinyLife.Actions.CompletionType,System.Nullable{TinyLife.Actions.CanExecuteResult},TinyLife.Objects.MapObject)
- TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
- TinyLife.Actions.Action.CanStartNow
- TinyLife.Actions.Action.CanCancel(TinyLife.Actions.Action)
- TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.CompletionType)
- TinyLife.Actions.Action.GetIconObject
- TinyLife.Actions.Action.CausesExtremelyFastSpeed
- TinyLife.Actions.Action.GetDisplayName
- TinyLife.Actions.Action.CanEnqueueConversation(TinyLife.Objects.Person,TinyLife.Actions.ActionType)
- TinyLife.Actions.Action.GetProgress
- TinyLife.Actions.Action.OnChildCompleted(TinyLife.Actions.Action,TinyLife.Actions.CompletionType,System.Boolean)
- TinyLife.Actions.Action.OpenPlayerPrompt(System.String,System.Predicate{MLEM.Ui.Elements.Panel},System.Action{MLEM.Ui.Elements.Panel},System.Boolean,System.Func{TinyLife.Uis.CoveringGroup,System.Collections.Generic.IEnumerable{MLEM.Ui.Elements.Element}},MLEM.Textures.TextureRegion)
- TinyLife.Actions.Action.OpenYesNoPrompt(System.String,System.Action,System.Action,MLEM.Textures.TextureRegion)
- TinyLife.Actions.Action.OpenTextPrompt(System.String,System.Action{System.String},System.Predicate{System.String},MLEM.Ui.Elements.TextField.Rule,System.String,MLEM.Textures.TextureRegion)
- TinyLife.Actions.Action.OpenChoicePrompt(TinyLife.Actions.ChoicePromptInfo)
- TinyLife.Actions.Action.SpeakAlone(Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Int32,System.Single,System.Single,System.Single,System.Single)
- TinyLife.Actions.Action.ThinkAlone(Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteCategory,System.Single,System.Single,System.Single,System.Single,System.Int32)
- TinyLife.Actions.Action.SpeakInConversation(TinyLife.Objects.Person,Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Nullable{TinyLife.Actions.EmoteCategory},System.Nullable{TinyLife.Objects.SpeakStyle},System.Int32,System.Single,System.Single,System.Single,System.Single)
- TinyLife.Actions.Action.ResetSpeech
- TinyLife.Actions.Action.FacePartner(TinyLife.Objects.Person)
- TinyLife.Actions.Action.CompleteIfNeedFull(TinyLife.NeedType,TinyLife.Objects.Person)
- TinyLife.Actions.Action.CompleteIfTimeUp(System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)
- TinyLife.Actions.Action.CancelIfEmotional(TinyLife.Emotions.EmotionType[])
- TinyLife.Actions.Action.Sit(TinyLife.Objects.Furniture,System.Single,TinyLife.Objects.ActionSpot)
- TinyLife.Actions.Action.GetChildren(System.Boolean)
- TinyLife.Actions.Action.GetChild``1(System.Guid,System.Boolean)
- TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,TinyLife.Objects.ObjectCategory,TinyLife.Objects.ObjectCategory,System.Boolean)
- TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Boolean)
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.Person,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.Person,TinyLife.Objects.Furniture,System.Func{MLEM.Misc.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.Person)
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- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.Person,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.Person,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.Person,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
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- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllActionObjects(TinyLife.Objects.Person,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2})
- TinyLife.Actions.Action.FindValidActionObjects(TinyLife.Objects.Person,TinyLife.Actions.ActionType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
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- TinyLife.Actions.Action.GetRandomValidArguments(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean)
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- TinyLife.Actions.Action.GetTableSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ActionSpot)
- TinyLife.Actions.Action.InvokeForBoth(TinyLife.Objects.Person,TinyLife.Objects.Person,System.Action{TinyLife.Objects.Person,TinyLife.Objects.Person})
- TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action,TinyLife.Actions.Action)
- TinyLife.Actions.Action.IsInappropriate(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
- TinyLife.Actions.Action.IsLotContentVisible(TinyLife.World.Lot,TinyLife.Objects.Person,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2})
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,{T})
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods :
- TinyLife.Actions.DriveAction.TinyLife.Utilities.Extensions.JsonCopy``1
- uid : TinyLife.Actions.DriveAction.#ctor(TinyLife.Actions.ActionInfo)
commentId : M:TinyLife.Actions.DriveAction.#ctor(TinyLife.Actions.ActionInfo)
id : '#ctor(TinyLife.Actions.ActionInfo)'
parent : TinyLife.Actions.DriveAction
langs :
- csharp
- vb
name : DriveAction(ActionInfo)
nameWithType : DriveAction.DriveAction(ActionInfo)
fullName : TinyLife.Actions.DriveAction.DriveAction(TinyLife.Actions.ActionInfo)
type : Constructor
source :
remote :
path : TinyLife/Actions/DriveAction.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : .ctor
path : ../TinyLife/Actions/DriveAction.cs
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startLine : 30
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
summary : "\nCreates a new typeless action with the given action information.\n"
example : [ ]
syntax :
content : public DriveAction(ActionInfo info)
parameters :
- id : info
type : TinyLife.Actions.ActionInfo
description : The information for this action.
content.vb : Public Sub New(info As ActionInfo)
overload : TinyLife.Actions.DriveAction.#ctor*
nameWithType.vb : DriveAction.New(ActionInfo)
fullName.vb : TinyLife.Actions.DriveAction.New(TinyLife.Actions.ActionInfo)
name.vb : New(ActionInfo)
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- uid : TinyLife.Actions.DriveAction.FindPath(System.Collections.Generic.ICollection{System.ValueTuple{Microsoft.Xna.Framework.Point,System.Int32}})
commentId : M:TinyLife.Actions.DriveAction.FindPath(System.Collections.Generic.ICollection{System.ValueTuple{Microsoft.Xna.Framework.Point,System.Int32}})
id : FindPath(System.Collections.Generic.ICollection{System.ValueTuple{Microsoft.Xna.Framework.Point,System.Int32}})
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parent : TinyLife.Actions.DriveAction
langs :
- csharp
- vb
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name : FindPath(ICollection<(Point Pos, int Floor)>)
nameWithType : DriveAction.FindPath(ICollection<(Point Pos, int Floor)>)
fullName : TinyLife.Actions.DriveAction.FindPath(System.Collections.Generic.ICollection<(Microsoft.Xna.Framework.Point Pos, int Floor)>)
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type : Method
source :
remote :
path : TinyLife/Actions/DriveAction.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : FindPath
path : ../TinyLife/Actions/DriveAction.cs
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startLine : 33
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
summary : "\nA method called by <xref href=\"TinyLife.Actions.PathfindAction.Initialize\" data-throw-if-not-resolved=\"false\"></xref> to start finding a path to the given goal location.\n"
example : [ ]
syntax :
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content : protected override Task<Stack<(Vector2 Pos, float Floor)>> FindPath(ICollection<(Point Pos, int Floor)> goals)
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parameters :
- id : goals
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type : System.Collections.Generic.ICollection{System.ValueTuple{Microsoft.Xna.Framework.Point,System.Int32}}
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description : The goal locations
return :
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type : System.Threading.Tasks.Task{System.Collections.Generic.Stack{System.ValueTuple{Microsoft.Xna.Framework.Vector2,System.Single}}}
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description : A task that, when finished, returns a path
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content.vb : Protected Overrides Function FindPath(goals As ICollection(Of (Pos As Point, Floor As Integer))) As Task(Of Stack(Of (Pos As Vector2, Floor As Single)))
overridden : TinyLife.Actions.PathfindAction.FindPath(System.Collections.Generic.ICollection{System.ValueTuple{Microsoft.Xna.Framework.Point,System.Int32}})
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overload : TinyLife.Actions.DriveAction.FindPath*
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nameWithType.vb : DriveAction.FindPath(ICollection(Of (Pos As Point, Floor As Integer)))
fullName.vb : TinyLife.Actions.DriveAction.FindPath(System.Collections.Generic.ICollection(Of (Pos As Microsoft.Xna.Framework.Point, Floor As Integer)))
name.vb : FindPath(ICollection(Of (Pos As Point, Floor As Integer)))
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- uid : TinyLife.Actions.DriveAction.GetSpeed
commentId : M:TinyLife.Actions.DriveAction.GetSpeed
id : GetSpeed
parent : TinyLife.Actions.DriveAction
langs :
- csharp
- vb
name : GetSpeed()
nameWithType : DriveAction.GetSpeed()
fullName : TinyLife.Actions.DriveAction.GetSpeed()
type : Method
source :
remote :
path : TinyLife/Actions/DriveAction.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : GetSpeed
path : ../TinyLife/Actions/DriveAction.cs
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startLine : 69
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
summary : "\nReturns the speed that the <xref href=\"TinyLife.Objects.Person\" data-throw-if-not-resolved=\"false\"></xref> should traverse with.\n"
example : [ ]
syntax :
content : protected override float GetSpeed()
return :
type : System.Single
description : The speed
content.vb : Protected Overrides Function GetSpeed() As Single
overridden : TinyLife.Actions.PathfindAction.GetSpeed
overload : TinyLife.Actions.DriveAction.GetSpeed*
- uid : TinyLife.Actions.DriveAction.OnPathReady
commentId : M:TinyLife.Actions.DriveAction.OnPathReady
id : OnPathReady
parent : TinyLife.Actions.DriveAction
langs :
- csharp
- vb
name : OnPathReady()
nameWithType : DriveAction.OnPathReady()
fullName : TinyLife.Actions.DriveAction.OnPathReady()
type : Method
source :
remote :
path : TinyLife/Actions/DriveAction.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : OnPathReady
path : ../TinyLife/Actions/DriveAction.cs
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startLine : 74
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
summary : "\nThis method is called right before the <xref href=\"TinyLife.Actions.PathfindAction.PathReady\" data-throw-if-not-resolved=\"false\"></xref> variable is set to true.\nAt the point of this method being called, <xref href=\"TinyLife.Actions.PathfindAction.Path\" data-throw-if-not-resolved=\"false\"></xref> will have a value.\n"
example : [ ]
syntax :
content : protected override void OnPathReady()
content.vb : Protected Overrides Sub OnPathReady()
overridden : TinyLife.Actions.PathfindAction.OnPathReady
overload : TinyLife.Actions.DriveAction.OnPathReady*
- uid : TinyLife.Actions.DriveAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId : M:TinyLife.Actions.DriveAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
id : Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
parent : TinyLife.Actions.DriveAction
langs :
- csharp
- vb
name : Update(GameTime, TimeSpan, float)
nameWithType : DriveAction.Update(GameTime, TimeSpan, float)
fullName : TinyLife.Actions.DriveAction.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, float)
type : Method
source :
remote :
path : TinyLife/Actions/DriveAction.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : Update
path : ../TinyLife/Actions/DriveAction.cs
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startLine : 97
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
summary : "\nThis method is called every update frame if this action is currently active.\nBy default, only the <xref href=\"TinyLife.Actions.Action.ElapsedTime\" data-throw-if-not-resolved=\"false\"></xref> is modified in this method and <xref href=\"TinyLife.Objects.MapObject.ActionUpdate(TinyLife.Actions.Action%2cMicrosoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cSystem.Single%2cSystem.Boolean)\" data-throw-if-not-resolved=\"false\"></xref> is called.\n"
example : [ ]
syntax :
content : public override void Update(GameTime time, TimeSpan passedInGame, float speedMultiplier)
parameters :
- id : time
type : Microsoft.Xna.Framework.GameTime
description : The current game time
- id : passedInGame
type : System.TimeSpan
description : The amount of time that has passed, in game time
- id : speedMultiplier
type : System.Single
description : The game speed multiplier, which represents how fast things should happen, which is usually determined by <xref href="TinyLife.GameImpl.Speed" data-throw-if-not-resolved="false"></xref>
content.vb : Public Overrides Sub Update(time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single)
overridden : TinyLife.Actions.PathfindAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
overload : TinyLife.Actions.DriveAction.Update*
nameWithType.vb : DriveAction.Update(GameTime, TimeSpan, Single)
fullName.vb : TinyLife.Actions.DriveAction.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single)
name.vb : Update(GameTime, TimeSpan, Single)
- uid : TinyLife.Actions.DriveAction.IsCompleted
commentId : M:TinyLife.Actions.DriveAction.IsCompleted
id : IsCompleted
parent : TinyLife.Actions.DriveAction
langs :
- csharp
- vb
name : IsCompleted()
nameWithType : DriveAction.IsCompleted()
fullName : TinyLife.Actions.DriveAction.IsCompleted()
type : Method
source :
remote :
path : TinyLife/Actions/DriveAction.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : IsCompleted
path : ../TinyLife/Actions/DriveAction.cs
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startLine : 115
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
summary : "\nThis method is called every update frame by a <xref href=\"TinyLife.Actions.Action.Person\" data-throw-if-not-resolved=\"false\"></xref> if this action is currently active to check if it should be stopped.\nIf this returns a result other than <xref href=\"TinyLife.Actions.CompletionType.Completed\" data-throw-if-not-resolved=\"false\"></xref>, <xref href=\"TinyLife.Actions.Action.OnCompleted(TinyLife.Actions.CompletionType)\" data-throw-if-not-resolved=\"false\"></xref> will be called and the action is stopped.\nBy default, only <xref href=\"TinyLife.Actions.Action.ForceResult\" data-throw-if-not-resolved=\"false\"></xref> modifies the completion type, otherwise <xref href=\"TinyLife.Actions.CompletionType.Active\" data-throw-if-not-resolved=\"false\"></xref> is returned.\n"
example : [ ]
syntax :
content : public override CompletionType IsCompleted()
return :
type : TinyLife.Actions.CompletionType
description : The current completion type of this action
content.vb : Public Overrides Function IsCompleted() As CompletionType
overridden : TinyLife.Actions.PathfindAction.IsCompleted
overload : TinyLife.Actions.DriveAction.IsCompleted*
- uid : TinyLife.Actions.DriveAction.OnCompleted(TinyLife.Actions.CompletionType)
commentId : M:TinyLife.Actions.DriveAction.OnCompleted(TinyLife.Actions.CompletionType)
id : OnCompleted(TinyLife.Actions.CompletionType)
parent : TinyLife.Actions.DriveAction
langs :
- csharp
- vb
name : OnCompleted(CompletionType)
nameWithType : DriveAction.OnCompleted(CompletionType)
fullName : TinyLife.Actions.DriveAction.OnCompleted(TinyLife.Actions.CompletionType)
type : Method
source :
remote :
path : TinyLife/Actions/DriveAction.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : OnCompleted
path : ../TinyLife/Actions/DriveAction.cs
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startLine : 127
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
summary : "\nThis method is called when this action <xref href=\"TinyLife.Actions.Action.IsCompleted\" data-throw-if-not-resolved=\"false\"></xref>, or if it is canceled from an outside source.\nNote that, if this method is called as a result of <xref href=\"TinyLife.Actions.Action.IsCompleted\" data-throw-if-not-resolved=\"false\"></xref>, the <xref href=\"TinyLife.Actions.CompletionType\" data-throw-if-not-resolved=\"false\"></xref> passed will be the same.\nBy default, only <xref href=\"TinyLife.Objects.MapObject.OnActionCompleted(TinyLife.Actions.Action%2cTinyLife.Actions.CompletionType%2cSystem.Boolean)\" data-throw-if-not-resolved=\"false\"></xref> is called.\n"
example : [ ]
syntax :
content : public override void OnCompleted(CompletionType type)
parameters :
- id : type
type : TinyLife.Actions.CompletionType
description : The type that this action completed with
content.vb : Public Overrides Sub OnCompleted(type As CompletionType)
overridden : TinyLife.Actions.PathfindAction.OnCompleted(TinyLife.Actions.CompletionType)
overload : TinyLife.Actions.DriveAction.OnCompleted*
references :
- uid : TinyLife.Actions.ActionType.GoHere
commentId : F:TinyLife.Actions.ActionType.GoHere
name : GoHere
nameWithType : ActionType.GoHere
fullName : TinyLife.Actions.ActionType.GoHere
- uid : TinyLife.Objects.Vehicle
commentId : T:TinyLife.Objects.Vehicle
name : Vehicle
nameWithType : Vehicle
fullName : TinyLife.Objects.Vehicle
- uid : TinyLife.Actions
commentId : N : TinyLife.Actions
name : TinyLife.Actions
nameWithType : TinyLife.Actions
fullName : TinyLife.Actions
spec.csharp :
- uid : TinyLife
name : TinyLife
- name : .
- uid : TinyLife.Actions
name : Actions
spec.vb :
- uid : TinyLife
name : TinyLife
- name : .
- uid : TinyLife.Actions
name : Actions
- uid : System.Object
commentId : T:System.Object
parent : System
isExternal : true
href : https://learn.microsoft.com/dotnet/api/system.object
name : object
nameWithType : object
fullName : object
nameWithType.vb : Object
fullName.vb : Object
name.vb : Object
- uid : MLEM.Data.Json.JsonTypeSafeGenericDataHolder
commentId : T:MLEM.Data.Json.JsonTypeSafeGenericDataHolder
parent : MLEM.Data.Json
isExternal : true
name : JsonTypeSafeGenericDataHolder
nameWithType : JsonTypeSafeGenericDataHolder
fullName : MLEM.Data.Json.JsonTypeSafeGenericDataHolder
- uid : TinyLife.Actions.Action
commentId : T:TinyLife.Actions.Action
parent : TinyLife.Actions
name : Action
nameWithType : Action
fullName : TinyLife.Actions.Action
- uid : TinyLife.Actions.PathfindAction
commentId : T:TinyLife.Actions.PathfindAction
parent : TinyLife.Actions
name : PathfindAction
nameWithType : PathfindAction
fullName : TinyLife.Actions.PathfindAction
- uid : MLEM.Misc.IGenericDataHolder
commentId : T:MLEM.Misc.IGenericDataHolder
parent : MLEM.Misc
isExternal : true
name : IGenericDataHolder
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name.vb : GetChildren(Boolean)
spec.csharp :
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name : GetChildren
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href : https://learn.microsoft.com/dotnet/api/system.boolean
- name : )
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name : GetChildren
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href : https://learn.microsoft.com/dotnet/api/system.guid
name : GetChild<T>(Guid, bool)
nameWithType : Action.GetChild<T>(Guid, bool)
fullName : TinyLife.Actions.Action.GetChild<T>(System.Guid, bool)
nameWithType.vb : Action.GetChild(Of T)(Guid, Boolean)
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name.vb : GetChild(Of T)(Guid, Boolean)
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href : https://learn.microsoft.com/dotnet/api/system.boolean
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name : PickUpAndGoTo(ActionInfo, ObjectCategory, ObjectCategory, bool)
nameWithType : Action.PickUpAndGoTo(ActionInfo, ObjectCategory, ObjectCategory, bool)
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nameWithType.vb : Action.PickUpAndGoTo(ActionInfo, ObjectCategory, ObjectCategory, Boolean)
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name.vb : PickUpAndGoTo(ActionInfo, ObjectCategory, ObjectCategory, Boolean)
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href : https://learn.microsoft.com/dotnet/api/system.boolean
- name : )
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- uid : TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Boolean)
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parent : TinyLife.Actions.Action
isExternal : true
href : https://learn.microsoft.com/dotnet/api/system.func-2
name : PickUpAndGoTo(ActionInfo, Func<Furniture, bool>, Func<Furniture, bool>, bool)
nameWithType : Action.PickUpAndGoTo(ActionInfo, Func<Furniture, bool>, Func<Furniture, bool>, bool)
fullName : TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo, System.Func<TinyLife.Objects.Furniture, bool>, System.Func<TinyLife.Objects.Furniture, bool>, bool)
nameWithType.vb : Action.PickUpAndGoTo(ActionInfo, Func(Of Furniture, Boolean), Func(Of Furniture, Boolean), Boolean)
fullName.vb : TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo, System.Func(Of TinyLife.Objects.Furniture, Boolean), System.Func(Of TinyLife.Objects.Furniture, Boolean), Boolean)
name.vb : PickUpAndGoTo(ActionInfo, Func(Of Furniture, Boolean), Func(Of Furniture, Boolean), Boolean)
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name : Furniture
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href : https://learn.microsoft.com/dotnet/api/system.boolean
- name : )
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name : PickUpAndGoTo
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href : https://learn.microsoft.com/dotnet/api/system.func-2
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commentId : M:TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.Person,TinyLife.Objects.Furniture)
parent : TinyLife.Actions.Action
name : GetFreeChair(Person, Furniture)
nameWithType : Action.GetFreeChair(Person, Furniture)
fullName : TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.Person, TinyLife.Objects.Furniture)
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name : GetFreeChair
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name : Person
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name : Furniture
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href : https://learn.microsoft.com/dotnet/api/system.func-2
name : GetFreeChairs(Person, Furniture, Func<Direction2, bool>)
nameWithType : Action.GetFreeChairs(Person, Furniture, Func<Direction2, bool>)
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name : GetSeatCategory(Person)
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name : GetSeatCategory
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2023-10-11 16:05:32 +02:00
- uid : TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.Person,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
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2023-08-15 13:17:22 +02:00
parent : TinyLife.Actions.Action
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href : https://learn.microsoft.com/dotnet/api/system.single
2023-10-11 16:05:32 +02:00
name : FindAllFreePeople(Person, ActionType, Map, Vector2?, float?, float?, bool, bool, bool)
nameWithType : Action.FindAllFreePeople(Person, ActionType, Map, Vector2?, float?, float?, bool, bool, bool)
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2023-08-15 13:17:22 +02:00
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2023-10-11 16:05:32 +02:00
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2023-08-15 13:17:22 +02:00
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2023-10-11 16:05:32 +02:00
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2023-08-15 13:17:22 +02:00
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2023-10-11 16:05:32 +02:00
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2023-08-15 13:17:22 +02:00
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2023-10-11 16:05:32 +02:00
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2023-08-15 13:17:22 +02:00
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2023-10-11 16:05:32 +02:00
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2023-08-15 13:17:22 +02:00
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2023-10-11 16:05:32 +02:00
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2023-08-15 13:17:22 +02:00
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2023-10-11 16:05:32 +02:00
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2023-08-15 13:17:22 +02:00
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2023-10-11 16:05:32 +02:00
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2023-08-15 13:17:22 +02:00
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2023-10-11 16:05:32 +02:00
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2023-08-15 13:17:22 +02:00
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2023-10-11 16:05:32 +02:00
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2023-08-15 13:17:22 +02:00
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2023-10-11 16:05:32 +02:00
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2023-08-15 13:17:22 +02:00
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2023-10-11 16:05:32 +02:00
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2023-08-15 13:17:22 +02:00
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2023-10-11 16:05:32 +02:00
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2023-08-15 13:17:22 +02:00
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2023-10-11 16:05:32 +02:00
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2023-08-15 13:17:22 +02:00
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2023-10-11 16:05:32 +02:00
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2023-08-15 13:17:22 +02:00
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2023-10-11 16:05:32 +02:00
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2023-08-15 13:17:22 +02:00
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2023-10-11 16:05:32 +02:00
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2023-08-15 13:17:22 +02:00
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2023-10-11 16:05:32 +02:00
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2023-08-15 13:17:22 +02:00
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2023-10-11 16:05:32 +02:00
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2023-08-15 13:17:22 +02:00
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2023-10-11 16:05:32 +02:00
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2023-08-15 13:17:22 +02:00
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2023-10-11 16:05:32 +02:00
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2023-08-15 13:17:22 +02:00
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2023-10-11 16:05:32 +02:00
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2023-08-15 13:17:22 +02:00
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href : https://learn.microsoft.com/dotnet/api/system.boolean
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2023-10-11 16:05:32 +02:00
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2023-08-15 13:17:22 +02:00
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2023-10-11 16:05:32 +02:00
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2023-08-15 13:17:22 +02:00
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2023-10-11 16:05:32 +02:00
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2023-08-15 13:17:22 +02:00
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2023-10-11 16:05:32 +02:00
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2023-08-15 13:17:22 +02:00
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