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### YamlMime:ManagedReference
items :
- uid : TinyLife.Actions.OutOfTownAction
commentId : T:TinyLife.Actions.OutOfTownAction
id : OutOfTownAction
parent : TinyLife.Actions
children :
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- TinyLife.Actions.OutOfTownAction.#ctor(TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.NeedType[])
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- TinyLife.Actions.OutOfTownAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.NeedType[])
- TinyLife.Actions.OutOfTownAction.AndThenInitialize
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- TinyLife.Actions.OutOfTownAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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- TinyLife.Actions.OutOfTownAction.CanEnqueueConversation(TinyLife.Objects.Person,TinyLife.Actions.ActionType)
- TinyLife.Actions.OutOfTownAction.CausesExtremelyFastSpeed
- TinyLife.Actions.OutOfTownAction.CreateFirstActions
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- TinyLife.Actions.OutOfTownAction.GetNextAction(TinyLife.Actions.CompletionType)
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- TinyLife.Actions.OutOfTownAction.NeedsToTakeCareOf
langs :
- csharp
- vb
name : OutOfTownAction
nameWithType : OutOfTownAction
fullName : TinyLife.Actions.OutOfTownAction
type : Class
source :
remote :
path : TinyLife/Actions/OutOfTownAction.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : OutOfTownAction
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path : ../TinyLife/Actions/OutOfTownAction.cs
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startLine : 14
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
summary : "\nAn out-of-town action is an action where the <xref href=\"TinyLife.Objects.Person\" data-throw-if-not-resolved=\"false\"></xref> finds the closest exit road and then exits the city using that road.\nOut-of-town actions are things like going to work, where the destination location isn't visible to the player.\n"
example : [ ]
syntax :
content: 'public abstract class OutOfTownAction : MultiAction, IGenericDataHolder'
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content.vb : Public MustInherit Class OutOfTownAction Inherits MultiAction Implements IGenericDataHolder
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inheritance :
- System.Object
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder
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- TinyLife.Actions.Action
- TinyLife.Actions.MultiAction
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derivedClasses :
- TinyLife.Actions.WorkAction
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implements :
- MLEM.Misc.IGenericDataHolder
inheritedMembers :
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- TinyLife.Actions.MultiAction.Handler
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- TinyLife.Actions.MultiAction.MainElapsedTime
- TinyLife.Actions.MultiAction.InProgressTime
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- TinyLife.Actions.MultiAction.CurrentStage
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- TinyLife.Actions.MultiAction.CreateLastActions
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- TinyLife.Actions.MultiAction.AndThenIsCompleted
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- TinyLife.Actions.MultiAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
- TinyLife.Actions.MultiAction.PreInitialize
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- TinyLife.Actions.MultiAction.PreCompleted(TinyLife.Actions.CompletionType)
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- TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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- TinyLife.Actions.MultiAction.Initialize
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- TinyLife.Actions.MultiAction.IsCompleted
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- TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)
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- TinyLife.Actions.MultiAction.Validate(TinyLife.Objects.Person)
- TinyLife.Actions.MultiAction.CanCancel(TinyLife.Actions.Action)
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- TinyLife.Actions.MultiAction.CanStartNow
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- TinyLife.Actions.MultiAction.GoToActionLocation(TinyLife.Objects.ObjectCategory)
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- TinyLife.Actions.Action.Random
- TinyLife.Actions.Action.FullyInProgress
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- TinyLife.Actions.Action.Type
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- TinyLife.Actions.Action.Info
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- TinyLife.Actions.Action.Id
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- TinyLife.Actions.Action.StartedAutomatically
- TinyLife.Actions.Action.Parent
- TinyLife.Actions.Action.Person
- TinyLife.Actions.Action.ElapsedTime
- TinyLife.Actions.Action.PlayerPromptOpen
- TinyLife.Actions.Action.ForceResult
- TinyLife.Actions.Action.TryForceResult(TinyLife.Actions.CompletionType,System.Nullable{TinyLife.Actions.CanExecuteResult},TinyLife.Objects.MapObject)
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- TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
- TinyLife.Actions.Action.GetIconObject
- TinyLife.Actions.Action.GetDisplayName
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- TinyLife.Actions.Action.GetProgress
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- TinyLife.Actions.Action.OnChildCompleted(TinyLife.Actions.Action,TinyLife.Actions.CompletionType,System.Boolean)
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- TinyLife.Actions.Action.OpenPlayerPrompt(System.String,System.Predicate{MLEM.Ui.Elements.Panel},System.Action{MLEM.Ui.Elements.Panel},System.Boolean,System.Func{TinyLife.Uis.CoveringGroup,System.Collections.Generic.IEnumerable{MLEM.Ui.Elements.Element}},MLEM.Textures.TextureRegion)
- TinyLife.Actions.Action.OpenYesNoPrompt(System.String,System.Action,System.Action,MLEM.Textures.TextureRegion)
- TinyLife.Actions.Action.OpenTextPrompt(System.String,System.Action{System.String},System.Predicate{System.String},MLEM.Ui.Elements.TextField.Rule,System.String,MLEM.Textures.TextureRegion)
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- TinyLife.Actions.Action.OpenChoicePrompt(TinyLife.Actions.ChoicePromptInfo)
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- TinyLife.Actions.Action.SpeakAlone(Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Int32,System.Single,System.Single,System.Single,System.Single)
- TinyLife.Actions.Action.ThinkAlone(Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteCategory,System.Single,System.Single,System.Single,System.Single,System.Int32)
- TinyLife.Actions.Action.SpeakInConversation(TinyLife.Objects.Person,Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Nullable{TinyLife.Actions.EmoteCategory},System.Nullable{TinyLife.Objects.SpeakStyle},System.Int32,System.Single,System.Single,System.Single,System.Single)
- TinyLife.Actions.Action.ResetSpeech
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- TinyLife.Actions.Action.FacePartner(TinyLife.Objects.Person)
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- TinyLife.Actions.Action.CompleteIfNeedFull(TinyLife.NeedType,TinyLife.Objects.Person)
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- TinyLife.Actions.Action.CompleteIfTimeUp(System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)
- TinyLife.Actions.Action.CancelIfEmotional(TinyLife.Emotions.EmotionType[])
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- TinyLife.Actions.Action.Sit(TinyLife.Objects.Furniture,System.Single,TinyLife.Objects.ActionSpot)
- TinyLife.Actions.Action.GetChildren(System.Boolean)
- TinyLife.Actions.Action.GetChild``1(System.Guid,System.Boolean)
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- TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,TinyLife.Objects.ObjectCategory,TinyLife.Objects.ObjectCategory,System.Boolean)
- TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Boolean)
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.Person,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.Person,TinyLife.Objects.Furniture,System.Func{MLEM.Misc.Direction2,System.Boolean})
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- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.Person)
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- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.Person,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.Person,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.Person,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
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- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllActionObjects(TinyLife.Objects.Person,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2})
- TinyLife.Actions.Action.FindValidActionObjects(TinyLife.Objects.Person,TinyLife.Actions.ActionType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
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- TinyLife.Actions.Action.GetRandomValidArguments(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean)
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- TinyLife.Actions.Action.GetTableSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ActionSpot)
- TinyLife.Actions.Action.InvokeForBoth(TinyLife.Objects.Person,TinyLife.Objects.Person,System.Action{TinyLife.Objects.Person,TinyLife.Objects.Person})
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- TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action,TinyLife.Actions.Action)
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- TinyLife.Actions.Action.IsInappropriate(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
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- TinyLife.Actions.Action.IsLotContentVisible(TinyLife.World.Lot,TinyLife.Objects.Person,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2})
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,{T})
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
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- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods :
- TinyLife.Actions.OutOfTownAction.TinyLife.Utilities.Extensions.JsonCopy``1
- uid : TinyLife.Actions.OutOfTownAction.NeedsToTakeCareOf
commentId : F:TinyLife.Actions.OutOfTownAction.NeedsToTakeCareOf
id : NeedsToTakeCareOf
parent : TinyLife.Actions.OutOfTownAction
langs :
- csharp
- vb
name : NeedsToTakeCareOf
nameWithType : OutOfTownAction.NeedsToTakeCareOf
fullName : TinyLife.Actions.OutOfTownAction.NeedsToTakeCareOf
type : Field
source :
remote :
path : TinyLife/Actions/OutOfTownAction.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : NeedsToTakeCareOf
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path : ../TinyLife/Actions/OutOfTownAction.cs
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startLine : 21
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : "\nThe needs that should automatically be taken care of while the person is out of town.\nA need gets taken care of in <xref href=\"TinyLife.Actions.OutOfTownAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cSystem.Single)\" data-throw-if-not-resolved=\"false\"></xref> if it is below 35%.\nNote that this value is not saved to disk, and should be provided by a subclass constructor.\n"
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example : [ ]
syntax :
content : protected readonly NeedType[] NeedsToTakeCareOf
return :
type : TinyLife.NeedType[]
content.vb : Protected ReadOnly NeedsToTakeCareOf As NeedType()
- uid : TinyLife.Actions.OutOfTownAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.NeedType[])
commentId : M:TinyLife.Actions.OutOfTownAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.NeedType[])
id : '#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.NeedType[])'
parent : TinyLife.Actions.OutOfTownAction
langs :
- csharp
- vb
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name : OutOfTownAction(ActionType, ActionInfo, bool, params NeedType[])
nameWithType : OutOfTownAction.OutOfTownAction(ActionType, ActionInfo, bool, params NeedType[])
fullName : TinyLife.Actions.OutOfTownAction.OutOfTownAction(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo, bool, params TinyLife.NeedType[])
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type : Constructor
source :
remote :
path : TinyLife/Actions/OutOfTownAction.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : .ctor
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path : ../TinyLife/Actions/OutOfTownAction.cs
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startLine : 34
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
summary : "\nCreates a new out-of-town action with the given settings.\nNote that, since some data is not saved to disk, all of the information should be provided by a subclass constructor.\n"
example : [ ]
syntax :
content : public OutOfTownAction(ActionType type, ActionInfo info, bool restoreNeedsEqually, params NeedType[] needsToTakeCareOf)
parameters :
- id : type
type : TinyLife.Actions.ActionType
description : The action type
- id : info
type : TinyLife.Actions.ActionInfo
description : The action info
- id : restoreNeedsEqually
type : System.Boolean
description : Whether all needs should be restored equally. If this is true, all specified needs will be restored perpetually instead of just low ones.
- id : needsToTakeCareOf
type : TinyLife.NeedType[]
description : The needs that should automatically be taken care of
content.vb : Public Sub New(type As ActionType, info As ActionInfo, restoreNeedsEqually As Boolean, ParamArray needsToTakeCareOf As NeedType())
overload : TinyLife.Actions.OutOfTownAction.#ctor*
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nameWithType.vb : OutOfTownAction.New(ActionType, ActionInfo, Boolean, ParamArray NeedType())
fullName.vb : TinyLife.Actions.OutOfTownAction.New(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo, Boolean, ParamArray TinyLife.NeedType())
name.vb : New(ActionType, ActionInfo, Boolean, ParamArray NeedType())
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- uid : TinyLife.Actions.OutOfTownAction.#ctor(TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.NeedType[])
commentId : M:TinyLife.Actions.OutOfTownAction.#ctor(TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.NeedType[])
id : '#ctor(TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.NeedType[])'
parent : TinyLife.Actions.OutOfTownAction
langs :
- csharp
- vb
name : OutOfTownAction(ActionInfo, bool, params NeedType[])
nameWithType : OutOfTownAction.OutOfTownAction(ActionInfo, bool, params NeedType[])
fullName : TinyLife.Actions.OutOfTownAction.OutOfTownAction(TinyLife.Actions.ActionInfo, bool, params TinyLife.NeedType[])
type : Constructor
source :
remote :
path : TinyLife/Actions/OutOfTownAction.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : .ctor
path : ../TinyLife/Actions/OutOfTownAction.cs
startLine : 46
assemblies :
- Tiny Life
namespace : TinyLife.Actions
summary : "\nCreates a new out-of-town action with the given settings.\nNote that, since some data is not saved to disk, all of the information should be provided by a subclass constructor.\n"
example : [ ]
syntax :
content : public OutOfTownAction(ActionInfo info, bool restoreNeedsEqually, params NeedType[] needsToTakeCareOf)
parameters :
- id : info
type : TinyLife.Actions.ActionInfo
description : The action info
- id : restoreNeedsEqually
type : System.Boolean
description : Whether all needs should be restored equally. If this is true, all specified needs will be restored perpetually instead of just low ones.
- id : needsToTakeCareOf
type : TinyLife.NeedType[]
description : The needs that should automatically be taken care of
content.vb : Public Sub New(info As ActionInfo, restoreNeedsEqually As Boolean, ParamArray needsToTakeCareOf As NeedType())
overload : TinyLife.Actions.OutOfTownAction.#ctor*
nameWithType.vb : OutOfTownAction.New(ActionInfo, Boolean, ParamArray NeedType())
fullName.vb : TinyLife.Actions.OutOfTownAction.New(TinyLife.Actions.ActionInfo, Boolean, ParamArray TinyLife.NeedType())
name.vb : New(ActionInfo, Boolean, ParamArray NeedType())
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- uid : TinyLife.Actions.OutOfTownAction.CreateFirstActions
commentId : M:TinyLife.Actions.OutOfTownAction.CreateFirstActions
id : CreateFirstActions
parent : TinyLife.Actions.OutOfTownAction
langs :
- csharp
- vb
name : CreateFirstActions()
nameWithType : OutOfTownAction.CreateFirstActions()
fullName : TinyLife.Actions.OutOfTownAction.CreateFirstActions()
type : Method
source :
remote :
path : TinyLife/Actions/OutOfTownAction.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : CreateFirstActions
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path : ../TinyLife/Actions/OutOfTownAction.cs
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startLine : 52
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : "\nReturn a set of actions that should be executed before this action.\nEven if the yield statement is used, all actions will be collected into a list at the start of this action's invocation.\nIf no action gets returned in this function, this action fails.\nIf the returned set only contains <a href=\"https://learn.microsoft.com/dotnet/csharp/language-reference/keywords/null\">null</a> items, no first actions will be executed.\n"
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example : [ ]
syntax :
content : protected override IEnumerable<Action> CreateFirstActions()
return :
type : System.Collections.Generic.IEnumerable{TinyLife.Actions.Action}
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description : A set of actions that should run before this action
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content.vb : Protected Overrides Function CreateFirstActions() As IEnumerable(Of Action)
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overridden : TinyLife.Actions.MultiAction.CreateFirstActions
overload : TinyLife.Actions.OutOfTownAction.CreateFirstActions*
- uid : TinyLife.Actions.OutOfTownAction.AndThenInitialize
commentId : M:TinyLife.Actions.OutOfTownAction.AndThenInitialize
id : AndThenInitialize
parent : TinyLife.Actions.OutOfTownAction
langs :
- csharp
- vb
name : AndThenInitialize()
nameWithType : OutOfTownAction.AndThenInitialize()
fullName : TinyLife.Actions.OutOfTownAction.AndThenInitialize()
type : Method
source :
remote :
path : TinyLife/Actions/OutOfTownAction.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : AndThenInitialize
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path : ../TinyLife/Actions/OutOfTownAction.cs
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startLine : 59
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : "\nInitializes the main action.\nThis method is called after <xref href=\"TinyLife.Actions.MultiAction.Handler\" data-throw-if-not-resolved=\"false\"></xref> has all completed.\n"
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example : [ ]
syntax :
content : protected override void AndThenInitialize()
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content.vb : Protected Overrides Sub AndThenInitialize()
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overridden : TinyLife.Actions.MultiAction.AndThenInitialize
overload : TinyLife.Actions.OutOfTownAction.AndThenInitialize*
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- uid : TinyLife.Actions.OutOfTownAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId : M:TinyLife.Actions.OutOfTownAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
id : AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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parent : TinyLife.Actions.OutOfTownAction
langs :
- csharp
- vb
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name : AndThenUpdate(GameTime, TimeSpan, float)
nameWithType : OutOfTownAction.AndThenUpdate(GameTime, TimeSpan, float)
fullName : TinyLife.Actions.OutOfTownAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime, System.TimeSpan, float)
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type : Method
source :
remote :
path : TinyLife/Actions/OutOfTownAction.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : AndThenUpdate
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path : ../TinyLife/Actions/OutOfTownAction.cs
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startLine : 65
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : "\nMultiAction version of <xref href=\"TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cSystem.Single)\" data-throw-if-not-resolved=\"false\"></xref>.\nThis method is called every update frame while the main action is active.\nBy default, only <xref href=\"TinyLife.Actions.MultiAction.MainElapsedTime\" data-throw-if-not-resolved=\"false\"></xref> is increased.\n"
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example : [ ]
syntax :
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content : protected override void AndThenUpdate(GameTime time, TimeSpan passedInGame, float speedMultiplier)
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parameters :
- id : time
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type : Microsoft.Xna.Framework.GameTime
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description : The current game time
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- id : passedInGame
type : System.TimeSpan
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description : The amount of time that has passed, in game time
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- id : speedMultiplier
type : System.Single
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description : The game speed multiplier, which represents how fast things should happen, which is usually determined by <xref href="TinyLife.GameImpl.Speed" data-throw-if-not-resolved="false"></xref>
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content.vb : Protected Overrides Sub AndThenUpdate(time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single)
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overridden : TinyLife.Actions.MultiAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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overload : TinyLife.Actions.OutOfTownAction.AndThenUpdate*
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nameWithType.vb : OutOfTownAction.AndThenUpdate(GameTime, TimeSpan, Single)
fullName.vb : TinyLife.Actions.OutOfTownAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single)
name.vb : AndThenUpdate(GameTime, TimeSpan, Single)
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- uid : TinyLife.Actions.OutOfTownAction.GetNextAction(TinyLife.Actions.CompletionType)
commentId : M:TinyLife.Actions.OutOfTownAction.GetNextAction(TinyLife.Actions.CompletionType)
id : GetNextAction(TinyLife.Actions.CompletionType)
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parent : TinyLife.Actions.OutOfTownAction
langs :
- csharp
- vb
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name : GetNextAction(CompletionType)
nameWithType : OutOfTownAction.GetNextAction(CompletionType)
fullName : TinyLife.Actions.OutOfTownAction.GetNextAction(TinyLife.Actions.CompletionType)
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type : Method
source :
remote :
path : TinyLife/Actions/OutOfTownAction.cs
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branch : main
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : GetNextAction
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path : ../TinyLife/Actions/OutOfTownAction.cs
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startLine : 89
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : "\nReturns an action that should be queued up immediately after this action completes.\nThe queued up action is immediately started in the slot that this action occupied.\nCan be null, and is null by default.\n"
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example : [ ]
syntax :
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content : public override Action GetNextAction(CompletionType completion)
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parameters :
- id : completion
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type : TinyLife.Actions.CompletionType
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description : The type that this action completed with
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return :
type : TinyLife.Actions.Action
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description : The follow-up action
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content.vb : Public Overrides Function GetNextAction(completion As CompletionType) As Action
overridden : TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.CompletionType)
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overload : TinyLife.Actions.OutOfTownAction.GetNextAction*
- uid : TinyLife.Actions.OutOfTownAction.CanEnqueueConversation(TinyLife.Objects.Person,TinyLife.Actions.ActionType)
commentId : M:TinyLife.Actions.OutOfTownAction.CanEnqueueConversation(TinyLife.Objects.Person,TinyLife.Actions.ActionType)
id : CanEnqueueConversation(TinyLife.Objects.Person,TinyLife.Actions.ActionType)
parent : TinyLife.Actions.OutOfTownAction
langs :
- csharp
- vb
name : CanEnqueueConversation(Person, ActionType)
nameWithType : OutOfTownAction.CanEnqueueConversation(Person, ActionType)
fullName : TinyLife.Actions.OutOfTownAction.CanEnqueueConversation(TinyLife.Objects.Person, TinyLife.Actions.ActionType)
type : Method
source :
remote :
path : TinyLife/Actions/OutOfTownAction.cs
2023-12-06 13:25:52 +01:00
branch : main
2021-11-26 23:42:22 +01:00
repo : https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id : CanEnqueueConversation
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path : ../TinyLife/Actions/OutOfTownAction.cs
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startLine : 96
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
2022-11-12 13:53:28 +01:00
summary : "\nReturns true if the given <code data-dev-comment-type=\"paramref\" class=\"paramref\">person</code> can (automatically) enqueue a social action with the <xref href=\"TinyLife.Actions.Action.Person\" data-throw-if-not-resolved=\"false\"></xref> that is executing this action.\nNote that enqueueing a social action manually is still possible even if this method returns false.\nBy default, only <xref href=\"TinyLife.Actions.SleepAction\" data-throw-if-not-resolved=\"false\"></xref> returns false on this method.\n"
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example : [ ]
syntax :
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content : public override bool CanEnqueueConversation(Person person, ActionType type)
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parameters :
- id : person
type : TinyLife.Objects.Person
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description : The person that wants to converse with us.
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- id : type
type : TinyLife.Actions.ActionType
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description : The type of action that should be enqueued. Might be null, in which case a generic or unknown action is querying this function.
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return :
type : System.Boolean
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description : Whether or not enqueueing a social action is possible.
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content.vb : Public Overrides Function CanEnqueueConversation(person As Person, type As ActionType) As Boolean
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overridden : TinyLife.Actions.Action.CanEnqueueConversation(TinyLife.Objects.Person,TinyLife.Actions.ActionType)
overload : TinyLife.Actions.OutOfTownAction.CanEnqueueConversation*
- uid : TinyLife.Actions.OutOfTownAction.CausesExtremelyFastSpeed
commentId : M:TinyLife.Actions.OutOfTownAction.CausesExtremelyFastSpeed
id : CausesExtremelyFastSpeed
parent : TinyLife.Actions.OutOfTownAction
langs :
- csharp
- vb
name : CausesExtremelyFastSpeed()
nameWithType : OutOfTownAction.CausesExtremelyFastSpeed()
fullName : TinyLife.Actions.OutOfTownAction.CausesExtremelyFastSpeed()
type : Method
source :
remote :
path : TinyLife/Actions/OutOfTownAction.cs
2023-12-06 13:25:52 +01:00
branch : main
2021-11-26 23:42:22 +01:00
repo : https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id : CausesExtremelyFastSpeed
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path : ../TinyLife/Actions/OutOfTownAction.cs
2023-10-11 16:05:32 +02:00
startLine : 101
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assemblies :
- Tiny Life
namespace : TinyLife.Actions
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summary : "\nReturns true if this action, while it is currently active, should cause the <xref href=\"TinyLife.GameSpeed.ExtremelyFast\" data-throw-if-not-resolved=\"false\"></xref> speed to be available.\nBy default, this method returns false.\n"
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example : [ ]
syntax :
content : public override bool CausesExtremelyFastSpeed()
return :
type : System.Boolean
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description : Whether the extremely fast speed should be available
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content.vb : Public Overrides Function CausesExtremelyFastSpeed() As Boolean
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overridden : TinyLife.Actions.Action.CausesExtremelyFastSpeed
overload : TinyLife.Actions.OutOfTownAction.CausesExtremelyFastSpeed*
references :
- uid : TinyLife.Objects.Person
commentId : T:TinyLife.Objects.Person
parent : TinyLife.Objects
name : Person
nameWithType : Person
fullName : TinyLife.Objects.Person
- uid : TinyLife.Actions
commentId : N : TinyLife.Actions
name : TinyLife.Actions
nameWithType : TinyLife.Actions
fullName : TinyLife.Actions
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spec.csharp :
- uid : TinyLife
name : TinyLife
- name : .
- uid : TinyLife.Actions
name : Actions
spec.vb :
- uid : TinyLife
name : TinyLife
- name : .
- uid : TinyLife.Actions
name : Actions
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- uid : System.Object
commentId : T:System.Object
parent : System
isExternal : true
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href : https://learn.microsoft.com/dotnet/api/system.object
name : object
nameWithType : object
fullName : object
nameWithType.vb : Object
fullName.vb : Object
name.vb : Object
2021-11-23 16:24:04 +01:00
- uid : MLEM.Data.Json.JsonTypeSafeGenericDataHolder
commentId : T:MLEM.Data.Json.JsonTypeSafeGenericDataHolder
parent : MLEM.Data.Json
2021-08-04 06:51:12 +02:00
isExternal : true
2021-11-23 16:24:04 +01:00
name : JsonTypeSafeGenericDataHolder
nameWithType : JsonTypeSafeGenericDataHolder
fullName : MLEM.Data.Json.JsonTypeSafeGenericDataHolder
2021-08-04 06:51:12 +02:00
- uid : TinyLife.Actions.Action
commentId : T:TinyLife.Actions.Action
parent : TinyLife.Actions
name : Action
nameWithType : Action
fullName : TinyLife.Actions.Action
- uid : TinyLife.Actions.MultiAction
commentId : T:TinyLife.Actions.MultiAction
parent : TinyLife.Actions
name : MultiAction
nameWithType : MultiAction
fullName : TinyLife.Actions.MultiAction
- uid : MLEM.Misc.IGenericDataHolder
commentId : T:MLEM.Misc.IGenericDataHolder
parent : MLEM.Misc
isExternal : true
name : IGenericDataHolder
nameWithType : IGenericDataHolder
fullName : MLEM.Misc.IGenericDataHolder
2021-11-26 23:42:22 +01:00
- uid : TinyLife.Actions.MultiAction.Handler
commentId : F:TinyLife.Actions.MultiAction.Handler
parent : TinyLife.Actions.MultiAction
name : Handler
nameWithType : MultiAction.Handler
fullName : TinyLife.Actions.MultiAction.Handler
2021-08-04 06:51:12 +02:00
- uid : TinyLife.Actions.MultiAction.MainElapsedTime
commentId : P:TinyLife.Actions.MultiAction.MainElapsedTime
parent : TinyLife.Actions.MultiAction
name : MainElapsedTime
nameWithType : MultiAction.MainElapsedTime
fullName : TinyLife.Actions.MultiAction.MainElapsedTime
2021-11-26 23:42:22 +01:00
- uid : TinyLife.Actions.MultiAction.InProgressTime
commentId : P:TinyLife.Actions.MultiAction.InProgressTime
2021-08-04 06:51:12 +02:00
parent : TinyLife.Actions.MultiAction
2021-11-26 23:42:22 +01:00
name : InProgressTime
nameWithType : MultiAction.InProgressTime
fullName : TinyLife.Actions.MultiAction.InProgressTime
2023-03-30 18:07:55 +02:00
- uid : TinyLife.Actions.MultiAction.CurrentStage
commentId : P:TinyLife.Actions.MultiAction.CurrentStage
parent : TinyLife.Actions.MultiAction
name : CurrentStage
nameWithType : MultiAction.CurrentStage
fullName : TinyLife.Actions.MultiAction.CurrentStage
2022-07-04 16:50:43 +02:00
- uid : TinyLife.Actions.MultiAction.CreateLastActions
commentId : M:TinyLife.Actions.MultiAction.CreateLastActions
parent : TinyLife.Actions.MultiAction
name : CreateLastActions()
nameWithType : MultiAction.CreateLastActions()
fullName : TinyLife.Actions.MultiAction.CreateLastActions()
spec.csharp :
- uid : TinyLife.Actions.MultiAction.CreateLastActions
name : CreateLastActions
- name : (
- name : )
spec.vb :
- uid : TinyLife.Actions.MultiAction.CreateLastActions
name : CreateLastActions
- name : (
- name : )
2021-08-04 06:51:12 +02:00
- uid : TinyLife.Actions.MultiAction.AndThenIsCompleted
commentId : M:TinyLife.Actions.MultiAction.AndThenIsCompleted
parent : TinyLife.Actions.MultiAction
name : AndThenIsCompleted()
nameWithType : MultiAction.AndThenIsCompleted()
fullName : TinyLife.Actions.MultiAction.AndThenIsCompleted()
spec.csharp :
- uid : TinyLife.Actions.MultiAction.AndThenIsCompleted
name : AndThenIsCompleted
- name : (
- name : )
spec.vb :
- uid : TinyLife.Actions.MultiAction.AndThenIsCompleted
name : AndThenIsCompleted
- name : (
- name : )
2021-10-14 20:30:40 +02:00
- uid : TinyLife.Actions.MultiAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
commentId : M:TinyLife.Actions.MultiAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
2021-08-04 06:51:12 +02:00
parent : TinyLife.Actions.MultiAction
2021-10-14 20:30:40 +02:00
name : AndThenOnCompleted(CompletionType)
nameWithType : MultiAction.AndThenOnCompleted(CompletionType)
fullName : TinyLife.Actions.MultiAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
2021-08-04 06:51:12 +02:00
spec.csharp :
2021-10-14 20:30:40 +02:00
- uid : TinyLife.Actions.MultiAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
2021-08-04 06:51:12 +02:00
name : AndThenOnCompleted
- name : (
2021-10-14 20:30:40 +02:00
- uid : TinyLife.Actions.CompletionType
name : CompletionType
2021-08-04 06:51:12 +02:00
- name : )
spec.vb :
2021-10-14 20:30:40 +02:00
- uid : TinyLife.Actions.MultiAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
2021-08-04 06:51:12 +02:00
name : AndThenOnCompleted
- name : (
2021-10-14 20:30:40 +02:00
- uid : TinyLife.Actions.CompletionType
name : CompletionType
2021-08-04 06:51:12 +02:00
- name : )
2021-10-14 20:30:40 +02:00
- uid : TinyLife.Actions.MultiAction.PreInitialize
commentId : M:TinyLife.Actions.MultiAction.PreInitialize
2021-08-04 06:51:12 +02:00
parent : TinyLife.Actions.MultiAction
2021-10-14 20:30:40 +02:00
name : PreInitialize()
nameWithType : MultiAction.PreInitialize()
fullName : TinyLife.Actions.MultiAction.PreInitialize()
2021-08-04 06:51:12 +02:00
spec.csharp :
2021-10-14 20:30:40 +02:00
- uid : TinyLife.Actions.MultiAction.PreInitialize
name : PreInitialize
2021-08-04 06:51:12 +02:00
- name : (
- name : )
spec.vb :
2021-10-14 20:30:40 +02:00
- uid : TinyLife.Actions.MultiAction.PreInitialize
name : PreInitialize
2021-08-04 06:51:12 +02:00
- name : (
- name : )
2022-12-20 13:25:03 +01:00
- uid : TinyLife.Actions.MultiAction.PreCompleted(TinyLife.Actions.CompletionType)
commentId : M:TinyLife.Actions.MultiAction.PreCompleted(TinyLife.Actions.CompletionType)
parent : TinyLife.Actions.MultiAction
name : PreCompleted(CompletionType)
nameWithType : MultiAction.PreCompleted(CompletionType)
fullName : TinyLife.Actions.MultiAction.PreCompleted(TinyLife.Actions.CompletionType)
spec.csharp :
- uid : TinyLife.Actions.MultiAction.PreCompleted(TinyLife.Actions.CompletionType)
name : PreCompleted
- name : (
- uid : TinyLife.Actions.CompletionType
name : CompletionType
- name : )
spec.vb :
- uid : TinyLife.Actions.MultiAction.PreCompleted(TinyLife.Actions.CompletionType)
name : PreCompleted
- name : (
- uid : TinyLife.Actions.CompletionType
name : CompletionType
- name : )
2022-09-05 14:19:42 +02:00
- uid : TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId : M:TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
2021-08-04 06:51:12 +02:00
parent : TinyLife.Actions.MultiAction
isExternal : true
2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.timespan
name : Update(GameTime, TimeSpan, float)
nameWithType : MultiAction.Update(GameTime, TimeSpan, float)
fullName : TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, float)
nameWithType.vb : MultiAction.Update(GameTime, TimeSpan, Single)
fullName.vb : TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single)
name.vb : Update(GameTime, TimeSpan, Single)
2021-08-04 06:51:12 +02:00
spec.csharp :
2022-09-05 14:19:42 +02:00
- uid : TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
2021-10-14 20:30:40 +02:00
name : Update
2021-08-04 06:51:12 +02:00
- name : (
2022-09-05 14:19:42 +02:00
- uid : Microsoft.Xna.Framework.GameTime
2021-08-04 06:51:12 +02:00
name : GameTime
isExternal : true
2023-03-30 18:07:55 +02:00
- name : ','
- name : " "
2021-08-04 06:51:12 +02:00
- uid : System.TimeSpan
name : TimeSpan
isExternal : true
2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.timespan
- name : ','
- name : " "
2021-11-26 23:42:22 +01:00
- uid : System.Single
2023-03-30 18:07:55 +02:00
name : float
2021-11-26 23:42:22 +01:00
isExternal : true
2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.single
2021-08-04 06:51:12 +02:00
- name : )
spec.vb :
2022-09-05 14:19:42 +02:00
- uid : TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
2021-10-14 20:30:40 +02:00
name : Update
2021-08-04 06:51:12 +02:00
- name : (
2022-09-05 14:19:42 +02:00
- uid : Microsoft.Xna.Framework.GameTime
2021-08-04 06:51:12 +02:00
name : GameTime
isExternal : true
2023-03-30 18:07:55 +02:00
- name : ','
- name : " "
2021-08-04 06:51:12 +02:00
- uid : System.TimeSpan
name : TimeSpan
isExternal : true
2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.timespan
- name : ','
- name : " "
2021-11-26 23:42:22 +01:00
- uid : System.Single
name : Single
isExternal : true
2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.single
2021-08-04 06:51:12 +02:00
- name : )
- uid : TinyLife.Actions.MultiAction.Initialize
commentId : M:TinyLife.Actions.MultiAction.Initialize
parent : TinyLife.Actions.MultiAction
name : Initialize()
nameWithType : MultiAction.Initialize()
fullName : TinyLife.Actions.MultiAction.Initialize()
spec.csharp :
- uid : TinyLife.Actions.MultiAction.Initialize
name : Initialize
- name : (
- name : )
spec.vb :
- uid : TinyLife.Actions.MultiAction.Initialize
name : Initialize
- name : (
- name : )
- uid : TinyLife.Actions.MultiAction.IsCompleted
commentId : M:TinyLife.Actions.MultiAction.IsCompleted
parent : TinyLife.Actions.MultiAction
name : IsCompleted()
nameWithType : MultiAction.IsCompleted()
fullName : TinyLife.Actions.MultiAction.IsCompleted()
spec.csharp :
- uid : TinyLife.Actions.MultiAction.IsCompleted
name : IsCompleted
- name : (
- name : )
spec.vb :
- uid : TinyLife.Actions.MultiAction.IsCompleted
name : IsCompleted
- name : (
- name : )
2021-10-14 20:30:40 +02:00
- uid : TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)
commentId : M:TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)
2021-08-04 06:51:12 +02:00
parent : TinyLife.Actions.MultiAction
2021-10-14 20:30:40 +02:00
name : OnCompleted(CompletionType)
nameWithType : MultiAction.OnCompleted(CompletionType)
fullName : TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)
2021-08-04 06:51:12 +02:00
spec.csharp :
2021-10-14 20:30:40 +02:00
- uid : TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)
2021-08-04 06:51:12 +02:00
name : OnCompleted
- name : (
2021-10-14 20:30:40 +02:00
- uid : TinyLife.Actions.CompletionType
name : CompletionType
2021-08-04 06:51:12 +02:00
- name : )
spec.vb :
2021-10-14 20:30:40 +02:00
- uid : TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)
2021-08-04 06:51:12 +02:00
name : OnCompleted
- name : (
2021-10-14 20:30:40 +02:00
- uid : TinyLife.Actions.CompletionType
name : CompletionType
2021-08-04 06:51:12 +02:00
- name : )
- uid : TinyLife.Actions.MultiAction.Validate(TinyLife.Objects.Person)
commentId : M:TinyLife.Actions.MultiAction.Validate(TinyLife.Objects.Person)
parent : TinyLife.Actions.MultiAction
name : Validate(Person)
nameWithType : MultiAction.Validate(Person)
fullName : TinyLife.Actions.MultiAction.Validate(TinyLife.Objects.Person)
spec.csharp :
- uid : TinyLife.Actions.MultiAction.Validate(TinyLife.Objects.Person)
name : Validate
- name : (
- uid : TinyLife.Objects.Person
name : Person
- name : )
spec.vb :
- uid : TinyLife.Actions.MultiAction.Validate(TinyLife.Objects.Person)
name : Validate
- name : (
- uid : TinyLife.Objects.Person
name : Person
- name : )
- uid : TinyLife.Actions.MultiAction.CanCancel(TinyLife.Actions.Action)
commentId : M:TinyLife.Actions.MultiAction.CanCancel(TinyLife.Actions.Action)
parent : TinyLife.Actions.MultiAction
name : CanCancel(Action)
nameWithType : MultiAction.CanCancel(Action)
fullName : TinyLife.Actions.MultiAction.CanCancel(TinyLife.Actions.Action)
spec.csharp :
- uid : TinyLife.Actions.MultiAction.CanCancel(TinyLife.Actions.Action)
name : CanCancel
- name : (
- uid : TinyLife.Actions.Action
name : Action
- name : )
spec.vb :
- uid : TinyLife.Actions.MultiAction.CanCancel(TinyLife.Actions.Action)
name : CanCancel
- name : (
- uid : TinyLife.Actions.Action
name : Action
- name : )
2023-03-30 18:07:55 +02:00
- uid : TinyLife.Actions.MultiAction.CanStartNow
commentId : M:TinyLife.Actions.MultiAction.CanStartNow
parent : TinyLife.Actions.MultiAction
name : CanStartNow()
nameWithType : MultiAction.CanStartNow()
fullName : TinyLife.Actions.MultiAction.CanStartNow()
spec.csharp :
- uid : TinyLife.Actions.MultiAction.CanStartNow
name : CanStartNow
- name : (
- name : )
spec.vb :
- uid : TinyLife.Actions.MultiAction.CanStartNow
name : CanStartNow
- name : (
- name : )
2021-08-04 06:51:12 +02:00
- uid : TinyLife.Actions.MultiAction.GoToActionLocation(TinyLife.Objects.ObjectCategory)
commentId : M:TinyLife.Actions.MultiAction.GoToActionLocation(TinyLife.Objects.ObjectCategory)
parent : TinyLife.Actions.MultiAction
name : GoToActionLocation(ObjectCategory)
nameWithType : MultiAction.GoToActionLocation(ObjectCategory)
fullName : TinyLife.Actions.MultiAction.GoToActionLocation(TinyLife.Objects.ObjectCategory)
spec.csharp :
- uid : TinyLife.Actions.MultiAction.GoToActionLocation(TinyLife.Objects.ObjectCategory)
name : GoToActionLocation
- name : (
- uid : TinyLife.Objects.ObjectCategory
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2022-11-12 13:53:28 +01:00
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2021-08-04 06:51:12 +02:00
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2022-11-12 13:53:28 +01:00
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2021-08-04 06:51:12 +02:00
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2022-11-12 13:53:28 +01:00
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fullName : TinyLife.Actions.Action.Info
2023-03-30 18:07:55 +02:00
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2022-11-12 13:53:28 +01:00
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2021-08-04 06:51:12 +02:00
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2022-11-12 13:53:28 +01:00
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2021-08-04 06:51:12 +02:00
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2022-11-12 13:53:28 +01:00
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name : PlayerPromptOpen
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fullName : TinyLife.Actions.Action.ForceResult
2022-07-04 16:50:43 +02:00
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2021-08-04 06:51:12 +02:00
parent : TinyLife.Actions.Action
2023-03-30 18:07:55 +02:00
name : TryForceResult(CompletionType, CanExecuteResult?, MapObject)
nameWithType : Action.TryForceResult(CompletionType, CanExecuteResult?, MapObject)
fullName : TinyLife.Actions.Action.TryForceResult(TinyLife.Actions.CompletionType, TinyLife.Actions.CanExecuteResult?, TinyLife.Objects.MapObject)
2021-08-04 06:51:12 +02:00
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2022-07-04 16:50:43 +02:00
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2022-05-24 13:36:05 +02:00
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2021-08-04 06:51:12 +02:00
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2022-05-24 13:36:05 +02:00
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2023-03-30 18:07:55 +02:00
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2022-05-24 13:36:05 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2022-07-04 16:50:43 +02:00
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2022-05-24 13:36:05 +02:00
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2021-08-04 06:51:12 +02:00
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2022-05-24 13:36:05 +02:00
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2023-03-30 18:07:55 +02:00
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2022-05-24 13:36:05 +02:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2021-08-04 06:51:12 +02:00
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2022-11-12 13:53:28 +01:00
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2021-08-04 06:51:12 +02:00
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2022-11-12 13:53:28 +01:00
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2021-08-04 06:51:12 +02:00
spec.csharp :
2022-11-12 13:53:28 +01:00
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2021-10-14 20:30:40 +02:00
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2022-11-12 13:53:28 +01:00
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2021-10-14 20:30:40 +02:00
name : CanMultitask
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2022-11-12 13:53:28 +01:00
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name : GetIconObject
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parent : TinyLife.Actions.Action
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2023-06-25 15:41:49 +02:00
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name : GetProgress()
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name : GetProgress
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name : GetProgress
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2023-03-30 18:07:55 +02:00
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name : OnChildCompleted(Action, CompletionType, bool)
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name.vb : OnChildCompleted(Action, CompletionType, Boolean)
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2022-11-12 13:53:28 +01:00
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parent : TinyLife.Actions.Action
2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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name : OpenPlayerPrompt(string, Predicate<Panel>, Action<Panel>, bool, Func<CoveringGroup, IEnumerable<Element>>, TextureRegion)
nameWithType : Action.OpenPlayerPrompt(string, Predicate<Panel>, Action<Panel>, bool, Func<CoveringGroup, IEnumerable<Element>>, TextureRegion)
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2022-11-12 13:53:28 +01:00
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2023-03-30 18:07:55 +02:00
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2022-07-28 14:58:38 +02:00
name.vb : OpenPlayerPrompt(String, Predicate(Of Panel), Action(Of Panel), Boolean, Func(Of CoveringGroup, IEnumerable(Of Element)), TextureRegion)
2021-08-04 06:51:12 +02:00
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2022-11-12 13:53:28 +01:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-11-23 16:24:04 +01:00
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2023-03-30 18:07:55 +02:00
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2021-11-23 16:24:04 +01:00
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2023-03-30 18:07:55 +02:00
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2021-11-23 16:24:04 +01:00
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2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1
2021-11-23 16:24:04 +01:00
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2021-08-04 06:51:12 +02:00
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2021-11-23 16:24:04 +01:00
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2023-03-30 18:07:55 +02:00
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2022-07-28 14:58:38 +02:00
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2021-08-04 06:51:12 +02:00
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2022-11-12 13:53:28 +01:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-11-23 16:24:04 +01:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2021-11-23 16:24:04 +01:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-28 14:58:38 +02:00
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2021-08-04 06:51:12 +02:00
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2022-11-12 13:53:28 +01:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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name.vb : OpenYesNoPrompt(String, Action, Action, TextureRegion)
2021-08-04 06:51:12 +02:00
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2022-11-12 13:53:28 +01:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2022-11-12 13:53:28 +01:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2022-11-12 13:53:28 +01:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
href : https://learn.microsoft.com/dotnet/api/system.string
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nameWithType : Action.OpenTextPrompt(string, Action<string>, Predicate<string>, TextField.Rule, string, TextureRegion)
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2022-11-12 13:53:28 +01:00
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2023-03-30 18:07:55 +02:00
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name.vb : OpenTextPrompt(String, Action(Of String), Predicate(Of String), Rule, String, TextureRegion)
2021-08-04 06:51:12 +02:00
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2022-11-12 13:53:28 +01:00
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2023-03-30 18:07:55 +02:00
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2022-11-12 13:53:28 +01:00
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2022-11-12 13:53:28 +01:00
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2022-07-04 16:50:43 +02:00
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2023-03-31 13:26:13 +02:00
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2022-11-12 13:53:28 +01:00
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2021-11-23 16:24:04 +01:00
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2023-07-20 14:27:20 +02:00
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2023-03-30 18:07:55 +02:00
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2023-04-27 18:53:16 +02:00
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2023-04-27 18:53:16 +02:00
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2023-04-27 18:53:16 +02:00
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2022-12-20 13:25:03 +01:00
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2022-12-20 13:25:03 +01:00
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2023-04-27 18:53:16 +02:00
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2022-12-20 13:25:03 +01:00
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2022-11-12 13:53:28 +01:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2022-12-20 13:25:03 +01:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2022-12-20 13:25:03 +01:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2022-12-20 13:25:03 +01:00
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2022-11-12 13:53:28 +01:00
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2023-03-30 18:07:55 +02:00
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name.vb : CancelIfEmotional(ParamArray EmotionType())
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2022-12-20 13:25:03 +01:00
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2021-11-23 16:24:04 +01:00
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2023-03-30 18:07:55 +02:00
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2022-12-20 13:25:03 +01:00
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2022-12-20 13:25:03 +01:00
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2021-11-23 16:24:04 +01:00
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2023-03-30 18:07:55 +02:00
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2022-12-20 13:25:03 +01:00
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2023-03-30 18:07:55 +02:00
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nameWithType.vb : Action.GetChildren(Boolean)
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href : https://learn.microsoft.com/dotnet/api/system.guid
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2022-11-12 13:53:28 +01:00
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2022-11-12 13:53:28 +01:00
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2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
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2021-11-23 16:24:04 +01:00
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2022-11-12 13:53:28 +01:00
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2021-11-23 16:24:04 +01:00
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2022-11-12 13:53:28 +01:00
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2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
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2022-11-12 13:53:28 +01:00
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2022-11-12 13:53:28 +01:00
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2022-07-04 16:50:43 +02:00
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2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2021-11-23 16:24:04 +01:00
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2022-11-12 13:53:28 +01:00
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2022-07-04 16:50:43 +02:00
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2022-11-12 13:53:28 +01:00
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2022-11-12 13:53:28 +01:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-10-11 16:05:32 +02:00
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2021-08-04 06:51:12 +02:00
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2023-10-11 16:05:32 +02:00
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2021-08-04 06:51:12 +02:00
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2023-10-11 16:05:32 +02:00
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2021-08-04 06:51:12 +02:00
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2023-10-11 16:05:32 +02:00
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2022-11-12 13:53:28 +01:00
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2021-08-04 06:51:12 +02:00
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2023-10-11 16:05:32 +02:00
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2021-08-04 06:51:12 +02:00
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2023-10-11 16:05:32 +02:00
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2021-08-04 06:51:12 +02:00
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2023-10-11 16:05:32 +02:00
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2023-07-20 14:27:20 +02:00
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2022-11-12 13:53:28 +01:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2023-07-20 14:27:20 +02:00
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2021-08-04 06:51:12 +02:00
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2023-07-20 14:27:20 +02:00
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2021-08-04 06:51:12 +02:00
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2023-07-20 14:27:20 +02:00
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2021-08-04 06:51:12 +02:00
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2022-11-12 13:53:28 +01:00
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2022-05-24 13:36:05 +02:00
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2022-05-24 13:36:05 +02:00
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2023-07-20 14:27:20 +02:00
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2022-11-12 13:53:28 +01:00
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2023-07-20 14:27:20 +02:00
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2022-05-24 13:36:05 +02:00
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2023-07-20 14:27:20 +02:00
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2022-05-24 13:36:05 +02:00
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2023-07-20 14:27:20 +02:00
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2022-05-24 13:36:05 +02:00
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2023-10-11 16:05:32 +02:00
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2023-03-30 18:07:55 +02:00
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2023-04-26 21:12:41 +02:00
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2023-10-11 16:05:32 +02:00
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2023-03-30 18:07:55 +02:00
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2023-10-11 16:05:32 +02:00
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2023-03-30 18:07:55 +02:00
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2023-04-26 21:12:41 +02:00
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2023-03-30 18:07:55 +02:00
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2023-10-11 16:05:32 +02:00
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2023-03-30 18:07:55 +02:00
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2023-04-26 21:12:41 +02:00
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2022-05-24 13:36:05 +02:00
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2022-11-12 13:53:28 +01:00
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2021-08-04 06:51:12 +02:00
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2022-11-12 13:53:28 +01:00
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2021-08-04 06:51:12 +02:00
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2022-11-12 13:53:28 +01:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2022-11-12 13:53:28 +01:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2022-11-12 13:53:28 +01:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2022-11-12 13:53:28 +01:00
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2022-03-09 16:13:05 +01:00
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2022-11-12 13:53:28 +01:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2022-11-12 13:53:28 +01:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2022-11-12 13:53:28 +01:00
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2023-03-30 18:07:55 +02:00
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2022-11-12 13:53:28 +01:00
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2023-03-30 18:07:55 +02:00
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2022-11-12 13:53:28 +01:00
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2023-05-26 15:16:22 +02:00
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2023-07-20 14:27:20 +02:00
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2023-06-25 15:41:49 +02:00
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2023-07-20 14:27:20 +02:00
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2023-06-25 15:41:49 +02:00
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2023-07-20 14:27:20 +02:00
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2023-06-25 15:41:49 +02:00
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2023-06-25 15:41:49 +02:00
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2021-11-23 16:24:04 +01:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2021-11-23 16:24:04 +01:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-11-23 16:24:04 +01:00
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2021-11-23 16:24:04 +01:00
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2021-08-04 06:51:12 +02:00
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