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### YamlMime:ManagedReference
items :
- uid : TinyLife.Objects.BreakableFurniture
commentId : T:TinyLife.Objects.BreakableFurniture
id : BreakableFurniture
parent : TinyLife.Objects
children :
- TinyLife.Objects.BreakableFurniture.#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2)
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- TinyLife.Objects.BreakableFurniture.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
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- TinyLife.Objects.BreakableFurniture.Broken
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- TinyLife.Objects.BreakableFurniture.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean)
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- TinyLife.Objects.BreakableFurniture.GetDecorativeRating(TinyLife.World.Room)
- TinyLife.Objects.BreakableFurniture.GetDescription
- TinyLife.Objects.BreakableFurniture.GetPrice
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- TinyLife.Objects.BreakableFurniture.OnBreak
- TinyLife.Objects.BreakableFurniture.OnWearDown
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- TinyLife.Objects.BreakableFurniture.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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- TinyLife.Objects.BreakableFurniture.WearDown(System.TimeSpan)
langs :
- csharp
- vb
name : BreakableFurniture
nameWithType : BreakableFurniture
fullName : TinyLife.Objects.BreakableFurniture
type : Class
source :
remote :
path : TinyLife/Objects/BreakableFurniture.cs
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branch : 0.20 .2 -dev
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : BreakableFurniture
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path : ../TinyLife/Objects/BreakableFurniture.cs
startLine : 19
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
summary : "\nBreakable furniture is <xref href=\"TinyLife.Objects.Furniture\" data-throw-if-not-resolved=\"false\"></xref> that can be <xref href=\"TinyLife.Objects.BreakableFurniture.Broken\" data-throw-if-not-resolved=\"false\"></xref> and then repaired.\nAn object of this class is automatically returned in <xref href=\"TinyLife.Objects.FurnitureType.Construct(System.Int32%5b%5d%2cTinyLife.World.Map%2cMicrosoft.Xna.Framework.Vector2%2cSystem.Nullable%7bSystem.Guid%7d)\" data-throw-if-not-resolved=\"false\"></xref> if no <xref href=\"TinyLife.Objects.FurnitureType.TypeSettings.ConstructedType\" data-throw-if-not-resolved=\"false\"></xref> is set.\n"
example : [ ]
syntax :
content: 'public class BreakableFurniture : Furniture, IGenericDataHolder, IPricedObject, IUpdatingObject'
content.vb : >-
Public Class BreakableFurniture
Inherits Furniture
Implements IGenericDataHolder, IPricedObject, IUpdatingObject
inheritance :
- System.Object
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder
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- TinyLife.Objects.MapObject
- TinyLife.Objects.Furniture
derivedClasses :
- TinyLife.Objects.ScreenObject
implements :
- MLEM.Misc.IGenericDataHolder
- TinyLife.World.IPricedObject
- TinyLife.Objects.IUpdatingObject
inheritedMembers :
- TinyLife.Objects.Furniture.Random
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- TinyLife.Objects.Furniture.OnGetDescription
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- TinyLife.Objects.Furniture.OnSetCreator
- TinyLife.Objects.Furniture.OnGetDirty
- TinyLife.Objects.Furniture.OnDirty
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- TinyLife.Objects.Furniture.Type
- TinyLife.Objects.Furniture.Rotation
- TinyLife.Objects.Furniture.ParentFurniture
- TinyLife.Objects.Furniture.ParentObjectSpot
- TinyLife.Objects.Furniture.HasParent
- TinyLife.Objects.Furniture.Colors
- TinyLife.Objects.Furniture.Area
- TinyLife.Objects.Furniture.VisualPosition
- TinyLife.Objects.Furniture.DevaluedThroughUse
- TinyLife.Objects.Furniture.AreUtilitiesDisabled
- TinyLife.Objects.Furniture.IsStatic
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- TinyLife.Objects.Furniture.CreatorId
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- TinyLife.Objects.Furniture.Quality
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- TinyLife.Objects.Furniture.CanBeDirty
- TinyLife.Objects.Furniture.Dirty
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- TinyLife.Objects.Furniture.CustomPrice
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- TinyLife.Objects.Furniture.Creator
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- TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color})
- TinyLife.Objects.Furniture.Validate
- TinyLife.Objects.Furniture.Intersects(MLEM.Misc.RectangleF)
- TinyLife.Objects.Furniture.GetCategories(TinyLife.Objects.Person)
- TinyLife.Objects.Furniture.OnAdded
- TinyLife.Objects.Furniture.OnRemoved
- TinyLife.Objects.Furniture.GetAiPriority(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
- TinyLife.Objects.Furniture.GetVisibility
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- TinyLife.Objects.Furniture.OnActionCompleted(TinyLife.Actions.Action,TinyLife.Actions.CompletionType,System.Boolean)
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- TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},MLEM.Misc.Direction2,System.Int32[],System.Single,System.Boolean,TinyLife.Objects.Furniture,TinyLife.Objects.AbstractSpot,System.Single,System.Boolean)
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- TinyLife.Objects.Furniture.GetDirty(TinyLife.Objects.Person,System.TimeSpan)
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- TinyLife.Objects.Furniture.SetCreator(TinyLife.Objects.Person,System.Boolean)
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- TinyLife.Objects.Furniture.GetDisplayName
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- TinyLife.Objects.Furniture.OnNeighborChanged(TinyLife.Objects.Furniture)
- TinyLife.Objects.Furniture.DrawUi(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,MLEM.Ui.Elements.Element,System.Single,System.Int32[])
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- TinyLife.Objects.Furniture.GetOccupants(TinyLife.Objects.ObjectCategory,System.Boolean)
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- TinyLife.Objects.Furniture.GetFreeActionSpots(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
- TinyLife.Objects.Furniture.GetFreeActionSpot(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
- TinyLife.Objects.Furniture.GetFreeActionSpotInfo(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
- TinyLife.Objects.Furniture.GetActionSpotInfo(TinyLife.Objects.Person,TinyLife.Objects.ActionSpot,MLEM.Misc.Direction2)
- TinyLife.Objects.Furniture.GetFreeObjectSpot(TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2})
- TinyLife.Objects.Furniture.SetParent(TinyLife.Objects.Furniture,TinyLife.Objects.ObjectSpot)
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- TinyLife.Objects.Furniture.UnlinkParentsAndChildren
- TinyLife.Objects.Furniture.RemoveAndUnlink
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- TinyLife.Objects.Furniture.GetChildren``1
- TinyLife.Objects.Furniture.RemoveChildren``1(System.Predicate{{T}})
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- TinyLife.Objects.Furniture.RemoveChild(TinyLife.Objects.Furniture)
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- TinyLife.Objects.Furniture.AddChild``1(TinyLife.Objects.FurnitureType,MLEM.Misc.Direction2,System.Int32[],System.Nullable{System.Guid},System.Nullable{Microsoft.Xna.Framework.Vector2})
- TinyLife.Objects.Furniture.AddChild(TinyLife.Objects.Furniture,MLEM.Misc.Direction2,System.Nullable{Microsoft.Xna.Framework.Vector2})
- TinyLife.Objects.Furniture.SetChild(TinyLife.Objects.ObjectSpot,TinyLife.Objects.FurnitureType,MLEM.Misc.Direction2,System.Int32[],System.Nullable{System.Guid})
- TinyLife.Objects.Furniture.SetChild(TinyLife.Objects.ObjectSpot,TinyLife.Objects.Furniture,MLEM.Misc.Direction2)
- TinyLife.Objects.Furniture.NotifyNeighbors
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- TinyLife.Objects.Furniture.SetNewId(System.Collections.Generic.IEnumerable{TinyLife.Objects.Furniture})
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- TinyLife.Objects.MapObject.PersonRotationOrder
- TinyLife.Objects.MapObject.OnCreated
- TinyLife.Objects.MapObject.OnValidated
- TinyLife.Objects.MapObject.OnEventsAttachable
- TinyLife.Objects.MapObject.OnDraw
- TinyLife.Objects.MapObject.OnUpdate
- TinyLife.Objects.MapObject.Id
- TinyLife.Objects.MapObject.Map
- TinyLife.Objects.MapObject.Position
- TinyLife.Objects.MapObject.CurrentLot
- TinyLife.Objects.MapObject.IsInWorld
- TinyLife.Objects.MapObject.GetHoverInfo
- TinyLife.Objects.MapObject.OnCameraRotationChanged(MLEM.Misc.Direction2,MLEM.Misc.Direction2)
- TinyLife.Objects.MapObject.SetMapAndValidate(TinyLife.World.Map)
- TinyLife.Objects.MapObject.HasCategory(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
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- TinyLife.Objects.MapObject.GetEfficiencyModifier(TinyLife.Objects.Person,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Skills.SkillType,System.Single)
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- TinyLife.Objects.MapObject.DrawColumns(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Color,System.Single,Microsoft.Xna.Framework.Point,System.Boolean,TinyLife.Objects.Furniture,TinyLife.Objects.AbstractSpot,MLEM.Misc.Direction2,System.Single,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Boolean)
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- TinyLife.Objects.MapObject.GetModCategory(System.String)
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
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- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods :
- TinyLife.Objects.BreakableFurniture.TinyLife.Utilities.Extensions.JsonCopy``1
modifiers.csharp :
- public
- class
modifiers.vb :
- Public
- Class
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- uid : TinyLife.Objects.BreakableFurniture.OnWearDown
commentId : E:TinyLife.Objects.BreakableFurniture.OnWearDown
id : OnWearDown
parent : TinyLife.Objects.BreakableFurniture
langs :
- csharp
- vb
name : OnWearDown
nameWithType : BreakableFurniture.OnWearDown
fullName : TinyLife.Objects.BreakableFurniture.OnWearDown
type : Event
source :
remote :
path : TinyLife/Objects/BreakableFurniture.cs
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branch : 0.20 .2 -dev
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : OnWearDown
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path : ../TinyLife/Objects/BreakableFurniture.cs
startLine : 25
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
summary : "\nAn event that is invoked when this breakable furniture is worn down in <xref href=\"TinyLife.Objects.BreakableFurniture.WearDown(System.TimeSpan)\" data-throw-if-not-resolved=\"false\"></xref>.\nThis event can be subscribed to using <xref href=\"TinyLife.Objects.MapObject.OnEventsAttachable\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example : [ ]
syntax :
content : public event Action<TimeSpan> OnWearDown
return :
type : System.Action{System.TimeSpan}
content.vb : Public Event OnWearDown As Action(Of TimeSpan)
modifiers.csharp :
- public
modifiers.vb :
- Public
- uid : TinyLife.Objects.BreakableFurniture.OnBreak
commentId : E:TinyLife.Objects.BreakableFurniture.OnBreak
id : OnBreak
parent : TinyLife.Objects.BreakableFurniture
langs :
- csharp
- vb
name : OnBreak
nameWithType : BreakableFurniture.OnBreak
fullName : TinyLife.Objects.BreakableFurniture.OnBreak
type : Event
source :
remote :
path : TinyLife/Objects/BreakableFurniture.cs
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branch : 0.20 .2 -dev
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : OnBreak
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path : ../TinyLife/Objects/BreakableFurniture.cs
startLine : 30
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
summary : "\nAn event that is invoked when this breakable furniture breaks.\nThis event can be subscribed to using <xref href=\"TinyLife.Objects.MapObject.OnEventsAttachable\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example : [ ]
syntax :
content : public event Action OnBreak
return :
type : System.Action
content.vb : Public Event OnBreak As Action
modifiers.csharp :
- public
modifiers.vb :
- Public
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- uid : TinyLife.Objects.BreakableFurniture.Broken
commentId : F:TinyLife.Objects.BreakableFurniture.Broken
id : Broken
parent : TinyLife.Objects.BreakableFurniture
langs :
- csharp
- vb
name : Broken
nameWithType : BreakableFurniture.Broken
fullName : TinyLife.Objects.BreakableFurniture.Broken
type : Field
source :
remote :
path : TinyLife/Objects/BreakableFurniture.cs
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branch : 0.20 .2 -dev
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Broken
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path : ../TinyLife/Objects/BreakableFurniture.cs
startLine : 36
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
summary : "\nA field that stores whether this furniture is currently broken\n"
example : [ ]
syntax :
content : >-
[ DataMember]
public bool Broken
return :
type : System.Boolean
content.vb : >-
<DataMember>
Public Broken As Boolean
attributes :
- type : System.Runtime.Serialization.DataMemberAttribute
ctor : System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments : [ ]
modifiers.csharp :
- public
modifiers.vb :
- Public
- uid : TinyLife.Objects.BreakableFurniture.#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2)
commentId : M:TinyLife.Objects.BreakableFurniture.#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2)
id : '#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2)'
parent : TinyLife.Objects.BreakableFurniture
langs :
- csharp
- vb
name : BreakableFurniture(Guid, FurnitureType, Int32[], Map, Vector2)
nameWithType : BreakableFurniture.BreakableFurniture(Guid, FurnitureType, Int32[], Map, Vector2)
fullName : TinyLife.Objects.BreakableFurniture.BreakableFurniture(System.Guid, TinyLife.Objects.FurnitureType, System.Int32[], TinyLife.World.Map, Microsoft.Xna.Framework.Vector2)
type : Constructor
source :
remote :
path : TinyLife/Objects/BreakableFurniture.cs
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branch : 0.20 .2 -dev
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : .ctor
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path : ../TinyLife/Objects/BreakableFurniture.cs
startLine : 42
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
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summary : "\nCreates a new furniture instance.\nBy default, this is done using <xref href=\"TinyLife.Objects.FurnitureType.Construct(System.Int32%5b%5d%2cTinyLife.World.Map%2cMicrosoft.Xna.Framework.Vector2%2cSystem.Nullable%7bSystem.Guid%7d)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example : [ ]
syntax :
content : public BreakableFurniture(Guid id, FurnitureType type, int[] colors, Map map, Vector2 pos)
parameters :
- id : id
type : System.Guid
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description : The id to apply to the created furniture instance
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- id : type
type : TinyLife.Objects.FurnitureType
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description : The type to create an instance of
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- id : colors
type : System.Int32[]
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description : The colors to apply to the furniture
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- id : map
type : TinyLife.World.Map
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description : The map to create the furniture on
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- id : pos
type : Microsoft.Xna.Framework.Vector2
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description : The position that the furniture should have
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content.vb : Public Sub New(id As Guid, type As FurnitureType, colors As Integer(), map As Map, pos As Vector2)
overload : TinyLife.Objects.BreakableFurniture.#ctor*
nameWithType.vb : BreakableFurniture.BreakableFurniture(Guid, FurnitureType, Int32(), Map, Vector2)
modifiers.csharp :
- public
modifiers.vb :
- Public
fullName.vb : TinyLife.Objects.BreakableFurniture.BreakableFurniture(System.Guid, TinyLife.Objects.FurnitureType, System.Int32(), TinyLife.World.Map, Microsoft.Xna.Framework.Vector2)
name.vb : BreakableFurniture(Guid, FurnitureType, Int32(), Map, Vector2)
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- uid : TinyLife.Objects.BreakableFurniture.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId : M:TinyLife.Objects.BreakableFurniture.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
id : Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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parent : TinyLife.Objects.BreakableFurniture
langs :
- csharp
- vb
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name : Update(GameTime, TimeSpan, Single)
nameWithType : BreakableFurniture.Update(GameTime, TimeSpan, Single)
fullName : TinyLife.Objects.BreakableFurniture.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, System.Single)
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type : Method
source :
remote :
path : TinyLife/Objects/BreakableFurniture.cs
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branch : 0.20 .2 -dev
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Update
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path : ../TinyLife/Objects/BreakableFurniture.cs
startLine : 45
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
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summary : "\nThe update method, which is called every update frame by the underlying <xref href=\"TinyLife.World.Map\" data-throw-if-not-resolved=\"false\"></xref>\n"
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example : [ ]
syntax :
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content : public virtual void Update(GameTime time, TimeSpan passedInGame, float speedMultiplier)
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parameters :
- id : time
type : Microsoft.Xna.Framework.GameTime
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description : The game's time
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- id : passedInGame
type : System.TimeSpan
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description : The amount of time that has passed since the last call
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- id : speedMultiplier
type : System.Single
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description : The game speed multiplier, which represents how fast things should happen, which is usually determined by <xref href="TinyLife.GameImpl.Speed" data-throw-if-not-resolved="false"></xref>
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content.vb : Public Overridable Sub Update(time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single)
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overload : TinyLife.Objects.BreakableFurniture.Update*
implements :
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- TinyLife.Objects.IUpdatingObject.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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modifiers.csharp :
- public
- virtual
modifiers.vb :
- Public
- Overridable
- uid : TinyLife.Objects.BreakableFurniture.WearDown(System.TimeSpan)
commentId : M:TinyLife.Objects.BreakableFurniture.WearDown(System.TimeSpan)
id : WearDown(System.TimeSpan)
parent : TinyLife.Objects.BreakableFurniture
langs :
- csharp
- vb
name : WearDown(TimeSpan)
nameWithType : BreakableFurniture.WearDown(TimeSpan)
fullName : TinyLife.Objects.BreakableFurniture.WearDown(System.TimeSpan)
type : Method
source :
remote :
path : TinyLife/Objects/BreakableFurniture.cs
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branch : 0.20 .2 -dev
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : WearDown
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path : ../TinyLife/Objects/BreakableFurniture.cs
startLine : 100
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
summary : "\nCauses this furniture to wear down, increasing the likelihood of it becoming <xref href=\"TinyLife.Objects.BreakableFurniture.Broken\" data-throw-if-not-resolved=\"false\"></xref> and randomly breaking it\n"
example : [ ]
syntax :
content : public virtual void WearDown(TimeSpan passedInGame)
parameters :
- id : passedInGame
type : System.TimeSpan
description : The amount of in-game time that this furniture should be worn down by
content.vb : Public Overridable Sub WearDown(passedInGame As TimeSpan)
overload : TinyLife.Objects.BreakableFurniture.WearDown*
modifiers.csharp :
- public
- virtual
modifiers.vb :
- Public
- Overridable
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- uid : TinyLife.Objects.BreakableFurniture.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean)
commentId : M:TinyLife.Objects.BreakableFurniture.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean)
id : CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean)
parent : TinyLife.Objects.BreakableFurniture
langs :
- csharp
- vb
name : CanExecuteAction(ActionType, ActionInfo, Boolean, Boolean)
nameWithType : BreakableFurniture.CanExecuteAction(ActionType, ActionInfo, Boolean, Boolean)
fullName : TinyLife.Objects.BreakableFurniture.CanExecuteAction(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo, System.Boolean, System.Boolean)
type : Method
source :
remote :
path : TinyLife/Objects/BreakableFurniture.cs
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branch : 0.20 .2 -dev
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
id : CanExecuteAction
path : ../TinyLife/Objects/BreakableFurniture.cs
startLine : 114
assemblies :
- Tiny Life
namespace : TinyLife.Objects
summary : "\nReturns whether the given <code data-dev-comment-type=\"paramref\" class=\"paramref\">action</code> can be executed at this map object.\nBy default, this method returns <xref href=\"TinyLife.Actions.ActionType.CanExecuteResult.Valid\" data-throw-if-not-resolved=\"false\"></xref> for all actions, but <xref href=\"TinyLife.Objects.Furniture\" data-throw-if-not-resolved=\"false\"></xref> additionally returns <xref href=\"TinyLife.Actions.ActionType.CanExecuteResult.UtilitiesDisabled\" data-throw-if-not-resolved=\"false\"></xref> or <xref href=\"TinyLife.Actions.ActionType.CanExecuteResult.ObjectBroken\" data-throw-if-not-resolved=\"false\"></xref> in the right conditions.\n"
example : [ ]
syntax :
content : public override ActionType.CanExecuteResult CanExecuteAction(ActionType action, ActionInfo info, bool automatic, bool isAuxiliary)
parameters :
- id : action
type : TinyLife.Actions.ActionType
description : The action that is querying whether it can be executed.
- id : info
type : TinyLife.Actions.ActionInfo
description : The action info.
- id : automatic
type : System.Boolean
description : Whether the action was started automatically.
- id : isAuxiliary
type : System.Boolean
description : Whether this object is auxiliary (or the main action object).
return :
type : TinyLife.Actions.ActionType.CanExecuteResult
description : Whether this object allows the action to be executed at it.
content.vb : Public Overrides Function CanExecuteAction(action As ActionType, info As ActionInfo, automatic As Boolean, isAuxiliary As Boolean) As ActionType.CanExecuteResult
overridden : TinyLife.Objects.Furniture.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean)
overload : TinyLife.Objects.BreakableFurniture.CanExecuteAction*
modifiers.csharp :
- public
- override
modifiers.vb :
- Public
- Overrides
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- uid : TinyLife.Objects.BreakableFurniture.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
commentId : M:TinyLife.Objects.BreakableFurniture.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
id : ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
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parent : TinyLife.Objects.BreakableFurniture
langs :
- csharp
- vb
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name : ActionUpdate(Action, GameTime, TimeSpan, Single, Boolean)
nameWithType : BreakableFurniture.ActionUpdate(Action, GameTime, TimeSpan, Single, Boolean)
fullName : TinyLife.Objects.BreakableFurniture.ActionUpdate(TinyLife.Actions.Action, Microsoft.Xna.Framework.GameTime, System.TimeSpan, System.Single, System.Boolean)
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type : Method
source :
remote :
path : TinyLife/Objects/BreakableFurniture.cs
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branch : 0.20 .2 -dev
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : ActionUpdate
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path : ../TinyLife/Objects/BreakableFurniture.cs
startLine : 119
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
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summary : "\nThis method is called when an <xref href=\"TinyLife.Actions.Action\" data-throw-if-not-resolved=\"false\"></xref> that this object is involved in updates, which is every <xref href=\"Microsoft.Xna.Framework.Game.Update(Microsoft.Xna.Framework.GameTime)\" data-throw-if-not-resolved=\"false\"></xref> frame. Note that this includes actions that are underlying (<xref href=\"TinyLife.Actions.Typeless.TypelessAction.IsUnderlying\" data-throw-if-not-resolved=\"false\"></xref>) and actions that aren't fully in progress yet (<xref href=\"TinyLife.Actions.Typeless.TypelessAction.FullyInProgress\" data-throw-if-not-resolved=\"false\"></xref>).\nThis object counts as involved in the action if its <xref href=\"TinyLife.Actions.ActionInfo\" data-throw-if-not-resolved=\"false\"></xref>'s <xref href=\"TinyLife.Actions.ActionInfo.GetInvolvedObjects%60%601(TinyLife.Objects.ObjectCategory%2cSystem.Boolean)\" data-throw-if-not-resolved=\"false\"></xref> includes this object.\nIn general, the base method should be called for <xref href=\"TinyLife.Objects.Furniture\" data-throw-if-not-resolved=\"false\"></xref> objects, since it sets deals with <xref href=\"TinyLife.Objects.Furniture.Dirty\" data-throw-if-not-resolved=\"false\"></xref> objects.\n"
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example : [ ]
syntax :
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content : public override void ActionUpdate(Action action, GameTime time, TimeSpan passedInGame, float speedMultiplier, bool isAuxiliary)
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parameters :
- id : action
type : TinyLife.Actions.Action
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description : The action
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- id : time
type : Microsoft.Xna.Framework.GameTime
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description : The current game time
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- id : passedInGame
type : System.TimeSpan
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description : The amount of time that has passed, in game time
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- id : speedMultiplier
type : System.Single
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description : The game speed multiplier, which represents how fast things should happen, which is usually determined by <xref href="TinyLife.GameImpl.Speed" data-throw-if-not-resolved="false"></xref>
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- id : isAuxiliary
type : System.Boolean
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description : Whether this object counts as an auxiliary object. If this value is false, the object is th e<xref href="TinyLife.Actions.ActionInfo.GetActionObject%60%601" data-throw-if-not-resolved="false"></xref>
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content.vb : Public Overrides Sub ActionUpdate(action As Action, time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single, isAuxiliary As Boolean)
overridden : TinyLife.Objects.Furniture.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
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overload : TinyLife.Objects.BreakableFurniture.ActionUpdate*
modifiers.csharp :
- public
- override
modifiers.vb :
- Public
- Overrides
- uid : TinyLife.Objects.BreakableFurniture.GetPrice
commentId : M:TinyLife.Objects.BreakableFurniture.GetPrice
id : GetPrice
parent : TinyLife.Objects.BreakableFurniture
langs :
- csharp
- vb
name : GetPrice()
nameWithType : BreakableFurniture.GetPrice()
fullName : TinyLife.Objects.BreakableFurniture.GetPrice()
type : Method
source :
remote :
path : TinyLife/Objects/BreakableFurniture.cs
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branch : 0.20 .2 -dev
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : GetPrice
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path : ../TinyLife/Objects/BreakableFurniture.cs
startLine : 133
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
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summary : "\nReturns the price that this object can be bought or sold for.\nNote that, like in the case of the <xref href=\"TinyLife.Objects.Painting\" data-throw-if-not-resolved=\"false\"></xref>, the returned price isn't necessarily the full price that the object can be sold for. Instead, the price returned here should be the price that this object has when bought or sold from the <xref href=\"TinyLife.Tools.FurnitureTool\" data-throw-if-not-resolved=\"false\"></xref> or similar.\n"
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example : [ ]
syntax :
content : public override float GetPrice()
return :
type : System.Single
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description : The object's price
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content.vb : Public Overrides Function GetPrice As Single
overridden : TinyLife.Objects.Furniture.GetPrice
overload : TinyLife.Objects.BreakableFurniture.GetPrice*
modifiers.csharp :
- public
- override
modifiers.vb :
- Public
- Overrides
- uid : TinyLife.Objects.BreakableFurniture.GetDescription
commentId : M:TinyLife.Objects.BreakableFurniture.GetDescription
id : GetDescription
parent : TinyLife.Objects.BreakableFurniture
langs :
- csharp
- vb
name : GetDescription()
nameWithType : BreakableFurniture.GetDescription()
fullName : TinyLife.Objects.BreakableFurniture.GetDescription()
type : Method
source :
remote :
path : TinyLife/Objects/BreakableFurniture.cs
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branch : 0.20 .2 -dev
2021-11-26 23:42:22 +01:00
repo : https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id : GetDescription
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path : ../TinyLife/Objects/BreakableFurniture.cs
startLine : 138
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
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summary : "\nReturns a set of lines that are displayed in build mode when this furniture is hovered over, either in the buy menu or in the <xref href=\"TinyLife.World.Household.FurnitureStorage\" data-throw-if-not-resolved=\"false\"></xref>.\nBy default, info about <xref href=\"TinyLife.Objects.FurnitureType.TypeSettings.Reliability\" data-throw-if-not-resolved=\"false\"></xref> and <xref href=\"TinyLife.Objects.FurnitureType.TypeSettings.ElectricityRating\" data-throw-if-not-resolved=\"false\"></xref> is returned, and <xref href=\"TinyLife.Objects.Furniture.OnGetDescription\" data-throw-if-not-resolved=\"false\"></xref> is invoked.\n"
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example : [ ]
syntax :
content : public override IEnumerable<string> GetDescription()
return :
type : System.Collections.Generic.IEnumerable{System.String}
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description : A set of description lines for this furniture item
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content.vb : Public Overrides Function GetDescription As IEnumerable(Of String)
overridden : TinyLife.Objects.Furniture.GetDescription
overload : TinyLife.Objects.BreakableFurniture.GetDescription*
modifiers.csharp :
- public
- override
modifiers.vb :
- Public
- Overrides
- uid : TinyLife.Objects.BreakableFurniture.GetDecorativeRating(TinyLife.World.Room)
commentId : M:TinyLife.Objects.BreakableFurniture.GetDecorativeRating(TinyLife.World.Room)
id : GetDecorativeRating(TinyLife.World.Room)
parent : TinyLife.Objects.BreakableFurniture
langs :
- csharp
- vb
name : GetDecorativeRating(Room)
nameWithType : BreakableFurniture.GetDecorativeRating(Room)
fullName : TinyLife.Objects.BreakableFurniture.GetDecorativeRating(TinyLife.World.Room)
type : Method
source :
remote :
path : TinyLife/Objects/BreakableFurniture.cs
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branch : 0.20 .2 -dev
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : GetDecorativeRating
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path : ../TinyLife/Objects/BreakableFurniture.cs
startLine : 149
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assemblies :
- Tiny Life
namespace : TinyLife.Objects
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summary : "\nReturns the decorative rating of this object in the given room.\nBy default, the underlying <xref href=\"TinyLife.Objects.Furniture.Type\" data-throw-if-not-resolved=\"false\"></xref>'s <xref href=\"TinyLife.Objects.FurnitureType.TypeSettings.DecorativeRating\" data-throw-if-not-resolved=\"false\"></xref>, influeced by whether this object is <xref href=\"TinyLife.Objects.Furniture.Dirty\" data-throw-if-not-resolved=\"false\"></xref>, is returned.\n"
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example : [ ]
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syntax :
content : public override int GetDecorativeRating(Room room)
parameters :
- id : room
type : TinyLife.World.Room
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description : The room that the object is in, or null if it is not in a room at all
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return :
type : System.Int32
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description : The decorative rating of this object
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content.vb : Public Overrides Function GetDecorativeRating(room As Room) As Integer
overridden : TinyLife.Objects.Furniture.GetDecorativeRating(TinyLife.World.Room)
overload : TinyLife.Objects.BreakableFurniture.GetDecorativeRating*
modifiers.csharp :
- public
- override
modifiers.vb :
- Public
- Overrides
references :
- uid : TinyLife.Objects.Furniture
commentId : T:TinyLife.Objects.Furniture
parent : TinyLife.Objects
name : Furniture
nameWithType : Furniture
fullName : TinyLife.Objects.Furniture
- uid : TinyLife.Objects.BreakableFurniture.Broken
commentId : F:TinyLife.Objects.BreakableFurniture.Broken
parent : TinyLife.Objects.BreakableFurniture
name : Broken
nameWithType : BreakableFurniture.Broken
fullName : TinyLife.Objects.BreakableFurniture.Broken
- uid : TinyLife.Objects.FurnitureType.Construct(System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Nullable{System.Guid})
commentId : M:TinyLife.Objects.FurnitureType.Construct(System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Nullable{System.Guid})
isExternal : true
- uid : TinyLife.Objects.FurnitureType.TypeSettings.ConstructedType
commentId : F:TinyLife.Objects.FurnitureType.TypeSettings.ConstructedType
isExternal : true
- uid : TinyLife.Objects
commentId : N : TinyLife.Objects
name : TinyLife.Objects
nameWithType : TinyLife.Objects
fullName : TinyLife.Objects
- uid : System.Object
commentId : T:System.Object
parent : System
isExternal : true
name : Object
nameWithType : Object
fullName : System.Object
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- uid : MLEM.Data.Json.JsonTypeSafeGenericDataHolder
commentId : T:MLEM.Data.Json.JsonTypeSafeGenericDataHolder
parent : MLEM.Data.Json
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isExternal : true
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name : JsonTypeSafeGenericDataHolder
nameWithType : JsonTypeSafeGenericDataHolder
fullName : MLEM.Data.Json.JsonTypeSafeGenericDataHolder
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- uid : TinyLife.Objects.MapObject
commentId : T:TinyLife.Objects.MapObject
parent : TinyLife.Objects
name : MapObject
nameWithType : MapObject
fullName : TinyLife.Objects.MapObject
- uid : MLEM.Misc.IGenericDataHolder
commentId : T:MLEM.Misc.IGenericDataHolder
parent : MLEM.Misc
isExternal : true
name : IGenericDataHolder
nameWithType : IGenericDataHolder
fullName : MLEM.Misc.IGenericDataHolder
- uid : TinyLife.World.IPricedObject
commentId : T:TinyLife.World.IPricedObject
parent : TinyLife.World
name : IPricedObject
nameWithType : IPricedObject
fullName : TinyLife.World.IPricedObject
- uid : TinyLife.Objects.IUpdatingObject
commentId : T:TinyLife.Objects.IUpdatingObject
parent : TinyLife.Objects
name : IUpdatingObject
nameWithType : IUpdatingObject
fullName : TinyLife.Objects.IUpdatingObject
- uid : TinyLife.Objects.Furniture.Random
commentId : F:TinyLife.Objects.Furniture.Random
parent : TinyLife.Objects.Furniture
name : Random
nameWithType : Furniture.Random
fullName : TinyLife.Objects.Furniture.Random
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- uid : TinyLife.Objects.Furniture.OnGetDescription
commentId : E:TinyLife.Objects.Furniture.OnGetDescription
parent : TinyLife.Objects.Furniture
name : OnGetDescription
nameWithType : Furniture.OnGetDescription
fullName : TinyLife.Objects.Furniture.OnGetDescription
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- uid : TinyLife.Objects.Furniture.OnSetCreator
commentId : E:TinyLife.Objects.Furniture.OnSetCreator
parent : TinyLife.Objects.Furniture
name : OnSetCreator
nameWithType : Furniture.OnSetCreator
fullName : TinyLife.Objects.Furniture.OnSetCreator
- uid : TinyLife.Objects.Furniture.OnGetDirty
commentId : E:TinyLife.Objects.Furniture.OnGetDirty
parent : TinyLife.Objects.Furniture
name : OnGetDirty
nameWithType : Furniture.OnGetDirty
fullName : TinyLife.Objects.Furniture.OnGetDirty
- uid : TinyLife.Objects.Furniture.OnDirty
commentId : E:TinyLife.Objects.Furniture.OnDirty
parent : TinyLife.Objects.Furniture
name : OnDirty
nameWithType : Furniture.OnDirty
fullName : TinyLife.Objects.Furniture.OnDirty
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- uid : TinyLife.Objects.Furniture.Type
commentId : F:TinyLife.Objects.Furniture.Type
parent : TinyLife.Objects.Furniture
name : Type
nameWithType : Furniture.Type
fullName : TinyLife.Objects.Furniture.Type
- uid : TinyLife.Objects.Furniture.Rotation
commentId : F:TinyLife.Objects.Furniture.Rotation
parent : TinyLife.Objects.Furniture
name : Rotation
nameWithType : Furniture.Rotation
fullName : TinyLife.Objects.Furniture.Rotation
- uid : TinyLife.Objects.Furniture.ParentFurniture
commentId : P:TinyLife.Objects.Furniture.ParentFurniture
parent : TinyLife.Objects.Furniture
name : ParentFurniture
nameWithType : Furniture.ParentFurniture
fullName : TinyLife.Objects.Furniture.ParentFurniture
- uid : TinyLife.Objects.Furniture.ParentObjectSpot
commentId : P:TinyLife.Objects.Furniture.ParentObjectSpot
parent : TinyLife.Objects.Furniture
name : ParentObjectSpot
nameWithType : Furniture.ParentObjectSpot
fullName : TinyLife.Objects.Furniture.ParentObjectSpot
- uid : TinyLife.Objects.Furniture.HasParent
commentId : P:TinyLife.Objects.Furniture.HasParent
parent : TinyLife.Objects.Furniture
name : HasParent
nameWithType : Furniture.HasParent
fullName : TinyLife.Objects.Furniture.HasParent
- uid : TinyLife.Objects.Furniture.Colors
commentId : F:TinyLife.Objects.Furniture.Colors
parent : TinyLife.Objects.Furniture
name : Colors
nameWithType : Furniture.Colors
fullName : TinyLife.Objects.Furniture.Colors
- uid : TinyLife.Objects.Furniture.Area
commentId : P:TinyLife.Objects.Furniture.Area
parent : TinyLife.Objects.Furniture
name : Area
nameWithType : Furniture.Area
fullName : TinyLife.Objects.Furniture.Area
- uid : TinyLife.Objects.Furniture.VisualPosition
commentId : P:TinyLife.Objects.Furniture.VisualPosition
parent : TinyLife.Objects.Furniture
name : VisualPosition
nameWithType : Furniture.VisualPosition
fullName : TinyLife.Objects.Furniture.VisualPosition
- uid : TinyLife.Objects.Furniture.DevaluedThroughUse
commentId : F:TinyLife.Objects.Furniture.DevaluedThroughUse
parent : TinyLife.Objects.Furniture
name : DevaluedThroughUse
nameWithType : Furniture.DevaluedThroughUse
fullName : TinyLife.Objects.Furniture.DevaluedThroughUse
- uid : TinyLife.Objects.Furniture.AreUtilitiesDisabled
commentId : P:TinyLife.Objects.Furniture.AreUtilitiesDisabled
parent : TinyLife.Objects.Furniture
name : AreUtilitiesDisabled
nameWithType : Furniture.AreUtilitiesDisabled
fullName : TinyLife.Objects.Furniture.AreUtilitiesDisabled
- uid : TinyLife.Objects.Furniture.IsStatic
commentId : F:TinyLife.Objects.Furniture.IsStatic
parent : TinyLife.Objects.Furniture
name : IsStatic
nameWithType : Furniture.IsStatic
fullName : TinyLife.Objects.Furniture.IsStatic
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- uid : TinyLife.Objects.Furniture.CreatorId
commentId : P:TinyLife.Objects.Furniture.CreatorId
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parent : TinyLife.Objects.Furniture
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name : CreatorId
nameWithType : Furniture.CreatorId
fullName : TinyLife.Objects.Furniture.CreatorId
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- uid : TinyLife.Objects.Furniture.Quality
commentId : F:TinyLife.Objects.Furniture.Quality
parent : TinyLife.Objects.Furniture
name : Quality
nameWithType : Furniture.Quality
fullName : TinyLife.Objects.Furniture.Quality
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- uid : TinyLife.Objects.Furniture.CanBeDirty
commentId : P:TinyLife.Objects.Furniture.CanBeDirty
parent : TinyLife.Objects.Furniture
name : CanBeDirty
nameWithType : Furniture.CanBeDirty
fullName : TinyLife.Objects.Furniture.CanBeDirty
- uid : TinyLife.Objects.Furniture.Dirty
commentId : F:TinyLife.Objects.Furniture.Dirty
parent : TinyLife.Objects.Furniture
name : Dirty
nameWithType : Furniture.Dirty
fullName : TinyLife.Objects.Furniture.Dirty
2021-08-30 20:44:32 +02:00
- uid : TinyLife.Objects.Furniture.CustomPrice
commentId : F:TinyLife.Objects.Furniture.CustomPrice
parent : TinyLife.Objects.Furniture
name : CustomPrice
nameWithType : Furniture.CustomPrice
fullName : TinyLife.Objects.Furniture.CustomPrice
2021-10-14 20:30:40 +02:00
- uid : TinyLife.Objects.Furniture.Creator
commentId : P:TinyLife.Objects.Furniture.Creator
parent : TinyLife.Objects.Furniture
name : Creator
nameWithType : Furniture.Creator
fullName : TinyLife.Objects.Furniture.Creator
2021-08-04 06:51:12 +02:00
- uid : TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color})
commentId : M:TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color})
parent : TinyLife.Objects.Furniture
isExternal : true
name : Draw(GameTime, SpriteBatch, Vector2, Nullable<Color>)
nameWithType : Furniture.Draw(GameTime, SpriteBatch, Vector2, Nullable<Color>)
fullName : TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Vector2, System.Nullable<Microsoft.Xna.Framework.Color>)
nameWithType.vb : Furniture.Draw(GameTime, SpriteBatch, Vector2, Nullable(Of Color))
fullName.vb : TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Vector2, System.Nullable(Of Microsoft.Xna.Framework.Color))
name.vb : Draw(GameTime, SpriteBatch, Vector2, Nullable(Of Color))
spec.csharp :
- uid : TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color})
name : Draw
nameWithType : Furniture.Draw
fullName : TinyLife.Objects.Furniture.Draw
- name : (
nameWithType : (
fullName : (
- uid : Microsoft.Xna.Framework.GameTime
name : GameTime
nameWithType : GameTime
fullName : Microsoft.Xna.Framework.GameTime
isExternal : true
- name : ', '
nameWithType : ', '
fullName : ', '
- uid : Microsoft.Xna.Framework.Graphics.SpriteBatch
name : SpriteBatch
nameWithType : SpriteBatch
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2022-01-08 12:41:09 +01:00
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2021-08-04 06:51:12 +02:00
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2022-03-09 16:13:05 +01:00
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2021-08-04 06:51:12 +02:00
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2021-08-30 20:44:32 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-30 20:44:32 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-30 20:44:32 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-30 20:44:32 +02:00
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2021-08-30 20:44:32 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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nameWithType : Furniture.CanExecuteAction(ActionType, ActionInfo, Boolean, Boolean)
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2021-11-26 23:42:22 +01:00
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2021-08-04 06:51:12 +02:00
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2021-11-26 23:42:22 +01:00
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2021-08-04 06:51:12 +02:00
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2021-11-26 23:42:22 +01:00
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2021-08-04 06:51:12 +02:00
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2021-11-26 23:42:22 +01:00
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2021-08-04 06:51:12 +02:00
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2021-11-26 23:42:22 +01:00
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2021-08-04 06:51:12 +02:00
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2021-11-26 23:42:22 +01:00
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2021-08-04 06:51:12 +02:00
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name : ActionUpdate
nameWithType : BreakableFurniture.ActionUpdate
fullName : TinyLife.Objects.BreakableFurniture.ActionUpdate
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commentId : M:TinyLife.Objects.Furniture.GetPrice
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- uid : TinyLife.Objects.Furniture.GetDecorativeRating(TinyLife.World.Room)
commentId : M:TinyLife.Objects.Furniture.GetDecorativeRating(TinyLife.World.Room)
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name : GetDecorativeRating(Room)
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fullName : TinyLife.Objects.Furniture.GetDecorativeRating(TinyLife.World.Room)
spec.csharp :
- uid : TinyLife.Objects.Furniture.GetDecorativeRating(TinyLife.World.Room)
name : GetDecorativeRating
nameWithType : Furniture.GetDecorativeRating
fullName : TinyLife.Objects.Furniture.GetDecorativeRating
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name : GetDecorativeRating
nameWithType : BreakableFurniture.GetDecorativeRating
fullName : TinyLife.Objects.BreakableFurniture.GetDecorativeRating
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