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### YamlMime:ManagedReference
items :
- uid : TinyLife.Tools.PlayModeTool
commentId : T:TinyLife.Tools.PlayModeTool
id : PlayModeTool
parent : TinyLife.Tools
children :
- TinyLife.Tools.PlayModeTool.#ctor
- TinyLife.Tools.PlayModeTool.Closed
- TinyLife.Tools.PlayModeTool.Opened
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- TinyLife.Tools.PlayModeTool.Reload
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- TinyLife.Tools.PlayModeTool.SelectedPerson
- TinyLife.Tools.PlayModeTool.SelectedStat
- TinyLife.Tools.PlayModeTool.Update(Microsoft.Xna.Framework.GameTime)
langs :
- csharp
- vb
name : PlayModeTool
nameWithType : PlayModeTool
fullName : TinyLife.Tools.PlayModeTool
type : Class
source :
remote :
path : TinyLife/Tools/PlayModeTool.cs
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branch : 0.20 .2 -dev
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : PlayModeTool
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path : ../TinyLife/Tools/PlayModeTool.cs
startLine : 31
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assemblies :
- Tiny Life
namespace : TinyLife.Tools
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summary : "\nA tool is a type of game mode that is currently active.\nTools are split up into the <xref href=\"TinyLife.Tools.Tool.PlayModeTool\" data-throw-if-not-resolved=\"false\"></xref> and <xref href=\"TinyLife.Tools.Tool.BuildTools\" data-throw-if-not-resolved=\"false\"></xref>, the latter of which holds all tools that can be found in the build menu.\n"
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example : [ ]
syntax :
content: 'public class PlayModeTool : Tool'
content.vb : >-
Public Class PlayModeTool
Inherits Tool
inheritance :
- System.Object
- TinyLife.Tools.Tool
inheritedMembers :
- TinyLife.Tools.Tool.RemoveTool
- TinyLife.Tools.Tool.MoveTool
- TinyLife.Tools.Tool.PlayModeTool
- TinyLife.Tools.Tool.BuildTools
- TinyLife.Tools.Tool.SelectedObject
- TinyLife.Tools.Tool.SelectedWall
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- TinyLife.Tools.Tool.OnOpened
- TinyLife.Tools.Tool.OnClosed
- TinyLife.Tools.Tool.OnUpdate
- TinyLife.Tools.Tool.OnDraw
- TinyLife.Tools.Tool.OnInitBuildModeUi
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- TinyLife.Tools.Tool.Input
- TinyLife.Tools.Tool.Map
- TinyLife.Tools.Tool.Money
- TinyLife.Tools.Tool.Texture
- TinyLife.Tools.Tool.DisplayAsTab
- TinyLife.Tools.Tool.MousePos
- TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
- TinyLife.Tools.Tool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
- TinyLife.Tools.Tool.GetMouseCursor
- TinyLife.Tools.Tool.ForceWallsUp
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- TinyLife.Tools.Tool.CanSwitchGameModes
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- TinyLife.Tools.Tool.ShouldHighlightSelectedObject
- TinyLife.Tools.Tool.IsOnLot(Microsoft.Xna.Framework.Point)
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- TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme[],System.Action{System.Int32,System.Int32},System.Func{System.Int32,System.Int32,System.Boolean})
- TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme,System.Action{System.Int32},System.Func{System.Int32,System.Boolean})
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- TinyLife.Tools.Tool.BuildModeButton(System.String,MLEM.Ui.Elements.Element.GenericCallback,MLEM.Ui.Elements.Element.DrawCallback,System.Single,MLEM.Textures.TextureRegion,System.Collections.Generic.IEnumerable{System.String},System.Nullable{System.Single})
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- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods :
- TinyLife.Tools.PlayModeTool.TinyLife.Utilities.Extensions.JsonCopy``1
modifiers.csharp :
- public
- class
modifiers.vb :
- Public
- Class
- uid : TinyLife.Tools.PlayModeTool.SelectedPerson
commentId : P:TinyLife.Tools.PlayModeTool.SelectedPerson
id : SelectedPerson
parent : TinyLife.Tools.PlayModeTool
langs :
- csharp
- vb
name : SelectedPerson
nameWithType : PlayModeTool.SelectedPerson
fullName : TinyLife.Tools.PlayModeTool.SelectedPerson
type : Property
source :
remote :
path : TinyLife/Tools/PlayModeTool.cs
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branch : 0.20 .2 -dev
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : SelectedPerson
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path : ../TinyLife/Tools/PlayModeTool.cs
startLine : 47
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assemblies :
- Tiny Life
namespace : TinyLife.Tools
summary : "\nStores the <xref href=\"TinyLife.Objects.Person\" data-throw-if-not-resolved=\"false\"></xref> that is currently selected\n"
example : [ ]
syntax :
content : public Person SelectedPerson { get; }
parameters : [ ]
return :
type : TinyLife.Objects.Person
content.vb : Public ReadOnly Property SelectedPerson As Person
overload : TinyLife.Tools.PlayModeTool.SelectedPerson*
modifiers.csharp :
- public
- get
modifiers.vb :
- Public
- ReadOnly
- uid : TinyLife.Tools.PlayModeTool.SelectedStat
commentId : P:TinyLife.Tools.PlayModeTool.SelectedStat
id : SelectedStat
parent : TinyLife.Tools.PlayModeTool
langs :
- csharp
- vb
name : SelectedStat
nameWithType : PlayModeTool.SelectedStat
fullName : TinyLife.Tools.PlayModeTool.SelectedStat
type : Property
source :
remote :
path : TinyLife/Tools/PlayModeTool.cs
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branch : 0.20 .2 -dev
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : SelectedStat
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path : ../TinyLife/Tools/PlayModeTool.cs
startLine : 51
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assemblies :
- Tiny Life
namespace : TinyLife.Tools
summary : "\nThe <xref href=\"TinyLife.Tools.PlayModeTool.StatType\" data-throw-if-not-resolved=\"false\"></xref> that is currently se\n"
example : [ ]
syntax :
content : public PlayModeTool.StatType SelectedStat { get; }
parameters : [ ]
return :
type : TinyLife.Tools.PlayModeTool.StatType
content.vb : Public ReadOnly Property SelectedStat As PlayModeTool.StatType
overload : TinyLife.Tools.PlayModeTool.SelectedStat*
modifiers.csharp :
- public
- get
modifiers.vb :
- Public
- ReadOnly
- uid : TinyLife.Tools.PlayModeTool.#ctor
commentId : M:TinyLife.Tools.PlayModeTool.#ctor
id : '#ctor'
parent : TinyLife.Tools.PlayModeTool
langs :
- csharp
- vb
name : PlayModeTool()
nameWithType : PlayModeTool.PlayModeTool()
fullName : TinyLife.Tools.PlayModeTool.PlayModeTool()
type : Constructor
source :
remote :
path : TinyLife/Tools/PlayModeTool.cs
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branch : 0.20 .2 -dev
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : .ctor
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path : ../TinyLife/Tools/PlayModeTool.cs
startLine : 60
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assemblies :
- Tiny Life
namespace : TinyLife.Tools
example : [ ]
syntax :
content : public PlayModeTool()
content.vb : Public Sub New
overload : TinyLife.Tools.PlayModeTool.#ctor*
modifiers.csharp :
- public
modifiers.vb :
- Public
- uid : TinyLife.Tools.PlayModeTool.Update(Microsoft.Xna.Framework.GameTime)
commentId : M:TinyLife.Tools.PlayModeTool.Update(Microsoft.Xna.Framework.GameTime)
id : Update(Microsoft.Xna.Framework.GameTime)
parent : TinyLife.Tools.PlayModeTool
langs :
- csharp
- vb
name : Update(GameTime)
nameWithType : PlayModeTool.Update(GameTime)
fullName : TinyLife.Tools.PlayModeTool.Update(Microsoft.Xna.Framework.GameTime)
type : Method
source :
remote :
path : TinyLife/Tools/PlayModeTool.cs
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branch : 0.20 .2 -dev
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Update
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path : ../TinyLife/Tools/PlayModeTool.cs
startLine : 63
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assemblies :
- Tiny Life
namespace : TinyLife.Tools
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summary : "\nThis method is called every update frame for the <xref href=\"TinyLife.GameImpl.CurrentTool\" data-throw-if-not-resolved=\"false\"></xref>.\nBy default, this method updates the <xref href=\"TinyLife.Tools.Tool.MousePos\" data-throw-if-not-resolved=\"false\"></xref> and invokes <xref href=\"TinyLife.Tools.Tool.OnUpdate\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example : [ ]
syntax :
content : public override void Update(GameTime time)
parameters :
- id : time
type : Microsoft.Xna.Framework.GameTime
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description : The game's time
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content.vb : Public Overrides Sub Update(time As GameTime)
overridden : TinyLife.Tools.Tool.Update(Microsoft.Xna.Framework.GameTime)
overload : TinyLife.Tools.PlayModeTool.Update*
modifiers.csharp :
- public
- override
modifiers.vb :
- Public
- Overrides
- uid : TinyLife.Tools.PlayModeTool.Opened
commentId : M:TinyLife.Tools.PlayModeTool.Opened
id : Opened
parent : TinyLife.Tools.PlayModeTool
langs :
- csharp
- vb
name : Opened()
nameWithType : PlayModeTool.Opened()
fullName : TinyLife.Tools.PlayModeTool.Opened()
type : Method
source :
remote :
path : TinyLife/Tools/PlayModeTool.cs
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branch : 0.20 .2 -dev
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Opened
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path : ../TinyLife/Tools/PlayModeTool.cs
startLine : 91
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assemblies :
- Tiny Life
namespace : TinyLife.Tools
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summary : "\nCalled when this build tool is opened.\nBy default, this method initializes several settings and calls <xref href=\"TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel%2cMLEM.Ui.Elements.Panel)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example : [ ]
syntax :
content : public override void Opened()
content.vb : Public Overrides Sub Opened
overridden : TinyLife.Tools.Tool.Opened
overload : TinyLife.Tools.PlayModeTool.Opened*
modifiers.csharp :
- public
- override
modifiers.vb :
- Public
- Overrides
- uid : TinyLife.Tools.PlayModeTool.Closed
commentId : M:TinyLife.Tools.PlayModeTool.Closed
id : Closed
parent : TinyLife.Tools.PlayModeTool
langs :
- csharp
- vb
name : Closed()
nameWithType : PlayModeTool.Closed()
fullName : TinyLife.Tools.PlayModeTool.Closed()
type : Method
source :
remote :
path : TinyLife/Tools/PlayModeTool.cs
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branch : 0.20 .2 -dev
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Closed
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path : ../TinyLife/Tools/PlayModeTool.cs
startLine : 225
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assemblies :
- Tiny Life
namespace : TinyLife.Tools
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summary : "\nCalled when this build tool is closed.\nBy default, this method removes its elements from the ui.\n"
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example : [ ]
syntax :
content : public override void Closed()
content.vb : Public Overrides Sub Closed
overridden : TinyLife.Tools.Tool.Closed
overload : TinyLife.Tools.PlayModeTool.Closed*
modifiers.csharp :
- public
- override
modifiers.vb :
- Public
- Overrides
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- uid : TinyLife.Tools.PlayModeTool.Reload
commentId : M:TinyLife.Tools.PlayModeTool.Reload
id : Reload
parent : TinyLife.Tools.PlayModeTool
langs :
- csharp
- vb
name : Reload()
nameWithType : PlayModeTool.Reload()
fullName : TinyLife.Tools.PlayModeTool.Reload()
type : Method
source :
remote :
path : TinyLife/Tools/PlayModeTool.cs
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branch : 0.20 .2 -dev
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repo : https://git.ellpeck.de/Ellpeck/TinyLife
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id : Reload
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path : ../TinyLife/Tools/PlayModeTool.cs
startLine : 824
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assemblies :
- Tiny Life
namespace : TinyLife.Tools
summary : "\nReloads the play mode tool's ui\n"
example : [ ]
syntax :
content : public static void Reload()
content.vb : Public Shared Sub Reload
overload : TinyLife.Tools.PlayModeTool.Reload*
modifiers.csharp :
- public
- static
modifiers.vb :
- Public
- Shared
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references :
- uid : TinyLife.Tools
commentId : N : TinyLife.Tools
name : TinyLife.Tools
nameWithType : TinyLife.Tools
fullName : TinyLife.Tools
- uid : System.Object
commentId : T:System.Object
parent : System
isExternal : true
name : Object
nameWithType : Object
fullName : System.Object
- uid : TinyLife.Tools.Tool
commentId : T:TinyLife.Tools.Tool
parent : TinyLife.Tools
name : Tool
nameWithType : Tool
fullName : TinyLife.Tools.Tool
- uid : TinyLife.Tools.Tool.RemoveTool
commentId : F:TinyLife.Tools.Tool.RemoveTool
parent : TinyLife.Tools.Tool
name : RemoveTool
nameWithType : Tool.RemoveTool
fullName : TinyLife.Tools.Tool.RemoveTool
- uid : TinyLife.Tools.Tool.MoveTool
commentId : F:TinyLife.Tools.Tool.MoveTool
parent : TinyLife.Tools.Tool
name : MoveTool
nameWithType : Tool.MoveTool
fullName : TinyLife.Tools.Tool.MoveTool
- uid : TinyLife.Tools.Tool.PlayModeTool
commentId : F:TinyLife.Tools.Tool.PlayModeTool
parent : TinyLife.Tools.Tool
name : PlayModeTool
nameWithType : Tool.PlayModeTool
fullName : TinyLife.Tools.Tool.PlayModeTool
- uid : TinyLife.Tools.Tool.BuildTools
commentId : F:TinyLife.Tools.Tool.BuildTools
parent : TinyLife.Tools.Tool
name : BuildTools
nameWithType : Tool.BuildTools
fullName : TinyLife.Tools.Tool.BuildTools
- uid : TinyLife.Tools.Tool.SelectedObject
commentId : P:TinyLife.Tools.Tool.SelectedObject
parent : TinyLife.Tools.Tool
name : SelectedObject
nameWithType : Tool.SelectedObject
fullName : TinyLife.Tools.Tool.SelectedObject
- uid : TinyLife.Tools.Tool.SelectedWall
commentId : P:TinyLife.Tools.Tool.SelectedWall
parent : TinyLife.Tools.Tool
name : SelectedWall
nameWithType : Tool.SelectedWall
fullName : TinyLife.Tools.Tool.SelectedWall
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- uid : TinyLife.Tools.Tool.OnOpened
commentId : E:TinyLife.Tools.Tool.OnOpened
parent : TinyLife.Tools.Tool
name : OnOpened
nameWithType : Tool.OnOpened
fullName : TinyLife.Tools.Tool.OnOpened
- uid : TinyLife.Tools.Tool.OnClosed
commentId : E:TinyLife.Tools.Tool.OnClosed
parent : TinyLife.Tools.Tool
name : OnClosed
nameWithType : Tool.OnClosed
fullName : TinyLife.Tools.Tool.OnClosed
- uid : TinyLife.Tools.Tool.OnUpdate
commentId : E:TinyLife.Tools.Tool.OnUpdate
parent : TinyLife.Tools.Tool
name : OnUpdate
nameWithType : Tool.OnUpdate
fullName : TinyLife.Tools.Tool.OnUpdate
- uid : TinyLife.Tools.Tool.OnDraw
commentId : E:TinyLife.Tools.Tool.OnDraw
parent : TinyLife.Tools.Tool
name : OnDraw
nameWithType : Tool.OnDraw
fullName : TinyLife.Tools.Tool.OnDraw
- uid : TinyLife.Tools.Tool.OnInitBuildModeUi
commentId : E:TinyLife.Tools.Tool.OnInitBuildModeUi
parent : TinyLife.Tools.Tool
name : OnInitBuildModeUi
nameWithType : Tool.OnInitBuildModeUi
fullName : TinyLife.Tools.Tool.OnInitBuildModeUi
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- uid : TinyLife.Tools.Tool.Input
commentId : P:TinyLife.Tools.Tool.Input
parent : TinyLife.Tools.Tool
name : Input
nameWithType : Tool.Input
fullName : TinyLife.Tools.Tool.Input
- uid : TinyLife.Tools.Tool.Map
commentId : P:TinyLife.Tools.Tool.Map
parent : TinyLife.Tools.Tool
name : Map
nameWithType : Tool.Map
fullName : TinyLife.Tools.Tool.Map
- uid : TinyLife.Tools.Tool.Money
commentId : P:TinyLife.Tools.Tool.Money
parent : TinyLife.Tools.Tool
name : Money
nameWithType : Tool.Money
fullName : TinyLife.Tools.Tool.Money
- uid : TinyLife.Tools.Tool.Texture
commentId : F:TinyLife.Tools.Tool.Texture
parent : TinyLife.Tools.Tool
name : Texture
nameWithType : Tool.Texture
fullName : TinyLife.Tools.Tool.Texture
- uid : TinyLife.Tools.Tool.DisplayAsTab
commentId : F:TinyLife.Tools.Tool.DisplayAsTab
parent : TinyLife.Tools.Tool
name : DisplayAsTab
nameWithType : Tool.DisplayAsTab
fullName : TinyLife.Tools.Tool.DisplayAsTab
- uid : TinyLife.Tools.Tool.MousePos
commentId : F:TinyLife.Tools.Tool.MousePos
parent : TinyLife.Tools.Tool
name : MousePos
nameWithType : Tool.MousePos
fullName : TinyLife.Tools.Tool.MousePos
- uid : TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
commentId : M:TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
parent : TinyLife.Tools.Tool
isExternal : true
name : InitBuildModeUi(Panel, Panel)
nameWithType : Tool.InitBuildModeUi(Panel, Panel)
fullName : TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel, MLEM.Ui.Elements.Panel)
spec.csharp :
- uid : TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
name : InitBuildModeUi
nameWithType : Tool.InitBuildModeUi
fullName : TinyLife.Tools.Tool.InitBuildModeUi
- name : (
nameWithType : (
fullName : (
- uid : MLEM.Ui.Elements.Panel
name : Panel
nameWithType : Panel
fullName : MLEM.Ui.Elements.Panel
isExternal : true
- name : ', '
nameWithType : ', '
fullName : ', '
- uid : MLEM.Ui.Elements.Panel
name : Panel
nameWithType : Panel
fullName : MLEM.Ui.Elements.Panel
isExternal : true
- name : )
nameWithType : )
fullName : )
spec.vb :
- uid : TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
name : InitBuildModeUi
nameWithType : Tool.InitBuildModeUi
fullName : TinyLife.Tools.Tool.InitBuildModeUi
- name : (
nameWithType : (
fullName : (
- uid : MLEM.Ui.Elements.Panel
name : Panel
nameWithType : Panel
fullName : MLEM.Ui.Elements.Panel
isExternal : true
- name : ', '
nameWithType : ', '
fullName : ', '
- uid : MLEM.Ui.Elements.Panel
name : Panel
nameWithType : Panel
fullName : MLEM.Ui.Elements.Panel
isExternal : true
- name : )
nameWithType : )
fullName : )
- uid : TinyLife.Tools.Tool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
commentId : M:TinyLife.Tools.Tool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
parent : TinyLife.Tools.Tool
isExternal : true
name : Draw(GameTime, SpriteBatch)
nameWithType : Tool.Draw(GameTime, SpriteBatch)
fullName : TinyLife.Tools.Tool.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch)
spec.csharp :
- uid : TinyLife.Tools.Tool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
name : Draw
nameWithType : Tool.Draw
fullName : TinyLife.Tools.Tool.Draw
- name : (
nameWithType : (
fullName : (
- uid : Microsoft.Xna.Framework.GameTime
name : GameTime
nameWithType : GameTime
fullName : Microsoft.Xna.Framework.GameTime
isExternal : true
- name : ', '
nameWithType : ', '
fullName : ', '
- uid : Microsoft.Xna.Framework.Graphics.SpriteBatch
name : SpriteBatch
nameWithType : SpriteBatch
fullName : Microsoft.Xna.Framework.Graphics.SpriteBatch
isExternal : true
- name : )
nameWithType : )
fullName : )
spec.vb :
- uid : TinyLife.Tools.Tool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
name : Draw
nameWithType : Tool.Draw
fullName : TinyLife.Tools.Tool.Draw
- name : (
nameWithType : (
fullName : (
- uid : Microsoft.Xna.Framework.GameTime
name : GameTime
nameWithType : GameTime
fullName : Microsoft.Xna.Framework.GameTime
isExternal : true
- name : ', '
nameWithType : ', '
fullName : ', '
- uid : Microsoft.Xna.Framework.Graphics.SpriteBatch
name : SpriteBatch
nameWithType : SpriteBatch
fullName : Microsoft.Xna.Framework.Graphics.SpriteBatch
isExternal : true
- name : )
nameWithType : )
fullName : )
- uid : TinyLife.Tools.Tool.GetMouseCursor
commentId : M:TinyLife.Tools.Tool.GetMouseCursor
parent : TinyLife.Tools.Tool
name : GetMouseCursor()
nameWithType : Tool.GetMouseCursor()
fullName : TinyLife.Tools.Tool.GetMouseCursor()
spec.csharp :
- uid : TinyLife.Tools.Tool.GetMouseCursor
name : GetMouseCursor
nameWithType : Tool.GetMouseCursor
fullName : TinyLife.Tools.Tool.GetMouseCursor
- name : (
nameWithType : (
fullName : (
- name : )
nameWithType : )
fullName : )
spec.vb :
- uid : TinyLife.Tools.Tool.GetMouseCursor
name : GetMouseCursor
nameWithType : Tool.GetMouseCursor
fullName : TinyLife.Tools.Tool.GetMouseCursor
- name : (
nameWithType : (
fullName : (
- name : )
nameWithType : )
fullName : )
- uid : TinyLife.Tools.Tool.ForceWallsUp
commentId : M:TinyLife.Tools.Tool.ForceWallsUp
parent : TinyLife.Tools.Tool
name : ForceWallsUp()
nameWithType : Tool.ForceWallsUp()
fullName : TinyLife.Tools.Tool.ForceWallsUp()
spec.csharp :
- uid : TinyLife.Tools.Tool.ForceWallsUp
name : ForceWallsUp
nameWithType : Tool.ForceWallsUp
fullName : TinyLife.Tools.Tool.ForceWallsUp
- name : (
nameWithType : (
fullName : (
- name : )
nameWithType : )
fullName : )
spec.vb :
- uid : TinyLife.Tools.Tool.ForceWallsUp
name : ForceWallsUp
nameWithType : Tool.ForceWallsUp
fullName : TinyLife.Tools.Tool.ForceWallsUp
- name : (
nameWithType : (
fullName : (
- name : )
nameWithType : )
fullName : )
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- uid : TinyLife.Tools.Tool.CanSwitchGameModes
commentId : M:TinyLife.Tools.Tool.CanSwitchGameModes
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parent : TinyLife.Tools.Tool
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name : CanSwitchGameModes()
nameWithType : Tool.CanSwitchGameModes()
fullName : TinyLife.Tools.Tool.CanSwitchGameModes()
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spec.csharp :
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2021-08-30 20:44:32 +02:00
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