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### YamlMime:ManagedReference
items :
- uid : TinyLife.Tools.LotTool
commentId : T:TinyLife.Tools.LotTool
id : LotTool
parent : TinyLife.Tools
children :
- TinyLife.Tools.LotTool.#ctor
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- TinyLife.Tools.LotTool.CanUndoRedo(System.Boolean)
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- TinyLife.Tools.LotTool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Boolean)
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- TinyLife.Tools.LotTool.OnButtonCreated(MLEM.Ui.Elements.Button)
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- TinyLife.Tools.LotTool.ShouldHighlightSelectedObject(System.Object)
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- TinyLife.Tools.LotTool.Update(Microsoft.Xna.Framework.GameTime,System.Boolean)
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langs :
- csharp
- vb
name : LotTool
nameWithType : LotTool
fullName : TinyLife.Tools.LotTool
type : Class
assemblies :
- Tiny Life
namespace : TinyLife.Tools
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summary : >-
A tool is a type of game mode that is currently active.
Tools are split up into the <xref href="TinyLife.Tools.Tool.PlayModeTool" data-throw-if-not-resolved="false"></xref> and <xref href="TinyLife.Tools.Tool.BuildTools" data-throw-if-not-resolved="false"></xref>, the latter of which holds all tools that can be found in the build menu.
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example : [ ]
syntax :
content: 'public class LotTool : Tool'
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content.vb : Public Class LotTool Inherits Tool
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inheritance :
- System.Object
- TinyLife.Tools.Tool
inheritedMembers :
- TinyLife.Tools.Tool.RemoveTool
- TinyLife.Tools.Tool.MoveTool
- TinyLife.Tools.Tool.PlayModeTool
- TinyLife.Tools.Tool.BuildTools
- TinyLife.Tools.Tool.SelectedObject
- TinyLife.Tools.Tool.SelectedWall
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- TinyLife.Tools.Tool.SelectedRoof
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- TinyLife.Tools.Tool.SelectedStairs
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- TinyLife.Tools.Tool.IsRotateCwPressed
- TinyLife.Tools.Tool.IsRotateCcwPressed
- TinyLife.Tools.Tool.IsCopyPressed
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- TinyLife.Tools.Tool.OnOpened
- TinyLife.Tools.Tool.OnClosed
- TinyLife.Tools.Tool.OnUpdate
- TinyLife.Tools.Tool.OnDraw
- TinyLife.Tools.Tool.OnInitBuildModeUi
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- TinyLife.Tools.Tool.Input
- TinyLife.Tools.Tool.Map
- TinyLife.Tools.Tool.Money
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- TinyLife.Tools.Tool.CurrentFloor
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- TinyLife.Tools.Tool.Texture
- TinyLife.Tools.Tool.DisplayAsTab
- TinyLife.Tools.Tool.MousePos
- TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
- TinyLife.Tools.Tool.Opened
- TinyLife.Tools.Tool.Closed
- TinyLife.Tools.Tool.GetMouseCursor
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- TinyLife.Tools.Tool.CanPlaceForTooltip
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- TinyLife.Tools.Tool.CanSwitchGameModes
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- TinyLife.Tools.Tool.IsOnLot(Microsoft.Xna.Framework.Point)
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- TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorSettings,System.Action{System.Int32,System.Int32},System.Func{System.Int32,System.Int32,System.Boolean})
- TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme,Microsoft.Xna.Framework.Color,System.Action{System.Int32},System.Func{System.Int32,System.Boolean},System.String)
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- TinyLife.Tools.Tool.BuildModeButton(System.String,MLEM.Ui.Elements.Element.GenericCallback,MLEM.Ui.Elements.Element.DrawCallback,System.Single,MLEM.Textures.TextureRegion,System.String,System.Collections.Generic.IEnumerable{System.String},System.Nullable{System.Single})
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- TinyLife.Tools.Tool.SelectFirstContentItem
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- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods :
- TinyLife.Tools.LotTool.TinyLife.Utilities.Extensions.JsonCopy``1
- uid : TinyLife.Tools.LotTool.#ctor
commentId : M:TinyLife.Tools.LotTool.#ctor
id : '#ctor'
parent : TinyLife.Tools.LotTool
langs :
- csharp
- vb
name : LotTool()
nameWithType : LotTool.LotTool()
fullName : TinyLife.Tools.LotTool.LotTool()
type : Constructor
assemblies :
- Tiny Life
namespace : TinyLife.Tools
example : [ ]
syntax :
content : public LotTool()
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content.vb : Public Sub New()
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overload : TinyLife.Tools.LotTool.#ctor*
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nameWithType.vb : LotTool.New()
fullName.vb : TinyLife.Tools.LotTool.New()
name.vb : New()
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- uid : TinyLife.Tools.LotTool.Update(Microsoft.Xna.Framework.GameTime,System.Boolean)
commentId : M:TinyLife.Tools.LotTool.Update(Microsoft.Xna.Framework.GameTime,System.Boolean)
id : Update(Microsoft.Xna.Framework.GameTime,System.Boolean)
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parent : TinyLife.Tools.LotTool
langs :
- csharp
- vb
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name : Update(GameTime, bool)
nameWithType : LotTool.Update(GameTime, bool)
fullName : TinyLife.Tools.LotTool.Update(Microsoft.Xna.Framework.GameTime, bool)
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type : Method
assemblies :
- Tiny Life
namespace : TinyLife.Tools
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summary : >-
This method is called every update frame for the <xref href="TinyLife.GameImpl.CurrentTool" data-throw-if-not-resolved="false"></xref>.
By default, this method updates the <xref href="TinyLife.Tools.Tool.MousePos" data-throw-if-not-resolved="false"></xref> and invokes <xref href="TinyLife.Tools.Tool.OnUpdate" data-throw-if-not-resolved="false"></xref>, and also manages the <xref href="TinyLife.Tools.UndoRedoStack" data-throw-if-not-resolved="false"></xref>.
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example : [ ]
syntax :
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content : public override void Update(GameTime time, bool cursorOnUi)
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parameters :
- id : time
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type : Microsoft.Xna.Framework.GameTime
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description : The game's time
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- id : cursorOnUi
type : System.Boolean
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description : Whether the cursor is currently covering the ui.
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content.vb : Public Overrides Sub Update(time As GameTime, cursorOnUi As Boolean)
overridden : TinyLife.Tools.Tool.Update(Microsoft.Xna.Framework.GameTime,System.Boolean)
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overload : TinyLife.Tools.LotTool.Update*
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nameWithType.vb : LotTool.Update(GameTime, Boolean)
fullName.vb : TinyLife.Tools.LotTool.Update(Microsoft.Xna.Framework.GameTime, Boolean)
name.vb : Update(GameTime, Boolean)
- uid : TinyLife.Tools.LotTool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Boolean)
commentId : M:TinyLife.Tools.LotTool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Boolean)
id : Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Boolean)
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parent : TinyLife.Tools.LotTool
langs :
- csharp
- vb
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name : Draw(GameTime, SpriteBatch, bool)
nameWithType : LotTool.Draw(GameTime, SpriteBatch, bool)
fullName : TinyLife.Tools.LotTool.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, bool)
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type : Method
assemblies :
- Tiny Life
namespace : TinyLife.Tools
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summary : >-
This method is called every draw frame for the <xref href="TinyLife.GameImpl.CurrentTool" data-throw-if-not-resolved="false"></xref>.
By default, this method invokes <xref href="TinyLife.Tools.Tool.OnDraw" data-throw-if-not-resolved="false"></xref>.
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example : [ ]
syntax :
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content : public override void Draw(GameTime time, SpriteBatch batch, bool cursorOnUi)
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parameters :
- id : time
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type : Microsoft.Xna.Framework.GameTime
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description : The game's time
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- id : batch
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type : Microsoft.Xna.Framework.Graphics.SpriteBatch
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description : The sprite batch used for drawing
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- id : cursorOnUi
type : System.Boolean
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description : Whether the cursor is currently covering the ui.
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content.vb : Public Overrides Sub Draw(time As GameTime, batch As SpriteBatch, cursorOnUi As Boolean)
overridden : TinyLife.Tools.Tool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Boolean)
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overload : TinyLife.Tools.LotTool.Draw*
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nameWithType.vb : LotTool.Draw(GameTime, SpriteBatch, Boolean)
fullName.vb : TinyLife.Tools.LotTool.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, Boolean)
name.vb : Draw(GameTime, SpriteBatch, Boolean)
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- uid : TinyLife.Tools.LotTool.CanUndoRedo(System.Boolean)
commentId : M:TinyLife.Tools.LotTool.CanUndoRedo(System.Boolean)
id : CanUndoRedo(System.Boolean)
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parent : TinyLife.Tools.LotTool
langs :
- csharp
- vb
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name : CanUndoRedo(bool)
nameWithType : LotTool.CanUndoRedo(bool)
fullName : TinyLife.Tools.LotTool.CanUndoRedo(bool)
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type : Method
assemblies :
- Tiny Life
namespace : TinyLife.Tools
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summary : Returns whether or not the <xref href="TinyLife.Tools.UndoRedoStack" data-throw-if-not-resolved="false"></xref> can currently operate and thus, whether the <xref href="TinyLife.Tools.UndoRedoStack.Undo" data-throw-if-not-resolved="false"></xref> or <xref href="TinyLife.Tools.UndoRedoStack.Redo" data-throw-if-not-resolved="false"></xref> actions can be called.
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example : [ ]
syntax :
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content : public override bool CanUndoRedo(bool cursorOnUi)
parameters :
- id : cursorOnUi
type : System.Boolean
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return :
type : System.Boolean
description : Whether the undo or redo commands can be used right now.
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content.vb : Public Overrides Function CanUndoRedo(cursorOnUi As Boolean) As Boolean
overridden : TinyLife.Tools.Tool.CanUndoRedo(System.Boolean)
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overload : TinyLife.Tools.LotTool.CanUndoRedo*
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nameWithType.vb : LotTool.CanUndoRedo(Boolean)
fullName.vb : TinyLife.Tools.LotTool.CanUndoRedo(Boolean)
name.vb : CanUndoRedo(Boolean)
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- uid : TinyLife.Tools.LotTool.ShouldHighlightSelectedObject(System.Object)
commentId : M:TinyLife.Tools.LotTool.ShouldHighlightSelectedObject(System.Object)
id : ShouldHighlightSelectedObject(System.Object)
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parent : TinyLife.Tools.LotTool
langs :
- csharp
- vb
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name : ShouldHighlightSelectedObject(object)
nameWithType : LotTool.ShouldHighlightSelectedObject(object)
fullName : TinyLife.Tools.LotTool.ShouldHighlightSelectedObject(object)
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type : Method
assemblies :
- Tiny Life
namespace : TinyLife.Tools
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summary : >-
Whether or not the <xref href="TinyLife.Tools.Tool.SelectedObject" data-throw-if-not-resolved="false"></xref> should currently have a white highlight around it.
This method defaults to return true if <xref href="TinyLife.GameImpl.IsCursorOnUi" data-throw-if-not-resolved="false"></xref> is false.
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example : [ ]
syntax :
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content : public override bool ShouldHighlightSelectedObject(object obj)
parameters :
- id : obj
type : System.Object
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description : The selected object, which can be a <xref href="TinyLife.Objects.MapObject" data-throw-if-not-resolved="false"></xref> or a <xref href="TinyLife.Objects.WallLike" data-throw-if-not-resolved="false"></xref>.
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return :
type : System.Boolean
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description : Whether or not the selected object should be highlighted
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content.vb : Public Overrides Function ShouldHighlightSelectedObject(obj As Object) As Boolean
overridden : TinyLife.Tools.Tool.ShouldHighlightSelectedObject(System.Object)
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overload : TinyLife.Tools.LotTool.ShouldHighlightSelectedObject*
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nameWithType.vb : LotTool.ShouldHighlightSelectedObject(Object)
fullName.vb : TinyLife.Tools.LotTool.ShouldHighlightSelectedObject(Object)
name.vb : ShouldHighlightSelectedObject(Object)
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- uid : TinyLife.Tools.LotTool.OnButtonCreated(MLEM.Ui.Elements.Button)
commentId : M:TinyLife.Tools.LotTool.OnButtonCreated(MLEM.Ui.Elements.Button)
id : OnButtonCreated(MLEM.Ui.Elements.Button)
parent : TinyLife.Tools.LotTool
langs :
- csharp
- vb
name : OnButtonCreated(Button)
nameWithType : LotTool.OnButtonCreated(Button)
fullName : TinyLife.Tools.LotTool.OnButtonCreated(MLEM.Ui.Elements.Button)
type : Method
assemblies :
- Tiny Life
namespace : TinyLife.Tools
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summary : A method that is called when this tool's build mode button is created.
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example : [ ]
syntax :
content : public override void OnButtonCreated(Button button)
parameters :
- id : button
type : MLEM.Ui.Elements.Button
description : The button that was created.
content.vb : Public Overrides Sub OnButtonCreated(button As Button)
overridden : TinyLife.Tools.Tool.OnButtonCreated(MLEM.Ui.Elements.Button)
overload : TinyLife.Tools.LotTool.OnButtonCreated*
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references :
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- uid : TinyLife.Tools.Tool.PlayModeTool
commentId : F:TinyLife.Tools.Tool.PlayModeTool
parent : TinyLife.Tools.Tool
href : TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_PlayModeTool
name : PlayModeTool
nameWithType : Tool.PlayModeTool
fullName : TinyLife.Tools.Tool.PlayModeTool
- uid : TinyLife.Tools.Tool.BuildTools
commentId : F:TinyLife.Tools.Tool.BuildTools
parent : TinyLife.Tools.Tool
href : TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_BuildTools
name : BuildTools
nameWithType : Tool.BuildTools
fullName : TinyLife.Tools.Tool.BuildTools
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- uid : TinyLife.Tools
commentId : N : TinyLife.Tools
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href : TinyLife.html
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name : TinyLife.Tools
nameWithType : TinyLife.Tools
fullName : TinyLife.Tools
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spec.csharp :
- uid : TinyLife
name : TinyLife
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href : TinyLife.html
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- name : .
- uid : TinyLife.Tools
name : Tools
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href : TinyLife.Tools.html
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spec.vb :
- uid : TinyLife
name : TinyLife
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href : TinyLife.html
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- name : .
- uid : TinyLife.Tools
name : Tools
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href : TinyLife.Tools.html
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- uid : System.Object
commentId : T:System.Object
parent : System
isExternal : true
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href : https://learn.microsoft.com/dotnet/api/system.object
name : object
nameWithType : object
fullName : object
nameWithType.vb : Object
fullName.vb : Object
name.vb : Object
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- uid : TinyLife.Tools.Tool
commentId : T:TinyLife.Tools.Tool
parent : TinyLife.Tools
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href : TinyLife.Tools.Tool.html
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name : Tool
nameWithType : Tool
fullName : TinyLife.Tools.Tool
- uid : TinyLife.Tools.Tool.RemoveTool
commentId : F:TinyLife.Tools.Tool.RemoveTool
parent : TinyLife.Tools.Tool
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href : TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_RemoveTool
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name : RemoveTool
nameWithType : Tool.RemoveTool
fullName : TinyLife.Tools.Tool.RemoveTool
- uid : TinyLife.Tools.Tool.MoveTool
commentId : F:TinyLife.Tools.Tool.MoveTool
parent : TinyLife.Tools.Tool
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href : TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_MoveTool
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name : MoveTool
nameWithType : Tool.MoveTool
fullName : TinyLife.Tools.Tool.MoveTool
- uid : TinyLife.Tools.Tool.SelectedObject
commentId : P:TinyLife.Tools.Tool.SelectedObject
parent : TinyLife.Tools.Tool
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href : TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_SelectedObject
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name : SelectedObject
nameWithType : Tool.SelectedObject
fullName : TinyLife.Tools.Tool.SelectedObject
- uid : TinyLife.Tools.Tool.SelectedWall
commentId : P:TinyLife.Tools.Tool.SelectedWall
parent : TinyLife.Tools.Tool
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href : TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_SelectedWall
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name : SelectedWall
nameWithType : Tool.SelectedWall
fullName : TinyLife.Tools.Tool.SelectedWall
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- uid : TinyLife.Tools.Tool.SelectedRoof
commentId : P:TinyLife.Tools.Tool.SelectedRoof
parent : TinyLife.Tools.Tool
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href : TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_SelectedRoof
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name : SelectedRoof
nameWithType : Tool.SelectedRoof
fullName : TinyLife.Tools.Tool.SelectedRoof
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- uid : TinyLife.Tools.Tool.SelectedStairs
commentId : P:TinyLife.Tools.Tool.SelectedStairs
parent : TinyLife.Tools.Tool
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href : TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_SelectedStairs
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name : SelectedStairs
nameWithType : Tool.SelectedStairs
fullName : TinyLife.Tools.Tool.SelectedStairs
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- uid : TinyLife.Tools.Tool.IsRotateCwPressed
commentId : P:TinyLife.Tools.Tool.IsRotateCwPressed
parent : TinyLife.Tools.Tool
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href : TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_IsRotateCwPressed
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name : IsRotateCwPressed
nameWithType : Tool.IsRotateCwPressed
fullName : TinyLife.Tools.Tool.IsRotateCwPressed
- uid : TinyLife.Tools.Tool.IsRotateCcwPressed
commentId : P:TinyLife.Tools.Tool.IsRotateCcwPressed
parent : TinyLife.Tools.Tool
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href : TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_IsRotateCcwPressed
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name : IsRotateCcwPressed
nameWithType : Tool.IsRotateCcwPressed
fullName : TinyLife.Tools.Tool.IsRotateCcwPressed
- uid : TinyLife.Tools.Tool.IsCopyPressed
commentId : P:TinyLife.Tools.Tool.IsCopyPressed
parent : TinyLife.Tools.Tool
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href : TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_IsCopyPressed
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name : IsCopyPressed
nameWithType : Tool.IsCopyPressed
fullName : TinyLife.Tools.Tool.IsCopyPressed
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- uid : TinyLife.Tools.Tool.OnOpened
commentId : E:TinyLife.Tools.Tool.OnOpened
parent : TinyLife.Tools.Tool
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href : TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_OnOpened
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name : OnOpened
nameWithType : Tool.OnOpened
fullName : TinyLife.Tools.Tool.OnOpened
- uid : TinyLife.Tools.Tool.OnClosed
commentId : E:TinyLife.Tools.Tool.OnClosed
parent : TinyLife.Tools.Tool
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href : TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_OnClosed
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name : OnClosed
nameWithType : Tool.OnClosed
fullName : TinyLife.Tools.Tool.OnClosed
- uid : TinyLife.Tools.Tool.OnUpdate
commentId : E:TinyLife.Tools.Tool.OnUpdate
parent : TinyLife.Tools.Tool
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href : TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_OnUpdate
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name : OnUpdate
nameWithType : Tool.OnUpdate
fullName : TinyLife.Tools.Tool.OnUpdate
- uid : TinyLife.Tools.Tool.OnDraw
commentId : E:TinyLife.Tools.Tool.OnDraw
parent : TinyLife.Tools.Tool
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href : TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_OnDraw
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name : OnDraw
nameWithType : Tool.OnDraw
fullName : TinyLife.Tools.Tool.OnDraw
- uid : TinyLife.Tools.Tool.OnInitBuildModeUi
commentId : E:TinyLife.Tools.Tool.OnInitBuildModeUi
parent : TinyLife.Tools.Tool
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href : TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_OnInitBuildModeUi
2021-11-23 16:24:04 +01:00
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