TinyLifeWeb/docs/api/TinyLife.World.Room.yml

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### YamlMime:ManagedReference
items:
- uid: TinyLife.World.Room
commentId: T:TinyLife.World.Room
id: Room
parent: TinyLife.World
children:
- TinyLife.World.Room.Center
- TinyLife.World.Room.CoveredSections
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- TinyLife.World.Room.Floor
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- TinyLife.World.Room.FullyRoofed
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- TinyLife.World.Room.GetConnectedRooms(TinyLife.Objects.PersonLike)
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- TinyLife.World.Room.GetDecorativeRating
- TinyLife.World.Room.GetLights
- TinyLife.World.Room.GetObjects``1
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- TinyLife.World.Room.GetStairs
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- TinyLife.World.Room.GetWalls(System.Boolean)
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- TinyLife.World.Room.IsSameRoom(System.Collections.Generic.ICollection{Microsoft.Xna.Framework.Point},System.Int32)
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- TinyLife.World.Room.LightPourPercentage
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- TinyLife.World.Room.Map
- TinyLife.World.Room.Tiles
- TinyLife.World.Room.Validate
langs:
- csharp
- vb
name: Room
nameWithType: Room
fullName: TinyLife.World.Room
type: Class
assemblies:
- Tiny Life
namespace: TinyLife.World
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summary: A room is an area on a <xref href="TinyLife.World.Room.Map" data-throw-if-not-resolved="false"></xref> that is surrounded by <xref href="TinyLife.World.Wall" data-throw-if-not-resolved="false"></xref> objects
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example: []
syntax:
content: public class Room
content.vb: Public Class Room
inheritance:
- System.Object
inheritedMembers:
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.World.Room.TinyLife.Utilities.Extensions.JsonCopy``1
- uid: TinyLife.World.Room.Map
commentId: F:TinyLife.World.Room.Map
id: Map
parent: TinyLife.World.Room
langs:
- csharp
- vb
name: Map
nameWithType: Room.Map
fullName: TinyLife.World.Room.Map
type: Field
assemblies:
- Tiny Life
namespace: TinyLife.World
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summary: The map that this room is on
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example: []
syntax:
content: public readonly Map Map
return:
type: TinyLife.World.Map
content.vb: Public ReadOnly Map As Map
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- uid: TinyLife.World.Room.Floor
commentId: F:TinyLife.World.Room.Floor
id: Floor
parent: TinyLife.World.Room
langs:
- csharp
- vb
name: Floor
nameWithType: Room.Floor
fullName: TinyLife.World.Room.Floor
type: Field
assemblies:
- Tiny Life
namespace: TinyLife.World
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summary: The floor that this room is on.
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example: []
syntax:
content: public readonly int Floor
return:
type: System.Int32
content.vb: Public ReadOnly Floor As Integer
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- uid: TinyLife.World.Room.Center
commentId: F:TinyLife.World.Room.Center
id: Center
parent: TinyLife.World.Room
langs:
- csharp
- vb
name: Center
nameWithType: Room.Center
fullName: TinyLife.World.Room.Center
type: Field
assemblies:
- Tiny Life
namespace: TinyLife.World
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summary: >-
The position that is considered to be the center of this room.
This is the average of all of its covered <xref href="TinyLife.World.Room.Tiles" data-throw-if-not-resolved="false"></xref>, and the <xref href="TinyLife.World.MapSection" data-throw-if-not-resolved="false"></xref> that this room is on is determined by this value.
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example: []
syntax:
content: public readonly Point Center
return:
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type: Microsoft.Xna.Framework.Point
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content.vb: Public ReadOnly Center As Point
- uid: TinyLife.World.Room.Tiles
commentId: F:TinyLife.World.Room.Tiles
id: Tiles
parent: TinyLife.World.Room
langs:
- csharp
- vb
name: Tiles
nameWithType: Room.Tiles
fullName: TinyLife.World.Room.Tiles
type: Field
assemblies:
- Tiny Life
namespace: TinyLife.World
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summary: A set of <xref href="Microsoft.Xna.Framework.Point" data-throw-if-not-resolved="false"></xref> positions on the <xref href="TinyLife.World.Room.Map" data-throw-if-not-resolved="false"></xref> that are contained in this room
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example: []
syntax:
content: public readonly HashSet<Point> Tiles
return:
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type: System.Collections.Generic.HashSet{Microsoft.Xna.Framework.Point}
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content.vb: Public ReadOnly Tiles As HashSet(Of Point)
- uid: TinyLife.World.Room.CoveredSections
commentId: F:TinyLife.World.Room.CoveredSections
id: CoveredSections
parent: TinyLife.World.Room
langs:
- csharp
- vb
name: CoveredSections
nameWithType: Room.CoveredSections
fullName: TinyLife.World.Room.CoveredSections
type: Field
assemblies:
- Tiny Life
namespace: TinyLife.World
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summary: A set of <xref href="TinyLife.World.MapSection" data-throw-if-not-resolved="false"></xref> instances that are covered by this room
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example: []
syntax:
content: public readonly HashSet<MapSection> CoveredSections
return:
type: System.Collections.Generic.HashSet{TinyLife.World.MapSection}
content.vb: Public ReadOnly CoveredSections As HashSet(Of MapSection)
- uid: TinyLife.World.Room.FullyRoofed
commentId: P:TinyLife.World.Room.FullyRoofed
id: FullyRoofed
parent: TinyLife.World.Room
langs:
- csharp
- vb
name: FullyRoofed
nameWithType: Room.FullyRoofed
fullName: TinyLife.World.Room.FullyRoofed
type: Property
assemblies:
- Tiny Life
namespace: TinyLife.World
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summary: >-
A property that stores whether this room is fully roofed, that is, whether all of its <xref href="TinyLife.World.Room.Tiles" data-throw-if-not-resolved="false"></xref> are covered by a <xref href="TinyLife.World.Roof" data-throw-if-not-resolved="false"></xref> or <xref href="TinyLife.World.Tile" data-throw-if-not-resolved="false"></xref> or another room that is fully roofed.
This property is evaluated automatically in <xref href="TinyLife.World.Room.Validate" data-throw-if-not-resolved="false"></xref>.
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example: []
syntax:
content: public bool FullyRoofed { get; }
parameters: []
return:
type: System.Boolean
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content.vb: Public Property FullyRoofed As Boolean
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overload: TinyLife.World.Room.FullyRoofed*
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- uid: TinyLife.World.Room.LightPourPercentage
commentId: P:TinyLife.World.Room.LightPourPercentage
id: LightPourPercentage
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parent: TinyLife.World.Room
langs:
- csharp
- vb
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name: LightPourPercentage
nameWithType: Room.LightPourPercentage
fullName: TinyLife.World.Room.LightPourPercentage
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type: Property
assemblies:
- Tiny Life
namespace: TinyLife.World
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summary: >-
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A property that determines the amount of light that should pour in from the outside, based on the area around this room's outside walls as well as the <xref href="TinyLife.World.OpeningType.LightPour" data-throw-if-not-resolved="false"></xref> values of the openings in them. If this value is 0, this room will not be rendered at all if the lot that it is on is hidden, and this room is <xref href="TinyLife.World.Room.FullyRoofed" data-throw-if-not-resolved="false"></xref>.
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This property is evaluated automatically in <xref href="TinyLife.World.Room.Validate" data-throw-if-not-resolved="false"></xref>.
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example: []
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syntax:
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content: public float LightPourPercentage { get; }
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parameters: []
return:
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type: System.Single
content.vb: Public Property LightPourPercentage As Single
overload: TinyLife.World.Room.LightPourPercentage*
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- uid: TinyLife.World.Room.IsSameRoom(System.Collections.Generic.ICollection{Microsoft.Xna.Framework.Point},System.Int32)
commentId: M:TinyLife.World.Room.IsSameRoom(System.Collections.Generic.ICollection{Microsoft.Xna.Framework.Point},System.Int32)
id: IsSameRoom(System.Collections.Generic.ICollection{Microsoft.Xna.Framework.Point},System.Int32)
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parent: TinyLife.World.Room
langs:
- csharp
- vb
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name: IsSameRoom(ICollection<Point>, int)
nameWithType: Room.IsSameRoom(ICollection<Point>, int)
fullName: TinyLife.World.Room.IsSameRoom(System.Collections.Generic.ICollection<Microsoft.Xna.Framework.Point>, int)
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type: Method
assemblies:
- Tiny Life
namespace: TinyLife.World
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summary: Returns whether this room has the same covered <xref href="TinyLife.World.Room.Tiles" data-throw-if-not-resolved="false"></xref> as the given collection
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example: []
syntax:
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content: public bool IsSameRoom(ICollection<Point> tiles, int floor)
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parameters:
- id: tiles
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type: System.Collections.Generic.ICollection{Microsoft.Xna.Framework.Point}
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description: The tiles to query.
- id: floor
type: System.Int32
description: The floor to query.
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return:
type: System.Boolean
description: true if the covered tiles are the same, false otherwise
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content.vb: Public Function IsSameRoom(tiles As ICollection(Of Point), floor As Integer) As Boolean
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overload: TinyLife.World.Room.IsSameRoom*
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nameWithType.vb: Room.IsSameRoom(ICollection(Of Point), Integer)
fullName.vb: TinyLife.World.Room.IsSameRoom(System.Collections.Generic.ICollection(Of Microsoft.Xna.Framework.Point), Integer)
name.vb: IsSameRoom(ICollection(Of Point), Integer)
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- uid: TinyLife.World.Room.Validate
commentId: M:TinyLife.World.Room.Validate
id: Validate
parent: TinyLife.World.Room
langs:
- csharp
- vb
name: Validate()
nameWithType: Room.Validate()
fullName: TinyLife.World.Room.Validate()
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.World
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summary: This method is called in <xref href="TinyLife.World.Map.ValidateRooms(Microsoft.Xna.Framework.Point%2cSystem.Int32)" data-throw-if-not-resolved="false"></xref> to ensure that this room is still valid
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example: []
syntax:
content: public bool Validate()
return:
type: System.Boolean
description: false if the object is not valid, true otherwise
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content.vb: Public Function Validate() As Boolean
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overload: TinyLife.World.Room.Validate*
- uid: TinyLife.World.Room.GetWalls(System.Boolean)
commentId: M:TinyLife.World.Room.GetWalls(System.Boolean)
id: GetWalls(System.Boolean)
parent: TinyLife.World.Room
langs:
- csharp
- vb
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name: GetWalls(bool)
nameWithType: Room.GetWalls(bool)
fullName: TinyLife.World.Room.GetWalls(bool)
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type: Method
assemblies:
- Tiny Life
namespace: TinyLife.World
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summary: >-
Returns all of the <xref href="TinyLife.World.Wall" data-throw-if-not-resolved="false"></xref> instances that are border walls or internal walls of this room.
An internal wall is a wall for which both sides are contained in the room, rather than just one.
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example: []
syntax:
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content: public IEnumerable<(Wall Wall, int Side)> GetWalls(bool borderOnly)
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parameters:
- id: borderOnly
type: System.Boolean
description: Whether to return border walls only, or include internal walls
return:
type: System.Collections.Generic.IEnumerable{System.ValueTuple{TinyLife.World.Wall,System.Int32}}
description: A set of walls and their included sides of this room
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content.vb: Public Function GetWalls(borderOnly As Boolean) As IEnumerable(Of (Wall As Wall, Side As Integer))
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overload: TinyLife.World.Room.GetWalls*
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nameWithType.vb: Room.GetWalls(Boolean)
fullName.vb: TinyLife.World.Room.GetWalls(Boolean)
name.vb: GetWalls(Boolean)
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- uid: TinyLife.World.Room.GetStairs
commentId: M:TinyLife.World.Room.GetStairs
id: GetStairs
parent: TinyLife.World.Room
langs:
- csharp
- vb
name: GetStairs()
nameWithType: Room.GetStairs()
fullName: TinyLife.World.Room.GetStairs()
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.World
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summary: Returns all of the stairs that are present in this room. This includes only stairs whose bottom positions are part of the room.
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example: []
syntax:
content: public IEnumerable<Stairs> GetStairs()
return:
type: System.Collections.Generic.IEnumerable{TinyLife.World.Stairs}
description: The stairs in this room.
content.vb: Public Function GetStairs() As IEnumerable(Of Stairs)
overload: TinyLife.World.Room.GetStairs*
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- uid: TinyLife.World.Room.GetObjects``1
commentId: M:TinyLife.World.Room.GetObjects``1
id: GetObjects``1
parent: TinyLife.World.Room
langs:
- csharp
- vb
name: GetObjects<T>()
nameWithType: Room.GetObjects<T>()
fullName: TinyLife.World.Room.GetObjects<T>()
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.World
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summary: Returns all of the <xref href="TinyLife.Objects.MapObject" data-throw-if-not-resolved="false"></xref> instances that are contained in this room
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example: []
syntax:
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content: 'public IEnumerable<T> GetObjects<T>() where T : MapObject'
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typeParameters:
- id: T
return:
type: System.Collections.Generic.IEnumerable{{T}}
description: All of the objects in this room
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content.vb: Public Function GetObjects(Of T As MapObject)() As IEnumerable(Of T)
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overload: TinyLife.World.Room.GetObjects*
nameWithType.vb: Room.GetObjects(Of T)()
fullName.vb: TinyLife.World.Room.GetObjects(Of T)()
name.vb: GetObjects(Of T)()
- uid: TinyLife.World.Room.GetLights
commentId: M:TinyLife.World.Room.GetLights
id: GetLights
parent: TinyLife.World.Room
langs:
- csharp
- vb
name: GetLights()
nameWithType: Room.GetLights()
fullName: TinyLife.World.Room.GetLights()
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.World
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summary: Returns all of the <xref href="TinyLife.Objects.Light" data-throw-if-not-resolved="false"></xref> instances that are contained in this room
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example: []
syntax:
content: public IEnumerable<Light> GetLights()
return:
type: System.Collections.Generic.IEnumerable{TinyLife.Objects.Light}
description: All of the lights in this room
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content.vb: Public Function GetLights() As IEnumerable(Of Light)
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overload: TinyLife.World.Room.GetLights*
- uid: TinyLife.World.Room.GetDecorativeRating
commentId: M:TinyLife.World.Room.GetDecorativeRating
id: GetDecorativeRating
parent: TinyLife.World.Room
langs:
- csharp
- vb
name: GetDecorativeRating()
nameWithType: Room.GetDecorativeRating()
fullName: TinyLife.World.Room.GetDecorativeRating()
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.World
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summary: >-
Returns the combined decorative rating of all of the <xref href="TinyLife.Objects.Furniture" data-throw-if-not-resolved="false"></xref> in this room.
This method uses the <xref href="TinyLife.Objects.FurnitureType.TypeSettings.DecorativeRating" data-throw-if-not-resolved="false"></xref> function.
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example: []
syntax:
content: public int GetDecorativeRating()
return:
type: System.Int32
description: The combined decorative rating
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content.vb: Public Function GetDecorativeRating() As Integer
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overload: TinyLife.World.Room.GetDecorativeRating*
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- uid: TinyLife.World.Room.GetConnectedRooms(TinyLife.Objects.PersonLike)
commentId: M:TinyLife.World.Room.GetConnectedRooms(TinyLife.Objects.PersonLike)
id: GetConnectedRooms(TinyLife.Objects.PersonLike)
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parent: TinyLife.World.Room
langs:
- csharp
- vb
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name: GetConnectedRooms(PersonLike)
nameWithType: Room.GetConnectedRooms(PersonLike)
fullName: TinyLife.World.Room.GetConnectedRooms(TinyLife.Objects.PersonLike)
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type: Method
assemblies:
- Tiny Life
namespace: TinyLife.World
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summary: >-
Returns a set of <xref href="TinyLife.World.Room" data-throw-if-not-resolved="false"></xref> objects which are connected to this room.
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A connected room is a room that is directly adjacent, and that a <xref href="TinyLife.Objects.PersonLike" data-throw-if-not-resolved="false"></xref> can walk into through an <xref href="TinyLife.World.Opening" data-throw-if-not-resolved="false"></xref>.
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example: []
syntax:
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content: public IEnumerable<Room> GetConnectedRooms(PersonLike person)
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parameters:
- id: person
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type: TinyLife.Objects.PersonLike
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return:
type: System.Collections.Generic.IEnumerable{TinyLife.World.Room}
description: A set of connected rooms
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content.vb: Public Function GetConnectedRooms(person As PersonLike) As IEnumerable(Of Room)
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overload: TinyLife.World.Room.GetConnectedRooms*
references:
- uid: TinyLife.World.Room.Map
commentId: F:TinyLife.World.Room.Map
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href: TinyLife.World.Room.html#TinyLife_World_Room_Map
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name: Map
nameWithType: Room.Map
fullName: TinyLife.World.Room.Map
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- uid: TinyLife.World.Wall
commentId: T:TinyLife.World.Wall
parent: TinyLife.World
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href: TinyLife.World.Wall.html
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name: Wall
nameWithType: Wall
fullName: TinyLife.World.Wall
- uid: TinyLife.World
commentId: N:TinyLife.World
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href: TinyLife.html
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name: TinyLife.World
nameWithType: TinyLife.World
fullName: TinyLife.World
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spec.csharp:
- uid: TinyLife
name: TinyLife
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href: TinyLife.html
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- name: .
- uid: TinyLife.World
name: World
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href: TinyLife.World.html
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spec.vb:
- uid: TinyLife
name: TinyLife
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href: TinyLife.html
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- name: .
- uid: TinyLife.World
name: World
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href: TinyLife.World.html
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- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
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href: https://learn.microsoft.com/dotnet/api/system.object
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
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- uid: System.Object.Equals(System.Object)
commentId: M:System.Object.Equals(System.Object)
parent: System.Object
isExternal: true
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href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
name: Equals(object)
nameWithType: object.Equals(object)
fullName: object.Equals(object)
nameWithType.vb: Object.Equals(Object)
fullName.vb: Object.Equals(Object)
name.vb: Equals(Object)
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spec.csharp:
- uid: System.Object.Equals(System.Object)
name: Equals
isExternal: true
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href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
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- name: (
- uid: System.Object
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name: object
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isExternal: true
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href: https://learn.microsoft.com/dotnet/api/system.object
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- name: )
spec.vb:
- uid: System.Object.Equals(System.Object)
name: Equals
isExternal: true
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