TinyLifeWeb/api/TinyLife.Actions.DieAction.yml

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### YamlMime:ManagedReference
items:
- uid: TinyLife.Actions.DieAction
commentId: T:TinyLife.Actions.DieAction
id: DieAction
parent: TinyLife.Actions
children:
- TinyLife.Actions.DieAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
- TinyLife.Actions.DieAction.CanCancel(TinyLife.Actions.Action)
- TinyLife.Actions.DieAction.CanEnqueueConversation(TinyLife.Objects.Person,TinyLife.Actions.ActionType)
- TinyLife.Actions.DieAction.Enqueue(TinyLife.Objects.Person,TinyLife.Objects.Person.DeathReason)
- TinyLife.Actions.DieAction.GetDisplayName
- TinyLife.Actions.DieAction.Initialize
- TinyLife.Actions.DieAction.IsCompleted
- TinyLife.Actions.DieAction.OnCompleted(TinyLife.Actions.Action.CompletionType)
- TinyLife.Actions.DieAction.Reason
- TinyLife.Actions.DieAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed)
langs:
- csharp
- vb
name: DieAction
nameWithType: DieAction
fullName: TinyLife.Actions.DieAction
type: Class
source:
remote:
path: TinyLife/Actions/DieAction.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
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id: DieAction
path: Actions/DieAction.cs
startLine: 20
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nAn action that is invoked when a <xref href=\"TinyLife.Objects.Person\" data-throw-if-not-resolved=\"false\"></xref> should <xref href=\"TinyLife.Objects.Person.Die(TinyLife.Objects.Person.DeathReason%2cSystem.Boolean)\" data-throw-if-not-resolved=\"false\"></xref>.\nAll default <xref href=\"TinyLife.Objects.Person.DeathReason\" data-throw-if-not-resolved=\"false\"></xref> values are handled by this action.\nTo enqueue this action efficiently, use <xref href=\"TinyLife.Actions.DieAction.Enqueue(TinyLife.Objects.Person%2cTinyLife.Objects.Person.DeathReason)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: 'public class DieAction : Action, IGenericDataHolder'
content.vb: >-
Public Class DieAction
Inherits Action
Implements IGenericDataHolder
inheritance:
- System.Object
- MLEM.Misc.GenericDataHolder
- TinyLife.Actions.Action
implements:
- MLEM.Misc.IGenericDataHolder
inheritedMembers:
- TinyLife.Actions.Action.Random
- TinyLife.Actions.Action.Type
- TinyLife.Actions.Action.Info
- TinyLife.Actions.Action.StartedAutomatically
- TinyLife.Actions.Action.IsUnderlying
- TinyLife.Actions.Action.Map
- TinyLife.Actions.Action.Person
- TinyLife.Actions.Action.ElapsedTime
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- TinyLife.Actions.Action.PlayerPromptOpen
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- TinyLife.Actions.Action.ForceFail
- TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
- TinyLife.Actions.Action.Validate(TinyLife.Objects.Person)
- TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.Action.CompletionType)
- TinyLife.Actions.Action.GetIconObject
- TinyLife.Actions.Action.CausesExtremelyFastSpeed
- TinyLife.Actions.Action.TryForceFail(TinyLife.Actions.ActionType.CanExecuteResult)
- TinyLife.Actions.Action.IsFullyInProgress
- TinyLife.Actions.Action.GetInProgressTime
- TinyLife.Actions.Action.ApplyVariety(TinyLife.Actions.ActionVariety)
- TinyLife.Actions.Action.CompleteIfNeedFull(TinyLife.NeedType,TinyLife.Actions.Action.CompletionType)
- TinyLife.Actions.Action.PutDownOrGoTo(TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType[])
- TinyLife.Actions.Action.GetPlaceDirection(TinyLife.Objects.FurnitureType)
- TinyLife.Actions.Action.Sit(TinyLife.Objects.Furniture,TinyLife.GameSpeed,TinyLife.Objects.ActionSpot)
- TinyLife.Actions.Action.CompleteInTime(System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)
- TinyLife.Actions.Action.OpenPlayerPrompt(System.String,System.Predicate{MLEM.Ui.Elements.Panel},System.Action{MLEM.Ui.Elements.Panel},System.Boolean,MLEM.Ui.Elements.Element[])
- TinyLife.Actions.Action.OpenYesNoPrompt(System.String,System.Action,System.Action)
- TinyLife.Actions.Action.OpenTextPrompt(System.String,System.Action{System.String},System.Predicate{System.String},MLEM.Ui.Elements.TextField.Rule)
- TinyLife.Actions.Action.SpeakAlone(Microsoft.Xna.Framework.GameTime,TinyLife.GameSpeed,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Int32)
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.Person,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Actions.ActionType,TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeWalls(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
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- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
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- TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action,TinyLife.Actions.Action)
- TinyLife.Actions.Action.GetTableSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ActionSpot)
- MLEM.Misc.GenericDataHolder.SetData(System.String,System.Object)
- MLEM.Misc.GenericDataHolder.GetData``1(System.String)
- MLEM.Misc.GenericDataHolder.GetDataKeys
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.Actions.DieAction.TinyLife.Utilities.Extensions.JsonCopy``1
- MLEM.Misc.IGenericDataHolder.TinyLife.Utilities.Extensions.GetTimeSpan(System.String)
- MLEM.Misc.IGenericDataHolder.TinyLife.Utilities.Extensions.SetTimeSpan(System.String,System.TimeSpan)
modifiers.csharp:
- public
- class
modifiers.vb:
- Public
- Class
- uid: TinyLife.Actions.DieAction.Reason
commentId: F:TinyLife.Actions.DieAction.Reason
id: Reason
parent: TinyLife.Actions.DieAction
langs:
- csharp
- vb
name: Reason
nameWithType: DieAction.Reason
fullName: TinyLife.Actions.DieAction.Reason
type: Field
source:
remote:
path: TinyLife/Actions/DieAction.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
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id: Reason
path: Actions/DieAction.cs
startLine: 26
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nThe reason of death\n"
example: []
syntax:
content: >-
[DataMember]
public Person.DeathReason Reason
return:
type: TinyLife.Objects.Person.DeathReason
content.vb: >-
<DataMember>
Public Reason As Person.DeathReason
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: TinyLife.Actions.DieAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
commentId: M:TinyLife.Actions.DieAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
id: '#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)'
parent: TinyLife.Actions.DieAction
langs:
- csharp
- vb
name: DieAction(ActionType, ActionInfo)
nameWithType: DieAction.DieAction(ActionType, ActionInfo)
fullName: TinyLife.Actions.DieAction.DieAction(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo)
type: Constructor
source:
remote:
path: TinyLife/Actions/DieAction.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
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id: .ctor
path: Actions/DieAction.cs
startLine: 29
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nCreates a new action from the given <xref href=\"TinyLife.Actions.ActionType\" data-throw-if-not-resolved=\"false\"></xref>\n"
example: []
syntax:
content: public DieAction(ActionType type, ActionInfo info)
parameters:
- id: type
type: TinyLife.Actions.ActionType
description: The type to create this action from
- id: info
type: TinyLife.Actions.ActionInfo
description: The information for this action
content.vb: Public Sub New(type As ActionType, info As ActionInfo)
overload: TinyLife.Actions.DieAction.#ctor*
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: TinyLife.Actions.DieAction.Initialize
commentId: M:TinyLife.Actions.DieAction.Initialize
id: Initialize
parent: TinyLife.Actions.DieAction
langs:
- csharp
- vb
name: Initialize()
nameWithType: DieAction.Initialize()
fullName: TinyLife.Actions.DieAction.Initialize()
type: Method
source:
remote:
path: TinyLife/Actions/DieAction.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
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id: Initialize
path: Actions/DieAction.cs
startLine: 33
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nThis method is called when the action is first started by a <xref href=\"TinyLife.Actions.Action.Person\" data-throw-if-not-resolved=\"false\"></xref>.\nNote that it is not called when the action gets added to the <xref href=\"TinyLife.Objects.Person.ActionQueue\" data-throw-if-not-resolved=\"false\"></xref>, but when it is moved to <xref href=\"TinyLife.Objects.Person.CurrentActions\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: public override void Initialize()
content.vb: Public Overrides Sub Initialize
overridden: TinyLife.Actions.Action.Initialize
overload: TinyLife.Actions.DieAction.Initialize*
modifiers.csharp:
- public
- override
modifiers.vb:
- Public
- Overrides
- uid: TinyLife.Actions.DieAction.GetDisplayName
commentId: M:TinyLife.Actions.DieAction.GetDisplayName
id: GetDisplayName
parent: TinyLife.Actions.DieAction
langs:
- csharp
- vb
name: GetDisplayName()
nameWithType: DieAction.GetDisplayName()
fullName: TinyLife.Actions.DieAction.GetDisplayName()
type: Method
source:
remote:
path: TinyLife/Actions/DieAction.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
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id: GetDisplayName
path: Actions/DieAction.cs
startLine: 38
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nReturns a localized string that explains this action in short.\nBy default, this method returns <xref href=\"TinyLife.Actions.ActionType.GetDisplayName(TinyLife.Actions.ActionInfo%2cSystem.Boolean)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: public override string GetDisplayName()
return:
type: System.String
description: This action&apos;s display name
content.vb: Public Overrides Function GetDisplayName As String
overridden: TinyLife.Actions.Action.GetDisplayName
overload: TinyLife.Actions.DieAction.GetDisplayName*
modifiers.csharp:
- public
- override
modifiers.vb:
- Public
- Overrides
- uid: TinyLife.Actions.DieAction.CanCancel(TinyLife.Actions.Action)
commentId: M:TinyLife.Actions.DieAction.CanCancel(TinyLife.Actions.Action)
id: CanCancel(TinyLife.Actions.Action)
parent: TinyLife.Actions.DieAction
langs:
- csharp
- vb
name: CanCancel(Action)
nameWithType: DieAction.CanCancel(Action)
fullName: TinyLife.Actions.DieAction.CanCancel(TinyLife.Actions.Action)
type: Method
source:
remote:
path: TinyLife/Actions/DieAction.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
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id: CanCancel
path: Actions/DieAction.cs
startLine: 43
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nReturns whether or not this action can be canceled by the given outside source.\nNote that the outside source can be null, and if it is, it means that the player canceled the action manually.\nBy default, actions can only be canceled if the <code data-dev-comment-type=\"paramref\" class=\"paramref\">cancelSource</code> is null.\n"
example: []
syntax:
content: public override bool CanCancel(Action cancelSource)
parameters:
- id: cancelSource
type: TinyLife.Actions.Action
description: The source of the cancelation, or null if the player canceled it
return:
type: System.Boolean
description: true if the action can be canceled
content.vb: Public Overrides Function CanCancel(cancelSource As Action) As Boolean
overridden: TinyLife.Actions.Action.CanCancel(TinyLife.Actions.Action)
overload: TinyLife.Actions.DieAction.CanCancel*
modifiers.csharp:
- public
- override
modifiers.vb:
- Public
- Overrides
- uid: TinyLife.Actions.DieAction.CanEnqueueConversation(TinyLife.Objects.Person,TinyLife.Actions.ActionType)
commentId: M:TinyLife.Actions.DieAction.CanEnqueueConversation(TinyLife.Objects.Person,TinyLife.Actions.ActionType)
id: CanEnqueueConversation(TinyLife.Objects.Person,TinyLife.Actions.ActionType)
parent: TinyLife.Actions.DieAction
langs:
- csharp
- vb
name: CanEnqueueConversation(Person, ActionType)
nameWithType: DieAction.CanEnqueueConversation(Person, ActionType)
fullName: TinyLife.Actions.DieAction.CanEnqueueConversation(TinyLife.Objects.Person, TinyLife.Actions.ActionType)
type: Method
source:
remote:
path: TinyLife/Actions/DieAction.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
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id: CanEnqueueConversation
path: Actions/DieAction.cs
startLine: 48
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nReturns true if the given <code data-dev-comment-type=\"paramref\" class=\"paramref\">person</code> can (automatically) enqueue a social action with the <xref href=\"TinyLife.Actions.Action.Person\" data-throw-if-not-resolved=\"false\"></xref> that is executing this action.\nNote that enqueueing a social action manually is still possible even if this method returns false.\nBy default, only <xref href=\"TinyLife.Actions.SleepAction\" data-throw-if-not-resolved=\"false\"></xref> returns false on this method.\n"
example: []
syntax:
content: protected override bool CanEnqueueConversation(Person person, ActionType type)
parameters:
- id: person
type: TinyLife.Objects.Person
description: The person that wants to converse with us
- id: type
type: TinyLife.Actions.ActionType
description: The type of action that should be enqueued
return:
type: System.Boolean
description: Whether or not enqueueing a social action is possible
content.vb: Protected Overrides Function CanEnqueueConversation(person As Person, type As ActionType) As Boolean
overridden: TinyLife.Actions.Action.CanEnqueueConversation(TinyLife.Objects.Person,TinyLife.Actions.ActionType)
overload: TinyLife.Actions.DieAction.CanEnqueueConversation*
modifiers.csharp:
- protected
- override
modifiers.vb:
- Protected
- Overrides
- uid: TinyLife.Actions.DieAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed)
commentId: M:TinyLife.Actions.DieAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed)
id: Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed)
parent: TinyLife.Actions.DieAction
langs:
- csharp
- vb
name: Update(GameTime, TimeSpan, GameSpeed)
nameWithType: DieAction.Update(GameTime, TimeSpan, GameSpeed)
fullName: TinyLife.Actions.DieAction.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, TinyLife.GameSpeed)
type: Method
source:
remote:
path: TinyLife/Actions/DieAction.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
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id: Update
path: Actions/DieAction.cs
startLine: 53
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nThis method is called every update frame if this action is currently active.\nBy default, only the <xref href=\"TinyLife.Actions.Action.ElapsedTime\" data-throw-if-not-resolved=\"false\"></xref> is modified in this method and <xref href=\"TinyLife.Objects.MapObject.ActionUpdate(TinyLife.Actions.Action%2cMicrosoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cTinyLife.GameSpeed%2cSystem.Boolean)\" data-throw-if-not-resolved=\"false\"></xref> is called.\n"
example: []
syntax:
content: public override void Update(GameTime time, TimeSpan passedInGame, GameSpeed speed)
parameters:
- id: time
type: Microsoft.Xna.Framework.GameTime
description: The current game time
- id: passedInGame
type: System.TimeSpan
description: The amount of time that has passed, in game time
- id: speed
type: TinyLife.GameSpeed
description: The game&apos;s current speed setting
content.vb: Public Overrides Sub Update(time As GameTime, passedInGame As TimeSpan, speed As GameSpeed)
overridden: TinyLife.Actions.Action.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed)
overload: TinyLife.Actions.DieAction.Update*
modifiers.csharp:
- public
- override
modifiers.vb:
- Public
- Overrides
- uid: TinyLife.Actions.DieAction.IsCompleted
commentId: M:TinyLife.Actions.DieAction.IsCompleted
id: IsCompleted
parent: TinyLife.Actions.DieAction
langs:
- csharp
- vb
name: IsCompleted()
nameWithType: DieAction.IsCompleted()
fullName: TinyLife.Actions.DieAction.IsCompleted()
type: Method
source:
remote:
path: TinyLife/Actions/DieAction.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
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id: IsCompleted
path: Actions/DieAction.cs
startLine: 86
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nThis method is called every update frame by a <xref href=\"TinyLife.Actions.Action.Person\" data-throw-if-not-resolved=\"false\"></xref> if this action is currently active to check if it should be stopped.\nIf this returns a result other than <xref href=\"TinyLife.Actions.Action.CompletionType.Completed\" data-throw-if-not-resolved=\"false\"></xref>, <xref href=\"TinyLife.Actions.Action.OnCompleted(TinyLife.Actions.Action.CompletionType)\" data-throw-if-not-resolved=\"false\"></xref> will be called and the action is stopped.\nBy default, only <xref href=\"TinyLife.Actions.Action.ForceFail\" data-throw-if-not-resolved=\"false\"></xref> modifies the completion type, otherwise <xref href=\"TinyLife.Actions.Action.CompletionType.Active\" data-throw-if-not-resolved=\"false\"></xref> is returned.\n"
example: []
syntax:
content: public override Action.CompletionType IsCompleted()
return:
type: TinyLife.Actions.Action.CompletionType
description: The current completion type of this action
content.vb: Public Overrides Function IsCompleted As Action.CompletionType
overridden: TinyLife.Actions.Action.IsCompleted
overload: TinyLife.Actions.DieAction.IsCompleted*
modifiers.csharp:
- public
- override
modifiers.vb:
- Public
- Overrides
- uid: TinyLife.Actions.DieAction.OnCompleted(TinyLife.Actions.Action.CompletionType)
commentId: M:TinyLife.Actions.DieAction.OnCompleted(TinyLife.Actions.Action.CompletionType)
id: OnCompleted(TinyLife.Actions.Action.CompletionType)
parent: TinyLife.Actions.DieAction
langs:
- csharp
- vb
name: OnCompleted(Action.CompletionType)
nameWithType: DieAction.OnCompleted(Action.CompletionType)
fullName: TinyLife.Actions.DieAction.OnCompleted(TinyLife.Actions.Action.CompletionType)
type: Method
source:
remote:
path: TinyLife/Actions/DieAction.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
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id: OnCompleted
path: Actions/DieAction.cs
startLine: 91
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nThis method is called when this action <xref href=\"TinyLife.Actions.Action.IsCompleted\" data-throw-if-not-resolved=\"false\"></xref>, or if it is canceled from an outside source.\nNote that, if this method is called as a result of <xref href=\"TinyLife.Actions.Action.IsCompleted\" data-throw-if-not-resolved=\"false\"></xref>, the <xref href=\"TinyLife.Actions.Action.CompletionType\" data-throw-if-not-resolved=\"false\"></xref> passed will be the same.\n"
example: []
syntax:
content: public override void OnCompleted(Action.CompletionType type)
parameters:
- id: type
type: TinyLife.Actions.Action.CompletionType
description: The type that this action completed with
content.vb: Public Overrides Sub OnCompleted(type As Action.CompletionType)
overridden: TinyLife.Actions.Action.OnCompleted(TinyLife.Actions.Action.CompletionType)
overload: TinyLife.Actions.DieAction.OnCompleted*
modifiers.csharp:
- public
- override
modifiers.vb:
- Public
- Overrides
- uid: TinyLife.Actions.DieAction.Enqueue(TinyLife.Objects.Person,TinyLife.Objects.Person.DeathReason)
commentId: M:TinyLife.Actions.DieAction.Enqueue(TinyLife.Objects.Person,TinyLife.Objects.Person.DeathReason)
id: Enqueue(TinyLife.Objects.Person,TinyLife.Objects.Person.DeathReason)
parent: TinyLife.Actions.DieAction
langs:
- csharp
- vb
name: Enqueue(Person, Person.DeathReason)
nameWithType: DieAction.Enqueue(Person, Person.DeathReason)
fullName: TinyLife.Actions.DieAction.Enqueue(TinyLife.Objects.Person, TinyLife.Objects.Person.DeathReason)
type: Method
source:
remote:
path: TinyLife/Actions/DieAction.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
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id: Enqueue
path: Actions/DieAction.cs
startLine: 103
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nEnqueues a <xref href=\"TinyLife.Actions.DieAction\" data-throw-if-not-resolved=\"false\"></xref> for the given <xref href=\"TinyLife.Objects.Person\" data-throw-if-not-resolved=\"false\"></xref>.\nThe enqueued action receives priority, and all other current actions are canceled.\n"
example: []
syntax:
content: public static void Enqueue(Person person, Person.DeathReason reason)
parameters:
- id: person
type: TinyLife.Objects.Person
description: The person that should die
- id: reason
type: TinyLife.Objects.Person.DeathReason
description: The reason for their death
content.vb: Public Shared Sub Enqueue(person As Person, reason As Person.DeathReason)
overload: TinyLife.Actions.DieAction.Enqueue*
modifiers.csharp:
- public
- static
modifiers.vb:
- Public
- Shared
references:
- uid: TinyLife.Objects.Person
commentId: T:TinyLife.Objects.Person
parent: TinyLife.Objects
name: Person
nameWithType: Person
fullName: TinyLife.Objects.Person
- uid: TinyLife.Objects.Person.Die(TinyLife.Objects.Person.DeathReason,System.Boolean)
commentId: M:TinyLife.Objects.Person.Die(TinyLife.Objects.Person.DeathReason,System.Boolean)
isExternal: true
- uid: TinyLife.Objects.Person.DeathReason
commentId: T:TinyLife.Objects.Person.DeathReason
parent: TinyLife.Objects
name: Person.DeathReason
nameWithType: Person.DeathReason
fullName: TinyLife.Objects.Person.DeathReason
- uid: TinyLife.Actions.DieAction.Enqueue(TinyLife.Objects.Person,TinyLife.Objects.Person.DeathReason)
commentId: M:TinyLife.Actions.DieAction.Enqueue(TinyLife.Objects.Person,TinyLife.Objects.Person.DeathReason)
isExternal: true
- uid: TinyLife.Actions
commentId: N:TinyLife.Actions
name: TinyLife.Actions
nameWithType: TinyLife.Actions
fullName: TinyLife.Actions
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: Object
nameWithType: Object
fullName: System.Object
- uid: MLEM.Misc.GenericDataHolder
commentId: T:MLEM.Misc.GenericDataHolder
parent: MLEM.Misc
isExternal: true
name: GenericDataHolder
nameWithType: GenericDataHolder
fullName: MLEM.Misc.GenericDataHolder
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2021-08-30 20:44:32 +02:00
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2021-08-04 06:51:12 +02:00
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commentId: M:TinyLife.Actions.Action.FindAllFreeWalls(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
parent: TinyLife.Actions.Action
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name: FindAllFreeWalls(Person, Nullable<Vector2>, Nullable<Single>, Boolean)
nameWithType: Action.FindAllFreeWalls(Person, Nullable<Vector2>, Nullable<Single>, Boolean)
fullName: TinyLife.Actions.Action.FindAllFreeWalls(TinyLife.Objects.Person, System.Nullable<Microsoft.Xna.Framework.Vector2>, System.Nullable<System.Single>, System.Boolean)
nameWithType.vb: Action.FindAllFreeWalls(Person, Nullable(Of Vector2), Nullable(Of Single), Boolean)
fullName.vb: TinyLife.Actions.Action.FindAllFreeWalls(TinyLife.Objects.Person, System.Nullable(Of Microsoft.Xna.Framework.Vector2), System.Nullable(Of System.Single), System.Boolean)
name.vb: FindAllFreeWalls(Person, Nullable(Of Vector2), Nullable(Of Single), Boolean)
spec.csharp:
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name: FindAllFreeGround(Person, Nullable<Vector2>, Nullable<Single>, Boolean)
nameWithType: Action.FindAllFreeGround(Person, Nullable<Vector2>, Nullable<Single>, Boolean)
fullName: TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.Person, System.Nullable<Microsoft.Xna.Framework.Vector2>, System.Nullable<System.Single>, System.Boolean)
nameWithType.vb: Action.FindAllFreeGround(Person, Nullable(Of Vector2), Nullable(Of Single), Boolean)
fullName.vb: TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.Person, System.Nullable(Of Microsoft.Xna.Framework.Vector2), System.Nullable(Of System.Single), System.Boolean)
name.vb: FindAllFreeGround(Person, Nullable(Of Vector2), Nullable(Of Single), Boolean)
spec.csharp:
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2021-08-30 20:44:32 +02:00
- uid: TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
commentId: M:TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
2021-08-04 06:51:12 +02:00
parent: TinyLife.Actions.Action
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2021-08-30 20:44:32 +02:00
name: FindFreeFurniture(Person, ObjectCategory, FurnitureType, Nullable<Vector2>, Boolean, Boolean)
nameWithType: Action.FindFreeFurniture(Person, ObjectCategory, FurnitureType, Nullable<Vector2>, Boolean, Boolean)
fullName: TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.Person, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, System.Nullable<Microsoft.Xna.Framework.Vector2>, System.Boolean, System.Boolean)
nameWithType.vb: Action.FindFreeFurniture(Person, ObjectCategory, FurnitureType, Nullable(Of Vector2), Boolean, Boolean)
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name.vb: FindFreeFurniture(Person, ObjectCategory, FurnitureType, Nullable(Of Vector2), Boolean, Boolean)
2021-08-04 06:51:12 +02:00
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2021-08-30 20:44:32 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-30 20:44:32 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-30 20:44:32 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-30 20:44:32 +02:00
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2021-08-04 06:51:12 +02:00
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commentId: T:TinyLife.Actions.Action.CompletionType
parent: TinyLife.Actions
name: Action.CompletionType
nameWithType: Action.CompletionType
fullName: TinyLife.Actions.Action.CompletionType
- uid: TinyLife.Actions.Action.OnCompleted(TinyLife.Actions.Action.CompletionType)
commentId: M:TinyLife.Actions.Action.OnCompleted(TinyLife.Actions.Action.CompletionType)
parent: TinyLife.Actions.Action
name: OnCompleted(Action.CompletionType)
nameWithType: Action.OnCompleted(Action.CompletionType)
fullName: TinyLife.Actions.Action.OnCompleted(TinyLife.Actions.Action.CompletionType)
spec.csharp:
- uid: TinyLife.Actions.Action.OnCompleted(TinyLife.Actions.Action.CompletionType)
name: OnCompleted
nameWithType: Action.OnCompleted
fullName: TinyLife.Actions.Action.OnCompleted
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Actions.Action.CompletionType
name: Action.CompletionType
nameWithType: Action.CompletionType
fullName: TinyLife.Actions.Action.CompletionType
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Actions.Action.OnCompleted(TinyLife.Actions.Action.CompletionType)
name: OnCompleted
nameWithType: Action.OnCompleted
fullName: TinyLife.Actions.Action.OnCompleted
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Actions.Action.CompletionType
name: Action.CompletionType
nameWithType: Action.CompletionType
fullName: TinyLife.Actions.Action.CompletionType
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Actions.DieAction.OnCompleted*
commentId: Overload:TinyLife.Actions.DieAction.OnCompleted
name: OnCompleted
nameWithType: DieAction.OnCompleted
fullName: TinyLife.Actions.DieAction.OnCompleted
- uid: TinyLife.Actions.DieAction
commentId: T:TinyLife.Actions.DieAction
name: DieAction
nameWithType: DieAction
fullName: TinyLife.Actions.DieAction
- uid: TinyLife.Actions.DieAction.Enqueue*
commentId: Overload:TinyLife.Actions.DieAction.Enqueue
name: Enqueue
nameWithType: DieAction.Enqueue
fullName: TinyLife.Actions.DieAction.Enqueue