TinyLifeWeb/api/TinyLife.Actions.SellAction.yml

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### YamlMime:ManagedReference
items:
- uid: TinyLife.Actions.SellAction
commentId: T:TinyLife.Actions.SellAction
id: SellAction
parent: TinyLife.Actions
children:
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- TinyLife.Actions.SellAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
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- TinyLife.Actions.SellAction.AndThenInitialize
- TinyLife.Actions.SellAction.AndThenIsCompleted
- TinyLife.Actions.SellAction.CreateFirstActions
- TinyLife.Actions.SellAction.GetSoldObject``1(TinyLife.Actions.ActionInfo)
langs:
- csharp
- vb
name: SellAction
nameWithType: SellAction
fullName: TinyLife.Actions.SellAction
type: Class
source:
remote:
path: TinyLife/Actions/SellAction.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
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id: SellAction
path: Actions/SellAction.cs
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startLine: 10
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assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nA sell action is an action where an item that can be picked up gets sold at a mailbox.\nSince this action can be invoked by clicking on the sold object, or by clicking on a mailbox while holding the sold object, <xref href=\"TinyLife.Actions.SellAction.GetSoldObject%60%601(TinyLife.Actions.ActionInfo)\" data-throw-if-not-resolved=\"false\"></xref> should be used to return the correct object in both circumstances.\n"
example: []
syntax:
content: 'public class SellAction : MultiAction, IGenericDataHolder'
content.vb: >-
Public Class SellAction
Inherits MultiAction
Implements IGenericDataHolder
inheritance:
- System.Object
- MLEM.Misc.GenericDataHolder
- TinyLife.Actions.Action
- TinyLife.Actions.MultiAction
implements:
- MLEM.Misc.IGenericDataHolder
inheritedMembers:
- TinyLife.Actions.MultiAction.FirstActions
- TinyLife.Actions.MultiAction.MainElapsedTime
- TinyLife.Actions.MultiAction.NextActions
- TinyLife.Actions.MultiAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed)
- TinyLife.Actions.MultiAction.CreateNextActions(TinyLife.Actions.Action.CompletionType)
- TinyLife.Actions.MultiAction.AndThenOnCompleted(TinyLife.Actions.Action.CompletionType)
- TinyLife.Actions.MultiAction.ShouldFail(TinyLife.Actions.Action,TinyLife.Actions.Action.CompletionType)
- TinyLife.Actions.MultiAction.OnBetweenActions(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed,TinyLife.Actions.Action,TinyLife.Actions.Action.CompletionType)
- TinyLife.Actions.MultiAction.Initialize
- TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed)
- TinyLife.Actions.MultiAction.IsCompleted
- TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.Action.CompletionType)
- TinyLife.Actions.MultiAction.Validate(TinyLife.Objects.Person)
- TinyLife.Actions.MultiAction.CanCancel(TinyLife.Actions.Action)
- TinyLife.Actions.MultiAction.GetInProgressTime
- TinyLife.Actions.MultiAction.GoToActionLocation(TinyLife.Objects.ObjectCategory)
- TinyLife.Actions.Action.Random
- TinyLife.Actions.Action.Type
- TinyLife.Actions.Action.Info
- TinyLife.Actions.Action.StartedAutomatically
- TinyLife.Actions.Action.IsUnderlying
- TinyLife.Actions.Action.Map
- TinyLife.Actions.Action.Person
- TinyLife.Actions.Action.ElapsedTime
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- TinyLife.Actions.Action.PlayerPromptOpen
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- TinyLife.Actions.Action.ForceFail
- TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
- TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.Action.CompletionType)
- TinyLife.Actions.Action.GetIconObject
- TinyLife.Actions.Action.CausesExtremelyFastSpeed
- TinyLife.Actions.Action.GetDisplayName
- TinyLife.Actions.Action.TryForceFail(TinyLife.Actions.ActionType.CanExecuteResult)
- TinyLife.Actions.Action.IsFullyInProgress
- TinyLife.Actions.Action.ApplyVariety(TinyLife.Actions.ActionVariety)
- TinyLife.Actions.Action.CanEnqueueConversation(TinyLife.Objects.Person,TinyLife.Actions.ActionType)
- TinyLife.Actions.Action.CompleteIfNeedFull(TinyLife.NeedType,TinyLife.Actions.Action.CompletionType)
- TinyLife.Actions.Action.PutDownOrGoTo(TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType[])
- TinyLife.Actions.Action.GetPlaceDirection(TinyLife.Objects.FurnitureType)
- TinyLife.Actions.Action.Sit(TinyLife.Objects.Furniture,TinyLife.GameSpeed,TinyLife.Objects.ActionSpot)
- TinyLife.Actions.Action.CompleteInTime(System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)
- TinyLife.Actions.Action.OpenPlayerPrompt(System.String,System.Predicate{MLEM.Ui.Elements.Panel},System.Action{MLEM.Ui.Elements.Panel},System.Boolean,MLEM.Ui.Elements.Element[])
- TinyLife.Actions.Action.OpenYesNoPrompt(System.String,System.Action,System.Action)
- TinyLife.Actions.Action.OpenTextPrompt(System.String,System.Action{System.String},System.Predicate{System.String},MLEM.Ui.Elements.TextField.Rule)
- TinyLife.Actions.Action.SpeakAlone(Microsoft.Xna.Framework.GameTime,TinyLife.GameSpeed,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Int32)
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.Person,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Actions.ActionType,TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeWalls(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
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- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
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- TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action,TinyLife.Actions.Action)
- TinyLife.Actions.Action.GetTableSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ActionSpot)
- MLEM.Misc.GenericDataHolder.SetData(System.String,System.Object)
- MLEM.Misc.GenericDataHolder.GetData``1(System.String)
- MLEM.Misc.GenericDataHolder.GetDataKeys
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.Actions.SellAction.TinyLife.Utilities.Extensions.JsonCopy``1
- MLEM.Misc.IGenericDataHolder.TinyLife.Utilities.Extensions.GetTimeSpan(System.String)
- MLEM.Misc.IGenericDataHolder.TinyLife.Utilities.Extensions.SetTimeSpan(System.String,System.TimeSpan)
modifiers.csharp:
- public
- class
modifiers.vb:
- Public
- Class
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- uid: TinyLife.Actions.SellAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
commentId: M:TinyLife.Actions.SellAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
id: '#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)'
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parent: TinyLife.Actions.SellAction
langs:
- csharp
- vb
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name: SellAction(ActionType, ActionInfo)
nameWithType: SellAction.SellAction(ActionType, ActionInfo)
fullName: TinyLife.Actions.SellAction.SellAction(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo)
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type: Constructor
source:
remote:
path: TinyLife/Actions/SellAction.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
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id: .ctor
path: Actions/SellAction.cs
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startLine: 13
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assemblies:
- Tiny Life
namespace: TinyLife.Actions
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summary: "\nCreates a new action from the given <xref href=\"TinyLife.Actions.ActionType\" data-throw-if-not-resolved=\"false\"></xref>\n"
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example: []
syntax:
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content: public SellAction(ActionType type, ActionInfo info)
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parameters:
- id: type
type: TinyLife.Actions.ActionType
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description: The type to create this action from
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- id: info
type: TinyLife.Actions.ActionInfo
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description: The information for this action
content.vb: Public Sub New(type As ActionType, info As ActionInfo)
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overload: TinyLife.Actions.SellAction.#ctor*
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: TinyLife.Actions.SellAction.CreateFirstActions
commentId: M:TinyLife.Actions.SellAction.CreateFirstActions
id: CreateFirstActions
parent: TinyLife.Actions.SellAction
langs:
- csharp
- vb
name: CreateFirstActions()
nameWithType: SellAction.CreateFirstActions()
fullName: TinyLife.Actions.SellAction.CreateFirstActions()
type: Method
source:
remote:
path: TinyLife/Actions/SellAction.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
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id: CreateFirstActions
path: Actions/SellAction.cs
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startLine: 17
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assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nReturn a set of actions that should be executed before this action.\nEven if the yield statement is used, all actions will be collected into a list at the start of this action&apos;s invocation.\nIf no action gets returned in this function, this action fails.\nIf a null action is returned as the first item, no first actions will be executed.\n"
example: []
syntax:
content: protected override IEnumerable<Action> CreateFirstActions()
return:
type: System.Collections.Generic.IEnumerable{TinyLife.Actions.Action}
description: A set of actions that sohuld run before this action
content.vb: Protected Overrides Function CreateFirstActions As IEnumerable(Of Action)
overridden: TinyLife.Actions.MultiAction.CreateFirstActions
overload: TinyLife.Actions.SellAction.CreateFirstActions*
modifiers.csharp:
- protected
- override
modifiers.vb:
- Protected
- Overrides
- uid: TinyLife.Actions.SellAction.AndThenInitialize
commentId: M:TinyLife.Actions.SellAction.AndThenInitialize
id: AndThenInitialize
parent: TinyLife.Actions.SellAction
langs:
- csharp
- vb
name: AndThenInitialize()
nameWithType: SellAction.AndThenInitialize()
fullName: TinyLife.Actions.SellAction.AndThenInitialize()
type: Method
source:
remote:
path: TinyLife/Actions/SellAction.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
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id: AndThenInitialize
path: Actions/SellAction.cs
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startLine: 33
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assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nInitializes the main action.\nThis method is called after <xref href=\"TinyLife.Actions.MultiAction.FirstActions\" data-throw-if-not-resolved=\"false\"></xref> have all completed.\n"
example: []
syntax:
content: protected override void AndThenInitialize()
content.vb: Protected Overrides Sub AndThenInitialize
overridden: TinyLife.Actions.MultiAction.AndThenInitialize
overload: TinyLife.Actions.SellAction.AndThenInitialize*
modifiers.csharp:
- protected
- override
modifiers.vb:
- Protected
- Overrides
- uid: TinyLife.Actions.SellAction.AndThenIsCompleted
commentId: M:TinyLife.Actions.SellAction.AndThenIsCompleted
id: AndThenIsCompleted
parent: TinyLife.Actions.SellAction
langs:
- csharp
- vb
name: AndThenIsCompleted()
nameWithType: SellAction.AndThenIsCompleted()
fullName: TinyLife.Actions.SellAction.AndThenIsCompleted()
type: Method
source:
remote:
path: TinyLife/Actions/SellAction.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
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id: AndThenIsCompleted
path: Actions/SellAction.cs
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startLine: 43
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assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nMultiAction version of <xref href=\"TinyLife.Actions.MultiAction.IsCompleted\" data-throw-if-not-resolved=\"false\"></xref>.\nThis method returns whether or not the main action is completed.\n"
example: []
syntax:
content: protected override Action.CompletionType AndThenIsCompleted()
return:
type: TinyLife.Actions.Action.CompletionType
description: Whether the main action is completed
content.vb: Protected Overrides Function AndThenIsCompleted As Action.CompletionType
overridden: TinyLife.Actions.MultiAction.AndThenIsCompleted
overload: TinyLife.Actions.SellAction.AndThenIsCompleted*
modifiers.csharp:
- protected
- override
modifiers.vb:
- Protected
- Overrides
- uid: TinyLife.Actions.SellAction.GetSoldObject``1(TinyLife.Actions.ActionInfo)
commentId: M:TinyLife.Actions.SellAction.GetSoldObject``1(TinyLife.Actions.ActionInfo)
id: GetSoldObject``1(TinyLife.Actions.ActionInfo)
parent: TinyLife.Actions.SellAction
langs:
- csharp
- vb
name: GetSoldObject<T>(ActionInfo)
nameWithType: SellAction.GetSoldObject<T>(ActionInfo)
fullName: TinyLife.Actions.SellAction.GetSoldObject<T>(TinyLife.Actions.ActionInfo)
type: Method
source:
remote:
path: TinyLife/Actions/SellAction.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
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id: GetSoldObject
path: Actions/SellAction.cs
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startLine: 54
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assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nA helper method that returns the object that is being sold.\nThis method returns the action object or the person&apos;s held object.\n"
example: []
syntax:
content: >-
public static T GetSoldObject<T>(ActionInfo info)
where T : Furniture
parameters:
- id: info
type: TinyLife.Actions.ActionInfo
description: The action info
typeParameters:
- id: T
description: The type that the object is expected to be
return:
type: '{T}'
description: The object, or null if there is none or it doesn&apos;t match the type
content.vb: Public Shared Function GetSoldObject(Of T As Furniture)(info As ActionInfo) As T
overload: TinyLife.Actions.SellAction.GetSoldObject*
nameWithType.vb: SellAction.GetSoldObject(Of T)(ActionInfo)
modifiers.csharp:
- public
- static
modifiers.vb:
- Public
- Shared
fullName.vb: TinyLife.Actions.SellAction.GetSoldObject(Of T)(TinyLife.Actions.ActionInfo)
name.vb: GetSoldObject(Of T)(ActionInfo)
references:
- uid: TinyLife.Actions.SellAction.GetSoldObject``1(TinyLife.Actions.ActionInfo)
commentId: M:TinyLife.Actions.SellAction.GetSoldObject``1(TinyLife.Actions.ActionInfo)
isExternal: true
- uid: TinyLife.Actions
commentId: N:TinyLife.Actions
name: TinyLife.Actions
nameWithType: TinyLife.Actions
fullName: TinyLife.Actions
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: Object
nameWithType: Object
fullName: System.Object
- uid: MLEM.Misc.GenericDataHolder
commentId: T:MLEM.Misc.GenericDataHolder
parent: MLEM.Misc
isExternal: true
name: GenericDataHolder
nameWithType: GenericDataHolder
fullName: MLEM.Misc.GenericDataHolder
- uid: TinyLife.Actions.Action
commentId: T:TinyLife.Actions.Action
parent: TinyLife.Actions
name: Action
nameWithType: Action
fullName: TinyLife.Actions.Action
- uid: TinyLife.Actions.MultiAction
commentId: T:TinyLife.Actions.MultiAction
parent: TinyLife.Actions
name: MultiAction
nameWithType: MultiAction
fullName: TinyLife.Actions.MultiAction
- uid: MLEM.Misc.IGenericDataHolder
commentId: T:MLEM.Misc.IGenericDataHolder
parent: MLEM.Misc
isExternal: true
name: IGenericDataHolder
nameWithType: IGenericDataHolder
fullName: MLEM.Misc.IGenericDataHolder
- uid: TinyLife.Actions.MultiAction.FirstActions
commentId: P:TinyLife.Actions.MultiAction.FirstActions
parent: TinyLife.Actions.MultiAction
name: FirstActions
nameWithType: MultiAction.FirstActions
fullName: TinyLife.Actions.MultiAction.FirstActions
- uid: TinyLife.Actions.MultiAction.MainElapsedTime
commentId: P:TinyLife.Actions.MultiAction.MainElapsedTime
parent: TinyLife.Actions.MultiAction
name: MainElapsedTime
nameWithType: MultiAction.MainElapsedTime
fullName: TinyLife.Actions.MultiAction.MainElapsedTime
- uid: TinyLife.Actions.MultiAction.NextActions
commentId: P:TinyLife.Actions.MultiAction.NextActions
parent: TinyLife.Actions.MultiAction
name: NextActions
nameWithType: MultiAction.NextActions
fullName: TinyLife.Actions.MultiAction.NextActions
- uid: TinyLife.Actions.MultiAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed)
commentId: M:TinyLife.Actions.MultiAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed)
parent: TinyLife.Actions.MultiAction
isExternal: true
name: AndThenUpdate(GameTime, TimeSpan, GameSpeed)
nameWithType: MultiAction.AndThenUpdate(GameTime, TimeSpan, GameSpeed)
fullName: TinyLife.Actions.MultiAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime, System.TimeSpan, TinyLife.GameSpeed)
spec.csharp:
- uid: TinyLife.Actions.MultiAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed)
name: AndThenUpdate
nameWithType: MultiAction.AndThenUpdate
fullName: TinyLife.Actions.MultiAction.AndThenUpdate
- name: (
nameWithType: (
fullName: (
- uid: Microsoft.Xna.Framework.GameTime
name: GameTime
nameWithType: GameTime
fullName: Microsoft.Xna.Framework.GameTime
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.TimeSpan
name: TimeSpan
nameWithType: TimeSpan
fullName: System.TimeSpan
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: TinyLife.GameSpeed
name: GameSpeed
nameWithType: GameSpeed
fullName: TinyLife.GameSpeed
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Actions.MultiAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed)
name: AndThenUpdate
nameWithType: MultiAction.AndThenUpdate
fullName: TinyLife.Actions.MultiAction.AndThenUpdate
- name: (
nameWithType: (
fullName: (
- uid: Microsoft.Xna.Framework.GameTime
name: GameTime
nameWithType: GameTime
fullName: Microsoft.Xna.Framework.GameTime
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.TimeSpan
name: TimeSpan
nameWithType: TimeSpan
fullName: System.TimeSpan
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: TinyLife.GameSpeed
name: GameSpeed
nameWithType: GameSpeed
fullName: TinyLife.GameSpeed
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Actions.MultiAction.CreateNextActions(TinyLife.Actions.Action.CompletionType)
commentId: M:TinyLife.Actions.MultiAction.CreateNextActions(TinyLife.Actions.Action.CompletionType)
parent: TinyLife.Actions.MultiAction
name: CreateNextActions(Action.CompletionType)
nameWithType: MultiAction.CreateNextActions(Action.CompletionType)
fullName: TinyLife.Actions.MultiAction.CreateNextActions(TinyLife.Actions.Action.CompletionType)
spec.csharp:
- uid: TinyLife.Actions.MultiAction.CreateNextActions(TinyLife.Actions.Action.CompletionType)
name: CreateNextActions
nameWithType: MultiAction.CreateNextActions
fullName: TinyLife.Actions.MultiAction.CreateNextActions
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Actions.Action.CompletionType
name: Action.CompletionType
nameWithType: Action.CompletionType
fullName: TinyLife.Actions.Action.CompletionType
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Actions.MultiAction.CreateNextActions(TinyLife.Actions.Action.CompletionType)
name: CreateNextActions
nameWithType: MultiAction.CreateNextActions
fullName: TinyLife.Actions.MultiAction.CreateNextActions
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Actions.Action.CompletionType
name: Action.CompletionType
nameWithType: Action.CompletionType
fullName: TinyLife.Actions.Action.CompletionType
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Actions.MultiAction.AndThenOnCompleted(TinyLife.Actions.Action.CompletionType)
commentId: M:TinyLife.Actions.MultiAction.AndThenOnCompleted(TinyLife.Actions.Action.CompletionType)
parent: TinyLife.Actions.MultiAction
name: AndThenOnCompleted(Action.CompletionType)
nameWithType: MultiAction.AndThenOnCompleted(Action.CompletionType)
fullName: TinyLife.Actions.MultiAction.AndThenOnCompleted(TinyLife.Actions.Action.CompletionType)
spec.csharp:
- uid: TinyLife.Actions.MultiAction.AndThenOnCompleted(TinyLife.Actions.Action.CompletionType)
name: AndThenOnCompleted
nameWithType: MultiAction.AndThenOnCompleted
fullName: TinyLife.Actions.MultiAction.AndThenOnCompleted
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Actions.Action.CompletionType
name: Action.CompletionType
nameWithType: Action.CompletionType
fullName: TinyLife.Actions.Action.CompletionType
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Actions.MultiAction.AndThenOnCompleted(TinyLife.Actions.Action.CompletionType)
name: AndThenOnCompleted
nameWithType: MultiAction.AndThenOnCompleted
fullName: TinyLife.Actions.MultiAction.AndThenOnCompleted
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Actions.Action.CompletionType
name: Action.CompletionType
nameWithType: Action.CompletionType
fullName: TinyLife.Actions.Action.CompletionType
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Actions.MultiAction.ShouldFail(TinyLife.Actions.Action,TinyLife.Actions.Action.CompletionType)
commentId: M:TinyLife.Actions.MultiAction.ShouldFail(TinyLife.Actions.Action,TinyLife.Actions.Action.CompletionType)
parent: TinyLife.Actions.MultiAction
name: ShouldFail(Action, Action.CompletionType)
nameWithType: MultiAction.ShouldFail(Action, Action.CompletionType)
fullName: TinyLife.Actions.MultiAction.ShouldFail(TinyLife.Actions.Action, TinyLife.Actions.Action.CompletionType)
spec.csharp:
- uid: TinyLife.Actions.MultiAction.ShouldFail(TinyLife.Actions.Action,TinyLife.Actions.Action.CompletionType)
name: ShouldFail
nameWithType: MultiAction.ShouldFail
fullName: TinyLife.Actions.MultiAction.ShouldFail
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Actions.Action
name: Action
nameWithType: Action
fullName: TinyLife.Actions.Action
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: TinyLife.Actions.Action.CompletionType
name: Action.CompletionType
nameWithType: Action.CompletionType
fullName: TinyLife.Actions.Action.CompletionType
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Actions.MultiAction.ShouldFail(TinyLife.Actions.Action,TinyLife.Actions.Action.CompletionType)
name: ShouldFail
nameWithType: MultiAction.ShouldFail
fullName: TinyLife.Actions.MultiAction.ShouldFail
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Actions.Action
name: Action
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2021-08-30 20:44:32 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-30 20:44:32 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-30 20:44:32 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-30 20:44:32 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-30 20:44:32 +02:00
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2021-08-04 06:51:12 +02:00
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