TinyLifeWeb/api/TinyLife.Actions.TellPeopleToLeaveRoomAction.yml

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### YamlMime:ManagedReference
items:
- uid: TinyLife.Actions.TellPeopleToLeaveRoomAction
commentId: T:TinyLife.Actions.TellPeopleToLeaveRoomAction
id: TellPeopleToLeaveRoomAction
parent: TinyLife.Actions
children:
- TinyLife.Actions.TellPeopleToLeaveRoomAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
- TinyLife.Actions.TellPeopleToLeaveRoomAction.ExcludedPeople
- TinyLife.Actions.TellPeopleToLeaveRoomAction.Initialize
- TinyLife.Actions.TellPeopleToLeaveRoomAction.IsCompleted
- TinyLife.Actions.TellPeopleToLeaveRoomAction.OnCompleted(TinyLife.Actions.Action.CompletionType)
- TinyLife.Actions.TellPeopleToLeaveRoomAction.TryToLeaveRoom(TinyLife.World.Room,TinyLife.Objects.Person)
langs:
- csharp
- vb
name: TellPeopleToLeaveRoomAction
nameWithType: TellPeopleToLeaveRoomAction
fullName: TinyLife.Actions.TellPeopleToLeaveRoomAction
type: Class
source:
remote:
path: TinyLife/Actions/TellPeopleToLeaveRoomAction.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
id: TellPeopleToLeaveRoomAction
path: Actions/TellPeopleToLeaveRoomAction.cs
startLine: 15
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nAn action class that is used by <xref href=\"TinyLife.Actions.ActionType.TellPeopleToLeaveRoom\" data-throw-if-not-resolved=\"false\"></xref>.\nWhen initializing this action, a set of <xref href=\"TinyLife.Actions.TellPeopleToLeaveRoomAction.ExcludedPeople\" data-throw-if-not-resolved=\"false\"></xref> can optionally be specified.\n"
example: []
syntax:
content: 'public class TellPeopleToLeaveRoomAction : Action, IGenericDataHolder'
content.vb: >-
Public Class TellPeopleToLeaveRoomAction
Inherits Action
Implements IGenericDataHolder
inheritance:
- System.Object
- MLEM.Misc.GenericDataHolder
- TinyLife.Actions.Action
implements:
- MLEM.Misc.IGenericDataHolder
inheritedMembers:
- TinyLife.Actions.Action.Random
- TinyLife.Actions.Action.Type
- TinyLife.Actions.Action.Info
- TinyLife.Actions.Action.StartedAutomatically
- TinyLife.Actions.Action.IsUnderlying
- TinyLife.Actions.Action.Map
- TinyLife.Actions.Action.Person
- TinyLife.Actions.Action.ElapsedTime
- TinyLife.Actions.Action.PlayerPromptOpen
- TinyLife.Actions.Action.ForceFail
- TinyLife.Actions.Action.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed)
- TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
- TinyLife.Actions.Action.Validate(TinyLife.Objects.Person)
- TinyLife.Actions.Action.CanCancel(TinyLife.Actions.Action)
- TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.Action.CompletionType)
- TinyLife.Actions.Action.GetIconObject
- TinyLife.Actions.Action.CausesExtremelyFastSpeed
- TinyLife.Actions.Action.GetDisplayName
- TinyLife.Actions.Action.TryForceFail(TinyLife.Actions.ActionType.CanExecuteResult)
- TinyLife.Actions.Action.IsFullyInProgress
- TinyLife.Actions.Action.GetInProgressTime
- TinyLife.Actions.Action.ApplyVariety(TinyLife.Actions.ActionVariety)
- TinyLife.Actions.Action.CanEnqueueConversation(TinyLife.Objects.Person,TinyLife.Actions.ActionType)
- TinyLife.Actions.Action.CompleteIfNeedFull(TinyLife.NeedType,TinyLife.Actions.Action.CompletionType)
- TinyLife.Actions.Action.PutDownOrGoTo(TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType[])
- TinyLife.Actions.Action.GetPlaceDirection(TinyLife.Objects.FurnitureType)
- TinyLife.Actions.Action.Sit(TinyLife.Objects.Furniture,TinyLife.GameSpeed,TinyLife.Objects.ActionSpot)
- TinyLife.Actions.Action.CompleteInTime(System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)
- TinyLife.Actions.Action.OpenPlayerPrompt(System.String,System.Predicate{MLEM.Ui.Elements.Panel},System.Action{MLEM.Ui.Elements.Panel},System.Boolean,MLEM.Ui.Elements.Element[])
- TinyLife.Actions.Action.OpenYesNoPrompt(System.String,System.Action,System.Action)
- TinyLife.Actions.Action.OpenTextPrompt(System.String,System.Action{System.String},System.Predicate{System.String},MLEM.Ui.Elements.TextField.Rule)
- TinyLife.Actions.Action.SpeakAlone(Microsoft.Xna.Framework.GameTime,TinyLife.GameSpeed,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Int32)
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.Person,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Actions.ActionType,TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeWalls(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action,TinyLife.Actions.Action)
- TinyLife.Actions.Action.GetTableSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ActionSpot)
- MLEM.Misc.GenericDataHolder.SetData(System.String,System.Object)
- MLEM.Misc.GenericDataHolder.GetData``1(System.String)
- MLEM.Misc.GenericDataHolder.GetDataKeys
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.Actions.TellPeopleToLeaveRoomAction.TinyLife.Utilities.Extensions.JsonCopy``1
- MLEM.Misc.IGenericDataHolder.TinyLife.Utilities.Extensions.GetTimeSpan(System.String)
- MLEM.Misc.IGenericDataHolder.TinyLife.Utilities.Extensions.SetTimeSpan(System.String,System.TimeSpan)
modifiers.csharp:
- public
- class
modifiers.vb:
- Public
- Class
- uid: TinyLife.Actions.TellPeopleToLeaveRoomAction.ExcludedPeople
commentId: F:TinyLife.Actions.TellPeopleToLeaveRoomAction.ExcludedPeople
id: ExcludedPeople
parent: TinyLife.Actions.TellPeopleToLeaveRoomAction
langs:
- csharp
- vb
name: ExcludedPeople
nameWithType: TellPeopleToLeaveRoomAction.ExcludedPeople
fullName: TinyLife.Actions.TellPeopleToLeaveRoomAction.ExcludedPeople
type: Field
source:
remote:
path: TinyLife/Actions/TellPeopleToLeaveRoomAction.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
id: ExcludedPeople
path: Actions/TellPeopleToLeaveRoomAction.cs
startLine: 21
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nA list of <xref href=\"System.Guid\" data-throw-if-not-resolved=\"false\"></xref> ids of <xref href=\"TinyLife.Objects.Person\" data-throw-if-not-resolved=\"false\"></xref> objects that should not be asked to leave the room\n"
example: []
syntax:
content: >-
[DataMember]
public readonly List<Guid> ExcludedPeople
return:
type: System.Collections.Generic.List{System.Guid}
content.vb: >-
<DataMember>
Public ReadOnly ExcludedPeople As List(Of Guid)
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.Actions.TellPeopleToLeaveRoomAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
commentId: M:TinyLife.Actions.TellPeopleToLeaveRoomAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
id: '#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)'
parent: TinyLife.Actions.TellPeopleToLeaveRoomAction
langs:
- csharp
- vb
name: TellPeopleToLeaveRoomAction(ActionType, ActionInfo)
nameWithType: TellPeopleToLeaveRoomAction.TellPeopleToLeaveRoomAction(ActionType, ActionInfo)
fullName: TinyLife.Actions.TellPeopleToLeaveRoomAction.TellPeopleToLeaveRoomAction(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo)
type: Constructor
source:
remote:
path: TinyLife/Actions/TellPeopleToLeaveRoomAction.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
id: .ctor
path: Actions/TellPeopleToLeaveRoomAction.cs
startLine: 24
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nCreates a new action from the given <xref href=\"TinyLife.Actions.ActionType\" data-throw-if-not-resolved=\"false\"></xref>\n"
example: []
syntax:
content: public TellPeopleToLeaveRoomAction(ActionType type, ActionInfo info)
parameters:
- id: type
type: TinyLife.Actions.ActionType
description: The type to create this action from
- id: info
type: TinyLife.Actions.ActionInfo
description: The information for this action
content.vb: Public Sub New(type As ActionType, info As ActionInfo)
overload: TinyLife.Actions.TellPeopleToLeaveRoomAction.#ctor*
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: TinyLife.Actions.TellPeopleToLeaveRoomAction.Initialize
commentId: M:TinyLife.Actions.TellPeopleToLeaveRoomAction.Initialize
id: Initialize
parent: TinyLife.Actions.TellPeopleToLeaveRoomAction
langs:
- csharp
- vb
name: Initialize()
nameWithType: TellPeopleToLeaveRoomAction.Initialize()
fullName: TinyLife.Actions.TellPeopleToLeaveRoomAction.Initialize()
type: Method
source:
remote:
path: TinyLife/Actions/TellPeopleToLeaveRoomAction.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
id: Initialize
path: Actions/TellPeopleToLeaveRoomAction.cs
startLine: 28
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nThis method is called when the action is first started by a <xref href=\"TinyLife.Actions.Action.Person\" data-throw-if-not-resolved=\"false\"></xref>.\nNote that it is not called when the action gets added to the <xref href=\"TinyLife.Objects.Person.ActionQueue\" data-throw-if-not-resolved=\"false\"></xref>, but when it is moved to <xref href=\"TinyLife.Objects.Person.CurrentActions\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: public override void Initialize()
content.vb: Public Overrides Sub Initialize
overridden: TinyLife.Actions.Action.Initialize
overload: TinyLife.Actions.TellPeopleToLeaveRoomAction.Initialize*
modifiers.csharp:
- public
- override
modifiers.vb:
- Public
- Overrides
- uid: TinyLife.Actions.TellPeopleToLeaveRoomAction.IsCompleted
commentId: M:TinyLife.Actions.TellPeopleToLeaveRoomAction.IsCompleted
id: IsCompleted
parent: TinyLife.Actions.TellPeopleToLeaveRoomAction
langs:
- csharp
- vb
name: IsCompleted()
nameWithType: TellPeopleToLeaveRoomAction.IsCompleted()
fullName: TinyLife.Actions.TellPeopleToLeaveRoomAction.IsCompleted()
type: Method
source:
remote:
path: TinyLife/Actions/TellPeopleToLeaveRoomAction.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
id: IsCompleted
path: Actions/TellPeopleToLeaveRoomAction.cs
startLine: 38
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nThis method is called every update frame by a <xref href=\"TinyLife.Actions.Action.Person\" data-throw-if-not-resolved=\"false\"></xref> if this action is currently active to check if it should be stopped.\nIf this returns a result other than <xref href=\"TinyLife.Actions.Action.CompletionType.Completed\" data-throw-if-not-resolved=\"false\"></xref>, <xref href=\"TinyLife.Actions.Action.OnCompleted(TinyLife.Actions.Action.CompletionType)\" data-throw-if-not-resolved=\"false\"></xref> will be called and the action is stopped.\nBy default, only <xref href=\"TinyLife.Actions.Action.ForceFail\" data-throw-if-not-resolved=\"false\"></xref> modifies the completion type, otherwise <xref href=\"TinyLife.Actions.Action.CompletionType.Active\" data-throw-if-not-resolved=\"false\"></xref> is returned.\n"
example: []
syntax:
content: public override Action.CompletionType IsCompleted()
return:
type: TinyLife.Actions.Action.CompletionType
description: The current completion type of this action
content.vb: Public Overrides Function IsCompleted As Action.CompletionType
overridden: TinyLife.Actions.Action.IsCompleted
overload: TinyLife.Actions.TellPeopleToLeaveRoomAction.IsCompleted*
modifiers.csharp:
- public
- override
modifiers.vb:
- Public
- Overrides
- uid: TinyLife.Actions.TellPeopleToLeaveRoomAction.OnCompleted(TinyLife.Actions.Action.CompletionType)
commentId: M:TinyLife.Actions.TellPeopleToLeaveRoomAction.OnCompleted(TinyLife.Actions.Action.CompletionType)
id: OnCompleted(TinyLife.Actions.Action.CompletionType)
parent: TinyLife.Actions.TellPeopleToLeaveRoomAction
langs:
- csharp
- vb
name: OnCompleted(Action.CompletionType)
nameWithType: TellPeopleToLeaveRoomAction.OnCompleted(Action.CompletionType)
fullName: TinyLife.Actions.TellPeopleToLeaveRoomAction.OnCompleted(TinyLife.Actions.Action.CompletionType)
type: Method
source:
remote:
path: TinyLife/Actions/TellPeopleToLeaveRoomAction.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
id: OnCompleted
path: Actions/TellPeopleToLeaveRoomAction.cs
startLine: 45
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nThis method is called when this action <xref href=\"TinyLife.Actions.Action.IsCompleted\" data-throw-if-not-resolved=\"false\"></xref>, or if it is canceled from an outside source.\nNote that, if this method is called as a result of <xref href=\"TinyLife.Actions.Action.IsCompleted\" data-throw-if-not-resolved=\"false\"></xref>, the <xref href=\"TinyLife.Actions.Action.CompletionType\" data-throw-if-not-resolved=\"false\"></xref> passed will be the same.\n"
example: []
syntax:
content: public override void OnCompleted(Action.CompletionType type)
parameters:
- id: type
type: TinyLife.Actions.Action.CompletionType
description: The type that this action completed with
content.vb: Public Overrides Sub OnCompleted(type As Action.CompletionType)
overridden: TinyLife.Actions.Action.OnCompleted(TinyLife.Actions.Action.CompletionType)
overload: TinyLife.Actions.TellPeopleToLeaveRoomAction.OnCompleted*
modifiers.csharp:
- public
- override
modifiers.vb:
- Public
- Overrides
- uid: TinyLife.Actions.TellPeopleToLeaveRoomAction.TryToLeaveRoom(TinyLife.World.Room,TinyLife.Objects.Person)
commentId: M:TinyLife.Actions.TellPeopleToLeaveRoomAction.TryToLeaveRoom(TinyLife.World.Room,TinyLife.Objects.Person)
id: TryToLeaveRoom(TinyLife.World.Room,TinyLife.Objects.Person)
parent: TinyLife.Actions.TellPeopleToLeaveRoomAction
langs:
- csharp
- vb
name: TryToLeaveRoom(Room, Person)
nameWithType: TellPeopleToLeaveRoomAction.TryToLeaveRoom(Room, Person)
fullName: TinyLife.Actions.TellPeopleToLeaveRoomAction.TryToLeaveRoom(TinyLife.World.Room, TinyLife.Objects.Person)
type: Method
source:
remote:
path: TinyLife/Actions/TellPeopleToLeaveRoomAction.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
id: TryToLeaveRoom
path: Actions/TellPeopleToLeaveRoomAction.cs
startLine: 70
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nCauses the given person to try to leave the current room, which is expected to be the room they are in.\nThis method enqueues a <xref href=\"TinyLife.Actions.ActionType.GoHere\" data-throw-if-not-resolved=\"false\"></xref> action for a random location in an adjacent, connected room (<xref href=\"TinyLife.World.Room.GetConnectedRooms(TinyLife.Objects.Person)\" data-throw-if-not-resolved=\"false\"></xref>).\n"
example: []
syntax:
content: public static bool TryToLeaveRoom(Room currentRoom, Person person)
parameters:
- id: currentRoom
type: TinyLife.World.Room
description: The room to leave
- id: person
type: TinyLife.Objects.Person
description: The person that should leave the room
return:
type: System.Boolean
description: false if there are no connected rooms to the given <code data-dev-comment-type="paramref" class="paramref">currentRoom</code>, true otherwise
content.vb: Public Shared Function TryToLeaveRoom(currentRoom As Room, person As Person) As Boolean
overload: TinyLife.Actions.TellPeopleToLeaveRoomAction.TryToLeaveRoom*
modifiers.csharp:
- public
- static
modifiers.vb:
- Public
- Shared
references:
- uid: TinyLife.Actions.ActionType.TellPeopleToLeaveRoom
commentId: F:TinyLife.Actions.ActionType.TellPeopleToLeaveRoom
isExternal: true
- uid: TinyLife.Actions.TellPeopleToLeaveRoomAction.ExcludedPeople
commentId: F:TinyLife.Actions.TellPeopleToLeaveRoomAction.ExcludedPeople
isExternal: true
- uid: TinyLife.Actions
commentId: N:TinyLife.Actions
name: TinyLife.Actions
nameWithType: TinyLife.Actions
fullName: TinyLife.Actions
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: Object
nameWithType: Object
fullName: System.Object
- uid: MLEM.Misc.GenericDataHolder
commentId: T:MLEM.Misc.GenericDataHolder
parent: MLEM.Misc
isExternal: true
name: GenericDataHolder
nameWithType: GenericDataHolder
fullName: MLEM.Misc.GenericDataHolder
- uid: TinyLife.Actions.Action
commentId: T:TinyLife.Actions.Action
parent: TinyLife.Actions
name: Action
nameWithType: Action
fullName: TinyLife.Actions.Action
- uid: MLEM.Misc.IGenericDataHolder
commentId: T:MLEM.Misc.IGenericDataHolder
parent: MLEM.Misc
isExternal: true
name: IGenericDataHolder
nameWithType: IGenericDataHolder
fullName: MLEM.Misc.IGenericDataHolder
- uid: TinyLife.Actions.Action.Random
commentId: F:TinyLife.Actions.Action.Random
parent: TinyLife.Actions.Action
name: Random
nameWithType: Action.Random
fullName: TinyLife.Actions.Action.Random
- uid: TinyLife.Actions.Action.Type
commentId: F:TinyLife.Actions.Action.Type
parent: TinyLife.Actions.Action
name: Type
nameWithType: Action.Type
fullName: TinyLife.Actions.Action.Type
- uid: TinyLife.Actions.Action.Info
commentId: F:TinyLife.Actions.Action.Info
parent: TinyLife.Actions.Action
name: Info
nameWithType: Action.Info
fullName: TinyLife.Actions.Action.Info
- uid: TinyLife.Actions.Action.StartedAutomatically
commentId: P:TinyLife.Actions.Action.StartedAutomatically
parent: TinyLife.Actions.Action
name: StartedAutomatically
nameWithType: Action.StartedAutomatically
fullName: TinyLife.Actions.Action.StartedAutomatically
- uid: TinyLife.Actions.Action.IsUnderlying
commentId: P:TinyLife.Actions.Action.IsUnderlying
parent: TinyLife.Actions.Action
name: IsUnderlying
nameWithType: Action.IsUnderlying
fullName: TinyLife.Actions.Action.IsUnderlying
- uid: TinyLife.Actions.Action.Map
commentId: P:TinyLife.Actions.Action.Map
parent: TinyLife.Actions.Action
name: Map
nameWithType: Action.Map
fullName: TinyLife.Actions.Action.Map
- uid: TinyLife.Actions.Action.Person
commentId: P:TinyLife.Actions.Action.Person
parent: TinyLife.Actions.Action
name: Person
nameWithType: Action.Person
fullName: TinyLife.Actions.Action.Person
- uid: TinyLife.Actions.Action.ElapsedTime
commentId: P:TinyLife.Actions.Action.ElapsedTime
parent: TinyLife.Actions.Action
name: ElapsedTime
nameWithType: Action.ElapsedTime
fullName: TinyLife.Actions.Action.ElapsedTime
- uid: TinyLife.Actions.Action.PlayerPromptOpen
commentId: P:TinyLife.Actions.Action.PlayerPromptOpen
parent: TinyLife.Actions.Action
name: PlayerPromptOpen
nameWithType: Action.PlayerPromptOpen
fullName: TinyLife.Actions.Action.PlayerPromptOpen
- uid: TinyLife.Actions.Action.ForceFail
commentId: F:TinyLife.Actions.Action.ForceFail
parent: TinyLife.Actions.Action
name: ForceFail
nameWithType: Action.ForceFail
fullName: TinyLife.Actions.Action.ForceFail
- uid: TinyLife.Actions.Action.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed)
commentId: M:TinyLife.Actions.Action.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed)
parent: TinyLife.Actions.Action
isExternal: true
name: Update(GameTime, TimeSpan, GameSpeed)
nameWithType: Action.Update(GameTime, TimeSpan, GameSpeed)
fullName: TinyLife.Actions.Action.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, TinyLife.GameSpeed)
spec.csharp:
- uid: TinyLife.Actions.Action.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed)
name: Update
nameWithType: Action.Update
fullName: TinyLife.Actions.Action.Update
- name: (
nameWithType: (
fullName: (
- uid: Microsoft.Xna.Framework.GameTime
name: GameTime
nameWithType: GameTime
fullName: Microsoft.Xna.Framework.GameTime
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.TimeSpan
name: TimeSpan
nameWithType: TimeSpan
fullName: System.TimeSpan
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: TinyLife.GameSpeed
name: GameSpeed
nameWithType: GameSpeed
fullName: TinyLife.GameSpeed
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Actions.Action.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed)
name: Update
nameWithType: Action.Update
fullName: TinyLife.Actions.Action.Update
- name: (
nameWithType: (
fullName: (
- uid: Microsoft.Xna.Framework.GameTime
name: GameTime
nameWithType: GameTime
fullName: Microsoft.Xna.Framework.GameTime
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.TimeSpan
name: TimeSpan
nameWithType: TimeSpan
fullName: System.TimeSpan
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: TinyLife.GameSpeed
name: GameSpeed
nameWithType: GameSpeed
fullName: TinyLife.GameSpeed
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
commentId: M:TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
parent: TinyLife.Actions.Action
name: CanMultitask(Action)
nameWithType: Action.CanMultitask(Action)
fullName: TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
spec.csharp:
- uid: TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
name: CanMultitask
nameWithType: Action.CanMultitask
fullName: TinyLife.Actions.Action.CanMultitask
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Actions.Action
name: Action
nameWithType: Action
fullName: TinyLife.Actions.Action
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
name: CanMultitask
nameWithType: Action.CanMultitask
fullName: TinyLife.Actions.Action.CanMultitask
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Actions.Action
name: Action
nameWithType: Action
fullName: TinyLife.Actions.Action
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Actions.Action.Validate(TinyLife.Objects.Person)
commentId: M:TinyLife.Actions.Action.Validate(TinyLife.Objects.Person)
parent: TinyLife.Actions.Action
name: Validate(Person)
nameWithType: Action.Validate(Person)
fullName: TinyLife.Actions.Action.Validate(TinyLife.Objects.Person)
spec.csharp:
- uid: TinyLife.Actions.Action.Validate(TinyLife.Objects.Person)
name: Validate
nameWithType: Action.Validate
fullName: TinyLife.Actions.Action.Validate
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Objects.Person
name: Person
nameWithType: Person
fullName: TinyLife.Objects.Person
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Actions.Action.Validate(TinyLife.Objects.Person)
name: Validate
nameWithType: Action.Validate
fullName: TinyLife.Actions.Action.Validate
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Objects.Person
name: Person
nameWithType: Person
fullName: TinyLife.Objects.Person
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Actions.Action.CanCancel(TinyLife.Actions.Action)
commentId: M:TinyLife.Actions.Action.CanCancel(TinyLife.Actions.Action)
parent: TinyLife.Actions.Action
name: CanCancel(Action)
nameWithType: Action.CanCancel(Action)
fullName: TinyLife.Actions.Action.CanCancel(TinyLife.Actions.Action)
spec.csharp:
- uid: TinyLife.Actions.Action.CanCancel(TinyLife.Actions.Action)
name: CanCancel
nameWithType: Action.CanCancel
fullName: TinyLife.Actions.Action.CanCancel
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Actions.Action
name: Action
nameWithType: Action
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parent: TinyLife.Actions.Action
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name: FindAllFreeGround(Person, Nullable<Vector2>, Nullable<Single>, Boolean)
nameWithType: Action.FindAllFreeGround(Person, Nullable<Vector2>, Nullable<Single>, Boolean)
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nameWithType.vb: Action.FindAllFreeGround(Person, Nullable(Of Vector2), Nullable(Of Single), Boolean)
fullName.vb: TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.Person, System.Nullable(Of Microsoft.Xna.Framework.Vector2), System.Nullable(Of System.Single), System.Boolean)
name.vb: FindAllFreeGround(Person, Nullable(Of Vector2), Nullable(Of Single), Boolean)
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name: FindFreeFurniture(Person, ObjectCategory, FurnitureType, Nullable<Vector2>, Boolean, Boolean)
nameWithType: Action.FindFreeFurniture(Person, ObjectCategory, FurnitureType, Nullable<Vector2>, Boolean, Boolean)
fullName: TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.Person, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, System.Nullable<Microsoft.Xna.Framework.Vector2>, System.Boolean, System.Boolean)
nameWithType.vb: Action.FindFreeFurniture(Person, ObjectCategory, FurnitureType, Nullable(Of Vector2), Boolean, Boolean)
fullName.vb: TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.Person, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, System.Nullable(Of Microsoft.Xna.Framework.Vector2), System.Boolean, System.Boolean)
name.vb: FindFreeFurniture(Person, ObjectCategory, FurnitureType, Nullable(Of Vector2), Boolean, Boolean)
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name: CanMultitask(Action, Action)
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fullName: TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action, TinyLife.Actions.Action)
spec.csharp:
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name: GetTableSpot(Furniture, ActionSpot)
nameWithType: Action.GetTableSpot(Furniture, ActionSpot)
fullName: TinyLife.Actions.Action.GetTableSpot(TinyLife.Objects.Furniture, TinyLife.Objects.ActionSpot)
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name: GetData<T>(String)
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nameWithType.vb: GenericDataHolder.GetData(Of T)(String)
fullName.vb: MLEM.Misc.GenericDataHolder.GetData(Of T)(System.String)
name.vb: GetData(Of T)(String)
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