TinyLifeWeb/api/TinyLife.World.Tile.yml

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### YamlMime:ManagedReference
items:
- uid: TinyLife.World.Tile
commentId: T:TinyLife.World.Tile
id: Tile
parent: TinyLife.World
children:
- TinyLife.World.Tile.BaseName
- TinyLife.World.Tile.CanBuy
- TinyLife.World.Tile.Colors
- TinyLife.World.Tile.ColorSchemes
- TinyLife.World.Tile.Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Nullable{MLEM.Misc.Direction2})
- TinyLife.World.Tile.DrawUi(MLEM.Ui.Elements.Element,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Single)
- TinyLife.World.Tile.GetPrice
- TinyLife.World.Tile.Height
- TinyLife.World.Tile.Icon
- TinyLife.World.Tile.Name
- TinyLife.World.Tile.Natural
- TinyLife.World.Tile.PathCostModifier
- TinyLife.World.Tile.Price
- TinyLife.World.Tile.ReferencePrice
- TinyLife.World.Tile.Register(System.String,System.Int32,MLEM.Textures.TextureRegion,TinyLife.Utilities.ColorScheme[],System.Single,System.Boolean,System.Boolean,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion})
- TinyLife.World.Tile.Tiles
- TinyLife.World.Tile.Width
langs:
- csharp
- vb
name: Tile
nameWithType: Tile
fullName: TinyLife.World.Tile
type: Class
source:
remote:
path: TinyLife/World/Tile.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
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id: Tile
path: World/Tile.cs
startLine: 24
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nA tile is an object on a <xref href=\"TinyLife.World.Map\" data-throw-if-not-resolved=\"false\"></xref> that represents the covering of the ground (or the ground itself)\n"
example: []
syntax:
content: >-
[JsonConverter(typeof(Tile.Converter))]
public class Tile : IPricedObject
content.vb: >-
<JsonConverter(GetType(Tile.Converter))>
Public Class Tile
Implements IPricedObject
inheritance:
- System.Object
implements:
- TinyLife.World.IPricedObject
inheritedMembers:
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.World.Tile.TinyLife.Utilities.Extensions.JsonCopy``1
modifiers.csharp:
- public
- class
modifiers.vb:
- Public
- Class
- uid: TinyLife.World.Tile.Tiles
commentId: F:TinyLife.World.Tile.Tiles
id: Tiles
parent: TinyLife.World.Tile
langs:
- csharp
- vb
name: Tiles
nameWithType: Tile.Tiles
fullName: TinyLife.World.Tile.Tiles
type: Field
source:
remote:
path: TinyLife/World/Tile.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
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id: Tiles
path: World/Tile.cs
startLine: 31
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nA registry of all tiles that exist in the game and its mods\n"
example: []
syntax:
content: public static readonly IDictionary<string, Tile[]> Tiles
return:
type: System.Collections.Generic.IDictionary{System.String,TinyLife.World.Tile[]}
content.vb: Public Shared ReadOnly Tiles As IDictionary(Of String, Tile())
modifiers.csharp:
- public
- static
- readonly
modifiers.vb:
- Public
- Shared
- ReadOnly
- uid: TinyLife.World.Tile.Width
commentId: F:TinyLife.World.Tile.Width
id: Width
parent: TinyLife.World.Tile
langs:
- csharp
- vb
name: Width
nameWithType: Tile.Width
fullName: TinyLife.World.Tile.Width
type: Field
source:
remote:
path: TinyLife/World/Tile.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
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id: Width
path: World/Tile.cs
startLine: 35
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nThe width of each tile, in pixels\n"
example: []
syntax:
content: public static readonly int Width
return:
type: System.Int32
content.vb: Public Shared ReadOnly Width As Integer
modifiers.csharp:
- public
- static
- readonly
modifiers.vb:
- Public
- Shared
- ReadOnly
- uid: TinyLife.World.Tile.Height
commentId: F:TinyLife.World.Tile.Height
id: Height
parent: TinyLife.World.Tile
langs:
- csharp
- vb
name: Height
nameWithType: Tile.Height
fullName: TinyLife.World.Tile.Height
type: Field
source:
remote:
path: TinyLife/World/Tile.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
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id: Height
path: World/Tile.cs
startLine: 39
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nThe height of each tile, in pixels\n"
example: []
syntax:
content: public static readonly int Height
return:
type: System.Int32
content.vb: Public Shared ReadOnly Height As Integer
modifiers.csharp:
- public
- static
- readonly
modifiers.vb:
- Public
- Shared
- ReadOnly
- uid: TinyLife.World.Tile.ReferencePrice
commentId: F:TinyLife.World.Tile.ReferencePrice
id: ReferencePrice
parent: TinyLife.World.Tile
langs:
- csharp
- vb
name: ReferencePrice
nameWithType: Tile.ReferencePrice
fullName: TinyLife.World.Tile.ReferencePrice
type: Field
source:
remote:
path: TinyLife/World/Tile.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
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id: ReferencePrice
path: World/Tile.cs
startLine: 45
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nThe reference price for tiles.\nSince Grass is replaced by Concrete in a newly created room, the two tiles have to cost the same. This is that price.\nThis value is set to 5.\n"
example: []
syntax:
content: public const int ReferencePrice = 5
return:
type: System.Int32
content.vb: Public Const ReferencePrice As Integer = 5
modifiers.csharp:
- public
- const
modifiers.vb:
- Public
- Const
- uid: TinyLife.World.Tile.BaseName
commentId: F:TinyLife.World.Tile.BaseName
id: BaseName
parent: TinyLife.World.Tile
langs:
- csharp
- vb
name: BaseName
nameWithType: Tile.BaseName
fullName: TinyLife.World.Tile.BaseName
type: Field
source:
remote:
path: TinyLife/World/Tile.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
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id: BaseName
path: World/Tile.cs
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startLine: 72
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assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nThe name of this type of tile. Whereas <xref href=\"TinyLife.World.Tile.Name\" data-throw-if-not-resolved=\"false\"></xref> has the index of its <xref href=\"TinyLife.World.Tile.Colors\" data-throw-if-not-resolved=\"false\"></xref> appended to it, this one is just the type&apos;s name.\n"
example: []
syntax:
content: public readonly string BaseName
return:
type: System.String
content.vb: Public ReadOnly BaseName As String
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.World.Tile.Name
commentId: F:TinyLife.World.Tile.Name
id: Name
parent: TinyLife.World.Tile
langs:
- csharp
- vb
name: Name
nameWithType: Tile.Name
fullName: TinyLife.World.Tile.Name
type: Field
source:
remote:
path: TinyLife/World/Tile.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
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id: Name
path: World/Tile.cs
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startLine: 76
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assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nThe name of this specific tile. This is comprised of the <xref href=\"TinyLife.World.Tile.BaseName\" data-throw-if-not-resolved=\"false\"></xref> with the <xref href=\"TinyLife.World.Tile.Colors\" data-throw-if-not-resolved=\"false\"></xref>&apos;s index attached to it.\n"
example: []
syntax:
content: public readonly string Name
return:
type: System.String
content.vb: Public ReadOnly Name As String
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.World.Tile.Price
commentId: F:TinyLife.World.Tile.Price
id: Price
parent: TinyLife.World.Tile
langs:
- csharp
- vb
name: Price
nameWithType: Tile.Price
fullName: TinyLife.World.Tile.Price
type: Field
source:
remote:
path: TinyLife/World/Tile.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
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id: Price
path: World/Tile.cs
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startLine: 80
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assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nThe price of this tile\n"
example: []
syntax:
content: public readonly int Price
return:
type: System.Int32
content.vb: Public ReadOnly Price As Integer
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.World.Tile.ColorSchemes
commentId: F:TinyLife.World.Tile.ColorSchemes
id: ColorSchemes
parent: TinyLife.World.Tile
langs:
- csharp
- vb
name: ColorSchemes
nameWithType: Tile.ColorSchemes
fullName: TinyLife.World.Tile.ColorSchemes
type: Field
source:
remote:
path: TinyLife/World/Tile.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
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id: ColorSchemes
path: World/Tile.cs
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startLine: 84
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assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nThe color scheme that this tile can have\n"
example: []
syntax:
content: public readonly ColorScheme[] ColorSchemes
return:
type: TinyLife.Utilities.ColorScheme[]
content.vb: Public ReadOnly ColorSchemes As ColorScheme()
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.World.Tile.Colors
commentId: F:TinyLife.World.Tile.Colors
id: Colors
parent: TinyLife.World.Tile
langs:
- csharp
- vb
name: Colors
nameWithType: Tile.Colors
fullName: TinyLife.World.Tile.Colors
type: Field
source:
remote:
path: TinyLife/World/Tile.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
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id: Colors
path: World/Tile.cs
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startLine: 88
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assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nThe indices of the colors in each <xref href=\"TinyLife.World.Tile.ColorSchemes\" data-throw-if-not-resolved=\"false\"></xref> entry that this tile has\n"
example: []
syntax:
content: public readonly int[] Colors
return:
type: System.Int32[]
content.vb: Public ReadOnly Colors As Integer()
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.World.Tile.CanBuy
commentId: F:TinyLife.World.Tile.CanBuy
id: CanBuy
parent: TinyLife.World.Tile
langs:
- csharp
- vb
name: CanBuy
nameWithType: Tile.CanBuy
fullName: TinyLife.World.Tile.CanBuy
type: Field
source:
remote:
path: TinyLife/World/Tile.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
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id: CanBuy
path: World/Tile.cs
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startLine: 92
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assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nA field that indicates whether this tile can be bought without the &quot;ShowNonBuyable&quot; cheat enabled\n"
example: []
syntax:
content: public readonly bool CanBuy
return:
type: System.Boolean
content.vb: Public ReadOnly CanBuy As Boolean
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.World.Tile.PathCostModifier
commentId: F:TinyLife.World.Tile.PathCostModifier
id: PathCostModifier
parent: TinyLife.World.Tile
langs:
- csharp
- vb
name: PathCostModifier
nameWithType: Tile.PathCostModifier
fullName: TinyLife.World.Tile.PathCostModifier
type: Field
source:
remote:
path: TinyLife/World/Tile.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
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id: PathCostModifier
path: World/Tile.cs
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startLine: 97
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assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nA field that indicates the &quot;cost&quot; for pathfinding of this tile.\nThe default modifier is 1, and it should not be set to a value lower than that.\n"
example: []
syntax:
content: public readonly float PathCostModifier
return:
type: System.Single
content.vb: Public ReadOnly PathCostModifier As Single
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.World.Tile.Natural
commentId: F:TinyLife.World.Tile.Natural
id: Natural
parent: TinyLife.World.Tile
langs:
- csharp
- vb
name: Natural
nameWithType: Tile.Natural
fullName: TinyLife.World.Tile.Natural
type: Field
source:
remote:
path: TinyLife/World/Tile.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
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id: Natural
path: World/Tile.cs
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startLine: 102
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assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nA field that indicates whether this tile is considered natural.\nA natural tile is a tile that objects with the <xref href=\"TinyLife.Objects.ObjectCategory.NaturalGroundRequired\" data-throw-if-not-resolved=\"false\"></xref> category can be placed on.\n"
example: []
syntax:
content: public readonly bool Natural
return:
type: System.Boolean
content.vb: Public ReadOnly Natural As Boolean
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.World.Tile.Icon
commentId: F:TinyLife.World.Tile.Icon
id: Icon
parent: TinyLife.World.Tile
langs:
- csharp
- vb
name: Icon
nameWithType: Tile.Icon
fullName: TinyLife.World.Tile.Icon
type: Field
source:
remote:
path: TinyLife/World/Tile.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
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id: Icon
path: World/Tile.cs
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startLine: 107
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assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nThe build mode icon for this object, which represents the category / theme / mod that it comes from.\nIf this value is nonnull, the icon will be displayed in the corner of the build mode button for this object.\n"
example: []
syntax:
content: public readonly TextureRegion Icon
return:
type: MLEM.Textures.TextureRegion
content.vb: Public ReadOnly Icon As TextureRegion
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.World.Tile.Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Nullable{MLEM.Misc.Direction2})
commentId: M:TinyLife.World.Tile.Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Nullable{MLEM.Misc.Direction2})
id: Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Nullable{MLEM.Misc.Direction2})
parent: TinyLife.World.Tile
langs:
- csharp
- vb
name: Draw(SpriteBatch, Vector2, Single, Single, Nullable<Direction2>)
nameWithType: Tile.Draw(SpriteBatch, Vector2, Single, Single, Nullable<Direction2>)
fullName: TinyLife.World.Tile.Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Vector2, System.Single, System.Single, System.Nullable<MLEM.Misc.Direction2>)
type: Method
source:
remote:
path: TinyLife/World/Tile.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
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id: Draw
path: World/Tile.cs
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startLine: 132
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assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nDraws this tile at the given position in the world\n"
example: []
syntax:
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content: public void Draw(SpriteBatch batch, Vector2 drawPos, float depth, float scale, Direction2? cameraRotation = null)
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parameters:
- id: batch
type: Microsoft.Xna.Framework.Graphics.SpriteBatch
description: The sprite batch to use for drawing
- id: drawPos
type: Microsoft.Xna.Framework.Vector2
description: The position, in screen space, to draw at
- id: depth
type: System.Single
description: The depth to use for drawing
- id: scale
type: System.Single
description: The scale to draw the tile with
- id: cameraRotation
type: System.Nullable{MLEM.Misc.Direction2}
description: The camera rotation that this tile should be drawn with. Defaults to the current <xref href="TinyLife.Options.CameraRotation" data-throw-if-not-resolved="false"></xref>
content.vb: Public Sub Draw(batch As SpriteBatch, drawPos As Vector2, depth As Single, scale As Single, cameraRotation As Direction2? = Nothing)
overload: TinyLife.World.Tile.Draw*
nameWithType.vb: Tile.Draw(SpriteBatch, Vector2, Single, Single, Nullable(Of Direction2))
modifiers.csharp:
- public
modifiers.vb:
- Public
fullName.vb: TinyLife.World.Tile.Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Vector2, System.Single, System.Single, System.Nullable(Of MLEM.Misc.Direction2))
name.vb: Draw(SpriteBatch, Vector2, Single, Single, Nullable(Of Direction2))
- uid: TinyLife.World.Tile.DrawUi(MLEM.Ui.Elements.Element,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Single)
commentId: M:TinyLife.World.Tile.DrawUi(MLEM.Ui.Elements.Element,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Single)
id: DrawUi(MLEM.Ui.Elements.Element,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Single)
parent: TinyLife.World.Tile
langs:
- csharp
- vb
name: DrawUi(Element, SpriteBatch, Single)
nameWithType: Tile.DrawUi(Element, SpriteBatch, Single)
fullName: TinyLife.World.Tile.DrawUi(MLEM.Ui.Elements.Element, Microsoft.Xna.Framework.Graphics.SpriteBatch, System.Single)
type: Method
source:
remote:
path: TinyLife/World/Tile.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
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id: DrawUi
path: World/Tile.cs
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startLine: 147
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assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nDraws this tile on the given ui element, in ui space\n"
example: []
syntax:
content: public void DrawUi(Element e, SpriteBatch batch, float drawScale = 0.4F)
parameters:
- id: e
type: MLEM.Ui.Elements.Element
description: The element to draw on
- id: batch
type: Microsoft.Xna.Framework.Graphics.SpriteBatch
description: The sprite batch to use for drawing
- id: drawScale
type: System.Single
description: The scale to draw the tile with. Defaults to 0.4.
content.vb: Public Sub DrawUi(e As Element, batch As SpriteBatch, drawScale As Single = 0.4F)
overload: TinyLife.World.Tile.DrawUi*
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: TinyLife.World.Tile.GetPrice
commentId: M:TinyLife.World.Tile.GetPrice
id: GetPrice
parent: TinyLife.World.Tile
langs:
- csharp
- vb
name: GetPrice()
nameWithType: Tile.GetPrice()
fullName: TinyLife.World.Tile.GetPrice()
type: Method
source:
remote:
path: TinyLife/World/Tile.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
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id: GetPrice
path: World/Tile.cs
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startLine: 154
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assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nReturns the price that this object can be bought or sold for.\nNote that, like in the case of the <xref href=\"TinyLife.Objects.Painting\" data-throw-if-not-resolved=\"false\"></xref>, the returned price isn&apos;t necessarily the full price that the object can be sold for. Instead, the price returned here should be the price that this object has when bought or sold from the <xref href=\"TinyLife.Tools.FurnitureTool\" data-throw-if-not-resolved=\"false\"></xref> or similar.\n"
example: []
syntax:
content: public float GetPrice()
return:
type: System.Single
description: The object&apos;s price
content.vb: Public Function GetPrice As Single
overload: TinyLife.World.Tile.GetPrice*
implements:
- TinyLife.World.IPricedObject.GetPrice
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: TinyLife.World.Tile.Register(System.String,System.Int32,MLEM.Textures.TextureRegion,TinyLife.Utilities.ColorScheme[],System.Single,System.Boolean,System.Boolean,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion})
commentId: M:TinyLife.World.Tile.Register(System.String,System.Int32,MLEM.Textures.TextureRegion,TinyLife.Utilities.ColorScheme[],System.Single,System.Boolean,System.Boolean,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion})
id: Register(System.String,System.Int32,MLEM.Textures.TextureRegion,TinyLife.Utilities.ColorScheme[],System.Single,System.Boolean,System.Boolean,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion})
parent: TinyLife.World.Tile
langs:
- csharp
- vb
name: Register(String, Int32, TextureRegion, ColorScheme[], Single, Boolean, Boolean, TextureRegion, Func<Direction2, TextureRegion>)
nameWithType: Tile.Register(String, Int32, TextureRegion, ColorScheme[], Single, Boolean, Boolean, TextureRegion, Func<Direction2, TextureRegion>)
fullName: TinyLife.World.Tile.Register(System.String, System.Int32, MLEM.Textures.TextureRegion, TinyLife.Utilities.ColorScheme[], System.Single, System.Boolean, System.Boolean, MLEM.Textures.TextureRegion, System.Func<MLEM.Misc.Direction2, MLEM.Textures.TextureRegion>)
type: Method
source:
remote:
path: TinyLife/World/Tile.cs
branch: master
2021-08-30 20:44:32 +02:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
2021-08-04 06:51:12 +02:00
id: Register
path: World/Tile.cs
2021-08-30 20:44:32 +02:00
startLine: 170
2021-08-04 06:51:12 +02:00
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nRegisters a new tile with the given settings\n"
example: []
syntax:
content: public static void Register(string name, int price, TextureRegion textureRegion, ColorScheme[] colors, float pathCostModifier = 1F, bool canBuy = true, bool natural = false, TextureRegion icon = null, Func<Direction2, TextureRegion> variations = null)
parameters:
- id: name
type: System.String
description: The name that the tile should have
- id: price
type: System.Int32
description: The tile&apos;s price
- id: textureRegion
type: MLEM.Textures.TextureRegion
description: The texture region that this tile should use for rendering
- id: colors
type: TinyLife.Utilities.ColorScheme[]
description: The color scheme that this tile should have
- id: pathCostModifier
type: System.Single
description: The path cost modifier, >= 1, that this tile should have
- id: canBuy
type: System.Boolean
description: Whether or not the tile can be bought in the tile tool
- id: natural
type: System.Boolean
description: Whether or not the tile is considered natural ground
- id: icon
type: MLEM.Textures.TextureRegion
description: The build mode category icon of this object
- id: variations
type: System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion}
description: An optional set of variation textures that should be used based on the given camera rotation
content.vb: Public Shared Sub Register(name As String, price As Integer, textureRegion As TextureRegion, colors As ColorScheme(), pathCostModifier As Single = 1F, canBuy As Boolean = True, natural As Boolean = False, icon As TextureRegion = Nothing, variations As Func(Of Direction2, TextureRegion) = Nothing)
overload: TinyLife.World.Tile.Register*
nameWithType.vb: Tile.Register(String, Int32, TextureRegion, ColorScheme(), Single, Boolean, Boolean, TextureRegion, Func(Of Direction2, TextureRegion))
modifiers.csharp:
- public
- static
modifiers.vb:
- Public
- Shared
fullName.vb: TinyLife.World.Tile.Register(System.String, System.Int32, MLEM.Textures.TextureRegion, TinyLife.Utilities.ColorScheme(), System.Single, System.Boolean, System.Boolean, MLEM.Textures.TextureRegion, System.Func(Of MLEM.Misc.Direction2, MLEM.Textures.TextureRegion))
name.vb: Register(String, Int32, TextureRegion, ColorScheme(), Single, Boolean, Boolean, TextureRegion, Func(Of Direction2, TextureRegion))
references:
- uid: TinyLife.World.Map
commentId: T:TinyLife.World.Map
parent: TinyLife.World
name: Map
nameWithType: Map
fullName: TinyLife.World.Map
- uid: TinyLife.World
commentId: N:TinyLife.World
name: TinyLife.World
nameWithType: TinyLife.World
fullName: TinyLife.World
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: Object
nameWithType: Object
fullName: System.Object
- uid: TinyLife.World.IPricedObject
commentId: T:TinyLife.World.IPricedObject
parent: TinyLife.World
name: IPricedObject
nameWithType: IPricedObject
fullName: TinyLife.World.IPricedObject
- uid: System.Object.Equals(System.Object)
commentId: M:System.Object.Equals(System.Object)
parent: System.Object
isExternal: true
name: Equals(Object)
nameWithType: Object.Equals(Object)
fullName: System.Object.Equals(System.Object)
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fullName: System.Object.GetHashCode()
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commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0)
parent: TinyLife.Utilities.Extensions
definition: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
name: JsonCopy<Tile>()
nameWithType: Extensions.JsonCopy<Tile>()
fullName: TinyLife.Utilities.Extensions.JsonCopy<TinyLife.World.Tile>()
nameWithType.vb: Extensions.JsonCopy(Of Tile)()
fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of TinyLife.World.Tile)()
name.vb: JsonCopy(Of Tile)()
spec.csharp:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1
name: JsonCopy<Tile>
nameWithType: Extensions.JsonCopy<Tile>
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nameWithType: (
fullName: (
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nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1
name: JsonCopy(Of Tile)
nameWithType: Extensions.JsonCopy(Of Tile)
fullName: TinyLife.Utilities.Extensions.JsonCopy(Of TinyLife.World.Tile)
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commentId: N:System
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commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0)
name: JsonCopy<T>(T)
nameWithType: Extensions.JsonCopy<T>(T)
fullName: TinyLife.Utilities.Extensions.JsonCopy<T>(T)
nameWithType.vb: Extensions.JsonCopy(Of T)(T)
fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of T)(T)
name.vb: JsonCopy(Of T)(T)
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spec.vb:
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parent: TinyLife.Utilities
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- uid: TinyLife.Utilities
commentId: N:TinyLife.Utilities
name: TinyLife.Utilities
nameWithType: TinyLife.Utilities
fullName: TinyLife.Utilities
- uid: System.Collections.Generic.IDictionary{System.String,TinyLife.World.Tile[]}
commentId: T:System.Collections.Generic.IDictionary{System.String,TinyLife.World.Tile[]}
parent: System.Collections.Generic
definition: System.Collections.Generic.IDictionary`2
name: IDictionary<String, Tile[]>
nameWithType: IDictionary<String, Tile[]>
fullName: System.Collections.Generic.IDictionary<System.String, TinyLife.World.Tile[]>
nameWithType.vb: IDictionary(Of String, Tile())
fullName.vb: System.Collections.Generic.IDictionary(Of System.String, TinyLife.World.Tile())
name.vb: IDictionary(Of String, Tile())
spec.csharp:
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