TinyLifeWeb/api/TinyLife.Objects.UnfinishedWoodwork.yml

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### YamlMime:ManagedReference
items:
- uid: TinyLife.Objects.UnfinishedWoodwork
commentId: T:TinyLife.Objects.UnfinishedWoodwork
id: UnfinishedWoodwork
parent: TinyLife.Objects
children:
- TinyLife.Objects.UnfinishedWoodwork.#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2)
- TinyLife.Objects.UnfinishedWoodwork.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},MLEM.Misc.Direction2,System.Int32[],System.Single,System.Boolean,TinyLife.Objects.Furniture,TinyLife.Objects.AbstractSpot,System.Single,System.Boolean)
- TinyLife.Objects.UnfinishedWoodwork.Recipe
- TinyLife.Objects.UnfinishedWoodwork.SelectedColors
- TinyLife.Objects.UnfinishedWoodwork.TimeWorked
- TinyLife.Objects.UnfinishedWoodwork.Validate
langs:
- csharp
- vb
name: UnfinishedWoodwork
nameWithType: UnfinishedWoodwork
fullName: TinyLife.Objects.UnfinishedWoodwork
type: Class
source:
remote:
path: TinyLife/Objects/UnfinishedWoodwork.cs
branch: master
2021-10-18 18:49:09 +02:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: UnfinishedWoodwork
path: Objects/UnfinishedWoodwork.cs
startLine: 12
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nAn unfinished woodwork is the item that is placed and worked on when using a <xref href=\"TinyLife.Objects.FurnitureType.WoodworkingTable\" data-throw-if-not-resolved=\"false\"></xref>\n"
example: []
syntax:
content: 'public class UnfinishedWoodwork : Furniture, IGenericDataHolder, IPricedObject'
content.vb: >-
Public Class UnfinishedWoodwork
Inherits Furniture
Implements IGenericDataHolder, IPricedObject
inheritance:
- System.Object
- MLEM.Misc.GenericDataHolder
- TinyLife.Objects.MapObject
- TinyLife.Objects.Furniture
implements:
- MLEM.Misc.IGenericDataHolder
- TinyLife.World.IPricedObject
inheritedMembers:
- TinyLife.Objects.Furniture.Random
- TinyLife.Objects.Furniture.OnGetDescription
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- TinyLife.Objects.Furniture.OnSetCreator
- TinyLife.Objects.Furniture.OnGetDirty
- TinyLife.Objects.Furniture.OnDirty
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- TinyLife.Objects.Furniture.Type
- TinyLife.Objects.Furniture.Rotation
- TinyLife.Objects.Furniture.ParentFurniture
- TinyLife.Objects.Furniture.ParentObjectSpot
- TinyLife.Objects.Furniture.HasParent
- TinyLife.Objects.Furniture.Colors
- TinyLife.Objects.Furniture.Area
- TinyLife.Objects.Furniture.VisualPosition
- TinyLife.Objects.Furniture.DevaluedThroughUse
- TinyLife.Objects.Furniture.AreUtilitiesDisabled
- TinyLife.Objects.Furniture.IsStatic
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- TinyLife.Objects.Furniture.CreatorId
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- TinyLife.Objects.Furniture.Quality
- TinyLife.Objects.Furniture.CanBeDirty
- TinyLife.Objects.Furniture.Dirty
- TinyLife.Objects.Furniture.CustomPrice
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- TinyLife.Objects.Furniture.Creator
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- TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color})
- TinyLife.Objects.Furniture.Intersects(MLEM.Misc.RectangleF)
- TinyLife.Objects.Furniture.GetCategories(TinyLife.Objects.Person)
- TinyLife.Objects.Furniture.OnAdded
- TinyLife.Objects.Furniture.OnRemoved
- TinyLife.Objects.Furniture.GetAiPriority(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
- TinyLife.Objects.Furniture.GetVisibility
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- TinyLife.Objects.Furniture.OnActionCompleted(TinyLife.Actions.Action,TinyLife.Actions.CompletionType,System.Boolean)
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- TinyLife.Objects.Furniture.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed,System.Boolean)
- TinyLife.Objects.Furniture.GetPrice
- TinyLife.Objects.Furniture.GetDescription
- TinyLife.Objects.Furniture.GetDecorativeRating(TinyLife.World.Room)
- TinyLife.Objects.Furniture.GetDirty(System.TimeSpan)
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- TinyLife.Objects.Furniture.SetCreator(TinyLife.Objects.Person,System.Boolean)
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- TinyLife.Objects.Furniture.OnNeighborChanged(TinyLife.Objects.Furniture)
- TinyLife.Objects.Furniture.DrawUi(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,MLEM.Ui.Elements.Element,System.Single,System.Int32[])
- TinyLife.Objects.Furniture.GetFreeActionSpots(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
- TinyLife.Objects.Furniture.GetFreeActionSpot(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
- TinyLife.Objects.Furniture.GetFreeActionSpotInfo(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
- TinyLife.Objects.Furniture.GetActionSpotInfo(TinyLife.Objects.Person,TinyLife.Objects.ActionSpot,MLEM.Misc.Direction2)
- TinyLife.Objects.Furniture.GetFreeObjectSpot(TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2})
- TinyLife.Objects.Furniture.SetParent(TinyLife.Objects.Furniture,TinyLife.Objects.ObjectSpot)
- TinyLife.Objects.Furniture.UnlinkParentsAndChildren
- TinyLife.Objects.Furniture.RemoveAndUnlink
- TinyLife.Objects.Furniture.GetChildren``1
- TinyLife.Objects.Furniture.RemoveChildren``1(System.Predicate{{T}})
- TinyLife.Objects.Furniture.RemoveChild(TinyLife.Objects.Furniture)
- TinyLife.Objects.Furniture.AddChild``1(TinyLife.Objects.FurnitureType,MLEM.Misc.Direction2,System.Int32[],System.Nullable{System.Guid},System.Nullable{Microsoft.Xna.Framework.Vector2})
- TinyLife.Objects.Furniture.AddChild(TinyLife.Objects.Furniture,MLEM.Misc.Direction2,System.Nullable{Microsoft.Xna.Framework.Vector2})
- TinyLife.Objects.Furniture.SetChild(TinyLife.Objects.ObjectSpot,TinyLife.Objects.FurnitureType,MLEM.Misc.Direction2,System.Int32[],System.Nullable{System.Guid})
- TinyLife.Objects.Furniture.SetChild(TinyLife.Objects.ObjectSpot,TinyLife.Objects.Furniture,MLEM.Misc.Direction2)
- TinyLife.Objects.Furniture.NotifyNeighbors
- TinyLife.Objects.Furniture.SetNewId(System.Collections.Generic.IEnumerable{TinyLife.Objects.Furniture})
- TinyLife.Objects.MapObject.PersonRotationOrder
- TinyLife.Objects.MapObject.OnCreated
- TinyLife.Objects.MapObject.OnValidated
- TinyLife.Objects.MapObject.OnEventsAttachable
- TinyLife.Objects.MapObject.OnDraw
- TinyLife.Objects.MapObject.OnUpdate
- TinyLife.Objects.MapObject.Id
- TinyLife.Objects.MapObject.Map
- TinyLife.Objects.MapObject.Position
- TinyLife.Objects.MapObject.CurrentLot
- TinyLife.Objects.MapObject.IsInWorld
- TinyLife.Objects.MapObject.GetHoverInfo
- TinyLife.Objects.MapObject.OnCameraRotationChanged(MLEM.Misc.Direction2,MLEM.Misc.Direction2)
- TinyLife.Objects.MapObject.SetMapAndValidate(TinyLife.World.Map)
- TinyLife.Objects.MapObject.HasCategory(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
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- TinyLife.Objects.MapObject.GetEfficiencyModifier(TinyLife.Objects.Person,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Skills.SkillType,System.Single)
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- TinyLife.Objects.MapObject.DrawColumns(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Color,System.Single,Microsoft.Xna.Framework.Point,System.Boolean,TinyLife.Objects.Furniture,TinyLife.Objects.AbstractSpot,MLEM.Misc.Direction2,System.Single,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Boolean)
- TinyLife.Objects.MapObject.GetModCategory(System.String)
- MLEM.Misc.GenericDataHolder.SetData(System.String,System.Object)
- MLEM.Misc.GenericDataHolder.GetData``1(System.String)
- MLEM.Misc.GenericDataHolder.GetDataKeys
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.Objects.UnfinishedWoodwork.TinyLife.Utilities.Extensions.JsonCopy``1
- MLEM.Misc.IGenericDataHolder.TinyLife.Utilities.Extensions.GetTimeSpan(System.String)
- MLEM.Misc.IGenericDataHolder.TinyLife.Utilities.Extensions.SetTimeSpan(System.String,System.TimeSpan)
modifiers.csharp:
- public
- class
modifiers.vb:
- Public
- Class
- uid: TinyLife.Objects.UnfinishedWoodwork.Recipe
commentId: F:TinyLife.Objects.UnfinishedWoodwork.Recipe
id: Recipe
parent: TinyLife.Objects.UnfinishedWoodwork
langs:
- csharp
- vb
name: Recipe
nameWithType: UnfinishedWoodwork.Recipe
fullName: TinyLife.Objects.UnfinishedWoodwork.Recipe
type: Field
source:
remote:
path: TinyLife/Objects/UnfinishedWoodwork.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Recipe
path: Objects/UnfinishedWoodwork.cs
startLine: 18
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThe <xref href=\"TinyLife.Skills.WoodworkingRecipe\" data-throw-if-not-resolved=\"false\"></xref> that is currently being worked on\n"
example: []
syntax:
content: >-
[DataMember]
public WoodworkingRecipe Recipe
return:
type: TinyLife.Skills.WoodworkingRecipe
content.vb: >-
<DataMember>
Public Recipe As WoodworkingRecipe
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: TinyLife.Objects.UnfinishedWoodwork.SelectedColors
commentId: F:TinyLife.Objects.UnfinishedWoodwork.SelectedColors
id: SelectedColors
parent: TinyLife.Objects.UnfinishedWoodwork
langs:
- csharp
- vb
name: SelectedColors
nameWithType: UnfinishedWoodwork.SelectedColors
fullName: TinyLife.Objects.UnfinishedWoodwork.SelectedColors
type: Field
source:
remote:
path: TinyLife/Objects/UnfinishedWoodwork.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: SelectedColors
path: Objects/UnfinishedWoodwork.cs
startLine: 23
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThe indices of the colors for the <xref href=\"TinyLife.Skills.WoodworkingRecipe.Output\" data-throw-if-not-resolved=\"false\"></xref> that have been selected by the player\n"
example: []
syntax:
content: >-
[DataMember]
public int[] SelectedColors
return:
type: System.Int32[]
content.vb: >-
<DataMember>
Public SelectedColors As Integer()
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: TinyLife.Objects.UnfinishedWoodwork.TimeWorked
commentId: F:TinyLife.Objects.UnfinishedWoodwork.TimeWorked
id: TimeWorked
parent: TinyLife.Objects.UnfinishedWoodwork
langs:
- csharp
- vb
name: TimeWorked
nameWithType: UnfinishedWoodwork.TimeWorked
fullName: TinyLife.Objects.UnfinishedWoodwork.TimeWorked
type: Field
source:
remote:
path: TinyLife/Objects/UnfinishedWoodwork.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: TimeWorked
path: Objects/UnfinishedWoodwork.cs
startLine: 29
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThe amount of in-game time that this woodwork has already been worked on.\nIf this value reaches or exceeds <xref href=\"TinyLife.Skills.WoodworkingRecipe.CraftingTime\" data-throw-if-not-resolved=\"false\"></xref>, the woodwork will be complete.\n"
example: []
syntax:
content: >-
[DataMember]
public TimeSpan TimeWorked
return:
type: System.TimeSpan
content.vb: >-
<DataMember>
Public TimeWorked As TimeSpan
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: TinyLife.Objects.UnfinishedWoodwork.#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2)
commentId: M:TinyLife.Objects.UnfinishedWoodwork.#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2)
id: '#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2)'
parent: TinyLife.Objects.UnfinishedWoodwork
langs:
- csharp
- vb
name: UnfinishedWoodwork(Guid, FurnitureType, Int32[], Map, Vector2)
nameWithType: UnfinishedWoodwork.UnfinishedWoodwork(Guid, FurnitureType, Int32[], Map, Vector2)
fullName: TinyLife.Objects.UnfinishedWoodwork.UnfinishedWoodwork(System.Guid, TinyLife.Objects.FurnitureType, System.Int32[], TinyLife.World.Map, Microsoft.Xna.Framework.Vector2)
type: Constructor
source:
remote:
path: TinyLife/Objects/UnfinishedWoodwork.cs
branch: master
2021-10-18 18:49:09 +02:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: .ctor
path: Objects/UnfinishedWoodwork.cs
startLine: 32
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nCreates a new furniture instance.\nBy default, this is done using <xref href=\"TinyLife.Objects.FurnitureType.Construct(System.Int32%5b%5d%2cTinyLife.World.Map%2cMicrosoft.Xna.Framework.Vector2%2cSystem.Nullable%7bSystem.Guid%7d)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: public UnfinishedWoodwork(Guid id, FurnitureType type, int[] colors, Map map, Vector2 pos)
parameters:
- id: id
type: System.Guid
description: The id to apply to the created furniture instance
- id: type
type: TinyLife.Objects.FurnitureType
description: The type to create an instance of
- id: colors
type: System.Int32[]
description: The colors to apply to the furniture
- id: map
type: TinyLife.World.Map
description: The map to create the furniture on
- id: pos
type: Microsoft.Xna.Framework.Vector2
description: The position that the furniture should have
content.vb: Public Sub New(id As Guid, type As FurnitureType, colors As Integer(), map As Map, pos As Vector2)
overload: TinyLife.Objects.UnfinishedWoodwork.#ctor*
nameWithType.vb: UnfinishedWoodwork.UnfinishedWoodwork(Guid, FurnitureType, Int32(), Map, Vector2)
modifiers.csharp:
- public
modifiers.vb:
- Public
fullName.vb: TinyLife.Objects.UnfinishedWoodwork.UnfinishedWoodwork(System.Guid, TinyLife.Objects.FurnitureType, System.Int32(), TinyLife.World.Map, Microsoft.Xna.Framework.Vector2)
name.vb: UnfinishedWoodwork(Guid, FurnitureType, Int32(), Map, Vector2)
- uid: TinyLife.Objects.UnfinishedWoodwork.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},MLEM.Misc.Direction2,System.Int32[],System.Single,System.Boolean,TinyLife.Objects.Furniture,TinyLife.Objects.AbstractSpot,System.Single,System.Boolean)
commentId: M:TinyLife.Objects.UnfinishedWoodwork.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},MLEM.Misc.Direction2,System.Int32[],System.Single,System.Boolean,TinyLife.Objects.Furniture,TinyLife.Objects.AbstractSpot,System.Single,System.Boolean)
id: Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},MLEM.Misc.Direction2,System.Int32[],System.Single,System.Boolean,TinyLife.Objects.Furniture,TinyLife.Objects.AbstractSpot,System.Single,System.Boolean)
parent: TinyLife.Objects.UnfinishedWoodwork
langs:
- csharp
- vb
name: Draw(GameTime, SpriteBatch, Vector2, Vector2, Nullable<Color>, Direction2, Int32[], Single, Boolean, Furniture, AbstractSpot, Single, Boolean)
nameWithType: UnfinishedWoodwork.Draw(GameTime, SpriteBatch, Vector2, Vector2, Nullable<Color>, Direction2, Int32[], Single, Boolean, Furniture, AbstractSpot, Single, Boolean)
fullName: TinyLife.Objects.UnfinishedWoodwork.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, System.Nullable<Microsoft.Xna.Framework.Color>, MLEM.Misc.Direction2, System.Int32[], System.Single, System.Boolean, TinyLife.Objects.Furniture, TinyLife.Objects.AbstractSpot, System.Single, System.Boolean)
type: Method
source:
remote:
path: TinyLife/Objects/UnfinishedWoodwork.cs
branch: master
2021-10-18 18:49:09 +02:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-30 20:44:32 +02:00
id: Draw
path: Objects/UnfinishedWoodwork.cs
startLine: 36
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nDraws this furniture in the world with the given settings.\nThis is a more generalized version of <xref href=\"TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime%2cMicrosoft.Xna.Framework.Graphics.SpriteBatch%2cMicrosoft.Xna.Framework.Vector2%2cSystem.Nullable%7bMicrosoft.Xna.Framework.Color%7d)\" data-throw-if-not-resolved=\"false\"></xref>\n"
example: []
syntax:
content: public override void Draw(GameTime time, SpriteBatch batch, Vector2 pos, Vector2 drawPos, Color? overrideColor, Direction2 rotation, int[] colors, float drawScale, bool pivot, Furniture parent, AbstractSpot parentSpot, float depthOffset, bool held)
parameters:
- id: time
type: Microsoft.Xna.Framework.GameTime
description: The game time
- id: batch
type: Microsoft.Xna.Framework.Graphics.SpriteBatch
description: The sprite batch to draw with
- id: pos
type: Microsoft.Xna.Framework.Vector2
description: The position, in world space, that the furniture is at
- id: drawPos
type: Microsoft.Xna.Framework.Vector2
description: The position, in draw space, to draw the furniture at
- id: overrideColor
type: System.Nullable{Microsoft.Xna.Framework.Color}
description: An optional color to override the default colors of the furniture
- id: rotation
type: MLEM.Misc.Direction2
description: The rotation of the furniture
- id: colors
type: System.Int32[]
description: The colors to draw the furniture with
- id: drawScale
type: System.Single
description: The scale to draw the furniture with
- id: pivot
type: System.Boolean
description: Whether or not to move the furniture by its texture&apos;s pivot point
- id: parent
type: TinyLife.Objects.Furniture
description: The object that this furniture is latched on to, or null if there is none
- id: parentSpot
type: TinyLife.Objects.AbstractSpot
description: The object spot that this furntiture is in, or null if there is none
- id: depthOffset
type: System.Single
description: A value that is added onto the calculated depth of the object
- id: held
type: System.Boolean
description: Whether or not this item is currently being held by a <xref href="TinyLife.Objects.Person" data-throw-if-not-resolved="false"></xref>
content.vb: Public Overrides Sub Draw(time As GameTime, batch As SpriteBatch, pos As Vector2, drawPos As Vector2, overrideColor As Color?, rotation As Direction2, colors As Integer(), drawScale As Single, pivot As Boolean, parent As Furniture, parentSpot As AbstractSpot, depthOffset As Single, held As Boolean)
overridden: TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},MLEM.Misc.Direction2,System.Int32[],System.Single,System.Boolean,TinyLife.Objects.Furniture,TinyLife.Objects.AbstractSpot,System.Single,System.Boolean)
overload: TinyLife.Objects.UnfinishedWoodwork.Draw*
nameWithType.vb: UnfinishedWoodwork.Draw(GameTime, SpriteBatch, Vector2, Vector2, Nullable(Of Color), Direction2, Int32(), Single, Boolean, Furniture, AbstractSpot, Single, Boolean)
modifiers.csharp:
- public
- override
modifiers.vb:
- Public
- Overrides
fullName.vb: TinyLife.Objects.UnfinishedWoodwork.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, System.Nullable(Of Microsoft.Xna.Framework.Color), MLEM.Misc.Direction2, System.Int32(), System.Single, System.Boolean, TinyLife.Objects.Furniture, TinyLife.Objects.AbstractSpot, System.Single, System.Boolean)
name.vb: Draw(GameTime, SpriteBatch, Vector2, Vector2, Nullable(Of Color), Direction2, Int32(), Single, Boolean, Furniture, AbstractSpot, Single, Boolean)
- uid: TinyLife.Objects.UnfinishedWoodwork.Validate
commentId: M:TinyLife.Objects.UnfinishedWoodwork.Validate
id: Validate
parent: TinyLife.Objects.UnfinishedWoodwork
langs:
- csharp
- vb
name: Validate()
nameWithType: UnfinishedWoodwork.Validate()
fullName: TinyLife.Objects.UnfinishedWoodwork.Validate()
type: Method
source:
remote:
path: TinyLife/Objects/UnfinishedWoodwork.cs
branch: master
2021-10-18 18:49:09 +02:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-30 20:44:32 +02:00
id: Validate
path: Objects/UnfinishedWoodwork.cs
startLine: 50
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThis method is called when this object is loaded from disk.\nReturning false on this method causes the object to be removed from the map.\nBy default, this method invokes <xref href=\"TinyLife.Objects.MapObject.OnValidated\" data-throw-if-not-resolved=\"false\"></xref> and <xref href=\"TinyLife.Objects.MapObject.OnEventsAttachable\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: public override bool Validate()
return:
type: System.Boolean
description: false if the object is not valid, true otherwise
content.vb: Public Overrides Function Validate As Boolean
overridden: TinyLife.Objects.Furniture.Validate
overload: TinyLife.Objects.UnfinishedWoodwork.Validate*
modifiers.csharp:
- public
- override
modifiers.vb:
- Public
- Overrides
references:
- uid: TinyLife.Objects.FurnitureType.WoodworkingTable
commentId: F:TinyLife.Objects.FurnitureType.WoodworkingTable
isExternal: true
- uid: TinyLife.Objects
commentId: N:TinyLife.Objects
name: TinyLife.Objects
nameWithType: TinyLife.Objects
fullName: TinyLife.Objects
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: Object
nameWithType: Object
fullName: System.Object
- uid: MLEM.Misc.GenericDataHolder
commentId: T:MLEM.Misc.GenericDataHolder
parent: MLEM.Misc
isExternal: true
name: GenericDataHolder
nameWithType: GenericDataHolder
fullName: MLEM.Misc.GenericDataHolder
- uid: TinyLife.Objects.MapObject
commentId: T:TinyLife.Objects.MapObject
parent: TinyLife.Objects
name: MapObject
nameWithType: MapObject
fullName: TinyLife.Objects.MapObject
- uid: TinyLife.Objects.Furniture
commentId: T:TinyLife.Objects.Furniture
parent: TinyLife.Objects
name: Furniture
nameWithType: Furniture
fullName: TinyLife.Objects.Furniture
- uid: MLEM.Misc.IGenericDataHolder
commentId: T:MLEM.Misc.IGenericDataHolder
parent: MLEM.Misc
isExternal: true
name: IGenericDataHolder
nameWithType: IGenericDataHolder
fullName: MLEM.Misc.IGenericDataHolder
- uid: TinyLife.World.IPricedObject
commentId: T:TinyLife.World.IPricedObject
parent: TinyLife.World
name: IPricedObject
nameWithType: IPricedObject
fullName: TinyLife.World.IPricedObject
- uid: TinyLife.Objects.Furniture.Random
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2021-10-14 20:30:40 +02:00
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2021-08-30 20:44:32 +02:00
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2021-10-14 20:30:40 +02:00
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2021-08-30 20:44:32 +02:00
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2021-10-14 20:30:40 +02:00
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2021-08-30 20:44:32 +02:00
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2021-08-30 20:44:32 +02:00
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2021-10-14 20:30:40 +02:00
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2021-08-30 20:44:32 +02:00
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2021-10-14 20:30:40 +02:00
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2021-08-30 20:44:32 +02:00
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2021-10-14 20:30:40 +02:00
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2021-08-30 20:44:32 +02:00
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2021-10-14 20:30:40 +02:00
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2021-10-14 20:30:40 +02:00
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2021-08-30 20:44:32 +02:00
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2021-10-14 20:30:40 +02:00
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2021-08-30 20:44:32 +02:00
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