TinyLifeWeb/api/TinyLife.Tools.FurnitureTool.yml

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### YamlMime:ManagedReference
items:
- uid: TinyLife.Tools.FurnitureTool
commentId: T:TinyLife.Tools.FurnitureTool
id: FurnitureTool
parent: TinyLife.Tools
children:
- TinyLife.Tools.FurnitureTool.#ctor
- TinyLife.Tools.FurnitureTool.Closed
- TinyLife.Tools.FurnitureTool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
- TinyLife.Tools.FurnitureTool.GetMouseCursor
- TinyLife.Tools.FurnitureTool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
- TinyLife.Tools.FurnitureTool.ShouldHighlightSelectedObject
- TinyLife.Tools.FurnitureTool.Update(Microsoft.Xna.Framework.GameTime)
langs:
- csharp
- vb
name: FurnitureTool
nameWithType: FurnitureTool
fullName: TinyLife.Tools.FurnitureTool
type: Class
source:
remote:
path: TinyLife/Tools/FurnitureTool.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: FurnitureTool
path: Tools/FurnitureTool.cs
startLine: 14
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: "\nA tool is a type of game mode that is currently active.\nTools are split up into the <xref href=\"TinyLife.Tools.Tool.PlayModeTool\" data-throw-if-not-resolved=\"false\"></xref> and <xref href=\"TinyLife.Tools.Tool.BuildTools\" data-throw-if-not-resolved=\"false\"></xref>, the latter of which holds all tools that can be found in the build menu.\n"
example: []
syntax:
content: 'public class FurnitureTool : Tool'
content.vb: >-
Public Class FurnitureTool
Inherits Tool
inheritance:
- System.Object
- TinyLife.Tools.Tool
inheritedMembers:
- TinyLife.Tools.Tool.RemoveTool
- TinyLife.Tools.Tool.MoveTool
- TinyLife.Tools.Tool.PlayModeTool
- TinyLife.Tools.Tool.BuildTools
- TinyLife.Tools.Tool.SelectedObject
- TinyLife.Tools.Tool.SelectedWall
- TinyLife.Tools.Tool.Input
- TinyLife.Tools.Tool.Map
- TinyLife.Tools.Tool.Money
- TinyLife.Tools.Tool.Texture
- TinyLife.Tools.Tool.DisplayAsTab
- TinyLife.Tools.Tool.MousePos
- TinyLife.Tools.Tool.Opened
- TinyLife.Tools.Tool.ForceWallsUp
- TinyLife.Tools.Tool.CanSaveOrSwitchModes
- TinyLife.Tools.Tool.IsOnLot(Microsoft.Xna.Framework.Point)
- TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme,System.Action{System.Int32})
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- TinyLife.Tools.Tool.BuildModeButton(System.String,MLEM.Ui.Elements.Element.GenericCallback,MLEM.Ui.Elements.Element.DrawCallback,System.Single,MLEM.Textures.TextureRegion,TinyLife.LnCategory,System.Collections.Generic.IEnumerable{System.String},System.Nullable{System.Single})
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- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.Tools.FurnitureTool.TinyLife.Utilities.Extensions.JsonCopy``1
modifiers.csharp:
- public
- class
modifiers.vb:
- Public
- Class
- uid: TinyLife.Tools.FurnitureTool.#ctor
commentId: M:TinyLife.Tools.FurnitureTool.#ctor
id: '#ctor'
parent: TinyLife.Tools.FurnitureTool
langs:
- csharp
- vb
name: FurnitureTool()
nameWithType: FurnitureTool.FurnitureTool()
fullName: TinyLife.Tools.FurnitureTool.FurnitureTool()
type: Constructor
source:
remote:
path: TinyLife/Tools/FurnitureTool.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: .ctor
path: Tools/FurnitureTool.cs
startLine: 27
assemblies:
- Tiny Life
namespace: TinyLife.Tools
example: []
syntax:
content: public FurnitureTool()
content.vb: Public Sub New
overload: TinyLife.Tools.FurnitureTool.#ctor*
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: TinyLife.Tools.FurnitureTool.Update(Microsoft.Xna.Framework.GameTime)
commentId: M:TinyLife.Tools.FurnitureTool.Update(Microsoft.Xna.Framework.GameTime)
id: Update(Microsoft.Xna.Framework.GameTime)
parent: TinyLife.Tools.FurnitureTool
langs:
- csharp
- vb
name: Update(GameTime)
nameWithType: FurnitureTool.Update(GameTime)
fullName: TinyLife.Tools.FurnitureTool.Update(Microsoft.Xna.Framework.GameTime)
type: Method
source:
remote:
path: TinyLife/Tools/FurnitureTool.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Update
path: Tools/FurnitureTool.cs
startLine: 31
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: "\nThis method is called every update frame for the <xref href=\"TinyLife.GameImpl.CurrentTool\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: public override void Update(GameTime time)
parameters:
- id: time
type: Microsoft.Xna.Framework.GameTime
description: The game&apos;s time
content.vb: Public Overrides Sub Update(time As GameTime)
overridden: TinyLife.Tools.Tool.Update(Microsoft.Xna.Framework.GameTime)
overload: TinyLife.Tools.FurnitureTool.Update*
modifiers.csharp:
- public
- override
modifiers.vb:
- Public
- Overrides
- uid: TinyLife.Tools.FurnitureTool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
commentId: M:TinyLife.Tools.FurnitureTool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
id: Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
parent: TinyLife.Tools.FurnitureTool
langs:
- csharp
- vb
name: Draw(GameTime, SpriteBatch)
nameWithType: FurnitureTool.Draw(GameTime, SpriteBatch)
fullName: TinyLife.Tools.FurnitureTool.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch)
type: Method
source:
remote:
path: TinyLife/Tools/FurnitureTool.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Draw
path: Tools/FurnitureTool.cs
startLine: 42
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: "\nThis method is called every draw frame for the <xref href=\"TinyLife.GameImpl.CurrentTool\" data-throw-if-not-resolved=\"false\"></xref>.\nNote that this method is only called if the mouse is not hovering over any ui elements.\n"
example: []
syntax:
content: public override void Draw(GameTime time, SpriteBatch batch)
parameters:
- id: time
type: Microsoft.Xna.Framework.GameTime
description: The game&apos;s time
- id: batch
type: Microsoft.Xna.Framework.Graphics.SpriteBatch
description: The sprite batch used for drawing
content.vb: Public Overrides Sub Draw(time As GameTime, batch As SpriteBatch)
overridden: TinyLife.Tools.Tool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
overload: TinyLife.Tools.FurnitureTool.Draw*
modifiers.csharp:
- public
- override
modifiers.vb:
- Public
- Overrides
- uid: TinyLife.Tools.FurnitureTool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
commentId: M:TinyLife.Tools.FurnitureTool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
id: InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
parent: TinyLife.Tools.FurnitureTool
langs:
- csharp
- vb
name: InitBuildModeUi(Panel, Panel)
nameWithType: FurnitureTool.InitBuildModeUi(Panel, Panel)
fullName: TinyLife.Tools.FurnitureTool.InitBuildModeUi(MLEM.Ui.Elements.Panel, MLEM.Ui.Elements.Panel)
type: Method
source:
remote:
path: TinyLife/Tools/FurnitureTool.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: InitBuildModeUi
path: Tools/FurnitureTool.cs
startLine: 47
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: "\nOverride this method to add custom content to the passed ui elements.\nBy default, this method does nothing.\n"
example: []
syntax:
content: protected override void InitBuildModeUi(Panel content, Panel zoom)
parameters:
- id: content
type: MLEM.Ui.Elements.Panel
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description: The main content panel. Add custom <xref href="TinyLife.Tools.Tool.BuildModeButton(System.String%2cMLEM.Ui.Elements.Element.GenericCallback%2cMLEM.Ui.Elements.Element.DrawCallback%2cSystem.Single%2cMLEM.Textures.TextureRegion%2cTinyLife.LnCategory%2cSystem.Collections.Generic.IEnumerable%7bSystem.String%7d%2cSystem.Nullable%7bSystem.Single%7d)" data-throw-if-not-resolved="false"></xref> instances here.
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- id: zoom
type: MLEM.Ui.Elements.Panel
description: The zoom panel that contains <xref href="TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme%2cSystem.Action%7bSystem.Int32%7d)" data-throw-if-not-resolved="false"></xref> and object previews
content.vb: Protected Overrides Sub InitBuildModeUi(content As Panel, zoom As Panel)
overridden: TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
overload: TinyLife.Tools.FurnitureTool.InitBuildModeUi*
modifiers.csharp:
- protected
- override
modifiers.vb:
- Protected
- Overrides
- uid: TinyLife.Tools.FurnitureTool.Closed
commentId: M:TinyLife.Tools.FurnitureTool.Closed
id: Closed
parent: TinyLife.Tools.FurnitureTool
langs:
- csharp
- vb
name: Closed()
nameWithType: FurnitureTool.Closed()
fullName: TinyLife.Tools.FurnitureTool.Closed()
type: Method
source:
remote:
path: TinyLife/Tools/FurnitureTool.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Closed
path: Tools/FurnitureTool.cs
startLine: 80
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: "\nCalled when this build tool is closed.\nBy default, this method removes its elements from the ui.\n"
example: []
syntax:
content: public override void Closed()
content.vb: Public Overrides Sub Closed
overridden: TinyLife.Tools.Tool.Closed
overload: TinyLife.Tools.FurnitureTool.Closed*
modifiers.csharp:
- public
- override
modifiers.vb:
- Public
- Overrides
- uid: TinyLife.Tools.FurnitureTool.GetMouseCursor
commentId: M:TinyLife.Tools.FurnitureTool.GetMouseCursor
id: GetMouseCursor
parent: TinyLife.Tools.FurnitureTool
langs:
- csharp
- vb
name: GetMouseCursor()
nameWithType: FurnitureTool.GetMouseCursor()
fullName: TinyLife.Tools.FurnitureTool.GetMouseCursor()
type: Method
source:
remote:
path: TinyLife/Tools/FurnitureTool.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: GetMouseCursor
path: Tools/FurnitureTool.cs
startLine: 88
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: "\nReturns the <xref href=\"TinyLife.Uis.CursorType\" data-throw-if-not-resolved=\"false\"></xref> that this tool should currently display.\nBy default, <xref href=\"TinyLife.Uis.CursorType.Default\" data-throw-if-not-resolved=\"false\"></xref> is returned.\n"
example: []
syntax:
content: public override CursorType GetMouseCursor()
return:
type: TinyLife.Uis.CursorType
description: The cursor type
content.vb: Public Overrides Function GetMouseCursor As CursorType
overridden: TinyLife.Tools.Tool.GetMouseCursor
overload: TinyLife.Tools.FurnitureTool.GetMouseCursor*
modifiers.csharp:
- public
- override
modifiers.vb:
- Public
- Overrides
- uid: TinyLife.Tools.FurnitureTool.ShouldHighlightSelectedObject
commentId: M:TinyLife.Tools.FurnitureTool.ShouldHighlightSelectedObject
id: ShouldHighlightSelectedObject
parent: TinyLife.Tools.FurnitureTool
langs:
- csharp
- vb
name: ShouldHighlightSelectedObject()
nameWithType: FurnitureTool.ShouldHighlightSelectedObject()
fullName: TinyLife.Tools.FurnitureTool.ShouldHighlightSelectedObject()
type: Method
source:
remote:
path: TinyLife/Tools/FurnitureTool.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: ShouldHighlightSelectedObject
path: Tools/FurnitureTool.cs
startLine: 93
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: "\nWhether or not the <xref href=\"TinyLife.Tools.Tool.SelectedObject\" data-throw-if-not-resolved=\"false\"></xref> should currently have a white highlight around it.\nThis method defaults to return true if <xref href=\"TinyLife.GameImpl.IsMouseOnUi\" data-throw-if-not-resolved=\"false\"></xref> is false.\n"
example: []
syntax:
content: public override bool ShouldHighlightSelectedObject()
return:
type: System.Boolean
description: Whether or not the selected object should be highlighted
content.vb: Public Overrides Function ShouldHighlightSelectedObject As Boolean
overridden: TinyLife.Tools.Tool.ShouldHighlightSelectedObject
overload: TinyLife.Tools.FurnitureTool.ShouldHighlightSelectedObject*
modifiers.csharp:
- public
- override
modifiers.vb:
- Public
- Overrides
references:
- uid: TinyLife.Tools
commentId: N:TinyLife.Tools
name: TinyLife.Tools
nameWithType: TinyLife.Tools
fullName: TinyLife.Tools
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: Object
nameWithType: Object
fullName: System.Object
- uid: TinyLife.Tools.Tool
commentId: T:TinyLife.Tools.Tool
parent: TinyLife.Tools
name: Tool
nameWithType: Tool
fullName: TinyLife.Tools.Tool
- uid: TinyLife.Tools.Tool.RemoveTool
commentId: F:TinyLife.Tools.Tool.RemoveTool
parent: TinyLife.Tools.Tool
name: RemoveTool
nameWithType: Tool.RemoveTool
fullName: TinyLife.Tools.Tool.RemoveTool
- uid: TinyLife.Tools.Tool.MoveTool
commentId: F:TinyLife.Tools.Tool.MoveTool
parent: TinyLife.Tools.Tool
name: MoveTool
nameWithType: Tool.MoveTool
fullName: TinyLife.Tools.Tool.MoveTool
- uid: TinyLife.Tools.Tool.PlayModeTool
commentId: F:TinyLife.Tools.Tool.PlayModeTool
parent: TinyLife.Tools.Tool
name: PlayModeTool
nameWithType: Tool.PlayModeTool
fullName: TinyLife.Tools.Tool.PlayModeTool
- uid: TinyLife.Tools.Tool.BuildTools
commentId: F:TinyLife.Tools.Tool.BuildTools
parent: TinyLife.Tools.Tool
name: BuildTools
nameWithType: Tool.BuildTools
fullName: TinyLife.Tools.Tool.BuildTools
- uid: TinyLife.Tools.Tool.SelectedObject
commentId: P:TinyLife.Tools.Tool.SelectedObject
parent: TinyLife.Tools.Tool
name: SelectedObject
nameWithType: Tool.SelectedObject
fullName: TinyLife.Tools.Tool.SelectedObject
- uid: TinyLife.Tools.Tool.SelectedWall
commentId: P:TinyLife.Tools.Tool.SelectedWall
parent: TinyLife.Tools.Tool
name: SelectedWall
nameWithType: Tool.SelectedWall
fullName: TinyLife.Tools.Tool.SelectedWall
- uid: TinyLife.Tools.Tool.Input
commentId: P:TinyLife.Tools.Tool.Input
parent: TinyLife.Tools.Tool
name: Input
nameWithType: Tool.Input
fullName: TinyLife.Tools.Tool.Input
- uid: TinyLife.Tools.Tool.Map
commentId: P:TinyLife.Tools.Tool.Map
parent: TinyLife.Tools.Tool
name: Map
nameWithType: Tool.Map
fullName: TinyLife.Tools.Tool.Map
- uid: TinyLife.Tools.Tool.Money
commentId: P:TinyLife.Tools.Tool.Money
parent: TinyLife.Tools.Tool
name: Money
nameWithType: Tool.Money
fullName: TinyLife.Tools.Tool.Money
- uid: TinyLife.Tools.Tool.Texture
commentId: F:TinyLife.Tools.Tool.Texture
parent: TinyLife.Tools.Tool
name: Texture
nameWithType: Tool.Texture
fullName: TinyLife.Tools.Tool.Texture
- uid: TinyLife.Tools.Tool.DisplayAsTab
commentId: F:TinyLife.Tools.Tool.DisplayAsTab
parent: TinyLife.Tools.Tool
name: DisplayAsTab
nameWithType: Tool.DisplayAsTab
fullName: TinyLife.Tools.Tool.DisplayAsTab
- uid: TinyLife.Tools.Tool.MousePos
commentId: F:TinyLife.Tools.Tool.MousePos
parent: TinyLife.Tools.Tool
name: MousePos
nameWithType: Tool.MousePos
fullName: TinyLife.Tools.Tool.MousePos
- uid: TinyLife.Tools.Tool.Opened
commentId: M:TinyLife.Tools.Tool.Opened
parent: TinyLife.Tools.Tool
name: Opened()
nameWithType: Tool.Opened()
fullName: TinyLife.Tools.Tool.Opened()
spec.csharp:
- uid: TinyLife.Tools.Tool.Opened
name: Opened
nameWithType: Tool.Opened
fullName: TinyLife.Tools.Tool.Opened
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Tools.Tool.Opened
name: Opened
nameWithType: Tool.Opened
fullName: TinyLife.Tools.Tool.Opened
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Tools.Tool.ForceWallsUp
commentId: M:TinyLife.Tools.Tool.ForceWallsUp
parent: TinyLife.Tools.Tool
name: ForceWallsUp()
nameWithType: Tool.ForceWallsUp()
fullName: TinyLife.Tools.Tool.ForceWallsUp()
spec.csharp:
- uid: TinyLife.Tools.Tool.ForceWallsUp
name: ForceWallsUp
nameWithType: Tool.ForceWallsUp
fullName: TinyLife.Tools.Tool.ForceWallsUp
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Tools.Tool.ForceWallsUp
name: ForceWallsUp
nameWithType: Tool.ForceWallsUp
fullName: TinyLife.Tools.Tool.ForceWallsUp
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Tools.Tool.CanSaveOrSwitchModes
commentId: M:TinyLife.Tools.Tool.CanSaveOrSwitchModes
parent: TinyLife.Tools.Tool
name: CanSaveOrSwitchModes()
nameWithType: Tool.CanSaveOrSwitchModes()
fullName: TinyLife.Tools.Tool.CanSaveOrSwitchModes()
spec.csharp:
- uid: TinyLife.Tools.Tool.CanSaveOrSwitchModes
name: CanSaveOrSwitchModes
nameWithType: Tool.CanSaveOrSwitchModes
fullName: TinyLife.Tools.Tool.CanSaveOrSwitchModes
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Tools.Tool.CanSaveOrSwitchModes
name: CanSaveOrSwitchModes
nameWithType: Tool.CanSaveOrSwitchModes
fullName: TinyLife.Tools.Tool.CanSaveOrSwitchModes
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Tools.Tool.IsOnLot(Microsoft.Xna.Framework.Point)
commentId: M:TinyLife.Tools.Tool.IsOnLot(Microsoft.Xna.Framework.Point)
parent: TinyLife.Tools.Tool
isExternal: true
name: IsOnLot(Point)
nameWithType: Tool.IsOnLot(Point)
fullName: TinyLife.Tools.Tool.IsOnLot(Microsoft.Xna.Framework.Point)
spec.csharp:
- uid: TinyLife.Tools.Tool.IsOnLot(Microsoft.Xna.Framework.Point)
name: IsOnLot
nameWithType: Tool.IsOnLot
fullName: TinyLife.Tools.Tool.IsOnLot
- name: (
nameWithType: (
fullName: (
- uid: Microsoft.Xna.Framework.Point
name: Point
nameWithType: Point
fullName: Microsoft.Xna.Framework.Point
isExternal: true
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Tools.Tool.IsOnLot(Microsoft.Xna.Framework.Point)
name: IsOnLot
nameWithType: Tool.IsOnLot
fullName: TinyLife.Tools.Tool.IsOnLot
- name: (
nameWithType: (
fullName: (
- uid: Microsoft.Xna.Framework.Point
name: Point
nameWithType: Point
fullName: Microsoft.Xna.Framework.Point
isExternal: true
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme,System.Action{System.Int32})
commentId: M:TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme,System.Action{System.Int32})
parent: TinyLife.Tools.Tool
isExternal: true
name: ColorSelection(ColorScheme, Action<Int32>)
nameWithType: Tool.ColorSelection(ColorScheme, Action<Int32>)
fullName: TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme, System.Action<System.Int32>)
nameWithType.vb: Tool.ColorSelection(ColorScheme, Action(Of Int32))
fullName.vb: TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme, System.Action(Of System.Int32))
name.vb: ColorSelection(ColorScheme, Action(Of Int32))
spec.csharp:
- uid: TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme,System.Action{System.Int32})
name: ColorSelection
nameWithType: Tool.ColorSelection
fullName: TinyLife.Tools.Tool.ColorSelection
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Utilities.ColorScheme
name: ColorScheme
nameWithType: ColorScheme
fullName: TinyLife.Utilities.ColorScheme
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Action`1
name: Action
nameWithType: Action
fullName: System.Action
isExternal: true
- name: <
nameWithType: <
fullName: <
- uid: System.Int32
name: Int32
nameWithType: Int32
fullName: System.Int32
isExternal: true
- name: '>'
nameWithType: '>'
fullName: '>'
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme,System.Action{System.Int32})
name: ColorSelection
nameWithType: Tool.ColorSelection
fullName: TinyLife.Tools.Tool.ColorSelection
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Utilities.ColorScheme
name: ColorScheme
nameWithType: ColorScheme
fullName: TinyLife.Utilities.ColorScheme
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Action`1
name: Action
nameWithType: Action
fullName: System.Action
isExternal: true
- name: '(Of '
nameWithType: '(Of '
fullName: '(Of '
- uid: System.Int32
name: Int32
nameWithType: Int32
fullName: System.Int32
isExternal: true
- name: )
nameWithType: )
fullName: )
- name: )
nameWithType: )
fullName: )
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- uid: TinyLife.Tools.Tool.BuildModeButton(System.String,MLEM.Ui.Elements.Element.GenericCallback,MLEM.Ui.Elements.Element.DrawCallback,System.Single,MLEM.Textures.TextureRegion,TinyLife.LnCategory,System.Collections.Generic.IEnumerable{System.String},System.Nullable{System.Single})
commentId: M:TinyLife.Tools.Tool.BuildModeButton(System.String,MLEM.Ui.Elements.Element.GenericCallback,MLEM.Ui.Elements.Element.DrawCallback,System.Single,MLEM.Textures.TextureRegion,TinyLife.LnCategory,System.Collections.Generic.IEnumerable{System.String},System.Nullable{System.Single})
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parent: TinyLife.Tools.Tool
isExternal: true
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name: BuildModeButton(String, Element.GenericCallback, Element.DrawCallback, Single, TextureRegion, LnCategory, IEnumerable<String>, Nullable<Single>)
nameWithType: Tool.BuildModeButton(String, Element.GenericCallback, Element.DrawCallback, Single, TextureRegion, LnCategory, IEnumerable<String>, Nullable<Single>)
fullName: TinyLife.Tools.Tool.BuildModeButton(System.String, MLEM.Ui.Elements.Element.GenericCallback, MLEM.Ui.Elements.Element.DrawCallback, System.Single, MLEM.Textures.TextureRegion, TinyLife.LnCategory, System.Collections.Generic.IEnumerable<System.String>, System.Nullable<System.Single>)
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2021-08-04 06:51:12 +02:00
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2021-10-14 20:30:40 +02:00
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2021-08-04 06:51:12 +02:00
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spec.csharp:
- uid: TinyLife.Tools.Tool.GetMouseCursor
name: GetMouseCursor
nameWithType: Tool.GetMouseCursor
fullName: TinyLife.Tools.Tool.GetMouseCursor
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Tools.Tool.GetMouseCursor
name: GetMouseCursor
nameWithType: Tool.GetMouseCursor
fullName: TinyLife.Tools.Tool.GetMouseCursor
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Tools.FurnitureTool.GetMouseCursor*
commentId: Overload:TinyLife.Tools.FurnitureTool.GetMouseCursor
name: GetMouseCursor
nameWithType: FurnitureTool.GetMouseCursor
fullName: TinyLife.Tools.FurnitureTool.GetMouseCursor
- uid: TinyLife.Uis.CursorType
commentId: T:TinyLife.Uis.CursorType
parent: TinyLife.Uis
name: CursorType
nameWithType: CursorType
fullName: TinyLife.Uis.CursorType
- uid: TinyLife.Uis
commentId: N:TinyLife.Uis
name: TinyLife.Uis
nameWithType: TinyLife.Uis
fullName: TinyLife.Uis
- uid: TinyLife.Tools.Tool.ShouldHighlightSelectedObject
commentId: M:TinyLife.Tools.Tool.ShouldHighlightSelectedObject
parent: TinyLife.Tools.Tool
name: ShouldHighlightSelectedObject()
nameWithType: Tool.ShouldHighlightSelectedObject()
fullName: TinyLife.Tools.Tool.ShouldHighlightSelectedObject()
spec.csharp:
- uid: TinyLife.Tools.Tool.ShouldHighlightSelectedObject
name: ShouldHighlightSelectedObject
nameWithType: Tool.ShouldHighlightSelectedObject
fullName: TinyLife.Tools.Tool.ShouldHighlightSelectedObject
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Tools.Tool.ShouldHighlightSelectedObject
name: ShouldHighlightSelectedObject
nameWithType: Tool.ShouldHighlightSelectedObject
fullName: TinyLife.Tools.Tool.ShouldHighlightSelectedObject
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Tools.FurnitureTool.ShouldHighlightSelectedObject*
commentId: Overload:TinyLife.Tools.FurnitureTool.ShouldHighlightSelectedObject
name: ShouldHighlightSelectedObject
nameWithType: FurnitureTool.ShouldHighlightSelectedObject
fullName: TinyLife.Tools.FurnitureTool.ShouldHighlightSelectedObject
- uid: System.Boolean
commentId: T:System.Boolean
parent: System
isExternal: true
name: Boolean
nameWithType: Boolean
fullName: System.Boolean