TinyLifeWeb/api/TinyLife.Utilities.TextureHandler.yml

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### YamlMime:ManagedReference
items:
- uid: TinyLife.Utilities.TextureHandler
commentId: T:TinyLife.Utilities.TextureHandler
id: TextureHandler
parent: TinyLife.Utilities
children:
- TinyLife.Utilities.TextureHandler.ApplyWallpaperMasks(Microsoft.Xna.Framework.Graphics.Texture2D,System.Int32,System.Int32,System.Action{MLEM.Textures.UniformTextureAtlas})
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- TinyLife.Utilities.TextureHandler.BottomsShoesTexture
- TinyLife.Utilities.TextureHandler.CursorTexture
- TinyLife.Utilities.TextureHandler.FurnitureTextures
- TinyLife.Utilities.TextureHandler.HairsTexture
- TinyLife.Utilities.TextureHandler.LightTexture
- TinyLife.Utilities.TextureHandler.OpeningTexture
- TinyLife.Utilities.TextureHandler.PersonTexture
- TinyLife.Utilities.TextureHandler.RoofTexture
- TinyLife.Utilities.TextureHandler.TexturePacker
- TinyLife.Utilities.TextureHandler.TileTexture
- TinyLife.Utilities.TextureHandler.TopsTexture
- TinyLife.Utilities.TextureHandler.UiTexture
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- TinyLife.Utilities.TextureHandler.VehicleTexture
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- TinyLife.Utilities.TextureHandler.WallpaperTexture
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langs:
- csharp
- vb
name: TextureHandler
nameWithType: TextureHandler
fullName: TinyLife.Utilities.TextureHandler
type: Class
source:
remote:
path: TinyLife/Utilities/TextureHandler.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: TextureHandler
path: Utilities/TextureHandler.cs
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startLine: 17
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assemblies:
- Tiny Life
namespace: TinyLife.Utilities
summary: "\nThe texture handler stores data for the game&apos;s textures, including all of the game&apos;s internal textures and various utility methods.\nIt also stores the game&apos;s <xref href=\"MLEM.Data.RuntimeTexturePacker\" data-throw-if-not-resolved=\"false\"></xref> which is used to pack all textures into a big texture for performance.\n"
example: []
syntax:
content: public static class TextureHandler
content.vb: Public Module TextureHandler
inheritance:
- System.Object
inheritedMembers:
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
modifiers.csharp:
- public
- static
- class
modifiers.vb:
- Public
- Module
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- uid: TinyLife.Utilities.TextureHandler.TexturePacker
commentId: F:TinyLife.Utilities.TextureHandler.TexturePacker
id: TexturePacker
parent: TinyLife.Utilities.TextureHandler
langs:
- csharp
- vb
name: TexturePacker
nameWithType: TextureHandler.TexturePacker
fullName: TinyLife.Utilities.TextureHandler.TexturePacker
type: Field
source:
remote:
path: TinyLife/Utilities/TextureHandler.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: TexturePacker
path: Utilities/TextureHandler.cs
startLine: 20
assemblies:
- Tiny Life
namespace: TinyLife.Utilities
syntax:
content: public static readonly RuntimeTexturePacker TexturePacker
return:
type: MLEM.Data.RuntimeTexturePacker
content.vb: Public Shared ReadOnly TexturePacker As RuntimeTexturePacker
modifiers.csharp:
- public
- static
- readonly
modifiers.vb:
- Public
- Shared
- ReadOnly
- uid: TinyLife.Utilities.TextureHandler.FurnitureTextures
commentId: F:TinyLife.Utilities.TextureHandler.FurnitureTextures
id: FurnitureTextures
parent: TinyLife.Utilities.TextureHandler
langs:
- csharp
- vb
name: FurnitureTextures
nameWithType: TextureHandler.FurnitureTextures
fullName: TinyLife.Utilities.TextureHandler.FurnitureTextures
type: Field
source:
remote:
path: TinyLife/Utilities/TextureHandler.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: FurnitureTextures
path: Utilities/TextureHandler.cs
startLine: 21
assemblies:
- Tiny Life
namespace: TinyLife.Utilities
syntax:
content: public static readonly List<DataTextureAtlas> FurnitureTextures
return:
type: System.Collections.Generic.List{MLEM.Data.DataTextureAtlas}
content.vb: Public Shared ReadOnly FurnitureTextures As List(Of DataTextureAtlas)
modifiers.csharp:
- public
- static
- readonly
modifiers.vb:
- Public
- Shared
- ReadOnly
- uid: TinyLife.Utilities.TextureHandler.PersonTexture
commentId: P:TinyLife.Utilities.TextureHandler.PersonTexture
id: PersonTexture
parent: TinyLife.Utilities.TextureHandler
langs:
- csharp
- vb
name: PersonTexture
nameWithType: TextureHandler.PersonTexture
fullName: TinyLife.Utilities.TextureHandler.PersonTexture
type: Property
source:
remote:
path: TinyLife/Utilities/TextureHandler.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: PersonTexture
path: Utilities/TextureHandler.cs
startLine: 22
assemblies:
- Tiny Life
namespace: TinyLife.Utilities
syntax:
content: public static UniformTextureAtlas PersonTexture { get; }
parameters: []
return:
type: MLEM.Textures.UniformTextureAtlas
content.vb: Public Shared ReadOnly Property PersonTexture As UniformTextureAtlas
overload: TinyLife.Utilities.TextureHandler.PersonTexture*
modifiers.csharp:
- public
- static
- get
modifiers.vb:
- Public
- Shared
- ReadOnly
- uid: TinyLife.Utilities.TextureHandler.HairsTexture
commentId: P:TinyLife.Utilities.TextureHandler.HairsTexture
id: HairsTexture
parent: TinyLife.Utilities.TextureHandler
langs:
- csharp
- vb
name: HairsTexture
nameWithType: TextureHandler.HairsTexture
fullName: TinyLife.Utilities.TextureHandler.HairsTexture
type: Property
source:
remote:
path: TinyLife/Utilities/TextureHandler.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: HairsTexture
path: Utilities/TextureHandler.cs
startLine: 23
assemblies:
- Tiny Life
namespace: TinyLife.Utilities
syntax:
content: public static UniformTextureAtlas HairsTexture { get; }
parameters: []
return:
type: MLEM.Textures.UniformTextureAtlas
content.vb: Public Shared ReadOnly Property HairsTexture As UniformTextureAtlas
overload: TinyLife.Utilities.TextureHandler.HairsTexture*
modifiers.csharp:
- public
- static
- get
modifiers.vb:
- Public
- Shared
- ReadOnly
- uid: TinyLife.Utilities.TextureHandler.TopsTexture
commentId: P:TinyLife.Utilities.TextureHandler.TopsTexture
id: TopsTexture
parent: TinyLife.Utilities.TextureHandler
langs:
- csharp
- vb
name: TopsTexture
nameWithType: TextureHandler.TopsTexture
fullName: TinyLife.Utilities.TextureHandler.TopsTexture
type: Property
source:
remote:
path: TinyLife/Utilities/TextureHandler.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: TopsTexture
path: Utilities/TextureHandler.cs
startLine: 24
assemblies:
- Tiny Life
namespace: TinyLife.Utilities
syntax:
content: public static UniformTextureAtlas TopsTexture { get; }
parameters: []
return:
type: MLEM.Textures.UniformTextureAtlas
content.vb: Public Shared ReadOnly Property TopsTexture As UniformTextureAtlas
overload: TinyLife.Utilities.TextureHandler.TopsTexture*
modifiers.csharp:
- public
- static
- get
modifiers.vb:
- Public
- Shared
- ReadOnly
- uid: TinyLife.Utilities.TextureHandler.BottomsShoesTexture
commentId: P:TinyLife.Utilities.TextureHandler.BottomsShoesTexture
id: BottomsShoesTexture
parent: TinyLife.Utilities.TextureHandler
langs:
- csharp
- vb
name: BottomsShoesTexture
nameWithType: TextureHandler.BottomsShoesTexture
fullName: TinyLife.Utilities.TextureHandler.BottomsShoesTexture
type: Property
source:
remote:
path: TinyLife/Utilities/TextureHandler.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: BottomsShoesTexture
path: Utilities/TextureHandler.cs
startLine: 25
assemblies:
- Tiny Life
namespace: TinyLife.Utilities
syntax:
content: public static UniformTextureAtlas BottomsShoesTexture { get; }
parameters: []
return:
type: MLEM.Textures.UniformTextureAtlas
content.vb: Public Shared ReadOnly Property BottomsShoesTexture As UniformTextureAtlas
overload: TinyLife.Utilities.TextureHandler.BottomsShoesTexture*
modifiers.csharp:
- public
- static
- get
modifiers.vb:
- Public
- Shared
- ReadOnly
- uid: TinyLife.Utilities.TextureHandler.UiTexture
commentId: P:TinyLife.Utilities.TextureHandler.UiTexture
id: UiTexture
parent: TinyLife.Utilities.TextureHandler
langs:
- csharp
- vb
name: UiTexture
nameWithType: TextureHandler.UiTexture
fullName: TinyLife.Utilities.TextureHandler.UiTexture
type: Property
source:
remote:
path: TinyLife/Utilities/TextureHandler.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: UiTexture
path: Utilities/TextureHandler.cs
startLine: 26
assemblies:
- Tiny Life
namespace: TinyLife.Utilities
syntax:
content: public static UniformTextureAtlas UiTexture { get; }
parameters: []
return:
type: MLEM.Textures.UniformTextureAtlas
content.vb: Public Shared ReadOnly Property UiTexture As UniformTextureAtlas
overload: TinyLife.Utilities.TextureHandler.UiTexture*
modifiers.csharp:
- public
- static
- get
modifiers.vb:
- Public
- Shared
- ReadOnly
- uid: TinyLife.Utilities.TextureHandler.CursorTexture
commentId: P:TinyLife.Utilities.TextureHandler.CursorTexture
id: CursorTexture
parent: TinyLife.Utilities.TextureHandler
langs:
- csharp
- vb
name: CursorTexture
nameWithType: TextureHandler.CursorTexture
fullName: TinyLife.Utilities.TextureHandler.CursorTexture
type: Property
source:
remote:
path: TinyLife/Utilities/TextureHandler.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: CursorTexture
path: Utilities/TextureHandler.cs
startLine: 27
assemblies:
- Tiny Life
namespace: TinyLife.Utilities
syntax:
content: public static UniformTextureAtlas CursorTexture { get; }
parameters: []
return:
type: MLEM.Textures.UniformTextureAtlas
content.vb: Public Shared ReadOnly Property CursorTexture As UniformTextureAtlas
overload: TinyLife.Utilities.TextureHandler.CursorTexture*
modifiers.csharp:
- public
- static
- get
modifiers.vb:
- Public
- Shared
- ReadOnly
- uid: TinyLife.Utilities.TextureHandler.OpeningTexture
commentId: P:TinyLife.Utilities.TextureHandler.OpeningTexture
id: OpeningTexture
parent: TinyLife.Utilities.TextureHandler
langs:
- csharp
- vb
name: OpeningTexture
nameWithType: TextureHandler.OpeningTexture
fullName: TinyLife.Utilities.TextureHandler.OpeningTexture
type: Property
source:
remote:
path: TinyLife/Utilities/TextureHandler.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: OpeningTexture
path: Utilities/TextureHandler.cs
startLine: 28
assemblies:
- Tiny Life
namespace: TinyLife.Utilities
syntax:
content: public static UniformTextureAtlas OpeningTexture { get; }
parameters: []
return:
type: MLEM.Textures.UniformTextureAtlas
content.vb: Public Shared ReadOnly Property OpeningTexture As UniformTextureAtlas
overload: TinyLife.Utilities.TextureHandler.OpeningTexture*
modifiers.csharp:
- public
- static
- get
modifiers.vb:
- Public
- Shared
- ReadOnly
- uid: TinyLife.Utilities.TextureHandler.RoofTexture
commentId: P:TinyLife.Utilities.TextureHandler.RoofTexture
id: RoofTexture
parent: TinyLife.Utilities.TextureHandler
langs:
- csharp
- vb
name: RoofTexture
nameWithType: TextureHandler.RoofTexture
fullName: TinyLife.Utilities.TextureHandler.RoofTexture
type: Property
source:
remote:
path: TinyLife/Utilities/TextureHandler.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: RoofTexture
path: Utilities/TextureHandler.cs
startLine: 29
assemblies:
- Tiny Life
namespace: TinyLife.Utilities
syntax:
content: public static UniformTextureAtlas RoofTexture { get; }
parameters: []
return:
type: MLEM.Textures.UniformTextureAtlas
content.vb: Public Shared ReadOnly Property RoofTexture As UniformTextureAtlas
overload: TinyLife.Utilities.TextureHandler.RoofTexture*
modifiers.csharp:
- public
- static
- get
modifiers.vb:
- Public
- Shared
- ReadOnly
- uid: TinyLife.Utilities.TextureHandler.TileTexture
commentId: P:TinyLife.Utilities.TextureHandler.TileTexture
id: TileTexture
parent: TinyLife.Utilities.TextureHandler
langs:
- csharp
- vb
name: TileTexture
nameWithType: TextureHandler.TileTexture
fullName: TinyLife.Utilities.TextureHandler.TileTexture
type: Property
source:
remote:
path: TinyLife/Utilities/TextureHandler.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: TileTexture
path: Utilities/TextureHandler.cs
startLine: 30
assemblies:
- Tiny Life
namespace: TinyLife.Utilities
syntax:
content: public static UniformTextureAtlas TileTexture { get; }
parameters: []
return:
type: MLEM.Textures.UniformTextureAtlas
content.vb: Public Shared ReadOnly Property TileTexture As UniformTextureAtlas
overload: TinyLife.Utilities.TextureHandler.TileTexture*
modifiers.csharp:
- public
- static
- get
modifiers.vb:
- Public
- Shared
- ReadOnly
- uid: TinyLife.Utilities.TextureHandler.WallpaperTexture
commentId: P:TinyLife.Utilities.TextureHandler.WallpaperTexture
id: WallpaperTexture
parent: TinyLife.Utilities.TextureHandler
langs:
- csharp
- vb
name: WallpaperTexture
nameWithType: TextureHandler.WallpaperTexture
fullName: TinyLife.Utilities.TextureHandler.WallpaperTexture
type: Property
source:
remote:
path: TinyLife/Utilities/TextureHandler.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: WallpaperTexture
path: Utilities/TextureHandler.cs
startLine: 31
assemblies:
- Tiny Life
namespace: TinyLife.Utilities
syntax:
content: public static UniformTextureAtlas WallpaperTexture { get; }
parameters: []
return:
type: MLEM.Textures.UniformTextureAtlas
content.vb: Public Shared ReadOnly Property WallpaperTexture As UniformTextureAtlas
overload: TinyLife.Utilities.TextureHandler.WallpaperTexture*
modifiers.csharp:
- public
- static
- get
modifiers.vb:
- Public
- Shared
- ReadOnly
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- uid: TinyLife.Utilities.TextureHandler.VehicleTexture
commentId: P:TinyLife.Utilities.TextureHandler.VehicleTexture
id: VehicleTexture
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parent: TinyLife.Utilities.TextureHandler
langs:
- csharp
- vb
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name: VehicleTexture
nameWithType: TextureHandler.VehicleTexture
fullName: TinyLife.Utilities.TextureHandler.VehicleTexture
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type: Property
source:
remote:
path: TinyLife/Utilities/TextureHandler.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: VehicleTexture
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path: Utilities/TextureHandler.cs
startLine: 32
assemblies:
- Tiny Life
namespace: TinyLife.Utilities
syntax:
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content: public static DataTextureAtlas VehicleTexture { get; }
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parameters: []
return:
type: MLEM.Data.DataTextureAtlas
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content.vb: Public Shared ReadOnly Property VehicleTexture As DataTextureAtlas
overload: TinyLife.Utilities.TextureHandler.VehicleTexture*
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modifiers.csharp:
- public
- static
- get
modifiers.vb:
- Public
- Shared
- ReadOnly
- uid: TinyLife.Utilities.TextureHandler.LightTexture
commentId: P:TinyLife.Utilities.TextureHandler.LightTexture
id: LightTexture
parent: TinyLife.Utilities.TextureHandler
langs:
- csharp
- vb
name: LightTexture
nameWithType: TextureHandler.LightTexture
fullName: TinyLife.Utilities.TextureHandler.LightTexture
type: Property
source:
remote:
path: TinyLife/Utilities/TextureHandler.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: LightTexture
path: Utilities/TextureHandler.cs
startLine: 33
assemblies:
- Tiny Life
namespace: TinyLife.Utilities
syntax:
content: public static UniformTextureAtlas LightTexture { get; }
parameters: []
return:
type: MLEM.Textures.UniformTextureAtlas
content.vb: Public Shared ReadOnly Property LightTexture As UniformTextureAtlas
overload: TinyLife.Utilities.TextureHandler.LightTexture*
modifiers.csharp:
- public
- static
- get
modifiers.vb:
- Public
- Shared
- ReadOnly
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- uid: TinyLife.Utilities.TextureHandler.ApplyWallpaperMasks(Microsoft.Xna.Framework.Graphics.Texture2D,System.Int32,System.Int32,System.Action{MLEM.Textures.UniformTextureAtlas})
commentId: M:TinyLife.Utilities.TextureHandler.ApplyWallpaperMasks(Microsoft.Xna.Framework.Graphics.Texture2D,System.Int32,System.Int32,System.Action{MLEM.Textures.UniformTextureAtlas})
id: ApplyWallpaperMasks(Microsoft.Xna.Framework.Graphics.Texture2D,System.Int32,System.Int32,System.Action{MLEM.Textures.UniformTextureAtlas})
parent: TinyLife.Utilities.TextureHandler
langs:
- csharp
- vb
name: ApplyWallpaperMasks(Texture2D, Int32, Int32, Action<UniformTextureAtlas>)
nameWithType: TextureHandler.ApplyWallpaperMasks(Texture2D, Int32, Int32, Action<UniformTextureAtlas>)
fullName: TinyLife.Utilities.TextureHandler.ApplyWallpaperMasks(Microsoft.Xna.Framework.Graphics.Texture2D, System.Int32, System.Int32, System.Action<MLEM.Textures.UniformTextureAtlas>)
type: Method
source:
remote:
path: TinyLife/Utilities/TextureHandler.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: ApplyWallpaperMasks
path: Utilities/TextureHandler.cs
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startLine: 70
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assemblies:
- Tiny Life
namespace: TinyLife.Utilities
summary: "\nApplies the game&apos;s predefined wallpaper maskings (based on <xref href=\"TinyLife.World.WallMode\" data-throw-if-not-resolved=\"false\"></xref>) to the given wallpaper texture.\nWhen adding custom <xref href=\"TinyLife.World.Wallpaper\" data-throw-if-not-resolved=\"false\"></xref> types, this method should be used.\nNote that, as part of this method, the resulting texture is implicitly added onto the game&apos;s <xref href=\"MLEM.Data.RuntimeTexturePacker\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: public static void ApplyWallpaperMasks(Texture2D wallpapers, int regionAmountX, int regionAmountY, Action<UniformTextureAtlas> result)
parameters:
- id: wallpapers
type: Microsoft.Xna.Framework.Graphics.Texture2D
description: The texture to mask
- id: regionAmountX
type: System.Int32
description: The amount of texture regions on the x axis
- id: regionAmountY
type: System.Int32
description: The amount of texture regions on the y axis
- id: result
type: System.Action{MLEM.Textures.UniformTextureAtlas}
description: A function that is called when the <xref href="MLEM.Data.RuntimeTexturePacker" data-throw-if-not-resolved="false"></xref> packed the masked texture, which yields the resulting texture atlas
content.vb: Public Shared Sub ApplyWallpaperMasks(wallpapers As Texture2D, regionAmountX As Integer, regionAmountY As Integer, result As Action(Of UniformTextureAtlas))
overload: TinyLife.Utilities.TextureHandler.ApplyWallpaperMasks*
nameWithType.vb: TextureHandler.ApplyWallpaperMasks(Texture2D, Int32, Int32, Action(Of UniformTextureAtlas))
modifiers.csharp:
- public
- static
modifiers.vb:
- Public
- Shared
fullName.vb: TinyLife.Utilities.TextureHandler.ApplyWallpaperMasks(Microsoft.Xna.Framework.Graphics.Texture2D, System.Int32, System.Int32, System.Action(Of MLEM.Textures.UniformTextureAtlas))
name.vb: ApplyWallpaperMasks(Texture2D, Int32, Int32, Action(Of UniformTextureAtlas))
references:
- uid: MLEM.Data.RuntimeTexturePacker
commentId: T:MLEM.Data.RuntimeTexturePacker
parent: MLEM.Data
isExternal: true
name: RuntimeTexturePacker
nameWithType: RuntimeTexturePacker
fullName: MLEM.Data.RuntimeTexturePacker
- uid: TinyLife.Utilities
commentId: N:TinyLife.Utilities
name: TinyLife.Utilities
nameWithType: TinyLife.Utilities
fullName: TinyLife.Utilities
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: Object
nameWithType: Object
fullName: System.Object
- uid: System.Object.Equals(System.Object)
commentId: M:System.Object.Equals(System.Object)
parent: System.Object
isExternal: true
name: Equals(Object)
nameWithType: Object.Equals(Object)
fullName: System.Object.Equals(System.Object)
spec.csharp:
- uid: System.Object.Equals(System.Object)
name: Equals
nameWithType: Object.Equals
fullName: System.Object.Equals
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: System.Object.Equals(System.Object)
name: Equals
nameWithType: Object.Equals
fullName: System.Object.Equals
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: )
nameWithType: )
fullName: )
- uid: System.Object.Equals(System.Object,System.Object)
commentId: M:System.Object.Equals(System.Object,System.Object)
parent: System.Object
isExternal: true
name: Equals(Object, Object)
nameWithType: Object.Equals(Object, Object)
fullName: System.Object.Equals(System.Object, System.Object)
spec.csharp:
- uid: System.Object.Equals(System.Object,System.Object)
name: Equals
nameWithType: Object.Equals
fullName: System.Object.Equals
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: System.Object.Equals(System.Object,System.Object)
name: Equals
nameWithType: Object.Equals
fullName: System.Object.Equals
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Object
name: Object
nameWithType: Object
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