TinyLifeWeb/api/TinyLife.Objects.IUpdatingObject.yml

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### YamlMime:ManagedReference
items:
- uid: TinyLife.Objects.IUpdatingObject
commentId: T:TinyLife.Objects.IUpdatingObject
id: IUpdatingObject
parent: TinyLife.Objects
children:
- TinyLife.Objects.IUpdatingObject.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed)
langs:
- csharp
- vb
name: IUpdatingObject
nameWithType: IUpdatingObject
fullName: TinyLife.Objects.IUpdatingObject
type: Interface
source:
remote:
path: TinyLife/Objects/IUpdatingObject.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
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id: IUpdatingObject
path: Objects/IUpdatingObject.cs
startLine: 9
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThis is an interface that can be added to <xref href=\"TinyLife.Objects.MapObject\" data-throw-if-not-resolved=\"false\"></xref> classes to make them automatically update each update frame.\nThis is used by things like <xref href=\"TinyLife.Objects.Person\" data-throw-if-not-resolved=\"false\"></xref>, which needs to update for movement etc.\n"
example: []
syntax:
content: public interface IUpdatingObject
content.vb: Public Interface IUpdatingObject
extensionMethods:
- TinyLife.Objects.IUpdatingObject.TinyLife.Utilities.Extensions.JsonCopy``1
modifiers.csharp:
- public
- interface
modifiers.vb:
- Public
- Interface
- uid: TinyLife.Objects.IUpdatingObject.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed)
commentId: M:TinyLife.Objects.IUpdatingObject.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed)
id: Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed)
parent: TinyLife.Objects.IUpdatingObject
langs:
- csharp
- vb
name: Update(GameTime, TimeSpan, GameSpeed)
nameWithType: IUpdatingObject.Update(GameTime, TimeSpan, GameSpeed)
fullName: TinyLife.Objects.IUpdatingObject.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, TinyLife.GameSpeed)
type: Method
source:
remote:
path: TinyLife/Objects/IUpdatingObject.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
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id: Update
path: Objects/IUpdatingObject.cs
startLine: 17
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThe update method, which is called every update frame by the underlying <xref href=\"TinyLife.World.Map\" data-throw-if-not-resolved=\"false\"></xref>\n"
example: []
syntax:
content: void Update(GameTime time, TimeSpan passedInGame, GameSpeed speed)
parameters:
- id: time
type: Microsoft.Xna.Framework.GameTime
description: The game&apos;s time
- id: passedInGame
type: System.TimeSpan
description: The amount of time that has passed since the last call
- id: speed
type: TinyLife.GameSpeed
description: The game&apos;s speed
content.vb: Sub Update(time As GameTime, passedInGame As TimeSpan, speed As GameSpeed)
overload: TinyLife.Objects.IUpdatingObject.Update*
references:
- uid: TinyLife.Objects.MapObject
commentId: T:TinyLife.Objects.MapObject
parent: TinyLife.Objects
name: MapObject
nameWithType: MapObject
fullName: TinyLife.Objects.MapObject
- uid: TinyLife.Objects.Person
commentId: T:TinyLife.Objects.Person
parent: TinyLife.Objects
name: Person
nameWithType: Person
fullName: TinyLife.Objects.Person
- uid: TinyLife.Objects
commentId: N:TinyLife.Objects
name: TinyLife.Objects
nameWithType: TinyLife.Objects
fullName: TinyLife.Objects
- uid: TinyLife.Objects.IUpdatingObject.TinyLife.Utilities.Extensions.JsonCopy``1
commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0)
parent: TinyLife.Utilities.Extensions
definition: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
name: JsonCopy<IUpdatingObject>()
nameWithType: Extensions.JsonCopy<IUpdatingObject>()
fullName: TinyLife.Utilities.Extensions.JsonCopy<TinyLife.Objects.IUpdatingObject>()
nameWithType.vb: Extensions.JsonCopy(Of IUpdatingObject)()
fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of TinyLife.Objects.IUpdatingObject)()
name.vb: JsonCopy(Of IUpdatingObject)()
spec.csharp:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1
name: JsonCopy<IUpdatingObject>
nameWithType: Extensions.JsonCopy<IUpdatingObject>
fullName: TinyLife.Utilities.Extensions.JsonCopy<TinyLife.Objects.IUpdatingObject>
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1
name: JsonCopy(Of IUpdatingObject)
nameWithType: Extensions.JsonCopy(Of IUpdatingObject)
fullName: TinyLife.Utilities.Extensions.JsonCopy(Of TinyLife.Objects.IUpdatingObject)
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0)
name: JsonCopy<T>(T)
nameWithType: Extensions.JsonCopy<T>(T)
fullName: TinyLife.Utilities.Extensions.JsonCopy<T>(T)
nameWithType.vb: Extensions.JsonCopy(Of T)(T)
fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of T)(T)
name.vb: JsonCopy(Of T)(T)
spec.csharp:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
name: JsonCopy<T>
nameWithType: Extensions.JsonCopy<T>
fullName: TinyLife.Utilities.Extensions.JsonCopy<T>
- name: (
nameWithType: (
fullName: (
- name: T
nameWithType: T
fullName: T
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
name: JsonCopy(Of T)
nameWithType: Extensions.JsonCopy(Of T)
fullName: TinyLife.Utilities.Extensions.JsonCopy(Of T)
- name: (
nameWithType: (
fullName: (
- name: T
nameWithType: T
fullName: T
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Utilities.Extensions
commentId: T:TinyLife.Utilities.Extensions
parent: TinyLife.Utilities
name: Extensions
nameWithType: Extensions
fullName: TinyLife.Utilities.Extensions
- uid: TinyLife.Utilities
commentId: N:TinyLife.Utilities
name: TinyLife.Utilities
nameWithType: TinyLife.Utilities
fullName: TinyLife.Utilities
- uid: TinyLife.World.Map
commentId: T:TinyLife.World.Map
parent: TinyLife.World
name: Map
nameWithType: Map
fullName: TinyLife.World.Map
- uid: TinyLife.Objects.IUpdatingObject.Update*
commentId: Overload:TinyLife.Objects.IUpdatingObject.Update
name: Update
nameWithType: IUpdatingObject.Update
fullName: TinyLife.Objects.IUpdatingObject.Update
- uid: Microsoft.Xna.Framework.GameTime
commentId: T:Microsoft.Xna.Framework.GameTime
parent: Microsoft.Xna.Framework
isExternal: true
name: GameTime
nameWithType: GameTime
fullName: Microsoft.Xna.Framework.GameTime
- uid: System.TimeSpan
commentId: T:System.TimeSpan
parent: System
isExternal: true
name: TimeSpan
nameWithType: TimeSpan
fullName: System.TimeSpan
- uid: TinyLife.GameSpeed
commentId: T:TinyLife.GameSpeed
parent: TinyLife
name: GameSpeed
nameWithType: GameSpeed
fullName: TinyLife.GameSpeed
- uid: TinyLife.World
commentId: N:TinyLife.World
name: TinyLife.World
nameWithType: TinyLife.World
fullName: TinyLife.World
- uid: Microsoft.Xna.Framework
commentId: N:Microsoft.Xna.Framework
isExternal: true
name: Microsoft.Xna.Framework
nameWithType: Microsoft.Xna.Framework
fullName: Microsoft.Xna.Framework
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: TinyLife
commentId: N:TinyLife
name: TinyLife
nameWithType: TinyLife
fullName: TinyLife