TinyLifeWeb/api/TinyLife.Skills.Skill.yml

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### YamlMime:ManagedReference
items:
- uid: TinyLife.Skills.Skill
commentId: T:TinyLife.Skills.Skill
id: Skill
parent: TinyLife.Skills
children:
- TinyLife.Skills.Skill.#ctor(TinyLife.Skills.SkillType)
- TinyLife.Skills.Skill.Gain(TinyLife.Objects.Person,System.Single)
- TinyLife.Skills.Skill.GetRequiredPointsToNextLevel
- TinyLife.Skills.Skill.Level
- TinyLife.Skills.Skill.LevelPercentage
- TinyLife.Skills.Skill.PointPercentage
- TinyLife.Skills.Skill.PointsToNextLevel
- TinyLife.Skills.Skill.Type
langs:
- csharp
- vb
name: Skill
nameWithType: Skill
fullName: TinyLife.Skills.Skill
type: Class
source:
remote:
path: TinyLife/Skills/Skill.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
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id: Skill
path: Skills/Skill.cs
startLine: 23
assemblies:
- Tiny Life
namespace: TinyLife.Skills
summary: "\nA skill is an ability that a <xref href=\"TinyLife.Objects.Person\" data-throw-if-not-resolved=\"false\"></xref> can have which influences their behavior in some way.\nSkill instances are created from their corresponding <xref href=\"TinyLife.Skills.SkillType\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: >-
[DataContract]
public class Skill
content.vb: >-
<DataContract>
Public Class Skill
inheritance:
- System.Object
inheritedMembers:
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.Skills.Skill.TinyLife.Utilities.Extensions.JsonCopy``1
attributes:
- type: System.Runtime.Serialization.DataContractAttribute
ctor: System.Runtime.Serialization.DataContractAttribute.#ctor
arguments: []
modifiers.csharp:
- public
- class
modifiers.vb:
- Public
- Class
- uid: TinyLife.Skills.Skill.Type
commentId: F:TinyLife.Skills.Skill.Type
id: Type
parent: TinyLife.Skills.Skill
langs:
- csharp
- vb
name: Type
nameWithType: Skill.Type
fullName: TinyLife.Skills.Skill.Type
type: Field
source:
remote:
path: TinyLife/Skills/Skill.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
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id: Type
path: Skills/Skill.cs
startLine: 30
assemblies:
- Tiny Life
namespace: TinyLife.Skills
summary: "\nThe underlying <xref href=\"TinyLife.Skills.SkillType\" data-throw-if-not-resolved=\"false\"></xref> that this skill instance originates from\n"
example: []
syntax:
content: >-
[DataMember]
public readonly SkillType Type
return:
type: TinyLife.Skills.SkillType
content.vb: >-
<DataMember>
Public ReadOnly Type As SkillType
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.Skills.Skill.PointsToNextLevel
commentId: P:TinyLife.Skills.Skill.PointsToNextLevel
id: PointsToNextLevel
parent: TinyLife.Skills.Skill
langs:
- csharp
- vb
name: PointsToNextLevel
nameWithType: Skill.PointsToNextLevel
fullName: TinyLife.Skills.Skill.PointsToNextLevel
type: Property
source:
remote:
path: TinyLife/Skills/Skill.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
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id: PointsToNextLevel
path: Skills/Skill.cs
startLine: 35
assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: "\nThe amount of skill points that are required until the next <xref href=\"TinyLife.Skills.Skill.Level\" data-throw-if-not-resolved=\"false\"></xref> is reached.\nTo modify this value, use <xref href=\"TinyLife.Skills.Skill.Gain(TinyLife.Objects.Person%2cSystem.Single)\" data-throw-if-not-resolved=\"false\"></xref> or <xref href=\"TinyLife.Objects.Person.GainSkill(TinyLife.Skills.SkillType%2cSystem.Single%2cTinyLife.Actions.ActionInfo%2cTinyLife.GameSpeed)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example: []
syntax:
content: >-
[DataMember]
public float PointsToNextLevel { get; }
parameters: []
return:
type: System.Single
content.vb: >-
<DataMember>
Public ReadOnly Property PointsToNextLevel As Single
overload: TinyLife.Skills.Skill.PointsToNextLevel*
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
modifiers.csharp:
- public
- get
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.Skills.Skill.Level
commentId: P:TinyLife.Skills.Skill.Level
id: Level
parent: TinyLife.Skills.Skill
langs:
- csharp
- vb
name: Level
nameWithType: Skill.Level
fullName: TinyLife.Skills.Skill.Level
type: Property
source:
remote:
path: TinyLife/Skills/Skill.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
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id: Level
path: Skills/Skill.cs
startLine: 41
assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: "\nThe current level of this skill. Note that this value never goes beyond <xref href=\"TinyLife.Skills.SkillType.GetMaxLevel(TinyLife.Objects.AgeGroup)\" data-throw-if-not-resolved=\"false\"></xref>.\nTo modify this value, use <xref href=\"TinyLife.Skills.Skill.Gain(TinyLife.Objects.Person%2cSystem.Single)\" data-throw-if-not-resolved=\"false\"></xref> or <xref href=\"TinyLife.Objects.Person.GainSkill(TinyLife.Skills.SkillType%2cSystem.Single%2cTinyLife.Actions.ActionInfo%2cTinyLife.GameSpeed)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example: []
syntax:
content: >-
[DataMember]
public int Level { get; }
parameters: []
return:
type: System.Int32
content.vb: >-
<DataMember>
Public ReadOnly Property Level As Integer
overload: TinyLife.Skills.Skill.Level*
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
modifiers.csharp:
- public
- get
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.Skills.Skill.PointPercentage
commentId: P:TinyLife.Skills.Skill.PointPercentage
id: PointPercentage
parent: TinyLife.Skills.Skill
langs:
- csharp
- vb
name: PointPercentage
nameWithType: Skill.PointPercentage
fullName: TinyLife.Skills.Skill.PointPercentage
type: Property
source:
remote:
path: TinyLife/Skills/Skill.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
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id: PointPercentage
path: Skills/Skill.cs
startLine: 47
assemblies:
- Tiny Life
namespace: TinyLife.Skills
summary: "\nThe percentage of <xref href=\"TinyLife.Skills.Skill.PointsToNextLevel\" data-throw-if-not-resolved=\"false\"></xref> out of the required <xref href=\"TinyLife.Skills.Skill.GetRequiredPointsToNextLevel\" data-throw-if-not-resolved=\"false\"></xref>.\nThis value is always between 0 and 1.\n"
example: []
syntax:
content: public float PointPercentage { get; }
parameters: []
return:
type: System.Single
content.vb: Public ReadOnly Property PointPercentage As Single
overload: TinyLife.Skills.Skill.PointPercentage*
modifiers.csharp:
- public
- get
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.Skills.Skill.LevelPercentage
commentId: P:TinyLife.Skills.Skill.LevelPercentage
id: LevelPercentage
parent: TinyLife.Skills.Skill
langs:
- csharp
- vb
name: LevelPercentage
nameWithType: Skill.LevelPercentage
fullName: TinyLife.Skills.Skill.LevelPercentage
type: Property
source:
remote:
path: TinyLife/Skills/Skill.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
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id: LevelPercentage
path: Skills/Skill.cs
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startLine: 53
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: "\nThe percentage of <xref href=\"TinyLife.Skills.Skill.Level\" data-throw-if-not-resolved=\"false\"></xref> out of the total <xref href=\"TinyLife.Skills.SkillType.MaxLevel\" data-throw-if-not-resolved=\"false\"></xref> that this skill can get to.\nNote that this value does not take into account the person&apos;s age or their <xref href=\"TinyLife.Skills.SkillType.ChildhoodMaxLevel\" data-throw-if-not-resolved=\"false\"></xref>.\nThis value is always between 0 and 1.\n"
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example: []
syntax:
content: public float LevelPercentage { get; }
parameters: []
return:
type: System.Single
content.vb: Public ReadOnly Property LevelPercentage As Single
overload: TinyLife.Skills.Skill.LevelPercentage*
modifiers.csharp:
- public
- get
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.Skills.Skill.#ctor(TinyLife.Skills.SkillType)
commentId: M:TinyLife.Skills.Skill.#ctor(TinyLife.Skills.SkillType)
id: '#ctor(TinyLife.Skills.SkillType)'
parent: TinyLife.Skills.Skill
langs:
- csharp
- vb
name: Skill(SkillType)
nameWithType: Skill.Skill(SkillType)
fullName: TinyLife.Skills.Skill.Skill(TinyLife.Skills.SkillType)
type: Constructor
source:
remote:
path: TinyLife/Skills/Skill.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
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id: .ctor
path: Skills/Skill.cs
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startLine: 59
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
summary: "\nCreates a new skill instance from the given <xref href=\"TinyLife.Skills.SkillType\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: public Skill(SkillType type)
parameters:
- id: type
type: TinyLife.Skills.SkillType
description: The type of skill to construct
content.vb: Public Sub New(type As SkillType)
overload: TinyLife.Skills.Skill.#ctor*
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: TinyLife.Skills.Skill.Gain(TinyLife.Objects.Person,System.Single)
commentId: M:TinyLife.Skills.Skill.Gain(TinyLife.Objects.Person,System.Single)
id: Gain(TinyLife.Objects.Person,System.Single)
parent: TinyLife.Skills.Skill
langs:
- csharp
- vb
name: Gain(Person, Single)
nameWithType: Skill.Gain(Person, Single)
fullName: TinyLife.Skills.Skill.Gain(TinyLife.Objects.Person, System.Single)
type: Method
source:
remote:
path: TinyLife/Skills/Skill.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
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id: Gain
path: Skills/Skill.cs
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startLine: 69
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
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summary: "\nCauses the given person to gain a certain amount of points of this skill.\nNote that <xref href=\"TinyLife.Objects.Person.GainSkill(TinyLife.Skills.SkillType%2cSystem.Single%2cTinyLife.Actions.ActionInfo%2cTinyLife.GameSpeed)\" data-throw-if-not-resolved=\"false\"></xref> is preferred to this method.\n"
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example: []
syntax:
content: public void Gain(Person person, float amount)
parameters:
- id: person
type: TinyLife.Objects.Person
description: The person that has this skill
- id: amount
type: System.Single
description: The amount to gain the skill by
content.vb: Public Sub Gain(person As Person, amount As Single)
overload: TinyLife.Skills.Skill.Gain*
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: TinyLife.Skills.Skill.GetRequiredPointsToNextLevel
commentId: M:TinyLife.Skills.Skill.GetRequiredPointsToNextLevel
id: GetRequiredPointsToNextLevel
parent: TinyLife.Skills.Skill
langs:
- csharp
- vb
name: GetRequiredPointsToNextLevel()
nameWithType: Skill.GetRequiredPointsToNextLevel()
fullName: TinyLife.Skills.Skill.GetRequiredPointsToNextLevel()
type: Method
source:
remote:
path: TinyLife/Skills/Skill.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
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id: GetRequiredPointsToNextLevel
path: Skills/Skill.cs
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startLine: 96
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assemblies:
- Tiny Life
namespace: TinyLife.Skills
summary: "\nReturns the amount of skill points that is required to reach the next level.\nThis value is depenedent on the current <xref href=\"TinyLife.Skills.Skill.Level\" data-throw-if-not-resolved=\"false\"></xref>, meaning higher skill levels are harder to reach.\n"
example: []
syntax:
content: public int GetRequiredPointsToNextLevel()
return:
type: System.Int32
description: The points required for the next level
content.vb: Public Function GetRequiredPointsToNextLevel As Integer
overload: TinyLife.Skills.Skill.GetRequiredPointsToNextLevel*
modifiers.csharp:
- public
modifiers.vb:
- Public
references:
- uid: TinyLife.Objects.Person
commentId: T:TinyLife.Objects.Person
parent: TinyLife.Objects
name: Person
nameWithType: Person
fullName: TinyLife.Objects.Person
- uid: TinyLife.Skills.SkillType
commentId: T:TinyLife.Skills.SkillType
parent: TinyLife.Skills
name: SkillType
nameWithType: SkillType
fullName: TinyLife.Skills.SkillType
- uid: TinyLife.Skills
commentId: N:TinyLife.Skills
name: TinyLife.Skills
nameWithType: TinyLife.Skills
fullName: TinyLife.Skills
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: Object
nameWithType: Object
fullName: System.Object
- uid: System.Object.Equals(System.Object)
commentId: M:System.Object.Equals(System.Object)
parent: System.Object
isExternal: true
name: Equals(Object)
nameWithType: Object.Equals(Object)
fullName: System.Object.Equals(System.Object)
spec.csharp:
- uid: System.Object.Equals(System.Object)
name: Equals
nameWithType: Object.Equals
fullName: System.Object.Equals
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: System.Object.Equals(System.Object)
name: Equals
nameWithType: Object.Equals
fullName: System.Object.Equals
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: )
nameWithType: )
fullName: )
- uid: System.Object.Equals(System.Object,System.Object)
commentId: M:System.Object.Equals(System.Object,System.Object)
parent: System.Object
isExternal: true
name: Equals(Object, Object)
nameWithType: Object.Equals(Object, Object)
fullName: System.Object.Equals(System.Object, System.Object)
spec.csharp:
- uid: System.Object.Equals(System.Object,System.Object)
name: Equals
nameWithType: Object.Equals
fullName: System.Object.Equals
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: System.Object.Equals(System.Object,System.Object)
name: Equals
nameWithType: Object.Equals
fullName: System.Object.Equals
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: )
nameWithType: )
fullName: )
- uid: System.Object.GetHashCode
commentId: M:System.Object.GetHashCode
parent: System.Object
isExternal: true
name: GetHashCode()
nameWithType: Object.GetHashCode()
fullName: System.Object.GetHashCode()
spec.csharp:
- uid: System.Object.GetHashCode
name: GetHashCode
nameWithType: Object.GetHashCode
fullName: System.Object.GetHashCode
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: System.Object.GetHashCode
name: GetHashCode
nameWithType: Object.GetHashCode
fullName: System.Object.GetHashCode
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: System.Object.GetType
commentId: M:System.Object.GetType
parent: System.Object
isExternal: true
name: GetType()
nameWithType: Object.GetType()
fullName: System.Object.GetType()
spec.csharp:
- uid: System.Object.GetType
name: GetType
nameWithType: Object.GetType
fullName: System.Object.GetType
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: System.Object.GetType
name: GetType
nameWithType: Object.GetType
fullName: System.Object.GetType
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: System.Object.MemberwiseClone
commentId: M:System.Object.MemberwiseClone
parent: System.Object
isExternal: true
name: MemberwiseClone()
nameWithType: Object.MemberwiseClone()
fullName: System.Object.MemberwiseClone()
spec.csharp:
- uid: System.Object.MemberwiseClone
name: MemberwiseClone
nameWithType: Object.MemberwiseClone
fullName: System.Object.MemberwiseClone
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: System.Object.MemberwiseClone
name: MemberwiseClone
nameWithType: Object.MemberwiseClone
fullName: System.Object.MemberwiseClone
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
commentId: M:System.Object.ReferenceEquals(System.Object,System.Object)
parent: System.Object
isExternal: true
name: ReferenceEquals(Object, Object)
nameWithType: Object.ReferenceEquals(Object, Object)
fullName: System.Object.ReferenceEquals(System.Object, System.Object)
spec.csharp:
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
name: ReferenceEquals
nameWithType: Object.ReferenceEquals
fullName: System.Object.ReferenceEquals
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
name: ReferenceEquals
nameWithType: Object.ReferenceEquals
fullName: System.Object.ReferenceEquals
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: )
nameWithType: )
fullName: )
- uid: System.Object.ToString
commentId: M:System.Object.ToString
parent: System.Object
isExternal: true
name: ToString()
nameWithType: Object.ToString()
fullName: System.Object.ToString()
spec.csharp:
- uid: System.Object.ToString
name: ToString
nameWithType: Object.ToString
fullName: System.Object.ToString
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: System.Object.ToString
name: ToString
nameWithType: Object.ToString
fullName: System.Object.ToString
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Skills.Skill.TinyLife.Utilities.Extensions.JsonCopy``1
commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0)
parent: TinyLife.Utilities.Extensions
definition: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
name: JsonCopy<Skill>()
nameWithType: Extensions.JsonCopy<Skill>()
fullName: TinyLife.Utilities.Extensions.JsonCopy<TinyLife.Skills.Skill>()
nameWithType.vb: Extensions.JsonCopy(Of Skill)()
fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of TinyLife.Skills.Skill)()
name.vb: JsonCopy(Of Skill)()
spec.csharp:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1
name: JsonCopy<Skill>
nameWithType: Extensions.JsonCopy<Skill>
fullName: TinyLife.Utilities.Extensions.JsonCopy<TinyLife.Skills.Skill>
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1
name: JsonCopy(Of Skill)
nameWithType: Extensions.JsonCopy(Of Skill)
fullName: TinyLife.Utilities.Extensions.JsonCopy(Of TinyLife.Skills.Skill)
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Objects
commentId: N:TinyLife.Objects
name: TinyLife.Objects
nameWithType: TinyLife.Objects
fullName: TinyLife.Objects
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0)
name: JsonCopy<T>(T)
nameWithType: Extensions.JsonCopy<T>(T)
fullName: TinyLife.Utilities.Extensions.JsonCopy<T>(T)
nameWithType.vb: Extensions.JsonCopy(Of T)(T)
fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of T)(T)
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