TinyLifeWeb/api/TinyLife.World.Tile.yml

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### YamlMime:ManagedReference
items:
- uid: TinyLife.World.Tile
commentId: T:TinyLife.World.Tile
id: Tile
parent: TinyLife.World
children:
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- TinyLife.World.Tile.#ctor(System.String,System.String,System.Int32,System.Collections.Generic.Dictionary{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion},TinyLife.Utilities.ColorScheme[],System.Int32[],System.Boolean,System.Single,System.Boolean,MLEM.Textures.TextureRegion)
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- TinyLife.World.Tile.BaseName
- TinyLife.World.Tile.CanBuy
- TinyLife.World.Tile.Colors
- TinyLife.World.Tile.ColorSchemes
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- TinyLife.World.Tile.Draw(System.Object,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Boolean)
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- TinyLife.World.Tile.DrawUi(MLEM.Ui.Elements.Element,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Single)
- TinyLife.World.Tile.GetPrice
- TinyLife.World.Tile.Height
- TinyLife.World.Tile.Icon
- TinyLife.World.Tile.Name
- TinyLife.World.Tile.Natural
- TinyLife.World.Tile.PathCostModifier
- TinyLife.World.Tile.Price
- TinyLife.World.Tile.ReferencePrice
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- TinyLife.World.Tile.Register(System.String,System.Int32,MLEM.Textures.TextureRegion,TinyLife.Utilities.ColorScheme[],System.Single,System.Boolean,System.Boolean,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion},System.Type)
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- TinyLife.World.Tile.Tiles
- TinyLife.World.Tile.Width
langs:
- csharp
- vb
name: Tile
nameWithType: Tile
fullName: TinyLife.World.Tile
type: Class
source:
remote:
path: TinyLife/World/Tile.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
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id: Tile
path: World/Tile.cs
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startLine: 25
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assemblies:
- Tiny Life
namespace: TinyLife.World
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summary: "\nA tile is an object on a <xref href=\"TinyLife.World.Map\" data-throw-if-not-resolved=\"false\"></xref> that represents the covering of the ground (or the ground itself).\nTo register a tile, use <xref href=\"TinyLife.World.Tile.Register(System.String%2cSystem.Int32%2cMLEM.Textures.TextureRegion%2cTinyLife.Utilities.ColorScheme%5b%5d%2cSystem.Single%2cSystem.Boolean%2cSystem.Boolean%2cMLEM.Textures.TextureRegion%2cSystem.Func%7bMLEM.Misc.Direction2%2cMLEM.Textures.TextureRegion%7d%2cSystem.Type)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example: []
syntax:
content: >-
[JsonConverter(typeof(Tile.Converter))]
public class Tile : IPricedObject
content.vb: >-
<JsonConverter(GetType(Tile.Converter))>
Public Class Tile
Implements IPricedObject
inheritance:
- System.Object
implements:
- TinyLife.World.IPricedObject
inheritedMembers:
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.World.Tile.TinyLife.Utilities.Extensions.JsonCopy``1
modifiers.csharp:
- public
- class
modifiers.vb:
- Public
- Class
- uid: TinyLife.World.Tile.Tiles
commentId: F:TinyLife.World.Tile.Tiles
id: Tiles
parent: TinyLife.World.Tile
langs:
- csharp
- vb
name: Tiles
nameWithType: Tile.Tiles
fullName: TinyLife.World.Tile.Tiles
type: Field
source:
remote:
path: TinyLife/World/Tile.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
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id: Tiles
path: World/Tile.cs
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startLine: 32
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assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nA registry of all tiles that exist in the game and its mods\n"
example: []
syntax:
content: public static readonly IDictionary<string, Tile[]> Tiles
return:
type: System.Collections.Generic.IDictionary{System.String,TinyLife.World.Tile[]}
content.vb: Public Shared ReadOnly Tiles As IDictionary(Of String, Tile())
modifiers.csharp:
- public
- static
- readonly
modifiers.vb:
- Public
- Shared
- ReadOnly
- uid: TinyLife.World.Tile.Width
commentId: F:TinyLife.World.Tile.Width
id: Width
parent: TinyLife.World.Tile
langs:
- csharp
- vb
name: Width
nameWithType: Tile.Width
fullName: TinyLife.World.Tile.Width
type: Field
source:
remote:
path: TinyLife/World/Tile.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
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id: Width
path: World/Tile.cs
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startLine: 36
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assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nThe width of each tile, in pixels\n"
example: []
syntax:
content: public static readonly int Width
return:
type: System.Int32
content.vb: Public Shared ReadOnly Width As Integer
modifiers.csharp:
- public
- static
- readonly
modifiers.vb:
- Public
- Shared
- ReadOnly
- uid: TinyLife.World.Tile.Height
commentId: F:TinyLife.World.Tile.Height
id: Height
parent: TinyLife.World.Tile
langs:
- csharp
- vb
name: Height
nameWithType: Tile.Height
fullName: TinyLife.World.Tile.Height
type: Field
source:
remote:
path: TinyLife/World/Tile.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
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id: Height
path: World/Tile.cs
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startLine: 40
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assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nThe height of each tile, in pixels\n"
example: []
syntax:
content: public static readonly int Height
return:
type: System.Int32
content.vb: Public Shared ReadOnly Height As Integer
modifiers.csharp:
- public
- static
- readonly
modifiers.vb:
- Public
- Shared
- ReadOnly
- uid: TinyLife.World.Tile.ReferencePrice
commentId: F:TinyLife.World.Tile.ReferencePrice
id: ReferencePrice
parent: TinyLife.World.Tile
langs:
- csharp
- vb
name: ReferencePrice
nameWithType: Tile.ReferencePrice
fullName: TinyLife.World.Tile.ReferencePrice
type: Field
source:
remote:
path: TinyLife/World/Tile.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
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id: ReferencePrice
path: World/Tile.cs
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startLine: 46
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assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nThe reference price for tiles.\nSince Grass is replaced by Concrete in a newly created room, the two tiles have to cost the same. This is that price.\nThis value is set to 5.\n"
example: []
syntax:
content: public const int ReferencePrice = 5
return:
type: System.Int32
content.vb: Public Const ReferencePrice As Integer = 5
modifiers.csharp:
- public
- const
modifiers.vb:
- Public
- Const
- uid: TinyLife.World.Tile.BaseName
commentId: F:TinyLife.World.Tile.BaseName
id: BaseName
parent: TinyLife.World.Tile
langs:
- csharp
- vb
name: BaseName
nameWithType: Tile.BaseName
fullName: TinyLife.World.Tile.BaseName
type: Field
source:
remote:
path: TinyLife/World/Tile.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
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id: BaseName
path: World/Tile.cs
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startLine: 74
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assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nThe name of this type of tile. Whereas <xref href=\"TinyLife.World.Tile.Name\" data-throw-if-not-resolved=\"false\"></xref> has the index of its <xref href=\"TinyLife.World.Tile.Colors\" data-throw-if-not-resolved=\"false\"></xref> appended to it, this one is just the type&apos;s name.\n"
example: []
syntax:
content: public readonly string BaseName
return:
type: System.String
content.vb: Public ReadOnly BaseName As String
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.World.Tile.Name
commentId: F:TinyLife.World.Tile.Name
id: Name
parent: TinyLife.World.Tile
langs:
- csharp
- vb
name: Name
nameWithType: Tile.Name
fullName: TinyLife.World.Tile.Name
type: Field
source:
remote:
path: TinyLife/World/Tile.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
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id: Name
path: World/Tile.cs
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startLine: 78
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assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nThe name of this specific tile. This is comprised of the <xref href=\"TinyLife.World.Tile.BaseName\" data-throw-if-not-resolved=\"false\"></xref> with the <xref href=\"TinyLife.World.Tile.Colors\" data-throw-if-not-resolved=\"false\"></xref>&apos;s index attached to it.\n"
example: []
syntax:
content: public readonly string Name
return:
type: System.String
content.vb: Public ReadOnly Name As String
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.World.Tile.Price
commentId: F:TinyLife.World.Tile.Price
id: Price
parent: TinyLife.World.Tile
langs:
- csharp
- vb
name: Price
nameWithType: Tile.Price
fullName: TinyLife.World.Tile.Price
type: Field
source:
remote:
path: TinyLife/World/Tile.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
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id: Price
path: World/Tile.cs
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startLine: 82
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assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nThe price of this tile\n"
example: []
syntax:
content: public readonly int Price
return:
type: System.Int32
content.vb: Public ReadOnly Price As Integer
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.World.Tile.ColorSchemes
commentId: F:TinyLife.World.Tile.ColorSchemes
id: ColorSchemes
parent: TinyLife.World.Tile
langs:
- csharp
- vb
name: ColorSchemes
nameWithType: Tile.ColorSchemes
fullName: TinyLife.World.Tile.ColorSchemes
type: Field
source:
remote:
path: TinyLife/World/Tile.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
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id: ColorSchemes
path: World/Tile.cs
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startLine: 86
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assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nThe color scheme that this tile can have\n"
example: []
syntax:
content: public readonly ColorScheme[] ColorSchemes
return:
type: TinyLife.Utilities.ColorScheme[]
content.vb: Public ReadOnly ColorSchemes As ColorScheme()
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.World.Tile.Colors
commentId: F:TinyLife.World.Tile.Colors
id: Colors
parent: TinyLife.World.Tile
langs:
- csharp
- vb
name: Colors
nameWithType: Tile.Colors
fullName: TinyLife.World.Tile.Colors
type: Field
source:
remote:
path: TinyLife/World/Tile.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
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id: Colors
path: World/Tile.cs
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startLine: 90
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assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nThe indices of the colors in each <xref href=\"TinyLife.World.Tile.ColorSchemes\" data-throw-if-not-resolved=\"false\"></xref> entry that this tile has\n"
example: []
syntax:
content: public readonly int[] Colors
return:
type: System.Int32[]
content.vb: Public ReadOnly Colors As Integer()
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.World.Tile.CanBuy
commentId: F:TinyLife.World.Tile.CanBuy
id: CanBuy
parent: TinyLife.World.Tile
langs:
- csharp
- vb
name: CanBuy
nameWithType: Tile.CanBuy
fullName: TinyLife.World.Tile.CanBuy
type: Field
source:
remote:
path: TinyLife/World/Tile.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
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id: CanBuy
path: World/Tile.cs
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startLine: 94
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assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nA field that indicates whether this tile can be bought without the &quot;ShowNonBuyable&quot; cheat enabled\n"
example: []
syntax:
content: public readonly bool CanBuy
return:
type: System.Boolean
content.vb: Public ReadOnly CanBuy As Boolean
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.World.Tile.PathCostModifier
commentId: F:TinyLife.World.Tile.PathCostModifier
id: PathCostModifier
parent: TinyLife.World.Tile
langs:
- csharp
- vb
name: PathCostModifier
nameWithType: Tile.PathCostModifier
fullName: TinyLife.World.Tile.PathCostModifier
type: Field
source:
remote:
path: TinyLife/World/Tile.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
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id: PathCostModifier
path: World/Tile.cs
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startLine: 99
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assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nA field that indicates the &quot;cost&quot; for pathfinding of this tile.\nThe default modifier is 1, and it should not be set to a value lower than that.\n"
example: []
syntax:
content: public readonly float PathCostModifier
return:
type: System.Single
content.vb: Public ReadOnly PathCostModifier As Single
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.World.Tile.Natural
commentId: F:TinyLife.World.Tile.Natural
id: Natural
parent: TinyLife.World.Tile
langs:
- csharp
- vb
name: Natural
nameWithType: Tile.Natural
fullName: TinyLife.World.Tile.Natural
type: Field
source:
remote:
path: TinyLife/World/Tile.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
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id: Natural
path: World/Tile.cs
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startLine: 104
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assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nA field that indicates whether this tile is considered natural.\nA natural tile is a tile that objects with the <xref href=\"TinyLife.Objects.ObjectCategory.NaturalGroundRequired\" data-throw-if-not-resolved=\"false\"></xref> category can be placed on.\n"
example: []
syntax:
content: public readonly bool Natural
return:
type: System.Boolean
content.vb: Public ReadOnly Natural As Boolean
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.World.Tile.Icon
commentId: F:TinyLife.World.Tile.Icon
id: Icon
parent: TinyLife.World.Tile
langs:
- csharp
- vb
name: Icon
nameWithType: Tile.Icon
fullName: TinyLife.World.Tile.Icon
type: Field
source:
remote:
path: TinyLife/World/Tile.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
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id: Icon
path: World/Tile.cs
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startLine: 109
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assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nThe build mode icon for this object, which represents the category / theme / mod that it comes from.\nIf this value is nonnull, the icon will be displayed in the corner of the build mode button for this object.\n"
example: []
syntax:
content: public readonly TextureRegion Icon
return:
type: MLEM.Textures.TextureRegion
content.vb: Public ReadOnly Icon As TextureRegion
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
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- uid: TinyLife.World.Tile.#ctor(System.String,System.String,System.Int32,System.Collections.Generic.Dictionary{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion},TinyLife.Utilities.ColorScheme[],System.Int32[],System.Boolean,System.Single,System.Boolean,MLEM.Textures.TextureRegion)
commentId: M:TinyLife.World.Tile.#ctor(System.String,System.String,System.Int32,System.Collections.Generic.Dictionary{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion},TinyLife.Utilities.ColorScheme[],System.Int32[],System.Boolean,System.Single,System.Boolean,MLEM.Textures.TextureRegion)
id: '#ctor(System.String,System.String,System.Int32,System.Collections.Generic.Dictionary{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion},TinyLife.Utilities.ColorScheme[],System.Int32[],System.Boolean,System.Single,System.Boolean,MLEM.Textures.TextureRegion)'
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parent: TinyLife.World.Tile
langs:
- csharp
- vb
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name: Tile(String, String, Int32, Dictionary<Direction2, TextureRegion>, ColorScheme[], Int32[], Boolean, Single, Boolean, TextureRegion)
nameWithType: Tile.Tile(String, String, Int32, Dictionary<Direction2, TextureRegion>, ColorScheme[], Int32[], Boolean, Single, Boolean, TextureRegion)
fullName: TinyLife.World.Tile.Tile(System.String, System.String, System.Int32, System.Collections.Generic.Dictionary<MLEM.Misc.Direction2, MLEM.Textures.TextureRegion>, TinyLife.Utilities.ColorScheme[], System.Int32[], System.Boolean, System.Single, System.Boolean, MLEM.Textures.TextureRegion)
type: Constructor
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source:
remote:
path: TinyLife/World/Tile.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
id: .ctor
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path: World/Tile.cs
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startLine: 117
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assemblies:
- Tiny Life
namespace: TinyLife.World
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summary: "\nCreates a new tile with the given settings.\nTo create an instance of a custom tile class, use <xref href=\"TinyLife.World.Tile.Register(System.String%2cSystem.Int32%2cMLEM.Textures.TextureRegion%2cTinyLife.Utilities.ColorScheme%5b%5d%2cSystem.Single%2cSystem.Boolean%2cSystem.Boolean%2cMLEM.Textures.TextureRegion%2cSystem.Func%7bMLEM.Misc.Direction2%2cMLEM.Textures.TextureRegion%7d%2cSystem.Type)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example: []
syntax:
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content: protected Tile(string baseName, string name, int price, Dictionary<Direction2, TextureRegion> textureRegions, ColorScheme[] colorSchemes, int[] colors, bool canBuy, float pathCostModifier, bool natural, TextureRegion icon)
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parameters:
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- id: baseName
type: System.String
- id: name
type: System.String
- id: price
type: System.Int32
- id: textureRegions
type: System.Collections.Generic.Dictionary{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion}
- id: colorSchemes
type: TinyLife.Utilities.ColorScheme[]
- id: colors
type: System.Int32[]
- id: canBuy
type: System.Boolean
- id: pathCostModifier
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type: System.Single
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- id: natural
type: System.Boolean
- id: icon
type: MLEM.Textures.TextureRegion
content.vb: Protected Sub New(baseName As String, name As String, price As Integer, textureRegions As Dictionary(Of Direction2, TextureRegion), colorSchemes As ColorScheme(), colors As Integer(), canBuy As Boolean, pathCostModifier As Single, natural As Boolean, icon As TextureRegion)
overload: TinyLife.World.Tile.#ctor*
nameWithType.vb: Tile.Tile(String, String, Int32, Dictionary(Of Direction2, TextureRegion), ColorScheme(), Int32(), Boolean, Single, Boolean, TextureRegion)
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modifiers.csharp:
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- protected
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modifiers.vb:
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- Protected
fullName.vb: TinyLife.World.Tile.Tile(System.String, System.String, System.Int32, System.Collections.Generic.Dictionary(Of MLEM.Misc.Direction2, MLEM.Textures.TextureRegion), TinyLife.Utilities.ColorScheme(), System.Int32(), System.Boolean, System.Single, System.Boolean, MLEM.Textures.TextureRegion)
name.vb: Tile(String, String, Int32, Dictionary(Of Direction2, TextureRegion), ColorScheme(), Int32(), Boolean, Single, Boolean, TextureRegion)
- uid: TinyLife.World.Tile.Draw(System.Object,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Boolean)
commentId: M:TinyLife.World.Tile.Draw(System.Object,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Boolean)
id: Draw(System.Object,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Boolean)
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parent: TinyLife.World.Tile
langs:
- csharp
- vb
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name: Draw(Object, Vector2, Single, Single, Boolean)
nameWithType: Tile.Draw(Object, Vector2, Single, Single, Boolean)
fullName: TinyLife.World.Tile.Draw(System.Object, Microsoft.Xna.Framework.Vector2, System.Single, System.Single, System.Boolean)
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type: Method
source:
remote:
path: TinyLife/World/Tile.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
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id: Draw
path: World/Tile.cs
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startLine: 138
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assemblies:
- Tiny Life
namespace: TinyLife.World
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summary: "\nDraws this tile at the given position in the world using a <xref href=\"Microsoft.Xna.Framework.Graphics.SpriteBatch\" data-throw-if-not-resolved=\"false\"></xref> or <xref href=\"MLEM.Misc.StaticSpriteBatch\" data-throw-if-not-resolved=\"false\"></xref>\n"
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example: []
syntax:
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content: public virtual void Draw(object batch, Vector2 drawPos, float depth, float scale, bool offsetDepth = true)
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parameters:
- id: batch
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type: System.Object
description: The sprite batch to use for drawing, which can either be a <xref href="Microsoft.Xna.Framework.Graphics.SpriteBatch" data-throw-if-not-resolved="false"></xref> or a <xref href="MLEM.Misc.StaticSpriteBatch" data-throw-if-not-resolved="false"></xref>
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- id: drawPos
type: Microsoft.Xna.Framework.Vector2
description: The position, in screen space, to draw at
- id: depth
type: System.Single
description: The depth to use for drawing
- id: scale
type: System.Single
description: The scale to draw the tile with
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- id: offsetDepth
type: System.Boolean
description: Whether the depth value should be offset for each layer
content.vb: Public Overridable Sub Draw(batch As Object, drawPos As Vector2, depth As Single, scale As Single, offsetDepth As Boolean = True)
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overload: TinyLife.World.Tile.Draw*
modifiers.csharp:
- public
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- virtual
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modifiers.vb:
- Public
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- Overridable
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- uid: TinyLife.World.Tile.DrawUi(MLEM.Ui.Elements.Element,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Single)
commentId: M:TinyLife.World.Tile.DrawUi(MLEM.Ui.Elements.Element,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Single)
id: DrawUi(MLEM.Ui.Elements.Element,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Single)
parent: TinyLife.World.Tile
langs:
- csharp
- vb
name: DrawUi(Element, SpriteBatch, Single)
nameWithType: Tile.DrawUi(Element, SpriteBatch, Single)
fullName: TinyLife.World.Tile.DrawUi(MLEM.Ui.Elements.Element, Microsoft.Xna.Framework.Graphics.SpriteBatch, System.Single)
type: Method
source:
remote:
path: TinyLife/World/Tile.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
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id: DrawUi
path: World/Tile.cs
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startLine: 163
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assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nDraws this tile on the given ui element, in ui space\n"
example: []
syntax:
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content: public virtual void DrawUi(Element e, SpriteBatch batch, float drawScale = 0.4F)
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parameters:
- id: e
type: MLEM.Ui.Elements.Element
description: The element to draw on
- id: batch
type: Microsoft.Xna.Framework.Graphics.SpriteBatch
description: The sprite batch to use for drawing
- id: drawScale
type: System.Single
description: The scale to draw the tile with. Defaults to 0.4.
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content.vb: Public Overridable Sub DrawUi(e As Element, batch As SpriteBatch, drawScale As Single = 0.4F)
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overload: TinyLife.World.Tile.DrawUi*
modifiers.csharp:
- public
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- virtual
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modifiers.vb:
- Public
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- Overridable
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- uid: TinyLife.World.Tile.GetPrice
commentId: M:TinyLife.World.Tile.GetPrice
id: GetPrice
parent: TinyLife.World.Tile
langs:
- csharp
- vb
name: GetPrice()
nameWithType: Tile.GetPrice()
fullName: TinyLife.World.Tile.GetPrice()
type: Method
source:
remote:
path: TinyLife/World/Tile.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
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id: GetPrice
path: World/Tile.cs
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startLine: 170
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assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nReturns the price that this object can be bought or sold for.\nNote that, like in the case of the <xref href=\"TinyLife.Objects.Painting\" data-throw-if-not-resolved=\"false\"></xref>, the returned price isn&apos;t necessarily the full price that the object can be sold for. Instead, the price returned here should be the price that this object has when bought or sold from the <xref href=\"TinyLife.Tools.FurnitureTool\" data-throw-if-not-resolved=\"false\"></xref> or similar.\n"
example: []
syntax:
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content: public virtual float GetPrice()
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return:
type: System.Single
description: The object&apos;s price
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content.vb: Public Overridable Function GetPrice As Single
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overload: TinyLife.World.Tile.GetPrice*
implements:
- TinyLife.World.IPricedObject.GetPrice
modifiers.csharp:
- public
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- virtual
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modifiers.vb:
- Public
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- Overridable
- uid: TinyLife.World.Tile.Register(System.String,System.Int32,MLEM.Textures.TextureRegion,TinyLife.Utilities.ColorScheme[],System.Single,System.Boolean,System.Boolean,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion},System.Type)
commentId: M:TinyLife.World.Tile.Register(System.String,System.Int32,MLEM.Textures.TextureRegion,TinyLife.Utilities.ColorScheme[],System.Single,System.Boolean,System.Boolean,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion},System.Type)
id: Register(System.String,System.Int32,MLEM.Textures.TextureRegion,TinyLife.Utilities.ColorScheme[],System.Single,System.Boolean,System.Boolean,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion},System.Type)
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parent: TinyLife.World.Tile
langs:
- csharp
- vb
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name: Register(String, Int32, TextureRegion, ColorScheme[], Single, Boolean, Boolean, TextureRegion, Func<Direction2, TextureRegion>, Type)
nameWithType: Tile.Register(String, Int32, TextureRegion, ColorScheme[], Single, Boolean, Boolean, TextureRegion, Func<Direction2, TextureRegion>, Type)
fullName: TinyLife.World.Tile.Register(System.String, System.Int32, MLEM.Textures.TextureRegion, TinyLife.Utilities.ColorScheme[], System.Single, System.Boolean, System.Boolean, MLEM.Textures.TextureRegion, System.Func<MLEM.Misc.Direction2, MLEM.Textures.TextureRegion>, System.Type)
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type: Method
source:
remote:
path: TinyLife/World/Tile.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
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id: Register
path: World/Tile.cs
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startLine: 187
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assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nRegisters a new tile with the given settings\n"
example: []
syntax:
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content: public static void Register(string name, int price, TextureRegion textureRegion, ColorScheme[] colors, float pathCostModifier = 1F, bool canBuy = true, bool natural = false, TextureRegion icon = null, Func<Direction2, TextureRegion> variations = null, Type constructedType = null)
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parameters:
- id: name
type: System.String
description: The name that the tile should have
- id: price
type: System.Int32
description: The tile&apos;s price
- id: textureRegion
type: MLEM.Textures.TextureRegion
description: The texture region that this tile should use for rendering
- id: colors
type: TinyLife.Utilities.ColorScheme[]
description: The color scheme that this tile should have
- id: pathCostModifier
type: System.Single
description: The path cost modifier, >= 1, that this tile should have
- id: canBuy
type: System.Boolean
description: Whether or not the tile can be bought in the tile tool
- id: natural
type: System.Boolean
description: Whether or not the tile is considered natural ground
- id: icon
type: MLEM.Textures.TextureRegion
description: The build mode category icon of this object
- id: variations
type: System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion}
description: An optional set of variation textures that should be used based on the given camera rotation
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- id: constructedType
type: System.Type
description: The type that tiles should be constructed from, or null to construct <xref href="TinyLife.World.Tile" data-throw-if-not-resolved="false"></xref> instances
content.vb: Public Shared Sub Register(name As String, price As Integer, textureRegion As TextureRegion, colors As ColorScheme(), pathCostModifier As Single = 1F, canBuy As Boolean = True, natural As Boolean = False, icon As TextureRegion = Nothing, variations As Func(Of Direction2, TextureRegion) = Nothing, constructedType As Type = Nothing)
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overload: TinyLife.World.Tile.Register*
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nameWithType.vb: Tile.Register(String, Int32, TextureRegion, ColorScheme(), Single, Boolean, Boolean, TextureRegion, Func(Of Direction2, TextureRegion), Type)
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modifiers.csharp:
- public
- static
modifiers.vb:
- Public
- Shared
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fullName.vb: TinyLife.World.Tile.Register(System.String, System.Int32, MLEM.Textures.TextureRegion, TinyLife.Utilities.ColorScheme(), System.Single, System.Boolean, System.Boolean, MLEM.Textures.TextureRegion, System.Func(Of MLEM.Misc.Direction2, MLEM.Textures.TextureRegion), System.Type)
name.vb: Register(String, Int32, TextureRegion, ColorScheme(), Single, Boolean, Boolean, TextureRegion, Func(Of Direction2, TextureRegion), Type)
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references:
- uid: TinyLife.World.Map
commentId: T:TinyLife.World.Map
parent: TinyLife.World
name: Map
nameWithType: Map
fullName: TinyLife.World.Map
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- uid: TinyLife.World.Tile.Register(System.String,System.Int32,MLEM.Textures.TextureRegion,TinyLife.Utilities.ColorScheme[],System.Single,System.Boolean,System.Boolean,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion},System.Type)
commentId: M:TinyLife.World.Tile.Register(System.String,System.Int32,MLEM.Textures.TextureRegion,TinyLife.Utilities.ColorScheme[],System.Single,System.Boolean,System.Boolean,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion},System.Type)
isExternal: true
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- uid: TinyLife.World
commentId: N:TinyLife.World
name: TinyLife.World
nameWithType: TinyLife.World
fullName: TinyLife.World
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: Object
nameWithType: Object
fullName: System.Object
- uid: TinyLife.World.IPricedObject
commentId: T:TinyLife.World.IPricedObject
parent: TinyLife.World
name: IPricedObject
nameWithType: IPricedObject
fullName: TinyLife.World.IPricedObject
- uid: System.Object.Equals(System.Object)
commentId: M:System.Object.Equals(System.Object)
parent: System.Object
isExternal: true
name: Equals(Object)
nameWithType: Object.Equals(Object)
fullName: System.Object.Equals(System.Object)
spec.csharp:
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name: Equals
nameWithType: Object.Equals
fullName: System.Object.Equals
isExternal: true
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fullName: (
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spec.vb:
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commentId: M:System.Object.GetType
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isExternal: true
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nameWithType: Object.GetType()
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- uid: System.Object.MemberwiseClone
commentId: M:System.Object.MemberwiseClone
parent: System.Object
isExternal: true
name: MemberwiseClone()
nameWithType: Object.MemberwiseClone()
fullName: System.Object.MemberwiseClone()
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name: MemberwiseClone
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nameWithType: Object.ToString
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- uid: TinyLife.World.Tile.TinyLife.Utilities.Extensions.JsonCopy``1
commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0)
parent: TinyLife.Utilities.Extensions
definition: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
name: JsonCopy<Tile>()
nameWithType: Extensions.JsonCopy<Tile>()
fullName: TinyLife.Utilities.Extensions.JsonCopy<TinyLife.World.Tile>()
nameWithType.vb: Extensions.JsonCopy(Of Tile)()
fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of TinyLife.World.Tile)()
name.vb: JsonCopy(Of Tile)()
spec.csharp:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1
name: JsonCopy<Tile>
nameWithType: Extensions.JsonCopy<Tile>
fullName: TinyLife.Utilities.Extensions.JsonCopy<TinyLife.World.Tile>
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nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
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name: JsonCopy(Of Tile)
nameWithType: Extensions.JsonCopy(Of Tile)
fullName: TinyLife.Utilities.Extensions.JsonCopy(Of TinyLife.World.Tile)
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commentId: N:System
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name: System
nameWithType: System
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name: JsonCopy<T>(T)
nameWithType: Extensions.JsonCopy<T>(T)
fullName: TinyLife.Utilities.Extensions.JsonCopy<T>(T)
nameWithType.vb: Extensions.JsonCopy(Of T)(T)
fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of T)(T)
name.vb: JsonCopy(Of T)(T)
spec.csharp:
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name: JsonCopy<T>
nameWithType: Extensions.JsonCopy<T>
fullName: TinyLife.Utilities.Extensions.JsonCopy<T>
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nameWithType: (
fullName: (
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nameWithType: T
fullName: T
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spec.vb:
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name: JsonCopy(Of T)
nameWithType: Extensions.JsonCopy(Of T)
fullName: TinyLife.Utilities.Extensions.JsonCopy(Of T)
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nameWithType: (
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nameWithType: T
fullName: T
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- uid: TinyLife.Utilities.Extensions
commentId: T:TinyLife.Utilities.Extensions
parent: TinyLife.Utilities
name: Extensions
nameWithType: Extensions
fullName: TinyLife.Utilities.Extensions
- uid: TinyLife.Utilities
commentId: N:TinyLife.Utilities
name: TinyLife.Utilities
nameWithType: TinyLife.Utilities
fullName: TinyLife.Utilities
- uid: System.Collections.Generic.IDictionary{System.String,TinyLife.World.Tile[]}
commentId: T:System.Collections.Generic.IDictionary{System.String,TinyLife.World.Tile[]}
parent: System.Collections.Generic
definition: System.Collections.Generic.IDictionary`2
name: IDictionary<String, Tile[]>
nameWithType: IDictionary<String, Tile[]>
fullName: System.Collections.Generic.IDictionary<System.String, TinyLife.World.Tile[]>
nameWithType.vb: IDictionary(Of String, Tile())
fullName.vb: System.Collections.Generic.IDictionary(Of System.String, TinyLife.World.Tile())
name.vb: IDictionary(Of String, Tile())
spec.csharp:
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name: IDictionary
nameWithType: IDictionary
fullName: System.Collections.Generic.IDictionary
isExternal: true
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nameWithType: <
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fullName: TinyLife.World.Tile
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nameWithType: '>'
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