TinyLifeWeb/api/TinyLife.GameImpl.yml

3069 lines
90 KiB
YAML
Raw Permalink Normal View History

2021-08-04 06:51:12 +02:00
### YamlMime:ManagedReference
items:
- uid: TinyLife.GameImpl
commentId: T:TinyLife.GameImpl
id: GameImpl
parent: TinyLife
children:
- TinyLife.GameImpl.Camera
- TinyLife.GameImpl.CanBeExtremelyFast
- TinyLife.GameImpl.CanSaveOrSwitchModes
- TinyLife.GameImpl.CurrentHousehold
- TinyLife.GameImpl.CurrentLot
- TinyLife.GameImpl.CurrentTime
- TinyLife.GameImpl.CurrentTool
2021-10-14 20:30:40 +02:00
- TinyLife.GameImpl.Dispose(System.Boolean)
2021-08-04 06:51:12 +02:00
- TinyLife.GameImpl.DoDraw(Microsoft.Xna.Framework.GameTime)
- TinyLife.GameImpl.DoUpdate(Microsoft.Xna.Framework.GameTime)
- TinyLife.GameImpl.FadeKeyboardLighting(Microsoft.Xna.Framework.Color)
- TinyLife.GameImpl.FollowingPerson
- TinyLife.GameImpl.GraphicsMetrics
- TinyLife.GameImpl.Instance
- TinyLife.GameImpl.IsMouseOnUi
- TinyLife.GameImpl.Listener
- TinyLife.GameImpl.LoadContent
- TinyLife.GameImpl.Map
- TinyLife.GameImpl.Mode
- TinyLife.GameImpl.Money
- TinyLife.GameImpl.SaveName
- TinyLife.GameImpl.Speed
- TinyLife.GameImpl.SwitchGameMode(TinyLife.GameImpl.GameMode)
2021-11-23 16:24:04 +01:00
- TinyLife.GameImpl.TakeScreenshot(Microsoft.Xna.Framework.Point,System.Nullable{MLEM.Misc.RectangleF},System.Nullable{Microsoft.Xna.Framework.Matrix},Microsoft.Xna.Framework.Graphics.RenderTarget2D)
2021-08-04 06:51:12 +02:00
- TinyLife.GameImpl.Version
- TinyLife.GameImpl.Weekday
langs:
- csharp
- vb
name: GameImpl
nameWithType: GameImpl
fullName: TinyLife.GameImpl
type: Class
source:
remote:
path: TinyLife/GameImpl.cs
branch: master
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id: GameImpl
path: GameImpl.cs
2021-10-18 18:49:09 +02:00
startLine: 50
2021-08-04 06:51:12 +02:00
assemblies:
- Tiny Life
namespace: TinyLife
summary: "\nThe main class for Tiny Life, which houses a set of important game-wide properties.\n"
example: []
syntax:
content: 'public class GameImpl : MlemGame, IDisposable'
content.vb: >-
Public Class GameImpl
Inherits MlemGame
Implements IDisposable
inheritance:
- System.Object
- Microsoft.Xna.Framework.Game
- MLEM.Startup.MlemGame
implements:
- System.IDisposable
inheritedMembers:
- MLEM.Startup.MlemGame.GraphicsDeviceManager
- MLEM.Startup.MlemGame.Update(Microsoft.Xna.Framework.GameTime)
- MLEM.Startup.MlemGame.Draw(Microsoft.Xna.Framework.GameTime)
- MLEM.Startup.MlemGame.LoadContent``1(System.String)
- MLEM.Startup.MlemGame.Input
- MLEM.Startup.MlemGame.SpriteBatch
- MLEM.Startup.MlemGame.InputHandler
- MLEM.Startup.MlemGame.UiSystem
- MLEM.Startup.MlemGame.OnLoadContent
- MLEM.Startup.MlemGame.OnUpdate
- MLEM.Startup.MlemGame.OnDraw
- Microsoft.Xna.Framework.Game.Dispose
- Microsoft.Xna.Framework.Game.Exit
- Microsoft.Xna.Framework.Game.ResetElapsedTime
- Microsoft.Xna.Framework.Game.SuppressDraw
- Microsoft.Xna.Framework.Game.RunOneFrame
- Microsoft.Xna.Framework.Game.Run
- Microsoft.Xna.Framework.Game.Run(Microsoft.Xna.Framework.GameRunBehavior)
- Microsoft.Xna.Framework.Game.Tick
- Microsoft.Xna.Framework.Game.BeginDraw
- Microsoft.Xna.Framework.Game.EndDraw
- Microsoft.Xna.Framework.Game.BeginRun
- Microsoft.Xna.Framework.Game.EndRun
- Microsoft.Xna.Framework.Game.UnloadContent
- Microsoft.Xna.Framework.Game.Initialize
2021-10-14 20:30:40 +02:00
- Microsoft.Xna.Framework.Game.OnExiting(System.Object,System.EventArgs)
2021-08-04 06:51:12 +02:00
- Microsoft.Xna.Framework.Game.OnActivated(System.Object,System.EventArgs)
- Microsoft.Xna.Framework.Game.OnDeactivated(System.Object,System.EventArgs)
- Microsoft.Xna.Framework.Game.LaunchParameters
- Microsoft.Xna.Framework.Game.Components
- Microsoft.Xna.Framework.Game.InactiveSleepTime
- Microsoft.Xna.Framework.Game.MaxElapsedTime
- Microsoft.Xna.Framework.Game.IsActive
- Microsoft.Xna.Framework.Game.IsMouseVisible
- Microsoft.Xna.Framework.Game.TargetElapsedTime
- Microsoft.Xna.Framework.Game.IsFixedTimeStep
- Microsoft.Xna.Framework.Game.Services
- Microsoft.Xna.Framework.Game.Content
- Microsoft.Xna.Framework.Game.GraphicsDevice
- Microsoft.Xna.Framework.Game.Window
- Microsoft.Xna.Framework.Game.Activated
- Microsoft.Xna.Framework.Game.Deactivated
- Microsoft.Xna.Framework.Game.Disposed
- Microsoft.Xna.Framework.Game.Exiting
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.GameImpl.TinyLife.Utilities.Extensions.JsonCopy``1
modifiers.csharp:
- public
- class
modifiers.vb:
- Public
- Class
- uid: TinyLife.GameImpl.Version
commentId: F:TinyLife.GameImpl.Version
id: Version
parent: TinyLife.GameImpl
langs:
- csharp
- vb
name: Version
nameWithType: GameImpl.Version
fullName: TinyLife.GameImpl.Version
type: Field
source:
remote:
path: TinyLife/GameImpl.cs
branch: master
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id: Version
path: GameImpl.cs
2021-10-18 18:49:09 +02:00
startLine: 55
2021-08-04 06:51:12 +02:00
assemblies:
- Tiny Life
namespace: TinyLife
summary: "\nThe game's version, gathered from the assembly\n"
example: []
syntax:
content: public static readonly string Version
return:
type: System.String
content.vb: Public Shared ReadOnly Version As String
modifiers.csharp:
- public
- static
- readonly
modifiers.vb:
- Public
- Shared
- ReadOnly
- uid: TinyLife.GameImpl.Instance
commentId: P:TinyLife.GameImpl.Instance
id: Instance
parent: TinyLife.GameImpl
langs:
- csharp
- vb
name: Instance
nameWithType: GameImpl.Instance
fullName: TinyLife.GameImpl.Instance
type: Property
source:
remote:
path: TinyLife/GameImpl.cs
branch: master
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id: Instance
path: GameImpl.cs
2021-10-18 18:49:09 +02:00
startLine: 61
2021-08-04 06:51:12 +02:00
assemblies:
- Tiny Life
namespace: TinyLife
summary: "\nThe game's singleton instance\n"
example: []
syntax:
content: public static GameImpl Instance { get; }
parameters: []
return:
type: TinyLife.GameImpl
content.vb: Public Shared ReadOnly Property Instance As GameImpl
overload: TinyLife.GameImpl.Instance*
modifiers.csharp:
- public
- static
- get
modifiers.vb:
- Public
- Shared
- ReadOnly
- uid: TinyLife.GameImpl.GraphicsMetrics
commentId: P:TinyLife.GameImpl.GraphicsMetrics
id: GraphicsMetrics
parent: TinyLife.GameImpl
langs:
- csharp
- vb
name: GraphicsMetrics
nameWithType: GameImpl.GraphicsMetrics
fullName: TinyLife.GameImpl.GraphicsMetrics
type: Property
source:
remote:
path: TinyLife/GameImpl.cs
branch: master
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id: GraphicsMetrics
path: GameImpl.cs
2021-10-18 18:49:09 +02:00
startLine: 65
2021-08-04 06:51:12 +02:00
assemblies:
- Tiny Life
namespace: TinyLife
summary: "\nThe game&apos;s graphics metrics, gathered at the end of every <xref href=\"TinyLife.GameImpl.DoDraw(Microsoft.Xna.Framework.GameTime)\" data-throw-if-not-resolved=\"false\"></xref> call\n"
example: []
syntax:
content: public GraphicsMetrics GraphicsMetrics { get; }
parameters: []
return:
type: Microsoft.Xna.Framework.Graphics.GraphicsMetrics
content.vb: Public ReadOnly Property GraphicsMetrics As GraphicsMetrics
overload: TinyLife.GameImpl.GraphicsMetrics*
modifiers.csharp:
- public
- get
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.GameImpl.Camera
commentId: P:TinyLife.GameImpl.Camera
id: Camera
parent: TinyLife.GameImpl
langs:
- csharp
- vb
name: Camera
nameWithType: GameImpl.Camera
fullName: TinyLife.GameImpl.Camera
type: Property
source:
remote:
path: TinyLife/GameImpl.cs
branch: master
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id: Camera
path: GameImpl.cs
2021-10-18 18:49:09 +02:00
startLine: 69
2021-08-04 06:51:12 +02:00
assemblies:
- Tiny Life
namespace: TinyLife
summary: "\nThe game&apos;s in-world camera, created in <xref href=\"TinyLife.GameImpl.LoadContent\" data-throw-if-not-resolved=\"false\"></xref>\n"
example: []
syntax:
content: public Camera Camera { get; }
parameters: []
return:
type: MLEM.Cameras.Camera
content.vb: Public ReadOnly Property Camera As Camera
overload: TinyLife.GameImpl.Camera*
modifiers.csharp:
- public
- get
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.GameImpl.Listener
commentId: P:TinyLife.GameImpl.Listener
id: Listener
parent: TinyLife.GameImpl
langs:
- csharp
- vb
name: Listener
nameWithType: GameImpl.Listener
fullName: TinyLife.GameImpl.Listener
type: Property
source:
remote:
path: TinyLife/GameImpl.cs
branch: master
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id: Listener
path: GameImpl.cs
2021-10-18 18:49:09 +02:00
startLine: 73
2021-08-04 06:51:12 +02:00
assemblies:
- Tiny Life
namespace: TinyLife
summary: "\nThe game&apos;s <xref href=\"Microsoft.Xna.Framework.Audio.AudioListener\" data-throw-if-not-resolved=\"false\"></xref> that is automatically moved to the <xref href=\"TinyLife.GameImpl.Camera\" data-throw-if-not-resolved=\"false\"></xref>&apos;s position\n"
example: []
syntax:
content: public AudioListener Listener { get; }
parameters: []
return:
type: Microsoft.Xna.Framework.Audio.AudioListener
content.vb: Public ReadOnly Property Listener As AudioListener
overload: TinyLife.GameImpl.Listener*
modifiers.csharp:
- public
- get
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.GameImpl.Map
commentId: P:TinyLife.GameImpl.Map
id: Map
parent: TinyLife.GameImpl
langs:
- csharp
- vb
name: Map
nameWithType: GameImpl.Map
fullName: TinyLife.GameImpl.Map
type: Property
source:
remote:
path: TinyLife/GameImpl.cs
branch: master
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id: Map
path: GameImpl.cs
2021-10-18 18:49:09 +02:00
startLine: 77
2021-08-04 06:51:12 +02:00
assemblies:
- Tiny Life
namespace: TinyLife
summary: "\nThe map that the game is currently on, or <pre><code>null</code></pre> if in the main menu\n"
example: []
syntax:
content: public Map Map { get; }
parameters: []
return:
type: TinyLife.World.Map
content.vb: Public ReadOnly Property Map As Map
overload: TinyLife.GameImpl.Map*
modifiers.csharp:
- public
- get
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.GameImpl.CurrentTool
commentId: P:TinyLife.GameImpl.CurrentTool
id: CurrentTool
parent: TinyLife.GameImpl
langs:
- csharp
- vb
name: CurrentTool
nameWithType: GameImpl.CurrentTool
fullName: TinyLife.GameImpl.CurrentTool
type: Property
source:
remote:
path: TinyLife/GameImpl.cs
branch: master
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id: CurrentTool
path: GameImpl.cs
2021-10-18 18:49:09 +02:00
startLine: 81
2021-08-04 06:51:12 +02:00
assemblies:
- Tiny Life
namespace: TinyLife
summary: "\nThe <xref href=\"TinyLife.Tools.Tool\" data-throw-if-not-resolved=\"false\"></xref> that is currently selected. Should always be set to either <xref href=\"TinyLife.Tools.Tool.PlayModeTool\" data-throw-if-not-resolved=\"false\"></xref> or any of <xref href=\"TinyLife.Tools.Tool.BuildTools\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: public Tool CurrentTool { get; set; }
parameters: []
return:
type: TinyLife.Tools.Tool
content.vb: Public Property CurrentTool As Tool
overload: TinyLife.GameImpl.CurrentTool*
modifiers.csharp:
- public
- get
- set
modifiers.vb:
- Public
- uid: TinyLife.GameImpl.CurrentTime
commentId: F:TinyLife.GameImpl.CurrentTime
id: CurrentTime
parent: TinyLife.GameImpl
langs:
- csharp
- vb
name: CurrentTime
nameWithType: GameImpl.CurrentTime
fullName: TinyLife.GameImpl.CurrentTime
type: Field
source:
remote:
path: TinyLife/GameImpl.cs
branch: master
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id: CurrentTime
path: GameImpl.cs
2021-10-18 18:49:09 +02:00
startLine: 96
2021-08-04 06:51:12 +02:00
assemblies:
- Tiny Life
namespace: TinyLife
summary: "\nThe current in-game total time since the start of the game.\n"
example: []
syntax:
content: public TimeSpan CurrentTime
return:
type: System.TimeSpan
content.vb: Public CurrentTime As TimeSpan
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: TinyLife.GameImpl.Weekday
commentId: P:TinyLife.GameImpl.Weekday
id: Weekday
parent: TinyLife.GameImpl
langs:
- csharp
- vb
name: Weekday
nameWithType: GameImpl.Weekday
fullName: TinyLife.GameImpl.Weekday
type: Property
source:
remote:
path: TinyLife/GameImpl.cs
branch: master
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id: Weekday
path: GameImpl.cs
2021-10-18 18:49:09 +02:00
startLine: 100
2021-08-04 06:51:12 +02:00
assemblies:
- Tiny Life
namespace: TinyLife
summary: "\nThe current in-game weekday, based on <xref href=\"TinyLife.GameImpl.CurrentTime\" data-throw-if-not-resolved=\"false\"></xref>\n"
example: []
syntax:
content: public DayOfWeek Weekday { get; }
parameters: []
return:
type: System.DayOfWeek
content.vb: Public ReadOnly Property Weekday As DayOfWeek
overload: TinyLife.GameImpl.Weekday*
modifiers.csharp:
- public
- get
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.GameImpl.CurrentHousehold
commentId: P:TinyLife.GameImpl.CurrentHousehold
id: CurrentHousehold
parent: TinyLife.GameImpl
langs:
- csharp
- vb
name: CurrentHousehold
nameWithType: GameImpl.CurrentHousehold
fullName: TinyLife.GameImpl.CurrentHousehold
type: Property
source:
remote:
path: TinyLife/GameImpl.cs
branch: master
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id: CurrentHousehold
path: GameImpl.cs
2021-10-18 18:49:09 +02:00
startLine: 104
2021-08-04 06:51:12 +02:00
assemblies:
- Tiny Life
namespace: TinyLife
summary: "\nThe household that is currently being played, or <pre><code>null</code></pre> if in the main menu, editing a lot or on the map select screen\n"
example: []
syntax:
content: public Household CurrentHousehold { get; }
parameters: []
return:
type: TinyLife.World.Household
content.vb: Public ReadOnly Property CurrentHousehold As Household
overload: TinyLife.GameImpl.CurrentHousehold*
modifiers.csharp:
- public
- get
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.GameImpl.Money
commentId: P:TinyLife.GameImpl.Money
id: Money
parent: TinyLife.GameImpl
langs:
- csharp
- vb
name: Money
nameWithType: GameImpl.Money
fullName: TinyLife.GameImpl.Money
type: Property
source:
remote:
path: TinyLife/GameImpl.cs
branch: master
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id: Money
path: GameImpl.cs
2021-10-18 18:49:09 +02:00
startLine: 108
2021-08-04 06:51:12 +02:00
assemblies:
- Tiny Life
namespace: TinyLife
summary: "\nThe money that the <xref href=\"TinyLife.GameImpl.CurrentHousehold\" data-throw-if-not-resolved=\"false\"></xref> has, or <xref href=\"System.Single.MaxValue\" data-throw-if-not-resolved=\"false\"></xref> if there is no active household\n"
example: []
syntax:
content: public float Money { get; set; }
parameters: []
return:
type: System.Single
content.vb: Public Property Money As Single
overload: TinyLife.GameImpl.Money*
modifiers.csharp:
- public
- get
- set
modifiers.vb:
- Public
- uid: TinyLife.GameImpl.CurrentLot
commentId: P:TinyLife.GameImpl.CurrentLot
id: CurrentLot
parent: TinyLife.GameImpl
langs:
- csharp
- vb
name: CurrentLot
nameWithType: GameImpl.CurrentLot
fullName: TinyLife.GameImpl.CurrentLot
type: Property
source:
remote:
path: TinyLife/GameImpl.cs
branch: master
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id: CurrentLot
path: GameImpl.cs
2021-10-18 18:49:09 +02:00
startLine: 118
2021-08-04 06:51:12 +02:00
assemblies:
- Tiny Life
namespace: TinyLife
summary: "\nThe lot that is currently being played on or edited, or <pre><code>null</code></pre> if in the main menu or on the map select screen\n"
example: []
syntax:
content: public Lot CurrentLot { get; }
parameters: []
return:
type: TinyLife.World.Lot
content.vb: Public ReadOnly Property CurrentLot As Lot
overload: TinyLife.GameImpl.CurrentLot*
modifiers.csharp:
- public
- get
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.GameImpl.Speed
commentId: P:TinyLife.GameImpl.Speed
id: Speed
parent: TinyLife.GameImpl
langs:
- csharp
- vb
name: Speed
nameWithType: GameImpl.Speed
fullName: TinyLife.GameImpl.Speed
type: Property
source:
remote:
path: TinyLife/GameImpl.cs
branch: master
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id: Speed
path: GameImpl.cs
2021-10-18 18:49:09 +02:00
startLine: 124
2021-08-04 06:51:12 +02:00
assemblies:
- Tiny Life
namespace: TinyLife
2021-10-14 20:30:40 +02:00
summary: "\nThe current <xref href=\"TinyLife.GameSpeed\" data-throw-if-not-resolved=\"false\"></xref>.\nNote that, if the current speed is <xref href=\"TinyLife.GameSpeed.VeryFast\" data-throw-if-not-resolved=\"false\"></xref> and the game <xref href=\"TinyLife.GameImpl.CanBeExtremelyFast\" data-throw-if-not-resolved=\"false\"></xref>, <xref href=\"TinyLife.GameSpeed.ExtremelyFast\" data-throw-if-not-resolved=\"false\"></xref> is returned.\nYou can cause any ui <xref href=\"MLEM.Ui.RootElement\" data-throw-if-not-resolved=\"false\"></xref> instances to pause the game by using <xref href=\"TinyLife.Utilities.Extensions.SetPauseGame(MLEM.Ui.RootElement%2cSystem.Boolean)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
2021-08-04 06:51:12 +02:00
example: []
syntax:
content: public GameSpeed Speed { get; set; }
parameters: []
return:
type: TinyLife.GameSpeed
content.vb: Public Property Speed As GameSpeed
overload: TinyLife.GameImpl.Speed*
modifiers.csharp:
- public
- get
- set
modifiers.vb:
- Public
- uid: TinyLife.GameImpl.FollowingPerson
2021-08-30 20:44:32 +02:00
commentId: P:TinyLife.GameImpl.FollowingPerson
2021-08-04 06:51:12 +02:00
id: FollowingPerson
parent: TinyLife.GameImpl
langs:
- csharp
- vb
name: FollowingPerson
nameWithType: GameImpl.FollowingPerson
fullName: TinyLife.GameImpl.FollowingPerson
2021-08-30 20:44:32 +02:00
type: Property
2021-08-04 06:51:12 +02:00
source:
remote:
path: TinyLife/GameImpl.cs
branch: master
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id: FollowingPerson
path: GameImpl.cs
2021-10-18 18:49:09 +02:00
startLine: 137
2021-08-04 06:51:12 +02:00
assemblies:
- Tiny Life
namespace: TinyLife
summary: "\nThe <xref href=\"TinyLife.Objects.Person\" data-throw-if-not-resolved=\"false\"></xref> that the camera is currently locked onto\n"
example: []
syntax:
2021-08-30 20:44:32 +02:00
content: public Person FollowingPerson { get; set; }
parameters: []
2021-08-04 06:51:12 +02:00
return:
type: TinyLife.Objects.Person
2021-08-30 20:44:32 +02:00
content.vb: Public Property FollowingPerson As Person
overload: TinyLife.GameImpl.FollowingPerson*
2021-08-04 06:51:12 +02:00
modifiers.csharp:
- public
2021-08-30 20:44:32 +02:00
- get
- set
2021-08-04 06:51:12 +02:00
modifiers.vb:
- Public
- uid: TinyLife.GameImpl.SaveName
commentId: P:TinyLife.GameImpl.SaveName
id: SaveName
parent: TinyLife.GameImpl
langs:
- csharp
- vb
name: SaveName
nameWithType: GameImpl.SaveName
fullName: TinyLife.GameImpl.SaveName
type: Property
source:
remote:
path: TinyLife/GameImpl.cs
branch: master
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id: SaveName
path: GameImpl.cs
2021-10-18 18:49:09 +02:00
startLine: 149
2021-08-04 06:51:12 +02:00
assemblies:
- Tiny Life
namespace: TinyLife
summary: "\nThe name of the save file that is currently being played, or <pre><code>null</code></pre> if in the main menu\n"
example: []
syntax:
content: public string SaveName { get; }
parameters: []
return:
type: System.String
content.vb: Public ReadOnly Property SaveName As String
overload: TinyLife.GameImpl.SaveName*
modifiers.csharp:
- public
- get
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.GameImpl.Mode
commentId: P:TinyLife.GameImpl.Mode
id: Mode
parent: TinyLife.GameImpl
langs:
- csharp
- vb
name: Mode
nameWithType: GameImpl.Mode
fullName: TinyLife.GameImpl.Mode
type: Property
source:
remote:
path: TinyLife/GameImpl.cs
branch: master
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id: Mode
path: GameImpl.cs
2021-10-18 18:49:09 +02:00
startLine: 153
2021-08-04 06:51:12 +02:00
assemblies:
- Tiny Life
namespace: TinyLife
summary: "\nThe <xref href=\"TinyLife.GameImpl.GameMode\" data-throw-if-not-resolved=\"false\"></xref> that is currently active\n"
example: []
syntax:
content: public GameImpl.GameMode Mode { get; }
parameters: []
return:
type: TinyLife.GameImpl.GameMode
content.vb: Public ReadOnly Property Mode As GameImpl.GameMode
overload: TinyLife.GameImpl.Mode*
modifiers.csharp:
- public
- get
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.GameImpl.LoadContent
commentId: M:TinyLife.GameImpl.LoadContent
id: LoadContent
parent: TinyLife.GameImpl
langs:
- csharp
- vb
name: LoadContent()
nameWithType: GameImpl.LoadContent()
fullName: TinyLife.GameImpl.LoadContent()
type: Method
source:
remote:
path: TinyLife/GameImpl.cs
branch: master
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id: LoadContent
path: GameImpl.cs
2021-10-18 18:49:09 +02:00
startLine: 192
2021-08-04 06:51:12 +02:00
assemblies:
- Tiny Life
namespace: TinyLife
example: []
syntax:
content: protected override void LoadContent()
content.vb: Protected Overrides Sub LoadContent
overridden: MLEM.Startup.MlemGame.LoadContent
overload: TinyLife.GameImpl.LoadContent*
modifiers.csharp:
- protected
- override
modifiers.vb:
- Protected
- Overrides
- uid: TinyLife.GameImpl.DoUpdate(Microsoft.Xna.Framework.GameTime)
commentId: M:TinyLife.GameImpl.DoUpdate(Microsoft.Xna.Framework.GameTime)
id: DoUpdate(Microsoft.Xna.Framework.GameTime)
parent: TinyLife.GameImpl
langs:
- csharp
- vb
name: DoUpdate(GameTime)
nameWithType: GameImpl.DoUpdate(GameTime)
fullName: TinyLife.GameImpl.DoUpdate(Microsoft.Xna.Framework.GameTime)
type: Method
source:
remote:
path: TinyLife/GameImpl.cs
branch: master
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id: DoUpdate
path: GameImpl.cs
2021-11-23 16:24:04 +01:00
startLine: 300
2021-08-04 06:51:12 +02:00
assemblies:
- Tiny Life
namespace: TinyLife
example: []
syntax:
content: protected override void DoUpdate(GameTime gameTime)
parameters:
- id: gameTime
type: Microsoft.Xna.Framework.GameTime
content.vb: Protected Overrides Sub DoUpdate(gameTime As GameTime)
overridden: MLEM.Startup.MlemGame.DoUpdate(Microsoft.Xna.Framework.GameTime)
overload: TinyLife.GameImpl.DoUpdate*
modifiers.csharp:
- protected
- override
modifiers.vb:
- Protected
- Overrides
- uid: TinyLife.GameImpl.DoDraw(Microsoft.Xna.Framework.GameTime)
commentId: M:TinyLife.GameImpl.DoDraw(Microsoft.Xna.Framework.GameTime)
id: DoDraw(Microsoft.Xna.Framework.GameTime)
parent: TinyLife.GameImpl
langs:
- csharp
- vb
name: DoDraw(GameTime)
nameWithType: GameImpl.DoDraw(GameTime)
fullName: TinyLife.GameImpl.DoDraw(Microsoft.Xna.Framework.GameTime)
type: Method
source:
remote:
path: TinyLife/GameImpl.cs
branch: master
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id: DoDraw
path: GameImpl.cs
2021-11-26 23:42:22 +01:00
startLine: 402
2021-08-04 06:51:12 +02:00
assemblies:
- Tiny Life
namespace: TinyLife
example: []
syntax:
content: protected override void DoDraw(GameTime gameTime)
parameters:
- id: gameTime
type: Microsoft.Xna.Framework.GameTime
content.vb: Protected Overrides Sub DoDraw(gameTime As GameTime)
overridden: MLEM.Startup.MlemGame.DoDraw(Microsoft.Xna.Framework.GameTime)
overload: TinyLife.GameImpl.DoDraw*
modifiers.csharp:
- protected
- override
modifiers.vb:
- Protected
- Overrides
2021-10-14 20:30:40 +02:00
- uid: TinyLife.GameImpl.Dispose(System.Boolean)
commentId: M:TinyLife.GameImpl.Dispose(System.Boolean)
id: Dispose(System.Boolean)
2021-08-04 06:51:12 +02:00
parent: TinyLife.GameImpl
langs:
- csharp
- vb
2021-10-14 20:30:40 +02:00
name: Dispose(Boolean)
nameWithType: GameImpl.Dispose(Boolean)
fullName: TinyLife.GameImpl.Dispose(System.Boolean)
2021-08-04 06:51:12 +02:00
type: Method
source:
remote:
path: TinyLife/GameImpl.cs
branch: master
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2021-10-14 20:30:40 +02:00
id: Dispose
2021-08-04 06:51:12 +02:00
path: GameImpl.cs
2021-11-26 23:42:22 +01:00
startLine: 440
2021-08-04 06:51:12 +02:00
assemblies:
- Tiny Life
namespace: TinyLife
example: []
syntax:
2021-10-14 20:30:40 +02:00
content: protected override void Dispose(bool disposing)
2021-08-04 06:51:12 +02:00
parameters:
2021-10-14 20:30:40 +02:00
- id: disposing
type: System.Boolean
content.vb: Protected Overrides Sub Dispose(disposing As Boolean)
overridden: Microsoft.Xna.Framework.Game.Dispose(System.Boolean)
overload: TinyLife.GameImpl.Dispose*
2021-08-04 06:51:12 +02:00
modifiers.csharp:
- protected
- override
modifiers.vb:
- Protected
- Overrides
- uid: TinyLife.GameImpl.IsMouseOnUi
commentId: M:TinyLife.GameImpl.IsMouseOnUi
id: IsMouseOnUi
parent: TinyLife.GameImpl
langs:
- csharp
- vb
name: IsMouseOnUi()
nameWithType: GameImpl.IsMouseOnUi()
fullName: TinyLife.GameImpl.IsMouseOnUi()
type: Method
source:
remote:
path: TinyLife/GameImpl.cs
branch: master
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id: IsMouseOnUi
path: GameImpl.cs
2021-11-26 23:42:22 +01:00
startLine: 455
2021-08-04 06:51:12 +02:00
assemblies:
- Tiny Life
namespace: TinyLife
summary: "\nReturns true if the mouse is currently on top of any ui element in the <xref href=\"MLEM.Ui.UiSystem\" data-throw-if-not-resolved=\"false\"></xref>\n"
example: []
syntax:
content: public bool IsMouseOnUi()
return:
type: System.Boolean
description: true if the mouse is currently on top of any element
content.vb: Public Function IsMouseOnUi As Boolean
overload: TinyLife.GameImpl.IsMouseOnUi*
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: TinyLife.GameImpl.SwitchGameMode(TinyLife.GameImpl.GameMode)
commentId: M:TinyLife.GameImpl.SwitchGameMode(TinyLife.GameImpl.GameMode)
id: SwitchGameMode(TinyLife.GameImpl.GameMode)
parent: TinyLife.GameImpl
langs:
- csharp
- vb
name: SwitchGameMode(GameImpl.GameMode)
nameWithType: GameImpl.SwitchGameMode(GameImpl.GameMode)
fullName: TinyLife.GameImpl.SwitchGameMode(TinyLife.GameImpl.GameMode)
type: Method
source:
remote:
path: TinyLife/GameImpl.cs
branch: master
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id: SwitchGameMode
path: GameImpl.cs
2021-11-26 23:42:22 +01:00
startLine: 464
2021-08-04 06:51:12 +02:00
assemblies:
- Tiny Life
namespace: TinyLife
summary: "\nSwitches the game mode to the given mode, and sets up all of the required data.\nNote that some game modes require certain data to be set prior to calling this method.\n"
example: []
syntax:
content: public void SwitchGameMode(GameImpl.GameMode mode)
parameters:
- id: mode
type: TinyLife.GameImpl.GameMode
description: The game mode to switch to
content.vb: Public Sub SwitchGameMode(mode As GameImpl.GameMode)
overload: TinyLife.GameImpl.SwitchGameMode*
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: TinyLife.GameImpl.CanBeExtremelyFast
commentId: M:TinyLife.GameImpl.CanBeExtremelyFast
id: CanBeExtremelyFast
parent: TinyLife.GameImpl
langs:
- csharp
- vb
name: CanBeExtremelyFast()
nameWithType: GameImpl.CanBeExtremelyFast()
fullName: TinyLife.GameImpl.CanBeExtremelyFast()
type: Method
source:
remote:
path: TinyLife/GameImpl.cs
branch: master
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id: CanBeExtremelyFast
path: GameImpl.cs
2021-11-26 23:42:22 +01:00
startLine: 529
2021-08-04 06:51:12 +02:00
assemblies:
- Tiny Life
namespace: TinyLife
summary: "\nReturns whether the game allows changing the speed to <xref href=\"TinyLife.GameSpeed.ExtremelyFast\" data-throw-if-not-resolved=\"false\"></xref> at the current time.\nIf this returns true, and <xref href=\"TinyLife.GameImpl.Speed\" data-throw-if-not-resolved=\"false\"></xref> is set to <xref href=\"TinyLife.GameSpeed.VeryFast\" data-throw-if-not-resolved=\"false\"></xref>, the <xref href=\"TinyLife.GameSpeed.ExtremelyFast\" data-throw-if-not-resolved=\"false\"></xref> speed is automatically engaged.\n"
example: []
syntax:
content: public bool CanBeExtremelyFast()
return:
type: System.Boolean
description: Whether the game can become extremely fast
content.vb: Public Function CanBeExtremelyFast As Boolean
overload: TinyLife.GameImpl.CanBeExtremelyFast*
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: TinyLife.GameImpl.CanSaveOrSwitchModes
commentId: M:TinyLife.GameImpl.CanSaveOrSwitchModes
id: CanSaveOrSwitchModes
parent: TinyLife.GameImpl
langs:
- csharp
- vb
name: CanSaveOrSwitchModes()
nameWithType: GameImpl.CanSaveOrSwitchModes()
fullName: TinyLife.GameImpl.CanSaveOrSwitchModes()
type: Method
source:
remote:
path: TinyLife/GameImpl.cs
branch: master
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id: CanSaveOrSwitchModes
path: GameImpl.cs
2021-11-26 23:42:22 +01:00
startLine: 540
2021-08-04 06:51:12 +02:00
assemblies:
- Tiny Life
namespace: TinyLife
summary: "\nReturns whether the game can currently save or if <xref href=\"TinyLife.GameImpl.SwitchGameMode(TinyLife.GameImpl.GameMode)\" data-throw-if-not-resolved=\"false\"></xref> is allowed to be used right now.\nThe return value is influenced by <xref href=\"TinyLife.Tools.Tool.CanSaveOrSwitchModes\" data-throw-if-not-resolved=\"false\"></xref> and <xref href=\"TinyLife.World.Lot.AreRequirementsMet\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: public bool CanSaveOrSwitchModes()
return:
type: System.Boolean
description: Whether we can save or switch modes right now
content.vb: Public Function CanSaveOrSwitchModes As Boolean
overload: TinyLife.GameImpl.CanSaveOrSwitchModes*
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: TinyLife.GameImpl.FadeKeyboardLighting(Microsoft.Xna.Framework.Color)
commentId: M:TinyLife.GameImpl.FadeKeyboardLighting(Microsoft.Xna.Framework.Color)
id: FadeKeyboardLighting(Microsoft.Xna.Framework.Color)
parent: TinyLife.GameImpl
langs:
- csharp
- vb
name: FadeKeyboardLighting(Color)
nameWithType: GameImpl.FadeKeyboardLighting(Color)
fullName: TinyLife.GameImpl.FadeKeyboardLighting(Microsoft.Xna.Framework.Color)
type: Method
source:
remote:
path: TinyLife/GameImpl.cs
branch: master
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id: FadeKeyboardLighting
path: GameImpl.cs
2021-11-26 23:42:22 +01:00
startLine: 557
2021-08-04 06:51:12 +02:00
assemblies:
- Tiny Life
namespace: TinyLife
summary: "\nFades the keyboard lighting at a constant speed to make it result in the passed color.\nThis method only has an effect if <xref href=\"TinyLife.Options.KeyboardLighting\" data-throw-if-not-resolved=\"false\"></xref> is enabled, and if the user has a lighting-capable keyboard.\n"
example: []
syntax:
content: public void FadeKeyboardLighting(Color newColor)
parameters:
- id: newColor
type: Microsoft.Xna.Framework.Color
description: The color to fade to; transparency is ignored
content.vb: Public Sub FadeKeyboardLighting(newColor As Color)
overload: TinyLife.GameImpl.FadeKeyboardLighting*
modifiers.csharp:
- public
modifiers.vb:
- Public
2021-11-23 16:24:04 +01:00
- uid: TinyLife.GameImpl.TakeScreenshot(Microsoft.Xna.Framework.Point,System.Nullable{MLEM.Misc.RectangleF},System.Nullable{Microsoft.Xna.Framework.Matrix},Microsoft.Xna.Framework.Graphics.RenderTarget2D)
commentId: M:TinyLife.GameImpl.TakeScreenshot(Microsoft.Xna.Framework.Point,System.Nullable{MLEM.Misc.RectangleF},System.Nullable{Microsoft.Xna.Framework.Matrix},Microsoft.Xna.Framework.Graphics.RenderTarget2D)
id: TakeScreenshot(Microsoft.Xna.Framework.Point,System.Nullable{MLEM.Misc.RectangleF},System.Nullable{Microsoft.Xna.Framework.Matrix},Microsoft.Xna.Framework.Graphics.RenderTarget2D)
2021-09-09 19:52:04 +02:00
parent: TinyLife.GameImpl
langs:
- csharp
- vb
2021-11-23 16:24:04 +01:00
name: TakeScreenshot(Point, Nullable<RectangleF>, Nullable<Matrix>, RenderTarget2D)
nameWithType: GameImpl.TakeScreenshot(Point, Nullable<RectangleF>, Nullable<Matrix>, RenderTarget2D)
fullName: TinyLife.GameImpl.TakeScreenshot(Microsoft.Xna.Framework.Point, System.Nullable<MLEM.Misc.RectangleF>, System.Nullable<Microsoft.Xna.Framework.Matrix>, Microsoft.Xna.Framework.Graphics.RenderTarget2D)
2021-09-09 19:52:04 +02:00
type: Method
source:
remote:
path: TinyLife/GameImpl.cs
branch: master
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2021-09-09 19:52:04 +02:00
id: TakeScreenshot
path: GameImpl.cs
2021-11-26 23:42:22 +01:00
startLine: 581
2021-09-09 19:52:04 +02:00
assemblies:
- Tiny Life
namespace: TinyLife
summary: "\nTakes a screenshot and stores it in the default location, using a file name that contains the current date and time\n"
example: []
syntax:
2021-11-26 23:42:22 +01:00
content: public void TakeScreenshot(Point size, RectangleF? visibleArea = default(RectangleF? ), Matrix? visibleMatrix = default(Matrix? ), RenderTarget2D lightmap = null)
2021-09-09 19:52:04 +02:00
parameters:
- id: size
type: Microsoft.Xna.Framework.Point
description: The size, in pixels, of the resulting screenshots
- id: visibleArea
type: System.Nullable{MLEM.Misc.RectangleF}
description: The area that should be marked as visible, in world space. This determines culling values.
- id: visibleMatrix
type: System.Nullable{Microsoft.Xna.Framework.Matrix}
description: A matrix that has a translation and scale that determines the visible area of the screenshot
2021-11-23 16:24:04 +01:00
- id: lightmap
type: Microsoft.Xna.Framework.Graphics.RenderTarget2D
description: The light map to draw light onto, or null to use the default light map
content.vb: Public Sub TakeScreenshot(size As Point, visibleArea As RectangleF? = Nothing, visibleMatrix As Matrix? = Nothing, lightmap As RenderTarget2D = Nothing)
2021-09-09 19:52:04 +02:00
overload: TinyLife.GameImpl.TakeScreenshot*
2021-11-23 16:24:04 +01:00
nameWithType.vb: GameImpl.TakeScreenshot(Point, Nullable(Of RectangleF), Nullable(Of Matrix), RenderTarget2D)
2021-09-09 19:52:04 +02:00
modifiers.csharp:
- public
modifiers.vb:
- Public
2021-11-23 16:24:04 +01:00
fullName.vb: TinyLife.GameImpl.TakeScreenshot(Microsoft.Xna.Framework.Point, System.Nullable(Of MLEM.Misc.RectangleF), System.Nullable(Of Microsoft.Xna.Framework.Matrix), Microsoft.Xna.Framework.Graphics.RenderTarget2D)
name.vb: TakeScreenshot(Point, Nullable(Of RectangleF), Nullable(Of Matrix), RenderTarget2D)
2021-08-04 06:51:12 +02:00
references:
- uid: TinyLife
commentId: N:TinyLife
name: TinyLife
nameWithType: TinyLife
fullName: TinyLife
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: Object
nameWithType: Object
fullName: System.Object
- uid: Microsoft.Xna.Framework.Game
commentId: T:Microsoft.Xna.Framework.Game
parent: Microsoft.Xna.Framework
isExternal: true
name: Game
nameWithType: Game
fullName: Microsoft.Xna.Framework.Game
- uid: MLEM.Startup.MlemGame
commentId: T:MLEM.Startup.MlemGame
parent: MLEM.Startup
isExternal: true
name: MlemGame
nameWithType: MlemGame
fullName: MLEM.Startup.MlemGame
- uid: System.IDisposable
commentId: T:System.IDisposable
parent: System
isExternal: true
name: IDisposable
nameWithType: IDisposable
fullName: System.IDisposable
- uid: MLEM.Startup.MlemGame.GraphicsDeviceManager
commentId: F:MLEM.Startup.MlemGame.GraphicsDeviceManager
parent: MLEM.Startup.MlemGame
isExternal: true
name: GraphicsDeviceManager
nameWithType: MlemGame.GraphicsDeviceManager
fullName: MLEM.Startup.MlemGame.GraphicsDeviceManager
- uid: MLEM.Startup.MlemGame.Update(Microsoft.Xna.Framework.GameTime)
commentId: M:MLEM.Startup.MlemGame.Update(Microsoft.Xna.Framework.GameTime)
parent: MLEM.Startup.MlemGame
isExternal: true
name: Update(GameTime)
nameWithType: MlemGame.Update(GameTime)
fullName: MLEM.Startup.MlemGame.Update(Microsoft.Xna.Framework.GameTime)
spec.csharp:
- uid: MLEM.Startup.MlemGame.Update(Microsoft.Xna.Framework.GameTime)
name: Update
nameWithType: MlemGame.Update
fullName: MLEM.Startup.MlemGame.Update
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: Microsoft.Xna.Framework.GameTime
name: GameTime
nameWithType: GameTime
fullName: Microsoft.Xna.Framework.GameTime
isExternal: true
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: MLEM.Startup.MlemGame.Update(Microsoft.Xna.Framework.GameTime)
name: Update
nameWithType: MlemGame.Update
fullName: MLEM.Startup.MlemGame.Update
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: Microsoft.Xna.Framework.GameTime
name: GameTime
nameWithType: GameTime
fullName: Microsoft.Xna.Framework.GameTime
isExternal: true
- name: )
nameWithType: )
fullName: )
- uid: MLEM.Startup.MlemGame.Draw(Microsoft.Xna.Framework.GameTime)
commentId: M:MLEM.Startup.MlemGame.Draw(Microsoft.Xna.Framework.GameTime)
parent: MLEM.Startup.MlemGame
isExternal: true
name: Draw(GameTime)
nameWithType: MlemGame.Draw(GameTime)
fullName: MLEM.Startup.MlemGame.Draw(Microsoft.Xna.Framework.GameTime)
spec.csharp:
- uid: MLEM.Startup.MlemGame.Draw(Microsoft.Xna.Framework.GameTime)
name: Draw
nameWithType: MlemGame.Draw
fullName: MLEM.Startup.MlemGame.Draw
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: Microsoft.Xna.Framework.GameTime
name: GameTime
nameWithType: GameTime
fullName: Microsoft.Xna.Framework.GameTime
isExternal: true
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: MLEM.Startup.MlemGame.Draw(Microsoft.Xna.Framework.GameTime)
name: Draw
nameWithType: MlemGame.Draw
fullName: MLEM.Startup.MlemGame.Draw
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: Microsoft.Xna.Framework.GameTime
name: GameTime
nameWithType: GameTime
fullName: Microsoft.Xna.Framework.GameTime
isExternal: true
- name: )
nameWithType: )
fullName: )
- uid: MLEM.Startup.MlemGame.LoadContent``1(System.String)
commentId: M:MLEM.Startup.MlemGame.LoadContent``1(System.String)
parent: MLEM.Startup.MlemGame
isExternal: true
name: LoadContent<T>(String)
nameWithType: MlemGame.LoadContent<T>(String)
fullName: MLEM.Startup.MlemGame.LoadContent<T>(System.String)
nameWithType.vb: MlemGame.LoadContent(Of T)(String)
fullName.vb: MLEM.Startup.MlemGame.LoadContent(Of T)(System.String)
name.vb: LoadContent(Of T)(String)
spec.csharp:
- uid: MLEM.Startup.MlemGame.LoadContent``1(System.String)
name: LoadContent<T>
nameWithType: MlemGame.LoadContent<T>
fullName: MLEM.Startup.MlemGame.LoadContent<T>
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.String
name: String
nameWithType: String
fullName: System.String
isExternal: true
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: MLEM.Startup.MlemGame.LoadContent``1(System.String)
name: LoadContent(Of T)
nameWithType: MlemGame.LoadContent(Of T)
fullName: MLEM.Startup.MlemGame.LoadContent(Of T)
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.String
name: String
nameWithType: String
fullName: System.String
isExternal: true
- name: )
nameWithType: )
fullName: )
- uid: MLEM.Startup.MlemGame.Input
commentId: P:MLEM.Startup.MlemGame.Input
parent: MLEM.Startup.MlemGame
isExternal: true
name: Input
nameWithType: MlemGame.Input
fullName: MLEM.Startup.MlemGame.Input
- uid: MLEM.Startup.MlemGame.SpriteBatch
commentId: P:MLEM.Startup.MlemGame.SpriteBatch
parent: MLEM.Startup.MlemGame
isExternal: true
name: SpriteBatch
nameWithType: MlemGame.SpriteBatch
fullName: MLEM.Startup.MlemGame.SpriteBatch
- uid: MLEM.Startup.MlemGame.InputHandler
commentId: P:MLEM.Startup.MlemGame.InputHandler
parent: MLEM.Startup.MlemGame
isExternal: true
name: InputHandler
nameWithType: MlemGame.InputHandler
fullName: MLEM.Startup.MlemGame.InputHandler
- uid: MLEM.Startup.MlemGame.UiSystem
commentId: P:MLEM.Startup.MlemGame.UiSystem
parent: MLEM.Startup.MlemGame
isExternal: true
name: UiSystem
nameWithType: MlemGame.UiSystem
fullName: MLEM.Startup.MlemGame.UiSystem
- uid: MLEM.Startup.MlemGame.OnLoadContent
commentId: E:MLEM.Startup.MlemGame.OnLoadContent
parent: MLEM.Startup.MlemGame
isExternal: true
name: OnLoadContent
nameWithType: MlemGame.OnLoadContent
fullName: MLEM.Startup.MlemGame.OnLoadContent
- uid: MLEM.Startup.MlemGame.OnUpdate
commentId: E:MLEM.Startup.MlemGame.OnUpdate
parent: MLEM.Startup.MlemGame
isExternal: true
name: OnUpdate
nameWithType: MlemGame.OnUpdate
fullName: MLEM.Startup.MlemGame.OnUpdate
- uid: MLEM.Startup.MlemGame.OnDraw
commentId: E:MLEM.Startup.MlemGame.OnDraw
parent: MLEM.Startup.MlemGame
isExternal: true
name: OnDraw
nameWithType: MlemGame.OnDraw
fullName: MLEM.Startup.MlemGame.OnDraw
- uid: Microsoft.Xna.Framework.Game.Dispose
commentId: M:Microsoft.Xna.Framework.Game.Dispose
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: Dispose()
nameWithType: Game.Dispose()
fullName: Microsoft.Xna.Framework.Game.Dispose()
spec.csharp:
- uid: Microsoft.Xna.Framework.Game.Dispose
name: Dispose
nameWithType: Game.Dispose
fullName: Microsoft.Xna.Framework.Game.Dispose
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: Microsoft.Xna.Framework.Game.Dispose
name: Dispose
nameWithType: Game.Dispose
fullName: Microsoft.Xna.Framework.Game.Dispose
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: Microsoft.Xna.Framework.Game.Exit
commentId: M:Microsoft.Xna.Framework.Game.Exit
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: Exit()
nameWithType: Game.Exit()
fullName: Microsoft.Xna.Framework.Game.Exit()
spec.csharp:
- uid: Microsoft.Xna.Framework.Game.Exit
name: Exit
nameWithType: Game.Exit
fullName: Microsoft.Xna.Framework.Game.Exit
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: Microsoft.Xna.Framework.Game.Exit
name: Exit
nameWithType: Game.Exit
fullName: Microsoft.Xna.Framework.Game.Exit
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: Microsoft.Xna.Framework.Game.ResetElapsedTime
commentId: M:Microsoft.Xna.Framework.Game.ResetElapsedTime
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: ResetElapsedTime()
nameWithType: Game.ResetElapsedTime()
fullName: Microsoft.Xna.Framework.Game.ResetElapsedTime()
spec.csharp:
- uid: Microsoft.Xna.Framework.Game.ResetElapsedTime
name: ResetElapsedTime
nameWithType: Game.ResetElapsedTime
fullName: Microsoft.Xna.Framework.Game.ResetElapsedTime
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: Microsoft.Xna.Framework.Game.ResetElapsedTime
name: ResetElapsedTime
nameWithType: Game.ResetElapsedTime
fullName: Microsoft.Xna.Framework.Game.ResetElapsedTime
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: Microsoft.Xna.Framework.Game.SuppressDraw
commentId: M:Microsoft.Xna.Framework.Game.SuppressDraw
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: SuppressDraw()
nameWithType: Game.SuppressDraw()
fullName: Microsoft.Xna.Framework.Game.SuppressDraw()
spec.csharp:
- uid: Microsoft.Xna.Framework.Game.SuppressDraw
name: SuppressDraw
nameWithType: Game.SuppressDraw
fullName: Microsoft.Xna.Framework.Game.SuppressDraw
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: Microsoft.Xna.Framework.Game.SuppressDraw
name: SuppressDraw
nameWithType: Game.SuppressDraw
fullName: Microsoft.Xna.Framework.Game.SuppressDraw
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: Microsoft.Xna.Framework.Game.RunOneFrame
commentId: M:Microsoft.Xna.Framework.Game.RunOneFrame
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: RunOneFrame()
nameWithType: Game.RunOneFrame()
fullName: Microsoft.Xna.Framework.Game.RunOneFrame()
spec.csharp:
- uid: Microsoft.Xna.Framework.Game.RunOneFrame
name: RunOneFrame
nameWithType: Game.RunOneFrame
fullName: Microsoft.Xna.Framework.Game.RunOneFrame
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: Microsoft.Xna.Framework.Game.RunOneFrame
name: RunOneFrame
nameWithType: Game.RunOneFrame
fullName: Microsoft.Xna.Framework.Game.RunOneFrame
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: Microsoft.Xna.Framework.Game.Run
commentId: M:Microsoft.Xna.Framework.Game.Run
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: Run()
nameWithType: Game.Run()
fullName: Microsoft.Xna.Framework.Game.Run()
spec.csharp:
- uid: Microsoft.Xna.Framework.Game.Run
name: Run
nameWithType: Game.Run
fullName: Microsoft.Xna.Framework.Game.Run
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: Microsoft.Xna.Framework.Game.Run
name: Run
nameWithType: Game.Run
fullName: Microsoft.Xna.Framework.Game.Run
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: Microsoft.Xna.Framework.Game.Run(Microsoft.Xna.Framework.GameRunBehavior)
commentId: M:Microsoft.Xna.Framework.Game.Run(Microsoft.Xna.Framework.GameRunBehavior)
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: Run(GameRunBehavior)
nameWithType: Game.Run(GameRunBehavior)
fullName: Microsoft.Xna.Framework.Game.Run(Microsoft.Xna.Framework.GameRunBehavior)
spec.csharp:
- uid: Microsoft.Xna.Framework.Game.Run(Microsoft.Xna.Framework.GameRunBehavior)
name: Run
nameWithType: Game.Run
fullName: Microsoft.Xna.Framework.Game.Run
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: Microsoft.Xna.Framework.GameRunBehavior
name: GameRunBehavior
nameWithType: GameRunBehavior
fullName: Microsoft.Xna.Framework.GameRunBehavior
isExternal: true
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: Microsoft.Xna.Framework.Game.Run(Microsoft.Xna.Framework.GameRunBehavior)
name: Run
nameWithType: Game.Run
fullName: Microsoft.Xna.Framework.Game.Run
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: Microsoft.Xna.Framework.GameRunBehavior
name: GameRunBehavior
nameWithType: GameRunBehavior
fullName: Microsoft.Xna.Framework.GameRunBehavior
isExternal: true
- name: )
nameWithType: )
fullName: )
- uid: Microsoft.Xna.Framework.Game.Tick
commentId: M:Microsoft.Xna.Framework.Game.Tick
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: Tick()
nameWithType: Game.Tick()
fullName: Microsoft.Xna.Framework.Game.Tick()
spec.csharp:
- uid: Microsoft.Xna.Framework.Game.Tick
name: Tick
nameWithType: Game.Tick
fullName: Microsoft.Xna.Framework.Game.Tick
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: Microsoft.Xna.Framework.Game.Tick
name: Tick
nameWithType: Game.Tick
fullName: Microsoft.Xna.Framework.Game.Tick
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: Microsoft.Xna.Framework.Game.BeginDraw
commentId: M:Microsoft.Xna.Framework.Game.BeginDraw
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: BeginDraw()
nameWithType: Game.BeginDraw()
fullName: Microsoft.Xna.Framework.Game.BeginDraw()
spec.csharp:
- uid: Microsoft.Xna.Framework.Game.BeginDraw
name: BeginDraw
nameWithType: Game.BeginDraw
fullName: Microsoft.Xna.Framework.Game.BeginDraw
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: Microsoft.Xna.Framework.Game.BeginDraw
name: BeginDraw
nameWithType: Game.BeginDraw
fullName: Microsoft.Xna.Framework.Game.BeginDraw
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: Microsoft.Xna.Framework.Game.EndDraw
commentId: M:Microsoft.Xna.Framework.Game.EndDraw
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: EndDraw()
nameWithType: Game.EndDraw()
fullName: Microsoft.Xna.Framework.Game.EndDraw()
spec.csharp:
- uid: Microsoft.Xna.Framework.Game.EndDraw
name: EndDraw
nameWithType: Game.EndDraw
fullName: Microsoft.Xna.Framework.Game.EndDraw
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: Microsoft.Xna.Framework.Game.EndDraw
name: EndDraw
nameWithType: Game.EndDraw
fullName: Microsoft.Xna.Framework.Game.EndDraw
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: Microsoft.Xna.Framework.Game.BeginRun
commentId: M:Microsoft.Xna.Framework.Game.BeginRun
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: BeginRun()
nameWithType: Game.BeginRun()
fullName: Microsoft.Xna.Framework.Game.BeginRun()
spec.csharp:
- uid: Microsoft.Xna.Framework.Game.BeginRun
name: BeginRun
nameWithType: Game.BeginRun
fullName: Microsoft.Xna.Framework.Game.BeginRun
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: Microsoft.Xna.Framework.Game.BeginRun
name: BeginRun
nameWithType: Game.BeginRun
fullName: Microsoft.Xna.Framework.Game.BeginRun
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: Microsoft.Xna.Framework.Game.EndRun
commentId: M:Microsoft.Xna.Framework.Game.EndRun
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: EndRun()
nameWithType: Game.EndRun()
fullName: Microsoft.Xna.Framework.Game.EndRun()
spec.csharp:
- uid: Microsoft.Xna.Framework.Game.EndRun
name: EndRun
nameWithType: Game.EndRun
fullName: Microsoft.Xna.Framework.Game.EndRun
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: Microsoft.Xna.Framework.Game.EndRun
name: EndRun
nameWithType: Game.EndRun
fullName: Microsoft.Xna.Framework.Game.EndRun
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: Microsoft.Xna.Framework.Game.UnloadContent
commentId: M:Microsoft.Xna.Framework.Game.UnloadContent
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: UnloadContent()
nameWithType: Game.UnloadContent()
fullName: Microsoft.Xna.Framework.Game.UnloadContent()
spec.csharp:
- uid: Microsoft.Xna.Framework.Game.UnloadContent
name: UnloadContent
nameWithType: Game.UnloadContent
fullName: Microsoft.Xna.Framework.Game.UnloadContent
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: Microsoft.Xna.Framework.Game.UnloadContent
name: UnloadContent
nameWithType: Game.UnloadContent
fullName: Microsoft.Xna.Framework.Game.UnloadContent
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: Microsoft.Xna.Framework.Game.Initialize
commentId: M:Microsoft.Xna.Framework.Game.Initialize
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: Initialize()
nameWithType: Game.Initialize()
fullName: Microsoft.Xna.Framework.Game.Initialize()
spec.csharp:
- uid: Microsoft.Xna.Framework.Game.Initialize
name: Initialize
nameWithType: Game.Initialize
fullName: Microsoft.Xna.Framework.Game.Initialize
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: Microsoft.Xna.Framework.Game.Initialize
name: Initialize
nameWithType: Game.Initialize
fullName: Microsoft.Xna.Framework.Game.Initialize
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
2021-10-14 20:30:40 +02:00
- uid: Microsoft.Xna.Framework.Game.OnExiting(System.Object,System.EventArgs)
commentId: M:Microsoft.Xna.Framework.Game.OnExiting(System.Object,System.EventArgs)
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: OnExiting(Object, EventArgs)
nameWithType: Game.OnExiting(Object, EventArgs)
fullName: Microsoft.Xna.Framework.Game.OnExiting(System.Object, System.EventArgs)
spec.csharp:
- uid: Microsoft.Xna.Framework.Game.OnExiting(System.Object,System.EventArgs)
name: OnExiting
nameWithType: Game.OnExiting
fullName: Microsoft.Xna.Framework.Game.OnExiting
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.EventArgs
name: EventArgs
nameWithType: EventArgs
fullName: System.EventArgs
isExternal: true
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: Microsoft.Xna.Framework.Game.OnExiting(System.Object,System.EventArgs)
name: OnExiting
nameWithType: Game.OnExiting
fullName: Microsoft.Xna.Framework.Game.OnExiting
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.EventArgs
name: EventArgs
nameWithType: EventArgs
fullName: System.EventArgs
isExternal: true
- name: )
nameWithType: )
fullName: )
2021-08-04 06:51:12 +02:00
- uid: Microsoft.Xna.Framework.Game.OnActivated(System.Object,System.EventArgs)
commentId: M:Microsoft.Xna.Framework.Game.OnActivated(System.Object,System.EventArgs)
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: OnActivated(Object, EventArgs)
nameWithType: Game.OnActivated(Object, EventArgs)
fullName: Microsoft.Xna.Framework.Game.OnActivated(System.Object, System.EventArgs)
spec.csharp:
- uid: Microsoft.Xna.Framework.Game.OnActivated(System.Object,System.EventArgs)
name: OnActivated
nameWithType: Game.OnActivated
fullName: Microsoft.Xna.Framework.Game.OnActivated
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.EventArgs
name: EventArgs
nameWithType: EventArgs
fullName: System.EventArgs
isExternal: true
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: Microsoft.Xna.Framework.Game.OnActivated(System.Object,System.EventArgs)
name: OnActivated
nameWithType: Game.OnActivated
fullName: Microsoft.Xna.Framework.Game.OnActivated
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.EventArgs
name: EventArgs
nameWithType: EventArgs
fullName: System.EventArgs
isExternal: true
- name: )
nameWithType: )
fullName: )
- uid: Microsoft.Xna.Framework.Game.OnDeactivated(System.Object,System.EventArgs)
commentId: M:Microsoft.Xna.Framework.Game.OnDeactivated(System.Object,System.EventArgs)
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: OnDeactivated(Object, EventArgs)
nameWithType: Game.OnDeactivated(Object, EventArgs)
fullName: Microsoft.Xna.Framework.Game.OnDeactivated(System.Object, System.EventArgs)
spec.csharp:
- uid: Microsoft.Xna.Framework.Game.OnDeactivated(System.Object,System.EventArgs)
name: OnDeactivated
nameWithType: Game.OnDeactivated
fullName: Microsoft.Xna.Framework.Game.OnDeactivated
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.EventArgs
name: EventArgs
nameWithType: EventArgs
fullName: System.EventArgs
isExternal: true
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: Microsoft.Xna.Framework.Game.OnDeactivated(System.Object,System.EventArgs)
name: OnDeactivated
nameWithType: Game.OnDeactivated
fullName: Microsoft.Xna.Framework.Game.OnDeactivated
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.EventArgs
name: EventArgs
nameWithType: EventArgs
fullName: System.EventArgs
isExternal: true
- name: )
nameWithType: )
fullName: )
- uid: Microsoft.Xna.Framework.Game.LaunchParameters
commentId: P:Microsoft.Xna.Framework.Game.LaunchParameters
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: LaunchParameters
nameWithType: Game.LaunchParameters
fullName: Microsoft.Xna.Framework.Game.LaunchParameters
- uid: Microsoft.Xna.Framework.Game.Components
commentId: P:Microsoft.Xna.Framework.Game.Components
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: Components
nameWithType: Game.Components
fullName: Microsoft.Xna.Framework.Game.Components
- uid: Microsoft.Xna.Framework.Game.InactiveSleepTime
commentId: P:Microsoft.Xna.Framework.Game.InactiveSleepTime
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: InactiveSleepTime
nameWithType: Game.InactiveSleepTime
fullName: Microsoft.Xna.Framework.Game.InactiveSleepTime
- uid: Microsoft.Xna.Framework.Game.MaxElapsedTime
commentId: P:Microsoft.Xna.Framework.Game.MaxElapsedTime
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: MaxElapsedTime
nameWithType: Game.MaxElapsedTime
fullName: Microsoft.Xna.Framework.Game.MaxElapsedTime
- uid: Microsoft.Xna.Framework.Game.IsActive
commentId: P:Microsoft.Xna.Framework.Game.IsActive
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: IsActive
nameWithType: Game.IsActive
fullName: Microsoft.Xna.Framework.Game.IsActive
- uid: Microsoft.Xna.Framework.Game.IsMouseVisible
commentId: P:Microsoft.Xna.Framework.Game.IsMouseVisible
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: IsMouseVisible
nameWithType: Game.IsMouseVisible
fullName: Microsoft.Xna.Framework.Game.IsMouseVisible
- uid: Microsoft.Xna.Framework.Game.TargetElapsedTime
commentId: P:Microsoft.Xna.Framework.Game.TargetElapsedTime
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: TargetElapsedTime
nameWithType: Game.TargetElapsedTime
fullName: Microsoft.Xna.Framework.Game.TargetElapsedTime
- uid: Microsoft.Xna.Framework.Game.IsFixedTimeStep
commentId: P:Microsoft.Xna.Framework.Game.IsFixedTimeStep
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: IsFixedTimeStep
nameWithType: Game.IsFixedTimeStep
fullName: Microsoft.Xna.Framework.Game.IsFixedTimeStep
- uid: Microsoft.Xna.Framework.Game.Services
commentId: P:Microsoft.Xna.Framework.Game.Services
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: Services
nameWithType: Game.Services
fullName: Microsoft.Xna.Framework.Game.Services
- uid: Microsoft.Xna.Framework.Game.Content
commentId: P:Microsoft.Xna.Framework.Game.Content
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: Content
nameWithType: Game.Content
fullName: Microsoft.Xna.Framework.Game.Content
- uid: Microsoft.Xna.Framework.Game.GraphicsDevice
commentId: P:Microsoft.Xna.Framework.Game.GraphicsDevice
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: GraphicsDevice
nameWithType: Game.GraphicsDevice
fullName: Microsoft.Xna.Framework.Game.GraphicsDevice
- uid: Microsoft.Xna.Framework.Game.Window
commentId: P:Microsoft.Xna.Framework.Game.Window
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: Window
nameWithType: Game.Window
fullName: Microsoft.Xna.Framework.Game.Window
- uid: Microsoft.Xna.Framework.Game.Activated
commentId: E:Microsoft.Xna.Framework.Game.Activated
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: Activated
nameWithType: Game.Activated
fullName: Microsoft.Xna.Framework.Game.Activated
- uid: Microsoft.Xna.Framework.Game.Deactivated
commentId: E:Microsoft.Xna.Framework.Game.Deactivated
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: Deactivated
nameWithType: Game.Deactivated
fullName: Microsoft.Xna.Framework.Game.Deactivated
- uid: Microsoft.Xna.Framework.Game.Disposed
commentId: E:Microsoft.Xna.Framework.Game.Disposed
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: Disposed
nameWithType: Game.Disposed
fullName: Microsoft.Xna.Framework.Game.Disposed
- uid: Microsoft.Xna.Framework.Game.Exiting
commentId: E:Microsoft.Xna.Framework.Game.Exiting
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: Exiting
nameWithType: Game.Exiting
fullName: Microsoft.Xna.Framework.Game.Exiting
- uid: System.Object.Equals(System.Object)
commentId: M:System.Object.Equals(System.Object)
parent: System.Object
isExternal: true
name: Equals(Object)
nameWithType: Object.Equals(Object)
fullName: System.Object.Equals(System.Object)
spec.csharp:
- uid: System.Object.Equals(System.Object)
name: Equals
nameWithType: Object.Equals
fullName: System.Object.Equals
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: System.Object.Equals(System.Object)
name: Equals
nameWithType: Object.Equals
fullName: System.Object.Equals
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: )
nameWithType: )
fullName: )
- uid: System.Object.Equals(System.Object,System.Object)
commentId: M:System.Object.Equals(System.Object,System.Object)
parent: System.Object
isExternal: true
name: Equals(Object, Object)
nameWithType: Object.Equals(Object, Object)
fullName: System.Object.Equals(System.Object, System.Object)
spec.csharp:
- uid: System.Object.Equals(System.Object,System.Object)
name: Equals
nameWithType: Object.Equals
fullName: System.Object.Equals
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: System.Object.Equals(System.Object,System.Object)
name: Equals
nameWithType: Object.Equals
fullName: System.Object.Equals
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: )
nameWithType: )
fullName: )
- uid: System.Object.GetHashCode
commentId: M:System.Object.GetHashCode
parent: System.Object
isExternal: true
name: GetHashCode()
nameWithType: Object.GetHashCode()
fullName: System.Object.GetHashCode()
spec.csharp:
- uid: System.Object.GetHashCode
name: GetHashCode
nameWithType: Object.GetHashCode
fullName: System.Object.GetHashCode
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: System.Object.GetHashCode
name: GetHashCode
nameWithType: Object.GetHashCode
fullName: System.Object.GetHashCode
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: System.Object.GetType
commentId: M:System.Object.GetType
parent: System.Object
isExternal: true
name: GetType()
nameWithType: Object.GetType()
fullName: System.Object.GetType()
spec.csharp:
- uid: System.Object.GetType
name: GetType
nameWithType: Object.GetType
fullName: System.Object.GetType
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: System.Object.GetType
name: GetType
nameWithType: Object.GetType
fullName: System.Object.GetType
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: System.Object.MemberwiseClone
commentId: M:System.Object.MemberwiseClone
parent: System.Object
isExternal: true
name: MemberwiseClone()
nameWithType: Object.MemberwiseClone()
fullName: System.Object.MemberwiseClone()
spec.csharp:
- uid: System.Object.MemberwiseClone
name: MemberwiseClone
nameWithType: Object.MemberwiseClone
fullName: System.Object.MemberwiseClone
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: System.Object.MemberwiseClone
name: MemberwiseClone
nameWithType: Object.MemberwiseClone
fullName: System.Object.MemberwiseClone
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
commentId: M:System.Object.ReferenceEquals(System.Object,System.Object)
parent: System.Object
isExternal: true
name: ReferenceEquals(Object, Object)
nameWithType: Object.ReferenceEquals(Object, Object)
fullName: System.Object.ReferenceEquals(System.Object, System.Object)
spec.csharp:
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
name: ReferenceEquals
nameWithType: Object.ReferenceEquals
fullName: System.Object.ReferenceEquals
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
name: ReferenceEquals
nameWithType: Object.ReferenceEquals
fullName: System.Object.ReferenceEquals
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: )
nameWithType: )
fullName: )
- uid: System.Object.ToString
commentId: M:System.Object.ToString
parent: System.Object
isExternal: true
name: ToString()
nameWithType: Object.ToString()
fullName: System.Object.ToString()
spec.csharp:
- uid: System.Object.ToString
name: ToString
nameWithType: Object.ToString
fullName: System.Object.ToString
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: System.Object.ToString
name: ToString
nameWithType: Object.ToString
fullName: System.Object.ToString
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.GameImpl.TinyLife.Utilities.Extensions.JsonCopy``1
commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0)
parent: TinyLife.Utilities.Extensions
definition: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
name: JsonCopy<GameImpl>()
nameWithType: Extensions.JsonCopy<GameImpl>()
fullName: TinyLife.Utilities.Extensions.JsonCopy<TinyLife.GameImpl>()
nameWithType.vb: Extensions.JsonCopy(Of GameImpl)()
fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of TinyLife.GameImpl)()
name.vb: JsonCopy(Of GameImpl)()
spec.csharp:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1
name: JsonCopy<GameImpl>
nameWithType: Extensions.JsonCopy<GameImpl>
fullName: TinyLife.Utilities.Extensions.JsonCopy<TinyLife.GameImpl>
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1
name: JsonCopy(Of GameImpl)
nameWithType: Extensions.JsonCopy(Of GameImpl)
fullName: TinyLife.Utilities.Extensions.JsonCopy(Of TinyLife.GameImpl)
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: Microsoft.Xna.Framework
commentId: N:Microsoft.Xna.Framework
isExternal: true
name: Microsoft.Xna.Framework
nameWithType: Microsoft.Xna.Framework
fullName: Microsoft.Xna.Framework
- uid: MLEM.Startup
commentId: N:MLEM.Startup
isExternal: true
name: MLEM.Startup
nameWithType: MLEM.Startup
fullName: MLEM.Startup
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0)
name: JsonCopy<T>(T)
nameWithType: Extensions.JsonCopy<T>(T)
fullName: TinyLife.Utilities.Extensions.JsonCopy<T>(T)
nameWithType.vb: Extensions.JsonCopy(Of T)(T)
fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of T)(T)
name.vb: JsonCopy(Of T)(T)
spec.csharp:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
name: JsonCopy<T>
nameWithType: Extensions.JsonCopy<T>
fullName: TinyLife.Utilities.Extensions.JsonCopy<T>
- name: (
nameWithType: (
fullName: (
- name: T
nameWithType: T
fullName: T
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
name: JsonCopy(Of T)
nameWithType: Extensions.JsonCopy(Of T)
fullName: TinyLife.Utilities.Extensions.JsonCopy(Of T)
- name: (
nameWithType: (
fullName: (
- name: T
nameWithType: T
fullName: T
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Utilities.Extensions
commentId: T:TinyLife.Utilities.Extensions
parent: TinyLife.Utilities
name: Extensions
nameWithType: Extensions
fullName: TinyLife.Utilities.Extensions
- uid: TinyLife.Utilities
commentId: N:TinyLife.Utilities
name: TinyLife.Utilities
nameWithType: TinyLife.Utilities
fullName: TinyLife.Utilities
- uid: System.String
commentId: T:System.String
parent: System
isExternal: true
name: String
nameWithType: String
fullName: System.String
- uid: TinyLife.GameImpl.Instance*
commentId: Overload:TinyLife.GameImpl.Instance
name: Instance
nameWithType: GameImpl.Instance
fullName: TinyLife.GameImpl.Instance
- uid: TinyLife.GameImpl
commentId: T:TinyLife.GameImpl
parent: TinyLife
name: GameImpl
nameWithType: GameImpl
fullName: TinyLife.GameImpl
- uid: TinyLife.GameImpl.DoDraw(Microsoft.Xna.Framework.GameTime)
commentId: M:TinyLife.GameImpl.DoDraw(Microsoft.Xna.Framework.GameTime)
isExternal: true
- uid: TinyLife.GameImpl.GraphicsMetrics*
commentId: Overload:TinyLife.GameImpl.GraphicsMetrics
name: GraphicsMetrics
nameWithType: GameImpl.GraphicsMetrics
fullName: TinyLife.GameImpl.GraphicsMetrics
- uid: Microsoft.Xna.Framework.Graphics.GraphicsMetrics
commentId: T:Microsoft.Xna.Framework.Graphics.GraphicsMetrics
parent: Microsoft.Xna.Framework.Graphics
isExternal: true
name: GraphicsMetrics
nameWithType: GraphicsMetrics
fullName: Microsoft.Xna.Framework.Graphics.GraphicsMetrics
- uid: Microsoft.Xna.Framework.Graphics
commentId: N:Microsoft.Xna.Framework.Graphics
isExternal: true
name: Microsoft.Xna.Framework.Graphics
nameWithType: Microsoft.Xna.Framework.Graphics
fullName: Microsoft.Xna.Framework.Graphics
- uid: TinyLife.GameImpl.LoadContent
commentId: M:TinyLife.GameImpl.LoadContent
isExternal: true
- uid: TinyLife.GameImpl.Camera*
commentId: Overload:TinyLife.GameImpl.Camera
name: Camera
nameWithType: GameImpl.Camera
fullName: TinyLife.GameImpl.Camera
- uid: MLEM.Cameras.Camera
commentId: T:MLEM.Cameras.Camera
parent: MLEM.Cameras
isExternal: true
name: Camera
nameWithType: Camera
fullName: MLEM.Cameras.Camera
- uid: MLEM.Cameras
commentId: N:MLEM.Cameras
isExternal: true
name: MLEM.Cameras
nameWithType: MLEM.Cameras
fullName: MLEM.Cameras
- uid: Microsoft.Xna.Framework.Audio.AudioListener
commentId: T:Microsoft.Xna.Framework.Audio.AudioListener
parent: Microsoft.Xna.Framework.Audio
isExternal: true
name: AudioListener
nameWithType: AudioListener
fullName: Microsoft.Xna.Framework.Audio.AudioListener
- uid: TinyLife.GameImpl.Camera
commentId: P:TinyLife.GameImpl.Camera
isExternal: true
- uid: TinyLife.GameImpl.Listener*
commentId: Overload:TinyLife.GameImpl.Listener
name: Listener
nameWithType: GameImpl.Listener
fullName: TinyLife.GameImpl.Listener
- uid: Microsoft.Xna.Framework.Audio
commentId: N:Microsoft.Xna.Framework.Audio
isExternal: true
name: Microsoft.Xna.Framework.Audio
nameWithType: Microsoft.Xna.Framework.Audio
fullName: Microsoft.Xna.Framework.Audio
- uid: TinyLife.GameImpl.Map*
commentId: Overload:TinyLife.GameImpl.Map
name: Map
nameWithType: GameImpl.Map
fullName: TinyLife.GameImpl.Map
- uid: TinyLife.World.Map
commentId: T:TinyLife.World.Map
parent: TinyLife.World
name: Map
nameWithType: Map
fullName: TinyLife.World.Map
- uid: TinyLife.World
commentId: N:TinyLife.World
name: TinyLife.World
nameWithType: TinyLife.World
fullName: TinyLife.World
- uid: TinyLife.Tools.Tool
commentId: T:TinyLife.Tools.Tool
parent: TinyLife.Tools
name: Tool
nameWithType: Tool
fullName: TinyLife.Tools.Tool
- uid: TinyLife.Tools.Tool.PlayModeTool
commentId: F:TinyLife.Tools.Tool.PlayModeTool
parent: TinyLife.Tools.Tool
name: PlayModeTool
nameWithType: Tool.PlayModeTool
fullName: TinyLife.Tools.Tool.PlayModeTool
- uid: TinyLife.Tools.Tool.BuildTools
commentId: F:TinyLife.Tools.Tool.BuildTools
parent: TinyLife.Tools.Tool
name: BuildTools
nameWithType: Tool.BuildTools
fullName: TinyLife.Tools.Tool.BuildTools
- uid: TinyLife.GameImpl.CurrentTool*
commentId: Overload:TinyLife.GameImpl.CurrentTool
name: CurrentTool
nameWithType: GameImpl.CurrentTool
fullName: TinyLife.GameImpl.CurrentTool
- uid: TinyLife.Tools
commentId: N:TinyLife.Tools
name: TinyLife.Tools
nameWithType: TinyLife.Tools
fullName: TinyLife.Tools
- uid: System.TimeSpan
commentId: T:System.TimeSpan
parent: System
isExternal: true
name: TimeSpan
nameWithType: TimeSpan
fullName: System.TimeSpan
- uid: TinyLife.GameImpl.CurrentTime
commentId: F:TinyLife.GameImpl.CurrentTime
isExternal: true
- uid: TinyLife.GameImpl.Weekday*
commentId: Overload:TinyLife.GameImpl.Weekday
name: Weekday
nameWithType: GameImpl.Weekday
fullName: TinyLife.GameImpl.Weekday
- uid: System.DayOfWeek
commentId: T:System.DayOfWeek
parent: System
isExternal: true
name: DayOfWeek
nameWithType: DayOfWeek
fullName: System.DayOfWeek
- uid: TinyLife.GameImpl.CurrentHousehold*
commentId: Overload:TinyLife.GameImpl.CurrentHousehold
name: CurrentHousehold
nameWithType: GameImpl.CurrentHousehold
fullName: TinyLife.GameImpl.CurrentHousehold
- uid: TinyLife.World.Household
commentId: T:TinyLife.World.Household
parent: TinyLife.World
name: Household
nameWithType: Household
fullName: TinyLife.World.Household
- uid: TinyLife.GameImpl.CurrentHousehold
commentId: P:TinyLife.GameImpl.CurrentHousehold
isExternal: true
- uid: System.Single.MaxValue
commentId: F:System.Single.MaxValue
isExternal: true
- uid: TinyLife.GameImpl.Money*
commentId: Overload:TinyLife.GameImpl.Money
name: Money
nameWithType: GameImpl.Money
fullName: TinyLife.GameImpl.Money
- uid: System.Single
commentId: T:System.Single
parent: System
isExternal: true
name: Single
nameWithType: Single
fullName: System.Single
- uid: TinyLife.GameImpl.CurrentLot*
commentId: Overload:TinyLife.GameImpl.CurrentLot
name: CurrentLot
nameWithType: GameImpl.CurrentLot
fullName: TinyLife.GameImpl.CurrentLot
- uid: TinyLife.World.Lot
commentId: T:TinyLife.World.Lot
parent: TinyLife.World
name: Lot
nameWithType: Lot
fullName: TinyLife.World.Lot
- uid: TinyLife.GameSpeed
commentId: T:TinyLife.GameSpeed
parent: TinyLife
name: GameSpeed
nameWithType: GameSpeed
fullName: TinyLife.GameSpeed
- uid: TinyLife.GameSpeed.VeryFast
commentId: F:TinyLife.GameSpeed.VeryFast
isExternal: true
- uid: TinyLife.GameImpl.CanBeExtremelyFast
commentId: M:TinyLife.GameImpl.CanBeExtremelyFast
isExternal: true
- uid: TinyLife.GameSpeed.ExtremelyFast
commentId: F:TinyLife.GameSpeed.ExtremelyFast
isExternal: true
2021-10-14 20:30:40 +02:00
- uid: MLEM.Ui.RootElement
commentId: T:MLEM.Ui.RootElement
parent: MLEM.Ui
isExternal: true
name: RootElement
nameWithType: RootElement
fullName: MLEM.Ui.RootElement
- uid: TinyLife.Utilities.Extensions.SetPauseGame(MLEM.Ui.RootElement,System.Boolean)
commentId: M:TinyLife.Utilities.Extensions.SetPauseGame(MLEM.Ui.RootElement,System.Boolean)
isExternal: true
2021-08-04 06:51:12 +02:00
- uid: TinyLife.GameImpl.Speed*
commentId: Overload:TinyLife.GameImpl.Speed
name: Speed
nameWithType: GameImpl.Speed
fullName: TinyLife.GameImpl.Speed
2021-10-14 20:30:40 +02:00
- uid: MLEM.Ui
commentId: N:MLEM.Ui
isExternal: true
name: MLEM.Ui
nameWithType: MLEM.Ui
fullName: MLEM.Ui
2021-08-04 06:51:12 +02:00
- uid: TinyLife.Objects.Person
commentId: T:TinyLife.Objects.Person
parent: TinyLife.Objects
name: Person
nameWithType: Person
fullName: TinyLife.Objects.Person
2021-08-30 20:44:32 +02:00
- uid: TinyLife.GameImpl.FollowingPerson*
commentId: Overload:TinyLife.GameImpl.FollowingPerson
name: FollowingPerson
nameWithType: GameImpl.FollowingPerson
fullName: TinyLife.GameImpl.FollowingPerson
2021-08-04 06:51:12 +02:00
- uid: TinyLife.Objects
commentId: N:TinyLife.Objects
name: TinyLife.Objects
nameWithType: TinyLife.Objects
fullName: TinyLife.Objects
- uid: TinyLife.GameImpl.SaveName*
commentId: Overload:TinyLife.GameImpl.SaveName
name: SaveName
nameWithType: GameImpl.SaveName
fullName: TinyLife.GameImpl.SaveName
- uid: TinyLife.GameImpl.GameMode
commentId: T:TinyLife.GameImpl.GameMode
parent: TinyLife
name: GameImpl.GameMode
nameWithType: GameImpl.GameMode
fullName: TinyLife.GameImpl.GameMode
- uid: TinyLife.GameImpl.Mode*
commentId: Overload:TinyLife.GameImpl.Mode
name: Mode
nameWithType: GameImpl.Mode
fullName: TinyLife.GameImpl.Mode
- uid: MLEM.Startup.MlemGame.LoadContent
commentId: M:MLEM.Startup.MlemGame.LoadContent
parent: MLEM.Startup.MlemGame
isExternal: true
name: LoadContent()
nameWithType: MlemGame.LoadContent()
fullName: MLEM.Startup.MlemGame.LoadContent()
spec.csharp:
- uid: MLEM.Startup.MlemGame.LoadContent
name: LoadContent
nameWithType: MlemGame.LoadContent
fullName: MLEM.Startup.MlemGame.LoadContent
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: MLEM.Startup.MlemGame.LoadContent
name: LoadContent
nameWithType: MlemGame.LoadContent
fullName: MLEM.Startup.MlemGame.LoadContent
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.GameImpl.LoadContent*
commentId: Overload:TinyLife.GameImpl.LoadContent
name: LoadContent
nameWithType: GameImpl.LoadContent
fullName: TinyLife.GameImpl.LoadContent
- uid: MLEM.Startup.MlemGame.DoUpdate(Microsoft.Xna.Framework.GameTime)
commentId: M:MLEM.Startup.MlemGame.DoUpdate(Microsoft.Xna.Framework.GameTime)
parent: MLEM.Startup.MlemGame
isExternal: true
name: DoUpdate(GameTime)
nameWithType: MlemGame.DoUpdate(GameTime)
fullName: MLEM.Startup.MlemGame.DoUpdate(Microsoft.Xna.Framework.GameTime)
spec.csharp:
- uid: MLEM.Startup.MlemGame.DoUpdate(Microsoft.Xna.Framework.GameTime)
name: DoUpdate
nameWithType: MlemGame.DoUpdate
fullName: MLEM.Startup.MlemGame.DoUpdate
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: Microsoft.Xna.Framework.GameTime
name: GameTime
nameWithType: GameTime
fullName: Microsoft.Xna.Framework.GameTime
isExternal: true
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: MLEM.Startup.MlemGame.DoUpdate(Microsoft.Xna.Framework.GameTime)
name: DoUpdate
nameWithType: MlemGame.DoUpdate
fullName: MLEM.Startup.MlemGame.DoUpdate
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: Microsoft.Xna.Framework.GameTime
name: GameTime
nameWithType: GameTime
fullName: Microsoft.Xna.Framework.GameTime
isExternal: true
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.GameImpl.DoUpdate*
commentId: Overload:TinyLife.GameImpl.DoUpdate
name: DoUpdate
nameWithType: GameImpl.DoUpdate
fullName: TinyLife.GameImpl.DoUpdate
- uid: Microsoft.Xna.Framework.GameTime
commentId: T:Microsoft.Xna.Framework.GameTime
parent: Microsoft.Xna.Framework
isExternal: true
name: GameTime
nameWithType: GameTime
fullName: Microsoft.Xna.Framework.GameTime
- uid: MLEM.Startup.MlemGame.DoDraw(Microsoft.Xna.Framework.GameTime)
commentId: M:MLEM.Startup.MlemGame.DoDraw(Microsoft.Xna.Framework.GameTime)
parent: MLEM.Startup.MlemGame
isExternal: true
name: DoDraw(GameTime)
nameWithType: MlemGame.DoDraw(GameTime)
fullName: MLEM.Startup.MlemGame.DoDraw(Microsoft.Xna.Framework.GameTime)
spec.csharp:
- uid: MLEM.Startup.MlemGame.DoDraw(Microsoft.Xna.Framework.GameTime)
name: DoDraw
nameWithType: MlemGame.DoDraw
fullName: MLEM.Startup.MlemGame.DoDraw
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: Microsoft.Xna.Framework.GameTime
name: GameTime
nameWithType: GameTime
fullName: Microsoft.Xna.Framework.GameTime
isExternal: true
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: MLEM.Startup.MlemGame.DoDraw(Microsoft.Xna.Framework.GameTime)
name: DoDraw
nameWithType: MlemGame.DoDraw
fullName: MLEM.Startup.MlemGame.DoDraw
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: Microsoft.Xna.Framework.GameTime
name: GameTime
nameWithType: GameTime
fullName: Microsoft.Xna.Framework.GameTime
isExternal: true
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.GameImpl.DoDraw*
commentId: Overload:TinyLife.GameImpl.DoDraw
name: DoDraw
nameWithType: GameImpl.DoDraw
fullName: TinyLife.GameImpl.DoDraw
2021-10-14 20:30:40 +02:00
- uid: Microsoft.Xna.Framework.Game.Dispose(System.Boolean)
commentId: M:Microsoft.Xna.Framework.Game.Dispose(System.Boolean)
2021-08-04 06:51:12 +02:00
parent: Microsoft.Xna.Framework.Game
isExternal: true
2021-10-14 20:30:40 +02:00
name: Dispose(Boolean)
nameWithType: Game.Dispose(Boolean)
fullName: Microsoft.Xna.Framework.Game.Dispose(System.Boolean)
2021-08-04 06:51:12 +02:00
spec.csharp:
2021-10-14 20:30:40 +02:00
- uid: Microsoft.Xna.Framework.Game.Dispose(System.Boolean)
name: Dispose
nameWithType: Game.Dispose
fullName: Microsoft.Xna.Framework.Game.Dispose
2021-08-04 06:51:12 +02:00
isExternal: true
- name: (
nameWithType: (
fullName: (
2021-10-14 20:30:40 +02:00
- uid: System.Boolean
name: Boolean
nameWithType: Boolean
fullName: System.Boolean
2021-08-04 06:51:12 +02:00
isExternal: true
- name: )
nameWithType: )
fullName: )
spec.vb:
2021-10-14 20:30:40 +02:00
- uid: Microsoft.Xna.Framework.Game.Dispose(System.Boolean)
name: Dispose
nameWithType: Game.Dispose
fullName: Microsoft.Xna.Framework.Game.Dispose
2021-08-04 06:51:12 +02:00
isExternal: true
- name: (
nameWithType: (
fullName: (
2021-10-14 20:30:40 +02:00
- uid: System.Boolean
name: Boolean
nameWithType: Boolean
fullName: System.Boolean
2021-08-04 06:51:12 +02:00
isExternal: true
- name: )
nameWithType: )
fullName: )
2021-10-14 20:30:40 +02:00
- uid: TinyLife.GameImpl.Dispose*
commentId: Overload:TinyLife.GameImpl.Dispose
name: Dispose
nameWithType: GameImpl.Dispose
fullName: TinyLife.GameImpl.Dispose
- uid: System.Boolean
commentId: T:System.Boolean
2021-08-04 06:51:12 +02:00
parent: System
isExternal: true
2021-10-14 20:30:40 +02:00
name: Boolean
nameWithType: Boolean
fullName: System.Boolean
2021-08-04 06:51:12 +02:00
- uid: MLEM.Ui.UiSystem
commentId: T:MLEM.Ui.UiSystem
isExternal: true
- uid: TinyLife.GameImpl.IsMouseOnUi*
commentId: Overload:TinyLife.GameImpl.IsMouseOnUi
name: IsMouseOnUi
nameWithType: GameImpl.IsMouseOnUi
fullName: TinyLife.GameImpl.IsMouseOnUi
- uid: TinyLife.GameImpl.SwitchGameMode*
commentId: Overload:TinyLife.GameImpl.SwitchGameMode
name: SwitchGameMode
nameWithType: GameImpl.SwitchGameMode
fullName: TinyLife.GameImpl.SwitchGameMode
- uid: TinyLife.GameImpl.Speed
commentId: P:TinyLife.GameImpl.Speed
isExternal: true
- uid: TinyLife.GameImpl.CanBeExtremelyFast*
commentId: Overload:TinyLife.GameImpl.CanBeExtremelyFast
name: CanBeExtremelyFast
nameWithType: GameImpl.CanBeExtremelyFast
fullName: TinyLife.GameImpl.CanBeExtremelyFast
- uid: TinyLife.GameImpl.SwitchGameMode(TinyLife.GameImpl.GameMode)
commentId: M:TinyLife.GameImpl.SwitchGameMode(TinyLife.GameImpl.GameMode)
isExternal: true
- uid: TinyLife.Tools.Tool.CanSaveOrSwitchModes
commentId: M:TinyLife.Tools.Tool.CanSaveOrSwitchModes
parent: TinyLife.Tools.Tool
name: CanSaveOrSwitchModes()
nameWithType: Tool.CanSaveOrSwitchModes()
fullName: TinyLife.Tools.Tool.CanSaveOrSwitchModes()
spec.csharp:
- uid: TinyLife.Tools.Tool.CanSaveOrSwitchModes
name: CanSaveOrSwitchModes
nameWithType: Tool.CanSaveOrSwitchModes
fullName: TinyLife.Tools.Tool.CanSaveOrSwitchModes
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Tools.Tool.CanSaveOrSwitchModes
name: CanSaveOrSwitchModes
nameWithType: Tool.CanSaveOrSwitchModes
fullName: TinyLife.Tools.Tool.CanSaveOrSwitchModes
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.World.Lot.AreRequirementsMet
commentId: M:TinyLife.World.Lot.AreRequirementsMet
isExternal: true
- uid: TinyLife.GameImpl.CanSaveOrSwitchModes*
commentId: Overload:TinyLife.GameImpl.CanSaveOrSwitchModes
name: CanSaveOrSwitchModes
nameWithType: GameImpl.CanSaveOrSwitchModes
fullName: TinyLife.GameImpl.CanSaveOrSwitchModes
- uid: TinyLife.Options.KeyboardLighting
commentId: F:TinyLife.Options.KeyboardLighting
isExternal: true
- uid: TinyLife.GameImpl.FadeKeyboardLighting*
commentId: Overload:TinyLife.GameImpl.FadeKeyboardLighting
name: FadeKeyboardLighting
nameWithType: GameImpl.FadeKeyboardLighting
fullName: TinyLife.GameImpl.FadeKeyboardLighting
- uid: Microsoft.Xna.Framework.Color
commentId: T:Microsoft.Xna.Framework.Color
parent: Microsoft.Xna.Framework
isExternal: true
name: Color
nameWithType: Color
fullName: Microsoft.Xna.Framework.Color
2021-09-09 19:52:04 +02:00
- uid: TinyLife.GameImpl.TakeScreenshot*
commentId: Overload:TinyLife.GameImpl.TakeScreenshot
name: TakeScreenshot
nameWithType: GameImpl.TakeScreenshot
fullName: TinyLife.GameImpl.TakeScreenshot
- uid: Microsoft.Xna.Framework.Point
commentId: T:Microsoft.Xna.Framework.Point
parent: Microsoft.Xna.Framework
isExternal: true
name: Point
nameWithType: Point
fullName: Microsoft.Xna.Framework.Point
- uid: System.Nullable{MLEM.Misc.RectangleF}
commentId: T:System.Nullable{MLEM.Misc.RectangleF}
parent: System
definition: System.Nullable`1
name: Nullable<RectangleF>
nameWithType: Nullable<RectangleF>
fullName: System.Nullable<MLEM.Misc.RectangleF>
nameWithType.vb: Nullable(Of RectangleF)
fullName.vb: System.Nullable(Of MLEM.Misc.RectangleF)
name.vb: Nullable(Of RectangleF)
spec.csharp:
- uid: System.Nullable`1
name: Nullable
nameWithType: Nullable
fullName: System.Nullable
isExternal: true
- name: <
nameWithType: <
fullName: <
- uid: MLEM.Misc.RectangleF
name: RectangleF
nameWithType: RectangleF
fullName: MLEM.Misc.RectangleF
isExternal: true
- name: '>'
nameWithType: '>'
fullName: '>'
spec.vb:
- uid: System.Nullable`1
name: Nullable
nameWithType: Nullable
fullName: System.Nullable
isExternal: true
- name: '(Of '
nameWithType: '(Of '
fullName: '(Of '
- uid: MLEM.Misc.RectangleF
name: RectangleF
nameWithType: RectangleF
fullName: MLEM.Misc.RectangleF
isExternal: true
- name: )
nameWithType: )
fullName: )
- uid: System.Nullable{Microsoft.Xna.Framework.Matrix}
commentId: T:System.Nullable{Microsoft.Xna.Framework.Matrix}
parent: System
definition: System.Nullable`1
name: Nullable<Matrix>
nameWithType: Nullable<Matrix>
fullName: System.Nullable<Microsoft.Xna.Framework.Matrix>
nameWithType.vb: Nullable(Of Matrix)
fullName.vb: System.Nullable(Of Microsoft.Xna.Framework.Matrix)
name.vb: Nullable(Of Matrix)
spec.csharp:
- uid: System.Nullable`1
name: Nullable
nameWithType: Nullable
fullName: System.Nullable
isExternal: true
- name: <
nameWithType: <
fullName: <
- uid: Microsoft.Xna.Framework.Matrix
name: Matrix
nameWithType: Matrix
fullName: Microsoft.Xna.Framework.Matrix
isExternal: true
- name: '>'
nameWithType: '>'
fullName: '>'
spec.vb:
- uid: System.Nullable`1
name: Nullable
nameWithType: Nullable
fullName: System.Nullable
isExternal: true
- name: '(Of '
nameWithType: '(Of '
fullName: '(Of '
- uid: Microsoft.Xna.Framework.Matrix
name: Matrix
nameWithType: Matrix
fullName: Microsoft.Xna.Framework.Matrix
isExternal: true
- name: )
nameWithType: )
fullName: )
2021-11-23 16:24:04 +01:00
- uid: Microsoft.Xna.Framework.Graphics.RenderTarget2D
commentId: T:Microsoft.Xna.Framework.Graphics.RenderTarget2D
parent: Microsoft.Xna.Framework.Graphics
isExternal: true
name: RenderTarget2D
nameWithType: RenderTarget2D
fullName: Microsoft.Xna.Framework.Graphics.RenderTarget2D
2021-09-09 19:52:04 +02:00
- uid: System.Nullable`1
commentId: T:System.Nullable`1
isExternal: true
name: Nullable<T>
nameWithType: Nullable<T>
fullName: System.Nullable<T>
nameWithType.vb: Nullable(Of T)
fullName.vb: System.Nullable(Of T)
name.vb: Nullable(Of T)
spec.csharp:
- uid: System.Nullable`1
name: Nullable
nameWithType: Nullable
fullName: System.Nullable
isExternal: true
- name: <
nameWithType: <
fullName: <
- name: T
nameWithType: T
fullName: T
- name: '>'
nameWithType: '>'
fullName: '>'
spec.vb:
- uid: System.Nullable`1
name: Nullable
nameWithType: Nullable
fullName: System.Nullable
isExternal: true
- name: '(Of '
nameWithType: '(Of '
fullName: '(Of '
- name: T
nameWithType: T
fullName: T
- name: )
nameWithType: )
fullName: )