TinyLifeWeb/api/TinyLife.World.LotEmployment.yml

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### YamlMime:ManagedReference
items:
- uid: TinyLife.World.LotEmployment
commentId: T:TinyLife.World.LotEmployment
id: LotEmployment
parent: TinyLife.World
children:
- TinyLife.World.LotEmployment.#ctor(System.String,MonoGame.Extended.Range{System.Int32},TinyLife.Actions.ActionType[])
- TinyLife.World.LotEmployment.Actions
- TinyLife.World.LotEmployment.GetCurrentPerson(TinyLife.World.Map,TinyLife.World.Lot)
- TinyLife.World.LotEmployment.IsFinished
- TinyLife.World.LotEmployment.MapWideEmployments
- TinyLife.World.LotEmployment.Name
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- TinyLife.World.LotEmployment.SetCurrentPerson(TinyLife.World.Map,TinyLife.World.Lot,TinyLife.Objects.Person,System.Boolean)
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- TinyLife.World.LotEmployment.WorkHours
langs:
- csharp
- vb
name: LotEmployment
nameWithType: LotEmployment
fullName: TinyLife.World.LotEmployment
type: Class
source:
remote:
path: TinyLife/World/LotEmployment.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: LotEmployment
path: World/LotEmployment.cs
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startLine: 23
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assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nA lot employment is a job that a <xref href=\"TinyLife.Objects.Person\" data-throw-if-not-resolved=\"false\"></xref> executes somewhat perpetually. \nA person with a <xref href=\"TinyLife.Objects.Person.LotEmployment\" data-throw-if-not-resolved=\"false\"></xref> does not live on a <xref href=\"TinyLife.World.Lot\" data-throw-if-not-resolved=\"false\"></xref> or in a <xref href=\"TinyLife.World.Household\" data-throw-if-not-resolved=\"false\"></xref>, but instead either works at their lot employment or &quot;leaves the city&quot; through an <xref href=\"TinyLife.Actions.BeAwayFromLotEmploymentAction\" data-throw-if-not-resolved=\"false\"></xref>.\nLot employments can be added to lots using <xref href=\"TinyLife.World.LotType.Employments\" data-throw-if-not-resolved=\"false\"></xref> or to a map using <xref href=\"TinyLife.World.LotEmployment.MapWideEmployments\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: public class LotEmployment
content.vb: Public Class LotEmployment
inheritance:
- System.Object
inheritedMembers:
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.World.LotEmployment.TinyLife.Utilities.Extensions.JsonCopy``1
modifiers.csharp:
- public
- class
modifiers.vb:
- Public
- Class
- uid: TinyLife.World.LotEmployment.MapWideEmployments
commentId: F:TinyLife.World.LotEmployment.MapWideEmployments
id: MapWideEmployments
parent: TinyLife.World.LotEmployment
langs:
- csharp
- vb
name: MapWideEmployments
nameWithType: LotEmployment.MapWideEmployments
fullName: TinyLife.World.LotEmployment.MapWideEmployments
type: Field
source:
remote:
path: TinyLife/World/LotEmployment.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: MapWideEmployments
path: World/LotEmployment.cs
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startLine: 29
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assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nA list of lot employments that are map-wide, that is, that aren&apos;t bound to a <xref href=\"TinyLife.World.Lot\" data-throw-if-not-resolved=\"false\"></xref>.\nTo add more map-wide lot employments, just add additional entries to this list.\n"
example: []
syntax:
content: public static readonly List<LotEmployment> MapWideEmployments
return:
type: System.Collections.Generic.List{TinyLife.World.LotEmployment}
content.vb: Public Shared ReadOnly MapWideEmployments As List(Of LotEmployment)
modifiers.csharp:
- public
- static
- readonly
modifiers.vb:
- Public
- Shared
- ReadOnly
- uid: TinyLife.World.LotEmployment.Name
commentId: F:TinyLife.World.LotEmployment.Name
id: Name
parent: TinyLife.World.LotEmployment
langs:
- csharp
- vb
name: Name
nameWithType: LotEmployment.Name
fullName: TinyLife.World.LotEmployment.Name
type: Field
source:
remote:
path: TinyLife/World/LotEmployment.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Name
path: World/LotEmployment.cs
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startLine: 41
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assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nThe name of this lot employment\n"
example: []
syntax:
content: public readonly string Name
return:
type: System.String
content.vb: Public ReadOnly Name As String
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.World.LotEmployment.Actions
commentId: F:TinyLife.World.LotEmployment.Actions
id: Actions
parent: TinyLife.World.LotEmployment
langs:
- csharp
- vb
name: Actions
nameWithType: LotEmployment.Actions
fullName: TinyLife.World.LotEmployment.Actions
type: Field
source:
remote:
path: TinyLife/World/LotEmployment.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Actions
path: World/LotEmployment.cs
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startLine: 46
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assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nA set of <xref href=\"TinyLife.Actions.ActionType\" data-throw-if-not-resolved=\"false\"></xref> instances that a person working in this employment should execute.\nUsing actions with the <xref href=\"TinyLife.Objects.ObjectCategory.Nothing\" data-throw-if-not-resolved=\"false\"></xref> category will cause any instances of the action to act as if they had the <xref href=\"TinyLife.Objects.ObjectCategory.Self\" data-throw-if-not-resolved=\"false\"></xref> category instead.\n"
example: []
syntax:
content: public readonly ActionType[] Actions
return:
type: TinyLife.Actions.ActionType[]
content.vb: Public ReadOnly Actions As ActionType()
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.World.LotEmployment.WorkHours
commentId: F:TinyLife.World.LotEmployment.WorkHours
id: WorkHours
parent: TinyLife.World.LotEmployment
langs:
- csharp
- vb
name: WorkHours
nameWithType: LotEmployment.WorkHours
fullName: TinyLife.World.LotEmployment.WorkHours
type: Field
source:
remote:
path: TinyLife/World/LotEmployment.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: WorkHours
path: World/LotEmployment.cs
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startLine: 51
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assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nThe range of hours that this lot employment is active in.\nDuring times outside of these hours, people with this employment will automatically enqueue and execute a <xref href=\"TinyLife.Actions.BeAwayFromLotEmploymentAction\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: public readonly Range<int> WorkHours
return:
type: MonoGame.Extended.Range{System.Int32}
content.vb: Public ReadOnly WorkHours As Range(Of Integer)
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.World.LotEmployment.IsFinished
commentId: P:TinyLife.World.LotEmployment.IsFinished
id: IsFinished
parent: TinyLife.World.LotEmployment
langs:
- csharp
- vb
name: IsFinished
nameWithType: LotEmployment.IsFinished
fullName: TinyLife.World.LotEmployment.IsFinished
type: Property
source:
remote:
path: TinyLife/World/LotEmployment.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: IsFinished
path: World/LotEmployment.cs
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startLine: 56
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assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nA function that can be used to finish the lot employment&apos;s work hours before the current time is outside of <xref href=\"TinyLife.World.LotEmployment.WorkHours\" data-throw-if-not-resolved=\"false\"></xref>.\nThis is used by the mail carrier to make them stop working once all mail is delivered.\n"
example: []
syntax:
content: public Func<Person, bool> IsFinished { get; set; }
parameters: []
return:
type: System.Func{TinyLife.Objects.Person,System.Boolean}
content.vb: Public Property IsFinished As Func(Of Person, Boolean)
overload: TinyLife.World.LotEmployment.IsFinished*
modifiers.csharp:
- public
- get
- set
modifiers.vb:
- Public
- uid: TinyLife.World.LotEmployment.#ctor(System.String,MonoGame.Extended.Range{System.Int32},TinyLife.Actions.ActionType[])
commentId: M:TinyLife.World.LotEmployment.#ctor(System.String,MonoGame.Extended.Range{System.Int32},TinyLife.Actions.ActionType[])
id: '#ctor(System.String,MonoGame.Extended.Range{System.Int32},TinyLife.Actions.ActionType[])'
parent: TinyLife.World.LotEmployment
langs:
- csharp
- vb
name: LotEmployment(String, Range<Int32>, ActionType[])
nameWithType: LotEmployment.LotEmployment(String, Range<Int32>, ActionType[])
fullName: TinyLife.World.LotEmployment.LotEmployment(System.String, MonoGame.Extended.Range<System.Int32>, TinyLife.Actions.ActionType[])
type: Constructor
source:
remote:
path: TinyLife/World/LotEmployment.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: .ctor
path: World/LotEmployment.cs
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startLine: 64
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assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nCreates a new lot employment with the given settings\n"
example: []
syntax:
content: public LotEmployment(string name, Range<int> workHours, params ActionType[] actions)
parameters:
- id: name
type: System.String
description: The lot employment&apos;s name
- id: workHours
type: MonoGame.Extended.Range{System.Int32}
description: The lot employment&apos;s work hours
- id: actions
type: TinyLife.Actions.ActionType[]
description: The actions that lot employees should execute
content.vb: Public Sub New(name As String, workHours As Range(Of Integer), ParamArray actions As ActionType())
overload: TinyLife.World.LotEmployment.#ctor*
nameWithType.vb: LotEmployment.LotEmployment(String, Range(Of Int32), ActionType())
modifiers.csharp:
- public
modifiers.vb:
- Public
fullName.vb: TinyLife.World.LotEmployment.LotEmployment(System.String, MonoGame.Extended.Range(Of System.Int32), TinyLife.Actions.ActionType())
name.vb: LotEmployment(String, Range(Of Int32), ActionType())
- uid: TinyLife.World.LotEmployment.GetCurrentPerson(TinyLife.World.Map,TinyLife.World.Lot)
commentId: M:TinyLife.World.LotEmployment.GetCurrentPerson(TinyLife.World.Map,TinyLife.World.Lot)
id: GetCurrentPerson(TinyLife.World.Map,TinyLife.World.Lot)
parent: TinyLife.World.LotEmployment
langs:
- csharp
- vb
name: GetCurrentPerson(Map, Lot)
nameWithType: LotEmployment.GetCurrentPerson(Map, Lot)
fullName: TinyLife.World.LotEmployment.GetCurrentPerson(TinyLife.World.Map, TinyLife.World.Lot)
type: Method
source:
remote:
path: TinyLife/World/LotEmployment.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: GetCurrentPerson
path: World/LotEmployment.cs
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startLine: 78
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assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nReturns the <xref href=\"TinyLife.Objects.Person\" data-throw-if-not-resolved=\"false\"></xref> that is currently in charge of this lot employment\nTo check for <xref href=\"TinyLife.World.LotEmployment.MapWideEmployments\" data-throw-if-not-resolved=\"false\"></xref>, a null lot can be passed.\n"
example: []
syntax:
content: public Person GetCurrentPerson(Map map, Lot lot)
parameters:
- id: map
type: TinyLife.World.Map
description: The map
- id: lot
type: TinyLife.World.Lot
description: The lot, or null for a <xref href="TinyLife.World.LotEmployment.MapWideEmployments" data-throw-if-not-resolved="false"></xref> entry
return:
type: TinyLife.Objects.Person
description: The person that currently works in this lot employment, or null if there is none
content.vb: Public Function GetCurrentPerson(map As Map, lot As Lot) As Person
overload: TinyLife.World.LotEmployment.GetCurrentPerson*
modifiers.csharp:
- public
modifiers.vb:
- Public
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- uid: TinyLife.World.LotEmployment.SetCurrentPerson(TinyLife.World.Map,TinyLife.World.Lot,TinyLife.Objects.Person,System.Boolean)
commentId: M:TinyLife.World.LotEmployment.SetCurrentPerson(TinyLife.World.Map,TinyLife.World.Lot,TinyLife.Objects.Person,System.Boolean)
id: SetCurrentPerson(TinyLife.World.Map,TinyLife.World.Lot,TinyLife.Objects.Person,System.Boolean)
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parent: TinyLife.World.LotEmployment
langs:
- csharp
- vb
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name: SetCurrentPerson(Map, Lot, Person, Boolean)
nameWithType: LotEmployment.SetCurrentPerson(Map, Lot, Person, Boolean)
fullName: TinyLife.World.LotEmployment.SetCurrentPerson(TinyLife.World.Map, TinyLife.World.Lot, TinyLife.Objects.Person, System.Boolean)
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type: Method
source:
remote:
path: TinyLife/World/LotEmployment.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: SetCurrentPerson
path: World/LotEmployment.cs
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startLine: 90
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assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nSets the current person for this lot employment on the given <xref href=\"TinyLife.World.Map\" data-throw-if-not-resolved=\"false\"></xref> and <xref href=\"TinyLife.World.Lot\" data-throw-if-not-resolved=\"false\"></xref>.\nIf this employment is a <xref href=\"TinyLife.World.LotEmployment.MapWideEmployments\" data-throw-if-not-resolved=\"false\"></xref> entry, the <code data-dev-comment-type=\"paramref\" class=\"paramref\">lot</code> should be null.\n"
example: []
syntax:
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content: public void SetCurrentPerson(Map map, Lot lot, Person person, bool manual = true)
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parameters:
- id: map
type: TinyLife.World.Map
description: The map
- id: lot
type: TinyLife.World.Lot
description: The lot, or null if this is a map wide employment
- id: person
type: TinyLife.Objects.Person
description: The person to set
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- id: manual
type: System.Boolean
description: Whether this person was set manually (by a user) or automatically (using <xref href="TinyLife.World.Map.UpdateExternalPeople" data-throw-if-not-resolved="false"></xref>
content.vb: Public Sub SetCurrentPerson(map As Map, lot As Lot, person As Person, manual As Boolean = True)
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overload: TinyLife.World.LotEmployment.SetCurrentPerson*
modifiers.csharp:
- public
modifiers.vb:
- Public
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references:
- uid: TinyLife.Objects.Person
commentId: T:TinyLife.Objects.Person
parent: TinyLife.Objects
name: Person
nameWithType: Person
fullName: TinyLife.Objects.Person
- uid: TinyLife.Objects.Person.LotEmployment
commentId: F:TinyLife.Objects.Person.LotEmployment
isExternal: true
- uid: TinyLife.World.Lot
commentId: T:TinyLife.World.Lot
parent: TinyLife.World
name: Lot
nameWithType: Lot
fullName: TinyLife.World.Lot
- uid: TinyLife.World.Household
commentId: T:TinyLife.World.Household
parent: TinyLife.World
name: Household
nameWithType: Household
fullName: TinyLife.World.Household
- uid: TinyLife.Actions.BeAwayFromLotEmploymentAction
commentId: T:TinyLife.Actions.BeAwayFromLotEmploymentAction
isExternal: true
- uid: TinyLife.World.LotType.Employments
commentId: P:TinyLife.World.LotType.Employments
isExternal: true
- uid: TinyLife.World.LotEmployment.MapWideEmployments
commentId: F:TinyLife.World.LotEmployment.MapWideEmployments
isExternal: true
- uid: TinyLife.World
commentId: N:TinyLife.World
name: TinyLife.World
nameWithType: TinyLife.World
fullName: TinyLife.World
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: Object
nameWithType: Object
fullName: System.Object
- uid: System.Object.Equals(System.Object)
commentId: M:System.Object.Equals(System.Object)
parent: System.Object
isExternal: true
name: Equals(Object)
nameWithType: Object.Equals(Object)
fullName: System.Object.Equals(System.Object)
spec.csharp:
- uid: System.Object.Equals(System.Object)
name: Equals
nameWithType: Object.Equals
fullName: System.Object.Equals
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: System.Object.Equals(System.Object)
name: Equals
nameWithType: Object.Equals
fullName: System.Object.Equals
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: )
nameWithType: )
fullName: )
- uid: System.Object.Equals(System.Object,System.Object)
commentId: M:System.Object.Equals(System.Object,System.Object)
parent: System.Object
isExternal: true
name: Equals(Object, Object)
nameWithType: Object.Equals(Object, Object)
fullName: System.Object.Equals(System.Object, System.Object)
spec.csharp:
- uid: System.Object.Equals(System.Object,System.Object)
name: Equals
nameWithType: Object.Equals
fullName: System.Object.Equals
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: System.Object.Equals(System.Object,System.Object)
name: Equals
nameWithType: Object.Equals
fullName: System.Object.Equals
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: )
nameWithType: )
fullName: )
- uid: System.Object.GetHashCode
commentId: M:System.Object.GetHashCode
parent: System.Object
isExternal: true
name: GetHashCode()
nameWithType: Object.GetHashCode()
fullName: System.Object.GetHashCode()
spec.csharp:
- uid: System.Object.GetHashCode
name: GetHashCode
nameWithType: Object.GetHashCode
fullName: System.Object.GetHashCode
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: System.Object.GetHashCode
name: GetHashCode
nameWithType: Object.GetHashCode
fullName: System.Object.GetHashCode
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: System.Object.GetType
commentId: M:System.Object.GetType
parent: System.Object
isExternal: true
name: GetType()
nameWithType: Object.GetType()
fullName: System.Object.GetType()
spec.csharp:
- uid: System.Object.GetType
name: GetType
nameWithType: Object.GetType
fullName: System.Object.GetType
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: System.Object.GetType
name: GetType
nameWithType: Object.GetType
fullName: System.Object.GetType
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: System.Object.MemberwiseClone
commentId: M:System.Object.MemberwiseClone
parent: System.Object
isExternal: true
name: MemberwiseClone()
nameWithType: Object.MemberwiseClone()
fullName: System.Object.MemberwiseClone()
spec.csharp:
- uid: System.Object.MemberwiseClone
name: MemberwiseClone
nameWithType: Object.MemberwiseClone
fullName: System.Object.MemberwiseClone
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: System.Object.MemberwiseClone
name: MemberwiseClone
nameWithType: Object.MemberwiseClone
fullName: System.Object.MemberwiseClone
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
commentId: M:System.Object.ReferenceEquals(System.Object,System.Object)
parent: System.Object
isExternal: true
name: ReferenceEquals(Object, Object)
nameWithType: Object.ReferenceEquals(Object, Object)
fullName: System.Object.ReferenceEquals(System.Object, System.Object)
spec.csharp:
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
name: ReferenceEquals
nameWithType: Object.ReferenceEquals
fullName: System.Object.ReferenceEquals
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
name: ReferenceEquals
nameWithType: Object.ReferenceEquals
fullName: System.Object.ReferenceEquals
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Object
name: Object
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