TinyLifeWeb/docs/api/TinyLife.Objects.Particle.yml

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### YamlMime:ManagedReference
items:
- uid: TinyLife.Objects.Particle
commentId: T:TinyLife.Objects.Particle
id: Particle
parent: TinyLife.Objects
children:
- TinyLife.Objects.Particle.#ctor(MLEM.Animations.SpriteAnimation,System.TimeSpan,Microsoft.Xna.Framework.Vector2)
- TinyLife.Objects.Particle.#ctor(MLEM.Textures.TextureRegion,System.TimeSpan,Microsoft.Xna.Framework.Vector2)
- TinyLife.Objects.Particle.Animation
- TinyLife.Objects.Particle.AttachedFurniture
- TinyLife.Objects.Particle.DepthOffset
- TinyLife.Objects.Particle.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
- TinyLife.Objects.Particle.DrawOffset
- TinyLife.Objects.Particle.Friction
- TinyLife.Objects.Particle.Gravity
- TinyLife.Objects.Particle.Map
- TinyLife.Objects.Particle.Motion
- TinyLife.Objects.Particle.Position
- TinyLife.Objects.Particle.Scale
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- TinyLife.Objects.Particle.Spawn(Microsoft.Xna.Framework.Vector2,System.Func{Microsoft.Xna.Framework.Vector2,TinyLife.Objects.Particle})
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- TinyLife.Objects.Particle.TimeLived
- TinyLife.Objects.Particle.TimeToLive
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- TinyLife.Objects.Particle.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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- TinyLife.Objects.Particle.UpwardsMotion
- TinyLife.Objects.Particle.UpwardsOffset
- TinyLife.Objects.Particle.VisualPosition
langs:
- csharp
- vb
name: Particle
nameWithType: Particle
fullName: TinyLife.Objects.Particle
type: Class
source:
remote:
path: TinyLife/Objects/Particle.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Particle
path: Objects/Particle.cs
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startLine: 17
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: "\nA particle is a <xref href=\"MLEM.Animations.SpriteAnimation\" data-throw-if-not-resolved=\"false\"></xref> that can be moved and displayed in world space.\nA particle is simply a <xref href=\"TinyLife.Objects.MapObject\" data-throw-if-not-resolved=\"false\"></xref> that does not collide or interact directly with the world, but has all of the same properties.\nA new particle can be added for display using <xref href=\"TinyLife.Objects.Particle.Spawn(Microsoft.Xna.Framework.Vector2%2cSystem.Func%7bMicrosoft.Xna.Framework.Vector2%2cTinyLife.Objects.Particle%7d)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example: []
syntax:
content: public class Particle
content.vb: Public Class Particle
inheritance:
- System.Object
inheritedMembers:
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.Objects.Particle.TinyLife.Utilities.Extensions.JsonCopy``1
modifiers.csharp:
- public
- class
modifiers.vb:
- Public
- Class
- uid: TinyLife.Objects.Particle.Map
commentId: P:TinyLife.Objects.Particle.Map
id: Map
parent: TinyLife.Objects.Particle
langs:
- csharp
- vb
name: Map
nameWithType: Particle.Map
fullName: TinyLife.Objects.Particle.Map
type: Property
source:
remote:
path: TinyLife/Objects/Particle.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Map
path: Objects/Particle.cs
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startLine: 24
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThe map that this particle is on.\nNote that this always returns <xref href=\"TinyLife.GameImpl.Map\" data-throw-if-not-resolved=\"false\"></xref>\n"
example: []
syntax:
content: protected static Map Map { get; }
parameters: []
return:
type: TinyLife.World.Map
content.vb: Protected Shared ReadOnly Property Map As Map
overload: TinyLife.Objects.Particle.Map*
modifiers.csharp:
- protected
- static
- get
modifiers.vb:
- Protected
- Shared
- ReadOnly
- uid: TinyLife.Objects.Particle.VisualPosition
commentId: P:TinyLife.Objects.Particle.VisualPosition
id: VisualPosition
parent: TinyLife.Objects.Particle
langs:
- csharp
- vb
name: VisualPosition
nameWithType: Particle.VisualPosition
fullName: TinyLife.Objects.Particle.VisualPosition
type: Property
source:
remote:
path: TinyLife/Objects/Particle.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: VisualPosition
path: Objects/Particle.cs
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startLine: 30
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThe position that this particle has in world space, but with the <xref href=\"TinyLife.Objects.Particle.UpwardsOffset\" data-throw-if-not-resolved=\"false\"></xref> applied.\nThis offset represents the world space version of what the camera sees.\n"
example: []
syntax:
content: public Vector2 VisualPosition { get; }
parameters: []
return:
type: Microsoft.Xna.Framework.Vector2
content.vb: Public ReadOnly Property VisualPosition As Vector2
overload: TinyLife.Objects.Particle.VisualPosition*
modifiers.csharp:
- public
- get
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.Objects.Particle.Friction
commentId: F:TinyLife.Objects.Particle.Friction
id: Friction
parent: TinyLife.Objects.Particle
langs:
- csharp
- vb
name: Friction
nameWithType: Particle.Friction
fullName: TinyLife.Objects.Particle.Friction
type: Field
source:
remote:
path: TinyLife/Objects/Particle.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Friction
path: Objects/Particle.cs
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startLine: 34
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: "\nThe friction that is applied to this particle&apos;s <xref href=\"TinyLife.Objects.Particle.Motion\" data-throw-if-not-resolved=\"false\"></xref> every <xref href=\"TinyLife.Objects.Particle.Update(Microsoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cSystem.Single)\" data-throw-if-not-resolved=\"false\"></xref> frame\n"
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example: []
syntax:
content: public Vector2 Friction
return:
type: Microsoft.Xna.Framework.Vector2
content.vb: Public Friction As Vector2
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: TinyLife.Objects.Particle.TimeToLive
commentId: F:TinyLife.Objects.Particle.TimeToLive
id: TimeToLive
parent: TinyLife.Objects.Particle
langs:
- csharp
- vb
name: TimeToLive
nameWithType: Particle.TimeToLive
fullName: TinyLife.Objects.Particle.TimeToLive
type: Field
source:
remote:
path: TinyLife/Objects/Particle.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: TimeToLive
path: Objects/Particle.cs
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startLine: 38
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThe amount of real time that this particle should stay alive for until it disappears\n"
example: []
syntax:
content: public TimeSpan TimeToLive
return:
type: System.TimeSpan
content.vb: Public TimeToLive As TimeSpan
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: TinyLife.Objects.Particle.Position
commentId: F:TinyLife.Objects.Particle.Position
id: Position
parent: TinyLife.Objects.Particle
langs:
- csharp
- vb
name: Position
nameWithType: Particle.Position
fullName: TinyLife.Objects.Particle.Position
type: Field
source:
remote:
path: TinyLife/Objects/Particle.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Position
path: Objects/Particle.cs
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startLine: 42
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThe position in the world of this particle\n"
example: []
syntax:
content: public Vector2 Position
return:
type: Microsoft.Xna.Framework.Vector2
content.vb: Public Position As Vector2
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: TinyLife.Objects.Particle.Motion
commentId: F:TinyLife.Objects.Particle.Motion
id: Motion
parent: TinyLife.Objects.Particle
langs:
- csharp
- vb
name: Motion
nameWithType: Particle.Motion
fullName: TinyLife.Objects.Particle.Motion
type: Field
source:
remote:
path: TinyLife/Objects/Particle.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Motion
path: Objects/Particle.cs
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startLine: 46
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: "\nThe amount that this particle&apos;s <xref href=\"TinyLife.Objects.Particle.Position\" data-throw-if-not-resolved=\"false\"></xref> is modified by each <xref href=\"TinyLife.Objects.Particle.Update(Microsoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cSystem.Single)\" data-throw-if-not-resolved=\"false\"></xref> frame\n"
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example: []
syntax:
content: public Vector2 Motion
return:
type: Microsoft.Xna.Framework.Vector2
content.vb: Public Motion As Vector2
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: TinyLife.Objects.Particle.DepthOffset
commentId: F:TinyLife.Objects.Particle.DepthOffset
id: DepthOffset
parent: TinyLife.Objects.Particle
langs:
- csharp
- vb
name: DepthOffset
nameWithType: Particle.DepthOffset
fullName: TinyLife.Objects.Particle.DepthOffset
type: Field
source:
remote:
path: TinyLife/Objects/Particle.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: DepthOffset
path: Objects/Particle.cs
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startLine: 50
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThe amount of tiles that this particle&apos;s depth display calculation is offset by, from its <xref href=\"TinyLife.Objects.Particle.Position\" data-throw-if-not-resolved=\"false\"></xref>\n"
example: []
syntax:
content: public Vector2 DepthOffset
return:
type: Microsoft.Xna.Framework.Vector2
content.vb: Public DepthOffset As Vector2
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: TinyLife.Objects.Particle.DrawOffset
commentId: F:TinyLife.Objects.Particle.DrawOffset
id: DrawOffset
parent: TinyLife.Objects.Particle
langs:
- csharp
- vb
name: DrawOffset
nameWithType: Particle.DrawOffset
fullName: TinyLife.Objects.Particle.DrawOffset
type: Field
source:
remote:
path: TinyLife/Objects/Particle.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: DrawOffset
path: Objects/Particle.cs
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startLine: 54
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThe amount of tiles that this particle&apos;s display position is offset by, from its <xref href=\"TinyLife.Objects.Particle.Position\" data-throw-if-not-resolved=\"false\"></xref>\n"
example: []
syntax:
content: public Vector2 DrawOffset
return:
type: Microsoft.Xna.Framework.Vector2
content.vb: Public DrawOffset As Vector2
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: TinyLife.Objects.Particle.Scale
commentId: F:TinyLife.Objects.Particle.Scale
id: Scale
parent: TinyLife.Objects.Particle
langs:
- csharp
- vb
name: Scale
nameWithType: Particle.Scale
fullName: TinyLife.Objects.Particle.Scale
type: Field
source:
remote:
path: TinyLife/Objects/Particle.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Scale
path: Objects/Particle.cs
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startLine: 58
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nAn <xref href=\"MLEM.Misc.Easings.Easing\" data-throw-if-not-resolved=\"false\"></xref> that determines how this particle&apos;s scale (display size) changes based on its <xref href=\"TinyLife.Objects.Particle.TimeToLive\" data-throw-if-not-resolved=\"false\"></xref> and <xref href=\"TinyLife.Objects.Particle.TimeLived\" data-throw-if-not-resolved=\"false\"></xref>\n"
example: []
syntax:
content: public Easings.Easing Scale
return:
type: MLEM.Misc.Easings.Easing
content.vb: Public Scale As Easings.Easing
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: TinyLife.Objects.Particle.Gravity
commentId: F:TinyLife.Objects.Particle.Gravity
id: Gravity
parent: TinyLife.Objects.Particle
langs:
- csharp
- vb
name: Gravity
nameWithType: Particle.Gravity
fullName: TinyLife.Objects.Particle.Gravity
type: Field
source:
remote:
path: TinyLife/Objects/Particle.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Gravity
path: Objects/Particle.cs
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startLine: 62
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThe amount that this particle&apos;s <xref href=\"TinyLife.Objects.Particle.Motion\" data-throw-if-not-resolved=\"false\"></xref> should be modified by each update frame\n"
example: []
syntax:
content: public float Gravity
return:
type: System.Single
content.vb: Public Gravity As Single
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: TinyLife.Objects.Particle.UpwardsMotion
commentId: F:TinyLife.Objects.Particle.UpwardsMotion
id: UpwardsMotion
parent: TinyLife.Objects.Particle
langs:
- csharp
- vb
name: UpwardsMotion
nameWithType: Particle.UpwardsMotion
fullName: TinyLife.Objects.Particle.UpwardsMotion
type: Field
source:
remote:
path: TinyLife/Objects/Particle.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: UpwardsMotion
path: Objects/Particle.cs
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startLine: 68
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThe motion that this particle&apos;s <xref href=\"TinyLife.Objects.Particle.UpwardsOffset\" data-throw-if-not-resolved=\"false\"></xref> is moved by every update frame.\nIf <xref href=\"TinyLife.Objects.Particle.Gravity\" data-throw-if-not-resolved=\"false\"></xref> is set, this value is modified by <xref href=\"TinyLife.Objects.Particle.Gravity\" data-throw-if-not-resolved=\"false\"></xref> every update frame as well.\nThis value is not affected by <xref href=\"TinyLife.Objects.Particle.Friction\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: public Vector2 UpwardsMotion
return:
type: Microsoft.Xna.Framework.Vector2
content.vb: Public UpwardsMotion As Vector2
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: TinyLife.Objects.Particle.UpwardsOffset
commentId: F:TinyLife.Objects.Particle.UpwardsOffset
id: UpwardsOffset
parent: TinyLife.Objects.Particle
langs:
- csharp
- vb
name: UpwardsOffset
nameWithType: Particle.UpwardsOffset
fullName: TinyLife.Objects.Particle.UpwardsOffset
type: Field
source:
remote:
path: TinyLife/Objects/Particle.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: UpwardsOffset
path: Objects/Particle.cs
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startLine: 73
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThe offset from this particle&apos;s <xref href=\"TinyLife.Objects.Particle.Position\" data-throw-if-not-resolved=\"false\"></xref> that is added in visual space only, using <xref href=\"TinyLife.Utilities.Extensions.ToVisualY(Microsoft.Xna.Framework.Vector2)\" data-throw-if-not-resolved=\"false\"></xref>.\nThis value is used by <xref href=\"TinyLife.Objects.Particle.VisualPosition\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: public Vector2 UpwardsOffset
return:
type: Microsoft.Xna.Framework.Vector2
content.vb: Public UpwardsOffset As Vector2
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: TinyLife.Objects.Particle.AttachedFurniture
commentId: F:TinyLife.Objects.Particle.AttachedFurniture
id: AttachedFurniture
parent: TinyLife.Objects.Particle
langs:
- csharp
- vb
name: AttachedFurniture
nameWithType: Particle.AttachedFurniture
fullName: TinyLife.Objects.Particle.AttachedFurniture
type: Field
source:
remote:
path: TinyLife/Objects/Particle.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: AttachedFurniture
path: Objects/Particle.cs
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startLine: 78
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: "\nThe furniture that this particle is attached to.\nIf this is set, <xref href=\"TinyLife.Objects.MapObject.DrawColumns(TinyLife.World.Map%2cMicrosoft.Xna.Framework.Vector2%2cMicrosoft.Xna.Framework.Graphics.SpriteBatch%2cMicrosoft.Xna.Framework.Vector2%2cMLEM.Textures.TextureRegion%2cMicrosoft.Xna.Framework.Color%2cSystem.Single%2cMicrosoft.Xna.Framework.Point%2cSystem.Boolean%2cTinyLife.Objects.Furniture%2cTinyLife.Objects.AbstractSpot%2cMLEM.Misc.Direction2%2cSystem.Single%2cSystem.Boolean%2cSystem.Boolean%2cSystem.Boolean%2cSystem.Boolean%2cSystem.Boolean%2cSystem.Boolean)\" data-throw-if-not-resolved=\"false\"></xref> is used to draw this particle with the <xref href=\"TinyLife.Objects.Furniture.ParentFurniture\" data-throw-if-not-resolved=\"false\"></xref> and <xref href=\"TinyLife.Objects.Furniture.ParentObjectSpot\" data-throw-if-not-resolved=\"false\"></xref> of the object set here.\n"
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example: []
syntax:
content: public Furniture AttachedFurniture
return:
type: TinyLife.Objects.Furniture
content.vb: Public AttachedFurniture As Furniture
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: TinyLife.Objects.Particle.Animation
commentId: F:TinyLife.Objects.Particle.Animation
id: Animation
parent: TinyLife.Objects.Particle
langs:
- csharp
- vb
name: Animation
nameWithType: Particle.Animation
fullName: TinyLife.Objects.Particle.Animation
type: Field
source:
remote:
path: TinyLife/Objects/Particle.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Animation
path: Objects/Particle.cs
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startLine: 83
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThe <xref href=\"MLEM.Animations.SpriteAnimation\" data-throw-if-not-resolved=\"false\"></xref> that this particle displays over its lifespan\n"
example: []
syntax:
content: protected readonly SpriteAnimation Animation
return:
type: MLEM.Animations.SpriteAnimation
content.vb: Protected ReadOnly Animation As SpriteAnimation
modifiers.csharp:
- protected
- readonly
modifiers.vb:
- Protected
- ReadOnly
- uid: TinyLife.Objects.Particle.TimeLived
commentId: F:TinyLife.Objects.Particle.TimeLived
id: TimeLived
parent: TinyLife.Objects.Particle
langs:
- csharp
- vb
name: TimeLived
nameWithType: Particle.TimeLived
fullName: TinyLife.Objects.Particle.TimeLived
type: Field
source:
remote:
path: TinyLife/Objects/Particle.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: TimeLived
path: Objects/Particle.cs
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startLine: 88
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThe amount of real time that this particle has lived for.\nThis time span will always be lower than or equal to <xref href=\"TinyLife.Objects.Particle.TimeToLive\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: protected TimeSpan TimeLived
return:
type: System.TimeSpan
content.vb: Protected TimeLived As TimeSpan
modifiers.csharp:
- protected
modifiers.vb:
- Protected
- uid: TinyLife.Objects.Particle.#ctor(MLEM.Textures.TextureRegion,System.TimeSpan,Microsoft.Xna.Framework.Vector2)
commentId: M:TinyLife.Objects.Particle.#ctor(MLEM.Textures.TextureRegion,System.TimeSpan,Microsoft.Xna.Framework.Vector2)
id: '#ctor(MLEM.Textures.TextureRegion,System.TimeSpan,Microsoft.Xna.Framework.Vector2)'
parent: TinyLife.Objects.Particle
langs:
- csharp
- vb
name: Particle(TextureRegion, TimeSpan, Vector2)
nameWithType: Particle.Particle(TextureRegion, TimeSpan, Vector2)
fullName: TinyLife.Objects.Particle.Particle(MLEM.Textures.TextureRegion, System.TimeSpan, Microsoft.Xna.Framework.Vector2)
type: Constructor
source:
remote:
path: TinyLife/Objects/Particle.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: .ctor
path: Objects/Particle.cs
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startLine: 96
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nCreates a new particle with the given settings\n"
example: []
syntax:
content: public Particle(TextureRegion region, TimeSpan timeToLive, Vector2 position)
parameters:
- id: region
type: MLEM.Textures.TextureRegion
description: The texture that this particle should display with
- id: timeToLive
type: System.TimeSpan
description: The amount of real time that this particle should stay alive for
- id: position
type: Microsoft.Xna.Framework.Vector2
description: The position that this particle should have, in world space
content.vb: Public Sub New(region As TextureRegion, timeToLive As TimeSpan, position As Vector2)
overload: TinyLife.Objects.Particle.#ctor*
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: TinyLife.Objects.Particle.#ctor(MLEM.Animations.SpriteAnimation,System.TimeSpan,Microsoft.Xna.Framework.Vector2)
commentId: M:TinyLife.Objects.Particle.#ctor(MLEM.Animations.SpriteAnimation,System.TimeSpan,Microsoft.Xna.Framework.Vector2)
id: '#ctor(MLEM.Animations.SpriteAnimation,System.TimeSpan,Microsoft.Xna.Framework.Vector2)'
parent: TinyLife.Objects.Particle
langs:
- csharp
- vb
name: Particle(SpriteAnimation, TimeSpan, Vector2)
nameWithType: Particle.Particle(SpriteAnimation, TimeSpan, Vector2)
fullName: TinyLife.Objects.Particle.Particle(MLEM.Animations.SpriteAnimation, System.TimeSpan, Microsoft.Xna.Framework.Vector2)
type: Constructor
source:
remote:
path: TinyLife/Objects/Particle.cs
branch: master
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: .ctor
path: Objects/Particle.cs
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startLine: 105
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nCreates a new particle with the given settings\n"
example: []
syntax:
content: public Particle(SpriteAnimation animation, TimeSpan timeToLive, Vector2 position)
parameters:
- id: animation
type: MLEM.Animations.SpriteAnimation
description: The animation that this particle should display with
- id: timeToLive
type: System.TimeSpan
description: The amount of real time that this particle should stay alive for
- id: position
type: Microsoft.Xna.Framework.Vector2
description: The position that this particle should have, in world space
content.vb: Public Sub New(animation As SpriteAnimation, timeToLive As TimeSpan, position As Vector2)
overload: TinyLife.Objects.Particle.#ctor*
modifiers.csharp:
- public
modifiers.vb:
- Public
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- uid: TinyLife.Objects.Particle.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId: M:TinyLife.Objects.Particle.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
id: Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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parent: TinyLife.Objects.Particle
langs:
- csharp
- vb
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name: Update(GameTime, TimeSpan, Single)
nameWithType: Particle.Update(GameTime, TimeSpan, Single)
fullName: TinyLife.Objects.Particle.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, System.Single)
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type: Method
source:
remote:
path: TinyLife/Objects/Particle.cs
branch: master
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Update
path: Objects/Particle.cs
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startLine: 117
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThe update method, which is called every update frame by the underlying <xref href=\"TinyLife.Objects.Particle.Map\" data-throw-if-not-resolved=\"false\"></xref>\n"
example: []
syntax:
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content: public virtual void Update(GameTime time, TimeSpan passedInGame, float speedMultiplier)
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parameters:
- id: time
type: Microsoft.Xna.Framework.GameTime
description: The game&apos;s time
- id: passedInGame
type: System.TimeSpan
description: The amount of time that has passed since the last call
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- id: speedMultiplier
type: System.Single
description: The game speed multiplier, which represents how fast things should happen, which is usually determined by <xref href="TinyLife.GameImpl.Speed" data-throw-if-not-resolved="false"></xref>
content.vb: Public Overridable Sub Update(time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single)
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overload: TinyLife.Objects.Particle.Update*
modifiers.csharp:
- public
- virtual
modifiers.vb:
- Public
- Overridable
- uid: TinyLife.Objects.Particle.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
commentId: M:TinyLife.Objects.Particle.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
id: Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
parent: TinyLife.Objects.Particle
langs:
- csharp
- vb
name: Draw(GameTime, SpriteBatch)
nameWithType: Particle.Draw(GameTime, SpriteBatch)
fullName: TinyLife.Objects.Particle.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch)
type: Method
source:
remote:
path: TinyLife/Objects/Particle.cs
branch: master
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Draw
path: Objects/Particle.cs
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startLine: 135
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nDraws this particle on the current <xref href=\"TinyLife.Objects.Particle.Map\" data-throw-if-not-resolved=\"false\"></xref>, at the current <xref href=\"TinyLife.Objects.Particle.Position\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: public virtual void Draw(GameTime time, SpriteBatch batch)
parameters:
- id: time
type: Microsoft.Xna.Framework.GameTime
description: The current time
- id: batch
type: Microsoft.Xna.Framework.Graphics.SpriteBatch
description: The sprite batch to use for drawing
content.vb: Public Overridable Sub Draw(time As GameTime, batch As SpriteBatch)
overload: TinyLife.Objects.Particle.Draw*
modifiers.csharp:
- public
- virtual
modifiers.vb:
- Public
- Overridable
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- uid: TinyLife.Objects.Particle.Spawn(Microsoft.Xna.Framework.Vector2,System.Func{Microsoft.Xna.Framework.Vector2,TinyLife.Objects.Particle})
commentId: M:TinyLife.Objects.Particle.Spawn(Microsoft.Xna.Framework.Vector2,System.Func{Microsoft.Xna.Framework.Vector2,TinyLife.Objects.Particle})
id: Spawn(Microsoft.Xna.Framework.Vector2,System.Func{Microsoft.Xna.Framework.Vector2,TinyLife.Objects.Particle})
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parent: TinyLife.Objects.Particle
langs:
- csharp
- vb
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name: Spawn(Vector2, Func<Vector2, Particle>)
nameWithType: Particle.Spawn(Vector2, Func<Vector2, Particle>)
fullName: TinyLife.Objects.Particle.Spawn(Microsoft.Xna.Framework.Vector2, System.Func<Microsoft.Xna.Framework.Vector2, TinyLife.Objects.Particle>)
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type: Method
source:
remote:
path: TinyLife/Objects/Particle.cs
branch: master
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Spawn
path: Objects/Particle.cs
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startLine: 154
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: "\nSpawns a new particle with the given settings.\nThe particle is only spawned if the resulting display position would currently be visible for the <xref href=\"TinyLife.GameImpl.Camera\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example: []
syntax:
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content: public static void Spawn(Vector2 position, Func<Vector2, Particle> particleFunction)
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parameters:
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- id: position
type: Microsoft.Xna.Framework.Vector2
description: The position in world space that the particle should be spawned at.
- id: particleFunction
type: System.Func{Microsoft.Xna.Framework.Vector2,TinyLife.Objects.Particle}
description: A function that is invoked if the particle can be spawned.
content.vb: Public Shared Sub Spawn(position As Vector2, particleFunction As Func(Of Vector2, Particle))
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overload: TinyLife.Objects.Particle.Spawn*
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nameWithType.vb: Particle.Spawn(Vector2, Func(Of Vector2, Particle))
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modifiers.csharp:
- public
- static
modifiers.vb:
- Public
- Shared
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fullName.vb: TinyLife.Objects.Particle.Spawn(Microsoft.Xna.Framework.Vector2, System.Func(Of Microsoft.Xna.Framework.Vector2, TinyLife.Objects.Particle))
name.vb: Spawn(Vector2, Func(Of Vector2, Particle))
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references:
- uid: MLEM.Animations.SpriteAnimation
commentId: T:MLEM.Animations.SpriteAnimation
parent: MLEM.Animations
isExternal: true
name: SpriteAnimation
nameWithType: SpriteAnimation
fullName: MLEM.Animations.SpriteAnimation
- uid: TinyLife.Objects.MapObject
commentId: T:TinyLife.Objects.MapObject
parent: TinyLife.Objects
name: MapObject
nameWithType: MapObject
fullName: TinyLife.Objects.MapObject
2022-01-01 17:06:03 +01:00
- uid: TinyLife.Objects.Particle.Spawn(Microsoft.Xna.Framework.Vector2,System.Func{Microsoft.Xna.Framework.Vector2,TinyLife.Objects.Particle})
commentId: M:TinyLife.Objects.Particle.Spawn(Microsoft.Xna.Framework.Vector2,System.Func{Microsoft.Xna.Framework.Vector2,TinyLife.Objects.Particle})
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isExternal: true
- uid: TinyLife.Objects
commentId: N:TinyLife.Objects
name: TinyLife.Objects
nameWithType: TinyLife.Objects
fullName: TinyLife.Objects
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: Object
nameWithType: Object
fullName: System.Object
- uid: System.Object.Equals(System.Object)
commentId: M:System.Object.Equals(System.Object)
parent: System.Object
isExternal: true
name: Equals(Object)
nameWithType: Object.Equals(Object)
fullName: System.Object.Equals(System.Object)
spec.csharp:
- uid: System.Object.Equals(System.Object)
name: Equals
nameWithType: Object.Equals
fullName: System.Object.Equals
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: System.Object.Equals(System.Object)
name: Equals
nameWithType: Object.Equals
fullName: System.Object.Equals
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: )
nameWithType: )
fullName: )
- uid: System.Object.Equals(System.Object,System.Object)
commentId: M:System.Object.Equals(System.Object,System.Object)
parent: System.Object
isExternal: true
name: Equals(Object, Object)
nameWithType: Object.Equals(Object, Object)
fullName: System.Object.Equals(System.Object, System.Object)
spec.csharp:
- uid: System.Object.Equals(System.Object,System.Object)
name: Equals
nameWithType: Object.Equals
fullName: System.Object.Equals
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: System.Object.Equals(System.Object,System.Object)
name: Equals
nameWithType: Object.Equals
fullName: System.Object.Equals
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: )
nameWithType: )
fullName: )
- uid: System.Object.GetHashCode
commentId: M:System.Object.GetHashCode
parent: System.Object
isExternal: true
name: GetHashCode()
nameWithType: Object.GetHashCode()
fullName: System.Object.GetHashCode()
spec.csharp:
- uid: System.Object.GetHashCode
name: GetHashCode
nameWithType: Object.GetHashCode
fullName: System.Object.GetHashCode
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: System.Object.GetHashCode
name: GetHashCode
nameWithType: Object.GetHashCode
fullName: System.Object.GetHashCode
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: System.Object.GetType
commentId: M:System.Object.GetType
parent: System.Object
isExternal: true
name: GetType()
nameWithType: Object.GetType()
fullName: System.Object.GetType()
spec.csharp:
- uid: System.Object.GetType
name: GetType
nameWithType: Object.GetType
fullName: System.Object.GetType
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: System.Object.GetType
name: GetType
nameWithType: Object.GetType
fullName: System.Object.GetType
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: System.Object.MemberwiseClone
commentId: M:System.Object.MemberwiseClone
parent: System.Object
isExternal: true
name: MemberwiseClone()
nameWithType: Object.MemberwiseClone()
fullName: System.Object.MemberwiseClone()
spec.csharp:
- uid: System.Object.MemberwiseClone
name: MemberwiseClone
nameWithType: Object.MemberwiseClone
fullName: System.Object.MemberwiseClone
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: System.Object.MemberwiseClone
name: MemberwiseClone
nameWithType: Object.MemberwiseClone
fullName: System.Object.MemberwiseClone
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
commentId: M:System.Object.ReferenceEquals(System.Object,System.Object)
parent: System.Object
isExternal: true
name: ReferenceEquals(Object, Object)
nameWithType: Object.ReferenceEquals(Object, Object)
fullName: System.Object.ReferenceEquals(System.Object, System.Object)
spec.csharp:
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
name: ReferenceEquals
nameWithType: Object.ReferenceEquals
fullName: System.Object.ReferenceEquals
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
name: ReferenceEquals
nameWithType: Object.ReferenceEquals
fullName: System.Object.ReferenceEquals
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: )
nameWithType: )
fullName: )
- uid: System.Object.ToString
commentId: M:System.Object.ToString
parent: System.Object
isExternal: true
name: ToString()
nameWithType: Object.ToString()
fullName: System.Object.ToString()
spec.csharp:
- uid: System.Object.ToString
name: ToString
nameWithType: Object.ToString
fullName: System.Object.ToString
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: System.Object.ToString
name: ToString
nameWithType: Object.ToString
fullName: System.Object.ToString
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Objects.Particle.TinyLife.Utilities.Extensions.JsonCopy``1
commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0)
parent: TinyLife.Utilities.Extensions
definition: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
name: JsonCopy<Particle>()
nameWithType: Extensions.JsonCopy<Particle>()
fullName: TinyLife.Utilities.Extensions.JsonCopy<TinyLife.Objects.Particle>()
nameWithType.vb: Extensions.JsonCopy(Of Particle)()
fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of TinyLife.Objects.Particle)()
name.vb: JsonCopy(Of Particle)()
spec.csharp:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1
name: JsonCopy<Particle>
nameWithType: Extensions.JsonCopy<Particle>
fullName: TinyLife.Utilities.Extensions.JsonCopy<TinyLife.Objects.Particle>
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1
name: JsonCopy(Of Particle)
nameWithType: Extensions.JsonCopy(Of Particle)
fullName: TinyLife.Utilities.Extensions.JsonCopy(Of TinyLife.Objects.Particle)
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: MLEM.Animations
commentId: N:MLEM.Animations
isExternal: true
name: MLEM.Animations
nameWithType: MLEM.Animations
fullName: MLEM.Animations
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0)
name: JsonCopy<T>(T)
nameWithType: Extensions.JsonCopy<T>(T)
fullName: TinyLife.Utilities.Extensions.JsonCopy<T>(T)
nameWithType.vb: Extensions.JsonCopy(Of T)(T)
fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of T)(T)
name.vb: JsonCopy(Of T)(T)
spec.csharp:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
name: JsonCopy<T>
nameWithType: Extensions.JsonCopy<T>
fullName: TinyLife.Utilities.Extensions.JsonCopy<T>
- name: (
nameWithType: (
fullName: (
- name: T
nameWithType: T
fullName: T
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
name: JsonCopy(Of T)
nameWithType: Extensions.JsonCopy(Of T)
fullName: TinyLife.Utilities.Extensions.JsonCopy(Of T)
- name: (
nameWithType: (
fullName: (
- name: T
nameWithType: T
fullName: T
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Utilities.Extensions
commentId: T:TinyLife.Utilities.Extensions
parent: TinyLife.Utilities
name: Extensions
nameWithType: Extensions
fullName: TinyLife.Utilities.Extensions
- uid: TinyLife.Utilities
commentId: N:TinyLife.Utilities
name: TinyLife.Utilities
nameWithType: TinyLife.Utilities
fullName: TinyLife.Utilities
- uid: TinyLife.GameImpl.Map
commentId: P:TinyLife.GameImpl.Map
isExternal: true
- uid: TinyLife.Objects.Particle.Map*
commentId: Overload:TinyLife.Objects.Particle.Map
name: Map
nameWithType: Particle.Map
fullName: TinyLife.Objects.Particle.Map
- uid: TinyLife.World.Map
commentId: T:TinyLife.World.Map
parent: TinyLife.World
name: Map
nameWithType: Map
fullName: TinyLife.World.Map
- uid: TinyLife.World
commentId: N:TinyLife.World
name: TinyLife.World
nameWithType: TinyLife.World
fullName: TinyLife.World
- uid: TinyLife.Objects.Particle.UpwardsOffset
commentId: F:TinyLife.Objects.Particle.UpwardsOffset
isExternal: true
- uid: TinyLife.Objects.Particle.VisualPosition*
commentId: Overload:TinyLife.Objects.Particle.VisualPosition
name: VisualPosition
nameWithType: Particle.VisualPosition
fullName: TinyLife.Objects.Particle.VisualPosition
- uid: Microsoft.Xna.Framework.Vector2
commentId: T:Microsoft.Xna.Framework.Vector2
parent: Microsoft.Xna.Framework
isExternal: true
name: Vector2
nameWithType: Vector2
fullName: Microsoft.Xna.Framework.Vector2
- uid: Microsoft.Xna.Framework
commentId: N:Microsoft.Xna.Framework
isExternal: true
name: Microsoft.Xna.Framework
nameWithType: Microsoft.Xna.Framework
fullName: Microsoft.Xna.Framework
- uid: TinyLife.Objects.Particle.Motion
commentId: F:TinyLife.Objects.Particle.Motion
isExternal: true
2021-11-26 23:42:22 +01:00
- uid: TinyLife.Objects.Particle.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId: M:TinyLife.Objects.Particle.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
2021-08-04 06:51:12 +02:00
isExternal: true
- uid: System.TimeSpan
commentId: T:System.TimeSpan
parent: System
isExternal: true
name: TimeSpan
nameWithType: TimeSpan
fullName: System.TimeSpan
- uid: TinyLife.Objects.Particle.Position
commentId: F:TinyLife.Objects.Particle.Position
isExternal: true
- uid: MLEM.Misc.Easings.Easing
commentId: T:MLEM.Misc.Easings.Easing
parent: MLEM.Misc
isExternal: true
name: Easings.Easing
nameWithType: Easings.Easing
fullName: MLEM.Misc.Easings.Easing
- uid: TinyLife.Objects.Particle.TimeToLive
commentId: F:TinyLife.Objects.Particle.TimeToLive
isExternal: true
- uid: TinyLife.Objects.Particle.TimeLived
commentId: F:TinyLife.Objects.Particle.TimeLived
isExternal: true
- uid: MLEM.Misc
commentId: N:MLEM.Misc
isExternal: true
name: MLEM.Misc
nameWithType: MLEM.Misc
fullName: MLEM.Misc
- uid: System.Single
commentId: T:System.Single
parent: System
isExternal: true
name: Single
nameWithType: Single
fullName: System.Single
- uid: TinyLife.Objects.Particle.Gravity
commentId: F:TinyLife.Objects.Particle.Gravity
isExternal: true
- uid: TinyLife.Objects.Particle.Friction
commentId: F:TinyLife.Objects.Particle.Friction
isExternal: true
- uid: TinyLife.Utilities.Extensions.ToVisualY(Microsoft.Xna.Framework.Vector2)
commentId: M:TinyLife.Utilities.Extensions.ToVisualY(Microsoft.Xna.Framework.Vector2)
isExternal: true
- uid: TinyLife.Objects.Particle.VisualPosition
commentId: P:TinyLife.Objects.Particle.VisualPosition
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2021-08-30 20:44:32 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-30 20:44:32 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-30 20:44:32 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-30 20:44:32 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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