TinyLifeWeb/docs/api/TinyLife.Tools.RemoveTool.yml

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### YamlMime:ManagedReference
items:
- uid: TinyLife.Tools.RemoveTool
commentId: T:TinyLife.Tools.RemoveTool
id: RemoveTool
parent: TinyLife.Tools
children:
- TinyLife.Tools.RemoveTool.#ctor
- TinyLife.Tools.RemoveTool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
- TinyLife.Tools.RemoveTool.GetMouseCursor
- TinyLife.Tools.RemoveTool.PlayDestroySound
- TinyLife.Tools.RemoveTool.RemoveFurniture(TinyLife.Objects.Furniture)
- TinyLife.Tools.RemoveTool.RemoveRoof(TinyLife.World.Roof)
- TinyLife.Tools.RemoveTool.RemoveWall(TinyLife.World.Wall)
- TinyLife.Tools.RemoveTool.ShouldHighlightSelectedObject
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- TinyLife.Tools.RemoveTool.StoreOrRemoveFurniture(TinyLife.Objects.Furniture)
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- TinyLife.Tools.RemoveTool.Update(Microsoft.Xna.Framework.GameTime)
langs:
- csharp
- vb
name: RemoveTool
nameWithType: RemoveTool
fullName: TinyLife.Tools.RemoveTool
type: Class
source:
remote:
path: TinyLife/Tools/RemoveTool.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: RemoveTool
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path: ../TinyLife/Tools/RemoveTool.cs
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startLine: 16
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assemblies:
- Tiny Life
namespace: TinyLife.Tools
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summary: "\nA tool is a type of game mode that is currently active.\nTools are split up into the <xref href=\"TinyLife.Tools.Tool.PlayModeTool\" data-throw-if-not-resolved=\"false\"></xref> and <xref href=\"TinyLife.Tools.Tool.BuildTools\" data-throw-if-not-resolved=\"false\"></xref>, the latter of which holds all tools that can be found in the build menu.\n"
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example: []
syntax:
content: 'public class RemoveTool : Tool'
content.vb: >-
Public Class RemoveTool
Inherits Tool
inheritance:
- System.Object
- TinyLife.Tools.Tool
inheritedMembers:
- TinyLife.Tools.Tool.RemoveTool
- TinyLife.Tools.Tool.MoveTool
- TinyLife.Tools.Tool.PlayModeTool
- TinyLife.Tools.Tool.BuildTools
- TinyLife.Tools.Tool.SelectedObject
- TinyLife.Tools.Tool.SelectedWall
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- TinyLife.Tools.Tool.OnOpened
- TinyLife.Tools.Tool.OnClosed
- TinyLife.Tools.Tool.OnUpdate
- TinyLife.Tools.Tool.OnDraw
- TinyLife.Tools.Tool.OnInitBuildModeUi
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- TinyLife.Tools.Tool.Input
- TinyLife.Tools.Tool.Map
- TinyLife.Tools.Tool.Money
- TinyLife.Tools.Tool.Texture
- TinyLife.Tools.Tool.DisplayAsTab
- TinyLife.Tools.Tool.MousePos
- TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
- TinyLife.Tools.Tool.Opened
- TinyLife.Tools.Tool.Closed
- TinyLife.Tools.Tool.ForceWallsUp
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- TinyLife.Tools.Tool.CanSwitchGameModes
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- TinyLife.Tools.Tool.IsOnLot(Microsoft.Xna.Framework.Point)
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- TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme[],System.Action{System.Int32,System.Int32},System.Func{System.Int32,System.Int32,System.Boolean})
- TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme,System.Action{System.Int32},System.Func{System.Int32,System.Boolean})
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- TinyLife.Tools.Tool.BuildModeButton(System.String,MLEM.Ui.Elements.Element.GenericCallback,MLEM.Ui.Elements.Element.DrawCallback,System.Single,MLEM.Textures.TextureRegion,System.Collections.Generic.IEnumerable{System.String},System.Nullable{System.Single})
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- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.Tools.RemoveTool.TinyLife.Utilities.Extensions.JsonCopy``1
modifiers.csharp:
- public
- class
modifiers.vb:
- Public
- Class
- uid: TinyLife.Tools.RemoveTool.#ctor
commentId: M:TinyLife.Tools.RemoveTool.#ctor
id: '#ctor'
parent: TinyLife.Tools.RemoveTool
langs:
- csharp
- vb
name: RemoveTool()
nameWithType: RemoveTool.RemoveTool()
fullName: TinyLife.Tools.RemoveTool.RemoveTool()
type: Constructor
source:
remote:
path: TinyLife/Tools/RemoveTool.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: .ctor
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path: ../TinyLife/Tools/RemoveTool.cs
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startLine: 23
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assemblies:
- Tiny Life
namespace: TinyLife.Tools
example: []
syntax:
content: public RemoveTool()
content.vb: Public Sub New
overload: TinyLife.Tools.RemoveTool.#ctor*
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: TinyLife.Tools.RemoveTool.Update(Microsoft.Xna.Framework.GameTime)
commentId: M:TinyLife.Tools.RemoveTool.Update(Microsoft.Xna.Framework.GameTime)
id: Update(Microsoft.Xna.Framework.GameTime)
parent: TinyLife.Tools.RemoveTool
langs:
- csharp
- vb
name: Update(GameTime)
nameWithType: RemoveTool.Update(GameTime)
fullName: TinyLife.Tools.RemoveTool.Update(Microsoft.Xna.Framework.GameTime)
type: Method
source:
remote:
path: TinyLife/Tools/RemoveTool.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Update
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path: ../TinyLife/Tools/RemoveTool.cs
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startLine: 26
assemblies:
- Tiny Life
namespace: TinyLife.Tools
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summary: "\nThis method is called every update frame for the <xref href=\"TinyLife.GameImpl.CurrentTool\" data-throw-if-not-resolved=\"false\"></xref>.\nBy default, this method updates the <xref href=\"TinyLife.Tools.Tool.MousePos\" data-throw-if-not-resolved=\"false\"></xref> and invokes <xref href=\"TinyLife.Tools.Tool.OnUpdate\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example: []
syntax:
content: public override void Update(GameTime time)
parameters:
- id: time
type: Microsoft.Xna.Framework.GameTime
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description: The game&apos;s time
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content.vb: Public Overrides Sub Update(time As GameTime)
overridden: TinyLife.Tools.Tool.Update(Microsoft.Xna.Framework.GameTime)
overload: TinyLife.Tools.RemoveTool.Update*
modifiers.csharp:
- public
- override
modifiers.vb:
- Public
- Overrides
- uid: TinyLife.Tools.RemoveTool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
commentId: M:TinyLife.Tools.RemoveTool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
id: Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
parent: TinyLife.Tools.RemoveTool
langs:
- csharp
- vb
name: Draw(GameTime, SpriteBatch)
nameWithType: RemoveTool.Draw(GameTime, SpriteBatch)
fullName: TinyLife.Tools.RemoveTool.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch)
type: Method
source:
remote:
path: TinyLife/Tools/RemoveTool.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Draw
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path: ../TinyLife/Tools/RemoveTool.cs
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startLine: 48
assemblies:
- Tiny Life
namespace: TinyLife.Tools
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summary: "\nThis method is called every draw frame for the <xref href=\"TinyLife.GameImpl.CurrentTool\" data-throw-if-not-resolved=\"false\"></xref>.\nNote that this method is only called if the mouse is not hovering over any ui elements.\nBy default, this method invokes <xref href=\"TinyLife.Tools.Tool.OnDraw\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example: []
syntax:
content: public override void Draw(GameTime time, SpriteBatch batch)
parameters:
- id: time
type: Microsoft.Xna.Framework.GameTime
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description: The game&apos;s time
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- id: batch
type: Microsoft.Xna.Framework.Graphics.SpriteBatch
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description: The sprite batch used for drawing
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content.vb: Public Overrides Sub Draw(time As GameTime, batch As SpriteBatch)
overridden: TinyLife.Tools.Tool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
overload: TinyLife.Tools.RemoveTool.Draw*
modifiers.csharp:
- public
- override
modifiers.vb:
- Public
- Overrides
- uid: TinyLife.Tools.RemoveTool.GetMouseCursor
commentId: M:TinyLife.Tools.RemoveTool.GetMouseCursor
id: GetMouseCursor
parent: TinyLife.Tools.RemoveTool
langs:
- csharp
- vb
name: GetMouseCursor()
nameWithType: RemoveTool.GetMouseCursor()
fullName: TinyLife.Tools.RemoveTool.GetMouseCursor()
type: Method
source:
remote:
path: TinyLife/Tools/RemoveTool.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: GetMouseCursor
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path: ../TinyLife/Tools/RemoveTool.cs
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startLine: 57
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assemblies:
- Tiny Life
namespace: TinyLife.Tools
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summary: "\nReturns the <xref href=\"TinyLife.Uis.CursorType\" data-throw-if-not-resolved=\"false\"></xref> that this tool should currently display.\nBy default, <xref href=\"TinyLife.Uis.CursorType.Default\" data-throw-if-not-resolved=\"false\"></xref> is returned.\n"
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example: []
syntax:
content: public override CursorType GetMouseCursor()
return:
type: TinyLife.Uis.CursorType
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description: The cursor type
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content.vb: Public Overrides Function GetMouseCursor As CursorType
overridden: TinyLife.Tools.Tool.GetMouseCursor
overload: TinyLife.Tools.RemoveTool.GetMouseCursor*
modifiers.csharp:
- public
- override
modifiers.vb:
- Public
- Overrides
- uid: TinyLife.Tools.RemoveTool.ShouldHighlightSelectedObject
commentId: M:TinyLife.Tools.RemoveTool.ShouldHighlightSelectedObject
id: ShouldHighlightSelectedObject
parent: TinyLife.Tools.RemoveTool
langs:
- csharp
- vb
name: ShouldHighlightSelectedObject()
nameWithType: RemoveTool.ShouldHighlightSelectedObject()
fullName: TinyLife.Tools.RemoveTool.ShouldHighlightSelectedObject()
type: Method
source:
remote:
path: TinyLife/Tools/RemoveTool.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: ShouldHighlightSelectedObject
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path: ../TinyLife/Tools/RemoveTool.cs
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startLine: 62
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assemblies:
- Tiny Life
namespace: TinyLife.Tools
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summary: "\nWhether or not the <xref href=\"TinyLife.Tools.Tool.SelectedObject\" data-throw-if-not-resolved=\"false\"></xref> should currently have a white highlight around it.\nThis method defaults to return true if <xref href=\"TinyLife.GameImpl.IsMouseOnUi\" data-throw-if-not-resolved=\"false\"></xref> is false.\n"
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example: []
syntax:
content: public override bool ShouldHighlightSelectedObject()
return:
type: System.Boolean
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description: Whether or not the selected object should be highlighted
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content.vb: Public Overrides Function ShouldHighlightSelectedObject As Boolean
overridden: TinyLife.Tools.Tool.ShouldHighlightSelectedObject
overload: TinyLife.Tools.RemoveTool.ShouldHighlightSelectedObject*
modifiers.csharp:
- public
- override
modifiers.vb:
- Public
- Overrides
- uid: TinyLife.Tools.RemoveTool.RemoveRoof(TinyLife.World.Roof)
commentId: M:TinyLife.Tools.RemoveTool.RemoveRoof(TinyLife.World.Roof)
id: RemoveRoof(TinyLife.World.Roof)
parent: TinyLife.Tools.RemoveTool
langs:
- csharp
- vb
name: RemoveRoof(Roof)
nameWithType: RemoveTool.RemoveRoof(Roof)
fullName: TinyLife.Tools.RemoveTool.RemoveRoof(TinyLife.World.Roof)
type: Method
source:
remote:
path: TinyLife/Tools/RemoveTool.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: RemoveRoof
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path: ../TinyLife/Tools/RemoveTool.cs
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startLine: 148
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assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: "\nRemoves the given roof from the world, additionally removing any <xref href=\"TinyLife.Objects.ObjectCategory.CeilingHanging\" data-throw-if-not-resolved=\"false\"></xref> furniture below it and returning the money for the objects\n"
example: []
syntax:
content: public static void RemoveRoof(Roof roof)
parameters:
- id: roof
type: TinyLife.World.Roof
description: The roof to remove
content.vb: Public Shared Sub RemoveRoof(roof As Roof)
overload: TinyLife.Tools.RemoveTool.RemoveRoof*
modifiers.csharp:
- public
- static
modifiers.vb:
- Public
- Shared
- uid: TinyLife.Tools.RemoveTool.RemoveWall(TinyLife.World.Wall)
commentId: M:TinyLife.Tools.RemoveTool.RemoveWall(TinyLife.World.Wall)
id: RemoveWall(TinyLife.World.Wall)
parent: TinyLife.Tools.RemoveTool
langs:
- csharp
- vb
name: RemoveWall(Wall)
nameWithType: RemoveTool.RemoveWall(Wall)
fullName: TinyLife.Tools.RemoveTool.RemoveWall(TinyLife.World.Wall)
type: Method
source:
remote:
path: TinyLife/Tools/RemoveTool.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: RemoveWall
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path: ../TinyLife/Tools/RemoveTool.cs
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startLine: 162
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assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: "\nRemoves the given wall from the world, additionally removing any hanging <xref href=\"TinyLife.Objects.Furniture\" data-throw-if-not-resolved=\"false\"></xref> and adding the required amount of <xref href=\"TinyLife.Tools.Tool.Money\" data-throw-if-not-resolved=\"false\"></xref>\n"
example: []
syntax:
content: public static void RemoveWall(Wall wall)
parameters:
- id: wall
type: TinyLife.World.Wall
description: The wall to remove
content.vb: Public Shared Sub RemoveWall(wall As Wall)
overload: TinyLife.Tools.RemoveTool.RemoveWall*
modifiers.csharp:
- public
- static
modifiers.vb:
- Public
- Shared
- uid: TinyLife.Tools.RemoveTool.RemoveFurniture(TinyLife.Objects.Furniture)
commentId: M:TinyLife.Tools.RemoveTool.RemoveFurniture(TinyLife.Objects.Furniture)
id: RemoveFurniture(TinyLife.Objects.Furniture)
parent: TinyLife.Tools.RemoveTool
langs:
- csharp
- vb
name: RemoveFurniture(Furniture)
nameWithType: RemoveTool.RemoveFurniture(Furniture)
fullName: TinyLife.Tools.RemoveTool.RemoveFurniture(TinyLife.Objects.Furniture)
type: Method
source:
remote:
path: TinyLife/Tools/RemoveTool.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: RemoveFurniture
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path: ../TinyLife/Tools/RemoveTool.cs
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startLine: 182
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assemblies:
- Tiny Life
namespace: TinyLife.Tools
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summary: "\nRemoves the given furniture from the world, additionally removing all of its <xref href=\"TinyLife.Objects.Furniture.GetChildren%60%601\" data-throw-if-not-resolved=\"false\"></xref> and adding the required amount of <xref href=\"TinyLife.Tools.Tool.Money\" data-throw-if-not-resolved=\"false\"></xref>\nNote that the furniture&apos;s parent-child relationships are not edited or removed, so <xref href=\"TinyLife.Objects.Furniture.UnlinkParentsAndChildren\" data-throw-if-not-resolved=\"false\"></xref> should be called if the furniture is added into a household storage or similar.\n"
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example: []
syntax:
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content: public static bool RemoveFurniture(Furniture furniture)
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parameters:
- id: furniture
type: TinyLife.Objects.Furniture
description: The furniture item to remove
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return:
type: System.Boolean
description: Whether the removal was a success, which is only false if the passed <code data-dev-comment-type="paramref" class="paramref">furniture</code> has the <xref href="TinyLife.Objects.ObjectCategory.NonSellable" data-throw-if-not-resolved="false"></xref> category
content.vb: Public Shared Function RemoveFurniture(furniture As Furniture) As Boolean
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overload: TinyLife.Tools.RemoveTool.RemoveFurniture*
modifiers.csharp:
- public
- static
modifiers.vb:
- Public
- Shared
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- uid: TinyLife.Tools.RemoveTool.StoreOrRemoveFurniture(TinyLife.Objects.Furniture)
commentId: M:TinyLife.Tools.RemoveTool.StoreOrRemoveFurniture(TinyLife.Objects.Furniture)
id: StoreOrRemoveFurniture(TinyLife.Objects.Furniture)
parent: TinyLife.Tools.RemoveTool
langs:
- csharp
- vb
name: StoreOrRemoveFurniture(Furniture)
nameWithType: RemoveTool.StoreOrRemoveFurniture(Furniture)
fullName: TinyLife.Tools.RemoveTool.StoreOrRemoveFurniture(TinyLife.Objects.Furniture)
type: Method
source:
remote:
path: TinyLife/Tools/RemoveTool.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: StoreOrRemoveFurniture
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path: ../TinyLife/Tools/RemoveTool.cs
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startLine: 202
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assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: "\nStores the passed <xref href=\"TinyLife.Objects.Furniture\" data-throw-if-not-resolved=\"false\"></xref> into the current household&apos;s <xref href=\"TinyLife.World.Household.FurnitureStorage\" data-throw-if-not-resolved=\"false\"></xref>, or, if there is no current household, removes the object using <xref href=\"TinyLife.Tools.RemoveTool.RemoveFurniture(TinyLife.Objects.Furniture)\" data-throw-if-not-resolved=\"false\"></xref> instead.\nIf the passed furniture is in the world and has children, the children are also stored (or removed) recursively.\n"
example: []
syntax:
content: public static bool StoreOrRemoveFurniture(Furniture furniture)
parameters:
- id: furniture
type: TinyLife.Objects.Furniture
description: The furniture to store (or remove)
return:
type: System.Boolean
description: Whether the storage or removal was a success, which is only false if there is no current household and the passed <code data-dev-comment-type="paramref" class="paramref">furniture</code> has the <xref href="TinyLife.Objects.ObjectCategory.NonSellable" data-throw-if-not-resolved="false"></xref> category
content.vb: Public Shared Function StoreOrRemoveFurniture(furniture As Furniture) As Boolean
overload: TinyLife.Tools.RemoveTool.StoreOrRemoveFurniture*
modifiers.csharp:
- public
- static
modifiers.vb:
- Public
- Shared
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- uid: TinyLife.Tools.RemoveTool.PlayDestroySound
commentId: M:TinyLife.Tools.RemoveTool.PlayDestroySound
id: PlayDestroySound
parent: TinyLife.Tools.RemoveTool
langs:
- csharp
- vb
name: PlayDestroySound()
nameWithType: RemoveTool.PlayDestroySound()
fullName: TinyLife.Tools.RemoveTool.PlayDestroySound()
type: Method
source:
remote:
path: TinyLife/Tools/RemoveTool.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: PlayDestroySound
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path: ../TinyLife/Tools/RemoveTool.cs
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startLine: 218
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assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: "\nPlays the destroy sound\n"
example: []
syntax:
content: public static void PlayDestroySound()
content.vb: Public Shared Sub PlayDestroySound
overload: TinyLife.Tools.RemoveTool.PlayDestroySound*
modifiers.csharp:
- public
- static
modifiers.vb:
- Public
- Shared
references:
- uid: TinyLife.Tools
commentId: N:TinyLife.Tools
name: TinyLife.Tools
nameWithType: TinyLife.Tools
fullName: TinyLife.Tools
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: Object
nameWithType: Object
fullName: System.Object
- uid: TinyLife.Tools.Tool
commentId: T:TinyLife.Tools.Tool
parent: TinyLife.Tools
name: Tool
nameWithType: Tool
fullName: TinyLife.Tools.Tool
- uid: TinyLife.Tools.Tool.RemoveTool
commentId: F:TinyLife.Tools.Tool.RemoveTool
parent: TinyLife.Tools.Tool
name: RemoveTool
nameWithType: Tool.RemoveTool
fullName: TinyLife.Tools.Tool.RemoveTool
- uid: TinyLife.Tools.Tool.MoveTool
commentId: F:TinyLife.Tools.Tool.MoveTool
parent: TinyLife.Tools.Tool
name: MoveTool
nameWithType: Tool.MoveTool
fullName: TinyLife.Tools.Tool.MoveTool
- uid: TinyLife.Tools.Tool.PlayModeTool
commentId: F:TinyLife.Tools.Tool.PlayModeTool
parent: TinyLife.Tools.Tool
name: PlayModeTool
nameWithType: Tool.PlayModeTool
fullName: TinyLife.Tools.Tool.PlayModeTool
- uid: TinyLife.Tools.Tool.BuildTools
commentId: F:TinyLife.Tools.Tool.BuildTools
parent: TinyLife.Tools.Tool
name: BuildTools
nameWithType: Tool.BuildTools
fullName: TinyLife.Tools.Tool.BuildTools
- uid: TinyLife.Tools.Tool.SelectedObject
commentId: P:TinyLife.Tools.Tool.SelectedObject
parent: TinyLife.Tools.Tool
name: SelectedObject
nameWithType: Tool.SelectedObject
fullName: TinyLife.Tools.Tool.SelectedObject
- uid: TinyLife.Tools.Tool.SelectedWall
commentId: P:TinyLife.Tools.Tool.SelectedWall
parent: TinyLife.Tools.Tool
name: SelectedWall
nameWithType: Tool.SelectedWall
fullName: TinyLife.Tools.Tool.SelectedWall
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