TinyLifeWeb/docs/api/TinyLife.Utilities.TextureHandler.yml

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### YamlMime:ManagedReference
items:
- uid: TinyLife.Utilities.TextureHandler
commentId: T:TinyLife.Utilities.TextureHandler
id: TextureHandler
parent: TinyLife.Utilities
children:
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- TinyLife.Utilities.TextureHandler.AccessoriesTexture
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- TinyLife.Utilities.TextureHandler.ApplyWallpaperMasks(Microsoft.Xna.Framework.Graphics.Texture2D,System.Int32,System.Int32,System.Action{MLEM.Textures.UniformTextureAtlas})
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- TinyLife.Utilities.TextureHandler.ArmAccessoriesTexture
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- TinyLife.Utilities.TextureHandler.CursorTexture
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- TinyLife.Utilities.TextureHandler.FaceAccessoriesTexture
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- TinyLife.Utilities.TextureHandler.FurnitureTextures
- TinyLife.Utilities.TextureHandler.HairsTexture
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- TinyLife.Utilities.TextureHandler.HeadAccessoriesTexture
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- TinyLife.Utilities.TextureHandler.LightTexture
- TinyLife.Utilities.TextureHandler.OpeningTexture
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- TinyLife.Utilities.TextureHandler.PantsTexture
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- TinyLife.Utilities.TextureHandler.PersonTexture
- TinyLife.Utilities.TextureHandler.RoofTexture
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- TinyLife.Utilities.TextureHandler.ShoesTexture
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- TinyLife.Utilities.TextureHandler.TexturePacker
- TinyLife.Utilities.TextureHandler.TileTexture
- TinyLife.Utilities.TextureHandler.TopsTexture
- TinyLife.Utilities.TextureHandler.UiTexture
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- TinyLife.Utilities.TextureHandler.VehicleTexture
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- TinyLife.Utilities.TextureHandler.WallpaperTexture
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langs:
- csharp
- vb
name: TextureHandler
nameWithType: TextureHandler
fullName: TinyLife.Utilities.TextureHandler
type: Class
source:
remote:
path: TinyLife/Utilities/TextureHandler.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: TextureHandler
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path: ../TinyLife/Utilities/TextureHandler.cs
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startLine: 18
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assemblies:
- Tiny Life
namespace: TinyLife.Utilities
summary: "\nThe texture handler stores data for the game&apos;s textures, including all of the game&apos;s internal textures and various utility methods.\nIt also stores the game&apos;s <xref href=\"MLEM.Data.RuntimeTexturePacker\" data-throw-if-not-resolved=\"false\"></xref> which is used to pack all textures into a big texture for performance.\n"
example: []
syntax:
content: public static class TextureHandler
content.vb: Public Module TextureHandler
inheritance:
- System.Object
inheritedMembers:
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
modifiers.csharp:
- public
- static
- class
modifiers.vb:
- Public
- Module
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- uid: TinyLife.Utilities.TextureHandler.TexturePacker
commentId: F:TinyLife.Utilities.TextureHandler.TexturePacker
id: TexturePacker
parent: TinyLife.Utilities.TextureHandler
langs:
- csharp
- vb
name: TexturePacker
nameWithType: TextureHandler.TexturePacker
fullName: TinyLife.Utilities.TextureHandler.TexturePacker
type: Field
source:
remote:
path: TinyLife/Utilities/TextureHandler.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: TexturePacker
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path: ../TinyLife/Utilities/TextureHandler.cs
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startLine: 21
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assemblies:
- Tiny Life
namespace: TinyLife.Utilities
syntax:
content: public static readonly RuntimeTexturePacker TexturePacker
return:
type: MLEM.Data.RuntimeTexturePacker
content.vb: Public Shared ReadOnly TexturePacker As RuntimeTexturePacker
modifiers.csharp:
- public
- static
- readonly
modifiers.vb:
- Public
- Shared
- ReadOnly
- uid: TinyLife.Utilities.TextureHandler.FurnitureTextures
commentId: F:TinyLife.Utilities.TextureHandler.FurnitureTextures
id: FurnitureTextures
parent: TinyLife.Utilities.TextureHandler
langs:
- csharp
- vb
name: FurnitureTextures
nameWithType: TextureHandler.FurnitureTextures
fullName: TinyLife.Utilities.TextureHandler.FurnitureTextures
type: Field
source:
remote:
path: TinyLife/Utilities/TextureHandler.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: FurnitureTextures
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path: ../TinyLife/Utilities/TextureHandler.cs
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startLine: 22
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assemblies:
- Tiny Life
namespace: TinyLife.Utilities
syntax:
content: public static readonly List<DataTextureAtlas> FurnitureTextures
return:
type: System.Collections.Generic.List{MLEM.Data.DataTextureAtlas}
content.vb: Public Shared ReadOnly FurnitureTextures As List(Of DataTextureAtlas)
modifiers.csharp:
- public
- static
- readonly
modifiers.vb:
- Public
- Shared
- ReadOnly
- uid: TinyLife.Utilities.TextureHandler.PersonTexture
commentId: P:TinyLife.Utilities.TextureHandler.PersonTexture
id: PersonTexture
parent: TinyLife.Utilities.TextureHandler
langs:
- csharp
- vb
name: PersonTexture
nameWithType: TextureHandler.PersonTexture
fullName: TinyLife.Utilities.TextureHandler.PersonTexture
type: Property
source:
remote:
path: TinyLife/Utilities/TextureHandler.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: PersonTexture
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path: ../TinyLife/Utilities/TextureHandler.cs
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startLine: 23
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assemblies:
- Tiny Life
namespace: TinyLife.Utilities
syntax:
content: public static UniformTextureAtlas PersonTexture { get; }
parameters: []
return:
type: MLEM.Textures.UniformTextureAtlas
content.vb: Public Shared ReadOnly Property PersonTexture As UniformTextureAtlas
overload: TinyLife.Utilities.TextureHandler.PersonTexture*
modifiers.csharp:
- public
- static
- get
modifiers.vb:
- Public
- Shared
- ReadOnly
- uid: TinyLife.Utilities.TextureHandler.HairsTexture
commentId: P:TinyLife.Utilities.TextureHandler.HairsTexture
id: HairsTexture
parent: TinyLife.Utilities.TextureHandler
langs:
- csharp
- vb
name: HairsTexture
nameWithType: TextureHandler.HairsTexture
fullName: TinyLife.Utilities.TextureHandler.HairsTexture
type: Property
source:
remote:
path: TinyLife/Utilities/TextureHandler.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: HairsTexture
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path: ../TinyLife/Utilities/TextureHandler.cs
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startLine: 24
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assemblies:
- Tiny Life
namespace: TinyLife.Utilities
syntax:
content: public static UniformTextureAtlas HairsTexture { get; }
parameters: []
return:
type: MLEM.Textures.UniformTextureAtlas
content.vb: Public Shared ReadOnly Property HairsTexture As UniformTextureAtlas
overload: TinyLife.Utilities.TextureHandler.HairsTexture*
modifiers.csharp:
- public
- static
- get
modifiers.vb:
- Public
- Shared
- ReadOnly
- uid: TinyLife.Utilities.TextureHandler.TopsTexture
commentId: P:TinyLife.Utilities.TextureHandler.TopsTexture
id: TopsTexture
parent: TinyLife.Utilities.TextureHandler
langs:
- csharp
- vb
name: TopsTexture
nameWithType: TextureHandler.TopsTexture
fullName: TinyLife.Utilities.TextureHandler.TopsTexture
type: Property
source:
remote:
path: TinyLife/Utilities/TextureHandler.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: TopsTexture
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path: ../TinyLife/Utilities/TextureHandler.cs
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startLine: 25
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assemblies:
- Tiny Life
namespace: TinyLife.Utilities
syntax:
content: public static UniformTextureAtlas TopsTexture { get; }
parameters: []
return:
type: MLEM.Textures.UniformTextureAtlas
content.vb: Public Shared ReadOnly Property TopsTexture As UniformTextureAtlas
overload: TinyLife.Utilities.TextureHandler.TopsTexture*
modifiers.csharp:
- public
- static
- get
modifiers.vb:
- Public
- Shared
- ReadOnly
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- uid: TinyLife.Utilities.TextureHandler.PantsTexture
commentId: P:TinyLife.Utilities.TextureHandler.PantsTexture
id: PantsTexture
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parent: TinyLife.Utilities.TextureHandler
langs:
- csharp
- vb
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name: PantsTexture
nameWithType: TextureHandler.PantsTexture
fullName: TinyLife.Utilities.TextureHandler.PantsTexture
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type: Property
source:
remote:
path: TinyLife/Utilities/TextureHandler.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: PantsTexture
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path: ../TinyLife/Utilities/TextureHandler.cs
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startLine: 26
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assemblies:
- Tiny Life
namespace: TinyLife.Utilities
syntax:
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content: public static UniformTextureAtlas PantsTexture { get; }
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parameters: []
return:
type: MLEM.Textures.UniformTextureAtlas
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content.vb: Public Shared ReadOnly Property PantsTexture As UniformTextureAtlas
overload: TinyLife.Utilities.TextureHandler.PantsTexture*
modifiers.csharp:
- public
- static
- get
modifiers.vb:
- Public
- Shared
- ReadOnly
- uid: TinyLife.Utilities.TextureHandler.ShoesTexture
commentId: P:TinyLife.Utilities.TextureHandler.ShoesTexture
id: ShoesTexture
parent: TinyLife.Utilities.TextureHandler
langs:
- csharp
- vb
name: ShoesTexture
nameWithType: TextureHandler.ShoesTexture
fullName: TinyLife.Utilities.TextureHandler.ShoesTexture
type: Property
source:
remote:
path: TinyLife/Utilities/TextureHandler.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: ShoesTexture
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path: ../TinyLife/Utilities/TextureHandler.cs
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startLine: 27
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assemblies:
- Tiny Life
namespace: TinyLife.Utilities
syntax:
content: public static UniformTextureAtlas ShoesTexture { get; }
parameters: []
return:
type: MLEM.Textures.UniformTextureAtlas
content.vb: Public Shared ReadOnly Property ShoesTexture As UniformTextureAtlas
overload: TinyLife.Utilities.TextureHandler.ShoesTexture*
modifiers.csharp:
- public
- static
- get
modifiers.vb:
- Public
- Shared
- ReadOnly
- uid: TinyLife.Utilities.TextureHandler.AccessoriesTexture
commentId: P:TinyLife.Utilities.TextureHandler.AccessoriesTexture
id: AccessoriesTexture
parent: TinyLife.Utilities.TextureHandler
langs:
- csharp
- vb
name: AccessoriesTexture
nameWithType: TextureHandler.AccessoriesTexture
fullName: TinyLife.Utilities.TextureHandler.AccessoriesTexture
type: Property
source:
remote:
path: TinyLife/Utilities/TextureHandler.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: AccessoriesTexture
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path: ../TinyLife/Utilities/TextureHandler.cs
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startLine: 28
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assemblies:
- Tiny Life
namespace: TinyLife.Utilities
syntax:
content: public static UniformTextureAtlas AccessoriesTexture { get; }
parameters: []
return:
type: MLEM.Textures.UniformTextureAtlas
content.vb: Public Shared ReadOnly Property AccessoriesTexture As UniformTextureAtlas
overload: TinyLife.Utilities.TextureHandler.AccessoriesTexture*
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modifiers.csharp:
- public
- static
- get
modifiers.vb:
- Public
- Shared
- ReadOnly
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- uid: TinyLife.Utilities.TextureHandler.HeadAccessoriesTexture
commentId: P:TinyLife.Utilities.TextureHandler.HeadAccessoriesTexture
id: HeadAccessoriesTexture
parent: TinyLife.Utilities.TextureHandler
langs:
- csharp
- vb
name: HeadAccessoriesTexture
nameWithType: TextureHandler.HeadAccessoriesTexture
fullName: TinyLife.Utilities.TextureHandler.HeadAccessoriesTexture
type: Property
source:
remote:
path: TinyLife/Utilities/TextureHandler.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: HeadAccessoriesTexture
path: ../TinyLife/Utilities/TextureHandler.cs
startLine: 29
assemblies:
- Tiny Life
namespace: TinyLife.Utilities
syntax:
content: public static UniformTextureAtlas HeadAccessoriesTexture { get; }
parameters: []
return:
type: MLEM.Textures.UniformTextureAtlas
content.vb: Public Shared ReadOnly Property HeadAccessoriesTexture As UniformTextureAtlas
overload: TinyLife.Utilities.TextureHandler.HeadAccessoriesTexture*
modifiers.csharp:
- public
- static
- get
modifiers.vb:
- Public
- Shared
- ReadOnly
- uid: TinyLife.Utilities.TextureHandler.FaceAccessoriesTexture
commentId: P:TinyLife.Utilities.TextureHandler.FaceAccessoriesTexture
id: FaceAccessoriesTexture
parent: TinyLife.Utilities.TextureHandler
langs:
- csharp
- vb
name: FaceAccessoriesTexture
nameWithType: TextureHandler.FaceAccessoriesTexture
fullName: TinyLife.Utilities.TextureHandler.FaceAccessoriesTexture
type: Property
source:
remote:
path: TinyLife/Utilities/TextureHandler.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: FaceAccessoriesTexture
path: ../TinyLife/Utilities/TextureHandler.cs
startLine: 30
assemblies:
- Tiny Life
namespace: TinyLife.Utilities
syntax:
content: public static UniformTextureAtlas FaceAccessoriesTexture { get; }
parameters: []
return:
type: MLEM.Textures.UniformTextureAtlas
content.vb: Public Shared ReadOnly Property FaceAccessoriesTexture As UniformTextureAtlas
overload: TinyLife.Utilities.TextureHandler.FaceAccessoriesTexture*
modifiers.csharp:
- public
- static
- get
modifiers.vb:
- Public
- Shared
- ReadOnly
- uid: TinyLife.Utilities.TextureHandler.ArmAccessoriesTexture
commentId: P:TinyLife.Utilities.TextureHandler.ArmAccessoriesTexture
id: ArmAccessoriesTexture
parent: TinyLife.Utilities.TextureHandler
langs:
- csharp
- vb
name: ArmAccessoriesTexture
nameWithType: TextureHandler.ArmAccessoriesTexture
fullName: TinyLife.Utilities.TextureHandler.ArmAccessoriesTexture
type: Property
source:
remote:
path: TinyLife/Utilities/TextureHandler.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: ArmAccessoriesTexture
path: ../TinyLife/Utilities/TextureHandler.cs
startLine: 31
assemblies:
- Tiny Life
namespace: TinyLife.Utilities
syntax:
content: public static UniformTextureAtlas ArmAccessoriesTexture { get; }
parameters: []
return:
type: MLEM.Textures.UniformTextureAtlas
content.vb: Public Shared ReadOnly Property ArmAccessoriesTexture As UniformTextureAtlas
overload: TinyLife.Utilities.TextureHandler.ArmAccessoriesTexture*
modifiers.csharp:
- public
- static
- get
modifiers.vb:
- Public
- Shared
- ReadOnly
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- uid: TinyLife.Utilities.TextureHandler.UiTexture
commentId: P:TinyLife.Utilities.TextureHandler.UiTexture
id: UiTexture
parent: TinyLife.Utilities.TextureHandler
langs:
- csharp
- vb
name: UiTexture
nameWithType: TextureHandler.UiTexture
fullName: TinyLife.Utilities.TextureHandler.UiTexture
type: Property
source:
remote:
path: TinyLife/Utilities/TextureHandler.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: UiTexture
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path: ../TinyLife/Utilities/TextureHandler.cs
startLine: 32
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assemblies:
- Tiny Life
namespace: TinyLife.Utilities
syntax:
content: public static UniformTextureAtlas UiTexture { get; }
parameters: []
return:
type: MLEM.Textures.UniformTextureAtlas
content.vb: Public Shared ReadOnly Property UiTexture As UniformTextureAtlas
overload: TinyLife.Utilities.TextureHandler.UiTexture*
modifiers.csharp:
- public
- static
- get
modifiers.vb:
- Public
- Shared
- ReadOnly
- uid: TinyLife.Utilities.TextureHandler.CursorTexture
commentId: P:TinyLife.Utilities.TextureHandler.CursorTexture
id: CursorTexture
parent: TinyLife.Utilities.TextureHandler
langs:
- csharp
- vb
name: CursorTexture
nameWithType: TextureHandler.CursorTexture
fullName: TinyLife.Utilities.TextureHandler.CursorTexture
type: Property
source:
remote:
path: TinyLife/Utilities/TextureHandler.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: CursorTexture
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path: ../TinyLife/Utilities/TextureHandler.cs
startLine: 33
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assemblies:
- Tiny Life
namespace: TinyLife.Utilities
syntax:
content: public static UniformTextureAtlas CursorTexture { get; }
parameters: []
return:
type: MLEM.Textures.UniformTextureAtlas
content.vb: Public Shared ReadOnly Property CursorTexture As UniformTextureAtlas
overload: TinyLife.Utilities.TextureHandler.CursorTexture*
modifiers.csharp:
- public
- static
- get
modifiers.vb:
- Public
- Shared
- ReadOnly
- uid: TinyLife.Utilities.TextureHandler.OpeningTexture
commentId: P:TinyLife.Utilities.TextureHandler.OpeningTexture
id: OpeningTexture
parent: TinyLife.Utilities.TextureHandler
langs:
- csharp
- vb
name: OpeningTexture
nameWithType: TextureHandler.OpeningTexture
fullName: TinyLife.Utilities.TextureHandler.OpeningTexture
type: Property
source:
remote:
path: TinyLife/Utilities/TextureHandler.cs
branch: master
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: OpeningTexture
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path: ../TinyLife/Utilities/TextureHandler.cs
startLine: 34
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assemblies:
- Tiny Life
namespace: TinyLife.Utilities
syntax:
content: public static UniformTextureAtlas OpeningTexture { get; }
parameters: []
return:
type: MLEM.Textures.UniformTextureAtlas
content.vb: Public Shared ReadOnly Property OpeningTexture As UniformTextureAtlas
overload: TinyLife.Utilities.TextureHandler.OpeningTexture*
modifiers.csharp:
- public
- static
- get
modifiers.vb:
- Public
- Shared
- ReadOnly
- uid: TinyLife.Utilities.TextureHandler.RoofTexture
commentId: P:TinyLife.Utilities.TextureHandler.RoofTexture
id: RoofTexture
parent: TinyLife.Utilities.TextureHandler
langs:
- csharp
- vb
name: RoofTexture
nameWithType: TextureHandler.RoofTexture
fullName: TinyLife.Utilities.TextureHandler.RoofTexture
type: Property
source:
remote:
path: TinyLife/Utilities/TextureHandler.cs
branch: master
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: RoofTexture
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path: ../TinyLife/Utilities/TextureHandler.cs
startLine: 35
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assemblies:
- Tiny Life
namespace: TinyLife.Utilities
syntax:
content: public static UniformTextureAtlas RoofTexture { get; }
parameters: []
return:
type: MLEM.Textures.UniformTextureAtlas
content.vb: Public Shared ReadOnly Property RoofTexture As UniformTextureAtlas
overload: TinyLife.Utilities.TextureHandler.RoofTexture*
modifiers.csharp:
- public
- static
- get
modifiers.vb:
- Public
- Shared
- ReadOnly
- uid: TinyLife.Utilities.TextureHandler.TileTexture
commentId: P:TinyLife.Utilities.TextureHandler.TileTexture
id: TileTexture
parent: TinyLife.Utilities.TextureHandler
langs:
- csharp
- vb
name: TileTexture
nameWithType: TextureHandler.TileTexture
fullName: TinyLife.Utilities.TextureHandler.TileTexture
type: Property
source:
remote:
path: TinyLife/Utilities/TextureHandler.cs
branch: master
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: TileTexture
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path: ../TinyLife/Utilities/TextureHandler.cs
startLine: 36
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assemblies:
- Tiny Life
namespace: TinyLife.Utilities
syntax:
content: public static UniformTextureAtlas TileTexture { get; }
parameters: []
return:
type: MLEM.Textures.UniformTextureAtlas
content.vb: Public Shared ReadOnly Property TileTexture As UniformTextureAtlas
overload: TinyLife.Utilities.TextureHandler.TileTexture*
modifiers.csharp:
- public
- static
- get
modifiers.vb:
- Public
- Shared
- ReadOnly
- uid: TinyLife.Utilities.TextureHandler.WallpaperTexture
commentId: P:TinyLife.Utilities.TextureHandler.WallpaperTexture
id: WallpaperTexture
parent: TinyLife.Utilities.TextureHandler
langs:
- csharp
- vb
name: WallpaperTexture
nameWithType: TextureHandler.WallpaperTexture
fullName: TinyLife.Utilities.TextureHandler.WallpaperTexture
type: Property
source:
remote:
path: TinyLife/Utilities/TextureHandler.cs
branch: master
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2021-09-09 19:52:04 +02:00
id: WallpaperTexture
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path: ../TinyLife/Utilities/TextureHandler.cs
startLine: 37
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assemblies:
- Tiny Life
namespace: TinyLife.Utilities
syntax:
content: public static UniformTextureAtlas WallpaperTexture { get; }
parameters: []
return:
type: MLEM.Textures.UniformTextureAtlas
content.vb: Public Shared ReadOnly Property WallpaperTexture As UniformTextureAtlas
overload: TinyLife.Utilities.TextureHandler.WallpaperTexture*
modifiers.csharp:
- public
- static
- get
modifiers.vb:
- Public
- Shared
- ReadOnly
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- uid: TinyLife.Utilities.TextureHandler.VehicleTexture
commentId: P:TinyLife.Utilities.TextureHandler.VehicleTexture
id: VehicleTexture
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parent: TinyLife.Utilities.TextureHandler
langs:
- csharp
- vb
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name: VehicleTexture
nameWithType: TextureHandler.VehicleTexture
fullName: TinyLife.Utilities.TextureHandler.VehicleTexture
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type: Property
source:
remote:
path: TinyLife/Utilities/TextureHandler.cs
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: VehicleTexture
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path: ../TinyLife/Utilities/TextureHandler.cs
startLine: 38
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assemblies:
- Tiny Life
namespace: TinyLife.Utilities
syntax:
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content: public static DataTextureAtlas VehicleTexture { get; }
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parameters: []
return:
type: MLEM.Data.DataTextureAtlas
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content.vb: Public Shared ReadOnly Property VehicleTexture As DataTextureAtlas
overload: TinyLife.Utilities.TextureHandler.VehicleTexture*
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modifiers.csharp:
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modifiers.vb:
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- uid: TinyLife.Utilities.TextureHandler.LightTexture
commentId: P:TinyLife.Utilities.TextureHandler.LightTexture
id: LightTexture
parent: TinyLife.Utilities.TextureHandler
langs:
- csharp
- vb
name: LightTexture
nameWithType: TextureHandler.LightTexture
fullName: TinyLife.Utilities.TextureHandler.LightTexture
type: Property
source:
remote:
path: TinyLife/Utilities/TextureHandler.cs
branch: master
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2021-09-09 19:52:04 +02:00
id: LightTexture
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path: ../TinyLife/Utilities/TextureHandler.cs
startLine: 39
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assemblies:
- Tiny Life
namespace: TinyLife.Utilities
syntax:
content: public static UniformTextureAtlas LightTexture { get; }
parameters: []
return:
type: MLEM.Textures.UniformTextureAtlas
content.vb: Public Shared ReadOnly Property LightTexture As UniformTextureAtlas
overload: TinyLife.Utilities.TextureHandler.LightTexture*
modifiers.csharp:
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- get
modifiers.vb:
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- uid: TinyLife.Utilities.TextureHandler.ApplyWallpaperMasks(Microsoft.Xna.Framework.Graphics.Texture2D,System.Int32,System.Int32,System.Action{MLEM.Textures.UniformTextureAtlas})
commentId: M:TinyLife.Utilities.TextureHandler.ApplyWallpaperMasks(Microsoft.Xna.Framework.Graphics.Texture2D,System.Int32,System.Int32,System.Action{MLEM.Textures.UniformTextureAtlas})
id: ApplyWallpaperMasks(Microsoft.Xna.Framework.Graphics.Texture2D,System.Int32,System.Int32,System.Action{MLEM.Textures.UniformTextureAtlas})
parent: TinyLife.Utilities.TextureHandler
langs:
- csharp
- vb
name: ApplyWallpaperMasks(Texture2D, Int32, Int32, Action<UniformTextureAtlas>)
nameWithType: TextureHandler.ApplyWallpaperMasks(Texture2D, Int32, Int32, Action<UniformTextureAtlas>)
fullName: TinyLife.Utilities.TextureHandler.ApplyWallpaperMasks(Microsoft.Xna.Framework.Graphics.Texture2D, System.Int32, System.Int32, System.Action<MLEM.Textures.UniformTextureAtlas>)
type: Method
source:
remote:
path: TinyLife/Utilities/TextureHandler.cs
branch: master
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id: ApplyWallpaperMasks
2022-03-09 16:13:05 +01:00
path: ../TinyLife/Utilities/TextureHandler.cs
startLine: 81
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assemblies:
- Tiny Life
namespace: TinyLife.Utilities
summary: "\nApplies the game&apos;s predefined wallpaper maskings (based on <xref href=\"TinyLife.World.WallMode\" data-throw-if-not-resolved=\"false\"></xref>) to the given wallpaper texture.\nWhen adding custom <xref href=\"TinyLife.World.Wallpaper\" data-throw-if-not-resolved=\"false\"></xref> types, this method should be used.\nNote that, as part of this method, the resulting texture is implicitly added onto the game&apos;s <xref href=\"MLEM.Data.RuntimeTexturePacker\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: public static void ApplyWallpaperMasks(Texture2D wallpapers, int regionAmountX, int regionAmountY, Action<UniformTextureAtlas> result)
parameters:
- id: wallpapers
type: Microsoft.Xna.Framework.Graphics.Texture2D
description: The texture to mask
- id: regionAmountX
type: System.Int32
description: The amount of texture regions on the x axis
- id: regionAmountY
type: System.Int32
description: The amount of texture regions on the y axis
- id: result
type: System.Action{MLEM.Textures.UniformTextureAtlas}
description: A function that is called when the <xref href="MLEM.Data.RuntimeTexturePacker" data-throw-if-not-resolved="false"></xref> packed the masked texture, which yields the resulting texture atlas
content.vb: Public Shared Sub ApplyWallpaperMasks(wallpapers As Texture2D, regionAmountX As Integer, regionAmountY As Integer, result As Action(Of UniformTextureAtlas))
overload: TinyLife.Utilities.TextureHandler.ApplyWallpaperMasks*
nameWithType.vb: TextureHandler.ApplyWallpaperMasks(Texture2D, Int32, Int32, Action(Of UniformTextureAtlas))
modifiers.csharp:
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modifiers.vb:
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fullName.vb: TinyLife.Utilities.TextureHandler.ApplyWallpaperMasks(Microsoft.Xna.Framework.Graphics.Texture2D, System.Int32, System.Int32, System.Action(Of MLEM.Textures.UniformTextureAtlas))
name.vb: ApplyWallpaperMasks(Texture2D, Int32, Int32, Action(Of UniformTextureAtlas))
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parent: MLEM.Data
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name: RuntimeTexturePacker
nameWithType: RuntimeTexturePacker
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commentId: N:MLEM.Data
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commentId: N:System
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commentId: T:System.Collections.Generic.List{MLEM.Data.DataTextureAtlas}
parent: System.Collections.Generic
definition: System.Collections.Generic.List`1
name: List<DataTextureAtlas>
nameWithType: List<DataTextureAtlas>
fullName: System.Collections.Generic.List<MLEM.Data.DataTextureAtlas>
nameWithType.vb: List(Of DataTextureAtlas)
fullName.vb: System.Collections.Generic.List(Of MLEM.Data.DataTextureAtlas)
name.vb: List(Of DataTextureAtlas)
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- uid: TinyLife.Utilities.TextureHandler.PersonTexture*
commentId: Overload:TinyLife.Utilities.TextureHandler.PersonTexture
name: PersonTexture
nameWithType: TextureHandler.PersonTexture
fullName: TinyLife.Utilities.TextureHandler.PersonTexture
- uid: MLEM.Textures.UniformTextureAtlas
commentId: T:MLEM.Textures.UniformTextureAtlas
parent: MLEM.Textures
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commentId: N:MLEM.Textures
isExternal: true
name: MLEM.Textures
nameWithType: MLEM.Textures
fullName: MLEM.Textures
- uid: TinyLife.Utilities.TextureHandler.HairsTexture*
commentId: Overload:TinyLife.Utilities.TextureHandler.HairsTexture
name: HairsTexture
nameWithType: TextureHandler.HairsTexture
fullName: TinyLife.Utilities.TextureHandler.HairsTexture
- uid: TinyLife.Utilities.TextureHandler.TopsTexture*
commentId: Overload:TinyLife.Utilities.TextureHandler.TopsTexture
name: TopsTexture
nameWithType: TextureHandler.TopsTexture
fullName: TinyLife.Utilities.TextureHandler.TopsTexture
2021-11-23 16:24:04 +01:00
- uid: TinyLife.Utilities.TextureHandler.PantsTexture*
commentId: Overload:TinyLife.Utilities.TextureHandler.PantsTexture
name: PantsTexture
nameWithType: TextureHandler.PantsTexture
fullName: TinyLife.Utilities.TextureHandler.PantsTexture
- uid: TinyLife.Utilities.TextureHandler.ShoesTexture*
commentId: Overload:TinyLife.Utilities.TextureHandler.ShoesTexture
name: ShoesTexture
nameWithType: TextureHandler.ShoesTexture
fullName: TinyLife.Utilities.TextureHandler.ShoesTexture
- uid: TinyLife.Utilities.TextureHandler.AccessoriesTexture*
commentId: Overload:TinyLife.Utilities.TextureHandler.AccessoriesTexture
name: AccessoriesTexture
nameWithType: TextureHandler.AccessoriesTexture
fullName: TinyLife.Utilities.TextureHandler.AccessoriesTexture
2022-03-09 16:13:05 +01:00
- uid: TinyLife.Utilities.TextureHandler.HeadAccessoriesTexture*
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- uid: TinyLife.Utilities.TextureHandler.FaceAccessoriesTexture*
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name: FaceAccessoriesTexture
nameWithType: TextureHandler.FaceAccessoriesTexture
fullName: TinyLife.Utilities.TextureHandler.FaceAccessoriesTexture
- uid: TinyLife.Utilities.TextureHandler.ArmAccessoriesTexture*
commentId: Overload:TinyLife.Utilities.TextureHandler.ArmAccessoriesTexture
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fullName: TinyLife.Utilities.TextureHandler.ArmAccessoriesTexture
2021-09-09 19:52:04 +02:00
- uid: TinyLife.Utilities.TextureHandler.UiTexture*
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- uid: TinyLife.Utilities.TextureHandler.CursorTexture*
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- uid: TinyLife.Utilities.TextureHandler.OpeningTexture*
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- uid: TinyLife.Utilities.TextureHandler.RoofTexture*
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2021-10-14 20:30:40 +02:00
- uid: TinyLife.Utilities.TextureHandler.VehicleTexture*
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fullName: TinyLife.Utilities.TextureHandler.VehicleTexture
2021-09-09 19:52:04 +02:00
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2021-08-04 06:51:12 +02:00
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fullName: '>'
spec.vb:
- uid: System.Action`1
name: Action
nameWithType: Action
fullName: System.Action
isExternal: true
- name: '(Of '
nameWithType: '(Of '
fullName: '(Of '
- name: T
nameWithType: T
fullName: T
- name: )
nameWithType: )
fullName: )