TinyLifeWeb/docs/api/TinyLife.Objects.Fence.yml

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### YamlMime:ManagedReference
items:
- uid: TinyLife.Objects.Fence
commentId: T:TinyLife.Objects.Fence
id: Fence
parent: TinyLife.Objects
children:
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- TinyLife.Objects.Fence.#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single)
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- TinyLife.Objects.Fence.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Single,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},MLEM.Misc.Direction2,System.Int32[],System.Single,System.Boolean,TinyLife.Objects.ParentInfo,System.Single,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
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- TinyLife.Objects.Fence.OnNeighborChanged(TinyLife.Objects.Furniture)
- TinyLife.Objects.Fence.ShouldConnectTo(TinyLife.Objects.Furniture)
- TinyLife.Objects.Fence.Validate
langs:
- csharp
- vb
name: Fence
nameWithType: Fence
fullName: TinyLife.Objects.Fence
type: Class
source:
remote:
path: TinyLife/Objects/Fence.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Fence
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path: ../TinyLife/Objects/Fence.cs
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startLine: 15
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: A fence is a furniture used by things like <xref href="TinyLife.Objects.FurnitureType.CountryFence" data-throw-if-not-resolved="false"></xref> that auto-connects similarly to <xref href="TinyLife.Objects.CornerFurniture" data-throw-if-not-resolved="false"></xref>, but by actually adding additional connection textures onto the regular object textures
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example: []
syntax:
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content: >-
[Obsolete("Use the new FenceWall system instead")]
public class Fence : Furniture, IGenericDataHolder
content.vb: >-
<Obsolete("Use the new FenceWall system instead")>
Public Class Fence Inherits Furniture Implements IGenericDataHolder
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inheritance:
- System.Object
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder
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- TinyLife.Objects.MapObject
- TinyLife.Objects.Furniture
implements:
- MLEM.Misc.IGenericDataHolder
inheritedMembers:
- TinyLife.Objects.Furniture.Random
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- TinyLife.Objects.Furniture.OnGetDescription
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- TinyLife.Objects.Furniture.OnSetCreator
- TinyLife.Objects.Furniture.OnGetDirty
- TinyLife.Objects.Furniture.OnDirty
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- TinyLife.Objects.Furniture.OnAppliedUpgrade
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- TinyLife.Objects.Furniture.DisplayName
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- TinyLife.Objects.Furniture.ParentInfo
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- TinyLife.Objects.Furniture.Visibility
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- TinyLife.Objects.Furniture.Type
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- TinyLife.Objects.Furniture.AppliedUpgrades
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- TinyLife.Objects.Furniture.Rotation
- TinyLife.Objects.Furniture.ParentFurniture
- TinyLife.Objects.Furniture.ParentObjectSpot
- TinyLife.Objects.Furniture.Colors
- TinyLife.Objects.Furniture.Area
- TinyLife.Objects.Furniture.DevaluedThroughUse
- TinyLife.Objects.Furniture.AreUtilitiesDisabled
- TinyLife.Objects.Furniture.IsStatic
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- TinyLife.Objects.Furniture.CreatorId
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- TinyLife.Objects.Furniture.Quality
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- TinyLife.Objects.Furniture.CanBeDirty
- TinyLife.Objects.Furniture.Dirty
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- TinyLife.Objects.Furniture.CustomPrice
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- TinyLife.Objects.Furniture.Creator
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- TinyLife.Objects.Furniture.AttachedWall
- TinyLife.Objects.Furniture.HideFromDraw
- TinyLife.Objects.Furniture.VisualRotation
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- TinyLife.Objects.Furniture.ParentObjectSpotId
- TinyLife.Objects.Furniture.ParentFurnitureId
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- TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
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- TinyLife.Objects.Furniture.Intersects(MLEM.Misc.RectangleF)
- TinyLife.Objects.Furniture.GetCategories(TinyLife.Objects.Person)
- TinyLife.Objects.Furniture.OnAdded
- TinyLife.Objects.Furniture.OnRemoved
- TinyLife.Objects.Furniture.GetAiPriority(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
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- TinyLife.Objects.Furniture.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean)
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- TinyLife.Objects.Furniture.OnActionCompleted(TinyLife.Actions.Action,TinyLife.Actions.CompletionType,System.Boolean)
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- TinyLife.Objects.Furniture.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
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- TinyLife.Objects.Furniture.GetFreeActionSpotInfo(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
- TinyLife.Objects.Furniture.GetHoverInfo(MLEM.Ui.Elements.Tooltip)
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- TinyLife.Objects.Furniture.GetEfficiencyModifier(TinyLife.Objects.Person,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Skills.SkillType,System.Single)
- TinyLife.Objects.Furniture.GetRestoreNeedModifier(TinyLife.Objects.Person,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.NeedType)
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- TinyLife.Objects.Furniture.OnRandomQuality(TinyLife.Objects.Person,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Skills.SkillType,System.Random,System.Boolean,System.Collections.Generic.Dictionary{TinyLife.Skills.Quality,System.Single})
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- TinyLife.Objects.Furniture.IsFreeSpot(Microsoft.Xna.Framework.Point)
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- TinyLife.Objects.Furniture.ResetToStatic(System.Boolean,System.Boolean)
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- TinyLife.Objects.Furniture.ModifyActionCategories(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Collections.Generic.List{System.String})
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- TinyLife.Objects.Furniture.MoveToMap(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single)
- TinyLife.Objects.Furniture.OnPositionChanged(Microsoft.Xna.Framework.Vector2,System.Single)
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- TinyLife.Objects.Furniture.GetPrice
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- TinyLife.Objects.Furniture.GetDescription(System.Collections.Generic.List{System.String},System.Boolean)
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- TinyLife.Objects.Furniture.GetDecorativeRating(TinyLife.World.Room)
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- TinyLife.Objects.Furniture.GetDirty(TinyLife.Objects.Person,System.TimeSpan)
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- TinyLife.Objects.Furniture.SetCreator(TinyLife.Objects.Person,System.Boolean)
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- TinyLife.Objects.Furniture.OnPlacedInBuildMode(TinyLife.Tools.FurniturePlacer,System.Boolean)
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- TinyLife.Objects.Furniture.GetWallsInTheWay``1(Microsoft.Xna.Framework.Vector2,System.Single,MLEM.Misc.Direction2,System.Single,System.Collections.Generic.ICollection{TinyLife.Objects.WallLike})
- TinyLife.Objects.Furniture.GetRoofingInTheWay(Microsoft.Xna.Framework.Vector2,System.Int32,MLEM.Misc.Direction2,System.Single,System.Collections.Generic.ICollection{TinyLife.World.Roof})
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- TinyLife.Objects.Furniture.GetAppliedUpgrade(TinyLife.Objects.Upgrade)
- TinyLife.Objects.Furniture.ApplyUpgrade(TinyLife.Objects.AppliedUpgrade)
- TinyLife.Objects.Furniture.HasFullUpgrade(TinyLife.Objects.Upgrade)
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- TinyLife.Objects.Furniture.DrawUi(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,MLEM.Ui.Elements.Element,System.Single,System.Int32[])
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- TinyLife.Objects.Furniture.GetOccupants(TinyLife.Objects.ObjectCategory,System.Boolean)
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- TinyLife.Objects.Furniture.GetFreeActionSpots(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
- TinyLife.Objects.Furniture.GetFreeActionSpot(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
- TinyLife.Objects.Furniture.GetActionSpotInfo(TinyLife.Objects.Person,TinyLife.Objects.ActionSpot,MLEM.Misc.Direction2)
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- TinyLife.Objects.Furniture.GetFreeObjectSpot(TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2})
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- TinyLife.Objects.Furniture.SetParent(TinyLife.Objects.Furniture,TinyLife.Objects.ObjectSpot)
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- TinyLife.Objects.Furniture.UnlinkParentsAndChildren
- TinyLife.Objects.Furniture.RemoveAndUnlink
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- TinyLife.Objects.Furniture.GetChildren``1
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- TinyLife.Objects.Furniture.AddChild``1(TinyLife.Objects.FurnitureType,MLEM.Misc.Direction2,System.Int32[],System.Nullable{System.Guid},System.Nullable{Microsoft.Xna.Framework.Vector2})
- TinyLife.Objects.Furniture.AddChild(TinyLife.Objects.Furniture,MLEM.Misc.Direction2,System.Nullable{Microsoft.Xna.Framework.Vector2})
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- TinyLife.Objects.Furniture.SetChild``1(TinyLife.Objects.ObjectSpot,TinyLife.Objects.FurnitureType,MLEM.Misc.Direction2,System.Int32[],System.Nullable{System.Guid})
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- TinyLife.Objects.Furniture.SetChild(TinyLife.Objects.ObjectSpot,TinyLife.Objects.Furniture,MLEM.Misc.Direction2)
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- TinyLife.Objects.Furniture.RemoveChild(TinyLife.Objects.Furniture)
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- TinyLife.Objects.Furniture.NotifyNeighbors
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- TinyLife.Objects.Furniture.SetNewId(System.Collections.Generic.IEnumerable{TinyLife.Objects.Furniture})
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- TinyLife.Objects.MapObject.PersonRotationOrder
- TinyLife.Objects.MapObject.OnCreated
- TinyLife.Objects.MapObject.OnValidated
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- TinyLife.Objects.MapObject.OnValidatedEarly
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- TinyLife.Objects.MapObject.OnEventsAttachable
- TinyLife.Objects.MapObject.OnDraw
- TinyLife.Objects.MapObject.OnUpdate
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- TinyLife.Objects.MapObject.OnGetHoverInfo
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- TinyLife.Objects.MapObject.Position
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- TinyLife.Objects.MapObject.Floor
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- TinyLife.Objects.MapObject.Id
- TinyLife.Objects.MapObject.Map
- TinyLife.Objects.MapObject.CurrentLot
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- TinyLife.Objects.MapObject.CurrentRoom
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- TinyLife.Objects.MapObject.IsInWorld
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- TinyLife.Objects.MapObject.HoldingPerson
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- TinyLife.Objects.MapObject.ValidateEarly
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- TinyLife.Objects.MapObject.OnCameraRotationChanged(MLEM.Misc.Direction2,MLEM.Misc.Direction2)
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- TinyLife.Objects.MapObject.OnCurrentGameMapChanged(TinyLife.World.Map,TinyLife.World.Map)
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- TinyLife.Objects.MapObject.SetMapAndValidate(TinyLife.World.Map)
- TinyLife.Objects.MapObject.HasCategory(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
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- TinyLife.Objects.MapObject.CanCrossBetween(Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point)
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- TinyLife.Objects.MapObject.GetPathCostModifier(Microsoft.Xna.Framework.Point)
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- TinyLife.Objects.MapObject.DoDraw(Microsoft.Xna.Framework.GameTime,System.Object,System.Nullable{Microsoft.Xna.Framework.Color},System.Boolean,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
- TinyLife.Objects.MapObject.DoUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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- TinyLife.Objects.MapObject.DrawColumns(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single,System.Object,Microsoft.Xna.Framework.Vector2,MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Color,System.Single,Microsoft.Xna.Framework.Point,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item},System.Boolean,TinyLife.Objects.ParentInfo,System.Single,Microsoft.Xna.Framework.Graphics.SpriteEffects,System.Boolean)
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- TinyLife.Objects.MapObject.GetModCategory(System.String)
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,{T})
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
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- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.Objects.Fence.TinyLife.Utilities.Extensions.JsonCopy``1
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attributes:
- type: System.ObsoleteAttribute
ctor: System.ObsoleteAttribute.#ctor(System.String)
arguments:
- type: System.String
value: Use the new FenceWall system instead
- uid: TinyLife.Objects.Fence.#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single)
commentId: M:TinyLife.Objects.Fence.#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single)
id: '#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single)'
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parent: TinyLife.Objects.Fence
langs:
- csharp
- vb
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name: Fence(Guid, FurnitureType, int[], Map, Vector2, float)
nameWithType: Fence.Fence(Guid, FurnitureType, int[], Map, Vector2, float)
fullName: TinyLife.Objects.Fence.Fence(System.Guid, TinyLife.Objects.FurnitureType, int[], TinyLife.World.Map, Microsoft.Xna.Framework.Vector2, float)
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type: Constructor
source:
remote:
path: TinyLife/Objects/Fence.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: .ctor
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path: ../TinyLife/Objects/Fence.cs
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startLine: 22
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: >-
Creates a new furniture instance.
By default, this is done using <xref href="TinyLife.Objects.FurnitureType.Construct%60%601(System.Int32%5b%5d%2cTinyLife.World.Map%2cMicrosoft.Xna.Framework.Vector2%2cSystem.Single%2cSystem.Nullable%7bSystem.Guid%7d)" data-throw-if-not-resolved="false"></xref>.
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example: []
syntax:
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content: public Fence(Guid id, FurnitureType type, int[] colors, Map map, Vector2 pos, float floor)
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parameters:
- id: id
type: System.Guid
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description: The id to apply to the created furniture instance
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- id: type
type: TinyLife.Objects.FurnitureType
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description: The type to create an instance of
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- id: colors
type: System.Int32[]
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description: The colors to apply to the furniture
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- id: map
type: TinyLife.World.Map
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description: The map to create the furniture on
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- id: pos
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type: Microsoft.Xna.Framework.Vector2
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description: The position that the furniture should have
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- id: floor
type: System.Single
description: The floor that this object is on.
content.vb: Public Sub New(id As Guid, type As FurnitureType, colors As Integer(), map As Map, pos As Vector2, floor As Single)
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overload: TinyLife.Objects.Fence.#ctor*
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nameWithType.vb: Fence.New(Guid, FurnitureType, Integer(), Map, Vector2, Single)
fullName.vb: TinyLife.Objects.Fence.New(System.Guid, TinyLife.Objects.FurnitureType, Integer(), TinyLife.World.Map, Microsoft.Xna.Framework.Vector2, Single)
name.vb: New(Guid, FurnitureType, Integer(), Map, Vector2, Single)
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- uid: TinyLife.Objects.Fence.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Single,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},MLEM.Misc.Direction2,System.Int32[],System.Single,System.Boolean,TinyLife.Objects.ParentInfo,System.Single,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
commentId: M:TinyLife.Objects.Fence.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Single,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},MLEM.Misc.Direction2,System.Int32[],System.Single,System.Boolean,TinyLife.Objects.ParentInfo,System.Single,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
id: Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Single,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},MLEM.Misc.Direction2,System.Int32[],System.Single,System.Boolean,TinyLife.Objects.ParentInfo,System.Single,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
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parent: TinyLife.Objects.Fence
langs:
- csharp
- vb
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name: Draw(GameTime, object, Vector2, float, Vector2, Color?, Direction2, int[], float, bool, ParentInfo, float, List<Item>)
nameWithType: Fence.Draw(GameTime, object, Vector2, float, Vector2, Color?, Direction2, int[], float, bool, ParentInfo, float, List<StaticSpriteBatch.Item>)
fullName: TinyLife.Objects.Fence.Draw(Microsoft.Xna.Framework.GameTime, object, Microsoft.Xna.Framework.Vector2, float, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Color?, MLEM.Misc.Direction2, int[], float, bool, TinyLife.Objects.ParentInfo, float, System.Collections.Generic.List<MLEM.Graphics.StaticSpriteBatch.Item>)
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type: Method
source:
remote:
path: TinyLife/Objects/Fence.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Draw
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path: ../TinyLife/Objects/Fence.cs
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startLine: 27
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: >-
Draws this furniture in the world with the given settings.
This is a more generalized version of <xref href="TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime%2cSystem.Object%2cMicrosoft.Xna.Framework.Vector2%2cSystem.Nullable%7bMicrosoft.Xna.Framework.Color%7d%2cSystem.Collections.Generic.List%7bMLEM.Graphics.StaticSpriteBatch.Item%7d)" data-throw-if-not-resolved="false"></xref>
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example: []
syntax:
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content: public override void Draw(GameTime time, object batch, Vector2 pos, float floor, Vector2 drawPos, Color? overrideColor, Direction2 rotation, int[] colors, float drawScale, bool pivot, ParentInfo parent, float depthOffset, List<StaticSpriteBatch.Item> items)
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parameters:
- id: time
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type: Microsoft.Xna.Framework.GameTime
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description: The game time
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- id: batch
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type: System.Object
description: The sprite batch to draw with, which is either a <xref href="Microsoft.Xna.Framework.Graphics.SpriteBatch" data-throw-if-not-resolved="false"></xref> or <xref href="MLEM.Graphics.StaticSpriteBatch" data-throw-if-not-resolved="false"></xref>.
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- id: pos
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type: Microsoft.Xna.Framework.Vector2
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description: The position, in world space, that the furniture is at
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- id: floor
type: System.Single
description: The floor to draw at.
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- id: drawPos
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type: Microsoft.Xna.Framework.Vector2
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description: The position, in draw space, to draw the furniture at
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- id: overrideColor
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type: System.Nullable{Microsoft.Xna.Framework.Color}
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description: An optional color to override the default colors of the furniture
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- id: rotation
type: MLEM.Misc.Direction2
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description: The rotation of the furniture
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- id: colors
type: System.Int32[]
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description: The colors to draw the furniture with
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- id: drawScale
type: System.Single
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description: The scale to draw the furniture with
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- id: pivot
type: System.Boolean
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description: Whether or not to move the furniture by its texture's pivot point
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- id: parent
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type: TinyLife.Objects.ParentInfo
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description: The object that this furniture is latched on to, or null if there is none
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- id: depthOffset
type: System.Single
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description: A value that is added onto the calculated depth of the object
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- id: items
type: System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item}
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description: A list of sprite batch items that items should be added to if the <code class="paramref">batch</code> is a <xref href="MLEM.Graphics.StaticSpriteBatch" data-throw-if-not-resolved="false"></xref>.
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content.vb: Public Overrides Sub Draw(time As GameTime, batch As Object, pos As Vector2, floor As Single, drawPos As Vector2, overrideColor As Color?, rotation As Direction2, colors As Integer(), drawScale As Single, pivot As Boolean, parent As ParentInfo, depthOffset As Single, items As List(Of StaticSpriteBatch.Item))
overridden: TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Single,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},MLEM.Misc.Direction2,System.Int32[],System.Single,System.Boolean,TinyLife.Objects.ParentInfo,System.Single,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
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overload: TinyLife.Objects.Fence.Draw*
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nameWithType.vb: Fence.Draw(GameTime, Object, Vector2, Single, Vector2, Color?, Direction2, Integer(), Single, Boolean, ParentInfo, Single, List(Of StaticSpriteBatch.Item))
fullName.vb: TinyLife.Objects.Fence.Draw(Microsoft.Xna.Framework.GameTime, Object, Microsoft.Xna.Framework.Vector2, Single, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Color?, MLEM.Misc.Direction2, Integer(), Single, Boolean, TinyLife.Objects.ParentInfo, Single, System.Collections.Generic.List(Of MLEM.Graphics.StaticSpriteBatch.Item))
name.vb: Draw(GameTime, Object, Vector2, Single, Vector2, Color?, Direction2, Integer(), Single, Boolean, ParentInfo, Single, List(Of Item))
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- uid: TinyLife.Objects.Fence.Validate
commentId: M:TinyLife.Objects.Fence.Validate
id: Validate
parent: TinyLife.Objects.Fence
langs:
- csharp
- vb
name: Validate()
nameWithType: Fence.Validate()
fullName: TinyLife.Objects.Fence.Validate()
type: Method
source:
remote:
path: TinyLife/Objects/Fence.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Validate
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path: ../TinyLife/Objects/Fence.cs
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startLine: 46
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: >-
This method is called when this object is loaded from disk.
Returning false on this method causes the object to be removed from the map.
By default, this method invokes <xref href="TinyLife.Objects.MapObject.OnValidated" data-throw-if-not-resolved="false"></xref> and <xref href="TinyLife.Objects.MapObject.OnEventsAttachable" data-throw-if-not-resolved="false"></xref>.
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example: []
syntax:
content: public override bool Validate()
return:
type: System.Boolean
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description: false if the object is not valid, true otherwise
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content.vb: Public Overrides Function Validate() As Boolean
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overridden: TinyLife.Objects.Furniture.Validate
overload: TinyLife.Objects.Fence.Validate*
- uid: TinyLife.Objects.Fence.OnNeighborChanged(TinyLife.Objects.Furniture)
commentId: M:TinyLife.Objects.Fence.OnNeighborChanged(TinyLife.Objects.Furniture)
id: OnNeighborChanged(TinyLife.Objects.Furniture)
parent: TinyLife.Objects.Fence
langs:
- csharp
- vb
name: OnNeighborChanged(Furniture)
nameWithType: Fence.OnNeighborChanged(Furniture)
fullName: TinyLife.Objects.Fence.OnNeighborChanged(TinyLife.Objects.Furniture)
type: Method
source:
remote:
path: TinyLife/Objects/Fence.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: OnNeighborChanged
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path: ../TinyLife/Objects/Fence.cs
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startLine: 53
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: >-
This method gets called when any neighboring furniture changes in <xref href="TinyLife.Objects.Furniture.NotifyNeighbors" data-throw-if-not-resolved="false"></xref>. The neighboring furniture is passed.
By default, this method does nothing, so calling base is not necessary.
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example: []
syntax:
content: protected override void OnNeighborChanged(Furniture neighbor)
parameters:
- id: neighbor
type: TinyLife.Objects.Furniture
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description: The neighbor furniture that changed
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content.vb: Protected Overrides Sub OnNeighborChanged(neighbor As Furniture)
overridden: TinyLife.Objects.Furniture.OnNeighborChanged(TinyLife.Objects.Furniture)
overload: TinyLife.Objects.Fence.OnNeighborChanged*
- uid: TinyLife.Objects.Fence.ShouldConnectTo(TinyLife.Objects.Furniture)
commentId: M:TinyLife.Objects.Fence.ShouldConnectTo(TinyLife.Objects.Furniture)
id: ShouldConnectTo(TinyLife.Objects.Furniture)
parent: TinyLife.Objects.Fence
langs:
- csharp
- vb
name: ShouldConnectTo(Furniture)
nameWithType: Fence.ShouldConnectTo(Furniture)
fullName: TinyLife.Objects.Fence.ShouldConnectTo(TinyLife.Objects.Furniture)
type: Method
source:
remote:
path: TinyLife/Objects/Fence.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: ShouldConnectTo
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path: ../TinyLife/Objects/Fence.cs
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startLine: 63
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: >-
This method returns whether this furniture instance should connect to the <code class="paramref">neighbor</code> furniture.
By default, this is only true if the <xref href="TinyLife.Objects.FurnitureType" data-throw-if-not-resolved="false"></xref> is the same.
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example: []
syntax:
content: protected virtual bool ShouldConnectTo(Furniture neighbor)
parameters:
- id: neighbor
type: TinyLife.Objects.Furniture
description: The neighbor furniture
return:
type: System.Boolean
description: Whether they should connect
content.vb: Protected Overridable Function ShouldConnectTo(neighbor As Furniture) As Boolean
overload: TinyLife.Objects.Fence.ShouldConnectTo*
references:
- uid: TinyLife.Objects.FurnitureType.CountryFence
commentId: F:TinyLife.Objects.FurnitureType.CountryFence
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href: TinyLife.Objects.FurnitureType.html#TinyLife_Objects_FurnitureType_CountryFence
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name: CountryFence
nameWithType: FurnitureType.CountryFence
fullName: TinyLife.Objects.FurnitureType.CountryFence
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- uid: TinyLife.Objects.CornerFurniture
commentId: T:TinyLife.Objects.CornerFurniture
parent: TinyLife.Objects
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href: TinyLife.Objects.CornerFurniture.html
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name: CornerFurniture
nameWithType: CornerFurniture
fullName: TinyLife.Objects.CornerFurniture
- uid: TinyLife.Objects
commentId: N:TinyLife.Objects
2024-01-07 16:53:47 +01:00
href: TinyLife.html
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name: TinyLife.Objects
nameWithType: TinyLife.Objects
fullName: TinyLife.Objects
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spec.csharp:
- uid: TinyLife
name: TinyLife
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href: TinyLife.html
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- name: .
- uid: TinyLife.Objects
name: Objects
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href: TinyLife.Objects.html
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spec.vb:
- uid: TinyLife
name: TinyLife
2024-01-07 16:53:47 +01:00
href: TinyLife.html
2023-03-30 18:07:55 +02:00
- name: .
- uid: TinyLife.Objects
name: Objects
2024-01-07 16:53:47 +01:00
href: TinyLife.Objects.html
2021-08-04 06:51:12 +02:00
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
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href: https://learn.microsoft.com/dotnet/api/system.object
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
2021-11-23 16:24:04 +01:00
- uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
commentId: T:MLEM.Data.Json.JsonTypeSafeGenericDataHolder
parent: MLEM.Data.Json
2021-08-04 06:51:12 +02:00
isExternal: true
2021-11-23 16:24:04 +01:00
name: JsonTypeSafeGenericDataHolder
nameWithType: JsonTypeSafeGenericDataHolder
fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
2021-08-04 06:51:12 +02:00
- uid: TinyLife.Objects.MapObject
commentId: T:TinyLife.Objects.MapObject
parent: TinyLife.Objects
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href: TinyLife.Objects.MapObject.html
2021-08-04 06:51:12 +02:00
name: MapObject
nameWithType: MapObject
fullName: TinyLife.Objects.MapObject
- uid: TinyLife.Objects.Furniture
commentId: T:TinyLife.Objects.Furniture
parent: TinyLife.Objects
2024-01-07 16:53:47 +01:00
href: TinyLife.Objects.Furniture.html
2021-08-04 06:51:12 +02:00
name: Furniture
nameWithType: Furniture
fullName: TinyLife.Objects.Furniture
- uid: MLEM.Misc.IGenericDataHolder
commentId: T:MLEM.Misc.IGenericDataHolder
parent: MLEM.Misc
isExternal: true
name: IGenericDataHolder
nameWithType: IGenericDataHolder
fullName: MLEM.Misc.IGenericDataHolder
- uid: TinyLife.Objects.Furniture.Random
commentId: F:TinyLife.Objects.Furniture.Random
parent: TinyLife.Objects.Furniture
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href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_Random
2021-08-04 06:51:12 +02:00
name: Random
nameWithType: Furniture.Random
fullName: TinyLife.Objects.Furniture.Random
2021-08-30 20:44:32 +02:00
- uid: TinyLife.Objects.Furniture.OnGetDescription
commentId: E:TinyLife.Objects.Furniture.OnGetDescription
parent: TinyLife.Objects.Furniture
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href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_OnGetDescription
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name: OnGetDescription
nameWithType: Furniture.OnGetDescription
fullName: TinyLife.Objects.Furniture.OnGetDescription
2021-10-14 20:30:40 +02:00
- uid: TinyLife.Objects.Furniture.OnSetCreator
commentId: E:TinyLife.Objects.Furniture.OnSetCreator
parent: TinyLife.Objects.Furniture
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href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_OnSetCreator
2021-10-14 20:30:40 +02:00
name: OnSetCreator
nameWithType: Furniture.OnSetCreator
fullName: TinyLife.Objects.Furniture.OnSetCreator
- uid: TinyLife.Objects.Furniture.OnGetDirty
commentId: E:TinyLife.Objects.Furniture.OnGetDirty
parent: TinyLife.Objects.Furniture
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href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_OnGetDirty
2021-10-14 20:30:40 +02:00
name: OnGetDirty
nameWithType: Furniture.OnGetDirty
fullName: TinyLife.Objects.Furniture.OnGetDirty
- uid: TinyLife.Objects.Furniture.OnDirty
commentId: E:TinyLife.Objects.Furniture.OnDirty
parent: TinyLife.Objects.Furniture
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href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_OnDirty
2021-10-14 20:30:40 +02:00
name: OnDirty
nameWithType: Furniture.OnDirty
fullName: TinyLife.Objects.Furniture.OnDirty
2024-02-02 18:13:42 +01:00
- uid: TinyLife.Objects.Furniture.OnAppliedUpgrade
commentId: E:TinyLife.Objects.Furniture.OnAppliedUpgrade
parent: TinyLife.Objects.Furniture
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_OnAppliedUpgrade
name: OnAppliedUpgrade
nameWithType: Furniture.OnAppliedUpgrade
fullName: TinyLife.Objects.Furniture.OnAppliedUpgrade
2022-09-05 14:19:42 +02:00
- uid: TinyLife.Objects.Furniture.DisplayName
commentId: P:TinyLife.Objects.Furniture.DisplayName
parent: TinyLife.Objects.Furniture
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href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_DisplayName
2022-09-05 14:19:42 +02:00
name: DisplayName
nameWithType: Furniture.DisplayName
fullName: TinyLife.Objects.Furniture.DisplayName
2022-05-24 13:36:05 +02:00
- uid: TinyLife.Objects.Furniture.ParentInfo
commentId: P:TinyLife.Objects.Furniture.ParentInfo
parent: TinyLife.Objects.Furniture
2024-01-07 16:53:47 +01:00
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_ParentInfo
2022-05-24 13:36:05 +02:00
name: ParentInfo
nameWithType: Furniture.ParentInfo
fullName: TinyLife.Objects.Furniture.ParentInfo
2022-07-28 14:58:38 +02:00
- uid: TinyLife.Objects.Furniture.Visibility
commentId: P:TinyLife.Objects.Furniture.Visibility
parent: TinyLife.Objects.Furniture
2024-01-07 16:53:47 +01:00
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_Visibility
2022-07-28 14:58:38 +02:00
name: Visibility
nameWithType: Furniture.Visibility
fullName: TinyLife.Objects.Furniture.Visibility
2021-08-04 06:51:12 +02:00
- uid: TinyLife.Objects.Furniture.Type
commentId: F:TinyLife.Objects.Furniture.Type
parent: TinyLife.Objects.Furniture
2024-01-07 16:53:47 +01:00
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_Type
2021-08-04 06:51:12 +02:00
name: Type
nameWithType: Furniture.Type
fullName: TinyLife.Objects.Furniture.Type
2024-02-02 18:13:42 +01:00
- uid: TinyLife.Objects.Furniture.AppliedUpgrades
commentId: F:TinyLife.Objects.Furniture.AppliedUpgrades
parent: TinyLife.Objects.Furniture
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_AppliedUpgrades
name: AppliedUpgrades
nameWithType: Furniture.AppliedUpgrades
fullName: TinyLife.Objects.Furniture.AppliedUpgrades
2021-08-04 06:51:12 +02:00
- uid: TinyLife.Objects.Furniture.Rotation
commentId: F:TinyLife.Objects.Furniture.Rotation
parent: TinyLife.Objects.Furniture
2024-01-07 16:53:47 +01:00
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_Rotation
2021-08-04 06:51:12 +02:00
name: Rotation
nameWithType: Furniture.Rotation
fullName: TinyLife.Objects.Furniture.Rotation
- uid: TinyLife.Objects.Furniture.ParentFurniture
commentId: P:TinyLife.Objects.Furniture.ParentFurniture
parent: TinyLife.Objects.Furniture
2024-01-07 16:53:47 +01:00
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_ParentFurniture
2021-08-04 06:51:12 +02:00
name: ParentFurniture
nameWithType: Furniture.ParentFurniture
fullName: TinyLife.Objects.Furniture.ParentFurniture
- uid: TinyLife.Objects.Furniture.ParentObjectSpot
commentId: P:TinyLife.Objects.Furniture.ParentObjectSpot
parent: TinyLife.Objects.Furniture
2024-01-07 16:53:47 +01:00
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_ParentObjectSpot
2021-08-04 06:51:12 +02:00
name: ParentObjectSpot
nameWithType: Furniture.ParentObjectSpot
fullName: TinyLife.Objects.Furniture.ParentObjectSpot
- uid: TinyLife.Objects.Furniture.Colors
commentId: F:TinyLife.Objects.Furniture.Colors
parent: TinyLife.Objects.Furniture
2024-01-07 16:53:47 +01:00
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_Colors
2021-08-04 06:51:12 +02:00
name: Colors
nameWithType: Furniture.Colors
fullName: TinyLife.Objects.Furniture.Colors
- uid: TinyLife.Objects.Furniture.Area
commentId: P:TinyLife.Objects.Furniture.Area
parent: TinyLife.Objects.Furniture
2024-01-07 16:53:47 +01:00
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_Area
2021-08-04 06:51:12 +02:00
name: Area
nameWithType: Furniture.Area
fullName: TinyLife.Objects.Furniture.Area
- uid: TinyLife.Objects.Furniture.DevaluedThroughUse
commentId: F:TinyLife.Objects.Furniture.DevaluedThroughUse
parent: TinyLife.Objects.Furniture
2024-01-07 16:53:47 +01:00
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_DevaluedThroughUse
2021-08-04 06:51:12 +02:00
name: DevaluedThroughUse
nameWithType: Furniture.DevaluedThroughUse
fullName: TinyLife.Objects.Furniture.DevaluedThroughUse
- uid: TinyLife.Objects.Furniture.AreUtilitiesDisabled
commentId: P:TinyLife.Objects.Furniture.AreUtilitiesDisabled
parent: TinyLife.Objects.Furniture
2024-01-07 16:53:47 +01:00
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_AreUtilitiesDisabled
2021-08-04 06:51:12 +02:00
name: AreUtilitiesDisabled
nameWithType: Furniture.AreUtilitiesDisabled
fullName: TinyLife.Objects.Furniture.AreUtilitiesDisabled
- uid: TinyLife.Objects.Furniture.IsStatic
commentId: F:TinyLife.Objects.Furniture.IsStatic
parent: TinyLife.Objects.Furniture
2024-01-07 16:53:47 +01:00
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_IsStatic
2021-08-04 06:51:12 +02:00
name: IsStatic
nameWithType: Furniture.IsStatic
fullName: TinyLife.Objects.Furniture.IsStatic
2021-10-14 20:30:40 +02:00
- uid: TinyLife.Objects.Furniture.CreatorId
commentId: P:TinyLife.Objects.Furniture.CreatorId
2021-08-30 20:44:32 +02:00
parent: TinyLife.Objects.Furniture
2024-01-07 16:53:47 +01:00
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_CreatorId
2021-10-14 20:30:40 +02:00
name: CreatorId
nameWithType: Furniture.CreatorId
fullName: TinyLife.Objects.Furniture.CreatorId
2021-08-30 20:44:32 +02:00
- uid: TinyLife.Objects.Furniture.Quality
commentId: F:TinyLife.Objects.Furniture.Quality
parent: TinyLife.Objects.Furniture
2024-01-07 16:53:47 +01:00
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_Quality
2021-08-30 20:44:32 +02:00
name: Quality
nameWithType: Furniture.Quality
fullName: TinyLife.Objects.Furniture.Quality
2021-08-04 06:51:12 +02:00
- uid: TinyLife.Objects.Furniture.CanBeDirty
commentId: P:TinyLife.Objects.Furniture.CanBeDirty
parent: TinyLife.Objects.Furniture
2024-01-07 16:53:47 +01:00
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_CanBeDirty
2021-08-04 06:51:12 +02:00
name: CanBeDirty
nameWithType: Furniture.CanBeDirty
fullName: TinyLife.Objects.Furniture.CanBeDirty
- uid: TinyLife.Objects.Furniture.Dirty
2023-05-26 15:16:22 +02:00
commentId: P:TinyLife.Objects.Furniture.Dirty
2021-08-04 06:51:12 +02:00
parent: TinyLife.Objects.Furniture
2024-01-07 16:53:47 +01:00
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_Dirty
2021-08-04 06:51:12 +02:00
name: Dirty
nameWithType: Furniture.Dirty
fullName: TinyLife.Objects.Furniture.Dirty
2021-08-30 20:44:32 +02:00
- uid: TinyLife.Objects.Furniture.CustomPrice
commentId: F:TinyLife.Objects.Furniture.CustomPrice
parent: TinyLife.Objects.Furniture
2024-01-07 16:53:47 +01:00
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_CustomPrice
2021-08-30 20:44:32 +02:00
name: CustomPrice
nameWithType: Furniture.CustomPrice
fullName: TinyLife.Objects.Furniture.CustomPrice
2021-10-14 20:30:40 +02:00
- uid: TinyLife.Objects.Furniture.Creator
commentId: P:TinyLife.Objects.Furniture.Creator
parent: TinyLife.Objects.Furniture
2024-01-07 16:53:47 +01:00
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_Creator
2021-10-14 20:30:40 +02:00
name: Creator
nameWithType: Furniture.Creator
fullName: TinyLife.Objects.Furniture.Creator
2022-05-24 13:36:05 +02:00
- uid: TinyLife.Objects.Furniture.AttachedWall
commentId: P:TinyLife.Objects.Furniture.AttachedWall
parent: TinyLife.Objects.Furniture
2024-01-07 16:53:47 +01:00
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_AttachedWall
2022-05-24 13:36:05 +02:00
name: AttachedWall
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
- uid: System.Boolean
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
- name: )
2022-09-05 14:19:42 +02:00
- uid: TinyLife.Objects.Furniture.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
commentId: M:TinyLife.Objects.Furniture.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
2021-08-04 06:51:12 +02:00
parent: TinyLife.Objects.Furniture
isExternal: true
2024-01-07 16:53:47 +01:00
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_ActionUpdate_TinyLife_Actions_Action_Microsoft_Xna_Framework_GameTime_System_TimeSpan_System_Single_System_Boolean_
2023-03-30 18:07:55 +02:00
name: ActionUpdate(Action, GameTime, TimeSpan, float, bool)
nameWithType: Furniture.ActionUpdate(Action, GameTime, TimeSpan, float, bool)
fullName: TinyLife.Objects.Furniture.ActionUpdate(TinyLife.Actions.Action, Microsoft.Xna.Framework.GameTime, System.TimeSpan, float, bool)
nameWithType.vb: Furniture.ActionUpdate(Action, GameTime, TimeSpan, Single, Boolean)
fullName.vb: TinyLife.Objects.Furniture.ActionUpdate(TinyLife.Actions.Action, Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single, Boolean)
name.vb: ActionUpdate(Action, GameTime, TimeSpan, Single, Boolean)
2021-08-04 06:51:12 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-11-26 23:42:22 +01:00
- uid: System.Single
2023-03-30 18:07:55 +02:00
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2021-11-26 23:42:22 +01:00
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2023-03-30 18:07:55 +02:00
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- uid: System.Boolean
2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
- name: )
spec.vb:
2022-09-05 14:19:42 +02:00
- uid: TinyLife.Objects.Furniture.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
2021-08-04 06:51:12 +02:00
name: ActionUpdate
2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
- name: (
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2021-11-26 23:42:22 +01:00
- uid: System.Single
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
- uid: System.Boolean
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
- name: )
2022-05-24 13:36:05 +02:00
- uid: TinyLife.Objects.Furniture.GetFreeActionSpotInfo(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
commentId: M:TinyLife.Objects.Furniture.GetFreeActionSpotInfo(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
parent: TinyLife.Objects.Furniture
2024-01-07 16:53:47 +01:00
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_GetFreeActionSpotInfo_TinyLife_Objects_Person_TinyLife_Objects_ObjectCategory_
2022-05-24 13:36:05 +02:00
name: GetFreeActionSpotInfo(Person, ObjectCategory)
nameWithType: Furniture.GetFreeActionSpotInfo(Person, ObjectCategory)
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2024-01-07 16:53:47 +01:00
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2022-05-24 13:36:05 +02:00
- name: (
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2022-05-24 13:36:05 +02:00
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2024-01-07 16:53:47 +01:00
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2022-05-24 13:36:05 +02:00
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2024-01-07 16:53:47 +01:00
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2022-05-24 13:36:05 +02:00
- name: (
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2022-05-24 13:36:05 +02:00
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2024-01-07 16:53:47 +01:00
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2022-05-24 13:36:05 +02:00
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- uid: TinyLife.Objects.Furniture.GetHoverInfo(MLEM.Ui.Elements.Tooltip)
commentId: M:TinyLife.Objects.Furniture.GetHoverInfo(MLEM.Ui.Elements.Tooltip)
parent: TinyLife.Objects.Furniture
isExternal: true
2024-01-07 16:53:47 +01:00
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_GetHoverInfo_MLEM_Ui_Elements_Tooltip_
2022-05-24 13:36:05 +02:00
name: GetHoverInfo(Tooltip)
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2024-01-07 16:53:47 +01:00
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2022-05-24 13:36:05 +02:00
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2024-01-07 16:53:47 +01:00
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2022-05-24 13:36:05 +02:00
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2022-07-04 16:50:43 +02:00
- uid: TinyLife.Objects.Furniture.GetEfficiencyModifier(TinyLife.Objects.Person,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Skills.SkillType,System.Single)
commentId: M:TinyLife.Objects.Furniture.GetEfficiencyModifier(TinyLife.Objects.Person,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Skills.SkillType,System.Single)
parent: TinyLife.Objects.Furniture
isExternal: true
2024-01-07 16:53:47 +01:00
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_GetEfficiencyModifier_TinyLife_Objects_Person_TinyLife_Actions_ActionInfo_System_Boolean_TinyLife_Skills_SkillType_System_Single_
2023-03-30 18:07:55 +02:00
name: GetEfficiencyModifier(Person, ActionInfo, bool, SkillType, float)
nameWithType: Furniture.GetEfficiencyModifier(Person, ActionInfo, bool, SkillType, float)
fullName: TinyLife.Objects.Furniture.GetEfficiencyModifier(TinyLife.Objects.Person, TinyLife.Actions.ActionInfo, bool, TinyLife.Skills.SkillType, float)
nameWithType.vb: Furniture.GetEfficiencyModifier(Person, ActionInfo, Boolean, SkillType, Single)
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name.vb: GetEfficiencyModifier(Person, ActionInfo, Boolean, SkillType, Single)
2022-07-04 16:50:43 +02:00
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2024-01-07 16:53:47 +01:00
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_GetEfficiencyModifier_TinyLife_Objects_Person_TinyLife_Actions_ActionInfo_System_Boolean_TinyLife_Skills_SkillType_System_Single_
2022-07-04 16:50:43 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2024-01-07 16:53:47 +01:00
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2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2022-07-04 16:50:43 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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commentId: M:TinyLife.Objects.Furniture.GetRestoreNeedModifier(TinyLife.Objects.Person,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.NeedType)
parent: TinyLife.Objects.Furniture
isExternal: true
2024-01-07 16:53:47 +01:00
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_GetRestoreNeedModifier_TinyLife_Objects_Person_TinyLife_Actions_ActionInfo_System_Boolean_TinyLife_NeedType_
2023-03-30 18:07:55 +02:00
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name.vb: GetRestoreNeedModifier(Person, ActionInfo, Boolean, NeedType)
2022-07-04 16:50:43 +02:00
spec.csharp:
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2024-01-07 16:53:47 +01:00
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2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2022-07-04 16:50:43 +02:00
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2024-01-07 16:53:47 +01:00
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2022-07-04 16:50:43 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2024-01-07 16:53:47 +01:00
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2022-07-04 16:50:43 +02:00
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2024-02-02 18:13:42 +01:00
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isExternal: true
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_OnRandomQuality_TinyLife_Objects_Person_TinyLife_Actions_ActionInfo_System_Boolean_TinyLife_Skills_SkillType_System_Random_System_Boolean_System_Collections_Generic_Dictionary_TinyLife_Skills_Quality_System_Single__
name: OnRandomQuality(Person, ActionInfo, bool, SkillType, Random, bool, Dictionary<Quality, float>)
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fullName: TinyLife.Objects.Furniture.OnRandomQuality(TinyLife.Objects.Person, TinyLife.Actions.ActionInfo, bool, TinyLife.Skills.SkillType, System.Random, bool, System.Collections.Generic.Dictionary<TinyLife.Skills.Quality, float>)
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name.vb: OnRandomQuality(Person, ActionInfo, Boolean, SkillType, Random, Boolean, Dictionary(Of Quality, Single))
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2022-12-20 13:25:03 +01:00
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2024-01-07 16:53:47 +01:00
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2022-12-20 13:25:03 +01:00
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2024-01-07 16:53:47 +01:00
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2023-07-20 14:27:20 +02:00
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2024-01-07 16:53:47 +01:00
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2023-07-20 14:27:20 +02:00
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2024-01-07 16:53:47 +01:00
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2023-07-20 14:27:20 +02:00
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2024-01-07 16:53:47 +01:00
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2023-07-20 14:27:20 +02:00
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2023-10-11 16:05:32 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2022-09-05 14:19:42 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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