TinyLifeWeb/docs/api/TinyLife.Objects.Book.yml

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### YamlMime:ManagedReference
items:
- uid: TinyLife.Objects.Book
commentId: T:TinyLife.Objects.Book
id: Book
parent: TinyLife.Objects
children:
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- TinyLife.Objects.Book.#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single)
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- TinyLife.Objects.Book.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Single,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},MLEM.Misc.Direction2,System.Int32[],System.Single,System.Boolean,TinyLife.Objects.ParentInfo,System.Single,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
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- TinyLife.Objects.Book.IsOpen
langs:
- csharp
- vb
name: Book
nameWithType: Book
fullName: TinyLife.Objects.Book
type: Class
source:
remote:
path: TinyLife/Objects/Book.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Book
path: ../TinyLife/Objects/Book.cs
startLine: 14
assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: >-
A book is a furniture that can optionally display an opened texture using <xref href="TinyLife.Objects.Book.IsOpen" data-throw-if-not-resolved="false"></xref>.
The open texture is gathered from the furniture type's <xref href="TinyLife.Objects.FurnitureType.TypeSettings.TextureName" data-throw-if-not-resolved="false"></xref>, with the string "Open" prepended.
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example: []
syntax:
content: 'public class Book : Furniture, IGenericDataHolder'
content.vb: Public Class Book Inherits Furniture Implements IGenericDataHolder
inheritance:
- System.Object
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder
- TinyLife.Objects.MapObject
- TinyLife.Objects.Furniture
implements:
- MLEM.Misc.IGenericDataHolder
inheritedMembers:
- TinyLife.Objects.Furniture.Random
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- TinyLife.Objects.Furniture.OnFurnitureTypeConstructed
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- TinyLife.Objects.Furniture.OnGetDescription
- TinyLife.Objects.Furniture.OnSetCreator
- TinyLife.Objects.Furniture.OnGetDirty
- TinyLife.Objects.Furniture.OnDirty
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- TinyLife.Objects.Furniture.OnAppliedUpgrade
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- TinyLife.Objects.Furniture.DisplayName
- TinyLife.Objects.Furniture.ParentInfo
- TinyLife.Objects.Furniture.Visibility
- TinyLife.Objects.Furniture.Type
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- TinyLife.Objects.Furniture.AppliedUpgrades
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- TinyLife.Objects.Furniture.Rotation
- TinyLife.Objects.Furniture.ParentFurniture
- TinyLife.Objects.Furniture.ParentObjectSpot
- TinyLife.Objects.Furniture.Colors
- TinyLife.Objects.Furniture.Area
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- TinyLife.Objects.Furniture.CoveredTiles
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- TinyLife.Objects.Furniture.DevaluedThroughUse
- TinyLife.Objects.Furniture.AreUtilitiesDisabled
- TinyLife.Objects.Furniture.IsStatic
- TinyLife.Objects.Furniture.CreatorId
- TinyLife.Objects.Furniture.Quality
- TinyLife.Objects.Furniture.CanBeDirty
- TinyLife.Objects.Furniture.Dirty
- TinyLife.Objects.Furniture.CustomPrice
- TinyLife.Objects.Furniture.Creator
- TinyLife.Objects.Furniture.AttachedWall
- TinyLife.Objects.Furniture.HideFromDraw
- TinyLife.Objects.Furniture.VisualRotation
- TinyLife.Objects.Furniture.ParentObjectSpotId
- TinyLife.Objects.Furniture.ParentFurnitureId
- TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
- TinyLife.Objects.Furniture.Validate
- TinyLife.Objects.Furniture.Intersects(MLEM.Misc.RectangleF)
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- TinyLife.Objects.Furniture.GetCategories(TinyLife.Objects.PersonLike)
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- TinyLife.Objects.Furniture.OnAdded
- TinyLife.Objects.Furniture.OnRemoved
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- TinyLife.Objects.Furniture.GetAiPriority(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory)
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- TinyLife.Objects.Furniture.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean)
- TinyLife.Objects.Furniture.OnActionCompleted(TinyLife.Actions.Action,TinyLife.Actions.CompletionType,System.Boolean)
- TinyLife.Objects.Furniture.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
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- TinyLife.Objects.Furniture.GetFreeActionSpotInfos(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory)
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- TinyLife.Objects.Furniture.GetHoverInfo(MLEM.Ui.Elements.Tooltip)
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- TinyLife.Objects.Furniture.GetDebugLines(TinyLife.GameImpl,System.Collections.Generic.List{System.String})
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- TinyLife.Objects.Furniture.GetEfficiencyModifier(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Skills.SkillType,System.Single)
- TinyLife.Objects.Furniture.GetRestoreNeedModifier(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.NeedType)
- TinyLife.Objects.Furniture.OnRandomQuality(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Skills.SkillType,System.Random,System.Boolean,System.Collections.Generic.Dictionary{TinyLife.Skills.Quality,System.Single})
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- TinyLife.Objects.Furniture.IsFreeSpot(Microsoft.Xna.Framework.Point)
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- TinyLife.Objects.Furniture.ResetToStatic(System.Boolean,System.Boolean)
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- TinyLife.Objects.Furniture.ModifyActionCategories(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Collections.Generic.List{System.String})
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- TinyLife.Objects.Furniture.MoveToMap(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single)
- TinyLife.Objects.Furniture.OnPositionChanged(Microsoft.Xna.Framework.Vector2,System.Single)
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- TinyLife.Objects.Furniture.GetPrice
- TinyLife.Objects.Furniture.GetDescription(System.Collections.Generic.List{System.String},System.Boolean)
- TinyLife.Objects.Furniture.GetDecorativeRating(TinyLife.World.Room)
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- TinyLife.Objects.Furniture.GetDirty(TinyLife.Objects.PersonLike,System.TimeSpan)
- TinyLife.Objects.Furniture.SetCreator(TinyLife.Objects.PersonLike,System.Boolean)
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- TinyLife.Objects.Furniture.OnPlacedInBuildMode(TinyLife.Tools.FurniturePlacer,System.Boolean)
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- TinyLife.Objects.Furniture.GetWallsInTheWay``1(Microsoft.Xna.Framework.Vector2,System.Single,MLEM.Misc.Direction2,System.Single,System.Collections.Generic.ICollection{TinyLife.Objects.WallLike})
- TinyLife.Objects.Furniture.GetRoofingInTheWay(Microsoft.Xna.Framework.Vector2,System.Int32,MLEM.Misc.Direction2,System.Single,System.Collections.Generic.ICollection{TinyLife.World.Roof})
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- TinyLife.Objects.Furniture.GetAppliedUpgrade(TinyLife.Objects.Upgrade)
- TinyLife.Objects.Furniture.ApplyUpgrade(TinyLife.Objects.AppliedUpgrade)
- TinyLife.Objects.Furniture.HasFullUpgrade(TinyLife.Objects.Upgrade)
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- TinyLife.Objects.Furniture.OnNeighborChanged(TinyLife.Objects.Furniture)
- TinyLife.Objects.Furniture.DrawUi(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,MLEM.Ui.Elements.Element,System.Single,System.Int32[])
- TinyLife.Objects.Furniture.GetOccupants(TinyLife.Objects.ObjectCategory,System.Boolean)
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- TinyLife.Objects.Furniture.GetFreeActionSpots(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory)
- TinyLife.Objects.Furniture.GetFreeActionSpot(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory)
- TinyLife.Objects.Furniture.GetActionSpotInfo(TinyLife.Objects.PersonLike,TinyLife.Objects.ActionSpot,MLEM.Misc.Direction2)
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- TinyLife.Objects.Furniture.GetFreeObjectSpot(TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2})
- TinyLife.Objects.Furniture.SetParent(TinyLife.Objects.Furniture,TinyLife.Objects.ObjectSpot)
- TinyLife.Objects.Furniture.UnlinkParentsAndChildren
- TinyLife.Objects.Furniture.RemoveAndUnlink
- TinyLife.Objects.Furniture.GetChildren``1
- TinyLife.Objects.Furniture.AddChild``1(TinyLife.Objects.FurnitureType,MLEM.Misc.Direction2,System.Int32[],System.Nullable{System.Guid},System.Nullable{Microsoft.Xna.Framework.Vector2})
- TinyLife.Objects.Furniture.AddChild(TinyLife.Objects.Furniture,MLEM.Misc.Direction2,System.Nullable{Microsoft.Xna.Framework.Vector2})
- TinyLife.Objects.Furniture.SetChild``1(TinyLife.Objects.ObjectSpot,TinyLife.Objects.FurnitureType,MLEM.Misc.Direction2,System.Int32[],System.Nullable{System.Guid})
- TinyLife.Objects.Furniture.SetChild(TinyLife.Objects.ObjectSpot,TinyLife.Objects.Furniture,MLEM.Misc.Direction2)
- TinyLife.Objects.Furniture.RemoveChild(TinyLife.Objects.Furniture)
- TinyLife.Objects.Furniture.NotifyNeighbors
- TinyLife.Objects.Furniture.SetNewId(System.Collections.Generic.IEnumerable{TinyLife.Objects.Furniture})
- TinyLife.Objects.MapObject.PersonRotationOrder
- TinyLife.Objects.MapObject.OnCreated
- TinyLife.Objects.MapObject.OnValidated
- TinyLife.Objects.MapObject.OnValidatedEarly
- TinyLife.Objects.MapObject.OnEventsAttachable
- TinyLife.Objects.MapObject.OnDraw
- TinyLife.Objects.MapObject.OnUpdate
- TinyLife.Objects.MapObject.OnGetHoverInfo
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- TinyLife.Objects.MapObject.OnGetDebugLines
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- TinyLife.Objects.MapObject.Position
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- TinyLife.Objects.MapObject.Floor
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- TinyLife.Objects.MapObject.Id
- TinyLife.Objects.MapObject.Map
- TinyLife.Objects.MapObject.CurrentLot
- TinyLife.Objects.MapObject.CurrentRoom
- TinyLife.Objects.MapObject.IsInWorld
- TinyLife.Objects.MapObject.HoldingPerson
- TinyLife.Objects.MapObject.ValidateEarly
- TinyLife.Objects.MapObject.OnCameraRotationChanged(MLEM.Misc.Direction2,MLEM.Misc.Direction2)
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- TinyLife.Objects.MapObject.OnCurrentGameMapChanged(TinyLife.World.Map,TinyLife.World.Map)
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- TinyLife.Objects.MapObject.GetPathCostModifier(Microsoft.Xna.Framework.Point)
- TinyLife.Objects.MapObject.GetFreeActionSpotInfo(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory)
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- TinyLife.Objects.MapObject.SetMapAndValidate(TinyLife.World.Map)
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- TinyLife.Objects.MapObject.HasCategory(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory)
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- TinyLife.Objects.MapObject.DoDraw(Microsoft.Xna.Framework.GameTime,System.Object,System.Nullable{Microsoft.Xna.Framework.Color},System.Boolean,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
- TinyLife.Objects.MapObject.DoUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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- TinyLife.Objects.MapObject.DrawColumns(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single,System.Object,Microsoft.Xna.Framework.Vector2,MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Color,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Point,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item},System.Boolean,TinyLife.Objects.ParentInfo,System.Single,Microsoft.Xna.Framework.Graphics.SpriteEffects,System.Boolean)
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- TinyLife.Objects.MapObject.GetModCategory(System.String)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,{T})
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.Objects.Book.TinyLife.Utilities.Extensions.JsonCopy``1
- uid: TinyLife.Objects.Book.IsOpen
commentId: F:TinyLife.Objects.Book.IsOpen
id: IsOpen
parent: TinyLife.Objects.Book
langs:
- csharp
- vb
name: IsOpen
nameWithType: Book.IsOpen
fullName: TinyLife.Objects.Book.IsOpen
type: Field
source:
remote:
path: TinyLife/Objects/Book.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: IsOpen
path: ../TinyLife/Objects/Book.cs
startLine: 19
assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: Whether the book is currently open.
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example: []
syntax:
content: public bool IsOpen
return:
type: System.Boolean
content.vb: Public IsOpen As Boolean
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- uid: TinyLife.Objects.Book.#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single)
commentId: M:TinyLife.Objects.Book.#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single)
id: '#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single)'
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parent: TinyLife.Objects.Book
langs:
- csharp
- vb
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name: Book(Guid, FurnitureType, int[], Map, Vector2, float)
nameWithType: Book.Book(Guid, FurnitureType, int[], Map, Vector2, float)
fullName: TinyLife.Objects.Book.Book(System.Guid, TinyLife.Objects.FurnitureType, int[], TinyLife.World.Map, Microsoft.Xna.Framework.Vector2, float)
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type: Constructor
source:
remote:
path: TinyLife/Objects/Book.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: .ctor
path: ../TinyLife/Objects/Book.cs
startLine: 24
assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: >-
Creates a new furniture instance.
By default, this is done using <xref href="TinyLife.Objects.FurnitureType.Construct%60%601(System.Int32%5b%5d%2cTinyLife.World.Map%2cMicrosoft.Xna.Framework.Vector2%2cSystem.Single%2cSystem.Nullable%7bSystem.Guid%7d)" data-throw-if-not-resolved="false"></xref>.
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example: []
syntax:
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content: public Book(Guid id, FurnitureType type, int[] colors, Map map, Vector2 pos, float floor)
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parameters:
- id: id
type: System.Guid
description: The id to apply to the created furniture instance
- id: type
type: TinyLife.Objects.FurnitureType
description: The type to create an instance of
- id: colors
type: System.Int32[]
description: The colors to apply to the furniture
- id: map
type: TinyLife.World.Map
description: The map to create the furniture on
- id: pos
type: Microsoft.Xna.Framework.Vector2
description: The position that the furniture should have
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- id: floor
type: System.Single
description: The floor that this object is on.
content.vb: Public Sub New(id As Guid, type As FurnitureType, colors As Integer(), map As Map, pos As Vector2, floor As Single)
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overload: TinyLife.Objects.Book.#ctor*
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nameWithType.vb: Book.New(Guid, FurnitureType, Integer(), Map, Vector2, Single)
fullName.vb: TinyLife.Objects.Book.New(System.Guid, TinyLife.Objects.FurnitureType, Integer(), TinyLife.World.Map, Microsoft.Xna.Framework.Vector2, Single)
name.vb: New(Guid, FurnitureType, Integer(), Map, Vector2, Single)
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- uid: TinyLife.Objects.Book.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Single,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},MLEM.Misc.Direction2,System.Int32[],System.Single,System.Boolean,TinyLife.Objects.ParentInfo,System.Single,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
commentId: M:TinyLife.Objects.Book.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Single,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},MLEM.Misc.Direction2,System.Int32[],System.Single,System.Boolean,TinyLife.Objects.ParentInfo,System.Single,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
id: Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Single,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},MLEM.Misc.Direction2,System.Int32[],System.Single,System.Boolean,TinyLife.Objects.ParentInfo,System.Single,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
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parent: TinyLife.Objects.Book
langs:
- csharp
- vb
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name: Draw(GameTime, object, Vector2, float, Vector2, Color?, Direction2, int[], float, bool, ParentInfo, float, List<Item>)
nameWithType: Book.Draw(GameTime, object, Vector2, float, Vector2, Color?, Direction2, int[], float, bool, ParentInfo, float, List<StaticSpriteBatch.Item>)
fullName: TinyLife.Objects.Book.Draw(Microsoft.Xna.Framework.GameTime, object, Microsoft.Xna.Framework.Vector2, float, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Color?, MLEM.Misc.Direction2, int[], float, bool, TinyLife.Objects.ParentInfo, float, System.Collections.Generic.List<MLEM.Graphics.StaticSpriteBatch.Item>)
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type: Method
source:
remote:
path: TinyLife/Objects/Book.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Draw
path: ../TinyLife/Objects/Book.cs
startLine: 29
assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: >-
Draws this furniture in the world with the given settings.
This is a more generalized version of <xref href="TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime%2cSystem.Object%2cMicrosoft.Xna.Framework.Vector2%2cSystem.Nullable%7bMicrosoft.Xna.Framework.Color%7d%2cSystem.Collections.Generic.List%7bMLEM.Graphics.StaticSpriteBatch.Item%7d)" data-throw-if-not-resolved="false"></xref>
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example: []
syntax:
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content: public override void Draw(GameTime time, object batch, Vector2 pos, float floor, Vector2 drawPos, Color? overrideColor, Direction2 rotation, int[] colors, float drawScale, bool pivot, ParentInfo parent, float depthOffset, List<StaticSpriteBatch.Item> items)
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parameters:
- id: time
type: Microsoft.Xna.Framework.GameTime
description: The game time
- id: batch
type: System.Object
description: The sprite batch to draw with, which is either a <xref href="Microsoft.Xna.Framework.Graphics.SpriteBatch" data-throw-if-not-resolved="false"></xref> or <xref href="MLEM.Graphics.StaticSpriteBatch" data-throw-if-not-resolved="false"></xref>.
- id: pos
type: Microsoft.Xna.Framework.Vector2
description: The position, in world space, that the furniture is at
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- id: floor
type: System.Single
description: The floor to draw at.
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- id: drawPos
type: Microsoft.Xna.Framework.Vector2
description: The position, in draw space, to draw the furniture at
- id: overrideColor
type: System.Nullable{Microsoft.Xna.Framework.Color}
description: An optional color to override the default colors of the furniture
- id: rotation
type: MLEM.Misc.Direction2
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description: The rotation that the furniture should be drawn with, which is usually derived from TextureRotation.
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- id: colors
type: System.Int32[]
description: The colors to draw the furniture with
- id: drawScale
type: System.Single
description: The scale to draw the furniture with
- id: pivot
type: System.Boolean
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description: Whether or not to move the furniture by its texture's pivot point
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- id: parent
type: TinyLife.Objects.ParentInfo
description: The object that this furniture is latched on to, or null if there is none
- id: depthOffset
type: System.Single
description: A value that is added onto the calculated depth of the object
- id: items
type: System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item}
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description: A list of sprite batch items that items should be added to if the <code class="paramref">batch</code> is a <xref href="MLEM.Graphics.StaticSpriteBatch" data-throw-if-not-resolved="false"></xref>.
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content.vb: Public Overrides Sub Draw(time As GameTime, batch As Object, pos As Vector2, floor As Single, drawPos As Vector2, overrideColor As Color?, rotation As Direction2, colors As Integer(), drawScale As Single, pivot As Boolean, parent As ParentInfo, depthOffset As Single, items As List(Of StaticSpriteBatch.Item))
overridden: TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Single,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},MLEM.Misc.Direction2,System.Int32[],System.Single,System.Boolean,TinyLife.Objects.ParentInfo,System.Single,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
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overload: TinyLife.Objects.Book.Draw*
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nameWithType.vb: Book.Draw(GameTime, Object, Vector2, Single, Vector2, Color?, Direction2, Integer(), Single, Boolean, ParentInfo, Single, List(Of StaticSpriteBatch.Item))
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2023-06-25 15:41:49 +02:00
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2023-06-25 15:41:49 +02:00
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2023-06-25 15:41:49 +02:00
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2023-06-25 15:41:49 +02:00
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2024-01-07 16:53:47 +01:00
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2024-01-07 16:53:47 +01:00
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2023-06-25 15:41:49 +02:00
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2024-01-07 16:53:47 +01:00
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2023-06-25 15:41:49 +02:00
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2024-06-09 17:05:30 +02:00
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2023-06-25 15:41:49 +02:00
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2024-06-09 17:05:30 +02:00
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2023-06-25 15:41:49 +02:00
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2024-06-09 17:05:30 +02:00
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2023-06-25 15:41:49 +02:00
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2024-06-09 17:05:30 +02:00
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2023-06-25 15:41:49 +02:00
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2024-06-09 17:05:30 +02:00
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2023-06-25 15:41:49 +02:00
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2024-06-09 17:05:30 +02:00
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2023-06-25 15:41:49 +02:00
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2024-06-09 17:05:30 +02:00
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2023-06-25 15:41:49 +02:00
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2024-06-09 17:05:30 +02:00
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2023-06-25 15:41:49 +02:00
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2024-01-07 16:53:47 +01:00
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2023-06-25 15:41:49 +02:00
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2024-01-07 16:53:47 +01:00
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2023-06-25 15:41:49 +02:00
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2024-01-07 16:53:47 +01:00
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2023-06-25 15:41:49 +02:00
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2024-01-07 16:53:47 +01:00
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2023-06-25 15:41:49 +02:00
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2024-01-07 16:53:47 +01:00
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2023-06-25 15:41:49 +02:00
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2024-01-07 16:53:47 +01:00
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2023-06-25 15:41:49 +02:00
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2024-06-09 17:05:30 +02:00
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2023-06-25 15:41:49 +02:00
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2024-06-09 17:05:30 +02:00
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2023-06-25 15:41:49 +02:00
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2024-06-09 17:05:30 +02:00
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2023-06-25 15:41:49 +02:00
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2024-06-09 17:05:30 +02:00
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2023-06-25 15:41:49 +02:00
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2024-06-09 17:05:30 +02:00
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2023-06-25 15:41:49 +02:00
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2024-01-07 16:53:47 +01:00
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2023-06-25 15:41:49 +02:00
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2024-06-09 17:05:30 +02:00
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2023-06-25 15:41:49 +02:00
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2024-06-09 17:05:30 +02:00
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2023-06-25 15:41:49 +02:00
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2023-06-25 15:41:49 +02:00
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2024-01-07 16:53:47 +01:00
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2023-06-25 15:41:49 +02:00
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2024-01-07 16:53:47 +01:00
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2023-06-25 15:41:49 +02:00
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2024-01-07 16:53:47 +01:00
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2023-06-25 15:41:49 +02:00
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2024-01-07 16:53:47 +01:00
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2023-06-25 15:41:49 +02:00
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2024-01-07 16:53:47 +01:00
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2023-06-25 15:41:49 +02:00
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2024-01-07 16:53:47 +01:00
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2023-06-25 15:41:49 +02:00
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2024-01-07 16:53:47 +01:00
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2023-06-25 15:41:49 +02:00
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2024-01-07 16:53:47 +01:00
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2023-06-25 15:41:49 +02:00
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2024-01-07 16:53:47 +01:00
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2023-06-25 15:41:49 +02:00
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2024-01-07 16:53:47 +01:00
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2023-06-25 15:41:49 +02:00
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2024-01-07 16:53:47 +01:00
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2023-06-25 15:41:49 +02:00
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2024-01-07 16:53:47 +01:00
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2023-06-25 15:41:49 +02:00
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2024-01-07 16:53:47 +01:00
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2023-06-25 15:41:49 +02:00
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2024-01-07 16:53:47 +01:00
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2023-06-25 15:41:49 +02:00
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2024-01-07 16:53:47 +01:00
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2023-06-25 15:41:49 +02:00
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2024-01-07 16:53:47 +01:00
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2023-06-25 15:41:49 +02:00
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2024-01-07 16:53:47 +01:00
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2023-06-25 15:41:49 +02:00
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2023-06-25 15:41:49 +02:00
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2023-06-25 15:41:49 +02:00
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2024-07-09 18:54:47 +02:00
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2023-06-25 15:41:49 +02:00
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2024-07-09 18:54:47 +02:00
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2024-07-09 18:54:47 +02:00
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2023-06-25 15:41:49 +02:00
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2023-06-25 15:41:49 +02:00
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2024-07-09 18:54:47 +02:00
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2023-06-25 15:41:49 +02:00
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2024-01-07 16:53:47 +01:00
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2023-06-25 15:41:49 +02:00
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2024-01-07 16:53:47 +01:00
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2023-06-25 15:41:49 +02:00
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2024-01-07 16:53:47 +01:00
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2023-06-25 15:41:49 +02:00
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2024-01-07 16:53:47 +01:00
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2023-06-25 15:41:49 +02:00
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- name: (
- name: Of
- name: " "
- uid: System.String
name: String
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.string
- name: )
- name: )
2024-06-09 17:05:30 +02:00
- uid: TinyLife.Objects.Furniture.GetEfficiencyModifier(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Skills.SkillType,System.Single)
commentId: M:TinyLife.Objects.Furniture.GetEfficiencyModifier(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Skills.SkillType,System.Single)
2023-06-25 15:41:49 +02:00
parent: TinyLife.Objects.Furniture
isExternal: true
2024-06-09 17:05:30 +02:00
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_GetEfficiencyModifier_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionInfo_System_Boolean_TinyLife_Skills_SkillType_System_Single_
name: GetEfficiencyModifier(PersonLike, ActionInfo, bool, SkillType, float)
nameWithType: Furniture.GetEfficiencyModifier(PersonLike, ActionInfo, bool, SkillType, float)
fullName: TinyLife.Objects.Furniture.GetEfficiencyModifier(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionInfo, bool, TinyLife.Skills.SkillType, float)
nameWithType.vb: Furniture.GetEfficiencyModifier(PersonLike, ActionInfo, Boolean, SkillType, Single)
fullName.vb: TinyLife.Objects.Furniture.GetEfficiencyModifier(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionInfo, Boolean, TinyLife.Skills.SkillType, Single)
name.vb: GetEfficiencyModifier(PersonLike, ActionInfo, Boolean, SkillType, Single)
2023-06-25 15:41:49 +02:00
spec.csharp:
2024-06-09 17:05:30 +02:00
- uid: TinyLife.Objects.Furniture.GetEfficiencyModifier(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Skills.SkillType,System.Single)
2023-06-25 15:41:49 +02:00
name: GetEfficiencyModifier
2024-06-09 17:05:30 +02:00
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_GetEfficiencyModifier_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionInfo_System_Boolean_TinyLife_Skills_SkillType_System_Single_
2023-06-25 15:41:49 +02:00
- name: (
2024-06-09 17:05:30 +02:00
- uid: TinyLife.Objects.PersonLike
name: PersonLike
href: TinyLife.Objects.PersonLike.html
2023-06-25 15:41:49 +02:00
- name: ','
- name: " "
- uid: TinyLife.Actions.ActionInfo
name: ActionInfo
2024-01-07 16:53:47 +01:00
href: TinyLife.Actions.ActionInfo.html
2023-06-25 15:41:49 +02:00
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: TinyLife.Skills.SkillType
name: SkillType
2024-01-07 16:53:47 +01:00
href: TinyLife.Skills.SkillType.html
2023-06-25 15:41:49 +02:00
- name: ','
- name: " "
- uid: System.Single
name: float
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: )
spec.vb:
2024-06-09 17:05:30 +02:00
- uid: TinyLife.Objects.Furniture.GetEfficiencyModifier(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Skills.SkillType,System.Single)
2023-06-25 15:41:49 +02:00
name: GetEfficiencyModifier
2024-06-09 17:05:30 +02:00
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_GetEfficiencyModifier_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionInfo_System_Boolean_TinyLife_Skills_SkillType_System_Single_
2023-06-25 15:41:49 +02:00
- name: (
2024-06-09 17:05:30 +02:00
- uid: TinyLife.Objects.PersonLike
name: PersonLike
href: TinyLife.Objects.PersonLike.html
2023-06-25 15:41:49 +02:00
- name: ','
- name: " "
- uid: TinyLife.Actions.ActionInfo
name: ActionInfo
2024-01-07 16:53:47 +01:00
href: TinyLife.Actions.ActionInfo.html
2023-06-25 15:41:49 +02:00
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: TinyLife.Skills.SkillType
name: SkillType
2024-01-07 16:53:47 +01:00
href: TinyLife.Skills.SkillType.html
2023-06-25 15:41:49 +02:00
- name: ','
- name: " "
- uid: System.Single
name: Single
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: )
2024-06-09 17:05:30 +02:00
- uid: TinyLife.Objects.Furniture.GetRestoreNeedModifier(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.NeedType)
commentId: M:TinyLife.Objects.Furniture.GetRestoreNeedModifier(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.NeedType)
2023-06-25 15:41:49 +02:00
parent: TinyLife.Objects.Furniture
isExternal: true
2024-06-09 17:05:30 +02:00
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_GetRestoreNeedModifier_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionInfo_System_Boolean_TinyLife_NeedType_
name: GetRestoreNeedModifier(PersonLike, ActionInfo, bool, NeedType)
nameWithType: Furniture.GetRestoreNeedModifier(PersonLike, ActionInfo, bool, NeedType)
fullName: TinyLife.Objects.Furniture.GetRestoreNeedModifier(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionInfo, bool, TinyLife.NeedType)
nameWithType.vb: Furniture.GetRestoreNeedModifier(PersonLike, ActionInfo, Boolean, NeedType)
fullName.vb: TinyLife.Objects.Furniture.GetRestoreNeedModifier(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionInfo, Boolean, TinyLife.NeedType)
name.vb: GetRestoreNeedModifier(PersonLike, ActionInfo, Boolean, NeedType)
2023-06-25 15:41:49 +02:00
spec.csharp:
2024-06-09 17:05:30 +02:00
- uid: TinyLife.Objects.Furniture.GetRestoreNeedModifier(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.NeedType)
2023-06-25 15:41:49 +02:00
name: GetRestoreNeedModifier
2024-06-09 17:05:30 +02:00
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_GetRestoreNeedModifier_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionInfo_System_Boolean_TinyLife_NeedType_
2023-06-25 15:41:49 +02:00
- name: (
2024-06-09 17:05:30 +02:00
- uid: TinyLife.Objects.PersonLike
name: PersonLike
href: TinyLife.Objects.PersonLike.html
2023-06-25 15:41:49 +02:00
- name: ','
- name: " "
- uid: TinyLife.Actions.ActionInfo
name: ActionInfo
2024-01-07 16:53:47 +01:00
href: TinyLife.Actions.ActionInfo.html
2023-06-25 15:41:49 +02:00
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: TinyLife.NeedType
name: NeedType
2024-01-07 16:53:47 +01:00
href: TinyLife.NeedType.html
2023-06-25 15:41:49 +02:00
- name: )
spec.vb:
2024-06-09 17:05:30 +02:00
- uid: TinyLife.Objects.Furniture.GetRestoreNeedModifier(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.NeedType)
2023-06-25 15:41:49 +02:00
name: GetRestoreNeedModifier
2024-06-09 17:05:30 +02:00
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_GetRestoreNeedModifier_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionInfo_System_Boolean_TinyLife_NeedType_
2023-06-25 15:41:49 +02:00
- name: (
2024-06-09 17:05:30 +02:00
- uid: TinyLife.Objects.PersonLike
name: PersonLike
href: TinyLife.Objects.PersonLike.html
2023-06-25 15:41:49 +02:00
- name: ','
- name: " "
- uid: TinyLife.Actions.ActionInfo
name: ActionInfo
2024-01-07 16:53:47 +01:00
href: TinyLife.Actions.ActionInfo.html
2023-06-25 15:41:49 +02:00
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: TinyLife.NeedType
name: NeedType
2024-01-07 16:53:47 +01:00
href: TinyLife.NeedType.html
2023-06-25 15:41:49 +02:00
- name: )
2024-06-09 17:05:30 +02:00
- uid: TinyLife.Objects.Furniture.OnRandomQuality(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Skills.SkillType,System.Random,System.Boolean,System.Collections.Generic.Dictionary{TinyLife.Skills.Quality,System.Single})
commentId: M:TinyLife.Objects.Furniture.OnRandomQuality(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Skills.SkillType,System.Random,System.Boolean,System.Collections.Generic.Dictionary{TinyLife.Skills.Quality,System.Single})
2024-02-02 18:13:42 +01:00
parent: TinyLife.Objects.Furniture
isExternal: true
2024-06-09 17:05:30 +02:00
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_OnRandomQuality_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionInfo_System_Boolean_TinyLife_Skills_SkillType_System_Random_System_Boolean_System_Collections_Generic_Dictionary_TinyLife_Skills_Quality_System_Single__
name: OnRandomQuality(PersonLike, ActionInfo, bool, SkillType, Random, bool, Dictionary<Quality, float>)
nameWithType: Furniture.OnRandomQuality(PersonLike, ActionInfo, bool, SkillType, Random, bool, Dictionary<Quality, float>)
fullName: TinyLife.Objects.Furniture.OnRandomQuality(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionInfo, bool, TinyLife.Skills.SkillType, System.Random, bool, System.Collections.Generic.Dictionary<TinyLife.Skills.Quality, float>)
nameWithType.vb: Furniture.OnRandomQuality(PersonLike, ActionInfo, Boolean, SkillType, Random, Boolean, Dictionary(Of Quality, Single))
fullName.vb: TinyLife.Objects.Furniture.OnRandomQuality(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionInfo, Boolean, TinyLife.Skills.SkillType, System.Random, Boolean, System.Collections.Generic.Dictionary(Of TinyLife.Skills.Quality, Single))
name.vb: OnRandomQuality(PersonLike, ActionInfo, Boolean, SkillType, Random, Boolean, Dictionary(Of Quality, Single))
2024-02-02 18:13:42 +01:00
spec.csharp:
2024-06-09 17:05:30 +02:00
- uid: TinyLife.Objects.Furniture.OnRandomQuality(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Skills.SkillType,System.Random,System.Boolean,System.Collections.Generic.Dictionary{TinyLife.Skills.Quality,System.Single})
2024-02-02 18:13:42 +01:00
name: OnRandomQuality
2024-06-09 17:05:30 +02:00
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_OnRandomQuality_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionInfo_System_Boolean_TinyLife_Skills_SkillType_System_Random_System_Boolean_System_Collections_Generic_Dictionary_TinyLife_Skills_Quality_System_Single__
2024-02-02 18:13:42 +01:00
- name: (
2024-06-09 17:05:30 +02:00
- uid: TinyLife.Objects.PersonLike
name: PersonLike
href: TinyLife.Objects.PersonLike.html
2024-02-02 18:13:42 +01:00
- name: ','
- name: " "
- uid: TinyLife.Actions.ActionInfo
name: ActionInfo
href: TinyLife.Actions.ActionInfo.html
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: TinyLife.Skills.SkillType
name: SkillType
href: TinyLife.Skills.SkillType.html
- name: ','
- name: " "
- uid: System.Random
name: Random
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.random
- name: ','
- name: " "
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name: bool
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href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Collections.Generic.Dictionary`2
name: Dictionary
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.dictionary-2
- name: <
- uid: TinyLife.Skills.Quality
name: Quality
href: TinyLife.Skills.Quality.html
- name: ','
- name: " "
- uid: System.Single
name: float
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: '>'
- name: )
spec.vb:
2024-06-09 17:05:30 +02:00
- uid: TinyLife.Objects.Furniture.OnRandomQuality(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Skills.SkillType,System.Random,System.Boolean,System.Collections.Generic.Dictionary{TinyLife.Skills.Quality,System.Single})
2024-02-02 18:13:42 +01:00
name: OnRandomQuality
2024-06-09 17:05:30 +02:00
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_OnRandomQuality_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionInfo_System_Boolean_TinyLife_Skills_SkillType_System_Random_System_Boolean_System_Collections_Generic_Dictionary_TinyLife_Skills_Quality_System_Single__
2024-02-02 18:13:42 +01:00
- name: (
2024-06-09 17:05:30 +02:00
- uid: TinyLife.Objects.PersonLike
name: PersonLike
href: TinyLife.Objects.PersonLike.html
2024-02-02 18:13:42 +01:00
- name: ','
- name: " "
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name: ActionInfo
href: TinyLife.Actions.ActionInfo.html
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: TinyLife.Skills.SkillType
name: SkillType
href: TinyLife.Skills.SkillType.html
- name: ','
- name: " "
- uid: System.Random
name: Random
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.random
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Collections.Generic.Dictionary`2
name: Dictionary
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.dictionary-2
- name: (
- name: Of
- name: " "
- uid: TinyLife.Skills.Quality
name: Quality
href: TinyLife.Skills.Quality.html
- name: ','
- name: " "
- uid: System.Single
name: Single
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: )
- name: )
2023-06-25 15:41:49 +02:00
- uid: TinyLife.Objects.Furniture.IsFreeSpot(Microsoft.Xna.Framework.Point)
commentId: M:TinyLife.Objects.Furniture.IsFreeSpot(Microsoft.Xna.Framework.Point)
parent: TinyLife.Objects.Furniture
isExternal: true
2024-01-07 16:53:47 +01:00
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_IsFreeSpot_Microsoft_Xna_Framework_Point_
2023-06-25 15:41:49 +02:00
name: IsFreeSpot(Point)
nameWithType: Furniture.IsFreeSpot(Point)
fullName: TinyLife.Objects.Furniture.IsFreeSpot(Microsoft.Xna.Framework.Point)
spec.csharp:
- uid: TinyLife.Objects.Furniture.IsFreeSpot(Microsoft.Xna.Framework.Point)
name: IsFreeSpot
2024-01-07 16:53:47 +01:00
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_IsFreeSpot_Microsoft_Xna_Framework_Point_
2023-06-25 15:41:49 +02:00
- name: (
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name: Point
isExternal: true
- name: )
spec.vb:
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name: IsFreeSpot
2024-01-07 16:53:47 +01:00
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_IsFreeSpot_Microsoft_Xna_Framework_Point_
2023-06-25 15:41:49 +02:00
- name: (
- uid: Microsoft.Xna.Framework.Point
name: Point
isExternal: true
- name: )
2023-08-15 13:17:22 +02:00
- uid: TinyLife.Objects.Furniture.ResetToStatic(System.Boolean,System.Boolean)
commentId: M:TinyLife.Objects.Furniture.ResetToStatic(System.Boolean,System.Boolean)
2023-06-25 15:41:49 +02:00
parent: TinyLife.Objects.Furniture
isExternal: true
2024-01-07 16:53:47 +01:00
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_ResetToStatic_System_Boolean_System_Boolean_
2023-08-15 13:17:22 +02:00
name: ResetToStatic(bool, bool)
nameWithType: Furniture.ResetToStatic(bool, bool)
fullName: TinyLife.Objects.Furniture.ResetToStatic(bool, bool)
nameWithType.vb: Furniture.ResetToStatic(Boolean, Boolean)
fullName.vb: TinyLife.Objects.Furniture.ResetToStatic(Boolean, Boolean)
name.vb: ResetToStatic(Boolean, Boolean)
2023-06-25 15:41:49 +02:00
spec.csharp:
2023-08-15 13:17:22 +02:00
- uid: TinyLife.Objects.Furniture.ResetToStatic(System.Boolean,System.Boolean)
2023-06-25 15:41:49 +02:00
name: ResetToStatic
2024-01-07 16:53:47 +01:00
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_ResetToStatic_System_Boolean_System_Boolean_
2023-06-25 15:41:49 +02:00
- name: (
2023-08-15 13:17:22 +02:00
- uid: System.Boolean
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2023-06-25 15:41:49 +02:00
- uid: System.Boolean
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href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
spec.vb:
2023-08-15 13:17:22 +02:00
- uid: TinyLife.Objects.Furniture.ResetToStatic(System.Boolean,System.Boolean)
2023-06-25 15:41:49 +02:00
name: ResetToStatic
2024-01-07 16:53:47 +01:00
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_ResetToStatic_System_Boolean_System_Boolean_
2023-06-25 15:41:49 +02:00
- name: (
2023-08-15 13:17:22 +02:00
- uid: System.Boolean
name: Boolean
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href: https://learn.microsoft.com/dotnet/api/system.boolean
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- name: " "
2023-06-25 15:41:49 +02:00
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
2023-07-20 14:27:20 +02:00
- uid: TinyLife.Objects.Furniture.ModifyActionCategories(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Collections.Generic.List{System.String})
commentId: M:TinyLife.Objects.Furniture.ModifyActionCategories(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Collections.Generic.List{System.String})
parent: TinyLife.Objects.Furniture
isExternal: true
2024-01-07 16:53:47 +01:00
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_ModifyActionCategories_TinyLife_Actions_ActionType_TinyLife_Actions_ActionInfo_System_Boolean_System_Collections_Generic_List_System_String__
2023-07-20 14:27:20 +02:00
name: ModifyActionCategories(ActionType, ActionInfo, bool, List<string>)
nameWithType: Furniture.ModifyActionCategories(ActionType, ActionInfo, bool, List<string>)
fullName: TinyLife.Objects.Furniture.ModifyActionCategories(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo, bool, System.Collections.Generic.List<string>)
nameWithType.vb: Furniture.ModifyActionCategories(ActionType, ActionInfo, Boolean, List(Of String))
fullName.vb: TinyLife.Objects.Furniture.ModifyActionCategories(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo, Boolean, System.Collections.Generic.List(Of String))
name.vb: ModifyActionCategories(ActionType, ActionInfo, Boolean, List(Of String))
spec.csharp:
- uid: TinyLife.Objects.Furniture.ModifyActionCategories(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Collections.Generic.List{System.String})
name: ModifyActionCategories
2024-01-07 16:53:47 +01:00
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_ModifyActionCategories_TinyLife_Actions_ActionType_TinyLife_Actions_ActionInfo_System_Boolean_System_Collections_Generic_List_System_String__
2023-07-20 14:27:20 +02:00
- name: (
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name: ActionType
2024-01-07 16:53:47 +01:00
href: TinyLife.Actions.ActionType.html
2023-07-20 14:27:20 +02:00
- name: ','
- name: " "
- uid: TinyLife.Actions.ActionInfo
name: ActionInfo
2024-01-07 16:53:47 +01:00
href: TinyLife.Actions.ActionInfo.html
2023-07-20 14:27:20 +02:00
- name: ','
- name: " "
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spec.vb:
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name: ModifyActionCategories
2024-01-07 16:53:47 +01:00
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_ModifyActionCategories_TinyLife_Actions_ActionType_TinyLife_Actions_ActionInfo_System_Boolean_System_Collections_Generic_List_System_String__
2023-07-20 14:27:20 +02:00
- name: (
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name: ActionType
2024-01-07 16:53:47 +01:00
href: TinyLife.Actions.ActionType.html
2023-07-20 14:27:20 +02:00
- name: ','
- name: " "
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2024-01-07 16:53:47 +01:00
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2023-07-20 14:27:20 +02:00
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2023-10-11 16:05:32 +02:00
- uid: TinyLife.Objects.Furniture.MoveToMap(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single)
commentId: M:TinyLife.Objects.Furniture.MoveToMap(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single)
2023-07-20 14:27:20 +02:00
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2023-10-11 16:05:32 +02:00
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2024-01-07 16:53:47 +01:00
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2023-07-20 14:27:20 +02:00
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2024-01-07 16:53:47 +01:00
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2023-06-25 15:41:49 +02:00
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2023-10-11 16:05:32 +02:00
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2024-01-07 16:53:47 +01:00
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2024-01-07 16:53:47 +01:00
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2024-01-07 16:53:47 +01:00
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2023-06-25 15:41:49 +02:00
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2024-01-07 16:53:47 +01:00
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2023-06-25 15:41:49 +02:00
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2023-06-25 15:41:49 +02:00
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2023-06-25 15:41:49 +02:00
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2023-06-25 15:41:49 +02:00
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2024-01-07 16:53:47 +01:00
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2024-06-09 17:05:30 +02:00
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2023-06-25 15:41:49 +02:00
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2024-06-09 17:05:30 +02:00
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2023-06-25 15:41:49 +02:00
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2024-01-07 16:53:47 +01:00
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2023-06-25 15:41:49 +02:00
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2024-01-07 16:53:47 +01:00
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2023-06-25 15:41:49 +02:00
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2024-01-07 16:53:47 +01:00
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2023-06-25 15:41:49 +02:00
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2023-06-25 15:41:49 +02:00
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2024-01-07 16:53:47 +01:00
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2023-06-25 15:41:49 +02:00
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2023-06-25 15:41:49 +02:00
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2023-06-25 15:41:49 +02:00
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2024-01-07 16:53:47 +01:00
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2023-06-25 15:41:49 +02:00
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2023-06-25 15:41:49 +02:00
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2023-06-25 15:41:49 +02:00
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2023-06-25 15:41:49 +02:00
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2023-06-25 15:41:49 +02:00
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2024-01-07 16:53:47 +01:00
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2024-01-07 16:53:47 +01:00
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2024-01-07 16:53:47 +01:00
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2023-06-25 15:41:49 +02:00
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2024-06-09 17:05:30 +02:00
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2023-06-25 15:41:49 +02:00
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2024-06-09 17:05:30 +02:00
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2024-06-09 17:05:30 +02:00
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2023-06-25 15:41:49 +02:00
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2024-06-09 17:05:30 +02:00
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2024-06-09 17:05:30 +02:00
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2023-06-25 15:41:49 +02:00
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2024-01-07 16:53:47 +01:00
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2023-06-25 15:41:49 +02:00
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2024-01-07 16:53:47 +01:00
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2024-01-07 16:53:47 +01:00
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