TinyLifeWeb/docs/api/TinyLife.GameImpl.yml

4242 lines
142 KiB
YAML
Raw Permalink Normal View History

2021-08-04 06:51:12 +02:00
### YamlMime:ManagedReference
items:
- uid: TinyLife.GameImpl
commentId: T:TinyLife.GameImpl
id: GameImpl
parent: TinyLife
children:
2022-10-18 13:03:11 +02:00
- TinyLife.GameImpl.Achievements
2024-04-21 10:22:04 +02:00
- TinyLife.GameImpl.AddMapToSave(TinyLife.PerSaveOptions.MapInfo,System.Action)
2021-08-04 06:51:12 +02:00
- TinyLife.GameImpl.Camera
- TinyLife.GameImpl.CanBeExtremelyFast
2022-01-08 12:41:09 +01:00
- TinyLife.GameImpl.CanSwitchGameModes
2022-10-18 13:03:11 +02:00
- TinyLife.GameImpl.CompleteAchievement(TinyLife.Goals.AchievementType)
2022-05-24 13:36:05 +02:00
- TinyLife.GameImpl.CurrentCursor
2021-08-04 06:51:12 +02:00
- TinyLife.GameImpl.CurrentHousehold
- TinyLife.GameImpl.CurrentLot
2023-07-20 14:27:20 +02:00
- TinyLife.GameImpl.CurrentMap
- TinyLife.GameImpl.CurrentMaps
2021-08-04 06:51:12 +02:00
- TinyLife.GameImpl.CurrentTool
2022-05-24 13:36:05 +02:00
- TinyLife.GameImpl.CursorPosition
2021-10-14 20:30:40 +02:00
- TinyLife.GameImpl.Dispose(System.Boolean)
2022-09-05 14:19:42 +02:00
- TinyLife.GameImpl.DoDraw(Microsoft.Xna.Framework.GameTime)
- TinyLife.GameImpl.DoUpdate(Microsoft.Xna.Framework.GameTime)
- TinyLife.GameImpl.FadeKeyboardLighting(Microsoft.Xna.Framework.Color)
2024-06-09 17:05:30 +02:00
- TinyLife.GameImpl.FollowPerson(TinyLife.Objects.PersonLike,System.Boolean,System.Action)
2024-01-07 16:53:47 +01:00
- TinyLife.GameImpl.FollowingPerson
2021-08-04 06:51:12 +02:00
- TinyLife.GameImpl.GraphicsMetrics
- TinyLife.GameImpl.Instance
2022-05-24 13:36:05 +02:00
- TinyLife.GameImpl.IsCursorOnUi
2023-03-30 18:07:55 +02:00
- TinyLife.GameImpl.IsLotVisible(TinyLife.World.Lot)
2021-08-04 06:51:12 +02:00
- TinyLife.GameImpl.Listener
- TinyLife.GameImpl.LoadContent
2023-03-30 18:07:55 +02:00
- TinyLife.GameImpl.MarkLotNonVisible(TinyLife.World.Lot)
- TinyLife.GameImpl.MarkLotVisible(TinyLife.World.Lot)
2021-08-04 06:51:12 +02:00
- TinyLife.GameImpl.Mode
- TinyLife.GameImpl.Money
2024-03-09 19:49:55 +01:00
- TinyLife.GameImpl.OnFinalizingGameContent
2022-12-20 13:25:03 +01:00
- TinyLife.GameImpl.OnFinishedLoading
2024-07-09 18:54:47 +02:00
- TinyLife.GameImpl.OnSwitchGameMode
2024-04-21 10:22:04 +02:00
- TinyLife.GameImpl.RemoveMapFromSave(TinyLife.World.Map)
2022-05-24 13:36:05 +02:00
- TinyLife.GameImpl.RotateCamera(System.Boolean)
2021-08-04 06:51:12 +02:00
- TinyLife.GameImpl.SaveName
- TinyLife.GameImpl.Speed
- TinyLife.GameImpl.SwitchGameMode(TinyLife.GameImpl.GameMode)
2023-07-20 14:27:20 +02:00
- TinyLife.GameImpl.SwitchMap(TinyLife.World.Map,System.Action,System.Action)
2024-07-26 12:47:59 +02:00
- TinyLife.GameImpl.TakeScreenshot(Microsoft.Xna.Framework.Point,System.Nullable{MLEM.Maths.RectangleF},System.Nullable{Microsoft.Xna.Framework.Matrix},Microsoft.Xna.Framework.Graphics.RenderTarget2D)
2021-08-04 06:51:12 +02:00
- TinyLife.GameImpl.Version
2024-03-09 19:49:55 +01:00
- TinyLife.GameImpl.ZoomCamera(System.Int32)
2021-08-04 06:51:12 +02:00
langs:
- csharp
- vb
name: GameImpl
nameWithType: GameImpl
fullName: TinyLife.GameImpl
type: Class
source:
remote:
path: TinyLife/GameImpl.cs
2023-12-06 13:25:52 +01:00
branch: main
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id: GameImpl
2022-03-09 16:13:05 +01:00
path: ../TinyLife/GameImpl.cs
2024-06-09 17:05:30 +02:00
startLine: 58
2021-08-04 06:51:12 +02:00
assemblies:
- Tiny Life
namespace: TinyLife
2024-01-07 16:53:47 +01:00
summary: The main class for Tiny Life, which houses a set of important game-wide properties.
2021-08-04 06:51:12 +02:00
example: []
syntax:
content: 'public class GameImpl : MlemGame, IDisposable'
2023-03-30 18:07:55 +02:00
content.vb: Public Class GameImpl Inherits MlemGame Implements IDisposable
2021-08-04 06:51:12 +02:00
inheritance:
- System.Object
- Microsoft.Xna.Framework.Game
- MLEM.Startup.MlemGame
implements:
- System.IDisposable
inheritedMembers:
- MLEM.Startup.MlemGame.GraphicsDeviceManager
- MLEM.Startup.MlemGame.Update(Microsoft.Xna.Framework.GameTime)
- MLEM.Startup.MlemGame.Draw(Microsoft.Xna.Framework.GameTime)
2022-12-20 13:25:03 +01:00
- MLEM.Startup.MlemGame.InitializeDefaultUiStyle(Microsoft.Xna.Framework.Graphics.SpriteBatch)
2021-08-04 06:51:12 +02:00
- MLEM.Startup.MlemGame.LoadContent``1(System.String)
- MLEM.Startup.MlemGame.Input
- MLEM.Startup.MlemGame.SpriteBatch
- MLEM.Startup.MlemGame.InputHandler
- MLEM.Startup.MlemGame.UiSystem
- MLEM.Startup.MlemGame.OnLoadContent
2022-01-01 17:06:03 +01:00
- MLEM.Startup.MlemGame.PreUpdate
2021-08-04 06:51:12 +02:00
- MLEM.Startup.MlemGame.OnUpdate
2022-01-01 17:06:03 +01:00
- MLEM.Startup.MlemGame.PreDraw
2021-08-04 06:51:12 +02:00
- MLEM.Startup.MlemGame.OnDraw
- Microsoft.Xna.Framework.Game.Dispose
- Microsoft.Xna.Framework.Game.Exit
- Microsoft.Xna.Framework.Game.ResetElapsedTime
- Microsoft.Xna.Framework.Game.SuppressDraw
- Microsoft.Xna.Framework.Game.RunOneFrame
- Microsoft.Xna.Framework.Game.Run
- Microsoft.Xna.Framework.Game.Run(Microsoft.Xna.Framework.GameRunBehavior)
- Microsoft.Xna.Framework.Game.Tick
- Microsoft.Xna.Framework.Game.BeginDraw
- Microsoft.Xna.Framework.Game.EndDraw
- Microsoft.Xna.Framework.Game.BeginRun
- Microsoft.Xna.Framework.Game.EndRun
- Microsoft.Xna.Framework.Game.UnloadContent
- Microsoft.Xna.Framework.Game.Initialize
2021-10-14 20:30:40 +02:00
- Microsoft.Xna.Framework.Game.OnExiting(System.Object,System.EventArgs)
2021-08-04 06:51:12 +02:00
- Microsoft.Xna.Framework.Game.OnActivated(System.Object,System.EventArgs)
- Microsoft.Xna.Framework.Game.OnDeactivated(System.Object,System.EventArgs)
- Microsoft.Xna.Framework.Game.LaunchParameters
- Microsoft.Xna.Framework.Game.Components
- Microsoft.Xna.Framework.Game.InactiveSleepTime
- Microsoft.Xna.Framework.Game.MaxElapsedTime
- Microsoft.Xna.Framework.Game.IsActive
- Microsoft.Xna.Framework.Game.IsMouseVisible
- Microsoft.Xna.Framework.Game.TargetElapsedTime
- Microsoft.Xna.Framework.Game.IsFixedTimeStep
- Microsoft.Xna.Framework.Game.Services
- Microsoft.Xna.Framework.Game.Content
- Microsoft.Xna.Framework.Game.GraphicsDevice
- Microsoft.Xna.Framework.Game.Window
- Microsoft.Xna.Framework.Game.Activated
- Microsoft.Xna.Framework.Game.Deactivated
- Microsoft.Xna.Framework.Game.Disposed
- Microsoft.Xna.Framework.Game.Exiting
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.GameImpl.TinyLife.Utilities.Extensions.JsonCopy``1
- uid: TinyLife.GameImpl.Version
commentId: F:TinyLife.GameImpl.Version
id: Version
parent: TinyLife.GameImpl
langs:
- csharp
- vb
name: Version
nameWithType: GameImpl.Version
fullName: TinyLife.GameImpl.Version
type: Field
source:
remote:
path: TinyLife/GameImpl.cs
2023-12-06 13:25:52 +01:00
branch: main
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id: Version
2022-03-09 16:13:05 +01:00
path: ../TinyLife/GameImpl.cs
2024-06-09 17:05:30 +02:00
startLine: 63
2021-08-04 06:51:12 +02:00
assemblies:
- Tiny Life
namespace: TinyLife
2024-01-07 16:53:47 +01:00
summary: The game's version, gathered from the assembly
2021-08-04 06:51:12 +02:00
example: []
syntax:
2023-12-06 13:25:52 +01:00
content: public static readonly NuGetVersion Version
2021-08-04 06:51:12 +02:00
return:
2023-12-06 13:25:52 +01:00
type: NuGet.Versioning.NuGetVersion
content.vb: Public Shared ReadOnly Version As NuGetVersion
2021-08-04 06:51:12 +02:00
- uid: TinyLife.GameImpl.Instance
commentId: P:TinyLife.GameImpl.Instance
id: Instance
parent: TinyLife.GameImpl
langs:
- csharp
- vb
name: Instance
nameWithType: GameImpl.Instance
fullName: TinyLife.GameImpl.Instance
type: Property
source:
remote:
path: TinyLife/GameImpl.cs
2023-12-06 13:25:52 +01:00
branch: main
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id: Instance
2022-03-09 16:13:05 +01:00
path: ../TinyLife/GameImpl.cs
2024-06-09 17:05:30 +02:00
startLine: 68
2021-08-04 06:51:12 +02:00
assemblies:
- Tiny Life
namespace: TinyLife
2024-01-07 16:53:47 +01:00
summary: The game's singleton instance
2021-08-04 06:51:12 +02:00
example: []
syntax:
content: public static GameImpl Instance { get; }
parameters: []
return:
type: TinyLife.GameImpl
2023-03-30 18:07:55 +02:00
content.vb: Public Shared Property Instance As GameImpl
2021-08-04 06:51:12 +02:00
overload: TinyLife.GameImpl.Instance*
2022-10-18 13:03:11 +02:00
- uid: TinyLife.GameImpl.Achievements
commentId: F:TinyLife.GameImpl.Achievements
id: Achievements
parent: TinyLife.GameImpl
langs:
- csharp
- vb
name: Achievements
nameWithType: GameImpl.Achievements
fullName: TinyLife.GameImpl.Achievements
type: Field
source:
remote:
path: TinyLife/GameImpl.cs
2023-12-06 13:25:52 +01:00
branch: main
2022-10-18 13:03:11 +02:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Achievements
path: ../TinyLife/GameImpl.cs
2024-06-09 17:05:30 +02:00
startLine: 76
2022-10-18 13:03:11 +02:00
assemblies:
- Tiny Life
namespace: TinyLife
2024-01-07 16:53:47 +01:00
summary: >-
A set of <xref href="TinyLife.Goals.Achievement" data-throw-if-not-resolved="false"></xref> instances being tracked on this map.
Achievements are automatically added to this collection if they are registered as <xref href="TinyLife.Goals.AchievementType" data-throw-if-not-resolved="false"></xref> instances.
2024-04-21 10:22:04 +02:00
To complete an achievement that doesn't have any goals manually, use <xref href="TinyLife.GameImpl.CompleteAchievement(TinyLife.Goals.AchievementType)" data-throw-if-not-resolved="false"></xref>.
2022-10-18 13:03:11 +02:00
example: []
syntax:
content: public readonly HashSet<Achievement> Achievements
return:
type: System.Collections.Generic.HashSet{TinyLife.Goals.Achievement}
content.vb: Public ReadOnly Achievements As HashSet(Of Achievement)
2021-08-04 06:51:12 +02:00
- uid: TinyLife.GameImpl.GraphicsMetrics
commentId: P:TinyLife.GameImpl.GraphicsMetrics
id: GraphicsMetrics
parent: TinyLife.GameImpl
langs:
- csharp
- vb
name: GraphicsMetrics
nameWithType: GameImpl.GraphicsMetrics
fullName: TinyLife.GameImpl.GraphicsMetrics
type: Property
source:
remote:
path: TinyLife/GameImpl.cs
2023-12-06 13:25:52 +01:00
branch: main
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id: GraphicsMetrics
2022-03-09 16:13:05 +01:00
path: ../TinyLife/GameImpl.cs
2024-06-09 17:05:30 +02:00
startLine: 82
2021-08-04 06:51:12 +02:00
assemblies:
- Tiny Life
namespace: TinyLife
2024-01-07 16:53:47 +01:00
summary: The game's graphics metrics, gathered at the end of every <xref href="TinyLife.GameImpl.DoDraw(Microsoft.Xna.Framework.GameTime)" data-throw-if-not-resolved="false"></xref> call
2021-08-04 06:51:12 +02:00
example: []
syntax:
content: public GraphicsMetrics GraphicsMetrics { get; }
parameters: []
return:
2022-09-05 14:19:42 +02:00
type: Microsoft.Xna.Framework.Graphics.GraphicsMetrics
2023-03-30 18:07:55 +02:00
content.vb: Public Property GraphicsMetrics As GraphicsMetrics
2021-08-04 06:51:12 +02:00
overload: TinyLife.GameImpl.GraphicsMetrics*
- uid: TinyLife.GameImpl.Camera
commentId: P:TinyLife.GameImpl.Camera
id: Camera
parent: TinyLife.GameImpl
langs:
- csharp
- vb
name: Camera
nameWithType: GameImpl.Camera
fullName: TinyLife.GameImpl.Camera
type: Property
source:
remote:
path: TinyLife/GameImpl.cs
2023-12-06 13:25:52 +01:00
branch: main
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id: Camera
2022-03-09 16:13:05 +01:00
path: ../TinyLife/GameImpl.cs
2024-06-09 17:05:30 +02:00
startLine: 86
2021-08-04 06:51:12 +02:00
assemblies:
- Tiny Life
namespace: TinyLife
2024-01-07 16:53:47 +01:00
summary: The game's in-world camera, created in <xref href="TinyLife.GameImpl.LoadContent" data-throw-if-not-resolved="false"></xref>
2021-08-04 06:51:12 +02:00
example: []
syntax:
content: public Camera Camera { get; }
parameters: []
return:
type: MLEM.Cameras.Camera
2023-03-30 18:07:55 +02:00
content.vb: Public Property Camera As Camera
2021-08-04 06:51:12 +02:00
overload: TinyLife.GameImpl.Camera*
- uid: TinyLife.GameImpl.Listener
commentId: P:TinyLife.GameImpl.Listener
id: Listener
parent: TinyLife.GameImpl
langs:
- csharp
- vb
name: Listener
nameWithType: GameImpl.Listener
fullName: TinyLife.GameImpl.Listener
type: Property
source:
remote:
path: TinyLife/GameImpl.cs
2023-12-06 13:25:52 +01:00
branch: main
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id: Listener
2022-03-09 16:13:05 +01:00
path: ../TinyLife/GameImpl.cs
2024-06-09 17:05:30 +02:00
startLine: 90
2021-08-04 06:51:12 +02:00
assemblies:
- Tiny Life
namespace: TinyLife
2024-01-07 16:53:47 +01:00
summary: The game's <xref href="Microsoft.Xna.Framework.Audio.AudioListener" data-throw-if-not-resolved="false"></xref> that is automatically moved to the <xref href="TinyLife.GameImpl.Camera" data-throw-if-not-resolved="false"></xref>'s position
2021-08-04 06:51:12 +02:00
example: []
syntax:
content: public AudioListener Listener { get; }
parameters: []
return:
2022-09-05 14:19:42 +02:00
type: Microsoft.Xna.Framework.Audio.AudioListener
2023-03-30 18:07:55 +02:00
content.vb: Public Property Listener As AudioListener
2021-08-04 06:51:12 +02:00
overload: TinyLife.GameImpl.Listener*
- uid: TinyLife.GameImpl.CurrentTool
commentId: P:TinyLife.GameImpl.CurrentTool
id: CurrentTool
parent: TinyLife.GameImpl
langs:
- csharp
- vb
name: CurrentTool
nameWithType: GameImpl.CurrentTool
fullName: TinyLife.GameImpl.CurrentTool
type: Property
source:
remote:
path: TinyLife/GameImpl.cs
2023-12-06 13:25:52 +01:00
branch: main
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id: CurrentTool
2022-03-09 16:13:05 +01:00
path: ../TinyLife/GameImpl.cs
2024-06-09 17:05:30 +02:00
startLine: 94
2021-08-04 06:51:12 +02:00
assemblies:
- Tiny Life
namespace: TinyLife
2024-01-07 16:53:47 +01:00
summary: The <xref href="TinyLife.Tools.Tool" data-throw-if-not-resolved="false"></xref> that is currently selected. Should always be set to either <xref href="TinyLife.Tools.Tool.PlayModeTool" data-throw-if-not-resolved="false"></xref> or any of <xref href="TinyLife.Tools.Tool.BuildTools" data-throw-if-not-resolved="false"></xref>.
2021-08-04 06:51:12 +02:00
example: []
syntax:
content: public Tool CurrentTool { get; set; }
parameters: []
return:
type: TinyLife.Tools.Tool
content.vb: Public Property CurrentTool As Tool
overload: TinyLife.GameImpl.CurrentTool*
- uid: TinyLife.GameImpl.CurrentHousehold
commentId: P:TinyLife.GameImpl.CurrentHousehold
id: CurrentHousehold
parent: TinyLife.GameImpl
langs:
- csharp
- vb
name: CurrentHousehold
nameWithType: GameImpl.CurrentHousehold
fullName: TinyLife.GameImpl.CurrentHousehold
type: Property
source:
remote:
path: TinyLife/GameImpl.cs
2023-12-06 13:25:52 +01:00
branch: main
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id: CurrentHousehold
2022-03-09 16:13:05 +01:00
path: ../TinyLife/GameImpl.cs
2024-06-09 17:05:30 +02:00
startLine: 109
2021-08-04 06:51:12 +02:00
assemblies:
- Tiny Life
namespace: TinyLife
2024-01-07 16:53:47 +01:00
summary: The household that is currently being played, or <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/keywords/null">null</a> if in the main menu, editing a lot or on the map select screen
2021-08-04 06:51:12 +02:00
example: []
syntax:
content: public Household CurrentHousehold { get; }
parameters: []
return:
type: TinyLife.World.Household
2023-03-30 18:07:55 +02:00
content.vb: Public Property CurrentHousehold As Household
2021-08-04 06:51:12 +02:00
overload: TinyLife.GameImpl.CurrentHousehold*
- uid: TinyLife.GameImpl.Money
commentId: P:TinyLife.GameImpl.Money
id: Money
parent: TinyLife.GameImpl
langs:
- csharp
- vb
name: Money
nameWithType: GameImpl.Money
fullName: TinyLife.GameImpl.Money
type: Property
source:
remote:
path: TinyLife/GameImpl.cs
2023-12-06 13:25:52 +01:00
branch: main
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id: Money
2022-03-09 16:13:05 +01:00
path: ../TinyLife/GameImpl.cs
2024-06-09 17:05:30 +02:00
startLine: 113
2021-08-04 06:51:12 +02:00
assemblies:
- Tiny Life
namespace: TinyLife
2024-01-07 16:53:47 +01:00
summary: The money that the <xref href="TinyLife.GameImpl.CurrentHousehold" data-throw-if-not-resolved="false"></xref> has, or <xref href="System.Single.MaxValue" data-throw-if-not-resolved="false"></xref> if there is no active household
2021-08-04 06:51:12 +02:00
example: []
syntax:
content: public float Money { get; set; }
parameters: []
return:
type: System.Single
content.vb: Public Property Money As Single
overload: TinyLife.GameImpl.Money*
- uid: TinyLife.GameImpl.CurrentLot
commentId: P:TinyLife.GameImpl.CurrentLot
id: CurrentLot
parent: TinyLife.GameImpl
langs:
- csharp
- vb
name: CurrentLot
nameWithType: GameImpl.CurrentLot
fullName: TinyLife.GameImpl.CurrentLot
type: Property
source:
remote:
path: TinyLife/GameImpl.cs
2023-12-06 13:25:52 +01:00
branch: main
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id: CurrentLot
2022-03-09 16:13:05 +01:00
path: ../TinyLife/GameImpl.cs
2024-06-09 17:05:30 +02:00
startLine: 123
2021-08-04 06:51:12 +02:00
assemblies:
- Tiny Life
namespace: TinyLife
2024-01-07 16:53:47 +01:00
summary: The lot that is currently being played on or edited, or <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/keywords/null">null</a> if in the main menu or on the map select screen
2021-08-04 06:51:12 +02:00
example: []
syntax:
content: public Lot CurrentLot { get; }
parameters: []
return:
type: TinyLife.World.Lot
2023-03-30 18:07:55 +02:00
content.vb: Public Property CurrentLot As Lot
2021-08-04 06:51:12 +02:00
overload: TinyLife.GameImpl.CurrentLot*
- uid: TinyLife.GameImpl.Speed
commentId: P:TinyLife.GameImpl.Speed
id: Speed
parent: TinyLife.GameImpl
langs:
- csharp
- vb
name: Speed
nameWithType: GameImpl.Speed
fullName: TinyLife.GameImpl.Speed
type: Property
source:
remote:
path: TinyLife/GameImpl.cs
2023-12-06 13:25:52 +01:00
branch: main
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id: Speed
2022-03-09 16:13:05 +01:00
path: ../TinyLife/GameImpl.cs
2024-06-09 17:05:30 +02:00
startLine: 129
2021-08-04 06:51:12 +02:00
assemblies:
- Tiny Life
namespace: TinyLife
2024-01-07 16:53:47 +01:00
summary: >-
The current <xref href="TinyLife.GameSpeed" data-throw-if-not-resolved="false"></xref>.
Note that, if the current speed is <xref href="TinyLife.GameSpeed.VeryFast" data-throw-if-not-resolved="false"></xref> and the game <xref href="TinyLife.GameImpl.CanBeExtremelyFast" data-throw-if-not-resolved="false"></xref>, <xref href="TinyLife.GameSpeed.ExtremelyFast" data-throw-if-not-resolved="false"></xref> is returned.
You can cause any ui <xref href="MLEM.Ui.RootElement" data-throw-if-not-resolved="false"></xref> instances to pause the game by using <xref href="TinyLife.Utilities.Extensions.SetPauseGame(MLEM.Ui.RootElement%2cSystem.Boolean)" data-throw-if-not-resolved="false"></xref>.
2021-08-04 06:51:12 +02:00
example: []
syntax:
content: public GameSpeed Speed { get; set; }
parameters: []
return:
type: TinyLife.GameSpeed
content.vb: Public Property Speed As GameSpeed
overload: TinyLife.GameImpl.Speed*
- uid: TinyLife.GameImpl.FollowingPerson
2021-08-30 20:44:32 +02:00
commentId: P:TinyLife.GameImpl.FollowingPerson
2021-08-04 06:51:12 +02:00
id: FollowingPerson
parent: TinyLife.GameImpl
langs:
- csharp
- vb
name: FollowingPerson
nameWithType: GameImpl.FollowingPerson
fullName: TinyLife.GameImpl.FollowingPerson
2021-08-30 20:44:32 +02:00
type: Property
2021-08-04 06:51:12 +02:00
source:
remote:
path: TinyLife/GameImpl.cs
2023-12-06 13:25:52 +01:00
branch: main
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id: FollowingPerson
2022-03-09 16:13:05 +01:00
path: ../TinyLife/GameImpl.cs
2024-06-09 17:05:30 +02:00
startLine: 142
2021-08-04 06:51:12 +02:00
assemblies:
- Tiny Life
namespace: TinyLife
2024-06-09 17:05:30 +02:00
summary: The <xref href="TinyLife.Objects.PersonLike" data-throw-if-not-resolved="false"></xref> that the camera is currently locked onto
2021-08-04 06:51:12 +02:00
example: []
syntax:
2024-06-09 17:05:30 +02:00
content: public PersonLike FollowingPerson { get; }
2021-08-30 20:44:32 +02:00
parameters: []
2021-08-04 06:51:12 +02:00
return:
2024-06-09 17:05:30 +02:00
type: TinyLife.Objects.PersonLike
content.vb: Public Property FollowingPerson As PersonLike
2021-08-30 20:44:32 +02:00
overload: TinyLife.GameImpl.FollowingPerson*
2021-08-04 06:51:12 +02:00
- uid: TinyLife.GameImpl.SaveName
commentId: P:TinyLife.GameImpl.SaveName
id: SaveName
parent: TinyLife.GameImpl
langs:
- csharp
- vb
name: SaveName
nameWithType: GameImpl.SaveName
fullName: TinyLife.GameImpl.SaveName
type: Property
source:
remote:
path: TinyLife/GameImpl.cs
2023-12-06 13:25:52 +01:00
branch: main
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id: SaveName
2022-03-09 16:13:05 +01:00
path: ../TinyLife/GameImpl.cs
2024-06-09 17:05:30 +02:00
startLine: 146
2021-08-04 06:51:12 +02:00
assemblies:
- Tiny Life
namespace: TinyLife
2024-01-07 16:53:47 +01:00
summary: The name of the save file that is currently being played, or <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/keywords/null">null</a> if in the main menu
2021-08-04 06:51:12 +02:00
example: []
syntax:
content: public string SaveName { get; }
parameters: []
return:
type: System.String
2023-03-30 18:07:55 +02:00
content.vb: Public Property SaveName As String
2021-08-04 06:51:12 +02:00
overload: TinyLife.GameImpl.SaveName*
- uid: TinyLife.GameImpl.Mode
commentId: P:TinyLife.GameImpl.Mode
id: Mode
parent: TinyLife.GameImpl
langs:
- csharp
- vb
name: Mode
nameWithType: GameImpl.Mode
fullName: TinyLife.GameImpl.Mode
type: Property
source:
remote:
path: TinyLife/GameImpl.cs
2023-12-06 13:25:52 +01:00
branch: main
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id: Mode
2022-03-09 16:13:05 +01:00
path: ../TinyLife/GameImpl.cs
2024-06-09 17:05:30 +02:00
startLine: 150
2021-08-04 06:51:12 +02:00
assemblies:
- Tiny Life
namespace: TinyLife
2024-01-07 16:53:47 +01:00
summary: The <xref href="TinyLife.GameImpl.GameMode" data-throw-if-not-resolved="false"></xref> that is currently active
2021-08-04 06:51:12 +02:00
example: []
syntax:
content: public GameImpl.GameMode Mode { get; }
parameters: []
return:
type: TinyLife.GameImpl.GameMode
2023-03-30 18:07:55 +02:00
content.vb: Public Property Mode As GameImpl.GameMode
2021-08-04 06:51:12 +02:00
overload: TinyLife.GameImpl.Mode*
2022-05-24 13:36:05 +02:00
- uid: TinyLife.GameImpl.CursorPosition
commentId: P:TinyLife.GameImpl.CursorPosition
id: CursorPosition
parent: TinyLife.GameImpl
langs:
- csharp
- vb
name: CursorPosition
nameWithType: GameImpl.CursorPosition
fullName: TinyLife.GameImpl.CursorPosition
type: Property
source:
remote:
path: TinyLife/GameImpl.cs
2023-12-06 13:25:52 +01:00
branch: main
2022-05-24 13:36:05 +02:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CursorPosition
path: ../TinyLife/GameImpl.cs
2024-06-09 17:05:30 +02:00
startLine: 155
2022-05-24 13:36:05 +02:00
assemblies:
- Tiny Life
namespace: TinyLife
2024-01-07 16:53:47 +01:00
summary: >-
The position that the game's cursor is currently at.
If gamepad controls are being used, an internal cursor position is returned. Otherwise, <xref href="MLEM.Input.InputHandler.MousePosition" data-throw-if-not-resolved="false"></xref> is returned.
2022-05-24 13:36:05 +02:00
example: []
syntax:
content: public Vector2 CursorPosition { get; }
parameters: []
return:
2022-09-05 14:19:42 +02:00
type: Microsoft.Xna.Framework.Vector2
2022-05-24 13:36:05 +02:00
content.vb: Public ReadOnly Property CursorPosition As Vector2
overload: TinyLife.GameImpl.CursorPosition*
- uid: TinyLife.GameImpl.CurrentCursor
commentId: F:TinyLife.GameImpl.CurrentCursor
id: CurrentCursor
parent: TinyLife.GameImpl
langs:
- csharp
- vb
name: CurrentCursor
nameWithType: GameImpl.CurrentCursor
fullName: TinyLife.GameImpl.CurrentCursor
type: Field
source:
remote:
path: TinyLife/GameImpl.cs
2023-12-06 13:25:52 +01:00
branch: main
2022-05-24 13:36:05 +02:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CurrentCursor
path: ../TinyLife/GameImpl.cs
2024-06-09 17:05:30 +02:00
startLine: 160
2022-05-24 13:36:05 +02:00
assemblies:
- Tiny Life
namespace: TinyLife
2024-01-07 16:53:47 +01:00
summary: >-
The <xref href="TinyLife.Uis.CursorType" data-throw-if-not-resolved="false"></xref> that is currently used.
This is reset to <xref href="TinyLife.Uis.CursorType.Default" data-throw-if-not-resolved="false"></xref> at the start of every update.
2022-05-24 13:36:05 +02:00
example: []
syntax:
content: public CursorType CurrentCursor
return:
type: TinyLife.Uis.CursorType
content.vb: Public CurrentCursor As CursorType
2023-07-20 14:27:20 +02:00
- uid: TinyLife.GameImpl.CurrentMaps
commentId: P:TinyLife.GameImpl.CurrentMaps
id: CurrentMaps
parent: TinyLife.GameImpl
langs:
- csharp
- vb
name: CurrentMaps
nameWithType: GameImpl.CurrentMaps
fullName: TinyLife.GameImpl.CurrentMaps
type: Property
source:
remote:
path: TinyLife/GameImpl.cs
2023-12-06 13:25:52 +01:00
branch: main
2023-07-20 14:27:20 +02:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CurrentMaps
path: ../TinyLife/GameImpl.cs
2024-07-09 18:54:47 +02:00
startLine: 165
2023-07-20 14:27:20 +02:00
assemblies:
- Tiny Life
namespace: TinyLife
2024-07-09 18:54:47 +02:00
summary: >-
The maps that are currently loaded, along with their names.
If no maps are loaded (ie we're not in game), this collection is <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/keywords/null">null</a>.
2023-07-20 14:27:20 +02:00
example: []
syntax:
content: public Dictionary<string, Map> CurrentMaps { get; }
parameters: []
return:
type: System.Collections.Generic.Dictionary{System.String,TinyLife.World.Map}
content.vb: Public Property CurrentMaps As Dictionary(Of String, Map)
overload: TinyLife.GameImpl.CurrentMaps*
- uid: TinyLife.GameImpl.CurrentMap
commentId: P:TinyLife.GameImpl.CurrentMap
id: CurrentMap
parent: TinyLife.GameImpl
langs:
- csharp
- vb
name: CurrentMap
nameWithType: GameImpl.CurrentMap
fullName: TinyLife.GameImpl.CurrentMap
type: Property
source:
remote:
path: TinyLife/GameImpl.cs
2023-12-06 13:25:52 +01:00
branch: main
2023-07-20 14:27:20 +02:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CurrentMap
path: ../TinyLife/GameImpl.cs
2024-07-09 18:54:47 +02:00
startLine: 170
2023-07-20 14:27:20 +02:00
assemblies:
- Tiny Life
namespace: TinyLife
2024-07-09 18:54:47 +02:00
summary: >-
The map that the game's <xref href="TinyLife.GameImpl.Camera" data-throw-if-not-resolved="false"></xref> is currently on.
If no maps are loaded (ie we're not in game), this property returns <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/keywords/null">null</a>.
2023-07-20 14:27:20 +02:00
example: []
syntax:
content: public Map CurrentMap { get; }
parameters: []
return:
type: TinyLife.World.Map
content.vb: Public Property CurrentMap As Map
overload: TinyLife.GameImpl.CurrentMap*
2024-03-09 19:49:55 +01:00
- uid: TinyLife.GameImpl.OnFinalizingGameContent
commentId: E:TinyLife.GameImpl.OnFinalizingGameContent
id: OnFinalizingGameContent
2022-12-20 13:25:03 +01:00
parent: TinyLife.GameImpl
langs:
- csharp
- vb
2024-03-09 19:49:55 +01:00
name: OnFinalizingGameContent
nameWithType: GameImpl.OnFinalizingGameContent
fullName: TinyLife.GameImpl.OnFinalizingGameContent
2022-12-20 13:25:03 +01:00
type: Event
source:
remote:
path: TinyLife/GameImpl.cs
2023-12-06 13:25:52 +01:00
branch: main
2022-12-20 13:25:03 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2024-03-09 19:49:55 +01:00
id: OnFinalizingGameContent
2022-12-20 13:25:03 +01:00
path: ../TinyLife/GameImpl.cs
2024-07-09 18:54:47 +02:00
startLine: 176
2022-12-20 13:25:03 +01:00
assemblies:
- Tiny Life
namespace: TinyLife
2024-04-14 17:55:54 +02:00
summary: >-
An event that is raised when this game's content is about to finish loading.
Note that "finalize" in this context refers not to object destruction, but to the completion of the loading process.
example: []
2022-12-20 13:25:03 +01:00
syntax:
2024-03-09 19:49:55 +01:00
content: public event Action OnFinalizingGameContent
2022-12-20 13:25:03 +01:00
return:
type: System.Action
2024-03-09 19:49:55 +01:00
content.vb: Public Event OnFinalizingGameContent As Action
2022-12-20 13:25:03 +01:00
- uid: TinyLife.GameImpl.OnFinishedLoading
commentId: E:TinyLife.GameImpl.OnFinishedLoading
id: OnFinishedLoading
parent: TinyLife.GameImpl
langs:
- csharp
- vb
name: OnFinishedLoading
nameWithType: GameImpl.OnFinishedLoading
fullName: TinyLife.GameImpl.OnFinishedLoading
type: Event
source:
remote:
path: TinyLife/GameImpl.cs
2023-12-06 13:25:52 +01:00
branch: main
2022-12-20 13:25:03 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: OnFinishedLoading
path: ../TinyLife/GameImpl.cs
2024-07-09 18:54:47 +02:00
startLine: 180
2022-12-20 13:25:03 +01:00
assemblies:
- Tiny Life
namespace: TinyLife
2024-01-07 16:53:47 +01:00
summary: An event that is raised when the game's loading screen fades out.
2022-12-20 13:25:03 +01:00
example: []
syntax:
content: public event Action OnFinishedLoading
return:
type: System.Action
content.vb: Public Event OnFinishedLoading As Action
2024-07-09 18:54:47 +02:00
- uid: TinyLife.GameImpl.OnSwitchGameMode
commentId: E:TinyLife.GameImpl.OnSwitchGameMode
id: OnSwitchGameMode
parent: TinyLife.GameImpl
langs:
- csharp
- vb
name: OnSwitchGameMode
nameWithType: GameImpl.OnSwitchGameMode
fullName: TinyLife.GameImpl.OnSwitchGameMode
type: Event
source:
remote:
path: TinyLife/GameImpl.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: OnSwitchGameMode
path: ../TinyLife/GameImpl.cs
startLine: 184
assemblies:
- Tiny Life
namespace: TinyLife
summary: An event that is raised in <xref href="TinyLife.GameImpl.SwitchGameMode(TinyLife.GameImpl.GameMode)" data-throw-if-not-resolved="false"></xref>.
example: []
syntax:
content: public event Action<GameImpl.GameMode, EventPhase> OnSwitchGameMode
return:
type: System.Action{TinyLife.GameImpl.GameMode,TinyLife.Mods.EventPhase}
content.vb: Public Event OnSwitchGameMode As Action(Of GameImpl.GameMode, EventPhase)
2021-08-04 06:51:12 +02:00
- uid: TinyLife.GameImpl.LoadContent
commentId: M:TinyLife.GameImpl.LoadContent
id: LoadContent
parent: TinyLife.GameImpl
langs:
- csharp
- vb
name: LoadContent()
nameWithType: GameImpl.LoadContent()
fullName: TinyLife.GameImpl.LoadContent()
type: Method
source:
remote:
path: TinyLife/GameImpl.cs
2023-12-06 13:25:52 +01:00
branch: main
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id: LoadContent
2022-03-09 16:13:05 +01:00
path: ../TinyLife/GameImpl.cs
2024-07-09 18:54:47 +02:00
startLine: 280
2021-08-04 06:51:12 +02:00
assemblies:
- Tiny Life
namespace: TinyLife
2024-01-07 16:53:47 +01:00
summary: Override this to load graphical resources required by the game.
2021-08-04 06:51:12 +02:00
example: []
syntax:
content: protected override void LoadContent()
2023-03-30 18:07:55 +02:00
content.vb: Protected Overrides Sub LoadContent()
2021-08-04 06:51:12 +02:00
overridden: MLEM.Startup.MlemGame.LoadContent
overload: TinyLife.GameImpl.LoadContent*
2022-09-05 14:19:42 +02:00
- uid: TinyLife.GameImpl.DoUpdate(Microsoft.Xna.Framework.GameTime)
commentId: M:TinyLife.GameImpl.DoUpdate(Microsoft.Xna.Framework.GameTime)
id: DoUpdate(Microsoft.Xna.Framework.GameTime)
2021-08-04 06:51:12 +02:00
parent: TinyLife.GameImpl
langs:
- csharp
- vb
name: DoUpdate(GameTime)
nameWithType: GameImpl.DoUpdate(GameTime)
2022-09-05 14:19:42 +02:00
fullName: TinyLife.GameImpl.DoUpdate(Microsoft.Xna.Framework.GameTime)
2021-08-04 06:51:12 +02:00
type: Method
source:
remote:
path: TinyLife/GameImpl.cs
2023-12-06 13:25:52 +01:00
branch: main
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id: DoUpdate
2022-03-09 16:13:05 +01:00
path: ../TinyLife/GameImpl.cs
2024-07-09 18:54:47 +02:00
startLine: 330
2021-08-04 06:51:12 +02:00
assemblies:
- Tiny Life
namespace: TinyLife
2024-01-07 16:53:47 +01:00
summary: >-
This method is called in <xref href="MLEM.Startup.MlemGame.Update(Microsoft.Xna.Framework.GameTime)" data-throw-if-not-resolved="false"></xref>.
It is the version that should be overridden by implementors to update game content.
2021-08-04 06:51:12 +02:00
example: []
syntax:
content: protected override void DoUpdate(GameTime gameTime)
parameters:
- id: gameTime
2022-09-05 14:19:42 +02:00
type: Microsoft.Xna.Framework.GameTime
2024-01-07 16:53:47 +01:00
description: The game's time
2021-08-04 06:51:12 +02:00
content.vb: Protected Overrides Sub DoUpdate(gameTime As GameTime)
2022-09-05 14:19:42 +02:00
overridden: MLEM.Startup.MlemGame.DoUpdate(Microsoft.Xna.Framework.GameTime)
2021-08-04 06:51:12 +02:00
overload: TinyLife.GameImpl.DoUpdate*
2022-09-05 14:19:42 +02:00
- uid: TinyLife.GameImpl.DoDraw(Microsoft.Xna.Framework.GameTime)
commentId: M:TinyLife.GameImpl.DoDraw(Microsoft.Xna.Framework.GameTime)
id: DoDraw(Microsoft.Xna.Framework.GameTime)
2021-08-04 06:51:12 +02:00
parent: TinyLife.GameImpl
langs:
- csharp
- vb
name: DoDraw(GameTime)
nameWithType: GameImpl.DoDraw(GameTime)
2022-09-05 14:19:42 +02:00
fullName: TinyLife.GameImpl.DoDraw(Microsoft.Xna.Framework.GameTime)
2021-08-04 06:51:12 +02:00
type: Method
source:
remote:
path: TinyLife/GameImpl.cs
2023-12-06 13:25:52 +01:00
branch: main
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id: DoDraw
2022-03-09 16:13:05 +01:00
path: ../TinyLife/GameImpl.cs
2024-07-09 18:54:47 +02:00
startLine: 641
2021-08-04 06:51:12 +02:00
assemblies:
- Tiny Life
namespace: TinyLife
2024-01-07 16:53:47 +01:00
summary: >-
This method is called in <xref href="MLEM.Startup.MlemGame.Draw(Microsoft.Xna.Framework.GameTime)" data-throw-if-not-resolved="false"></xref>.
It is the version that should be overridden by implementors to draw game content.
2021-08-04 06:51:12 +02:00
example: []
syntax:
content: protected override void DoDraw(GameTime gameTime)
parameters:
- id: gameTime
2022-09-05 14:19:42 +02:00
type: Microsoft.Xna.Framework.GameTime
2024-01-07 16:53:47 +01:00
description: The game's time
2021-08-04 06:51:12 +02:00
content.vb: Protected Overrides Sub DoDraw(gameTime As GameTime)
2022-09-05 14:19:42 +02:00
overridden: MLEM.Startup.MlemGame.DoDraw(Microsoft.Xna.Framework.GameTime)
2021-08-04 06:51:12 +02:00
overload: TinyLife.GameImpl.DoDraw*
2021-10-14 20:30:40 +02:00
- uid: TinyLife.GameImpl.Dispose(System.Boolean)
commentId: M:TinyLife.GameImpl.Dispose(System.Boolean)
id: Dispose(System.Boolean)
2021-08-04 06:51:12 +02:00
parent: TinyLife.GameImpl
langs:
- csharp
- vb
2023-03-30 18:07:55 +02:00
name: Dispose(bool)
nameWithType: GameImpl.Dispose(bool)
fullName: TinyLife.GameImpl.Dispose(bool)
2021-08-04 06:51:12 +02:00
type: Method
source:
remote:
path: TinyLife/GameImpl.cs
2023-12-06 13:25:52 +01:00
branch: main
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2021-10-14 20:30:40 +02:00
id: Dispose
2022-03-09 16:13:05 +01:00
path: ../TinyLife/GameImpl.cs
2024-07-09 18:54:47 +02:00
startLine: 677
2021-08-04 06:51:12 +02:00
assemblies:
- Tiny Life
namespace: TinyLife
example: []
syntax:
2021-10-14 20:30:40 +02:00
content: protected override void Dispose(bool disposing)
2021-08-04 06:51:12 +02:00
parameters:
2021-10-14 20:30:40 +02:00
- id: disposing
type: System.Boolean
content.vb: Protected Overrides Sub Dispose(disposing As Boolean)
overridden: Microsoft.Xna.Framework.Game.Dispose(System.Boolean)
overload: TinyLife.GameImpl.Dispose*
2023-03-30 18:07:55 +02:00
nameWithType.vb: GameImpl.Dispose(Boolean)
fullName.vb: TinyLife.GameImpl.Dispose(Boolean)
name.vb: Dispose(Boolean)
2022-05-24 13:36:05 +02:00
- uid: TinyLife.GameImpl.RotateCamera(System.Boolean)
commentId: M:TinyLife.GameImpl.RotateCamera(System.Boolean)
id: RotateCamera(System.Boolean)
2021-08-04 06:51:12 +02:00
parent: TinyLife.GameImpl
langs:
- csharp
- vb
2023-03-30 18:07:55 +02:00
name: RotateCamera(bool)
nameWithType: GameImpl.RotateCamera(bool)
fullName: TinyLife.GameImpl.RotateCamera(bool)
2021-08-04 06:51:12 +02:00
type: Method
source:
remote:
path: TinyLife/GameImpl.cs
2023-12-06 13:25:52 +01:00
branch: main
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2022-05-24 13:36:05 +02:00
id: RotateCamera
2022-03-09 16:13:05 +01:00
path: ../TinyLife/GameImpl.cs
2024-07-09 18:54:47 +02:00
startLine: 700
2021-08-04 06:51:12 +02:00
assemblies:
- Tiny Life
namespace: TinyLife
2024-01-07 16:53:47 +01:00
summary: Rotates the camera by 90 degrees in a clockwise or counter-clockwise direction.
2021-08-04 06:51:12 +02:00
example: []
syntax:
2022-05-24 13:36:05 +02:00
content: public void RotateCamera(bool ccw)
parameters:
- id: ccw
type: System.Boolean
description: Whether the rotation should be counter-clockwise.
content.vb: Public Sub RotateCamera(ccw As Boolean)
overload: TinyLife.GameImpl.RotateCamera*
2023-03-30 18:07:55 +02:00
nameWithType.vb: GameImpl.RotateCamera(Boolean)
fullName.vb: TinyLife.GameImpl.RotateCamera(Boolean)
name.vb: RotateCamera(Boolean)
2024-03-09 19:49:55 +01:00
- uid: TinyLife.GameImpl.ZoomCamera(System.Int32)
commentId: M:TinyLife.GameImpl.ZoomCamera(System.Int32)
id: ZoomCamera(System.Int32)
parent: TinyLife.GameImpl
langs:
- csharp
- vb
name: ZoomCamera(int)
nameWithType: GameImpl.ZoomCamera(int)
fullName: TinyLife.GameImpl.ZoomCamera(int)
type: Method
source:
remote:
path: TinyLife/GameImpl.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: ZoomCamera
path: ../TinyLife/GameImpl.cs
2024-07-09 18:54:47 +02:00
startLine: 716
2024-03-09 19:49:55 +01:00
assemblies:
- Tiny Life
namespace: TinyLife
2024-04-14 17:55:54 +02:00
summary: Zooms the camera by the given <code class="paramref">delta</code>, either towards the center of the camera's viewport, or toward the <xref href="TinyLife.GameImpl.CursorPosition" data-throw-if-not-resolved="false"></xref> if it is not on the UI.
example: []
2024-03-09 19:49:55 +01:00
syntax:
content: public void ZoomCamera(int delta)
parameters:
- id: delta
type: System.Int32
2024-04-14 17:55:54 +02:00
description: The delta to zoom by.
2024-03-09 19:49:55 +01:00
content.vb: Public Sub ZoomCamera(delta As Integer)
overload: TinyLife.GameImpl.ZoomCamera*
nameWithType.vb: GameImpl.ZoomCamera(Integer)
fullName.vb: TinyLife.GameImpl.ZoomCamera(Integer)
name.vb: ZoomCamera(Integer)
2022-05-24 13:36:05 +02:00
- uid: TinyLife.GameImpl.IsCursorOnUi
commentId: M:TinyLife.GameImpl.IsCursorOnUi
id: IsCursorOnUi
parent: TinyLife.GameImpl
langs:
- csharp
- vb
name: IsCursorOnUi()
nameWithType: GameImpl.IsCursorOnUi()
fullName: TinyLife.GameImpl.IsCursorOnUi()
type: Method
source:
remote:
path: TinyLife/GameImpl.cs
2023-12-06 13:25:52 +01:00
branch: main
2022-05-24 13:36:05 +02:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: IsCursorOnUi
path: ../TinyLife/GameImpl.cs
2024-07-09 18:54:47 +02:00
startLine: 728
2022-05-24 13:36:05 +02:00
assemblies:
- Tiny Life
namespace: TinyLife
2024-01-07 16:53:47 +01:00
summary: Returns true if the mouse is currently on top of any ui element in the <xref href="MLEM.Ui.UiSystem" data-throw-if-not-resolved="false"></xref> or the system's auto-navigation cursor is currently being used.
2022-05-24 13:36:05 +02:00
example: []
syntax:
content: public bool IsCursorOnUi()
2021-08-04 06:51:12 +02:00
return:
type: System.Boolean
2022-05-24 13:36:05 +02:00
description: true if the cursor is currently on the ui.
2023-03-30 18:07:55 +02:00
content.vb: Public Function IsCursorOnUi() As Boolean
2022-05-24 13:36:05 +02:00
overload: TinyLife.GameImpl.IsCursorOnUi*
2021-08-04 06:51:12 +02:00
- uid: TinyLife.GameImpl.SwitchGameMode(TinyLife.GameImpl.GameMode)
commentId: M:TinyLife.GameImpl.SwitchGameMode(TinyLife.GameImpl.GameMode)
id: SwitchGameMode(TinyLife.GameImpl.GameMode)
parent: TinyLife.GameImpl
langs:
- csharp
- vb
2023-03-30 18:07:55 +02:00
name: SwitchGameMode(GameMode)
2021-08-04 06:51:12 +02:00
nameWithType: GameImpl.SwitchGameMode(GameImpl.GameMode)
fullName: TinyLife.GameImpl.SwitchGameMode(TinyLife.GameImpl.GameMode)
type: Method
source:
remote:
path: TinyLife/GameImpl.cs
2023-12-06 13:25:52 +01:00
branch: main
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id: SwitchGameMode
2022-03-09 16:13:05 +01:00
path: ../TinyLife/GameImpl.cs
2024-07-09 18:54:47 +02:00
startLine: 740
2021-08-04 06:51:12 +02:00
assemblies:
- Tiny Life
namespace: TinyLife
2024-01-07 16:53:47 +01:00
summary: >-
Switches the game mode to the given mode, and sets up all of the required data.
Note that some game modes require certain data to be set prior to calling this method.
2021-08-04 06:51:12 +02:00
example: []
syntax:
content: public void SwitchGameMode(GameImpl.GameMode mode)
parameters:
- id: mode
type: TinyLife.GameImpl.GameMode
description: The game mode to switch to
content.vb: Public Sub SwitchGameMode(mode As GameImpl.GameMode)
overload: TinyLife.GameImpl.SwitchGameMode*
2023-07-20 14:27:20 +02:00
- uid: TinyLife.GameImpl.SwitchMap(TinyLife.World.Map,System.Action,System.Action)
commentId: M:TinyLife.GameImpl.SwitchMap(TinyLife.World.Map,System.Action,System.Action)
id: SwitchMap(TinyLife.World.Map,System.Action,System.Action)
parent: TinyLife.GameImpl
langs:
- csharp
- vb
name: SwitchMap(Map, Action, Action)
nameWithType: GameImpl.SwitchMap(Map, Action, Action)
fullName: TinyLife.GameImpl.SwitchMap(TinyLife.World.Map, System.Action, System.Action)
type: Method
source:
remote:
path: TinyLife/GameImpl.cs
2023-12-06 13:25:52 +01:00
branch: main
2023-07-20 14:27:20 +02:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: SwitchMap
path: ../TinyLife/GameImpl.cs
2024-07-13 14:54:00 +02:00
startLine: 849
2023-07-20 14:27:20 +02:00
assemblies:
- Tiny Life
namespace: TinyLife
2024-01-07 16:53:47 +01:00
summary: Switches the game's <xref href="TinyLife.GameImpl.CurrentMap" data-throw-if-not-resolved="false"></xref> to the given map, additionally displaying a transition and resetting various UI states. <xref href="TinyLife.World.Map.OnCurrentGameMapChanged(TinyLife.World.Map%2cTinyLife.World.Map)" data-throw-if-not-resolved="false"></xref> is also invoked.
2023-07-20 14:27:20 +02:00
example: []
syntax:
content: public void SwitchMap(Map map, Action inbetween = null, Action after = null)
parameters:
- id: map
type: TinyLife.World.Map
description: The map to change to.
- id: inbetween
type: System.Action
description: An optional inbetween action, which is passed to <xref href="TinyLife.Uis.Menus.Transition(System.Action%2cSystem.Action%2cTinyLife.Uis.Menus.TransitionType%2cTinyLife.Uis.Menus.TransitionType%2cSystem.Single%2cSystem.Single%2cSystem.Single%2cSystem.Nullable%7bMicrosoft.Xna.Framework.Color%7d)" data-throw-if-not-resolved="false"></xref>.
- id: after
type: System.Action
description: An optional after action, which is passed to <xref href="TinyLife.Uis.Menus.Transition(System.Action%2cSystem.Action%2cTinyLife.Uis.Menus.TransitionType%2cTinyLife.Uis.Menus.TransitionType%2cSystem.Single%2cSystem.Single%2cSystem.Single%2cSystem.Nullable%7bMicrosoft.Xna.Framework.Color%7d)" data-throw-if-not-resolved="false"></xref>.
content.vb: Public Sub SwitchMap(map As Map, inbetween As Action = Nothing, after As Action = Nothing)
overload: TinyLife.GameImpl.SwitchMap*
2021-08-04 06:51:12 +02:00
- uid: TinyLife.GameImpl.CanBeExtremelyFast
commentId: M:TinyLife.GameImpl.CanBeExtremelyFast
id: CanBeExtremelyFast
parent: TinyLife.GameImpl
langs:
- csharp
- vb
name: CanBeExtremelyFast()
nameWithType: GameImpl.CanBeExtremelyFast()
fullName: TinyLife.GameImpl.CanBeExtremelyFast()
type: Method
source:
remote:
path: TinyLife/GameImpl.cs
2023-12-06 13:25:52 +01:00
branch: main
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id: CanBeExtremelyFast
2022-03-09 16:13:05 +01:00
path: ../TinyLife/GameImpl.cs
2024-07-13 14:54:00 +02:00
startLine: 876
2021-08-04 06:51:12 +02:00
assemblies:
- Tiny Life
namespace: TinyLife
2024-01-07 16:53:47 +01:00
summary: >-
Returns whether the game allows changing the speed to <xref href="TinyLife.GameSpeed.ExtremelyFast" data-throw-if-not-resolved="false"></xref> at the current time.
If this returns true, and <xref href="TinyLife.GameImpl.Speed" data-throw-if-not-resolved="false"></xref> is set to <xref href="TinyLife.GameSpeed.VeryFast" data-throw-if-not-resolved="false"></xref>, the <xref href="TinyLife.GameSpeed.ExtremelyFast" data-throw-if-not-resolved="false"></xref> speed is automatically engaged.
2021-08-04 06:51:12 +02:00
example: []
syntax:
content: public bool CanBeExtremelyFast()
return:
type: System.Boolean
description: Whether the game can become extremely fast
2023-03-30 18:07:55 +02:00
content.vb: Public Function CanBeExtremelyFast() As Boolean
2021-08-04 06:51:12 +02:00
overload: TinyLife.GameImpl.CanBeExtremelyFast*
2022-01-08 12:41:09 +01:00
- uid: TinyLife.GameImpl.CanSwitchGameModes
commentId: M:TinyLife.GameImpl.CanSwitchGameModes
id: CanSwitchGameModes
2021-08-04 06:51:12 +02:00
parent: TinyLife.GameImpl
langs:
- csharp
- vb
2022-01-08 12:41:09 +01:00
name: CanSwitchGameModes()
nameWithType: GameImpl.CanSwitchGameModes()
fullName: TinyLife.GameImpl.CanSwitchGameModes()
2021-08-04 06:51:12 +02:00
type: Method
source:
remote:
path: TinyLife/GameImpl.cs
2023-12-06 13:25:52 +01:00
branch: main
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2022-01-08 12:41:09 +01:00
id: CanSwitchGameModes
2022-03-09 16:13:05 +01:00
path: ../TinyLife/GameImpl.cs
2024-07-13 14:54:00 +02:00
startLine: 887
2021-08-04 06:51:12 +02:00
assemblies:
- Tiny Life
namespace: TinyLife
2024-01-07 16:53:47 +01:00
summary: >-
Returns whether the game mode of the game can currently be switched.
This method checks the <xref href="TinyLife.Uis.CharacterCreator" data-throw-if-not-resolved="false"></xref> if it is active, as well as the <xref href="TinyLife.GameImpl.CurrentTool" data-throw-if-not-resolved="false"></xref> and the <xref href="TinyLife.GameImpl.CurrentLot" data-throw-if-not-resolved="false"></xref>'s requirements.
2022-03-09 16:13:05 +01:00
example: []
2021-08-04 06:51:12 +02:00
syntax:
2022-01-08 12:41:09 +01:00
content: public bool CanSwitchGameModes()
2021-08-04 06:51:12 +02:00
return:
type: System.Boolean
2022-03-09 16:13:05 +01:00
description: Whether the game can currently switch game modes.
2023-03-30 18:07:55 +02:00
content.vb: Public Function CanSwitchGameModes() As Boolean
2022-01-08 12:41:09 +01:00
overload: TinyLife.GameImpl.CanSwitchGameModes*
2022-09-05 14:19:42 +02:00
- uid: TinyLife.GameImpl.FadeKeyboardLighting(Microsoft.Xna.Framework.Color)
commentId: M:TinyLife.GameImpl.FadeKeyboardLighting(Microsoft.Xna.Framework.Color)
id: FadeKeyboardLighting(Microsoft.Xna.Framework.Color)
2021-08-04 06:51:12 +02:00
parent: TinyLife.GameImpl
langs:
- csharp
- vb
name: FadeKeyboardLighting(Color)
nameWithType: GameImpl.FadeKeyboardLighting(Color)
2022-09-05 14:19:42 +02:00
fullName: TinyLife.GameImpl.FadeKeyboardLighting(Microsoft.Xna.Framework.Color)
2021-08-04 06:51:12 +02:00
type: Method
source:
remote:
path: TinyLife/GameImpl.cs
2023-12-06 13:25:52 +01:00
branch: main
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2021-08-04 06:51:12 +02:00
id: FadeKeyboardLighting
2022-03-09 16:13:05 +01:00
path: ../TinyLife/GameImpl.cs
2024-07-13 14:54:00 +02:00
startLine: 902
2021-08-04 06:51:12 +02:00
assemblies:
- Tiny Life
namespace: TinyLife
2024-01-07 16:53:47 +01:00
summary: >-
Fades the keyboard lighting at a constant speed to make it result in the passed color.
This method only has an effect if the game is running on desktop, and the user has a lighting-capable keyboard.
2021-08-04 06:51:12 +02:00
example: []
syntax:
content: public void FadeKeyboardLighting(Color newColor)
parameters:
- id: newColor
2022-09-05 14:19:42 +02:00
type: Microsoft.Xna.Framework.Color
2021-08-04 06:51:12 +02:00
description: The color to fade to; transparency is ignored
content.vb: Public Sub FadeKeyboardLighting(newColor As Color)
overload: TinyLife.GameImpl.FadeKeyboardLighting*
2024-07-26 12:47:59 +02:00
- uid: TinyLife.GameImpl.TakeScreenshot(Microsoft.Xna.Framework.Point,System.Nullable{MLEM.Maths.RectangleF},System.Nullable{Microsoft.Xna.Framework.Matrix},Microsoft.Xna.Framework.Graphics.RenderTarget2D)
commentId: M:TinyLife.GameImpl.TakeScreenshot(Microsoft.Xna.Framework.Point,System.Nullable{MLEM.Maths.RectangleF},System.Nullable{Microsoft.Xna.Framework.Matrix},Microsoft.Xna.Framework.Graphics.RenderTarget2D)
id: TakeScreenshot(Microsoft.Xna.Framework.Point,System.Nullable{MLEM.Maths.RectangleF},System.Nullable{Microsoft.Xna.Framework.Matrix},Microsoft.Xna.Framework.Graphics.RenderTarget2D)
2021-09-09 19:52:04 +02:00
parent: TinyLife.GameImpl
langs:
- csharp
- vb
2023-03-30 18:07:55 +02:00
name: TakeScreenshot(Point, RectangleF?, Matrix?, RenderTarget2D)
nameWithType: GameImpl.TakeScreenshot(Point, RectangleF?, Matrix?, RenderTarget2D)
2024-07-26 12:47:59 +02:00
fullName: TinyLife.GameImpl.TakeScreenshot(Microsoft.Xna.Framework.Point, MLEM.Maths.RectangleF?, Microsoft.Xna.Framework.Matrix?, Microsoft.Xna.Framework.Graphics.RenderTarget2D)
2021-09-09 19:52:04 +02:00
type: Method
source:
remote:
path: TinyLife/GameImpl.cs
2023-12-06 13:25:52 +01:00
branch: main
2021-11-26 23:42:22 +01:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
2021-09-09 19:52:04 +02:00
id: TakeScreenshot
2022-03-09 16:13:05 +01:00
path: ../TinyLife/GameImpl.cs
2024-07-13 14:54:00 +02:00
startLine: 928
2021-09-09 19:52:04 +02:00
assemblies:
- Tiny Life
namespace: TinyLife
2024-01-07 16:53:47 +01:00
summary: Takes a screenshot and stores it in the default location, using a file name that contains the current date and time
2021-09-09 19:52:04 +02:00
example: []
syntax:
2022-04-27 12:59:12 +02:00
content: public void TakeScreenshot(Point size, RectangleF? visibleArea = null, Matrix? visibleMatrix = null, RenderTarget2D lightmap = null)
2021-09-09 19:52:04 +02:00
parameters:
- id: size
2022-09-05 14:19:42 +02:00
type: Microsoft.Xna.Framework.Point
2021-09-09 19:52:04 +02:00
description: The size, in pixels, of the resulting screenshots
- id: visibleArea
2024-07-26 12:47:59 +02:00
type: System.Nullable{MLEM.Maths.RectangleF}
2021-09-09 19:52:04 +02:00
description: The area that should be marked as visible, in world space. This determines culling values.
- id: visibleMatrix
2022-09-05 14:19:42 +02:00
type: System.Nullable{Microsoft.Xna.Framework.Matrix}
2021-09-09 19:52:04 +02:00
description: A matrix that has a translation and scale that determines the visible area of the screenshot
2021-11-23 16:24:04 +01:00
- id: lightmap
2022-09-05 14:19:42 +02:00
type: Microsoft.Xna.Framework.Graphics.RenderTarget2D
2021-11-23 16:24:04 +01:00
description: The light map to draw light onto, or null to use the default light map
content.vb: Public Sub TakeScreenshot(size As Point, visibleArea As RectangleF? = Nothing, visibleMatrix As Matrix? = Nothing, lightmap As RenderTarget2D = Nothing)
2021-09-09 19:52:04 +02:00
overload: TinyLife.GameImpl.TakeScreenshot*
2023-03-30 18:07:55 +02:00
- uid: TinyLife.GameImpl.MarkLotVisible(TinyLife.World.Lot)
commentId: M:TinyLife.GameImpl.MarkLotVisible(TinyLife.World.Lot)
id: MarkLotVisible(TinyLife.World.Lot)
parent: TinyLife.GameImpl
langs:
- csharp
- vb
name: MarkLotVisible(Lot)
nameWithType: GameImpl.MarkLotVisible(Lot)
fullName: TinyLife.GameImpl.MarkLotVisible(TinyLife.World.Lot)
type: Method
source:
remote:
path: TinyLife/GameImpl.cs
2023-12-06 13:25:52 +01:00
branch: main
2023-03-30 18:07:55 +02:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: MarkLotVisible
path: ../TinyLife/GameImpl.cs
2024-07-13 14:54:00 +02:00
startLine: 956
2023-03-30 18:07:55 +02:00
assemblies:
- Tiny Life
namespace: TinyLife
2024-01-07 16:53:47 +01:00
summary: >-
Marks the given lot as visible for the player.
2024-06-09 17:05:30 +02:00
The method <xref href="TinyLife.Objects.PersonLike.VisitLot(TinyLife.World.Lot)" data-throw-if-not-resolved="false"></xref> should be used in favor of this method in most cases.
2024-01-07 16:53:47 +01:00
By default, visibility lasts for 30 seconds of real time.
2023-03-30 18:07:55 +02:00
example: []
syntax:
content: public void MarkLotVisible(Lot lot)
parameters:
- id: lot
type: TinyLife.World.Lot
description: The lot to mark as visible
content.vb: Public Sub MarkLotVisible(lot As Lot)
overload: TinyLife.GameImpl.MarkLotVisible*
- uid: TinyLife.GameImpl.MarkLotNonVisible(TinyLife.World.Lot)
commentId: M:TinyLife.GameImpl.MarkLotNonVisible(TinyLife.World.Lot)
id: MarkLotNonVisible(TinyLife.World.Lot)
parent: TinyLife.GameImpl
langs:
- csharp
- vb
name: MarkLotNonVisible(Lot)
nameWithType: GameImpl.MarkLotNonVisible(Lot)
fullName: TinyLife.GameImpl.MarkLotNonVisible(TinyLife.World.Lot)
type: Method
source:
remote:
path: TinyLife/GameImpl.cs
2023-12-06 13:25:52 +01:00
branch: main
2023-03-30 18:07:55 +02:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: MarkLotNonVisible
path: ../TinyLife/GameImpl.cs
2024-07-13 14:54:00 +02:00
startLine: 972
2023-03-30 18:07:55 +02:00
assemblies:
- Tiny Life
namespace: TinyLife
2024-01-07 16:53:47 +01:00
summary: Marks a lot non-visible if it's currently visible to the player.
2023-03-30 18:07:55 +02:00
example: []
syntax:
content: public void MarkLotNonVisible(Lot lot)
parameters:
- id: lot
type: TinyLife.World.Lot
description: The lot to remove visibility for
content.vb: Public Sub MarkLotNonVisible(lot As Lot)
overload: TinyLife.GameImpl.MarkLotNonVisible*
- uid: TinyLife.GameImpl.IsLotVisible(TinyLife.World.Lot)
commentId: M:TinyLife.GameImpl.IsLotVisible(TinyLife.World.Lot)
id: IsLotVisible(TinyLife.World.Lot)
parent: TinyLife.GameImpl
langs:
- csharp
- vb
name: IsLotVisible(Lot)
nameWithType: GameImpl.IsLotVisible(Lot)
fullName: TinyLife.GameImpl.IsLotVisible(TinyLife.World.Lot)
type: Method
source:
remote:
path: TinyLife/GameImpl.cs
2023-12-06 13:25:52 +01:00
branch: main
2023-03-30 18:07:55 +02:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: IsLotVisible
path: ../TinyLife/GameImpl.cs
2024-07-13 14:54:00 +02:00
startLine: 983
2023-03-30 18:07:55 +02:00
assemblies:
- Tiny Life
namespace: TinyLife
2024-01-07 16:53:47 +01:00
summary: >-
Returns whether the given lot is considered visible to the player.
Note that passing the <xref href="TinyLife.GameImpl.CurrentHousehold" data-throw-if-not-resolved="false"></xref>'s <xref href="TinyLife.World.Lot" data-throw-if-not-resolved="false"></xref> will always cause this method to return true.
2023-03-30 18:07:55 +02:00
example: []
syntax:
content: public bool IsLotVisible(Lot lot)
parameters:
- id: lot
type: TinyLife.World.Lot
description: The lot to query
return:
type: System.Boolean
description: Whether the lot is visible
content.vb: Public Function IsLotVisible(lot As Lot) As Boolean
overload: TinyLife.GameImpl.IsLotVisible*
2024-06-09 17:05:30 +02:00
- uid: TinyLife.GameImpl.FollowPerson(TinyLife.Objects.PersonLike,System.Boolean,System.Action)
commentId: M:TinyLife.GameImpl.FollowPerson(TinyLife.Objects.PersonLike,System.Boolean,System.Action)
id: FollowPerson(TinyLife.Objects.PersonLike,System.Boolean,System.Action)
2023-07-20 14:27:20 +02:00
parent: TinyLife.GameImpl
langs:
- csharp
- vb
2024-06-09 17:05:30 +02:00
name: FollowPerson(PersonLike, bool, Action)
nameWithType: GameImpl.FollowPerson(PersonLike, bool, Action)
fullName: TinyLife.GameImpl.FollowPerson(TinyLife.Objects.PersonLike, bool, System.Action)
2023-07-20 14:27:20 +02:00
type: Method
source:
remote:
path: TinyLife/GameImpl.cs
2023-12-06 13:25:52 +01:00
branch: main
2023-07-20 14:27:20 +02:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: FollowPerson
path: ../TinyLife/GameImpl.cs
2024-07-13 14:54:00 +02:00
startLine: 996
2023-07-20 14:27:20 +02:00
assemblies:
- Tiny Life
namespace: TinyLife
2024-01-07 16:53:47 +01:00
summary: Causes the camera to follow the given <code class="paramref">person</code>, optionally switching to the map the person is on using <xref href="TinyLife.GameImpl.SwitchMap(TinyLife.World.Map%2cSystem.Action%2cSystem.Action)" data-throw-if-not-resolved="false"></xref>.
2023-07-20 14:27:20 +02:00
example: []
syntax:
2024-06-09 17:05:30 +02:00
content: public bool FollowPerson(PersonLike person, bool switchToMap = true, Action additionalAction = null)
2023-07-20 14:27:20 +02:00
parameters:
- id: person
2024-06-09 17:05:30 +02:00
type: TinyLife.Objects.PersonLike
2023-07-20 14:27:20 +02:00
description: The person to follow.
- id: switchToMap
type: System.Boolean
description: Whether to switch to the map the person is on.
- id: additionalAction
type: System.Action
description: An optional additional action that should be invoked when the camera is moved, which is passed to <xref href="TinyLife.Uis.Menus.Transition(System.Action%2cSystem.Action%2cTinyLife.Uis.Menus.TransitionType%2cTinyLife.Uis.Menus.TransitionType%2cSystem.Single%2cSystem.Single%2cSystem.Single%2cSystem.Nullable%7bMicrosoft.Xna.Framework.Color%7d)" data-throw-if-not-resolved="false"></xref> when switching maps, or invoked immediately when not switching maps.
return:
type: System.Boolean
description: Whether following the person was successful.
2024-06-09 17:05:30 +02:00
content.vb: Public Function FollowPerson(person As PersonLike, switchToMap As Boolean = True, additionalAction As Action = Nothing) As Boolean
2023-07-20 14:27:20 +02:00
overload: TinyLife.GameImpl.FollowPerson*
2024-06-09 17:05:30 +02:00
nameWithType.vb: GameImpl.FollowPerson(PersonLike, Boolean, Action)
fullName.vb: TinyLife.GameImpl.FollowPerson(TinyLife.Objects.PersonLike, Boolean, System.Action)
name.vb: FollowPerson(PersonLike, Boolean, Action)
2024-04-21 10:22:04 +02:00
- uid: TinyLife.GameImpl.AddMapToSave(TinyLife.PerSaveOptions.MapInfo,System.Action)
commentId: M:TinyLife.GameImpl.AddMapToSave(TinyLife.PerSaveOptions.MapInfo,System.Action)
id: AddMapToSave(TinyLife.PerSaveOptions.MapInfo,System.Action)
parent: TinyLife.GameImpl
langs:
- csharp
- vb
name: AddMapToSave(MapInfo, Action)
nameWithType: GameImpl.AddMapToSave(PerSaveOptions.MapInfo, Action)
fullName: TinyLife.GameImpl.AddMapToSave(TinyLife.PerSaveOptions.MapInfo, System.Action)
type: Method
source:
remote:
path: TinyLife/GameImpl.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: AddMapToSave
path: ../TinyLife/GameImpl.cs
2024-07-13 14:54:00 +02:00
startLine: 1026
2024-04-21 10:22:04 +02:00
assemblies:
- Tiny Life
namespace: TinyLife
2024-06-09 17:05:30 +02:00
summary: >-
Adds a map with the given <xref href="TinyLife.PerSaveOptions.MapInfo" data-throw-if-not-resolved="false"></xref> to the currently active save game, additionally invoking all required events.
This method causes a loading screen to appear, so its actions are not invoked immediately.
example: []
2024-04-21 10:22:04 +02:00
syntax:
content: public void AddMapToSave(PerSaveOptions.MapInfo info, Action after = null)
parameters:
- id: info
type: TinyLife.PerSaveOptions.MapInfo
2024-06-09 17:05:30 +02:00
description: The info of the map to load and add.
2024-04-21 10:22:04 +02:00
- id: after
type: System.Action
2024-06-09 17:05:30 +02:00
description: An action that is invoked after the map has been added successfully, and after the loading screen has been removed.
2024-04-21 10:22:04 +02:00
content.vb: Public Sub AddMapToSave(info As PerSaveOptions.MapInfo, after As Action = Nothing)
overload: TinyLife.GameImpl.AddMapToSave*
- uid: TinyLife.GameImpl.RemoveMapFromSave(TinyLife.World.Map)
commentId: M:TinyLife.GameImpl.RemoveMapFromSave(TinyLife.World.Map)
id: RemoveMapFromSave(TinyLife.World.Map)
parent: TinyLife.GameImpl
langs:
- csharp
- vb
name: RemoveMapFromSave(Map)
nameWithType: GameImpl.RemoveMapFromSave(Map)
fullName: TinyLife.GameImpl.RemoveMapFromSave(TinyLife.World.Map)
type: Method
source:
remote:
path: TinyLife/GameImpl.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: RemoveMapFromSave
path: ../TinyLife/GameImpl.cs
2024-07-26 12:47:59 +02:00
startLine: 1049
2024-04-21 10:22:04 +02:00
assemblies:
- Tiny Life
namespace: TinyLife
2024-06-09 17:05:30 +02:00
summary: Removes the given <xref href="TinyLife.World.Map" data-throw-if-not-resolved="false"></xref> from the currently active save game, additionally causing its <xref href="TinyLife.World.Map.PrepareForPermanentRemoval" data-throw-if-not-resolved="false"></xref> method to be invoked.
example: []
2024-04-21 10:22:04 +02:00
syntax:
content: public void RemoveMapFromSave(Map map)
parameters:
- id: map
type: TinyLife.World.Map
2024-06-09 17:05:30 +02:00
description: The map to remove.
2024-04-21 10:22:04 +02:00
content.vb: Public Sub RemoveMapFromSave(map As Map)
overload: TinyLife.GameImpl.RemoveMapFromSave*
2022-10-18 13:03:11 +02:00
- uid: TinyLife.GameImpl.CompleteAchievement(TinyLife.Goals.AchievementType)
commentId: M:TinyLife.GameImpl.CompleteAchievement(TinyLife.Goals.AchievementType)
id: CompleteAchievement(TinyLife.Goals.AchievementType)
parent: TinyLife.GameImpl
langs:
- csharp
- vb
name: CompleteAchievement(AchievementType)
nameWithType: GameImpl.CompleteAchievement(AchievementType)
fullName: TinyLife.GameImpl.CompleteAchievement(TinyLife.Goals.AchievementType)
type: Method
source:
remote:
path: TinyLife/GameImpl.cs
2023-12-06 13:25:52 +01:00
branch: main
2022-10-18 13:03:11 +02:00
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CompleteAchievement
path: ../TinyLife/GameImpl.cs
2024-07-26 12:47:59 +02:00
startLine: 1060
2022-10-18 13:03:11 +02:00
assemblies:
- Tiny Life
namespace: TinyLife
2024-01-07 16:53:47 +01:00
summary: Completes the achievement in this map's <xref href="TinyLife.GameImpl.Achievements" data-throw-if-not-resolved="false"></xref> collection with the given <xref href="TinyLife.Goals.AchievementType" data-throw-if-not-resolved="false"></xref>.
2022-10-18 13:03:11 +02:00
example: []
syntax:
content: public bool CompleteAchievement(AchievementType type)
parameters:
- id: type
type: TinyLife.Goals.AchievementType
description: The type of achievement to complete.
return:
type: System.Boolean
2023-03-30 18:07:55 +02:00
description: <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/builtin-types/bool">true</a> if the achievement could be completed successfully, <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/builtin-types/bool">false</a> if it was already completed.
2022-10-18 13:03:11 +02:00
content.vb: Public Function CompleteAchievement(type As AchievementType) As Boolean
overload: TinyLife.GameImpl.CompleteAchievement*
2021-08-04 06:51:12 +02:00
references:
- uid: TinyLife
commentId: N:TinyLife
2024-01-07 16:53:47 +01:00
href: TinyLife.html
2021-08-04 06:51:12 +02:00
name: TinyLife
nameWithType: TinyLife
fullName: TinyLife
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.object
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
2021-08-04 06:51:12 +02:00
- uid: Microsoft.Xna.Framework.Game
commentId: T:Microsoft.Xna.Framework.Game
parent: Microsoft.Xna.Framework
isExternal: true
name: Game
nameWithType: Game
fullName: Microsoft.Xna.Framework.Game
- uid: MLEM.Startup.MlemGame
commentId: T:MLEM.Startup.MlemGame
parent: MLEM.Startup
isExternal: true
name: MlemGame
nameWithType: MlemGame
fullName: MLEM.Startup.MlemGame
- uid: System.IDisposable
commentId: T:System.IDisposable
parent: System
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.idisposable
2021-08-04 06:51:12 +02:00
name: IDisposable
nameWithType: IDisposable
fullName: System.IDisposable
- uid: MLEM.Startup.MlemGame.GraphicsDeviceManager
commentId: F:MLEM.Startup.MlemGame.GraphicsDeviceManager
parent: MLEM.Startup.MlemGame
isExternal: true
name: GraphicsDeviceManager
nameWithType: MlemGame.GraphicsDeviceManager
fullName: MLEM.Startup.MlemGame.GraphicsDeviceManager
- uid: MLEM.Startup.MlemGame.Update(Microsoft.Xna.Framework.GameTime)
commentId: M:MLEM.Startup.MlemGame.Update(Microsoft.Xna.Framework.GameTime)
parent: MLEM.Startup.MlemGame
isExternal: true
name: Update(GameTime)
nameWithType: MlemGame.Update(GameTime)
fullName: MLEM.Startup.MlemGame.Update(Microsoft.Xna.Framework.GameTime)
spec.csharp:
- uid: MLEM.Startup.MlemGame.Update(Microsoft.Xna.Framework.GameTime)
name: Update
isExternal: true
- name: (
- uid: Microsoft.Xna.Framework.GameTime
name: GameTime
isExternal: true
- name: )
spec.vb:
- uid: MLEM.Startup.MlemGame.Update(Microsoft.Xna.Framework.GameTime)
name: Update
isExternal: true
- name: (
- uid: Microsoft.Xna.Framework.GameTime
name: GameTime
isExternal: true
- name: )
- uid: MLEM.Startup.MlemGame.Draw(Microsoft.Xna.Framework.GameTime)
commentId: M:MLEM.Startup.MlemGame.Draw(Microsoft.Xna.Framework.GameTime)
parent: MLEM.Startup.MlemGame
isExternal: true
name: Draw(GameTime)
nameWithType: MlemGame.Draw(GameTime)
fullName: MLEM.Startup.MlemGame.Draw(Microsoft.Xna.Framework.GameTime)
spec.csharp:
- uid: MLEM.Startup.MlemGame.Draw(Microsoft.Xna.Framework.GameTime)
name: Draw
isExternal: true
- name: (
- uid: Microsoft.Xna.Framework.GameTime
name: GameTime
isExternal: true
- name: )
spec.vb:
- uid: MLEM.Startup.MlemGame.Draw(Microsoft.Xna.Framework.GameTime)
name: Draw
isExternal: true
- name: (
- uid: Microsoft.Xna.Framework.GameTime
name: GameTime
isExternal: true
- name: )
2022-12-20 13:25:03 +01:00
- uid: MLEM.Startup.MlemGame.InitializeDefaultUiStyle(Microsoft.Xna.Framework.Graphics.SpriteBatch)
commentId: M:MLEM.Startup.MlemGame.InitializeDefaultUiStyle(Microsoft.Xna.Framework.Graphics.SpriteBatch)
parent: MLEM.Startup.MlemGame
isExternal: true
name: InitializeDefaultUiStyle(SpriteBatch)
nameWithType: MlemGame.InitializeDefaultUiStyle(SpriteBatch)
fullName: MLEM.Startup.MlemGame.InitializeDefaultUiStyle(Microsoft.Xna.Framework.Graphics.SpriteBatch)
spec.csharp:
- uid: MLEM.Startup.MlemGame.InitializeDefaultUiStyle(Microsoft.Xna.Framework.Graphics.SpriteBatch)
name: InitializeDefaultUiStyle
isExternal: true
- name: (
- uid: Microsoft.Xna.Framework.Graphics.SpriteBatch
name: SpriteBatch
isExternal: true
- name: )
spec.vb:
- uid: MLEM.Startup.MlemGame.InitializeDefaultUiStyle(Microsoft.Xna.Framework.Graphics.SpriteBatch)
name: InitializeDefaultUiStyle
isExternal: true
- name: (
- uid: Microsoft.Xna.Framework.Graphics.SpriteBatch
name: SpriteBatch
isExternal: true
- name: )
2021-08-04 06:51:12 +02:00
- uid: MLEM.Startup.MlemGame.LoadContent``1(System.String)
commentId: M:MLEM.Startup.MlemGame.LoadContent``1(System.String)
parent: MLEM.Startup.MlemGame
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.string
name: LoadContent<T>(string)
nameWithType: MlemGame.LoadContent<T>(string)
fullName: MLEM.Startup.MlemGame.LoadContent<T>(string)
2021-08-04 06:51:12 +02:00
nameWithType.vb: MlemGame.LoadContent(Of T)(String)
2023-03-30 18:07:55 +02:00
fullName.vb: MLEM.Startup.MlemGame.LoadContent(Of T)(String)
2021-08-04 06:51:12 +02:00
name.vb: LoadContent(Of T)(String)
spec.csharp:
- uid: MLEM.Startup.MlemGame.LoadContent``1(System.String)
2023-03-30 18:07:55 +02:00
name: LoadContent
2021-08-04 06:51:12 +02:00
isExternal: true
2023-03-30 18:07:55 +02:00
- name: <
- name: T
- name: '>'
2021-08-04 06:51:12 +02:00
- name: (
- uid: System.String
2023-03-30 18:07:55 +02:00
name: string
2021-08-04 06:51:12 +02:00
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.string
2021-08-04 06:51:12 +02:00
- name: )
spec.vb:
- uid: MLEM.Startup.MlemGame.LoadContent``1(System.String)
2023-03-30 18:07:55 +02:00
name: LoadContent
2021-08-04 06:51:12 +02:00
isExternal: true
- name: (
2023-03-30 18:07:55 +02:00
- name: Of
- name: " "
- name: T
- name: )
- name: (
2021-08-04 06:51:12 +02:00
- uid: System.String
name: String
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.string
2021-08-04 06:51:12 +02:00
- name: )
- uid: MLEM.Startup.MlemGame.Input
commentId: P:MLEM.Startup.MlemGame.Input
parent: MLEM.Startup.MlemGame
isExternal: true
name: Input
nameWithType: MlemGame.Input
fullName: MLEM.Startup.MlemGame.Input
- uid: MLEM.Startup.MlemGame.SpriteBatch
commentId: P:MLEM.Startup.MlemGame.SpriteBatch
parent: MLEM.Startup.MlemGame
isExternal: true
name: SpriteBatch
nameWithType: MlemGame.SpriteBatch
fullName: MLEM.Startup.MlemGame.SpriteBatch
- uid: MLEM.Startup.MlemGame.InputHandler
commentId: P:MLEM.Startup.MlemGame.InputHandler
parent: MLEM.Startup.MlemGame
isExternal: true
name: InputHandler
nameWithType: MlemGame.InputHandler
fullName: MLEM.Startup.MlemGame.InputHandler
- uid: MLEM.Startup.MlemGame.UiSystem
commentId: P:MLEM.Startup.MlemGame.UiSystem
parent: MLEM.Startup.MlemGame
isExternal: true
name: UiSystem
nameWithType: MlemGame.UiSystem
fullName: MLEM.Startup.MlemGame.UiSystem
- uid: MLEM.Startup.MlemGame.OnLoadContent
commentId: E:MLEM.Startup.MlemGame.OnLoadContent
parent: MLEM.Startup.MlemGame
isExternal: true
name: OnLoadContent
nameWithType: MlemGame.OnLoadContent
fullName: MLEM.Startup.MlemGame.OnLoadContent
2022-01-01 17:06:03 +01:00
- uid: MLEM.Startup.MlemGame.PreUpdate
commentId: E:MLEM.Startup.MlemGame.PreUpdate
parent: MLEM.Startup.MlemGame
isExternal: true
name: PreUpdate
nameWithType: MlemGame.PreUpdate
fullName: MLEM.Startup.MlemGame.PreUpdate
2021-08-04 06:51:12 +02:00
- uid: MLEM.Startup.MlemGame.OnUpdate
commentId: E:MLEM.Startup.MlemGame.OnUpdate
parent: MLEM.Startup.MlemGame
isExternal: true
name: OnUpdate
nameWithType: MlemGame.OnUpdate
fullName: MLEM.Startup.MlemGame.OnUpdate
2022-01-01 17:06:03 +01:00
- uid: MLEM.Startup.MlemGame.PreDraw
commentId: E:MLEM.Startup.MlemGame.PreDraw
parent: MLEM.Startup.MlemGame
isExternal: true
name: PreDraw
nameWithType: MlemGame.PreDraw
fullName: MLEM.Startup.MlemGame.PreDraw
2021-08-04 06:51:12 +02:00
- uid: MLEM.Startup.MlemGame.OnDraw
commentId: E:MLEM.Startup.MlemGame.OnDraw
parent: MLEM.Startup.MlemGame
isExternal: true
name: OnDraw
nameWithType: MlemGame.OnDraw
fullName: MLEM.Startup.MlemGame.OnDraw
- uid: Microsoft.Xna.Framework.Game.Dispose
commentId: M:Microsoft.Xna.Framework.Game.Dispose
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: Dispose()
nameWithType: Game.Dispose()
fullName: Microsoft.Xna.Framework.Game.Dispose()
spec.csharp:
- uid: Microsoft.Xna.Framework.Game.Dispose
name: Dispose
isExternal: true
- name: (
- name: )
spec.vb:
- uid: Microsoft.Xna.Framework.Game.Dispose
name: Dispose
isExternal: true
- name: (
- name: )
- uid: Microsoft.Xna.Framework.Game.Exit
commentId: M:Microsoft.Xna.Framework.Game.Exit
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: Exit()
nameWithType: Game.Exit()
fullName: Microsoft.Xna.Framework.Game.Exit()
spec.csharp:
- uid: Microsoft.Xna.Framework.Game.Exit
name: Exit
isExternal: true
- name: (
- name: )
spec.vb:
- uid: Microsoft.Xna.Framework.Game.Exit
name: Exit
isExternal: true
- name: (
- name: )
- uid: Microsoft.Xna.Framework.Game.ResetElapsedTime
commentId: M:Microsoft.Xna.Framework.Game.ResetElapsedTime
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: ResetElapsedTime()
nameWithType: Game.ResetElapsedTime()
fullName: Microsoft.Xna.Framework.Game.ResetElapsedTime()
spec.csharp:
- uid: Microsoft.Xna.Framework.Game.ResetElapsedTime
name: ResetElapsedTime
isExternal: true
- name: (
- name: )
spec.vb:
- uid: Microsoft.Xna.Framework.Game.ResetElapsedTime
name: ResetElapsedTime
isExternal: true
- name: (
- name: )
- uid: Microsoft.Xna.Framework.Game.SuppressDraw
commentId: M:Microsoft.Xna.Framework.Game.SuppressDraw
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: SuppressDraw()
nameWithType: Game.SuppressDraw()
fullName: Microsoft.Xna.Framework.Game.SuppressDraw()
spec.csharp:
- uid: Microsoft.Xna.Framework.Game.SuppressDraw
name: SuppressDraw
isExternal: true
- name: (
- name: )
spec.vb:
- uid: Microsoft.Xna.Framework.Game.SuppressDraw
name: SuppressDraw
isExternal: true
- name: (
- name: )
- uid: Microsoft.Xna.Framework.Game.RunOneFrame
commentId: M:Microsoft.Xna.Framework.Game.RunOneFrame
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: RunOneFrame()
nameWithType: Game.RunOneFrame()
fullName: Microsoft.Xna.Framework.Game.RunOneFrame()
spec.csharp:
- uid: Microsoft.Xna.Framework.Game.RunOneFrame
name: RunOneFrame
isExternal: true
- name: (
- name: )
spec.vb:
- uid: Microsoft.Xna.Framework.Game.RunOneFrame
name: RunOneFrame
isExternal: true
- name: (
- name: )
- uid: Microsoft.Xna.Framework.Game.Run
commentId: M:Microsoft.Xna.Framework.Game.Run
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: Run()
nameWithType: Game.Run()
fullName: Microsoft.Xna.Framework.Game.Run()
spec.csharp:
- uid: Microsoft.Xna.Framework.Game.Run
name: Run
isExternal: true
- name: (
- name: )
spec.vb:
- uid: Microsoft.Xna.Framework.Game.Run
name: Run
isExternal: true
- name: (
- name: )
- uid: Microsoft.Xna.Framework.Game.Run(Microsoft.Xna.Framework.GameRunBehavior)
commentId: M:Microsoft.Xna.Framework.Game.Run(Microsoft.Xna.Framework.GameRunBehavior)
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: Run(GameRunBehavior)
nameWithType: Game.Run(GameRunBehavior)
fullName: Microsoft.Xna.Framework.Game.Run(Microsoft.Xna.Framework.GameRunBehavior)
spec.csharp:
- uid: Microsoft.Xna.Framework.Game.Run(Microsoft.Xna.Framework.GameRunBehavior)
name: Run
isExternal: true
- name: (
- uid: Microsoft.Xna.Framework.GameRunBehavior
name: GameRunBehavior
isExternal: true
- name: )
spec.vb:
- uid: Microsoft.Xna.Framework.Game.Run(Microsoft.Xna.Framework.GameRunBehavior)
name: Run
isExternal: true
- name: (
- uid: Microsoft.Xna.Framework.GameRunBehavior
name: GameRunBehavior
isExternal: true
- name: )
- uid: Microsoft.Xna.Framework.Game.Tick
commentId: M:Microsoft.Xna.Framework.Game.Tick
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: Tick()
nameWithType: Game.Tick()
fullName: Microsoft.Xna.Framework.Game.Tick()
spec.csharp:
- uid: Microsoft.Xna.Framework.Game.Tick
name: Tick
isExternal: true
- name: (
- name: )
spec.vb:
- uid: Microsoft.Xna.Framework.Game.Tick
name: Tick
isExternal: true
- name: (
- name: )
- uid: Microsoft.Xna.Framework.Game.BeginDraw
commentId: M:Microsoft.Xna.Framework.Game.BeginDraw
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: BeginDraw()
nameWithType: Game.BeginDraw()
fullName: Microsoft.Xna.Framework.Game.BeginDraw()
spec.csharp:
- uid: Microsoft.Xna.Framework.Game.BeginDraw
name: BeginDraw
isExternal: true
- name: (
- name: )
spec.vb:
- uid: Microsoft.Xna.Framework.Game.BeginDraw
name: BeginDraw
isExternal: true
- name: (
- name: )
- uid: Microsoft.Xna.Framework.Game.EndDraw
commentId: M:Microsoft.Xna.Framework.Game.EndDraw
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: EndDraw()
nameWithType: Game.EndDraw()
fullName: Microsoft.Xna.Framework.Game.EndDraw()
spec.csharp:
- uid: Microsoft.Xna.Framework.Game.EndDraw
name: EndDraw
isExternal: true
- name: (
- name: )
spec.vb:
- uid: Microsoft.Xna.Framework.Game.EndDraw
name: EndDraw
isExternal: true
- name: (
- name: )
- uid: Microsoft.Xna.Framework.Game.BeginRun
commentId: M:Microsoft.Xna.Framework.Game.BeginRun
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: BeginRun()
nameWithType: Game.BeginRun()
fullName: Microsoft.Xna.Framework.Game.BeginRun()
spec.csharp:
- uid: Microsoft.Xna.Framework.Game.BeginRun
name: BeginRun
isExternal: true
- name: (
- name: )
spec.vb:
- uid: Microsoft.Xna.Framework.Game.BeginRun
name: BeginRun
isExternal: true
- name: (
- name: )
- uid: Microsoft.Xna.Framework.Game.EndRun
commentId: M:Microsoft.Xna.Framework.Game.EndRun
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: EndRun()
nameWithType: Game.EndRun()
fullName: Microsoft.Xna.Framework.Game.EndRun()
spec.csharp:
- uid: Microsoft.Xna.Framework.Game.EndRun
name: EndRun
isExternal: true
- name: (
- name: )
spec.vb:
- uid: Microsoft.Xna.Framework.Game.EndRun
name: EndRun
isExternal: true
- name: (
- name: )
- uid: Microsoft.Xna.Framework.Game.UnloadContent
commentId: M:Microsoft.Xna.Framework.Game.UnloadContent
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: UnloadContent()
nameWithType: Game.UnloadContent()
fullName: Microsoft.Xna.Framework.Game.UnloadContent()
spec.csharp:
- uid: Microsoft.Xna.Framework.Game.UnloadContent
name: UnloadContent
isExternal: true
- name: (
- name: )
spec.vb:
- uid: Microsoft.Xna.Framework.Game.UnloadContent
name: UnloadContent
isExternal: true
- name: (
- name: )
- uid: Microsoft.Xna.Framework.Game.Initialize
commentId: M:Microsoft.Xna.Framework.Game.Initialize
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: Initialize()
nameWithType: Game.Initialize()
fullName: Microsoft.Xna.Framework.Game.Initialize()
spec.csharp:
- uid: Microsoft.Xna.Framework.Game.Initialize
name: Initialize
isExternal: true
- name: (
- name: )
spec.vb:
- uid: Microsoft.Xna.Framework.Game.Initialize
name: Initialize
isExternal: true
- name: (
- name: )
2021-10-14 20:30:40 +02:00
- uid: Microsoft.Xna.Framework.Game.OnExiting(System.Object,System.EventArgs)
commentId: M:Microsoft.Xna.Framework.Game.OnExiting(System.Object,System.EventArgs)
parent: Microsoft.Xna.Framework.Game
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.object
name: OnExiting(object, EventArgs)
nameWithType: Game.OnExiting(object, EventArgs)
fullName: Microsoft.Xna.Framework.Game.OnExiting(object, System.EventArgs)
nameWithType.vb: Game.OnExiting(Object, EventArgs)
fullName.vb: Microsoft.Xna.Framework.Game.OnExiting(Object, System.EventArgs)
name.vb: OnExiting(Object, EventArgs)
2021-10-14 20:30:40 +02:00
spec.csharp:
- uid: Microsoft.Xna.Framework.Game.OnExiting(System.Object,System.EventArgs)
name: OnExiting
isExternal: true
- name: (
- uid: System.Object
2023-03-30 18:07:55 +02:00
name: object
2021-10-14 20:30:40 +02:00
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.object
- name: ','
- name: " "
2021-10-14 20:30:40 +02:00
- uid: System.EventArgs
name: EventArgs
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.eventargs
2021-10-14 20:30:40 +02:00
- name: )
spec.vb:
- uid: Microsoft.Xna.Framework.Game.OnExiting(System.Object,System.EventArgs)
name: OnExiting
isExternal: true
- name: (
- uid: System.Object
name: Object
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.object
- name: ','
- name: " "
2021-10-14 20:30:40 +02:00
- uid: System.EventArgs
name: EventArgs
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.eventargs
2021-10-14 20:30:40 +02:00
- name: )
2021-08-04 06:51:12 +02:00
- uid: Microsoft.Xna.Framework.Game.OnActivated(System.Object,System.EventArgs)
commentId: M:Microsoft.Xna.Framework.Game.OnActivated(System.Object,System.EventArgs)
parent: Microsoft.Xna.Framework.Game
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.object
name: OnActivated(object, EventArgs)
nameWithType: Game.OnActivated(object, EventArgs)
fullName: Microsoft.Xna.Framework.Game.OnActivated(object, System.EventArgs)
nameWithType.vb: Game.OnActivated(Object, EventArgs)
fullName.vb: Microsoft.Xna.Framework.Game.OnActivated(Object, System.EventArgs)
name.vb: OnActivated(Object, EventArgs)
2021-08-04 06:51:12 +02:00
spec.csharp:
- uid: Microsoft.Xna.Framework.Game.OnActivated(System.Object,System.EventArgs)
name: OnActivated
isExternal: true
- name: (
- uid: System.Object
2023-03-30 18:07:55 +02:00
name: object
2021-08-04 06:51:12 +02:00
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.object
- name: ','
- name: " "
2021-08-04 06:51:12 +02:00
- uid: System.EventArgs
name: EventArgs
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.eventargs
2021-08-04 06:51:12 +02:00
- name: )
spec.vb:
- uid: Microsoft.Xna.Framework.Game.OnActivated(System.Object,System.EventArgs)
name: OnActivated
isExternal: true
- name: (
- uid: System.Object
name: Object
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.object
- name: ','
- name: " "
2021-08-04 06:51:12 +02:00
- uid: System.EventArgs
name: EventArgs
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.eventargs
2021-08-04 06:51:12 +02:00
- name: )
- uid: Microsoft.Xna.Framework.Game.OnDeactivated(System.Object,System.EventArgs)
commentId: M:Microsoft.Xna.Framework.Game.OnDeactivated(System.Object,System.EventArgs)
parent: Microsoft.Xna.Framework.Game
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.object
name: OnDeactivated(object, EventArgs)
nameWithType: Game.OnDeactivated(object, EventArgs)
fullName: Microsoft.Xna.Framework.Game.OnDeactivated(object, System.EventArgs)
nameWithType.vb: Game.OnDeactivated(Object, EventArgs)
fullName.vb: Microsoft.Xna.Framework.Game.OnDeactivated(Object, System.EventArgs)
name.vb: OnDeactivated(Object, EventArgs)
2021-08-04 06:51:12 +02:00
spec.csharp:
- uid: Microsoft.Xna.Framework.Game.OnDeactivated(System.Object,System.EventArgs)
name: OnDeactivated
isExternal: true
- name: (
- uid: System.Object
2023-03-30 18:07:55 +02:00
name: object
2021-08-04 06:51:12 +02:00
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.object
- name: ','
- name: " "
2021-08-04 06:51:12 +02:00
- uid: System.EventArgs
name: EventArgs
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.eventargs
2021-08-04 06:51:12 +02:00
- name: )
spec.vb:
- uid: Microsoft.Xna.Framework.Game.OnDeactivated(System.Object,System.EventArgs)
name: OnDeactivated
isExternal: true
- name: (
- uid: System.Object
name: Object
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.object
- name: ','
- name: " "
2021-08-04 06:51:12 +02:00
- uid: System.EventArgs
name: EventArgs
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.eventargs
2021-08-04 06:51:12 +02:00
- name: )
- uid: Microsoft.Xna.Framework.Game.LaunchParameters
commentId: P:Microsoft.Xna.Framework.Game.LaunchParameters
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: LaunchParameters
nameWithType: Game.LaunchParameters
fullName: Microsoft.Xna.Framework.Game.LaunchParameters
- uid: Microsoft.Xna.Framework.Game.Components
commentId: P:Microsoft.Xna.Framework.Game.Components
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: Components
nameWithType: Game.Components
fullName: Microsoft.Xna.Framework.Game.Components
- uid: Microsoft.Xna.Framework.Game.InactiveSleepTime
commentId: P:Microsoft.Xna.Framework.Game.InactiveSleepTime
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: InactiveSleepTime
nameWithType: Game.InactiveSleepTime
fullName: Microsoft.Xna.Framework.Game.InactiveSleepTime
- uid: Microsoft.Xna.Framework.Game.MaxElapsedTime
commentId: P:Microsoft.Xna.Framework.Game.MaxElapsedTime
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: MaxElapsedTime
nameWithType: Game.MaxElapsedTime
fullName: Microsoft.Xna.Framework.Game.MaxElapsedTime
- uid: Microsoft.Xna.Framework.Game.IsActive
commentId: P:Microsoft.Xna.Framework.Game.IsActive
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: IsActive
nameWithType: Game.IsActive
fullName: Microsoft.Xna.Framework.Game.IsActive
- uid: Microsoft.Xna.Framework.Game.IsMouseVisible
commentId: P:Microsoft.Xna.Framework.Game.IsMouseVisible
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: IsMouseVisible
nameWithType: Game.IsMouseVisible
fullName: Microsoft.Xna.Framework.Game.IsMouseVisible
- uid: Microsoft.Xna.Framework.Game.TargetElapsedTime
commentId: P:Microsoft.Xna.Framework.Game.TargetElapsedTime
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: TargetElapsedTime
nameWithType: Game.TargetElapsedTime
fullName: Microsoft.Xna.Framework.Game.TargetElapsedTime
- uid: Microsoft.Xna.Framework.Game.IsFixedTimeStep
commentId: P:Microsoft.Xna.Framework.Game.IsFixedTimeStep
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: IsFixedTimeStep
nameWithType: Game.IsFixedTimeStep
fullName: Microsoft.Xna.Framework.Game.IsFixedTimeStep
- uid: Microsoft.Xna.Framework.Game.Services
commentId: P:Microsoft.Xna.Framework.Game.Services
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: Services
nameWithType: Game.Services
fullName: Microsoft.Xna.Framework.Game.Services
- uid: Microsoft.Xna.Framework.Game.Content
commentId: P:Microsoft.Xna.Framework.Game.Content
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: Content
nameWithType: Game.Content
fullName: Microsoft.Xna.Framework.Game.Content
- uid: Microsoft.Xna.Framework.Game.GraphicsDevice
commentId: P:Microsoft.Xna.Framework.Game.GraphicsDevice
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: GraphicsDevice
nameWithType: Game.GraphicsDevice
fullName: Microsoft.Xna.Framework.Game.GraphicsDevice
- uid: Microsoft.Xna.Framework.Game.Window
commentId: P:Microsoft.Xna.Framework.Game.Window
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: Window
nameWithType: Game.Window
fullName: Microsoft.Xna.Framework.Game.Window
- uid: Microsoft.Xna.Framework.Game.Activated
commentId: E:Microsoft.Xna.Framework.Game.Activated
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: Activated
nameWithType: Game.Activated
fullName: Microsoft.Xna.Framework.Game.Activated
- uid: Microsoft.Xna.Framework.Game.Deactivated
commentId: E:Microsoft.Xna.Framework.Game.Deactivated
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: Deactivated
nameWithType: Game.Deactivated
fullName: Microsoft.Xna.Framework.Game.Deactivated
- uid: Microsoft.Xna.Framework.Game.Disposed
commentId: E:Microsoft.Xna.Framework.Game.Disposed
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: Disposed
nameWithType: Game.Disposed
fullName: Microsoft.Xna.Framework.Game.Disposed
- uid: Microsoft.Xna.Framework.Game.Exiting
commentId: E:Microsoft.Xna.Framework.Game.Exiting
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: Exiting
nameWithType: Game.Exiting
fullName: Microsoft.Xna.Framework.Game.Exiting
- uid: System.Object.Equals(System.Object)
commentId: M:System.Object.Equals(System.Object)
parent: System.Object
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
name: Equals(object)
nameWithType: object.Equals(object)
fullName: object.Equals(object)
nameWithType.vb: Object.Equals(Object)
fullName.vb: Object.Equals(Object)
name.vb: Equals(Object)
2021-08-04 06:51:12 +02:00
spec.csharp:
- uid: System.Object.Equals(System.Object)
name: Equals
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
2021-08-04 06:51:12 +02:00
- name: (
- uid: System.Object
2023-03-30 18:07:55 +02:00
name: object
2021-08-04 06:51:12 +02:00
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.object
2021-08-04 06:51:12 +02:00
- name: )
spec.vb:
- uid: System.Object.Equals(System.Object)
name: Equals
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
2021-08-04 06:51:12 +02:00
- name: (
- uid: System.Object
name: Object
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.object
2021-08-04 06:51:12 +02:00
- name: )
- uid: System.Object.Equals(System.Object,System.Object)
commentId: M:System.Object.Equals(System.Object,System.Object)
parent: System.Object
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)
name: Equals(object, object)
nameWithType: object.Equals(object, object)
fullName: object.Equals(object, object)
nameWithType.vb: Object.Equals(Object, Object)
fullName.vb: Object.Equals(Object, Object)
name.vb: Equals(Object, Object)
2021-08-04 06:51:12 +02:00
spec.csharp:
- uid: System.Object.Equals(System.Object,System.Object)
name: Equals
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)
2021-08-04 06:51:12 +02:00
- name: (
- uid: System.Object
2023-03-30 18:07:55 +02:00
name: object
2021-08-04 06:51:12 +02:00
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.object
- name: ','
- name: " "
2021-08-04 06:51:12 +02:00
- uid: System.Object
2023-03-30 18:07:55 +02:00
name: object
2021-08-04 06:51:12 +02:00
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.object
2021-08-04 06:51:12 +02:00
- name: )
spec.vb:
- uid: System.Object.Equals(System.Object,System.Object)
name: Equals
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)
2021-08-04 06:51:12 +02:00
- name: (
- uid: System.Object
name: Object
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.object
- name: ','
- name: " "
2021-08-04 06:51:12 +02:00
- uid: System.Object
name: Object
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.object
2021-08-04 06:51:12 +02:00
- name: )
- uid: System.Object.GetHashCode
commentId: M:System.Object.GetHashCode
parent: System.Object
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.object.gethashcode
2021-08-04 06:51:12 +02:00
name: GetHashCode()
2023-03-30 18:07:55 +02:00
nameWithType: object.GetHashCode()
fullName: object.GetHashCode()
nameWithType.vb: Object.GetHashCode()
fullName.vb: Object.GetHashCode()
2021-08-04 06:51:12 +02:00
spec.csharp:
- uid: System.Object.GetHashCode
name: GetHashCode
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.object.gethashcode
2021-08-04 06:51:12 +02:00
- name: (
- name: )
spec.vb:
- uid: System.Object.GetHashCode
name: GetHashCode
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.object.gethashcode
2021-08-04 06:51:12 +02:00
- name: (
- name: )
- uid: System.Object.GetType
commentId: M:System.Object.GetType
parent: System.Object
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.object.gettype
2021-08-04 06:51:12 +02:00
name: GetType()
2023-03-30 18:07:55 +02:00
nameWithType: object.GetType()
fullName: object.GetType()
nameWithType.vb: Object.GetType()
fullName.vb: Object.GetType()
2021-08-04 06:51:12 +02:00
spec.csharp:
- uid: System.Object.GetType
name: GetType
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.object.gettype
2021-08-04 06:51:12 +02:00
- name: (
- name: )
spec.vb:
- uid: System.Object.GetType
name: GetType
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.object.gettype
2021-08-04 06:51:12 +02:00
- name: (
- name: )
- uid: System.Object.MemberwiseClone
commentId: M:System.Object.MemberwiseClone
parent: System.Object
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone
2021-08-04 06:51:12 +02:00
name: MemberwiseClone()
2023-03-30 18:07:55 +02:00
nameWithType: object.MemberwiseClone()
fullName: object.MemberwiseClone()
nameWithType.vb: Object.MemberwiseClone()
fullName.vb: Object.MemberwiseClone()
2021-08-04 06:51:12 +02:00
spec.csharp:
- uid: System.Object.MemberwiseClone
name: MemberwiseClone
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone
2021-08-04 06:51:12 +02:00
- name: (
- name: )
spec.vb:
- uid: System.Object.MemberwiseClone
name: MemberwiseClone
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone
2021-08-04 06:51:12 +02:00
- name: (
- name: )
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
commentId: M:System.Object.ReferenceEquals(System.Object,System.Object)
parent: System.Object
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.object.referenceequals
name: ReferenceEquals(object, object)
nameWithType: object.ReferenceEquals(object, object)
fullName: object.ReferenceEquals(object, object)
nameWithType.vb: Object.ReferenceEquals(Object, Object)
fullName.vb: Object.ReferenceEquals(Object, Object)
name.vb: ReferenceEquals(Object, Object)
2021-08-04 06:51:12 +02:00
spec.csharp:
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
name: ReferenceEquals
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.object.referenceequals
2021-08-04 06:51:12 +02:00
- name: (
- uid: System.Object
2023-03-30 18:07:55 +02:00
name: object
2021-08-04 06:51:12 +02:00
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.object
- name: ','
- name: " "
2021-08-04 06:51:12 +02:00
- uid: System.Object
2023-03-30 18:07:55 +02:00
name: object
2021-08-04 06:51:12 +02:00
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.object
2021-08-04 06:51:12 +02:00
- name: )
spec.vb:
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
name: ReferenceEquals
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.object.referenceequals
2021-08-04 06:51:12 +02:00
- name: (
- uid: System.Object
name: Object
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.object
- name: ','
- name: " "
2021-08-04 06:51:12 +02:00
- uid: System.Object
name: Object
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.object
2021-08-04 06:51:12 +02:00
- name: )
- uid: System.Object.ToString
commentId: M:System.Object.ToString
parent: System.Object
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.object.tostring
2021-08-04 06:51:12 +02:00
name: ToString()
2023-03-30 18:07:55 +02:00
nameWithType: object.ToString()
fullName: object.ToString()
nameWithType.vb: Object.ToString()
fullName.vb: Object.ToString()
2021-08-04 06:51:12 +02:00
spec.csharp:
- uid: System.Object.ToString
name: ToString
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.object.tostring
2021-08-04 06:51:12 +02:00
- name: (
- name: )
spec.vb:
- uid: System.Object.ToString
name: ToString
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.object.tostring
2021-08-04 06:51:12 +02:00
- name: (
- name: )
- uid: TinyLife.GameImpl.TinyLife.Utilities.Extensions.JsonCopy``1
commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0)
parent: TinyLife.Utilities.Extensions
definition: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
2024-01-07 16:53:47 +01:00
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
2023-03-30 18:07:55 +02:00
name: JsonCopy<GameImpl>(GameImpl)
nameWithType: Extensions.JsonCopy<GameImpl>(GameImpl)
fullName: TinyLife.Utilities.Extensions.JsonCopy<TinyLife.GameImpl>(TinyLife.GameImpl)
nameWithType.vb: Extensions.JsonCopy(Of GameImpl)(GameImpl)
fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of TinyLife.GameImpl)(TinyLife.GameImpl)
name.vb: JsonCopy(Of GameImpl)(GameImpl)
2021-08-04 06:51:12 +02:00
spec.csharp:
2023-03-30 18:07:55 +02:00
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(TinyLife.GameImpl)
name: JsonCopy
2024-01-07 16:53:47 +01:00
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
2023-03-30 18:07:55 +02:00
- name: <
- uid: TinyLife.GameImpl
name: GameImpl
2024-01-07 16:53:47 +01:00
href: TinyLife.GameImpl.html
2023-03-30 18:07:55 +02:00
- name: '>'
2021-08-04 06:51:12 +02:00
- name: (
2023-03-30 18:07:55 +02:00
- uid: TinyLife.GameImpl
name: GameImpl
2024-01-07 16:53:47 +01:00
href: TinyLife.GameImpl.html
2021-08-04 06:51:12 +02:00
- name: )
spec.vb:
2023-03-30 18:07:55 +02:00
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(TinyLife.GameImpl)
name: JsonCopy
2024-01-07 16:53:47 +01:00
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
2023-03-30 18:07:55 +02:00
- name: (
- name: Of
- name: " "
- uid: TinyLife.GameImpl
name: GameImpl
2024-01-07 16:53:47 +01:00
href: TinyLife.GameImpl.html
2023-03-30 18:07:55 +02:00
- name: )
2021-08-04 06:51:12 +02:00
- name: (
2023-03-30 18:07:55 +02:00
- uid: TinyLife.GameImpl
name: GameImpl
2024-01-07 16:53:47 +01:00
href: TinyLife.GameImpl.html
2021-08-04 06:51:12 +02:00
- name: )
- uid: System
commentId: N:System
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system
2021-08-04 06:51:12 +02:00
name: System
nameWithType: System
fullName: System
- uid: Microsoft.Xna.Framework
commentId: N:Microsoft.Xna.Framework
isExternal: true
name: Microsoft.Xna.Framework
nameWithType: Microsoft.Xna.Framework
fullName: Microsoft.Xna.Framework
2023-03-30 18:07:55 +02:00
spec.csharp:
- uid: Microsoft
name: Microsoft
isExternal: true
- name: .
- uid: Microsoft.Xna
name: Xna
isExternal: true
- name: .
- uid: Microsoft.Xna.Framework
name: Framework
isExternal: true
spec.vb:
- uid: Microsoft
name: Microsoft
isExternal: true
- name: .
- uid: Microsoft.Xna
name: Xna
isExternal: true
- name: .
- uid: Microsoft.Xna.Framework
name: Framework
isExternal: true
2021-08-04 06:51:12 +02:00
- uid: MLEM.Startup
commentId: N:MLEM.Startup
isExternal: true
name: MLEM.Startup
nameWithType: MLEM.Startup
fullName: MLEM.Startup
2023-03-30 18:07:55 +02:00
spec.csharp:
- uid: MLEM
name: MLEM
isExternal: true
- name: .
- uid: MLEM.Startup
name: Startup
isExternal: true
spec.vb:
- uid: MLEM
name: MLEM
isExternal: true
- name: .
- uid: MLEM.Startup
name: Startup
isExternal: true
2021-08-04 06:51:12 +02:00
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0)
2024-01-07 16:53:47 +01:00
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
2021-08-04 06:51:12 +02:00
name: JsonCopy<T>(T)
nameWithType: Extensions.JsonCopy<T>(T)
fullName: TinyLife.Utilities.Extensions.JsonCopy<T>(T)
nameWithType.vb: Extensions.JsonCopy(Of T)(T)
fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of T)(T)
name.vb: JsonCopy(Of T)(T)
spec.csharp:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
2023-03-30 18:07:55 +02:00
name: JsonCopy
2024-01-07 16:53:47 +01:00
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
2023-03-30 18:07:55 +02:00
- name: <
- name: T
- name: '>'
2021-08-04 06:51:12 +02:00
- name: (
- name: T
- name: )
spec.vb:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
2023-03-30 18:07:55 +02:00
name: JsonCopy
2024-01-07 16:53:47 +01:00
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
2023-03-30 18:07:55 +02:00
- name: (
- name: Of
- name: " "
- name: T
- name: )
2021-08-04 06:51:12 +02:00
- name: (
- name: T
- name: )
- uid: TinyLife.Utilities.Extensions
commentId: T:TinyLife.Utilities.Extensions
parent: TinyLife.Utilities
2024-01-07 16:53:47 +01:00
href: TinyLife.Utilities.Extensions.html
2021-08-04 06:51:12 +02:00
name: Extensions
nameWithType: Extensions
fullName: TinyLife.Utilities.Extensions
- uid: TinyLife.Utilities
commentId: N:TinyLife.Utilities
2024-01-07 16:53:47 +01:00
href: TinyLife.html
2021-08-04 06:51:12 +02:00
name: TinyLife.Utilities
nameWithType: TinyLife.Utilities
fullName: TinyLife.Utilities
2023-03-30 18:07:55 +02:00
spec.csharp:
- uid: TinyLife
name: TinyLife
2024-01-07 16:53:47 +01:00
href: TinyLife.html
2023-03-30 18:07:55 +02:00
- name: .
- uid: TinyLife.Utilities
name: Utilities
2024-01-07 16:53:47 +01:00
href: TinyLife.Utilities.html
2023-03-30 18:07:55 +02:00
spec.vb:
- uid: TinyLife
name: TinyLife
2024-01-07 16:53:47 +01:00
href: TinyLife.html
2023-03-30 18:07:55 +02:00
- name: .
- uid: TinyLife.Utilities
name: Utilities
2024-01-07 16:53:47 +01:00
href: TinyLife.Utilities.html
2023-12-06 13:25:52 +01:00
- uid: NuGet.Versioning.NuGetVersion
commentId: T:NuGet.Versioning.NuGetVersion
parent: NuGet.Versioning
isExternal: true
name: NuGetVersion
nameWithType: NuGetVersion
fullName: NuGet.Versioning.NuGetVersion
- uid: NuGet.Versioning
commentId: N:NuGet.Versioning
isExternal: true
name: NuGet.Versioning
nameWithType: NuGet.Versioning
fullName: NuGet.Versioning
spec.csharp:
- uid: NuGet
name: NuGet
isExternal: true
- name: .
- uid: NuGet.Versioning
name: Versioning
isExternal: true
spec.vb:
- uid: NuGet
name: NuGet
isExternal: true
- name: .
- uid: NuGet.Versioning
name: Versioning
isExternal: true
2021-08-04 06:51:12 +02:00
- uid: TinyLife.GameImpl.Instance*
commentId: Overload:TinyLife.GameImpl.Instance
2024-01-07 16:53:47 +01:00
href: TinyLife.GameImpl.html#TinyLife_GameImpl_Instance
2021-08-04 06:51:12 +02:00
name: Instance
nameWithType: GameImpl.Instance
fullName: TinyLife.GameImpl.Instance
- uid: TinyLife.GameImpl
commentId: T:TinyLife.GameImpl
parent: TinyLife
2024-01-07 16:53:47 +01:00
href: TinyLife.GameImpl.html
2021-08-04 06:51:12 +02:00
name: GameImpl
nameWithType: GameImpl
fullName: TinyLife.GameImpl
2022-10-18 13:03:11 +02:00
- uid: TinyLife.Goals.Achievement
commentId: T:TinyLife.Goals.Achievement
parent: TinyLife.Goals
2024-01-07 16:53:47 +01:00
href: TinyLife.Goals.Achievement.html
2022-10-18 13:03:11 +02:00
name: Achievement
nameWithType: Achievement
fullName: TinyLife.Goals.Achievement
- uid: TinyLife.Goals.AchievementType
commentId: T:TinyLife.Goals.AchievementType
parent: TinyLife.Goals
2024-01-07 16:53:47 +01:00
href: TinyLife.Goals.AchievementType.html
2022-10-18 13:03:11 +02:00
name: AchievementType
nameWithType: AchievementType
fullName: TinyLife.Goals.AchievementType
- uid: TinyLife.GameImpl.CompleteAchievement(TinyLife.Goals.AchievementType)
commentId: M:TinyLife.GameImpl.CompleteAchievement(TinyLife.Goals.AchievementType)
2024-01-07 16:53:47 +01:00
href: TinyLife.GameImpl.html#TinyLife_GameImpl_CompleteAchievement_TinyLife_Goals_AchievementType_
2023-03-30 18:07:55 +02:00
name: CompleteAchievement(AchievementType)
nameWithType: GameImpl.CompleteAchievement(AchievementType)
fullName: TinyLife.GameImpl.CompleteAchievement(TinyLife.Goals.AchievementType)
spec.csharp:
- uid: TinyLife.GameImpl.CompleteAchievement(TinyLife.Goals.AchievementType)
name: CompleteAchievement
2024-01-07 16:53:47 +01:00
href: TinyLife.GameImpl.html#TinyLife_GameImpl_CompleteAchievement_TinyLife_Goals_AchievementType_
2023-03-30 18:07:55 +02:00
- name: (
- uid: TinyLife.Goals.AchievementType
name: AchievementType
2024-01-07 16:53:47 +01:00
href: TinyLife.Goals.AchievementType.html
2023-03-30 18:07:55 +02:00
- name: )
spec.vb:
- uid: TinyLife.GameImpl.CompleteAchievement(TinyLife.Goals.AchievementType)
name: CompleteAchievement
2024-01-07 16:53:47 +01:00
href: TinyLife.GameImpl.html#TinyLife_GameImpl_CompleteAchievement_TinyLife_Goals_AchievementType_
2023-03-30 18:07:55 +02:00
- name: (
- uid: TinyLife.Goals.AchievementType
name: AchievementType
2024-01-07 16:53:47 +01:00
href: TinyLife.Goals.AchievementType.html
2023-03-30 18:07:55 +02:00
- name: )
2022-10-18 13:03:11 +02:00
- uid: System.Collections.Generic.HashSet{TinyLife.Goals.Achievement}
commentId: T:System.Collections.Generic.HashSet{TinyLife.Goals.Achievement}
parent: System.Collections.Generic
definition: System.Collections.Generic.HashSet`1
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.hashset-1
2022-10-18 13:03:11 +02:00
name: HashSet<Achievement>
nameWithType: HashSet<Achievement>
fullName: System.Collections.Generic.HashSet<TinyLife.Goals.Achievement>
nameWithType.vb: HashSet(Of Achievement)
fullName.vb: System.Collections.Generic.HashSet(Of TinyLife.Goals.Achievement)
name.vb: HashSet(Of Achievement)
spec.csharp:
- uid: System.Collections.Generic.HashSet`1
name: HashSet
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.hashset-1
2022-10-18 13:03:11 +02:00
- name: <
- uid: TinyLife.Goals.Achievement
name: Achievement
2024-01-07 16:53:47 +01:00
href: TinyLife.Goals.Achievement.html
2022-10-18 13:03:11 +02:00
- name: '>'
spec.vb:
- uid: System.Collections.Generic.HashSet`1
name: HashSet
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.hashset-1
- name: (
- name: Of
- name: " "
2022-10-18 13:03:11 +02:00
- uid: TinyLife.Goals.Achievement
name: Achievement
2024-01-07 16:53:47 +01:00
href: TinyLife.Goals.Achievement.html
2022-10-18 13:03:11 +02:00
- name: )
- uid: TinyLife.Goals
commentId: N:TinyLife.Goals
2024-01-07 16:53:47 +01:00
href: TinyLife.html
2022-10-18 13:03:11 +02:00
name: TinyLife.Goals
nameWithType: TinyLife.Goals
fullName: TinyLife.Goals
2023-03-30 18:07:55 +02:00
spec.csharp:
- uid: TinyLife
name: TinyLife
2024-01-07 16:53:47 +01:00
href: TinyLife.html
2023-03-30 18:07:55 +02:00
- name: .
- uid: TinyLife.Goals
name: Goals
2024-01-07 16:53:47 +01:00
href: TinyLife.Goals.html
2023-03-30 18:07:55 +02:00
spec.vb:
- uid: TinyLife
name: TinyLife
2024-01-07 16:53:47 +01:00
href: TinyLife.html
2023-03-30 18:07:55 +02:00
- name: .
- uid: TinyLife.Goals
name: Goals
2024-01-07 16:53:47 +01:00
href: TinyLife.Goals.html
2022-10-18 13:03:11 +02:00
- uid: System.Collections.Generic.HashSet`1
commentId: T:System.Collections.Generic.HashSet`1
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.hashset-1
2022-10-18 13:03:11 +02:00
name: HashSet<T>
nameWithType: HashSet<T>
fullName: System.Collections.Generic.HashSet<T>
nameWithType.vb: HashSet(Of T)
fullName.vb: System.Collections.Generic.HashSet(Of T)
name.vb: HashSet(Of T)
spec.csharp:
- uid: System.Collections.Generic.HashSet`1
name: HashSet
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.hashset-1
2022-10-18 13:03:11 +02:00
- name: <
- name: T
- name: '>'
spec.vb:
- uid: System.Collections.Generic.HashSet`1
name: HashSet
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.hashset-1
- name: (
- name: Of
- name: " "
2022-10-18 13:03:11 +02:00
- name: T
- name: )
- uid: System.Collections.Generic
commentId: N:System.Collections.Generic
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system
2022-10-18 13:03:11 +02:00
name: System.Collections.Generic
nameWithType: System.Collections.Generic
fullName: System.Collections.Generic
2023-03-30 18:07:55 +02:00
spec.csharp:
- uid: System
name: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system
- name: .
- uid: System.Collections
name: Collections
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections
- name: .
- uid: System.Collections.Generic
name: Generic
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic
spec.vb:
- uid: System
name: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system
- name: .
- uid: System.Collections
name: Collections
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections
- name: .
- uid: System.Collections.Generic
name: Generic
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic
2022-09-05 14:19:42 +02:00
- uid: TinyLife.GameImpl.DoDraw(Microsoft.Xna.Framework.GameTime)
commentId: M:TinyLife.GameImpl.DoDraw(Microsoft.Xna.Framework.GameTime)
2021-08-04 06:51:12 +02:00
isExternal: true
2024-01-07 16:53:47 +01:00
href: TinyLife.GameImpl.html#TinyLife_GameImpl_DoDraw_Microsoft_Xna_Framework_GameTime_
2023-03-30 18:07:55 +02:00
name: DoDraw(GameTime)
nameWithType: GameImpl.DoDraw(GameTime)
fullName: TinyLife.GameImpl.DoDraw(Microsoft.Xna.Framework.GameTime)
spec.csharp:
- uid: TinyLife.GameImpl.DoDraw(Microsoft.Xna.Framework.GameTime)
name: DoDraw
2024-01-07 16:53:47 +01:00
href: TinyLife.GameImpl.html#TinyLife_GameImpl_DoDraw_Microsoft_Xna_Framework_GameTime_
2023-03-30 18:07:55 +02:00
- name: (
- uid: Microsoft.Xna.Framework.GameTime
name: GameTime
isExternal: true
- name: )
spec.vb:
- uid: TinyLife.GameImpl.DoDraw(Microsoft.Xna.Framework.GameTime)
name: DoDraw
2024-01-07 16:53:47 +01:00
href: TinyLife.GameImpl.html#TinyLife_GameImpl_DoDraw_Microsoft_Xna_Framework_GameTime_
2023-03-30 18:07:55 +02:00
- name: (
- uid: Microsoft.Xna.Framework.GameTime
name: GameTime
isExternal: true
- name: )
2021-08-04 06:51:12 +02:00
- uid: TinyLife.GameImpl.GraphicsMetrics*
commentId: Overload:TinyLife.GameImpl.GraphicsMetrics
2024-01-07 16:53:47 +01:00
href: TinyLife.GameImpl.html#TinyLife_GameImpl_GraphicsMetrics
2021-08-04 06:51:12 +02:00
name: GraphicsMetrics
nameWithType: GameImpl.GraphicsMetrics
fullName: TinyLife.GameImpl.GraphicsMetrics
2022-09-05 14:19:42 +02:00
- uid: Microsoft.Xna.Framework.Graphics.GraphicsMetrics
commentId: T:Microsoft.Xna.Framework.Graphics.GraphicsMetrics
parent: Microsoft.Xna.Framework.Graphics
2021-08-04 06:51:12 +02:00
isExternal: true
name: GraphicsMetrics
nameWithType: GraphicsMetrics
2022-09-05 14:19:42 +02:00
fullName: Microsoft.Xna.Framework.Graphics.GraphicsMetrics
- uid: Microsoft.Xna.Framework.Graphics
commentId: N:Microsoft.Xna.Framework.Graphics
isExternal: true
name: Microsoft.Xna.Framework.Graphics
nameWithType: Microsoft.Xna.Framework.Graphics
fullName: Microsoft.Xna.Framework.Graphics
2023-03-30 18:07:55 +02:00
spec.csharp:
- uid: Microsoft
name: Microsoft
isExternal: true
- name: .
- uid: Microsoft.Xna
name: Xna
isExternal: true
- name: .
- uid: Microsoft.Xna.Framework
name: Framework
isExternal: true
- name: .
- uid: Microsoft.Xna.Framework.Graphics
name: Graphics
isExternal: true
spec.vb:
- uid: Microsoft
name: Microsoft
isExternal: true
- name: .
- uid: Microsoft.Xna
name: Xna
isExternal: true
- name: .
- uid: Microsoft.Xna.Framework
name: Framework
isExternal: true
- name: .
- uid: Microsoft.Xna.Framework.Graphics
name: Graphics
isExternal: true
2021-08-04 06:51:12 +02:00
- uid: TinyLife.GameImpl.LoadContent
commentId: M:TinyLife.GameImpl.LoadContent
2024-01-07 16:53:47 +01:00
href: TinyLife.GameImpl.html#TinyLife_GameImpl_LoadContent
2023-03-30 18:07:55 +02:00
name: LoadContent()
nameWithType: GameImpl.LoadContent()
fullName: TinyLife.GameImpl.LoadContent()
spec.csharp:
- uid: TinyLife.GameImpl.LoadContent
name: LoadContent
2024-01-07 16:53:47 +01:00
href: TinyLife.GameImpl.html#TinyLife_GameImpl_LoadContent
2023-03-30 18:07:55 +02:00
- name: (
- name: )
spec.vb:
- uid: TinyLife.GameImpl.LoadContent
name: LoadContent
2024-01-07 16:53:47 +01:00
href: TinyLife.GameImpl.html#TinyLife_GameImpl_LoadContent
2023-03-30 18:07:55 +02:00
- name: (
- name: )
2021-08-04 06:51:12 +02:00
- uid: TinyLife.GameImpl.Camera*
commentId: Overload:TinyLife.GameImpl.Camera
2024-01-07 16:53:47 +01:00
href: TinyLife.GameImpl.html#TinyLife_GameImpl_Camera
2021-08-04 06:51:12 +02:00
name: Camera
nameWithType: GameImpl.Camera
fullName: TinyLife.GameImpl.Camera
- uid: MLEM.Cameras.Camera
commentId: T:MLEM.Cameras.Camera
parent: MLEM.Cameras
isExternal: true
name: Camera
nameWithType: Camera
fullName: MLEM.Cameras.Camera
- uid: MLEM.Cameras
commentId: N:MLEM.Cameras
isExternal: true
name: MLEM.Cameras
nameWithType: MLEM.Cameras
fullName: MLEM.Cameras
2023-03-30 18:07:55 +02:00
spec.csharp:
- uid: MLEM
name: MLEM
isExternal: true
- name: .
- uid: MLEM.Cameras
name: Cameras
isExternal: true
spec.vb:
- uid: MLEM
name: MLEM
isExternal: true
- name: .
- uid: MLEM.Cameras
name: Cameras
isExternal: true
2022-09-05 14:19:42 +02:00
- uid: Microsoft.Xna.Framework.Audio.AudioListener
commentId: T:Microsoft.Xna.Framework.Audio.AudioListener
parent: Microsoft.Xna.Framework.Audio
isExternal: true
name: AudioListener
nameWithType: AudioListener
fullName: Microsoft.Xna.Framework.Audio.AudioListener
2021-08-04 06:51:12 +02:00
- uid: TinyLife.GameImpl.Camera
commentId: P:TinyLife.GameImpl.Camera
2024-01-07 16:53:47 +01:00
href: TinyLife.GameImpl.html#TinyLife_GameImpl_Camera
2023-03-30 18:07:55 +02:00
name: Camera
nameWithType: GameImpl.Camera
fullName: TinyLife.GameImpl.Camera
2021-08-04 06:51:12 +02:00
- uid: TinyLife.GameImpl.Listener*
commentId: Overload:TinyLife.GameImpl.Listener
2024-01-07 16:53:47 +01:00
href: TinyLife.GameImpl.html#TinyLife_GameImpl_Listener
2021-08-04 06:51:12 +02:00
name: Listener
nameWithType: GameImpl.Listener
fullName: TinyLife.GameImpl.Listener
2022-09-05 14:19:42 +02:00
- uid: Microsoft.Xna.Framework.Audio
commentId: N:Microsoft.Xna.Framework.Audio
2021-08-04 06:51:12 +02:00
isExternal: true
2022-09-05 14:19:42 +02:00
name: Microsoft.Xna.Framework.Audio
nameWithType: Microsoft.Xna.Framework.Audio
fullName: Microsoft.Xna.Framework.Audio
2023-03-30 18:07:55 +02:00
spec.csharp:
- uid: Microsoft
name: Microsoft
isExternal: true
- name: .
- uid: Microsoft.Xna
name: Xna
isExternal: true
- name: .
- uid: Microsoft.Xna.Framework
name: Framework
isExternal: true
- name: .
- uid: Microsoft.Xna.Framework.Audio
name: Audio
isExternal: true
spec.vb:
- uid: Microsoft
name: Microsoft
isExternal: true
- name: .
- uid: Microsoft.Xna
name: Xna
isExternal: true
- name: .
- uid: Microsoft.Xna.Framework
name: Framework
isExternal: true
- name: .
- uid: Microsoft.Xna.Framework.Audio
name: Audio
isExternal: true
2021-08-04 06:51:12 +02:00
- uid: TinyLife.Tools.Tool
commentId: T:TinyLife.Tools.Tool
parent: TinyLife.Tools
2024-01-07 16:53:47 +01:00
href: TinyLife.Tools.Tool.html
2021-08-04 06:51:12 +02:00
name: Tool
nameWithType: Tool
fullName: TinyLife.Tools.Tool
- uid: TinyLife.Tools.Tool.PlayModeTool
commentId: F:TinyLife.Tools.Tool.PlayModeTool
parent: TinyLife.Tools.Tool
2024-01-07 16:53:47 +01:00
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_PlayModeTool
2021-08-04 06:51:12 +02:00
name: PlayModeTool
nameWithType: Tool.PlayModeTool
fullName: TinyLife.Tools.Tool.PlayModeTool
- uid: TinyLife.Tools.Tool.BuildTools
commentId: F:TinyLife.Tools.Tool.BuildTools
parent: TinyLife.Tools.Tool
2024-01-07 16:53:47 +01:00
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_BuildTools
2021-08-04 06:51:12 +02:00
name: BuildTools
nameWithType: Tool.BuildTools
fullName: TinyLife.Tools.Tool.BuildTools
- uid: TinyLife.GameImpl.CurrentTool*
commentId: Overload:TinyLife.GameImpl.CurrentTool
2024-01-07 16:53:47 +01:00
href: TinyLife.GameImpl.html#TinyLife_GameImpl_CurrentTool
2021-08-04 06:51:12 +02:00
name: CurrentTool
nameWithType: GameImpl.CurrentTool
fullName: TinyLife.GameImpl.CurrentTool
- uid: TinyLife.Tools
commentId: N:TinyLife.Tools
2024-01-07 16:53:47 +01:00
href: TinyLife.html
2021-08-04 06:51:12 +02:00
name: TinyLife.Tools
nameWithType: TinyLife.Tools
fullName: TinyLife.Tools
2023-03-30 18:07:55 +02:00
spec.csharp:
- uid: TinyLife
name: TinyLife
2024-01-07 16:53:47 +01:00
href: TinyLife.html
2023-03-30 18:07:55 +02:00
- name: .
- uid: TinyLife.Tools
name: Tools
2024-01-07 16:53:47 +01:00
href: TinyLife.Tools.html
2023-03-30 18:07:55 +02:00
spec.vb:
- uid: TinyLife
name: TinyLife
2024-01-07 16:53:47 +01:00
href: TinyLife.html
2023-03-30 18:07:55 +02:00
- name: .
- uid: TinyLife.Tools
name: Tools
2024-01-07 16:53:47 +01:00
href: TinyLife.Tools.html
2021-08-04 06:51:12 +02:00
- uid: TinyLife.GameImpl.CurrentHousehold*
commentId: Overload:TinyLife.GameImpl.CurrentHousehold
2024-01-07 16:53:47 +01:00
href: TinyLife.GameImpl.html#TinyLife_GameImpl_CurrentHousehold
2021-08-04 06:51:12 +02:00
name: CurrentHousehold
nameWithType: GameImpl.CurrentHousehold
fullName: TinyLife.GameImpl.CurrentHousehold
- uid: TinyLife.World.Household
commentId: T:TinyLife.World.Household
parent: TinyLife.World
2024-01-07 16:53:47 +01:00
href: TinyLife.World.Household.html
2021-08-04 06:51:12 +02:00
name: Household
nameWithType: Household
fullName: TinyLife.World.Household
2023-07-20 14:27:20 +02:00
- uid: TinyLife.World
commentId: N:TinyLife.World
2024-01-07 16:53:47 +01:00
href: TinyLife.html
2023-07-20 14:27:20 +02:00
name: TinyLife.World
nameWithType: TinyLife.World
fullName: TinyLife.World
spec.csharp:
- uid: TinyLife
name: TinyLife
2024-01-07 16:53:47 +01:00
href: TinyLife.html
2023-07-20 14:27:20 +02:00
- name: .
- uid: TinyLife.World
name: World
2024-01-07 16:53:47 +01:00
href: TinyLife.World.html
2023-07-20 14:27:20 +02:00
spec.vb:
- uid: TinyLife
name: TinyLife
2024-01-07 16:53:47 +01:00
href: TinyLife.html
2023-07-20 14:27:20 +02:00
- name: .
- uid: TinyLife.World
name: World
2024-01-07 16:53:47 +01:00
href: TinyLife.World.html
2021-08-04 06:51:12 +02:00
- uid: TinyLife.GameImpl.CurrentHousehold
commentId: P:TinyLife.GameImpl.CurrentHousehold
2024-01-07 16:53:47 +01:00
href: TinyLife.GameImpl.html#TinyLife_GameImpl_CurrentHousehold
2023-03-30 18:07:55 +02:00
name: CurrentHousehold
nameWithType: GameImpl.CurrentHousehold
fullName: TinyLife.GameImpl.CurrentHousehold
2021-08-04 06:51:12 +02:00
- uid: System.Single.MaxValue
commentId: F:System.Single.MaxValue
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.single.maxvalue
name: MaxValue
nameWithType: float.MaxValue
fullName: float.MaxValue
nameWithType.vb: Single.MaxValue
fullName.vb: Single.MaxValue
2021-08-04 06:51:12 +02:00
- uid: TinyLife.GameImpl.Money*
commentId: Overload:TinyLife.GameImpl.Money
2024-01-07 16:53:47 +01:00
href: TinyLife.GameImpl.html#TinyLife_GameImpl_Money
2021-08-04 06:51:12 +02:00
name: Money
nameWithType: GameImpl.Money
fullName: TinyLife.GameImpl.Money
- uid: System.Single
commentId: T:System.Single
parent: System
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.single
name: float
nameWithType: float
fullName: float
nameWithType.vb: Single
fullName.vb: Single
name.vb: Single
2021-08-04 06:51:12 +02:00
- uid: TinyLife.GameImpl.CurrentLot*
commentId: Overload:TinyLife.GameImpl.CurrentLot
2024-01-07 16:53:47 +01:00
href: TinyLife.GameImpl.html#TinyLife_GameImpl_CurrentLot
2021-08-04 06:51:12 +02:00
name: CurrentLot
nameWithType: GameImpl.CurrentLot
fullName: TinyLife.GameImpl.CurrentLot
- uid: TinyLife.World.Lot
commentId: T:TinyLife.World.Lot
parent: TinyLife.World
2024-01-07 16:53:47 +01:00
href: TinyLife.World.Lot.html
2021-08-04 06:51:12 +02:00
name: Lot
nameWithType: Lot
fullName: TinyLife.World.Lot
- uid: TinyLife.GameSpeed
commentId: T:TinyLife.GameSpeed
parent: TinyLife
2024-01-07 16:53:47 +01:00
href: TinyLife.GameSpeed.html
2021-08-04 06:51:12 +02:00
name: GameSpeed
nameWithType: GameSpeed
fullName: TinyLife.GameSpeed
- uid: TinyLife.GameSpeed.VeryFast
commentId: F:TinyLife.GameSpeed.VeryFast
2024-01-07 16:53:47 +01:00
href: TinyLife.GameSpeed.html#TinyLife_GameSpeed_VeryFast
2023-03-30 18:07:55 +02:00
name: VeryFast
nameWithType: GameSpeed.VeryFast
fullName: TinyLife.GameSpeed.VeryFast
2021-08-04 06:51:12 +02:00
- uid: TinyLife.GameImpl.CanBeExtremelyFast
commentId: M:TinyLife.GameImpl.CanBeExtremelyFast
2024-01-07 16:53:47 +01:00
href: TinyLife.GameImpl.html#TinyLife_GameImpl_CanBeExtremelyFast
2023-03-30 18:07:55 +02:00
name: CanBeExtremelyFast()
nameWithType: GameImpl.CanBeExtremelyFast()
fullName: TinyLife.GameImpl.CanBeExtremelyFast()
spec.csharp:
- uid: TinyLife.GameImpl.CanBeExtremelyFast
name: CanBeExtremelyFast
2024-01-07 16:53:47 +01:00
href: TinyLife.GameImpl.html#TinyLife_GameImpl_CanBeExtremelyFast
2023-03-30 18:07:55 +02:00
- name: (
- name: )
spec.vb:
- uid: TinyLife.GameImpl.CanBeExtremelyFast
name: CanBeExtremelyFast
2024-01-07 16:53:47 +01:00
href: TinyLife.GameImpl.html#TinyLife_GameImpl_CanBeExtremelyFast
2023-03-30 18:07:55 +02:00
- name: (
- name: )
2021-08-04 06:51:12 +02:00
- uid: TinyLife.GameSpeed.ExtremelyFast
commentId: F:TinyLife.GameSpeed.ExtremelyFast
2024-01-07 16:53:47 +01:00
href: TinyLife.GameSpeed.html#TinyLife_GameSpeed_ExtremelyFast
2023-03-30 18:07:55 +02:00
name: ExtremelyFast
nameWithType: GameSpeed.ExtremelyFast
fullName: TinyLife.GameSpeed.ExtremelyFast
2021-10-14 20:30:40 +02:00
- uid: MLEM.Ui.RootElement
commentId: T:MLEM.Ui.RootElement
parent: MLEM.Ui
isExternal: true
name: RootElement
nameWithType: RootElement
fullName: MLEM.Ui.RootElement
- uid: TinyLife.Utilities.Extensions.SetPauseGame(MLEM.Ui.RootElement,System.Boolean)
commentId: M:TinyLife.Utilities.Extensions.SetPauseGame(MLEM.Ui.RootElement,System.Boolean)
isExternal: true
2024-01-07 16:53:47 +01:00
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_SetPauseGame_MLEM_Ui_RootElement_System_Boolean_
2023-03-30 18:07:55 +02:00
name: SetPauseGame(RootElement, bool)
nameWithType: Extensions.SetPauseGame(RootElement, bool)
fullName: TinyLife.Utilities.Extensions.SetPauseGame(MLEM.Ui.RootElement, bool)
nameWithType.vb: Extensions.SetPauseGame(RootElement, Boolean)
fullName.vb: TinyLife.Utilities.Extensions.SetPauseGame(MLEM.Ui.RootElement, Boolean)
name.vb: SetPauseGame(RootElement, Boolean)
spec.csharp:
- uid: TinyLife.Utilities.Extensions.SetPauseGame(MLEM.Ui.RootElement,System.Boolean)
name: SetPauseGame
2024-01-07 16:53:47 +01:00
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_SetPauseGame_MLEM_Ui_RootElement_System_Boolean_
2023-03-30 18:07:55 +02:00
- name: (
- uid: MLEM.Ui.RootElement
name: RootElement
isExternal: true
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
spec.vb:
- uid: TinyLife.Utilities.Extensions.SetPauseGame(MLEM.Ui.RootElement,System.Boolean)
name: SetPauseGame
2024-01-07 16:53:47 +01:00
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_SetPauseGame_MLEM_Ui_RootElement_System_Boolean_
2023-03-30 18:07:55 +02:00
- name: (
- uid: MLEM.Ui.RootElement
name: RootElement
isExternal: true
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
2021-08-04 06:51:12 +02:00
- uid: TinyLife.GameImpl.Speed*
commentId: Overload:TinyLife.GameImpl.Speed
2024-01-07 16:53:47 +01:00
href: TinyLife.GameImpl.html#TinyLife_GameImpl_Speed
2021-08-04 06:51:12 +02:00
name: Speed
nameWithType: GameImpl.Speed
fullName: TinyLife.GameImpl.Speed
2021-10-14 20:30:40 +02:00
- uid: MLEM.Ui
commentId: N:MLEM.Ui
isExternal: true
name: MLEM.Ui
nameWithType: MLEM.Ui
fullName: MLEM.Ui
2023-03-30 18:07:55 +02:00
spec.csharp:
- uid: MLEM
name: MLEM
isExternal: true
- name: .
- uid: MLEM.Ui
name: Ui
isExternal: true
spec.vb:
- uid: MLEM
name: MLEM
isExternal: true
- name: .
- uid: MLEM.Ui
name: Ui
isExternal: true
2024-06-09 17:05:30 +02:00
- uid: TinyLife.Objects.PersonLike
commentId: T:TinyLife.Objects.PersonLike
2021-08-04 06:51:12 +02:00
parent: TinyLife.Objects
2024-06-09 17:05:30 +02:00
href: TinyLife.Objects.PersonLike.html
name: PersonLike
nameWithType: PersonLike
fullName: TinyLife.Objects.PersonLike
2021-08-30 20:44:32 +02:00
- uid: TinyLife.GameImpl.FollowingPerson*
commentId: Overload:TinyLife.GameImpl.FollowingPerson
2024-01-07 16:53:47 +01:00
href: TinyLife.GameImpl.html#TinyLife_GameImpl_FollowingPerson
2021-08-30 20:44:32 +02:00
name: FollowingPerson
nameWithType: GameImpl.FollowingPerson
fullName: TinyLife.GameImpl.FollowingPerson
2021-08-04 06:51:12 +02:00
- uid: TinyLife.Objects
commentId: N:TinyLife.Objects
2024-01-07 16:53:47 +01:00
href: TinyLife.html
2021-08-04 06:51:12 +02:00
name: TinyLife.Objects
nameWithType: TinyLife.Objects
fullName: TinyLife.Objects
2023-03-30 18:07:55 +02:00
spec.csharp:
- uid: TinyLife
name: TinyLife
2024-01-07 16:53:47 +01:00
href: TinyLife.html
2023-03-30 18:07:55 +02:00
- name: .
- uid: TinyLife.Objects
name: Objects
2024-01-07 16:53:47 +01:00
href: TinyLife.Objects.html
2023-03-30 18:07:55 +02:00
spec.vb:
- uid: TinyLife
name: TinyLife
2024-01-07 16:53:47 +01:00
href: TinyLife.html
2023-03-30 18:07:55 +02:00
- name: .
- uid: TinyLife.Objects
name: Objects
2024-01-07 16:53:47 +01:00
href: TinyLife.Objects.html
2021-08-04 06:51:12 +02:00
- uid: TinyLife.GameImpl.SaveName*
commentId: Overload:TinyLife.GameImpl.SaveName
2024-01-07 16:53:47 +01:00
href: TinyLife.GameImpl.html#TinyLife_GameImpl_SaveName
2021-08-04 06:51:12 +02:00
name: SaveName
nameWithType: GameImpl.SaveName
fullName: TinyLife.GameImpl.SaveName
2023-12-06 13:25:52 +01:00
- uid: System.String
commentId: T:System.String
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.string
name: string
nameWithType: string
fullName: string
nameWithType.vb: String
fullName.vb: String
name.vb: String
2021-08-04 06:51:12 +02:00
- uid: TinyLife.GameImpl.GameMode
commentId: T:TinyLife.GameImpl.GameMode
parent: TinyLife
2024-01-07 16:53:47 +01:00
href: TinyLife.GameImpl.html
2021-08-04 06:51:12 +02:00
name: GameImpl.GameMode
nameWithType: GameImpl.GameMode
fullName: TinyLife.GameImpl.GameMode
2023-03-30 18:07:55 +02:00
spec.csharp:
- uid: TinyLife.GameImpl
name: GameImpl
2024-01-07 16:53:47 +01:00
href: TinyLife.GameImpl.html
2023-03-30 18:07:55 +02:00
- name: .
- uid: TinyLife.GameImpl.GameMode
name: GameMode
2024-01-07 16:53:47 +01:00
href: TinyLife.GameImpl.GameMode.html
2023-03-30 18:07:55 +02:00
spec.vb:
- uid: TinyLife.GameImpl
name: GameImpl
2024-01-07 16:53:47 +01:00
href: TinyLife.GameImpl.html
2023-03-30 18:07:55 +02:00
- name: .
- uid: TinyLife.GameImpl.GameMode
name: GameMode
2024-01-07 16:53:47 +01:00
href: TinyLife.GameImpl.GameMode.html
2021-08-04 06:51:12 +02:00
- uid: TinyLife.GameImpl.Mode*
commentId: Overload:TinyLife.GameImpl.Mode
2024-01-07 16:53:47 +01:00
href: TinyLife.GameImpl.html#TinyLife_GameImpl_Mode
2021-08-04 06:51:12 +02:00
name: Mode
nameWithType: GameImpl.Mode
fullName: TinyLife.GameImpl.Mode
2022-05-24 13:36:05 +02:00
- uid: MLEM.Input.InputHandler.MousePosition
commentId: P:MLEM.Input.InputHandler.MousePosition
isExternal: true
2023-03-30 18:07:55 +02:00
name: MousePosition
nameWithType: InputHandler.MousePosition
fullName: MLEM.Input.InputHandler.MousePosition
2022-05-24 13:36:05 +02:00
- uid: TinyLife.GameImpl.CursorPosition*
commentId: Overload:TinyLife.GameImpl.CursorPosition
2024-01-07 16:53:47 +01:00
href: TinyLife.GameImpl.html#TinyLife_GameImpl_CursorPosition
2022-05-24 13:36:05 +02:00
name: CursorPosition
nameWithType: GameImpl.CursorPosition
fullName: TinyLife.GameImpl.CursorPosition
2022-09-05 14:19:42 +02:00
- uid: Microsoft.Xna.Framework.Vector2
commentId: T:Microsoft.Xna.Framework.Vector2
parent: Microsoft.Xna.Framework
2022-05-24 13:36:05 +02:00
isExternal: true
name: Vector2
nameWithType: Vector2
2022-09-05 14:19:42 +02:00
fullName: Microsoft.Xna.Framework.Vector2
2022-05-24 13:36:05 +02:00
- uid: TinyLife.Uis.CursorType
commentId: T:TinyLife.Uis.CursorType
parent: TinyLife.Uis
2024-01-07 16:53:47 +01:00
href: TinyLife.Uis.CursorType.html
2022-05-24 13:36:05 +02:00
name: CursorType
nameWithType: CursorType
fullName: TinyLife.Uis.CursorType
- uid: TinyLife.Uis.CursorType.Default
commentId: F:TinyLife.Uis.CursorType.Default
2024-01-07 16:53:47 +01:00
href: TinyLife.Uis.CursorType.html#TinyLife_Uis_CursorType_Default
2023-03-30 18:07:55 +02:00
name: Default
nameWithType: CursorType.Default
fullName: TinyLife.Uis.CursorType.Default
2022-05-24 13:36:05 +02:00
- uid: TinyLife.Uis
commentId: N:TinyLife.Uis
2024-01-07 16:53:47 +01:00
href: TinyLife.html
2022-05-24 13:36:05 +02:00
name: TinyLife.Uis
nameWithType: TinyLife.Uis
fullName: TinyLife.Uis
2023-03-30 18:07:55 +02:00
spec.csharp:
- uid: TinyLife
name: TinyLife
2024-01-07 16:53:47 +01:00
href: TinyLife.html
2023-03-30 18:07:55 +02:00
- name: .
- uid: TinyLife.Uis
name: Uis
2024-01-07 16:53:47 +01:00
href: TinyLife.Uis.html
2023-03-30 18:07:55 +02:00
spec.vb:
- uid: TinyLife
name: TinyLife
2024-01-07 16:53:47 +01:00
href: TinyLife.html
2023-03-30 18:07:55 +02:00
- name: .
- uid: TinyLife.Uis
name: Uis
2024-01-07 16:53:47 +01:00
href: TinyLife.Uis.html
2023-07-20 14:27:20 +02:00
- uid: TinyLife.GameImpl.CurrentMaps*
commentId: Overload:TinyLife.GameImpl.CurrentMaps
2024-01-07 16:53:47 +01:00
href: TinyLife.GameImpl.html#TinyLife_GameImpl_CurrentMaps
2023-07-20 14:27:20 +02:00
name: CurrentMaps
nameWithType: GameImpl.CurrentMaps
fullName: TinyLife.GameImpl.CurrentMaps
- uid: System.Collections.Generic.Dictionary{System.String,TinyLife.World.Map}
commentId: T:System.Collections.Generic.Dictionary{System.String,TinyLife.World.Map}
parent: System.Collections.Generic
definition: System.Collections.Generic.Dictionary`2
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.dictionary-2
name: Dictionary<string, Map>
nameWithType: Dictionary<string, Map>
fullName: System.Collections.Generic.Dictionary<string, TinyLife.World.Map>
nameWithType.vb: Dictionary(Of String, Map)
fullName.vb: System.Collections.Generic.Dictionary(Of String, TinyLife.World.Map)
name.vb: Dictionary(Of String, Map)
spec.csharp:
- uid: System.Collections.Generic.Dictionary`2
name: Dictionary
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.dictionary-2
- name: <
- uid: System.String
name: string
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.string
- name: ','
- name: " "
- uid: TinyLife.World.Map
name: Map
2024-01-07 16:53:47 +01:00
href: TinyLife.World.Map.html
2023-07-20 14:27:20 +02:00
- name: '>'
spec.vb:
- uid: System.Collections.Generic.Dictionary`2
name: Dictionary
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.dictionary-2
- name: (
- name: Of
- name: " "
- uid: System.String
name: String
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.string
- name: ','
- name: " "
- uid: TinyLife.World.Map
name: Map
2024-01-07 16:53:47 +01:00
href: TinyLife.World.Map.html
2023-07-20 14:27:20 +02:00
- name: )
- uid: System.Collections.Generic.Dictionary`2
commentId: T:System.Collections.Generic.Dictionary`2
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.dictionary-2
name: Dictionary<TKey, TValue>
nameWithType: Dictionary<TKey, TValue>
fullName: System.Collections.Generic.Dictionary<TKey, TValue>
nameWithType.vb: Dictionary(Of TKey, TValue)
fullName.vb: System.Collections.Generic.Dictionary(Of TKey, TValue)
name.vb: Dictionary(Of TKey, TValue)
spec.csharp:
- uid: System.Collections.Generic.Dictionary`2
name: Dictionary
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.dictionary-2
- name: <
- name: TKey
- name: ','
- name: " "
- name: TValue
- name: '>'
spec.vb:
- uid: System.Collections.Generic.Dictionary`2
name: Dictionary
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.dictionary-2
- name: (
- name: Of
- name: " "
- name: TKey
- name: ','
- name: " "
- name: TValue
- name: )
- uid: TinyLife.GameImpl.CurrentMap*
commentId: Overload:TinyLife.GameImpl.CurrentMap
2024-01-07 16:53:47 +01:00
href: TinyLife.GameImpl.html#TinyLife_GameImpl_CurrentMap
2023-07-20 14:27:20 +02:00
name: CurrentMap
nameWithType: GameImpl.CurrentMap
fullName: TinyLife.GameImpl.CurrentMap
- uid: TinyLife.World.Map
commentId: T:TinyLife.World.Map
parent: TinyLife.World
2024-01-07 16:53:47 +01:00
href: TinyLife.World.Map.html
2023-07-20 14:27:20 +02:00
name: Map
nameWithType: Map
fullName: TinyLife.World.Map
2022-12-20 13:25:03 +01:00
- uid: System.Action
commentId: T:System.Action
parent: System
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.action
2022-12-20 13:25:03 +01:00
name: Action
nameWithType: Action
fullName: System.Action
2024-07-09 18:54:47 +02:00
- uid: TinyLife.GameImpl.SwitchGameMode(TinyLife.GameImpl.GameMode)
commentId: M:TinyLife.GameImpl.SwitchGameMode(TinyLife.GameImpl.GameMode)
href: TinyLife.GameImpl.html#TinyLife_GameImpl_SwitchGameMode_TinyLife_GameImpl_GameMode_
name: SwitchGameMode(GameMode)
nameWithType: GameImpl.SwitchGameMode(GameImpl.GameMode)
fullName: TinyLife.GameImpl.SwitchGameMode(TinyLife.GameImpl.GameMode)
spec.csharp:
- uid: TinyLife.GameImpl.SwitchGameMode(TinyLife.GameImpl.GameMode)
name: SwitchGameMode
href: TinyLife.GameImpl.html#TinyLife_GameImpl_SwitchGameMode_TinyLife_GameImpl_GameMode_
- name: (
- uid: TinyLife.GameImpl.GameMode
name: GameMode
href: TinyLife.GameImpl.GameMode.html
- name: )
spec.vb:
- uid: TinyLife.GameImpl.SwitchGameMode(TinyLife.GameImpl.GameMode)
name: SwitchGameMode
href: TinyLife.GameImpl.html#TinyLife_GameImpl_SwitchGameMode_TinyLife_GameImpl_GameMode_
- name: (
- uid: TinyLife.GameImpl.GameMode
name: GameMode
href: TinyLife.GameImpl.GameMode.html
- name: )
- uid: System.Action{TinyLife.GameImpl.GameMode,TinyLife.Mods.EventPhase}
commentId: T:System.Action{TinyLife.GameImpl.GameMode,TinyLife.Mods.EventPhase}
parent: System
definition: System.Action`2
href: https://learn.microsoft.com/dotnet/api/system.action-2
name: Action<GameImpl.GameMode, EventPhase>
nameWithType: Action<GameImpl.GameMode, EventPhase>
fullName: System.Action<TinyLife.GameImpl.GameMode, TinyLife.Mods.EventPhase>
nameWithType.vb: Action(Of GameImpl.GameMode, EventPhase)
fullName.vb: System.Action(Of TinyLife.GameImpl.GameMode, TinyLife.Mods.EventPhase)
name.vb: Action(Of GameImpl.GameMode, EventPhase)
spec.csharp:
- uid: System.Action`2
name: Action
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.action-2
- name: <
- uid: TinyLife.GameImpl
name: GameImpl
href: TinyLife.GameImpl.html
- name: .
- uid: TinyLife.GameImpl.GameMode
name: GameMode
href: TinyLife.GameImpl.GameMode.html
- name: ','
- name: " "
- uid: TinyLife.Mods.EventPhase
name: EventPhase
href: TinyLife.Mods.EventPhase.html
- name: '>'
spec.vb:
- uid: System.Action`2
name: Action
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.action-2
- name: (
- name: Of
- name: " "
- uid: TinyLife.GameImpl
name: GameImpl
href: TinyLife.GameImpl.html
- name: .
- uid: TinyLife.GameImpl.GameMode
name: GameMode
href: TinyLife.GameImpl.GameMode.html
- name: ','
- name: " "
- uid: TinyLife.Mods.EventPhase
name: EventPhase
href: TinyLife.Mods.EventPhase.html
- name: )
- uid: System.Action`2
commentId: T:System.Action`2
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.action-2
name: Action<T1, T2>
nameWithType: Action<T1, T2>
fullName: System.Action<T1, T2>
nameWithType.vb: Action(Of T1, T2)
fullName.vb: System.Action(Of T1, T2)
name.vb: Action(Of T1, T2)
spec.csharp:
- uid: System.Action`2
name: Action
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.action-2
- name: <
- name: T1
- name: ','
- name: " "
- name: T2
- name: '>'
spec.vb:
- uid: System.Action`2
name: Action
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.action-2
- name: (
- name: Of
- name: " "
- name: T1
- name: ','
- name: " "
- name: T2
- name: )
2021-08-04 06:51:12 +02:00
- uid: MLEM.Startup.MlemGame.LoadContent
commentId: M:MLEM.Startup.MlemGame.LoadContent
parent: MLEM.Startup.MlemGame
isExternal: true
name: LoadContent()
nameWithType: MlemGame.LoadContent()
fullName: MLEM.Startup.MlemGame.LoadContent()
spec.csharp:
- uid: MLEM.Startup.MlemGame.LoadContent
name: LoadContent
isExternal: true
- name: (
- name: )
spec.vb:
- uid: MLEM.Startup.MlemGame.LoadContent
name: LoadContent
isExternal: true
- name: (
- name: )
- uid: TinyLife.GameImpl.LoadContent*
commentId: Overload:TinyLife.GameImpl.LoadContent
2024-01-07 16:53:47 +01:00
href: TinyLife.GameImpl.html#TinyLife_GameImpl_LoadContent
2021-08-04 06:51:12 +02:00
name: LoadContent
nameWithType: GameImpl.LoadContent
fullName: TinyLife.GameImpl.LoadContent
2022-09-05 14:19:42 +02:00
- uid: MLEM.Startup.MlemGame.DoUpdate(Microsoft.Xna.Framework.GameTime)
commentId: M:MLEM.Startup.MlemGame.DoUpdate(Microsoft.Xna.Framework.GameTime)
parent: MLEM.Startup.MlemGame
isExternal: true
name: DoUpdate(GameTime)
nameWithType: MlemGame.DoUpdate(GameTime)
fullName: MLEM.Startup.MlemGame.DoUpdate(Microsoft.Xna.Framework.GameTime)
spec.csharp:
- uid: MLEM.Startup.MlemGame.DoUpdate(Microsoft.Xna.Framework.GameTime)
name: DoUpdate
isExternal: true
- name: (
- uid: Microsoft.Xna.Framework.GameTime
name: GameTime
isExternal: true
- name: )
spec.vb:
- uid: MLEM.Startup.MlemGame.DoUpdate(Microsoft.Xna.Framework.GameTime)
name: DoUpdate
isExternal: true
- name: (
- uid: Microsoft.Xna.Framework.GameTime
name: GameTime
isExternal: true
- name: )
2021-08-04 06:51:12 +02:00
- uid: TinyLife.GameImpl.DoUpdate*
commentId: Overload:TinyLife.GameImpl.DoUpdate
2024-01-07 16:53:47 +01:00
href: TinyLife.GameImpl.html#TinyLife_GameImpl_DoUpdate_Microsoft_Xna_Framework_GameTime_
2021-08-04 06:51:12 +02:00
name: DoUpdate
nameWithType: GameImpl.DoUpdate
fullName: TinyLife.GameImpl.DoUpdate
2022-09-05 14:19:42 +02:00
- uid: Microsoft.Xna.Framework.GameTime
commentId: T:Microsoft.Xna.Framework.GameTime
parent: Microsoft.Xna.Framework
2021-08-04 06:51:12 +02:00
isExternal: true
name: GameTime
nameWithType: GameTime
2022-09-05 14:19:42 +02:00
fullName: Microsoft.Xna.Framework.GameTime
- uid: MLEM.Startup.MlemGame.DoDraw(Microsoft.Xna.Framework.GameTime)
commentId: M:MLEM.Startup.MlemGame.DoDraw(Microsoft.Xna.Framework.GameTime)
parent: MLEM.Startup.MlemGame
isExternal: true
name: DoDraw(GameTime)
nameWithType: MlemGame.DoDraw(GameTime)
fullName: MLEM.Startup.MlemGame.DoDraw(Microsoft.Xna.Framework.GameTime)
spec.csharp:
- uid: MLEM.Startup.MlemGame.DoDraw(Microsoft.Xna.Framework.GameTime)
name: DoDraw
isExternal: true
- name: (
- uid: Microsoft.Xna.Framework.GameTime
name: GameTime
isExternal: true
- name: )
spec.vb:
- uid: MLEM.Startup.MlemGame.DoDraw(Microsoft.Xna.Framework.GameTime)
name: DoDraw
isExternal: true
- name: (
- uid: Microsoft.Xna.Framework.GameTime
name: GameTime
isExternal: true
- name: )
2021-08-04 06:51:12 +02:00
- uid: TinyLife.GameImpl.DoDraw*
commentId: Overload:TinyLife.GameImpl.DoDraw
2024-01-07 16:53:47 +01:00
href: TinyLife.GameImpl.html#TinyLife_GameImpl_DoDraw_Microsoft_Xna_Framework_GameTime_
2021-08-04 06:51:12 +02:00
name: DoDraw
nameWithType: GameImpl.DoDraw
fullName: TinyLife.GameImpl.DoDraw
2021-10-14 20:30:40 +02:00
- uid: Microsoft.Xna.Framework.Game.Dispose(System.Boolean)
commentId: M:Microsoft.Xna.Framework.Game.Dispose(System.Boolean)
2021-08-04 06:51:12 +02:00
parent: Microsoft.Xna.Framework.Game
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.boolean
name: Dispose(bool)
nameWithType: Game.Dispose(bool)
fullName: Microsoft.Xna.Framework.Game.Dispose(bool)
nameWithType.vb: Game.Dispose(Boolean)
fullName.vb: Microsoft.Xna.Framework.Game.Dispose(Boolean)
name.vb: Dispose(Boolean)
2021-08-04 06:51:12 +02:00
spec.csharp:
2021-10-14 20:30:40 +02:00
- uid: Microsoft.Xna.Framework.Game.Dispose(System.Boolean)
name: Dispose
2021-08-04 06:51:12 +02:00
isExternal: true
- name: (
2021-10-14 20:30:40 +02:00
- uid: System.Boolean
2023-03-30 18:07:55 +02:00
name: bool
2021-08-04 06:51:12 +02:00
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.boolean
2021-08-04 06:51:12 +02:00
- name: )
spec.vb:
2021-10-14 20:30:40 +02:00
- uid: Microsoft.Xna.Framework.Game.Dispose(System.Boolean)
name: Dispose
2021-08-04 06:51:12 +02:00
isExternal: true
- name: (
2021-10-14 20:30:40 +02:00
- uid: System.Boolean
name: Boolean
2021-08-04 06:51:12 +02:00
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.boolean
2021-08-04 06:51:12 +02:00
- name: )
2021-10-14 20:30:40 +02:00
- uid: TinyLife.GameImpl.Dispose*
commentId: Overload:TinyLife.GameImpl.Dispose
2024-01-07 16:53:47 +01:00
href: TinyLife.GameImpl.html#TinyLife_GameImpl_Dispose_System_Boolean_
2021-10-14 20:30:40 +02:00
name: Dispose
nameWithType: GameImpl.Dispose
fullName: TinyLife.GameImpl.Dispose
- uid: System.Boolean
commentId: T:System.Boolean
2021-08-04 06:51:12 +02:00
parent: System
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.boolean
name: bool
nameWithType: bool
fullName: bool
nameWithType.vb: Boolean
fullName.vb: Boolean
name.vb: Boolean
2022-05-24 13:36:05 +02:00
- uid: TinyLife.GameImpl.RotateCamera*
commentId: Overload:TinyLife.GameImpl.RotateCamera
2024-01-07 16:53:47 +01:00
href: TinyLife.GameImpl.html#TinyLife_GameImpl_RotateCamera_System_Boolean_
2022-05-24 13:36:05 +02:00
name: RotateCamera
nameWithType: GameImpl.RotateCamera
fullName: TinyLife.GameImpl.RotateCamera
2024-04-14 17:55:54 +02:00
- uid: TinyLife.GameImpl.CursorPosition
commentId: P:TinyLife.GameImpl.CursorPosition
href: TinyLife.GameImpl.html#TinyLife_GameImpl_CursorPosition
name: CursorPosition
nameWithType: GameImpl.CursorPosition
fullName: TinyLife.GameImpl.CursorPosition
2024-03-09 19:49:55 +01:00
- uid: TinyLife.GameImpl.ZoomCamera*
commentId: Overload:TinyLife.GameImpl.ZoomCamera
href: TinyLife.GameImpl.html#TinyLife_GameImpl_ZoomCamera_System_Int32_
name: ZoomCamera
nameWithType: GameImpl.ZoomCamera
fullName: TinyLife.GameImpl.ZoomCamera
- uid: System.Int32
commentId: T:System.Int32
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.int32
name: int
nameWithType: int
fullName: int
nameWithType.vb: Integer
fullName.vb: Integer
name.vb: Integer
2021-08-04 06:51:12 +02:00
- uid: MLEM.Ui.UiSystem
commentId: T:MLEM.Ui.UiSystem
2024-06-09 17:05:30 +02:00
parent: MLEM.Ui
2021-08-04 06:51:12 +02:00
isExternal: true
2023-03-30 18:07:55 +02:00
name: UiSystem
nameWithType: UiSystem
fullName: MLEM.Ui.UiSystem
2022-05-24 13:36:05 +02:00
- uid: TinyLife.GameImpl.IsCursorOnUi*
commentId: Overload:TinyLife.GameImpl.IsCursorOnUi
2024-01-07 16:53:47 +01:00
href: TinyLife.GameImpl.html#TinyLife_GameImpl_IsCursorOnUi
2022-05-24 13:36:05 +02:00
name: IsCursorOnUi
nameWithType: GameImpl.IsCursorOnUi
fullName: TinyLife.GameImpl.IsCursorOnUi
2021-08-04 06:51:12 +02:00
- uid: TinyLife.GameImpl.SwitchGameMode*
commentId: Overload:TinyLife.GameImpl.SwitchGameMode
2024-01-07 16:53:47 +01:00
href: TinyLife.GameImpl.html#TinyLife_GameImpl_SwitchGameMode_TinyLife_GameImpl_GameMode_
2021-08-04 06:51:12 +02:00
name: SwitchGameMode
nameWithType: GameImpl.SwitchGameMode
fullName: TinyLife.GameImpl.SwitchGameMode
2023-07-20 14:27:20 +02:00
- uid: TinyLife.GameImpl.CurrentMap
commentId: P:TinyLife.GameImpl.CurrentMap
2024-01-07 16:53:47 +01:00
href: TinyLife.GameImpl.html#TinyLife_GameImpl_CurrentMap
2023-07-20 14:27:20 +02:00
name: CurrentMap
nameWithType: GameImpl.CurrentMap
fullName: TinyLife.GameImpl.CurrentMap
- uid: TinyLife.World.Map.OnCurrentGameMapChanged(TinyLife.World.Map,TinyLife.World.Map)
commentId: M:TinyLife.World.Map.OnCurrentGameMapChanged(TinyLife.World.Map,TinyLife.World.Map)
2024-01-07 16:53:47 +01:00
href: TinyLife.World.Map.html#TinyLife_World_Map_OnCurrentGameMapChanged_TinyLife_World_Map_TinyLife_World_Map_
2023-07-20 14:27:20 +02:00
name: OnCurrentGameMapChanged(Map, Map)
nameWithType: Map.OnCurrentGameMapChanged(Map, Map)
fullName: TinyLife.World.Map.OnCurrentGameMapChanged(TinyLife.World.Map, TinyLife.World.Map)
spec.csharp:
- uid: TinyLife.World.Map.OnCurrentGameMapChanged(TinyLife.World.Map,TinyLife.World.Map)
name: OnCurrentGameMapChanged
2024-01-07 16:53:47 +01:00
href: TinyLife.World.Map.html#TinyLife_World_Map_OnCurrentGameMapChanged_TinyLife_World_Map_TinyLife_World_Map_
2023-07-20 14:27:20 +02:00
- name: (
- uid: TinyLife.World.Map
name: Map
2024-01-07 16:53:47 +01:00
href: TinyLife.World.Map.html
2023-07-20 14:27:20 +02:00
- name: ','
- name: " "
- uid: TinyLife.World.Map
name: Map
2024-01-07 16:53:47 +01:00
href: TinyLife.World.Map.html
2023-07-20 14:27:20 +02:00
- name: )
spec.vb:
- uid: TinyLife.World.Map.OnCurrentGameMapChanged(TinyLife.World.Map,TinyLife.World.Map)
name: OnCurrentGameMapChanged
2024-01-07 16:53:47 +01:00
href: TinyLife.World.Map.html#TinyLife_World_Map_OnCurrentGameMapChanged_TinyLife_World_Map_TinyLife_World_Map_
2023-07-20 14:27:20 +02:00
- name: (
- uid: TinyLife.World.Map
name: Map
2024-01-07 16:53:47 +01:00
href: TinyLife.World.Map.html
2023-07-20 14:27:20 +02:00
- name: ','
- name: " "
- uid: TinyLife.World.Map
name: Map
2024-01-07 16:53:47 +01:00
href: TinyLife.World.Map.html
2023-07-20 14:27:20 +02:00
- name: )
- uid: TinyLife.Uis.Menus.Transition(System.Action,System.Action,TinyLife.Uis.Menus.TransitionType,TinyLife.Uis.Menus.TransitionType,System.Single,System.Single,System.Single,System.Nullable{Microsoft.Xna.Framework.Color})
commentId: M:TinyLife.Uis.Menus.Transition(System.Action,System.Action,TinyLife.Uis.Menus.TransitionType,TinyLife.Uis.Menus.TransitionType,System.Single,System.Single,System.Single,System.Nullable{Microsoft.Xna.Framework.Color})
isExternal: true
2024-01-07 16:53:47 +01:00
href: TinyLife.Uis.Menus.html#TinyLife_Uis_Menus_Transition_System_Action_System_Action_TinyLife_Uis_Menus_TransitionType_TinyLife_Uis_Menus_TransitionType_System_Single_System_Single_System_Single_System_Nullable_Microsoft_Xna_Framework_Color__
2023-07-20 14:27:20 +02:00
name: Transition(Action, Action, TransitionType, TransitionType, float, float, float, Color?)
nameWithType: Menus.Transition(Action, Action, Menus.TransitionType, Menus.TransitionType, float, float, float, Color?)
fullName: TinyLife.Uis.Menus.Transition(System.Action, System.Action, TinyLife.Uis.Menus.TransitionType, TinyLife.Uis.Menus.TransitionType, float, float, float, Microsoft.Xna.Framework.Color?)
nameWithType.vb: Menus.Transition(Action, Action, Menus.TransitionType, Menus.TransitionType, Single, Single, Single, Color?)
fullName.vb: TinyLife.Uis.Menus.Transition(System.Action, System.Action, TinyLife.Uis.Menus.TransitionType, TinyLife.Uis.Menus.TransitionType, Single, Single, Single, Microsoft.Xna.Framework.Color?)
name.vb: Transition(Action, Action, TransitionType, TransitionType, Single, Single, Single, Color?)
spec.csharp:
- uid: TinyLife.Uis.Menus.Transition(System.Action,System.Action,TinyLife.Uis.Menus.TransitionType,TinyLife.Uis.Menus.TransitionType,System.Single,System.Single,System.Single,System.Nullable{Microsoft.Xna.Framework.Color})
name: Transition
2024-01-07 16:53:47 +01:00
href: TinyLife.Uis.Menus.html#TinyLife_Uis_Menus_Transition_System_Action_System_Action_TinyLife_Uis_Menus_TransitionType_TinyLife_Uis_Menus_TransitionType_System_Single_System_Single_System_Single_System_Nullable_Microsoft_Xna_Framework_Color__
2023-07-20 14:27:20 +02:00
- name: (
- uid: System.Action
name: Action
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.action
- name: ','
- name: " "
- uid: System.Action
name: Action
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.action
- name: ','
- name: " "
- uid: TinyLife.Uis.Menus.TransitionType
name: TransitionType
2024-01-07 16:53:47 +01:00
href: TinyLife.Uis.Menus.TransitionType.html
2023-07-20 14:27:20 +02:00
- name: ','
- name: " "
- uid: TinyLife.Uis.Menus.TransitionType
name: TransitionType
2024-01-07 16:53:47 +01:00
href: TinyLife.Uis.Menus.TransitionType.html
2023-07-20 14:27:20 +02:00
- name: ','
- name: " "
- uid: System.Single
name: float
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: ','
- name: " "
- uid: System.Single
name: float
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: ','
- name: " "
- uid: System.Single
name: float
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: ','
- name: " "
- uid: Microsoft.Xna.Framework.Color
name: Color
isExternal: true
- name: '?'
- name: )
spec.vb:
- uid: TinyLife.Uis.Menus.Transition(System.Action,System.Action,TinyLife.Uis.Menus.TransitionType,TinyLife.Uis.Menus.TransitionType,System.Single,System.Single,System.Single,System.Nullable{Microsoft.Xna.Framework.Color})
name: Transition
2024-01-07 16:53:47 +01:00
href: TinyLife.Uis.Menus.html#TinyLife_Uis_Menus_Transition_System_Action_System_Action_TinyLife_Uis_Menus_TransitionType_TinyLife_Uis_Menus_TransitionType_System_Single_System_Single_System_Single_System_Nullable_Microsoft_Xna_Framework_Color__
2023-07-20 14:27:20 +02:00
- name: (
- uid: System.Action
name: Action
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.action
- name: ','
- name: " "
- uid: System.Action
name: Action
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.action
- name: ','
- name: " "
- uid: TinyLife.Uis.Menus.TransitionType
name: TransitionType
2024-01-07 16:53:47 +01:00
href: TinyLife.Uis.Menus.TransitionType.html
2023-07-20 14:27:20 +02:00
- name: ','
- name: " "
- uid: TinyLife.Uis.Menus.TransitionType
name: TransitionType
2024-01-07 16:53:47 +01:00
href: TinyLife.Uis.Menus.TransitionType.html
2023-07-20 14:27:20 +02:00
- name: ','
- name: " "
- uid: System.Single
name: Single
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: ','
- name: " "
- uid: System.Single
name: Single
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: ','
- name: " "
- uid: System.Single
name: Single
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: ','
- name: " "
- uid: Microsoft.Xna.Framework.Color
name: Color
isExternal: true
- name: '?'
- name: )
- uid: TinyLife.GameImpl.SwitchMap*
commentId: Overload:TinyLife.GameImpl.SwitchMap
2024-01-07 16:53:47 +01:00
href: TinyLife.GameImpl.html#TinyLife_GameImpl_SwitchMap_TinyLife_World_Map_System_Action_System_Action_
2023-07-20 14:27:20 +02:00
name: SwitchMap
nameWithType: GameImpl.SwitchMap
fullName: TinyLife.GameImpl.SwitchMap
2021-08-04 06:51:12 +02:00
- uid: TinyLife.GameImpl.Speed
commentId: P:TinyLife.GameImpl.Speed
2024-01-07 16:53:47 +01:00
href: TinyLife.GameImpl.html#TinyLife_GameImpl_Speed
2023-03-30 18:07:55 +02:00
name: Speed
nameWithType: GameImpl.Speed
fullName: TinyLife.GameImpl.Speed
2021-08-04 06:51:12 +02:00
- uid: TinyLife.GameImpl.CanBeExtremelyFast*
commentId: Overload:TinyLife.GameImpl.CanBeExtremelyFast
2024-01-07 16:53:47 +01:00
href: TinyLife.GameImpl.html#TinyLife_GameImpl_CanBeExtremelyFast
2021-08-04 06:51:12 +02:00
name: CanBeExtremelyFast
nameWithType: GameImpl.CanBeExtremelyFast
fullName: TinyLife.GameImpl.CanBeExtremelyFast
2022-03-09 16:13:05 +01:00
- uid: TinyLife.Uis.CharacterCreator
commentId: T:TinyLife.Uis.CharacterCreator
parent: TinyLife.Uis
2024-01-07 16:53:47 +01:00
href: TinyLife.Uis.CharacterCreator.html
2022-03-09 16:13:05 +01:00
name: CharacterCreator
nameWithType: CharacterCreator
fullName: TinyLife.Uis.CharacterCreator
- uid: TinyLife.GameImpl.CurrentTool
commentId: P:TinyLife.GameImpl.CurrentTool
2024-01-07 16:53:47 +01:00
href: TinyLife.GameImpl.html#TinyLife_GameImpl_CurrentTool
2023-03-30 18:07:55 +02:00
name: CurrentTool
nameWithType: GameImpl.CurrentTool
fullName: TinyLife.GameImpl.CurrentTool
2022-03-09 16:13:05 +01:00
- uid: TinyLife.GameImpl.CurrentLot
commentId: P:TinyLife.GameImpl.CurrentLot
2024-01-07 16:53:47 +01:00
href: TinyLife.GameImpl.html#TinyLife_GameImpl_CurrentLot
2023-03-30 18:07:55 +02:00
name: CurrentLot
nameWithType: GameImpl.CurrentLot
fullName: TinyLife.GameImpl.CurrentLot
2022-01-08 12:41:09 +01:00
- uid: TinyLife.GameImpl.CanSwitchGameModes*
commentId: Overload:TinyLife.GameImpl.CanSwitchGameModes
2024-01-07 16:53:47 +01:00
href: TinyLife.GameImpl.html#TinyLife_GameImpl_CanSwitchGameModes
2022-01-08 12:41:09 +01:00
name: CanSwitchGameModes
nameWithType: GameImpl.CanSwitchGameModes
fullName: TinyLife.GameImpl.CanSwitchGameModes
2021-08-04 06:51:12 +02:00
- uid: TinyLife.GameImpl.FadeKeyboardLighting*
commentId: Overload:TinyLife.GameImpl.FadeKeyboardLighting
2024-01-07 16:53:47 +01:00
href: TinyLife.GameImpl.html#TinyLife_GameImpl_FadeKeyboardLighting_Microsoft_Xna_Framework_Color_
2021-08-04 06:51:12 +02:00
name: FadeKeyboardLighting
nameWithType: GameImpl.FadeKeyboardLighting
fullName: TinyLife.GameImpl.FadeKeyboardLighting
2022-09-05 14:19:42 +02:00
- uid: Microsoft.Xna.Framework.Color
commentId: T:Microsoft.Xna.Framework.Color
parent: Microsoft.Xna.Framework
2021-08-04 06:51:12 +02:00
isExternal: true
name: Color
nameWithType: Color
2022-09-05 14:19:42 +02:00
fullName: Microsoft.Xna.Framework.Color
2021-09-09 19:52:04 +02:00
- uid: TinyLife.GameImpl.TakeScreenshot*
commentId: Overload:TinyLife.GameImpl.TakeScreenshot
2024-07-26 12:47:59 +02:00
href: TinyLife.GameImpl.html#TinyLife_GameImpl_TakeScreenshot_Microsoft_Xna_Framework_Point_System_Nullable_MLEM_Maths_RectangleF__System_Nullable_Microsoft_Xna_Framework_Matrix__Microsoft_Xna_Framework_Graphics_RenderTarget2D_
2021-09-09 19:52:04 +02:00
name: TakeScreenshot
nameWithType: GameImpl.TakeScreenshot
fullName: TinyLife.GameImpl.TakeScreenshot
2022-09-05 14:19:42 +02:00
- uid: Microsoft.Xna.Framework.Point
commentId: T:Microsoft.Xna.Framework.Point
parent: Microsoft.Xna.Framework
2021-09-09 19:52:04 +02:00
isExternal: true
name: Point
nameWithType: Point
2022-09-05 14:19:42 +02:00
fullName: Microsoft.Xna.Framework.Point
2024-07-26 12:47:59 +02:00
- uid: System.Nullable{MLEM.Maths.RectangleF}
commentId: T:System.Nullable{MLEM.Maths.RectangleF}
2021-09-09 19:52:04 +02:00
parent: System
definition: System.Nullable`1
2023-03-30 18:07:55 +02:00
name: RectangleF?
nameWithType: RectangleF?
2024-07-26 12:47:59 +02:00
fullName: MLEM.Maths.RectangleF?
2021-09-09 19:52:04 +02:00
spec.csharp:
2024-07-26 12:47:59 +02:00
- uid: MLEM.Maths.RectangleF
2021-09-09 19:52:04 +02:00
name: RectangleF
isExternal: true
2023-03-30 18:07:55 +02:00
- name: '?'
2021-09-09 19:52:04 +02:00
spec.vb:
2024-07-26 12:47:59 +02:00
- uid: MLEM.Maths.RectangleF
2021-09-09 19:52:04 +02:00
name: RectangleF
isExternal: true
2023-03-30 18:07:55 +02:00
- name: '?'
2022-09-05 14:19:42 +02:00
- uid: System.Nullable{Microsoft.Xna.Framework.Matrix}
commentId: T:System.Nullable{Microsoft.Xna.Framework.Matrix}
2021-09-09 19:52:04 +02:00
parent: System
definition: System.Nullable`1
2023-03-30 18:07:55 +02:00
name: Matrix?
nameWithType: Matrix?
fullName: Microsoft.Xna.Framework.Matrix?
2021-09-09 19:52:04 +02:00
spec.csharp:
2022-09-05 14:19:42 +02:00
- uid: Microsoft.Xna.Framework.Matrix
2021-09-09 19:52:04 +02:00
name: Matrix
isExternal: true
2023-03-30 18:07:55 +02:00
- name: '?'
2021-09-09 19:52:04 +02:00
spec.vb:
2022-09-05 14:19:42 +02:00
- uid: Microsoft.Xna.Framework.Matrix
2021-09-09 19:52:04 +02:00
name: Matrix
isExternal: true
2023-03-30 18:07:55 +02:00
- name: '?'
2022-09-05 14:19:42 +02:00
- uid: Microsoft.Xna.Framework.Graphics.RenderTarget2D
commentId: T:Microsoft.Xna.Framework.Graphics.RenderTarget2D
parent: Microsoft.Xna.Framework.Graphics
2021-11-23 16:24:04 +01:00
isExternal: true
name: RenderTarget2D
nameWithType: RenderTarget2D
2022-09-05 14:19:42 +02:00
fullName: Microsoft.Xna.Framework.Graphics.RenderTarget2D
2021-09-09 19:52:04 +02:00
- uid: System.Nullable`1
commentId: T:System.Nullable`1
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.nullable-1
2021-09-09 19:52:04 +02:00
name: Nullable<T>
nameWithType: Nullable<T>
fullName: System.Nullable<T>
nameWithType.vb: Nullable(Of T)
fullName.vb: System.Nullable(Of T)
name.vb: Nullable(Of T)
spec.csharp:
- uid: System.Nullable`1
name: Nullable
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.nullable-1
2021-09-09 19:52:04 +02:00
- name: <
- name: T
- name: '>'
spec.vb:
- uid: System.Nullable`1
name: Nullable
isExternal: true
2023-03-30 18:07:55 +02:00
href: https://learn.microsoft.com/dotnet/api/system.nullable-1
- name: (
- name: Of
- name: " "
2021-09-09 19:52:04 +02:00
- name: T
- name: )
2024-06-09 17:05:30 +02:00
- uid: TinyLife.Objects.PersonLike.VisitLot(TinyLife.World.Lot)
commentId: M:TinyLife.Objects.PersonLike.VisitLot(TinyLife.World.Lot)
parent: TinyLife.Objects.PersonLike
href: TinyLife.Objects.PersonLike.html#TinyLife_Objects_PersonLike_VisitLot_TinyLife_World_Lot_
2023-03-30 18:07:55 +02:00
name: VisitLot(Lot)
2024-06-09 17:05:30 +02:00
nameWithType: PersonLike.VisitLot(Lot)
fullName: TinyLife.Objects.PersonLike.VisitLot(TinyLife.World.Lot)
2023-03-30 18:07:55 +02:00
spec.csharp:
2024-06-09 17:05:30 +02:00
- uid: TinyLife.Objects.PersonLike.VisitLot(TinyLife.World.Lot)
2023-03-30 18:07:55 +02:00
name: VisitLot
2024-06-09 17:05:30 +02:00
href: TinyLife.Objects.PersonLike.html#TinyLife_Objects_PersonLike_VisitLot_TinyLife_World_Lot_
2023-03-30 18:07:55 +02:00
- name: (
- uid: TinyLife.World.Lot
name: Lot
2024-01-07 16:53:47 +01:00
href: TinyLife.World.Lot.html
2023-03-30 18:07:55 +02:00
- name: )
spec.vb:
2024-06-09 17:05:30 +02:00
- uid: TinyLife.Objects.PersonLike.VisitLot(TinyLife.World.Lot)
2023-03-30 18:07:55 +02:00
name: VisitLot
2024-06-09 17:05:30 +02:00
href: TinyLife.Objects.PersonLike.html#TinyLife_Objects_PersonLike_VisitLot_TinyLife_World_Lot_
2023-03-30 18:07:55 +02:00
- name: (
- uid: TinyLife.World.Lot
name: Lot
2024-01-07 16:53:47 +01:00
href: TinyLife.World.Lot.html
2023-03-30 18:07:55 +02:00
- name: )
- uid: TinyLife.GameImpl.MarkLotVisible*
commentId: Overload:TinyLife.GameImpl.MarkLotVisible
2024-01-07 16:53:47 +01:00
href: TinyLife.GameImpl.html#TinyLife_GameImpl_MarkLotVisible_TinyLife_World_Lot_
2023-03-30 18:07:55 +02:00
name: MarkLotVisible
nameWithType: GameImpl.MarkLotVisible
fullName: TinyLife.GameImpl.MarkLotVisible
- uid: TinyLife.GameImpl.MarkLotNonVisible*
commentId: Overload:TinyLife.GameImpl.MarkLotNonVisible
2024-01-07 16:53:47 +01:00
href: TinyLife.GameImpl.html#TinyLife_GameImpl_MarkLotNonVisible_TinyLife_World_Lot_
2023-03-30 18:07:55 +02:00
name: MarkLotNonVisible
nameWithType: GameImpl.MarkLotNonVisible
fullName: TinyLife.GameImpl.MarkLotNonVisible
- uid: TinyLife.GameImpl.IsLotVisible*
commentId: Overload:TinyLife.GameImpl.IsLotVisible
2024-01-07 16:53:47 +01:00
href: TinyLife.GameImpl.html#TinyLife_GameImpl_IsLotVisible_TinyLife_World_Lot_
2023-03-30 18:07:55 +02:00
name: IsLotVisible
nameWithType: GameImpl.IsLotVisible
fullName: TinyLife.GameImpl.IsLotVisible
2023-07-20 14:27:20 +02:00
- uid: TinyLife.GameImpl.SwitchMap(TinyLife.World.Map,System.Action,System.Action)
commentId: M:TinyLife.GameImpl.SwitchMap(TinyLife.World.Map,System.Action,System.Action)
isExternal: true
2024-01-07 16:53:47 +01:00
href: TinyLife.GameImpl.html#TinyLife_GameImpl_SwitchMap_TinyLife_World_Map_System_Action_System_Action_
2023-07-20 14:27:20 +02:00
name: SwitchMap(Map, Action, Action)
nameWithType: GameImpl.SwitchMap(Map, Action, Action)
fullName: TinyLife.GameImpl.SwitchMap(TinyLife.World.Map, System.Action, System.Action)
spec.csharp:
- uid: TinyLife.GameImpl.SwitchMap(TinyLife.World.Map,System.Action,System.Action)
name: SwitchMap
2024-01-07 16:53:47 +01:00
href: TinyLife.GameImpl.html#TinyLife_GameImpl_SwitchMap_TinyLife_World_Map_System_Action_System_Action_
2023-07-20 14:27:20 +02:00
- name: (
- uid: TinyLife.World.Map
name: Map
2024-01-07 16:53:47 +01:00
href: TinyLife.World.Map.html
2023-07-20 14:27:20 +02:00
- name: ','
- name: " "
- uid: System.Action
name: Action
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.action
- name: ','
- name: " "
- uid: System.Action
name: Action
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.action
- name: )
spec.vb:
- uid: TinyLife.GameImpl.SwitchMap(TinyLife.World.Map,System.Action,System.Action)
name: SwitchMap
2024-01-07 16:53:47 +01:00
href: TinyLife.GameImpl.html#TinyLife_GameImpl_SwitchMap_TinyLife_World_Map_System_Action_System_Action_
2023-07-20 14:27:20 +02:00
- name: (
- uid: TinyLife.World.Map
name: Map
2024-01-07 16:53:47 +01:00
href: TinyLife.World.Map.html
2023-07-20 14:27:20 +02:00
- name: ','
- name: " "
- uid: System.Action
name: Action
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.action
- name: ','
- name: " "
- uid: System.Action
name: Action
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.action
- name: )
- uid: TinyLife.GameImpl.FollowPerson*
commentId: Overload:TinyLife.GameImpl.FollowPerson
2024-06-09 17:05:30 +02:00
href: TinyLife.GameImpl.html#TinyLife_GameImpl_FollowPerson_TinyLife_Objects_PersonLike_System_Boolean_System_Action_
2023-07-20 14:27:20 +02:00
name: FollowPerson
nameWithType: GameImpl.FollowPerson
fullName: TinyLife.GameImpl.FollowPerson
2024-04-21 10:22:04 +02:00
- uid: TinyLife.PerSaveOptions.MapInfo
commentId: T:TinyLife.PerSaveOptions.MapInfo
parent: TinyLife
href: TinyLife.PerSaveOptions.html
name: PerSaveOptions.MapInfo
nameWithType: PerSaveOptions.MapInfo
fullName: TinyLife.PerSaveOptions.MapInfo
spec.csharp:
- uid: TinyLife.PerSaveOptions
name: PerSaveOptions
href: TinyLife.PerSaveOptions.html
- name: .
- uid: TinyLife.PerSaveOptions.MapInfo
name: MapInfo
href: TinyLife.PerSaveOptions.MapInfo.html
spec.vb:
- uid: TinyLife.PerSaveOptions
name: PerSaveOptions
href: TinyLife.PerSaveOptions.html
- name: .
- uid: TinyLife.PerSaveOptions.MapInfo
name: MapInfo
href: TinyLife.PerSaveOptions.MapInfo.html
2024-06-09 17:05:30 +02:00
- uid: TinyLife.GameImpl.AddMapToSave*
commentId: Overload:TinyLife.GameImpl.AddMapToSave
href: TinyLife.GameImpl.html#TinyLife_GameImpl_AddMapToSave_TinyLife_PerSaveOptions_MapInfo_System_Action_
name: AddMapToSave
nameWithType: GameImpl.AddMapToSave
fullName: TinyLife.GameImpl.AddMapToSave
- uid: TinyLife.World.Map.PrepareForPermanentRemoval
commentId: M:TinyLife.World.Map.PrepareForPermanentRemoval
href: TinyLife.World.Map.html#TinyLife_World_Map_PrepareForPermanentRemoval
name: PrepareForPermanentRemoval()
nameWithType: Map.PrepareForPermanentRemoval()
fullName: TinyLife.World.Map.PrepareForPermanentRemoval()
spec.csharp:
- uid: TinyLife.World.Map.PrepareForPermanentRemoval
name: PrepareForPermanentRemoval
href: TinyLife.World.Map.html#TinyLife_World_Map_PrepareForPermanentRemoval
- name: (
- name: )
spec.vb:
- uid: TinyLife.World.Map.PrepareForPermanentRemoval
name: PrepareForPermanentRemoval
href: TinyLife.World.Map.html#TinyLife_World_Map_PrepareForPermanentRemoval
- name: (
- name: )
2024-04-21 10:22:04 +02:00
- uid: TinyLife.GameImpl.RemoveMapFromSave*
commentId: Overload:TinyLife.GameImpl.RemoveMapFromSave
href: TinyLife.GameImpl.html#TinyLife_GameImpl_RemoveMapFromSave_TinyLife_World_Map_
name: RemoveMapFromSave
nameWithType: GameImpl.RemoveMapFromSave
fullName: TinyLife.GameImpl.RemoveMapFromSave
2022-10-18 13:03:11 +02:00
- uid: TinyLife.GameImpl.Achievements
commentId: F:TinyLife.GameImpl.Achievements
2024-01-07 16:53:47 +01:00
href: TinyLife.GameImpl.html#TinyLife_GameImpl_Achievements
2023-03-30 18:07:55 +02:00
name: Achievements
nameWithType: GameImpl.Achievements
fullName: TinyLife.GameImpl.Achievements
2022-10-18 13:03:11 +02:00
- uid: TinyLife.GameImpl.CompleteAchievement*
commentId: Overload:TinyLife.GameImpl.CompleteAchievement
2024-01-07 16:53:47 +01:00
href: TinyLife.GameImpl.html#TinyLife_GameImpl_CompleteAchievement_TinyLife_Goals_AchievementType_
2022-10-18 13:03:11 +02:00
name: CompleteAchievement
nameWithType: GameImpl.CompleteAchievement
fullName: TinyLife.GameImpl.CompleteAchievement