TinyLifeWeb/docs/api/TinyLife.Objects.Person.yml

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### YamlMime:ManagedReference
items:
- uid: TinyLife.Objects.Person
commentId: T:TinyLife.Objects.Person
id: Person
parent: TinyLife.Objects
children:
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- TinyLife.Objects.Person.#ctor(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single)
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- TinyLife.Objects.Person.AddJob(TinyLife.Goals.JobType,System.Int32)
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- TinyLife.Objects.Person.AgeTextures
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- TinyLife.Objects.Person.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean)
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- TinyLife.Objects.Person.Create(TinyLife.World.Map,System.Random,TinyLife.Objects.AgeGroup,System.Boolean,System.Boolean,System.Boolean,System.Boolean,TinyLife.Objects.PersonLike[])
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- TinyLife.Objects.Person.CurrentRoomDecorativeRating
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- TinyLife.Objects.Person.DiaperDirty
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- TinyLife.Objects.Person.DrawLooksLayer(Microsoft.Xna.Framework.Graphics.SpriteBatch,MLEM.Animations.SpriteAnimation,MLEM.Textures.TextureRegion,TinyLife.Objects.WornClothes,System.Int32,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Vector2,System.Single,TinyLife.Objects.ParentInfo,Microsoft.Xna.Framework.Color,System.Single,System.Single)
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- TinyLife.Objects.Person.DrawSize
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- TinyLife.Objects.Person.DrawUiLayer(Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,System.Single,MLEM.Maths.Direction2,TinyLife.Objects.Outfit,TinyLife.Objects.Pose,TinyLife.Objects.AgeGroup,TinyLife.Objects.WornClothes,TinyLife.Objects.ClothesLayer,System.Int32,System.Int32)
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- TinyLife.Objects.Person.FullNamePronouns
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- TinyLife.Objects.Person.GenerateAnimationGroup(TinyLife.Objects.ClothesLayer,TinyLife.Objects.Clothes)
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- TinyLife.Objects.Person.GenerateShadowAnimation
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- TinyLife.Objects.Person.GetAiPriorityForObject(TinyLife.Objects.MapObject,TinyLife.Objects.ObjectCategory)
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- TinyLife.Objects.Person.GetBodyArea(TinyLife.Objects.Pose,MLEM.Maths.Direction2)
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- TinyLife.Objects.Person.GetCurrentGoals
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- TinyLife.Objects.Person.GetHeadArea(TinyLife.Objects.Pose,MLEM.Maths.Direction2)
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- TinyLife.Objects.Person.GetHeldItemDrawOffset(System.Boolean)
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- TinyLife.Objects.Person.GetHoverInfo(MLEM.Ui.Elements.Tooltip)
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- TinyLife.Objects.Person.GetPassiveActionPriority(TinyLife.Actions.ActionType)
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- TinyLife.Objects.Person.GetPassiveNeedReduction(TinyLife.NeedType)
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- TinyLife.Objects.Person.GetProject(System.String,System.String)
- TinyLife.Objects.Person.GetProjects(System.String)
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- TinyLife.Objects.Person.GoToExitRoad(Microsoft.Xna.Framework.Vector2)
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- TinyLife.Objects.Person.IsRegularVisitor
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- TinyLife.Objects.Person.Jobs
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- TinyLife.Objects.Person.LastBedSleptIn
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- TinyLife.Objects.Person.LifeGoal
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- TinyLife.Objects.Person.LotEmployment
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- TinyLife.Objects.Person.OnAgeChanged(TinyLife.Objects.AgeGroup)
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- TinyLife.Objects.Person.OnCreate
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- TinyLife.Objects.Person.OnGenerateAnimationGroup
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- TinyLife.Objects.Person.OnJobChanged
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- TinyLife.Objects.Person.OnLifeGoalChanged
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- TinyLife.Objects.Person.OnRoomCheck
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- TinyLife.Objects.Person.PhoneColors
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- TinyLife.Objects.Person.Pivot
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- TinyLife.Objects.Person.Projects
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- TinyLife.Objects.Person.Pronouns
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- TinyLife.Objects.Person.RemoveJob(TinyLife.Goals.JobType)
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- TinyLife.Objects.Person.ResetToStatic(System.Boolean,System.Boolean)
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- TinyLife.Objects.Person.RotationOrder
- TinyLife.Objects.Person.RotationOrderIndices
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- TinyLife.Objects.Person.StartProject(TinyLife.Goals.Project)
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- TinyLife.Objects.Person.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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- TinyLife.Objects.Person.UpdateJobs(System.TimeSpan)
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- TinyLife.Objects.Person.UpdatePose
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- TinyLife.Objects.Person.Validate(TinyLife.Utilities.AppliedMigrations)
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langs:
- csharp
- vb
name: Person
nameWithType: Person
fullName: TinyLife.Objects.Person
type: Class
assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: Represents a human person, known in the game as a Tiny. This class extends <xref href="TinyLife.Objects.PersonLike" data-throw-if-not-resolved="false"></xref>, but stores additional human-specific information, like <xref href="TinyLife.Objects.Person.Projects" data-throw-if-not-resolved="false"></xref>, <xref href="TinyLife.Objects.Person.Jobs" data-throw-if-not-resolved="false"></xref>, <xref href="TinyLife.Objects.Person.Pronouns" data-throw-if-not-resolved="false"></xref>, and more.
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example: []
syntax:
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content: 'public class Person : PersonLike, IGenericDataHolder, IUpdatingObject'
content.vb: Public Class Person Inherits PersonLike Implements IGenericDataHolder, IUpdatingObject
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inheritance:
- System.Object
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder
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- TinyLife.Objects.MapObject
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- TinyLife.Objects.PersonLike
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implements:
- MLEM.Misc.IGenericDataHolder
- TinyLife.Objects.IUpdatingObject
inheritedMembers:
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- TinyLife.Objects.PersonLike.DefaultWalkSpeed
- TinyLife.Objects.PersonLike.SpeakSounds
- TinyLife.Objects.PersonLike.SpeakStyles
- TinyLife.Objects.PersonLike.VoiceStyles
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- TinyLife.Objects.PersonLike.SupportedAges
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- TinyLife.Objects.PersonLike.Migrations
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- TinyLife.Objects.PersonLike.ParentInfo
- TinyLife.Objects.PersonLike.CurrentActions
- TinyLife.Objects.PersonLike.ActionQueue
- TinyLife.Objects.PersonLike.AllActions
- TinyLife.Objects.PersonLike.Needs
- TinyLife.Objects.PersonLike.Skills
- TinyLife.Objects.PersonLike.Relationships
- TinyLife.Objects.PersonLike.Outfits
- TinyLife.Objects.PersonLike.PersonalityTypes
- TinyLife.Objects.PersonLike.EmotionModifiers
- TinyLife.Objects.PersonLike.Memories
- TinyLife.Objects.PersonLike.FirstName
- TinyLife.Objects.PersonLike.LastName
- TinyLife.Objects.PersonLike.FullName
- TinyLife.Objects.PersonLike.Rotation
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- TinyLife.Objects.PersonLike.VisualRotation
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- TinyLife.Objects.PersonLike.Household
- TinyLife.Objects.PersonLike.CurrentEmote
- TinyLife.Objects.PersonLike.VisitingLot
- TinyLife.Objects.PersonLike.LotVisitCooldown
- TinyLife.Objects.PersonLike.WasInvitedIn
- TinyLife.Objects.PersonLike.Emotion
- TinyLife.Objects.PersonLike.EmotionAmount
- TinyLife.Objects.PersonLike.IsMoving
- TinyLife.Objects.PersonLike.CurrentOutfitIndex
- TinyLife.Objects.PersonLike.CurrentOutfit
- TinyLife.Objects.PersonLike.IsCurrentHousehold
- TinyLife.Objects.PersonLike.LifeSpan
- TinyLife.Objects.PersonLike.HomeLot
- TinyLife.Objects.PersonLike.Money
- TinyLife.Objects.PersonLike.Description
- TinyLife.Objects.PersonLike.IsDead
- TinyLife.Objects.PersonLike.CurrentAgeDays
- TinyLife.Objects.PersonLike.DaysLived
- TinyLife.Objects.PersonLike.RandomlyGenerated
- TinyLife.Objects.PersonLike.VisuallyOccupiedSpot
- TinyLife.Objects.PersonLike.OccupiedFurniture
- TinyLife.Objects.PersonLike.CurrentPose
- TinyLife.Objects.PersonLike.WornLayers
- TinyLife.Objects.PersonLike.AnimateHeldObject
- TinyLife.Objects.PersonLike.HeldObjectRotation
- TinyLife.Objects.PersonLike.AnimationSpeed
- TinyLife.Objects.PersonLike.Tint
- TinyLife.Objects.PersonLike.VisualPosition
- TinyLife.Objects.PersonLike.Portrait
- TinyLife.Objects.PersonLike.RecentActions
- TinyLife.Objects.PersonLike.RelationshipInterestingness
- TinyLife.Objects.PersonLike.VoiceStyle
- TinyLife.Objects.PersonLike.VoicePitch
- TinyLife.Objects.PersonLike.CurrentSpeakStyle
- TinyLife.Objects.PersonLike.Age
- TinyLife.Objects.PersonLike.PregnancyHoursRemaining
- TinyLife.Objects.PersonLike.PregnancyPartner
- TinyLife.Objects.PersonLike.IsInLabor
- TinyLife.Objects.PersonLike.IsPregnant
- TinyLife.Objects.PersonLike.IsAllowedToDie
- TinyLife.Objects.PersonLike.PregnancyAbility
- TinyLife.Objects.PersonLike.Difficulty
- TinyLife.Objects.PersonLike.CurrentMode
- TinyLife.Objects.PersonLike.OnActionsChanged
- TinyLife.Objects.PersonLike.OnNewSkillLearned
- TinyLife.Objects.PersonLike.OnEmotionModifiersChanged
- TinyLife.Objects.PersonLike.OnEmotionChanged
- TinyLife.Objects.PersonLike.OnGetEfficiencyModifier
- TinyLife.Objects.PersonLike.OnGetPersonalitySkillBoost
- TinyLife.Objects.PersonLike.OnGetEmotionSkillBoost
- TinyLife.Objects.PersonLike.OnGetWalkSpeed
- TinyLife.Objects.PersonLike.OnGetPassiveActionPriority
- TinyLife.Objects.PersonLike.OnGetAiPriorityForObject
- TinyLife.Objects.PersonLike.OnActionInitialized
- TinyLife.Objects.PersonLike.OnActionsCompleted
- TinyLife.Objects.PersonLike.OnActionUpdated
- TinyLife.Objects.PersonLike.OnOutfitChanged
- TinyLife.Objects.PersonLike.OnRestoreNeed
- TinyLife.Objects.PersonLike.OnChangeFriendship
- TinyLife.Objects.PersonLike.OnChangeRomance
- TinyLife.Objects.PersonLike.OnMemoriesChanged
- TinyLife.Objects.PersonLike.OnGetCurrentGoals
- TinyLife.Objects.PersonLike.OnAddEmotion
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- TinyLife.Objects.PersonLike.OnAgeChange
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- TinyLife.Objects.PersonLike.OnGetPassiveNeedReduction
- TinyLife.Objects.PersonLike.OnDrawLooks
- TinyLife.Objects.PersonLike.OnDrawLooksLayer
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- TinyLife.Objects.PersonLike.OnDrawUi
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- TinyLife.Objects.PersonLike.Animations
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- TinyLife.Objects.PersonLike.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
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- TinyLife.Objects.PersonLike.DrawUi(Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,System.Single,MLEM.Maths.Direction2,TinyLife.Objects.Outfit,System.Nullable{TinyLife.Objects.Pose},System.Nullable{TinyLife.Objects.AgeGroup})
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- TinyLife.Objects.PersonLike.GetCategories(TinyLife.Objects.PersonLike)
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- TinyLife.Objects.PersonLike.Intersects(MLEM.Maths.RectangleF)
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- TinyLife.Objects.PersonLike.GetDebugLines(TinyLife.GameImpl,System.Collections.Generic.List{System.String})
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- TinyLife.Objects.PersonLike.GetFreeActionSpotInfos(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory)
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- TinyLife.Objects.PersonLike.OnCameraRotationChanged(MLEM.Maths.Direction2,MLEM.Maths.Direction2)
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- TinyLife.Objects.PersonLike.FocusCameraOnEvent(System.Boolean,System.Boolean)
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- TinyLife.Objects.PersonLike.DrawIcon(MLEM.Ui.Elements.Element,Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
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- TinyLife.Objects.PersonLike.MoveToMap(TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single})
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- TinyLife.Objects.PersonLike.PrepareForPermanentRemoval
- TinyLife.Objects.PersonLike.VisitLot(TinyLife.World.Lot)
- TinyLife.Objects.PersonLike.GetRelationship(TinyLife.Objects.PersonLike,System.Boolean)
- TinyLife.Objects.PersonLike.ChangeFriendship(TinyLife.Objects.PersonLike,System.Single,System.Boolean)
- TinyLife.Objects.PersonLike.ChangeRomance(TinyLife.Objects.PersonLike,System.Single,System.Boolean)
- TinyLife.Objects.PersonLike.DisplayEmote(TinyLife.Actions.EmoteChoices,System.Boolean,System.Single,System.Single)
- TinyLife.Objects.PersonLike.StopEmoting
- TinyLife.Objects.PersonLike.Speak(TinyLife.Objects.SpeakStyle,System.Single,System.Single)
- TinyLife.Objects.PersonLike.StopSpeaking
- TinyLife.Objects.PersonLike.DisplayEmoteAndSpeak(TinyLife.Actions.EmoteChoices,System.Nullable{TinyLife.Objects.SpeakStyle},System.Single,System.Single)
- TinyLife.Objects.PersonLike.GetFreeTalkingSpots(TinyLife.Objects.PersonLike)
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- TinyLife.Objects.PersonLike.OccupyActionSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ActionSpot,System.Boolean,System.Nullable{MLEM.Maths.Direction2},System.Boolean)
- TinyLife.Objects.PersonLike.OccupyFreeActionSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ObjectCategory,System.Boolean,System.Nullable{MLEM.Maths.Direction2},System.Boolean)
- TinyLife.Objects.PersonLike.OccupyFreeActionSpot(TinyLife.Actions.ActionInfo,TinyLife.Objects.ObjectCategory,System.Boolean,System.Nullable{MLEM.Maths.Direction2},System.Boolean)
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- TinyLife.Objects.PersonLike.IsCloseForTalking(Microsoft.Xna.Framework.Vector2,System.Single)
- TinyLife.Objects.PersonLike.GetNeed(TinyLife.NeedType)
- TinyLife.Objects.PersonLike.GetNeedPercentage(TinyLife.NeedType)
- TinyLife.Objects.PersonLike.RestoreNeed(TinyLife.NeedType,System.Single,TinyLife.Actions.ActionInfo,System.Single)
- TinyLife.Objects.PersonLike.RestoreNeed(TinyLife.NeedType,System.Single,TinyLife.Actions.ActionInfo,TinyLife.Skills.SkillType,System.Single)
- TinyLife.Objects.PersonLike.GetSkill(TinyLife.Skills.SkillType,System.Boolean)
- TinyLife.Objects.PersonLike.GetSkillTotalPercentage(TinyLife.Skills.SkillType)
- TinyLife.Objects.PersonLike.GetSkillPointPercentage(TinyLife.Skills.SkillType)
- TinyLife.Objects.PersonLike.GetSkillLevel(TinyLife.Skills.SkillType)
- TinyLife.Objects.PersonLike.HasSkillLevel(TinyLife.Skills.SkillType,System.Int32)
- TinyLife.Objects.PersonLike.GainSkill(TinyLife.Skills.SkillType,System.Single,TinyLife.Actions.ActionInfo,System.Single)
- TinyLife.Objects.PersonLike.DepleteNeed(TinyLife.NeedType,System.Single,System.Single)
- TinyLife.Objects.PersonLike.HasPersonality(TinyLife.PersonalityType)
- TinyLife.Objects.PersonLike.EnqueueAction``1(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean,System.Boolean,TinyLife.Actions.ActionArgument[])
- TinyLife.Objects.PersonLike.CancelAction(TinyLife.Actions.Action,TinyLife.Actions.Action,System.Boolean)
- TinyLife.Objects.PersonLike.GetHeldObject``1(System.Boolean)
- TinyLife.Objects.PersonLike.SetHeldObject``1(TinyLife.Objects.FurnitureType,System.Int32[],System.Nullable{System.Guid},System.Boolean)
- TinyLife.Objects.PersonLike.SetHeldObject(TinyLife.Objects.MapObject,System.Boolean)
- TinyLife.Objects.PersonLike.RemoveHeldObject``1
- TinyLife.Objects.PersonLike.GetHeldActionInfo
- TinyLife.Objects.PersonLike.ToCreatedByString
- TinyLife.Objects.PersonLike.Die(TinyLife.Objects.DeathReason)
- TinyLife.Objects.PersonLike.AddEmotion(TinyLife.Emotions.EmotionModifier,System.Int32,System.TimeSpan,TinyLife.Emotions.IEmotionSource,System.Boolean)
- TinyLife.Objects.PersonLike.RemoveEmotion(TinyLife.Emotions.EmotionModifier)
- TinyLife.Objects.PersonLike.LowerEmotion(TinyLife.Emotions.EmotionType,System.Single,System.Single)
- TinyLife.Objects.PersonLike.LowerEmotionModifier(TinyLife.Emotions.EmotionModifier,System.Single,System.Single)
- TinyLife.Objects.PersonLike.HasEmotionModifier(TinyLife.Emotions.EmotionModifier)
- TinyLife.Objects.PersonLike.GetCausedEmotion(TinyLife.Emotions.EmotionModifier)
- TinyLife.Objects.PersonLike.GetWalkSpeed
- TinyLife.Objects.PersonLike.GetEfficiencyModifier(System.Single,TinyLife.Actions.ActionInfo,TinyLife.Skills.SkillType,System.Single)
- TinyLife.Objects.PersonLike.HasHouseholdMember(System.Guid)
- TinyLife.Objects.PersonLike.HasHouseholdMember(TinyLife.Objects.PersonLike)
- TinyLife.Objects.PersonLike.GetRandomOutfit(TinyLife.Objects.ClothesIntention)
- TinyLife.Objects.PersonLike.SetCurrentOutfit(TinyLife.Objects.ClothesIntention)
- TinyLife.Objects.PersonLike.SetCurrentOutfit(System.Int32)
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- TinyLife.Objects.PersonLike.SetNewId(TinyLife.World.Map,TinyLife.Utilities.AppliedMigrations,System.Collections.Generic.IEnumerable{TinyLife.Objects.PersonLike},System.Collections.Generic.IEnumerable{TinyLife.Objects.Furniture})
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- TinyLife.Objects.PersonLike.IsIdMatch(TinyLife.Objects.PersonLike)
- TinyLife.Objects.PersonLike.IsIdMatch(System.Guid)
- TinyLife.Objects.PersonLike.FaceObject(TinyLife.Objects.MapObject,TinyLife.Objects.ActionSpot)
- TinyLife.Objects.PersonLike.GetPersonalitySkillBoost(TinyLife.Skills.SkillType)
- TinyLife.Objects.PersonLike.GetEmotionSkillBoost(TinyLife.Skills.SkillType)
- TinyLife.Objects.PersonLike.EarnMoney(System.Single,System.Object)
- TinyLife.Objects.PersonLike.AddMemory``1(TinyLife.Goals.MemoryType,TinyLife.Actions.ActionInfo,System.Int32,System.Nullable{System.TimeSpan})
- TinyLife.Objects.PersonLike.GetMemories``1(TinyLife.Goals.MemoryType)
- TinyLife.Objects.PersonLike.GetMemories``2(System.Collections.Generic.IDictionary{{TKey},TinyLife.Goals.MemoryType})
- TinyLife.Objects.PersonLike.RemoveMemory``1(TinyLife.Goals.MemoryType,System.Int32,System.Func{{T},System.Boolean})
- TinyLife.Objects.PersonLike.GetTimeSinceMemory``1(TinyLife.Goals.MemoryType,System.Func{{T},System.Boolean})
- TinyLife.Objects.PersonLike.GetTimeSinceMemory``1(TinyLife.Goals.MemoryType[])
- TinyLife.Objects.PersonLike.GetAction``1(System.Guid,System.Boolean)
- TinyLife.Objects.PersonLike.SetPregnancyStatus(System.Int32,System.Guid,System.Boolean)
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- TinyLife.Objects.PersonLike.SetAnimationsPortraitDirty
- TinyLife.Objects.PersonLike.ImportAtExitRoad(TinyLife.World.Map,TinyLife.Utilities.AppliedMigrations)
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- TinyLife.Objects.PersonLike.GoToRandomHomeLocation
- TinyLife.Objects.PersonLike.ShouldDrawHeldItem
- TinyLife.Objects.PersonLike.GetHeldItemDepthOffset
- TinyLife.Objects.PersonLike.GetValidClothes(TinyLife.Objects.ClothesLayer)
- TinyLife.Objects.PersonLike.CanApplyPersonality(TinyLife.PersonalityType)
- TinyLife.Objects.PersonLike.HasRecentlyFailed(TinyLife.Actions.ActionType,System.Single)
- TinyLife.Objects.PersonLike.CanTakeOff(TinyLife.Objects.ClothesLayer)
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- TinyLife.Objects.PersonLike.GetDefaultPose
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- TinyLife.Objects.PersonLike.MoveToMapExitRoad(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2)
- TinyLife.Objects.PersonLike.DrawLooks(Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Vector2,System.Single,TinyLife.Objects.ParentInfo,System.Nullable{Microsoft.Xna.Framework.Color},System.Single)
- TinyLife.Objects.PersonLike.UpdateAnimations(System.TimeSpan,System.Single)
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- TinyLife.Objects.PersonLike.UpdateSpeech(Microsoft.Xna.Framework.GameTime,System.Single)
- TinyLife.Objects.PersonLike.UpdateEmotes(Microsoft.Xna.Framework.GameTime,System.Single)
- TinyLife.Objects.PersonLike.UpdateRelationships(System.Single)
- TinyLife.Objects.PersonLike.UpdateEmotions(Microsoft.Xna.Framework.GameTime,System.TimeSpan)
- TinyLife.Objects.PersonLike.UpdatePregnancy(System.TimeSpan)
- TinyLife.Objects.PersonLike.OnNewDay
- TinyLife.Objects.PersonLike.UpdateMemories(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
- TinyLife.Objects.PersonLike.UpdateNeeds(System.TimeSpan,System.Single)
- TinyLife.Objects.PersonLike.UpdateActions(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
- TinyLife.Objects.PersonLike.ResetVisuals
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- TinyLife.Objects.PersonLike.UpdateAdditionalVisuals
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- TinyLife.Objects.PersonLike.OnActionCompleted(TinyLife.Actions.Action,TinyLife.Actions.CompletionType)
- TinyLife.Objects.PersonLike.UpdateAction(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Collections.Generic.IEnumerable{TinyLife.Goals.IGoalTriggerable})
- TinyLife.Objects.PersonLike.InitializeAction(TinyLife.Actions.Action)
- TinyLife.Objects.PersonLike.GetRandomSpeakSound(TinyLife.Objects.VoiceStyle,TinyLife.Objects.SpeakStyle,System.Collections.Generic.List{Microsoft.Xna.Framework.Audio.SoundEffect},System.Nullable{System.TimeSpan})
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- TinyLife.Objects.MapObject.OnCreated
- TinyLife.Objects.MapObject.OnValidated
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- TinyLife.Objects.MapObject.OnValidatedEarly
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- TinyLife.Objects.MapObject.OnEventsAttachable
- TinyLife.Objects.MapObject.OnDraw
- TinyLife.Objects.MapObject.OnUpdate
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- TinyLife.Objects.MapObject.OnGetHoverInfo
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- TinyLife.Objects.MapObject.OnGetDebugLines
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- TinyLife.Objects.MapObject.Position
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- TinyLife.Objects.MapObject.Floor
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- TinyLife.Objects.MapObject.Visibility
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- TinyLife.Objects.MapObject.Id
- TinyLife.Objects.MapObject.Map
- TinyLife.Objects.MapObject.CurrentLot
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- TinyLife.Objects.MapObject.CurrentRoom
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- TinyLife.Objects.MapObject.IsInWorld
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- TinyLife.Objects.MapObject.HoldingPerson
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- TinyLife.Objects.MapObject.ValidateEarly
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- TinyLife.Objects.MapObject.OnAdded
- TinyLife.Objects.MapObject.OnRemoved
2024-06-09 17:05:30 +02:00
- TinyLife.Objects.MapObject.GetAiPriority(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory)
2022-03-09 16:13:05 +01:00
- TinyLife.Objects.MapObject.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean)
2021-10-14 20:30:40 +02:00
- TinyLife.Objects.MapObject.OnActionCompleted(TinyLife.Actions.Action,TinyLife.Actions.CompletionType,System.Boolean)
2022-09-05 14:19:42 +02:00
- TinyLife.Objects.MapObject.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
2023-07-20 14:27:20 +02:00
- TinyLife.Objects.MapObject.OnCurrentGameMapChanged(TinyLife.World.Map,TinyLife.World.Map)
- TinyLife.Objects.MapObject.ModifyActionCategories(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Collections.Generic.List{System.String})
2024-06-09 17:05:30 +02:00
- TinyLife.Objects.MapObject.GetEfficiencyModifier(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Skills.SkillType,System.Single)
- TinyLife.Objects.MapObject.OnRandomQuality(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Skills.SkillType,System.Random,System.Boolean,System.Collections.Generic.Dictionary{TinyLife.Skills.Quality,System.Single})
- TinyLife.Objects.MapObject.GetRestoreNeedModifier(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.NeedType)
2022-12-20 13:25:03 +01:00
- TinyLife.Objects.MapObject.IsFreeSpot(Microsoft.Xna.Framework.Point)
- TinyLife.Objects.MapObject.GetPathCostModifier(Microsoft.Xna.Framework.Point)
2023-10-11 16:05:32 +02:00
- TinyLife.Objects.MapObject.OnPositionChanged(Microsoft.Xna.Framework.Vector2,System.Single)
2024-07-09 18:54:47 +02:00
- TinyLife.Objects.MapObject.GetFreeActionSpotInfo(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory)
2024-10-17 17:28:12 +02:00
- TinyLife.Objects.MapObject.SetMapAndValidate(TinyLife.World.Map,TinyLife.Utilities.AppliedMigrations)
2024-07-09 18:54:47 +02:00
- TinyLife.Objects.MapObject.HasCategory(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory)
2022-09-05 14:19:42 +02:00
- TinyLife.Objects.MapObject.DoDraw(Microsoft.Xna.Framework.GameTime,System.Object,System.Nullable{Microsoft.Xna.Framework.Color},System.Boolean,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
- TinyLife.Objects.MapObject.DoUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
2024-07-09 18:54:47 +02:00
- TinyLife.Objects.MapObject.DrawColumns(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single,System.Object,Microsoft.Xna.Framework.Vector2,MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Color,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Point,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item},System.Boolean,TinyLife.Objects.ParentInfo,System.Single,Microsoft.Xna.Framework.Graphics.SpriteEffects,System.Boolean)
2021-08-04 06:51:12 +02:00
- TinyLife.Objects.MapObject.GetModCategory(System.String)
2022-12-20 13:25:03 +01:00
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,{T})
2021-11-23 16:24:04 +01:00
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
2021-08-04 06:51:12 +02:00
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.Objects.Person.TinyLife.Utilities.Extensions.JsonCopy``1
2024-12-14 12:53:33 +01:00
- uid: TinyLife.Objects.Person.RotationOrder
commentId: F:TinyLife.Objects.Person.RotationOrder
id: RotationOrder
parent: TinyLife.Objects.Person
langs:
- csharp
- vb
name: RotationOrder
nameWithType: Person.RotationOrder
fullName: TinyLife.Objects.Person.RotationOrder
type: Field
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: The order of <xref href="MLEM.Maths.Direction2" data-throw-if-not-resolved="false"></xref> that the texture atlas for <xref href="TinyLife.Objects.PersonLike" data-throw-if-not-resolved="false"></xref> has for its textures, from left to right
example: []
syntax:
content: public static readonly Direction2[] RotationOrder
return:
type: MLEM.Maths.Direction2[]
content.vb: Public Shared ReadOnly RotationOrder As Direction2()
- uid: TinyLife.Objects.Person.RotationOrderIndices
commentId: F:TinyLife.Objects.Person.RotationOrderIndices
id: RotationOrderIndices
parent: TinyLife.Objects.Person
langs:
- csharp
- vb
name: RotationOrderIndices
nameWithType: Person.RotationOrderIndices
fullName: TinyLife.Objects.Person.RotationOrderIndices
type: Field
assemblies:
- Tiny Life
namespace: TinyLife.Objects
syntax:
content: public static readonly Dictionary<Direction2, int> RotationOrderIndices
return:
type: System.Collections.Generic.Dictionary{MLEM.Maths.Direction2,System.Int32}
content.vb: Public Shared ReadOnly RotationOrderIndices As Dictionary(Of Direction2, Integer)
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- uid: TinyLife.Objects.Person.AgeTextures
commentId: F:TinyLife.Objects.Person.AgeTextures
id: AgeTextures
parent: TinyLife.Objects.Person
langs:
- csharp
- vb
name: AgeTextures
nameWithType: Person.AgeTextures
fullName: TinyLife.Objects.Person.AgeTextures
type: Field
assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: The textures that are used for each <xref href="TinyLife.Objects.AgeGroup" data-throw-if-not-resolved="false"></xref>. The key is the <xref href="TinyLife.Objects.AgeGroup" data-throw-if-not-resolved="false"></xref>, and the value is the texture name.
example: []
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syntax:
content: public static readonly Dictionary<AgeGroup, string> AgeTextures
return:
type: System.Collections.Generic.Dictionary{TinyLife.Objects.AgeGroup,System.String}
content.vb: Public Shared ReadOnly AgeTextures As Dictionary(Of AgeGroup, String)
- uid: TinyLife.Objects.Person.OnCreate
commentId: E:TinyLife.Objects.Person.OnCreate
id: OnCreate
parent: TinyLife.Objects.Person
langs:
- csharp
- vb
name: OnCreate
nameWithType: Person.OnCreate
fullName: TinyLife.Objects.Person.OnCreate
type: Event
assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: An event that is invoked in <xref href="TinyLife.Objects.Person.Create(TinyLife.World.Map%2cSystem.Random%2cTinyLife.Objects.AgeGroup%2cSystem.Boolean%2cSystem.Boolean%2cSystem.Boolean%2cSystem.Boolean%2cTinyLife.Objects.PersonLike%5b%5d)" data-throw-if-not-resolved="false"></xref>, which allows modifying the random generation of a new person.
example: []
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syntax:
content: public static event Action<(Person Person, Random Random, AgeGroup AllowedAges, bool InitializeName, bool InitializePersonality, bool GenerateOutfits, PersonLike[] GeneticInfluences, StylePreference Style, EventPhase Phase)> OnCreate
return:
type: System.Action{System.ValueTuple{TinyLife.Objects.Person,System.Random,TinyLife.Objects.AgeGroup,System.Boolean,System.Boolean,System.Boolean,TinyLife.Objects.PersonLike[],System.ValueTuple{TinyLife.Objects.StylePreference,TinyLife.Mods.EventPhase}}}
content.vb: Public Shared Event OnCreate As Action(Of (Person As Person, Random As Random, AllowedAges As AgeGroup, InitializeName As Boolean, InitializePersonality As Boolean, GenerateOutfits As Boolean, GeneticInfluences As PersonLike(), Style As StylePreference, Phase As EventPhase))
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- uid: TinyLife.Objects.Person.Projects
commentId: F:TinyLife.Objects.Person.Projects
id: Projects
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parent: TinyLife.Objects.Person
langs:
- csharp
- vb
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name: Projects
nameWithType: Person.Projects
fullName: TinyLife.Objects.Person.Projects
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type: Field
assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: >-
The <xref href="TinyLife.Goals.Project" data-throw-if-not-resolved="false"></xref> instances that this person currently has.
Use <xref href="TinyLife.Objects.Person.StartProject(TinyLife.Goals.Project)" data-throw-if-not-resolved="false"></xref>, <xref href="TinyLife.Objects.Person.GetProject(System.String%2cSystem.String)" data-throw-if-not-resolved="false"></xref>, <xref href="TinyLife.Objects.Person.GetProjects(System.String)" data-throw-if-not-resolved="false"></xref> and <xref href="TinyLife.Goals.Project.Remove" data-throw-if-not-resolved="false"></xref> to modify this collection effectively.
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example: []
syntax:
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content: >-
[DataMember]
public readonly List<Project> Projects
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return:
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type: System.Collections.Generic.List{TinyLife.Goals.Project}
content.vb: >-
<DataMember>
Public ReadOnly Projects As List(Of Project)
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Objects.Person.Jobs
commentId: F:TinyLife.Objects.Person.Jobs
id: Jobs
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parent: TinyLife.Objects.Person
langs:
- csharp
- vb
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name: Jobs
nameWithType: Person.Jobs
fullName: TinyLife.Objects.Person.Jobs
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type: Field
assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: >-
The jobs that this person currently has. Currently, multiple jobs are supported in-game, but not properly enforced, meaning if a person has multiple jobs whose work hours overlap, unexpected behaviors might occur.
To modify this collection, please use <xref href="TinyLife.Objects.Person.AddJob(TinyLife.Goals.JobType%2cSystem.Int32)" data-throw-if-not-resolved="false"></xref> and <xref href="TinyLife.Objects.Person.RemoveJob(TinyLife.Goals.JobType)" data-throw-if-not-resolved="false"></xref> to raise the proper events.
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example: []
syntax:
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content: >-
[DataMember]
public readonly List<Job> Jobs
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return:
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type: System.Collections.Generic.List{TinyLife.Goals.Job}
content.vb: >-
<DataMember>
Public ReadOnly Jobs As List(Of Job)
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Objects.Person.Pronouns
commentId: F:TinyLife.Objects.Person.Pronouns
id: Pronouns
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parent: TinyLife.Objects.Person
langs:
- csharp
- vb
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name: Pronouns
nameWithType: Person.Pronouns
fullName: TinyLife.Objects.Person.Pronouns
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type: Field
assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: This person's pronouns.
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example: []
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syntax:
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content: >-
[DataMember]
public string Pronouns
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return:
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type: System.String
content.vb: >-
<DataMember>
Public Pronouns As String
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Objects.Person.FullNamePronouns
commentId: P:TinyLife.Objects.Person.FullNamePronouns
id: FullNamePronouns
2023-01-16 12:24:01 +01:00
parent: TinyLife.Objects.Person
langs:
- csharp
- vb
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name: FullNamePronouns
nameWithType: Person.FullNamePronouns
fullName: TinyLife.Objects.Person.FullNamePronouns
type: Property
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: This person's full name and pronouns, which is a concatenation of their <xref href="TinyLife.Objects.PersonLike.FullName" data-throw-if-not-resolved="false"></xref>, and their pronouns in parentheses for <xref href="TinyLife.Objects.Person" data-throw-if-not-resolved="false"></xref> types.
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example: []
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syntax:
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content: public override string FullNamePronouns { get; }
parameters: []
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return:
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type: System.String
content.vb: Public Overrides ReadOnly Property FullNamePronouns As String
overridden: TinyLife.Objects.PersonLike.FullNamePronouns
overload: TinyLife.Objects.Person.FullNamePronouns*
- uid: TinyLife.Objects.Person.CurrentRoomDecorativeRating
commentId: P:TinyLife.Objects.Person.CurrentRoomDecorativeRating
id: CurrentRoomDecorativeRating
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parent: TinyLife.Objects.Person
langs:
- csharp
- vb
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name: CurrentRoomDecorativeRating
nameWithType: Person.CurrentRoomDecorativeRating
fullName: TinyLife.Objects.Person.CurrentRoomDecorativeRating
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type: Property
assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: The decorative rating of the <xref href="TinyLife.Objects.MapObject.CurrentRoom" data-throw-if-not-resolved="false"></xref>, resulting from the <xref href="TinyLife.Objects.FurnitureType.TypeSettings.DecorativeRating" data-throw-if-not-resolved="false"></xref> of the contained furniture
2022-05-24 13:36:05 +02:00
example: []
syntax:
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content: public int CurrentRoomDecorativeRating { get; }
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parameters: []
return:
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type: System.Int32
content.vb: Public Property CurrentRoomDecorativeRating As Integer
overload: TinyLife.Objects.Person.CurrentRoomDecorativeRating*
- uid: TinyLife.Objects.Person.LastBedSleptIn
commentId: F:TinyLife.Objects.Person.LastBedSleptIn
id: LastBedSleptIn
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parent: TinyLife.Objects.Person
langs:
- csharp
- vb
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name: LastBedSleptIn
nameWithType: Person.LastBedSleptIn
fullName: TinyLife.Objects.Person.LastBedSleptIn
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type: Field
assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: The id of the last bed <xref href="TinyLife.Objects.Furniture" data-throw-if-not-resolved="false"></xref> that this person has slept in, or <xref href="System.Guid.Empty" data-throw-if-not-resolved="false"></xref> if no such bed exists
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example: []
syntax:
content: >-
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[DataMember(EmitDefaultValue = false)]
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public Guid LastBedSleptIn
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return:
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type: System.Guid
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content.vb: >-
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<DataMember(EmitDefaultValue:=False)>
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Public LastBedSleptIn As Guid
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attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
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namedArguments:
- name: EmitDefaultValue
type: System.Boolean
value: false
- uid: TinyLife.Objects.Person.LotEmployment
commentId: F:TinyLife.Objects.Person.LotEmployment
id: LotEmployment
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parent: TinyLife.Objects.Person
langs:
- csharp
- vb
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name: LotEmployment
nameWithType: Person.LotEmployment
fullName: TinyLife.Objects.Person.LotEmployment
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type: Field
assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: >-
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The <xref href="TinyLife.World.LotEmployment.Instance" data-throw-if-not-resolved="false"></xref> that this person works in.
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If this value is non-null, it implicitly means that this person does not have a <xref href="TinyLife.Objects.PersonLike.HomeLot" data-throw-if-not-resolved="false"></xref> or <xref href="TinyLife.World.Household" data-throw-if-not-resolved="false"></xref> that they are a part of.
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example: []
syntax:
content: >-
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[DataMember(EmitDefaultValue = false)]
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public LotEmployment.Instance LotEmployment
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return:
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type: TinyLife.World.LotEmployment.Instance
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content.vb: >-
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<DataMember(EmitDefaultValue:=False)>
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Public LotEmployment As LotEmployment.Instance
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attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
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namedArguments:
- name: EmitDefaultValue
type: System.Boolean
value: false
- uid: TinyLife.Objects.Person.LifeGoal
commentId: P:TinyLife.Objects.Person.LifeGoal
id: LifeGoal
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parent: TinyLife.Objects.Person
langs:
- csharp
- vb
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name: LifeGoal
nameWithType: Person.LifeGoal
fullName: TinyLife.Objects.Person.LifeGoal
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type: Property
assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: This person's current <xref href="TinyLife.Goals.LifeGoal.Instance" data-throw-if-not-resolved="false"></xref>
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example: []
syntax:
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content: public LifeGoal.Instance LifeGoal { get; set; }
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parameters: []
return:
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type: TinyLife.Goals.LifeGoal.Instance
content.vb: Public Property LifeGoal As LifeGoal.Instance
overload: TinyLife.Objects.Person.LifeGoal*
- uid: TinyLife.Objects.Person.PhoneColors
commentId: F:TinyLife.Objects.Person.PhoneColors
id: PhoneColors
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parent: TinyLife.Objects.Person
langs:
- csharp
- vb
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name: PhoneColors
nameWithType: Person.PhoneColors
fullName: TinyLife.Objects.Person.PhoneColors
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type: Field
assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: This person's mobile phone colors.
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example: []
syntax:
content: >-
[DataMember]
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public int[] PhoneColors
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return:
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type: System.Int32[]
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content.vb: >-
<DataMember>
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Public PhoneColors As Integer()
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attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
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- uid: TinyLife.Objects.Person.DiaperDirty
commentId: F:TinyLife.Objects.Person.DiaperDirty
id: DiaperDirty
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parent: TinyLife.Objects.Person
langs:
- csharp
- vb
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name: DiaperDirty
nameWithType: Person.DiaperDirty
fullName: TinyLife.Objects.Person.DiaperDirty
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type: Field
assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: Whether this person's diaper is dirty.
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example: []
syntax:
content: >-
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[DataMember(EmitDefaultValue = false)]
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public bool DiaperDirty
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return:
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type: System.Boolean
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content.vb: >-
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<DataMember(EmitDefaultValue:=False)>
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Public DiaperDirty As Boolean
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attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
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namedArguments:
- name: EmitDefaultValue
type: System.Boolean
value: false
- uid: TinyLife.Objects.Person.IsRegularVisitor
commentId: P:TinyLife.Objects.Person.IsRegularVisitor
id: IsRegularVisitor
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parent: TinyLife.Objects.Person
langs:
- csharp
- vb
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name: IsRegularVisitor
nameWithType: Person.IsRegularVisitor
fullName: TinyLife.Objects.Person.IsRegularVisitor
type: Property
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: >-
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A property that computes whether this person is a regular visitor.
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A person is considered a regular visitor if they have no <xref href="TinyLife.Objects.PersonLike.Household" data-throw-if-not-resolved="false"></xref>, but also have no <xref href="TinyLife.World.LotEmployment" data-throw-if-not-resolved="false"></xref>, and are not dead (<xref href="TinyLife.Objects.PersonLike.IsDead" data-throw-if-not-resolved="false"></xref>).
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example: []
syntax:
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content: public override bool IsRegularVisitor { get; }
parameters: []
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return:
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type: System.Boolean
content.vb: Public Overrides ReadOnly Property IsRegularVisitor As Boolean
overridden: TinyLife.Objects.PersonLike.IsRegularVisitor
overload: TinyLife.Objects.Person.IsRegularVisitor*
- uid: TinyLife.Objects.Person.DrawSize
commentId: P:TinyLife.Objects.Person.DrawSize
id: DrawSize
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parent: TinyLife.Objects.Person
langs:
- csharp
- vb
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name: DrawSize
nameWithType: Person.DrawSize
fullName: TinyLife.Objects.Person.DrawSize
type: Property
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: The size, in draw space pixels, that a person's texture takes up.
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example: []
syntax:
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content: public override Point DrawSize { get; }
parameters: []
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return:
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type: Microsoft.Xna.Framework.Point
content.vb: Public Overrides ReadOnly Property DrawSize As Point
overridden: TinyLife.Objects.PersonLike.DrawSize
overload: TinyLife.Objects.Person.DrawSize*
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- uid: TinyLife.Objects.Person.Pivot
commentId: P:TinyLife.Objects.Person.Pivot
id: Pivot
parent: TinyLife.Objects.Person
langs:
- csharp
- vb
name: Pivot
nameWithType: Person.Pivot
fullName: TinyLife.Objects.Person.Pivot
type: Property
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: Returns this person's screen-space pivot position, based on the current animation frame.
example: []
syntax:
content: public override Vector2 Pivot { get; }
parameters: []
return:
type: Microsoft.Xna.Framework.Vector2
content.vb: Public Overrides ReadOnly Property Pivot As Vector2
overridden: TinyLife.Objects.PersonLike.Pivot
overload: TinyLife.Objects.Person.Pivot*
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- uid: TinyLife.Objects.Person.OnLifeGoalChanged
commentId: E:TinyLife.Objects.Person.OnLifeGoalChanged
id: OnLifeGoalChanged
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parent: TinyLife.Objects.Person
langs:
- csharp
- vb
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name: OnLifeGoalChanged
nameWithType: Person.OnLifeGoalChanged
fullName: TinyLife.Objects.Person.OnLifeGoalChanged
type: Event
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: >-
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An event that is invoked when a person's current <xref href="TinyLife.Objects.Person.LifeGoal" data-throw-if-not-resolved="false"></xref> is changed.
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This event can be subscribed to using <xref href="TinyLife.Objects.MapObject.OnEventsAttachable" data-throw-if-not-resolved="false"></xref>.
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example: []
syntax:
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content: public event Action<LifeGoal.Instance> OnLifeGoalChanged
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return:
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type: System.Action{TinyLife.Goals.LifeGoal.Instance}
content.vb: Public Event OnLifeGoalChanged As Action(Of LifeGoal.Instance)
- uid: TinyLife.Objects.Person.OnJobChanged
commentId: E:TinyLife.Objects.Person.OnJobChanged
id: OnJobChanged
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parent: TinyLife.Objects.Person
langs:
- csharp
- vb
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name: OnJobChanged
nameWithType: Person.OnJobChanged
fullName: TinyLife.Objects.Person.OnJobChanged
type: Event
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: >-
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An event that is invoked when the <xref href="TinyLife.Objects.Person.Jobs" data-throw-if-not-resolved="false"></xref> collection changes.
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This event can be subscribed to using <xref href="TinyLife.Objects.MapObject.OnEventsAttachable" data-throw-if-not-resolved="false"></xref>.
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example: []
syntax:
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content: public event Action<PersonLike> OnJobChanged
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return:
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type: System.Action{TinyLife.Objects.PersonLike}
content.vb: Public Event OnJobChanged As Action(Of PersonLike)
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- uid: TinyLife.Objects.Person.OnGenerateAnimationGroup
commentId: E:TinyLife.Objects.Person.OnGenerateAnimationGroup
id: OnGenerateAnimationGroup
parent: TinyLife.Objects.Person
langs:
- csharp
- vb
name: OnGenerateAnimationGroup
nameWithType: Person.OnGenerateAnimationGroup
fullName: TinyLife.Objects.Person.OnGenerateAnimationGroup
type: Event
assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: >-
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An event that is invoked when an animation group is created for this person in <xref href="TinyLife.Objects.Person.GenerateAnimationGroup(TinyLife.Objects.ClothesLayer%2cTinyLife.Objects.Clothes)" data-throw-if-not-resolved="false"></xref>.
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This event can be subscribed to using <xref href="TinyLife.Objects.MapObject.OnEventsAttachable" data-throw-if-not-resolved="false"></xref>.
example: []
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syntax:
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content: public event Action<(ClothesLayer ClothesLayer, Clothes Clothes, SpriteAnimationGroup Group, EventPhase Phase)> OnGenerateAnimationGroup
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return:
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type: System.Action{System.ValueTuple{TinyLife.Objects.ClothesLayer,TinyLife.Objects.Clothes,MLEM.Animations.SpriteAnimationGroup,TinyLife.Mods.EventPhase}}
content.vb: Public Event OnGenerateAnimationGroup As Action(Of (ClothesLayer As ClothesLayer, Clothes As Clothes, Group As SpriteAnimationGroup, Phase As EventPhase))
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- uid: TinyLife.Objects.Person.#ctor(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single)
commentId: M:TinyLife.Objects.Person.#ctor(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single)
id: '#ctor(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single)'
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parent: TinyLife.Objects.Person
langs:
- csharp
- vb
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name: Person(Map, Vector2, float)
nameWithType: Person.Person(Map, Vector2, float)
fullName: TinyLife.Objects.Person.Person(TinyLife.World.Map, Microsoft.Xna.Framework.Vector2, float)
type: Constructor
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: Creates a new person with the given settings. To create a new person externally, use <xref href="TinyLife.Objects.Person.Create(TinyLife.World.Map%2cSystem.Random%2cTinyLife.Objects.AgeGroup%2cSystem.Boolean%2cSystem.Boolean%2cSystem.Boolean%2cSystem.Boolean%2cTinyLife.Objects.PersonLike%5b%5d)" data-throw-if-not-resolved="false"></xref>.
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example: []
syntax:
content: >-
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[JsonConstructor]
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protected Person(Map map, Vector2 position, float floor)
parameters:
- id: map
type: TinyLife.World.Map
description: The map.
- id: position
type: Microsoft.Xna.Framework.Vector2
description: The position.
- id: floor
type: System.Single
description: The floor.
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content.vb: >-
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<JsonConstructor>
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Protected Sub New(map As Map, position As Vector2, floor As Single)
overload: TinyLife.Objects.Person.#ctor*
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attributes:
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- type: Newtonsoft.Json.JsonConstructorAttribute
ctor: Newtonsoft.Json.JsonConstructorAttribute.#ctor
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arguments: []
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nameWithType.vb: Person.New(Map, Vector2, Single)
fullName.vb: TinyLife.Objects.Person.New(TinyLife.World.Map, Microsoft.Xna.Framework.Vector2, Single)
name.vb: New(Map, Vector2, Single)
- uid: TinyLife.Objects.Person.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId: M:TinyLife.Objects.Person.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
id: Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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parent: TinyLife.Objects.Person
langs:
- csharp
- vb
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name: Update(GameTime, TimeSpan, float)
nameWithType: Person.Update(GameTime, TimeSpan, float)
fullName: TinyLife.Objects.Person.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, float)
type: Method
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: >-
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The update method, which is called every update frame by the underlying <xref href="TinyLife.World.Map" data-throw-if-not-resolved="false"></xref>, as well as additional places like the <xref href="TinyLife.World.Household.FurnitureStorage" data-throw-if-not-resolved="false"></xref>. Because of this, some actions might only want to be invoked if an object <xref href="TinyLife.Objects.MapObject.IsInWorld" data-throw-if-not-resolved="false"></xref>.
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To call this method while invoking all required events, use <xref href="TinyLife.Objects.MapObject.DoUpdate(Microsoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cSystem.Single)" data-throw-if-not-resolved="false"></xref>.
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example: []
syntax:
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content: public override void Update(GameTime time, TimeSpan passedInGame, float speedMultiplier)
parameters:
- id: time
type: Microsoft.Xna.Framework.GameTime
description: The game's time
- id: passedInGame
type: System.TimeSpan
description: The amount of time that has passed since the last call
- id: speedMultiplier
type: System.Single
description: The game speed multiplier, which represents how fast things should happen, which is usually determined by <xref href="TinyLife.GameImpl.Speed" data-throw-if-not-resolved="false"></xref>
content.vb: Public Overrides Sub Update(time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single)
overridden: TinyLife.Objects.PersonLike.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
overload: TinyLife.Objects.Person.Update*
nameWithType.vb: Person.Update(GameTime, TimeSpan, Single)
fullName.vb: TinyLife.Objects.Person.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single)
name.vb: Update(GameTime, TimeSpan, Single)
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- uid: TinyLife.Objects.Person.UpdatePose
commentId: M:TinyLife.Objects.Person.UpdatePose
id: UpdatePose
parent: TinyLife.Objects.Person
langs:
- csharp
- vb
name: UpdatePose()
nameWithType: Person.UpdatePose()
fullName: TinyLife.Objects.Person.UpdatePose()
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: A method invoked in <xref href="TinyLife.Objects.PersonLike.Update(Microsoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cSystem.Single)" data-throw-if-not-resolved="false"></xref> that updates this person's <xref href="TinyLife.Objects.PersonLike.CurrentPose" data-throw-if-not-resolved="false"></xref> based on their held object or person.
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example: []
syntax:
content: protected override void UpdatePose()
content.vb: Protected Overrides Sub UpdatePose()
overridden: TinyLife.Objects.PersonLike.UpdatePose
overload: TinyLife.Objects.Person.UpdatePose*
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- uid: TinyLife.Objects.Person.UpdateJobs(System.TimeSpan)
commentId: M:TinyLife.Objects.Person.UpdateJobs(System.TimeSpan)
id: UpdateJobs(System.TimeSpan)
parent: TinyLife.Objects.Person
langs:
- csharp
- vb
name: UpdateJobs(TimeSpan)
nameWithType: Person.UpdateJobs(TimeSpan)
fullName: TinyLife.Objects.Person.UpdateJobs(System.TimeSpan)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: A method invoked in <xref href="TinyLife.Objects.Person.Update(Microsoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cSystem.Single)" data-throw-if-not-resolved="false"></xref> to update this person's <xref href="TinyLife.Objects.Person.Jobs" data-throw-if-not-resolved="false"></xref>.
example: []
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syntax:
content: protected virtual void UpdateJobs(TimeSpan passedInGame)
parameters:
- id: passedInGame
type: System.TimeSpan
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description: The amount of time that has passed since the last call
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content.vb: Protected Overridable Sub UpdateJobs(passedInGame As TimeSpan)
overload: TinyLife.Objects.Person.UpdateJobs*
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- uid: TinyLife.Objects.Person.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean)
commentId: M:TinyLife.Objects.Person.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean)
id: CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean)
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parent: TinyLife.Objects.Person
langs:
- csharp
- vb
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name: CanExecuteAction(ActionType, ActionInfo, bool)
nameWithType: Person.CanExecuteAction(ActionType, ActionInfo, bool)
fullName: TinyLife.Objects.Person.CanExecuteAction(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo, bool)
type: Method
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: >-
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Returns the given action <code class="paramref">type</code>'s <xref href="TinyLife.Actions.ActionType.TypeSettings.CanExecute" data-throw-if-not-resolved="false"></xref> delegate's result and also checks additional conditions like <xref href="TinyLife.Actions.ActionType.TypeSettings.RequiredSkill" data-throw-if-not-resolved="false"></xref>, <xref href="TinyLife.Actions.ActionType.TypeSettings.RequiredEmotion" data-throw-if-not-resolved="false"></xref>, <xref href="TinyLife.World.LotType.CanExecuteAction" data-throw-if-not-resolved="false"></xref> and <xref href="TinyLife.Objects.MapObject.CanExecuteAction(TinyLife.Actions.ActionType%2cTinyLife.Actions.ActionInfo%2cSystem.Boolean%2cSystem.Boolean)" data-throw-if-not-resolved="false"></xref>.
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This method additionally catches and handles any exceptions by printing them out as a <xref href="TinyLife.Uis.Notifications" data-throw-if-not-resolved="false"></xref> notification to the player.
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example: []
syntax:
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content: public override CanExecuteResult CanExecuteAction(ActionType type, ActionInfo info, bool automatic)
parameters:
- id: type
type: TinyLife.Actions.ActionType
description: The action to execute.
- id: info
type: TinyLife.Actions.ActionInfo
description: The action info
- id: automatic
type: System.Boolean
description: Whether the action is automatically executed
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return:
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type: TinyLife.Actions.CanExecuteResult
description: A <xref href="TinyLife.Actions.CanExecuteResult" data-throw-if-not-resolved="false"></xref> that represents whether the action can be executed right now
content.vb: Public Overrides Function CanExecuteAction(type As ActionType, info As ActionInfo, automatic As Boolean) As CanExecuteResult
overridden: TinyLife.Objects.PersonLike.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean)
overload: TinyLife.Objects.Person.CanExecuteAction*
nameWithType.vb: Person.CanExecuteAction(ActionType, ActionInfo, Boolean)
fullName.vb: TinyLife.Objects.Person.CanExecuteAction(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo, Boolean)
name.vb: CanExecuteAction(ActionType, ActionInfo, Boolean)
- uid: TinyLife.Objects.Person.GetPassiveActionPriority(TinyLife.Actions.ActionType)
commentId: M:TinyLife.Objects.Person.GetPassiveActionPriority(TinyLife.Actions.ActionType)
id: GetPassiveActionPriority(TinyLife.Actions.ActionType)
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parent: TinyLife.Objects.Person
langs:
- csharp
- vb
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name: GetPassiveActionPriority(ActionType)
nameWithType: Person.GetPassiveActionPriority(ActionType)
fullName: TinyLife.Objects.Person.GetPassiveActionPriority(TinyLife.Actions.ActionType)
type: Method
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: >-
Returns the passive priority for the given <xref href="TinyLife.Actions.ActionType" data-throw-if-not-resolved="false"></xref>.
This method evaluates the action's own <xref href="TinyLife.Actions.ActionType.AiSettings.PassivePriority" data-throw-if-not-resolved="false"></xref> and adds additional factors like <xref href="TinyLife.PersonalityType.Extroverted" data-throw-if-not-resolved="false"></xref> and <xref href="TinyLife.PersonalityType.Introverted" data-throw-if-not-resolved="false"></xref> modifiers for social actions.
You can use <xref href="TinyLife.Objects.PersonLike.OnGetPassiveActionPriority" data-throw-if-not-resolved="false"></xref> to change the return value of this method.
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example: []
syntax:
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content: public override float GetPassiveActionPriority(ActionType type)
parameters:
- id: type
type: TinyLife.Actions.ActionType
description: The type of action to get the passive priority for
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return:
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type: System.Single
description: The action's passive priority
content.vb: Public Overrides Function GetPassiveActionPriority(type As ActionType) As Single
overridden: TinyLife.Objects.PersonLike.GetPassiveActionPriority(TinyLife.Actions.ActionType)
overload: TinyLife.Objects.Person.GetPassiveActionPriority*
- uid: TinyLife.Objects.Person.GetAiPriorityForObject(TinyLife.Objects.MapObject,TinyLife.Objects.ObjectCategory)
commentId: M:TinyLife.Objects.Person.GetAiPriorityForObject(TinyLife.Objects.MapObject,TinyLife.Objects.ObjectCategory)
id: GetAiPriorityForObject(TinyLife.Objects.MapObject,TinyLife.Objects.ObjectCategory)
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parent: TinyLife.Objects.Person
langs:
- csharp
- vb
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name: GetAiPriorityForObject(MapObject, ObjectCategory)
nameWithType: Person.GetAiPriorityForObject(MapObject, ObjectCategory)
fullName: TinyLife.Objects.Person.GetAiPriorityForObject(TinyLife.Objects.MapObject, TinyLife.Objects.ObjectCategory)
type: Method
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: >-
Returns the AI priority for the given <code class="paramref">obj</code> and the given <code class="paramref">categories</code>.
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This method checks the <xref href="TinyLife.Objects.MapObject.GetAiPriority(TinyLife.Objects.PersonLike%2cTinyLife.Objects.ObjectCategory)" data-throw-if-not-resolved="false"></xref> method, as well as any <xref href="TinyLife.World.LotEmployment" data-throw-if-not-resolved="false"></xref>-speciifc AI priorities, and invokes the <xref href="TinyLife.Objects.PersonLike.OnGetAiPriorityForObject" data-throw-if-not-resolved="false"></xref> event.
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example: []
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syntax:
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content: public override float GetAiPriorityForObject(MapObject obj, ObjectCategory categories)
parameters:
- id: obj
type: TinyLife.Objects.MapObject
description: The object.
- id: categories
type: TinyLife.Objects.ObjectCategory
description: The categories.
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return:
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type: System.Single
description: The AI priority for the object.
content.vb: Public Overrides Function GetAiPriorityForObject(obj As MapObject, categories As ObjectCategory) As Single
overridden: TinyLife.Objects.PersonLike.GetAiPriorityForObject(TinyLife.Objects.MapObject,TinyLife.Objects.ObjectCategory)
overload: TinyLife.Objects.Person.GetAiPriorityForObject*
- uid: TinyLife.Objects.Person.ResetToStatic(System.Boolean,System.Boolean)
commentId: M:TinyLife.Objects.Person.ResetToStatic(System.Boolean,System.Boolean)
id: ResetToStatic(System.Boolean,System.Boolean)
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parent: TinyLife.Objects.Person
langs:
- csharp
- vb
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name: ResetToStatic(bool, bool)
nameWithType: Person.ResetToStatic(bool, bool)
fullName: TinyLife.Objects.Person.ResetToStatic(bool, bool)
type: Method
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: Resets this map object to a static state when the <xref href="TinyLife.Objects.MapObject.Map" data-throw-if-not-resolved="false"></xref> that is on is exported.
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example: []
syntax:
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content: public override bool ResetToStatic(bool thorough, bool custom)
parameters:
- id: thorough
type: System.Boolean
description: Whether a more thorough reset is expected, which usually involves normalizing additional data and cleaning up player data entirely.
- id: custom
type: System.Boolean
description: Whether the static reset is happening in a custom context, that is, a <xref href="TinyLife.World.Household" data-throw-if-not-resolved="false"></xref> being exported normally rather than through cheats, or a custom <xref href="TinyLife.Objects.MapObject.Map" data-throw-if-not-resolved="false"></xref> being exported.
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return:
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type: System.Boolean
description: Whether this object should stay on the map after the static reset. If <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/builtin-types/bool">false</a> is returned, this object is removed.
content.vb: Public Overrides Function ResetToStatic(thorough As Boolean, custom As Boolean) As Boolean
overridden: TinyLife.Objects.PersonLike.ResetToStatic(System.Boolean,System.Boolean)
overload: TinyLife.Objects.Person.ResetToStatic*
nameWithType.vb: Person.ResetToStatic(Boolean, Boolean)
fullName.vb: TinyLife.Objects.Person.ResetToStatic(Boolean, Boolean)
name.vb: ResetToStatic(Boolean, Boolean)
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- uid: TinyLife.Objects.Person.GenerateAnimationGroup(TinyLife.Objects.ClothesLayer,TinyLife.Objects.Clothes)
commentId: M:TinyLife.Objects.Person.GenerateAnimationGroup(TinyLife.Objects.ClothesLayer,TinyLife.Objects.Clothes)
id: GenerateAnimationGroup(TinyLife.Objects.ClothesLayer,TinyLife.Objects.Clothes)
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parent: TinyLife.Objects.Person
langs:
- csharp
- vb
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name: GenerateAnimationGroup(ClothesLayer, Clothes)
nameWithType: Person.GenerateAnimationGroup(ClothesLayer, Clothes)
fullName: TinyLife.Objects.Person.GenerateAnimationGroup(TinyLife.Objects.ClothesLayer, TinyLife.Objects.Clothes)
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type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: Generates a <xref href="MLEM.Animations.SpriteAnimationGroup" data-throw-if-not-resolved="false"></xref> for the given settings. This method is called when a person's <xref href="TinyLife.Objects.PersonLike.Animations" data-throw-if-not-resolved="false"></xref> are generated, for each clothes layer.
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example: []
syntax:
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content: protected override SpriteAnimationGroup GenerateAnimationGroup(ClothesLayer clothesLayer, Clothes clothes)
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parameters:
- id: clothesLayer
type: TinyLife.Objects.ClothesLayer
description: The clothes layer.
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- id: clothes
type: TinyLife.Objects.Clothes
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return:
type: MLEM.Animations.SpriteAnimationGroup
description: The generated <xref href="MLEM.Animations.SpriteAnimationGroup" data-throw-if-not-resolved="false"></xref>.
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content.vb: Protected Overrides Function GenerateAnimationGroup(clothesLayer As ClothesLayer, clothes As Clothes) As SpriteAnimationGroup
overridden: TinyLife.Objects.PersonLike.GenerateAnimationGroup(TinyLife.Objects.ClothesLayer,TinyLife.Objects.Clothes)
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overload: TinyLife.Objects.Person.GenerateAnimationGroup*
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- uid: TinyLife.Objects.Person.GenerateShadowAnimation
commentId: M:TinyLife.Objects.Person.GenerateShadowAnimation
id: GenerateShadowAnimation
parent: TinyLife.Objects.Person
langs:
- csharp
- vb
name: GenerateShadowAnimation()
nameWithType: Person.GenerateShadowAnimation()
fullName: TinyLife.Objects.Person.GenerateShadowAnimation()
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: Generates a <xref href="MLEM.Animations.SpriteAnimationGroup" data-throw-if-not-resolved="false"></xref> for this person's shadow. This method is called when a person's <xref href="TinyLife.Objects.PersonLike.Animations" data-throw-if-not-resolved="false"></xref> are generated.
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example: []
syntax:
content: protected override SpriteAnimationGroup GenerateShadowAnimation()
return:
type: MLEM.Animations.SpriteAnimationGroup
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description: The generated <xref href="MLEM.Animations.SpriteAnimationGroup" data-throw-if-not-resolved="false"></xref>.
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content.vb: Protected Overrides Function GenerateShadowAnimation() As SpriteAnimationGroup
overridden: TinyLife.Objects.PersonLike.GenerateShadowAnimation
overload: TinyLife.Objects.Person.GenerateShadowAnimation*
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- uid: TinyLife.Objects.Person.DrawLooksLayer(Microsoft.Xna.Framework.Graphics.SpriteBatch,MLEM.Animations.SpriteAnimation,MLEM.Textures.TextureRegion,TinyLife.Objects.WornClothes,System.Int32,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Vector2,System.Single,TinyLife.Objects.ParentInfo,Microsoft.Xna.Framework.Color,System.Single,System.Single)
commentId: M:TinyLife.Objects.Person.DrawLooksLayer(Microsoft.Xna.Framework.Graphics.SpriteBatch,MLEM.Animations.SpriteAnimation,MLEM.Textures.TextureRegion,TinyLife.Objects.WornClothes,System.Int32,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Vector2,System.Single,TinyLife.Objects.ParentInfo,Microsoft.Xna.Framework.Color,System.Single,System.Single)
id: DrawLooksLayer(Microsoft.Xna.Framework.Graphics.SpriteBatch,MLEM.Animations.SpriteAnimation,MLEM.Textures.TextureRegion,TinyLife.Objects.WornClothes,System.Int32,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Vector2,System.Single,TinyLife.Objects.ParentInfo,Microsoft.Xna.Framework.Color,System.Single,System.Single)
parent: TinyLife.Objects.Person
langs:
- csharp
- vb
name: DrawLooksLayer(SpriteBatch, SpriteAnimation, TextureRegion, WornClothes, int, Vector2, Vector2, float, ParentInfo, Color, float, float)
nameWithType: Person.DrawLooksLayer(SpriteBatch, SpriteAnimation, TextureRegion, WornClothes, int, Vector2, Vector2, float, ParentInfo, Color, float, float)
fullName: TinyLife.Objects.Person.DrawLooksLayer(Microsoft.Xna.Framework.Graphics.SpriteBatch, MLEM.Animations.SpriteAnimation, MLEM.Textures.TextureRegion, TinyLife.Objects.WornClothes, int, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, float, TinyLife.Objects.ParentInfo, Microsoft.Xna.Framework.Color, float, float)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: >-
Draws the given layer of this person's looks in the world.
This method is invoked several times in <xref href="TinyLife.Objects.PersonLike.DrawLooks(Microsoft.Xna.Framework.Graphics.SpriteBatch%2cMicrosoft.Xna.Framework.Vector2%2cMicrosoft.Xna.Framework.Vector2%2cSystem.Single%2cTinyLife.Objects.ParentInfo%2cSystem.Nullable%7bMicrosoft.Xna.Framework.Color%7d%2cSystem.Single)" data-throw-if-not-resolved="false"></xref>.
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example: []
syntax:
content: protected override void DrawLooksLayer(SpriteBatch batch, SpriteAnimation animation, TextureRegion region, WornClothes clothes, int layerIndex, Vector2 drawPos, Vector2 depthPos, float floor, ParentInfo parent, Color color, float scale, float depthOffset)
parameters:
- id: batch
type: Microsoft.Xna.Framework.Graphics.SpriteBatch
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description: The sprite batch to use for drawing.
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- id: animation
type: MLEM.Animations.SpriteAnimation
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description: The animation to draw.
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- id: region
type: MLEM.Textures.TextureRegion
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description: The texture region of the <code class="paramref">animation</code> to draw.
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- id: clothes
type: TinyLife.Objects.WornClothes
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description: The clothes to draw.
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- id: layerIndex
type: System.Int32
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description: The index that this layer is on.
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- id: drawPos
type: Microsoft.Xna.Framework.Vector2
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description: The draw position in screen space.
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- id: depthPos
type: Microsoft.Xna.Framework.Vector2
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description: The position to use for calculating depth.
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- id: floor
type: System.Single
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description: The floor to draw on.
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- id: parent
type: TinyLife.Objects.ParentInfo
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description: This person's parent info.
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- id: color
type: Microsoft.Xna.Framework.Color
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description: The color to draw with.
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- id: scale
type: System.Single
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description: The scale to draw with.
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- id: depthOffset
type: System.Single
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description: The depth offset to draw with.
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content.vb: Protected Overrides Sub DrawLooksLayer(batch As SpriteBatch, animation As SpriteAnimation, region As TextureRegion, clothes As WornClothes, layerIndex As Integer, drawPos As Vector2, depthPos As Vector2, floor As Single, parent As ParentInfo, color As Color, scale As Single, depthOffset As Single)
overridden: TinyLife.Objects.PersonLike.DrawLooksLayer(Microsoft.Xna.Framework.Graphics.SpriteBatch,MLEM.Animations.SpriteAnimation,MLEM.Textures.TextureRegion,TinyLife.Objects.WornClothes,System.Int32,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Vector2,System.Single,TinyLife.Objects.ParentInfo,Microsoft.Xna.Framework.Color,System.Single,System.Single)
overload: TinyLife.Objects.Person.DrawLooksLayer*
nameWithType.vb: Person.DrawLooksLayer(SpriteBatch, SpriteAnimation, TextureRegion, WornClothes, Integer, Vector2, Vector2, Single, ParentInfo, Color, Single, Single)
fullName.vb: TinyLife.Objects.Person.DrawLooksLayer(Microsoft.Xna.Framework.Graphics.SpriteBatch, MLEM.Animations.SpriteAnimation, MLEM.Textures.TextureRegion, TinyLife.Objects.WornClothes, Integer, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, Single, TinyLife.Objects.ParentInfo, Microsoft.Xna.Framework.Color, Single, Single)
name.vb: DrawLooksLayer(SpriteBatch, SpriteAnimation, TextureRegion, WornClothes, Integer, Vector2, Vector2, Single, ParentInfo, Color, Single, Single)
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- uid: TinyLife.Objects.Person.DrawUiLayer(Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,System.Single,MLEM.Maths.Direction2,TinyLife.Objects.Outfit,TinyLife.Objects.Pose,TinyLife.Objects.AgeGroup,TinyLife.Objects.WornClothes,TinyLife.Objects.ClothesLayer,System.Int32,System.Int32)
commentId: M:TinyLife.Objects.Person.DrawUiLayer(Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,System.Single,MLEM.Maths.Direction2,TinyLife.Objects.Outfit,TinyLife.Objects.Pose,TinyLife.Objects.AgeGroup,TinyLife.Objects.WornClothes,TinyLife.Objects.ClothesLayer,System.Int32,System.Int32)
id: DrawUiLayer(Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,System.Single,MLEM.Maths.Direction2,TinyLife.Objects.Outfit,TinyLife.Objects.Pose,TinyLife.Objects.AgeGroup,TinyLife.Objects.WornClothes,TinyLife.Objects.ClothesLayer,System.Int32,System.Int32)
parent: TinyLife.Objects.Person
langs:
- csharp
- vb
name: DrawUiLayer(SpriteBatch, Vector2, float, Direction2, Outfit, Pose, AgeGroup, WornClothes, ClothesLayer, int, int)
nameWithType: Person.DrawUiLayer(SpriteBatch, Vector2, float, Direction2, Outfit, Pose, AgeGroup, WornClothes, ClothesLayer, int, int)
fullName: TinyLife.Objects.Person.DrawUiLayer(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Vector2, float, MLEM.Maths.Direction2, TinyLife.Objects.Outfit, TinyLife.Objects.Pose, TinyLife.Objects.AgeGroup, TinyLife.Objects.WornClothes, TinyLife.Objects.ClothesLayer, int, int)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Objects
example: []
syntax:
content: protected override void DrawUiLayer(SpriteBatch batch, Vector2 pos, float scale, Direction2 rotation, Outfit outfit, Pose pose, AgeGroup age, WornClothes clothes, ClothesLayer layer, int colorIndex, int layerIndex)
parameters:
- id: batch
type: Microsoft.Xna.Framework.Graphics.SpriteBatch
- id: pos
type: Microsoft.Xna.Framework.Vector2
- id: scale
type: System.Single
- id: rotation
type: MLEM.Maths.Direction2
- id: outfit
type: TinyLife.Objects.Outfit
- id: pose
type: TinyLife.Objects.Pose
- id: age
type: TinyLife.Objects.AgeGroup
- id: clothes
type: TinyLife.Objects.WornClothes
- id: layer
type: TinyLife.Objects.ClothesLayer
- id: colorIndex
type: System.Int32
- id: layerIndex
type: System.Int32
content.vb: Protected Overrides Sub DrawUiLayer(batch As SpriteBatch, pos As Vector2, scale As Single, rotation As Direction2, outfit As Outfit, pose As Pose, age As AgeGroup, clothes As WornClothes, layer As ClothesLayer, colorIndex As Integer, layerIndex As Integer)
overridden: TinyLife.Objects.PersonLike.DrawUiLayer(Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,System.Single,MLEM.Maths.Direction2,TinyLife.Objects.Outfit,TinyLife.Objects.Pose,TinyLife.Objects.AgeGroup,TinyLife.Objects.WornClothes,TinyLife.Objects.ClothesLayer,System.Int32,System.Int32)
overload: TinyLife.Objects.Person.DrawUiLayer*
nameWithType.vb: Person.DrawUiLayer(SpriteBatch, Vector2, Single, Direction2, Outfit, Pose, AgeGroup, WornClothes, ClothesLayer, Integer, Integer)
fullName.vb: TinyLife.Objects.Person.DrawUiLayer(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Vector2, Single, MLEM.Maths.Direction2, TinyLife.Objects.Outfit, TinyLife.Objects.Pose, TinyLife.Objects.AgeGroup, TinyLife.Objects.WornClothes, TinyLife.Objects.ClothesLayer, Integer, Integer)
name.vb: DrawUiLayer(SpriteBatch, Vector2, Single, Direction2, Outfit, Pose, AgeGroup, WornClothes, ClothesLayer, Integer, Integer)
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- uid: TinyLife.Objects.Person.GetHeldItemDrawOffset(System.Boolean)
commentId: M:TinyLife.Objects.Person.GetHeldItemDrawOffset(System.Boolean)
id: GetHeldItemDrawOffset(System.Boolean)
parent: TinyLife.Objects.Person
langs:
- csharp
- vb
name: GetHeldItemDrawOffset(bool)
nameWithType: Person.GetHeldItemDrawOffset(bool)
fullName: TinyLife.Objects.Person.GetHeldItemDrawOffset(bool)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: Returns this person's held item's draw offset, which is used by <xref href="TinyLife.Objects.PersonLike.ParentInfo" data-throw-if-not-resolved="false"></xref> for drawing.
example: []
syntax:
content: public override Vector2 GetHeldItemDrawOffset(bool includeItemOffsets)
parameters:
- id: includeItemOffsets
type: System.Boolean
return:
type: Microsoft.Xna.Framework.Vector2
description: This person's held item's draw offset.
content.vb: Public Overrides Function GetHeldItemDrawOffset(includeItemOffsets As Boolean) As Vector2
overridden: TinyLife.Objects.PersonLike.GetHeldItemDrawOffset(System.Boolean)
overload: TinyLife.Objects.Person.GetHeldItemDrawOffset*
nameWithType.vb: Person.GetHeldItemDrawOffset(Boolean)
fullName.vb: TinyLife.Objects.Person.GetHeldItemDrawOffset(Boolean)
name.vb: GetHeldItemDrawOffset(Boolean)
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- uid: TinyLife.Objects.Person.GetBodyArea(TinyLife.Objects.Pose,MLEM.Maths.Direction2)
commentId: M:TinyLife.Objects.Person.GetBodyArea(TinyLife.Objects.Pose,MLEM.Maths.Direction2)
id: GetBodyArea(TinyLife.Objects.Pose,MLEM.Maths.Direction2)
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parent: TinyLife.Objects.Person
langs:
- csharp
- vb
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name: GetBodyArea(Pose, Direction2)
nameWithType: Person.GetBodyArea(Pose, Direction2)
fullName: TinyLife.Objects.Person.GetBodyArea(TinyLife.Objects.Pose, MLEM.Maths.Direction2)
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type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Objects
example: []
syntax:
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content: public override Rectangle GetBodyArea(Pose pose, Direction2 rotation)
parameters:
- id: pose
type: TinyLife.Objects.Pose
- id: rotation
type: MLEM.Maths.Direction2
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return:
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type: Microsoft.Xna.Framework.Rectangle
content.vb: Public Overrides Function GetBodyArea(pose As Pose, rotation As Direction2) As Rectangle
overridden: TinyLife.Objects.PersonLike.GetBodyArea(TinyLife.Objects.Pose,MLEM.Maths.Direction2)
overload: TinyLife.Objects.Person.GetBodyArea*
- uid: TinyLife.Objects.Person.GetHeadArea(TinyLife.Objects.Pose,MLEM.Maths.Direction2)
commentId: M:TinyLife.Objects.Person.GetHeadArea(TinyLife.Objects.Pose,MLEM.Maths.Direction2)
id: GetHeadArea(TinyLife.Objects.Pose,MLEM.Maths.Direction2)
parent: TinyLife.Objects.Person
langs:
- csharp
- vb
name: GetHeadArea(Pose, Direction2)
nameWithType: Person.GetHeadArea(Pose, Direction2)
fullName: TinyLife.Objects.Person.GetHeadArea(TinyLife.Objects.Pose, MLEM.Maths.Direction2)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Objects
example: []
syntax:
content: public override Rectangle GetHeadArea(Pose pose, Direction2 rotation)
parameters:
- id: pose
type: TinyLife.Objects.Pose
- id: rotation
type: MLEM.Maths.Direction2
return:
type: Microsoft.Xna.Framework.Rectangle
content.vb: Public Overrides Function GetHeadArea(pose As Pose, rotation As Direction2) As Rectangle
overridden: TinyLife.Objects.PersonLike.GetHeadArea(TinyLife.Objects.Pose,MLEM.Maths.Direction2)
overload: TinyLife.Objects.Person.GetHeadArea*
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- uid: TinyLife.Objects.Person.OnRoomCheck
commentId: M:TinyLife.Objects.Person.OnRoomCheck
id: OnRoomCheck
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parent: TinyLife.Objects.Person
langs:
- csharp
- vb
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name: OnRoomCheck()
nameWithType: Person.OnRoomCheck()
fullName: TinyLife.Objects.Person.OnRoomCheck()
type: Method
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: >-
A method that is invoked in <xref href="TinyLife.Objects.PersonLike.Update(Microsoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cSystem.Single)" data-throw-if-not-resolved="false"></xref> when the timer to check information about the <xref href="TinyLife.Objects.MapObject.CurrentRoom" data-throw-if-not-resolved="false"></xref> has elapsed in <xref href="TinyLife.Objects.PersonLike.Update(Microsoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cSystem.Single)" data-throw-if-not-resolved="false"></xref>.
By default, various emotion modifiers are applied based on various conditions.
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example: []
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syntax:
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content: protected override void OnRoomCheck()
content.vb: Protected Overrides Sub OnRoomCheck()
overridden: TinyLife.Objects.PersonLike.OnRoomCheck
overload: TinyLife.Objects.Person.OnRoomCheck*
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- uid: TinyLife.Objects.Person.Validate(TinyLife.Utilities.AppliedMigrations)
commentId: M:TinyLife.Objects.Person.Validate(TinyLife.Utilities.AppliedMigrations)
id: Validate(TinyLife.Utilities.AppliedMigrations)
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parent: TinyLife.Objects.Person
langs:
- csharp
- vb
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name: Validate(AppliedMigrations)
nameWithType: Person.Validate(AppliedMigrations)
fullName: TinyLife.Objects.Person.Validate(TinyLife.Utilities.AppliedMigrations)
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type: Method
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: >-
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This method is called when this object is loaded from disk.
Returning false on this method causes the object to be removed from the map.
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By default, this method invokes <xref href="TinyLife.Objects.MapObject.OnValidated" data-throw-if-not-resolved="false"></xref> and <xref href="TinyLife.Objects.MapObject.OnEventsAttachable" data-throw-if-not-resolved="false"></xref>.
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example: []
syntax:
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content: public override bool Validate(AppliedMigrations appliedMigrations)
parameters:
- id: appliedMigrations
type: TinyLife.Utilities.AppliedMigrations
description: ''
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return:
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type: System.Boolean
description: false if the object is not valid, true otherwise
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content.vb: Public Overrides Function Validate(appliedMigrations As AppliedMigrations) As Boolean
overridden: TinyLife.Objects.PersonLike.Validate(TinyLife.Utilities.AppliedMigrations)
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overload: TinyLife.Objects.Person.Validate*
- uid: TinyLife.Objects.Person.GetHoverInfo(MLEM.Ui.Elements.Tooltip)
commentId: M:TinyLife.Objects.Person.GetHoverInfo(MLEM.Ui.Elements.Tooltip)
id: GetHoverInfo(MLEM.Ui.Elements.Tooltip)
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parent: TinyLife.Objects.Person
langs:
- csharp
- vb
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name: GetHoverInfo(Tooltip)
nameWithType: Person.GetHoverInfo(Tooltip)
fullName: TinyLife.Objects.Person.GetHoverInfo(MLEM.Ui.Elements.Tooltip)
type: Method
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: >-
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Allows adding a set of paragraphs and other ui elements to the given <code class="paramref">tooltip</code>, which is then displayed when this object is hovered over using the cursor in the world.
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By default, this method raises <xref href="TinyLife.Objects.MapObject.OnGetHoverInfo" data-throw-if-not-resolved="false"></xref> for <xref href="TinyLife.Objects.MapObject" data-throw-if-not-resolved="false"></xref>, and adds additional information for <xref href="TinyLife.Objects.Furniture" data-throw-if-not-resolved="false"></xref> and <xref href="TinyLife.Objects.PersonLike" data-throw-if-not-resolved="false"></xref>.
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example: []
syntax:
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content: public override void GetHoverInfo(Tooltip tooltip)
parameters:
- id: tooltip
type: MLEM.Ui.Elements.Tooltip
description: The tooltip that will be displayed.
content.vb: Public Overrides Sub GetHoverInfo(tooltip As Tooltip)
overridden: TinyLife.Objects.PersonLike.GetHoverInfo(MLEM.Ui.Elements.Tooltip)
overload: TinyLife.Objects.Person.GetHoverInfo*
- uid: TinyLife.Objects.Person.OnAgeChanged(TinyLife.Objects.AgeGroup)
commentId: M:TinyLife.Objects.Person.OnAgeChanged(TinyLife.Objects.AgeGroup)
id: OnAgeChanged(TinyLife.Objects.AgeGroup)
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parent: TinyLife.Objects.Person
langs:
- csharp
- vb
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name: OnAgeChanged(AgeGroup)
nameWithType: Person.OnAgeChanged(AgeGroup)
fullName: TinyLife.Objects.Person.OnAgeChanged(TinyLife.Objects.AgeGroup)
type: Method
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: A method that is called by <xref href="TinyLife.Objects.PersonLike.set_Age(TinyLife.Objects.AgeGroup)" data-throw-if-not-resolved="false"></xref> when this person's <xref href="TinyLife.Objects.PersonLike.Age" data-throw-if-not-resolved="false"></xref> has just changed. Their previous age is stored in <code class="paramref">lastAge</code>.
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example: []
syntax:
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content: protected override void OnAgeChanged(AgeGroup lastAge)
parameters:
- id: lastAge
type: TinyLife.Objects.AgeGroup
description: This person's previous age.
content.vb: Protected Overrides Sub OnAgeChanged(lastAge As AgeGroup)
overridden: TinyLife.Objects.PersonLike.OnAgeChanged(TinyLife.Objects.AgeGroup)
overload: TinyLife.Objects.Person.OnAgeChanged*
- uid: TinyLife.Objects.Person.GoToExitRoad(Microsoft.Xna.Framework.Vector2)
commentId: M:TinyLife.Objects.Person.GoToExitRoad(Microsoft.Xna.Framework.Vector2)
id: GoToExitRoad(Microsoft.Xna.Framework.Vector2)
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parent: TinyLife.Objects.Person
langs:
- csharp
- vb
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name: GoToExitRoad(Vector2)
nameWithType: Person.GoToExitRoad(Vector2)
fullName: TinyLife.Objects.Person.GoToExitRoad(Microsoft.Xna.Framework.Vector2)
type: Method
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: Teleports this person to the nearest exit road using <xref href="TinyLife.World.Map.GetClosestFreeExitPoint(Microsoft.Xna.Framework.Vector2)" data-throw-if-not-resolved="false"></xref>.
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example: []
syntax:
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content: public override void GoToExitRoad(Vector2 closestPosition)
parameters:
- id: closestPosition
type: Microsoft.Xna.Framework.Vector2
content.vb: Public Overrides Sub GoToExitRoad(closestPosition As Vector2)
overridden: TinyLife.Objects.PersonLike.GoToExitRoad(Microsoft.Xna.Framework.Vector2)
overload: TinyLife.Objects.Person.GoToExitRoad*
- uid: TinyLife.Objects.Person.GetCurrentGoals
commentId: M:TinyLife.Objects.Person.GetCurrentGoals
id: GetCurrentGoals
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parent: TinyLife.Objects.Person
langs:
- csharp
- vb
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name: GetCurrentGoals()
nameWithType: Person.GetCurrentGoals()
fullName: TinyLife.Objects.Person.GetCurrentGoals()
type: Method
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: >-
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Returns a set of <xref href="TinyLife.Goals.GoalSet" data-throw-if-not-resolved="false"></xref> objects that this person is currently working on.
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To add more current goals, use <xref href="TinyLife.Objects.PersonLike.OnGetCurrentGoals" data-throw-if-not-resolved="false"></xref>.
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example: []
syntax:
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content: public override List<IGoalTriggerable> GetCurrentGoals()
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return:
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type: System.Collections.Generic.List{TinyLife.Goals.IGoalTriggerable}
description: This person's current goals
content.vb: Public Overrides Function GetCurrentGoals() As List(Of IGoalTriggerable)
overridden: TinyLife.Objects.PersonLike.GetCurrentGoals
overload: TinyLife.Objects.Person.GetCurrentGoals*
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- uid: TinyLife.Objects.Person.GetPassiveNeedReduction(TinyLife.NeedType)
commentId: M:TinyLife.Objects.Person.GetPassiveNeedReduction(TinyLife.NeedType)
id: GetPassiveNeedReduction(TinyLife.NeedType)
parent: TinyLife.Objects.Person
langs:
- csharp
- vb
name: GetPassiveNeedReduction(NeedType)
nameWithType: Person.GetPassiveNeedReduction(NeedType)
fullName: TinyLife.Objects.Person.GetPassiveNeedReduction(TinyLife.NeedType)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: >-
Returns the given need's current passive reduction for this person.
The return value is a combination of <xref href="TinyLife.NeedType.PassiveReduction" data-throw-if-not-resolved="false"></xref> and the <xref href="TinyLife.Objects.PersonLike.OnGetPassiveNeedReduction" data-throw-if-not-resolved="false"></xref> event, as well as <xref href="TinyLife.PersonalityType" data-throw-if-not-resolved="false"></xref> modifiers and the like.
example: []
syntax:
content: public override float GetPassiveNeedReduction(NeedType need)
parameters:
- id: need
type: TinyLife.NeedType
description: The need.
return:
type: System.Single
description: The passive need reduction.
content.vb: Public Overrides Function GetPassiveNeedReduction(need As NeedType) As Single
overridden: TinyLife.Objects.PersonLike.GetPassiveNeedReduction(TinyLife.NeedType)
overload: TinyLife.Objects.Person.GetPassiveNeedReduction*
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- uid: TinyLife.Objects.Person.GetProjects(System.String)
commentId: M:TinyLife.Objects.Person.GetProjects(System.String)
id: GetProjects(System.String)
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parent: TinyLife.Objects.Person
langs:
- csharp
- vb
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name: GetProjects(string)
nameWithType: Person.GetProjects(string)
fullName: TinyLife.Objects.Person.GetProjects(string)
type: Method
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: >-
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Returns all of the projects of the given <xref href="TinyLife.Goals.Project.Type" data-throw-if-not-resolved="false"></xref> that this person has.
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To access all projects regardless of type, iterate the <xref href="TinyLife.Objects.Person.Projects" data-throw-if-not-resolved="false"></xref> list instead.
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example: []
syntax:
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content: public IEnumerable<Project> GetProjects(string type)
parameters:
- id: type
type: System.String
description: The <xref href="TinyLife.Goals.Project.Type" data-throw-if-not-resolved="false"></xref> of project to return
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return:
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type: System.Collections.Generic.IEnumerable{TinyLife.Goals.Project}
description: A set of projects that match the given type
content.vb: Public Function GetProjects(type As String) As IEnumerable(Of Project)
overload: TinyLife.Objects.Person.GetProjects*
nameWithType.vb: Person.GetProjects(String)
fullName.vb: TinyLife.Objects.Person.GetProjects(String)
name.vb: GetProjects(String)
- uid: TinyLife.Objects.Person.GetProject(System.String,System.String)
commentId: M:TinyLife.Objects.Person.GetProject(System.String,System.String)
id: GetProject(System.String,System.String)
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parent: TinyLife.Objects.Person
langs:
- csharp
- vb
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name: GetProject(string, string)
nameWithType: Person.GetProject(string, string)
fullName: TinyLife.Objects.Person.GetProject(string, string)
type: Method
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: Returns a project of the given <xref href="TinyLife.Goals.Project.Type" data-throw-if-not-resolved="false"></xref> with the given <xref href="TinyLife.Goals.Project.Name" data-throw-if-not-resolved="false"></xref>.
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example: []
syntax:
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content: public Project GetProject(string type, string name)
parameters:
- id: type
type: System.String
description: The <xref href="TinyLife.Goals.Project.Type" data-throw-if-not-resolved="false"></xref> of the project to return
- id: name
type: System.String
description: The <xref href="TinyLife.Goals.Project.Name" data-throw-if-not-resolved="false"></xref> of the project to return
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return:
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type: TinyLife.Goals.Project
description: The matching project, or null if there is none
content.vb: Public Function GetProject(type As String, name As String) As Project
overload: TinyLife.Objects.Person.GetProject*
nameWithType.vb: Person.GetProject(String, String)
fullName.vb: TinyLife.Objects.Person.GetProject(String, String)
name.vb: GetProject(String, String)
- uid: TinyLife.Objects.Person.StartProject(TinyLife.Goals.Project)
commentId: M:TinyLife.Objects.Person.StartProject(TinyLife.Goals.Project)
id: StartProject(TinyLife.Goals.Project)
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parent: TinyLife.Objects.Person
langs:
- csharp
- vb
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name: StartProject(Project)
nameWithType: Person.StartProject(Project)
fullName: TinyLife.Objects.Person.StartProject(TinyLife.Goals.Project)
type: Method
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: Starts a new project, adding it to the <xref href="TinyLife.Objects.Person.Projects" data-throw-if-not-resolved="false"></xref> list of this person
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example: []
syntax:
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content: public virtual Project StartProject(Project project)
parameters:
- id: project
type: TinyLife.Goals.Project
description: The project to start
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return:
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type: TinyLife.Goals.Project
description: The project that was passed, for chaining
content.vb: Public Overridable Function StartProject(project As Project) As Project
overload: TinyLife.Objects.Person.StartProject*
- uid: TinyLife.Objects.Person.AddJob(TinyLife.Goals.JobType,System.Int32)
commentId: M:TinyLife.Objects.Person.AddJob(TinyLife.Goals.JobType,System.Int32)
id: AddJob(TinyLife.Goals.JobType,System.Int32)
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parent: TinyLife.Objects.Person
langs:
- csharp
- vb
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name: AddJob(JobType, int)
nameWithType: Person.AddJob(JobType, int)
fullName: TinyLife.Objects.Person.AddJob(TinyLife.Goals.JobType, int)
type: Method
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: Adds an instance of the given <xref href="TinyLife.Goals.JobType" data-throw-if-not-resolved="false"></xref> to this person's list of <xref href="TinyLife.Objects.Person.Jobs" data-throw-if-not-resolved="false"></xref> and raises the <xref href="TinyLife.Objects.Person.OnJobChanged" data-throw-if-not-resolved="false"></xref> event.
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example: []
syntax:
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content: public virtual bool AddJob(JobType type, int level = 0)
parameters:
- id: type
type: TinyLife.Goals.JobType
description: The type of job to add.
- id: level
type: System.Int32
description: The level to start the job at, defaults to 0.
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return:
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type: System.Boolean
description: Whether the job could be added. If this is <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/builtin-types/bool">false</a>, then this person already has a job of the given <code class="paramref">type</code>.
content.vb: Public Overridable Function AddJob(type As JobType, level As Integer = 0) As Boolean
overload: TinyLife.Objects.Person.AddJob*
nameWithType.vb: Person.AddJob(JobType, Integer)
fullName.vb: TinyLife.Objects.Person.AddJob(TinyLife.Goals.JobType, Integer)
name.vb: AddJob(JobType, Integer)
- uid: TinyLife.Objects.Person.RemoveJob(TinyLife.Goals.JobType)
commentId: M:TinyLife.Objects.Person.RemoveJob(TinyLife.Goals.JobType)
id: RemoveJob(TinyLife.Goals.JobType)
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parent: TinyLife.Objects.Person
langs:
- csharp
- vb
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name: RemoveJob(JobType)
nameWithType: Person.RemoveJob(JobType)
fullName: TinyLife.Objects.Person.RemoveJob(TinyLife.Goals.JobType)
type: Method
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: Removes instances of the given <xref href="TinyLife.Goals.JobType" data-throw-if-not-resolved="false"></xref> from this person's list of <xref href="TinyLife.Objects.Person.Jobs" data-throw-if-not-resolved="false"></xref> and raises the <xref href="TinyLife.Objects.Person.OnJobChanged" data-throw-if-not-resolved="false"></xref> event.
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example: []
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syntax:
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content: public virtual bool RemoveJob(JobType type)
parameters:
- id: type
type: TinyLife.Goals.JobType
description: The type to remove.
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return:
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type: System.Boolean
description: Whether this person has a job of the given type.
content.vb: Public Overridable Function RemoveJob(type As JobType) As Boolean
overload: TinyLife.Objects.Person.RemoveJob*
- uid: TinyLife.Objects.Person.Create(TinyLife.World.Map,System.Random,TinyLife.Objects.AgeGroup,System.Boolean,System.Boolean,System.Boolean,System.Boolean,TinyLife.Objects.PersonLike[])
commentId: M:TinyLife.Objects.Person.Create(TinyLife.World.Map,System.Random,TinyLife.Objects.AgeGroup,System.Boolean,System.Boolean,System.Boolean,System.Boolean,TinyLife.Objects.PersonLike[])
id: Create(TinyLife.World.Map,System.Random,TinyLife.Objects.AgeGroup,System.Boolean,System.Boolean,System.Boolean,System.Boolean,TinyLife.Objects.PersonLike[])
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parent: TinyLife.Objects.Person
langs:
- csharp
- vb
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name: Create(Map, Random, AgeGroup, bool, bool, bool, bool, PersonLike[])
nameWithType: Person.Create(Map, Random, AgeGroup, bool, bool, bool, bool, PersonLike[])
fullName: TinyLife.Objects.Person.Create(TinyLife.World.Map, System.Random, TinyLife.Objects.AgeGroup, bool, bool, bool, bool, TinyLife.Objects.PersonLike[])
type: Method
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assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: Creates a new person with the given settings, optionally randomly generating the returned person's <xref href="TinyLife.Objects.PersonLike.FirstName" data-throw-if-not-resolved="false"></xref>, <xref href="TinyLife.Objects.PersonLike.LastName" data-throw-if-not-resolved="false"></xref>, <xref href="TinyLife.Objects.PersonLike.Age" data-throw-if-not-resolved="false"></xref>, <xref href="TinyLife.Objects.PersonLike.Outfits" data-throw-if-not-resolved="false"></xref> and more.
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example: []
syntax:
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content: public static Person Create(Map map, Random random, AgeGroup allowedAges = (AgeGroup)-1, bool markRandomlyGenerated = true, bool initializeName = true, bool initializePersonality = true, bool generateOutfits = true, PersonLike[] geneticInfluences = null)
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parameters:
- id: map
type: TinyLife.World.Map
description: The map to create the person for.
- id: random
type: System.Random
description: The <xref href="System.Random" data-throw-if-not-resolved="false"></xref> instance to use for generating the person.
- id: allowedAges
type: TinyLife.Objects.AgeGroup
description: A set of <xref href="TinyLife.Objects.AgeGroup" data-throw-if-not-resolved="false"></xref> flags that the person is allowed to have.
- id: markRandomlyGenerated
type: System.Boolean
description: Whether to mark the person as <xref href="TinyLife.Objects.PersonLike.RandomlyGenerated" data-throw-if-not-resolved="false"></xref>.
- id: initializeName
type: System.Boolean
description: Whether to initialize the person's <xref href="TinyLife.Objects.PersonLike.FirstName" data-throw-if-not-resolved="false"></xref>, <xref href="TinyLife.Objects.PersonLike.LastName" data-throw-if-not-resolved="false"></xref> and <xref href="TinyLife.Objects.Person.Pronouns" data-throw-if-not-resolved="false"></xref>.
- id: initializePersonality
type: System.Boolean
description: Whether to initialize the person's <xref href="TinyLife.Objects.PersonLike.PersonalityTypes" data-throw-if-not-resolved="false"></xref>.
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- id: generateOutfits
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type: System.Boolean
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description: Whether to generate fitting outfits beyond the required default everyday one.
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- id: geneticInfluences
type: TinyLife.Objects.PersonLike[]
description: A set of people that count as genetic influences, from which hair, eye and skin colors will randomly be chosen.
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return:
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type: TinyLife.Objects.Person
description: The generated person.
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content.vb: Public Shared Function Create(map As Map, random As Random, allowedAges As AgeGroup = -1, markRandomlyGenerated As Boolean = True, initializeName As Boolean = True, initializePersonality As Boolean = True, generateOutfits As Boolean = True, geneticInfluences As PersonLike() = Nothing) As Person
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overload: TinyLife.Objects.Person.Create*
nameWithType.vb: Person.Create(Map, Random, AgeGroup, Boolean, Boolean, Boolean, Boolean, PersonLike())
fullName.vb: TinyLife.Objects.Person.Create(TinyLife.World.Map, System.Random, TinyLife.Objects.AgeGroup, Boolean, Boolean, Boolean, Boolean, TinyLife.Objects.PersonLike())
name.vb: Create(Map, Random, AgeGroup, Boolean, Boolean, Boolean, Boolean, PersonLike())
references:
- uid: TinyLife.Objects.PersonLike
commentId: T:TinyLife.Objects.PersonLike
parent: TinyLife.Objects
href: TinyLife.Objects.PersonLike.html
name: PersonLike
nameWithType: PersonLike
fullName: TinyLife.Objects.PersonLike
- uid: TinyLife.Objects.Person.Projects
commentId: F:TinyLife.Objects.Person.Projects
href: TinyLife.Objects.Person.html#TinyLife_Objects_Person_Projects
name: Projects
nameWithType: Person.Projects
fullName: TinyLife.Objects.Person.Projects
- uid: TinyLife.Objects.Person.Jobs
commentId: F:TinyLife.Objects.Person.Jobs
href: TinyLife.Objects.Person.html#TinyLife_Objects_Person_Jobs
name: Jobs
nameWithType: Person.Jobs
fullName: TinyLife.Objects.Person.Jobs
- uid: TinyLife.Objects.Person.Pronouns
commentId: F:TinyLife.Objects.Person.Pronouns
href: TinyLife.Objects.Person.html#TinyLife_Objects_Person_Pronouns
name: Pronouns
nameWithType: Person.Pronouns
fullName: TinyLife.Objects.Person.Pronouns
- uid: TinyLife.Objects
commentId: N:TinyLife.Objects
href: TinyLife.html
name: TinyLife.Objects
nameWithType: TinyLife.Objects
fullName: TinyLife.Objects
2022-12-20 13:25:03 +01:00
spec.csharp:
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- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.Objects
name: Objects
href: TinyLife.Objects.html
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spec.vb:
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- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.Objects
name: Objects
href: TinyLife.Objects.html
- uid: System.Object
commentId: T:System.Object
parent: System
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isExternal: true
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href: https://learn.microsoft.com/dotnet/api/system.object
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
commentId: T:MLEM.Data.Json.JsonTypeSafeGenericDataHolder
parent: MLEM.Data.Json
2022-12-20 13:25:03 +01:00
isExternal: true
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name: JsonTypeSafeGenericDataHolder
nameWithType: JsonTypeSafeGenericDataHolder
fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
- uid: TinyLife.Objects.MapObject
commentId: T:TinyLife.Objects.MapObject
parent: TinyLife.Objects
href: TinyLife.Objects.MapObject.html
name: MapObject
nameWithType: MapObject
fullName: TinyLife.Objects.MapObject
- uid: MLEM.Misc.IGenericDataHolder
commentId: T:MLEM.Misc.IGenericDataHolder
parent: MLEM.Misc
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isExternal: true
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name: IGenericDataHolder
nameWithType: IGenericDataHolder
fullName: MLEM.Misc.IGenericDataHolder
- uid: TinyLife.Objects.IUpdatingObject
commentId: T:TinyLife.Objects.IUpdatingObject
parent: TinyLife.Objects
href: TinyLife.Objects.IUpdatingObject.html
name: IUpdatingObject
nameWithType: IUpdatingObject
fullName: TinyLife.Objects.IUpdatingObject
- uid: TinyLife.Objects.PersonLike.DefaultWalkSpeed
commentId: F:TinyLife.Objects.PersonLike.DefaultWalkSpeed
parent: TinyLife.Objects.PersonLike
href: TinyLife.Objects.PersonLike.html#TinyLife_Objects_PersonLike_DefaultWalkSpeed
name: DefaultWalkSpeed
nameWithType: PersonLike.DefaultWalkSpeed
fullName: TinyLife.Objects.PersonLike.DefaultWalkSpeed
- uid: TinyLife.Objects.PersonLike.SpeakSounds
commentId: F:TinyLife.Objects.PersonLike.SpeakSounds
parent: TinyLife.Objects.PersonLike
href: TinyLife.Objects.PersonLike.html#TinyLife_Objects_PersonLike_SpeakSounds
name: SpeakSounds
nameWithType: PersonLike.SpeakSounds
fullName: TinyLife.Objects.PersonLike.SpeakSounds
- uid: TinyLife.Objects.PersonLike.SpeakStyles
commentId: F:TinyLife.Objects.PersonLike.SpeakStyles
parent: TinyLife.Objects.PersonLike
href: TinyLife.Objects.PersonLike.html#TinyLife_Objects_PersonLike_SpeakStyles
name: SpeakStyles
nameWithType: PersonLike.SpeakStyles
fullName: TinyLife.Objects.PersonLike.SpeakStyles
- uid: TinyLife.Objects.PersonLike.VoiceStyles
commentId: F:TinyLife.Objects.PersonLike.VoiceStyles
parent: TinyLife.Objects.PersonLike
href: TinyLife.Objects.PersonLike.html#TinyLife_Objects_PersonLike_VoiceStyles
name: VoiceStyles
nameWithType: PersonLike.VoiceStyles
fullName: TinyLife.Objects.PersonLike.VoiceStyles
2024-07-09 18:54:47 +02:00
- uid: TinyLife.Objects.PersonLike.SupportedAges
commentId: F:TinyLife.Objects.PersonLike.SupportedAges
parent: TinyLife.Objects.PersonLike
href: TinyLife.Objects.PersonLike.html#TinyLife_Objects_PersonLike_SupportedAges
name: SupportedAges
nameWithType: PersonLike.SupportedAges
fullName: TinyLife.Objects.PersonLike.SupportedAges
2024-10-17 17:28:12 +02:00
- uid: TinyLife.Objects.PersonLike.Migrations
commentId: F:TinyLife.Objects.PersonLike.Migrations
parent: TinyLife.Objects.PersonLike
href: TinyLife.Objects.PersonLike.html#TinyLife_Objects_PersonLike_Migrations
name: Migrations
nameWithType: PersonLike.Migrations
fullName: TinyLife.Objects.PersonLike.Migrations
2024-06-09 17:05:30 +02:00
- uid: TinyLife.Objects.PersonLike.ParentInfo
commentId: P:TinyLife.Objects.PersonLike.ParentInfo
parent: TinyLife.Objects.PersonLike
href: TinyLife.Objects.PersonLike.html#TinyLife_Objects_PersonLike_ParentInfo
name: ParentInfo
nameWithType: PersonLike.ParentInfo
fullName: TinyLife.Objects.PersonLike.ParentInfo
- uid: TinyLife.Objects.PersonLike.CurrentActions
commentId: F:TinyLife.Objects.PersonLike.CurrentActions
parent: TinyLife.Objects.PersonLike
href: TinyLife.Objects.PersonLike.html#TinyLife_Objects_PersonLike_CurrentActions
name: CurrentActions
nameWithType: PersonLike.CurrentActions
fullName: TinyLife.Objects.PersonLike.CurrentActions
- uid: TinyLife.Objects.PersonLike.ActionQueue
commentId: F:TinyLife.Objects.PersonLike.ActionQueue
parent: TinyLife.Objects.PersonLike
href: TinyLife.Objects.PersonLike.html#TinyLife_Objects_PersonLike_ActionQueue
name: ActionQueue
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2024-07-09 18:54:47 +02:00
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2024-06-09 17:05:30 +02:00
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2024-06-09 17:05:30 +02:00
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2024-07-26 12:47:59 +02:00
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2024-06-09 17:05:30 +02:00
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2024-07-26 12:47:59 +02:00
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2024-06-09 17:05:30 +02:00
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2024-07-26 12:47:59 +02:00
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2024-06-09 17:05:30 +02:00
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2024-07-26 12:47:59 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2024-07-26 12:47:59 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2024-07-26 12:47:59 +02:00
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2024-06-09 17:05:30 +02:00
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2024-07-26 12:47:59 +02:00
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2024-06-09 17:05:30 +02:00
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2024-07-26 12:47:59 +02:00
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2024-06-09 17:05:30 +02:00
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2022-09-05 14:19:42 +02:00
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2023-03-30 18:07:55 +02:00
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2024-07-26 12:47:59 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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name.vb: FocusCameraOnEvent(Boolean, Boolean)
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2022-09-05 14:19:42 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2024-11-29 15:11:07 +01:00
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2024-07-26 12:47:59 +02:00
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2024-06-09 17:05:30 +02:00
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2024-07-26 12:47:59 +02:00
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2024-06-09 17:05:30 +02:00
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2024-07-26 12:47:59 +02:00
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2024-06-09 17:05:30 +02:00
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2024-07-26 12:47:59 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-07-26 12:47:59 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2024-07-26 12:47:59 +02:00
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2021-08-04 06:51:12 +02:00
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2024-07-26 12:47:59 +02:00
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2024-06-09 17:05:30 +02:00
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2024-07-26 12:47:59 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2024-07-26 12:47:59 +02:00
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2023-03-30 18:07:55 +02:00
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2023-10-11 16:05:32 +02:00
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2024-07-26 12:47:59 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2022-12-20 13:25:03 +01:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2024-07-26 12:47:59 +02:00
fullName: TinyLife.Objects.PersonLike.OccupyFreeActionSpot(TinyLife.Actions.ActionInfo, TinyLife.Objects.ObjectCategory, bool, MLEM.Maths.Direction2?, bool)
2024-06-09 17:05:30 +02:00
nameWithType.vb: PersonLike.OccupyFreeActionSpot(ActionInfo, ObjectCategory, Boolean, Direction2?, Boolean)
2024-07-26 12:47:59 +02:00
fullName.vb: TinyLife.Objects.PersonLike.OccupyFreeActionSpot(TinyLife.Actions.ActionInfo, TinyLife.Objects.ObjectCategory, Boolean, MLEM.Maths.Direction2?, Boolean)
2024-06-09 17:05:30 +02:00
name.vb: OccupyFreeActionSpot(ActionInfo, ObjectCategory, Boolean, Direction2?, Boolean)
2023-03-30 18:07:55 +02:00
spec.csharp:
2024-07-26 12:47:59 +02:00
- uid: TinyLife.Objects.PersonLike.OccupyFreeActionSpot(TinyLife.Actions.ActionInfo,TinyLife.Objects.ObjectCategory,System.Boolean,System.Nullable{MLEM.Maths.Direction2},System.Boolean)
2024-06-09 17:05:30 +02:00
name: OccupyFreeActionSpot
2024-07-26 12:47:59 +02:00
href: TinyLife.Objects.PersonLike.html#TinyLife_Objects_PersonLike_OccupyFreeActionSpot_TinyLife_Actions_ActionInfo_TinyLife_Objects_ObjectCategory_System_Boolean_System_Nullable_MLEM_Maths_Direction2__System_Boolean_
2024-06-09 17:05:30 +02:00
- name: (
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- name: ','
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name: ObjectCategory
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- name: ','
- name: " "
- uid: System.Boolean
name: bool
2023-03-30 18:07:55 +02:00
isExternal: true
2024-06-09 17:05:30 +02:00
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
2024-07-26 12:47:59 +02:00
- uid: MLEM.Maths.Direction2
2024-06-09 17:05:30 +02:00
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- name: '?'
- name: ','
- name: " "
- uid: System.Boolean
name: bool
2023-03-30 18:07:55 +02:00
isExternal: true
2024-06-09 17:05:30 +02:00
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
2023-03-30 18:07:55 +02:00
spec.vb:
2024-07-26 12:47:59 +02:00
- uid: TinyLife.Objects.PersonLike.OccupyFreeActionSpot(TinyLife.Actions.ActionInfo,TinyLife.Objects.ObjectCategory,System.Boolean,System.Nullable{MLEM.Maths.Direction2},System.Boolean)
2024-06-09 17:05:30 +02:00
name: OccupyFreeActionSpot
2024-07-26 12:47:59 +02:00
href: TinyLife.Objects.PersonLike.html#TinyLife_Objects_PersonLike_OccupyFreeActionSpot_TinyLife_Actions_ActionInfo_TinyLife_Objects_ObjectCategory_System_Boolean_System_Nullable_MLEM_Maths_Direction2__System_Boolean_
2024-06-09 17:05:30 +02:00
- name: (
- uid: TinyLife.Actions.ActionInfo
name: ActionInfo
href: TinyLife.Actions.ActionInfo.html
- name: ','
- name: " "
- uid: TinyLife.Objects.ObjectCategory
name: ObjectCategory
href: TinyLife.Objects.ObjectCategory.html
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
2023-03-30 18:07:55 +02:00
isExternal: true
2024-06-09 17:05:30 +02:00
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
2024-07-26 12:47:59 +02:00
- uid: MLEM.Maths.Direction2
2024-06-09 17:05:30 +02:00
name: Direction2
2023-03-30 18:07:55 +02:00
isExternal: true
2024-06-09 17:05:30 +02:00
- name: '?'
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- uid: TinyLife.Objects.PersonLike.IsCloseForTalking(Microsoft.Xna.Framework.Vector2,System.Single)
commentId: M:TinyLife.Objects.PersonLike.IsCloseForTalking(Microsoft.Xna.Framework.Vector2,System.Single)
parent: TinyLife.Objects.PersonLike
2022-12-20 13:25:03 +01:00
isExternal: true
2024-06-09 17:05:30 +02:00
href: TinyLife.Objects.PersonLike.html#TinyLife_Objects_PersonLike_IsCloseForTalking_Microsoft_Xna_Framework_Vector2_System_Single_
name: IsCloseForTalking(Vector2, float)
nameWithType: PersonLike.IsCloseForTalking(Vector2, float)
fullName: TinyLife.Objects.PersonLike.IsCloseForTalking(Microsoft.Xna.Framework.Vector2, float)
nameWithType.vb: PersonLike.IsCloseForTalking(Vector2, Single)
fullName.vb: TinyLife.Objects.PersonLike.IsCloseForTalking(Microsoft.Xna.Framework.Vector2, Single)
name.vb: IsCloseForTalking(Vector2, Single)
2022-12-20 13:25:03 +01:00
spec.csharp:
2024-06-09 17:05:30 +02:00
- uid: TinyLife.Objects.PersonLike.IsCloseForTalking(Microsoft.Xna.Framework.Vector2,System.Single)
name: IsCloseForTalking
href: TinyLife.Objects.PersonLike.html#TinyLife_Objects_PersonLike_IsCloseForTalking_Microsoft_Xna_Framework_Vector2_System_Single_
2022-12-20 13:25:03 +01:00
- name: (
2024-06-09 17:05:30 +02:00
- uid: Microsoft.Xna.Framework.Vector2
name: Vector2
2022-12-20 13:25:03 +01:00
isExternal: true
2023-03-30 18:07:55 +02:00
- name: ','
- name: " "
2024-06-09 17:05:30 +02:00
- uid: System.Single
name: float
2022-12-20 13:25:03 +01:00
isExternal: true
2024-06-09 17:05:30 +02:00
href: https://learn.microsoft.com/dotnet/api/system.single
2023-03-30 18:07:55 +02:00
- name: )
2024-06-09 17:05:30 +02:00
spec.vb:
- uid: TinyLife.Objects.PersonLike.IsCloseForTalking(Microsoft.Xna.Framework.Vector2,System.Single)
name: IsCloseForTalking
href: TinyLife.Objects.PersonLike.html#TinyLife_Objects_PersonLike_IsCloseForTalking_Microsoft_Xna_Framework_Vector2_System_Single_
2023-03-30 18:07:55 +02:00
- name: (
2024-06-09 17:05:30 +02:00
- uid: Microsoft.Xna.Framework.Vector2
name: Vector2
2022-12-20 13:25:03 +01:00
isExternal: true
2023-03-30 18:07:55 +02:00
- name: ','
- name: " "
2024-06-09 17:05:30 +02:00
- uid: System.Single
name: Single
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
2022-12-20 13:25:03 +01:00
- name: )
2024-06-09 17:05:30 +02:00
- uid: TinyLife.Objects.PersonLike.GetNeed(TinyLife.NeedType)
commentId: M:TinyLife.Objects.PersonLike.GetNeed(TinyLife.NeedType)
parent: TinyLife.Objects.PersonLike
href: TinyLife.Objects.PersonLike.html#TinyLife_Objects_PersonLike_GetNeed_TinyLife_NeedType_
name: GetNeed(NeedType)
nameWithType: PersonLike.GetNeed(NeedType)
fullName: TinyLife.Objects.PersonLike.GetNeed(TinyLife.NeedType)
2021-08-04 06:51:12 +02:00
spec.csharp:
2024-06-09 17:05:30 +02:00
- uid: TinyLife.Objects.PersonLike.GetNeed(TinyLife.NeedType)
name: GetNeed
href: TinyLife.Objects.PersonLike.html#TinyLife_Objects_PersonLike_GetNeed_TinyLife_NeedType_
2021-08-04 06:51:12 +02:00
- name: (
2024-06-09 17:05:30 +02:00
- uid: TinyLife.NeedType
name: NeedType
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2021-08-04 06:51:12 +02:00
- name: )
spec.vb:
2024-06-09 17:05:30 +02:00
- uid: TinyLife.Objects.PersonLike.GetNeed(TinyLife.NeedType)
name: GetNeed
href: TinyLife.Objects.PersonLike.html#TinyLife_Objects_PersonLike_GetNeed_TinyLife_NeedType_
2021-08-04 06:51:12 +02:00
- name: (
2024-06-09 17:05:30 +02:00
- uid: TinyLife.NeedType
name: NeedType
href: TinyLife.NeedType.html
2021-08-04 06:51:12 +02:00
- name: )
2024-06-09 17:05:30 +02:00
- uid: TinyLife.Objects.PersonLike.GetNeedPercentage(TinyLife.NeedType)
commentId: M:TinyLife.Objects.PersonLike.GetNeedPercentage(TinyLife.NeedType)
parent: TinyLife.Objects.PersonLike
href: TinyLife.Objects.PersonLike.html#TinyLife_Objects_PersonLike_GetNeedPercentage_TinyLife_NeedType_
name: GetNeedPercentage(NeedType)
nameWithType: PersonLike.GetNeedPercentage(NeedType)
fullName: TinyLife.Objects.PersonLike.GetNeedPercentage(TinyLife.NeedType)
2023-05-11 14:56:06 +02:00
spec.csharp:
2024-06-09 17:05:30 +02:00
- uid: TinyLife.Objects.PersonLike.GetNeedPercentage(TinyLife.NeedType)
name: GetNeedPercentage
href: TinyLife.Objects.PersonLike.html#TinyLife_Objects_PersonLike_GetNeedPercentage_TinyLife_NeedType_
2023-05-11 14:56:06 +02:00
- name: (
2024-06-09 17:05:30 +02:00
- uid: TinyLife.NeedType
name: NeedType
href: TinyLife.NeedType.html
2023-05-11 14:56:06 +02:00
- name: )
spec.vb:
2024-06-09 17:05:30 +02:00
- uid: TinyLife.Objects.PersonLike.GetNeedPercentage(TinyLife.NeedType)
name: GetNeedPercentage
href: TinyLife.Objects.PersonLike.html#TinyLife_Objects_PersonLike_GetNeedPercentage_TinyLife_NeedType_
2023-05-11 14:56:06 +02:00
- name: (
2024-06-09 17:05:30 +02:00
- uid: TinyLife.NeedType
name: NeedType
href: TinyLife.NeedType.html
2023-05-11 14:56:06 +02:00
- name: )
2024-06-09 17:05:30 +02:00
- uid: TinyLife.Objects.PersonLike.RestoreNeed(TinyLife.NeedType,System.Single,TinyLife.Actions.ActionInfo,System.Single)
commentId: M:TinyLife.Objects.PersonLike.RestoreNeed(TinyLife.NeedType,System.Single,TinyLife.Actions.ActionInfo,System.Single)
parent: TinyLife.Objects.PersonLike
2022-07-04 16:50:43 +02:00
isExternal: true
2024-06-09 17:05:30 +02:00
href: TinyLife.Objects.PersonLike.html#TinyLife_Objects_PersonLike_RestoreNeed_TinyLife_NeedType_System_Single_TinyLife_Actions_ActionInfo_System_Single_
name: RestoreNeed(NeedType, float, ActionInfo, float)
nameWithType: PersonLike.RestoreNeed(NeedType, float, ActionInfo, float)
fullName: TinyLife.Objects.PersonLike.RestoreNeed(TinyLife.NeedType, float, TinyLife.Actions.ActionInfo, float)
nameWithType.vb: PersonLike.RestoreNeed(NeedType, Single, ActionInfo, Single)
fullName.vb: TinyLife.Objects.PersonLike.RestoreNeed(TinyLife.NeedType, Single, TinyLife.Actions.ActionInfo, Single)
name.vb: RestoreNeed(NeedType, Single, ActionInfo, Single)
2022-07-04 16:50:43 +02:00
spec.csharp:
2024-06-09 17:05:30 +02:00
- uid: TinyLife.Objects.PersonLike.RestoreNeed(TinyLife.NeedType,System.Single,TinyLife.Actions.ActionInfo,System.Single)
name: RestoreNeed
href: TinyLife.Objects.PersonLike.html#TinyLife_Objects_PersonLike_RestoreNeed_TinyLife_NeedType_System_Single_TinyLife_Actions_ActionInfo_System_Single_
- name: (
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href: https://learn.microsoft.com/dotnet/api/system.single
- name: ','
- name: " "
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href: https://learn.microsoft.com/dotnet/api/system.single
- name: )
2022-07-04 16:50:43 +02:00
spec.vb:
2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
- name: (
2024-06-09 17:05:30 +02:00
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name: Single
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href: https://learn.microsoft.com/dotnet/api/system.single
- name: ','
- name: " "
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name: ActionInfo
href: TinyLife.Actions.ActionInfo.html
- name: ','
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href: https://learn.microsoft.com/dotnet/api/system.single
2023-03-30 18:07:55 +02:00
- name: )
2024-06-09 17:05:30 +02:00
- uid: TinyLife.Objects.PersonLike.RestoreNeed(TinyLife.NeedType,System.Single,TinyLife.Actions.ActionInfo,TinyLife.Skills.SkillType,System.Single)
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2022-12-20 13:25:03 +01:00
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2024-06-09 17:05:30 +02:00
href: TinyLife.Objects.PersonLike.html#TinyLife_Objects_PersonLike_RestoreNeed_TinyLife_NeedType_System_Single_TinyLife_Actions_ActionInfo_TinyLife_Skills_SkillType_System_Single_
name: RestoreNeed(NeedType, float, ActionInfo, SkillType, float)
nameWithType: PersonLike.RestoreNeed(NeedType, float, ActionInfo, SkillType, float)
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name.vb: RestoreNeed(NeedType, Single, ActionInfo, SkillType, Single)
2023-03-30 18:07:55 +02:00
spec.csharp:
2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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spec.vb:
2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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parent: TinyLife.Objects.PersonLike
isExternal: true
href: TinyLife.Objects.PersonLike.html#TinyLife_Objects_PersonLike_GetSkill_TinyLife_Skills_SkillType_System_Boolean_
name: GetSkill(SkillType, bool)
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fullName.vb: TinyLife.Objects.PersonLike.GetSkill(TinyLife.Skills.SkillType, Boolean)
name.vb: GetSkill(SkillType, Boolean)
2022-12-20 13:25:03 +01:00
spec.csharp:
2024-06-09 17:05:30 +02:00
- uid: TinyLife.Objects.PersonLike.GetSkill(TinyLife.Skills.SkillType,System.Boolean)
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href: TinyLife.Objects.PersonLike.html#TinyLife_Objects_PersonLike_GetSkill_TinyLife_Skills_SkillType_System_Boolean_
2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2022-12-20 13:25:03 +01:00
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2024-06-09 17:05:30 +02:00
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commentId: M:TinyLife.Objects.PersonLike.GetSkillTotalPercentage(TinyLife.Skills.SkillType)
parent: TinyLife.Objects.PersonLike
href: TinyLife.Objects.PersonLike.html#TinyLife_Objects_PersonLike_GetSkillTotalPercentage_TinyLife_Skills_SkillType_
name: GetSkillTotalPercentage(SkillType)
nameWithType: PersonLike.GetSkillTotalPercentage(SkillType)
fullName: TinyLife.Objects.PersonLike.GetSkillTotalPercentage(TinyLife.Skills.SkillType)
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href: TinyLife.Objects.PersonLike.html#TinyLife_Objects_PersonLike_GetSkillTotalPercentage_TinyLife_Skills_SkillType_
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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commentId: M:TinyLife.Objects.PersonLike.GetSkillPointPercentage(TinyLife.Skills.SkillType)
parent: TinyLife.Objects.PersonLike
href: TinyLife.Objects.PersonLike.html#TinyLife_Objects_PersonLike_GetSkillPointPercentage_TinyLife_Skills_SkillType_
name: GetSkillPointPercentage(SkillType)
nameWithType: PersonLike.GetSkillPointPercentage(SkillType)
fullName: TinyLife.Objects.PersonLike.GetSkillPointPercentage(TinyLife.Skills.SkillType)
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name: GetSkillPointPercentage
href: TinyLife.Objects.PersonLike.html#TinyLife_Objects_PersonLike_GetSkillPointPercentage_TinyLife_Skills_SkillType_
2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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parent: TinyLife.Objects.PersonLike
href: TinyLife.Objects.PersonLike.html#TinyLife_Objects_PersonLike_GetSkillLevel_TinyLife_Skills_SkillType_
name: GetSkillLevel(SkillType)
nameWithType: PersonLike.GetSkillLevel(SkillType)
fullName: TinyLife.Objects.PersonLike.GetSkillLevel(TinyLife.Skills.SkillType)
spec.csharp:
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name: GetSkillLevel
href: TinyLife.Objects.PersonLike.html#TinyLife_Objects_PersonLike_GetSkillLevel_TinyLife_Skills_SkillType_
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name: SkillType
href: TinyLife.Skills.SkillType.html
2022-12-20 13:25:03 +01:00
- name: )
2024-06-09 17:05:30 +02:00
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name: GetSkillLevel
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name: SkillType
href: TinyLife.Skills.SkillType.html
2022-12-20 13:25:03 +01:00
- name: )
2024-06-09 17:05:30 +02:00
- uid: TinyLife.Objects.PersonLike.HasSkillLevel(TinyLife.Skills.SkillType,System.Int32)
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2022-12-20 13:25:03 +01:00
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2024-06-09 17:05:30 +02:00
href: TinyLife.Objects.PersonLike.html#TinyLife_Objects_PersonLike_HasSkillLevel_TinyLife_Skills_SkillType_System_Int32_
name: HasSkillLevel(SkillType, int)
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nameWithType.vb: PersonLike.HasSkillLevel(SkillType, Integer)
fullName.vb: TinyLife.Objects.PersonLike.HasSkillLevel(TinyLife.Skills.SkillType, Integer)
name.vb: HasSkillLevel(SkillType, Integer)
2023-03-30 18:07:55 +02:00
spec.csharp:
2024-06-09 17:05:30 +02:00
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name: HasSkillLevel
href: TinyLife.Objects.PersonLike.html#TinyLife_Objects_PersonLike_HasSkillLevel_TinyLife_Skills_SkillType_System_Int32_
- name: (
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- uid: System.Int32
name: int
2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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- name: )
2023-03-30 18:07:55 +02:00
spec.vb:
2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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commentId: M:TinyLife.Objects.PersonLike.GainSkill(TinyLife.Skills.SkillType,System.Single,TinyLife.Actions.ActionInfo,System.Single)
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2022-12-20 13:25:03 +01:00
isExternal: true
2024-06-09 17:05:30 +02:00
href: TinyLife.Objects.PersonLike.html#TinyLife_Objects_PersonLike_GainSkill_TinyLife_Skills_SkillType_System_Single_TinyLife_Actions_ActionInfo_System_Single_
name: GainSkill(SkillType, float, ActionInfo, float)
nameWithType: PersonLike.GainSkill(SkillType, float, ActionInfo, float)
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name.vb: GainSkill(SkillType, Single, ActionInfo, Single)
2022-12-20 13:25:03 +01:00
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2024-06-09 17:05:30 +02:00
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2022-12-20 13:25:03 +01:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
- uid: TinyLife.Actions.ActionInfo
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2022-12-20 13:25:03 +01:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2022-12-20 13:25:03 +01:00
- name: )
2024-06-09 17:05:30 +02:00
- uid: TinyLife.Objects.PersonLike.DepleteNeed(TinyLife.NeedType,System.Single,System.Single)
commentId: M:TinyLife.Objects.PersonLike.DepleteNeed(TinyLife.NeedType,System.Single,System.Single)
parent: TinyLife.Objects.PersonLike
2022-12-20 13:25:03 +01:00
isExternal: true
2024-06-09 17:05:30 +02:00
href: TinyLife.Objects.PersonLike.html#TinyLife_Objects_PersonLike_DepleteNeed_TinyLife_NeedType_System_Single_System_Single_
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name.vb: DepleteNeed(NeedType, Single, Single)
2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
- uid: TinyLife.Objects.PersonLike.DepleteNeed(TinyLife.NeedType,System.Single,System.Single)
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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- name: ','
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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- name: )
2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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- uid: TinyLife.Objects.PersonLike.HasPersonality(TinyLife.PersonalityType)
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href: TinyLife.Objects.PersonLike.html#TinyLife_Objects_PersonLike_HasPersonality_TinyLife_PersonalityType_
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nameWithType: PersonLike.HasPersonality(PersonalityType)
fullName: TinyLife.Objects.PersonLike.HasPersonality(TinyLife.PersonalityType)
2023-01-16 12:24:01 +01:00
spec.csharp:
2024-06-09 17:05:30 +02:00
- uid: TinyLife.Objects.PersonLike.HasPersonality(TinyLife.PersonalityType)
name: HasPersonality
href: TinyLife.Objects.PersonLike.html#TinyLife_Objects_PersonLike_HasPersonality_TinyLife_PersonalityType_
2023-03-30 18:07:55 +02:00
- name: (
2024-06-09 17:05:30 +02:00
- uid: TinyLife.PersonalityType
name: PersonalityType
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2023-03-30 18:07:55 +02:00
- name: )
2023-01-16 12:24:01 +01:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
- name: (
2024-06-09 17:05:30 +02:00
- uid: TinyLife.PersonalityType
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-10-11 16:05:32 +02:00
name: EnqueueAction<T>(ActionType, ActionInfo, bool, bool, bool, params ActionArgument[])
2024-06-09 17:05:30 +02:00
nameWithType: PersonLike.EnqueueAction<T>(ActionType, ActionInfo, bool, bool, bool, params ActionArgument[])
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fullName.vb: TinyLife.Objects.PersonLike.EnqueueAction(Of T)(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo, Boolean, Boolean, Boolean, ParamArray TinyLife.Actions.ActionArgument())
2023-10-11 16:05:32 +02:00
name.vb: EnqueueAction(Of T)(ActionType, ActionInfo, Boolean, Boolean, Boolean, ParamArray ActionArgument())
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
name: EnqueueAction
2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2023-10-11 16:05:32 +02:00
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2024-01-07 16:53:47 +01:00
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2023-10-11 16:05:32 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
name: EnqueueAction
2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2023-10-11 16:05:32 +02:00
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2024-01-07 16:53:47 +01:00
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2023-10-11 16:05:32 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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name: SetHeldObject<T>(FurnitureType, int[], Guid?, bool)
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name.vb: SetHeldObject(Of T)(FurnitureType, Integer(), Guid?, Boolean)
2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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href: TinyLife.Objects.PersonLike.html#TinyLife_Objects_PersonLike_SetHeldObject__1_TinyLife_Objects_FurnitureType_System_Int32___System_Nullable_System_Guid__System_Boolean_
2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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name: SetHeldObject(MapObject, bool)
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fullName.vb: TinyLife.Objects.PersonLike.SetHeldObject(TinyLife.Objects.MapObject, Boolean)
name.vb: SetHeldObject(MapObject, Boolean)
2023-04-14 13:00:36 +02:00
spec.csharp:
2024-06-09 17:05:30 +02:00
- uid: TinyLife.Objects.PersonLike.SetHeldObject(TinyLife.Objects.MapObject,System.Boolean)
name: SetHeldObject
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2023-03-30 18:07:55 +02:00
- name: (
2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
- name: (
2024-06-09 17:05:30 +02:00
- uid: TinyLife.Objects.MapObject
name: MapObject
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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name: Boolean
2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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fullName.vb: TinyLife.Objects.PersonLike.RemoveHeldObject(Of T)()
name.vb: RemoveHeldObject(Of T)()
2021-08-04 06:51:12 +02:00
spec.csharp:
2024-06-09 17:05:30 +02:00
- uid: TinyLife.Objects.PersonLike.RemoveHeldObject``1
name: RemoveHeldObject
href: TinyLife.Objects.PersonLike.html#TinyLife_Objects_PersonLike_RemoveHeldObject__1
2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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spec.vb:
2024-06-09 17:05:30 +02:00
- uid: TinyLife.Objects.PersonLike.RemoveHeldObject``1
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
- name: (
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commentId: M:TinyLife.Objects.PersonLike.GetHeldActionInfo
parent: TinyLife.Objects.PersonLike
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name: GetHeldActionInfo()
nameWithType: PersonLike.GetHeldActionInfo()
fullName: TinyLife.Objects.PersonLike.GetHeldActionInfo()
2023-03-30 18:07:55 +02:00
spec.csharp:
2024-06-09 17:05:30 +02:00
- uid: TinyLife.Objects.PersonLike.GetHeldActionInfo
name: GetHeldActionInfo
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2023-03-30 18:07:55 +02:00
- name: (
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
- name: (
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2024-06-09 17:05:30 +02:00
- uid: TinyLife.Objects.PersonLike.ToCreatedByString
commentId: M:TinyLife.Objects.PersonLike.ToCreatedByString
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name: ToCreatedByString()
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2021-08-04 06:51:12 +02:00
spec.csharp:
2024-06-09 17:05:30 +02:00
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name: ToCreatedByString
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
- name: (
2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
- uid: TinyLife.Objects.PersonLike.Die(TinyLife.Objects.DeathReason)
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href: TinyLife.Objects.PersonLike.html#TinyLife_Objects_PersonLike_Die_TinyLife_Objects_DeathReason_
name: Die(DeathReason)
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
name: AddEmotion
2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
name: AddEmotion
2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
spec.csharp:
2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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name: GetWalkSpeed
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2024-10-26 13:15:46 +02:00
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2024-06-09 17:05:30 +02:00
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2024-10-26 13:15:46 +02:00
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2024-06-09 17:05:30 +02:00
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2024-10-26 13:15:46 +02:00
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2024-06-09 17:05:30 +02:00
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2024-10-26 13:15:46 +02:00
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2024-06-09 17:05:30 +02:00
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2024-10-26 13:15:46 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2024-10-26 13:15:46 +02:00
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2024-06-09 17:05:30 +02:00
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2024-10-26 13:15:46 +02:00
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2024-06-09 17:05:30 +02:00
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2024-10-26 13:15:46 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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parent: TinyLife.Objects.PersonLike
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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parent: TinyLife.Objects.PersonLike
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name: GetEmotionSkillBoost(SkillType)
nameWithType: PersonLike.GetEmotionSkillBoost(SkillType)
fullName: TinyLife.Objects.PersonLike.GetEmotionSkillBoost(TinyLife.Skills.SkillType)
2023-03-30 18:07:55 +02:00
spec.csharp:
2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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name.vb: EarnMoney(Single, Object)
2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2024-06-09 17:05:30 +02:00
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2023-12-06 13:25:52 +01:00
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2024-06-09 17:05:30 +02:00
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2023-12-06 13:25:52 +01:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2023-12-06 13:25:52 +01:00
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2023-04-26 14:51:19 +02:00
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2023-12-06 13:25:52 +01:00
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2023-04-26 14:51:19 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2023-12-06 13:25:52 +01:00
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2023-04-26 14:51:19 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2024-06-09 17:05:30 +02:00
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2024-06-09 17:05:30 +02:00
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2023-04-27 18:53:16 +02:00
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2024-06-09 17:05:30 +02:00
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2023-04-27 18:53:16 +02:00
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2024-06-09 17:05:30 +02:00
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2023-04-27 18:53:16 +02:00
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2024-06-09 17:05:30 +02:00
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2024-06-09 17:05:30 +02:00
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spec.csharp:
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name: OnRemoved
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2023-03-30 18:07:55 +02:00
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2022-01-08 12:41:09 +01:00
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2023-04-14 13:00:36 +02:00
spec.vb:
2024-06-09 17:05:30 +02:00
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name: OnRemoved
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- name: (
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commentId: M:TinyLife.Objects.MapObject.GetAiPriority(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory)
parent: TinyLife.Objects.MapObject
href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_GetAiPriority_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_
name: GetAiPriority(PersonLike, ObjectCategory)
nameWithType: MapObject.GetAiPriority(PersonLike, ObjectCategory)
fullName: TinyLife.Objects.MapObject.GetAiPriority(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory)
2023-04-26 14:51:19 +02:00
spec.csharp:
2024-06-09 17:05:30 +02:00
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2023-04-26 14:51:19 +02:00
- name: (
2024-06-09 17:05:30 +02:00
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2023-04-26 14:51:19 +02:00
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2024-06-09 17:05:30 +02:00
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name: ObjectCategory
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2023-04-26 14:51:19 +02:00
- name: )
spec.vb:
2024-06-09 17:05:30 +02:00
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2023-04-26 14:51:19 +02:00
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2024-06-09 17:05:30 +02:00
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2023-04-26 14:51:19 +02:00
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2024-06-09 17:05:30 +02:00
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name: ObjectCategory
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2023-04-26 14:51:19 +02:00
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2024-06-09 17:05:30 +02:00
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commentId: M:TinyLife.Objects.MapObject.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean)
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2023-07-20 14:27:20 +02:00
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2024-06-09 17:05:30 +02:00
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name: CanExecuteAction(ActionType, ActionInfo, bool, bool)
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fullName.vb: TinyLife.Objects.MapObject.CanExecuteAction(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo, Boolean, Boolean)
name.vb: CanExecuteAction(ActionType, ActionInfo, Boolean, Boolean)
2023-12-06 13:25:52 +01:00
spec.csharp:
2024-06-09 17:05:30 +02:00
- uid: TinyLife.Objects.MapObject.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean)
name: CanExecuteAction
href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_CanExecuteAction_TinyLife_Actions_ActionType_TinyLife_Actions_ActionInfo_System_Boolean_System_Boolean_
2023-12-06 13:25:52 +01:00
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2024-01-07 16:53:47 +01:00
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2023-12-06 13:25:52 +01:00
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2024-06-09 17:05:30 +02:00
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2023-12-06 13:25:52 +01:00
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2024-06-09 17:05:30 +02:00
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2023-12-06 13:25:52 +01:00
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2024-06-09 17:05:30 +02:00
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2023-12-06 13:25:52 +01:00
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2024-06-09 17:05:30 +02:00
- uid: System.Boolean
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
spec.vb:
2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
- uid: TinyLife.Objects.MapObject.OnActionCompleted(TinyLife.Actions.Action,TinyLife.Actions.CompletionType,System.Boolean)
commentId: M:TinyLife.Objects.MapObject.OnActionCompleted(TinyLife.Actions.Action,TinyLife.Actions.CompletionType,System.Boolean)
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_OnActionCompleted_TinyLife_Actions_Action_TinyLife_Actions_CompletionType_System_Boolean_
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nameWithType.vb: MapObject.OnActionCompleted(Action, CompletionType, Boolean)
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2021-08-04 06:51:12 +02:00
spec.csharp:
2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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- name: " "
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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href: https://learn.microsoft.com/dotnet/api/system.boolean
2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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commentId: M:TinyLife.Objects.MapObject.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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name: ActionUpdate(Action, GameTime, TimeSpan, float, bool)
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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name: ActionUpdate
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2024-06-09 17:05:30 +02:00
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2023-12-06 13:25:52 +01:00
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2024-06-09 17:05:30 +02:00
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2023-12-06 13:25:52 +01:00
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2023-12-06 13:25:52 +01:00
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2024-06-09 17:05:30 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2022-11-12 13:53:28 +01:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2024-06-09 17:05:30 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
- uid: TinyLife.Skills.SkillType
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2022-03-09 16:13:05 +01:00
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2024-06-09 17:05:30 +02:00
- uid: TinyLife.Objects.MapObject.OnRandomQuality(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Skills.SkillType,System.Random,System.Boolean,System.Collections.Generic.Dictionary{TinyLife.Skills.Quality,System.Single})
commentId: M:TinyLife.Objects.MapObject.OnRandomQuality(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Skills.SkillType,System.Random,System.Boolean,System.Collections.Generic.Dictionary{TinyLife.Skills.Quality,System.Single})
parent: TinyLife.Objects.MapObject
2022-03-09 16:13:05 +01:00
isExternal: true
2024-06-09 17:05:30 +02:00
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name: OnRandomQuality(PersonLike, ActionInfo, bool, SkillType, Random, bool, Dictionary<Quality, float>)
nameWithType: MapObject.OnRandomQuality(PersonLike, ActionInfo, bool, SkillType, Random, bool, Dictionary<Quality, float>)
fullName: TinyLife.Objects.MapObject.OnRandomQuality(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionInfo, bool, TinyLife.Skills.SkillType, System.Random, bool, System.Collections.Generic.Dictionary<TinyLife.Skills.Quality, float>)
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fullName.vb: TinyLife.Objects.MapObject.OnRandomQuality(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionInfo, Boolean, TinyLife.Skills.SkillType, System.Random, Boolean, System.Collections.Generic.Dictionary(Of TinyLife.Skills.Quality, Single))
name.vb: OnRandomQuality(PersonLike, ActionInfo, Boolean, SkillType, Random, Boolean, Dictionary(Of Quality, Single))
spec.csharp:
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name: OnRandomQuality
href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_OnRandomQuality_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionInfo_System_Boolean_TinyLife_Skills_SkillType_System_Random_System_Boolean_System_Collections_Generic_Dictionary_TinyLife_Skills_Quality_System_Single__
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2022-03-09 16:13:05 +01:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
- uid: System.Boolean
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2022-12-20 13:25:03 +01:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2022-12-20 13:25:03 +01:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2022-12-20 13:25:03 +01:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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name: OnRandomQuality
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2022-12-20 13:25:03 +01:00
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2024-06-09 17:05:30 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2022-12-20 13:25:03 +01:00
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2024-06-09 17:05:30 +02:00
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2024-06-09 17:05:30 +02:00
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2023-07-28 12:27:48 +02:00
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2024-06-09 17:05:30 +02:00
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2021-10-14 20:30:40 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2021-10-14 20:30:40 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2021-10-14 20:30:40 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2021-10-14 20:30:40 +02:00
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2024-06-09 17:05:30 +02:00
- uid: TinyLife.Objects.MapObject.GetRestoreNeedModifier(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.NeedType)
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2022-06-10 12:18:26 +02:00
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2024-06-09 17:05:30 +02:00
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name: GetRestoreNeedModifier(PersonLike, ActionInfo, bool, NeedType)
nameWithType: MapObject.GetRestoreNeedModifier(PersonLike, ActionInfo, bool, NeedType)
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fullName.vb: TinyLife.Objects.MapObject.GetRestoreNeedModifier(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionInfo, Boolean, TinyLife.NeedType)
name.vb: GetRestoreNeedModifier(PersonLike, ActionInfo, Boolean, NeedType)
spec.csharp:
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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- name: ','
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name: bool
2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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spec.vb:
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href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_GetRestoreNeedModifier_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionInfo_System_Boolean_TinyLife_NeedType_
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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- uid: TinyLife.Objects.MapObject.IsFreeSpot(Microsoft.Xna.Framework.Point)
commentId: M:TinyLife.Objects.MapObject.IsFreeSpot(Microsoft.Xna.Framework.Point)
parent: TinyLife.Objects.MapObject
isExternal: true
href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_IsFreeSpot_Microsoft_Xna_Framework_Point_
name: IsFreeSpot(Point)
nameWithType: MapObject.IsFreeSpot(Point)
fullName: TinyLife.Objects.MapObject.IsFreeSpot(Microsoft.Xna.Framework.Point)
spec.csharp:
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name: IsFreeSpot
href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_IsFreeSpot_Microsoft_Xna_Framework_Point_
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spec.vb:
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- name: (
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fullName: TinyLife.Objects.MapObject.GetPathCostModifier(Microsoft.Xna.Framework.Point)
spec.csharp:
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2023-04-26 14:51:19 +02:00
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2024-06-09 17:05:30 +02:00
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2023-04-26 14:51:19 +02:00
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2024-06-09 17:05:30 +02:00
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2023-04-26 14:51:19 +02:00
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2024-06-09 17:05:30 +02:00
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2024-06-09 17:05:30 +02:00
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2023-04-26 14:51:19 +02:00
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2024-06-09 17:05:30 +02:00
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2023-04-26 14:51:19 +02:00
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2024-07-09 18:54:47 +02:00
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2024-06-09 17:05:30 +02:00
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2024-07-09 18:54:47 +02:00
href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_GetFreeActionSpotInfo_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_
name: GetFreeActionSpotInfo(PersonLike, ObjectCategory)
nameWithType: MapObject.GetFreeActionSpotInfo(PersonLike, ObjectCategory)
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2024-02-04 12:36:02 +01:00
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2024-07-09 18:54:47 +02:00
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2024-02-04 12:36:02 +01:00
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2024-07-09 18:54:47 +02:00
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2024-10-17 17:28:12 +02:00
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2024-07-09 18:54:47 +02:00
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2024-10-17 17:28:12 +02:00
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2024-07-09 18:54:47 +02:00
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2024-10-17 17:28:12 +02:00
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2024-07-09 18:54:47 +02:00
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2024-10-17 17:28:12 +02:00
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2024-07-09 18:54:47 +02:00
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2024-10-17 17:28:12 +02:00
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2024-07-09 18:54:47 +02:00
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2024-10-17 17:28:12 +02:00
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2024-07-09 18:54:47 +02:00
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2024-10-17 17:28:12 +02:00
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2024-07-09 18:54:47 +02:00
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2024-10-17 17:28:12 +02:00
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2024-07-09 18:54:47 +02:00
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name: HasCategory(PersonLike, ObjectCategory)
nameWithType: MapObject.HasCategory(PersonLike, ObjectCategory)
fullName: TinyLife.Objects.MapObject.HasCategory(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory)
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name: MemoryType
href: TinyLife.Goals.MemoryType.html
2023-07-20 14:27:20 +02:00
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2024-06-09 17:05:30 +02:00
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2023-07-20 14:27:20 +02:00
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2024-06-09 17:05:30 +02:00
href: https://learn.microsoft.com/dotnet/api/system.int32
2023-10-11 16:05:32 +02:00
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2024-06-09 17:05:30 +02:00
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name: Func
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2024-06-09 17:05:30 +02:00
href: https://learn.microsoft.com/dotnet/api/system.func-2
2021-08-04 06:51:12 +02:00
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isExternal: true
2024-06-09 17:05:30 +02:00
href: https://learn.microsoft.com/dotnet/api/system.boolean
2021-08-04 06:51:12 +02:00
- name: '>'
2024-06-09 17:05:30 +02:00
- name: )
2021-08-04 06:51:12 +02:00
spec.vb:
2024-06-09 17:05:30 +02:00
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name: RemoveMemory
href: TinyLife.Objects.PersonLike.html#TinyLife_Objects_PersonLike_RemoveMemory__1_TinyLife_Goals_MemoryType_System_Int32_System_Func___0_System_Boolean__
2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
- uid: TinyLife.Goals.MemoryType
name: MemoryType
href: TinyLife.Goals.MemoryType.html
2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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name: Integer
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href: https://learn.microsoft.com/dotnet/api/system.int32
2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
2023-04-26 14:51:19 +02:00
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2024-06-09 17:05:30 +02:00
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2023-04-26 14:51:19 +02:00
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2024-06-09 17:05:30 +02:00
name: Boolean
2023-04-26 14:51:19 +02:00
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
2024-06-09 17:05:30 +02:00
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name.vb: GetTimeSinceMemory(Of T)(MemoryType, Func(Of T, Boolean))
spec.csharp:
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name: GetTimeSinceMemory
href: TinyLife.Objects.PersonLike.html#TinyLife_Objects_PersonLike_GetTimeSinceMemory__1_TinyLife_Goals_MemoryType_System_Func___0_System_Boolean__
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name: MemoryType
href: TinyLife.Goals.MemoryType.html
2023-04-26 14:51:19 +02:00
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2024-06-09 17:05:30 +02:00
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name: Func
2023-04-26 14:51:19 +02:00
isExternal: true
2024-06-09 17:05:30 +02:00
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: <
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2023-04-26 14:51:19 +02:00
- name: ','
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name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
2024-06-09 17:05:30 +02:00
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2023-04-26 14:51:19 +02:00
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spec.vb:
2024-06-09 17:05:30 +02:00
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href: TinyLife.Objects.PersonLike.html#TinyLife_Objects_PersonLike_GetTimeSinceMemory__1_TinyLife_Goals_MemoryType_System_Func___0_System_Boolean__
2023-04-26 14:51:19 +02:00
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2023-04-26 14:51:19 +02:00
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2024-06-09 17:05:30 +02:00
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2023-04-26 14:51:19 +02:00
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2024-06-09 17:05:30 +02:00
href: https://learn.microsoft.com/dotnet/api/system.func-2
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href: https://learn.microsoft.com/dotnet/api/system.boolean
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2024-06-09 17:05:30 +02:00
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2021-10-14 20:30:40 +02:00
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2024-06-09 17:05:30 +02:00
href: https://learn.microsoft.com/dotnet/api/system.string
name: SetData<T>(string, T)
nameWithType: JsonTypeSafeGenericDataHolder.SetData<T>(string, T)
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fullName.vb: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(Of T)(String, T)
name.vb: SetData(Of T)(String, T)
2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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name: SetData
isExternal: true
2023-03-30 18:07:55 +02:00
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name: string
2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
href: https://learn.microsoft.com/dotnet/api/system.string
2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
href: https://learn.microsoft.com/dotnet/api/system.string
2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2024-06-09 17:05:30 +02:00
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nameWithType.vb: Extensions.JsonCopy(Of T)(T)
fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of T)(T)
name.vb: JsonCopy(Of T)(T)
2023-10-11 16:05:32 +02:00
spec.csharp:
2024-06-09 17:05:30 +02:00
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name: JsonCopy
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2024-06-09 17:05:30 +02:00
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2024-06-09 17:05:30 +02:00
- uid: TinyLife.Utilities.Extensions
commentId: T:TinyLife.Utilities.Extensions
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name: TinyLife
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name: Utilities
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name: TinyLife
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name: Utilities
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name.vb: Direction2()
2024-08-31 11:17:42 +02:00
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2024-12-14 12:53:33 +01:00
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2024-08-31 11:17:42 +02:00
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2024-12-14 12:53:33 +01:00
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2024-12-14 12:53:33 +01:00
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2024-08-31 11:17:42 +02:00
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2024-12-14 12:53:33 +01:00
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2024-10-17 17:28:12 +02:00
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2024-08-31 11:17:42 +02:00
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parent: System
definition: System.Action`1
href: https://learn.microsoft.com/dotnet/api/system.action-1
name: Action<(Person Person, Random Random, AgeGroup AllowedAges, bool InitializeName, bool InitializePersonality, bool GenerateOutfits, PersonLike[] GeneticInfluences, StylePreference Style, EventPhase Phase)>
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- name: " "
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name: GenerateOutfits
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name: Style
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2024-06-09 17:05:30 +02:00
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2024-06-09 17:05:30 +02:00
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2024-06-09 17:05:30 +02:00
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