TinyLifeWeb/docs/api/TinyLife.Objects.ScreenObject.yml

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### YamlMime:ManagedReference
items:
- uid: TinyLife.Objects.ScreenObject
commentId: T:TinyLife.Objects.ScreenObject
id: ScreenObject
parent: TinyLife.Objects
children:
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- TinyLife.Objects.ScreenObject.#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single)
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- TinyLife.Objects.ScreenObject.Content
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- TinyLife.Objects.ScreenObject.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Single,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},MLEM.Maths.Direction2,System.Int32[],System.Single,System.Boolean,TinyLife.Objects.ParentInfo,System.Single,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
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- TinyLife.Objects.ScreenObject.DrawScreenContentOverrides
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- TinyLife.Objects.ScreenObject.IsOn
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- TinyLife.Objects.ScreenObject.ScreenContentOverrides
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- TinyLife.Objects.ScreenObject.TurnOff
- TinyLife.Objects.ScreenObject.TurnOn(System.String)
langs:
- csharp
- vb
name: ScreenObject
nameWithType: ScreenObject
fullName: TinyLife.Objects.ScreenObject
type: Class
assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: >-
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A furniture is an instance of a <xref href="TinyLife.Objects.FurnitureType" data-throw-if-not-resolved="false"></xref> which is placed in the world, or in a <xref href="TinyLife.Objects.PersonLike" data-throw-if-not-resolved="false"></xref>'s hand.
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To register a custom furniture, use <xref href="TinyLife.Objects.FurnitureType.Register(TinyLife.Objects.FurnitureType.TypeSettings)" data-throw-if-not-resolved="false"></xref>.
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example: []
syntax:
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content: 'public class ScreenObject : BreakableFurniture, IGenericDataHolder, IUpdatingObject'
content.vb: Public Class ScreenObject Inherits BreakableFurniture Implements IGenericDataHolder, IUpdatingObject
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inheritance:
- System.Object
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder
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- TinyLife.Objects.MapObject
- TinyLife.Objects.Furniture
- TinyLife.Objects.BreakableFurniture
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derivedClasses:
- TinyLife.Objects.Television
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implements:
- MLEM.Misc.IGenericDataHolder
- TinyLife.Objects.IUpdatingObject
inheritedMembers:
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- TinyLife.Objects.BreakableFurniture.OnWearDown
- TinyLife.Objects.BreakableFurniture.OnBreak
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- TinyLife.Objects.BreakableFurniture.Broken
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- TinyLife.Objects.BreakableFurniture.RepairProgress
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- TinyLife.Objects.BreakableFurniture.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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- TinyLife.Objects.BreakableFurniture.WearDown(System.TimeSpan)
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- TinyLife.Objects.BreakableFurniture.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean)
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- TinyLife.Objects.BreakableFurniture.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
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- TinyLife.Objects.BreakableFurniture.GetPrice
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- TinyLife.Objects.BreakableFurniture.GetDescription(System.Collections.Generic.List{System.String},System.Boolean)
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- TinyLife.Objects.BreakableFurniture.GetDecorativeRating(TinyLife.World.Room)
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- TinyLife.Objects.BreakableFurniture.OnRemoved
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- TinyLife.Objects.Furniture.Migrations
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- TinyLife.Objects.Furniture.Random
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- TinyLife.Objects.Furniture.OnFurnitureTypeConstructed
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- TinyLife.Objects.Furniture.OnGetDescription
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- TinyLife.Objects.Furniture.OnSetCreator
- TinyLife.Objects.Furniture.OnGetDirty
- TinyLife.Objects.Furniture.OnDirty
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- TinyLife.Objects.Furniture.OnAppliedUpgrade
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- TinyLife.Objects.Furniture.DisplayName
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- TinyLife.Objects.Furniture.ParentInfo
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- TinyLife.Objects.Furniture.Visibility
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- TinyLife.Objects.Furniture.Type
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- TinyLife.Objects.Furniture.AppliedUpgrades
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- TinyLife.Objects.Furniture.Rotation
- TinyLife.Objects.Furniture.ParentFurniture
- TinyLife.Objects.Furniture.ParentObjectSpot
- TinyLife.Objects.Furniture.Colors
- TinyLife.Objects.Furniture.Area
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- TinyLife.Objects.Furniture.CoveredTiles
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- TinyLife.Objects.Furniture.DevaluedThroughUse
- TinyLife.Objects.Furniture.AreUtilitiesDisabled
- TinyLife.Objects.Furniture.IsStatic
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- TinyLife.Objects.Furniture.CreatorId
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- TinyLife.Objects.Furniture.Quality
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- TinyLife.Objects.Furniture.CanBeDirty
- TinyLife.Objects.Furniture.Dirty
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- TinyLife.Objects.Furniture.CustomPrice
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- TinyLife.Objects.Furniture.Creator
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- TinyLife.Objects.Furniture.AttachedWall
- TinyLife.Objects.Furniture.HideFromDraw
- TinyLife.Objects.Furniture.VisualRotation
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- TinyLife.Objects.Furniture.ParentObjectSpotId
- TinyLife.Objects.Furniture.ParentFurnitureId
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- TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
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- TinyLife.Objects.Furniture.Validate(TinyLife.Utilities.AppliedMigrations)
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- TinyLife.Objects.Furniture.Intersects(MLEM.Maths.RectangleF)
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- TinyLife.Objects.Furniture.GetCategories(TinyLife.Objects.PersonLike)
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- TinyLife.Objects.Furniture.OnAdded
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- TinyLife.Objects.Furniture.GetAiPriority(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory)
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- TinyLife.Objects.Furniture.OnActionCompleted(TinyLife.Actions.Action,TinyLife.Actions.CompletionType,System.Boolean)
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- TinyLife.Objects.Furniture.GetFreeActionSpotInfos(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory)
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- TinyLife.Objects.Furniture.GetHoverInfo(MLEM.Ui.Elements.Tooltip)
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- TinyLife.Objects.Furniture.GetDebugLines(TinyLife.GameImpl,System.Collections.Generic.List{System.String})
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- TinyLife.Objects.Furniture.GetEfficiencyModifier(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Skills.SkillType,System.Single)
- TinyLife.Objects.Furniture.GetRestoreNeedModifier(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.NeedType)
- TinyLife.Objects.Furniture.OnRandomQuality(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Skills.SkillType,System.Random,System.Boolean,System.Collections.Generic.Dictionary{TinyLife.Skills.Quality,System.Single})
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- TinyLife.Objects.Furniture.IsFreeSpot(Microsoft.Xna.Framework.Point)
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- TinyLife.Objects.Furniture.ResetToStatic(System.Boolean,System.Boolean)
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- TinyLife.Objects.Furniture.ModifyActionCategories(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Collections.Generic.List{System.String})
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- TinyLife.Objects.Furniture.DrawIcon(MLEM.Ui.Elements.Element,Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
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- TinyLife.Objects.Furniture.MoveToMap(TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single})
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- TinyLife.Objects.Furniture.OnPositionChanged(Microsoft.Xna.Framework.Vector2,System.Single)
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- TinyLife.Objects.Furniture.GetDirty(TinyLife.Objects.PersonLike,System.TimeSpan)
- TinyLife.Objects.Furniture.SetCreator(TinyLife.Objects.PersonLike,System.Boolean)
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- TinyLife.Objects.Furniture.OnPlacedInBuildMode(TinyLife.Tools.FurniturePlacer,System.Boolean)
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- TinyLife.Objects.Furniture.GetWallsInTheWay``1(Microsoft.Xna.Framework.Vector2,System.Single,MLEM.Maths.Direction2,System.Single,System.Collections.Generic.ICollection{TinyLife.Objects.WallLike})
- TinyLife.Objects.Furniture.GetRoofingInTheWay(Microsoft.Xna.Framework.Vector2,System.Int32,MLEM.Maths.Direction2,System.Single,System.Collections.Generic.ICollection{TinyLife.World.Roof})
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- TinyLife.Objects.Furniture.GetAppliedUpgrade(TinyLife.Objects.Upgrade)
- TinyLife.Objects.Furniture.ApplyUpgrade(TinyLife.Objects.AppliedUpgrade)
- TinyLife.Objects.Furniture.HasFullUpgrade(TinyLife.Objects.Upgrade)
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- TinyLife.Objects.Furniture.OnNeighborChanged(TinyLife.Objects.Furniture)
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- TinyLife.Objects.Furniture.MarkDirtyForPathfinding(Microsoft.Xna.Framework.Vector2,System.Single)
- TinyLife.Objects.Furniture.DrawDirtyOverlay(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Single,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},MLEM.Maths.Direction2,System.Int32[],System.Single,System.Boolean,TinyLife.Objects.ParentInfo,System.Single,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
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- TinyLife.Objects.Furniture.DrawUi(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,MLEM.Ui.Elements.Element,System.Single,System.Int32[])
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- TinyLife.Objects.Furniture.GetOccupants(TinyLife.Objects.ObjectCategory,System.Boolean)
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- TinyLife.Objects.Furniture.GetFreeActionSpots(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory)
- TinyLife.Objects.Furniture.GetFreeActionSpot(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory)
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- TinyLife.Objects.Furniture.GetActionSpotInfo(TinyLife.Objects.PersonLike,TinyLife.Objects.ActionSpot,MLEM.Maths.Direction2)
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- TinyLife.Objects.Furniture.GetFreeObjectSpot(TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2})
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- TinyLife.Objects.Furniture.GetFreeObjectSpots(TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2})
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- TinyLife.Objects.Furniture.SetParent(TinyLife.Objects.Furniture,TinyLife.Objects.ObjectSpot)
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- TinyLife.Objects.Furniture.UnlinkParentsAndChildren
- TinyLife.Objects.Furniture.RemoveAndUnlink
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- TinyLife.Objects.Furniture.GetChildren``1
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- TinyLife.Objects.Furniture.AddChild``1(TinyLife.Objects.FurnitureType,MLEM.Maths.Direction2,System.Int32[],System.Nullable{System.Guid},System.Nullable{Microsoft.Xna.Framework.Vector2})
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- TinyLife.Objects.Furniture.AddChild(TinyLife.Objects.Furniture,System.Nullable{MLEM.Maths.Direction2},System.Nullable{Microsoft.Xna.Framework.Vector2})
- TinyLife.Objects.Furniture.SetChild``1(TinyLife.Objects.ObjectSpot,TinyLife.Objects.FurnitureType,System.Nullable{MLEM.Maths.Direction2},System.Int32[],System.Nullable{System.Guid})
- TinyLife.Objects.Furniture.SetChild(TinyLife.Objects.ObjectSpot,TinyLife.Objects.Furniture,System.Nullable{MLEM.Maths.Direction2})
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- TinyLife.Objects.Furniture.RemoveChild(TinyLife.Objects.Furniture)
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- TinyLife.Objects.Furniture.NotifyNeighbors
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- TinyLife.Objects.Furniture.SetNewId(System.Collections.Generic.IEnumerable{TinyLife.Objects.Furniture})
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- TinyLife.Objects.MapObject.OnCreated
- TinyLife.Objects.MapObject.OnValidated
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- TinyLife.Objects.MapObject.OnValidatedEarly
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- TinyLife.Objects.MapObject.OnEventsAttachable
- TinyLife.Objects.MapObject.OnDraw
- TinyLife.Objects.MapObject.OnUpdate
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- TinyLife.Objects.MapObject.OnGetHoverInfo
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- TinyLife.Objects.MapObject.OnGetDebugLines
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- TinyLife.Objects.MapObject.Position
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- TinyLife.Objects.MapObject.Floor
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- TinyLife.Objects.MapObject.Id
- TinyLife.Objects.MapObject.Map
- TinyLife.Objects.MapObject.CurrentLot
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- TinyLife.Objects.MapObject.CurrentRoom
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- TinyLife.Objects.MapObject.IsInWorld
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- TinyLife.Objects.MapObject.HoldingPerson
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- TinyLife.Objects.MapObject.ValidateEarly
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- TinyLife.Objects.MapObject.OnCameraRotationChanged(MLEM.Maths.Direction2,MLEM.Maths.Direction2)
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- TinyLife.Objects.MapObject.OnCurrentGameMapChanged(TinyLife.World.Map,TinyLife.World.Map)
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- TinyLife.Objects.MapObject.GetPathCostModifier(Microsoft.Xna.Framework.Point)
- TinyLife.Objects.MapObject.GetFreeActionSpotInfo(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory)
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- TinyLife.Objects.MapObject.SetMapAndValidate(TinyLife.World.Map,TinyLife.Utilities.AppliedMigrations)
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- TinyLife.Objects.MapObject.HasCategory(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory)
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- TinyLife.Objects.MapObject.DoDraw(Microsoft.Xna.Framework.GameTime,System.Object,System.Nullable{Microsoft.Xna.Framework.Color},System.Boolean,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
- TinyLife.Objects.MapObject.DoUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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- TinyLife.Objects.MapObject.DrawColumns(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single,System.Object,Microsoft.Xna.Framework.Vector2,MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Color,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Point,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item},System.Boolean,TinyLife.Objects.ParentInfo,System.Single,Microsoft.Xna.Framework.Graphics.SpriteEffects,System.Boolean)
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- TinyLife.Objects.MapObject.GetModCategory(System.String)
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,{T})
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
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- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.Objects.ScreenObject.TinyLife.Utilities.Extensions.JsonCopy``1
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- uid: TinyLife.Objects.ScreenObject.ScreenContentOverrides
commentId: F:TinyLife.Objects.ScreenObject.ScreenContentOverrides
id: ScreenContentOverrides
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parent: TinyLife.Objects.ScreenObject
langs:
- csharp
- vb
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name: ScreenContentOverrides
nameWithType: ScreenObject.ScreenContentOverrides
fullName: TinyLife.Objects.ScreenObject.ScreenContentOverrides
type: Field
assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: >-
A set of predicates and overrides that determine what screen content textures certain furniture items should display.
If your furniture item has a specific screen width, height or location, you can add an item to this collection that determines the names of the textures used.
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example:
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- >-
For example, the <xref href="TinyLife.Objects.FurnitureType.OldComputer" data-throw-if-not-resolved="false"></xref> adds the following entry:
<pre><code class="lang-csharp">(t =&gt; t.Type == FurnitureType.OldComputer, (_, s) =&gt; $"Square{s}")</code></pre>
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syntax:
content: public static readonly List<(Func<Furniture, bool> Predicate, Func<Furniture, string, string> Override)> ScreenContentOverrides
return:
type: System.Collections.Generic.List{System.ValueTuple{System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Func{TinyLife.Objects.Furniture,System.String,System.String}}}
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content.vb: Public Shared ReadOnly ScreenContentOverrides As List(Of (Predicate As Func(Of Furniture, Boolean), Override As Func(Of Furniture, String, String)))
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- uid: TinyLife.Objects.ScreenObject.DrawScreenContentOverrides
commentId: F:TinyLife.Objects.ScreenObject.DrawScreenContentOverrides
id: DrawScreenContentOverrides
parent: TinyLife.Objects.ScreenObject
langs:
- csharp
- vb
name: DrawScreenContentOverrides
nameWithType: ScreenObject.DrawScreenContentOverrides
fullName: TinyLife.Objects.ScreenObject.DrawScreenContentOverrides
type: Field
assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: A set of overrides for which directions a given object should draw with which <xref href="Microsoft.Xna.Framework.Graphics.SpriteEffects" data-throw-if-not-resolved="false"></xref> on, or whether it should draw there at all.
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example: []
syntax:
content: public static readonly Dictionary<FurnitureType, Func<Direction2, SpriteEffects?>> DrawScreenContentOverrides
return:
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type: System.Collections.Generic.Dictionary{TinyLife.Objects.FurnitureType,System.Func{MLEM.Maths.Direction2,System.Nullable{Microsoft.Xna.Framework.Graphics.SpriteEffects}}}
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content.vb: Public Shared ReadOnly DrawScreenContentOverrides As Dictionary(Of FurnitureType, Func(Of Direction2, SpriteEffects?))
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- uid: TinyLife.Objects.ScreenObject.Content
commentId: P:TinyLife.Objects.ScreenObject.Content
id: Content
parent: TinyLife.Objects.ScreenObject
langs:
- csharp
- vb
name: Content
nameWithType: ScreenObject.Content
fullName: TinyLife.Objects.ScreenObject.Content
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type: Property
assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: >-
The current content of this screen object's screen.
The screen content set here determines the texture to display on this screen object's screen.
To set this value, use <xref href="TinyLife.Objects.ScreenObject.TurnOn(System.String)" data-throw-if-not-resolved="false"></xref> and <xref href="TinyLife.Objects.ScreenObject.TurnOff" data-throw-if-not-resolved="false"></xref>.
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example: []
syntax:
content: >-
[DataMember]
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public string Content { get; }
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parameters: []
return:
type: System.String
content.vb: >-
<DataMember>
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Public Property Content As String
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overload: TinyLife.Objects.ScreenObject.Content*
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attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Objects.ScreenObject.IsOn
commentId: P:TinyLife.Objects.ScreenObject.IsOn
id: IsOn
parent: TinyLife.Objects.ScreenObject
langs:
- csharp
- vb
name: IsOn
nameWithType: ScreenObject.IsOn
fullName: TinyLife.Objects.ScreenObject.IsOn
type: Property
assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: >-
A property that determines whether this screen object is currently on.
A screen object is on if it has a current <xref href="TinyLife.Objects.ScreenObject.Content" data-throw-if-not-resolved="false"></xref>.
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example: []
syntax:
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content: public virtual bool IsOn { get; }
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parameters: []
return:
type: System.Boolean
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content.vb: Public Overridable ReadOnly Property IsOn As Boolean
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overload: TinyLife.Objects.ScreenObject.IsOn*
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- uid: TinyLife.Objects.ScreenObject.#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single)
commentId: M:TinyLife.Objects.ScreenObject.#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single)
id: '#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single)'
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parent: TinyLife.Objects.ScreenObject
langs:
- csharp
- vb
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name: ScreenObject(Guid, FurnitureType, int[], Map, Vector2, float)
nameWithType: ScreenObject.ScreenObject(Guid, FurnitureType, int[], Map, Vector2, float)
fullName: TinyLife.Objects.ScreenObject.ScreenObject(System.Guid, TinyLife.Objects.FurnitureType, int[], TinyLife.World.Map, Microsoft.Xna.Framework.Vector2, float)
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type: Constructor
assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: >-
Creates a new furniture instance.
By default, this is done using <xref href="TinyLife.Objects.FurnitureType.Construct%60%601(System.Int32%5b%5d%2cTinyLife.World.Map%2cMicrosoft.Xna.Framework.Vector2%2cSystem.Single%2cSystem.Nullable%7bSystem.Guid%7d)" data-throw-if-not-resolved="false"></xref>.
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example: []
syntax:
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content: public ScreenObject(Guid id, FurnitureType type, int[] colors, Map map, Vector2 pos, float floor)
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parameters:
- id: id
type: System.Guid
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description: The id to apply to the created furniture instance
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- id: type
type: TinyLife.Objects.FurnitureType
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description: The type to create an instance of
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- id: colors
type: System.Int32[]
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description: The colors to apply to the furniture
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- id: map
type: TinyLife.World.Map
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description: The map to create the furniture on
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- id: pos
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type: Microsoft.Xna.Framework.Vector2
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description: The position that the furniture should have
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- id: floor
type: System.Single
description: The floor that this object is on.
content.vb: Public Sub New(id As Guid, type As FurnitureType, colors As Integer(), map As Map, pos As Vector2, floor As Single)
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overload: TinyLife.Objects.ScreenObject.#ctor*
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nameWithType.vb: ScreenObject.New(Guid, FurnitureType, Integer(), Map, Vector2, Single)
fullName.vb: TinyLife.Objects.ScreenObject.New(System.Guid, TinyLife.Objects.FurnitureType, Integer(), TinyLife.World.Map, Microsoft.Xna.Framework.Vector2, Single)
name.vb: New(Guid, FurnitureType, Integer(), Map, Vector2, Single)
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- uid: TinyLife.Objects.ScreenObject.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Single,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},MLEM.Maths.Direction2,System.Int32[],System.Single,System.Boolean,TinyLife.Objects.ParentInfo,System.Single,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
commentId: M:TinyLife.Objects.ScreenObject.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Single,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},MLEM.Maths.Direction2,System.Int32[],System.Single,System.Boolean,TinyLife.Objects.ParentInfo,System.Single,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
id: Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Single,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},MLEM.Maths.Direction2,System.Int32[],System.Single,System.Boolean,TinyLife.Objects.ParentInfo,System.Single,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
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parent: TinyLife.Objects.ScreenObject
langs:
- csharp
- vb
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name: Draw(GameTime, object, Vector2, float, Vector2, Color?, Direction2, int[], float, bool, ParentInfo, float, List<Item>)
nameWithType: ScreenObject.Draw(GameTime, object, Vector2, float, Vector2, Color?, Direction2, int[], float, bool, ParentInfo, float, List<StaticSpriteBatch.Item>)
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fullName: TinyLife.Objects.ScreenObject.Draw(Microsoft.Xna.Framework.GameTime, object, Microsoft.Xna.Framework.Vector2, float, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Color?, MLEM.Maths.Direction2, int[], float, bool, TinyLife.Objects.ParentInfo, float, System.Collections.Generic.List<MLEM.Graphics.StaticSpriteBatch.Item>)
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type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: >-
Draws this furniture in the world with the given settings.
This is a more generalized version of <xref href="TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime%2cSystem.Object%2cMicrosoft.Xna.Framework.Vector2%2cSystem.Nullable%7bMicrosoft.Xna.Framework.Color%7d%2cSystem.Collections.Generic.List%7bMLEM.Graphics.StaticSpriteBatch.Item%7d)" data-throw-if-not-resolved="false"></xref>
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example: []
syntax:
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content: public override void Draw(GameTime time, object batch, Vector2 pos, float floor, Vector2 drawPos, Color? overrideColor, Direction2 rotation, int[] colors, float drawScale, bool pivot, ParentInfo parent, float depthOffset, List<StaticSpriteBatch.Item> items)
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parameters:
- id: time
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type: Microsoft.Xna.Framework.GameTime
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description: The game time
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- id: batch
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type: System.Object
description: The sprite batch to draw with, which is either a <xref href="Microsoft.Xna.Framework.Graphics.SpriteBatch" data-throw-if-not-resolved="false"></xref> or <xref href="MLEM.Graphics.StaticSpriteBatch" data-throw-if-not-resolved="false"></xref>.
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- id: pos
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type: Microsoft.Xna.Framework.Vector2
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description: The position, in world space, that the furniture is at
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- id: floor
type: System.Single
description: The floor to draw at.
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- id: drawPos
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type: Microsoft.Xna.Framework.Vector2
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description: The position, in draw space, to draw the furniture at
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- id: overrideColor
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type: System.Nullable{Microsoft.Xna.Framework.Color}
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description: An optional color to override the default colors of the furniture
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- id: rotation
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type: MLEM.Maths.Direction2
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description: The rotation that the furniture should be drawn with.
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- id: colors
type: System.Int32[]
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description: The colors to draw the furniture with
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- id: drawScale
type: System.Single
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description: The scale to draw the furniture with
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- id: pivot
type: System.Boolean
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description: Whether or not to move the furniture by its texture's pivot point
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- id: parent
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type: TinyLife.Objects.ParentInfo
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description: The object that this furniture is latched on to, or null if there is none
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- id: depthOffset
type: System.Single
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description: A value that is added onto the calculated depth of the object
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- id: items
type: System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item}
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description: A list of sprite batch items that items should be added to if the <code class="paramref">batch</code> is a <xref href="MLEM.Graphics.StaticSpriteBatch" data-throw-if-not-resolved="false"></xref>.
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content.vb: Public Overrides Sub Draw(time As GameTime, batch As Object, pos As Vector2, floor As Single, drawPos As Vector2, overrideColor As Color?, rotation As Direction2, colors As Integer(), drawScale As Single, pivot As Boolean, parent As ParentInfo, depthOffset As Single, items As List(Of StaticSpriteBatch.Item))
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overridden: TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Single,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},MLEM.Maths.Direction2,System.Int32[],System.Single,System.Boolean,TinyLife.Objects.ParentInfo,System.Single,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
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overload: TinyLife.Objects.ScreenObject.Draw*
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nameWithType.vb: ScreenObject.Draw(GameTime, Object, Vector2, Single, Vector2, Color?, Direction2, Integer(), Single, Boolean, ParentInfo, Single, List(Of StaticSpriteBatch.Item))
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fullName.vb: TinyLife.Objects.ScreenObject.Draw(Microsoft.Xna.Framework.GameTime, Object, Microsoft.Xna.Framework.Vector2, Single, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Color?, MLEM.Maths.Direction2, Integer(), Single, Boolean, TinyLife.Objects.ParentInfo, Single, System.Collections.Generic.List(Of MLEM.Graphics.StaticSpriteBatch.Item))
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name.vb: Draw(GameTime, Object, Vector2, Single, Vector2, Color?, Direction2, Integer(), Single, Boolean, ParentInfo, Single, List(Of Item))
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- uid: TinyLife.Objects.ScreenObject.TurnOn(System.String)
commentId: M:TinyLife.Objects.ScreenObject.TurnOn(System.String)
id: TurnOn(System.String)
parent: TinyLife.Objects.ScreenObject
langs:
- csharp
- vb
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name: TurnOn(string)
nameWithType: ScreenObject.TurnOn(string)
fullName: TinyLife.Objects.ScreenObject.TurnOn(string)
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type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: >-
Turns this screen object on, setting its <xref href="TinyLife.Objects.ScreenObject.Content" data-throw-if-not-resolved="false"></xref> to the given content.
The screen content set here determines the texture to display on this screen object's screen.
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example: []
syntax:
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content: public virtual void TurnOn(string content)
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parameters:
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- id: content
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type: System.String
description: ''
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content.vb: Public Overridable Sub TurnOn(content As String)
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overload: TinyLife.Objects.ScreenObject.TurnOn*
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nameWithType.vb: ScreenObject.TurnOn(String)
fullName.vb: TinyLife.Objects.ScreenObject.TurnOn(String)
name.vb: TurnOn(String)
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- uid: TinyLife.Objects.ScreenObject.TurnOff
commentId: M:TinyLife.Objects.ScreenObject.TurnOff
id: TurnOff
parent: TinyLife.Objects.ScreenObject
langs:
- csharp
- vb
name: TurnOff()
nameWithType: ScreenObject.TurnOff()
fullName: TinyLife.Objects.ScreenObject.TurnOff()
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Objects
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summary: Turns this screen object off
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example: []
syntax:
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content: public virtual void TurnOff()
content.vb: Public Overridable Sub TurnOff()
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overload: TinyLife.Objects.ScreenObject.TurnOff*
references:
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- uid: TinyLife.Objects.FurnitureType
commentId: T:TinyLife.Objects.FurnitureType
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parent: TinyLife.Objects
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href: TinyLife.Objects.FurnitureType.html
name: FurnitureType
nameWithType: FurnitureType
fullName: TinyLife.Objects.FurnitureType
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- uid: TinyLife.Objects.PersonLike
commentId: T:TinyLife.Objects.PersonLike
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parent: TinyLife.Objects
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href: TinyLife.Objects.PersonLike.html
name: PersonLike
nameWithType: PersonLike
fullName: TinyLife.Objects.PersonLike
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- uid: TinyLife.Objects.FurnitureType.Register(TinyLife.Objects.FurnitureType.TypeSettings)
commentId: M:TinyLife.Objects.FurnitureType.Register(TinyLife.Objects.FurnitureType.TypeSettings)
href: TinyLife.Objects.FurnitureType.html#TinyLife_Objects_FurnitureType_Register_TinyLife_Objects_FurnitureType_TypeSettings_
name: Register(TypeSettings)
nameWithType: FurnitureType.Register(FurnitureType.TypeSettings)
fullName: TinyLife.Objects.FurnitureType.Register(TinyLife.Objects.FurnitureType.TypeSettings)
spec.csharp:
- uid: TinyLife.Objects.FurnitureType.Register(TinyLife.Objects.FurnitureType.TypeSettings)
name: Register
href: TinyLife.Objects.FurnitureType.html#TinyLife_Objects_FurnitureType_Register_TinyLife_Objects_FurnitureType_TypeSettings_
- name: (
- uid: TinyLife.Objects.FurnitureType.TypeSettings
name: TypeSettings
href: TinyLife.Objects.FurnitureType.TypeSettings.html
- name: )
spec.vb:
- uid: TinyLife.Objects.FurnitureType.Register(TinyLife.Objects.FurnitureType.TypeSettings)
name: Register
href: TinyLife.Objects.FurnitureType.html#TinyLife_Objects_FurnitureType_Register_TinyLife_Objects_FurnitureType_TypeSettings_
- name: (
- uid: TinyLife.Objects.FurnitureType.TypeSettings
name: TypeSettings
href: TinyLife.Objects.FurnitureType.TypeSettings.html
- name: )
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- uid: TinyLife.Objects
commentId: N:TinyLife.Objects
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href: TinyLife.html
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name: TinyLife.Objects
nameWithType: TinyLife.Objects
fullName: TinyLife.Objects
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spec.csharp:
- uid: TinyLife
name: TinyLife
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href: TinyLife.html
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- name: .
- uid: TinyLife.Objects
name: Objects
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href: TinyLife.Objects.html
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spec.vb:
- uid: TinyLife
name: TinyLife
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href: TinyLife.html
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- name: .
- uid: TinyLife.Objects
name: Objects
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href: TinyLife.Objects.html
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- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
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href: https://learn.microsoft.com/dotnet/api/system.object
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
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- uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
commentId: T:MLEM.Data.Json.JsonTypeSafeGenericDataHolder
parent: MLEM.Data.Json
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isExternal: true
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name: JsonTypeSafeGenericDataHolder
nameWithType: JsonTypeSafeGenericDataHolder
fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
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- uid: TinyLife.Objects.MapObject
commentId: T:TinyLife.Objects.MapObject
parent: TinyLife.Objects
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href: TinyLife.Objects.MapObject.html
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name: MapObject
nameWithType: MapObject
fullName: TinyLife.Objects.MapObject
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- uid: TinyLife.Objects.Furniture
commentId: T:TinyLife.Objects.Furniture
parent: TinyLife.Objects
href: TinyLife.Objects.Furniture.html
name: Furniture
nameWithType: Furniture
fullName: TinyLife.Objects.Furniture
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- uid: TinyLife.Objects.BreakableFurniture
commentId: T:TinyLife.Objects.BreakableFurniture
parent: TinyLife.Objects
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href: TinyLife.Objects.BreakableFurniture.html
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name: BreakableFurniture
nameWithType: BreakableFurniture
fullName: TinyLife.Objects.BreakableFurniture
- uid: MLEM.Misc.IGenericDataHolder
commentId: T:MLEM.Misc.IGenericDataHolder
parent: MLEM.Misc
isExternal: true
name: IGenericDataHolder
nameWithType: IGenericDataHolder
fullName: MLEM.Misc.IGenericDataHolder
- uid: TinyLife.Objects.IUpdatingObject
commentId: T:TinyLife.Objects.IUpdatingObject
parent: TinyLife.Objects
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href: TinyLife.Objects.IUpdatingObject.html
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name: IUpdatingObject
nameWithType: IUpdatingObject
fullName: TinyLife.Objects.IUpdatingObject
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- uid: TinyLife.Objects.BreakableFurniture.OnWearDown
commentId: E:TinyLife.Objects.BreakableFurniture.OnWearDown
parent: TinyLife.Objects.BreakableFurniture
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href: TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_OnWearDown
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name: OnWearDown
nameWithType: BreakableFurniture.OnWearDown
fullName: TinyLife.Objects.BreakableFurniture.OnWearDown
- uid: TinyLife.Objects.BreakableFurniture.OnBreak
commentId: E:TinyLife.Objects.BreakableFurniture.OnBreak
parent: TinyLife.Objects.BreakableFurniture
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href: TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_OnBreak
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name: OnBreak
nameWithType: BreakableFurniture.OnBreak
fullName: TinyLife.Objects.BreakableFurniture.OnBreak
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- uid: TinyLife.Objects.BreakableFurniture.Broken
2024-09-20 13:01:26 +02:00
commentId: P:TinyLife.Objects.BreakableFurniture.Broken
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parent: TinyLife.Objects.BreakableFurniture
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href: TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_Broken
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name: Broken
nameWithType: BreakableFurniture.Broken
fullName: TinyLife.Objects.BreakableFurniture.Broken
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- uid: TinyLife.Objects.BreakableFurniture.RepairProgress
2024-09-20 13:01:26 +02:00
commentId: P:TinyLife.Objects.BreakableFurniture.RepairProgress
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parent: TinyLife.Objects.BreakableFurniture
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href: TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_RepairProgress
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name: RepairProgress
nameWithType: BreakableFurniture.RepairProgress
fullName: TinyLife.Objects.BreakableFurniture.RepairProgress
2022-09-05 14:19:42 +02:00
- uid: TinyLife.Objects.BreakableFurniture.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId: M:TinyLife.Objects.BreakableFurniture.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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parent: TinyLife.Objects.BreakableFurniture
isExternal: true
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href: TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_Update_Microsoft_Xna_Framework_GameTime_System_TimeSpan_System_Single_
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name: Update(GameTime, TimeSpan, float)
nameWithType: BreakableFurniture.Update(GameTime, TimeSpan, float)
fullName: TinyLife.Objects.BreakableFurniture.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, float)
nameWithType.vb: BreakableFurniture.Update(GameTime, TimeSpan, Single)
fullName.vb: TinyLife.Objects.BreakableFurniture.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single)
name.vb: Update(GameTime, TimeSpan, Single)
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spec.csharp:
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- uid: TinyLife.Objects.BreakableFurniture.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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name: Update
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href: TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_Update_Microsoft_Xna_Framework_GameTime_System_TimeSpan_System_Single_
2021-08-04 06:51:12 +02:00
- name: (
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- uid: Microsoft.Xna.Framework.GameTime
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name: GameTime
isExternal: true
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- name: ','
- name: " "
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- uid: System.TimeSpan
name: TimeSpan
isExternal: true
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href: https://learn.microsoft.com/dotnet/api/system.timespan
- name: ','
- name: " "
2021-11-26 23:42:22 +01:00
- uid: System.Single
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name: float
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isExternal: true
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href: https://learn.microsoft.com/dotnet/api/system.single
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- name: )
spec.vb:
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- uid: TinyLife.Objects.BreakableFurniture.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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name: Update
2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-11-26 23:42:22 +01:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2022-03-09 16:13:05 +01:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2024-01-07 16:53:47 +01:00
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2022-03-09 16:13:05 +01:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2024-01-07 16:53:47 +01:00
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2022-03-09 16:13:05 +01:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2022-03-09 16:13:05 +01:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2022-09-05 14:19:42 +02:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-11-26 23:42:22 +01:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2021-08-04 06:51:12 +02:00
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2022-07-04 16:50:43 +02:00
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2022-07-04 16:50:43 +02:00
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2021-08-30 20:44:32 +02:00
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2021-10-14 20:30:40 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_GetCategories_TinyLife_Objects_PersonLike_
2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
- name: (
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
parent: TinyLife.Objects.Furniture
2024-06-09 17:05:30 +02:00
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_GetAiPriority_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_
name: GetAiPriority(PersonLike, ObjectCategory)
nameWithType: Furniture.GetAiPriority(PersonLike, ObjectCategory)
fullName: TinyLife.Objects.Furniture.GetAiPriority(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory)
2021-08-04 06:51:12 +02:00
spec.csharp:
2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
- name: (
2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
- uid: TinyLife.Objects.Furniture.GetAiPriority(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory)
2021-08-04 06:51:12 +02:00
name: GetAiPriority
2024-06-09 17:05:30 +02:00
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_GetAiPriority_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_
2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2021-10-14 20:30:40 +02:00
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commentId: M:TinyLife.Objects.Furniture.OnActionCompleted(TinyLife.Actions.Action,TinyLife.Actions.CompletionType,System.Boolean)
2021-08-04 06:51:12 +02:00
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isExternal: true
2024-01-07 16:53:47 +01:00
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_OnActionCompleted_TinyLife_Actions_Action_TinyLife_Actions_CompletionType_System_Boolean_
2023-03-30 18:07:55 +02:00
name: OnActionCompleted(Action, CompletionType, bool)
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nameWithType.vb: Furniture.OnActionCompleted(Action, CompletionType, Boolean)
fullName.vb: TinyLife.Objects.Furniture.OnActionCompleted(TinyLife.Actions.Action, TinyLife.Actions.CompletionType, Boolean)
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2021-08-04 06:51:12 +02:00
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2021-10-14 20:30:40 +02:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-10-14 20:30:40 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2021-10-14 20:30:40 +02:00
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2021-08-04 06:51:12 +02:00
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2024-01-07 16:53:47 +01:00
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2021-08-04 06:51:12 +02:00
- name: (
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2021-10-14 20:30:40 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2023-03-30 18:07:55 +02:00
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2021-08-04 06:51:12 +02:00
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2024-07-09 18:54:47 +02:00
- uid: TinyLife.Objects.Furniture.GetFreeActionSpotInfos(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory)
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2022-05-24 13:36:05 +02:00
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2024-07-09 18:54:47 +02:00
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nameWithType: Furniture.GetFreeActionSpotInfos(PersonLike, ObjectCategory)
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2022-05-24 13:36:05 +02:00
spec.csharp:
2024-07-09 18:54:47 +02:00
- uid: TinyLife.Objects.Furniture.GetFreeActionSpotInfos(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory)
name: GetFreeActionSpotInfos
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2022-05-24 13:36:05 +02:00
- name: (
2024-06-09 17:05:30 +02:00
- uid: TinyLife.Objects.PersonLike
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2023-03-30 18:07:55 +02:00
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2022-05-24 13:36:05 +02:00
- uid: TinyLife.Objects.ObjectCategory
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2024-01-07 16:53:47 +01:00
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2022-05-24 13:36:05 +02:00
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2024-07-09 18:54:47 +02:00
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2022-05-24 13:36:05 +02:00
- name: (
2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2022-05-24 13:36:05 +02:00
- uid: TinyLife.Objects.ObjectCategory
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2024-01-07 16:53:47 +01:00
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2022-05-24 13:36:05 +02:00
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commentId: M:TinyLife.Objects.Furniture.GetHoverInfo(MLEM.Ui.Elements.Tooltip)
parent: TinyLife.Objects.Furniture
isExternal: true
2024-01-07 16:53:47 +01:00
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_GetHoverInfo_MLEM_Ui_Elements_Tooltip_
2022-05-24 13:36:05 +02:00
name: GetHoverInfo(Tooltip)
nameWithType: Furniture.GetHoverInfo(Tooltip)
fullName: TinyLife.Objects.Furniture.GetHoverInfo(MLEM.Ui.Elements.Tooltip)
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name: GetHoverInfo
2024-01-07 16:53:47 +01:00
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2022-05-24 13:36:05 +02:00
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2024-01-07 16:53:47 +01:00
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2022-05-24 13:36:05 +02:00
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isExternal: true
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_GetDebugLines_TinyLife_GameImpl_System_Collections_Generic_List_System_String__
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2024-06-09 17:05:30 +02:00
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2022-07-04 16:50:43 +02:00
parent: TinyLife.Objects.Furniture
isExternal: true
2024-06-09 17:05:30 +02:00
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2022-07-04 16:50:43 +02:00
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2024-06-09 17:05:30 +02:00
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2022-07-04 16:50:43 +02:00
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2024-06-09 17:05:30 +02:00
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2022-07-04 16:50:43 +02:00
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2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2022-07-04 16:50:43 +02:00
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2024-06-09 17:05:30 +02:00
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2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2024-06-09 17:05:30 +02:00
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2022-07-04 16:50:43 +02:00
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2024-06-09 17:05:30 +02:00
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2022-07-04 16:50:43 +02:00
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2024-06-09 17:05:30 +02:00
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2022-07-04 16:50:43 +02:00
name: GetRestoreNeedModifier
2024-06-09 17:05:30 +02:00
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2022-07-04 16:50:43 +02:00
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2024-06-09 17:05:30 +02:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2022-07-04 16:50:43 +02:00
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2024-06-09 17:05:30 +02:00
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2022-07-04 16:50:43 +02:00
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2024-06-09 17:05:30 +02:00
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2022-07-04 16:50:43 +02:00
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2024-06-09 17:05:30 +02:00
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2022-07-04 16:50:43 +02:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2022-07-04 16:50:43 +02:00
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2022-07-04 16:50:43 +02:00
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2024-01-07 16:53:47 +01:00
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2022-07-04 16:50:43 +02:00
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2024-06-09 17:05:30 +02:00
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2024-02-02 18:13:42 +01:00
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2024-06-09 17:05:30 +02:00
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2024-02-02 18:13:42 +01:00
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2024-06-09 17:05:30 +02:00
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2024-02-02 18:13:42 +01:00
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2024-06-09 17:05:30 +02:00
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2024-02-02 18:13:42 +01:00
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2024-06-09 17:05:30 +02:00
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2024-06-09 17:05:30 +02:00
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2024-02-02 18:13:42 +01:00
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2024-06-09 17:05:30 +02:00
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2024-02-02 18:13:42 +01:00
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2022-12-20 13:25:03 +01:00
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2024-01-07 16:53:47 +01:00
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2022-12-20 13:25:03 +01:00
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2024-01-07 16:53:47 +01:00
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2022-12-20 13:25:03 +01:00
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2024-01-07 16:53:47 +01:00
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2022-12-20 13:25:03 +01:00
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2023-01-19 11:28:13 +01:00
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2024-01-07 16:53:47 +01:00
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2023-08-15 13:17:22 +02:00
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2023-08-15 13:17:22 +02:00
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2023-01-19 11:28:13 +01:00
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2024-01-07 16:53:47 +01:00
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2023-03-30 18:07:55 +02:00
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2023-01-19 11:28:13 +01:00
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2023-01-19 11:28:13 +01:00
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2024-01-07 16:53:47 +01:00
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2023-01-19 11:28:13 +01:00
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2023-08-15 13:17:22 +02:00
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2023-03-30 18:07:55 +02:00
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2023-07-20 14:27:20 +02:00
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2024-01-07 16:53:47 +01:00
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2023-07-20 14:27:20 +02:00
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2024-01-07 16:53:47 +01:00
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2023-07-20 14:27:20 +02:00
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2024-07-26 12:47:59 +02:00
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2023-07-20 14:27:20 +02:00
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2024-07-26 12:47:59 +02:00
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2023-07-20 14:27:20 +02:00
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2024-07-26 12:47:59 +02:00
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2023-07-20 14:27:20 +02:00
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2024-07-26 12:47:59 +02:00
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2023-10-11 16:05:32 +02:00
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2023-10-11 16:05:32 +02:00
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2023-03-30 18:07:55 +02:00
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2024-06-09 17:05:30 +02:00
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2024-06-09 17:05:30 +02:00
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2021-08-04 06:51:12 +02:00
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2024-06-09 17:05:30 +02:00
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2024-06-09 17:05:30 +02:00
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2024-06-09 17:05:30 +02:00
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2021-10-14 20:30:40 +02:00
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2024-06-09 17:05:30 +02:00
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2021-10-14 20:30:40 +02:00
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2024-06-09 17:05:30 +02:00
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2021-10-14 20:30:40 +02:00
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2023-03-30 18:07:55 +02:00
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2024-01-07 16:53:47 +01:00
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2024-07-26 12:47:59 +02:00
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2023-10-11 16:05:32 +02:00
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2024-07-26 12:47:59 +02:00
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- name: <
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- uid: MLEM.Graphics.StaticSpriteBatch
name: StaticSpriteBatch
isExternal: true
- name: .
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- uid: MLEM.Graphics.StaticSpriteBatch.Item
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name: Item
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isExternal: true
- name: '>'
spec.vb:
- uid: System.Collections.Generic.List`1
name: List
isExternal: true
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href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1
- name: (
- name: Of
- name: " "
- uid: MLEM.Graphics.StaticSpriteBatch
name: StaticSpriteBatch
isExternal: true
- name: .
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- uid: MLEM.Graphics.StaticSpriteBatch.Item
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name: Item
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isExternal: true
- name: )
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- uid: System.Nullable`1
commentId: T:System.Nullable`1
isExternal: true
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href: https://learn.microsoft.com/dotnet/api/system.nullable-1
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name: Nullable<T>
nameWithType: Nullable<T>
fullName: System.Nullable<T>
nameWithType.vb: Nullable(Of T)
fullName.vb: System.Nullable(Of T)
name.vb: Nullable(Of T)
spec.csharp:
- uid: System.Nullable`1
name: Nullable
isExternal: true
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href: https://learn.microsoft.com/dotnet/api/system.nullable-1
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- name: <
- name: T
- name: '>'
spec.vb:
- uid: System.Nullable`1
name: Nullable
isExternal: true
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href: https://learn.microsoft.com/dotnet/api/system.nullable-1
- name: (
- name: Of
- name: " "
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- name: T
- name: )
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- uid: MLEM.Maths
commentId: N:MLEM.Maths
isExternal: true
name: MLEM.Maths
nameWithType: MLEM.Maths
fullName: MLEM.Maths
spec.csharp:
- uid: MLEM
name: MLEM
isExternal: true
- name: .
- uid: MLEM.Maths
name: Maths
isExternal: true
spec.vb:
- uid: MLEM
name: MLEM
isExternal: true
- name: .
- uid: MLEM.Maths
name: Maths
isExternal: true
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- uid: TinyLife.Objects.ScreenObject.TurnOn*
commentId: Overload:TinyLife.Objects.ScreenObject.TurnOn
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href: TinyLife.Objects.ScreenObject.html#TinyLife_Objects_ScreenObject_TurnOn_System_String_
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name: TurnOn
nameWithType: ScreenObject.TurnOn
fullName: TinyLife.Objects.ScreenObject.TurnOn
- uid: TinyLife.Objects.ScreenObject.TurnOff*
commentId: Overload:TinyLife.Objects.ScreenObject.TurnOff
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href: TinyLife.Objects.ScreenObject.html#TinyLife_Objects_ScreenObject_TurnOff
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name: TurnOff
nameWithType: ScreenObject.TurnOff
fullName: TinyLife.Objects.ScreenObject.TurnOff