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updated the custom maps docs
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@ -5,12 +5,11 @@ Tiny Life features the ability to create custom maps that you can share with the
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## Getting Started
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## Getting Started
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To get started, simply create a new save file that'll serve as the basis for your new map. If you want to create a completely custom map, you'll have to delete everything that is on the default map you chose.
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To get started, simply create a new save file that'll serve as the basis for your new map. If you want to create a completely custom map, you'll have to delete everything that is on the default map you chose.
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There's a set of required [cheats](cheats.md) that you have to enable to be able to create custom maps. You can open the cheat menu with the `F1` key.
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There's a set of required [cheats](cheats.md) that you have to enable to be able to create custom maps. You can open the cheat menu with the `F1` key. Additionally, there are a few things you have to pay attention to when editing.
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- `EditWorld` allows you to place build mode items outside the current lot.
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- The `EditWorld` cheat allows you to place build mode items outside the current lot.
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- `ShowNonBuyable` allows you to access hidden build mode items, like decorative power poles, road tiles, and more.
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- The `ShowNonBuyable` cheat allows you to access hidden build mode items, like decorative power poles, road tiles, and more.
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- `IgnorePlacementRules` to allow placing some hidden items like power lines in the proper place.
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- The `IgnorePlacementRules` cheat allows you to place some hidden items like power lines in the proper place.
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- You can only delete lots if they don't currently have a household occupying them, so you'll have to export or delete existing households first. To delete a lot, select its full area with the Remove tool as if you were placing the lot.
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Now, you'll be able to edit the map to your heart's content. Note that you can only delete lots if they don't currently have a household occupying them, so you'll have to export or delete existing households first.
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## Caveats
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## Caveats
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There's a few engine details that you'll have to pay attention to when creating custom maps. Currently, these aren't enforced in the game, so ignoring them might lead to unexpected results.
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There's a few engine details that you'll have to pay attention to when creating custom maps. Currently, these aren't enforced in the game, so ignoring them might lead to unexpected results.
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