mirror of
https://github.com/Ellpeck/TinyLifeWeb.git
synced 2024-11-22 11:23:29 +01:00
updated the custom maps docs
This commit is contained in:
parent
a74c3c0b75
commit
074b3b715f
1 changed files with 5 additions and 6 deletions
|
@ -5,12 +5,11 @@ Tiny Life features the ability to create custom maps that you can share with the
|
|||
## Getting Started
|
||||
To get started, simply create a new save file that'll serve as the basis for your new map. If you want to create a completely custom map, you'll have to delete everything that is on the default map you chose.
|
||||
|
||||
There's a set of required [cheats](cheats.md) that you have to enable to be able to create custom maps. You can open the cheat menu with the `F1` key.
|
||||
- `EditWorld` allows you to place build mode items outside the current lot.
|
||||
- `ShowNonBuyable` allows you to access hidden build mode items, like decorative power poles, road tiles, and more.
|
||||
- `IgnorePlacementRules` to allow placing some hidden items like power lines in the proper place.
|
||||
|
||||
Now, you'll be able to edit the map to your heart's content. Note that you can only delete lots if they don't currently have a household occupying them, so you'll have to export or delete existing households first.
|
||||
There's a set of required [cheats](cheats.md) that you have to enable to be able to create custom maps. You can open the cheat menu with the `F1` key. Additionally, there are a few things you have to pay attention to when editing.
|
||||
- The `EditWorld` cheat allows you to place build mode items outside the current lot.
|
||||
- The `ShowNonBuyable` cheat allows you to access hidden build mode items, like decorative power poles, road tiles, and more.
|
||||
- The `IgnorePlacementRules` cheat allows you to place some hidden items like power lines in the proper place.
|
||||
- You can only delete lots if they don't currently have a household occupying them, so you'll have to export or delete existing households first. To delete a lot, select its full area with the Remove tool as if you were placing the lot.
|
||||
|
||||
## Caveats
|
||||
There's a few engine details that you'll have to pay attention to when creating custom maps. Currently, these aren't enforced in the game, so ignoring them might lead to unexpected results.
|
||||
|
|
Loading…
Reference in a new issue