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0.17.4
It's hotfix city in here!
This commit is contained in:
parent
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commit
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4 changed files with 67 additions and 16 deletions
12
Changelog.md
12
Changelog.md
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# 0.17.3
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# 0.17.4
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Apologies for the many hotfix updates recently. If you encounter any more bugs, don't hesitate to let us know using the [report form](https://tinylifegame.com/bugreport).
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Improvements
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- Default names of lots on the map are now localized when creating a new save
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- Added an option to disable camera rounding, which helps with visual fragments on some screen sizes
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- Move natural objects to household storage when new room is built
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- Default names of lots on the map are now localized when creating a new save (0.17.3)
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- Added an option to disable camera rounding, which helps with visual fragments on some screen sizes (0.17.3)
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- Turned the mac build into an app bundle (0.17.2)
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- Improved video ram usage of outside tiles (0.17.2)
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Fixes
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- Fixed a crash when rotating the camera on some machines
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- Fixed visual fragments on the terrain on some screen sizes
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- Fixed inside tiles being hidden for newly built rooms until the game is restarted
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- Fixed a crash when rotating the camera on some machines (0.17.3)
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- Fixed visual fragments on the terrain on some screen sizes (0.17.3)
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- Fixed an exception when putting away books (0.17.1)
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# 0.17.0
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@ -1993,6 +1993,7 @@
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"TinyLife.Tools.TileTool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)": "TinyLife.Tools.TileTool.yml",
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"TinyLife.Tools.TileTool.GetMouseCursor": "TinyLife.Tools.TileTool.yml",
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"TinyLife.Tools.TileTool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)": "TinyLife.Tools.TileTool.yml",
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"TinyLife.Tools.TileTool.RemoveNaturalFurniture(Microsoft.Xna.Framework.Point)": "TinyLife.Tools.TileTool.yml",
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"TinyLife.Tools.TileTool.ShouldHighlightSelectedObject": "TinyLife.Tools.TileTool.yml",
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"TinyLife.Tools.TileTool.Update(Microsoft.Xna.Framework.GameTime)": "TinyLife.Tools.TileTool.yml",
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"TinyLife.Tools.Tool": "TinyLife.Tools.Tool.yml",
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@ -9,6 +9,7 @@ items:
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- TinyLife.Tools.TileTool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
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- TinyLife.Tools.TileTool.GetMouseCursor
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- TinyLife.Tools.TileTool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
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- TinyLife.Tools.TileTool.RemoveNaturalFurniture(Microsoft.Xna.Framework.Point)
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- TinyLife.Tools.TileTool.ShouldHighlightSelectedObject
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- TinyLife.Tools.TileTool.Update(Microsoft.Xna.Framework.GameTime)
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langs:
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@ -162,7 +163,7 @@ items:
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Draw
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path: Tools/TileTool.cs
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startLine: 87
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startLine: 81
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assemblies:
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- Tiny Life
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namespace: TinyLife.Tools
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@ -204,7 +205,7 @@ items:
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: InitBuildModeUi
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path: Tools/TileTool.cs
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startLine: 97
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startLine: 91
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assemblies:
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- Tiny Life
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namespace: TinyLife.Tools
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@ -246,7 +247,7 @@ items:
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: GetMouseCursor
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path: Tools/TileTool.cs
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startLine: 120
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startLine: 114
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assemblies:
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- Tiny Life
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namespace: TinyLife.Tools
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@ -284,7 +285,7 @@ items:
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: ShouldHighlightSelectedObject
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path: Tools/TileTool.cs
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startLine: 127
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startLine: 121
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assemblies:
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- Tiny Life
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namespace: TinyLife.Tools
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modifiers.vb:
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- Public
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- Overrides
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- uid: TinyLife.Tools.TileTool.RemoveNaturalFurniture(Microsoft.Xna.Framework.Point)
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commentId: M:TinyLife.Tools.TileTool.RemoveNaturalFurniture(Microsoft.Xna.Framework.Point)
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id: RemoveNaturalFurniture(Microsoft.Xna.Framework.Point)
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parent: TinyLife.Tools.TileTool
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langs:
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- csharp
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- vb
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name: RemoveNaturalFurniture(Point)
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nameWithType: TileTool.RemoveNaturalFurniture(Point)
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fullName: TinyLife.Tools.TileTool.RemoveNaturalFurniture(Microsoft.Xna.Framework.Point)
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type: Method
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source:
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remote:
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path: TinyLife/Tools/TileTool.cs
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branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: RemoveNaturalFurniture
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path: Tools/TileTool.cs
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startLine: 177
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assemblies:
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- Tiny Life
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namespace: TinyLife.Tools
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syntax:
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content: public static void RemoveNaturalFurniture(Point tile)
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parameters:
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- id: tile
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type: Microsoft.Xna.Framework.Point
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content.vb: Public Shared Sub RemoveNaturalFurniture(tile As Point)
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overload: TinyLife.Tools.TileTool.RemoveNaturalFurniture*
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modifiers.csharp:
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- public
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- static
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modifiers.vb:
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- Public
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- Shared
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references:
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- uid: TinyLife.Tools
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commentId: N:TinyLife.Tools
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name: Boolean
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nameWithType: Boolean
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fullName: System.Boolean
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- uid: TinyLife.Tools.TileTool.RemoveNaturalFurniture*
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commentId: Overload:TinyLife.Tools.TileTool.RemoveNaturalFurniture
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name: RemoveNaturalFurniture
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nameWithType: TileTool.RemoveNaturalFurniture
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fullName: TinyLife.Tools.TileTool.RemoveNaturalFurniture
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- uid: Microsoft.Xna.Framework.Point
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commentId: T:Microsoft.Xna.Framework.Point
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parent: Microsoft.Xna.Framework
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isExternal: true
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name: Point
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nameWithType: Point
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fullName: Microsoft.Xna.Framework.Point
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: MapSection
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path: World/MapSection.cs
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startLine: 14
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startLine: 15
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Size
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path: World/MapSection.cs
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startLine: 21
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startLine: 22
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: SectionPos
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path: World/MapSection.cs
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startLine: 27
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startLine: 28
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Pos
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path: World/MapSection.cs
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startLine: 31
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startLine: 32
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: .ctor
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path: World/MapSection.cs
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startLine: 53
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startLine: 54
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Update
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path: World/MapSection.cs
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startLine: 70
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startLine: 71
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Validate
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path: World/MapSection.cs
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startLine: 85
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startLine: 86
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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