diff --git a/.gitignore b/.gitignore index 497bc06..4f0c508 100644 --- a/.gitignore +++ b/.gitignore @@ -1,3 +1,4 @@ _site .jekyll-cache -obj \ No newline at end of file +obj +.idea diff --git a/docs/articles/getting.md b/docs/articles/getting.md index 4aa08f7..ef861b0 100644 --- a/docs/articles/getting.md +++ b/docs/articles/getting.md @@ -8,10 +8,10 @@ If there are any errors or your items don't appear in-game, it'll be logged in t ## Installing manually Installing a mod or other custom content is pretty simple: -- Find the `Tiny Life` folder by following [this simple guide](game_dir.md) -- Find the `Mods` (or `Custom Lots`, `Custom Households` or `Custom Maps`) folder in there - - For mods, if you received it as a `zip`, just put it straight into the `Mods` folder. If it's any other kind of archive, you need to extract it first, and then you can put the mod's `dll` as well as its `Content` folder into the `Mods` folder. - - For custom lots and households, simply put the `json` file(s) you received into the respective folder. - - For custom maps, simply put the `zip` archive you received (or the three map files as described in [the custom maps article](custom_maps.md)) into the `Custom Maps` folder. +- Open the `Tiny Life` folder by following [this simple guide](game_dir.md#from-within-the-game). +- Find the `Mods` (or `Custom Lots`, `Custom Households` or `Custom Maps`) folder. + - For mods, put the `zip` archive straight into the `Mods` folder. + - For custom lots and households, put the `json` file(s) into the respective folder. + - For custom maps, put the `zip` archive into the `Custom Maps` folder. Done! Now just start the game and the added content should automatically load. Again, if there are any errors or your items don't appear in-game, it'll be logged in the most recent file in the `Logs` folder in the [game folder](game_dir.md).