This commit is contained in:
Ell 2024-06-17 22:36:55 +02:00
parent b35f60cc84
commit 7ea1a2a2f6
12 changed files with 89 additions and 59 deletions

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@ -1,3 +1,12 @@
# 0.42.3
*June 17, 2024*
Improvements
- Allow selecting multiple maps immediately when starting a new game
Fixes
- Fixed being unable to hire babysitters on maps that didn't already have one prior to 0.42.0
# 0.42.2 # 0.42.2
*June 15, 2024* *June 15, 2024*

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@ -3998,7 +3998,7 @@
"TinyLife.World.LotEmployment.#ctor(System.String,MLEM.Textures.TextureRegion,System.ValueTuple{System.Int32,System.Int32},System.Func{TinyLife.Actions.ActionType[]},System.Boolean,System.Int32)": "TinyLife.World.LotEmployment.yml", "TinyLife.World.LotEmployment.#ctor(System.String,MLEM.Textures.TextureRegion,System.ValueTuple{System.Int32,System.Int32},System.Func{TinyLife.Actions.ActionType[]},System.Boolean,System.Int32)": "TinyLife.World.LotEmployment.yml",
"TinyLife.World.LotEmployment.ActionPriorityMultiplier": "TinyLife.World.LotEmployment.yml", "TinyLife.World.LotEmployment.ActionPriorityMultiplier": "TinyLife.World.LotEmployment.yml",
"TinyLife.World.LotEmployment.Actions": "TinyLife.World.LotEmployment.yml", "TinyLife.World.LotEmployment.Actions": "TinyLife.World.LotEmployment.yml",
"TinyLife.World.LotEmployment.AddCurrentPerson(TinyLife.World.Map,TinyLife.World.Lot,TinyLife.Objects.Person,System.Boolean)": "TinyLife.World.LotEmployment.yml", "TinyLife.World.LotEmployment.AddCurrentPerson(TinyLife.World.Map,TinyLife.World.Lot,TinyLife.Objects.Person,System.Boolean,System.Boolean)": "TinyLife.World.LotEmployment.yml",
"TinyLife.World.LotEmployment.AiPriorityMultiplier": "TinyLife.World.LotEmployment.yml", "TinyLife.World.LotEmployment.AiPriorityMultiplier": "TinyLife.World.LotEmployment.yml",
"TinyLife.World.LotEmployment.Babysitter": "TinyLife.World.LotEmployment.yml", "TinyLife.World.LotEmployment.Babysitter": "TinyLife.World.LotEmployment.yml",
"TinyLife.World.LotEmployment.Barista": "TinyLife.World.LotEmployment.yml", "TinyLife.World.LotEmployment.Barista": "TinyLife.World.LotEmployment.yml",

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@ -21,7 +21,7 @@ items:
repo: https://git.ellpeck.de/Ellpeck/TinyLife repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: TransitionType id: TransitionType
path: ../TinyLife/Uis/Menus.cs path: ../TinyLife/Uis/Menus.cs
startLine: 1339 startLine: 1340
assemblies: assemblies:
- Tiny Life - Tiny Life
namespace: TinyLife.Uis namespace: TinyLife.Uis
@ -50,7 +50,7 @@ items:
repo: https://git.ellpeck.de/Ellpeck/TinyLife repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Swipe id: Swipe
path: ../TinyLife/Uis/Menus.cs path: ../TinyLife/Uis/Menus.cs
startLine: 1345 startLine: 1346
assemblies: assemblies:
- Tiny Life - Tiny Life
namespace: TinyLife.Uis namespace: TinyLife.Uis
@ -81,7 +81,7 @@ items:
repo: https://git.ellpeck.de/Ellpeck/TinyLife repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Fade id: Fade
path: ../TinyLife/Uis/Menus.cs path: ../TinyLife/Uis/Menus.cs
startLine: 1350 startLine: 1351
assemblies: assemblies:
- Tiny Life - Tiny Life
namespace: TinyLife.Uis namespace: TinyLife.Uis

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@ -19,7 +19,7 @@ items:
repo: https://git.ellpeck.de/Ellpeck/TinyLife repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: DrawDelegate id: DrawDelegate
path: ../TinyLife/World/Map.cs path: ../TinyLife/World/Map.cs
startLine: 3084 startLine: 3083
assemblies: assemblies:
- Tiny Life - Tiny Life
namespace: TinyLife.World namespace: TinyLife.World

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@ -30,7 +30,7 @@ items:
repo: https://git.ellpeck.de/Ellpeck/TinyLife repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Instance id: Instance
path: ../TinyLife/World/LotEmployment.cs path: ../TinyLife/World/LotEmployment.cs
startLine: 363 startLine: 365
assemblies: assemblies:
- Tiny Life - Tiny Life
namespace: TinyLife.World namespace: TinyLife.World
@ -82,7 +82,7 @@ items:
repo: https://git.ellpeck.de/Ellpeck/TinyLife repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Map id: Map
path: ../TinyLife/World/LotEmployment.cs path: ../TinyLife/World/LotEmployment.cs
startLine: 369 startLine: 371
assemblies: assemblies:
- Tiny Life - Tiny Life
namespace: TinyLife.World namespace: TinyLife.World
@ -113,7 +113,7 @@ items:
repo: https://git.ellpeck.de/Ellpeck/TinyLife repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: EmploymentLot id: EmploymentLot
path: ../TinyLife/World/LotEmployment.cs path: ../TinyLife/World/LotEmployment.cs
startLine: 374 startLine: 376
assemblies: assemblies:
- Tiny Life - Tiny Life
namespace: TinyLife.World namespace: TinyLife.World
@ -147,7 +147,7 @@ items:
repo: https://git.ellpeck.de/Ellpeck/TinyLife repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: WorkLot id: WorkLot
path: ../TinyLife/World/LotEmployment.cs path: ../TinyLife/World/LotEmployment.cs
startLine: 379 startLine: 381
assemblies: assemblies:
- Tiny Life - Tiny Life
namespace: TinyLife.World namespace: TinyLife.World
@ -181,7 +181,7 @@ items:
repo: https://git.ellpeck.de/Ellpeck/TinyLife repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Type id: Type
path: ../TinyLife/World/LotEmployment.cs path: ../TinyLife/World/LotEmployment.cs
startLine: 386 startLine: 388
assemblies: assemblies:
- Tiny Life - Tiny Life
namespace: TinyLife.World namespace: TinyLife.World
@ -212,7 +212,7 @@ items:
repo: https://git.ellpeck.de/Ellpeck/TinyLife repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: SetManually id: SetManually
path: ../TinyLife/World/LotEmployment.cs path: ../TinyLife/World/LotEmployment.cs
startLine: 399 startLine: 401
assemblies: assemblies:
- Tiny Life - Tiny Life
namespace: TinyLife.World namespace: TinyLife.World
@ -253,7 +253,7 @@ items:
repo: https://git.ellpeck.de/Ellpeck/TinyLife repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: IsAtWork id: IsAtWork
path: ../TinyLife/World/LotEmployment.cs path: ../TinyLife/World/LotEmployment.cs
startLine: 405 startLine: 407
assemblies: assemblies:
- Tiny Life - Tiny Life
namespace: TinyLife.World namespace: TinyLife.World
@ -292,7 +292,7 @@ items:
repo: https://git.ellpeck.de/Ellpeck/TinyLife repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: TimeAtWork id: TimeAtWork
path: ../TinyLife/World/LotEmployment.cs path: ../TinyLife/World/LotEmployment.cs
startLine: 411 startLine: 413
assemblies: assemblies:
- Tiny Life - Tiny Life
namespace: TinyLife.World namespace: TinyLife.World
@ -334,7 +334,7 @@ items:
repo: https://git.ellpeck.de/Ellpeck/TinyLife repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: .ctor id: .ctor
path: ../TinyLife/World/LotEmployment.cs path: ../TinyLife/World/LotEmployment.cs
startLine: 436 startLine: 438
assemblies: assemblies:
- Tiny Life - Tiny Life
namespace: TinyLife.World namespace: TinyLife.World
@ -381,7 +381,7 @@ items:
repo: https://git.ellpeck.de/Ellpeck/TinyLife repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: FinishWork id: FinishWork
path: ../TinyLife/World/LotEmployment.cs path: ../TinyLife/World/LotEmployment.cs
startLine: 449 startLine: 451
assemblies: assemblies:
- Tiny Life - Tiny Life
namespace: TinyLife.World namespace: TinyLife.World
@ -419,7 +419,7 @@ items:
repo: https://git.ellpeck.de/Ellpeck/TinyLife repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Validate id: Validate
path: ../TinyLife/World/LotEmployment.cs path: ../TinyLife/World/LotEmployment.cs
startLine: 479 startLine: 481
assemblies: assemblies:
- Tiny Life - Tiny Life
namespace: TinyLife.World namespace: TinyLife.World
@ -457,7 +457,7 @@ items:
repo: https://git.ellpeck.de/Ellpeck/TinyLife repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: ShouldWorkRightNow id: ShouldWorkRightNow
path: ../TinyLife/World/LotEmployment.cs path: ../TinyLife/World/LotEmployment.cs
startLine: 491 startLine: 493
assemblies: assemblies:
- Tiny Life - Tiny Life
namespace: TinyLife.World namespace: TinyLife.World

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@ -8,7 +8,7 @@ items:
- TinyLife.World.LotEmployment.#ctor(System.String,MLEM.Textures.TextureRegion,System.ValueTuple{System.Int32,System.Int32},System.Func{TinyLife.Actions.ActionType[]},System.Boolean,System.Int32) - TinyLife.World.LotEmployment.#ctor(System.String,MLEM.Textures.TextureRegion,System.ValueTuple{System.Int32,System.Int32},System.Func{TinyLife.Actions.ActionType[]},System.Boolean,System.Int32)
- TinyLife.World.LotEmployment.ActionPriorityMultiplier - TinyLife.World.LotEmployment.ActionPriorityMultiplier
- TinyLife.World.LotEmployment.Actions - TinyLife.World.LotEmployment.Actions
- TinyLife.World.LotEmployment.AddCurrentPerson(TinyLife.World.Map,TinyLife.World.Lot,TinyLife.Objects.Person,System.Boolean) - TinyLife.World.LotEmployment.AddCurrentPerson(TinyLife.World.Map,TinyLife.World.Lot,TinyLife.Objects.Person,System.Boolean,System.Boolean)
- TinyLife.World.LotEmployment.AiPriorityMultiplier - TinyLife.World.LotEmployment.AiPriorityMultiplier
- TinyLife.World.LotEmployment.Babysitter - TinyLife.World.LotEmployment.Babysitter
- TinyLife.World.LotEmployment.Barista - TinyLife.World.LotEmployment.Barista
@ -506,7 +506,7 @@ items:
summary: >- summary: >-
The maximum amount of people that can simultaneously be employed in this position. The maximum amount of people that can simultaneously be employed in this position.
By default, this only has an effect in <xref href="TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Map%2cTinyLife.World.Lot%2cSystem.Boolean)" data-throw-if-not-resolved="false"></xref> and when manually invoking <xref href="TinyLife.World.LotEmployment.AddCurrentPerson(TinyLife.World.Map%2cTinyLife.World.Lot%2cTinyLife.Objects.Person%2cSystem.Boolean)" data-throw-if-not-resolved="false"></xref>. By default, this only has an effect in <xref href="TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Map%2cTinyLife.World.Lot%2cSystem.Boolean)" data-throw-if-not-resolved="false"></xref> and when manually invoking <xref href="TinyLife.World.LotEmployment.AddCurrentPerson(TinyLife.World.Map%2cTinyLife.World.Lot%2cTinyLife.Objects.Person%2cSystem.Boolean%2cSystem.Boolean)" data-throw-if-not-resolved="false"></xref>.
example: [] example: []
syntax: syntax:
content: public readonly int MaxAmount content: public readonly int MaxAmount
@ -851,7 +851,7 @@ items:
description: Whether this lot employment is intended for one-off hires. If this is <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/builtin-types/bool">true</a>, the person will never autonomously start work, and has to be hired for a lot using <xref href="TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Map%2cTinyLife.World.Lot%2cSystem.Boolean)" data-throw-if-not-resolved="false"></xref>. description: Whether this lot employment is intended for one-off hires. If this is <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/builtin-types/bool">true</a>, the person will never autonomously start work, and has to be hired for a lot using <xref href="TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Map%2cTinyLife.World.Lot%2cSystem.Boolean)" data-throw-if-not-resolved="false"></xref>.
- id: maxAmount - id: maxAmount
type: System.Int32 type: System.Int32
description: The maximum amount of people that can simultaneously be employed in this position. By default, this only has an effect in <xref href="TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Map%2cTinyLife.World.Lot%2cSystem.Boolean)" data-throw-if-not-resolved="false"></xref> and when manually invoking <xref href="TinyLife.World.LotEmployment.AddCurrentPerson(TinyLife.World.Map%2cTinyLife.World.Lot%2cTinyLife.Objects.Person%2cSystem.Boolean)" data-throw-if-not-resolved="false"></xref>. description: The maximum amount of people that can simultaneously be employed in this position. By default, this only has an effect in <xref href="TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Map%2cTinyLife.World.Lot%2cSystem.Boolean)" data-throw-if-not-resolved="false"></xref> and when manually invoking <xref href="TinyLife.World.LotEmployment.AddCurrentPerson(TinyLife.World.Map%2cTinyLife.World.Lot%2cTinyLife.Objects.Person%2cSystem.Boolean%2cSystem.Boolean)" data-throw-if-not-resolved="false"></xref>.
content.vb: Public Sub New(name As String, icon As TextureRegion, workHours As (Start As Integer, [End] As Integer), actions As Func(Of ActionType()), forHireOnce As Boolean = False, maxAmount As Integer = 1) content.vb: Public Sub New(name As String, icon As TextureRegion, workHours As (Start As Integer, [End] As Integer), actions As Func(Of ActionType()), forHireOnce As Boolean = False, maxAmount As Integer = 1)
overload: TinyLife.World.LotEmployment.#ctor* overload: TinyLife.World.LotEmployment.#ctor*
nameWithType.vb: LotEmployment.New(String, TextureRegion, (Start As Integer, End As Integer), Func(Of ActionType()), Boolean, Integer) nameWithType.vb: LotEmployment.New(String, TextureRegion, (Start As Integer, End As Integer), Func(Of ActionType()), Boolean, Integer)
@ -898,16 +898,16 @@ items:
description: The person that currently works in this lot employment, or null if there is none description: The person that currently works in this lot employment, or null if there is none
content.vb: Public Function GetCurrentPeople(map As Map, employmentLot As Lot) As IEnumerable(Of Person) content.vb: Public Function GetCurrentPeople(map As Map, employmentLot As Lot) As IEnumerable(Of Person)
overload: TinyLife.World.LotEmployment.GetCurrentPeople* overload: TinyLife.World.LotEmployment.GetCurrentPeople*
- uid: TinyLife.World.LotEmployment.AddCurrentPerson(TinyLife.World.Map,TinyLife.World.Lot,TinyLife.Objects.Person,System.Boolean) - uid: TinyLife.World.LotEmployment.AddCurrentPerson(TinyLife.World.Map,TinyLife.World.Lot,TinyLife.Objects.Person,System.Boolean,System.Boolean)
commentId: M:TinyLife.World.LotEmployment.AddCurrentPerson(TinyLife.World.Map,TinyLife.World.Lot,TinyLife.Objects.Person,System.Boolean) commentId: M:TinyLife.World.LotEmployment.AddCurrentPerson(TinyLife.World.Map,TinyLife.World.Lot,TinyLife.Objects.Person,System.Boolean,System.Boolean)
id: AddCurrentPerson(TinyLife.World.Map,TinyLife.World.Lot,TinyLife.Objects.Person,System.Boolean) id: AddCurrentPerson(TinyLife.World.Map,TinyLife.World.Lot,TinyLife.Objects.Person,System.Boolean,System.Boolean)
parent: TinyLife.World.LotEmployment parent: TinyLife.World.LotEmployment
langs: langs:
- csharp - csharp
- vb - vb
name: AddCurrentPerson(Map, Lot, Person, bool) name: AddCurrentPerson(Map, Lot, Person, bool, bool)
nameWithType: LotEmployment.AddCurrentPerson(Map, Lot, Person, bool) nameWithType: LotEmployment.AddCurrentPerson(Map, Lot, Person, bool, bool)
fullName: TinyLife.World.LotEmployment.AddCurrentPerson(TinyLife.World.Map, TinyLife.World.Lot, TinyLife.Objects.Person, bool) fullName: TinyLife.World.LotEmployment.AddCurrentPerson(TinyLife.World.Map, TinyLife.World.Lot, TinyLife.Objects.Person, bool, bool)
type: Method type: Method
source: source:
remote: remote:
@ -916,7 +916,7 @@ items:
repo: https://git.ellpeck.de/Ellpeck/TinyLife repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: AddCurrentPerson id: AddCurrentPerson
path: ../TinyLife/World/LotEmployment.cs path: ../TinyLife/World/LotEmployment.cs
startLine: 178 startLine: 179
assemblies: assemblies:
- Tiny Life - Tiny Life
namespace: TinyLife.World namespace: TinyLife.World
@ -926,7 +926,7 @@ items:
If this employment is a <xref href="TinyLife.World.LotEmployment.MapWideEmployments" data-throw-if-not-resolved="false"></xref> entry, the <code class="paramref">employmentLot</code> should be null. If this employment is a <xref href="TinyLife.World.LotEmployment.MapWideEmployments" data-throw-if-not-resolved="false"></xref> entry, the <code class="paramref">employmentLot</code> should be null.
example: [] example: []
syntax: syntax:
content: public bool AddCurrentPerson(Map map, Lot employmentLot, Person person, bool manual = true) content: public bool AddCurrentPerson(Map map, Lot employmentLot, Person person, bool manual = true, bool enqueueAwayAction = true)
parameters: parameters:
- id: map - id: map
type: TinyLife.World.Map type: TinyLife.World.Map
@ -940,13 +940,16 @@ items:
- id: manual - id: manual
type: System.Boolean type: System.Boolean
description: Whether this person was set manually (by a user) or automatically (using <xref href="TinyLife.World.Map.UpdateExternalPeople(System.Collections.Generic.ICollection%7bTinyLife.World.Map%7d%2cSystem.Action%7bSystem.String%7d%2cSystem.Action%7bSystem.Single%7d)" data-throw-if-not-resolved="false"></xref> description: Whether this person was set manually (by a user) or automatically (using <xref href="TinyLife.World.Map.UpdateExternalPeople(System.Collections.Generic.ICollection%7bTinyLife.World.Map%7d%2cSystem.Action%7bSystem.String%7d%2cSystem.Action%7bSystem.Single%7d)" data-throw-if-not-resolved="false"></xref>
- id: enqueueAwayAction
type: System.Boolean
description: Whether the <xref href="TinyLife.Actions.ActionType.BeAwayFromLotEmployment" data-throw-if-not-resolved="false"></xref> action should be immediately enqueued.
return: return:
type: System.Boolean type: System.Boolean
content.vb: Public Function AddCurrentPerson(map As Map, employmentLot As Lot, person As Person, manual As Boolean = True) As Boolean content.vb: Public Function AddCurrentPerson(map As Map, employmentLot As Lot, person As Person, manual As Boolean = True, enqueueAwayAction As Boolean = True) As Boolean
overload: TinyLife.World.LotEmployment.AddCurrentPerson* overload: TinyLife.World.LotEmployment.AddCurrentPerson*
nameWithType.vb: LotEmployment.AddCurrentPerson(Map, Lot, Person, Boolean) nameWithType.vb: LotEmployment.AddCurrentPerson(Map, Lot, Person, Boolean, Boolean)
fullName.vb: TinyLife.World.LotEmployment.AddCurrentPerson(TinyLife.World.Map, TinyLife.World.Lot, TinyLife.Objects.Person, Boolean) fullName.vb: TinyLife.World.LotEmployment.AddCurrentPerson(TinyLife.World.Map, TinyLife.World.Lot, TinyLife.Objects.Person, Boolean, Boolean)
name.vb: AddCurrentPerson(Map, Lot, Person, Boolean) name.vb: AddCurrentPerson(Map, Lot, Person, Boolean, Boolean)
- uid: TinyLife.World.LotEmployment.RemoveCurrentPeople(TinyLife.World.Map,TinyLife.World.Lot,System.Func{TinyLife.Objects.Person,System.Boolean}) - uid: TinyLife.World.LotEmployment.RemoveCurrentPeople(TinyLife.World.Map,TinyLife.World.Lot,System.Func{TinyLife.Objects.Person,System.Boolean})
commentId: M:TinyLife.World.LotEmployment.RemoveCurrentPeople(TinyLife.World.Map,TinyLife.World.Lot,System.Func{TinyLife.Objects.Person,System.Boolean}) commentId: M:TinyLife.World.LotEmployment.RemoveCurrentPeople(TinyLife.World.Map,TinyLife.World.Lot,System.Func{TinyLife.Objects.Person,System.Boolean})
id: RemoveCurrentPeople(TinyLife.World.Map,TinyLife.World.Lot,System.Func{TinyLife.Objects.Person,System.Boolean}) id: RemoveCurrentPeople(TinyLife.World.Map,TinyLife.World.Lot,System.Func{TinyLife.Objects.Person,System.Boolean})
@ -965,7 +968,7 @@ items:
repo: https://git.ellpeck.de/Ellpeck/TinyLife repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: RemoveCurrentPeople id: RemoveCurrentPeople
path: ../TinyLife/World/LotEmployment.cs path: ../TinyLife/World/LotEmployment.cs
startLine: 196 startLine: 198
assemblies: assemblies:
- Tiny Life - Tiny Life
namespace: TinyLife.World namespace: TinyLife.World
@ -1006,7 +1009,7 @@ items:
repo: https://git.ellpeck.de/Ellpeck/TinyLife repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: HireOnceForLot id: HireOnceForLot
path: ../TinyLife/World/LotEmployment.cs path: ../TinyLife/World/LotEmployment.cs
startLine: 214 startLine: 216
assemblies: assemblies:
- Tiny Life - Tiny Life
namespace: TinyLife.World namespace: TinyLife.World
@ -1057,7 +1060,7 @@ items:
repo: https://git.ellpeck.de/Ellpeck/TinyLife repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: IsDuringWorkHours id: IsDuringWorkHours
path: ../TinyLife/World/LotEmployment.cs path: ../TinyLife/World/LotEmployment.cs
startLine: 250 startLine: 252
assemblies: assemblies:
- Tiny Life - Tiny Life
namespace: TinyLife.World namespace: TinyLife.World
@ -2007,20 +2010,20 @@ references:
nameWithType.vb: Boolean nameWithType.vb: Boolean
fullName.vb: Boolean fullName.vb: Boolean
name.vb: Boolean name.vb: Boolean
- uid: TinyLife.World.LotEmployment.AddCurrentPerson(TinyLife.World.Map,TinyLife.World.Lot,TinyLife.Objects.Person,System.Boolean) - uid: TinyLife.World.LotEmployment.AddCurrentPerson(TinyLife.World.Map,TinyLife.World.Lot,TinyLife.Objects.Person,System.Boolean,System.Boolean)
commentId: M:TinyLife.World.LotEmployment.AddCurrentPerson(TinyLife.World.Map,TinyLife.World.Lot,TinyLife.Objects.Person,System.Boolean) commentId: M:TinyLife.World.LotEmployment.AddCurrentPerson(TinyLife.World.Map,TinyLife.World.Lot,TinyLife.Objects.Person,System.Boolean,System.Boolean)
isExternal: true isExternal: true
href: TinyLife.World.LotEmployment.html#TinyLife_World_LotEmployment_AddCurrentPerson_TinyLife_World_Map_TinyLife_World_Lot_TinyLife_Objects_Person_System_Boolean_ href: TinyLife.World.LotEmployment.html#TinyLife_World_LotEmployment_AddCurrentPerson_TinyLife_World_Map_TinyLife_World_Lot_TinyLife_Objects_Person_System_Boolean_System_Boolean_
name: AddCurrentPerson(Map, Lot, Person, bool) name: AddCurrentPerson(Map, Lot, Person, bool, bool)
nameWithType: LotEmployment.AddCurrentPerson(Map, Lot, Person, bool) nameWithType: LotEmployment.AddCurrentPerson(Map, Lot, Person, bool, bool)
fullName: TinyLife.World.LotEmployment.AddCurrentPerson(TinyLife.World.Map, TinyLife.World.Lot, TinyLife.Objects.Person, bool) fullName: TinyLife.World.LotEmployment.AddCurrentPerson(TinyLife.World.Map, TinyLife.World.Lot, TinyLife.Objects.Person, bool, bool)
nameWithType.vb: LotEmployment.AddCurrentPerson(Map, Lot, Person, Boolean) nameWithType.vb: LotEmployment.AddCurrentPerson(Map, Lot, Person, Boolean, Boolean)
fullName.vb: TinyLife.World.LotEmployment.AddCurrentPerson(TinyLife.World.Map, TinyLife.World.Lot, TinyLife.Objects.Person, Boolean) fullName.vb: TinyLife.World.LotEmployment.AddCurrentPerson(TinyLife.World.Map, TinyLife.World.Lot, TinyLife.Objects.Person, Boolean, Boolean)
name.vb: AddCurrentPerson(Map, Lot, Person, Boolean) name.vb: AddCurrentPerson(Map, Lot, Person, Boolean, Boolean)
spec.csharp: spec.csharp:
- uid: TinyLife.World.LotEmployment.AddCurrentPerson(TinyLife.World.Map,TinyLife.World.Lot,TinyLife.Objects.Person,System.Boolean) - uid: TinyLife.World.LotEmployment.AddCurrentPerson(TinyLife.World.Map,TinyLife.World.Lot,TinyLife.Objects.Person,System.Boolean,System.Boolean)
name: AddCurrentPerson name: AddCurrentPerson
href: TinyLife.World.LotEmployment.html#TinyLife_World_LotEmployment_AddCurrentPerson_TinyLife_World_Map_TinyLife_World_Lot_TinyLife_Objects_Person_System_Boolean_ href: TinyLife.World.LotEmployment.html#TinyLife_World_LotEmployment_AddCurrentPerson_TinyLife_World_Map_TinyLife_World_Lot_TinyLife_Objects_Person_System_Boolean_System_Boolean_
- name: ( - name: (
- uid: TinyLife.World.Map - uid: TinyLife.World.Map
name: Map name: Map
@ -2037,15 +2040,21 @@ references:
href: TinyLife.Objects.Person.html href: TinyLife.Objects.Person.html
- name: ',' - name: ','
- name: " " - name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Boolean - uid: System.Boolean
name: bool name: bool
isExternal: true isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ) - name: )
spec.vb: spec.vb:
- uid: TinyLife.World.LotEmployment.AddCurrentPerson(TinyLife.World.Map,TinyLife.World.Lot,TinyLife.Objects.Person,System.Boolean) - uid: TinyLife.World.LotEmployment.AddCurrentPerson(TinyLife.World.Map,TinyLife.World.Lot,TinyLife.Objects.Person,System.Boolean,System.Boolean)
name: AddCurrentPerson name: AddCurrentPerson
href: TinyLife.World.LotEmployment.html#TinyLife_World_LotEmployment_AddCurrentPerson_TinyLife_World_Map_TinyLife_World_Lot_TinyLife_Objects_Person_System_Boolean_ href: TinyLife.World.LotEmployment.html#TinyLife_World_LotEmployment_AddCurrentPerson_TinyLife_World_Map_TinyLife_World_Lot_TinyLife_Objects_Person_System_Boolean_System_Boolean_
- name: ( - name: (
- uid: TinyLife.World.Map - uid: TinyLife.World.Map
name: Map name: Map
@ -2062,6 +2071,12 @@ references:
href: TinyLife.Objects.Person.html href: TinyLife.Objects.Person.html
- name: ',' - name: ','
- name: " " - name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Boolean - uid: System.Boolean
name: Boolean name: Boolean
isExternal: true isExternal: true
@ -2722,9 +2737,15 @@ references:
- name: " " - name: " "
- name: T - name: T
- name: ) - name: )
- uid: TinyLife.Actions.ActionType.BeAwayFromLotEmployment
commentId: F:TinyLife.Actions.ActionType.BeAwayFromLotEmployment
href: TinyLife.Actions.ActionType.html#TinyLife_Actions_ActionType_BeAwayFromLotEmployment
name: BeAwayFromLotEmployment
nameWithType: ActionType.BeAwayFromLotEmployment
fullName: TinyLife.Actions.ActionType.BeAwayFromLotEmployment
- uid: TinyLife.World.LotEmployment.AddCurrentPerson* - uid: TinyLife.World.LotEmployment.AddCurrentPerson*
commentId: Overload:TinyLife.World.LotEmployment.AddCurrentPerson commentId: Overload:TinyLife.World.LotEmployment.AddCurrentPerson
href: TinyLife.World.LotEmployment.html#TinyLife_World_LotEmployment_AddCurrentPerson_TinyLife_World_Map_TinyLife_World_Lot_TinyLife_Objects_Person_System_Boolean_ href: TinyLife.World.LotEmployment.html#TinyLife_World_LotEmployment_AddCurrentPerson_TinyLife_World_Map_TinyLife_World_Lot_TinyLife_Objects_Person_System_Boolean_System_Boolean_
name: AddCurrentPerson name: AddCurrentPerson
nameWithType: LotEmployment.AddCurrentPerson nameWithType: LotEmployment.AddCurrentPerson
fullName: TinyLife.World.LotEmployment.AddCurrentPerson fullName: TinyLife.World.LotEmployment.AddCurrentPerson

View file

@ -19,7 +19,7 @@ items:
repo: https://git.ellpeck.de/Ellpeck/TinyLife repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: PathfindingNodeConstructDelegate id: PathfindingNodeConstructDelegate
path: ../TinyLife/World/Map.cs path: ../TinyLife/World/Map.cs
startLine: 3052 startLine: 3051
assemblies: assemblies:
- Tiny Life - Tiny Life
namespace: TinyLife.World namespace: TinyLife.World

View file

@ -3785,7 +3785,7 @@ items:
repo: https://git.ellpeck.de/Ellpeck/TinyLife repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: LoadStaticMap id: LoadStaticMap
path: ../TinyLife/World/Map.cs path: ../TinyLife/World/Map.cs
startLine: 2713 startLine: 2712
assemblies: assemblies:
- Tiny Life - Tiny Life
namespace: TinyLife.World namespace: TinyLife.World
@ -3823,7 +3823,7 @@ items:
repo: https://git.ellpeck.de/Ellpeck/TinyLife repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: IsLotHidden id: IsLotHidden
path: ../TinyLife/World/Map.cs path: ../TinyLife/World/Map.cs
startLine: 2757 startLine: 2756
assemblies: assemblies:
- Tiny Life - Tiny Life
namespace: TinyLife.World namespace: TinyLife.World
@ -3863,7 +3863,7 @@ items:
repo: https://git.ellpeck.de/Ellpeck/TinyLife repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetMapSampler id: GetMapSampler
path: ../TinyLife/World/Map.cs path: ../TinyLife/World/Map.cs
startLine: 2775 startLine: 2774
assemblies: assemblies:
- Tiny Life - Tiny Life
namespace: TinyLife.World namespace: TinyLife.World
@ -3897,7 +3897,7 @@ items:
repo: https://git.ellpeck.de/Ellpeck/TinyLife repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: UpdateExternalPeople id: UpdateExternalPeople
path: ../TinyLife/World/Map.cs path: ../TinyLife/World/Map.cs
startLine: 2783 startLine: 2782
assemblies: assemblies:
- Tiny Life - Tiny Life
namespace: TinyLife.World namespace: TinyLife.World
@ -3938,7 +3938,7 @@ items:
repo: https://git.ellpeck.de/Ellpeck/TinyLife repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetVisibleWorldArea id: GetVisibleWorldArea
path: ../TinyLife/World/Map.cs path: ../TinyLife/World/Map.cs
startLine: 2884 startLine: 2883
assemblies: assemblies:
- Tiny Life - Tiny Life
namespace: TinyLife.World namespace: TinyLife.World

View file

@ -19,7 +19,7 @@ items:
repo: https://git.ellpeck.de/Ellpeck/TinyLife repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: ObjectUpdateDelegate id: ObjectUpdateDelegate
path: ../TinyLife/World/Map.cs path: ../TinyLife/World/Map.cs
startLine: 3069 startLine: 3068
assemblies: assemblies:
- Tiny Life - Tiny Life
namespace: TinyLife.World namespace: TinyLife.World

View file

@ -19,7 +19,7 @@ items:
repo: https://git.ellpeck.de/Ellpeck/TinyLife repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: ObjectUpdateDelegateNoPhase id: ObjectUpdateDelegateNoPhase
path: ../TinyLife/World/Map.cs path: ../TinyLife/World/Map.cs
startLine: 3074 startLine: 3073
assemblies: assemblies:
- Tiny Life - Tiny Life
namespace: TinyLife.World namespace: TinyLife.World

View file

@ -19,7 +19,7 @@ items:
repo: https://git.ellpeck.de/Ellpeck/TinyLife repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: UpdateDelegate id: UpdateDelegate
path: ../TinyLife/World/Map.cs path: ../TinyLife/World/Map.cs
startLine: 3059 startLine: 3058
assemblies: assemblies:
- Tiny Life - Tiny Life
namespace: TinyLife.World namespace: TinyLife.World

View file

@ -19,7 +19,7 @@ items:
repo: https://git.ellpeck.de/Ellpeck/TinyLife repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: UpdateDelegateNoPhase id: UpdateDelegateNoPhase
path: ../TinyLife/World/Map.cs path: ../TinyLife/World/Map.cs
startLine: 3064 startLine: 3063
assemblies: assemblies:
- Tiny Life - Tiny Life
namespace: TinyLife.World namespace: TinyLife.World