From 9f9795bcd624bde53fdfc580098240cbb9adba72 Mon Sep 17 00:00:00 2001 From: Ellpeck Date: Thu, 17 Oct 2024 14:23:13 +0200 Subject: [PATCH] updated docs --- Changelog.md | 55 ++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 55 insertions(+) diff --git a/Changelog.md b/Changelog.md index 02884c7..4dde2ed 100644 --- a/Changelog.md +++ b/Changelog.md @@ -1,3 +1,58 @@ +# 0.44.0 +*October 17, 2024* + +![](media/changelog/0.44.0.png) + +> TODO Slogan + +**Read the devlog [on the website](https://tinylifegame.com/devlogs/0.44.0/).** + +Additions +- Added the Outright Pride 2024 set, which includes 7 new actions, 10 new clothes and accessories, 12 new furniture items, 2 new foods, 1 new wallpaper, and the rec center lot type +- Added the Lavender Park world, which is a small commercial zone with a rec center, a café and a gym +- Added fallen leaves and big leaf pile autumn decorations +- Added some additional blond hair colors + +Improvements +- Improved the custom content import menu for use with gamepads +- Allow hovering over the entire emotion modifier rather than just its text to see the tooltip +- Only mark new upgrades, woodworking recipes and food as seen if they're now available +- Allow multi-tasking tinkering and social actions +- Display passive improvements when the cleaning skill is leveled up +- Allow non-colling objects like plates to sit in neighboring object spots +- Made people prefer eating at tables in the same room even if they don't have a free table spot +- Give various text boxes a maximum length +- Improve the dropdown panel's styling +- Made existing color schemes more consistent and less prone to breaking with color scheme updates +- Improved the money addition/subtraction animation to be much more noticeable +- Display color scheme display names on objects with a lot of color schemes +- Condense the emotion tab's gamepad display +- Also display the lot employment and inhabiting household's portraits in the lot tooltip +- Allow the small bush to have no flowers +- Mail carriers will now not be added to worlds that don't have any residential lots + +Fixes +- Fixed being able to visit a lot in AI mode when clicking on self while hovering over an adjacent lot +- Fixed people with invalid memories being entirely deleted on load +- Fixed a computer in Lunar Grove being rotated incorrectly +- Fixed furniture with variations not being marked as seen correctly until the tab is reopened +- Fixed children being able to adopt each other as parents +- Fixed an exception when unable to hire a babysitter +- Fixed a rare crash when a social action ends unexpectedly +- Fixed bobbing furniture also bobbing in build mode previews +- Fixed lots with a lot of walls taking unnecessarily long to import + +API +- Modded names now have to follow a more rigid format: they have to start wit the mod's ID (the name is not allowed anymore), followed by a period +- Added type-safe GoalTrigger subclasses +- Added a migration system which allows updating objects of various types in old saves to newer game versions easily +- Allow mods to specify sting sounds for their emotion types +- Added debug actions for setting romance and friendship between people +- Removed the ability to merge color schemes with each other +- Added ModLoader.GetOwningMod utility method +- Fixed MoveMap cheat crashing the game if the number passed is more than 7 +- Disallow color schemes that have duplicate colors + # 0.43.11 *September 20, 2024*