From be205a6e307dbf108e486169055436bb12ebb508 Mon Sep 17 00:00:00 2001 From: Ellpeck Date: Thu, 17 Oct 2024 14:24:04 +0200 Subject: [PATCH] Revert "updated docs" (this is not ready yet) This reverts commit 9f9795bcd624bde53fdfc580098240cbb9adba72. --- Changelog.md | 55 ---------------------------------------------------- 1 file changed, 55 deletions(-) diff --git a/Changelog.md b/Changelog.md index 4dde2ed..02884c7 100644 --- a/Changelog.md +++ b/Changelog.md @@ -1,58 +1,3 @@ -# 0.44.0 -*October 17, 2024* - -![](media/changelog/0.44.0.png) - -> TODO Slogan - -**Read the devlog [on the website](https://tinylifegame.com/devlogs/0.44.0/).** - -Additions -- Added the Outright Pride 2024 set, which includes 7 new actions, 10 new clothes and accessories, 12 new furniture items, 2 new foods, 1 new wallpaper, and the rec center lot type -- Added the Lavender Park world, which is a small commercial zone with a rec center, a café and a gym -- Added fallen leaves and big leaf pile autumn decorations -- Added some additional blond hair colors - -Improvements -- Improved the custom content import menu for use with gamepads -- Allow hovering over the entire emotion modifier rather than just its text to see the tooltip -- Only mark new upgrades, woodworking recipes and food as seen if they're now available -- Allow multi-tasking tinkering and social actions -- Display passive improvements when the cleaning skill is leveled up -- Allow non-colling objects like plates to sit in neighboring object spots -- Made people prefer eating at tables in the same room even if they don't have a free table spot -- Give various text boxes a maximum length -- Improve the dropdown panel's styling -- Made existing color schemes more consistent and less prone to breaking with color scheme updates -- Improved the money addition/subtraction animation to be much more noticeable -- Display color scheme display names on objects with a lot of color schemes -- Condense the emotion tab's gamepad display -- Also display the lot employment and inhabiting household's portraits in the lot tooltip -- Allow the small bush to have no flowers -- Mail carriers will now not be added to worlds that don't have any residential lots - -Fixes -- Fixed being able to visit a lot in AI mode when clicking on self while hovering over an adjacent lot -- Fixed people with invalid memories being entirely deleted on load -- Fixed a computer in Lunar Grove being rotated incorrectly -- Fixed furniture with variations not being marked as seen correctly until the tab is reopened -- Fixed children being able to adopt each other as parents -- Fixed an exception when unable to hire a babysitter -- Fixed a rare crash when a social action ends unexpectedly -- Fixed bobbing furniture also bobbing in build mode previews -- Fixed lots with a lot of walls taking unnecessarily long to import - -API -- Modded names now have to follow a more rigid format: they have to start wit the mod's ID (the name is not allowed anymore), followed by a period -- Added type-safe GoalTrigger subclasses -- Added a migration system which allows updating objects of various types in old saves to newer game versions easily -- Allow mods to specify sting sounds for their emotion types -- Added debug actions for setting romance and friendship between people -- Removed the ability to merge color schemes with each other -- Added ModLoader.GetOwningMod utility method -- Fixed MoveMap cheat crashing the game if the number passed is more than 7 -- Disallow color schemes that have duplicate colors - # 0.43.11 *September 20, 2024*