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removed code fences on some posts
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@ -42,14 +42,12 @@ Oh, also, before I forget to mention this: It's pretty obvious, but the game fin
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We debated a lot about the design of the logo, but I think this final version represents the game's fun and light-hearted aesthetic and gameplay very well.
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![](https://img.itch.zone/aW1nLzY0NDI4MDQucG5n/original/Th9Ent.png)
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# The full changelog
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As always, here's a copy of the full changelog for your enjoyment. Of course, you can also look at this changelog in the game's main menu.
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```
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Additions
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- Added camera rotation, which can be used using the C key or the rotation buttons in the top right
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- Added a new, more commercial-looking area to the game's map that currently features a park and a new resident
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@ -83,4 +81,3 @@ Fixes
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- Fixed people being able to place wall-hanging items like paintings on the ground
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- Fixed placing computers on desks (and similar stuff) being difficult
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- Fixed some depth inconsistencies with rugs and wall-hanging objects like paintings
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```
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@ -49,7 +49,6 @@ Have this picture, though.
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# Full changelog
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As always, you can check out the full changelog in the bottom right corner of the game's main menu, or right here:
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```
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Additions
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- Added dynamic lighting and two lamps, a ceiling and a floor one
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- Added speech sounds and a way to change a person's voice pitch in the character creator
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@ -76,4 +75,3 @@ Improvements
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- Made hints and loading screen info display the current keybind for actions, not the default one
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- Made puddles evaporate and disallowed mopping on natural ground
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- Improved the volume of in-world audio (temporarily, there are still more issues to fix)
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```
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