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Author SHA1 Message Date
Ell
b3e1ed8da4 0.43.11 2024-09-20 13:01:26 +02:00
Ell
0e68e0409a added changelog to footer 2024-09-20 12:40:31 +02:00
70 changed files with 8885 additions and 1446 deletions

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@ -1,3 +1,44 @@
# 0.43.11
*September 20, 2024*
Hi everyone! We know it's been a while since the last major update, despite the fact that we usually try to stick to a monthly update schedule. However, we've been hard at work on two major things: the Outright Pride 2024 set and the elder life stage. So stay tuned for the next major update coming soon!
Additions
- Added a popup to hire a babysitter that displays when every adult is out of town
- Added a makeup character creator category and simple blush makeup
Improvements
- Disallow locking the curtain door and staff-only doors
- Increased the notification history from 512 to 1024
- Don't force-save the game on important events like death
- Made fooling around take a random amount of time
- Slowed down the eating animation
- Allow accessing options and notifications from within the character creator
- Don't bob the gamepad selection outline when UI animations are disabled
- Made the gamepad selection outline a bit wider when a text paragraph is selected
Fixes
- Fixed a crash when removing objects that are out of bounds on a higher floor
- Fixed money being charged even when the phone case color is not actually changed
- Fixed the Travel to World action being available if there is only one world in a save
- Fixed gravestones without a person in them disappearing on load
- Fixed hiring one-off employees causing a crash if there are no people in exported households
- Fixed duplicate exported people being able to be added to the map at once
- Fixed fooling around between aro and non-aro people failing when it shouldn't
- Fixed various panels not selecting a default element when using a gamepad
- Fixed the mailbox flag's rotation being inconsistent
- Fixed households being able to be auto-generated with no relations between members
Removals
- Removed the very incomplete traditional chinese translation for now. If you want to help get it back into the game, please check out the [community localization docs](https://docs.tinylifegame.com/articles/localization.html).
API
- Added SaveHandler.OnBindToType event for overriding type deserialization behavior
- Updated door type names to be less confusing
- Added events for modifying the visit priorities of lots and maps
- Added IUpdatingMemory to make updating memories with custom types optional
- Goals and choice prompts now also require the mod id to be present in their names
# 0.43.10 # 0.43.10
*August 31, 2024* *August 31, 2024*

59
docs/api/.manifest generated
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@ -17,9 +17,9 @@
"TinyLife.Actions.Action.CompleteIfTimeUp(System.TimeSpan,System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)": "TinyLife.Actions.Action.yml", "TinyLife.Actions.Action.CompleteIfTimeUp(System.TimeSpan,System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)": "TinyLife.Actions.Action.yml",
"TinyLife.Actions.Action.ElapsedTime": "TinyLife.Actions.Action.yml", "TinyLife.Actions.Action.ElapsedTime": "TinyLife.Actions.Action.yml",
"TinyLife.Actions.Action.FindAllActionObjects(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2})": "TinyLife.Actions.Action.yml", "TinyLife.Actions.Action.FindAllActionObjects(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2})": "TinyLife.Actions.Action.yml",
"TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)": "TinyLife.Actions.Action.yml", "TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})": "TinyLife.Actions.Action.yml",
"TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)": "TinyLife.Actions.Action.yml", "TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)": "TinyLife.Actions.Action.yml",
"TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)": "TinyLife.Actions.Action.yml", "TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})": "TinyLife.Actions.Action.yml",
"TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)": "TinyLife.Actions.Action.yml", "TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)": "TinyLife.Actions.Action.yml",
"TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)": "TinyLife.Actions.Action.yml", "TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)": "TinyLife.Actions.Action.yml",
"TinyLife.Actions.Action.FindValidActionObjects(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)": "TinyLife.Actions.Action.yml", "TinyLife.Actions.Action.FindValidActionObjects(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)": "TinyLife.Actions.Action.yml",
@ -239,6 +239,8 @@
"TinyLife.Actions.ActionType.DiscussHomeAutomation": "TinyLife.Actions.ActionType.yml", "TinyLife.Actions.ActionType.DiscussHomeAutomation": "TinyLife.Actions.ActionType.yml",
"TinyLife.Actions.ActionType.DiscussNpP": "TinyLife.Actions.ActionType.yml", "TinyLife.Actions.ActionType.DiscussNpP": "TinyLife.Actions.ActionType.yml",
"TinyLife.Actions.ActionType.DiscussWorkoutRegimen": "TinyLife.Actions.ActionType.yml", "TinyLife.Actions.ActionType.DiscussWorkoutRegimen": "TinyLife.Actions.ActionType.yml",
"TinyLife.Actions.ActionType.DisplayNameWithPrice(System.Func{TinyLife.Actions.ActionInfo,System.Single})": "TinyLife.Actions.ActionType.yml",
"TinyLife.Actions.ActionType.DisplayNameWithPrice(System.Single)": "TinyLife.Actions.ActionType.yml",
"TinyLife.Actions.ActionType.DoHomework": "TinyLife.Actions.ActionType.yml", "TinyLife.Actions.ActionType.DoHomework": "TinyLife.Actions.ActionType.yml",
"TinyLife.Actions.ActionType.Eat": "TinyLife.Actions.ActionType.yml", "TinyLife.Actions.ActionType.Eat": "TinyLife.Actions.ActionType.yml",
"TinyLife.Actions.ActionType.EditOutfits": "TinyLife.Actions.ActionType.yml", "TinyLife.Actions.ActionType.EditOutfits": "TinyLife.Actions.ActionType.yml",
@ -1145,7 +1147,6 @@
"TinyLife.Emotions.EmotionModifier.HadToGetFoodSomewhereElse": "TinyLife.Emotions.EmotionModifier.yml", "TinyLife.Emotions.EmotionModifier.HadToGetFoodSomewhereElse": "TinyLife.Emotions.EmotionModifier.yml",
"TinyLife.Emotions.EmotionModifier.HomeworkHelp": "TinyLife.Emotions.EmotionModifier.yml", "TinyLife.Emotions.EmotionModifier.HomeworkHelp": "TinyLife.Emotions.EmotionModifier.yml",
"TinyLife.Emotions.EmotionModifier.Icon": "TinyLife.Emotions.EmotionModifier.yml", "TinyLife.Emotions.EmotionModifier.Icon": "TinyLife.Emotions.EmotionModifier.yml",
"TinyLife.Emotions.EmotionModifier.IfHasPersonality(TinyLife.Objects.PersonLike,TinyLife.PersonalityType,System.Func{System.Double})": "TinyLife.Emotions.EmotionModifier.yml",
"TinyLife.Emotions.EmotionModifier.InspiredByPride": "TinyLife.Emotions.EmotionModifier.yml", "TinyLife.Emotions.EmotionModifier.InspiredByPride": "TinyLife.Emotions.EmotionModifier.yml",
"TinyLife.Emotions.EmotionModifier.InspiringIdeas": "TinyLife.Emotions.EmotionModifier.yml", "TinyLife.Emotions.EmotionModifier.InspiringIdeas": "TinyLife.Emotions.EmotionModifier.yml",
"TinyLife.Emotions.EmotionModifier.InspiringLibraryInfo": "TinyLife.Emotions.EmotionModifier.yml", "TinyLife.Emotions.EmotionModifier.InspiringLibraryInfo": "TinyLife.Emotions.EmotionModifier.yml",
@ -1165,7 +1166,6 @@
"TinyLife.Emotions.EmotionModifier.IntrovertedHomeLong": "TinyLife.Emotions.EmotionModifier.yml", "TinyLife.Emotions.EmotionModifier.IntrovertedHomeLong": "TinyLife.Emotions.EmotionModifier.yml",
"TinyLife.Emotions.EmotionModifier.IntrovertedOverstimulated": "TinyLife.Emotions.EmotionModifier.yml", "TinyLife.Emotions.EmotionModifier.IntrovertedOverstimulated": "TinyLife.Emotions.EmotionModifier.yml",
"TinyLife.Emotions.EmotionModifier.IntrovertedStrangerDanger": "TinyLife.Emotions.EmotionModifier.yml", "TinyLife.Emotions.EmotionModifier.IntrovertedStrangerDanger": "TinyLife.Emotions.EmotionModifier.yml",
"TinyLife.Emotions.EmotionModifier.IsObjectAround``1(TinyLife.Objects.PersonLike,System.Int32,System.Func{``0,System.Boolean})": "TinyLife.Emotions.EmotionModifier.yml",
"TinyLife.Emotions.EmotionModifier.JobChoicePromptFailed": "TinyLife.Emotions.EmotionModifier.yml", "TinyLife.Emotions.EmotionModifier.JobChoicePromptFailed": "TinyLife.Emotions.EmotionModifier.yml",
"TinyLife.Emotions.EmotionModifier.JobChoicePromptFailedPerformance": "TinyLife.Emotions.EmotionModifier.yml", "TinyLife.Emotions.EmotionModifier.JobChoicePromptFailedPerformance": "TinyLife.Emotions.EmotionModifier.yml",
"TinyLife.Emotions.EmotionModifier.JobChoicePromptSuccess": "TinyLife.Emotions.EmotionModifier.yml", "TinyLife.Emotions.EmotionModifier.JobChoicePromptSuccess": "TinyLife.Emotions.EmotionModifier.yml",
@ -1181,6 +1181,7 @@
"TinyLife.Emotions.EmotionModifier.Name": "TinyLife.Emotions.EmotionModifier.yml", "TinyLife.Emotions.EmotionModifier.Name": "TinyLife.Emotions.EmotionModifier.yml",
"TinyLife.Emotions.EmotionModifier.NegativeGauge": "TinyLife.Emotions.EmotionModifier.yml", "TinyLife.Emotions.EmotionModifier.NegativeGauge": "TinyLife.Emotions.EmotionModifier.yml",
"TinyLife.Emotions.EmotionModifier.NoBabyBathtub": "TinyLife.Emotions.EmotionModifier.yml", "TinyLife.Emotions.EmotionModifier.NoBabyBathtub": "TinyLife.Emotions.EmotionModifier.yml",
"TinyLife.Emotions.EmotionModifier.ObjectAroundEmotion``1(TinyLife.Objects.PersonLike,System.Int32,System.Func{``0,System.Int32},System.Func{``0,TinyLife.Emotions.IEmotionSource})": "TinyLife.Emotions.EmotionModifier.yml",
"TinyLife.Emotions.EmotionModifier.OnConditionUnmet": "TinyLife.Emotions.EmotionModifier.yml", "TinyLife.Emotions.EmotionModifier.OnConditionUnmet": "TinyLife.Emotions.EmotionModifier.yml",
"TinyLife.Emotions.EmotionModifier.OnRanOut": "TinyLife.Emotions.EmotionModifier.yml", "TinyLife.Emotions.EmotionModifier.OnRanOut": "TinyLife.Emotions.EmotionModifier.yml",
"TinyLife.Emotions.EmotionModifier.OnVacation": "TinyLife.Emotions.EmotionModifier.yml", "TinyLife.Emotions.EmotionModifier.OnVacation": "TinyLife.Emotions.EmotionModifier.yml",
@ -1189,6 +1190,7 @@
"TinyLife.Emotions.EmotionModifier.PassedOut": "TinyLife.Emotions.EmotionModifier.yml", "TinyLife.Emotions.EmotionModifier.PassedOut": "TinyLife.Emotions.EmotionModifier.yml",
"TinyLife.Emotions.EmotionModifier.PeedSelf": "TinyLife.Emotions.EmotionModifier.yml", "TinyLife.Emotions.EmotionModifier.PeedSelf": "TinyLife.Emotions.EmotionModifier.yml",
"TinyLife.Emotions.EmotionModifier.PerfectCreation": "TinyLife.Emotions.EmotionModifier.yml", "TinyLife.Emotions.EmotionModifier.PerfectCreation": "TinyLife.Emotions.EmotionModifier.yml",
"TinyLife.Emotions.EmotionModifier.PersonalityEmotion(TinyLife.Objects.PersonLike,TinyLife.PersonalityType,System.Func{System.Double})": "TinyLife.Emotions.EmotionModifier.yml",
"TinyLife.Emotions.EmotionModifier.PineappleOnPizzaNegative": "TinyLife.Emotions.EmotionModifier.yml", "TinyLife.Emotions.EmotionModifier.PineappleOnPizzaNegative": "TinyLife.Emotions.EmotionModifier.yml",
"TinyLife.Emotions.EmotionModifier.PleasantInteraction": "TinyLife.Emotions.EmotionModifier.yml", "TinyLife.Emotions.EmotionModifier.PleasantInteraction": "TinyLife.Emotions.EmotionModifier.yml",
"TinyLife.Emotions.EmotionModifier.PositiveGauge": "TinyLife.Emotions.EmotionModifier.yml", "TinyLife.Emotions.EmotionModifier.PositiveGauge": "TinyLife.Emotions.EmotionModifier.yml",
@ -1485,6 +1487,8 @@
"TinyLife.Goals.IGoalTriggerable.Trigger(System.Collections.Generic.IEnumerable{TinyLife.Goals.IGoalTriggerable},System.Object,TinyLife.Goals.GoalTrigger,System.Object[])": "TinyLife.Goals.IGoalTriggerable.yml", "TinyLife.Goals.IGoalTriggerable.Trigger(System.Collections.Generic.IEnumerable{TinyLife.Goals.IGoalTriggerable},System.Object,TinyLife.Goals.GoalTrigger,System.Object[])": "TinyLife.Goals.IGoalTriggerable.yml",
"TinyLife.Goals.IGoalTriggerable.Trigger(TinyLife.Goals.IGoalTriggerable,System.Object,TinyLife.Goals.GoalTrigger,System.Object[])": "TinyLife.Goals.IGoalTriggerable.yml", "TinyLife.Goals.IGoalTriggerable.Trigger(TinyLife.Goals.IGoalTriggerable,System.Object,TinyLife.Goals.GoalTrigger,System.Object[])": "TinyLife.Goals.IGoalTriggerable.yml",
"TinyLife.Goals.IGoalTriggerable.TryTrigger(System.Object,TinyLife.Goals.GoalTrigger,System.Object)": "TinyLife.Goals.IGoalTriggerable.yml", "TinyLife.Goals.IGoalTriggerable.TryTrigger(System.Object,TinyLife.Goals.GoalTrigger,System.Object)": "TinyLife.Goals.IGoalTriggerable.yml",
"TinyLife.Goals.IUpdatingMemory": "TinyLife.Goals.IUpdatingMemory.yml",
"TinyLife.Goals.IUpdatingMemory.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)": "TinyLife.Goals.IUpdatingMemory.yml",
"TinyLife.Goals.Job": "TinyLife.Goals.Job.yml", "TinyLife.Goals.Job": "TinyLife.Goals.Job.yml",
"TinyLife.Goals.Job.#ctor(TinyLife.Goals.JobType,TinyLife.Objects.Person,System.Int32)": "TinyLife.Goals.Job.yml", "TinyLife.Goals.Job.#ctor(TinyLife.Goals.JobType,TinyLife.Objects.Person,System.Int32)": "TinyLife.Goals.Job.yml",
"TinyLife.Goals.Job.AddLevel(System.Int32)": "TinyLife.Goals.Job.yml", "TinyLife.Goals.Job.AddLevel(System.Int32)": "TinyLife.Goals.Job.yml",
@ -1593,7 +1597,6 @@
"TinyLife.Goals.Memory.TimeOccured": "TinyLife.Goals.Memory.yml", "TinyLife.Goals.Memory.TimeOccured": "TinyLife.Goals.Memory.yml",
"TinyLife.Goals.Memory.TimeSinceOccured": "TinyLife.Goals.Memory.yml", "TinyLife.Goals.Memory.TimeSinceOccured": "TinyLife.Goals.Memory.yml",
"TinyLife.Goals.Memory.Type": "TinyLife.Goals.Memory.yml", "TinyLife.Goals.Memory.Type": "TinyLife.Goals.Memory.yml",
"TinyLife.Goals.Memory.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)": "TinyLife.Goals.Memory.yml",
"TinyLife.Goals.Memory.Validate(TinyLife.Objects.PersonLike)": "TinyLife.Goals.Memory.yml", "TinyLife.Goals.Memory.Validate(TinyLife.Objects.PersonLike)": "TinyLife.Goals.Memory.yml",
"TinyLife.Goals.MemoryType": "TinyLife.Goals.MemoryType.yml", "TinyLife.Goals.MemoryType": "TinyLife.Goals.MemoryType.yml",
"TinyLife.Goals.MemoryType.#ctor(System.String,System.Type)": "TinyLife.Goals.MemoryType.yml", "TinyLife.Goals.MemoryType.#ctor(System.String,System.Type)": "TinyLife.Goals.MemoryType.yml",
@ -1679,7 +1682,6 @@
"TinyLife.LnCategory.InGameHints": "TinyLife.LnCategory.yml", "TinyLife.LnCategory.InGameHints": "TinyLife.LnCategory.yml",
"TinyLife.LnCategory.Jobs": "TinyLife.LnCategory.yml", "TinyLife.LnCategory.Jobs": "TinyLife.LnCategory.yml",
"TinyLife.LnCategory.Names": "TinyLife.LnCategory.yml", "TinyLife.LnCategory.Names": "TinyLife.LnCategory.yml",
"TinyLife.LnCategory.Overrides": "TinyLife.LnCategory.yml",
"TinyLife.LnCategory.Personalities": "TinyLife.LnCategory.yml", "TinyLife.LnCategory.Personalities": "TinyLife.LnCategory.yml",
"TinyLife.LnCategory.Skills": "TinyLife.LnCategory.yml", "TinyLife.LnCategory.Skills": "TinyLife.LnCategory.yml",
"TinyLife.LnCategory.Ui": "TinyLife.LnCategory.yml", "TinyLife.LnCategory.Ui": "TinyLife.LnCategory.yml",
@ -1894,6 +1896,7 @@
"TinyLife.Objects.ClothesLayer.Hair": "TinyLife.Objects.ClothesLayer.yml", "TinyLife.Objects.ClothesLayer.Hair": "TinyLife.Objects.ClothesLayer.yml",
"TinyLife.Objects.ClothesLayer.HeadAccessories": "TinyLife.Objects.ClothesLayer.yml", "TinyLife.Objects.ClothesLayer.HeadAccessories": "TinyLife.Objects.ClothesLayer.yml",
"TinyLife.Objects.ClothesLayer.LegAccessories": "TinyLife.Objects.ClothesLayer.yml", "TinyLife.Objects.ClothesLayer.LegAccessories": "TinyLife.Objects.ClothesLayer.yml",
"TinyLife.Objects.ClothesLayer.MakeUp": "TinyLife.Objects.ClothesLayer.yml",
"TinyLife.Objects.ClothesLayer.Pants": "TinyLife.Objects.ClothesLayer.yml", "TinyLife.Objects.ClothesLayer.Pants": "TinyLife.Objects.ClothesLayer.yml",
"TinyLife.Objects.ClothesLayer.Shirt": "TinyLife.Objects.ClothesLayer.yml", "TinyLife.Objects.ClothesLayer.Shirt": "TinyLife.Objects.ClothesLayer.yml",
"TinyLife.Objects.ClothesLayer.Shoes": "TinyLife.Objects.ClothesLayer.yml", "TinyLife.Objects.ClothesLayer.Shoes": "TinyLife.Objects.ClothesLayer.yml",
@ -3234,6 +3237,7 @@
"TinyLife.PersonalityType.Pescetarian": "TinyLife.PersonalityType.yml", "TinyLife.PersonalityType.Pescetarian": "TinyLife.PersonalityType.yml",
"TinyLife.PersonalityType.ReadBaby": "TinyLife.PersonalityType.yml", "TinyLife.PersonalityType.ReadBaby": "TinyLife.PersonalityType.yml",
"TinyLife.PersonalityType.Register(TinyLife.PersonalityType)": "TinyLife.PersonalityType.yml", "TinyLife.PersonalityType.Register(TinyLife.PersonalityType)": "TinyLife.PersonalityType.yml",
"TinyLife.PersonalityType.RemovableWhenAgingUp": "TinyLife.PersonalityType.yml",
"TinyLife.PersonalityType.SmartKid": "TinyLife.PersonalityType.yml", "TinyLife.PersonalityType.SmartKid": "TinyLife.PersonalityType.yml",
"TinyLife.PersonalityType.SourceString": "TinyLife.PersonalityType.yml", "TinyLife.PersonalityType.SourceString": "TinyLife.PersonalityType.yml",
"TinyLife.PersonalityType.Techie": "TinyLife.PersonalityType.yml", "TinyLife.PersonalityType.Techie": "TinyLife.PersonalityType.yml",
@ -3293,12 +3297,14 @@
"TinyLife.RomanceType.Soulmates": "TinyLife.RomanceType.yml", "TinyLife.RomanceType.Soulmates": "TinyLife.RomanceType.yml",
"TinyLife.RomanceType.Sweethearts": "TinyLife.RomanceType.yml", "TinyLife.RomanceType.Sweethearts": "TinyLife.RomanceType.yml",
"TinyLife.SaveHandler": "TinyLife.SaveHandler.yml", "TinyLife.SaveHandler": "TinyLife.SaveHandler.yml",
"TinyLife.SaveHandler.BindToTypeDelegate": "TinyLife.SaveHandler.BindToTypeDelegate.yml",
"TinyLife.SaveHandler.CreateSerializer(System.EventHandler{Newtonsoft.Json.Serialization.ErrorEventArgs},System.Boolean)": "TinyLife.SaveHandler.yml", "TinyLife.SaveHandler.CreateSerializer(System.EventHandler{Newtonsoft.Json.Serialization.ErrorEventArgs},System.Boolean)": "TinyLife.SaveHandler.yml",
"TinyLife.SaveHandler.CreateSerializerSettings(System.EventHandler{Newtonsoft.Json.Serialization.ErrorEventArgs},System.Boolean)": "TinyLife.SaveHandler.yml", "TinyLife.SaveHandler.CreateSerializerSettings(System.EventHandler{Newtonsoft.Json.Serialization.ErrorEventArgs},System.Boolean)": "TinyLife.SaveHandler.yml",
"TinyLife.SaveHandler.GetGameDir": "TinyLife.SaveHandler.yml", "TinyLife.SaveHandler.GetGameDir": "TinyLife.SaveHandler.yml",
"TinyLife.SaveHandler.GetSaveBackups(System.String)": "TinyLife.SaveHandler.yml", "TinyLife.SaveHandler.GetSaveBackups(System.String)": "TinyLife.SaveHandler.yml",
"TinyLife.SaveHandler.GetSaveDir(System.String)": "TinyLife.SaveHandler.yml", "TinyLife.SaveHandler.GetSaveDir(System.String)": "TinyLife.SaveHandler.yml",
"TinyLife.SaveHandler.GetSavesDir": "TinyLife.SaveHandler.yml", "TinyLife.SaveHandler.GetSavesDir": "TinyLife.SaveHandler.yml",
"TinyLife.SaveHandler.OnBindToType": "TinyLife.SaveHandler.yml",
"TinyLife.SaveHandler.OnGameLoaded": "TinyLife.SaveHandler.yml", "TinyLife.SaveHandler.OnGameLoaded": "TinyLife.SaveHandler.yml",
"TinyLife.SaveHandler.OnGameSaved": "TinyLife.SaveHandler.yml", "TinyLife.SaveHandler.OnGameSaved": "TinyLife.SaveHandler.yml",
"TinyLife.SaveHandler.OnSaveDataCreated": "TinyLife.SaveHandler.yml", "TinyLife.SaveHandler.OnSaveDataCreated": "TinyLife.SaveHandler.yml",
@ -3358,6 +3364,7 @@
"TinyLife.Skills.FoodType.GetPriceDelegate": "TinyLife.Skills.FoodType.GetPriceDelegate.yml", "TinyLife.Skills.FoodType.GetPriceDelegate": "TinyLife.Skills.FoodType.GetPriceDelegate.yml",
"TinyLife.Skills.FoodType.GetRestrictionsDescription(System.Boolean)": "TinyLife.Skills.FoodType.yml", "TinyLife.Skills.FoodType.GetRestrictionsDescription(System.Boolean)": "TinyLife.Skills.FoodType.yml",
"TinyLife.Skills.FoodType.GetTexture(System.Int32)": "TinyLife.Skills.FoodType.yml", "TinyLife.Skills.FoodType.GetTexture(System.Int32)": "TinyLife.Skills.FoodType.yml",
"TinyLife.Skills.FoodType.Icon": "TinyLife.Skills.FoodType.yml",
"TinyLife.Skills.FoodType.IngredientSource": "TinyLife.Skills.FoodType.IngredientSource.yml", "TinyLife.Skills.FoodType.IngredientSource": "TinyLife.Skills.FoodType.IngredientSource.yml",
"TinyLife.Skills.FoodType.IngredientSource.#ctor(System.String,TinyLife.Skills.FoodType.ContainerType)": "TinyLife.Skills.FoodType.IngredientSource.yml", "TinyLife.Skills.FoodType.IngredientSource.#ctor(System.String,TinyLife.Skills.FoodType.ContainerType)": "TinyLife.Skills.FoodType.IngredientSource.yml",
"TinyLife.Skills.FoodType.IngredientSource.Barbecue": "TinyLife.Skills.FoodType.IngredientSource.yml", "TinyLife.Skills.FoodType.IngredientSource.Barbecue": "TinyLife.Skills.FoodType.IngredientSource.yml",
@ -3581,12 +3588,14 @@
"TinyLife.Tools.OpeningTool.Update(Microsoft.Xna.Framework.GameTime,System.Boolean)": "TinyLife.Tools.OpeningTool.yml", "TinyLife.Tools.OpeningTool.Update(Microsoft.Xna.Framework.GameTime,System.Boolean)": "TinyLife.Tools.OpeningTool.yml",
"TinyLife.Tools.PlayModeTool": "TinyLife.Tools.PlayModeTool.yml", "TinyLife.Tools.PlayModeTool": "TinyLife.Tools.PlayModeTool.yml",
"TinyLife.Tools.PlayModeTool.#ctor": "TinyLife.Tools.PlayModeTool.yml", "TinyLife.Tools.PlayModeTool.#ctor": "TinyLife.Tools.PlayModeTool.yml",
"TinyLife.Tools.PlayModeTool.AvailableStats": "TinyLife.Tools.PlayModeTool.yml",
"TinyLife.Tools.PlayModeTool.CanUndoRedo": "TinyLife.Tools.PlayModeTool.yml", "TinyLife.Tools.PlayModeTool.CanUndoRedo": "TinyLife.Tools.PlayModeTool.yml",
"TinyLife.Tools.PlayModeTool.Closed": "TinyLife.Tools.PlayModeTool.yml", "TinyLife.Tools.PlayModeTool.Closed": "TinyLife.Tools.PlayModeTool.yml",
"TinyLife.Tools.PlayModeTool.OnUpdateStatsView": "TinyLife.Tools.PlayModeTool.yml", "TinyLife.Tools.PlayModeTool.OnUpdateStatsView": "TinyLife.Tools.PlayModeTool.yml",
"TinyLife.Tools.PlayModeTool.Opened": "TinyLife.Tools.PlayModeTool.yml", "TinyLife.Tools.PlayModeTool.Opened": "TinyLife.Tools.PlayModeTool.yml",
"TinyLife.Tools.PlayModeTool.PlayEventSting(Microsoft.Xna.Framework.Audio.SoundEffect)": "TinyLife.Tools.PlayModeTool.yml", "TinyLife.Tools.PlayModeTool.PlayEventSting(Microsoft.Xna.Framework.Audio.SoundEffect)": "TinyLife.Tools.PlayModeTool.yml",
"TinyLife.Tools.PlayModeTool.Reload": "TinyLife.Tools.PlayModeTool.yml", "TinyLife.Tools.PlayModeTool.Reload": "TinyLife.Tools.PlayModeTool.yml",
"TinyLife.Tools.PlayModeTool.SelectablePersonTypes": "TinyLife.Tools.PlayModeTool.yml",
"TinyLife.Tools.PlayModeTool.SelectedPerson": "TinyLife.Tools.PlayModeTool.yml", "TinyLife.Tools.PlayModeTool.SelectedPerson": "TinyLife.Tools.PlayModeTool.yml",
"TinyLife.Tools.PlayModeTool.SelectedStat": "TinyLife.Tools.PlayModeTool.yml", "TinyLife.Tools.PlayModeTool.SelectedStat": "TinyLife.Tools.PlayModeTool.yml",
"TinyLife.Tools.PlayModeTool.SetSelectedPerson(TinyLife.Objects.PersonLike)": "TinyLife.Tools.PlayModeTool.yml", "TinyLife.Tools.PlayModeTool.SetSelectedPerson(TinyLife.Objects.PersonLike)": "TinyLife.Tools.PlayModeTool.yml",
@ -3726,7 +3735,7 @@
"TinyLife.Uis.CharacterCreator.CharacterCompletion.MissingPronouns": "TinyLife.Uis.CharacterCreator.CharacterCompletion.yml", "TinyLife.Uis.CharacterCreator.CharacterCompletion.MissingPronouns": "TinyLife.Uis.CharacterCreator.CharacterCompletion.yml",
"TinyLife.Uis.CharacterCreator.CharacterCompletion.Valid": "TinyLife.Uis.CharacterCreator.CharacterCompletion.yml", "TinyLife.Uis.CharacterCreator.CharacterCompletion.Valid": "TinyLife.Uis.CharacterCreator.CharacterCompletion.yml",
"TinyLife.Uis.CharacterCreator.CreateNameSelector(TinyLife.Objects.PersonLike,MLEM.Ui.Elements.Element)": "TinyLife.Uis.CharacterCreator.yml", "TinyLife.Uis.CharacterCreator.CreateNameSelector(TinyLife.Objects.PersonLike,MLEM.Ui.Elements.Element)": "TinyLife.Uis.CharacterCreator.yml",
"TinyLife.Uis.CharacterCreator.CreatePersonalitySelector(TinyLife.Objects.PersonLike,System.Boolean)": "TinyLife.Uis.CharacterCreator.yml", "TinyLife.Uis.CharacterCreator.CreatePersonalitySelector(TinyLife.Objects.PersonLike,System.Nullable{System.Int32})": "TinyLife.Uis.CharacterCreator.yml",
"TinyLife.Uis.CharacterCreator.CreatePregnancyAbilitySelector(TinyLife.Objects.PersonLike,MLEM.Ui.Elements.Element)": "TinyLife.Uis.CharacterCreator.yml", "TinyLife.Uis.CharacterCreator.CreatePregnancyAbilitySelector(TinyLife.Objects.PersonLike,MLEM.Ui.Elements.Element)": "TinyLife.Uis.CharacterCreator.yml",
"TinyLife.Uis.CharacterCreator.CreatePronounSelector(TinyLife.Objects.Person,MLEM.Ui.Elements.Element)": "TinyLife.Uis.CharacterCreator.yml", "TinyLife.Uis.CharacterCreator.CreatePronounSelector(TinyLife.Objects.Person,MLEM.Ui.Elements.Element)": "TinyLife.Uis.CharacterCreator.yml",
"TinyLife.Uis.CharacterCreator.CreateVoiceSelector(TinyLife.Objects.PersonLike,MLEM.Ui.Elements.Element)": "TinyLife.Uis.CharacterCreator.yml", "TinyLife.Uis.CharacterCreator.CreateVoiceSelector(TinyLife.Objects.PersonLike,MLEM.Ui.Elements.Element)": "TinyLife.Uis.CharacterCreator.yml",
@ -3966,6 +3975,12 @@
"TinyLife.WallDisplay.Down": "TinyLife.WallDisplay.yml", "TinyLife.WallDisplay.Down": "TinyLife.WallDisplay.yml",
"TinyLife.WallDisplay.Up": "TinyLife.WallDisplay.yml", "TinyLife.WallDisplay.Up": "TinyLife.WallDisplay.yml",
"TinyLife.World": "TinyLife.World.yml", "TinyLife.World": "TinyLife.World.yml",
"TinyLife.World.AnimatedDoor": "TinyLife.World.AnimatedDoor.yml",
"TinyLife.World.AnimatedDoor.#ctor(TinyLife.World.OpeningType,System.Int32[])": "TinyLife.World.AnimatedDoor.yml",
"TinyLife.World.AnimatedDoor.CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)": "TinyLife.World.AnimatedDoor.yml",
"TinyLife.World.AnimatedDoor.Construct(TinyLife.World.OpeningType,System.Int32[],TinyLife.Objects.WallLike)": "TinyLife.World.AnimatedDoor.yml",
"TinyLife.World.AnimatedDoor.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,TinyLife.World.Map,TinyLife.Objects.WallLike,Microsoft.Xna.Framework.Vector2,System.Boolean,System.Single,System.Nullable{Microsoft.Xna.Framework.Color})": "TinyLife.World.AnimatedDoor.yml",
"TinyLife.World.AnimatedDoor.IsOpen(TinyLife.World.Map,TinyLife.Objects.WallLike)": "TinyLife.World.AnimatedDoor.yml",
"TinyLife.World.AutoTile": "TinyLife.World.AutoTile.yml", "TinyLife.World.AutoTile": "TinyLife.World.AutoTile.yml",
"TinyLife.World.AutoTile.#ctor(System.String,System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},System.Collections.Generic.Dictionary{MLEM.Maths.Direction2,Microsoft.Xna.Framework.Point[]},TinyLife.Utilities.ColorSettings,System.Int32[],System.Boolean,System.Single,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{Microsoft.Xna.Framework.Point,System.Single})": "TinyLife.World.AutoTile.yml", "TinyLife.World.AutoTile.#ctor(System.String,System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},System.Collections.Generic.Dictionary{MLEM.Maths.Direction2,Microsoft.Xna.Framework.Point[]},TinyLife.Utilities.ColorSettings,System.Int32[],System.Boolean,System.Single,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{Microsoft.Xna.Framework.Point,System.Single})": "TinyLife.World.AutoTile.yml",
"TinyLife.World.AutoTile.ConnectsToTile(TinyLife.World.Map,Microsoft.Xna.Framework.Point,System.Int32,System.Int32,System.Int32,System.Func{Microsoft.Xna.Framework.Point,System.Int32,TinyLife.World.Tile})": "TinyLife.World.AutoTile.yml", "TinyLife.World.AutoTile.ConnectsToTile(TinyLife.World.Map,Microsoft.Xna.Framework.Point,System.Int32,System.Int32,System.Int32,System.Func{Microsoft.Xna.Framework.Point,System.Int32,TinyLife.World.Tile})": "TinyLife.World.AutoTile.yml",
@ -3978,11 +3993,6 @@
"TinyLife.World.BillsMail.Bills": "TinyLife.World.BillsMail.yml", "TinyLife.World.BillsMail.Bills": "TinyLife.World.BillsMail.yml",
"TinyLife.World.BillsMail.OnReceived": "TinyLife.World.BillsMail.yml", "TinyLife.World.BillsMail.OnReceived": "TinyLife.World.BillsMail.yml",
"TinyLife.World.BillsMail.Total": "TinyLife.World.BillsMail.yml", "TinyLife.World.BillsMail.Total": "TinyLife.World.BillsMail.yml",
"TinyLife.World.Door": "TinyLife.World.Door.yml",
"TinyLife.World.Door.#ctor(TinyLife.World.OpeningType,System.Int32[])": "TinyLife.World.Door.yml",
"TinyLife.World.Door.CanPlaceOn(TinyLife.Objects.FurnitureType)": "TinyLife.World.Door.yml",
"TinyLife.World.Door.CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)": "TinyLife.World.Door.yml",
"TinyLife.World.Door.Construct(TinyLife.World.OpeningType,System.Int32[],TinyLife.Objects.WallLike)": "TinyLife.World.Door.yml",
"TinyLife.World.DrawDelegate": "TinyLife.World.DrawDelegate.yml", "TinyLife.World.DrawDelegate": "TinyLife.World.DrawDelegate.yml",
"TinyLife.World.ExportedHousehold": "TinyLife.World.ExportedHousehold.yml", "TinyLife.World.ExportedHousehold": "TinyLife.World.ExportedHousehold.yml",
"TinyLife.World.ExportedHousehold.ClothesStorage": "TinyLife.World.ExportedHousehold.yml", "TinyLife.World.ExportedHousehold.ClothesStorage": "TinyLife.World.ExportedHousehold.yml",
@ -4071,6 +4081,11 @@
"TinyLife.World.LockType.Household": "TinyLife.World.LockType.yml", "TinyLife.World.LockType.Household": "TinyLife.World.LockType.yml",
"TinyLife.World.LockType.HouseholdFriends": "TinyLife.World.LockType.yml", "TinyLife.World.LockType.HouseholdFriends": "TinyLife.World.LockType.yml",
"TinyLife.World.LockType.Others": "TinyLife.World.LockType.yml", "TinyLife.World.LockType.Others": "TinyLife.World.LockType.yml",
"TinyLife.World.LockableAnimatedDoor": "TinyLife.World.LockableAnimatedDoor.yml",
"TinyLife.World.LockableAnimatedDoor.#ctor(TinyLife.World.OpeningType,System.Int32[])": "TinyLife.World.LockableAnimatedDoor.yml",
"TinyLife.World.LockableAnimatedDoor.CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)": "TinyLife.World.LockableAnimatedDoor.yml",
"TinyLife.World.LockableAnimatedDoor.Construct(TinyLife.World.OpeningType,System.Int32[],TinyLife.Objects.WallLike)": "TinyLife.World.LockableAnimatedDoor.yml",
"TinyLife.World.LockableAnimatedDoor.Lock": "TinyLife.World.LockableAnimatedDoor.yml",
"TinyLife.World.Lot": "TinyLife.World.Lot.yml", "TinyLife.World.Lot": "TinyLife.World.Lot.yml",
"TinyLife.World.Lot.#ctor(TinyLife.World.Map,Microsoft.Xna.Framework.Rectangle)": "TinyLife.World.Lot.yml", "TinyLife.World.Lot.#ctor(TinyLife.World.Map,Microsoft.Xna.Framework.Rectangle)": "TinyLife.World.Lot.yml",
"TinyLife.World.Lot.AreRequirementsMet": "TinyLife.World.Lot.yml", "TinyLife.World.Lot.AreRequirementsMet": "TinyLife.World.Lot.yml",
@ -4116,7 +4131,7 @@
"TinyLife.World.LotEmployment.GetCurrentPeople(TinyLife.World.Map,TinyLife.World.Lot)": "TinyLife.World.LotEmployment.yml", "TinyLife.World.LotEmployment.GetCurrentPeople(TinyLife.World.Map,TinyLife.World.Lot)": "TinyLife.World.LotEmployment.yml",
"TinyLife.World.LotEmployment.GymTrainer": "TinyLife.World.LotEmployment.yml", "TinyLife.World.LotEmployment.GymTrainer": "TinyLife.World.LotEmployment.yml",
"TinyLife.World.LotEmployment.Hidden": "TinyLife.World.LotEmployment.yml", "TinyLife.World.LotEmployment.Hidden": "TinyLife.World.LotEmployment.yml",
"TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Map,TinyLife.World.Lot,System.Boolean)": "TinyLife.World.LotEmployment.yml", "TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Lot,System.Boolean)": "TinyLife.World.LotEmployment.yml",
"TinyLife.World.LotEmployment.HourlyFee": "TinyLife.World.LotEmployment.yml", "TinyLife.World.LotEmployment.HourlyFee": "TinyLife.World.LotEmployment.yml",
"TinyLife.World.LotEmployment.Icon": "TinyLife.World.LotEmployment.yml", "TinyLife.World.LotEmployment.Icon": "TinyLife.World.LotEmployment.yml",
"TinyLife.World.LotEmployment.IdleObjects": "TinyLife.World.LotEmployment.yml", "TinyLife.World.LotEmployment.IdleObjects": "TinyLife.World.LotEmployment.yml",
@ -4151,6 +4166,7 @@
"TinyLife.World.LotType.Bar": "TinyLife.World.LotType.yml", "TinyLife.World.LotType.Bar": "TinyLife.World.LotType.yml",
"TinyLife.World.LotType.Cafe": "TinyLife.World.LotType.yml", "TinyLife.World.LotType.Cafe": "TinyLife.World.LotType.yml",
"TinyLife.World.LotType.CanExecuteAction": "TinyLife.World.LotType.yml", "TinyLife.World.LotType.CanExecuteAction": "TinyLife.World.LotType.yml",
"TinyLife.World.LotType.CurrentVisitPriorityDelegate": "TinyLife.World.LotType.CurrentVisitPriorityDelegate.yml",
"TinyLife.World.LotType.DisplayName": "TinyLife.World.LotType.yml", "TinyLife.World.LotType.DisplayName": "TinyLife.World.LotType.yml",
"TinyLife.World.LotType.Employments": "TinyLife.World.LotType.yml", "TinyLife.World.LotType.Employments": "TinyLife.World.LotType.yml",
"TinyLife.World.LotType.GenericPublicLot": "TinyLife.World.LotType.yml", "TinyLife.World.LotType.GenericPublicLot": "TinyLife.World.LotType.yml",
@ -4164,6 +4180,7 @@
"TinyLife.World.LotType.Library": "TinyLife.World.LotType.yml", "TinyLife.World.LotType.Library": "TinyLife.World.LotType.yml",
"TinyLife.World.LotType.Museum": "TinyLife.World.LotType.yml", "TinyLife.World.LotType.Museum": "TinyLife.World.LotType.yml",
"TinyLife.World.LotType.Name": "TinyLife.World.LotType.yml", "TinyLife.World.LotType.Name": "TinyLife.World.LotType.yml",
"TinyLife.World.LotType.OnGetCurrentVisitPriority": "TinyLife.World.LotType.yml",
"TinyLife.World.LotType.Park": "TinyLife.World.LotType.yml", "TinyLife.World.LotType.Park": "TinyLife.World.LotType.yml",
"TinyLife.World.LotType.Register(TinyLife.World.LotType)": "TinyLife.World.LotType.yml", "TinyLife.World.LotType.Register(TinyLife.World.LotType)": "TinyLife.World.LotType.yml",
"TinyLife.World.LotType.RequiredFurniture": "TinyLife.World.LotType.yml", "TinyLife.World.LotType.RequiredFurniture": "TinyLife.World.LotType.yml",
@ -4229,6 +4246,7 @@
"TinyLife.World.Map.GetTile(Microsoft.Xna.Framework.Point,System.Int32)": "TinyLife.World.Map.yml", "TinyLife.World.Map.GetTile(Microsoft.Xna.Framework.Point,System.Int32)": "TinyLife.World.Map.yml",
"TinyLife.World.Map.GetTilesAround(Microsoft.Xna.Framework.Vector2,System.Single,System.Int32,System.Boolean,System.Boolean,System.Boolean,System.Predicate{Microsoft.Xna.Framework.Point})": "TinyLife.World.Map.yml", "TinyLife.World.Map.GetTilesAround(Microsoft.Xna.Framework.Vector2,System.Single,System.Int32,System.Boolean,System.Boolean,System.Boolean,System.Predicate{Microsoft.Xna.Framework.Point})": "TinyLife.World.Map.yml",
"TinyLife.World.Map.GetVisibleWorldArea(MLEM.Maths.RectangleF)": "TinyLife.World.Map.yml", "TinyLife.World.Map.GetVisibleWorldArea(MLEM.Maths.RectangleF)": "TinyLife.World.Map.yml",
"TinyLife.World.Map.GetVisitPriority(TinyLife.Objects.PersonLike)": "TinyLife.World.Map.yml",
"TinyLife.World.Map.GetWallBetween``1(Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point,System.Int32)": "TinyLife.World.Map.yml", "TinyLife.World.Map.GetWallBetween``1(Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point,System.Int32)": "TinyLife.World.Map.yml",
"TinyLife.World.Map.GetWalls``1(MLEM.Maths.RectangleF)": "TinyLife.World.Map.yml", "TinyLife.World.Map.GetWalls``1(MLEM.Maths.RectangleF)": "TinyLife.World.Map.yml",
"TinyLife.World.Map.Info": "TinyLife.World.Map.yml", "TinyLife.World.Map.Info": "TinyLife.World.Map.yml",
@ -4251,6 +4269,7 @@
"TinyLife.World.Map.OnCameraRotationChanged(MLEM.Maths.Direction2,MLEM.Maths.Direction2)": "TinyLife.World.Map.yml", "TinyLife.World.Map.OnCameraRotationChanged(MLEM.Maths.Direction2,MLEM.Maths.Direction2)": "TinyLife.World.Map.yml",
"TinyLife.World.Map.OnCurrentGameMapChanged(TinyLife.World.Map,TinyLife.World.Map)": "TinyLife.World.Map.yml", "TinyLife.World.Map.OnCurrentGameMapChanged(TinyLife.World.Map,TinyLife.World.Map)": "TinyLife.World.Map.yml",
"TinyLife.World.Map.OnEventsAttachable": "TinyLife.World.Map.yml", "TinyLife.World.Map.OnEventsAttachable": "TinyLife.World.Map.yml",
"TinyLife.World.Map.OnGetVisitPriority": "TinyLife.World.Map.yml",
"TinyLife.World.Map.OnObjectAdded": "TinyLife.World.Map.yml", "TinyLife.World.Map.OnObjectAdded": "TinyLife.World.Map.yml",
"TinyLife.World.Map.OnObjectRemoved": "TinyLife.World.Map.yml", "TinyLife.World.Map.OnObjectRemoved": "TinyLife.World.Map.yml",
"TinyLife.World.Map.OnPathfindingNodeConstruct": "TinyLife.World.Map.yml", "TinyLife.World.Map.OnPathfindingNodeConstruct": "TinyLife.World.Map.yml",
@ -4261,6 +4280,7 @@
"TinyLife.World.Map.PlaySound(Microsoft.Xna.Framework.Audio.SoundEffect,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Single,System.Boolean,System.Boolean)": "TinyLife.World.Map.yml", "TinyLife.World.Map.PlaySound(Microsoft.Xna.Framework.Audio.SoundEffect,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Single,System.Boolean,System.Boolean)": "TinyLife.World.Map.yml",
"TinyLife.World.Map.PlaySound(Microsoft.Xna.Framework.Audio.SoundEffect,TinyLife.World.MapAudioEmitter,System.Single,System.Single,System.Boolean,System.Boolean)": "TinyLife.World.Map.yml", "TinyLife.World.Map.PlaySound(Microsoft.Xna.Framework.Audio.SoundEffect,TinyLife.World.MapAudioEmitter,System.Single,System.Single,System.Boolean,System.Boolean)": "TinyLife.World.Map.yml",
"TinyLife.World.Map.PopulateLots": "TinyLife.World.Map.yml", "TinyLife.World.Map.PopulateLots": "TinyLife.World.Map.yml",
"TinyLife.World.Map.PossibleRegularVisitors": "TinyLife.World.Map.yml",
"TinyLife.World.Map.PostValidate(System.Action{System.String},System.Action{System.Single})": "TinyLife.World.Map.yml", "TinyLife.World.Map.PostValidate(System.Action{System.String},System.Action{System.Single})": "TinyLife.World.Map.yml",
"TinyLife.World.Map.PrepareForPermanentRemoval": "TinyLife.World.Map.yml", "TinyLife.World.Map.PrepareForPermanentRemoval": "TinyLife.World.Map.yml",
"TinyLife.World.Map.RemoveHousehold(TinyLife.World.Household)": "TinyLife.World.Map.yml", "TinyLife.World.Map.RemoveHousehold(TinyLife.World.Household)": "TinyLife.World.Map.yml",
@ -4281,6 +4301,7 @@
"TinyLife.World.Map.Validate(System.Boolean,System.Action{System.String},System.Action{System.Single})": "TinyLife.World.Map.yml", "TinyLife.World.Map.Validate(System.Boolean,System.Action{System.String},System.Action{System.Single})": "TinyLife.World.Map.yml",
"TinyLife.World.Map.ValidateEarly(TinyLife.PerSaveOptions.MapInfo,System.Collections.Generic.Dictionary{System.String,TinyLife.World.Map},System.Action{System.String},System.Action{System.Single})": "TinyLife.World.Map.yml", "TinyLife.World.Map.ValidateEarly(TinyLife.PerSaveOptions.MapInfo,System.Collections.Generic.Dictionary{System.String,TinyLife.World.Map},System.Action{System.String},System.Action{System.Single})": "TinyLife.World.Map.yml",
"TinyLife.World.Map.ValidateRooms(Microsoft.Xna.Framework.Point,System.Int32)": "TinyLife.World.Map.yml", "TinyLife.World.Map.ValidateRooms(Microsoft.Xna.Framework.Point,System.Int32)": "TinyLife.World.Map.yml",
"TinyLife.World.Map.VisitPriorityDelegate": "TinyLife.World.Map.VisitPriorityDelegate.yml",
"TinyLife.World.MapAudioEmitter": "TinyLife.World.MapAudioEmitter.yml", "TinyLife.World.MapAudioEmitter": "TinyLife.World.MapAudioEmitter.yml",
"TinyLife.World.MapAudioEmitter.#ctor(Microsoft.Xna.Framework.Vector2,System.Single)": "TinyLife.World.MapAudioEmitter.yml", "TinyLife.World.MapAudioEmitter.#ctor(Microsoft.Xna.Framework.Vector2,System.Single)": "TinyLife.World.MapAudioEmitter.yml",
"TinyLife.World.MapAudioEmitter.Floor": "TinyLife.World.MapAudioEmitter.yml", "TinyLife.World.MapAudioEmitter.Floor": "TinyLife.World.MapAudioEmitter.yml",
@ -4416,13 +4437,6 @@
"TinyLife.World.StairsType.TextureRegion": "TinyLife.World.StairsType.yml", "TinyLife.World.StairsType.TextureRegion": "TinyLife.World.StairsType.yml",
"TinyLife.World.StairsType.Textures": "TinyLife.World.StairsType.yml", "TinyLife.World.StairsType.Textures": "TinyLife.World.StairsType.yml",
"TinyLife.World.StairsType.Types": "TinyLife.World.StairsType.yml", "TinyLife.World.StairsType.Types": "TinyLife.World.StairsType.yml",
"TinyLife.World.SwingingDoor": "TinyLife.World.SwingingDoor.yml",
"TinyLife.World.SwingingDoor.#ctor(TinyLife.World.OpeningType,System.Int32[])": "TinyLife.World.SwingingDoor.yml",
"TinyLife.World.SwingingDoor.CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)": "TinyLife.World.SwingingDoor.yml",
"TinyLife.World.SwingingDoor.Construct(TinyLife.World.OpeningType,System.Int32[],TinyLife.Objects.WallLike)": "TinyLife.World.SwingingDoor.yml",
"TinyLife.World.SwingingDoor.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,TinyLife.World.Map,TinyLife.Objects.WallLike,Microsoft.Xna.Framework.Vector2,System.Boolean,System.Single,System.Nullable{Microsoft.Xna.Framework.Color})": "TinyLife.World.SwingingDoor.yml",
"TinyLife.World.SwingingDoor.IsOpen(TinyLife.World.Map,TinyLife.Objects.WallLike)": "TinyLife.World.SwingingDoor.yml",
"TinyLife.World.SwingingDoor.Lock": "TinyLife.World.SwingingDoor.yml",
"TinyLife.World.Tile": "TinyLife.World.Tile.yml", "TinyLife.World.Tile": "TinyLife.World.Tile.yml",
"TinyLife.World.Tile.#ctor(System.String,System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},System.Collections.Generic.Dictionary{MLEM.Maths.Direction2,Microsoft.Xna.Framework.Point[]},TinyLife.Utilities.ColorSettings,System.Int32[],System.Boolean,System.Single,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{Microsoft.Xna.Framework.Point,System.Single})": "TinyLife.World.Tile.yml", "TinyLife.World.Tile.#ctor(System.String,System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},System.Collections.Generic.Dictionary{MLEM.Maths.Direction2,Microsoft.Xna.Framework.Point[]},TinyLife.Utilities.ColorSettings,System.Int32[],System.Boolean,System.Single,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{Microsoft.Xna.Framework.Point,System.Single})": "TinyLife.World.Tile.yml",
"TinyLife.World.Tile.BaseName": "TinyLife.World.Tile.yml", "TinyLife.World.Tile.BaseName": "TinyLife.World.Tile.yml",
@ -4490,6 +4504,11 @@
"TinyLife.World.Tile.Water": "TinyLife.World.Tile.yml", "TinyLife.World.Tile.Water": "TinyLife.World.Tile.yml",
"TinyLife.World.UpdateDelegate": "TinyLife.World.UpdateDelegate.yml", "TinyLife.World.UpdateDelegate": "TinyLife.World.UpdateDelegate.yml",
"TinyLife.World.UpdateDelegateNoPhase": "TinyLife.World.UpdateDelegateNoPhase.yml", "TinyLife.World.UpdateDelegateNoPhase": "TinyLife.World.UpdateDelegateNoPhase.yml",
"TinyLife.World.WalkableOpening": "TinyLife.World.WalkableOpening.yml",
"TinyLife.World.WalkableOpening.#ctor(TinyLife.World.OpeningType,System.Int32[])": "TinyLife.World.WalkableOpening.yml",
"TinyLife.World.WalkableOpening.CanPlaceOn(TinyLife.Objects.FurnitureType)": "TinyLife.World.WalkableOpening.yml",
"TinyLife.World.WalkableOpening.CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)": "TinyLife.World.WalkableOpening.yml",
"TinyLife.World.WalkableOpening.Construct(TinyLife.World.OpeningType,System.Int32[],TinyLife.Objects.WallLike)": "TinyLife.World.WalkableOpening.yml",
"TinyLife.World.Wall": "TinyLife.World.Wall.yml", "TinyLife.World.Wall": "TinyLife.World.Wall.yml",
"TinyLife.World.Wall.#ctor(System.Int32,Microsoft.Xna.Framework.Point[])": "TinyLife.World.Wall.yml", "TinyLife.World.Wall.#ctor(System.Int32,Microsoft.Xna.Framework.Point[])": "TinyLife.World.Wall.yml",
"TinyLife.World.Wall.Draw(TinyLife.World.Map,Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},System.Boolean,System.Boolean)": "TinyLife.World.Wall.yml", "TinyLife.World.Wall.Draw(TinyLife.World.Map,Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},System.Boolean,System.Boolean)": "TinyLife.World.Wall.yml",

View file

@ -19,9 +19,9 @@ items:
- TinyLife.Actions.Action.CompleteIfTimeUp(System.TimeSpan,System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean) - TinyLife.Actions.Action.CompleteIfTimeUp(System.TimeSpan,System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)
- TinyLife.Actions.Action.ElapsedTime - TinyLife.Actions.Action.ElapsedTime
- TinyLife.Actions.Action.FindAllActionObjects(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2}) - TinyLife.Actions.Action.FindAllActionObjects(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2})
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) - TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) - TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindValidActionObjects(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindValidActionObjects(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
@ -1914,16 +1914,16 @@ items:
description: The object category for seats. description: The object category for seats.
content.vb: Public Shared Function GetSeatCategory(person As PersonLike) As ObjectCategory content.vb: Public Shared Function GetSeatCategory(person As PersonLike) As ObjectCategory
overload: TinyLife.Actions.Action.GetSeatCategory* overload: TinyLife.Actions.Action.GetSeatCategory*
- uid: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean) - uid: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
commentId: M:TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean) commentId: M:TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
id: FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean) id: FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
parent: TinyLife.Actions.Action parent: TinyLife.Actions.Action
langs: langs:
- csharp - csharp
- vb - vb
name: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool) name: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool, Func<PersonLike, bool>)
nameWithType: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool) nameWithType: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool, Func<PersonLike, bool>)
fullName: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, bool) fullName: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, bool, System.Func<TinyLife.Objects.PersonLike, bool>)
type: Method type: Method
assemblies: assemblies:
- Tiny Life - Tiny Life
@ -1931,7 +1931,7 @@ items:
summary: A helper method to find a set of all <xref href="TinyLife.Actions.Action.Person" data-throw-if-not-resolved="false"></xref> instances that are currently valid for interaction with the passed <xref href="TinyLife.Actions.Action.Person" data-throw-if-not-resolved="false"></xref>, ordered by their priority, where the first entry is the best possible <xref href="TinyLife.Actions.Action.Person" data-throw-if-not-resolved="false"></xref>. summary: A helper method to find a set of all <xref href="TinyLife.Actions.Action.Person" data-throw-if-not-resolved="false"></xref> instances that are currently valid for interaction with the passed <xref href="TinyLife.Actions.Action.Person" data-throw-if-not-resolved="false"></xref>, ordered by their priority, where the first entry is the best possible <xref href="TinyLife.Actions.Action.Person" data-throw-if-not-resolved="false"></xref>.
example: [] example: []
syntax: syntax:
content: public static IEnumerable<PersonLike> FindAllFreePeople(PersonLike person, ActionType type = null, Map map = null, Vector2? position = null, float? floor = null, float? radius = null, bool ignoreVisibility = false, bool ignoreNeeds = false, bool needsFreeActionSpot = true) content: public static IEnumerable<PersonLike> FindAllFreePeople(PersonLike person, ActionType type = null, Map map = null, Vector2? position = null, float? floor = null, float? radius = null, bool ignoreVisibility = false, bool ignoreNeeds = false, bool needsFreeActionSpot = true, Func<PersonLike, bool> predicate = null)
parameters: parameters:
- id: person - id: person
type: TinyLife.Objects.PersonLike type: TinyLife.Objects.PersonLike
@ -1960,24 +1960,27 @@ items:
- id: needsFreeActionSpot - id: needsFreeActionSpot
type: System.Boolean type: System.Boolean
description: Whether a free action spot is required on the free people. description: Whether a free action spot is required on the free people.
- id: predicate
type: System.Func{TinyLife.Objects.PersonLike,System.Boolean}
description: A predicate that should be validated before the other conditions are checked. If this is a simple check, it will greatly speed up performance as the other checks can be skipped for invalid objects. If it is a complicated check, consider filtering the objects after they are returned from this method.
return: return:
type: System.Collections.Generic.IEnumerable{TinyLife.Objects.PersonLike} type: System.Collections.Generic.IEnumerable{TinyLife.Objects.PersonLike}
description: A set of valid interaction partners description: A set of valid interaction partners
content.vb: Public Shared Function FindAllFreePeople(person As PersonLike, type As ActionType = Nothing, map As Map = Nothing, position As Vector2? = Nothing, floor As Single? = Nothing, radius As Single? = Nothing, ignoreVisibility As Boolean = False, ignoreNeeds As Boolean = False, needsFreeActionSpot As Boolean = True) As IEnumerable(Of PersonLike) content.vb: Public Shared Function FindAllFreePeople(person As PersonLike, type As ActionType = Nothing, map As Map = Nothing, position As Vector2? = Nothing, floor As Single? = Nothing, radius As Single? = Nothing, ignoreVisibility As Boolean = False, ignoreNeeds As Boolean = False, needsFreeActionSpot As Boolean = True, predicate As Func(Of PersonLike, Boolean) = Nothing) As IEnumerable(Of PersonLike)
overload: TinyLife.Actions.Action.FindAllFreePeople* overload: TinyLife.Actions.Action.FindAllFreePeople*
nameWithType.vb: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean) nameWithType.vb: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean, Func(Of PersonLike, Boolean))
fullName.vb: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, Boolean) fullName.vb: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, Boolean, System.Func(Of TinyLife.Objects.PersonLike, Boolean))
name.vb: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean) name.vb: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean, Func(Of PersonLike, Boolean))
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean) - uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
commentId: M:TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean) commentId: M:TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
id: FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean) id: FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
parent: TinyLife.Actions.Action parent: TinyLife.Actions.Action
langs: langs:
- csharp - csharp
- vb - vb
name: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool) name: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool, Func<Furniture, bool>)
nameWithType: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool) nameWithType: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool, Func<Furniture, bool>)
fullName: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, bool, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool) fullName: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, bool, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, System.Func<TinyLife.Objects.Furniture, bool>)
type: Method type: Method
assemblies: assemblies:
- Tiny Life - Tiny Life
@ -1985,7 +1988,7 @@ items:
summary: A helper method to find a set of all <xref href="TinyLife.Objects.Furniture" data-throw-if-not-resolved="false"></xref> instances that are currently valid for interaction with the passed <xref href="TinyLife.Actions.Action.Person" data-throw-if-not-resolved="false"></xref>, ordered by their priority, where the first entry is the best possible <xref href="TinyLife.Objects.Furniture" data-throw-if-not-resolved="false"></xref> object. summary: A helper method to find a set of all <xref href="TinyLife.Objects.Furniture" data-throw-if-not-resolved="false"></xref> instances that are currently valid for interaction with the passed <xref href="TinyLife.Actions.Action.Person" data-throw-if-not-resolved="false"></xref>, ordered by their priority, where the first entry is the best possible <xref href="TinyLife.Objects.Furniture" data-throw-if-not-resolved="false"></xref> object.
example: [] example: []
syntax: syntax:
content: public static IEnumerable<Furniture> FindAllFreeFurniture(PersonLike person, ObjectCategory categories = null, FurnitureType objectSpotType = null, bool needsFreeActionSpot = true, Map map = null, Vector2? position = null, float? floor = null, float? radius = null, bool allowBroken = false, bool ignoreVisibility = false) content: public static IEnumerable<Furniture> FindAllFreeFurniture(PersonLike person, ObjectCategory categories = null, FurnitureType objectSpotType = null, bool needsFreeActionSpot = true, Map map = null, Vector2? position = null, float? floor = null, float? radius = null, bool allowBroken = false, bool ignoreVisibility = false, Func<Furniture, bool> predicate = null)
parameters: parameters:
- id: person - id: person
type: TinyLife.Objects.PersonLike type: TinyLife.Objects.PersonLike
@ -2017,14 +2020,17 @@ items:
- id: ignoreVisibility - id: ignoreVisibility
type: System.Boolean type: System.Boolean
description: Whether the visibility (<xref href="TinyLife.Actions.Action.IsLotContentVisible(TinyLife.World.Lot%2cTinyLife.Objects.PersonLike%2cTinyLife.World.Map%2cSystem.Nullable%7bMicrosoft.Xna.Framework.Vector2%7d)" data-throw-if-not-resolved="false"></xref>) of the object should be ignored. Defaults to <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/builtin-types/bool">false</a>. description: Whether the visibility (<xref href="TinyLife.Actions.Action.IsLotContentVisible(TinyLife.World.Lot%2cTinyLife.Objects.PersonLike%2cTinyLife.World.Map%2cSystem.Nullable%7bMicrosoft.Xna.Framework.Vector2%7d)" data-throw-if-not-resolved="false"></xref>) of the object should be ignored. Defaults to <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/builtin-types/bool">false</a>.
- id: predicate
type: System.Func{TinyLife.Objects.Furniture,System.Boolean}
description: A predicate that should be validated before the other conditions are checked. If this is a simple check, it will greatly speed up performance as the other checks can be skipped for invalid objects. If it is a complicated check, consider filtering the objects after they are returned from this method.
return: return:
type: System.Collections.Generic.IEnumerable{TinyLife.Objects.Furniture} type: System.Collections.Generic.IEnumerable{TinyLife.Objects.Furniture}
description: A set of valid furniture description: A set of valid furniture
content.vb: Public Shared Function FindAllFreeFurniture(person As PersonLike, categories As ObjectCategory = Nothing, objectSpotType As FurnitureType = Nothing, needsFreeActionSpot As Boolean = True, map As Map = Nothing, position As Vector2? = Nothing, floor As Single? = Nothing, radius As Single? = Nothing, allowBroken As Boolean = False, ignoreVisibility As Boolean = False) As IEnumerable(Of Furniture) content.vb: Public Shared Function FindAllFreeFurniture(person As PersonLike, categories As ObjectCategory = Nothing, objectSpotType As FurnitureType = Nothing, needsFreeActionSpot As Boolean = True, map As Map = Nothing, position As Vector2? = Nothing, floor As Single? = Nothing, radius As Single? = Nothing, allowBroken As Boolean = False, ignoreVisibility As Boolean = False, predicate As Func(Of Furniture, Boolean) = Nothing) As IEnumerable(Of Furniture)
overload: TinyLife.Actions.Action.FindAllFreeFurniture* overload: TinyLife.Actions.Action.FindAllFreeFurniture*
nameWithType.vb: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean) nameWithType.vb: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean, Func(Of Furniture, Boolean))
fullName.vb: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, Boolean, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean) fullName.vb: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, Boolean, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, System.Func(Of TinyLife.Objects.Furniture, Boolean))
name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean) name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean, Func(Of Furniture, Boolean))
- uid: TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) - uid: TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
commentId: M:TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) commentId: M:TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
id: FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) id: FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
@ -2134,7 +2140,7 @@ items:
summary: >- summary: >-
A helper method to find the best <xref href="TinyLife.Objects.Furniture" data-throw-if-not-resolved="false"></xref> instance to interact with based on the given data. A helper method to find the best <xref href="TinyLife.Objects.Furniture" data-throw-if-not-resolved="false"></xref> instance to interact with based on the given data.
Note that this method always returns a <xref href="TinyLife.Actions.ActionInfo" data-throw-if-not-resolved="false"></xref> related to the first result from <xref href="TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike%2cTinyLife.Objects.ObjectCategory%2cTinyLife.Objects.FurnitureType%2cSystem.Boolean%2cTinyLife.World.Map%2cSystem.Nullable%7bMicrosoft.Xna.Framework.Vector2%7d%2cSystem.Nullable%7bSystem.Single%7d%2cSystem.Nullable%7bSystem.Single%7d%2cSystem.Boolean%2cSystem.Boolean)" data-throw-if-not-resolved="false"></xref>. Note that this method always returns a <xref href="TinyLife.Actions.ActionInfo" data-throw-if-not-resolved="false"></xref> related to the first result from <xref href="TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike%2cTinyLife.Objects.ObjectCategory%2cTinyLife.Objects.FurnitureType%2cSystem.Boolean%2cTinyLife.World.Map%2cSystem.Nullable%7bMicrosoft.Xna.Framework.Vector2%7d%2cSystem.Nullable%7bSystem.Single%7d%2cSystem.Nullable%7bSystem.Single%7d%2cSystem.Boolean%2cSystem.Boolean%2cSystem.Func%7bTinyLife.Objects.Furniture%2cSystem.Boolean%7d)" data-throw-if-not-resolved="false"></xref>.
example: [] example: []
syntax: syntax:
content: public static ActionInfo FindFreeFurniture(PersonLike person, ObjectCategory categories, FurnitureType objectSpotType = null, Map map = null, Vector2? position = null, bool allowBroken = false, bool ignoreVisibility = false) content: public static ActionInfo FindFreeFurniture(PersonLike person, ObjectCategory categories, FurnitureType objectSpotType = null, Map map = null, Vector2? position = null, bool allowBroken = false, bool ignoreVisibility = false)
@ -6474,7 +6480,7 @@ references:
- name: ) - name: )
- uid: TinyLife.Actions.Action.FindAllFreePeople* - uid: TinyLife.Actions.Action.FindAllFreePeople*
commentId: Overload:TinyLife.Actions.Action.FindAllFreePeople commentId: Overload:TinyLife.Actions.Action.FindAllFreePeople
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_ href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_System_Func_TinyLife_Objects_PersonLike_System_Boolean__
name: FindAllFreePeople name: FindAllFreePeople
nameWithType: Action.FindAllFreePeople nameWithType: Action.FindAllFreePeople
fullName: TinyLife.Actions.Action.FindAllFreePeople fullName: TinyLife.Actions.Action.FindAllFreePeople
@ -6502,6 +6508,51 @@ references:
name: Vector2 name: Vector2
isExternal: true isExternal: true
- name: '?' - name: '?'
- uid: System.Func{TinyLife.Objects.PersonLike,System.Boolean}
commentId: T:System.Func{TinyLife.Objects.PersonLike,System.Boolean}
parent: System
definition: System.Func`2
href: https://learn.microsoft.com/dotnet/api/system.func-2
name: Func<PersonLike, bool>
nameWithType: Func<PersonLike, bool>
fullName: System.Func<TinyLife.Objects.PersonLike, bool>
nameWithType.vb: Func(Of PersonLike, Boolean)
fullName.vb: System.Func(Of TinyLife.Objects.PersonLike, Boolean)
name.vb: Func(Of PersonLike, Boolean)
spec.csharp:
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: <
- uid: TinyLife.Objects.PersonLike
name: PersonLike
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name: Boolean
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parent: System.Collections.Generic parent: System.Collections.Generic
@ -6558,7 +6609,7 @@ references:
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href: TinyLife.World.html href: TinyLife.World.html
- uid: TinyLife.Objects.BreakableFurniture.Broken - uid: TinyLife.Objects.BreakableFurniture.Broken
commentId: F:TinyLife.Objects.BreakableFurniture.Broken commentId: P:TinyLife.Objects.BreakableFurniture.Broken
parent: TinyLife.Objects.BreakableFurniture parent: TinyLife.Objects.BreakableFurniture
href: TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_Broken href: TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_Broken
name: Broken name: Broken
@ -6566,7 +6617,7 @@ references:
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commentId: Overload:TinyLife.Actions.Action.FindAllFreeFurniture commentId: Overload:TinyLife.Actions.Action.FindAllFreeFurniture
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_ href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Func_TinyLife_Objects_Furniture_System_Boolean__
name: FindAllFreeFurniture name: FindAllFreeFurniture
nameWithType: Action.FindAllFreeFurniture nameWithType: Action.FindAllFreeFurniture
fullName: TinyLife.Actions.Action.FindAllFreeFurniture fullName: TinyLife.Actions.Action.FindAllFreeFurniture
@ -6747,21 +6798,21 @@ references:
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- name: ) - name: )
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isExternal: true isExternal: true
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_ href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Func_TinyLife_Objects_Furniture_System_Boolean__
name: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool) name: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool, Func<Furniture, bool>)
nameWithType: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool) nameWithType: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool, Func<Furniture, bool>)
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name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean) name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean, Func(Of Furniture, Boolean))
spec.csharp: spec.csharp:
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean) - uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
name: FindAllFreeFurniture name: FindAllFreeFurniture
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_ href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Func_TinyLife_Objects_Furniture_System_Boolean__
- name: ( - name: (
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name: PersonLike name: PersonLike
@ -6819,68 +6870,104 @@ references:
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isExternal: true isExternal: true
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name: Func
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- name: <
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name: Furniture
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name: FindAllFreeFurniture
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name: FurnitureType
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View file

@ -193,7 +193,7 @@ items:
- Tiny Life - Tiny Life
namespace: TinyLife.Actions namespace: TinyLife.Actions
summary: >- summary: >-
Whether to, when gathering partners for this action using <xref href="TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike%2cTinyLife.Actions.ActionType%2cTinyLife.World.Map%2cSystem.Nullable%7bMicrosoft.Xna.Framework.Vector2%7d%2cSystem.Nullable%7bSystem.Single%7d%2cSystem.Nullable%7bSystem.Single%7d%2cSystem.Boolean%2cSystem.Boolean%2cSystem.Boolean)" data-throw-if-not-resolved="false"></xref>, the people's needs should be ignored. Whether to, when gathering partners for this action using <xref href="TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike%2cTinyLife.Actions.ActionType%2cTinyLife.World.Map%2cSystem.Nullable%7bMicrosoft.Xna.Framework.Vector2%7d%2cSystem.Nullable%7bSystem.Single%7d%2cSystem.Nullable%7bSystem.Single%7d%2cSystem.Boolean%2cSystem.Boolean%2cSystem.Boolean%2cSystem.Func%7bTinyLife.Objects.PersonLike%2cSystem.Boolean%7d)" data-throw-if-not-resolved="false"></xref>, the people's needs should be ignored.
If this is <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/builtin-types/bool">false</a>, which it is by default, only people whose needs match a certain threshold will be considered as partners. If this is <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/builtin-types/bool">false</a>, which it is by default, only people whose needs match a certain threshold will be considered as partners.
@ -885,21 +885,21 @@ references:
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nameWithType: Furniture nameWithType: Furniture
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parent: TinyLife.Actions.Action parent: TinyLife.Actions.Action
isExternal: true isExternal: true
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_ href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_System_Func_TinyLife_Objects_PersonLike_System_Boolean__
name: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool) name: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool, Func<PersonLike, bool>)
nameWithType: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool) nameWithType: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool, Func<PersonLike, bool>)
fullName: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, bool) fullName: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, bool, System.Func<TinyLife.Objects.PersonLike, bool>)
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@ -952,63 +952,99 @@ references:
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- name: ) - name: )
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- uid: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
name: FindAllFreePeople
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_
- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: ','
- name: " "
- uid: TinyLife.Actions.ActionType
name: ActionType
href: TinyLife.Actions.ActionType.html
- name: ','
- name: " "
- uid: TinyLife.World.Map
name: Map
href: TinyLife.World.Map.html
- name: ','
- name: " "
- uid: Microsoft.Xna.Framework.Vector2
name: Vector2
isExternal: true
- name: '?'
- name: ','
- name: " "
- uid: System.Single
name: Single
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: '?'
- name: ','
- name: " "
- uid: System.Single
name: Single
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: '?'
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ) - name: )
- uid: TinyLife.Actions.Action - uid: TinyLife.Actions.Action
commentId: T:TinyLife.Actions.Action commentId: T:TinyLife.Actions.Action

View file

@ -119,6 +119,8 @@ items:
- TinyLife.Actions.ActionType.DiscussHomeAutomation - TinyLife.Actions.ActionType.DiscussHomeAutomation
- TinyLife.Actions.ActionType.DiscussNpP - TinyLife.Actions.ActionType.DiscussNpP
- TinyLife.Actions.ActionType.DiscussWorkoutRegimen - TinyLife.Actions.ActionType.DiscussWorkoutRegimen
- TinyLife.Actions.ActionType.DisplayNameWithPrice(System.Func{TinyLife.Actions.ActionInfo,System.Single})
- TinyLife.Actions.ActionType.DisplayNameWithPrice(System.Single)
- TinyLife.Actions.ActionType.DoHomework - TinyLife.Actions.ActionType.DoHomework
- TinyLife.Actions.ActionType.Eat - TinyLife.Actions.ActionType.Eat
- TinyLife.Actions.ActionType.EditOutfits - TinyLife.Actions.ActionType.EditOutfits
@ -7494,6 +7496,58 @@ items:
description: A modifier that is between 0 and 1, based on whether the person's personality or existing skills boost or require the passed skill. description: A modifier that is between 0 and 1, based on whether the person's personality or existing skills boost or require the passed skill.
content.vb: Public Shared Function GetSkillPriorityMod(person As PersonLike, skill As SkillType) As Single content.vb: Public Shared Function GetSkillPriorityMod(person As PersonLike, skill As SkillType) As Single
overload: TinyLife.Actions.ActionType.GetSkillPriorityMod* overload: TinyLife.Actions.ActionType.GetSkillPriorityMod*
- uid: TinyLife.Actions.ActionType.DisplayNameWithPrice(System.Func{TinyLife.Actions.ActionInfo,System.Single})
commentId: M:TinyLife.Actions.ActionType.DisplayNameWithPrice(System.Func{TinyLife.Actions.ActionInfo,System.Single})
id: DisplayNameWithPrice(System.Func{TinyLife.Actions.ActionInfo,System.Single})
parent: TinyLife.Actions.ActionType
langs:
- csharp
- vb
name: DisplayNameWithPrice(Func<ActionInfo, float>)
nameWithType: ActionType.DisplayNameWithPrice(Func<ActionInfo, float>)
fullName: TinyLife.Actions.ActionType.DisplayNameWithPrice(System.Func<TinyLife.Actions.ActionInfo, float>)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Actions
syntax:
content: public static Func<string, ActionInfo, string> DisplayNameWithPrice(Func<ActionInfo, float> priceFunc)
parameters:
- id: priceFunc
type: System.Func{TinyLife.Actions.ActionInfo,System.Single}
return:
type: System.Func{System.String,TinyLife.Actions.ActionInfo,System.String}
content.vb: Public Shared Function DisplayNameWithPrice(priceFunc As Func(Of ActionInfo, Single)) As Func(Of String, ActionInfo, String)
overload: TinyLife.Actions.ActionType.DisplayNameWithPrice*
nameWithType.vb: ActionType.DisplayNameWithPrice(Func(Of ActionInfo, Single))
fullName.vb: TinyLife.Actions.ActionType.DisplayNameWithPrice(System.Func(Of TinyLife.Actions.ActionInfo, Single))
name.vb: DisplayNameWithPrice(Func(Of ActionInfo, Single))
- uid: TinyLife.Actions.ActionType.DisplayNameWithPrice(System.Single)
commentId: M:TinyLife.Actions.ActionType.DisplayNameWithPrice(System.Single)
id: DisplayNameWithPrice(System.Single)
parent: TinyLife.Actions.ActionType
langs:
- csharp
- vb
name: DisplayNameWithPrice(float)
nameWithType: ActionType.DisplayNameWithPrice(float)
fullName: TinyLife.Actions.ActionType.DisplayNameWithPrice(float)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Actions
syntax:
content: public static Func<string, ActionInfo, string> DisplayNameWithPrice(float price)
parameters:
- id: price
type: System.Single
return:
type: System.Func{System.String,TinyLife.Actions.ActionInfo,System.String}
content.vb: Public Shared Function DisplayNameWithPrice(price As Single) As Func(Of String, ActionInfo, String)
overload: TinyLife.Actions.ActionType.DisplayNameWithPrice*
nameWithType.vb: ActionType.DisplayNameWithPrice(Single)
fullName.vb: TinyLife.Actions.ActionType.DisplayNameWithPrice(Single)
name.vb: DisplayNameWithPrice(Single)
references: references:
- uid: TinyLife.Actions.Action - uid: TinyLife.Actions.Action
commentId: T:TinyLife.Actions.Action commentId: T:TinyLife.Actions.Action
@ -9485,3 +9539,151 @@ references:
- uid: TinyLife.Skills - uid: TinyLife.Skills
name: Skills name: Skills
href: TinyLife.Skills.html href: TinyLife.Skills.html
- uid: TinyLife.Actions.ActionType.DisplayNameWithPrice*
commentId: Overload:TinyLife.Actions.ActionType.DisplayNameWithPrice
href: TinyLife.Actions.ActionType.html#TinyLife_Actions_ActionType_DisplayNameWithPrice_System_Func_TinyLife_Actions_ActionInfo_System_Single__
name: DisplayNameWithPrice
nameWithType: ActionType.DisplayNameWithPrice
fullName: TinyLife.Actions.ActionType.DisplayNameWithPrice
- uid: System.Func{TinyLife.Actions.ActionInfo,System.Single}
commentId: T:System.Func{TinyLife.Actions.ActionInfo,System.Single}
parent: System
definition: System.Func`2
href: https://learn.microsoft.com/dotnet/api/system.func-2
name: Func<ActionInfo, float>
nameWithType: Func<ActionInfo, float>
fullName: System.Func<TinyLife.Actions.ActionInfo, float>
nameWithType.vb: Func(Of ActionInfo, Single)
fullName.vb: System.Func(Of TinyLife.Actions.ActionInfo, Single)
name.vb: Func(Of ActionInfo, Single)
spec.csharp:
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: <
- uid: TinyLife.Actions.ActionInfo
name: ActionInfo
href: TinyLife.Actions.ActionInfo.html
- name: ','
- name: " "
- uid: System.Single
name: float
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: '>'
spec.vb:
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: (
- name: Of
- name: " "
- uid: TinyLife.Actions.ActionInfo
name: ActionInfo
href: TinyLife.Actions.ActionInfo.html
- name: ','
- name: " "
- uid: System.Single
name: Single
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: )
- uid: System.Func{System.String,TinyLife.Actions.ActionInfo,System.String}
commentId: T:System.Func{System.String,TinyLife.Actions.ActionInfo,System.String}
parent: System
definition: System.Func`3
href: https://learn.microsoft.com/dotnet/api/system.func-3
name: Func<string, ActionInfo, string>
nameWithType: Func<string, ActionInfo, string>
fullName: System.Func<string, TinyLife.Actions.ActionInfo, string>
nameWithType.vb: Func(Of String, ActionInfo, String)
fullName.vb: System.Func(Of String, TinyLife.Actions.ActionInfo, String)
name.vb: Func(Of String, ActionInfo, String)
spec.csharp:
- uid: System.Func`3
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-3
- name: <
- uid: System.String
name: string
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.string
- name: ','
- name: " "
- uid: TinyLife.Actions.ActionInfo
name: ActionInfo
href: TinyLife.Actions.ActionInfo.html
- name: ','
- name: " "
- uid: System.String
name: string
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.string
- name: '>'
spec.vb:
- uid: System.Func`3
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-3
- name: (
- name: Of
- name: " "
- uid: System.String
name: String
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.string
- name: ','
- name: " "
- uid: TinyLife.Actions.ActionInfo
name: ActionInfo
href: TinyLife.Actions.ActionInfo.html
- name: ','
- name: " "
- uid: System.String
name: String
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.string
- name: )
- uid: System.Func`3
commentId: T:System.Func`3
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-3
name: Func<T1, T2, TResult>
nameWithType: Func<T1, T2, TResult>
fullName: System.Func<T1, T2, TResult>
nameWithType.vb: Func(Of T1, T2, TResult)
fullName.vb: System.Func(Of T1, T2, TResult)
name.vb: Func(Of T1, T2, TResult)
spec.csharp:
- uid: System.Func`3
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-3
- name: <
- name: T1
- name: ','
- name: " "
- name: T2
- name: ','
- name: " "
- name: TResult
- name: '>'
spec.vb:
- uid: System.Func`3
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-3
- name: (
- name: Of
- name: " "
- name: T1
- name: ','
- name: " "
- name: T2
- name: ','
- name: " "
- name: TResult
- name: )

View file

@ -103,8 +103,8 @@ items:
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture) - TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean}) - TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike) - TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) - TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) - TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
@ -2654,21 +2654,21 @@ references:
name: PersonLike name: PersonLike
href: TinyLife.Objects.PersonLike.html href: TinyLife.Objects.PersonLike.html
- name: ) - name: )
- uid: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean) - uid: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
commentId: M:TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean) commentId: M:TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
parent: TinyLife.Actions.Action parent: TinyLife.Actions.Action
isExternal: true isExternal: true
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_ href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_System_Func_TinyLife_Objects_PersonLike_System_Boolean__
name: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool) name: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool, Func<PersonLike, bool>)
nameWithType: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool) nameWithType: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool, Func<PersonLike, bool>)
fullName: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, bool) fullName: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, bool, System.Func<TinyLife.Objects.PersonLike, bool>)
nameWithType.vb: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean) nameWithType.vb: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean, Func(Of PersonLike, Boolean))
fullName.vb: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, Boolean) fullName.vb: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, Boolean, System.Func(Of TinyLife.Objects.PersonLike, Boolean))
name.vb: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean) name.vb: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean, Func(Of PersonLike, Boolean))
spec.csharp: spec.csharp:
- uid: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean) - uid: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
name: FindAllFreePeople name: FindAllFreePeople
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_ href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_System_Func_TinyLife_Objects_PersonLike_System_Boolean__
- name: ( - name: (
- uid: TinyLife.Objects.PersonLike - uid: TinyLife.Objects.PersonLike
name: PersonLike name: PersonLike
@ -2721,11 +2721,28 @@ references:
name: bool name: bool
isExternal: true isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: <
- uid: TinyLife.Objects.PersonLike
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: '>'
- name: ) - name: )
spec.vb: spec.vb:
- uid: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean) - uid: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
name: FindAllFreePeople name: FindAllFreePeople
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_ href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_System_Func_TinyLife_Objects_PersonLike_System_Boolean__
- name: ( - name: (
- uid: TinyLife.Objects.PersonLike - uid: TinyLife.Objects.PersonLike
name: PersonLike name: PersonLike
@ -2774,26 +2791,45 @@ references:
href: https://learn.microsoft.com/dotnet/api/system.boolean href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ',' - name: ','
- name: " " - name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: (
- name: Of
- name: " "
- uid: TinyLife.Objects.PersonLike
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: ','
- name: " "
- uid: System.Boolean - uid: System.Boolean
name: Boolean name: Boolean
isExternal: true isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ) - name: )
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean) - name: )
commentId: M:TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean) - uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
commentId: M:TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
parent: TinyLife.Actions.Action parent: TinyLife.Actions.Action
isExternal: true isExternal: true
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_ href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Func_TinyLife_Objects_Furniture_System_Boolean__
name: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool) name: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool, Func<Furniture, bool>)
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name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean) name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean, Func(Of Furniture, Boolean))
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name: FindAllFreeFurniture name: FindAllFreeFurniture
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View file

@ -101,8 +101,8 @@ items:
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture) - TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean}) - TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike) - TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) - TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) - TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
@ -2705,21 +2705,21 @@ references:
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@ -2772,11 +2772,28 @@ references:
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name: FindAllFreeFurniture name: FindAllFreeFurniture
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View file

@ -88,8 +88,8 @@ items:
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture) - TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean}) - TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike) - TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) - TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) - TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
@ -2285,21 +2285,21 @@ references:
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href: TinyLife.Objects.Furniture.html
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name: Boolean
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- uid: TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) - uid: TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
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View file

@ -85,8 +85,8 @@ items:
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture) - TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean}) - TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike) - TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) - TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) - TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
@ -2442,21 +2442,21 @@ references:
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@ -2509,11 +2509,28 @@ references:
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name: FindAllFreeFurniture name: FindAllFreeFurniture
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View file

@ -84,8 +84,8 @@ items:
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture) - TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean}) - TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike) - TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) - TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) - TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
@ -2376,21 +2376,21 @@ references:
name: PersonLike name: PersonLike
href: TinyLife.Objects.PersonLike.html href: TinyLife.Objects.PersonLike.html
- name: ) - name: )
- uid: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean) - uid: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
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parent: TinyLife.Actions.Action parent: TinyLife.Actions.Action
isExternal: true isExternal: true
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_ href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_System_Func_TinyLife_Objects_PersonLike_System_Boolean__
name: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool) name: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool, Func<PersonLike, bool>)
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fullName: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, bool) fullName: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, bool, System.Func<TinyLife.Objects.PersonLike, bool>)
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fullName.vb: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, Boolean) fullName.vb: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, Boolean, System.Func(Of TinyLife.Objects.PersonLike, Boolean))
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name: FindAllFreePeople name: FindAllFreePeople
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@ -2443,11 +2443,28 @@ references:
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isExternal: true isExternal: true
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- name: '>'
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spec.vb: spec.vb:
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name: FindAllFreePeople name: FindAllFreePeople
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- name: ( - name: (
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name: PersonLike name: PersonLike
@ -2496,26 +2513,45 @@ references:
href: https://learn.microsoft.com/dotnet/api/system.boolean href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ',' - name: ','
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name: Boolean name: Boolean
isExternal: true isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean href: https://learn.microsoft.com/dotnet/api/system.boolean
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- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean) - name: )
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parent: TinyLife.Actions.Action parent: TinyLife.Actions.Action
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name: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool) name: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool, Func<Furniture, bool>)
nameWithType: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool) nameWithType: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool, Func<Furniture, bool>)
fullName: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, bool, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool) fullName: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, bool, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, System.Func<TinyLife.Objects.Furniture, bool>)
nameWithType.vb: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean) nameWithType.vb: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean, Func(Of Furniture, Boolean))
fullName.vb: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, Boolean, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean) fullName.vb: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, Boolean, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, System.Func(Of TinyLife.Objects.Furniture, Boolean))
name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean) name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean, Func(Of Furniture, Boolean))
spec.csharp: spec.csharp:
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean) - uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
name: FindAllFreeFurniture name: FindAllFreeFurniture
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_ href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Func_TinyLife_Objects_Furniture_System_Boolean__
- name: ( - name: (
- uid: TinyLife.Objects.PersonLike - uid: TinyLife.Objects.PersonLike
name: PersonLike name: PersonLike
@ -2573,11 +2609,28 @@ references:
name: bool name: bool
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- name: '>'
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spec.vb: spec.vb:
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name: FindAllFreeFurniture name: FindAllFreeFurniture
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@ -2635,6 +2688,25 @@ references:
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View file

@ -85,8 +85,8 @@ items:
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture) - TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean}) - TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike) - TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) - TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) - TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
@ -2362,21 +2362,21 @@ references:
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View file

@ -96,8 +96,8 @@ items:
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture) - TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean}) - TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike) - TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) - TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) - TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
@ -2595,21 +2595,21 @@ references:
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@ -2662,11 +2662,28 @@ references:
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View file

@ -88,8 +88,8 @@ items:
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture) - TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean}) - TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike) - TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) - TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) - TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
@ -2325,21 +2325,21 @@ references:
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View file

@ -97,8 +97,8 @@ items:
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture) - TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean}) - TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike) - TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) - TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) - TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
@ -2656,21 +2656,21 @@ references:
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View file

@ -119,8 +119,8 @@ items:
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture) - TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean}) - TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike) - TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) - TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) - TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
@ -3484,21 +3484,21 @@ references:
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View file

@ -113,8 +113,8 @@ items:
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture) - TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean}) - TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike) - TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) - TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) - TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
@ -3201,21 +3201,21 @@ references:
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@ -3268,11 +3268,28 @@ references:
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name: FindAllFreeFurniture name: FindAllFreeFurniture
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View file

@ -107,8 +107,8 @@ items:
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture) - TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean}) - TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike) - TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) - TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) - TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
@ -2699,21 +2699,21 @@ references:
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href: TinyLife.Objects.PersonLike.html href: TinyLife.Objects.PersonLike.html
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isExternal: true isExternal: true
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_ href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_System_Func_TinyLife_Objects_PersonLike_System_Boolean__
name: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool) name: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool, Func<PersonLike, bool>)
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fullName: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, bool) fullName: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, bool, System.Func<TinyLife.Objects.PersonLike, bool>)
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name: FindAllFreePeople name: FindAllFreePeople
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@ -2766,11 +2766,28 @@ references:
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@ -2819,26 +2836,45 @@ references:
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nameWithType: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool) nameWithType: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool, Func<Furniture, bool>)
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fullName.vb: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, Boolean, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean) fullName.vb: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, Boolean, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, System.Func(Of TinyLife.Objects.Furniture, Boolean))
name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean) name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean, Func(Of Furniture, Boolean))
spec.csharp: spec.csharp:
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name: FindAllFreeFurniture name: FindAllFreeFurniture
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_ href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Func_TinyLife_Objects_Furniture_System_Boolean__
- name: ( - name: (
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name: PersonLike name: PersonLike
@ -2896,11 +2932,28 @@ references:
name: bool name: bool
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name: FindAllFreeFurniture name: FindAllFreeFurniture
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View file

@ -119,8 +119,8 @@ items:
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture) - TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean}) - TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike) - TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) - TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) - TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
@ -3274,21 +3274,21 @@ references:
name: PersonLike name: PersonLike
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View file

@ -99,8 +99,8 @@ items:
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture) - TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean}) - TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike) - TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) - TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) - TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
@ -2657,21 +2657,21 @@ references:
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spec.vb: spec.vb:
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fullName.vb: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, Boolean, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean) fullName.vb: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, Boolean, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, System.Func(Of TinyLife.Objects.Furniture, Boolean))
name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean) name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean, Func(Of Furniture, Boolean))
spec.csharp: spec.csharp:
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name: FindAllFreeFurniture name: FindAllFreeFurniture
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name: FindAllFreeFurniture name: FindAllFreeFurniture
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View file

@ -91,8 +91,8 @@ items:
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture) - TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean}) - TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike) - TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) - TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) - TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
@ -2417,21 +2417,21 @@ references:
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name: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool) name: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool, Func<PersonLike, bool>)
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nameWithType.vb: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean) nameWithType.vb: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean, Func(Of PersonLike, Boolean))
fullName.vb: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, Boolean) fullName.vb: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, Boolean, System.Func(Of TinyLife.Objects.PersonLike, Boolean))
name.vb: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean) name.vb: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean, Func(Of PersonLike, Boolean))
spec.csharp: spec.csharp:
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@ -2484,11 +2484,28 @@ references:
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@ -2537,26 +2554,45 @@ references:
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View file

@ -86,8 +86,8 @@ items:
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture) - TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean}) - TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike) - TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) - TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) - TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
@ -2401,21 +2401,21 @@ references:
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name: FindAllFreeFurniture name: FindAllFreeFurniture
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View file

@ -95,8 +95,8 @@ items:
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture) - TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean}) - TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike) - TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) - TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) - TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
@ -2582,21 +2582,21 @@ references:
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@ -2649,11 +2649,28 @@ references:
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View file

@ -96,8 +96,8 @@ items:
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture) - TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean}) - TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike) - TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) - TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) - TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
@ -2626,21 +2626,21 @@ references:
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View file

@ -97,8 +97,8 @@ items:
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture) - TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean}) - TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike) - TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) - TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) - TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
@ -2686,21 +2686,21 @@ references:
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href: TinyLife.Objects.PersonLike.html href: TinyLife.Objects.PersonLike.html
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href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_ href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_System_Func_TinyLife_Objects_PersonLike_System_Boolean__
name: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool) name: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool, Func<PersonLike, bool>)
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fullName: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, bool) fullName: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, bool, System.Func<TinyLife.Objects.PersonLike, bool>)
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name: FindAllFreePeople name: FindAllFreePeople
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@ -2753,11 +2753,28 @@ references:
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- name: '>'
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name: FindAllFreePeople name: FindAllFreePeople
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@ -2806,26 +2823,45 @@ references:
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parent: TinyLife.Actions.Action parent: TinyLife.Actions.Action
isExternal: true isExternal: true
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name: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool) name: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool, Func<Furniture, bool>)
nameWithType: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool) nameWithType: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool, Func<Furniture, bool>)
fullName: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, bool, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool) fullName: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, bool, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, System.Func<TinyLife.Objects.Furniture, bool>)
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fullName.vb: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, Boolean, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean) fullName.vb: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, Boolean, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, System.Func(Of TinyLife.Objects.Furniture, Boolean))
name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean) name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean, Func(Of Furniture, Boolean))
spec.csharp: spec.csharp:
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name: FindAllFreeFurniture name: FindAllFreeFurniture
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_ href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Func_TinyLife_Objects_Furniture_System_Boolean__
- name: ( - name: (
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name: PersonLike name: PersonLike
@ -2883,11 +2919,28 @@ references:
name: bool name: bool
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- name: '>'
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name: FindAllFreeFurniture name: FindAllFreeFurniture
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View file

@ -97,8 +97,8 @@ items:
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture) - TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean}) - TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike) - TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) - TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) - TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
@ -2586,21 +2586,21 @@ references:
name: PersonLike name: PersonLike
href: TinyLife.Objects.PersonLike.html href: TinyLife.Objects.PersonLike.html
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View file

@ -87,8 +87,8 @@ items:
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture) - TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean}) - TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike) - TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) - TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) - TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
@ -2263,21 +2263,21 @@ references:
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spec.vb: spec.vb:
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fullName.vb: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, Boolean, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean) fullName.vb: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, Boolean, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, System.Func(Of TinyLife.Objects.Furniture, Boolean))
name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean) name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean, Func(Of Furniture, Boolean))
spec.csharp: spec.csharp:
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name: FindAllFreeFurniture name: FindAllFreeFurniture
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View file

@ -121,8 +121,8 @@ items:
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture) - TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean}) - TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike) - TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) - TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) - TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
@ -3245,21 +3245,21 @@ references:
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name: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool) name: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool, Func<PersonLike, bool>)
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nameWithType.vb: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean) nameWithType.vb: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean, Func(Of PersonLike, Boolean))
fullName.vb: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, Boolean) fullName.vb: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, Boolean, System.Func(Of TinyLife.Objects.PersonLike, Boolean))
name.vb: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean) name.vb: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean, Func(Of PersonLike, Boolean))
spec.csharp: spec.csharp:
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@ -3312,11 +3312,28 @@ references:
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@ -3365,26 +3382,45 @@ references:
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View file

@ -99,8 +99,8 @@ items:
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture) - TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean}) - TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike) - TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) - TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) - TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
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name: FindAllFreeFurniture name: FindAllFreeFurniture
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View file

@ -95,8 +95,8 @@ items:
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture) - TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean}) - TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike) - TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) - TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) - TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
@ -2591,21 +2591,21 @@ references:
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@ -2658,11 +2658,28 @@ references:
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View file

@ -124,8 +124,8 @@ items:
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture) - TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean}) - TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike) - TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
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- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) - TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
@ -3470,21 +3470,21 @@ references:
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View file

@ -83,8 +83,8 @@ items:
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture) - TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean}) - TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike) - TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) - TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) - TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
@ -2299,21 +2299,21 @@ references:
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href: TinyLife.Objects.PersonLike.html href: TinyLife.Objects.PersonLike.html
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isExternal: true isExternal: true
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name: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool) name: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool, Func<PersonLike, bool>)
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fullName: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, bool) fullName: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, bool, System.Func<TinyLife.Objects.PersonLike, bool>)
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name: FindAllFreePeople name: FindAllFreePeople
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@ -2366,11 +2366,28 @@ references:
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- name: '>'
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name: FindAllFreePeople name: FindAllFreePeople
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- name: ( - name: (
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name: PersonLike name: PersonLike
@ -2419,26 +2436,45 @@ references:
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- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean) - name: )
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parent: TinyLife.Actions.Action parent: TinyLife.Actions.Action
isExternal: true isExternal: true
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name: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool) name: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool, Func<Furniture, bool>)
nameWithType: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool) nameWithType: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool, Func<Furniture, bool>)
fullName: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, bool, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool) fullName: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, bool, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, System.Func<TinyLife.Objects.Furniture, bool>)
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fullName.vb: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, Boolean, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean) fullName.vb: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, Boolean, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, System.Func(Of TinyLife.Objects.Furniture, Boolean))
name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean) name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean, Func(Of Furniture, Boolean))
spec.csharp: spec.csharp:
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name: FindAllFreeFurniture name: FindAllFreeFurniture
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_ href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Func_TinyLife_Objects_Furniture_System_Boolean__
- name: ( - name: (
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name: PersonLike name: PersonLike
@ -2496,11 +2532,28 @@ references:
name: bool name: bool
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name: FindAllFreeFurniture name: FindAllFreeFurniture
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View file

@ -83,8 +83,8 @@ items:
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture) - TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean}) - TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike) - TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) - TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) - TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
@ -2309,21 +2309,21 @@ references:
name: PersonLike name: PersonLike
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View file

@ -86,8 +86,8 @@ items:
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture) - TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean}) - TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike) - TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) - TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) - TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
@ -2331,21 +2331,21 @@ references:
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spec.vb: spec.vb:
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fullName.vb: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, Boolean, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean) fullName.vb: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, Boolean, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, System.Func(Of TinyLife.Objects.Furniture, Boolean))
name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean) name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean, Func(Of Furniture, Boolean))
spec.csharp: spec.csharp:
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name: FindAllFreeFurniture name: FindAllFreeFurniture
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View file

@ -95,8 +95,8 @@ items:
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture) - TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean}) - TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike) - TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) - TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) - TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
@ -2597,21 +2597,21 @@ references:
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name: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool) name: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool, Func<PersonLike, bool>)
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nameWithType.vb: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean) nameWithType.vb: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean, Func(Of PersonLike, Boolean))
fullName.vb: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, Boolean) fullName.vb: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, Boolean, System.Func(Of TinyLife.Objects.PersonLike, Boolean))
name.vb: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean) name.vb: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean, Func(Of PersonLike, Boolean))
spec.csharp: spec.csharp:
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@ -2664,11 +2664,28 @@ references:
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@ -2717,26 +2734,45 @@ references:
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View file

@ -95,8 +95,8 @@ items:
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture) - TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean}) - TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike) - TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) - TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) - TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean) - TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
@ -2604,21 +2604,21 @@ references:
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nameWithType: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool) nameWithType: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool, Func<Furniture, bool>)
fullName: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, bool, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool) fullName: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, bool, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, System.Func<TinyLife.Objects.Furniture, bool>)
nameWithType.vb: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean) nameWithType.vb: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean, Func(Of Furniture, Boolean))
fullName.vb: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, Boolean, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean) fullName.vb: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, Boolean, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, System.Func(Of TinyLife.Objects.Furniture, Boolean))
name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean) name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean, Func(Of Furniture, Boolean))
spec.csharp: spec.csharp:
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean) - uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
name: FindAllFreeFurniture name: FindAllFreeFurniture
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_ href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Func_TinyLife_Objects_Furniture_System_Boolean__
- name: ( - name: (
- uid: TinyLife.Objects.PersonLike - uid: TinyLife.Objects.PersonLike
name: PersonLike name: PersonLike
@ -2801,11 +2837,28 @@ references:
name: bool name: bool
isExternal: true isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: <
- uid: TinyLife.Objects.Furniture
name: Furniture
href: TinyLife.Objects.Furniture.html
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: '>'
- name: ) - name: )
spec.vb: spec.vb:
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean) - uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
name: FindAllFreeFurniture name: FindAllFreeFurniture
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_ href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Func_TinyLife_Objects_Furniture_System_Boolean__
- name: ( - name: (
- uid: TinyLife.Objects.PersonLike - uid: TinyLife.Objects.PersonLike
name: PersonLike name: PersonLike
@ -2863,6 +2916,25 @@ references:
name: Boolean name: Boolean
isExternal: true isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: (
- name: Of
- name: " "
- uid: TinyLife.Objects.Furniture
name: Furniture
href: TinyLife.Objects.Furniture.html
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- name: ) - name: )
- uid: TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) - uid: TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
commentId: M:TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean) commentId: M:TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)

View file

@ -105,7 +105,6 @@ items:
- TinyLife.Emotions.EmotionModifier.HadToGetFoodSomewhereElse - TinyLife.Emotions.EmotionModifier.HadToGetFoodSomewhereElse
- TinyLife.Emotions.EmotionModifier.HomeworkHelp - TinyLife.Emotions.EmotionModifier.HomeworkHelp
- TinyLife.Emotions.EmotionModifier.Icon - TinyLife.Emotions.EmotionModifier.Icon
- TinyLife.Emotions.EmotionModifier.IfHasPersonality(TinyLife.Objects.PersonLike,TinyLife.PersonalityType,System.Func{System.Double})
- TinyLife.Emotions.EmotionModifier.InspiredByPride - TinyLife.Emotions.EmotionModifier.InspiredByPride
- TinyLife.Emotions.EmotionModifier.InspiringIdeas - TinyLife.Emotions.EmotionModifier.InspiringIdeas
- TinyLife.Emotions.EmotionModifier.InspiringLibraryInfo - TinyLife.Emotions.EmotionModifier.InspiringLibraryInfo
@ -116,7 +115,6 @@ items:
- TinyLife.Emotions.EmotionModifier.IntrovertedHomeLong - TinyLife.Emotions.EmotionModifier.IntrovertedHomeLong
- TinyLife.Emotions.EmotionModifier.IntrovertedOverstimulated - TinyLife.Emotions.EmotionModifier.IntrovertedOverstimulated
- TinyLife.Emotions.EmotionModifier.IntrovertedStrangerDanger - TinyLife.Emotions.EmotionModifier.IntrovertedStrangerDanger
- TinyLife.Emotions.EmotionModifier.IsObjectAround``1(TinyLife.Objects.PersonLike,System.Int32,System.Func{``0,System.Boolean})
- TinyLife.Emotions.EmotionModifier.JobChoicePromptFailed - TinyLife.Emotions.EmotionModifier.JobChoicePromptFailed
- TinyLife.Emotions.EmotionModifier.JobChoicePromptFailedPerformance - TinyLife.Emotions.EmotionModifier.JobChoicePromptFailedPerformance
- TinyLife.Emotions.EmotionModifier.JobChoicePromptSuccess - TinyLife.Emotions.EmotionModifier.JobChoicePromptSuccess
@ -132,6 +130,7 @@ items:
- TinyLife.Emotions.EmotionModifier.Name - TinyLife.Emotions.EmotionModifier.Name
- TinyLife.Emotions.EmotionModifier.NegativeGauge - TinyLife.Emotions.EmotionModifier.NegativeGauge
- TinyLife.Emotions.EmotionModifier.NoBabyBathtub - TinyLife.Emotions.EmotionModifier.NoBabyBathtub
- TinyLife.Emotions.EmotionModifier.ObjectAroundEmotion``1(TinyLife.Objects.PersonLike,System.Int32,System.Func{``0,System.Int32},System.Func{``0,TinyLife.Emotions.IEmotionSource})
- TinyLife.Emotions.EmotionModifier.OnConditionUnmet - TinyLife.Emotions.EmotionModifier.OnConditionUnmet
- TinyLife.Emotions.EmotionModifier.OnRanOut - TinyLife.Emotions.EmotionModifier.OnRanOut
- TinyLife.Emotions.EmotionModifier.OnVacation - TinyLife.Emotions.EmotionModifier.OnVacation
@ -140,6 +139,7 @@ items:
- TinyLife.Emotions.EmotionModifier.PassedOut - TinyLife.Emotions.EmotionModifier.PassedOut
- TinyLife.Emotions.EmotionModifier.PeedSelf - TinyLife.Emotions.EmotionModifier.PeedSelf
- TinyLife.Emotions.EmotionModifier.PerfectCreation - TinyLife.Emotions.EmotionModifier.PerfectCreation
- TinyLife.Emotions.EmotionModifier.PersonalityEmotion(TinyLife.Objects.PersonLike,TinyLife.PersonalityType,System.Func{System.Double})
- TinyLife.Emotions.EmotionModifier.PineappleOnPizzaNegative - TinyLife.Emotions.EmotionModifier.PineappleOnPizzaNegative
- TinyLife.Emotions.EmotionModifier.PleasantInteraction - TinyLife.Emotions.EmotionModifier.PleasantInteraction
- TinyLife.Emotions.EmotionModifier.PositiveGauge - TinyLife.Emotions.EmotionModifier.PositiveGauge
@ -4354,86 +4354,70 @@ items:
description: The modifier, for chaining description: The modifier, for chaining
content.vb: Public Shared Function Register(modifier As EmotionModifier) As EmotionModifier content.vb: Public Shared Function Register(modifier As EmotionModifier) As EmotionModifier
overload: TinyLife.Emotions.EmotionModifier.Register* overload: TinyLife.Emotions.EmotionModifier.Register*
- uid: TinyLife.Emotions.EmotionModifier.IfHasPersonality(TinyLife.Objects.PersonLike,TinyLife.PersonalityType,System.Func{System.Double}) - uid: TinyLife.Emotions.EmotionModifier.PersonalityEmotion(TinyLife.Objects.PersonLike,TinyLife.PersonalityType,System.Func{System.Double})
commentId: M:TinyLife.Emotions.EmotionModifier.IfHasPersonality(TinyLife.Objects.PersonLike,TinyLife.PersonalityType,System.Func{System.Double}) commentId: M:TinyLife.Emotions.EmotionModifier.PersonalityEmotion(TinyLife.Objects.PersonLike,TinyLife.PersonalityType,System.Func{System.Double})
id: IfHasPersonality(TinyLife.Objects.PersonLike,TinyLife.PersonalityType,System.Func{System.Double}) id: PersonalityEmotion(TinyLife.Objects.PersonLike,TinyLife.PersonalityType,System.Func{System.Double})
parent: TinyLife.Emotions.EmotionModifier parent: TinyLife.Emotions.EmotionModifier
langs: langs:
- csharp - csharp
- vb - vb
name: IfHasPersonality(PersonLike, PersonalityType, Func<double>) name: PersonalityEmotion(PersonLike, PersonalityType, Func<double>)
nameWithType: EmotionModifier.IfHasPersonality(PersonLike, PersonalityType, Func<double>) nameWithType: EmotionModifier.PersonalityEmotion(PersonLike, PersonalityType, Func<double>)
fullName: TinyLife.Emotions.EmotionModifier.IfHasPersonality(TinyLife.Objects.PersonLike, TinyLife.PersonalityType, System.Func<double>) fullName: TinyLife.Emotions.EmotionModifier.PersonalityEmotion(TinyLife.Objects.PersonLike, TinyLife.PersonalityType, System.Func<double>)
type: Method type: Method
assemblies: assemblies:
- Tiny Life - Tiny Life
namespace: TinyLife.Emotions namespace: TinyLife.Emotions
summary: >-
A helper method that returns the given <code class="paramref">value</code> if the given <code class="paramref">person</code> has the given personality <code class="paramref">type</code>.
This method is intended to be used for the <xref href="TinyLife.Emotions.EmotionModifier.Condition" data-throw-if-not-resolved="false"></xref> of an emotion modifier.
example: []
syntax: syntax:
content: public static (IEmotionSource, int) IfHasPersonality(PersonLike person, PersonalityType type, Func<double> value) content: public static (IEmotionSource, int) PersonalityEmotion(PersonLike person, PersonalityType type, Func<double> value)
parameters: parameters:
- id: person - id: person
type: TinyLife.Objects.PersonLike type: TinyLife.Objects.PersonLike
description: The person.
- id: type - id: type
type: TinyLife.PersonalityType type: TinyLife.PersonalityType
description: The personality they should have.
- id: value - id: value
type: System.Func{System.Double} type: System.Func{System.Double}
description: The value that is returned if they have it.
return: return:
type: System.ValueTuple{TinyLife.Emotions.IEmotionSource,System.Int32} type: System.ValueTuple{TinyLife.Emotions.IEmotionSource,System.Int32}
content.vb: Public Shared Function IfHasPersonality(person As PersonLike, type As PersonalityType, value As Func(Of Double)) As (IEmotionSource, Integer) content.vb: Public Shared Function PersonalityEmotion(person As PersonLike, type As PersonalityType, value As Func(Of Double)) As (IEmotionSource, Integer)
overload: TinyLife.Emotions.EmotionModifier.IfHasPersonality* overload: TinyLife.Emotions.EmotionModifier.PersonalityEmotion*
nameWithType.vb: EmotionModifier.IfHasPersonality(PersonLike, PersonalityType, Func(Of Double)) nameWithType.vb: EmotionModifier.PersonalityEmotion(PersonLike, PersonalityType, Func(Of Double))
fullName.vb: TinyLife.Emotions.EmotionModifier.IfHasPersonality(TinyLife.Objects.PersonLike, TinyLife.PersonalityType, System.Func(Of Double)) fullName.vb: TinyLife.Emotions.EmotionModifier.PersonalityEmotion(TinyLife.Objects.PersonLike, TinyLife.PersonalityType, System.Func(Of Double))
name.vb: IfHasPersonality(PersonLike, PersonalityType, Func(Of Double)) name.vb: PersonalityEmotion(PersonLike, PersonalityType, Func(Of Double))
- uid: TinyLife.Emotions.EmotionModifier.IsObjectAround``1(TinyLife.Objects.PersonLike,System.Int32,System.Func{``0,System.Boolean}) - uid: TinyLife.Emotions.EmotionModifier.ObjectAroundEmotion``1(TinyLife.Objects.PersonLike,System.Int32,System.Func{``0,System.Int32},System.Func{``0,TinyLife.Emotions.IEmotionSource})
commentId: M:TinyLife.Emotions.EmotionModifier.IsObjectAround``1(TinyLife.Objects.PersonLike,System.Int32,System.Func{``0,System.Boolean}) commentId: M:TinyLife.Emotions.EmotionModifier.ObjectAroundEmotion``1(TinyLife.Objects.PersonLike,System.Int32,System.Func{``0,System.Int32},System.Func{``0,TinyLife.Emotions.IEmotionSource})
id: IsObjectAround``1(TinyLife.Objects.PersonLike,System.Int32,System.Func{``0,System.Boolean}) id: ObjectAroundEmotion``1(TinyLife.Objects.PersonLike,System.Int32,System.Func{``0,System.Int32},System.Func{``0,TinyLife.Emotions.IEmotionSource})
parent: TinyLife.Emotions.EmotionModifier parent: TinyLife.Emotions.EmotionModifier
langs: langs:
- csharp - csharp
- vb - vb
name: IsObjectAround<T>(PersonLike, int, Func<T, bool>) name: ObjectAroundEmotion<T>(PersonLike, int, Func<T, int>, Func<T, IEmotionSource>)
nameWithType: EmotionModifier.IsObjectAround<T>(PersonLike, int, Func<T, bool>) nameWithType: EmotionModifier.ObjectAroundEmotion<T>(PersonLike, int, Func<T, int>, Func<T, IEmotionSource>)
fullName: TinyLife.Emotions.EmotionModifier.IsObjectAround<T>(TinyLife.Objects.PersonLike, int, System.Func<T, bool>) fullName: TinyLife.Emotions.EmotionModifier.ObjectAroundEmotion<T>(TinyLife.Objects.PersonLike, int, System.Func<T, int>, System.Func<T, TinyLife.Emotions.IEmotionSource>)
type: Method type: Method
assemblies: assemblies:
- Tiny Life - Tiny Life
namespace: TinyLife.Emotions namespace: TinyLife.Emotions
summary: >-
Returns whether an object with the given type <code class="typeparamref">T</code> that matches the given <code class="paramref">condition</code> is around.
An object counts as "around" for the purpose of emotion modifiers if it is either in the same room as the <code class="paramref">person</code>, or within the given <code class="paramref">outdoorsRange</code> of the person's position.
example: []
syntax: syntax:
content: 'public static bool IsObjectAround<T>(PersonLike person, int outdoorsRange, Func<T, bool> condition = null) where T : MapObject' content: 'public static (IEmotionSource, int) ObjectAroundEmotion<T>(PersonLike person, int outdoorsRange, Func<T, int> objectAmount, Func<T, IEmotionSource> source = null) where T : MapObject'
parameters: parameters:
- id: person - id: person
type: TinyLife.Objects.PersonLike type: TinyLife.Objects.PersonLike
description: The person.
- id: outdoorsRange - id: outdoorsRange
type: System.Int32 type: System.Int32
description: The outdoors range. - id: objectAmount
- id: condition type: System.Func{{T},System.Int32}
type: System.Func{{T},System.Boolean} - id: source
description: The condition that the object should match. If this is <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/keywords/null">null</a>, all objects of the given type <code class="typeparamref">T</code> are taken into account. type: System.Func{{T},TinyLife.Emotions.IEmotionSource}
typeParameters: typeParameters:
- id: T - id: T
description: The type that the object needs to have.
return: return:
type: System.Boolean type: System.ValueTuple{TinyLife.Emotions.IEmotionSource,System.Int32}
description: Whether a matching object is around. content.vb: Public Shared Function ObjectAroundEmotion(Of T As MapObject)(person As PersonLike, outdoorsRange As Integer, objectAmount As Func(Of T, Integer), source As Func(Of T, IEmotionSource) = Nothing) As (IEmotionSource, Integer)
content.vb: Public Shared Function IsObjectAround(Of T As MapObject)(person As PersonLike, outdoorsRange As Integer, condition As Func(Of T, Boolean) = Nothing) As Boolean overload: TinyLife.Emotions.EmotionModifier.ObjectAroundEmotion*
overload: TinyLife.Emotions.EmotionModifier.IsObjectAround* nameWithType.vb: EmotionModifier.ObjectAroundEmotion(Of T)(PersonLike, Integer, Func(Of T, Integer), Func(Of T, IEmotionSource))
nameWithType.vb: EmotionModifier.IsObjectAround(Of T)(PersonLike, Integer, Func(Of T, Boolean)) fullName.vb: TinyLife.Emotions.EmotionModifier.ObjectAroundEmotion(Of T)(TinyLife.Objects.PersonLike, Integer, System.Func(Of T, Integer), System.Func(Of T, TinyLife.Emotions.IEmotionSource))
fullName.vb: TinyLife.Emotions.EmotionModifier.IsObjectAround(Of T)(TinyLife.Objects.PersonLike, Integer, System.Func(Of T, Boolean)) name.vb: ObjectAroundEmotion(Of T)(PersonLike, Integer, Func(Of T, Integer), Func(Of T, IEmotionSource))
name.vb: IsObjectAround(Of T)(PersonLike, Integer, Func(Of T, Boolean))
references: references:
- uid: TinyLife.Objects.PersonLike - uid: TinyLife.Objects.PersonLike
commentId: T:TinyLife.Objects.PersonLike commentId: T:TinyLife.Objects.PersonLike
@ -5614,12 +5598,12 @@ references:
name: Register name: Register
nameWithType: EmotionModifier.Register nameWithType: EmotionModifier.Register
fullName: TinyLife.Emotions.EmotionModifier.Register fullName: TinyLife.Emotions.EmotionModifier.Register
- uid: TinyLife.Emotions.EmotionModifier.IfHasPersonality* - uid: TinyLife.Emotions.EmotionModifier.PersonalityEmotion*
commentId: Overload:TinyLife.Emotions.EmotionModifier.IfHasPersonality commentId: Overload:TinyLife.Emotions.EmotionModifier.PersonalityEmotion
href: TinyLife.Emotions.EmotionModifier.html#TinyLife_Emotions_EmotionModifier_IfHasPersonality_TinyLife_Objects_PersonLike_TinyLife_PersonalityType_System_Func_System_Double__ href: TinyLife.Emotions.EmotionModifier.html#TinyLife_Emotions_EmotionModifier_PersonalityEmotion_TinyLife_Objects_PersonLike_TinyLife_PersonalityType_System_Func_System_Double__
name: IfHasPersonality name: PersonalityEmotion
nameWithType: EmotionModifier.IfHasPersonality nameWithType: EmotionModifier.PersonalityEmotion
fullName: TinyLife.Emotions.EmotionModifier.IfHasPersonality fullName: TinyLife.Emotions.EmotionModifier.PersonalityEmotion
- uid: TinyLife.PersonalityType - uid: TinyLife.PersonalityType
commentId: T:TinyLife.PersonalityType commentId: T:TinyLife.PersonalityType
parent: TinyLife parent: TinyLife
@ -5750,12 +5734,12 @@ references:
- name: " " - name: " "
- name: T2 - name: T2
- name: ) - name: )
- uid: TinyLife.Emotions.EmotionModifier.IsObjectAround* - uid: TinyLife.Emotions.EmotionModifier.ObjectAroundEmotion*
commentId: Overload:TinyLife.Emotions.EmotionModifier.IsObjectAround commentId: Overload:TinyLife.Emotions.EmotionModifier.ObjectAroundEmotion
href: TinyLife.Emotions.EmotionModifier.html#TinyLife_Emotions_EmotionModifier_IsObjectAround__1_TinyLife_Objects_PersonLike_System_Int32_System_Func___0_System_Boolean__ href: TinyLife.Emotions.EmotionModifier.html#TinyLife_Emotions_EmotionModifier_ObjectAroundEmotion__1_TinyLife_Objects_PersonLike_System_Int32_System_Func___0_System_Int32__System_Func___0_TinyLife_Emotions_IEmotionSource__
name: IsObjectAround name: ObjectAroundEmotion
nameWithType: EmotionModifier.IsObjectAround nameWithType: EmotionModifier.ObjectAroundEmotion
fullName: TinyLife.Emotions.EmotionModifier.IsObjectAround fullName: TinyLife.Emotions.EmotionModifier.ObjectAroundEmotion
- uid: System.Int32 - uid: System.Int32
commentId: T:System.Int32 commentId: T:System.Int32
parent: System parent: System
@ -5767,17 +5751,17 @@ references:
nameWithType.vb: Integer nameWithType.vb: Integer
fullName.vb: Integer fullName.vb: Integer
name.vb: Integer name.vb: Integer
- uid: System.Func{{T},System.Boolean} - uid: System.Func{{T},System.Int32}
commentId: T:System.Func{``0,System.Boolean} commentId: T:System.Func{``0,System.Int32}
parent: System parent: System
definition: System.Func`2 definition: System.Func`2
href: https://learn.microsoft.com/dotnet/api/system.func-2 href: https://learn.microsoft.com/dotnet/api/system.func-2
name: Func<T, bool> name: Func<T, int>
nameWithType: Func<T, bool> nameWithType: Func<T, int>
fullName: System.Func<T, bool> fullName: System.Func<T, int>
nameWithType.vb: Func(Of T, Boolean) nameWithType.vb: Func(Of T, Integer)
fullName.vb: System.Func(Of T, Boolean) fullName.vb: System.Func(Of T, Integer)
name.vb: Func(Of T, Boolean) name.vb: Func(Of T, Integer)
spec.csharp: spec.csharp:
- uid: System.Func`2 - uid: System.Func`2
name: Func name: Func
@ -5787,10 +5771,10 @@ references:
- name: T - name: T
- name: ',' - name: ','
- name: " " - name: " "
- uid: System.Boolean - uid: System.Int32
name: bool name: int
isExternal: true isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean href: https://learn.microsoft.com/dotnet/api/system.int32
- name: '>' - name: '>'
spec.vb: spec.vb:
- uid: System.Func`2 - uid: System.Func`2
@ -5803,19 +5787,47 @@ references:
- name: T - name: T
- name: ',' - name: ','
- name: " " - name: " "
- uid: System.Boolean - uid: System.Int32
name: Boolean name: Integer
isExternal: true isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean href: https://learn.microsoft.com/dotnet/api/system.int32
- name: ) - name: )
- uid: System.Boolean - uid: System.Func{{T},TinyLife.Emotions.IEmotionSource}
commentId: T:System.Boolean commentId: T:System.Func{``0,TinyLife.Emotions.IEmotionSource}
parent: System parent: System
isExternal: true definition: System.Func`2
href: https://learn.microsoft.com/dotnet/api/system.boolean href: https://learn.microsoft.com/dotnet/api/system.func-2
name: bool name: Func<T, IEmotionSource>
nameWithType: bool nameWithType: Func<T, IEmotionSource>
fullName: bool fullName: System.Func<T, TinyLife.Emotions.IEmotionSource>
nameWithType.vb: Boolean nameWithType.vb: Func(Of T, IEmotionSource)
fullName.vb: Boolean fullName.vb: System.Func(Of T, TinyLife.Emotions.IEmotionSource)
name.vb: Boolean name.vb: Func(Of T, IEmotionSource)
spec.csharp:
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: <
- name: T
- name: ','
- name: " "
- uid: TinyLife.Emotions.IEmotionSource
name: IEmotionSource
href: TinyLife.Emotions.IEmotionSource.html
- name: '>'
spec.vb:
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: (
- name: Of
- name: " "
- name: T
- name: ','
- name: " "
- uid: TinyLife.Emotions.IEmotionSource
name: IEmotionSource
href: TinyLife.Emotions.IEmotionSource.html
- name: )

View file

@ -388,7 +388,7 @@ items:
description: A set of types that determine which objects are valid trigger objects for this goal trigger. This validates the <code>obj</code> parameter of <xref href="TinyLife.Goals.IGoalTriggerable.Trigger(TinyLife.Goals.IGoalTriggerable%2cSystem.Object%2cTinyLife.Goals.GoalTrigger%2cSystem.Object%5b%5d)" data-throw-if-not-resolved="false"></xref>. description: A set of types that determine which objects are valid trigger objects for this goal trigger. This validates the <code>obj</code> parameter of <xref href="TinyLife.Goals.IGoalTriggerable.Trigger(TinyLife.Goals.IGoalTriggerable%2cSystem.Object%2cTinyLife.Goals.GoalTrigger%2cSystem.Object%5b%5d)" data-throw-if-not-resolved="false"></xref>.
- id: validGoals - id: validGoals
type: System.Collections.Generic.IEnumerable{System.Type} type: System.Collections.Generic.IEnumerable{System.Type}
description: A set of types that determine which values are valid trigger values for this goal trigger. This validates the <code>values</code> parameter of <xref href="TinyLife.Goals.IGoalTriggerable.Trigger(TinyLife.Goals.IGoalTriggerable%2cSystem.Object%2cTinyLife.Goals.GoalTrigger%2cSystem.Object%5b%5d)" data-throw-if-not-resolved="false"></xref>. description: A set of types that determine which values are valid trigger values for this goal trigger. When a subtype of <xref href="TinyLife.Goals.AutoTriggerGoal" data-throw-if-not-resolved="false"></xref> is passed, the valid value will be extracted from the type's generic type arguments. Otherwise, the type itself will be used. This validates the <code>values</code> parameter of <xref href="TinyLife.Goals.IGoalTriggerable.Trigger(TinyLife.Goals.IGoalTriggerable%2cSystem.Object%2cTinyLife.Goals.GoalTrigger%2cSystem.Object%5b%5d)" data-throw-if-not-resolved="false"></xref>.
content.vb: Public Sub New(name As String, validObjects As IEnumerable(Of Type), validGoals As IEnumerable(Of Type)) content.vb: Public Sub New(name As String, validObjects As IEnumerable(Of Type), validGoals As IEnumerable(Of Type))
overload: TinyLife.Goals.GoalTrigger.#ctor* overload: TinyLife.Goals.GoalTrigger.#ctor*
nameWithType.vb: GoalTrigger.New(String, IEnumerable(Of Type), IEnumerable(Of Type)) nameWithType.vb: GoalTrigger.New(String, IEnumerable(Of Type), IEnumerable(Of Type))

View file

@ -0,0 +1,337 @@
### YamlMime:ManagedReference
items:
- uid: TinyLife.Goals.IUpdatingMemory
commentId: T:TinyLife.Goals.IUpdatingMemory
id: IUpdatingMemory
parent: TinyLife.Goals
children:
- TinyLife.Goals.IUpdatingMemory.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
langs:
- csharp
- vb
name: IUpdatingMemory
nameWithType: IUpdatingMemory
fullName: TinyLife.Goals.IUpdatingMemory
type: Interface
assemblies:
- Tiny Life
namespace: TinyLife.Goals
syntax:
content: public interface IUpdatingMemory
content.vb: Public Interface IUpdatingMemory
extensionMethods:
- TinyLife.Goals.IUpdatingMemory.TinyLife.Utilities.Extensions.JsonCopy``1
- uid: TinyLife.Goals.IUpdatingMemory.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId: M:TinyLife.Goals.IUpdatingMemory.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
id: Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
parent: TinyLife.Goals.IUpdatingMemory
langs:
- csharp
- vb
name: Update(GameTime, TimeSpan, float)
nameWithType: IUpdatingMemory.Update(GameTime, TimeSpan, float)
fullName: TinyLife.Goals.IUpdatingMemory.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, float)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: A method that is called in <xref href="TinyLife.Objects.PersonLike.Update(Microsoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cSystem.Single)" data-throw-if-not-resolved="false"></xref> for a person who has this memory.
example: []
syntax:
content: void Update(GameTime time, TimeSpan passedInGame, float speedMultiplier)
parameters:
- id: time
type: Microsoft.Xna.Framework.GameTime
description: The game's time
- id: passedInGame
type: System.TimeSpan
description: The amount of time that has passed since the last call
- id: speedMultiplier
type: System.Single
description: The game speed multiplier, which represents how fast things should happen, which is usually determined by <xref href="TinyLife.GameImpl.Speed" data-throw-if-not-resolved="false"></xref>
content.vb: Sub Update(time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single)
overload: TinyLife.Goals.IUpdatingMemory.Update*
nameWithType.vb: IUpdatingMemory.Update(GameTime, TimeSpan, Single)
fullName.vb: TinyLife.Goals.IUpdatingMemory.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single)
name.vb: Update(GameTime, TimeSpan, Single)
references:
- uid: TinyLife.Goals
commentId: N:TinyLife.Goals
href: TinyLife.html
name: TinyLife.Goals
nameWithType: TinyLife.Goals
fullName: TinyLife.Goals
spec.csharp:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.Goals
name: Goals
href: TinyLife.Goals.html
spec.vb:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.Goals
name: Goals
href: TinyLife.Goals.html
- uid: TinyLife.Goals.IUpdatingMemory.TinyLife.Utilities.Extensions.JsonCopy``1
commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0)
parent: TinyLife.Utilities.Extensions
definition: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
name: JsonCopy<IUpdatingMemory>(IUpdatingMemory)
nameWithType: Extensions.JsonCopy<IUpdatingMemory>(IUpdatingMemory)
fullName: TinyLife.Utilities.Extensions.JsonCopy<TinyLife.Goals.IUpdatingMemory>(TinyLife.Goals.IUpdatingMemory)
nameWithType.vb: Extensions.JsonCopy(Of IUpdatingMemory)(IUpdatingMemory)
fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of TinyLife.Goals.IUpdatingMemory)(TinyLife.Goals.IUpdatingMemory)
name.vb: JsonCopy(Of IUpdatingMemory)(IUpdatingMemory)
spec.csharp:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(TinyLife.Goals.IUpdatingMemory)
name: JsonCopy
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
- name: <
- uid: TinyLife.Goals.IUpdatingMemory
name: IUpdatingMemory
href: TinyLife.Goals.IUpdatingMemory.html
- name: '>'
- name: (
- uid: TinyLife.Goals.IUpdatingMemory
name: IUpdatingMemory
href: TinyLife.Goals.IUpdatingMemory.html
- name: )
spec.vb:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(TinyLife.Goals.IUpdatingMemory)
name: JsonCopy
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
- name: (
- name: Of
- name: " "
- uid: TinyLife.Goals.IUpdatingMemory
name: IUpdatingMemory
href: TinyLife.Goals.IUpdatingMemory.html
- name: )
- name: (
- uid: TinyLife.Goals.IUpdatingMemory
name: IUpdatingMemory
href: TinyLife.Goals.IUpdatingMemory.html
- name: )
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0)
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
name: JsonCopy<T>(T)
nameWithType: Extensions.JsonCopy<T>(T)
fullName: TinyLife.Utilities.Extensions.JsonCopy<T>(T)
nameWithType.vb: Extensions.JsonCopy(Of T)(T)
fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of T)(T)
name.vb: JsonCopy(Of T)(T)
spec.csharp:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
name: JsonCopy
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
- name: <
- name: T
- name: '>'
- name: (
- name: T
- name: )
spec.vb:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
name: JsonCopy
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
- name: (
- name: Of
- name: " "
- name: T
- name: )
- name: (
- name: T
- name: )
- uid: TinyLife.Utilities.Extensions
commentId: T:TinyLife.Utilities.Extensions
parent: TinyLife.Utilities
href: TinyLife.Utilities.Extensions.html
name: Extensions
nameWithType: Extensions
fullName: TinyLife.Utilities.Extensions
- uid: TinyLife.Utilities
commentId: N:TinyLife.Utilities
href: TinyLife.html
name: TinyLife.Utilities
nameWithType: TinyLife.Utilities
fullName: TinyLife.Utilities
spec.csharp:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.Utilities
name: Utilities
href: TinyLife.Utilities.html
spec.vb:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.Utilities
name: Utilities
href: TinyLife.Utilities.html
- uid: TinyLife.Objects.PersonLike.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId: M:TinyLife.Objects.PersonLike.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
parent: TinyLife.Objects.PersonLike
isExternal: true
href: TinyLife.Objects.PersonLike.html#TinyLife_Objects_PersonLike_Update_Microsoft_Xna_Framework_GameTime_System_TimeSpan_System_Single_
name: Update(GameTime, TimeSpan, float)
nameWithType: PersonLike.Update(GameTime, TimeSpan, float)
fullName: TinyLife.Objects.PersonLike.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, float)
nameWithType.vb: PersonLike.Update(GameTime, TimeSpan, Single)
fullName.vb: TinyLife.Objects.PersonLike.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single)
name.vb: Update(GameTime, TimeSpan, Single)
spec.csharp:
- uid: TinyLife.Objects.PersonLike.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
name: Update
href: TinyLife.Objects.PersonLike.html#TinyLife_Objects_PersonLike_Update_Microsoft_Xna_Framework_GameTime_System_TimeSpan_System_Single_
- name: (
- uid: Microsoft.Xna.Framework.GameTime
name: GameTime
isExternal: true
- name: ','
- name: " "
- uid: System.TimeSpan
name: TimeSpan
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.timespan
- name: ','
- name: " "
- uid: System.Single
name: float
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: )
spec.vb:
- uid: TinyLife.Objects.PersonLike.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
name: Update
href: TinyLife.Objects.PersonLike.html#TinyLife_Objects_PersonLike_Update_Microsoft_Xna_Framework_GameTime_System_TimeSpan_System_Single_
- name: (
- uid: Microsoft.Xna.Framework.GameTime
name: GameTime
isExternal: true
- name: ','
- name: " "
- uid: System.TimeSpan
name: TimeSpan
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.timespan
- name: ','
- name: " "
- uid: System.Single
name: Single
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: )
- uid: TinyLife.GameImpl.Speed
commentId: P:TinyLife.GameImpl.Speed
href: TinyLife.GameImpl.html#TinyLife_GameImpl_Speed
name: Speed
nameWithType: GameImpl.Speed
fullName: TinyLife.GameImpl.Speed
- uid: TinyLife.Goals.IUpdatingMemory.Update*
commentId: Overload:TinyLife.Goals.IUpdatingMemory.Update
href: TinyLife.Goals.IUpdatingMemory.html#TinyLife_Goals_IUpdatingMemory_Update_Microsoft_Xna_Framework_GameTime_System_TimeSpan_System_Single_
name: Update
nameWithType: IUpdatingMemory.Update
fullName: TinyLife.Goals.IUpdatingMemory.Update
- uid: Microsoft.Xna.Framework.GameTime
commentId: T:Microsoft.Xna.Framework.GameTime
parent: Microsoft.Xna.Framework
isExternal: true
name: GameTime
nameWithType: GameTime
fullName: Microsoft.Xna.Framework.GameTime
- uid: System.TimeSpan
commentId: T:System.TimeSpan
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.timespan
name: TimeSpan
nameWithType: TimeSpan
fullName: System.TimeSpan
- uid: System.Single
commentId: T:System.Single
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
name: float
nameWithType: float
fullName: float
nameWithType.vb: Single
fullName.vb: Single
name.vb: Single
- uid: TinyLife.Objects.PersonLike
commentId: T:TinyLife.Objects.PersonLike
parent: TinyLife.Objects
href: TinyLife.Objects.PersonLike.html
name: PersonLike
nameWithType: PersonLike
fullName: TinyLife.Objects.PersonLike
- uid: Microsoft.Xna.Framework
commentId: N:Microsoft.Xna.Framework
isExternal: true
name: Microsoft.Xna.Framework
nameWithType: Microsoft.Xna.Framework
fullName: Microsoft.Xna.Framework
spec.csharp:
- uid: Microsoft
name: Microsoft
isExternal: true
- name: .
- uid: Microsoft.Xna
name: Xna
isExternal: true
- name: .
- uid: Microsoft.Xna.Framework
name: Framework
isExternal: true
spec.vb:
- uid: Microsoft
name: Microsoft
isExternal: true
- name: .
- uid: Microsoft.Xna
name: Xna
isExternal: true
- name: .
- uid: Microsoft.Xna.Framework
name: Framework
isExternal: true
- uid: System
commentId: N:System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system
name: System
nameWithType: System
fullName: System
- uid: TinyLife.Objects
commentId: N:TinyLife.Objects
href: TinyLife.html
name: TinyLife.Objects
nameWithType: TinyLife.Objects
fullName: TinyLife.Objects
spec.csharp:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.Objects
name: Objects
href: TinyLife.Objects.html
spec.vb:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.Objects
name: Objects
href: TinyLife.Objects.html

View file

@ -10,7 +10,6 @@ items:
- TinyLife.Goals.Memory.TimeOccured - TinyLife.Goals.Memory.TimeOccured
- TinyLife.Goals.Memory.TimeSinceOccured - TinyLife.Goals.Memory.TimeSinceOccured
- TinyLife.Goals.Memory.Type - TinyLife.Goals.Memory.Type
- TinyLife.Goals.Memory.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
- TinyLife.Goals.Memory.Validate(TinyLife.Objects.PersonLike) - TinyLife.Goals.Memory.Validate(TinyLife.Objects.PersonLike)
langs: langs:
- csharp - csharp
@ -26,6 +25,8 @@ items:
A memory is a set of information that a <xref href="TinyLife.Objects.PersonLike" data-throw-if-not-resolved="false"></xref> can store, related to an activity or event that has happened at a given type. A memory is a set of information that a <xref href="TinyLife.Objects.PersonLike" data-throw-if-not-resolved="false"></xref> can store, related to an activity or event that has happened at a given type.
A memory is constructed from an underlying <xref href="TinyLife.Goals.MemoryType" data-throw-if-not-resolved="false"></xref>. A memory is constructed from an underlying <xref href="TinyLife.Goals.MemoryType" data-throw-if-not-resolved="false"></xref>.
When a subclass extends the <xref href="TinyLife.Goals.IUpdatingMemory" data-throw-if-not-resolved="false"></xref> interface, its <xref href="TinyLife.Goals.IUpdatingMemory.Update(Microsoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cSystem.Single)" data-throw-if-not-resolved="false"></xref> method will automatically be called for the <xref href="TinyLife.Objects.Person" data-throw-if-not-resolved="false"></xref> that has the memory.
example: [] example: []
syntax: syntax:
content: >- content: >-
@ -244,39 +245,6 @@ items:
description: Whether this memory is valid. description: Whether this memory is valid.
content.vb: Public Overridable Function Validate(person As PersonLike) As Boolean content.vb: Public Overridable Function Validate(person As PersonLike) As Boolean
overload: TinyLife.Goals.Memory.Validate* overload: TinyLife.Goals.Memory.Validate*
- uid: TinyLife.Goals.Memory.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId: M:TinyLife.Goals.Memory.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
id: Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
parent: TinyLife.Goals.Memory
langs:
- csharp
- vb
name: Update(GameTime, TimeSpan, float)
nameWithType: Memory.Update(GameTime, TimeSpan, float)
fullName: TinyLife.Goals.Memory.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, float)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: A method that is called in <xref href="TinyLife.Objects.PersonLike.Update(Microsoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cSystem.Single)" data-throw-if-not-resolved="false"></xref> for a person who has this memory.
example: []
syntax:
content: public virtual void Update(GameTime time, TimeSpan passedInGame, float speedMultiplier)
parameters:
- id: time
type: Microsoft.Xna.Framework.GameTime
description: The game's time
- id: passedInGame
type: System.TimeSpan
description: The amount of time that has passed since the last call
- id: speedMultiplier
type: System.Single
description: The game speed multiplier, which represents how fast things should happen, which is usually determined by <xref href="TinyLife.GameImpl.Speed" data-throw-if-not-resolved="false"></xref>
content.vb: Public Overridable Sub Update(time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single)
overload: TinyLife.Goals.Memory.Update*
nameWithType.vb: Memory.Update(GameTime, TimeSpan, Single)
fullName.vb: TinyLife.Goals.Memory.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single)
name.vb: Update(GameTime, TimeSpan, Single)
references: references:
- uid: TinyLife.Objects.PersonLike - uid: TinyLife.Objects.PersonLike
commentId: T:TinyLife.Objects.PersonLike commentId: T:TinyLife.Objects.PersonLike
@ -292,6 +260,71 @@ references:
name: MemoryType name: MemoryType
nameWithType: MemoryType nameWithType: MemoryType
fullName: TinyLife.Goals.MemoryType fullName: TinyLife.Goals.MemoryType
- uid: TinyLife.Goals.IUpdatingMemory
commentId: T:TinyLife.Goals.IUpdatingMemory
href: TinyLife.Goals.IUpdatingMemory.html
name: IUpdatingMemory
nameWithType: IUpdatingMemory
fullName: TinyLife.Goals.IUpdatingMemory
- uid: TinyLife.Goals.IUpdatingMemory.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId: M:TinyLife.Goals.IUpdatingMemory.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
isExternal: true
href: TinyLife.Goals.IUpdatingMemory.html#TinyLife_Goals_IUpdatingMemory_Update_Microsoft_Xna_Framework_GameTime_System_TimeSpan_System_Single_
name: Update(GameTime, TimeSpan, float)
nameWithType: IUpdatingMemory.Update(GameTime, TimeSpan, float)
fullName: TinyLife.Goals.IUpdatingMemory.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, float)
nameWithType.vb: IUpdatingMemory.Update(GameTime, TimeSpan, Single)
fullName.vb: TinyLife.Goals.IUpdatingMemory.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single)
name.vb: Update(GameTime, TimeSpan, Single)
spec.csharp:
- uid: TinyLife.Goals.IUpdatingMemory.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
name: Update
href: TinyLife.Goals.IUpdatingMemory.html#TinyLife_Goals_IUpdatingMemory_Update_Microsoft_Xna_Framework_GameTime_System_TimeSpan_System_Single_
- name: (
- uid: Microsoft.Xna.Framework.GameTime
name: GameTime
isExternal: true
- name: ','
- name: " "
- uid: System.TimeSpan
name: TimeSpan
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.timespan
- name: ','
- name: " "
- uid: System.Single
name: float
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: )
spec.vb:
- uid: TinyLife.Goals.IUpdatingMemory.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
name: Update
href: TinyLife.Goals.IUpdatingMemory.html#TinyLife_Goals_IUpdatingMemory_Update_Microsoft_Xna_Framework_GameTime_System_TimeSpan_System_Single_
- name: (
- uid: Microsoft.Xna.Framework.GameTime
name: GameTime
isExternal: true
- name: ','
- name: " "
- uid: System.TimeSpan
name: TimeSpan
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.timespan
- name: ','
- name: " "
- uid: System.Single
name: Single
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: )
- uid: TinyLife.Objects.Person
commentId: T:TinyLife.Objects.Person
parent: TinyLife.Objects
href: TinyLife.Objects.Person.html
name: Person
nameWithType: Person
fullName: TinyLife.Objects.Person
- uid: TinyLife.Goals - uid: TinyLife.Goals
commentId: N:TinyLife.Goals commentId: N:TinyLife.Goals
href: TinyLife.html href: TinyLife.html
@ -1047,116 +1080,3 @@ references:
nameWithType.vb: Boolean nameWithType.vb: Boolean
fullName.vb: Boolean fullName.vb: Boolean
name.vb: Boolean name.vb: Boolean
- uid: TinyLife.Objects.PersonLike.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId: M:TinyLife.Objects.PersonLike.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
parent: TinyLife.Objects.PersonLike
isExternal: true
href: TinyLife.Objects.PersonLike.html#TinyLife_Objects_PersonLike_Update_Microsoft_Xna_Framework_GameTime_System_TimeSpan_System_Single_
name: Update(GameTime, TimeSpan, float)
nameWithType: PersonLike.Update(GameTime, TimeSpan, float)
fullName: TinyLife.Objects.PersonLike.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, float)
nameWithType.vb: PersonLike.Update(GameTime, TimeSpan, Single)
fullName.vb: TinyLife.Objects.PersonLike.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single)
name.vb: Update(GameTime, TimeSpan, Single)
spec.csharp:
- uid: TinyLife.Objects.PersonLike.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
name: Update
href: TinyLife.Objects.PersonLike.html#TinyLife_Objects_PersonLike_Update_Microsoft_Xna_Framework_GameTime_System_TimeSpan_System_Single_
- name: (
- uid: Microsoft.Xna.Framework.GameTime
name: GameTime
isExternal: true
- name: ','
- name: " "
- uid: System.TimeSpan
name: TimeSpan
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.timespan
- name: ','
- name: " "
- uid: System.Single
name: float
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: )
spec.vb:
- uid: TinyLife.Objects.PersonLike.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
name: Update
href: TinyLife.Objects.PersonLike.html#TinyLife_Objects_PersonLike_Update_Microsoft_Xna_Framework_GameTime_System_TimeSpan_System_Single_
- name: (
- uid: Microsoft.Xna.Framework.GameTime
name: GameTime
isExternal: true
- name: ','
- name: " "
- uid: System.TimeSpan
name: TimeSpan
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.timespan
- name: ','
- name: " "
- uid: System.Single
name: Single
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: )
- uid: TinyLife.GameImpl.Speed
commentId: P:TinyLife.GameImpl.Speed
href: TinyLife.GameImpl.html#TinyLife_GameImpl_Speed
name: Speed
nameWithType: GameImpl.Speed
fullName: TinyLife.GameImpl.Speed
- uid: TinyLife.Goals.Memory.Update*
commentId: Overload:TinyLife.Goals.Memory.Update
href: TinyLife.Goals.Memory.html#TinyLife_Goals_Memory_Update_Microsoft_Xna_Framework_GameTime_System_TimeSpan_System_Single_
name: Update
nameWithType: Memory.Update
fullName: TinyLife.Goals.Memory.Update
- uid: Microsoft.Xna.Framework.GameTime
commentId: T:Microsoft.Xna.Framework.GameTime
parent: Microsoft.Xna.Framework
isExternal: true
name: GameTime
nameWithType: GameTime
fullName: Microsoft.Xna.Framework.GameTime
- uid: System.Single
commentId: T:System.Single
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
name: float
nameWithType: float
fullName: float
nameWithType.vb: Single
fullName.vb: Single
name.vb: Single
- uid: Microsoft.Xna.Framework
commentId: N:Microsoft.Xna.Framework
isExternal: true
name: Microsoft.Xna.Framework
nameWithType: Microsoft.Xna.Framework
fullName: Microsoft.Xna.Framework
spec.csharp:
- uid: Microsoft
name: Microsoft
isExternal: true
- name: .
- uid: Microsoft.Xna
name: Xna
isExternal: true
- name: .
- uid: Microsoft.Xna.Framework
name: Framework
isExternal: true
spec.vb:
- uid: Microsoft
name: Microsoft
isExternal: true
- name: .
- uid: Microsoft.Xna
name: Xna
isExternal: true
- name: .
- uid: Microsoft.Xna.Framework
name: Framework
isExternal: true

View file

@ -19,6 +19,7 @@ items:
- TinyLife.Goals.GoalTrigger - TinyLife.Goals.GoalTrigger
- TinyLife.Goals.Goal`1 - TinyLife.Goals.Goal`1
- TinyLife.Goals.IGoalTriggerable - TinyLife.Goals.IGoalTriggerable
- TinyLife.Goals.IUpdatingMemory
- TinyLife.Goals.Job - TinyLife.Goals.Job
- TinyLife.Goals.Job.JobPerformanceDelegate - TinyLife.Goals.Job.JobPerformanceDelegate
- TinyLife.Goals.JobType - TinyLife.Goals.JobType
@ -277,6 +278,12 @@ references:
name: Memory name: Memory
nameWithType: Memory nameWithType: Memory
fullName: TinyLife.Goals.Memory fullName: TinyLife.Goals.Memory
- uid: TinyLife.Goals.IUpdatingMemory
commentId: T:TinyLife.Goals.IUpdatingMemory
href: TinyLife.Goals.IUpdatingMemory.html
name: IUpdatingMemory
nameWithType: IUpdatingMemory
fullName: TinyLife.Goals.IUpdatingMemory
- uid: TinyLife.Goals.MemoryType - uid: TinyLife.Goals.MemoryType
commentId: T:TinyLife.Goals.MemoryType commentId: T:TinyLife.Goals.MemoryType
parent: TinyLife.Goals parent: TinyLife.Goals

View file

@ -17,7 +17,6 @@ items:
- TinyLife.LnCategory.InGameHints - TinyLife.LnCategory.InGameHints
- TinyLife.LnCategory.Jobs - TinyLife.LnCategory.Jobs
- TinyLife.LnCategory.Names - TinyLife.LnCategory.Names
- TinyLife.LnCategory.Overrides
- TinyLife.LnCategory.Personalities - TinyLife.LnCategory.Personalities
- TinyLife.LnCategory.Skills - TinyLife.LnCategory.Skills
- TinyLife.LnCategory.Ui - TinyLife.LnCategory.Ui
@ -341,26 +340,6 @@ items:
content: Achievements = 14 content: Achievements = 14
return: return:
type: TinyLife.LnCategory type: TinyLife.LnCategory
- uid: TinyLife.LnCategory.Overrides
commentId: F:TinyLife.LnCategory.Overrides
id: Overrides
parent: TinyLife.LnCategory
langs:
- csharp
- vb
name: Overrides
nameWithType: LnCategory.Overrides
fullName: TinyLife.LnCategory.Overrides
type: Field
assemblies:
- Tiny Life
namespace: TinyLife
summary: A localization category for settings for a language, which aren't meant to be displayed as text in-game.
example: []
syntax:
content: Overrides = 15
return:
type: TinyLife.LnCategory
references: references:
- uid: TinyLife - uid: TinyLife
commentId: N:TinyLife commentId: N:TinyLife

View file

@ -216,7 +216,7 @@ items:
type: System.Action type: System.Action
content.vb: Public Event OnBreak As Action content.vb: Public Event OnBreak As Action
- uid: TinyLife.Objects.BreakableFurniture.Broken - uid: TinyLife.Objects.BreakableFurniture.Broken
commentId: F:TinyLife.Objects.BreakableFurniture.Broken commentId: P:TinyLife.Objects.BreakableFurniture.Broken
id: Broken id: Broken
parent: TinyLife.Objects.BreakableFurniture parent: TinyLife.Objects.BreakableFurniture
langs: langs:
@ -225,7 +225,7 @@ items:
name: Broken name: Broken
nameWithType: BreakableFurniture.Broken nameWithType: BreakableFurniture.Broken
fullName: TinyLife.Objects.BreakableFurniture.Broken fullName: TinyLife.Objects.BreakableFurniture.Broken
type: Field type: Property
assemblies: assemblies:
- Tiny Life - Tiny Life
namespace: TinyLife.Objects namespace: TinyLife.Objects
@ -235,19 +235,21 @@ items:
content: >- content: >-
[DataMember] [DataMember]
public bool Broken public virtual bool Broken { get; set; }
parameters: []
return: return:
type: System.Boolean type: System.Boolean
content.vb: >- content.vb: >-
<DataMember> <DataMember>
Public Broken As Boolean Public Overridable Property Broken As Boolean
overload: TinyLife.Objects.BreakableFurniture.Broken*
attributes: attributes:
- type: System.Runtime.Serialization.DataMemberAttribute - type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: [] arguments: []
- uid: TinyLife.Objects.BreakableFurniture.RepairProgress - uid: TinyLife.Objects.BreakableFurniture.RepairProgress
commentId: F:TinyLife.Objects.BreakableFurniture.RepairProgress commentId: P:TinyLife.Objects.BreakableFurniture.RepairProgress
id: RepairProgress id: RepairProgress
parent: TinyLife.Objects.BreakableFurniture parent: TinyLife.Objects.BreakableFurniture
langs: langs:
@ -256,7 +258,7 @@ items:
name: RepairProgress name: RepairProgress
nameWithType: BreakableFurniture.RepairProgress nameWithType: BreakableFurniture.RepairProgress
fullName: TinyLife.Objects.BreakableFurniture.RepairProgress fullName: TinyLife.Objects.BreakableFurniture.RepairProgress
type: Field type: Property
assemblies: assemblies:
- Tiny Life - Tiny Life
namespace: TinyLife.Objects namespace: TinyLife.Objects
@ -266,13 +268,15 @@ items:
content: >- content: >-
[DataMember] [DataMember]
public float RepairProgress public virtual float RepairProgress { get; set; }
parameters: []
return: return:
type: System.Single type: System.Single
content.vb: >- content.vb: >-
<DataMember> <DataMember>
Public RepairProgress As Single Public Overridable Property RepairProgress As Single
overload: TinyLife.Objects.BreakableFurniture.RepairProgress*
attributes: attributes:
- type: System.Runtime.Serialization.DataMemberAttribute - type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
@ -594,7 +598,7 @@ references:
nameWithType: Furniture nameWithType: Furniture
fullName: TinyLife.Objects.Furniture fullName: TinyLife.Objects.Furniture
- uid: TinyLife.Objects.BreakableFurniture.Broken - uid: TinyLife.Objects.BreakableFurniture.Broken
commentId: F:TinyLife.Objects.BreakableFurniture.Broken commentId: P:TinyLife.Objects.BreakableFurniture.Broken
parent: TinyLife.Objects.BreakableFurniture parent: TinyLife.Objects.BreakableFurniture
href: TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_Broken href: TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_Broken
name: Broken name: Broken
@ -4723,6 +4727,12 @@ references:
name: Action name: Action
nameWithType: Action nameWithType: Action
fullName: System.Action fullName: System.Action
- uid: TinyLife.Objects.BreakableFurniture.Broken*
commentId: Overload:TinyLife.Objects.BreakableFurniture.Broken
href: TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_Broken
name: Broken
nameWithType: BreakableFurniture.Broken
fullName: TinyLife.Objects.BreakableFurniture.Broken
- uid: System.Boolean - uid: System.Boolean
commentId: T:System.Boolean commentId: T:System.Boolean
parent: System parent: System
@ -4734,6 +4744,12 @@ references:
nameWithType.vb: Boolean nameWithType.vb: Boolean
fullName.vb: Boolean fullName.vb: Boolean
name.vb: Boolean name.vb: Boolean
- uid: TinyLife.Objects.BreakableFurniture.RepairProgress*
commentId: Overload:TinyLife.Objects.BreakableFurniture.RepairProgress
href: TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_RepairProgress
name: RepairProgress
nameWithType: BreakableFurniture.RepairProgress
fullName: TinyLife.Objects.BreakableFurniture.RepairProgress
- uid: System.Single - uid: System.Single
commentId: T:System.Single commentId: T:System.Single
parent: System parent: System

View file

@ -14,6 +14,7 @@ items:
- TinyLife.Objects.ClothesLayer.Hair - TinyLife.Objects.ClothesLayer.Hair
- TinyLife.Objects.ClothesLayer.HeadAccessories - TinyLife.Objects.ClothesLayer.HeadAccessories
- TinyLife.Objects.ClothesLayer.LegAccessories - TinyLife.Objects.ClothesLayer.LegAccessories
- TinyLife.Objects.ClothesLayer.MakeUp
- TinyLife.Objects.ClothesLayer.Pants - TinyLife.Objects.ClothesLayer.Pants
- TinyLife.Objects.ClothesLayer.Shirt - TinyLife.Objects.ClothesLayer.Shirt
- TinyLife.Objects.ClothesLayer.Shoes - TinyLife.Objects.ClothesLayer.Shoes
@ -125,7 +126,7 @@ items:
summary: A clothes layer for t-shirts, shirts etc. summary: A clothes layer for t-shirts, shirts etc.
example: [] example: []
syntax: syntax:
content: Shirt = 16 content: Shirt = 8
return: return:
type: TinyLife.Objects.ClothesLayer type: TinyLife.Objects.ClothesLayer
- uid: TinyLife.Objects.ClothesLayer.Accessories - uid: TinyLife.Objects.ClothesLayer.Accessories
@ -145,7 +146,25 @@ items:
summary: A clothes layer for body accessories, like scarves and necklaces summary: A clothes layer for body accessories, like scarves and necklaces
example: [] example: []
syntax: syntax:
content: Accessories = 32 content: Accessories = 16
return:
type: TinyLife.Objects.ClothesLayer
- uid: TinyLife.Objects.ClothesLayer.MakeUp
commentId: F:TinyLife.Objects.ClothesLayer.MakeUp
id: MakeUp
parent: TinyLife.Objects.ClothesLayer
langs:
- csharp
- vb
name: MakeUp
nameWithType: ClothesLayer.MakeUp
fullName: TinyLife.Objects.ClothesLayer.MakeUp
type: Field
assemblies:
- Tiny Life
namespace: TinyLife.Objects
syntax:
content: MakeUp = 32
return: return:
type: TinyLife.Objects.ClothesLayer type: TinyLife.Objects.ClothesLayer
- uid: TinyLife.Objects.ClothesLayer.FacialHair - uid: TinyLife.Objects.ClothesLayer.FacialHair

View file

@ -6391,7 +6391,7 @@ references:
nameWithType: CanExecuteResult.Valid nameWithType: CanExecuteResult.Valid
fullName: TinyLife.Actions.CanExecuteResult.Valid fullName: TinyLife.Actions.CanExecuteResult.Valid
- uid: TinyLife.Objects.BreakableFurniture.Broken - uid: TinyLife.Objects.BreakableFurniture.Broken
commentId: F:TinyLife.Objects.BreakableFurniture.Broken commentId: P:TinyLife.Objects.BreakableFurniture.Broken
parent: TinyLife.Objects.BreakableFurniture parent: TinyLife.Objects.BreakableFurniture
href: TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_Broken href: TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_Broken
name: Broken name: Broken

View file

@ -3581,7 +3581,7 @@ references:
nameWithType: CanExecuteResult.Valid nameWithType: CanExecuteResult.Valid
fullName: TinyLife.Actions.CanExecuteResult.Valid fullName: TinyLife.Actions.CanExecuteResult.Valid
- uid: TinyLife.Objects.BreakableFurniture.Broken - uid: TinyLife.Objects.BreakableFurniture.Broken
commentId: F:TinyLife.Objects.BreakableFurniture.Broken commentId: P:TinyLife.Objects.BreakableFurniture.Broken
parent: TinyLife.Objects.BreakableFurniture parent: TinyLife.Objects.BreakableFurniture
href: TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_Broken href: TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_Broken
name: Broken name: Broken

View file

@ -1168,7 +1168,7 @@ items:
assemblies: assemblies:
- Tiny Life - Tiny Life
namespace: TinyLife.Objects namespace: TinyLife.Objects
summary: An object category for things that can be attached to doors. If an object doesn't also have the <xref href="TinyLife.Objects.ObjectCategory.WallHanging" data-throw-if-not-resolved="false"></xref> category, this category has no effect. summary: An object category for things that can be attached to doors (specifically, openings of the <xref href="TinyLife.World.WalkableOpening" data-throw-if-not-resolved="false"></xref> type). If an object doesn't also have the <xref href="TinyLife.Objects.ObjectCategory.WallHanging" data-throw-if-not-resolved="false"></xref> category, this category has no effect.
example: [] example: []
syntax: syntax:
content: public static readonly ObjectCategory CanCoverDoor content: public static readonly ObjectCategory CanCoverDoor
@ -3760,6 +3760,13 @@ references:
name: WallHanging name: WallHanging
nameWithType: ObjectCategory.WallHanging nameWithType: ObjectCategory.WallHanging
fullName: TinyLife.Objects.ObjectCategory.WallHanging fullName: TinyLife.Objects.ObjectCategory.WallHanging
- uid: TinyLife.World.WalkableOpening
commentId: T:TinyLife.World.WalkableOpening
parent: TinyLife.World
href: TinyLife.World.WalkableOpening.html
name: WalkableOpening
nameWithType: WalkableOpening
fullName: TinyLife.World.WalkableOpening
- uid: TinyLife.Objects.ObjectCategory.CanBeThrownAway - uid: TinyLife.Objects.ObjectCategory.CanBeThrownAway
commentId: F:TinyLife.Objects.ObjectCategory.CanBeThrownAway commentId: F:TinyLife.Objects.ObjectCategory.CanBeThrownAway
href: TinyLife.Objects.ObjectCategory.html#TinyLife_Objects_ObjectCategory_CanBeThrownAway href: TinyLife.Objects.ObjectCategory.html#TinyLife_Objects_ObjectCategory_CanBeThrownAway

View file

@ -5302,7 +5302,7 @@ references:
nameWithType: CanExecuteResult.Valid nameWithType: CanExecuteResult.Valid
fullName: TinyLife.Actions.CanExecuteResult.Valid fullName: TinyLife.Actions.CanExecuteResult.Valid
- uid: TinyLife.Objects.BreakableFurniture.Broken - uid: TinyLife.Objects.BreakableFurniture.Broken
commentId: F:TinyLife.Objects.BreakableFurniture.Broken commentId: P:TinyLife.Objects.BreakableFurniture.Broken
parent: TinyLife.Objects.BreakableFurniture parent: TinyLife.Objects.BreakableFurniture
href: TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_Broken href: TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_Broken
name: Broken name: Broken

View file

@ -578,14 +578,14 @@ references:
nameWithType: BreakableFurniture.OnBreak nameWithType: BreakableFurniture.OnBreak
fullName: TinyLife.Objects.BreakableFurniture.OnBreak fullName: TinyLife.Objects.BreakableFurniture.OnBreak
- uid: TinyLife.Objects.BreakableFurniture.Broken - uid: TinyLife.Objects.BreakableFurniture.Broken
commentId: F:TinyLife.Objects.BreakableFurniture.Broken commentId: P:TinyLife.Objects.BreakableFurniture.Broken
parent: TinyLife.Objects.BreakableFurniture parent: TinyLife.Objects.BreakableFurniture
href: TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_Broken href: TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_Broken
name: Broken name: Broken
nameWithType: BreakableFurniture.Broken nameWithType: BreakableFurniture.Broken
fullName: TinyLife.Objects.BreakableFurniture.Broken fullName: TinyLife.Objects.BreakableFurniture.Broken
- uid: TinyLife.Objects.BreakableFurniture.RepairProgress - uid: TinyLife.Objects.BreakableFurniture.RepairProgress
commentId: F:TinyLife.Objects.BreakableFurniture.RepairProgress commentId: P:TinyLife.Objects.BreakableFurniture.RepairProgress
parent: TinyLife.Objects.BreakableFurniture parent: TinyLife.Objects.BreakableFurniture
href: TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_RepairProgress href: TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_RepairProgress
name: RepairProgress name: RepairProgress

View file

@ -777,14 +777,14 @@ references:
nameWithType: BreakableFurniture.OnBreak nameWithType: BreakableFurniture.OnBreak
fullName: TinyLife.Objects.BreakableFurniture.OnBreak fullName: TinyLife.Objects.BreakableFurniture.OnBreak
- uid: TinyLife.Objects.BreakableFurniture.Broken - uid: TinyLife.Objects.BreakableFurniture.Broken
commentId: F:TinyLife.Objects.BreakableFurniture.Broken commentId: P:TinyLife.Objects.BreakableFurniture.Broken
parent: TinyLife.Objects.BreakableFurniture parent: TinyLife.Objects.BreakableFurniture
href: TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_Broken href: TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_Broken
name: Broken name: Broken
nameWithType: BreakableFurniture.Broken nameWithType: BreakableFurniture.Broken
fullName: TinyLife.Objects.BreakableFurniture.Broken fullName: TinyLife.Objects.BreakableFurniture.Broken
- uid: TinyLife.Objects.BreakableFurniture.RepairProgress - uid: TinyLife.Objects.BreakableFurniture.RepairProgress
commentId: F:TinyLife.Objects.BreakableFurniture.RepairProgress commentId: P:TinyLife.Objects.BreakableFurniture.RepairProgress
parent: TinyLife.Objects.BreakableFurniture parent: TinyLife.Objects.BreakableFurniture
href: TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_RepairProgress href: TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_RepairProgress
name: RepairProgress name: RepairProgress

View file

@ -55,6 +55,7 @@ items:
- TinyLife.PersonalityType.Pescetarian - TinyLife.PersonalityType.Pescetarian
- TinyLife.PersonalityType.ReadBaby - TinyLife.PersonalityType.ReadBaby
- TinyLife.PersonalityType.Register(TinyLife.PersonalityType) - TinyLife.PersonalityType.Register(TinyLife.PersonalityType)
- TinyLife.PersonalityType.RemovableWhenAgingUp
- TinyLife.PersonalityType.SmartKid - TinyLife.PersonalityType.SmartKid
- TinyLife.PersonalityType.SourceString - TinyLife.PersonalityType.SourceString
- TinyLife.PersonalityType.Techie - TinyLife.PersonalityType.Techie
@ -144,10 +145,29 @@ items:
summary: The amount of major (non-<xref href="TinyLife.PersonalityType.TypeCategory.Minor" data-throw-if-not-resolved="false"></xref>) personality types that each <xref href="TinyLife.Objects.PersonLike" data-throw-if-not-resolved="false"></xref> can have, based on their <xref href="TinyLife.Objects.AgeGroup" data-throw-if-not-resolved="false"></xref> summary: The amount of major (non-<xref href="TinyLife.PersonalityType.TypeCategory.Minor" data-throw-if-not-resolved="false"></xref>) personality types that each <xref href="TinyLife.Objects.PersonLike" data-throw-if-not-resolved="false"></xref> can have, based on their <xref href="TinyLife.Objects.AgeGroup" data-throw-if-not-resolved="false"></xref>
example: [] example: []
syntax: syntax:
content: public static readonly Dictionary<AgeGroup, int> MaxMajorsPerPerson content: public static readonly Dictionary<(Type, AgeGroup), int> MaxMajorsPerPerson
return: return:
type: System.Collections.Generic.Dictionary{TinyLife.Objects.AgeGroup,System.Int32} type: System.Collections.Generic.Dictionary{System.ValueTuple{System.Type,TinyLife.Objects.AgeGroup},System.Int32}
content.vb: Public Shared ReadOnly MaxMajorsPerPerson As Dictionary(Of AgeGroup, Integer) content.vb: Public Shared ReadOnly MaxMajorsPerPerson As Dictionary(Of (Type, AgeGroup), Integer)
- uid: TinyLife.PersonalityType.RemovableWhenAgingUp
commentId: F:TinyLife.PersonalityType.RemovableWhenAgingUp
id: RemovableWhenAgingUp
parent: TinyLife.PersonalityType
langs:
- csharp
- vb
name: RemovableWhenAgingUp
nameWithType: PersonalityType.RemovableWhenAgingUp
fullName: TinyLife.PersonalityType.RemovableWhenAgingUp
type: Field
assemblies:
- Tiny Life
namespace: TinyLife
syntax:
content: public static readonly Dictionary<(Type, AgeGroup), int> RemovableWhenAgingUp
return:
type: System.Collections.Generic.Dictionary{System.ValueTuple{System.Type,TinyLife.Objects.AgeGroup},System.Int32}
content.vb: Public Shared ReadOnly RemovableWhenAgingUp As Dictionary(Of (Type, AgeGroup), Integer)
- uid: TinyLife.PersonalityType.Lazy - uid: TinyLife.PersonalityType.Lazy
commentId: F:TinyLife.PersonalityType.Lazy commentId: F:TinyLife.PersonalityType.Lazy
id: Lazy id: Lazy
@ -1937,26 +1957,34 @@ references:
name: AgeGroup name: AgeGroup
nameWithType: AgeGroup nameWithType: AgeGroup
fullName: TinyLife.Objects.AgeGroup fullName: TinyLife.Objects.AgeGroup
- uid: System.Collections.Generic.Dictionary{TinyLife.Objects.AgeGroup,System.Int32} - uid: System.Collections.Generic.Dictionary{System.ValueTuple{System.Type,TinyLife.Objects.AgeGroup},System.Int32}
commentId: T:System.Collections.Generic.Dictionary{TinyLife.Objects.AgeGroup,System.Int32} commentId: T:System.Collections.Generic.Dictionary{System.ValueTuple{System.Type,TinyLife.Objects.AgeGroup},System.Int32}
parent: System.Collections.Generic parent: System.Collections.Generic
definition: System.Collections.Generic.Dictionary`2 definition: System.Collections.Generic.Dictionary`2
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.dictionary-2 href: https://learn.microsoft.com/dotnet/api/system.collections.generic.dictionary-2
name: Dictionary<AgeGroup, int> name: Dictionary<(Type, AgeGroup), int>
nameWithType: Dictionary<AgeGroup, int> nameWithType: Dictionary<(Type, AgeGroup), int>
fullName: System.Collections.Generic.Dictionary<TinyLife.Objects.AgeGroup, int> fullName: System.Collections.Generic.Dictionary<(System.Type, TinyLife.Objects.AgeGroup), int>
nameWithType.vb: Dictionary(Of AgeGroup, Integer) nameWithType.vb: Dictionary(Of (Type, AgeGroup), Integer)
fullName.vb: System.Collections.Generic.Dictionary(Of TinyLife.Objects.AgeGroup, Integer) fullName.vb: System.Collections.Generic.Dictionary(Of (System.Type, TinyLife.Objects.AgeGroup), Integer)
name.vb: Dictionary(Of AgeGroup, Integer) name.vb: Dictionary(Of (Type, AgeGroup), Integer)
spec.csharp: spec.csharp:
- uid: System.Collections.Generic.Dictionary`2 - uid: System.Collections.Generic.Dictionary`2
name: Dictionary name: Dictionary
isExternal: true isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.dictionary-2 href: https://learn.microsoft.com/dotnet/api/system.collections.generic.dictionary-2
- name: < - name: <
- name: (
- uid: System.Type
name: Type
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.type
- name: ','
- name: " "
- uid: TinyLife.Objects.AgeGroup - uid: TinyLife.Objects.AgeGroup
name: AgeGroup name: AgeGroup
href: TinyLife.Objects.AgeGroup.html href: TinyLife.Objects.AgeGroup.html
- name: )
- name: ',' - name: ','
- name: " " - name: " "
- uid: System.Int32 - uid: System.Int32
@ -1972,9 +2000,17 @@ references:
- name: ( - name: (
- name: Of - name: Of
- name: " " - name: " "
- name: (
- uid: System.Type
name: Type
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.type
- name: ','
- name: " "
- uid: TinyLife.Objects.AgeGroup - uid: TinyLife.Objects.AgeGroup
name: AgeGroup name: AgeGroup
href: TinyLife.Objects.AgeGroup.html href: TinyLife.Objects.AgeGroup.html
- name: )
- name: ',' - name: ','
- name: " " - name: " "
- uid: System.Int32 - uid: System.Int32

View file

@ -0,0 +1,233 @@
### YamlMime:ManagedReference
items:
- uid: TinyLife.SaveHandler.BindToTypeDelegate
commentId: T:TinyLife.SaveHandler.BindToTypeDelegate
id: SaveHandler.BindToTypeDelegate
parent: TinyLife
children: []
langs:
- csharp
- vb
name: SaveHandler.BindToTypeDelegate
nameWithType: SaveHandler.BindToTypeDelegate
fullName: TinyLife.SaveHandler.BindToTypeDelegate
type: Delegate
assemblies:
- Tiny Life
namespace: TinyLife
syntax:
content: public delegate void SaveHandler.BindToTypeDelegate(DefaultSerializationBinder binder, string assemblyName, string typeName, JsonSerializationException originalException, ref Type type)
parameters:
- id: binder
type: Newtonsoft.Json.Serialization.DefaultSerializationBinder
- id: assemblyName
type: System.String
- id: typeName
type: System.String
- id: originalException
type: Newtonsoft.Json.JsonSerializationException
- id: type
type: System.Type
content.vb: Public Delegate Sub SaveHandler.BindToTypeDelegate(binder As DefaultSerializationBinder, assemblyName As String, typeName As String, originalException As JsonSerializationException, type As Type)
extensionMethods:
- TinyLife.SaveHandler.BindToTypeDelegate.TinyLife.Utilities.Extensions.JsonCopy``1
references:
- uid: TinyLife
commentId: N:TinyLife
href: TinyLife.html
name: TinyLife
nameWithType: TinyLife
fullName: TinyLife
- uid: TinyLife.SaveHandler.BindToTypeDelegate.TinyLife.Utilities.Extensions.JsonCopy``1
commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0)
parent: TinyLife.Utilities.Extensions
definition: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
name: JsonCopy<BindToTypeDelegate>(BindToTypeDelegate)
nameWithType: Extensions.JsonCopy<SaveHandler.BindToTypeDelegate>(SaveHandler.BindToTypeDelegate)
fullName: TinyLife.Utilities.Extensions.JsonCopy<TinyLife.SaveHandler.BindToTypeDelegate>(TinyLife.SaveHandler.BindToTypeDelegate)
nameWithType.vb: Extensions.JsonCopy(Of SaveHandler.BindToTypeDelegate)(SaveHandler.BindToTypeDelegate)
fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of TinyLife.SaveHandler.BindToTypeDelegate)(TinyLife.SaveHandler.BindToTypeDelegate)
name.vb: JsonCopy(Of BindToTypeDelegate)(BindToTypeDelegate)
spec.csharp:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(TinyLife.SaveHandler.BindToTypeDelegate)
name: JsonCopy
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
- name: <
- uid: TinyLife.SaveHandler.BindToTypeDelegate
name: BindToTypeDelegate
href: TinyLife.SaveHandler.BindToTypeDelegate.html
- name: '>'
- name: (
- uid: TinyLife.SaveHandler.BindToTypeDelegate
name: BindToTypeDelegate
href: TinyLife.SaveHandler.BindToTypeDelegate.html
- name: )
spec.vb:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(TinyLife.SaveHandler.BindToTypeDelegate)
name: JsonCopy
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
- name: (
- name: Of
- name: " "
- uid: TinyLife.SaveHandler.BindToTypeDelegate
name: BindToTypeDelegate
href: TinyLife.SaveHandler.BindToTypeDelegate.html
- name: )
- name: (
- uid: TinyLife.SaveHandler.BindToTypeDelegate
name: BindToTypeDelegate
href: TinyLife.SaveHandler.BindToTypeDelegate.html
- name: )
- uid: Newtonsoft.Json.Serialization.DefaultSerializationBinder
commentId: T:Newtonsoft.Json.Serialization.DefaultSerializationBinder
parent: Newtonsoft.Json.Serialization
isExternal: true
name: DefaultSerializationBinder
nameWithType: DefaultSerializationBinder
fullName: Newtonsoft.Json.Serialization.DefaultSerializationBinder
- uid: System.String
commentId: T:System.String
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.string
name: string
nameWithType: string
fullName: string
nameWithType.vb: String
fullName.vb: String
name.vb: String
- uid: Newtonsoft.Json.JsonSerializationException
commentId: T:Newtonsoft.Json.JsonSerializationException
parent: Newtonsoft.Json
isExternal: true
name: JsonSerializationException
nameWithType: JsonSerializationException
fullName: Newtonsoft.Json.JsonSerializationException
- uid: System.Type
commentId: T:System.Type
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.type
name: Type
nameWithType: Type
fullName: System.Type
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0)
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
name: JsonCopy<T>(T)
nameWithType: Extensions.JsonCopy<T>(T)
fullName: TinyLife.Utilities.Extensions.JsonCopy<T>(T)
nameWithType.vb: Extensions.JsonCopy(Of T)(T)
fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of T)(T)
name.vb: JsonCopy(Of T)(T)
spec.csharp:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
name: JsonCopy
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
- name: <
- name: T
- name: '>'
- name: (
- name: T
- name: )
spec.vb:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
name: JsonCopy
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
- name: (
- name: Of
- name: " "
- name: T
- name: )
- name: (
- name: T
- name: )
- uid: TinyLife.Utilities.Extensions
commentId: T:TinyLife.Utilities.Extensions
parent: TinyLife.Utilities
href: TinyLife.Utilities.Extensions.html
name: Extensions
nameWithType: Extensions
fullName: TinyLife.Utilities.Extensions
- uid: Newtonsoft.Json.Serialization
commentId: N:Newtonsoft.Json.Serialization
isExternal: true
name: Newtonsoft.Json.Serialization
nameWithType: Newtonsoft.Json.Serialization
fullName: Newtonsoft.Json.Serialization
spec.csharp:
- uid: Newtonsoft
name: Newtonsoft
isExternal: true
- name: .
- uid: Newtonsoft.Json
name: Json
isExternal: true
- name: .
- uid: Newtonsoft.Json.Serialization
name: Serialization
isExternal: true
spec.vb:
- uid: Newtonsoft
name: Newtonsoft
isExternal: true
- name: .
- uid: Newtonsoft.Json
name: Json
isExternal: true
- name: .
- uid: Newtonsoft.Json.Serialization
name: Serialization
isExternal: true
- uid: System
commentId: N:System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system
name: System
nameWithType: System
fullName: System
- uid: Newtonsoft.Json
commentId: N:Newtonsoft.Json
isExternal: true
name: Newtonsoft.Json
nameWithType: Newtonsoft.Json
fullName: Newtonsoft.Json
spec.csharp:
- uid: Newtonsoft
name: Newtonsoft
isExternal: true
- name: .
- uid: Newtonsoft.Json
name: Json
isExternal: true
spec.vb:
- uid: Newtonsoft
name: Newtonsoft
isExternal: true
- name: .
- uid: Newtonsoft.Json
name: Json
isExternal: true
- uid: TinyLife.Utilities
commentId: N:TinyLife.Utilities
href: TinyLife.html
name: TinyLife.Utilities
nameWithType: TinyLife.Utilities
fullName: TinyLife.Utilities
spec.csharp:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.Utilities
name: Utilities
href: TinyLife.Utilities.html
spec.vb:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.Utilities
name: Utilities
href: TinyLife.Utilities.html

View file

@ -11,6 +11,7 @@ items:
- TinyLife.SaveHandler.GetSaveBackups(System.String) - TinyLife.SaveHandler.GetSaveBackups(System.String)
- TinyLife.SaveHandler.GetSaveDir(System.String) - TinyLife.SaveHandler.GetSaveDir(System.String)
- TinyLife.SaveHandler.GetSavesDir - TinyLife.SaveHandler.GetSavesDir
- TinyLife.SaveHandler.OnBindToType
- TinyLife.SaveHandler.OnGameLoaded - TinyLife.SaveHandler.OnGameLoaded
- TinyLife.SaveHandler.OnGameSaved - TinyLife.SaveHandler.OnGameSaved
- TinyLife.SaveHandler.OnSaveDataCreated - TinyLife.SaveHandler.OnSaveDataCreated
@ -149,6 +150,25 @@ items:
return: return:
type: System.EventHandler{System.ValueTuple{Newtonsoft.Json.Serialization.ErrorEventArgs,TinyLife.Mods.EventPhase}} type: System.EventHandler{System.ValueTuple{Newtonsoft.Json.Serialization.ErrorEventArgs,TinyLife.Mods.EventPhase}}
content.vb: Public Shared Event OnSaveLoadError As EventHandler(Of (ErrorEventArgs, EventPhase)) content.vb: Public Shared Event OnSaveLoadError As EventHandler(Of (ErrorEventArgs, EventPhase))
- uid: TinyLife.SaveHandler.OnBindToType
commentId: E:TinyLife.SaveHandler.OnBindToType
id: OnBindToType
parent: TinyLife.SaveHandler
langs:
- csharp
- vb
name: OnBindToType
nameWithType: SaveHandler.OnBindToType
fullName: TinyLife.SaveHandler.OnBindToType
type: Event
assemblies:
- Tiny Life
namespace: TinyLife
syntax:
content: public static event SaveHandler.BindToTypeDelegate OnBindToType
return:
type: TinyLife.SaveHandler.BindToTypeDelegate
content.vb: Public Shared Event OnBindToType As SaveHandler.BindToTypeDelegate
- uid: TinyLife.SaveHandler.GetGameDir - uid: TinyLife.SaveHandler.GetGameDir
commentId: M:TinyLife.SaveHandler.GetGameDir commentId: M:TinyLife.SaveHandler.GetGameDir
id: GetGameDir id: GetGameDir
@ -952,6 +972,29 @@ references:
- name: " " - name: " "
- name: TEventArgs - name: TEventArgs
- name: ) - name: )
- uid: TinyLife.SaveHandler.BindToTypeDelegate
commentId: T:TinyLife.SaveHandler.BindToTypeDelegate
parent: TinyLife
href: TinyLife.SaveHandler.html
name: SaveHandler.BindToTypeDelegate
nameWithType: SaveHandler.BindToTypeDelegate
fullName: TinyLife.SaveHandler.BindToTypeDelegate
spec.csharp:
- uid: TinyLife.SaveHandler
name: SaveHandler
href: TinyLife.SaveHandler.html
- name: .
- uid: TinyLife.SaveHandler.BindToTypeDelegate
name: BindToTypeDelegate
href: TinyLife.SaveHandler.BindToTypeDelegate.html
spec.vb:
- uid: TinyLife.SaveHandler
name: SaveHandler
href: TinyLife.SaveHandler.html
- name: .
- uid: TinyLife.SaveHandler.BindToTypeDelegate
name: BindToTypeDelegate
href: TinyLife.SaveHandler.BindToTypeDelegate.html
- uid: System.IO.DirectoryInfo - uid: System.IO.DirectoryInfo
commentId: T:System.IO.DirectoryInfo commentId: T:System.IO.DirectoryInfo
parent: System.IO parent: System.IO

View file

@ -26,6 +26,7 @@ items:
- TinyLife.Skills.FoodType.GetPrice(TinyLife.Objects.PersonLike,System.Int32,System.Single,System.Single@,System.Nullable{System.Single}@) - TinyLife.Skills.FoodType.GetPrice(TinyLife.Objects.PersonLike,System.Int32,System.Single,System.Single@,System.Nullable{System.Single}@)
- TinyLife.Skills.FoodType.GetRestrictionsDescription(System.Boolean) - TinyLife.Skills.FoodType.GetRestrictionsDescription(System.Boolean)
- TinyLife.Skills.FoodType.GetTexture(System.Int32) - TinyLife.Skills.FoodType.GetTexture(System.Int32)
- TinyLife.Skills.FoodType.Icon
- TinyLife.Skills.FoodType.InvokeOnEaten(TinyLife.Actions.ActionInfo,TinyLife.Objects.FoodTypedItem) - TinyLife.Skills.FoodType.InvokeOnEaten(TinyLife.Actions.ActionInfo,TinyLife.Objects.FoodTypedItem)
- TinyLife.Skills.FoodType.Name - TinyLife.Skills.FoodType.Name
- TinyLife.Skills.FoodType.OnEaten - TinyLife.Skills.FoodType.OnEaten
@ -507,7 +508,7 @@ items:
content.vb: Public Property CustomTextureFunc As Func(Of Integer, TextureRegion) content.vb: Public Property CustomTextureFunc As Func(Of Integer, TextureRegion)
overload: TinyLife.Skills.FoodType.CustomTextureFunc* overload: TinyLife.Skills.FoodType.CustomTextureFunc*
- uid: TinyLife.Skills.FoodType.CanHaveCandle - uid: TinyLife.Skills.FoodType.CanHaveCandle
commentId: F:TinyLife.Skills.FoodType.CanHaveCandle commentId: P:TinyLife.Skills.FoodType.CanHaveCandle
id: CanHaveCandle id: CanHaveCandle
parent: TinyLife.Skills.FoodType parent: TinyLife.Skills.FoodType
langs: langs:
@ -516,17 +517,40 @@ items:
name: CanHaveCandle name: CanHaveCandle
nameWithType: FoodType.CanHaveCandle nameWithType: FoodType.CanHaveCandle
fullName: TinyLife.Skills.FoodType.CanHaveCandle fullName: TinyLife.Skills.FoodType.CanHaveCandle
type: Field type: Property
assemblies: assemblies:
- Tiny Life - Tiny Life
namespace: TinyLife.Skills namespace: TinyLife.Skills
summary: A function that returns whether the given instance of this <xref href="TinyLife.Skills.FoodType" data-throw-if-not-resolved="false"></xref> can have a candle added to it. summary: A function that returns whether the given instance of this <xref href="TinyLife.Skills.FoodType" data-throw-if-not-resolved="false"></xref> can have a candle added to it.
example: [] example: []
syntax: syntax:
content: public Func<Food, bool> CanHaveCandle content: public Func<Food, bool> CanHaveCandle { get; init; }
parameters: []
return: return:
type: System.Func{TinyLife.Objects.Food,System.Boolean} type: System.Func{TinyLife.Objects.Food,System.Boolean}
content.vb: Public CanHaveCandle As Func(Of Food, Boolean) content.vb: Public Property CanHaveCandle As Func(Of Food, Boolean)
overload: TinyLife.Skills.FoodType.CanHaveCandle*
- uid: TinyLife.Skills.FoodType.Icon
commentId: P:TinyLife.Skills.FoodType.Icon
id: Icon
parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
name: Icon
nameWithType: FoodType.Icon
fullName: TinyLife.Skills.FoodType.Icon
type: Property
assemblies:
- Tiny Life
namespace: TinyLife.Skills
syntax:
content: public TextureRegion Icon { get; init; }
parameters: []
return:
type: MLEM.Textures.TextureRegion
content.vb: Public Property Icon As TextureRegion
overload: TinyLife.Skills.FoodType.Icon*
- uid: TinyLife.Skills.FoodType.DisplayName - uid: TinyLife.Skills.FoodType.DisplayName
commentId: P:TinyLife.Skills.FoodType.DisplayName commentId: P:TinyLife.Skills.FoodType.DisplayName
id: DisplayName id: DisplayName
@ -3066,6 +3090,12 @@ references:
name: TextureRegion name: TextureRegion
isExternal: true isExternal: true
- name: ) - name: )
- uid: TinyLife.Skills.FoodType.CanHaveCandle*
commentId: Overload:TinyLife.Skills.FoodType.CanHaveCandle
href: TinyLife.Skills.FoodType.html#TinyLife_Skills_FoodType_CanHaveCandle
name: CanHaveCandle
nameWithType: FoodType.CanHaveCandle
fullName: TinyLife.Skills.FoodType.CanHaveCandle
- uid: System.Func{TinyLife.Objects.Food,System.Boolean} - uid: System.Func{TinyLife.Objects.Food,System.Boolean}
commentId: T:System.Func{TinyLife.Objects.Food,System.Boolean} commentId: T:System.Func{TinyLife.Objects.Food,System.Boolean}
parent: System parent: System
@ -3111,6 +3141,41 @@ references:
isExternal: true isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ) - name: )
- uid: TinyLife.Skills.FoodType.Icon*
commentId: Overload:TinyLife.Skills.FoodType.Icon
href: TinyLife.Skills.FoodType.html#TinyLife_Skills_FoodType_Icon
name: Icon
nameWithType: FoodType.Icon
fullName: TinyLife.Skills.FoodType.Icon
- uid: MLEM.Textures.TextureRegion
commentId: T:MLEM.Textures.TextureRegion
parent: MLEM.Textures
isExternal: true
name: TextureRegion
nameWithType: TextureRegion
fullName: MLEM.Textures.TextureRegion
- uid: MLEM.Textures
commentId: N:MLEM.Textures
isExternal: true
name: MLEM.Textures
nameWithType: MLEM.Textures
fullName: MLEM.Textures
spec.csharp:
- uid: MLEM
name: MLEM
isExternal: true
- name: .
- uid: MLEM.Textures
name: Textures
isExternal: true
spec.vb:
- uid: MLEM
name: MLEM
isExternal: true
- name: .
- uid: MLEM.Textures
name: Textures
isExternal: true
- uid: TinyLife.LnCategory.Food - uid: TinyLife.LnCategory.Food
commentId: F:TinyLife.LnCategory.Food commentId: F:TinyLife.LnCategory.Food
href: TinyLife.LnCategory.html#TinyLife_LnCategory_Food href: TinyLife.LnCategory.html#TinyLife_LnCategory_Food
@ -3627,35 +3692,6 @@ references:
name: GetTexture name: GetTexture
nameWithType: FoodType.GetTexture nameWithType: FoodType.GetTexture
fullName: TinyLife.Skills.FoodType.GetTexture fullName: TinyLife.Skills.FoodType.GetTexture
- uid: MLEM.Textures.TextureRegion
commentId: T:MLEM.Textures.TextureRegion
parent: MLEM.Textures
isExternal: true
name: TextureRegion
nameWithType: TextureRegion
fullName: MLEM.Textures.TextureRegion
- uid: MLEM.Textures
commentId: N:MLEM.Textures
isExternal: true
name: MLEM.Textures
nameWithType: MLEM.Textures
fullName: MLEM.Textures
spec.csharp:
- uid: MLEM
name: MLEM
isExternal: true
- name: .
- uid: MLEM.Textures
name: Textures
isExternal: true
spec.vb:
- uid: MLEM
name: MLEM
isExternal: true
- name: .
- uid: MLEM.Textures
name: Textures
isExternal: true
- uid: TinyLife.Skills.FoodType.Register* - uid: TinyLife.Skills.FoodType.Register*
commentId: Overload:TinyLife.Skills.FoodType.Register commentId: Overload:TinyLife.Skills.FoodType.Register
href: TinyLife.Skills.FoodType.html#TinyLife_Skills_FoodType_Register_TinyLife_Skills_FoodType_ href: TinyLife.Skills.FoodType.html#TinyLife_Skills_FoodType_Register_TinyLife_Skills_FoodType_

View file

@ -6,12 +6,14 @@ items:
parent: TinyLife.Tools parent: TinyLife.Tools
children: children:
- TinyLife.Tools.PlayModeTool.#ctor - TinyLife.Tools.PlayModeTool.#ctor
- TinyLife.Tools.PlayModeTool.AvailableStats
- TinyLife.Tools.PlayModeTool.CanUndoRedo - TinyLife.Tools.PlayModeTool.CanUndoRedo
- TinyLife.Tools.PlayModeTool.Closed - TinyLife.Tools.PlayModeTool.Closed
- TinyLife.Tools.PlayModeTool.OnUpdateStatsView - TinyLife.Tools.PlayModeTool.OnUpdateStatsView
- TinyLife.Tools.PlayModeTool.Opened - TinyLife.Tools.PlayModeTool.Opened
- TinyLife.Tools.PlayModeTool.PlayEventSting(Microsoft.Xna.Framework.Audio.SoundEffect) - TinyLife.Tools.PlayModeTool.PlayEventSting(Microsoft.Xna.Framework.Audio.SoundEffect)
- TinyLife.Tools.PlayModeTool.Reload - TinyLife.Tools.PlayModeTool.Reload
- TinyLife.Tools.PlayModeTool.SelectablePersonTypes
- TinyLife.Tools.PlayModeTool.SelectedPerson - TinyLife.Tools.PlayModeTool.SelectedPerson
- TinyLife.Tools.PlayModeTool.SelectedStat - TinyLife.Tools.PlayModeTool.SelectedStat
- TinyLife.Tools.PlayModeTool.SetSelectedPerson(TinyLife.Objects.PersonLike) - TinyLife.Tools.PlayModeTool.SetSelectedPerson(TinyLife.Objects.PersonLike)
@ -82,6 +84,44 @@ items:
- System.Object.ToString - System.Object.ToString
extensionMethods: extensionMethods:
- TinyLife.Tools.PlayModeTool.TinyLife.Utilities.Extensions.JsonCopy``1 - TinyLife.Tools.PlayModeTool.TinyLife.Utilities.Extensions.JsonCopy``1
- uid: TinyLife.Tools.PlayModeTool.AvailableStats
commentId: F:TinyLife.Tools.PlayModeTool.AvailableStats
id: AvailableStats
parent: TinyLife.Tools.PlayModeTool
langs:
- csharp
- vb
name: AvailableStats
nameWithType: PlayModeTool.AvailableStats
fullName: TinyLife.Tools.PlayModeTool.AvailableStats
type: Field
assemblies:
- Tiny Life
namespace: TinyLife.Tools
syntax:
content: public static readonly Dictionary<(Type, AgeGroup), PlayModeTool.StatType[]> AvailableStats
return:
type: System.Collections.Generic.Dictionary{System.ValueTuple{System.Type,TinyLife.Objects.AgeGroup},TinyLife.Tools.PlayModeTool.StatType[]}
content.vb: Public Shared ReadOnly AvailableStats As Dictionary(Of (Type, AgeGroup), PlayModeTool.StatType())
- uid: TinyLife.Tools.PlayModeTool.SelectablePersonTypes
commentId: F:TinyLife.Tools.PlayModeTool.SelectablePersonTypes
id: SelectablePersonTypes
parent: TinyLife.Tools.PlayModeTool
langs:
- csharp
- vb
name: SelectablePersonTypes
nameWithType: PlayModeTool.SelectablePersonTypes
fullName: TinyLife.Tools.PlayModeTool.SelectablePersonTypes
type: Field
assemblies:
- Tiny Life
namespace: TinyLife.Tools
syntax:
content: public static readonly List<Type> SelectablePersonTypes
return:
type: System.Collections.Generic.List{System.Type}
content.vb: Public Shared ReadOnly SelectablePersonTypes As List(Of Type)
- uid: TinyLife.Tools.PlayModeTool.OnUpdateStatsView - uid: TinyLife.Tools.PlayModeTool.OnUpdateStatsView
commentId: E:TinyLife.Tools.PlayModeTool.OnUpdateStatsView commentId: E:TinyLife.Tools.PlayModeTool.OnUpdateStatsView
id: OnUpdateStatsView id: OnUpdateStatsView
@ -304,7 +344,7 @@ items:
description: The person. description: The person.
return: return:
type: System.Boolean type: System.Boolean
description: Whether the person could be set. This is <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/builtin-types/bool">false</a> if the selected person is already the given person. description: Whether the person could be set. This is <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/builtin-types/bool">false</a> if the selected person is already the given person, or if <xref href="TinyLife.Tools.PlayModeTool.SelectablePersonTypes" data-throw-if-not-resolved="false"></xref> does not contain the <code class="paramref">person</code>'s type.
content.vb: Public Function SetSelectedPerson(person As PersonLike) As Boolean content.vb: Public Function SetSelectedPerson(person As PersonLike) As Boolean
overload: TinyLife.Tools.PlayModeTool.SetSelectedPerson* overload: TinyLife.Tools.PlayModeTool.SetSelectedPerson*
- uid: TinyLife.Tools.PlayModeTool.Reload - uid: TinyLife.Tools.PlayModeTool.Reload
@ -1468,6 +1508,211 @@ references:
- uid: TinyLife.Utilities - uid: TinyLife.Utilities
name: Utilities name: Utilities
href: TinyLife.Utilities.html href: TinyLife.Utilities.html
- uid: System.Collections.Generic.Dictionary{System.ValueTuple{System.Type,TinyLife.Objects.AgeGroup},TinyLife.Tools.PlayModeTool.StatType[]}
commentId: T:System.Collections.Generic.Dictionary{System.ValueTuple{System.Type,TinyLife.Objects.AgeGroup},TinyLife.Tools.PlayModeTool.StatType[]}
parent: System.Collections.Generic
definition: System.Collections.Generic.Dictionary`2
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.dictionary-2
name: Dictionary<(Type, AgeGroup), PlayModeTool.StatType[]>
nameWithType: Dictionary<(Type, AgeGroup), PlayModeTool.StatType[]>
fullName: System.Collections.Generic.Dictionary<(System.Type, TinyLife.Objects.AgeGroup), TinyLife.Tools.PlayModeTool.StatType[]>
nameWithType.vb: Dictionary(Of (Type, AgeGroup), PlayModeTool.StatType())
fullName.vb: System.Collections.Generic.Dictionary(Of (System.Type, TinyLife.Objects.AgeGroup), TinyLife.Tools.PlayModeTool.StatType())
name.vb: Dictionary(Of (Type, AgeGroup), PlayModeTool.StatType())
spec.csharp:
- uid: System.Collections.Generic.Dictionary`2
name: Dictionary
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.dictionary-2
- name: <
- name: (
- uid: System.Type
name: Type
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.type
- name: ','
- name: " "
- uid: TinyLife.Objects.AgeGroup
name: AgeGroup
href: TinyLife.Objects.AgeGroup.html
- name: )
- name: ','
- name: " "
- uid: TinyLife.Tools.PlayModeTool
name: PlayModeTool
href: TinyLife.Tools.PlayModeTool.html
- name: .
- uid: TinyLife.Tools.PlayModeTool.StatType
name: StatType
href: TinyLife.Tools.PlayModeTool.StatType.html
- name: '['
- name: ']'
- name: '>'
spec.vb:
- uid: System.Collections.Generic.Dictionary`2
name: Dictionary
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.dictionary-2
- name: (
- name: Of
- name: " "
- name: (
- uid: System.Type
name: Type
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.type
- name: ','
- name: " "
- uid: TinyLife.Objects.AgeGroup
name: AgeGroup
href: TinyLife.Objects.AgeGroup.html
- name: )
- name: ','
- name: " "
- uid: TinyLife.Tools.PlayModeTool
name: PlayModeTool
href: TinyLife.Tools.PlayModeTool.html
- name: .
- uid: TinyLife.Tools.PlayModeTool.StatType
name: StatType
href: TinyLife.Tools.PlayModeTool.StatType.html
- name: (
- name: )
- name: )
- uid: System.Collections.Generic.Dictionary`2
commentId: T:System.Collections.Generic.Dictionary`2
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.dictionary-2
name: Dictionary<TKey, TValue>
nameWithType: Dictionary<TKey, TValue>
fullName: System.Collections.Generic.Dictionary<TKey, TValue>
nameWithType.vb: Dictionary(Of TKey, TValue)
fullName.vb: System.Collections.Generic.Dictionary(Of TKey, TValue)
name.vb: Dictionary(Of TKey, TValue)
spec.csharp:
- uid: System.Collections.Generic.Dictionary`2
name: Dictionary
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.dictionary-2
- name: <
- name: TKey
- name: ','
- name: " "
- name: TValue
- name: '>'
spec.vb:
- uid: System.Collections.Generic.Dictionary`2
name: Dictionary
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.dictionary-2
- name: (
- name: Of
- name: " "
- name: TKey
- name: ','
- name: " "
- name: TValue
- name: )
- uid: System.Collections.Generic
commentId: N:System.Collections.Generic
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system
name: System.Collections.Generic
nameWithType: System.Collections.Generic
fullName: System.Collections.Generic
spec.csharp:
- uid: System
name: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system
- name: .
- uid: System.Collections
name: Collections
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections
- name: .
- uid: System.Collections.Generic
name: Generic
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic
spec.vb:
- uid: System
name: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system
- name: .
- uid: System.Collections
name: Collections
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections
- name: .
- uid: System.Collections.Generic
name: Generic
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic
- uid: System.Collections.Generic.List{System.Type}
commentId: T:System.Collections.Generic.List{System.Type}
parent: System.Collections.Generic
definition: System.Collections.Generic.List`1
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1
name: List<Type>
nameWithType: List<Type>
fullName: System.Collections.Generic.List<System.Type>
nameWithType.vb: List(Of Type)
fullName.vb: System.Collections.Generic.List(Of System.Type)
name.vb: List(Of Type)
spec.csharp:
- uid: System.Collections.Generic.List`1
name: List
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1
- name: <
- uid: System.Type
name: Type
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.type
- name: '>'
spec.vb:
- uid: System.Collections.Generic.List`1
name: List
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1
- name: (
- name: Of
- name: " "
- uid: System.Type
name: Type
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.type
- name: )
- uid: System.Collections.Generic.List`1
commentId: T:System.Collections.Generic.List`1
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1
name: List<T>
nameWithType: List<T>
fullName: System.Collections.Generic.List<T>
nameWithType.vb: List(Of T)
fullName.vb: System.Collections.Generic.List(Of T)
name.vb: List(Of T)
spec.csharp:
- uid: System.Collections.Generic.List`1
name: List
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1
- name: <
- name: T
- name: '>'
spec.vb:
- uid: System.Collections.Generic.List`1
name: List
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1
- name: (
- name: Of
- name: " "
- name: T
- name: )
- uid: MLEM.Ui.Elements.Panel - uid: MLEM.Ui.Elements.Panel
commentId: T:MLEM.Ui.Elements.Panel commentId: T:MLEM.Ui.Elements.Panel
parent: MLEM.Ui.Elements parent: MLEM.Ui.Elements
@ -1945,6 +2190,12 @@ references:
name: CanUndoRedo name: CanUndoRedo
nameWithType: PlayModeTool.CanUndoRedo nameWithType: PlayModeTool.CanUndoRedo
fullName: TinyLife.Tools.PlayModeTool.CanUndoRedo fullName: TinyLife.Tools.PlayModeTool.CanUndoRedo
- uid: TinyLife.Tools.PlayModeTool.SelectablePersonTypes
commentId: F:TinyLife.Tools.PlayModeTool.SelectablePersonTypes
href: TinyLife.Tools.PlayModeTool.html#TinyLife_Tools_PlayModeTool_SelectablePersonTypes
name: SelectablePersonTypes
nameWithType: PlayModeTool.SelectablePersonTypes
fullName: TinyLife.Tools.PlayModeTool.SelectablePersonTypes
- uid: TinyLife.Tools.PlayModeTool.SetSelectedPerson* - uid: TinyLife.Tools.PlayModeTool.SetSelectedPerson*
commentId: Overload:TinyLife.Tools.PlayModeTool.SetSelectedPerson commentId: Overload:TinyLife.Tools.PlayModeTool.SetSelectedPerson
href: TinyLife.Tools.PlayModeTool.html#TinyLife_Tools_PlayModeTool_SetSelectedPerson_TinyLife_Objects_PersonLike_ href: TinyLife.Tools.PlayModeTool.html#TinyLife_Tools_PlayModeTool_SetSelectedPerson_TinyLife_Objects_PersonLike_

View file

@ -9,7 +9,7 @@ items:
- TinyLife.Uis.CharacterCreator.BoughtItem(TinyLife.Objects.PersonLike,TinyLife.Objects.WornClothes) - TinyLife.Uis.CharacterCreator.BoughtItem(TinyLife.Objects.PersonLike,TinyLife.Objects.WornClothes)
- TinyLife.Uis.CharacterCreator.CanCloseOrExport - TinyLife.Uis.CharacterCreator.CanCloseOrExport
- TinyLife.Uis.CharacterCreator.CreateNameSelector(TinyLife.Objects.PersonLike,MLEM.Ui.Elements.Element) - TinyLife.Uis.CharacterCreator.CreateNameSelector(TinyLife.Objects.PersonLike,MLEM.Ui.Elements.Element)
- TinyLife.Uis.CharacterCreator.CreatePersonalitySelector(TinyLife.Objects.PersonLike,System.Boolean) - TinyLife.Uis.CharacterCreator.CreatePersonalitySelector(TinyLife.Objects.PersonLike,System.Nullable{System.Int32})
- TinyLife.Uis.CharacterCreator.CreatePregnancyAbilitySelector(TinyLife.Objects.PersonLike,MLEM.Ui.Elements.Element) - TinyLife.Uis.CharacterCreator.CreatePregnancyAbilitySelector(TinyLife.Objects.PersonLike,MLEM.Ui.Elements.Element)
- TinyLife.Uis.CharacterCreator.CreatePronounSelector(TinyLife.Objects.Person,MLEM.Ui.Elements.Element) - TinyLife.Uis.CharacterCreator.CreatePronounSelector(TinyLife.Objects.Person,MLEM.Ui.Elements.Element)
- TinyLife.Uis.CharacterCreator.CreateVoiceSelector(TinyLife.Objects.PersonLike,MLEM.Ui.Elements.Element) - TinyLife.Uis.CharacterCreator.CreateVoiceSelector(TinyLife.Objects.PersonLike,MLEM.Ui.Elements.Element)
@ -335,16 +335,16 @@ items:
description: Whether the person is complete. description: Whether the person is complete.
content.vb: Public Shared Function IsPersonComplete(person As PersonLike) As CharacterCreator.CharacterCompletion content.vb: Public Shared Function IsPersonComplete(person As PersonLike) As CharacterCreator.CharacterCompletion
overload: TinyLife.Uis.CharacterCreator.IsPersonComplete* overload: TinyLife.Uis.CharacterCreator.IsPersonComplete*
- uid: TinyLife.Uis.CharacterCreator.CreatePersonalitySelector(TinyLife.Objects.PersonLike,System.Boolean) - uid: TinyLife.Uis.CharacterCreator.CreatePersonalitySelector(TinyLife.Objects.PersonLike,System.Nullable{System.Int32})
commentId: M:TinyLife.Uis.CharacterCreator.CreatePersonalitySelector(TinyLife.Objects.PersonLike,System.Boolean) commentId: M:TinyLife.Uis.CharacterCreator.CreatePersonalitySelector(TinyLife.Objects.PersonLike,System.Nullable{System.Int32})
id: CreatePersonalitySelector(TinyLife.Objects.PersonLike,System.Boolean) id: CreatePersonalitySelector(TinyLife.Objects.PersonLike,System.Nullable{System.Int32})
parent: TinyLife.Uis.CharacterCreator parent: TinyLife.Uis.CharacterCreator
langs: langs:
- csharp - csharp
- vb - vb
name: CreatePersonalitySelector(PersonLike, bool) name: CreatePersonalitySelector(PersonLike, int?)
nameWithType: CharacterCreator.CreatePersonalitySelector(PersonLike, bool) nameWithType: CharacterCreator.CreatePersonalitySelector(PersonLike, int?)
fullName: TinyLife.Uis.CharacterCreator.CreatePersonalitySelector(TinyLife.Objects.PersonLike, bool) fullName: TinyLife.Uis.CharacterCreator.CreatePersonalitySelector(TinyLife.Objects.PersonLike, int?)
type: Method type: Method
assemblies: assemblies:
- Tiny Life - Tiny Life
@ -352,21 +352,21 @@ items:
summary: Creates a personality selector element for the given <code class="paramref">person</code> and returns it as a <xref href="MLEM.Ui.Elements.Group" data-throw-if-not-resolved="false"></xref>. summary: Creates a personality selector element for the given <code class="paramref">person</code> and returns it as a <xref href="MLEM.Ui.Elements.Group" data-throw-if-not-resolved="false"></xref>.
example: [] example: []
syntax: syntax:
content: public static Group CreatePersonalitySelector(PersonLike person, bool lockCurrent) content: public static Group CreatePersonalitySelector(PersonLike person, int? amountRemovable)
parameters: parameters:
- id: person - id: person
type: TinyLife.Objects.PersonLike type: TinyLife.Objects.PersonLike
description: The person. description: The person.
- id: lockCurrent - id: amountRemovable
type: System.Boolean type: System.Nullable{System.Int32}
description: Whether personalities that the <code class="paramref">person</code> already has should be locked; that is, blocked from being removed. description: The amount of personalities that can be removed from the <code class="paramref">person</code>'s current Person.PersonalityTypes. If this is 0, no current personalities are removable. If this is <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/keywords/null">null</a>, the personality selector is considered to be in "full edit mode", meaning all personalities can be removed or changed.
return: return:
type: MLEM.Ui.Elements.Group type: MLEM.Ui.Elements.Group
content.vb: Public Shared Function CreatePersonalitySelector(person As PersonLike, lockCurrent As Boolean) As Group content.vb: Public Shared Function CreatePersonalitySelector(person As PersonLike, amountRemovable As Integer?) As Group
overload: TinyLife.Uis.CharacterCreator.CreatePersonalitySelector* overload: TinyLife.Uis.CharacterCreator.CreatePersonalitySelector*
nameWithType.vb: CharacterCreator.CreatePersonalitySelector(PersonLike, Boolean) nameWithType.vb: CharacterCreator.CreatePersonalitySelector(PersonLike, Integer?)
fullName.vb: TinyLife.Uis.CharacterCreator.CreatePersonalitySelector(TinyLife.Objects.PersonLike, Boolean) fullName.vb: TinyLife.Uis.CharacterCreator.CreatePersonalitySelector(TinyLife.Objects.PersonLike, Integer?)
name.vb: CreatePersonalitySelector(PersonLike, Boolean) name.vb: CreatePersonalitySelector(PersonLike, Integer?)
- uid: TinyLife.Uis.CharacterCreator.CreateNameSelector(TinyLife.Objects.PersonLike,MLEM.Ui.Elements.Element) - uid: TinyLife.Uis.CharacterCreator.CreateNameSelector(TinyLife.Objects.PersonLike,MLEM.Ui.Elements.Element)
commentId: M:TinyLife.Uis.CharacterCreator.CreateNameSelector(TinyLife.Objects.PersonLike,MLEM.Ui.Elements.Element) commentId: M:TinyLife.Uis.CharacterCreator.CreateNameSelector(TinyLife.Objects.PersonLike,MLEM.Ui.Elements.Element)
id: CreateNameSelector(TinyLife.Objects.PersonLike,MLEM.Ui.Elements.Element) id: CreateNameSelector(TinyLife.Objects.PersonLike,MLEM.Ui.Elements.Element)
@ -1353,10 +1353,33 @@ references:
fullName: MLEM.Ui.Elements.Group fullName: MLEM.Ui.Elements.Group
- uid: TinyLife.Uis.CharacterCreator.CreatePersonalitySelector* - uid: TinyLife.Uis.CharacterCreator.CreatePersonalitySelector*
commentId: Overload:TinyLife.Uis.CharacterCreator.CreatePersonalitySelector commentId: Overload:TinyLife.Uis.CharacterCreator.CreatePersonalitySelector
href: TinyLife.Uis.CharacterCreator.html#TinyLife_Uis_CharacterCreator_CreatePersonalitySelector_TinyLife_Objects_PersonLike_System_Boolean_ href: TinyLife.Uis.CharacterCreator.html#TinyLife_Uis_CharacterCreator_CreatePersonalitySelector_TinyLife_Objects_PersonLike_System_Nullable_System_Int32__
name: CreatePersonalitySelector name: CreatePersonalitySelector
nameWithType: CharacterCreator.CreatePersonalitySelector nameWithType: CharacterCreator.CreatePersonalitySelector
fullName: TinyLife.Uis.CharacterCreator.CreatePersonalitySelector fullName: TinyLife.Uis.CharacterCreator.CreatePersonalitySelector
- uid: System.Nullable{System.Int32}
commentId: T:System.Nullable{System.Int32}
parent: System
definition: System.Nullable`1
href: https://learn.microsoft.com/dotnet/api/system.int32
name: int?
nameWithType: int?
fullName: int?
nameWithType.vb: Integer?
fullName.vb: Integer?
name.vb: Integer?
spec.csharp:
- uid: System.Int32
name: int
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.int32
- name: '?'
spec.vb:
- uid: System.Int32
name: Integer
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.int32
- name: '?'
- uid: MLEM.Ui.Elements - uid: MLEM.Ui.Elements
commentId: N:MLEM.Ui.Elements commentId: N:MLEM.Ui.Elements
isExternal: true isExternal: true

View file

@ -54,10 +54,10 @@ items:
summary: The maximum amount of entries that can be in the notification history before the oldest entries start being deleted. summary: The maximum amount of entries that can be in the notification history before the oldest entries start being deleted.
example: [] example: []
syntax: syntax:
content: public const int MaxHistoryLength = 512 content: public const int MaxHistoryLength = 1024
return: return:
type: System.Int32 type: System.Int32
content.vb: Public Const MaxHistoryLength As Integer = 512 content.vb: Public Const MaxHistoryLength As Integer = 1024
- uid: TinyLife.Uis.Notifications.Add(TinyLife.Objects.MapObject,System.String,TinyLife.Uis.NotifType,System.Boolean) - uid: TinyLife.Uis.Notifications.Add(TinyLife.Objects.MapObject,System.String,TinyLife.Uis.NotifType,System.Boolean)
commentId: M:TinyLife.Uis.Notifications.Add(TinyLife.Objects.MapObject,System.String,TinyLife.Uis.NotifType,System.Boolean) commentId: M:TinyLife.Uis.Notifications.Add(TinyLife.Objects.MapObject,System.String,TinyLife.Uis.NotifType,System.Boolean)
id: Add(TinyLife.Objects.MapObject,System.String,TinyLife.Uis.NotifType,System.Boolean) id: Add(TinyLife.Objects.MapObject,System.String,TinyLife.Uis.NotifType,System.Boolean)

1190
docs/api/TinyLife.World.AnimatedDoor.yml generated Normal file

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@ -20,7 +20,7 @@ items:
- Tiny Life - Tiny Life
namespace: TinyLife.World namespace: TinyLife.World
summary: >- summary: >-
A flags enumeration that determines which groups of people a <xref href="TinyLife.World.SwingingDoor" data-throw-if-not-resolved="false"></xref> is locked for. A flags enumeration that determines which groups of people a <xref href="TinyLife.World.LockableAnimatedDoor" data-throw-if-not-resolved="false"></xref> is locked for.
Use <xref href="TinyLife.Utilities.Extensions.IsLockedFor(TinyLife.World.LockType%2cTinyLife.Objects.PersonLike%2cTinyLife.World.Lot)" data-throw-if-not-resolved="false"></xref> to determine whether a combined lock type flag is locked for a given person. Use <xref href="TinyLife.Utilities.Extensions.IsLockedFor(TinyLife.World.LockType%2cTinyLife.Objects.PersonLike%2cTinyLife.World.Lot)" data-throw-if-not-resolved="false"></xref> to determine whether a combined lock type flag is locked for a given person.
example: [] example: []
@ -121,13 +121,13 @@ items:
return: return:
type: TinyLife.World.LockType type: TinyLife.World.LockType
references: references:
- uid: TinyLife.World.SwingingDoor - uid: TinyLife.World.LockableAnimatedDoor
commentId: T:TinyLife.World.SwingingDoor commentId: T:TinyLife.World.LockableAnimatedDoor
parent: TinyLife.World parent: TinyLife.World
href: TinyLife.World.SwingingDoor.html href: TinyLife.World.LockableAnimatedDoor.html
name: SwingingDoor name: LockableAnimatedDoor
nameWithType: SwingingDoor nameWithType: LockableAnimatedDoor
fullName: TinyLife.World.SwingingDoor fullName: TinyLife.World.LockableAnimatedDoor
- uid: TinyLife.Utilities.Extensions.IsLockedFor(TinyLife.World.LockType,TinyLife.Objects.PersonLike,TinyLife.World.Lot) - uid: TinyLife.Utilities.Extensions.IsLockedFor(TinyLife.World.LockType,TinyLife.Objects.PersonLike,TinyLife.World.Lot)
commentId: M:TinyLife.Utilities.Extensions.IsLockedFor(TinyLife.World.LockType,TinyLife.Objects.PersonLike,TinyLife.World.Lot) commentId: M:TinyLife.Utilities.Extensions.IsLockedFor(TinyLife.World.LockType,TinyLife.Objects.PersonLike,TinyLife.World.Lot)
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_IsLockedFor_TinyLife_World_LockType_TinyLife_Objects_PersonLike_TinyLife_World_Lot_ href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_IsLockedFor_TinyLife_World_LockType_TinyLife_Objects_PersonLike_TinyLife_World_Lot_

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@ -0,0 +1,979 @@
### YamlMime:ManagedReference
items:
- uid: TinyLife.World.LockableAnimatedDoor
commentId: T:TinyLife.World.LockableAnimatedDoor
id: LockableAnimatedDoor
parent: TinyLife.World
children:
- TinyLife.World.LockableAnimatedDoor.#ctor(TinyLife.World.OpeningType,System.Int32[])
- TinyLife.World.LockableAnimatedDoor.CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)
- TinyLife.World.LockableAnimatedDoor.Construct(TinyLife.World.OpeningType,System.Int32[],TinyLife.Objects.WallLike)
- TinyLife.World.LockableAnimatedDoor.Lock
langs:
- csharp
- vb
name: LockableAnimatedDoor
nameWithType: LockableAnimatedDoor
fullName: TinyLife.World.LockableAnimatedDoor
type: Class
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: >-
An opening is some sort of extrusion in a <xref href="TinyLife.Objects.WallLike" data-throw-if-not-resolved="false"></xref>, like a window or a door.
Openings are created from their underlying <xref href="TinyLife.World.OpeningType" data-throw-if-not-resolved="false"></xref>.
example: []
syntax:
content: 'public class LockableAnimatedDoor : AnimatedDoor'
content.vb: Public Class LockableAnimatedDoor Inherits AnimatedDoor
inheritance:
- System.Object
- TinyLife.World.Opening
- TinyLife.World.WalkableOpening
- TinyLife.World.AnimatedDoor
inheritedMembers:
- TinyLife.World.AnimatedDoor.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,TinyLife.World.Map,TinyLife.Objects.WallLike,Microsoft.Xna.Framework.Vector2,System.Boolean,System.Single,System.Nullable{Microsoft.Xna.Framework.Color})
- TinyLife.World.AnimatedDoor.IsOpen(TinyLife.World.Map,TinyLife.Objects.WallLike)
- TinyLife.World.WalkableOpening.CanPlaceOn(TinyLife.Objects.FurnitureType)
- TinyLife.World.Opening.Type
- TinyLife.World.Opening.Color
- TinyLife.World.Opening.Colors
- TinyLife.World.Opening.Validate(TinyLife.Objects.WallLike,TinyLife.World.Map)
- TinyLife.World.Opening.GetDescription
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.World.LockableAnimatedDoor.TinyLife.Utilities.Extensions.JsonCopy``1
- uid: TinyLife.World.LockableAnimatedDoor.Lock
commentId: F:TinyLife.World.LockableAnimatedDoor.Lock
id: Lock
parent: TinyLife.World.LockableAnimatedDoor
langs:
- csharp
- vb
name: Lock
nameWithType: LockableAnimatedDoor.Lock
fullName: TinyLife.World.LockableAnimatedDoor.Lock
type: Field
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: The lock type that this door is locked with, or 0 if the door is not locked
example: []
syntax:
content: >-
[DataMember]
public LockType Lock
return:
type: TinyLife.World.LockType
content.vb: >-
<DataMember>
Public Lock As LockType
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.World.LockableAnimatedDoor.#ctor(TinyLife.World.OpeningType,System.Int32[])
commentId: M:TinyLife.World.LockableAnimatedDoor.#ctor(TinyLife.World.OpeningType,System.Int32[])
id: '#ctor(TinyLife.World.OpeningType,System.Int32[])'
parent: TinyLife.World.LockableAnimatedDoor
langs:
- csharp
- vb
name: LockableAnimatedDoor(OpeningType, int[])
nameWithType: LockableAnimatedDoor.LockableAnimatedDoor(OpeningType, int[])
fullName: TinyLife.World.LockableAnimatedDoor.LockableAnimatedDoor(TinyLife.World.OpeningType, int[])
type: Constructor
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: Creates a new opening from the given opening type and color
example: []
syntax:
content: public LockableAnimatedDoor(OpeningType type, int[] colors)
parameters:
- id: type
type: TinyLife.World.OpeningType
description: The opening type
- id: colors
type: System.Int32[]
description: The indices of the colors to use
content.vb: Public Sub New(type As OpeningType, colors As Integer())
overload: TinyLife.World.LockableAnimatedDoor.#ctor*
nameWithType.vb: LockableAnimatedDoor.New(OpeningType, Integer())
fullName.vb: TinyLife.World.LockableAnimatedDoor.New(TinyLife.World.OpeningType, Integer())
name.vb: New(OpeningType, Integer())
- uid: TinyLife.World.LockableAnimatedDoor.CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)
commentId: M:TinyLife.World.LockableAnimatedDoor.CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)
id: CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)
parent: TinyLife.World.LockableAnimatedDoor
langs:
- csharp
- vb
name: CanWalkThrough(Map, WallLike, MapObject)
nameWithType: LockableAnimatedDoor.CanWalkThrough(Map, WallLike, MapObject)
fullName: TinyLife.World.LockableAnimatedDoor.CanWalkThrough(TinyLife.World.Map, TinyLife.Objects.WallLike, TinyLife.Objects.MapObject)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: >-
Returns whether a <xref href="TinyLife.Objects.PersonLike" data-throw-if-not-resolved="false"></xref> is able to walk through a <xref href="TinyLife.Objects.WallLike" data-throw-if-not-resolved="false"></xref> that has this opening.
This returns true for <xref href="TinyLife.World.WalkableOpening" data-throw-if-not-resolved="false"></xref> and <xref href="TinyLife.World.LockableAnimatedDoor" data-throw-if-not-resolved="false"></xref> and false for <xref href="TinyLife.World.Opening" data-throw-if-not-resolved="false"></xref>.
example: []
syntax:
content: public override bool CanWalkThrough(Map map, WallLike wall, MapObject obj)
parameters:
- id: map
type: TinyLife.World.Map
- id: wall
type: TinyLife.Objects.WallLike
- id: obj
type: TinyLife.Objects.MapObject
return:
type: System.Boolean
description: ''
content.vb: Public Overrides Function CanWalkThrough(map As Map, wall As WallLike, obj As MapObject) As Boolean
overridden: TinyLife.World.AnimatedDoor.CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)
overload: TinyLife.World.LockableAnimatedDoor.CanWalkThrough*
- uid: TinyLife.World.LockableAnimatedDoor.Construct(TinyLife.World.OpeningType,System.Int32[],TinyLife.Objects.WallLike)
commentId: M:TinyLife.World.LockableAnimatedDoor.Construct(TinyLife.World.OpeningType,System.Int32[],TinyLife.Objects.WallLike)
id: Construct(TinyLife.World.OpeningType,System.Int32[],TinyLife.Objects.WallLike)
parent: TinyLife.World.LockableAnimatedDoor
langs:
- csharp
- vb
name: Construct(OpeningType, int[], WallLike)
nameWithType: LockableAnimatedDoor.Construct(OpeningType, int[], WallLike)
fullName: TinyLife.World.LockableAnimatedDoor.Construct(TinyLife.World.OpeningType, int[], TinyLife.Objects.WallLike)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: >-
Constructs a new door with the given settings.
This is a helper method that can be used through a method group when constructing a new <xref href="TinyLife.World.OpeningType" data-throw-if-not-resolved="false"></xref>.
example: []
syntax:
content: public static LockableAnimatedDoor Construct(OpeningType type, int[] colors, WallLike wall)
parameters:
- id: type
type: TinyLife.World.OpeningType
description: The type.
- id: colors
type: System.Int32[]
description: The colors.
- id: wall
type: TinyLife.Objects.WallLike
description: The wall.
return:
type: TinyLife.World.LockableAnimatedDoor
description: The constructed door.
content.vb: Public Shared Function Construct(type As OpeningType, colors As Integer(), wall As WallLike) As LockableAnimatedDoor
overload: TinyLife.World.LockableAnimatedDoor.Construct*
nameWithType.vb: LockableAnimatedDoor.Construct(OpeningType, Integer(), WallLike)
fullName.vb: TinyLife.World.LockableAnimatedDoor.Construct(TinyLife.World.OpeningType, Integer(), TinyLife.Objects.WallLike)
name.vb: Construct(OpeningType, Integer(), WallLike)
references:
- uid: TinyLife.Objects.WallLike
commentId: T:TinyLife.Objects.WallLike
parent: TinyLife.Objects
href: TinyLife.Objects.WallLike.html
name: WallLike
nameWithType: WallLike
fullName: TinyLife.Objects.WallLike
- uid: TinyLife.World.OpeningType
commentId: T:TinyLife.World.OpeningType
parent: TinyLife.World
href: TinyLife.World.OpeningType.html
name: OpeningType
nameWithType: OpeningType
fullName: TinyLife.World.OpeningType
- uid: TinyLife.World
commentId: N:TinyLife.World
href: TinyLife.html
name: TinyLife.World
nameWithType: TinyLife.World
fullName: TinyLife.World
spec.csharp:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.World
name: World
href: TinyLife.World.html
spec.vb:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.World
name: World
href: TinyLife.World.html
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: TinyLife.World.Opening
commentId: T:TinyLife.World.Opening
parent: TinyLife.World
href: TinyLife.World.Opening.html
name: Opening
nameWithType: Opening
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href: https://learn.microsoft.com/dotnet/api/system.int32
name: int[]
nameWithType: int[]
fullName: int[]
nameWithType.vb: Integer()
fullName.vb: Integer()
name.vb: Integer()
spec.csharp:
- uid: System.Int32
name: int
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.int32
- name: '['
- name: ']'
spec.vb:
- uid: System.Int32
name: Integer
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.int32
- name: (
- name: )
- uid: TinyLife.Objects.PersonLike
commentId: T:TinyLife.Objects.PersonLike
parent: TinyLife.Objects
href: TinyLife.Objects.PersonLike.html
name: PersonLike
nameWithType: PersonLike
fullName: TinyLife.Objects.PersonLike
- uid: TinyLife.World.LockableAnimatedDoor
commentId: T:TinyLife.World.LockableAnimatedDoor
parent: TinyLife.World
href: TinyLife.World.LockableAnimatedDoor.html
name: LockableAnimatedDoor
nameWithType: LockableAnimatedDoor
fullName: TinyLife.World.LockableAnimatedDoor
- uid: TinyLife.World.AnimatedDoor.CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)
commentId: M:TinyLife.World.AnimatedDoor.CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)
parent: TinyLife.World.AnimatedDoor
href: TinyLife.World.AnimatedDoor.html#TinyLife_World_AnimatedDoor_CanWalkThrough_TinyLife_World_Map_TinyLife_Objects_WallLike_TinyLife_Objects_MapObject_
name: CanWalkThrough(Map, WallLike, MapObject)
nameWithType: AnimatedDoor.CanWalkThrough(Map, WallLike, MapObject)
fullName: TinyLife.World.AnimatedDoor.CanWalkThrough(TinyLife.World.Map, TinyLife.Objects.WallLike, TinyLife.Objects.MapObject)
spec.csharp:
- uid: TinyLife.World.AnimatedDoor.CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)
name: CanWalkThrough
href: TinyLife.World.AnimatedDoor.html#TinyLife_World_AnimatedDoor_CanWalkThrough_TinyLife_World_Map_TinyLife_Objects_WallLike_TinyLife_Objects_MapObject_
- name: (
- uid: TinyLife.World.Map
name: Map
href: TinyLife.World.Map.html
- name: ','
- name: " "
- uid: TinyLife.Objects.WallLike
name: WallLike
href: TinyLife.Objects.WallLike.html
- name: ','
- name: " "
- uid: TinyLife.Objects.MapObject
name: MapObject
href: TinyLife.Objects.MapObject.html
- name: )
spec.vb:
- uid: TinyLife.World.AnimatedDoor.CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)
name: CanWalkThrough
href: TinyLife.World.AnimatedDoor.html#TinyLife_World_AnimatedDoor_CanWalkThrough_TinyLife_World_Map_TinyLife_Objects_WallLike_TinyLife_Objects_MapObject_
- name: (
- uid: TinyLife.World.Map
name: Map
href: TinyLife.World.Map.html
- name: ','
- name: " "
- uid: TinyLife.Objects.WallLike
name: WallLike
href: TinyLife.Objects.WallLike.html
- name: ','
- name: " "
- uid: TinyLife.Objects.MapObject
name: MapObject
href: TinyLife.Objects.MapObject.html
- name: )
- uid: TinyLife.World.LockableAnimatedDoor.CanWalkThrough*
commentId: Overload:TinyLife.World.LockableAnimatedDoor.CanWalkThrough
href: TinyLife.World.LockableAnimatedDoor.html#TinyLife_World_LockableAnimatedDoor_CanWalkThrough_TinyLife_World_Map_TinyLife_Objects_WallLike_TinyLife_Objects_MapObject_
name: CanWalkThrough
nameWithType: LockableAnimatedDoor.CanWalkThrough
fullName: TinyLife.World.LockableAnimatedDoor.CanWalkThrough
- uid: TinyLife.World.Map
commentId: T:TinyLife.World.Map
parent: TinyLife.World
href: TinyLife.World.Map.html
name: Map
nameWithType: Map
fullName: TinyLife.World.Map
- uid: TinyLife.Objects.MapObject
commentId: T:TinyLife.Objects.MapObject
parent: TinyLife.Objects
href: TinyLife.Objects.MapObject.html
name: MapObject
nameWithType: MapObject
fullName: TinyLife.Objects.MapObject
- uid: System.Boolean
commentId: T:System.Boolean
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
name: bool
nameWithType: bool
fullName: bool
nameWithType.vb: Boolean
fullName.vb: Boolean
name.vb: Boolean
- uid: TinyLife.World.LockableAnimatedDoor.Construct*
commentId: Overload:TinyLife.World.LockableAnimatedDoor.Construct
href: TinyLife.World.LockableAnimatedDoor.html#TinyLife_World_LockableAnimatedDoor_Construct_TinyLife_World_OpeningType_System_Int32___TinyLife_Objects_WallLike_
name: Construct
nameWithType: LockableAnimatedDoor.Construct
fullName: TinyLife.World.LockableAnimatedDoor.Construct

View file

@ -17,7 +17,7 @@ items:
- TinyLife.World.LotEmployment.GetCurrentPeople(TinyLife.World.Map,TinyLife.World.Lot) - TinyLife.World.LotEmployment.GetCurrentPeople(TinyLife.World.Map,TinyLife.World.Lot)
- TinyLife.World.LotEmployment.GymTrainer - TinyLife.World.LotEmployment.GymTrainer
- TinyLife.World.LotEmployment.Hidden - TinyLife.World.LotEmployment.Hidden
- TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Map,TinyLife.World.Lot,System.Boolean) - TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Lot,System.Boolean)
- TinyLife.World.LotEmployment.HourlyFee - TinyLife.World.LotEmployment.HourlyFee
- TinyLife.World.LotEmployment.Icon - TinyLife.World.LotEmployment.Icon
- TinyLife.World.LotEmployment.IdleObjects - TinyLife.World.LotEmployment.IdleObjects
@ -352,7 +352,7 @@ items:
summary: >- summary: >-
Whether this lot employment is intended for one-off hires. Whether this lot employment is intended for one-off hires.
If this is <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/builtin-types/bool">true</a>, the person will never autonomously start work, and has to be hired for a lot using <xref href="TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Map%2cTinyLife.World.Lot%2cSystem.Boolean)" data-throw-if-not-resolved="false"></xref>. If this is <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/builtin-types/bool">true</a>, the person will never autonomously start work, and has to be hired for a lot using <xref href="TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Lot%2cSystem.Boolean)" data-throw-if-not-resolved="false"></xref>.
Additionally, employments that are for hire once won't automatically have members assigned or generated in <xref href="TinyLife.World.Map.UpdateExternalPeople(System.Collections.Generic.ICollection%7bTinyLife.World.Map%7d%2cSystem.Action%7bSystem.String%7d%2cSystem.Action%7bSystem.Single%7d)" data-throw-if-not-resolved="false"></xref>. Additionally, employments that are for hire once won't automatically have members assigned or generated in <xref href="TinyLife.World.Map.UpdateExternalPeople(System.Collections.Generic.ICollection%7bTinyLife.World.Map%7d%2cSystem.Action%7bSystem.String%7d%2cSystem.Action%7bSystem.Single%7d)" data-throw-if-not-resolved="false"></xref>.
example: [] example: []
@ -378,7 +378,7 @@ items:
summary: >- summary: >-
The maximum amount of people that can simultaneously be employed in this position. The maximum amount of people that can simultaneously be employed in this position.
By default, this only has an effect in <xref href="TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Map%2cTinyLife.World.Lot%2cSystem.Boolean)" data-throw-if-not-resolved="false"></xref> and when manually invoking <xref href="TinyLife.World.LotEmployment.AddCurrentPerson(TinyLife.World.Map%2cTinyLife.World.Lot%2cTinyLife.Objects.Person%2cSystem.Boolean%2cSystem.Boolean)" data-throw-if-not-resolved="false"></xref>. By default, this only has an effect in <xref href="TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Lot%2cSystem.Boolean)" data-throw-if-not-resolved="false"></xref> and when manually invoking <xref href="TinyLife.World.LotEmployment.AddCurrentPerson(TinyLife.World.Map%2cTinyLife.World.Lot%2cTinyLife.Objects.Person%2cSystem.Boolean%2cSystem.Boolean)" data-throw-if-not-resolved="false"></xref>.
example: [] example: []
syntax: syntax:
content: public readonly int MaxAmount content: public readonly int MaxAmount
@ -640,10 +640,10 @@ items:
description: The <xref href="TinyLife.World.LotEmployment.Actions" data-throw-if-not-resolved="false"></xref> that lot employees should execute. Using actions with the <xref href="TinyLife.Objects.ObjectCategory.Nothing" data-throw-if-not-resolved="false"></xref> category will cause any instances of the action to act as if they had the <xref href="TinyLife.Objects.ObjectCategory.Self" data-throw-if-not-resolved="false"></xref> category instead. Note that, for an <xref href="TinyLife.Actions.Action" data-throw-if-not-resolved="false"></xref> returned by this function to have an effect, its <xref href="TinyLife.Actions.ActionType.AiSettings.PassivePriority" data-throw-if-not-resolved="false"></xref> needs to be greater than 0. description: The <xref href="TinyLife.World.LotEmployment.Actions" data-throw-if-not-resolved="false"></xref> that lot employees should execute. Using actions with the <xref href="TinyLife.Objects.ObjectCategory.Nothing" data-throw-if-not-resolved="false"></xref> category will cause any instances of the action to act as if they had the <xref href="TinyLife.Objects.ObjectCategory.Self" data-throw-if-not-resolved="false"></xref> category instead. Note that, for an <xref href="TinyLife.Actions.Action" data-throw-if-not-resolved="false"></xref> returned by this function to have an effect, its <xref href="TinyLife.Actions.ActionType.AiSettings.PassivePriority" data-throw-if-not-resolved="false"></xref> needs to be greater than 0.
- id: forHireOnce - id: forHireOnce
type: System.Boolean type: System.Boolean
description: Whether this lot employment is intended for one-off hires. If this is <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/builtin-types/bool">true</a>, the person will never autonomously start work, and has to be hired for a lot using <xref href="TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Map%2cTinyLife.World.Lot%2cSystem.Boolean)" data-throw-if-not-resolved="false"></xref>. description: Whether this lot employment is intended for one-off hires. If this is <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/builtin-types/bool">true</a>, the person will never autonomously start work, and has to be hired for a lot using <xref href="TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Lot%2cSystem.Boolean)" data-throw-if-not-resolved="false"></xref>.
- id: maxAmount - id: maxAmount
type: System.Int32 type: System.Int32
description: The maximum amount of people that can simultaneously be employed in this position. By default, this only has an effect in <xref href="TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Map%2cTinyLife.World.Lot%2cSystem.Boolean)" data-throw-if-not-resolved="false"></xref> and when manually invoking <xref href="TinyLife.World.LotEmployment.AddCurrentPerson(TinyLife.World.Map%2cTinyLife.World.Lot%2cTinyLife.Objects.Person%2cSystem.Boolean%2cSystem.Boolean)" data-throw-if-not-resolved="false"></xref>. description: The maximum amount of people that can simultaneously be employed in this position. By default, this only has an effect in <xref href="TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Lot%2cSystem.Boolean)" data-throw-if-not-resolved="false"></xref> and when manually invoking <xref href="TinyLife.World.LotEmployment.AddCurrentPerson(TinyLife.World.Map%2cTinyLife.World.Lot%2cTinyLife.Objects.Person%2cSystem.Boolean%2cSystem.Boolean)" data-throw-if-not-resolved="false"></xref>.
content.vb: Public Sub New(name As String, icon As TextureRegion, workHours As (Start As Integer, [End] As Integer), actions As Func(Of IEnumerable(Of ActionType)), forHireOnce As Boolean = False, maxAmount As Integer = 1) content.vb: Public Sub New(name As String, icon As TextureRegion, workHours As (Start As Integer, [End] As Integer), actions As Func(Of IEnumerable(Of ActionType)), forHireOnce As Boolean = False, maxAmount As Integer = 1)
overload: TinyLife.World.LotEmployment.#ctor* overload: TinyLife.World.LotEmployment.#ctor*
nameWithType.vb: LotEmployment.New(String, TextureRegion, (Start As Integer, End As Integer), Func(Of IEnumerable(Of ActionType)), Boolean, Integer) nameWithType.vb: LotEmployment.New(String, TextureRegion, (Start As Integer, End As Integer), Func(Of IEnumerable(Of ActionType)), Boolean, Integer)
@ -676,7 +676,7 @@ items:
description: The map that the employment is on. description: The map that the employment is on.
- id: employmentLot - id: employmentLot
type: TinyLife.World.Lot type: TinyLife.World.Lot
description: The lot, or null for a <xref href="TinyLife.World.LotEmployment.MapWideEmployments" data-throw-if-not-resolved="false"></xref> entry description: The lot, or null for a <xref href="TinyLife.World.LotEmployment.MapWideEmployments" data-throw-if-not-resolved="false"></xref> entry. Please note that this parameter does not check the <xref href="TinyLife.World.LotEmployment.Instance.WorkLot" data-throw-if-not-resolved="false"></xref>, only the <xref href="TinyLife.World.LotEmployment.Instance.EmploymentLot" data-throw-if-not-resolved="false"></xref>.
return: return:
type: System.Collections.Generic.IEnumerable{TinyLife.Objects.Person} type: System.Collections.Generic.IEnumerable{TinyLife.Objects.Person}
description: The person that currently works in this lot employment, or null if there is none description: The person that currently works in this lot employment, or null if there is none
@ -759,16 +759,16 @@ items:
nameWithType.vb: LotEmployment.RemoveCurrentPeople(Map, Lot, Func(Of Person, Boolean)) nameWithType.vb: LotEmployment.RemoveCurrentPeople(Map, Lot, Func(Of Person, Boolean))
fullName.vb: TinyLife.World.LotEmployment.RemoveCurrentPeople(TinyLife.World.Map, TinyLife.World.Lot, System.Func(Of TinyLife.Objects.Person, Boolean)) fullName.vb: TinyLife.World.LotEmployment.RemoveCurrentPeople(TinyLife.World.Map, TinyLife.World.Lot, System.Func(Of TinyLife.Objects.Person, Boolean))
name.vb: RemoveCurrentPeople(Map, Lot, Func(Of Person, Boolean)) name.vb: RemoveCurrentPeople(Map, Lot, Func(Of Person, Boolean))
- uid: TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Map,TinyLife.World.Lot,System.Boolean) - uid: TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Lot,System.Boolean)
commentId: M:TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Map,TinyLife.World.Lot,System.Boolean) commentId: M:TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Lot,System.Boolean)
id: HireOnceForLot(TinyLife.World.Map,TinyLife.World.Lot,System.Boolean) id: HireOnceForLot(TinyLife.World.Lot,System.Boolean)
parent: TinyLife.World.LotEmployment parent: TinyLife.World.LotEmployment
langs: langs:
- csharp - csharp
- vb - vb
name: HireOnceForLot(Map, Lot, bool) name: HireOnceForLot(Lot, bool)
nameWithType: LotEmployment.HireOnceForLot(Map, Lot, bool) nameWithType: LotEmployment.HireOnceForLot(Lot, bool)
fullName: TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Map, TinyLife.World.Lot, bool) fullName: TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Lot, bool)
type: Method type: Method
assemblies: assemblies:
- Tiny Life - Tiny Life
@ -779,11 +779,8 @@ items:
If <code class="paramref">generateAdditional</code> is <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/builtin-types/bool">true</a>, and there is no lot employee currently free, a new one will be generated if <xref href="TinyLife.World.LotEmployment.MaxAmount" data-throw-if-not-resolved="false"></xref> has not been reached yet. If <code class="paramref">generateAdditional</code> is <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/builtin-types/bool">true</a>, and there is no lot employee currently free, a new one will be generated if <xref href="TinyLife.World.LotEmployment.MaxAmount" data-throw-if-not-resolved="false"></xref> has not been reached yet.
example: [] example: []
syntax: syntax:
content: public Person HireOnceForLot(Map map, Lot workLot, bool generateAdditional = true) content: public Person HireOnceForLot(Lot workLot, bool generateAdditional = true)
parameters: parameters:
- id: map
type: TinyLife.World.Map
description: The map to use.
- id: workLot - id: workLot
type: TinyLife.World.Lot type: TinyLife.World.Lot
description: The lot to work at. description: The lot to work at.
@ -793,15 +790,15 @@ items:
return: return:
type: TinyLife.Objects.Person type: TinyLife.Objects.Person
description: The hired person, or <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/keywords/null">null</a> if no person could be hired. description: The hired person, or <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/keywords/null">null</a> if no person could be hired.
content.vb: Public Function HireOnceForLot(map As Map, workLot As Lot, generateAdditional As Boolean = True) As Person content.vb: Public Function HireOnceForLot(workLot As Lot, generateAdditional As Boolean = True) As Person
overload: TinyLife.World.LotEmployment.HireOnceForLot* overload: TinyLife.World.LotEmployment.HireOnceForLot*
exceptions: exceptions:
- type: System.InvalidOperationException - type: System.InvalidOperationException
commentId: T:System.InvalidOperationException commentId: T:System.InvalidOperationException
description: Thrown if this lot employment is not <xref href="TinyLife.World.LotEmployment.ForHireOnce" data-throw-if-not-resolved="false"></xref>. description: Thrown if this lot employment is not <xref href="TinyLife.World.LotEmployment.ForHireOnce" data-throw-if-not-resolved="false"></xref>.
nameWithType.vb: LotEmployment.HireOnceForLot(Map, Lot, Boolean) nameWithType.vb: LotEmployment.HireOnceForLot(Lot, Boolean)
fullName.vb: TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Map, TinyLife.World.Lot, Boolean) fullName.vb: TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Lot, Boolean)
name.vb: HireOnceForLot(Map, Lot, Boolean) name.vb: HireOnceForLot(Lot, Boolean)
- uid: TinyLife.World.LotEmployment.IsDuringWorkHours(TinyLife.World.Map) - uid: TinyLife.World.LotEmployment.IsDuringWorkHours(TinyLife.World.Map)
commentId: M:TinyLife.World.LotEmployment.IsDuringWorkHours(TinyLife.World.Map) commentId: M:TinyLife.World.LotEmployment.IsDuringWorkHours(TinyLife.World.Map)
id: IsDuringWorkHours(TinyLife.World.Map) id: IsDuringWorkHours(TinyLife.World.Map)
@ -1607,26 +1604,21 @@ references:
- name: " " - name: " "
- name: T2 - name: T2
- name: ) - name: )
- uid: TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Map,TinyLife.World.Lot,System.Boolean) - uid: TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Lot,System.Boolean)
commentId: M:TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Map,TinyLife.World.Lot,System.Boolean) commentId: M:TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Lot,System.Boolean)
isExternal: true isExternal: true
href: TinyLife.World.LotEmployment.html#TinyLife_World_LotEmployment_HireOnceForLot_TinyLife_World_Map_TinyLife_World_Lot_System_Boolean_ href: TinyLife.World.LotEmployment.html#TinyLife_World_LotEmployment_HireOnceForLot_TinyLife_World_Lot_System_Boolean_
name: HireOnceForLot(Map, Lot, bool) name: HireOnceForLot(Lot, bool)
nameWithType: LotEmployment.HireOnceForLot(Map, Lot, bool) nameWithType: LotEmployment.HireOnceForLot(Lot, bool)
fullName: TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Map, TinyLife.World.Lot, bool) fullName: TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Lot, bool)
nameWithType.vb: LotEmployment.HireOnceForLot(Map, Lot, Boolean) nameWithType.vb: LotEmployment.HireOnceForLot(Lot, Boolean)
fullName.vb: TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Map, TinyLife.World.Lot, Boolean) fullName.vb: TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Lot, Boolean)
name.vb: HireOnceForLot(Map, Lot, Boolean) name.vb: HireOnceForLot(Lot, Boolean)
spec.csharp: spec.csharp:
- uid: TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Map,TinyLife.World.Lot,System.Boolean) - uid: TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Lot,System.Boolean)
name: HireOnceForLot name: HireOnceForLot
href: TinyLife.World.LotEmployment.html#TinyLife_World_LotEmployment_HireOnceForLot_TinyLife_World_Map_TinyLife_World_Lot_System_Boolean_ href: TinyLife.World.LotEmployment.html#TinyLife_World_LotEmployment_HireOnceForLot_TinyLife_World_Lot_System_Boolean_
- name: ( - name: (
- uid: TinyLife.World.Map
name: Map
href: TinyLife.World.Map.html
- name: ','
- name: " "
- uid: TinyLife.World.Lot - uid: TinyLife.World.Lot
name: Lot name: Lot
href: TinyLife.World.Lot.html href: TinyLife.World.Lot.html
@ -1638,15 +1630,10 @@ references:
href: https://learn.microsoft.com/dotnet/api/system.boolean href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ) - name: )
spec.vb: spec.vb:
- uid: TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Map,TinyLife.World.Lot,System.Boolean) - uid: TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Lot,System.Boolean)
name: HireOnceForLot name: HireOnceForLot
href: TinyLife.World.LotEmployment.html#TinyLife_World_LotEmployment_HireOnceForLot_TinyLife_World_Map_TinyLife_World_Lot_System_Boolean_ href: TinyLife.World.LotEmployment.html#TinyLife_World_LotEmployment_HireOnceForLot_TinyLife_World_Lot_System_Boolean_
- name: ( - name: (
- uid: TinyLife.World.Map
name: Map
href: TinyLife.World.Map.html
- name: ','
- name: " "
- uid: TinyLife.World.Lot - uid: TinyLife.World.Lot
name: Lot name: Lot
href: TinyLife.World.Lot.html href: TinyLife.World.Lot.html
@ -2378,6 +2365,18 @@ references:
nameWithType.vb: LotEmployment.New nameWithType.vb: LotEmployment.New
fullName.vb: TinyLife.World.LotEmployment.New fullName.vb: TinyLife.World.LotEmployment.New
name.vb: New name.vb: New
- uid: TinyLife.World.LotEmployment.Instance.WorkLot
commentId: P:TinyLife.World.LotEmployment.Instance.WorkLot
href: TinyLife.World.LotEmployment.Instance.html#TinyLife_World_LotEmployment_Instance_WorkLot
name: WorkLot
nameWithType: LotEmployment.Instance.WorkLot
fullName: TinyLife.World.LotEmployment.Instance.WorkLot
- uid: TinyLife.World.LotEmployment.Instance.EmploymentLot
commentId: P:TinyLife.World.LotEmployment.Instance.EmploymentLot
href: TinyLife.World.LotEmployment.Instance.html#TinyLife_World_LotEmployment_Instance_EmploymentLot
name: EmploymentLot
nameWithType: LotEmployment.Instance.EmploymentLot
fullName: TinyLife.World.LotEmployment.Instance.EmploymentLot
- uid: TinyLife.World.LotEmployment.GetCurrentPeople* - uid: TinyLife.World.LotEmployment.GetCurrentPeople*
commentId: Overload:TinyLife.World.LotEmployment.GetCurrentPeople commentId: Overload:TinyLife.World.LotEmployment.GetCurrentPeople
href: TinyLife.World.LotEmployment.html#TinyLife_World_LotEmployment_GetCurrentPeople_TinyLife_World_Map_TinyLife_World_Lot_ href: TinyLife.World.LotEmployment.html#TinyLife_World_LotEmployment_GetCurrentPeople_TinyLife_World_Map_TinyLife_World_Lot_
@ -2564,7 +2563,7 @@ references:
fullName: System.InvalidOperationException fullName: System.InvalidOperationException
- uid: TinyLife.World.LotEmployment.HireOnceForLot* - uid: TinyLife.World.LotEmployment.HireOnceForLot*
commentId: Overload:TinyLife.World.LotEmployment.HireOnceForLot commentId: Overload:TinyLife.World.LotEmployment.HireOnceForLot
href: TinyLife.World.LotEmployment.html#TinyLife_World_LotEmployment_HireOnceForLot_TinyLife_World_Map_TinyLife_World_Lot_System_Boolean_ href: TinyLife.World.LotEmployment.html#TinyLife_World_LotEmployment_HireOnceForLot_TinyLife_World_Lot_System_Boolean_
name: HireOnceForLot name: HireOnceForLot
nameWithType: LotEmployment.HireOnceForLot nameWithType: LotEmployment.HireOnceForLot
fullName: TinyLife.World.LotEmployment.HireOnceForLot fullName: TinyLife.World.LotEmployment.HireOnceForLot

View file

@ -0,0 +1,226 @@
### YamlMime:ManagedReference
items:
- uid: TinyLife.World.LotType.CurrentVisitPriorityDelegate
commentId: T:TinyLife.World.LotType.CurrentVisitPriorityDelegate
id: LotType.CurrentVisitPriorityDelegate
parent: TinyLife.World
children: []
langs:
- csharp
- vb
name: LotType.CurrentVisitPriorityDelegate
nameWithType: LotType.CurrentVisitPriorityDelegate
fullName: TinyLife.World.LotType.CurrentVisitPriorityDelegate
type: Delegate
assemblies:
- Tiny Life
namespace: TinyLife.World
syntax:
content: public delegate void LotType.CurrentVisitPriorityDelegate(LotType type, Lot lot, PersonLike person, TimeSpan time, ref float priority)
parameters:
- id: type
type: TinyLife.World.LotType
- id: lot
type: TinyLife.World.Lot
- id: person
type: TinyLife.Objects.PersonLike
- id: time
type: System.TimeSpan
- id: priority
type: System.Single
content.vb: Public Delegate Sub LotType.CurrentVisitPriorityDelegate(type As LotType, lot As Lot, person As PersonLike, time As TimeSpan, priority As Single)
extensionMethods:
- TinyLife.World.LotType.CurrentVisitPriorityDelegate.TinyLife.Utilities.Extensions.JsonCopy``1
references:
- uid: TinyLife.World
commentId: N:TinyLife.World
href: TinyLife.html
name: TinyLife.World
nameWithType: TinyLife.World
fullName: TinyLife.World
spec.csharp:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.World
name: World
href: TinyLife.World.html
spec.vb:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.World
name: World
href: TinyLife.World.html
- uid: TinyLife.World.LotType.CurrentVisitPriorityDelegate.TinyLife.Utilities.Extensions.JsonCopy``1
commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0)
parent: TinyLife.Utilities.Extensions
definition: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
name: JsonCopy<CurrentVisitPriorityDelegate>(CurrentVisitPriorityDelegate)
nameWithType: Extensions.JsonCopy<LotType.CurrentVisitPriorityDelegate>(LotType.CurrentVisitPriorityDelegate)
fullName: TinyLife.Utilities.Extensions.JsonCopy<TinyLife.World.LotType.CurrentVisitPriorityDelegate>(TinyLife.World.LotType.CurrentVisitPriorityDelegate)
nameWithType.vb: Extensions.JsonCopy(Of LotType.CurrentVisitPriorityDelegate)(LotType.CurrentVisitPriorityDelegate)
fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of TinyLife.World.LotType.CurrentVisitPriorityDelegate)(TinyLife.World.LotType.CurrentVisitPriorityDelegate)
name.vb: JsonCopy(Of CurrentVisitPriorityDelegate)(CurrentVisitPriorityDelegate)
spec.csharp:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(TinyLife.World.LotType.CurrentVisitPriorityDelegate)
name: JsonCopy
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
- name: <
- uid: TinyLife.World.LotType.CurrentVisitPriorityDelegate
name: CurrentVisitPriorityDelegate
href: TinyLife.World.LotType.CurrentVisitPriorityDelegate.html
- name: '>'
- name: (
- uid: TinyLife.World.LotType.CurrentVisitPriorityDelegate
name: CurrentVisitPriorityDelegate
href: TinyLife.World.LotType.CurrentVisitPriorityDelegate.html
- name: )
spec.vb:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(TinyLife.World.LotType.CurrentVisitPriorityDelegate)
name: JsonCopy
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
- name: (
- name: Of
- name: " "
- uid: TinyLife.World.LotType.CurrentVisitPriorityDelegate
name: CurrentVisitPriorityDelegate
href: TinyLife.World.LotType.CurrentVisitPriorityDelegate.html
- name: )
- name: (
- uid: TinyLife.World.LotType.CurrentVisitPriorityDelegate
name: CurrentVisitPriorityDelegate
href: TinyLife.World.LotType.CurrentVisitPriorityDelegate.html
- name: )
- uid: TinyLife.World.LotType
commentId: T:TinyLife.World.LotType
parent: TinyLife.World
href: TinyLife.World.LotType.html
name: LotType
nameWithType: LotType
fullName: TinyLife.World.LotType
- uid: TinyLife.World.Lot
commentId: T:TinyLife.World.Lot
parent: TinyLife.World
href: TinyLife.World.Lot.html
name: Lot
nameWithType: Lot
fullName: TinyLife.World.Lot
- uid: TinyLife.Objects.PersonLike
commentId: T:TinyLife.Objects.PersonLike
parent: TinyLife.Objects
href: TinyLife.Objects.PersonLike.html
name: PersonLike
nameWithType: PersonLike
fullName: TinyLife.Objects.PersonLike
- uid: System.TimeSpan
commentId: T:System.TimeSpan
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.timespan
name: TimeSpan
nameWithType: TimeSpan
fullName: System.TimeSpan
- uid: System.Single
commentId: T:System.Single
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
name: float
nameWithType: float
fullName: float
nameWithType.vb: Single
fullName.vb: Single
name.vb: Single
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0)
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
name: JsonCopy<T>(T)
nameWithType: Extensions.JsonCopy<T>(T)
fullName: TinyLife.Utilities.Extensions.JsonCopy<T>(T)
nameWithType.vb: Extensions.JsonCopy(Of T)(T)
fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of T)(T)
name.vb: JsonCopy(Of T)(T)
spec.csharp:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
name: JsonCopy
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
- name: <
- name: T
- name: '>'
- name: (
- name: T
- name: )
spec.vb:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
name: JsonCopy
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
- name: (
- name: Of
- name: " "
- name: T
- name: )
- name: (
- name: T
- name: )
- uid: TinyLife.Utilities.Extensions
commentId: T:TinyLife.Utilities.Extensions
parent: TinyLife.Utilities
href: TinyLife.Utilities.Extensions.html
name: Extensions
nameWithType: Extensions
fullName: TinyLife.Utilities.Extensions
- uid: TinyLife.Objects
commentId: N:TinyLife.Objects
href: TinyLife.html
name: TinyLife.Objects
nameWithType: TinyLife.Objects
fullName: TinyLife.Objects
spec.csharp:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.Objects
name: Objects
href: TinyLife.Objects.html
spec.vb:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.Objects
name: Objects
href: TinyLife.Objects.html
- uid: System
commentId: N:System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system
name: System
nameWithType: System
fullName: System
- uid: TinyLife.Utilities
commentId: N:TinyLife.Utilities
href: TinyLife.html
name: TinyLife.Utilities
nameWithType: TinyLife.Utilities
fullName: TinyLife.Utilities
spec.csharp:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.Utilities
name: Utilities
href: TinyLife.Utilities.html
spec.vb:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.Utilities
name: Utilities
href: TinyLife.Utilities.html

View file

@ -22,6 +22,7 @@ items:
- TinyLife.World.LotType.Library - TinyLife.World.LotType.Library
- TinyLife.World.LotType.Museum - TinyLife.World.LotType.Museum
- TinyLife.World.LotType.Name - TinyLife.World.LotType.Name
- TinyLife.World.LotType.OnGetCurrentVisitPriority
- TinyLife.World.LotType.Park - TinyLife.World.LotType.Park
- TinyLife.World.LotType.Register(TinyLife.World.LotType) - TinyLife.World.LotType.Register(TinyLife.World.LotType)
- TinyLife.World.LotType.RequiredFurniture - TinyLife.World.LotType.RequiredFurniture
@ -256,6 +257,25 @@ items:
return: return:
type: TinyLife.World.LotType type: TinyLife.World.LotType
content.vb: Public Shared ReadOnly Museum As LotType content.vb: Public Shared ReadOnly Museum As LotType
- uid: TinyLife.World.LotType.OnGetCurrentVisitPriority
commentId: E:TinyLife.World.LotType.OnGetCurrentVisitPriority
id: OnGetCurrentVisitPriority
parent: TinyLife.World.LotType
langs:
- csharp
- vb
name: OnGetCurrentVisitPriority
nameWithType: LotType.OnGetCurrentVisitPriority
fullName: TinyLife.World.LotType.OnGetCurrentVisitPriority
type: Event
assemblies:
- Tiny Life
namespace: TinyLife.World
syntax:
content: public static event LotType.CurrentVisitPriorityDelegate OnGetCurrentVisitPriority
return:
type: TinyLife.World.LotType.CurrentVisitPriorityDelegate
content.vb: Public Shared Event OnGetCurrentVisitPriority As LotType.CurrentVisitPriorityDelegate
- uid: TinyLife.World.LotType.Name - uid: TinyLife.World.LotType.Name
commentId: F:TinyLife.World.LotType.Name commentId: F:TinyLife.World.LotType.Name
id: Name id: Name
@ -529,7 +549,7 @@ items:
- Tiny Life - Tiny Life
namespace: TinyLife.World namespace: TinyLife.World
summary: >- summary: >-
Returns this lot's current visitation priority, which is a combination of the <xref href="TinyLife.World.LotType.GetVisitPriority" data-throw-if-not-resolved="false"></xref> function and this lot's <xref href="TinyLife.World.LotType.VisitHours" data-throw-if-not-resolved="false"></xref>. If the <code class="paramref">time</code> is outside of the <xref href="TinyLife.World.LotType.VisitHours" data-throw-if-not-resolved="false"></xref>, then the priority is reduced by 95%. Returns this lot's current visitation priority, which is a combination of the <xref href="TinyLife.World.LotType.GetVisitPriority" data-throw-if-not-resolved="false"></xref> function, this lot's <xref href="TinyLife.World.LotType.VisitHours" data-throw-if-not-resolved="false"></xref>, the <xref href="TinyLife.World.LotType.OnGetCurrentVisitPriority" data-throw-if-not-resolved="false"></xref> event, as well as the lot's <xref href="TinyLife.World.Map" data-throw-if-not-resolved="false"></xref>'s <xref href="TinyLife.World.Map.GetVisitPriority(TinyLife.Objects.PersonLike)" data-throw-if-not-resolved="false"></xref> method.
Note that visitation priority doesn't factor in whether the lot's <xref href="TinyLife.World.Lot.Map" data-throw-if-not-resolved="false"></xref> is the same as the <code class="paramref">person</code>'s. Note that visitation priority doesn't factor in whether the lot's <xref href="TinyLife.World.Lot.Map" data-throw-if-not-resolved="false"></xref> is the same as the <code class="paramref">person</code>'s.
@ -1134,6 +1154,29 @@ references:
name: ObjectModel name: ObjectModel
isExternal: true isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.objectmodel href: https://learn.microsoft.com/dotnet/api/system.collections.objectmodel
- uid: TinyLife.World.LotType.CurrentVisitPriorityDelegate
commentId: T:TinyLife.World.LotType.CurrentVisitPriorityDelegate
parent: TinyLife.World
href: TinyLife.World.LotType.html
name: LotType.CurrentVisitPriorityDelegate
nameWithType: LotType.CurrentVisitPriorityDelegate
fullName: TinyLife.World.LotType.CurrentVisitPriorityDelegate
spec.csharp:
- uid: TinyLife.World.LotType
name: LotType
href: TinyLife.World.LotType.html
- name: .
- uid: TinyLife.World.LotType.CurrentVisitPriorityDelegate
name: CurrentVisitPriorityDelegate
href: TinyLife.World.LotType.CurrentVisitPriorityDelegate.html
spec.vb:
- uid: TinyLife.World.LotType
name: LotType
href: TinyLife.World.LotType.html
- name: .
- uid: TinyLife.World.LotType.CurrentVisitPriorityDelegate
name: CurrentVisitPriorityDelegate
href: TinyLife.World.LotType.CurrentVisitPriorityDelegate.html
- uid: System.String - uid: System.String
commentId: T:System.String commentId: T:System.String
parent: System parent: System
@ -1826,6 +1869,43 @@ references:
name: VisitHours name: VisitHours
nameWithType: LotType.VisitHours nameWithType: LotType.VisitHours
fullName: TinyLife.World.LotType.VisitHours fullName: TinyLife.World.LotType.VisitHours
- uid: TinyLife.World.LotType.OnGetCurrentVisitPriority
commentId: E:TinyLife.World.LotType.OnGetCurrentVisitPriority
href: TinyLife.World.LotType.html#TinyLife_World_LotType_OnGetCurrentVisitPriority
name: OnGetCurrentVisitPriority
nameWithType: LotType.OnGetCurrentVisitPriority
fullName: TinyLife.World.LotType.OnGetCurrentVisitPriority
- uid: TinyLife.World.Map
commentId: T:TinyLife.World.Map
parent: TinyLife.World
href: TinyLife.World.Map.html
name: Map
nameWithType: Map
fullName: TinyLife.World.Map
- uid: TinyLife.World.Map.GetVisitPriority(TinyLife.Objects.PersonLike)
commentId: M:TinyLife.World.Map.GetVisitPriority(TinyLife.Objects.PersonLike)
href: TinyLife.World.Map.html#TinyLife_World_Map_GetVisitPriority_TinyLife_Objects_PersonLike_
name: GetVisitPriority(PersonLike)
nameWithType: Map.GetVisitPriority(PersonLike)
fullName: TinyLife.World.Map.GetVisitPriority(TinyLife.Objects.PersonLike)
spec.csharp:
- uid: TinyLife.World.Map.GetVisitPriority(TinyLife.Objects.PersonLike)
name: GetVisitPriority
href: TinyLife.World.Map.html#TinyLife_World_Map_GetVisitPriority_TinyLife_Objects_PersonLike_
- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: )
spec.vb:
- uid: TinyLife.World.Map.GetVisitPriority(TinyLife.Objects.PersonLike)
name: GetVisitPriority
href: TinyLife.World.Map.html#TinyLife_World_Map_GetVisitPriority_TinyLife_Objects_PersonLike_
- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: )
- uid: TinyLife.World.Lot.Map - uid: TinyLife.World.Lot.Map
commentId: P:TinyLife.World.Lot.Map commentId: P:TinyLife.World.Lot.Map
href: TinyLife.World.Lot.html#TinyLife_World_Lot_Map href: TinyLife.World.Lot.html#TinyLife_World_Lot_Map

View file

@ -0,0 +1,198 @@
### YamlMime:ManagedReference
items:
- uid: TinyLife.World.Map.VisitPriorityDelegate
commentId: T:TinyLife.World.Map.VisitPriorityDelegate
id: Map.VisitPriorityDelegate
parent: TinyLife.World
children: []
langs:
- csharp
- vb
name: Map.VisitPriorityDelegate
nameWithType: Map.VisitPriorityDelegate
fullName: TinyLife.World.Map.VisitPriorityDelegate
type: Delegate
assemblies:
- Tiny Life
namespace: TinyLife.World
syntax:
content: public delegate void Map.VisitPriorityDelegate(PersonLike person, ref float priority)
parameters:
- id: person
type: TinyLife.Objects.PersonLike
- id: priority
type: System.Single
content.vb: Public Delegate Sub Map.VisitPriorityDelegate(person As PersonLike, priority As Single)
extensionMethods:
- TinyLife.World.Map.VisitPriorityDelegate.TinyLife.Utilities.Extensions.JsonCopy``1
references:
- uid: TinyLife.World
commentId: N:TinyLife.World
href: TinyLife.html
name: TinyLife.World
nameWithType: TinyLife.World
fullName: TinyLife.World
spec.csharp:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.World
name: World
href: TinyLife.World.html
spec.vb:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.World
name: World
href: TinyLife.World.html
- uid: TinyLife.World.Map.VisitPriorityDelegate.TinyLife.Utilities.Extensions.JsonCopy``1
commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0)
parent: TinyLife.Utilities.Extensions
definition: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
name: JsonCopy<VisitPriorityDelegate>(VisitPriorityDelegate)
nameWithType: Extensions.JsonCopy<Map.VisitPriorityDelegate>(Map.VisitPriorityDelegate)
fullName: TinyLife.Utilities.Extensions.JsonCopy<TinyLife.World.Map.VisitPriorityDelegate>(TinyLife.World.Map.VisitPriorityDelegate)
nameWithType.vb: Extensions.JsonCopy(Of Map.VisitPriorityDelegate)(Map.VisitPriorityDelegate)
fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of TinyLife.World.Map.VisitPriorityDelegate)(TinyLife.World.Map.VisitPriorityDelegate)
name.vb: JsonCopy(Of VisitPriorityDelegate)(VisitPriorityDelegate)
spec.csharp:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(TinyLife.World.Map.VisitPriorityDelegate)
name: JsonCopy
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
- name: <
- uid: TinyLife.World.Map.VisitPriorityDelegate
name: VisitPriorityDelegate
href: TinyLife.World.Map.VisitPriorityDelegate.html
- name: '>'
- name: (
- uid: TinyLife.World.Map.VisitPriorityDelegate
name: VisitPriorityDelegate
href: TinyLife.World.Map.VisitPriorityDelegate.html
- name: )
spec.vb:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(TinyLife.World.Map.VisitPriorityDelegate)
name: JsonCopy
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
- name: (
- name: Of
- name: " "
- uid: TinyLife.World.Map.VisitPriorityDelegate
name: VisitPriorityDelegate
href: TinyLife.World.Map.VisitPriorityDelegate.html
- name: )
- name: (
- uid: TinyLife.World.Map.VisitPriorityDelegate
name: VisitPriorityDelegate
href: TinyLife.World.Map.VisitPriorityDelegate.html
- name: )
- uid: TinyLife.Objects.PersonLike
commentId: T:TinyLife.Objects.PersonLike
parent: TinyLife.Objects
href: TinyLife.Objects.PersonLike.html
name: PersonLike
nameWithType: PersonLike
fullName: TinyLife.Objects.PersonLike
- uid: System.Single
commentId: T:System.Single
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
name: float
nameWithType: float
fullName: float
nameWithType.vb: Single
fullName.vb: Single
name.vb: Single
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0)
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
name: JsonCopy<T>(T)
nameWithType: Extensions.JsonCopy<T>(T)
fullName: TinyLife.Utilities.Extensions.JsonCopy<T>(T)
nameWithType.vb: Extensions.JsonCopy(Of T)(T)
fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of T)(T)
name.vb: JsonCopy(Of T)(T)
spec.csharp:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
name: JsonCopy
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
- name: <
- name: T
- name: '>'
- name: (
- name: T
- name: )
spec.vb:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
name: JsonCopy
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
- name: (
- name: Of
- name: " "
- name: T
- name: )
- name: (
- name: T
- name: )
- uid: TinyLife.Utilities.Extensions
commentId: T:TinyLife.Utilities.Extensions
parent: TinyLife.Utilities
href: TinyLife.Utilities.Extensions.html
name: Extensions
nameWithType: Extensions
fullName: TinyLife.Utilities.Extensions
- uid: TinyLife.Objects
commentId: N:TinyLife.Objects
href: TinyLife.html
name: TinyLife.Objects
nameWithType: TinyLife.Objects
fullName: TinyLife.Objects
spec.csharp:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.Objects
name: Objects
href: TinyLife.Objects.html
spec.vb:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.Objects
name: Objects
href: TinyLife.Objects.html
- uid: System
commentId: N:System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system
name: System
nameWithType: System
fullName: System
- uid: TinyLife.Utilities
commentId: N:TinyLife.Utilities
href: TinyLife.html
name: TinyLife.Utilities
nameWithType: TinyLife.Utilities
fullName: TinyLife.Utilities
spec.csharp:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.Utilities
name: Utilities
href: TinyLife.Utilities.html
spec.vb:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.Utilities
name: Utilities
href: TinyLife.Utilities.html

View file

@ -54,6 +54,7 @@ items:
- TinyLife.World.Map.GetTile(Microsoft.Xna.Framework.Point,System.Int32) - TinyLife.World.Map.GetTile(Microsoft.Xna.Framework.Point,System.Int32)
- TinyLife.World.Map.GetTilesAround(Microsoft.Xna.Framework.Vector2,System.Single,System.Int32,System.Boolean,System.Boolean,System.Boolean,System.Predicate{Microsoft.Xna.Framework.Point}) - TinyLife.World.Map.GetTilesAround(Microsoft.Xna.Framework.Vector2,System.Single,System.Int32,System.Boolean,System.Boolean,System.Boolean,System.Predicate{Microsoft.Xna.Framework.Point})
- TinyLife.World.Map.GetVisibleWorldArea(MLEM.Maths.RectangleF) - TinyLife.World.Map.GetVisibleWorldArea(MLEM.Maths.RectangleF)
- TinyLife.World.Map.GetVisitPriority(TinyLife.Objects.PersonLike)
- TinyLife.World.Map.GetWallBetween``1(Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point,System.Int32) - TinyLife.World.Map.GetWallBetween``1(Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point,System.Int32)
- TinyLife.World.Map.GetWalls``1(MLEM.Maths.RectangleF) - TinyLife.World.Map.GetWalls``1(MLEM.Maths.RectangleF)
- TinyLife.World.Map.Info - TinyLife.World.Map.Info
@ -76,6 +77,7 @@ items:
- TinyLife.World.Map.OnCameraRotationChanged(MLEM.Maths.Direction2,MLEM.Maths.Direction2) - TinyLife.World.Map.OnCameraRotationChanged(MLEM.Maths.Direction2,MLEM.Maths.Direction2)
- TinyLife.World.Map.OnCurrentGameMapChanged(TinyLife.World.Map,TinyLife.World.Map) - TinyLife.World.Map.OnCurrentGameMapChanged(TinyLife.World.Map,TinyLife.World.Map)
- TinyLife.World.Map.OnEventsAttachable - TinyLife.World.Map.OnEventsAttachable
- TinyLife.World.Map.OnGetVisitPriority
- TinyLife.World.Map.OnObjectAdded - TinyLife.World.Map.OnObjectAdded
- TinyLife.World.Map.OnObjectRemoved - TinyLife.World.Map.OnObjectRemoved
- TinyLife.World.Map.OnPathfindingNodeConstruct - TinyLife.World.Map.OnPathfindingNodeConstruct
@ -85,6 +87,7 @@ items:
- TinyLife.World.Map.PlaySound(Microsoft.Xna.Framework.Audio.SoundEffect,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Single,System.Boolean,System.Boolean) - TinyLife.World.Map.PlaySound(Microsoft.Xna.Framework.Audio.SoundEffect,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Single,System.Boolean,System.Boolean)
- TinyLife.World.Map.PlaySound(Microsoft.Xna.Framework.Audio.SoundEffect,TinyLife.World.MapAudioEmitter,System.Single,System.Single,System.Boolean,System.Boolean) - TinyLife.World.Map.PlaySound(Microsoft.Xna.Framework.Audio.SoundEffect,TinyLife.World.MapAudioEmitter,System.Single,System.Single,System.Boolean,System.Boolean)
- TinyLife.World.Map.PopulateLots - TinyLife.World.Map.PopulateLots
- TinyLife.World.Map.PossibleRegularVisitors
- TinyLife.World.Map.PostValidate(System.Action{System.String},System.Action{System.Single}) - TinyLife.World.Map.PostValidate(System.Action{System.String},System.Action{System.Single})
- TinyLife.World.Map.PrepareForPermanentRemoval - TinyLife.World.Map.PrepareForPermanentRemoval
- TinyLife.World.Map.RemoveHousehold(TinyLife.World.Household) - TinyLife.World.Map.RemoveHousehold(TinyLife.World.Household)
@ -289,6 +292,25 @@ items:
return: return:
type: System.Collections.Generic.List{System.ValueTuple{Microsoft.Xna.Framework.Point,System.Int32}} type: System.Collections.Generic.List{System.ValueTuple{Microsoft.Xna.Framework.Point,System.Int32}}
content.vb: Public Shared ReadOnly PathfindingDirtyNeighbors As List(Of (Offset As Point, FloorOffset As Integer)) content.vb: Public Shared ReadOnly PathfindingDirtyNeighbors As List(Of (Offset As Point, FloorOffset As Integer))
- uid: TinyLife.World.Map.PossibleRegularVisitors
commentId: F:TinyLife.World.Map.PossibleRegularVisitors
id: PossibleRegularVisitors
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: PossibleRegularVisitors
nameWithType: Map.PossibleRegularVisitors
fullName: TinyLife.World.Map.PossibleRegularVisitors
type: Field
assemblies:
- Tiny Life
namespace: TinyLife.World
syntax:
content: public static readonly List<(Type Type, float Weight, Func<PersonLike, bool> IsValid, Func<Map, Random, PersonLike> CreateNew)> PossibleRegularVisitors
return:
type: System.Collections.Generic.List{System.ValueTuple{System.Type,System.Single,System.Func{TinyLife.Objects.PersonLike,System.Boolean},System.Func{TinyLife.World.Map,System.Random,TinyLife.Objects.PersonLike}}}
content.vb: Public Shared ReadOnly PossibleRegularVisitors As List(Of (Type As Type, Weight As Single, IsValid As Func(Of PersonLike, Boolean), CreateNew As Func(Of Map, Random, PersonLike)))
- uid: TinyLife.World.Map.OnEventsAttachable - uid: TinyLife.World.Map.OnEventsAttachable
commentId: E:TinyLife.World.Map.OnEventsAttachable commentId: E:TinyLife.World.Map.OnEventsAttachable
id: OnEventsAttachable id: OnEventsAttachable
@ -411,6 +433,25 @@ items:
return: return:
type: TinyLife.World.Map.PathfindingNodeConstructDelegate type: TinyLife.World.Map.PathfindingNodeConstructDelegate
content.vb: Public Event OnPathfindingNodeConstruct As Map.PathfindingNodeConstructDelegate content.vb: Public Event OnPathfindingNodeConstruct As Map.PathfindingNodeConstructDelegate
- uid: TinyLife.World.Map.OnGetVisitPriority
commentId: E:TinyLife.World.Map.OnGetVisitPriority
id: OnGetVisitPriority
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: OnGetVisitPriority
nameWithType: Map.OnGetVisitPriority
fullName: TinyLife.World.Map.OnGetVisitPriority
type: Event
assemblies:
- Tiny Life
namespace: TinyLife.World
syntax:
content: public event Map.VisitPriorityDelegate OnGetVisitPriority
return:
type: TinyLife.World.Map.VisitPriorityDelegate
content.vb: Public Event OnGetVisitPriority As Map.VisitPriorityDelegate
- uid: TinyLife.World.Map.MailToSend - uid: TinyLife.World.Map.MailToSend
commentId: F:TinyLife.World.Map.MailToSend commentId: F:TinyLife.World.Map.MailToSend
id: MailToSend id: MailToSend
@ -3016,6 +3057,29 @@ items:
content: public void PopulateLots() content: public void PopulateLots()
content.vb: Public Sub PopulateLots() content.vb: Public Sub PopulateLots()
overload: TinyLife.World.Map.PopulateLots* overload: TinyLife.World.Map.PopulateLots*
- uid: TinyLife.World.Map.GetVisitPriority(TinyLife.Objects.PersonLike)
commentId: M:TinyLife.World.Map.GetVisitPriority(TinyLife.Objects.PersonLike)
id: GetVisitPriority(TinyLife.Objects.PersonLike)
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: GetVisitPriority(PersonLike)
nameWithType: Map.GetVisitPriority(PersonLike)
fullName: TinyLife.World.Map.GetVisitPriority(TinyLife.Objects.PersonLike)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.World
syntax:
content: public float GetVisitPriority(PersonLike person)
parameters:
- id: person
type: TinyLife.Objects.PersonLike
return:
type: System.Single
content.vb: Public Function GetVisitPriority(person As PersonLike) As Single
overload: TinyLife.World.Map.GetVisitPriority*
- uid: TinyLife.World.Map.PrepareForPermanentRemoval - uid: TinyLife.World.Map.PrepareForPermanentRemoval
commentId: M:TinyLife.World.Map.PrepareForPermanentRemoval commentId: M:TinyLife.World.Map.PrepareForPermanentRemoval
id: PrepareForPermanentRemoval id: PrepareForPermanentRemoval
@ -4024,6 +4088,179 @@ references:
name: Generic name: Generic
isExternal: true isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic href: https://learn.microsoft.com/dotnet/api/system.collections.generic
- uid: System.Collections.Generic.List{System.ValueTuple{System.Type,System.Single,System.Func{TinyLife.Objects.PersonLike,System.Boolean},System.Func{TinyLife.World.Map,System.Random,TinyLife.Objects.PersonLike}}}
commentId: T:System.Collections.Generic.List{System.ValueTuple{System.Type,System.Single,System.Func{TinyLife.Objects.PersonLike,System.Boolean},System.Func{TinyLife.World.Map,System.Random,TinyLife.Objects.PersonLike}}}
parent: System.Collections.Generic
definition: System.Collections.Generic.List`1
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1
name: List<(Type Type, float Weight, Func<PersonLike, bool> IsValid, Func<Map, Random, PersonLike> CreateNew)>
nameWithType: List<(Type Type, float Weight, Func<PersonLike, bool> IsValid, Func<Map, Random, PersonLike> CreateNew)>
fullName: System.Collections.Generic.List<(System.Type Type, float Weight, System.Func<TinyLife.Objects.PersonLike, bool> IsValid, System.Func<TinyLife.World.Map, System.Random, TinyLife.Objects.PersonLike> CreateNew)>
nameWithType.vb: List(Of (Type As Type, Weight As Single, IsValid As Func(Of PersonLike, Boolean), CreateNew As Func(Of Map, Random, PersonLike)))
fullName.vb: System.Collections.Generic.List(Of (Type As System.Type, Weight As Single, IsValid As System.Func(Of TinyLife.Objects.PersonLike, Boolean), CreateNew As System.Func(Of TinyLife.World.Map, System.Random, TinyLife.Objects.PersonLike)))
name.vb: List(Of (Type As Type, Weight As Single, IsValid As Func(Of PersonLike, Boolean), CreateNew As Func(Of Map, Random, PersonLike)))
spec.csharp:
- uid: System.Collections.Generic.List`1
name: List
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1
- name: <
- name: (
- uid: System.Type
name: Type
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.type
- name: " "
- uid: System.ValueTuple{System.Type,System.Single,System.Func{TinyLife.Objects.PersonLike,System.Boolean},System.Func{TinyLife.World.Map,System.Random,TinyLife.Objects.PersonLike}}.Type
name: Type
href: https://learn.microsoft.com/dotnet/api/system.valuetuple-system.type,system.single,system.func-tinylife.objects.personlike,system.boolean-,system.func-tinylife.world.map,system.random,tinylife.objects.personlike--.type
- name: ','
- name: " "
- uid: System.Single
name: float
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: " "
- uid: System.ValueTuple{System.Type,System.Single,System.Func{TinyLife.Objects.PersonLike,System.Boolean},System.Func{TinyLife.World.Map,System.Random,TinyLife.Objects.PersonLike}}.Weight
name: Weight
href: https://learn.microsoft.com/dotnet/api/system.valuetuple-system.type,system.single,system.func-tinylife.objects.personlike,system.boolean-,system.func-tinylife.world.map,system.random,tinylife.objects.personlike--.weight
- name: ','
- name: " "
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: <
- uid: TinyLife.Objects.PersonLike
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: '>'
- name: " "
- uid: System.ValueTuple{System.Type,System.Single,System.Func{TinyLife.Objects.PersonLike,System.Boolean},System.Func{TinyLife.World.Map,System.Random,TinyLife.Objects.PersonLike}}.IsValid
name: IsValid
href: https://learn.microsoft.com/dotnet/api/system.valuetuple-system.type,system.single,system.func-tinylife.objects.personlike,system.boolean-,system.func-tinylife.world.map,system.random,tinylife.objects.personlike--.isvalid
- name: ','
- name: " "
- uid: System.Func`3
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-3
- name: <
- uid: TinyLife.World.Map
name: Map
href: TinyLife.World.Map.html
- name: ','
- name: " "
- uid: System.Random
name: Random
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.random
- name: ','
- name: " "
- uid: TinyLife.Objects.PersonLike
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: '>'
- name: " "
- uid: System.ValueTuple{System.Type,System.Single,System.Func{TinyLife.Objects.PersonLike,System.Boolean},System.Func{TinyLife.World.Map,System.Random,TinyLife.Objects.PersonLike}}.CreateNew
name: CreateNew
href: https://learn.microsoft.com/dotnet/api/system.valuetuple-system.type,system.single,system.func-tinylife.objects.personlike,system.boolean-,system.func-tinylife.world.map,system.random,tinylife.objects.personlike--.createnew
- name: )
- name: '>'
spec.vb:
- uid: System.Collections.Generic.List`1
name: List
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1
- name: (
- name: Of
- name: " "
- name: (
- uid: System.ValueTuple{System.Type,System.Single,System.Func{TinyLife.Objects.PersonLike,System.Boolean},System.Func{TinyLife.World.Map,System.Random,TinyLife.Objects.PersonLike}}.Type
name: Type
href: https://learn.microsoft.com/dotnet/api/system.valuetuple-system.type,system.single,system.func-tinylife.objects.personlike,system.boolean-,system.func-tinylife.world.map,system.random,tinylife.objects.personlike--.type
- name: " "
- name: As
- name: " "
- uid: System.Type
name: Type
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.type
- name: ','
- name: " "
- uid: System.ValueTuple{System.Type,System.Single,System.Func{TinyLife.Objects.PersonLike,System.Boolean},System.Func{TinyLife.World.Map,System.Random,TinyLife.Objects.PersonLike}}.Weight
name: Weight
href: https://learn.microsoft.com/dotnet/api/system.valuetuple-system.type,system.single,system.func-tinylife.objects.personlike,system.boolean-,system.func-tinylife.world.map,system.random,tinylife.objects.personlike--.weight
- name: " "
- name: As
- name: " "
- uid: System.Single
name: Single
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: ','
- name: " "
- uid: System.ValueTuple{System.Type,System.Single,System.Func{TinyLife.Objects.PersonLike,System.Boolean},System.Func{TinyLife.World.Map,System.Random,TinyLife.Objects.PersonLike}}.IsValid
name: IsValid
href: https://learn.microsoft.com/dotnet/api/system.valuetuple-system.type,system.single,system.func-tinylife.objects.personlike,system.boolean-,system.func-tinylife.world.map,system.random,tinylife.objects.personlike--.isvalid
- name: " "
- name: As
- name: " "
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: (
- name: Of
- name: " "
- uid: TinyLife.Objects.PersonLike
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- name: ','
- name: " "
- uid: System.ValueTuple{System.Type,System.Single,System.Func{TinyLife.Objects.PersonLike,System.Boolean},System.Func{TinyLife.World.Map,System.Random,TinyLife.Objects.PersonLike}}.CreateNew
name: CreateNew
href: https://learn.microsoft.com/dotnet/api/system.valuetuple-system.type,system.single,system.func-tinylife.objects.personlike,system.boolean-,system.func-tinylife.world.map,system.random,tinylife.objects.personlike--.createnew
- name: " "
- name: As
- name: " "
- uid: System.Func`3
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-3
- name: (
- name: Of
- name: " "
- uid: TinyLife.World.Map
name: Map
href: TinyLife.World.Map.html
- name: ','
- name: " "
- uid: System.Random
name: Random
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.random
- name: ','
- name: " "
- uid: TinyLife.Objects.PersonLike
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: )
- name: )
- name: )
- uid: TinyLife.World.Map - uid: TinyLife.World.Map
commentId: T:TinyLife.World.Map commentId: T:TinyLife.World.Map
parent: TinyLife.World parent: TinyLife.World
@ -4338,6 +4575,29 @@ references:
- uid: TinyLife.World.Map.PathfindingNodeConstructDelegate - uid: TinyLife.World.Map.PathfindingNodeConstructDelegate
name: PathfindingNodeConstructDelegate name: PathfindingNodeConstructDelegate
href: TinyLife.World.Map.PathfindingNodeConstructDelegate.html href: TinyLife.World.Map.PathfindingNodeConstructDelegate.html
- uid: TinyLife.World.Map.VisitPriorityDelegate
commentId: T:TinyLife.World.Map.VisitPriorityDelegate
parent: TinyLife.World
href: TinyLife.World.Map.html
name: Map.VisitPriorityDelegate
nameWithType: Map.VisitPriorityDelegate
fullName: TinyLife.World.Map.VisitPriorityDelegate
spec.csharp:
- uid: TinyLife.World.Map
name: Map
href: TinyLife.World.Map.html
- name: .
- uid: TinyLife.World.Map.VisitPriorityDelegate
name: VisitPriorityDelegate
href: TinyLife.World.Map.VisitPriorityDelegate.html
spec.vb:
- uid: TinyLife.World.Map
name: Map
href: TinyLife.World.Map.html
- name: .
- uid: TinyLife.World.Map.VisitPriorityDelegate
name: VisitPriorityDelegate
href: TinyLife.World.Map.VisitPriorityDelegate.html
- uid: TinyLife.World.Mail - uid: TinyLife.World.Mail
commentId: T:TinyLife.World.Mail commentId: T:TinyLife.World.Mail
parent: TinyLife.World parent: TinyLife.World
@ -7002,6 +7262,12 @@ references:
name: PopulateLots name: PopulateLots
nameWithType: Map.PopulateLots nameWithType: Map.PopulateLots
fullName: TinyLife.World.Map.PopulateLots fullName: TinyLife.World.Map.PopulateLots
- uid: TinyLife.World.Map.GetVisitPriority*
commentId: Overload:TinyLife.World.Map.GetVisitPriority
href: TinyLife.World.Map.html#TinyLife_World_Map_GetVisitPriority_TinyLife_Objects_PersonLike_
name: GetVisitPriority
nameWithType: Map.GetVisitPriority
fullName: TinyLife.World.Map.GetVisitPriority
- uid: TinyLife.Objects.PersonLike.PrepareForPermanentRemoval - uid: TinyLife.Objects.PersonLike.PrepareForPermanentRemoval
commentId: M:TinyLife.Objects.PersonLike.PrepareForPermanentRemoval commentId: M:TinyLife.Objects.PersonLike.PrepareForPermanentRemoval
parent: TinyLife.Objects.PersonLike parent: TinyLife.Objects.PersonLike

View file

@ -41,7 +41,7 @@ items:
inheritance: inheritance:
- System.Object - System.Object
derivedClasses: derivedClasses:
- TinyLife.World.Door - TinyLife.World.WalkableOpening
inheritedMembers: inheritedMembers:
- System.Object.Equals(System.Object) - System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object) - System.Object.Equals(System.Object,System.Object)
@ -253,7 +253,7 @@ items:
summary: >- summary: >-
Returns whether a <xref href="TinyLife.Objects.PersonLike" data-throw-if-not-resolved="false"></xref> is able to walk through a <xref href="TinyLife.Objects.WallLike" data-throw-if-not-resolved="false"></xref> that has this opening. Returns whether a <xref href="TinyLife.Objects.PersonLike" data-throw-if-not-resolved="false"></xref> is able to walk through a <xref href="TinyLife.Objects.WallLike" data-throw-if-not-resolved="false"></xref> that has this opening.
This returns true for <xref href="TinyLife.World.Door" data-throw-if-not-resolved="false"></xref> and <xref href="TinyLife.World.SwingingDoor" data-throw-if-not-resolved="false"></xref> and false for <xref href="TinyLife.World.Opening" data-throw-if-not-resolved="false"></xref>. This returns true for <xref href="TinyLife.World.WalkableOpening" data-throw-if-not-resolved="false"></xref> and <xref href="TinyLife.World.LockableAnimatedDoor" data-throw-if-not-resolved="false"></xref> and false for <xref href="TinyLife.World.Opening" data-throw-if-not-resolved="false"></xref>.
example: [] example: []
syntax: syntax:
content: public virtual bool CanWalkThrough(Map map, WallLike wall, MapObject obj) content: public virtual bool CanWalkThrough(Map map, WallLike wall, MapObject obj)
@ -973,20 +973,20 @@ references:
name: PersonLike name: PersonLike
nameWithType: PersonLike nameWithType: PersonLike
fullName: TinyLife.Objects.PersonLike fullName: TinyLife.Objects.PersonLike
- uid: TinyLife.World.Door - uid: TinyLife.World.WalkableOpening
commentId: T:TinyLife.World.Door commentId: T:TinyLife.World.WalkableOpening
parent: TinyLife.World parent: TinyLife.World
href: TinyLife.World.Door.html href: TinyLife.World.WalkableOpening.html
name: Door name: WalkableOpening
nameWithType: Door nameWithType: WalkableOpening
fullName: TinyLife.World.Door fullName: TinyLife.World.WalkableOpening
- uid: TinyLife.World.SwingingDoor - uid: TinyLife.World.LockableAnimatedDoor
commentId: T:TinyLife.World.SwingingDoor commentId: T:TinyLife.World.LockableAnimatedDoor
parent: TinyLife.World parent: TinyLife.World
href: TinyLife.World.SwingingDoor.html href: TinyLife.World.LockableAnimatedDoor.html
name: SwingingDoor name: LockableAnimatedDoor
nameWithType: SwingingDoor nameWithType: LockableAnimatedDoor
fullName: TinyLife.World.SwingingDoor fullName: TinyLife.World.LockableAnimatedDoor
- uid: TinyLife.World.Opening - uid: TinyLife.World.Opening
commentId: T:TinyLife.World.Opening commentId: T:TinyLife.World.Opening
parent: TinyLife.World parent: TinyLife.World

View file

@ -0,0 +1,946 @@
### YamlMime:ManagedReference
items:
- uid: TinyLife.World.WalkableOpening
commentId: T:TinyLife.World.WalkableOpening
id: WalkableOpening
parent: TinyLife.World
children:
- TinyLife.World.WalkableOpening.#ctor(TinyLife.World.OpeningType,System.Int32[])
- TinyLife.World.WalkableOpening.CanPlaceOn(TinyLife.Objects.FurnitureType)
- TinyLife.World.WalkableOpening.CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)
- TinyLife.World.WalkableOpening.Construct(TinyLife.World.OpeningType,System.Int32[],TinyLife.Objects.WallLike)
langs:
- csharp
- vb
name: WalkableOpening
nameWithType: WalkableOpening
fullName: TinyLife.World.WalkableOpening
type: Class
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: >-
An opening is some sort of extrusion in a <xref href="TinyLife.Objects.WallLike" data-throw-if-not-resolved="false"></xref>, like a window or a door.
Openings are created from their underlying <xref href="TinyLife.World.OpeningType" data-throw-if-not-resolved="false"></xref>.
example: []
syntax:
content: 'public class WalkableOpening : Opening'
content.vb: Public Class WalkableOpening Inherits Opening
inheritance:
- System.Object
- TinyLife.World.Opening
derivedClasses:
- TinyLife.World.AnimatedDoor
inheritedMembers:
- TinyLife.World.Opening.Type
- TinyLife.World.Opening.Color
- TinyLife.World.Opening.Colors
- TinyLife.World.Opening.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,TinyLife.World.Map,TinyLife.Objects.WallLike,Microsoft.Xna.Framework.Vector2,System.Boolean,System.Single,System.Nullable{Microsoft.Xna.Framework.Color})
- TinyLife.World.Opening.Validate(TinyLife.Objects.WallLike,TinyLife.World.Map)
- TinyLife.World.Opening.GetDescription
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.World.WalkableOpening.TinyLife.Utilities.Extensions.JsonCopy``1
- uid: TinyLife.World.WalkableOpening.#ctor(TinyLife.World.OpeningType,System.Int32[])
commentId: M:TinyLife.World.WalkableOpening.#ctor(TinyLife.World.OpeningType,System.Int32[])
id: '#ctor(TinyLife.World.OpeningType,System.Int32[])'
parent: TinyLife.World.WalkableOpening
langs:
- csharp
- vb
name: WalkableOpening(OpeningType, int[])
nameWithType: WalkableOpening.WalkableOpening(OpeningType, int[])
fullName: TinyLife.World.WalkableOpening.WalkableOpening(TinyLife.World.OpeningType, int[])
type: Constructor
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: Creates a new opening from the given opening type and color
example: []
syntax:
content: public WalkableOpening(OpeningType type, int[] colors)
parameters:
- id: type
type: TinyLife.World.OpeningType
description: The opening type
- id: colors
type: System.Int32[]
description: The indices of the colors to use
content.vb: Public Sub New(type As OpeningType, colors As Integer())
overload: TinyLife.World.WalkableOpening.#ctor*
nameWithType.vb: WalkableOpening.New(OpeningType, Integer())
fullName.vb: TinyLife.World.WalkableOpening.New(TinyLife.World.OpeningType, Integer())
name.vb: New(OpeningType, Integer())
- uid: TinyLife.World.WalkableOpening.CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)
commentId: M:TinyLife.World.WalkableOpening.CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)
id: CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)
parent: TinyLife.World.WalkableOpening
langs:
- csharp
- vb
name: CanWalkThrough(Map, WallLike, MapObject)
nameWithType: WalkableOpening.CanWalkThrough(Map, WallLike, MapObject)
fullName: TinyLife.World.WalkableOpening.CanWalkThrough(TinyLife.World.Map, TinyLife.Objects.WallLike, TinyLife.Objects.MapObject)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: >-
Returns whether a <xref href="TinyLife.Objects.PersonLike" data-throw-if-not-resolved="false"></xref> is able to walk through a <xref href="TinyLife.Objects.WallLike" data-throw-if-not-resolved="false"></xref> that has this opening.
This returns true for <xref href="TinyLife.World.WalkableOpening" data-throw-if-not-resolved="false"></xref> and <xref href="TinyLife.World.LockableAnimatedDoor" data-throw-if-not-resolved="false"></xref> and false for <xref href="TinyLife.World.Opening" data-throw-if-not-resolved="false"></xref>.
example: []
syntax:
content: public override bool CanWalkThrough(Map map, WallLike wall, MapObject obj)
parameters:
- id: map
type: TinyLife.World.Map
- id: wall
type: TinyLife.Objects.WallLike
- id: obj
type: TinyLife.Objects.MapObject
return:
type: System.Boolean
description: ''
content.vb: Public Overrides Function CanWalkThrough(map As Map, wall As WallLike, obj As MapObject) As Boolean
overridden: TinyLife.World.Opening.CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)
overload: TinyLife.World.WalkableOpening.CanWalkThrough*
- uid: TinyLife.World.WalkableOpening.CanPlaceOn(TinyLife.Objects.FurnitureType)
commentId: M:TinyLife.World.WalkableOpening.CanPlaceOn(TinyLife.Objects.FurnitureType)
id: CanPlaceOn(TinyLife.Objects.FurnitureType)
parent: TinyLife.World.WalkableOpening
langs:
- csharp
- vb
name: CanPlaceOn(FurnitureType)
nameWithType: WalkableOpening.CanPlaceOn(FurnitureType)
fullName: TinyLife.World.WalkableOpening.CanPlaceOn(TinyLife.Objects.FurnitureType)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: >-
Whether the given <xref href="TinyLife.Objects.FurnitureType" data-throw-if-not-resolved="false"></xref> can be attached to this opening.
By default, this method returns true when the furniture has the <xref href="TinyLife.Objects.ObjectCategory.CanCoverWindow" data-throw-if-not-resolved="false"></xref> category.
example: []
syntax:
content: public override bool CanPlaceOn(FurnitureType type)
parameters:
- id: type
type: TinyLife.Objects.FurnitureType
return:
type: System.Boolean
description: Whether the opening is a window
content.vb: Public Overrides Function CanPlaceOn(type As FurnitureType) As Boolean
overridden: TinyLife.World.Opening.CanPlaceOn(TinyLife.Objects.FurnitureType)
overload: TinyLife.World.WalkableOpening.CanPlaceOn*
- uid: TinyLife.World.WalkableOpening.Construct(TinyLife.World.OpeningType,System.Int32[],TinyLife.Objects.WallLike)
commentId: M:TinyLife.World.WalkableOpening.Construct(TinyLife.World.OpeningType,System.Int32[],TinyLife.Objects.WallLike)
id: Construct(TinyLife.World.OpeningType,System.Int32[],TinyLife.Objects.WallLike)
parent: TinyLife.World.WalkableOpening
langs:
- csharp
- vb
name: Construct(OpeningType, int[], WallLike)
nameWithType: WalkableOpening.Construct(OpeningType, int[], WallLike)
fullName: TinyLife.World.WalkableOpening.Construct(TinyLife.World.OpeningType, int[], TinyLife.Objects.WallLike)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: >-
Constructs a new door with the given settings.
This is a helper method that can be used through a method group when constructing a new <xref href="TinyLife.World.OpeningType" data-throw-if-not-resolved="false"></xref>.
example: []
syntax:
content: public static WalkableOpening Construct(OpeningType type, int[] colors, WallLike wall)
parameters:
- id: type
type: TinyLife.World.OpeningType
description: The type.
- id: colors
type: System.Int32[]
description: The colors.
- id: wall
type: TinyLife.Objects.WallLike
description: The wall.
return:
type: TinyLife.World.WalkableOpening
description: The constructed door.
content.vb: Public Shared Function Construct(type As OpeningType, colors As Integer(), wall As WallLike) As WalkableOpening
overload: TinyLife.World.WalkableOpening.Construct*
nameWithType.vb: WalkableOpening.Construct(OpeningType, Integer(), WallLike)
fullName.vb: TinyLife.World.WalkableOpening.Construct(TinyLife.World.OpeningType, Integer(), TinyLife.Objects.WallLike)
name.vb: Construct(OpeningType, Integer(), WallLike)
references:
- uid: TinyLife.Objects.WallLike
commentId: T:TinyLife.Objects.WallLike
parent: TinyLife.Objects
href: TinyLife.Objects.WallLike.html
name: WallLike
nameWithType: WallLike
fullName: TinyLife.Objects.WallLike
- uid: TinyLife.World.OpeningType
commentId: T:TinyLife.World.OpeningType
parent: TinyLife.World
href: TinyLife.World.OpeningType.html
name: OpeningType
nameWithType: OpeningType
fullName: TinyLife.World.OpeningType
- uid: TinyLife.World
commentId: N:TinyLife.World
href: TinyLife.html
name: TinyLife.World
nameWithType: TinyLife.World
fullName: TinyLife.World
spec.csharp:
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name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.World
name: World
href: TinyLife.World.html
spec.vb:
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name: TinyLife
href: TinyLife.html
- name: .
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name: World
href: TinyLife.World.html
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commentId: T:System.Object
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: TinyLife.World.Opening
commentId: T:TinyLife.World.Opening
parent: TinyLife.World
href: TinyLife.World.Opening.html
name: Opening
nameWithType: Opening
fullName: TinyLife.World.Opening
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commentId: F:TinyLife.World.Opening.Type
parent: TinyLife.World.Opening
href: TinyLife.World.Opening.html#TinyLife_World_Opening_Type
name: Type
nameWithType: Opening.Type
fullName: TinyLife.World.Opening.Type
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commentId: F:TinyLife.World.Opening.Color
parent: TinyLife.World.Opening
href: TinyLife.World.Opening.html#TinyLife_World_Opening_Color
name: Color
nameWithType: Opening.Color
fullName: TinyLife.World.Opening.Color
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commentId: F:TinyLife.World.Opening.Colors
parent: TinyLife.World.Opening
href: TinyLife.World.Opening.html#TinyLife_World_Opening_Colors
name: Colors
nameWithType: Opening.Colors
fullName: TinyLife.World.Opening.Colors
- uid: TinyLife.World.Opening.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,TinyLife.World.Map,TinyLife.Objects.WallLike,Microsoft.Xna.Framework.Vector2,System.Boolean,System.Single,System.Nullable{Microsoft.Xna.Framework.Color})
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isExternal: true
href: TinyLife.World.Opening.html#TinyLife_World_Opening_Draw_Microsoft_Xna_Framework_GameTime_Microsoft_Xna_Framework_Graphics_SpriteBatch_TinyLife_World_Map_TinyLife_Objects_WallLike_Microsoft_Xna_Framework_Vector2_System_Boolean_System_Single_System_Nullable_Microsoft_Xna_Framework_Color__
name: Draw(GameTime, SpriteBatch, Map, WallLike, Vector2, bool, float, Color?)
nameWithType: Opening.Draw(GameTime, SpriteBatch, Map, WallLike, Vector2, bool, float, Color?)
fullName: TinyLife.World.Opening.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, TinyLife.World.Map, TinyLife.Objects.WallLike, Microsoft.Xna.Framework.Vector2, bool, float, Microsoft.Xna.Framework.Color?)
nameWithType.vb: Opening.Draw(GameTime, SpriteBatch, Map, WallLike, Vector2, Boolean, Single, Color?)
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name.vb: Draw(GameTime, SpriteBatch, Map, WallLike, Vector2, Boolean, Single, Color?)
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name: Draw
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- name: ','
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- uid: System.Single
name: float
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href: https://learn.microsoft.com/dotnet/api/system.single
- name: ','
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name: Draw
href: TinyLife.World.Opening.html#TinyLife_World_Opening_Draw_Microsoft_Xna_Framework_GameTime_Microsoft_Xna_Framework_Graphics_SpriteBatch_TinyLife_World_Map_TinyLife_Objects_WallLike_Microsoft_Xna_Framework_Vector2_System_Boolean_System_Single_System_Nullable_Microsoft_Xna_Framework_Color__
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- name: ','
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- uid: Microsoft.Xna.Framework.Color
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isExternal: true
- name: '?'
- name: )
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commentId: M:TinyLife.World.Opening.Validate(TinyLife.Objects.WallLike,TinyLife.World.Map)
parent: TinyLife.World.Opening
href: TinyLife.World.Opening.html#TinyLife_World_Opening_Validate_TinyLife_Objects_WallLike_TinyLife_World_Map_
name: Validate(WallLike, Map)
nameWithType: Opening.Validate(WallLike, Map)
fullName: TinyLife.World.Opening.Validate(TinyLife.Objects.WallLike, TinyLife.World.Map)
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name: Validate
href: TinyLife.World.Opening.html#TinyLife_World_Opening_Validate_TinyLife_Objects_WallLike_TinyLife_World_Map_
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href: TinyLife.World.Map.html
- name: )
spec.vb:
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name: Validate
href: TinyLife.World.Opening.html#TinyLife_World_Opening_Validate_TinyLife_Objects_WallLike_TinyLife_World_Map_
- name: (
- uid: TinyLife.Objects.WallLike
name: WallLike
href: TinyLife.Objects.WallLike.html
- name: ','
- name: " "
- uid: TinyLife.World.Map
name: Map
href: TinyLife.World.Map.html
- name: )
- uid: TinyLife.World.Opening.GetDescription
commentId: M:TinyLife.World.Opening.GetDescription
parent: TinyLife.World.Opening
href: TinyLife.World.Opening.html#TinyLife_World_Opening_GetDescription
name: GetDescription()
nameWithType: Opening.GetDescription()
fullName: TinyLife.World.Opening.GetDescription()
spec.csharp:
- uid: TinyLife.World.Opening.GetDescription
name: GetDescription
href: TinyLife.World.Opening.html#TinyLife_World_Opening_GetDescription
- name: (
- name: )
spec.vb:
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name: GetDescription
href: TinyLife.World.Opening.html#TinyLife_World_Opening_GetDescription
- name: (
- name: )
- uid: System.Object.Equals(System.Object)
commentId: M:System.Object.Equals(System.Object)
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
name: Equals(object)
nameWithType: object.Equals(object)
fullName: object.Equals(object)
nameWithType.vb: Object.Equals(Object)
fullName.vb: Object.Equals(Object)
name.vb: Equals(Object)
spec.csharp:
- uid: System.Object.Equals(System.Object)
name: Equals
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
- name: (
- uid: System.Object
name: object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: )
spec.vb:
- uid: System.Object.Equals(System.Object)
name: Equals
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
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- uid: System.Object
name: Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: )
- uid: System.Object.Equals(System.Object,System.Object)
commentId: M:System.Object.Equals(System.Object,System.Object)
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)
name: Equals(object, object)
nameWithType: object.Equals(object, object)
fullName: object.Equals(object, object)
nameWithType.vb: Object.Equals(Object, Object)
fullName.vb: Object.Equals(Object, Object)
name.vb: Equals(Object, Object)
spec.csharp:
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- name: )
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- name: )
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commentId: M:System.Object.GetHashCode
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.gethashcode
name: GetHashCode()
nameWithType: object.GetHashCode()
fullName: object.GetHashCode()
nameWithType.vb: Object.GetHashCode()
fullName.vb: Object.GetHashCode()
spec.csharp:
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name: GetHashCode
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- name: (
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spec.vb:
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commentId: M:System.Object.GetType
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nameWithType.vb: Object.GetType()
fullName.vb: Object.GetType()
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nameWithType.vb: Object.MemberwiseClone()
fullName.vb: Object.MemberwiseClone()
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name.vb: Integer()
spec.csharp:
- uid: System.Int32
name: int
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.int32
- name: '['
- name: ']'
spec.vb:
- uid: System.Int32
name: Integer
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.int32
- name: (
- name: )
- uid: TinyLife.Objects.PersonLike
commentId: T:TinyLife.Objects.PersonLike
parent: TinyLife.Objects
href: TinyLife.Objects.PersonLike.html
name: PersonLike
nameWithType: PersonLike
fullName: TinyLife.Objects.PersonLike
- uid: TinyLife.World.WalkableOpening
commentId: T:TinyLife.World.WalkableOpening
parent: TinyLife.World
href: TinyLife.World.WalkableOpening.html
name: WalkableOpening
nameWithType: WalkableOpening
fullName: TinyLife.World.WalkableOpening
- uid: TinyLife.World.LockableAnimatedDoor
commentId: T:TinyLife.World.LockableAnimatedDoor
parent: TinyLife.World
href: TinyLife.World.LockableAnimatedDoor.html
name: LockableAnimatedDoor
nameWithType: LockableAnimatedDoor
fullName: TinyLife.World.LockableAnimatedDoor
- uid: TinyLife.World.Opening.CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)
commentId: M:TinyLife.World.Opening.CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)
parent: TinyLife.World.Opening
href: TinyLife.World.Opening.html#TinyLife_World_Opening_CanWalkThrough_TinyLife_World_Map_TinyLife_Objects_WallLike_TinyLife_Objects_MapObject_
name: CanWalkThrough(Map, WallLike, MapObject)
nameWithType: Opening.CanWalkThrough(Map, WallLike, MapObject)
fullName: TinyLife.World.Opening.CanWalkThrough(TinyLife.World.Map, TinyLife.Objects.WallLike, TinyLife.Objects.MapObject)
spec.csharp:
- uid: TinyLife.World.Opening.CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)
name: CanWalkThrough
href: TinyLife.World.Opening.html#TinyLife_World_Opening_CanWalkThrough_TinyLife_World_Map_TinyLife_Objects_WallLike_TinyLife_Objects_MapObject_
- name: (
- uid: TinyLife.World.Map
name: Map
href: TinyLife.World.Map.html
- name: ','
- name: " "
- uid: TinyLife.Objects.WallLike
name: WallLike
href: TinyLife.Objects.WallLike.html
- name: ','
- name: " "
- uid: TinyLife.Objects.MapObject
name: MapObject
href: TinyLife.Objects.MapObject.html
- name: )
spec.vb:
- uid: TinyLife.World.Opening.CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)
name: CanWalkThrough
href: TinyLife.World.Opening.html#TinyLife_World_Opening_CanWalkThrough_TinyLife_World_Map_TinyLife_Objects_WallLike_TinyLife_Objects_MapObject_
- name: (
- uid: TinyLife.World.Map
name: Map
href: TinyLife.World.Map.html
- name: ','
- name: " "
- uid: TinyLife.Objects.WallLike
name: WallLike
href: TinyLife.Objects.WallLike.html
- name: ','
- name: " "
- uid: TinyLife.Objects.MapObject
name: MapObject
href: TinyLife.Objects.MapObject.html
- name: )
- uid: TinyLife.World.WalkableOpening.CanWalkThrough*
commentId: Overload:TinyLife.World.WalkableOpening.CanWalkThrough
href: TinyLife.World.WalkableOpening.html#TinyLife_World_WalkableOpening_CanWalkThrough_TinyLife_World_Map_TinyLife_Objects_WallLike_TinyLife_Objects_MapObject_
name: CanWalkThrough
nameWithType: WalkableOpening.CanWalkThrough
fullName: TinyLife.World.WalkableOpening.CanWalkThrough
- uid: TinyLife.World.Map
commentId: T:TinyLife.World.Map
parent: TinyLife.World
href: TinyLife.World.Map.html
name: Map
nameWithType: Map
fullName: TinyLife.World.Map
- uid: TinyLife.Objects.MapObject
commentId: T:TinyLife.Objects.MapObject
parent: TinyLife.Objects
href: TinyLife.Objects.MapObject.html
name: MapObject
nameWithType: MapObject
fullName: TinyLife.Objects.MapObject
- uid: System.Boolean
commentId: T:System.Boolean
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
name: bool
nameWithType: bool
fullName: bool
nameWithType.vb: Boolean
fullName.vb: Boolean
name.vb: Boolean
- uid: TinyLife.Objects.FurnitureType
commentId: T:TinyLife.Objects.FurnitureType
parent: TinyLife.Objects
href: TinyLife.Objects.FurnitureType.html
name: FurnitureType
nameWithType: FurnitureType
fullName: TinyLife.Objects.FurnitureType
- uid: TinyLife.Objects.ObjectCategory.CanCoverWindow
commentId: F:TinyLife.Objects.ObjectCategory.CanCoverWindow
href: TinyLife.Objects.ObjectCategory.html#TinyLife_Objects_ObjectCategory_CanCoverWindow
name: CanCoverWindow
nameWithType: ObjectCategory.CanCoverWindow
fullName: TinyLife.Objects.ObjectCategory.CanCoverWindow
- uid: TinyLife.World.Opening.CanPlaceOn(TinyLife.Objects.FurnitureType)
commentId: M:TinyLife.World.Opening.CanPlaceOn(TinyLife.Objects.FurnitureType)
parent: TinyLife.World.Opening
href: TinyLife.World.Opening.html#TinyLife_World_Opening_CanPlaceOn_TinyLife_Objects_FurnitureType_
name: CanPlaceOn(FurnitureType)
nameWithType: Opening.CanPlaceOn(FurnitureType)
fullName: TinyLife.World.Opening.CanPlaceOn(TinyLife.Objects.FurnitureType)
spec.csharp:
- uid: TinyLife.World.Opening.CanPlaceOn(TinyLife.Objects.FurnitureType)
name: CanPlaceOn
href: TinyLife.World.Opening.html#TinyLife_World_Opening_CanPlaceOn_TinyLife_Objects_FurnitureType_
- name: (
- uid: TinyLife.Objects.FurnitureType
name: FurnitureType
href: TinyLife.Objects.FurnitureType.html
- name: )
spec.vb:
- uid: TinyLife.World.Opening.CanPlaceOn(TinyLife.Objects.FurnitureType)
name: CanPlaceOn
href: TinyLife.World.Opening.html#TinyLife_World_Opening_CanPlaceOn_TinyLife_Objects_FurnitureType_
- name: (
- uid: TinyLife.Objects.FurnitureType
name: FurnitureType
href: TinyLife.Objects.FurnitureType.html
- name: )
- uid: TinyLife.World.WalkableOpening.CanPlaceOn*
commentId: Overload:TinyLife.World.WalkableOpening.CanPlaceOn
href: TinyLife.World.WalkableOpening.html#TinyLife_World_WalkableOpening_CanPlaceOn_TinyLife_Objects_FurnitureType_
name: CanPlaceOn
nameWithType: WalkableOpening.CanPlaceOn
fullName: TinyLife.World.WalkableOpening.CanPlaceOn
- uid: TinyLife.World.WalkableOpening.Construct*
commentId: Overload:TinyLife.World.WalkableOpening.Construct
href: TinyLife.World.WalkableOpening.html#TinyLife_World_WalkableOpening_Construct_TinyLife_World_OpeningType_System_Int32___TinyLife_Objects_WallLike_
name: Construct
nameWithType: WalkableOpening.Construct
fullName: TinyLife.World.WalkableOpening.Construct

View file

@ -4,9 +4,9 @@ items:
commentId: N:TinyLife.World commentId: N:TinyLife.World
id: TinyLife.World id: TinyLife.World
children: children:
- TinyLife.World.AnimatedDoor
- TinyLife.World.AutoTile - TinyLife.World.AutoTile
- TinyLife.World.BillsMail - TinyLife.World.BillsMail
- TinyLife.World.Door
- TinyLife.World.DrawDelegate - TinyLife.World.DrawDelegate
- TinyLife.World.ExportedHousehold - TinyLife.World.ExportedHousehold
- TinyLife.World.ExportedLot - TinyLife.World.ExportedLot
@ -17,13 +17,16 @@ items:
- TinyLife.World.Household.Relation - TinyLife.World.Household.Relation
- TinyLife.World.Household.WeeklyBillsDelegate - TinyLife.World.Household.WeeklyBillsDelegate
- TinyLife.World.LockType - TinyLife.World.LockType
- TinyLife.World.LockableAnimatedDoor
- TinyLife.World.Lot - TinyLife.World.Lot
- TinyLife.World.LotEmployment - TinyLife.World.LotEmployment
- TinyLife.World.LotEmployment.Instance - TinyLife.World.LotEmployment.Instance
- TinyLife.World.LotType - TinyLife.World.LotType
- TinyLife.World.LotType.CurrentVisitPriorityDelegate
- TinyLife.World.Mail - TinyLife.World.Mail
- TinyLife.World.Map - TinyLife.World.Map
- TinyLife.World.Map.PathfindingNodeConstructDelegate - TinyLife.World.Map.PathfindingNodeConstructDelegate
- TinyLife.World.Map.VisitPriorityDelegate
- TinyLife.World.MapAudioEmitter - TinyLife.World.MapAudioEmitter
- TinyLife.World.MapSection - TinyLife.World.MapSection
- TinyLife.World.ObjectUpdateDelegateNoPhase`1 - TinyLife.World.ObjectUpdateDelegateNoPhase`1
@ -38,11 +41,11 @@ items:
- TinyLife.World.Soundscape.IntensityDelegate - TinyLife.World.Soundscape.IntensityDelegate
- TinyLife.World.Stairs - TinyLife.World.Stairs
- TinyLife.World.StairsType - TinyLife.World.StairsType
- TinyLife.World.SwingingDoor
- TinyLife.World.Tile - TinyLife.World.Tile
- TinyLife.World.Tile.Category - TinyLife.World.Tile.Category
- TinyLife.World.UpdateDelegate - TinyLife.World.UpdateDelegate
- TinyLife.World.UpdateDelegateNoPhase - TinyLife.World.UpdateDelegateNoPhase
- TinyLife.World.WalkableOpening
- TinyLife.World.Wall - TinyLife.World.Wall
- TinyLife.World.WallMode - TinyLife.World.WallMode
- TinyLife.World.Wallpaper - TinyLife.World.Wallpaper
@ -189,6 +192,29 @@ references:
name: LotType name: LotType
nameWithType: LotType nameWithType: LotType
fullName: TinyLife.World.LotType fullName: TinyLife.World.LotType
- uid: TinyLife.World.LotType.CurrentVisitPriorityDelegate
commentId: T:TinyLife.World.LotType.CurrentVisitPriorityDelegate
parent: TinyLife.World
href: TinyLife.World.LotType.html
name: LotType.CurrentVisitPriorityDelegate
nameWithType: LotType.CurrentVisitPriorityDelegate
fullName: TinyLife.World.LotType.CurrentVisitPriorityDelegate
spec.csharp:
- uid: TinyLife.World.LotType
name: LotType
href: TinyLife.World.LotType.html
- name: .
- uid: TinyLife.World.LotType.CurrentVisitPriorityDelegate
name: CurrentVisitPriorityDelegate
href: TinyLife.World.LotType.CurrentVisitPriorityDelegate.html
spec.vb:
- uid: TinyLife.World.LotType
name: LotType
href: TinyLife.World.LotType.html
- name: .
- uid: TinyLife.World.LotType.CurrentVisitPriorityDelegate
name: CurrentVisitPriorityDelegate
href: TinyLife.World.LotType.CurrentVisitPriorityDelegate.html
- uid: TinyLife.World.LotEmployment - uid: TinyLife.World.LotEmployment
commentId: T:TinyLife.World.LotEmployment commentId: T:TinyLife.World.LotEmployment
parent: TinyLife.World parent: TinyLife.World
@ -268,6 +294,29 @@ references:
- uid: TinyLife.World.Map.PathfindingNodeConstructDelegate - uid: TinyLife.World.Map.PathfindingNodeConstructDelegate
name: PathfindingNodeConstructDelegate name: PathfindingNodeConstructDelegate
href: TinyLife.World.Map.PathfindingNodeConstructDelegate.html href: TinyLife.World.Map.PathfindingNodeConstructDelegate.html
- uid: TinyLife.World.Map.VisitPriorityDelegate
commentId: T:TinyLife.World.Map.VisitPriorityDelegate
parent: TinyLife.World
href: TinyLife.World.Map.html
name: Map.VisitPriorityDelegate
nameWithType: Map.VisitPriorityDelegate
fullName: TinyLife.World.Map.VisitPriorityDelegate
spec.csharp:
- uid: TinyLife.World.Map
name: Map
href: TinyLife.World.Map.html
- name: .
- uid: TinyLife.World.Map.VisitPriorityDelegate
name: VisitPriorityDelegate
href: TinyLife.World.Map.VisitPriorityDelegate.html
spec.vb:
- uid: TinyLife.World.Map
name: Map
href: TinyLife.World.Map.html
- name: .
- uid: TinyLife.World.Map.VisitPriorityDelegate
name: VisitPriorityDelegate
href: TinyLife.World.Map.VisitPriorityDelegate.html
- uid: TinyLife.World.UpdateDelegate - uid: TinyLife.World.UpdateDelegate
commentId: T:TinyLife.World.UpdateDelegate commentId: T:TinyLife.World.UpdateDelegate
parent: TinyLife.World parent: TinyLife.World
@ -359,20 +408,27 @@ references:
name: Opening name: Opening
nameWithType: Opening nameWithType: Opening
fullName: TinyLife.World.Opening fullName: TinyLife.World.Opening
- uid: TinyLife.World.Door - uid: TinyLife.World.WalkableOpening
commentId: T:TinyLife.World.Door commentId: T:TinyLife.World.WalkableOpening
parent: TinyLife.World parent: TinyLife.World
href: TinyLife.World.Door.html href: TinyLife.World.WalkableOpening.html
name: Door name: WalkableOpening
nameWithType: Door nameWithType: WalkableOpening
fullName: TinyLife.World.Door fullName: TinyLife.World.WalkableOpening
- uid: TinyLife.World.SwingingDoor - uid: TinyLife.World.AnimatedDoor
commentId: T:TinyLife.World.SwingingDoor commentId: T:TinyLife.World.AnimatedDoor
parent: TinyLife.World parent: TinyLife.World
href: TinyLife.World.SwingingDoor.html href: TinyLife.World.AnimatedDoor.html
name: SwingingDoor name: AnimatedDoor
nameWithType: SwingingDoor nameWithType: AnimatedDoor
fullName: TinyLife.World.SwingingDoor fullName: TinyLife.World.AnimatedDoor
- uid: TinyLife.World.LockableAnimatedDoor
commentId: T:TinyLife.World.LockableAnimatedDoor
parent: TinyLife.World
href: TinyLife.World.LockableAnimatedDoor.html
name: LockableAnimatedDoor
nameWithType: LockableAnimatedDoor
fullName: TinyLife.World.LockableAnimatedDoor
- uid: TinyLife.World.LockType - uid: TinyLife.World.LockType
commentId: T:TinyLife.World.LockType commentId: T:TinyLife.World.LockType
parent: TinyLife.World parent: TinyLife.World

24
docs/api/TinyLife.yml generated
View file

@ -28,6 +28,7 @@ items:
- TinyLife.RelationshipType - TinyLife.RelationshipType
- TinyLife.RomanceType - TinyLife.RomanceType
- TinyLife.SaveHandler - TinyLife.SaveHandler
- TinyLife.SaveHandler.BindToTypeDelegate
- TinyLife.SaveHandler.SaveData - TinyLife.SaveHandler.SaveData
- TinyLife.Set - TinyLife.Set
- TinyLife.WallDisplay - TinyLife.WallDisplay
@ -312,6 +313,29 @@ references:
name: SaveHandler name: SaveHandler
nameWithType: SaveHandler nameWithType: SaveHandler
fullName: TinyLife.SaveHandler fullName: TinyLife.SaveHandler
- uid: TinyLife.SaveHandler.BindToTypeDelegate
commentId: T:TinyLife.SaveHandler.BindToTypeDelegate
parent: TinyLife
href: TinyLife.SaveHandler.html
name: SaveHandler.BindToTypeDelegate
nameWithType: SaveHandler.BindToTypeDelegate
fullName: TinyLife.SaveHandler.BindToTypeDelegate
spec.csharp:
- uid: TinyLife.SaveHandler
name: SaveHandler
href: TinyLife.SaveHandler.html
- name: .
- uid: TinyLife.SaveHandler.BindToTypeDelegate
name: BindToTypeDelegate
href: TinyLife.SaveHandler.BindToTypeDelegate.html
spec.vb:
- uid: TinyLife.SaveHandler
name: SaveHandler
href: TinyLife.SaveHandler.html
- name: .
- uid: TinyLife.SaveHandler.BindToTypeDelegate
name: BindToTypeDelegate
href: TinyLife.SaveHandler.BindToTypeDelegate.html
- uid: TinyLife.SaveHandler.SaveData - uid: TinyLife.SaveHandler.SaveData
commentId: T:TinyLife.SaveHandler.SaveData commentId: T:TinyLife.SaveHandler.SaveData
href: TinyLife.SaveHandler.html href: TinyLife.SaveHandler.html

18
docs/api/toc.yml generated
View file

@ -51,6 +51,8 @@ items:
name: RomanceType name: RomanceType
- uid: TinyLife.SaveHandler - uid: TinyLife.SaveHandler
name: SaveHandler name: SaveHandler
- uid: TinyLife.SaveHandler.BindToTypeDelegate
name: SaveHandler.BindToTypeDelegate
- uid: TinyLife.SaveHandler.SaveData - uid: TinyLife.SaveHandler.SaveData
name: SaveHandler.SaveData name: SaveHandler.SaveData
- uid: TinyLife.Set - uid: TinyLife.Set
@ -234,6 +236,8 @@ items:
name: Goal<TInfo> name: Goal<TInfo>
- uid: TinyLife.Goals.IGoalTriggerable - uid: TinyLife.Goals.IGoalTriggerable
name: IGoalTriggerable name: IGoalTriggerable
- uid: TinyLife.Goals.IUpdatingMemory
name: IUpdatingMemory
- uid: TinyLife.Goals.Job - uid: TinyLife.Goals.Job
name: Job name: Job
- uid: TinyLife.Goals.Job.JobPerformanceDelegate - uid: TinyLife.Goals.Job.JobPerformanceDelegate
@ -541,12 +545,12 @@ items:
- uid: TinyLife.World - uid: TinyLife.World
name: TinyLife.World name: TinyLife.World
items: items:
- uid: TinyLife.World.AnimatedDoor
name: AnimatedDoor
- uid: TinyLife.World.AutoTile - uid: TinyLife.World.AutoTile
name: AutoTile name: AutoTile
- uid: TinyLife.World.BillsMail - uid: TinyLife.World.BillsMail
name: BillsMail name: BillsMail
- uid: TinyLife.World.Door
name: Door
- uid: TinyLife.World.DrawDelegate - uid: TinyLife.World.DrawDelegate
name: DrawDelegate name: DrawDelegate
- uid: TinyLife.World.ExportedHousehold - uid: TinyLife.World.ExportedHousehold
@ -567,6 +571,8 @@ items:
name: Household.WeeklyBillsDelegate name: Household.WeeklyBillsDelegate
- uid: TinyLife.World.LockType - uid: TinyLife.World.LockType
name: LockType name: LockType
- uid: TinyLife.World.LockableAnimatedDoor
name: LockableAnimatedDoor
- uid: TinyLife.World.Lot - uid: TinyLife.World.Lot
name: Lot name: Lot
- uid: TinyLife.World.LotEmployment - uid: TinyLife.World.LotEmployment
@ -575,12 +581,16 @@ items:
name: LotEmployment.Instance name: LotEmployment.Instance
- uid: TinyLife.World.LotType - uid: TinyLife.World.LotType
name: LotType name: LotType
- uid: TinyLife.World.LotType.CurrentVisitPriorityDelegate
name: LotType.CurrentVisitPriorityDelegate
- uid: TinyLife.World.Mail - uid: TinyLife.World.Mail
name: Mail name: Mail
- uid: TinyLife.World.Map - uid: TinyLife.World.Map
name: Map name: Map
- uid: TinyLife.World.Map.PathfindingNodeConstructDelegate - uid: TinyLife.World.Map.PathfindingNodeConstructDelegate
name: Map.PathfindingNodeConstructDelegate name: Map.PathfindingNodeConstructDelegate
- uid: TinyLife.World.Map.VisitPriorityDelegate
name: Map.VisitPriorityDelegate
- uid: TinyLife.World.MapAudioEmitter - uid: TinyLife.World.MapAudioEmitter
name: MapAudioEmitter name: MapAudioEmitter
- uid: TinyLife.World.MapSection - uid: TinyLife.World.MapSection
@ -609,8 +619,6 @@ items:
name: Stairs name: Stairs
- uid: TinyLife.World.StairsType - uid: TinyLife.World.StairsType
name: StairsType name: StairsType
- uid: TinyLife.World.SwingingDoor
name: SwingingDoor
- uid: TinyLife.World.Tile - uid: TinyLife.World.Tile
name: Tile name: Tile
- uid: TinyLife.World.Tile.Category - uid: TinyLife.World.Tile.Category
@ -619,6 +627,8 @@ items:
name: UpdateDelegate name: UpdateDelegate
- uid: TinyLife.World.UpdateDelegateNoPhase - uid: TinyLife.World.UpdateDelegateNoPhase
name: UpdateDelegateNoPhase name: UpdateDelegateNoPhase
- uid: TinyLife.World.WalkableOpening
name: WalkableOpening
- uid: TinyLife.World.Wall - uid: TinyLife.World.Wall
name: Wall name: Wall
- uid: TinyLife.World.WallMode - uid: TinyLife.World.WallMode

View file

@ -33,6 +33,7 @@
<a href="./common_issues">Fixing Common Issues</a><br> <a href="./common_issues">Fixing Common Issues</a><br>
<a href="./content_policy">Community Policy</a><br> <a href="./content_policy">Community Policy</a><br>
<a href="./preview">About Preview Versions</a><br> <a href="./preview">About Preview Versions</a><br>
<a href="./changelog">Changelog</a><br>
<a href="https://docs.tinylifegame.com">Developer Docs</a><br> <a href="https://docs.tinylifegame.com">Developer Docs</a><br>
<a href="https://press.ellpeck.de/tinylife/">Press Kit</a> <a href="https://press.ellpeck.de/tinylife/">Press Kit</a>
</div> </div>