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70 changed files with 1333 additions and 8772 deletions

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# 0.43.11
*September 20, 2024*
Hi everyone! We know it's been a while since the last major update, despite the fact that we usually try to stick to a monthly update schedule. However, we've been hard at work on two major things: the Outright Pride 2024 set and the elder life stage. So stay tuned for the next major update coming soon!
Additions
- Added a popup to hire a babysitter that displays when every adult is out of town
- Added a makeup character creator category and simple blush makeup
Improvements
- Disallow locking the curtain door and staff-only doors
- Increased the notification history from 512 to 1024
- Don't force-save the game on important events like death
- Made fooling around take a random amount of time
- Slowed down the eating animation
- Allow accessing options and notifications from within the character creator
- Don't bob the gamepad selection outline when UI animations are disabled
- Made the gamepad selection outline a bit wider when a text paragraph is selected
Fixes
- Fixed a crash when removing objects that are out of bounds on a higher floor
- Fixed money being charged even when the phone case color is not actually changed
- Fixed the Travel to World action being available if there is only one world in a save
- Fixed gravestones without a person in them disappearing on load
- Fixed hiring one-off employees causing a crash if there are no people in exported households
- Fixed duplicate exported people being able to be added to the map at once
- Fixed fooling around between aro and non-aro people failing when it shouldn't
- Fixed various panels not selecting a default element when using a gamepad
- Fixed the mailbox flag's rotation being inconsistent
- Fixed households being able to be auto-generated with no relations between members
Removals
- Removed the very incomplete traditional chinese translation for now. If you want to help get it back into the game, please check out the [community localization docs](https://docs.tinylifegame.com/articles/localization.html).
API
- Added SaveHandler.OnBindToType event for overriding type deserialization behavior
- Updated door type names to be less confusing
- Added events for modifying the visit priorities of lots and maps
- Added IUpdatingMemory to make updating memories with custom types optional
- Goals and choice prompts now also require the mod id to be present in their names
# 0.43.10
*August 31, 2024*

59
docs/api/.manifest generated
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@ -17,9 +17,9 @@
"TinyLife.Actions.Action.CompleteIfTimeUp(System.TimeSpan,System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)": "TinyLife.Actions.Action.yml",
"TinyLife.Actions.Action.ElapsedTime": "TinyLife.Actions.Action.yml",
"TinyLife.Actions.Action.FindAllActionObjects(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2})": "TinyLife.Actions.Action.yml",
"TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})": "TinyLife.Actions.Action.yml",
"TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)": "TinyLife.Actions.Action.yml",
"TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)": "TinyLife.Actions.Action.yml",
"TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})": "TinyLife.Actions.Action.yml",
"TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)": "TinyLife.Actions.Action.yml",
"TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)": "TinyLife.Actions.Action.yml",
"TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)": "TinyLife.Actions.Action.yml",
"TinyLife.Actions.Action.FindValidActionObjects(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)": "TinyLife.Actions.Action.yml",
@ -239,8 +239,6 @@
"TinyLife.Actions.ActionType.DiscussHomeAutomation": "TinyLife.Actions.ActionType.yml",
"TinyLife.Actions.ActionType.DiscussNpP": "TinyLife.Actions.ActionType.yml",
"TinyLife.Actions.ActionType.DiscussWorkoutRegimen": "TinyLife.Actions.ActionType.yml",
"TinyLife.Actions.ActionType.DisplayNameWithPrice(System.Func{TinyLife.Actions.ActionInfo,System.Single})": "TinyLife.Actions.ActionType.yml",
"TinyLife.Actions.ActionType.DisplayNameWithPrice(System.Single)": "TinyLife.Actions.ActionType.yml",
"TinyLife.Actions.ActionType.DoHomework": "TinyLife.Actions.ActionType.yml",
"TinyLife.Actions.ActionType.Eat": "TinyLife.Actions.ActionType.yml",
"TinyLife.Actions.ActionType.EditOutfits": "TinyLife.Actions.ActionType.yml",
@ -1147,6 +1145,7 @@
"TinyLife.Emotions.EmotionModifier.HadToGetFoodSomewhereElse": "TinyLife.Emotions.EmotionModifier.yml",
"TinyLife.Emotions.EmotionModifier.HomeworkHelp": "TinyLife.Emotions.EmotionModifier.yml",
"TinyLife.Emotions.EmotionModifier.Icon": "TinyLife.Emotions.EmotionModifier.yml",
"TinyLife.Emotions.EmotionModifier.IfHasPersonality(TinyLife.Objects.PersonLike,TinyLife.PersonalityType,System.Func{System.Double})": "TinyLife.Emotions.EmotionModifier.yml",
"TinyLife.Emotions.EmotionModifier.InspiredByPride": "TinyLife.Emotions.EmotionModifier.yml",
"TinyLife.Emotions.EmotionModifier.InspiringIdeas": "TinyLife.Emotions.EmotionModifier.yml",
"TinyLife.Emotions.EmotionModifier.InspiringLibraryInfo": "TinyLife.Emotions.EmotionModifier.yml",
@ -1166,6 +1165,7 @@
"TinyLife.Emotions.EmotionModifier.IntrovertedHomeLong": "TinyLife.Emotions.EmotionModifier.yml",
"TinyLife.Emotions.EmotionModifier.IntrovertedOverstimulated": "TinyLife.Emotions.EmotionModifier.yml",
"TinyLife.Emotions.EmotionModifier.IntrovertedStrangerDanger": "TinyLife.Emotions.EmotionModifier.yml",
"TinyLife.Emotions.EmotionModifier.IsObjectAround``1(TinyLife.Objects.PersonLike,System.Int32,System.Func{``0,System.Boolean})": "TinyLife.Emotions.EmotionModifier.yml",
"TinyLife.Emotions.EmotionModifier.JobChoicePromptFailed": "TinyLife.Emotions.EmotionModifier.yml",
"TinyLife.Emotions.EmotionModifier.JobChoicePromptFailedPerformance": "TinyLife.Emotions.EmotionModifier.yml",
"TinyLife.Emotions.EmotionModifier.JobChoicePromptSuccess": "TinyLife.Emotions.EmotionModifier.yml",
@ -1181,7 +1181,6 @@
"TinyLife.Emotions.EmotionModifier.Name": "TinyLife.Emotions.EmotionModifier.yml",
"TinyLife.Emotions.EmotionModifier.NegativeGauge": "TinyLife.Emotions.EmotionModifier.yml",
"TinyLife.Emotions.EmotionModifier.NoBabyBathtub": "TinyLife.Emotions.EmotionModifier.yml",
"TinyLife.Emotions.EmotionModifier.ObjectAroundEmotion``1(TinyLife.Objects.PersonLike,System.Int32,System.Func{``0,System.Int32},System.Func{``0,TinyLife.Emotions.IEmotionSource})": "TinyLife.Emotions.EmotionModifier.yml",
"TinyLife.Emotions.EmotionModifier.OnConditionUnmet": "TinyLife.Emotions.EmotionModifier.yml",
"TinyLife.Emotions.EmotionModifier.OnRanOut": "TinyLife.Emotions.EmotionModifier.yml",
"TinyLife.Emotions.EmotionModifier.OnVacation": "TinyLife.Emotions.EmotionModifier.yml",
@ -1190,7 +1189,6 @@
"TinyLife.Emotions.EmotionModifier.PassedOut": "TinyLife.Emotions.EmotionModifier.yml",
"TinyLife.Emotions.EmotionModifier.PeedSelf": "TinyLife.Emotions.EmotionModifier.yml",
"TinyLife.Emotions.EmotionModifier.PerfectCreation": "TinyLife.Emotions.EmotionModifier.yml",
"TinyLife.Emotions.EmotionModifier.PersonalityEmotion(TinyLife.Objects.PersonLike,TinyLife.PersonalityType,System.Func{System.Double})": "TinyLife.Emotions.EmotionModifier.yml",
"TinyLife.Emotions.EmotionModifier.PineappleOnPizzaNegative": "TinyLife.Emotions.EmotionModifier.yml",
"TinyLife.Emotions.EmotionModifier.PleasantInteraction": "TinyLife.Emotions.EmotionModifier.yml",
"TinyLife.Emotions.EmotionModifier.PositiveGauge": "TinyLife.Emotions.EmotionModifier.yml",
@ -1487,8 +1485,6 @@
"TinyLife.Goals.IGoalTriggerable.Trigger(System.Collections.Generic.IEnumerable{TinyLife.Goals.IGoalTriggerable},System.Object,TinyLife.Goals.GoalTrigger,System.Object[])": "TinyLife.Goals.IGoalTriggerable.yml",
"TinyLife.Goals.IGoalTriggerable.Trigger(TinyLife.Goals.IGoalTriggerable,System.Object,TinyLife.Goals.GoalTrigger,System.Object[])": "TinyLife.Goals.IGoalTriggerable.yml",
"TinyLife.Goals.IGoalTriggerable.TryTrigger(System.Object,TinyLife.Goals.GoalTrigger,System.Object)": "TinyLife.Goals.IGoalTriggerable.yml",
"TinyLife.Goals.IUpdatingMemory": "TinyLife.Goals.IUpdatingMemory.yml",
"TinyLife.Goals.IUpdatingMemory.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)": "TinyLife.Goals.IUpdatingMemory.yml",
"TinyLife.Goals.Job": "TinyLife.Goals.Job.yml",
"TinyLife.Goals.Job.#ctor(TinyLife.Goals.JobType,TinyLife.Objects.Person,System.Int32)": "TinyLife.Goals.Job.yml",
"TinyLife.Goals.Job.AddLevel(System.Int32)": "TinyLife.Goals.Job.yml",
@ -1597,6 +1593,7 @@
"TinyLife.Goals.Memory.TimeOccured": "TinyLife.Goals.Memory.yml",
"TinyLife.Goals.Memory.TimeSinceOccured": "TinyLife.Goals.Memory.yml",
"TinyLife.Goals.Memory.Type": "TinyLife.Goals.Memory.yml",
"TinyLife.Goals.Memory.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)": "TinyLife.Goals.Memory.yml",
"TinyLife.Goals.Memory.Validate(TinyLife.Objects.PersonLike)": "TinyLife.Goals.Memory.yml",
"TinyLife.Goals.MemoryType": "TinyLife.Goals.MemoryType.yml",
"TinyLife.Goals.MemoryType.#ctor(System.String,System.Type)": "TinyLife.Goals.MemoryType.yml",
@ -1682,6 +1679,7 @@
"TinyLife.LnCategory.InGameHints": "TinyLife.LnCategory.yml",
"TinyLife.LnCategory.Jobs": "TinyLife.LnCategory.yml",
"TinyLife.LnCategory.Names": "TinyLife.LnCategory.yml",
"TinyLife.LnCategory.Overrides": "TinyLife.LnCategory.yml",
"TinyLife.LnCategory.Personalities": "TinyLife.LnCategory.yml",
"TinyLife.LnCategory.Skills": "TinyLife.LnCategory.yml",
"TinyLife.LnCategory.Ui": "TinyLife.LnCategory.yml",
@ -1896,7 +1894,6 @@
"TinyLife.Objects.ClothesLayer.Hair": "TinyLife.Objects.ClothesLayer.yml",
"TinyLife.Objects.ClothesLayer.HeadAccessories": "TinyLife.Objects.ClothesLayer.yml",
"TinyLife.Objects.ClothesLayer.LegAccessories": "TinyLife.Objects.ClothesLayer.yml",
"TinyLife.Objects.ClothesLayer.MakeUp": "TinyLife.Objects.ClothesLayer.yml",
"TinyLife.Objects.ClothesLayer.Pants": "TinyLife.Objects.ClothesLayer.yml",
"TinyLife.Objects.ClothesLayer.Shirt": "TinyLife.Objects.ClothesLayer.yml",
"TinyLife.Objects.ClothesLayer.Shoes": "TinyLife.Objects.ClothesLayer.yml",
@ -3237,7 +3234,6 @@
"TinyLife.PersonalityType.Pescetarian": "TinyLife.PersonalityType.yml",
"TinyLife.PersonalityType.ReadBaby": "TinyLife.PersonalityType.yml",
"TinyLife.PersonalityType.Register(TinyLife.PersonalityType)": "TinyLife.PersonalityType.yml",
"TinyLife.PersonalityType.RemovableWhenAgingUp": "TinyLife.PersonalityType.yml",
"TinyLife.PersonalityType.SmartKid": "TinyLife.PersonalityType.yml",
"TinyLife.PersonalityType.SourceString": "TinyLife.PersonalityType.yml",
"TinyLife.PersonalityType.Techie": "TinyLife.PersonalityType.yml",
@ -3297,14 +3293,12 @@
"TinyLife.RomanceType.Soulmates": "TinyLife.RomanceType.yml",
"TinyLife.RomanceType.Sweethearts": "TinyLife.RomanceType.yml",
"TinyLife.SaveHandler": "TinyLife.SaveHandler.yml",
"TinyLife.SaveHandler.BindToTypeDelegate": "TinyLife.SaveHandler.BindToTypeDelegate.yml",
"TinyLife.SaveHandler.CreateSerializer(System.EventHandler{Newtonsoft.Json.Serialization.ErrorEventArgs},System.Boolean)": "TinyLife.SaveHandler.yml",
"TinyLife.SaveHandler.CreateSerializerSettings(System.EventHandler{Newtonsoft.Json.Serialization.ErrorEventArgs},System.Boolean)": "TinyLife.SaveHandler.yml",
"TinyLife.SaveHandler.GetGameDir": "TinyLife.SaveHandler.yml",
"TinyLife.SaveHandler.GetSaveBackups(System.String)": "TinyLife.SaveHandler.yml",
"TinyLife.SaveHandler.GetSaveDir(System.String)": "TinyLife.SaveHandler.yml",
"TinyLife.SaveHandler.GetSavesDir": "TinyLife.SaveHandler.yml",
"TinyLife.SaveHandler.OnBindToType": "TinyLife.SaveHandler.yml",
"TinyLife.SaveHandler.OnGameLoaded": "TinyLife.SaveHandler.yml",
"TinyLife.SaveHandler.OnGameSaved": "TinyLife.SaveHandler.yml",
"TinyLife.SaveHandler.OnSaveDataCreated": "TinyLife.SaveHandler.yml",
@ -3364,7 +3358,6 @@
"TinyLife.Skills.FoodType.GetPriceDelegate": "TinyLife.Skills.FoodType.GetPriceDelegate.yml",
"TinyLife.Skills.FoodType.GetRestrictionsDescription(System.Boolean)": "TinyLife.Skills.FoodType.yml",
"TinyLife.Skills.FoodType.GetTexture(System.Int32)": "TinyLife.Skills.FoodType.yml",
"TinyLife.Skills.FoodType.Icon": "TinyLife.Skills.FoodType.yml",
"TinyLife.Skills.FoodType.IngredientSource": "TinyLife.Skills.FoodType.IngredientSource.yml",
"TinyLife.Skills.FoodType.IngredientSource.#ctor(System.String,TinyLife.Skills.FoodType.ContainerType)": "TinyLife.Skills.FoodType.IngredientSource.yml",
"TinyLife.Skills.FoodType.IngredientSource.Barbecue": "TinyLife.Skills.FoodType.IngredientSource.yml",
@ -3588,14 +3581,12 @@
"TinyLife.Tools.OpeningTool.Update(Microsoft.Xna.Framework.GameTime,System.Boolean)": "TinyLife.Tools.OpeningTool.yml",
"TinyLife.Tools.PlayModeTool": "TinyLife.Tools.PlayModeTool.yml",
"TinyLife.Tools.PlayModeTool.#ctor": "TinyLife.Tools.PlayModeTool.yml",
"TinyLife.Tools.PlayModeTool.AvailableStats": "TinyLife.Tools.PlayModeTool.yml",
"TinyLife.Tools.PlayModeTool.CanUndoRedo": "TinyLife.Tools.PlayModeTool.yml",
"TinyLife.Tools.PlayModeTool.Closed": "TinyLife.Tools.PlayModeTool.yml",
"TinyLife.Tools.PlayModeTool.OnUpdateStatsView": "TinyLife.Tools.PlayModeTool.yml",
"TinyLife.Tools.PlayModeTool.Opened": "TinyLife.Tools.PlayModeTool.yml",
"TinyLife.Tools.PlayModeTool.PlayEventSting(Microsoft.Xna.Framework.Audio.SoundEffect)": "TinyLife.Tools.PlayModeTool.yml",
"TinyLife.Tools.PlayModeTool.Reload": "TinyLife.Tools.PlayModeTool.yml",
"TinyLife.Tools.PlayModeTool.SelectablePersonTypes": "TinyLife.Tools.PlayModeTool.yml",
"TinyLife.Tools.PlayModeTool.SelectedPerson": "TinyLife.Tools.PlayModeTool.yml",
"TinyLife.Tools.PlayModeTool.SelectedStat": "TinyLife.Tools.PlayModeTool.yml",
"TinyLife.Tools.PlayModeTool.SetSelectedPerson(TinyLife.Objects.PersonLike)": "TinyLife.Tools.PlayModeTool.yml",
@ -3735,7 +3726,7 @@
"TinyLife.Uis.CharacterCreator.CharacterCompletion.MissingPronouns": "TinyLife.Uis.CharacterCreator.CharacterCompletion.yml",
"TinyLife.Uis.CharacterCreator.CharacterCompletion.Valid": "TinyLife.Uis.CharacterCreator.CharacterCompletion.yml",
"TinyLife.Uis.CharacterCreator.CreateNameSelector(TinyLife.Objects.PersonLike,MLEM.Ui.Elements.Element)": "TinyLife.Uis.CharacterCreator.yml",
"TinyLife.Uis.CharacterCreator.CreatePersonalitySelector(TinyLife.Objects.PersonLike,System.Nullable{System.Int32})": "TinyLife.Uis.CharacterCreator.yml",
"TinyLife.Uis.CharacterCreator.CreatePersonalitySelector(TinyLife.Objects.PersonLike,System.Boolean)": "TinyLife.Uis.CharacterCreator.yml",
"TinyLife.Uis.CharacterCreator.CreatePregnancyAbilitySelector(TinyLife.Objects.PersonLike,MLEM.Ui.Elements.Element)": "TinyLife.Uis.CharacterCreator.yml",
"TinyLife.Uis.CharacterCreator.CreatePronounSelector(TinyLife.Objects.Person,MLEM.Ui.Elements.Element)": "TinyLife.Uis.CharacterCreator.yml",
"TinyLife.Uis.CharacterCreator.CreateVoiceSelector(TinyLife.Objects.PersonLike,MLEM.Ui.Elements.Element)": "TinyLife.Uis.CharacterCreator.yml",
@ -3975,12 +3966,6 @@
"TinyLife.WallDisplay.Down": "TinyLife.WallDisplay.yml",
"TinyLife.WallDisplay.Up": "TinyLife.WallDisplay.yml",
"TinyLife.World": "TinyLife.World.yml",
"TinyLife.World.AnimatedDoor": "TinyLife.World.AnimatedDoor.yml",
"TinyLife.World.AnimatedDoor.#ctor(TinyLife.World.OpeningType,System.Int32[])": "TinyLife.World.AnimatedDoor.yml",
"TinyLife.World.AnimatedDoor.CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)": "TinyLife.World.AnimatedDoor.yml",
"TinyLife.World.AnimatedDoor.Construct(TinyLife.World.OpeningType,System.Int32[],TinyLife.Objects.WallLike)": "TinyLife.World.AnimatedDoor.yml",
"TinyLife.World.AnimatedDoor.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,TinyLife.World.Map,TinyLife.Objects.WallLike,Microsoft.Xna.Framework.Vector2,System.Boolean,System.Single,System.Nullable{Microsoft.Xna.Framework.Color})": "TinyLife.World.AnimatedDoor.yml",
"TinyLife.World.AnimatedDoor.IsOpen(TinyLife.World.Map,TinyLife.Objects.WallLike)": "TinyLife.World.AnimatedDoor.yml",
"TinyLife.World.AutoTile": "TinyLife.World.AutoTile.yml",
"TinyLife.World.AutoTile.#ctor(System.String,System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},System.Collections.Generic.Dictionary{MLEM.Maths.Direction2,Microsoft.Xna.Framework.Point[]},TinyLife.Utilities.ColorSettings,System.Int32[],System.Boolean,System.Single,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{Microsoft.Xna.Framework.Point,System.Single})": "TinyLife.World.AutoTile.yml",
"TinyLife.World.AutoTile.ConnectsToTile(TinyLife.World.Map,Microsoft.Xna.Framework.Point,System.Int32,System.Int32,System.Int32,System.Func{Microsoft.Xna.Framework.Point,System.Int32,TinyLife.World.Tile})": "TinyLife.World.AutoTile.yml",
@ -3993,6 +3978,11 @@
"TinyLife.World.BillsMail.Bills": "TinyLife.World.BillsMail.yml",
"TinyLife.World.BillsMail.OnReceived": "TinyLife.World.BillsMail.yml",
"TinyLife.World.BillsMail.Total": "TinyLife.World.BillsMail.yml",
"TinyLife.World.Door": "TinyLife.World.Door.yml",
"TinyLife.World.Door.#ctor(TinyLife.World.OpeningType,System.Int32[])": "TinyLife.World.Door.yml",
"TinyLife.World.Door.CanPlaceOn(TinyLife.Objects.FurnitureType)": "TinyLife.World.Door.yml",
"TinyLife.World.Door.CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)": "TinyLife.World.Door.yml",
"TinyLife.World.Door.Construct(TinyLife.World.OpeningType,System.Int32[],TinyLife.Objects.WallLike)": "TinyLife.World.Door.yml",
"TinyLife.World.DrawDelegate": "TinyLife.World.DrawDelegate.yml",
"TinyLife.World.ExportedHousehold": "TinyLife.World.ExportedHousehold.yml",
"TinyLife.World.ExportedHousehold.ClothesStorage": "TinyLife.World.ExportedHousehold.yml",
@ -4081,11 +4071,6 @@
"TinyLife.World.LockType.Household": "TinyLife.World.LockType.yml",
"TinyLife.World.LockType.HouseholdFriends": "TinyLife.World.LockType.yml",
"TinyLife.World.LockType.Others": "TinyLife.World.LockType.yml",
"TinyLife.World.LockableAnimatedDoor": "TinyLife.World.LockableAnimatedDoor.yml",
"TinyLife.World.LockableAnimatedDoor.#ctor(TinyLife.World.OpeningType,System.Int32[])": "TinyLife.World.LockableAnimatedDoor.yml",
"TinyLife.World.LockableAnimatedDoor.CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)": "TinyLife.World.LockableAnimatedDoor.yml",
"TinyLife.World.LockableAnimatedDoor.Construct(TinyLife.World.OpeningType,System.Int32[],TinyLife.Objects.WallLike)": "TinyLife.World.LockableAnimatedDoor.yml",
"TinyLife.World.LockableAnimatedDoor.Lock": "TinyLife.World.LockableAnimatedDoor.yml",
"TinyLife.World.Lot": "TinyLife.World.Lot.yml",
"TinyLife.World.Lot.#ctor(TinyLife.World.Map,Microsoft.Xna.Framework.Rectangle)": "TinyLife.World.Lot.yml",
"TinyLife.World.Lot.AreRequirementsMet": "TinyLife.World.Lot.yml",
@ -4131,7 +4116,7 @@
"TinyLife.World.LotEmployment.GetCurrentPeople(TinyLife.World.Map,TinyLife.World.Lot)": "TinyLife.World.LotEmployment.yml",
"TinyLife.World.LotEmployment.GymTrainer": "TinyLife.World.LotEmployment.yml",
"TinyLife.World.LotEmployment.Hidden": "TinyLife.World.LotEmployment.yml",
"TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Lot,System.Boolean)": "TinyLife.World.LotEmployment.yml",
"TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Map,TinyLife.World.Lot,System.Boolean)": "TinyLife.World.LotEmployment.yml",
"TinyLife.World.LotEmployment.HourlyFee": "TinyLife.World.LotEmployment.yml",
"TinyLife.World.LotEmployment.Icon": "TinyLife.World.LotEmployment.yml",
"TinyLife.World.LotEmployment.IdleObjects": "TinyLife.World.LotEmployment.yml",
@ -4166,7 +4151,6 @@
"TinyLife.World.LotType.Bar": "TinyLife.World.LotType.yml",
"TinyLife.World.LotType.Cafe": "TinyLife.World.LotType.yml",
"TinyLife.World.LotType.CanExecuteAction": "TinyLife.World.LotType.yml",
"TinyLife.World.LotType.CurrentVisitPriorityDelegate": "TinyLife.World.LotType.CurrentVisitPriorityDelegate.yml",
"TinyLife.World.LotType.DisplayName": "TinyLife.World.LotType.yml",
"TinyLife.World.LotType.Employments": "TinyLife.World.LotType.yml",
"TinyLife.World.LotType.GenericPublicLot": "TinyLife.World.LotType.yml",
@ -4180,7 +4164,6 @@
"TinyLife.World.LotType.Library": "TinyLife.World.LotType.yml",
"TinyLife.World.LotType.Museum": "TinyLife.World.LotType.yml",
"TinyLife.World.LotType.Name": "TinyLife.World.LotType.yml",
"TinyLife.World.LotType.OnGetCurrentVisitPriority": "TinyLife.World.LotType.yml",
"TinyLife.World.LotType.Park": "TinyLife.World.LotType.yml",
"TinyLife.World.LotType.Register(TinyLife.World.LotType)": "TinyLife.World.LotType.yml",
"TinyLife.World.LotType.RequiredFurniture": "TinyLife.World.LotType.yml",
@ -4246,7 +4229,6 @@
"TinyLife.World.Map.GetTile(Microsoft.Xna.Framework.Point,System.Int32)": "TinyLife.World.Map.yml",
"TinyLife.World.Map.GetTilesAround(Microsoft.Xna.Framework.Vector2,System.Single,System.Int32,System.Boolean,System.Boolean,System.Boolean,System.Predicate{Microsoft.Xna.Framework.Point})": "TinyLife.World.Map.yml",
"TinyLife.World.Map.GetVisibleWorldArea(MLEM.Maths.RectangleF)": "TinyLife.World.Map.yml",
"TinyLife.World.Map.GetVisitPriority(TinyLife.Objects.PersonLike)": "TinyLife.World.Map.yml",
"TinyLife.World.Map.GetWallBetween``1(Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point,System.Int32)": "TinyLife.World.Map.yml",
"TinyLife.World.Map.GetWalls``1(MLEM.Maths.RectangleF)": "TinyLife.World.Map.yml",
"TinyLife.World.Map.Info": "TinyLife.World.Map.yml",
@ -4269,7 +4251,6 @@
"TinyLife.World.Map.OnCameraRotationChanged(MLEM.Maths.Direction2,MLEM.Maths.Direction2)": "TinyLife.World.Map.yml",
"TinyLife.World.Map.OnCurrentGameMapChanged(TinyLife.World.Map,TinyLife.World.Map)": "TinyLife.World.Map.yml",
"TinyLife.World.Map.OnEventsAttachable": "TinyLife.World.Map.yml",
"TinyLife.World.Map.OnGetVisitPriority": "TinyLife.World.Map.yml",
"TinyLife.World.Map.OnObjectAdded": "TinyLife.World.Map.yml",
"TinyLife.World.Map.OnObjectRemoved": "TinyLife.World.Map.yml",
"TinyLife.World.Map.OnPathfindingNodeConstruct": "TinyLife.World.Map.yml",
@ -4280,7 +4261,6 @@
"TinyLife.World.Map.PlaySound(Microsoft.Xna.Framework.Audio.SoundEffect,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Single,System.Boolean,System.Boolean)": "TinyLife.World.Map.yml",
"TinyLife.World.Map.PlaySound(Microsoft.Xna.Framework.Audio.SoundEffect,TinyLife.World.MapAudioEmitter,System.Single,System.Single,System.Boolean,System.Boolean)": "TinyLife.World.Map.yml",
"TinyLife.World.Map.PopulateLots": "TinyLife.World.Map.yml",
"TinyLife.World.Map.PossibleRegularVisitors": "TinyLife.World.Map.yml",
"TinyLife.World.Map.PostValidate(System.Action{System.String},System.Action{System.Single})": "TinyLife.World.Map.yml",
"TinyLife.World.Map.PrepareForPermanentRemoval": "TinyLife.World.Map.yml",
"TinyLife.World.Map.RemoveHousehold(TinyLife.World.Household)": "TinyLife.World.Map.yml",
@ -4301,7 +4281,6 @@
"TinyLife.World.Map.Validate(System.Boolean,System.Action{System.String},System.Action{System.Single})": "TinyLife.World.Map.yml",
"TinyLife.World.Map.ValidateEarly(TinyLife.PerSaveOptions.MapInfo,System.Collections.Generic.Dictionary{System.String,TinyLife.World.Map},System.Action{System.String},System.Action{System.Single})": "TinyLife.World.Map.yml",
"TinyLife.World.Map.ValidateRooms(Microsoft.Xna.Framework.Point,System.Int32)": "TinyLife.World.Map.yml",
"TinyLife.World.Map.VisitPriorityDelegate": "TinyLife.World.Map.VisitPriorityDelegate.yml",
"TinyLife.World.MapAudioEmitter": "TinyLife.World.MapAudioEmitter.yml",
"TinyLife.World.MapAudioEmitter.#ctor(Microsoft.Xna.Framework.Vector2,System.Single)": "TinyLife.World.MapAudioEmitter.yml",
"TinyLife.World.MapAudioEmitter.Floor": "TinyLife.World.MapAudioEmitter.yml",
@ -4437,6 +4416,13 @@
"TinyLife.World.StairsType.TextureRegion": "TinyLife.World.StairsType.yml",
"TinyLife.World.StairsType.Textures": "TinyLife.World.StairsType.yml",
"TinyLife.World.StairsType.Types": "TinyLife.World.StairsType.yml",
"TinyLife.World.SwingingDoor": "TinyLife.World.SwingingDoor.yml",
"TinyLife.World.SwingingDoor.#ctor(TinyLife.World.OpeningType,System.Int32[])": "TinyLife.World.SwingingDoor.yml",
"TinyLife.World.SwingingDoor.CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)": "TinyLife.World.SwingingDoor.yml",
"TinyLife.World.SwingingDoor.Construct(TinyLife.World.OpeningType,System.Int32[],TinyLife.Objects.WallLike)": "TinyLife.World.SwingingDoor.yml",
"TinyLife.World.SwingingDoor.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,TinyLife.World.Map,TinyLife.Objects.WallLike,Microsoft.Xna.Framework.Vector2,System.Boolean,System.Single,System.Nullable{Microsoft.Xna.Framework.Color})": "TinyLife.World.SwingingDoor.yml",
"TinyLife.World.SwingingDoor.IsOpen(TinyLife.World.Map,TinyLife.Objects.WallLike)": "TinyLife.World.SwingingDoor.yml",
"TinyLife.World.SwingingDoor.Lock": "TinyLife.World.SwingingDoor.yml",
"TinyLife.World.Tile": "TinyLife.World.Tile.yml",
"TinyLife.World.Tile.#ctor(System.String,System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},System.Collections.Generic.Dictionary{MLEM.Maths.Direction2,Microsoft.Xna.Framework.Point[]},TinyLife.Utilities.ColorSettings,System.Int32[],System.Boolean,System.Single,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{Microsoft.Xna.Framework.Point,System.Single})": "TinyLife.World.Tile.yml",
"TinyLife.World.Tile.BaseName": "TinyLife.World.Tile.yml",
@ -4504,11 +4490,6 @@
"TinyLife.World.Tile.Water": "TinyLife.World.Tile.yml",
"TinyLife.World.UpdateDelegate": "TinyLife.World.UpdateDelegate.yml",
"TinyLife.World.UpdateDelegateNoPhase": "TinyLife.World.UpdateDelegateNoPhase.yml",
"TinyLife.World.WalkableOpening": "TinyLife.World.WalkableOpening.yml",
"TinyLife.World.WalkableOpening.#ctor(TinyLife.World.OpeningType,System.Int32[])": "TinyLife.World.WalkableOpening.yml",
"TinyLife.World.WalkableOpening.CanPlaceOn(TinyLife.Objects.FurnitureType)": "TinyLife.World.WalkableOpening.yml",
"TinyLife.World.WalkableOpening.CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)": "TinyLife.World.WalkableOpening.yml",
"TinyLife.World.WalkableOpening.Construct(TinyLife.World.OpeningType,System.Int32[],TinyLife.Objects.WallLike)": "TinyLife.World.WalkableOpening.yml",
"TinyLife.World.Wall": "TinyLife.World.Wall.yml",
"TinyLife.World.Wall.#ctor(System.Int32,Microsoft.Xna.Framework.Point[])": "TinyLife.World.Wall.yml",
"TinyLife.World.Wall.Draw(TinyLife.World.Map,Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},System.Boolean,System.Boolean)": "TinyLife.World.Wall.yml",

View file

@ -19,9 +19,9 @@ items:
- TinyLife.Actions.Action.CompleteIfTimeUp(System.TimeSpan,System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)
- TinyLife.Actions.Action.ElapsedTime
- TinyLife.Actions.Action.FindAllActionObjects(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2})
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindValidActionObjects(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
@ -1914,16 +1914,16 @@ items:
description: The object category for seats.
content.vb: Public Shared Function GetSeatCategory(person As PersonLike) As ObjectCategory
overload: TinyLife.Actions.Action.GetSeatCategory*
- uid: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
commentId: M:TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
id: FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- uid: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
commentId: M:TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
id: FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
parent: TinyLife.Actions.Action
langs:
- csharp
- vb
name: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool, Func<PersonLike, bool>)
nameWithType: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool, Func<PersonLike, bool>)
fullName: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, bool, System.Func<TinyLife.Objects.PersonLike, bool>)
name: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool)
nameWithType: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool)
fullName: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, bool)
type: Method
assemblies:
- Tiny Life
@ -1931,7 +1931,7 @@ items:
summary: A helper method to find a set of all <xref href="TinyLife.Actions.Action.Person" data-throw-if-not-resolved="false"></xref> instances that are currently valid for interaction with the passed <xref href="TinyLife.Actions.Action.Person" data-throw-if-not-resolved="false"></xref>, ordered by their priority, where the first entry is the best possible <xref href="TinyLife.Actions.Action.Person" data-throw-if-not-resolved="false"></xref>.
example: []
syntax:
content: public static IEnumerable<PersonLike> FindAllFreePeople(PersonLike person, ActionType type = null, Map map = null, Vector2? position = null, float? floor = null, float? radius = null, bool ignoreVisibility = false, bool ignoreNeeds = false, bool needsFreeActionSpot = true, Func<PersonLike, bool> predicate = null)
content: public static IEnumerable<PersonLike> FindAllFreePeople(PersonLike person, ActionType type = null, Map map = null, Vector2? position = null, float? floor = null, float? radius = null, bool ignoreVisibility = false, bool ignoreNeeds = false, bool needsFreeActionSpot = true)
parameters:
- id: person
type: TinyLife.Objects.PersonLike
@ -1960,27 +1960,24 @@ items:
- id: needsFreeActionSpot
type: System.Boolean
description: Whether a free action spot is required on the free people.
- id: predicate
type: System.Func{TinyLife.Objects.PersonLike,System.Boolean}
description: A predicate that should be validated before the other conditions are checked. If this is a simple check, it will greatly speed up performance as the other checks can be skipped for invalid objects. If it is a complicated check, consider filtering the objects after they are returned from this method.
return:
type: System.Collections.Generic.IEnumerable{TinyLife.Objects.PersonLike}
description: A set of valid interaction partners
content.vb: Public Shared Function FindAllFreePeople(person As PersonLike, type As ActionType = Nothing, map As Map = Nothing, position As Vector2? = Nothing, floor As Single? = Nothing, radius As Single? = Nothing, ignoreVisibility As Boolean = False, ignoreNeeds As Boolean = False, needsFreeActionSpot As Boolean = True, predicate As Func(Of PersonLike, Boolean) = Nothing) As IEnumerable(Of PersonLike)
content.vb: Public Shared Function FindAllFreePeople(person As PersonLike, type As ActionType = Nothing, map As Map = Nothing, position As Vector2? = Nothing, floor As Single? = Nothing, radius As Single? = Nothing, ignoreVisibility As Boolean = False, ignoreNeeds As Boolean = False, needsFreeActionSpot As Boolean = True) As IEnumerable(Of PersonLike)
overload: TinyLife.Actions.Action.FindAllFreePeople*
nameWithType.vb: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean, Func(Of PersonLike, Boolean))
fullName.vb: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, Boolean, System.Func(Of TinyLife.Objects.PersonLike, Boolean))
name.vb: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean, Func(Of PersonLike, Boolean))
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
commentId: M:TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
id: FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
nameWithType.vb: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
fullName.vb: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
name.vb: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
commentId: M:TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
id: FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
parent: TinyLife.Actions.Action
langs:
- csharp
- vb
name: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool, Func<Furniture, bool>)
nameWithType: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool, Func<Furniture, bool>)
fullName: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, bool, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, System.Func<TinyLife.Objects.Furniture, bool>)
name: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool)
nameWithType: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool)
fullName: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, bool, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool)
type: Method
assemblies:
- Tiny Life
@ -1988,7 +1985,7 @@ items:
summary: A helper method to find a set of all <xref href="TinyLife.Objects.Furniture" data-throw-if-not-resolved="false"></xref> instances that are currently valid for interaction with the passed <xref href="TinyLife.Actions.Action.Person" data-throw-if-not-resolved="false"></xref>, ordered by their priority, where the first entry is the best possible <xref href="TinyLife.Objects.Furniture" data-throw-if-not-resolved="false"></xref> object.
example: []
syntax:
content: public static IEnumerable<Furniture> FindAllFreeFurniture(PersonLike person, ObjectCategory categories = null, FurnitureType objectSpotType = null, bool needsFreeActionSpot = true, Map map = null, Vector2? position = null, float? floor = null, float? radius = null, bool allowBroken = false, bool ignoreVisibility = false, Func<Furniture, bool> predicate = null)
content: public static IEnumerable<Furniture> FindAllFreeFurniture(PersonLike person, ObjectCategory categories = null, FurnitureType objectSpotType = null, bool needsFreeActionSpot = true, Map map = null, Vector2? position = null, float? floor = null, float? radius = null, bool allowBroken = false, bool ignoreVisibility = false)
parameters:
- id: person
type: TinyLife.Objects.PersonLike
@ -2020,17 +2017,14 @@ items:
- id: ignoreVisibility
type: System.Boolean
description: Whether the visibility (<xref href="TinyLife.Actions.Action.IsLotContentVisible(TinyLife.World.Lot%2cTinyLife.Objects.PersonLike%2cTinyLife.World.Map%2cSystem.Nullable%7bMicrosoft.Xna.Framework.Vector2%7d)" data-throw-if-not-resolved="false"></xref>) of the object should be ignored. Defaults to <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/builtin-types/bool">false</a>.
- id: predicate
type: System.Func{TinyLife.Objects.Furniture,System.Boolean}
description: A predicate that should be validated before the other conditions are checked. If this is a simple check, it will greatly speed up performance as the other checks can be skipped for invalid objects. If it is a complicated check, consider filtering the objects after they are returned from this method.
return:
type: System.Collections.Generic.IEnumerable{TinyLife.Objects.Furniture}
description: A set of valid furniture
content.vb: Public Shared Function FindAllFreeFurniture(person As PersonLike, categories As ObjectCategory = Nothing, objectSpotType As FurnitureType = Nothing, needsFreeActionSpot As Boolean = True, map As Map = Nothing, position As Vector2? = Nothing, floor As Single? = Nothing, radius As Single? = Nothing, allowBroken As Boolean = False, ignoreVisibility As Boolean = False, predicate As Func(Of Furniture, Boolean) = Nothing) As IEnumerable(Of Furniture)
content.vb: Public Shared Function FindAllFreeFurniture(person As PersonLike, categories As ObjectCategory = Nothing, objectSpotType As FurnitureType = Nothing, needsFreeActionSpot As Boolean = True, map As Map = Nothing, position As Vector2? = Nothing, floor As Single? = Nothing, radius As Single? = Nothing, allowBroken As Boolean = False, ignoreVisibility As Boolean = False) As IEnumerable(Of Furniture)
overload: TinyLife.Actions.Action.FindAllFreeFurniture*
nameWithType.vb: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean, Func(Of Furniture, Boolean))
fullName.vb: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, Boolean, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, System.Func(Of TinyLife.Objects.Furniture, Boolean))
name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean, Func(Of Furniture, Boolean))
nameWithType.vb: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean)
fullName.vb: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, Boolean, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean)
name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean)
- uid: TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
commentId: M:TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
id: FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
@ -2140,7 +2134,7 @@ items:
summary: >-
A helper method to find the best <xref href="TinyLife.Objects.Furniture" data-throw-if-not-resolved="false"></xref> instance to interact with based on the given data.
Note that this method always returns a <xref href="TinyLife.Actions.ActionInfo" data-throw-if-not-resolved="false"></xref> related to the first result from <xref href="TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike%2cTinyLife.Objects.ObjectCategory%2cTinyLife.Objects.FurnitureType%2cSystem.Boolean%2cTinyLife.World.Map%2cSystem.Nullable%7bMicrosoft.Xna.Framework.Vector2%7d%2cSystem.Nullable%7bSystem.Single%7d%2cSystem.Nullable%7bSystem.Single%7d%2cSystem.Boolean%2cSystem.Boolean%2cSystem.Func%7bTinyLife.Objects.Furniture%2cSystem.Boolean%7d)" data-throw-if-not-resolved="false"></xref>.
Note that this method always returns a <xref href="TinyLife.Actions.ActionInfo" data-throw-if-not-resolved="false"></xref> related to the first result from <xref href="TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike%2cTinyLife.Objects.ObjectCategory%2cTinyLife.Objects.FurnitureType%2cSystem.Boolean%2cTinyLife.World.Map%2cSystem.Nullable%7bMicrosoft.Xna.Framework.Vector2%7d%2cSystem.Nullable%7bSystem.Single%7d%2cSystem.Nullable%7bSystem.Single%7d%2cSystem.Boolean%2cSystem.Boolean)" data-throw-if-not-resolved="false"></xref>.
example: []
syntax:
content: public static ActionInfo FindFreeFurniture(PersonLike person, ObjectCategory categories, FurnitureType objectSpotType = null, Map map = null, Vector2? position = null, bool allowBroken = false, bool ignoreVisibility = false)
@ -6480,7 +6474,7 @@ references:
- name: )
- uid: TinyLife.Actions.Action.FindAllFreePeople*
commentId: Overload:TinyLife.Actions.Action.FindAllFreePeople
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_System_Func_TinyLife_Objects_PersonLike_System_Boolean__
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_
name: FindAllFreePeople
nameWithType: Action.FindAllFreePeople
fullName: TinyLife.Actions.Action.FindAllFreePeople
@ -6508,51 +6502,6 @@ references:
name: Vector2
isExternal: true
- name: '?'
- uid: System.Func{TinyLife.Objects.PersonLike,System.Boolean}
commentId: T:System.Func{TinyLife.Objects.PersonLike,System.Boolean}
parent: System
definition: System.Func`2
href: https://learn.microsoft.com/dotnet/api/system.func-2
name: Func<PersonLike, bool>
nameWithType: Func<PersonLike, bool>
fullName: System.Func<TinyLife.Objects.PersonLike, bool>
nameWithType.vb: Func(Of PersonLike, Boolean)
fullName.vb: System.Func(Of TinyLife.Objects.PersonLike, Boolean)
name.vb: Func(Of PersonLike, Boolean)
spec.csharp:
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: <
- uid: TinyLife.Objects.PersonLike
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: '>'
spec.vb:
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: (
- name: Of
- name: " "
- uid: TinyLife.Objects.PersonLike
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- uid: System.Collections.Generic.IEnumerable{TinyLife.Objects.PersonLike}
commentId: T:System.Collections.Generic.IEnumerable{TinyLife.Objects.PersonLike}
parent: System.Collections.Generic
@ -6609,7 +6558,7 @@ references:
name: World
href: TinyLife.World.html
- uid: TinyLife.Objects.BreakableFurniture.Broken
commentId: P:TinyLife.Objects.BreakableFurniture.Broken
commentId: F:TinyLife.Objects.BreakableFurniture.Broken
parent: TinyLife.Objects.BreakableFurniture
href: TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_Broken
name: Broken
@ -6617,7 +6566,7 @@ references:
fullName: TinyLife.Objects.BreakableFurniture.Broken
- uid: TinyLife.Actions.Action.FindAllFreeFurniture*
commentId: Overload:TinyLife.Actions.Action.FindAllFreeFurniture
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Func_TinyLife_Objects_Furniture_System_Boolean__
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_
name: FindAllFreeFurniture
nameWithType: Action.FindAllFreeFurniture
fullName: TinyLife.Actions.Action.FindAllFreeFurniture
@ -6798,21 +6747,21 @@ references:
href: TinyLife.World.Tile.html
- name: )
- name: )
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
commentId: M:TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
commentId: M:TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
parent: TinyLife.Actions.Action
isExternal: true
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Func_TinyLife_Objects_Furniture_System_Boolean__
name: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool, Func<Furniture, bool>)
nameWithType: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool, Func<Furniture, bool>)
fullName: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, bool, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, System.Func<TinyLife.Objects.Furniture, bool>)
nameWithType.vb: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean, Func(Of Furniture, Boolean))
fullName.vb: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, Boolean, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, System.Func(Of TinyLife.Objects.Furniture, Boolean))
name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean, Func(Of Furniture, Boolean))
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_
name: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool)
nameWithType: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool)
fullName: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, bool, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool)
nameWithType.vb: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean)
fullName.vb: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, Boolean, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean)
name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean)
spec.csharp:
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
name: FindAllFreeFurniture
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Func_TinyLife_Objects_Furniture_System_Boolean__
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_
- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
@ -6870,28 +6819,11 @@ references:
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: <
- uid: TinyLife.Objects.Furniture
name: Furniture
href: TinyLife.Objects.Furniture.html
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: '>'
- name: )
spec.vb:
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
name: FindAllFreeFurniture
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Func_TinyLife_Objects_Furniture_System_Boolean__
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_
- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
@ -6949,25 +6881,6 @@ references:
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: (
- name: Of
- name: " "
- uid: TinyLife.Objects.Furniture
name: Furniture
href: TinyLife.Objects.Furniture.html
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- name: )
- uid: TinyLife.Actions.Action.FindFreeFurniture*
commentId: Overload:TinyLife.Actions.Action.FindFreeFurniture

View file

@ -193,7 +193,7 @@ items:
- Tiny Life
namespace: TinyLife.Actions
summary: >-
Whether to, when gathering partners for this action using <xref href="TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike%2cTinyLife.Actions.ActionType%2cTinyLife.World.Map%2cSystem.Nullable%7bMicrosoft.Xna.Framework.Vector2%7d%2cSystem.Nullable%7bSystem.Single%7d%2cSystem.Nullable%7bSystem.Single%7d%2cSystem.Boolean%2cSystem.Boolean%2cSystem.Boolean%2cSystem.Func%7bTinyLife.Objects.PersonLike%2cSystem.Boolean%7d)" data-throw-if-not-resolved="false"></xref>, the people's needs should be ignored.
Whether to, when gathering partners for this action using <xref href="TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike%2cTinyLife.Actions.ActionType%2cTinyLife.World.Map%2cSystem.Nullable%7bMicrosoft.Xna.Framework.Vector2%7d%2cSystem.Nullable%7bSystem.Single%7d%2cSystem.Nullable%7bSystem.Single%7d%2cSystem.Boolean%2cSystem.Boolean%2cSystem.Boolean)" data-throw-if-not-resolved="false"></xref>, the people's needs should be ignored.
If this is <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/builtin-types/bool">false</a>, which it is by default, only people whose needs match a certain threshold will be considered as partners.
@ -885,21 +885,21 @@ references:
name: Furniture
nameWithType: Furniture
fullName: TinyLife.Objects.Furniture
- uid: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
commentId: M:TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- uid: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
commentId: M:TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
parent: TinyLife.Actions.Action
isExternal: true
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_System_Func_TinyLife_Objects_PersonLike_System_Boolean__
name: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool, Func<PersonLike, bool>)
nameWithType: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool, Func<PersonLike, bool>)
fullName: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, bool, System.Func<TinyLife.Objects.PersonLike, bool>)
nameWithType.vb: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean, Func(Of PersonLike, Boolean))
fullName.vb: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, Boolean, System.Func(Of TinyLife.Objects.PersonLike, Boolean))
name.vb: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean, Func(Of PersonLike, Boolean))
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_
name: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool)
nameWithType: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool)
fullName: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, bool)
nameWithType.vb: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
fullName.vb: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
name.vb: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
spec.csharp:
- uid: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- uid: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
name: FindAllFreePeople
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_System_Func_TinyLife_Objects_PersonLike_System_Boolean__
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_
- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
@ -952,28 +952,11 @@ references:
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: <
- uid: TinyLife.Objects.PersonLike
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: '>'
- name: )
spec.vb:
- uid: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- uid: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
name: FindAllFreePeople
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_System_Func_TinyLife_Objects_PersonLike_System_Boolean__
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_
- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
@ -1026,25 +1009,6 @@ references:
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: (
- name: Of
- name: " "
- uid: TinyLife.Objects.PersonLike
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- name: )
- uid: TinyLife.Actions.Action
commentId: T:TinyLife.Actions.Action

View file

@ -119,8 +119,6 @@ items:
- TinyLife.Actions.ActionType.DiscussHomeAutomation
- TinyLife.Actions.ActionType.DiscussNpP
- TinyLife.Actions.ActionType.DiscussWorkoutRegimen
- TinyLife.Actions.ActionType.DisplayNameWithPrice(System.Func{TinyLife.Actions.ActionInfo,System.Single})
- TinyLife.Actions.ActionType.DisplayNameWithPrice(System.Single)
- TinyLife.Actions.ActionType.DoHomework
- TinyLife.Actions.ActionType.Eat
- TinyLife.Actions.ActionType.EditOutfits
@ -7496,58 +7494,6 @@ items:
description: A modifier that is between 0 and 1, based on whether the person's personality or existing skills boost or require the passed skill.
content.vb: Public Shared Function GetSkillPriorityMod(person As PersonLike, skill As SkillType) As Single
overload: TinyLife.Actions.ActionType.GetSkillPriorityMod*
- uid: TinyLife.Actions.ActionType.DisplayNameWithPrice(System.Func{TinyLife.Actions.ActionInfo,System.Single})
commentId: M:TinyLife.Actions.ActionType.DisplayNameWithPrice(System.Func{TinyLife.Actions.ActionInfo,System.Single})
id: DisplayNameWithPrice(System.Func{TinyLife.Actions.ActionInfo,System.Single})
parent: TinyLife.Actions.ActionType
langs:
- csharp
- vb
name: DisplayNameWithPrice(Func<ActionInfo, float>)
nameWithType: ActionType.DisplayNameWithPrice(Func<ActionInfo, float>)
fullName: TinyLife.Actions.ActionType.DisplayNameWithPrice(System.Func<TinyLife.Actions.ActionInfo, float>)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Actions
syntax:
content: public static Func<string, ActionInfo, string> DisplayNameWithPrice(Func<ActionInfo, float> priceFunc)
parameters:
- id: priceFunc
type: System.Func{TinyLife.Actions.ActionInfo,System.Single}
return:
type: System.Func{System.String,TinyLife.Actions.ActionInfo,System.String}
content.vb: Public Shared Function DisplayNameWithPrice(priceFunc As Func(Of ActionInfo, Single)) As Func(Of String, ActionInfo, String)
overload: TinyLife.Actions.ActionType.DisplayNameWithPrice*
nameWithType.vb: ActionType.DisplayNameWithPrice(Func(Of ActionInfo, Single))
fullName.vb: TinyLife.Actions.ActionType.DisplayNameWithPrice(System.Func(Of TinyLife.Actions.ActionInfo, Single))
name.vb: DisplayNameWithPrice(Func(Of ActionInfo, Single))
- uid: TinyLife.Actions.ActionType.DisplayNameWithPrice(System.Single)
commentId: M:TinyLife.Actions.ActionType.DisplayNameWithPrice(System.Single)
id: DisplayNameWithPrice(System.Single)
parent: TinyLife.Actions.ActionType
langs:
- csharp
- vb
name: DisplayNameWithPrice(float)
nameWithType: ActionType.DisplayNameWithPrice(float)
fullName: TinyLife.Actions.ActionType.DisplayNameWithPrice(float)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Actions
syntax:
content: public static Func<string, ActionInfo, string> DisplayNameWithPrice(float price)
parameters:
- id: price
type: System.Single
return:
type: System.Func{System.String,TinyLife.Actions.ActionInfo,System.String}
content.vb: Public Shared Function DisplayNameWithPrice(price As Single) As Func(Of String, ActionInfo, String)
overload: TinyLife.Actions.ActionType.DisplayNameWithPrice*
nameWithType.vb: ActionType.DisplayNameWithPrice(Single)
fullName.vb: TinyLife.Actions.ActionType.DisplayNameWithPrice(Single)
name.vb: DisplayNameWithPrice(Single)
references:
- uid: TinyLife.Actions.Action
commentId: T:TinyLife.Actions.Action
@ -9539,151 +9485,3 @@ references:
- uid: TinyLife.Skills
name: Skills
href: TinyLife.Skills.html
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View file

@ -103,8 +103,8 @@ items:
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
@ -2654,21 +2654,21 @@ references:
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: )
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- uid: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
commentId: M:TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
parent: TinyLife.Actions.Action
isExternal: true
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_System_Func_TinyLife_Objects_PersonLike_System_Boolean__
name: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool, Func<PersonLike, bool>)
nameWithType: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool, Func<PersonLike, bool>)
fullName: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, bool, System.Func<TinyLife.Objects.PersonLike, bool>)
nameWithType.vb: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean, Func(Of PersonLike, Boolean))
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name.vb: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean, Func(Of PersonLike, Boolean))
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name: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool)
nameWithType: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool)
fullName: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, bool)
nameWithType.vb: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
fullName.vb: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
name.vb: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
spec.csharp:
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- uid: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
name: FindAllFreePeople
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_System_Func_TinyLife_Objects_PersonLike_System_Boolean__
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- name: (
- uid: TinyLife.Objects.PersonLike
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@ -2721,28 +2721,11 @@ references:
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@ -2791,45 +2774,26 @@ references:
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nameWithType.vb: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean)
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name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean)
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- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
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name: FindAllFreeFurniture
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Func_TinyLife_Objects_Furniture_System_Boolean__
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_
- name: (
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@ -2887,28 +2851,11 @@ references:
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- name: <
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- name: '>'
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@ -2966,25 +2913,6 @@ references:
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View file

@ -101,8 +101,8 @@ items:
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
@ -2705,21 +2705,21 @@ references:
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: )
- uid: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
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commentId: M:TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
parent: TinyLife.Actions.Action
isExternal: true
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nameWithType: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool, Func<PersonLike, bool>)
fullName: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, bool, System.Func<TinyLife.Objects.PersonLike, bool>)
nameWithType.vb: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean, Func(Of PersonLike, Boolean))
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name.vb: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean, Func(Of PersonLike, Boolean))
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name: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool)
nameWithType: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool)
fullName: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, bool)
nameWithType.vb: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
fullName.vb: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
name.vb: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
spec.csharp:
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name: FindAllFreePeople
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- name: (
- uid: TinyLife.Objects.PersonLike
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@ -2772,28 +2772,11 @@ references:
name: bool
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href: https://learn.microsoft.com/dotnet/api/system.boolean
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- name: '>'
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spec.vb:
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- name: ','
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name: Boolean
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href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
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parent: TinyLife.Actions.Action
isExternal: true
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Func_TinyLife_Objects_Furniture_System_Boolean__
name: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool, Func<Furniture, bool>)
nameWithType: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool, Func<Furniture, bool>)
fullName: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, bool, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, System.Func<TinyLife.Objects.Furniture, bool>)
nameWithType.vb: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean, Func(Of Furniture, Boolean))
fullName.vb: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, Boolean, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, System.Func(Of TinyLife.Objects.Furniture, Boolean))
name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean, Func(Of Furniture, Boolean))
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_
name: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool)
nameWithType: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool)
fullName: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, bool, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool)
nameWithType.vb: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean)
fullName.vb: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, Boolean, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean)
name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean)
spec.csharp:
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name: FindAllFreeFurniture
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Func_TinyLife_Objects_Furniture_System_Boolean__
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_
- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
@ -2938,28 +2902,11 @@ references:
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: <
- uid: TinyLife.Objects.Furniture
name: Furniture
href: TinyLife.Objects.Furniture.html
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: '>'
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spec.vb:
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- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
name: FindAllFreeFurniture
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- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
@ -3017,25 +2964,6 @@ references:
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Func`2
name: Func
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href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: (
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- name: " "
- uid: TinyLife.Objects.Furniture
name: Furniture
href: TinyLife.Objects.Furniture.html
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- name: )
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commentId: M:TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)

View file

@ -88,8 +88,8 @@ items:
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
@ -2285,21 +2285,21 @@ references:
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: )
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isExternal: true
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name: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool, Func<PersonLike, bool>)
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nameWithType.vb: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean, Func(Of PersonLike, Boolean))
fullName.vb: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, Boolean, System.Func(Of TinyLife.Objects.PersonLike, Boolean))
name.vb: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean, Func(Of PersonLike, Boolean))
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name: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool)
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fullName: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, bool)
nameWithType.vb: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
fullName.vb: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
name.vb: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
spec.csharp:
- uid: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
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name: FindAllFreePeople
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_System_Func_TinyLife_Objects_PersonLike_System_Boolean__
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_
- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
@ -2352,28 +2352,11 @@ references:
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: <
- uid: TinyLife.Objects.PersonLike
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: '>'
- name: )
spec.vb:
- uid: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- uid: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
name: FindAllFreePeople
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_System_Func_TinyLife_Objects_PersonLike_System_Boolean__
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_
- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
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href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
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name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: (
- name: Of
- name: " "
- uid: TinyLife.Objects.PersonLike
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- name: )
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
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- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
commentId: M:TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
parent: TinyLife.Actions.Action
isExternal: true
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Func_TinyLife_Objects_Furniture_System_Boolean__
name: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool, Func<Furniture, bool>)
nameWithType: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool, Func<Furniture, bool>)
fullName: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, bool, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, System.Func<TinyLife.Objects.Furniture, bool>)
nameWithType.vb: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean, Func(Of Furniture, Boolean))
fullName.vb: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, Boolean, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, System.Func(Of TinyLife.Objects.Furniture, Boolean))
name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean, Func(Of Furniture, Boolean))
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_
name: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool)
nameWithType: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool)
fullName: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, bool, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool)
nameWithType.vb: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean)
fullName.vb: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, Boolean, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean)
name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean)
spec.csharp:
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
name: FindAllFreeFurniture
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Func_TinyLife_Objects_Furniture_System_Boolean__
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_
- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
@ -2518,28 +2482,11 @@ references:
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: <
- uid: TinyLife.Objects.Furniture
name: Furniture
href: TinyLife.Objects.Furniture.html
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: '>'
- name: )
spec.vb:
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
name: FindAllFreeFurniture
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Func_TinyLife_Objects_Furniture_System_Boolean__
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_
- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
@ -2597,25 +2544,6 @@ references:
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: (
- name: Of
- name: " "
- uid: TinyLife.Objects.Furniture
name: Furniture
href: TinyLife.Objects.Furniture.html
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- name: )
- uid: TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
commentId: M:TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)

View file

@ -85,8 +85,8 @@ items:
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
@ -2442,21 +2442,21 @@ references:
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: )
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commentId: M:TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- uid: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
commentId: M:TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
parent: TinyLife.Actions.Action
isExternal: true
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_System_Func_TinyLife_Objects_PersonLike_System_Boolean__
name: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool, Func<PersonLike, bool>)
nameWithType: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool, Func<PersonLike, bool>)
fullName: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, bool, System.Func<TinyLife.Objects.PersonLike, bool>)
nameWithType.vb: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean, Func(Of PersonLike, Boolean))
fullName.vb: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, Boolean, System.Func(Of TinyLife.Objects.PersonLike, Boolean))
name.vb: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean, Func(Of PersonLike, Boolean))
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_
name: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool)
nameWithType: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool)
fullName: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, bool)
nameWithType.vb: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
fullName.vb: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
name.vb: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
spec.csharp:
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- uid: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
name: FindAllFreePeople
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_System_Func_TinyLife_Objects_PersonLike_System_Boolean__
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_
- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
@ -2509,28 +2509,11 @@ references:
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
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href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: <
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- name: ','
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- name: '>'
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spec.vb:
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name: FindAllFreePeople
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- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
@ -2579,45 +2562,26 @@ references:
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
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- name: ','
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href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: (
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- uid: TinyLife.Objects.PersonLike
name: PersonLike
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- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
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commentId: M:TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
commentId: M:TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
parent: TinyLife.Actions.Action
isExternal: true
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Func_TinyLife_Objects_Furniture_System_Boolean__
name: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool, Func<Furniture, bool>)
nameWithType: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool, Func<Furniture, bool>)
fullName: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, bool, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, System.Func<TinyLife.Objects.Furniture, bool>)
nameWithType.vb: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean, Func(Of Furniture, Boolean))
fullName.vb: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, Boolean, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, System.Func(Of TinyLife.Objects.Furniture, Boolean))
name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean, Func(Of Furniture, Boolean))
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_
name: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool)
nameWithType: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool)
fullName: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, bool, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool)
nameWithType.vb: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean)
fullName.vb: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, Boolean, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean)
name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean)
spec.csharp:
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name: FindAllFreeFurniture
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Func_TinyLife_Objects_Furniture_System_Boolean__
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_
- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
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- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
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- uid: TinyLife.Objects.Furniture
name: Furniture
href: TinyLife.Objects.Furniture.html
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: '>'
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spec.vb:
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name: FindAllFreeFurniture
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Func_TinyLife_Objects_Furniture_System_Boolean__
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name: PersonLike
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name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
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name: Func
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href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: (
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- name: " "
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name: Furniture
href: TinyLife.Objects.Furniture.html
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- name: )
- uid: TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
commentId: M:TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)

View file

@ -84,8 +84,8 @@ items:
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
@ -2376,21 +2376,21 @@ references:
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: )
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commentId: M:TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
parent: TinyLife.Actions.Action
isExternal: true
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_System_Func_TinyLife_Objects_PersonLike_System_Boolean__
name: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool, Func<PersonLike, bool>)
nameWithType: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool, Func<PersonLike, bool>)
fullName: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, bool, System.Func<TinyLife.Objects.PersonLike, bool>)
nameWithType.vb: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean, Func(Of PersonLike, Boolean))
fullName.vb: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, Boolean, System.Func(Of TinyLife.Objects.PersonLike, Boolean))
name.vb: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean, Func(Of PersonLike, Boolean))
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_
name: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool)
nameWithType: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool)
fullName: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, bool)
nameWithType.vb: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
fullName.vb: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
name.vb: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
spec.csharp:
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name: FindAllFreePeople
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_System_Func_TinyLife_Objects_PersonLike_System_Boolean__
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- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
@ -2443,28 +2443,11 @@ references:
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
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- uid: System.Func`2
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href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: <
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- name: '>'
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@ -2513,45 +2496,26 @@ references:
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- name: ','
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- name: (
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- uid: TinyLife.Objects.PersonLike
name: PersonLike
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name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean, Func(Of Furniture, Boolean))
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name: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool)
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fullName: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, bool, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool)
nameWithType.vb: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean)
fullName.vb: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, Boolean, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean)
name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean)
spec.csharp:
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name: FindAllFreeFurniture
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@ -2609,28 +2573,11 @@ references:
name: bool
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- name: " "
- uid: System.Func`2
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- name: <
- uid: TinyLife.Objects.Furniture
name: Furniture
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- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: '>'
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spec.vb:
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name: FindAllFreeFurniture
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- uid: TinyLife.Objects.PersonLike
name: PersonLike
@ -2688,25 +2635,6 @@ references:
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
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name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: (
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name: Furniture
href: TinyLife.Objects.Furniture.html
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- name: )
- uid: TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
commentId: M:TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)

View file

@ -85,8 +85,8 @@ items:
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
@ -2362,21 +2362,21 @@ references:
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href: TinyLife.Objects.PersonLike.html
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spec.csharp:
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name: FindAllFreePeople
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@ -2429,28 +2429,11 @@ references:
name: bool
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name: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool, Func<Furniture, bool>)
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nameWithType.vb: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean)
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href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_
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@ -2595,28 +2559,11 @@ references:
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href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: <
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name: Furniture
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- name: ','
- name: " "
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name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: '>'
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- name: (
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@ -2674,25 +2621,6 @@ references:
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View file

@ -96,8 +96,8 @@ items:
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
@ -2595,21 +2595,21 @@ references:
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href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_
name: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool)
nameWithType: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool)
fullName: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, bool)
nameWithType.vb: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
fullName.vb: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
name.vb: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
spec.csharp:
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name: FindAllFreePeople
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_System_Func_TinyLife_Objects_PersonLike_System_Boolean__
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_
- name: (
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name: PersonLike
@ -2662,28 +2662,11 @@ references:
name: bool
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href: https://learn.microsoft.com/dotnet/api/system.boolean
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name: PersonLike
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name: bool
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href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: '>'
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spec.vb:
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name: FindAllFreePeople
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_System_Func_TinyLife_Objects_PersonLike_System_Boolean__
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href: https://learn.microsoft.com/dotnet/api/system.boolean
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name: PersonLike
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href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- name: )
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commentId: M:TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
parent: TinyLife.Actions.Action
isExternal: true
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Func_TinyLife_Objects_Furniture_System_Boolean__
name: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool, Func<Furniture, bool>)
nameWithType: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool, Func<Furniture, bool>)
fullName: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, bool, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, System.Func<TinyLife.Objects.Furniture, bool>)
nameWithType.vb: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean, Func(Of Furniture, Boolean))
fullName.vb: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, Boolean, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, System.Func(Of TinyLife.Objects.Furniture, Boolean))
name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean, Func(Of Furniture, Boolean))
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_
name: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool)
nameWithType: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool)
fullName: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, bool, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool)
nameWithType.vb: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean)
fullName.vb: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, Boolean, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean)
name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean)
spec.csharp:
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
name: FindAllFreeFurniture
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Func_TinyLife_Objects_Furniture_System_Boolean__
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_
- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
@ -2828,28 +2792,11 @@ references:
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
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- name: " "
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: <
- uid: TinyLife.Objects.Furniture
name: Furniture
href: TinyLife.Objects.Furniture.html
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: '>'
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spec.vb:
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
name: FindAllFreeFurniture
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Func_TinyLife_Objects_Furniture_System_Boolean__
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- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
@ -2907,25 +2854,6 @@ references:
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: (
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- name: " "
- uid: TinyLife.Objects.Furniture
name: Furniture
href: TinyLife.Objects.Furniture.html
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- name: )
- uid: TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
commentId: M:TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)

View file

@ -88,8 +88,8 @@ items:
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
@ -2325,21 +2325,21 @@ references:
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: )
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commentId: M:TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- uid: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
commentId: M:TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
parent: TinyLife.Actions.Action
isExternal: true
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_System_Func_TinyLife_Objects_PersonLike_System_Boolean__
name: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool, Func<PersonLike, bool>)
nameWithType: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool, Func<PersonLike, bool>)
fullName: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, bool, System.Func<TinyLife.Objects.PersonLike, bool>)
nameWithType.vb: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean, Func(Of PersonLike, Boolean))
fullName.vb: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, Boolean, System.Func(Of TinyLife.Objects.PersonLike, Boolean))
name.vb: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean, Func(Of PersonLike, Boolean))
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name: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool)
nameWithType: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool)
fullName: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, bool)
nameWithType.vb: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
fullName.vb: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
name.vb: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
spec.csharp:
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name: FindAllFreePeople
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_System_Func_TinyLife_Objects_PersonLike_System_Boolean__
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_
- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
@ -2392,28 +2392,11 @@ references:
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isExternal: true
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- name: <
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- name: (
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- name: ','
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- name: (
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- uid: TinyLife.Objects.PersonLike
name: PersonLike
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name: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool, Func<Furniture, bool>)
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fullName.vb: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, Boolean, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, System.Func(Of TinyLife.Objects.Furniture, Boolean))
name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean, Func(Of Furniture, Boolean))
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nameWithType.vb: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean)
fullName.vb: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, Boolean, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean)
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View file

@ -97,8 +97,8 @@ items:
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
@ -2656,21 +2656,21 @@ references:
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href: TinyLife.Objects.PersonLike.html
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nameWithType.vb: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean, Func(Of PersonLike, Boolean))
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nameWithType.vb: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
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spec.csharp:
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name: FindAllFreeFurniture
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- name: <
- uid: TinyLife.Objects.Furniture
name: Furniture
href: TinyLife.Objects.Furniture.html
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: '>'
- name: )
spec.vb:
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- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
name: FindAllFreeFurniture
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Func_TinyLife_Objects_Furniture_System_Boolean__
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_
- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
@ -2968,25 +2915,6 @@ references:
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: (
- name: Of
- name: " "
- uid: TinyLife.Objects.Furniture
name: Furniture
href: TinyLife.Objects.Furniture.html
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- name: )
- uid: TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
commentId: M:TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)

View file

@ -119,8 +119,8 @@ items:
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
@ -3484,21 +3484,21 @@ references:
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: )
- uid: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
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commentId: M:TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
parent: TinyLife.Actions.Action
isExternal: true
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_System_Func_TinyLife_Objects_PersonLike_System_Boolean__
name: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool, Func<PersonLike, bool>)
nameWithType: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool, Func<PersonLike, bool>)
fullName: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, bool, System.Func<TinyLife.Objects.PersonLike, bool>)
nameWithType.vb: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean, Func(Of PersonLike, Boolean))
fullName.vb: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, Boolean, System.Func(Of TinyLife.Objects.PersonLike, Boolean))
name.vb: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean, Func(Of PersonLike, Boolean))
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_
name: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool)
nameWithType: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool)
fullName: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, bool)
nameWithType.vb: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
fullName.vb: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
name.vb: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
spec.csharp:
- uid: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- uid: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
name: FindAllFreePeople
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_System_Func_TinyLife_Objects_PersonLike_System_Boolean__
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_
- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
@ -3551,28 +3551,11 @@ references:
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: <
- uid: TinyLife.Objects.PersonLike
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: ','
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- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: '>'
- name: )
spec.vb:
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- uid: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
name: FindAllFreePeople
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- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
@ -3621,45 +3604,26 @@ references:
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
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href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
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name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: (
- name: Of
- name: " "
- uid: TinyLife.Objects.PersonLike
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- name: )
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
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commentId: M:TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
parent: TinyLife.Actions.Action
isExternal: true
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Func_TinyLife_Objects_Furniture_System_Boolean__
name: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool, Func<Furniture, bool>)
nameWithType: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool, Func<Furniture, bool>)
fullName: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, bool, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, System.Func<TinyLife.Objects.Furniture, bool>)
nameWithType.vb: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean, Func(Of Furniture, Boolean))
fullName.vb: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, Boolean, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, System.Func(Of TinyLife.Objects.Furniture, Boolean))
name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean, Func(Of Furniture, Boolean))
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_
name: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool)
nameWithType: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool)
fullName: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, bool, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool)
nameWithType.vb: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean)
fullName.vb: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, Boolean, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean)
name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean)
spec.csharp:
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
name: FindAllFreeFurniture
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Func_TinyLife_Objects_Furniture_System_Boolean__
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_
- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
@ -3717,28 +3681,11 @@ references:
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: <
- uid: TinyLife.Objects.Furniture
name: Furniture
href: TinyLife.Objects.Furniture.html
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: '>'
- name: )
spec.vb:
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
name: FindAllFreeFurniture
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Func_TinyLife_Objects_Furniture_System_Boolean__
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_
- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
@ -3796,25 +3743,6 @@ references:
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: (
- name: Of
- name: " "
- uid: TinyLife.Objects.Furniture
name: Furniture
href: TinyLife.Objects.Furniture.html
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- name: )
- uid: TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
commentId: M:TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)

View file

@ -113,8 +113,8 @@ items:
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
@ -3201,21 +3201,21 @@ references:
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: )
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spec.csharp:
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name: FindAllFreePeople
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isExternal: true
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name: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool, Func<Furniture, bool>)
nameWithType: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool, Func<Furniture, bool>)
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name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean, Func(Of Furniture, Boolean))
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name: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool)
nameWithType: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool)
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nameWithType.vb: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean)
fullName.vb: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, Boolean, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean)
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name: FindAllFreeFurniture
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Func_TinyLife_Objects_Furniture_System_Boolean__
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_
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href: https://learn.microsoft.com/dotnet/api/system.func-2
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name: Furniture
href: TinyLife.Objects.Furniture.html
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
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name: FindAllFreeFurniture
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name: PersonLike
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name: Func
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- name: (
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name: Furniture
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- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- name: )
- uid: TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
commentId: M:TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)

View file

@ -107,8 +107,8 @@ items:
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
@ -2699,21 +2699,21 @@ references:
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href: TinyLife.Objects.PersonLike.html
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commentId: M:TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
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isExternal: true
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nameWithType.vb: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
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spec.csharp:
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- name: (
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@ -2766,28 +2766,11 @@ references:
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nameWithType.vb: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean)
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View file

@ -119,8 +119,8 @@ items:
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
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- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
@ -3274,21 +3274,21 @@ references:
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fullName: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, bool, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool)
nameWithType.vb: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean)
fullName.vb: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, Boolean, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean)
name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean)
spec.csharp:
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
name: FindAllFreeFurniture
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Func_TinyLife_Objects_Furniture_System_Boolean__
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_
- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
@ -3507,28 +3471,11 @@ references:
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: <
- uid: TinyLife.Objects.Furniture
name: Furniture
href: TinyLife.Objects.Furniture.html
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: '>'
- name: )
spec.vb:
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
name: FindAllFreeFurniture
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Func_TinyLife_Objects_Furniture_System_Boolean__
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_
- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
@ -3586,25 +3533,6 @@ references:
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: (
- name: Of
- name: " "
- uid: TinyLife.Objects.Furniture
name: Furniture
href: TinyLife.Objects.Furniture.html
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- name: )
- uid: TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
commentId: M:TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)

View file

@ -99,8 +99,8 @@ items:
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
@ -2657,21 +2657,21 @@ references:
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: )
- uid: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
commentId: M:TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- uid: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
commentId: M:TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
parent: TinyLife.Actions.Action
isExternal: true
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_System_Func_TinyLife_Objects_PersonLike_System_Boolean__
name: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool, Func<PersonLike, bool>)
nameWithType: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool, Func<PersonLike, bool>)
fullName: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, bool, System.Func<TinyLife.Objects.PersonLike, bool>)
nameWithType.vb: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean, Func(Of PersonLike, Boolean))
fullName.vb: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, Boolean, System.Func(Of TinyLife.Objects.PersonLike, Boolean))
name.vb: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean, Func(Of PersonLike, Boolean))
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_
name: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool)
nameWithType: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool)
fullName: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, bool)
nameWithType.vb: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
fullName.vb: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
name.vb: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
spec.csharp:
- uid: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- uid: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
name: FindAllFreePeople
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_System_Func_TinyLife_Objects_PersonLike_System_Boolean__
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_
- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
@ -2724,28 +2724,11 @@ references:
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: <
- uid: TinyLife.Objects.PersonLike
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: '>'
- name: )
spec.vb:
- uid: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- uid: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
name: FindAllFreePeople
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_System_Func_TinyLife_Objects_PersonLike_System_Boolean__
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_
- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
@ -2794,45 +2777,26 @@ references:
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
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name: Func
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href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: (
- name: Of
- name: " "
- uid: TinyLife.Objects.PersonLike
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- name: )
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
commentId: M:TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
commentId: M:TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
parent: TinyLife.Actions.Action
isExternal: true
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Func_TinyLife_Objects_Furniture_System_Boolean__
name: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool, Func<Furniture, bool>)
nameWithType: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool, Func<Furniture, bool>)
fullName: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, bool, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, System.Func<TinyLife.Objects.Furniture, bool>)
nameWithType.vb: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean, Func(Of Furniture, Boolean))
fullName.vb: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, Boolean, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, System.Func(Of TinyLife.Objects.Furniture, Boolean))
name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean, Func(Of Furniture, Boolean))
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_
name: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool)
nameWithType: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool)
fullName: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, bool, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool)
nameWithType.vb: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean)
fullName.vb: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, Boolean, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean)
name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean)
spec.csharp:
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
name: FindAllFreeFurniture
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Func_TinyLife_Objects_Furniture_System_Boolean__
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_
- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
@ -2890,28 +2854,11 @@ references:
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: <
- uid: TinyLife.Objects.Furniture
name: Furniture
href: TinyLife.Objects.Furniture.html
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: '>'
- name: )
spec.vb:
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
name: FindAllFreeFurniture
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Func_TinyLife_Objects_Furniture_System_Boolean__
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_
- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
@ -2969,25 +2916,6 @@ references:
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: (
- name: Of
- name: " "
- uid: TinyLife.Objects.Furniture
name: Furniture
href: TinyLife.Objects.Furniture.html
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- name: )
- uid: TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
commentId: M:TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)

View file

@ -91,8 +91,8 @@ items:
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
@ -2417,21 +2417,21 @@ references:
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: )
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fullName: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, bool, System.Func<TinyLife.Objects.PersonLike, bool>)
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name: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool)
nameWithType: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool)
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nameWithType.vb: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
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name.vb: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
spec.csharp:
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name: FindAllFreePeople
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@ -2484,28 +2484,11 @@ references:
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spec.vb:
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- name: ','
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href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
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parent: TinyLife.Actions.Action
isExternal: true
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Func_TinyLife_Objects_Furniture_System_Boolean__
name: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool, Func<Furniture, bool>)
nameWithType: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool, Func<Furniture, bool>)
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nameWithType.vb: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean, Func(Of Furniture, Boolean))
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name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean, Func(Of Furniture, Boolean))
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name: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool)
nameWithType: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool)
fullName: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, bool, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool)
nameWithType.vb: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean)
fullName.vb: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, Boolean, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean)
name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean)
spec.csharp:
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name: FindAllFreeFurniture
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Func_TinyLife_Objects_Furniture_System_Boolean__
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_
- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
@ -2650,28 +2614,11 @@ references:
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
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- name: " "
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: <
- uid: TinyLife.Objects.Furniture
name: Furniture
href: TinyLife.Objects.Furniture.html
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: '>'
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spec.vb:
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name: FindAllFreeFurniture
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- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
@ -2729,25 +2676,6 @@ references:
name: Boolean
isExternal: true
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- name: ','
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- name: (
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- uid: TinyLife.Objects.Furniture
name: Furniture
href: TinyLife.Objects.Furniture.html
- name: ','
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- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
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commentId: M:TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)

View file

@ -86,8 +86,8 @@ items:
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
@ -2401,21 +2401,21 @@ references:
name: PersonLike
href: TinyLife.Objects.PersonLike.html
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nameWithType.vb: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean, Func(Of PersonLike, Boolean))
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nameWithType.vb: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
fullName.vb: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
name.vb: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
spec.csharp:
- uid: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
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name: FindAllFreePeople
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_System_Func_TinyLife_Objects_PersonLike_System_Boolean__
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_
- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
@ -2468,28 +2468,11 @@ references:
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: <
- uid: TinyLife.Objects.PersonLike
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: '>'
- name: )
spec.vb:
- uid: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- uid: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
name: FindAllFreePeople
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_System_Func_TinyLife_Objects_PersonLike_System_Boolean__
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_
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name: PersonLike
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href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
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name: Boolean
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href: https://learn.microsoft.com/dotnet/api/system.boolean
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href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: (
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name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- name: )
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
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commentId: M:TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
parent: TinyLife.Actions.Action
isExternal: true
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Func_TinyLife_Objects_Furniture_System_Boolean__
name: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool, Func<Furniture, bool>)
nameWithType: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool, Func<Furniture, bool>)
fullName: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, bool, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, System.Func<TinyLife.Objects.Furniture, bool>)
nameWithType.vb: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean, Func(Of Furniture, Boolean))
fullName.vb: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, Boolean, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, System.Func(Of TinyLife.Objects.Furniture, Boolean))
name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean, Func(Of Furniture, Boolean))
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_
name: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool)
nameWithType: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool)
fullName: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, bool, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool)
nameWithType.vb: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean)
fullName.vb: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, Boolean, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean)
name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean)
spec.csharp:
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
name: FindAllFreeFurniture
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Func_TinyLife_Objects_Furniture_System_Boolean__
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_
- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
@ -2634,28 +2598,11 @@ references:
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: <
- uid: TinyLife.Objects.Furniture
name: Furniture
href: TinyLife.Objects.Furniture.html
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: '>'
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spec.vb:
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
name: FindAllFreeFurniture
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Func_TinyLife_Objects_Furniture_System_Boolean__
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_
- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
@ -2713,25 +2660,6 @@ references:
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: (
- name: Of
- name: " "
- uid: TinyLife.Objects.Furniture
name: Furniture
href: TinyLife.Objects.Furniture.html
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- name: )
- uid: TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
commentId: M:TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)

View file

@ -95,8 +95,8 @@ items:
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
@ -2582,21 +2582,21 @@ references:
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: )
- uid: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
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commentId: M:TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
parent: TinyLife.Actions.Action
isExternal: true
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_System_Func_TinyLife_Objects_PersonLike_System_Boolean__
name: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool, Func<PersonLike, bool>)
nameWithType: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool, Func<PersonLike, bool>)
fullName: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, bool, System.Func<TinyLife.Objects.PersonLike, bool>)
nameWithType.vb: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean, Func(Of PersonLike, Boolean))
fullName.vb: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, Boolean, System.Func(Of TinyLife.Objects.PersonLike, Boolean))
name.vb: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean, Func(Of PersonLike, Boolean))
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_
name: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool)
nameWithType: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool)
fullName: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, bool)
nameWithType.vb: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
fullName.vb: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
name.vb: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
spec.csharp:
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name: FindAllFreePeople
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_System_Func_TinyLife_Objects_PersonLike_System_Boolean__
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_
- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
@ -2649,28 +2649,11 @@ references:
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
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- uid: System.Func`2
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- name: <
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- uid: TinyLife.Objects.PersonLike
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@ -2719,45 +2702,26 @@ references:
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- name: (
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name: Boolean
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- name: )
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commentId: M:TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
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commentId: M:TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
parent: TinyLife.Actions.Action
isExternal: true
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Func_TinyLife_Objects_Furniture_System_Boolean__
name: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool, Func<Furniture, bool>)
nameWithType: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool, Func<Furniture, bool>)
fullName: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, bool, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, System.Func<TinyLife.Objects.Furniture, bool>)
nameWithType.vb: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean, Func(Of Furniture, Boolean))
fullName.vb: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, Boolean, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, System.Func(Of TinyLife.Objects.Furniture, Boolean))
name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean, Func(Of Furniture, Boolean))
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_
name: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool)
nameWithType: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool)
fullName: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, bool, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool)
nameWithType.vb: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean)
fullName.vb: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, Boolean, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean)
name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean)
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name: FindAllFreeFurniture
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href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_
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name: Furniture
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- name: ','
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name: FindAllFreeFurniture
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name: Furniture
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- uid: System.Boolean
name: Boolean
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View file

@ -96,8 +96,8 @@ items:
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
@ -2626,21 +2626,21 @@ references:
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href: TinyLife.Objects.PersonLike.html
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isExternal: true
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fullName: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, bool, System.Func<TinyLife.Objects.PersonLike, bool>)
nameWithType.vb: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean, Func(Of PersonLike, Boolean))
fullName.vb: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, Boolean, System.Func(Of TinyLife.Objects.PersonLike, Boolean))
name.vb: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean, Func(Of PersonLike, Boolean))
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name: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool)
nameWithType: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool)
fullName: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, bool)
nameWithType.vb: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
fullName.vb: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
name.vb: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
spec.csharp:
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- uid: TinyLife.Objects.PersonLike
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@ -2693,28 +2693,11 @@ references:
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name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean)
spec.csharp:
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name: FindAllFreeFurniture
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name: FindAllFreeFurniture
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href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_
- name: (
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name: PersonLike
@ -2938,25 +2885,6 @@ references:
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
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name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: (
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- name: " "
- uid: TinyLife.Objects.Furniture
name: Furniture
href: TinyLife.Objects.Furniture.html
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- name: )
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commentId: M:TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)

View file

@ -97,8 +97,8 @@ items:
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
@ -2686,21 +2686,21 @@ references:
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: )
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parent: TinyLife.Actions.Action
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nameWithType: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool, Func<PersonLike, bool>)
fullName: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, bool, System.Func<TinyLife.Objects.PersonLike, bool>)
nameWithType.vb: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean, Func(Of PersonLike, Boolean))
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name: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool)
nameWithType: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool)
fullName: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, bool)
nameWithType.vb: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
fullName.vb: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
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spec.csharp:
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name: FindAllFreePeople
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_System_Func_TinyLife_Objects_PersonLike_System_Boolean__
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- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
@ -2753,28 +2753,11 @@ references:
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Func`2
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href: https://learn.microsoft.com/dotnet/api/system.func-2
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- name: '>'
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href: https://learn.microsoft.com/dotnet/api/system.boolean
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- name: (
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name: PersonLike
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- name: ','
- name: " "
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name: Boolean
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href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- name: )
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parent: TinyLife.Actions.Action
isExternal: true
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Func_TinyLife_Objects_Furniture_System_Boolean__
name: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool, Func<Furniture, bool>)
nameWithType: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool, Func<Furniture, bool>)
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nameWithType.vb: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean, Func(Of Furniture, Boolean))
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name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean, Func(Of Furniture, Boolean))
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name: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool)
nameWithType: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool)
fullName: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, bool, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool)
nameWithType.vb: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean)
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spec.csharp:
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name: FindAllFreeFurniture
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href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_
- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
@ -2919,28 +2883,11 @@ references:
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: <
- uid: TinyLife.Objects.Furniture
name: Furniture
href: TinyLife.Objects.Furniture.html
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: '>'
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spec.vb:
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name: FindAllFreeFurniture
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- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
@ -2998,25 +2945,6 @@ references:
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Func`2
name: Func
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- name: (
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name: Furniture
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- name: ','
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name: Boolean
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View file

@ -97,8 +97,8 @@ items:
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
@ -2586,21 +2586,21 @@ references:
name: PersonLike
href: TinyLife.Objects.PersonLike.html
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parent: TinyLife.Actions.Action
isExternal: true
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_System_Func_TinyLife_Objects_PersonLike_System_Boolean__
name: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool, Func<PersonLike, bool>)
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fullName: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, bool, System.Func<TinyLife.Objects.PersonLike, bool>)
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name.vb: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean, Func(Of PersonLike, Boolean))
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name: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool)
nameWithType: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool)
fullName: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, bool)
nameWithType.vb: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
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name.vb: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
spec.csharp:
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name: FindAllFreePeople
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_System_Func_TinyLife_Objects_PersonLike_System_Boolean__
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_
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name: PersonLike
@ -2653,28 +2653,11 @@ references:
name: bool
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href: https://learn.microsoft.com/dotnet/api/system.boolean
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name: bool
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href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: '>'
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spec.vb:
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name: FindAllFreePeople
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href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
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parent: TinyLife.Actions.Action
isExternal: true
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Func_TinyLife_Objects_Furniture_System_Boolean__
name: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool, Func<Furniture, bool>)
nameWithType: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool, Func<Furniture, bool>)
fullName: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, bool, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, System.Func<TinyLife.Objects.Furniture, bool>)
nameWithType.vb: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean, Func(Of Furniture, Boolean))
fullName.vb: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, Boolean, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, System.Func(Of TinyLife.Objects.Furniture, Boolean))
name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean, Func(Of Furniture, Boolean))
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_
name: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool)
nameWithType: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool)
fullName: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, bool, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool)
nameWithType.vb: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean)
fullName.vb: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, Boolean, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean)
name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean)
spec.csharp:
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name: FindAllFreeFurniture
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Func_TinyLife_Objects_Furniture_System_Boolean__
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_
- name: (
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name: PersonLike
@ -2819,28 +2783,11 @@ references:
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
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- name: " "
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: <
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name: Furniture
href: TinyLife.Objects.Furniture.html
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: '>'
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spec.vb:
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
name: FindAllFreeFurniture
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Func_TinyLife_Objects_Furniture_System_Boolean__
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- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
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name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: (
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- name: " "
- uid: TinyLife.Objects.Furniture
name: Furniture
href: TinyLife.Objects.Furniture.html
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- name: )
- uid: TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
commentId: M:TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)

View file

@ -87,8 +87,8 @@ items:
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
@ -2263,21 +2263,21 @@ references:
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: )
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commentId: M:TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
parent: TinyLife.Actions.Action
isExternal: true
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_System_Func_TinyLife_Objects_PersonLike_System_Boolean__
name: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool, Func<PersonLike, bool>)
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fullName: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, bool, System.Func<TinyLife.Objects.PersonLike, bool>)
nameWithType.vb: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean, Func(Of PersonLike, Boolean))
fullName.vb: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, Boolean, System.Func(Of TinyLife.Objects.PersonLike, Boolean))
name.vb: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean, Func(Of PersonLike, Boolean))
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name: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool)
nameWithType: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool)
fullName: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, bool)
nameWithType.vb: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
fullName.vb: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
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spec.csharp:
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name: FindAllFreePeople
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href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_
- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
@ -2330,28 +2330,11 @@ references:
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isExternal: true
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- name: <
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- name: '>'
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- uid: TinyLife.Objects.PersonLike
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- name: ','
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- name: (
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- uid: TinyLife.Objects.PersonLike
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fullName.vb: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, Boolean, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, System.Func(Of TinyLife.Objects.Furniture, Boolean))
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nameWithType.vb: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean)
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View file

@ -121,8 +121,8 @@ items:
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
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- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
@ -3245,21 +3245,21 @@ references:
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- name: <
- uid: TinyLife.Objects.Furniture
name: Furniture
href: TinyLife.Objects.Furniture.html
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: '>'
- name: )
spec.vb:
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- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
name: FindAllFreeFurniture
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Func_TinyLife_Objects_Furniture_System_Boolean__
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_
- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
@ -3557,25 +3504,6 @@ references:
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: (
- name: Of
- name: " "
- uid: TinyLife.Objects.Furniture
name: Furniture
href: TinyLife.Objects.Furniture.html
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- name: )
- uid: TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
commentId: M:TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)

View file

@ -99,8 +99,8 @@ items:
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
@ -2694,21 +2694,21 @@ references:
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: )
- uid: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
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commentId: M:TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
parent: TinyLife.Actions.Action
isExternal: true
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_System_Func_TinyLife_Objects_PersonLike_System_Boolean__
name: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool, Func<PersonLike, bool>)
nameWithType: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool, Func<PersonLike, bool>)
fullName: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, bool, System.Func<TinyLife.Objects.PersonLike, bool>)
nameWithType.vb: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean, Func(Of PersonLike, Boolean))
fullName.vb: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, Boolean, System.Func(Of TinyLife.Objects.PersonLike, Boolean))
name.vb: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean, Func(Of PersonLike, Boolean))
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_
name: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool)
nameWithType: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool)
fullName: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, bool)
nameWithType.vb: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
fullName.vb: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
name.vb: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
spec.csharp:
- uid: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- uid: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
name: FindAllFreePeople
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_System_Func_TinyLife_Objects_PersonLike_System_Boolean__
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_
- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
@ -2761,28 +2761,11 @@ references:
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: <
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name: PersonLike
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- name: ','
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name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: '>'
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spec.vb:
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name: FindAllFreePeople
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name: PersonLike
@ -2831,45 +2814,26 @@ references:
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
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- uid: System.Boolean
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- name: ','
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href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: (
- name: Of
- name: " "
- uid: TinyLife.Objects.PersonLike
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- name: )
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commentId: M:TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
parent: TinyLife.Actions.Action
isExternal: true
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Func_TinyLife_Objects_Furniture_System_Boolean__
name: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool, Func<Furniture, bool>)
nameWithType: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool, Func<Furniture, bool>)
fullName: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, bool, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, System.Func<TinyLife.Objects.Furniture, bool>)
nameWithType.vb: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean, Func(Of Furniture, Boolean))
fullName.vb: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, Boolean, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, System.Func(Of TinyLife.Objects.Furniture, Boolean))
name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean, Func(Of Furniture, Boolean))
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_
name: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool)
nameWithType: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool)
fullName: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, bool, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool)
nameWithType.vb: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean)
fullName.vb: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, Boolean, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean)
name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean)
spec.csharp:
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
name: FindAllFreeFurniture
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Func_TinyLife_Objects_Furniture_System_Boolean__
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_
- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
@ -2927,28 +2891,11 @@ references:
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: <
- uid: TinyLife.Objects.Furniture
name: Furniture
href: TinyLife.Objects.Furniture.html
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: '>'
- name: )
spec.vb:
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
name: FindAllFreeFurniture
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Func_TinyLife_Objects_Furniture_System_Boolean__
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_
- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
@ -3006,25 +2953,6 @@ references:
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: (
- name: Of
- name: " "
- uid: TinyLife.Objects.Furniture
name: Furniture
href: TinyLife.Objects.Furniture.html
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- name: )
- uid: TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
commentId: M:TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)

View file

@ -95,8 +95,8 @@ items:
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
@ -2591,21 +2591,21 @@ references:
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: )
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spec.csharp:
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name: FindAllFreePeople
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isExternal: true
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name: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool, Func<Furniture, bool>)
nameWithType: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool, Func<Furniture, bool>)
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name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean, Func(Of Furniture, Boolean))
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nameWithType.vb: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean)
fullName.vb: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, Boolean, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean)
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name: FindAllFreeFurniture
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name: Furniture
href: TinyLife.Objects.Furniture.html
- name: ','
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name: bool
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name: FindAllFreeFurniture
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name: PersonLike
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- name: (
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name: Furniture
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- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
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commentId: M:TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)

View file

@ -124,8 +124,8 @@ items:
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
@ -3470,21 +3470,21 @@ references:
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href: TinyLife.Objects.PersonLike.html
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isExternal: true
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nameWithType.vb: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
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spec.csharp:
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@ -3537,28 +3537,11 @@ references:
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View file

@ -83,8 +83,8 @@ items:
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
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- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
@ -2299,21 +2299,21 @@ references:
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fullName: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, bool, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool)
nameWithType.vb: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean)
fullName.vb: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, Boolean, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean)
name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean)
spec.csharp:
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
name: FindAllFreeFurniture
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Func_TinyLife_Objects_Furniture_System_Boolean__
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_
- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
@ -2532,28 +2496,11 @@ references:
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: <
- uid: TinyLife.Objects.Furniture
name: Furniture
href: TinyLife.Objects.Furniture.html
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: '>'
- name: )
spec.vb:
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
name: FindAllFreeFurniture
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Func_TinyLife_Objects_Furniture_System_Boolean__
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_
- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
@ -2611,25 +2558,6 @@ references:
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: (
- name: Of
- name: " "
- uid: TinyLife.Objects.Furniture
name: Furniture
href: TinyLife.Objects.Furniture.html
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- name: )
- uid: TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
commentId: M:TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)

View file

@ -83,8 +83,8 @@ items:
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
@ -2309,21 +2309,21 @@ references:
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: )
- uid: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
commentId: M:TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- uid: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
commentId: M:TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
parent: TinyLife.Actions.Action
isExternal: true
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_System_Func_TinyLife_Objects_PersonLike_System_Boolean__
name: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool, Func<PersonLike, bool>)
nameWithType: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool, Func<PersonLike, bool>)
fullName: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, bool, System.Func<TinyLife.Objects.PersonLike, bool>)
nameWithType.vb: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean, Func(Of PersonLike, Boolean))
fullName.vb: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, Boolean, System.Func(Of TinyLife.Objects.PersonLike, Boolean))
name.vb: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean, Func(Of PersonLike, Boolean))
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_
name: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool)
nameWithType: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool)
fullName: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, bool)
nameWithType.vb: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
fullName.vb: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
name.vb: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
spec.csharp:
- uid: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- uid: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
name: FindAllFreePeople
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_System_Func_TinyLife_Objects_PersonLike_System_Boolean__
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_
- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
@ -2376,28 +2376,11 @@ references:
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: <
- uid: TinyLife.Objects.PersonLike
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: '>'
- name: )
spec.vb:
- uid: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- uid: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
name: FindAllFreePeople
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_System_Func_TinyLife_Objects_PersonLike_System_Boolean__
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_
- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
@ -2446,45 +2429,26 @@ references:
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
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name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: (
- name: Of
- name: " "
- uid: TinyLife.Objects.PersonLike
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- name: )
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
commentId: M:TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
commentId: M:TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
parent: TinyLife.Actions.Action
isExternal: true
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Func_TinyLife_Objects_Furniture_System_Boolean__
name: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool, Func<Furniture, bool>)
nameWithType: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool, Func<Furniture, bool>)
fullName: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, bool, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, System.Func<TinyLife.Objects.Furniture, bool>)
nameWithType.vb: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean, Func(Of Furniture, Boolean))
fullName.vb: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, Boolean, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, System.Func(Of TinyLife.Objects.Furniture, Boolean))
name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean, Func(Of Furniture, Boolean))
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_
name: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool)
nameWithType: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool)
fullName: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, bool, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool)
nameWithType.vb: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean)
fullName.vb: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, Boolean, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean)
name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean)
spec.csharp:
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
name: FindAllFreeFurniture
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Func_TinyLife_Objects_Furniture_System_Boolean__
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_
- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
@ -2542,28 +2506,11 @@ references:
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: <
- uid: TinyLife.Objects.Furniture
name: Furniture
href: TinyLife.Objects.Furniture.html
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: '>'
- name: )
spec.vb:
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
name: FindAllFreeFurniture
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Func_TinyLife_Objects_Furniture_System_Boolean__
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_
- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
@ -2621,25 +2568,6 @@ references:
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: (
- name: Of
- name: " "
- uid: TinyLife.Objects.Furniture
name: Furniture
href: TinyLife.Objects.Furniture.html
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- name: )
- uid: TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
commentId: M:TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)

View file

@ -86,8 +86,8 @@ items:
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
@ -2331,21 +2331,21 @@ references:
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: )
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parent: TinyLife.Actions.Action
isExternal: true
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fullName: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, bool, System.Func<TinyLife.Objects.PersonLike, bool>)
nameWithType.vb: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean, Func(Of PersonLike, Boolean))
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nameWithType: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool)
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nameWithType.vb: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
fullName.vb: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
name.vb: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
spec.csharp:
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name: FindAllFreePeople
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@ -2398,28 +2398,11 @@ references:
name: bool
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spec.vb:
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- name: ','
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name: Boolean
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href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
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parent: TinyLife.Actions.Action
isExternal: true
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Func_TinyLife_Objects_Furniture_System_Boolean__
name: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool, Func<Furniture, bool>)
nameWithType: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool, Func<Furniture, bool>)
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nameWithType.vb: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean, Func(Of Furniture, Boolean))
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name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean, Func(Of Furniture, Boolean))
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name: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool)
nameWithType: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool)
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nameWithType.vb: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean)
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name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean)
spec.csharp:
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name: FindAllFreeFurniture
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Func_TinyLife_Objects_Furniture_System_Boolean__
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_
- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
@ -2564,28 +2528,11 @@ references:
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
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- name: " "
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: <
- uid: TinyLife.Objects.Furniture
name: Furniture
href: TinyLife.Objects.Furniture.html
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: '>'
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name: FindAllFreeFurniture
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- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
@ -2643,25 +2590,6 @@ references:
name: Boolean
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href: https://learn.microsoft.com/dotnet/api/system.boolean
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- name: (
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name: Furniture
href: TinyLife.Objects.Furniture.html
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
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commentId: M:TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)

View file

@ -95,8 +95,8 @@ items:
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
@ -2597,21 +2597,21 @@ references:
name: PersonLike
href: TinyLife.Objects.PersonLike.html
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isExternal: true
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nameWithType.vb: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean, Func(Of PersonLike, Boolean))
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name.vb: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean, Func(Of PersonLike, Boolean))
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fullName: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, bool)
nameWithType.vb: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
fullName.vb: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
name.vb: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
spec.csharp:
- uid: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
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name: FindAllFreePeople
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_System_Func_TinyLife_Objects_PersonLike_System_Boolean__
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_
- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
@ -2664,28 +2664,11 @@ references:
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: <
- uid: TinyLife.Objects.PersonLike
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: '>'
- name: )
spec.vb:
- uid: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- uid: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
name: FindAllFreePeople
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_System_Func_TinyLife_Objects_PersonLike_System_Boolean__
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_
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- uid: TinyLife.Objects.PersonLike
name: PersonLike
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href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
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name: Boolean
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href: https://learn.microsoft.com/dotnet/api/system.boolean
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href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: (
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name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- name: )
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
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commentId: M:TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
parent: TinyLife.Actions.Action
isExternal: true
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Func_TinyLife_Objects_Furniture_System_Boolean__
name: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool, Func<Furniture, bool>)
nameWithType: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool, Func<Furniture, bool>)
fullName: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, bool, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, System.Func<TinyLife.Objects.Furniture, bool>)
nameWithType.vb: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean, Func(Of Furniture, Boolean))
fullName.vb: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, Boolean, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, System.Func(Of TinyLife.Objects.Furniture, Boolean))
name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean, Func(Of Furniture, Boolean))
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_
name: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool)
nameWithType: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool)
fullName: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, bool, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool)
nameWithType.vb: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean)
fullName.vb: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, Boolean, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean)
name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean)
spec.csharp:
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
name: FindAllFreeFurniture
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Func_TinyLife_Objects_Furniture_System_Boolean__
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_
- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
@ -2830,28 +2794,11 @@ references:
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: <
- uid: TinyLife.Objects.Furniture
name: Furniture
href: TinyLife.Objects.Furniture.html
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: '>'
- name: )
spec.vb:
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
name: FindAllFreeFurniture
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Func_TinyLife_Objects_Furniture_System_Boolean__
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_
- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
@ -2909,25 +2856,6 @@ references:
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: (
- name: Of
- name: " "
- uid: TinyLife.Objects.Furniture
name: Furniture
href: TinyLife.Objects.Furniture.html
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- name: )
- uid: TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
commentId: M:TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)

View file

@ -95,8 +95,8 @@ items:
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Maths.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
@ -2604,21 +2604,21 @@ references:
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: )
- uid: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
commentId: M:TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean,System.Func{TinyLife.Objects.PersonLike,System.Boolean})
- uid: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
commentId: M:TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
parent: TinyLife.Actions.Action
isExternal: true
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_System_Func_TinyLife_Objects_PersonLike_System_Boolean__
name: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool, Func<PersonLike, bool>)
nameWithType: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool, Func<PersonLike, bool>)
fullName: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, bool, System.Func<TinyLife.Objects.PersonLike, bool>)
nameWithType.vb: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean, Func(Of PersonLike, Boolean))
fullName.vb: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, Boolean, System.Func(Of TinyLife.Objects.PersonLike, Boolean))
name.vb: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean, Func(Of PersonLike, Boolean))
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_
name: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool)
nameWithType: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool)
fullName: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, bool)
nameWithType.vb: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
fullName.vb: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
name.vb: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
spec.csharp:
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- uid: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
name: FindAllFreePeople
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_System_Func_TinyLife_Objects_PersonLike_System_Boolean__
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_
- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
@ -2671,28 +2671,11 @@ references:
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
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- uid: System.Func`2
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href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: <
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- name: ','
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- name: '>'
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spec.vb:
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- name: (
- uid: TinyLife.Objects.PersonLike
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@ -2741,45 +2724,26 @@ references:
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- name: (
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- uid: TinyLife.Objects.PersonLike
name: PersonLike
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name: Boolean
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href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
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commentId: M:TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
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commentId: M:TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
parent: TinyLife.Actions.Action
isExternal: true
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Func_TinyLife_Objects_Furniture_System_Boolean__
name: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool, Func<Furniture, bool>)
nameWithType: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool, Func<Furniture, bool>)
fullName: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, bool, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, System.Func<TinyLife.Objects.Furniture, bool>)
nameWithType.vb: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean, Func(Of Furniture, Boolean))
fullName.vb: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, Boolean, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, System.Func(Of TinyLife.Objects.Furniture, Boolean))
name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean, Func(Of Furniture, Boolean))
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_
name: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool)
nameWithType: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, bool, Map, Vector2?, float?, float?, bool, bool)
fullName: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, bool, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool)
nameWithType.vb: Action.FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean)
fullName.vb: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, Boolean, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean)
name.vb: FindAllFreeFurniture(PersonLike, ObjectCategory, FurnitureType, Boolean, Map, Vector2?, Single?, Single?, Boolean, Boolean)
spec.csharp:
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
name: FindAllFreeFurniture
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Func_TinyLife_Objects_Furniture_System_Boolean__
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_
- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
@ -2837,28 +2801,11 @@ references:
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: <
- uid: TinyLife.Objects.Furniture
name: Furniture
href: TinyLife.Objects.Furniture.html
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: '>'
- name: )
spec.vb:
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Func{TinyLife.Objects.Furniture,System.Boolean})
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
name: FindAllFreeFurniture
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Func_TinyLife_Objects_Furniture_System_Boolean__
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreeFurniture_TinyLife_Objects_PersonLike_TinyLife_Objects_ObjectCategory_TinyLife_Objects_FurnitureType_System_Boolean_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_
- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
@ -2916,25 +2863,6 @@ references:
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: (
- name: Of
- name: " "
- uid: TinyLife.Objects.Furniture
name: Furniture
href: TinyLife.Objects.Furniture.html
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- name: )
- uid: TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
commentId: M:TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)

View file

@ -105,6 +105,7 @@ items:
- TinyLife.Emotions.EmotionModifier.HadToGetFoodSomewhereElse
- TinyLife.Emotions.EmotionModifier.HomeworkHelp
- TinyLife.Emotions.EmotionModifier.Icon
- TinyLife.Emotions.EmotionModifier.IfHasPersonality(TinyLife.Objects.PersonLike,TinyLife.PersonalityType,System.Func{System.Double})
- TinyLife.Emotions.EmotionModifier.InspiredByPride
- TinyLife.Emotions.EmotionModifier.InspiringIdeas
- TinyLife.Emotions.EmotionModifier.InspiringLibraryInfo
@ -115,6 +116,7 @@ items:
- TinyLife.Emotions.EmotionModifier.IntrovertedHomeLong
- TinyLife.Emotions.EmotionModifier.IntrovertedOverstimulated
- TinyLife.Emotions.EmotionModifier.IntrovertedStrangerDanger
- TinyLife.Emotions.EmotionModifier.IsObjectAround``1(TinyLife.Objects.PersonLike,System.Int32,System.Func{``0,System.Boolean})
- TinyLife.Emotions.EmotionModifier.JobChoicePromptFailed
- TinyLife.Emotions.EmotionModifier.JobChoicePromptFailedPerformance
- TinyLife.Emotions.EmotionModifier.JobChoicePromptSuccess
@ -130,7 +132,6 @@ items:
- TinyLife.Emotions.EmotionModifier.Name
- TinyLife.Emotions.EmotionModifier.NegativeGauge
- TinyLife.Emotions.EmotionModifier.NoBabyBathtub
- TinyLife.Emotions.EmotionModifier.ObjectAroundEmotion``1(TinyLife.Objects.PersonLike,System.Int32,System.Func{``0,System.Int32},System.Func{``0,TinyLife.Emotions.IEmotionSource})
- TinyLife.Emotions.EmotionModifier.OnConditionUnmet
- TinyLife.Emotions.EmotionModifier.OnRanOut
- TinyLife.Emotions.EmotionModifier.OnVacation
@ -139,7 +140,6 @@ items:
- TinyLife.Emotions.EmotionModifier.PassedOut
- TinyLife.Emotions.EmotionModifier.PeedSelf
- TinyLife.Emotions.EmotionModifier.PerfectCreation
- TinyLife.Emotions.EmotionModifier.PersonalityEmotion(TinyLife.Objects.PersonLike,TinyLife.PersonalityType,System.Func{System.Double})
- TinyLife.Emotions.EmotionModifier.PineappleOnPizzaNegative
- TinyLife.Emotions.EmotionModifier.PleasantInteraction
- TinyLife.Emotions.EmotionModifier.PositiveGauge
@ -4354,70 +4354,86 @@ items:
description: The modifier, for chaining
content.vb: Public Shared Function Register(modifier As EmotionModifier) As EmotionModifier
overload: TinyLife.Emotions.EmotionModifier.Register*
- uid: TinyLife.Emotions.EmotionModifier.PersonalityEmotion(TinyLife.Objects.PersonLike,TinyLife.PersonalityType,System.Func{System.Double})
commentId: M:TinyLife.Emotions.EmotionModifier.PersonalityEmotion(TinyLife.Objects.PersonLike,TinyLife.PersonalityType,System.Func{System.Double})
id: PersonalityEmotion(TinyLife.Objects.PersonLike,TinyLife.PersonalityType,System.Func{System.Double})
- uid: TinyLife.Emotions.EmotionModifier.IfHasPersonality(TinyLife.Objects.PersonLike,TinyLife.PersonalityType,System.Func{System.Double})
commentId: M:TinyLife.Emotions.EmotionModifier.IfHasPersonality(TinyLife.Objects.PersonLike,TinyLife.PersonalityType,System.Func{System.Double})
id: IfHasPersonality(TinyLife.Objects.PersonLike,TinyLife.PersonalityType,System.Func{System.Double})
parent: TinyLife.Emotions.EmotionModifier
langs:
- csharp
- vb
name: PersonalityEmotion(PersonLike, PersonalityType, Func<double>)
nameWithType: EmotionModifier.PersonalityEmotion(PersonLike, PersonalityType, Func<double>)
fullName: TinyLife.Emotions.EmotionModifier.PersonalityEmotion(TinyLife.Objects.PersonLike, TinyLife.PersonalityType, System.Func<double>)
name: IfHasPersonality(PersonLike, PersonalityType, Func<double>)
nameWithType: EmotionModifier.IfHasPersonality(PersonLike, PersonalityType, Func<double>)
fullName: TinyLife.Emotions.EmotionModifier.IfHasPersonality(TinyLife.Objects.PersonLike, TinyLife.PersonalityType, System.Func<double>)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Emotions
summary: >-
A helper method that returns the given <code class="paramref">value</code> if the given <code class="paramref">person</code> has the given personality <code class="paramref">type</code>.
This method is intended to be used for the <xref href="TinyLife.Emotions.EmotionModifier.Condition" data-throw-if-not-resolved="false"></xref> of an emotion modifier.
example: []
syntax:
content: public static (IEmotionSource, int) PersonalityEmotion(PersonLike person, PersonalityType type, Func<double> value)
content: public static (IEmotionSource, int) IfHasPersonality(PersonLike person, PersonalityType type, Func<double> value)
parameters:
- id: person
type: TinyLife.Objects.PersonLike
description: The person.
- id: type
type: TinyLife.PersonalityType
description: The personality they should have.
- id: value
type: System.Func{System.Double}
description: The value that is returned if they have it.
return:
type: System.ValueTuple{TinyLife.Emotions.IEmotionSource,System.Int32}
content.vb: Public Shared Function PersonalityEmotion(person As PersonLike, type As PersonalityType, value As Func(Of Double)) As (IEmotionSource, Integer)
overload: TinyLife.Emotions.EmotionModifier.PersonalityEmotion*
nameWithType.vb: EmotionModifier.PersonalityEmotion(PersonLike, PersonalityType, Func(Of Double))
fullName.vb: TinyLife.Emotions.EmotionModifier.PersonalityEmotion(TinyLife.Objects.PersonLike, TinyLife.PersonalityType, System.Func(Of Double))
name.vb: PersonalityEmotion(PersonLike, PersonalityType, Func(Of Double))
- uid: TinyLife.Emotions.EmotionModifier.ObjectAroundEmotion``1(TinyLife.Objects.PersonLike,System.Int32,System.Func{``0,System.Int32},System.Func{``0,TinyLife.Emotions.IEmotionSource})
commentId: M:TinyLife.Emotions.EmotionModifier.ObjectAroundEmotion``1(TinyLife.Objects.PersonLike,System.Int32,System.Func{``0,System.Int32},System.Func{``0,TinyLife.Emotions.IEmotionSource})
id: ObjectAroundEmotion``1(TinyLife.Objects.PersonLike,System.Int32,System.Func{``0,System.Int32},System.Func{``0,TinyLife.Emotions.IEmotionSource})
content.vb: Public Shared Function IfHasPersonality(person As PersonLike, type As PersonalityType, value As Func(Of Double)) As (IEmotionSource, Integer)
overload: TinyLife.Emotions.EmotionModifier.IfHasPersonality*
nameWithType.vb: EmotionModifier.IfHasPersonality(PersonLike, PersonalityType, Func(Of Double))
fullName.vb: TinyLife.Emotions.EmotionModifier.IfHasPersonality(TinyLife.Objects.PersonLike, TinyLife.PersonalityType, System.Func(Of Double))
name.vb: IfHasPersonality(PersonLike, PersonalityType, Func(Of Double))
- uid: TinyLife.Emotions.EmotionModifier.IsObjectAround``1(TinyLife.Objects.PersonLike,System.Int32,System.Func{``0,System.Boolean})
commentId: M:TinyLife.Emotions.EmotionModifier.IsObjectAround``1(TinyLife.Objects.PersonLike,System.Int32,System.Func{``0,System.Boolean})
id: IsObjectAround``1(TinyLife.Objects.PersonLike,System.Int32,System.Func{``0,System.Boolean})
parent: TinyLife.Emotions.EmotionModifier
langs:
- csharp
- vb
name: ObjectAroundEmotion<T>(PersonLike, int, Func<T, int>, Func<T, IEmotionSource>)
nameWithType: EmotionModifier.ObjectAroundEmotion<T>(PersonLike, int, Func<T, int>, Func<T, IEmotionSource>)
fullName: TinyLife.Emotions.EmotionModifier.ObjectAroundEmotion<T>(TinyLife.Objects.PersonLike, int, System.Func<T, int>, System.Func<T, TinyLife.Emotions.IEmotionSource>)
name: IsObjectAround<T>(PersonLike, int, Func<T, bool>)
nameWithType: EmotionModifier.IsObjectAround<T>(PersonLike, int, Func<T, bool>)
fullName: TinyLife.Emotions.EmotionModifier.IsObjectAround<T>(TinyLife.Objects.PersonLike, int, System.Func<T, bool>)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Emotions
summary: >-
Returns whether an object with the given type <code class="typeparamref">T</code> that matches the given <code class="paramref">condition</code> is around.
An object counts as "around" for the purpose of emotion modifiers if it is either in the same room as the <code class="paramref">person</code>, or within the given <code class="paramref">outdoorsRange</code> of the person's position.
example: []
syntax:
content: 'public static (IEmotionSource, int) ObjectAroundEmotion<T>(PersonLike person, int outdoorsRange, Func<T, int> objectAmount, Func<T, IEmotionSource> source = null) where T : MapObject'
content: 'public static bool IsObjectAround<T>(PersonLike person, int outdoorsRange, Func<T, bool> condition = null) where T : MapObject'
parameters:
- id: person
type: TinyLife.Objects.PersonLike
description: The person.
- id: outdoorsRange
type: System.Int32
- id: objectAmount
type: System.Func{{T},System.Int32}
- id: source
type: System.Func{{T},TinyLife.Emotions.IEmotionSource}
description: The outdoors range.
- id: condition
type: System.Func{{T},System.Boolean}
description: The condition that the object should match. If this is <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/keywords/null">null</a>, all objects of the given type <code class="typeparamref">T</code> are taken into account.
typeParameters:
- id: T
description: The type that the object needs to have.
return:
type: System.ValueTuple{TinyLife.Emotions.IEmotionSource,System.Int32}
content.vb: Public Shared Function ObjectAroundEmotion(Of T As MapObject)(person As PersonLike, outdoorsRange As Integer, objectAmount As Func(Of T, Integer), source As Func(Of T, IEmotionSource) = Nothing) As (IEmotionSource, Integer)
overload: TinyLife.Emotions.EmotionModifier.ObjectAroundEmotion*
nameWithType.vb: EmotionModifier.ObjectAroundEmotion(Of T)(PersonLike, Integer, Func(Of T, Integer), Func(Of T, IEmotionSource))
fullName.vb: TinyLife.Emotions.EmotionModifier.ObjectAroundEmotion(Of T)(TinyLife.Objects.PersonLike, Integer, System.Func(Of T, Integer), System.Func(Of T, TinyLife.Emotions.IEmotionSource))
name.vb: ObjectAroundEmotion(Of T)(PersonLike, Integer, Func(Of T, Integer), Func(Of T, IEmotionSource))
type: System.Boolean
description: Whether a matching object is around.
content.vb: Public Shared Function IsObjectAround(Of T As MapObject)(person As PersonLike, outdoorsRange As Integer, condition As Func(Of T, Boolean) = Nothing) As Boolean
overload: TinyLife.Emotions.EmotionModifier.IsObjectAround*
nameWithType.vb: EmotionModifier.IsObjectAround(Of T)(PersonLike, Integer, Func(Of T, Boolean))
fullName.vb: TinyLife.Emotions.EmotionModifier.IsObjectAround(Of T)(TinyLife.Objects.PersonLike, Integer, System.Func(Of T, Boolean))
name.vb: IsObjectAround(Of T)(PersonLike, Integer, Func(Of T, Boolean))
references:
- uid: TinyLife.Objects.PersonLike
commentId: T:TinyLife.Objects.PersonLike
@ -5598,12 +5614,12 @@ references:
name: Register
nameWithType: EmotionModifier.Register
fullName: TinyLife.Emotions.EmotionModifier.Register
- uid: TinyLife.Emotions.EmotionModifier.PersonalityEmotion*
commentId: Overload:TinyLife.Emotions.EmotionModifier.PersonalityEmotion
href: TinyLife.Emotions.EmotionModifier.html#TinyLife_Emotions_EmotionModifier_PersonalityEmotion_TinyLife_Objects_PersonLike_TinyLife_PersonalityType_System_Func_System_Double__
name: PersonalityEmotion
nameWithType: EmotionModifier.PersonalityEmotion
fullName: TinyLife.Emotions.EmotionModifier.PersonalityEmotion
- uid: TinyLife.Emotions.EmotionModifier.IfHasPersonality*
commentId: Overload:TinyLife.Emotions.EmotionModifier.IfHasPersonality
href: TinyLife.Emotions.EmotionModifier.html#TinyLife_Emotions_EmotionModifier_IfHasPersonality_TinyLife_Objects_PersonLike_TinyLife_PersonalityType_System_Func_System_Double__
name: IfHasPersonality
nameWithType: EmotionModifier.IfHasPersonality
fullName: TinyLife.Emotions.EmotionModifier.IfHasPersonality
- uid: TinyLife.PersonalityType
commentId: T:TinyLife.PersonalityType
parent: TinyLife
@ -5734,12 +5750,12 @@ references:
- name: " "
- name: T2
- name: )
- uid: TinyLife.Emotions.EmotionModifier.ObjectAroundEmotion*
commentId: Overload:TinyLife.Emotions.EmotionModifier.ObjectAroundEmotion
href: TinyLife.Emotions.EmotionModifier.html#TinyLife_Emotions_EmotionModifier_ObjectAroundEmotion__1_TinyLife_Objects_PersonLike_System_Int32_System_Func___0_System_Int32__System_Func___0_TinyLife_Emotions_IEmotionSource__
name: ObjectAroundEmotion
nameWithType: EmotionModifier.ObjectAroundEmotion
fullName: TinyLife.Emotions.EmotionModifier.ObjectAroundEmotion
- uid: TinyLife.Emotions.EmotionModifier.IsObjectAround*
commentId: Overload:TinyLife.Emotions.EmotionModifier.IsObjectAround
href: TinyLife.Emotions.EmotionModifier.html#TinyLife_Emotions_EmotionModifier_IsObjectAround__1_TinyLife_Objects_PersonLike_System_Int32_System_Func___0_System_Boolean__
name: IsObjectAround
nameWithType: EmotionModifier.IsObjectAround
fullName: TinyLife.Emotions.EmotionModifier.IsObjectAround
- uid: System.Int32
commentId: T:System.Int32
parent: System
@ -5751,17 +5767,17 @@ references:
nameWithType.vb: Integer
fullName.vb: Integer
name.vb: Integer
- uid: System.Func{{T},System.Int32}
commentId: T:System.Func{``0,System.Int32}
- uid: System.Func{{T},System.Boolean}
commentId: T:System.Func{``0,System.Boolean}
parent: System
definition: System.Func`2
href: https://learn.microsoft.com/dotnet/api/system.func-2
name: Func<T, int>
nameWithType: Func<T, int>
fullName: System.Func<T, int>
nameWithType.vb: Func(Of T, Integer)
fullName.vb: System.Func(Of T, Integer)
name.vb: Func(Of T, Integer)
name: Func<T, bool>
nameWithType: Func<T, bool>
fullName: System.Func<T, bool>
nameWithType.vb: Func(Of T, Boolean)
fullName.vb: System.Func(Of T, Boolean)
name.vb: Func(Of T, Boolean)
spec.csharp:
- uid: System.Func`2
name: Func
@ -5771,10 +5787,10 @@ references:
- name: T
- name: ','
- name: " "
- uid: System.Int32
name: int
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.int32
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: '>'
spec.vb:
- uid: System.Func`2
@ -5787,47 +5803,19 @@ references:
- name: T
- name: ','
- name: " "
- uid: System.Int32
name: Integer
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.int32
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- uid: System.Func{{T},TinyLife.Emotions.IEmotionSource}
commentId: T:System.Func{``0,TinyLife.Emotions.IEmotionSource}
- uid: System.Boolean
commentId: T:System.Boolean
parent: System
definition: System.Func`2
href: https://learn.microsoft.com/dotnet/api/system.func-2
name: Func<T, IEmotionSource>
nameWithType: Func<T, IEmotionSource>
fullName: System.Func<T, TinyLife.Emotions.IEmotionSource>
nameWithType.vb: Func(Of T, IEmotionSource)
fullName.vb: System.Func(Of T, TinyLife.Emotions.IEmotionSource)
name.vb: Func(Of T, IEmotionSource)
spec.csharp:
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: <
- name: T
- name: ','
- name: " "
- uid: TinyLife.Emotions.IEmotionSource
name: IEmotionSource
href: TinyLife.Emotions.IEmotionSource.html
- name: '>'
spec.vb:
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: (
- name: Of
- name: " "
- name: T
- name: ','
- name: " "
- uid: TinyLife.Emotions.IEmotionSource
name: IEmotionSource
href: TinyLife.Emotions.IEmotionSource.html
- name: )
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
name: bool
nameWithType: bool
fullName: bool
nameWithType.vb: Boolean
fullName.vb: Boolean
name.vb: Boolean

View file

@ -388,7 +388,7 @@ items:
description: A set of types that determine which objects are valid trigger objects for this goal trigger. This validates the <code>obj</code> parameter of <xref href="TinyLife.Goals.IGoalTriggerable.Trigger(TinyLife.Goals.IGoalTriggerable%2cSystem.Object%2cTinyLife.Goals.GoalTrigger%2cSystem.Object%5b%5d)" data-throw-if-not-resolved="false"></xref>.
- id: validGoals
type: System.Collections.Generic.IEnumerable{System.Type}
description: A set of types that determine which values are valid trigger values for this goal trigger. When a subtype of <xref href="TinyLife.Goals.AutoTriggerGoal" data-throw-if-not-resolved="false"></xref> is passed, the valid value will be extracted from the type's generic type arguments. Otherwise, the type itself will be used. This validates the <code>values</code> parameter of <xref href="TinyLife.Goals.IGoalTriggerable.Trigger(TinyLife.Goals.IGoalTriggerable%2cSystem.Object%2cTinyLife.Goals.GoalTrigger%2cSystem.Object%5b%5d)" data-throw-if-not-resolved="false"></xref>.
description: A set of types that determine which values are valid trigger values for this goal trigger. This validates the <code>values</code> parameter of <xref href="TinyLife.Goals.IGoalTriggerable.Trigger(TinyLife.Goals.IGoalTriggerable%2cSystem.Object%2cTinyLife.Goals.GoalTrigger%2cSystem.Object%5b%5d)" data-throw-if-not-resolved="false"></xref>.
content.vb: Public Sub New(name As String, validObjects As IEnumerable(Of Type), validGoals As IEnumerable(Of Type))
overload: TinyLife.Goals.GoalTrigger.#ctor*
nameWithType.vb: GoalTrigger.New(String, IEnumerable(Of Type), IEnumerable(Of Type))

View file

@ -1,337 +0,0 @@
### YamlMime:ManagedReference
items:
- uid: TinyLife.Goals.IUpdatingMemory
commentId: T:TinyLife.Goals.IUpdatingMemory
id: IUpdatingMemory
parent: TinyLife.Goals
children:
- TinyLife.Goals.IUpdatingMemory.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
langs:
- csharp
- vb
name: IUpdatingMemory
nameWithType: IUpdatingMemory
fullName: TinyLife.Goals.IUpdatingMemory
type: Interface
assemblies:
- Tiny Life
namespace: TinyLife.Goals
syntax:
content: public interface IUpdatingMemory
content.vb: Public Interface IUpdatingMemory
extensionMethods:
- TinyLife.Goals.IUpdatingMemory.TinyLife.Utilities.Extensions.JsonCopy``1
- uid: TinyLife.Goals.IUpdatingMemory.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId: M:TinyLife.Goals.IUpdatingMemory.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
id: Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
parent: TinyLife.Goals.IUpdatingMemory
langs:
- csharp
- vb
name: Update(GameTime, TimeSpan, float)
nameWithType: IUpdatingMemory.Update(GameTime, TimeSpan, float)
fullName: TinyLife.Goals.IUpdatingMemory.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, float)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: A method that is called in <xref href="TinyLife.Objects.PersonLike.Update(Microsoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cSystem.Single)" data-throw-if-not-resolved="false"></xref> for a person who has this memory.
example: []
syntax:
content: void Update(GameTime time, TimeSpan passedInGame, float speedMultiplier)
parameters:
- id: time
type: Microsoft.Xna.Framework.GameTime
description: The game's time
- id: passedInGame
type: System.TimeSpan
description: The amount of time that has passed since the last call
- id: speedMultiplier
type: System.Single
description: The game speed multiplier, which represents how fast things should happen, which is usually determined by <xref href="TinyLife.GameImpl.Speed" data-throw-if-not-resolved="false"></xref>
content.vb: Sub Update(time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single)
overload: TinyLife.Goals.IUpdatingMemory.Update*
nameWithType.vb: IUpdatingMemory.Update(GameTime, TimeSpan, Single)
fullName.vb: TinyLife.Goals.IUpdatingMemory.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single)
name.vb: Update(GameTime, TimeSpan, Single)
references:
- uid: TinyLife.Goals
commentId: N:TinyLife.Goals
href: TinyLife.html
name: TinyLife.Goals
nameWithType: TinyLife.Goals
fullName: TinyLife.Goals
spec.csharp:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.Goals
name: Goals
href: TinyLife.Goals.html
spec.vb:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.Goals
name: Goals
href: TinyLife.Goals.html
- uid: TinyLife.Goals.IUpdatingMemory.TinyLife.Utilities.Extensions.JsonCopy``1
commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0)
parent: TinyLife.Utilities.Extensions
definition: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
name: JsonCopy<IUpdatingMemory>(IUpdatingMemory)
nameWithType: Extensions.JsonCopy<IUpdatingMemory>(IUpdatingMemory)
fullName: TinyLife.Utilities.Extensions.JsonCopy<TinyLife.Goals.IUpdatingMemory>(TinyLife.Goals.IUpdatingMemory)
nameWithType.vb: Extensions.JsonCopy(Of IUpdatingMemory)(IUpdatingMemory)
fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of TinyLife.Goals.IUpdatingMemory)(TinyLife.Goals.IUpdatingMemory)
name.vb: JsonCopy(Of IUpdatingMemory)(IUpdatingMemory)
spec.csharp:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(TinyLife.Goals.IUpdatingMemory)
name: JsonCopy
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
- name: <
- uid: TinyLife.Goals.IUpdatingMemory
name: IUpdatingMemory
href: TinyLife.Goals.IUpdatingMemory.html
- name: '>'
- name: (
- uid: TinyLife.Goals.IUpdatingMemory
name: IUpdatingMemory
href: TinyLife.Goals.IUpdatingMemory.html
- name: )
spec.vb:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(TinyLife.Goals.IUpdatingMemory)
name: JsonCopy
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
- name: (
- name: Of
- name: " "
- uid: TinyLife.Goals.IUpdatingMemory
name: IUpdatingMemory
href: TinyLife.Goals.IUpdatingMemory.html
- name: )
- name: (
- uid: TinyLife.Goals.IUpdatingMemory
name: IUpdatingMemory
href: TinyLife.Goals.IUpdatingMemory.html
- name: )
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0)
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
name: JsonCopy<T>(T)
nameWithType: Extensions.JsonCopy<T>(T)
fullName: TinyLife.Utilities.Extensions.JsonCopy<T>(T)
nameWithType.vb: Extensions.JsonCopy(Of T)(T)
fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of T)(T)
name.vb: JsonCopy(Of T)(T)
spec.csharp:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
name: JsonCopy
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
- name: <
- name: T
- name: '>'
- name: (
- name: T
- name: )
spec.vb:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
name: JsonCopy
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
- name: (
- name: Of
- name: " "
- name: T
- name: )
- name: (
- name: T
- name: )
- uid: TinyLife.Utilities.Extensions
commentId: T:TinyLife.Utilities.Extensions
parent: TinyLife.Utilities
href: TinyLife.Utilities.Extensions.html
name: Extensions
nameWithType: Extensions
fullName: TinyLife.Utilities.Extensions
- uid: TinyLife.Utilities
commentId: N:TinyLife.Utilities
href: TinyLife.html
name: TinyLife.Utilities
nameWithType: TinyLife.Utilities
fullName: TinyLife.Utilities
spec.csharp:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.Utilities
name: Utilities
href: TinyLife.Utilities.html
spec.vb:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.Utilities
name: Utilities
href: TinyLife.Utilities.html
- uid: TinyLife.Objects.PersonLike.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId: M:TinyLife.Objects.PersonLike.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
parent: TinyLife.Objects.PersonLike
isExternal: true
href: TinyLife.Objects.PersonLike.html#TinyLife_Objects_PersonLike_Update_Microsoft_Xna_Framework_GameTime_System_TimeSpan_System_Single_
name: Update(GameTime, TimeSpan, float)
nameWithType: PersonLike.Update(GameTime, TimeSpan, float)
fullName: TinyLife.Objects.PersonLike.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, float)
nameWithType.vb: PersonLike.Update(GameTime, TimeSpan, Single)
fullName.vb: TinyLife.Objects.PersonLike.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single)
name.vb: Update(GameTime, TimeSpan, Single)
spec.csharp:
- uid: TinyLife.Objects.PersonLike.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
name: Update
href: TinyLife.Objects.PersonLike.html#TinyLife_Objects_PersonLike_Update_Microsoft_Xna_Framework_GameTime_System_TimeSpan_System_Single_
- name: (
- uid: Microsoft.Xna.Framework.GameTime
name: GameTime
isExternal: true
- name: ','
- name: " "
- uid: System.TimeSpan
name: TimeSpan
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.timespan
- name: ','
- name: " "
- uid: System.Single
name: float
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: )
spec.vb:
- uid: TinyLife.Objects.PersonLike.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
name: Update
href: TinyLife.Objects.PersonLike.html#TinyLife_Objects_PersonLike_Update_Microsoft_Xna_Framework_GameTime_System_TimeSpan_System_Single_
- name: (
- uid: Microsoft.Xna.Framework.GameTime
name: GameTime
isExternal: true
- name: ','
- name: " "
- uid: System.TimeSpan
name: TimeSpan
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.timespan
- name: ','
- name: " "
- uid: System.Single
name: Single
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: )
- uid: TinyLife.GameImpl.Speed
commentId: P:TinyLife.GameImpl.Speed
href: TinyLife.GameImpl.html#TinyLife_GameImpl_Speed
name: Speed
nameWithType: GameImpl.Speed
fullName: TinyLife.GameImpl.Speed
- uid: TinyLife.Goals.IUpdatingMemory.Update*
commentId: Overload:TinyLife.Goals.IUpdatingMemory.Update
href: TinyLife.Goals.IUpdatingMemory.html#TinyLife_Goals_IUpdatingMemory_Update_Microsoft_Xna_Framework_GameTime_System_TimeSpan_System_Single_
name: Update
nameWithType: IUpdatingMemory.Update
fullName: TinyLife.Goals.IUpdatingMemory.Update
- uid: Microsoft.Xna.Framework.GameTime
commentId: T:Microsoft.Xna.Framework.GameTime
parent: Microsoft.Xna.Framework
isExternal: true
name: GameTime
nameWithType: GameTime
fullName: Microsoft.Xna.Framework.GameTime
- uid: System.TimeSpan
commentId: T:System.TimeSpan
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.timespan
name: TimeSpan
nameWithType: TimeSpan
fullName: System.TimeSpan
- uid: System.Single
commentId: T:System.Single
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
name: float
nameWithType: float
fullName: float
nameWithType.vb: Single
fullName.vb: Single
name.vb: Single
- uid: TinyLife.Objects.PersonLike
commentId: T:TinyLife.Objects.PersonLike
parent: TinyLife.Objects
href: TinyLife.Objects.PersonLike.html
name: PersonLike
nameWithType: PersonLike
fullName: TinyLife.Objects.PersonLike
- uid: Microsoft.Xna.Framework
commentId: N:Microsoft.Xna.Framework
isExternal: true
name: Microsoft.Xna.Framework
nameWithType: Microsoft.Xna.Framework
fullName: Microsoft.Xna.Framework
spec.csharp:
- uid: Microsoft
name: Microsoft
isExternal: true
- name: .
- uid: Microsoft.Xna
name: Xna
isExternal: true
- name: .
- uid: Microsoft.Xna.Framework
name: Framework
isExternal: true
spec.vb:
- uid: Microsoft
name: Microsoft
isExternal: true
- name: .
- uid: Microsoft.Xna
name: Xna
isExternal: true
- name: .
- uid: Microsoft.Xna.Framework
name: Framework
isExternal: true
- uid: System
commentId: N:System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system
name: System
nameWithType: System
fullName: System
- uid: TinyLife.Objects
commentId: N:TinyLife.Objects
href: TinyLife.html
name: TinyLife.Objects
nameWithType: TinyLife.Objects
fullName: TinyLife.Objects
spec.csharp:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.Objects
name: Objects
href: TinyLife.Objects.html
spec.vb:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.Objects
name: Objects
href: TinyLife.Objects.html

View file

@ -10,6 +10,7 @@ items:
- TinyLife.Goals.Memory.TimeOccured
- TinyLife.Goals.Memory.TimeSinceOccured
- TinyLife.Goals.Memory.Type
- TinyLife.Goals.Memory.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
- TinyLife.Goals.Memory.Validate(TinyLife.Objects.PersonLike)
langs:
- csharp
@ -25,8 +26,6 @@ items:
A memory is a set of information that a <xref href="TinyLife.Objects.PersonLike" data-throw-if-not-resolved="false"></xref> can store, related to an activity or event that has happened at a given type.
A memory is constructed from an underlying <xref href="TinyLife.Goals.MemoryType" data-throw-if-not-resolved="false"></xref>.
When a subclass extends the <xref href="TinyLife.Goals.IUpdatingMemory" data-throw-if-not-resolved="false"></xref> interface, its <xref href="TinyLife.Goals.IUpdatingMemory.Update(Microsoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cSystem.Single)" data-throw-if-not-resolved="false"></xref> method will automatically be called for the <xref href="TinyLife.Objects.Person" data-throw-if-not-resolved="false"></xref> that has the memory.
example: []
syntax:
content: >-
@ -245,6 +244,39 @@ items:
description: Whether this memory is valid.
content.vb: Public Overridable Function Validate(person As PersonLike) As Boolean
overload: TinyLife.Goals.Memory.Validate*
- uid: TinyLife.Goals.Memory.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId: M:TinyLife.Goals.Memory.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
id: Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
parent: TinyLife.Goals.Memory
langs:
- csharp
- vb
name: Update(GameTime, TimeSpan, float)
nameWithType: Memory.Update(GameTime, TimeSpan, float)
fullName: TinyLife.Goals.Memory.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, float)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: A method that is called in <xref href="TinyLife.Objects.PersonLike.Update(Microsoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cSystem.Single)" data-throw-if-not-resolved="false"></xref> for a person who has this memory.
example: []
syntax:
content: public virtual void Update(GameTime time, TimeSpan passedInGame, float speedMultiplier)
parameters:
- id: time
type: Microsoft.Xna.Framework.GameTime
description: The game's time
- id: passedInGame
type: System.TimeSpan
description: The amount of time that has passed since the last call
- id: speedMultiplier
type: System.Single
description: The game speed multiplier, which represents how fast things should happen, which is usually determined by <xref href="TinyLife.GameImpl.Speed" data-throw-if-not-resolved="false"></xref>
content.vb: Public Overridable Sub Update(time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single)
overload: TinyLife.Goals.Memory.Update*
nameWithType.vb: Memory.Update(GameTime, TimeSpan, Single)
fullName.vb: TinyLife.Goals.Memory.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single)
name.vb: Update(GameTime, TimeSpan, Single)
references:
- uid: TinyLife.Objects.PersonLike
commentId: T:TinyLife.Objects.PersonLike
@ -260,71 +292,6 @@ references:
name: MemoryType
nameWithType: MemoryType
fullName: TinyLife.Goals.MemoryType
- uid: TinyLife.Goals.IUpdatingMemory
commentId: T:TinyLife.Goals.IUpdatingMemory
href: TinyLife.Goals.IUpdatingMemory.html
name: IUpdatingMemory
nameWithType: IUpdatingMemory
fullName: TinyLife.Goals.IUpdatingMemory
- uid: TinyLife.Goals.IUpdatingMemory.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId: M:TinyLife.Goals.IUpdatingMemory.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
isExternal: true
href: TinyLife.Goals.IUpdatingMemory.html#TinyLife_Goals_IUpdatingMemory_Update_Microsoft_Xna_Framework_GameTime_System_TimeSpan_System_Single_
name: Update(GameTime, TimeSpan, float)
nameWithType: IUpdatingMemory.Update(GameTime, TimeSpan, float)
fullName: TinyLife.Goals.IUpdatingMemory.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, float)
nameWithType.vb: IUpdatingMemory.Update(GameTime, TimeSpan, Single)
fullName.vb: TinyLife.Goals.IUpdatingMemory.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single)
name.vb: Update(GameTime, TimeSpan, Single)
spec.csharp:
- uid: TinyLife.Goals.IUpdatingMemory.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
name: Update
href: TinyLife.Goals.IUpdatingMemory.html#TinyLife_Goals_IUpdatingMemory_Update_Microsoft_Xna_Framework_GameTime_System_TimeSpan_System_Single_
- name: (
- uid: Microsoft.Xna.Framework.GameTime
name: GameTime
isExternal: true
- name: ','
- name: " "
- uid: System.TimeSpan
name: TimeSpan
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.timespan
- name: ','
- name: " "
- uid: System.Single
name: float
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: )
spec.vb:
- uid: TinyLife.Goals.IUpdatingMemory.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
name: Update
href: TinyLife.Goals.IUpdatingMemory.html#TinyLife_Goals_IUpdatingMemory_Update_Microsoft_Xna_Framework_GameTime_System_TimeSpan_System_Single_
- name: (
- uid: Microsoft.Xna.Framework.GameTime
name: GameTime
isExternal: true
- name: ','
- name: " "
- uid: System.TimeSpan
name: TimeSpan
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.timespan
- name: ','
- name: " "
- uid: System.Single
name: Single
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: )
- uid: TinyLife.Objects.Person
commentId: T:TinyLife.Objects.Person
parent: TinyLife.Objects
href: TinyLife.Objects.Person.html
name: Person
nameWithType: Person
fullName: TinyLife.Objects.Person
- uid: TinyLife.Goals
commentId: N:TinyLife.Goals
href: TinyLife.html
@ -1080,3 +1047,116 @@ references:
nameWithType.vb: Boolean
fullName.vb: Boolean
name.vb: Boolean
- uid: TinyLife.Objects.PersonLike.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId: M:TinyLife.Objects.PersonLike.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
parent: TinyLife.Objects.PersonLike
isExternal: true
href: TinyLife.Objects.PersonLike.html#TinyLife_Objects_PersonLike_Update_Microsoft_Xna_Framework_GameTime_System_TimeSpan_System_Single_
name: Update(GameTime, TimeSpan, float)
nameWithType: PersonLike.Update(GameTime, TimeSpan, float)
fullName: TinyLife.Objects.PersonLike.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, float)
nameWithType.vb: PersonLike.Update(GameTime, TimeSpan, Single)
fullName.vb: TinyLife.Objects.PersonLike.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single)
name.vb: Update(GameTime, TimeSpan, Single)
spec.csharp:
- uid: TinyLife.Objects.PersonLike.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
name: Update
href: TinyLife.Objects.PersonLike.html#TinyLife_Objects_PersonLike_Update_Microsoft_Xna_Framework_GameTime_System_TimeSpan_System_Single_
- name: (
- uid: Microsoft.Xna.Framework.GameTime
name: GameTime
isExternal: true
- name: ','
- name: " "
- uid: System.TimeSpan
name: TimeSpan
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.timespan
- name: ','
- name: " "
- uid: System.Single
name: float
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: )
spec.vb:
- uid: TinyLife.Objects.PersonLike.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
name: Update
href: TinyLife.Objects.PersonLike.html#TinyLife_Objects_PersonLike_Update_Microsoft_Xna_Framework_GameTime_System_TimeSpan_System_Single_
- name: (
- uid: Microsoft.Xna.Framework.GameTime
name: GameTime
isExternal: true
- name: ','
- name: " "
- uid: System.TimeSpan
name: TimeSpan
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.timespan
- name: ','
- name: " "
- uid: System.Single
name: Single
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: )
- uid: TinyLife.GameImpl.Speed
commentId: P:TinyLife.GameImpl.Speed
href: TinyLife.GameImpl.html#TinyLife_GameImpl_Speed
name: Speed
nameWithType: GameImpl.Speed
fullName: TinyLife.GameImpl.Speed
- uid: TinyLife.Goals.Memory.Update*
commentId: Overload:TinyLife.Goals.Memory.Update
href: TinyLife.Goals.Memory.html#TinyLife_Goals_Memory_Update_Microsoft_Xna_Framework_GameTime_System_TimeSpan_System_Single_
name: Update
nameWithType: Memory.Update
fullName: TinyLife.Goals.Memory.Update
- uid: Microsoft.Xna.Framework.GameTime
commentId: T:Microsoft.Xna.Framework.GameTime
parent: Microsoft.Xna.Framework
isExternal: true
name: GameTime
nameWithType: GameTime
fullName: Microsoft.Xna.Framework.GameTime
- uid: System.Single
commentId: T:System.Single
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
name: float
nameWithType: float
fullName: float
nameWithType.vb: Single
fullName.vb: Single
name.vb: Single
- uid: Microsoft.Xna.Framework
commentId: N:Microsoft.Xna.Framework
isExternal: true
name: Microsoft.Xna.Framework
nameWithType: Microsoft.Xna.Framework
fullName: Microsoft.Xna.Framework
spec.csharp:
- uid: Microsoft
name: Microsoft
isExternal: true
- name: .
- uid: Microsoft.Xna
name: Xna
isExternal: true
- name: .
- uid: Microsoft.Xna.Framework
name: Framework
isExternal: true
spec.vb:
- uid: Microsoft
name: Microsoft
isExternal: true
- name: .
- uid: Microsoft.Xna
name: Xna
isExternal: true
- name: .
- uid: Microsoft.Xna.Framework
name: Framework
isExternal: true

View file

@ -19,7 +19,6 @@ items:
- TinyLife.Goals.GoalTrigger
- TinyLife.Goals.Goal`1
- TinyLife.Goals.IGoalTriggerable
- TinyLife.Goals.IUpdatingMemory
- TinyLife.Goals.Job
- TinyLife.Goals.Job.JobPerformanceDelegate
- TinyLife.Goals.JobType
@ -278,12 +277,6 @@ references:
name: Memory
nameWithType: Memory
fullName: TinyLife.Goals.Memory
- uid: TinyLife.Goals.IUpdatingMemory
commentId: T:TinyLife.Goals.IUpdatingMemory
href: TinyLife.Goals.IUpdatingMemory.html
name: IUpdatingMemory
nameWithType: IUpdatingMemory
fullName: TinyLife.Goals.IUpdatingMemory
- uid: TinyLife.Goals.MemoryType
commentId: T:TinyLife.Goals.MemoryType
parent: TinyLife.Goals

View file

@ -17,6 +17,7 @@ items:
- TinyLife.LnCategory.InGameHints
- TinyLife.LnCategory.Jobs
- TinyLife.LnCategory.Names
- TinyLife.LnCategory.Overrides
- TinyLife.LnCategory.Personalities
- TinyLife.LnCategory.Skills
- TinyLife.LnCategory.Ui
@ -340,6 +341,26 @@ items:
content: Achievements = 14
return:
type: TinyLife.LnCategory
- uid: TinyLife.LnCategory.Overrides
commentId: F:TinyLife.LnCategory.Overrides
id: Overrides
parent: TinyLife.LnCategory
langs:
- csharp
- vb
name: Overrides
nameWithType: LnCategory.Overrides
fullName: TinyLife.LnCategory.Overrides
type: Field
assemblies:
- Tiny Life
namespace: TinyLife
summary: A localization category for settings for a language, which aren't meant to be displayed as text in-game.
example: []
syntax:
content: Overrides = 15
return:
type: TinyLife.LnCategory
references:
- uid: TinyLife
commentId: N:TinyLife

View file

@ -216,7 +216,7 @@ items:
type: System.Action
content.vb: Public Event OnBreak As Action
- uid: TinyLife.Objects.BreakableFurniture.Broken
commentId: P:TinyLife.Objects.BreakableFurniture.Broken
commentId: F:TinyLife.Objects.BreakableFurniture.Broken
id: Broken
parent: TinyLife.Objects.BreakableFurniture
langs:
@ -225,7 +225,7 @@ items:
name: Broken
nameWithType: BreakableFurniture.Broken
fullName: TinyLife.Objects.BreakableFurniture.Broken
type: Property
type: Field
assemblies:
- Tiny Life
namespace: TinyLife.Objects
@ -235,21 +235,19 @@ items:
content: >-
[DataMember]
public virtual bool Broken { get; set; }
parameters: []
public bool Broken
return:
type: System.Boolean
content.vb: >-
<DataMember>
Public Overridable Property Broken As Boolean
overload: TinyLife.Objects.BreakableFurniture.Broken*
Public Broken As Boolean
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Objects.BreakableFurniture.RepairProgress
commentId: P:TinyLife.Objects.BreakableFurniture.RepairProgress
commentId: F:TinyLife.Objects.BreakableFurniture.RepairProgress
id: RepairProgress
parent: TinyLife.Objects.BreakableFurniture
langs:
@ -258,7 +256,7 @@ items:
name: RepairProgress
nameWithType: BreakableFurniture.RepairProgress
fullName: TinyLife.Objects.BreakableFurniture.RepairProgress
type: Property
type: Field
assemblies:
- Tiny Life
namespace: TinyLife.Objects
@ -268,15 +266,13 @@ items:
content: >-
[DataMember]
public virtual float RepairProgress { get; set; }
parameters: []
public float RepairProgress
return:
type: System.Single
content.vb: >-
<DataMember>
Public Overridable Property RepairProgress As Single
overload: TinyLife.Objects.BreakableFurniture.RepairProgress*
Public RepairProgress As Single
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
@ -598,7 +594,7 @@ references:
nameWithType: Furniture
fullName: TinyLife.Objects.Furniture
- uid: TinyLife.Objects.BreakableFurniture.Broken
commentId: P:TinyLife.Objects.BreakableFurniture.Broken
commentId: F:TinyLife.Objects.BreakableFurniture.Broken
parent: TinyLife.Objects.BreakableFurniture
href: TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_Broken
name: Broken
@ -4727,12 +4723,6 @@ references:
name: Action
nameWithType: Action
fullName: System.Action
- uid: TinyLife.Objects.BreakableFurniture.Broken*
commentId: Overload:TinyLife.Objects.BreakableFurniture.Broken
href: TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_Broken
name: Broken
nameWithType: BreakableFurniture.Broken
fullName: TinyLife.Objects.BreakableFurniture.Broken
- uid: System.Boolean
commentId: T:System.Boolean
parent: System
@ -4744,12 +4734,6 @@ references:
nameWithType.vb: Boolean
fullName.vb: Boolean
name.vb: Boolean
- uid: TinyLife.Objects.BreakableFurniture.RepairProgress*
commentId: Overload:TinyLife.Objects.BreakableFurniture.RepairProgress
href: TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_RepairProgress
name: RepairProgress
nameWithType: BreakableFurniture.RepairProgress
fullName: TinyLife.Objects.BreakableFurniture.RepairProgress
- uid: System.Single
commentId: T:System.Single
parent: System

View file

@ -14,7 +14,6 @@ items:
- TinyLife.Objects.ClothesLayer.Hair
- TinyLife.Objects.ClothesLayer.HeadAccessories
- TinyLife.Objects.ClothesLayer.LegAccessories
- TinyLife.Objects.ClothesLayer.MakeUp
- TinyLife.Objects.ClothesLayer.Pants
- TinyLife.Objects.ClothesLayer.Shirt
- TinyLife.Objects.ClothesLayer.Shoes
@ -126,7 +125,7 @@ items:
summary: A clothes layer for t-shirts, shirts etc.
example: []
syntax:
content: Shirt = 8
content: Shirt = 16
return:
type: TinyLife.Objects.ClothesLayer
- uid: TinyLife.Objects.ClothesLayer.Accessories
@ -146,25 +145,7 @@ items:
summary: A clothes layer for body accessories, like scarves and necklaces
example: []
syntax:
content: Accessories = 16
return:
type: TinyLife.Objects.ClothesLayer
- uid: TinyLife.Objects.ClothesLayer.MakeUp
commentId: F:TinyLife.Objects.ClothesLayer.MakeUp
id: MakeUp
parent: TinyLife.Objects.ClothesLayer
langs:
- csharp
- vb
name: MakeUp
nameWithType: ClothesLayer.MakeUp
fullName: TinyLife.Objects.ClothesLayer.MakeUp
type: Field
assemblies:
- Tiny Life
namespace: TinyLife.Objects
syntax:
content: MakeUp = 32
content: Accessories = 32
return:
type: TinyLife.Objects.ClothesLayer
- uid: TinyLife.Objects.ClothesLayer.FacialHair

View file

@ -6391,7 +6391,7 @@ references:
nameWithType: CanExecuteResult.Valid
fullName: TinyLife.Actions.CanExecuteResult.Valid
- uid: TinyLife.Objects.BreakableFurniture.Broken
commentId: P:TinyLife.Objects.BreakableFurniture.Broken
commentId: F:TinyLife.Objects.BreakableFurniture.Broken
parent: TinyLife.Objects.BreakableFurniture
href: TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_Broken
name: Broken

View file

@ -3581,7 +3581,7 @@ references:
nameWithType: CanExecuteResult.Valid
fullName: TinyLife.Actions.CanExecuteResult.Valid
- uid: TinyLife.Objects.BreakableFurniture.Broken
commentId: P:TinyLife.Objects.BreakableFurniture.Broken
commentId: F:TinyLife.Objects.BreakableFurniture.Broken
parent: TinyLife.Objects.BreakableFurniture
href: TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_Broken
name: Broken

View file

@ -1168,7 +1168,7 @@ items:
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: An object category for things that can be attached to doors (specifically, openings of the <xref href="TinyLife.World.WalkableOpening" data-throw-if-not-resolved="false"></xref> type). If an object doesn't also have the <xref href="TinyLife.Objects.ObjectCategory.WallHanging" data-throw-if-not-resolved="false"></xref> category, this category has no effect.
summary: An object category for things that can be attached to doors. If an object doesn't also have the <xref href="TinyLife.Objects.ObjectCategory.WallHanging" data-throw-if-not-resolved="false"></xref> category, this category has no effect.
example: []
syntax:
content: public static readonly ObjectCategory CanCoverDoor
@ -3760,13 +3760,6 @@ references:
name: WallHanging
nameWithType: ObjectCategory.WallHanging
fullName: TinyLife.Objects.ObjectCategory.WallHanging
- uid: TinyLife.World.WalkableOpening
commentId: T:TinyLife.World.WalkableOpening
parent: TinyLife.World
href: TinyLife.World.WalkableOpening.html
name: WalkableOpening
nameWithType: WalkableOpening
fullName: TinyLife.World.WalkableOpening
- uid: TinyLife.Objects.ObjectCategory.CanBeThrownAway
commentId: F:TinyLife.Objects.ObjectCategory.CanBeThrownAway
href: TinyLife.Objects.ObjectCategory.html#TinyLife_Objects_ObjectCategory_CanBeThrownAway

View file

@ -5302,7 +5302,7 @@ references:
nameWithType: CanExecuteResult.Valid
fullName: TinyLife.Actions.CanExecuteResult.Valid
- uid: TinyLife.Objects.BreakableFurniture.Broken
commentId: P:TinyLife.Objects.BreakableFurniture.Broken
commentId: F:TinyLife.Objects.BreakableFurniture.Broken
parent: TinyLife.Objects.BreakableFurniture
href: TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_Broken
name: Broken

View file

@ -578,14 +578,14 @@ references:
nameWithType: BreakableFurniture.OnBreak
fullName: TinyLife.Objects.BreakableFurniture.OnBreak
- uid: TinyLife.Objects.BreakableFurniture.Broken
commentId: P:TinyLife.Objects.BreakableFurniture.Broken
commentId: F:TinyLife.Objects.BreakableFurniture.Broken
parent: TinyLife.Objects.BreakableFurniture
href: TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_Broken
name: Broken
nameWithType: BreakableFurniture.Broken
fullName: TinyLife.Objects.BreakableFurniture.Broken
- uid: TinyLife.Objects.BreakableFurniture.RepairProgress
commentId: P:TinyLife.Objects.BreakableFurniture.RepairProgress
commentId: F:TinyLife.Objects.BreakableFurniture.RepairProgress
parent: TinyLife.Objects.BreakableFurniture
href: TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_RepairProgress
name: RepairProgress

View file

@ -777,14 +777,14 @@ references:
nameWithType: BreakableFurniture.OnBreak
fullName: TinyLife.Objects.BreakableFurniture.OnBreak
- uid: TinyLife.Objects.BreakableFurniture.Broken
commentId: P:TinyLife.Objects.BreakableFurniture.Broken
commentId: F:TinyLife.Objects.BreakableFurniture.Broken
parent: TinyLife.Objects.BreakableFurniture
href: TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_Broken
name: Broken
nameWithType: BreakableFurniture.Broken
fullName: TinyLife.Objects.BreakableFurniture.Broken
- uid: TinyLife.Objects.BreakableFurniture.RepairProgress
commentId: P:TinyLife.Objects.BreakableFurniture.RepairProgress
commentId: F:TinyLife.Objects.BreakableFurniture.RepairProgress
parent: TinyLife.Objects.BreakableFurniture
href: TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_RepairProgress
name: RepairProgress

View file

@ -55,7 +55,6 @@ items:
- TinyLife.PersonalityType.Pescetarian
- TinyLife.PersonalityType.ReadBaby
- TinyLife.PersonalityType.Register(TinyLife.PersonalityType)
- TinyLife.PersonalityType.RemovableWhenAgingUp
- TinyLife.PersonalityType.SmartKid
- TinyLife.PersonalityType.SourceString
- TinyLife.PersonalityType.Techie
@ -145,29 +144,10 @@ items:
summary: The amount of major (non-<xref href="TinyLife.PersonalityType.TypeCategory.Minor" data-throw-if-not-resolved="false"></xref>) personality types that each <xref href="TinyLife.Objects.PersonLike" data-throw-if-not-resolved="false"></xref> can have, based on their <xref href="TinyLife.Objects.AgeGroup" data-throw-if-not-resolved="false"></xref>
example: []
syntax:
content: public static readonly Dictionary<(Type, AgeGroup), int> MaxMajorsPerPerson
content: public static readonly Dictionary<AgeGroup, int> MaxMajorsPerPerson
return:
type: System.Collections.Generic.Dictionary{System.ValueTuple{System.Type,TinyLife.Objects.AgeGroup},System.Int32}
content.vb: Public Shared ReadOnly MaxMajorsPerPerson As Dictionary(Of (Type, AgeGroup), Integer)
- uid: TinyLife.PersonalityType.RemovableWhenAgingUp
commentId: F:TinyLife.PersonalityType.RemovableWhenAgingUp
id: RemovableWhenAgingUp
parent: TinyLife.PersonalityType
langs:
- csharp
- vb
name: RemovableWhenAgingUp
nameWithType: PersonalityType.RemovableWhenAgingUp
fullName: TinyLife.PersonalityType.RemovableWhenAgingUp
type: Field
assemblies:
- Tiny Life
namespace: TinyLife
syntax:
content: public static readonly Dictionary<(Type, AgeGroup), int> RemovableWhenAgingUp
return:
type: System.Collections.Generic.Dictionary{System.ValueTuple{System.Type,TinyLife.Objects.AgeGroup},System.Int32}
content.vb: Public Shared ReadOnly RemovableWhenAgingUp As Dictionary(Of (Type, AgeGroup), Integer)
type: System.Collections.Generic.Dictionary{TinyLife.Objects.AgeGroup,System.Int32}
content.vb: Public Shared ReadOnly MaxMajorsPerPerson As Dictionary(Of AgeGroup, Integer)
- uid: TinyLife.PersonalityType.Lazy
commentId: F:TinyLife.PersonalityType.Lazy
id: Lazy
@ -1957,34 +1937,26 @@ references:
name: AgeGroup
nameWithType: AgeGroup
fullName: TinyLife.Objects.AgeGroup
- uid: System.Collections.Generic.Dictionary{System.ValueTuple{System.Type,TinyLife.Objects.AgeGroup},System.Int32}
commentId: T:System.Collections.Generic.Dictionary{System.ValueTuple{System.Type,TinyLife.Objects.AgeGroup},System.Int32}
- uid: System.Collections.Generic.Dictionary{TinyLife.Objects.AgeGroup,System.Int32}
commentId: T:System.Collections.Generic.Dictionary{TinyLife.Objects.AgeGroup,System.Int32}
parent: System.Collections.Generic
definition: System.Collections.Generic.Dictionary`2
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.dictionary-2
name: Dictionary<(Type, AgeGroup), int>
nameWithType: Dictionary<(Type, AgeGroup), int>
fullName: System.Collections.Generic.Dictionary<(System.Type, TinyLife.Objects.AgeGroup), int>
nameWithType.vb: Dictionary(Of (Type, AgeGroup), Integer)
fullName.vb: System.Collections.Generic.Dictionary(Of (System.Type, TinyLife.Objects.AgeGroup), Integer)
name.vb: Dictionary(Of (Type, AgeGroup), Integer)
name: Dictionary<AgeGroup, int>
nameWithType: Dictionary<AgeGroup, int>
fullName: System.Collections.Generic.Dictionary<TinyLife.Objects.AgeGroup, int>
nameWithType.vb: Dictionary(Of AgeGroup, Integer)
fullName.vb: System.Collections.Generic.Dictionary(Of TinyLife.Objects.AgeGroup, Integer)
name.vb: Dictionary(Of AgeGroup, Integer)
spec.csharp:
- uid: System.Collections.Generic.Dictionary`2
name: Dictionary
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.dictionary-2
- name: <
- name: (
- uid: System.Type
name: Type
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.type
- name: ','
- name: " "
- uid: TinyLife.Objects.AgeGroup
name: AgeGroup
href: TinyLife.Objects.AgeGroup.html
- name: )
- name: ','
- name: " "
- uid: System.Int32
@ -2000,17 +1972,9 @@ references:
- name: (
- name: Of
- name: " "
- name: (
- uid: System.Type
name: Type
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.type
- name: ','
- name: " "
- uid: TinyLife.Objects.AgeGroup
name: AgeGroup
href: TinyLife.Objects.AgeGroup.html
- name: )
- name: ','
- name: " "
- uid: System.Int32

View file

@ -1,233 +0,0 @@
### YamlMime:ManagedReference
items:
- uid: TinyLife.SaveHandler.BindToTypeDelegate
commentId: T:TinyLife.SaveHandler.BindToTypeDelegate
id: SaveHandler.BindToTypeDelegate
parent: TinyLife
children: []
langs:
- csharp
- vb
name: SaveHandler.BindToTypeDelegate
nameWithType: SaveHandler.BindToTypeDelegate
fullName: TinyLife.SaveHandler.BindToTypeDelegate
type: Delegate
assemblies:
- Tiny Life
namespace: TinyLife
syntax:
content: public delegate void SaveHandler.BindToTypeDelegate(DefaultSerializationBinder binder, string assemblyName, string typeName, JsonSerializationException originalException, ref Type type)
parameters:
- id: binder
type: Newtonsoft.Json.Serialization.DefaultSerializationBinder
- id: assemblyName
type: System.String
- id: typeName
type: System.String
- id: originalException
type: Newtonsoft.Json.JsonSerializationException
- id: type
type: System.Type
content.vb: Public Delegate Sub SaveHandler.BindToTypeDelegate(binder As DefaultSerializationBinder, assemblyName As String, typeName As String, originalException As JsonSerializationException, type As Type)
extensionMethods:
- TinyLife.SaveHandler.BindToTypeDelegate.TinyLife.Utilities.Extensions.JsonCopy``1
references:
- uid: TinyLife
commentId: N:TinyLife
href: TinyLife.html
name: TinyLife
nameWithType: TinyLife
fullName: TinyLife
- uid: TinyLife.SaveHandler.BindToTypeDelegate.TinyLife.Utilities.Extensions.JsonCopy``1
commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0)
parent: TinyLife.Utilities.Extensions
definition: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
name: JsonCopy<BindToTypeDelegate>(BindToTypeDelegate)
nameWithType: Extensions.JsonCopy<SaveHandler.BindToTypeDelegate>(SaveHandler.BindToTypeDelegate)
fullName: TinyLife.Utilities.Extensions.JsonCopy<TinyLife.SaveHandler.BindToTypeDelegate>(TinyLife.SaveHandler.BindToTypeDelegate)
nameWithType.vb: Extensions.JsonCopy(Of SaveHandler.BindToTypeDelegate)(SaveHandler.BindToTypeDelegate)
fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of TinyLife.SaveHandler.BindToTypeDelegate)(TinyLife.SaveHandler.BindToTypeDelegate)
name.vb: JsonCopy(Of BindToTypeDelegate)(BindToTypeDelegate)
spec.csharp:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(TinyLife.SaveHandler.BindToTypeDelegate)
name: JsonCopy
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
- name: <
- uid: TinyLife.SaveHandler.BindToTypeDelegate
name: BindToTypeDelegate
href: TinyLife.SaveHandler.BindToTypeDelegate.html
- name: '>'
- name: (
- uid: TinyLife.SaveHandler.BindToTypeDelegate
name: BindToTypeDelegate
href: TinyLife.SaveHandler.BindToTypeDelegate.html
- name: )
spec.vb:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(TinyLife.SaveHandler.BindToTypeDelegate)
name: JsonCopy
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
- name: (
- name: Of
- name: " "
- uid: TinyLife.SaveHandler.BindToTypeDelegate
name: BindToTypeDelegate
href: TinyLife.SaveHandler.BindToTypeDelegate.html
- name: )
- name: (
- uid: TinyLife.SaveHandler.BindToTypeDelegate
name: BindToTypeDelegate
href: TinyLife.SaveHandler.BindToTypeDelegate.html
- name: )
- uid: Newtonsoft.Json.Serialization.DefaultSerializationBinder
commentId: T:Newtonsoft.Json.Serialization.DefaultSerializationBinder
parent: Newtonsoft.Json.Serialization
isExternal: true
name: DefaultSerializationBinder
nameWithType: DefaultSerializationBinder
fullName: Newtonsoft.Json.Serialization.DefaultSerializationBinder
- uid: System.String
commentId: T:System.String
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.string
name: string
nameWithType: string
fullName: string
nameWithType.vb: String
fullName.vb: String
name.vb: String
- uid: Newtonsoft.Json.JsonSerializationException
commentId: T:Newtonsoft.Json.JsonSerializationException
parent: Newtonsoft.Json
isExternal: true
name: JsonSerializationException
nameWithType: JsonSerializationException
fullName: Newtonsoft.Json.JsonSerializationException
- uid: System.Type
commentId: T:System.Type
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.type
name: Type
nameWithType: Type
fullName: System.Type
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0)
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
name: JsonCopy<T>(T)
nameWithType: Extensions.JsonCopy<T>(T)
fullName: TinyLife.Utilities.Extensions.JsonCopy<T>(T)
nameWithType.vb: Extensions.JsonCopy(Of T)(T)
fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of T)(T)
name.vb: JsonCopy(Of T)(T)
spec.csharp:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
name: JsonCopy
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
- name: <
- name: T
- name: '>'
- name: (
- name: T
- name: )
spec.vb:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
name: JsonCopy
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
- name: (
- name: Of
- name: " "
- name: T
- name: )
- name: (
- name: T
- name: )
- uid: TinyLife.Utilities.Extensions
commentId: T:TinyLife.Utilities.Extensions
parent: TinyLife.Utilities
href: TinyLife.Utilities.Extensions.html
name: Extensions
nameWithType: Extensions
fullName: TinyLife.Utilities.Extensions
- uid: Newtonsoft.Json.Serialization
commentId: N:Newtonsoft.Json.Serialization
isExternal: true
name: Newtonsoft.Json.Serialization
nameWithType: Newtonsoft.Json.Serialization
fullName: Newtonsoft.Json.Serialization
spec.csharp:
- uid: Newtonsoft
name: Newtonsoft
isExternal: true
- name: .
- uid: Newtonsoft.Json
name: Json
isExternal: true
- name: .
- uid: Newtonsoft.Json.Serialization
name: Serialization
isExternal: true
spec.vb:
- uid: Newtonsoft
name: Newtonsoft
isExternal: true
- name: .
- uid: Newtonsoft.Json
name: Json
isExternal: true
- name: .
- uid: Newtonsoft.Json.Serialization
name: Serialization
isExternal: true
- uid: System
commentId: N:System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system
name: System
nameWithType: System
fullName: System
- uid: Newtonsoft.Json
commentId: N:Newtonsoft.Json
isExternal: true
name: Newtonsoft.Json
nameWithType: Newtonsoft.Json
fullName: Newtonsoft.Json
spec.csharp:
- uid: Newtonsoft
name: Newtonsoft
isExternal: true
- name: .
- uid: Newtonsoft.Json
name: Json
isExternal: true
spec.vb:
- uid: Newtonsoft
name: Newtonsoft
isExternal: true
- name: .
- uid: Newtonsoft.Json
name: Json
isExternal: true
- uid: TinyLife.Utilities
commentId: N:TinyLife.Utilities
href: TinyLife.html
name: TinyLife.Utilities
nameWithType: TinyLife.Utilities
fullName: TinyLife.Utilities
spec.csharp:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.Utilities
name: Utilities
href: TinyLife.Utilities.html
spec.vb:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.Utilities
name: Utilities
href: TinyLife.Utilities.html

View file

@ -11,7 +11,6 @@ items:
- TinyLife.SaveHandler.GetSaveBackups(System.String)
- TinyLife.SaveHandler.GetSaveDir(System.String)
- TinyLife.SaveHandler.GetSavesDir
- TinyLife.SaveHandler.OnBindToType
- TinyLife.SaveHandler.OnGameLoaded
- TinyLife.SaveHandler.OnGameSaved
- TinyLife.SaveHandler.OnSaveDataCreated
@ -150,25 +149,6 @@ items:
return:
type: System.EventHandler{System.ValueTuple{Newtonsoft.Json.Serialization.ErrorEventArgs,TinyLife.Mods.EventPhase}}
content.vb: Public Shared Event OnSaveLoadError As EventHandler(Of (ErrorEventArgs, EventPhase))
- uid: TinyLife.SaveHandler.OnBindToType
commentId: E:TinyLife.SaveHandler.OnBindToType
id: OnBindToType
parent: TinyLife.SaveHandler
langs:
- csharp
- vb
name: OnBindToType
nameWithType: SaveHandler.OnBindToType
fullName: TinyLife.SaveHandler.OnBindToType
type: Event
assemblies:
- Tiny Life
namespace: TinyLife
syntax:
content: public static event SaveHandler.BindToTypeDelegate OnBindToType
return:
type: TinyLife.SaveHandler.BindToTypeDelegate
content.vb: Public Shared Event OnBindToType As SaveHandler.BindToTypeDelegate
- uid: TinyLife.SaveHandler.GetGameDir
commentId: M:TinyLife.SaveHandler.GetGameDir
id: GetGameDir
@ -972,29 +952,6 @@ references:
- name: " "
- name: TEventArgs
- name: )
- uid: TinyLife.SaveHandler.BindToTypeDelegate
commentId: T:TinyLife.SaveHandler.BindToTypeDelegate
parent: TinyLife
href: TinyLife.SaveHandler.html
name: SaveHandler.BindToTypeDelegate
nameWithType: SaveHandler.BindToTypeDelegate
fullName: TinyLife.SaveHandler.BindToTypeDelegate
spec.csharp:
- uid: TinyLife.SaveHandler
name: SaveHandler
href: TinyLife.SaveHandler.html
- name: .
- uid: TinyLife.SaveHandler.BindToTypeDelegate
name: BindToTypeDelegate
href: TinyLife.SaveHandler.BindToTypeDelegate.html
spec.vb:
- uid: TinyLife.SaveHandler
name: SaveHandler
href: TinyLife.SaveHandler.html
- name: .
- uid: TinyLife.SaveHandler.BindToTypeDelegate
name: BindToTypeDelegate
href: TinyLife.SaveHandler.BindToTypeDelegate.html
- uid: System.IO.DirectoryInfo
commentId: T:System.IO.DirectoryInfo
parent: System.IO

View file

@ -26,7 +26,6 @@ items:
- TinyLife.Skills.FoodType.GetPrice(TinyLife.Objects.PersonLike,System.Int32,System.Single,System.Single@,System.Nullable{System.Single}@)
- TinyLife.Skills.FoodType.GetRestrictionsDescription(System.Boolean)
- TinyLife.Skills.FoodType.GetTexture(System.Int32)
- TinyLife.Skills.FoodType.Icon
- TinyLife.Skills.FoodType.InvokeOnEaten(TinyLife.Actions.ActionInfo,TinyLife.Objects.FoodTypedItem)
- TinyLife.Skills.FoodType.Name
- TinyLife.Skills.FoodType.OnEaten
@ -508,7 +507,7 @@ items:
content.vb: Public Property CustomTextureFunc As Func(Of Integer, TextureRegion)
overload: TinyLife.Skills.FoodType.CustomTextureFunc*
- uid: TinyLife.Skills.FoodType.CanHaveCandle
commentId: P:TinyLife.Skills.FoodType.CanHaveCandle
commentId: F:TinyLife.Skills.FoodType.CanHaveCandle
id: CanHaveCandle
parent: TinyLife.Skills.FoodType
langs:
@ -517,40 +516,17 @@ items:
name: CanHaveCandle
nameWithType: FoodType.CanHaveCandle
fullName: TinyLife.Skills.FoodType.CanHaveCandle
type: Property
type: Field
assemblies:
- Tiny Life
namespace: TinyLife.Skills
summary: A function that returns whether the given instance of this <xref href="TinyLife.Skills.FoodType" data-throw-if-not-resolved="false"></xref> can have a candle added to it.
example: []
syntax:
content: public Func<Food, bool> CanHaveCandle { get; init; }
parameters: []
content: public Func<Food, bool> CanHaveCandle
return:
type: System.Func{TinyLife.Objects.Food,System.Boolean}
content.vb: Public Property CanHaveCandle As Func(Of Food, Boolean)
overload: TinyLife.Skills.FoodType.CanHaveCandle*
- uid: TinyLife.Skills.FoodType.Icon
commentId: P:TinyLife.Skills.FoodType.Icon
id: Icon
parent: TinyLife.Skills.FoodType
langs:
- csharp
- vb
name: Icon
nameWithType: FoodType.Icon
fullName: TinyLife.Skills.FoodType.Icon
type: Property
assemblies:
- Tiny Life
namespace: TinyLife.Skills
syntax:
content: public TextureRegion Icon { get; init; }
parameters: []
return:
type: MLEM.Textures.TextureRegion
content.vb: Public Property Icon As TextureRegion
overload: TinyLife.Skills.FoodType.Icon*
content.vb: Public CanHaveCandle As Func(Of Food, Boolean)
- uid: TinyLife.Skills.FoodType.DisplayName
commentId: P:TinyLife.Skills.FoodType.DisplayName
id: DisplayName
@ -3090,12 +3066,6 @@ references:
name: TextureRegion
isExternal: true
- name: )
- uid: TinyLife.Skills.FoodType.CanHaveCandle*
commentId: Overload:TinyLife.Skills.FoodType.CanHaveCandle
href: TinyLife.Skills.FoodType.html#TinyLife_Skills_FoodType_CanHaveCandle
name: CanHaveCandle
nameWithType: FoodType.CanHaveCandle
fullName: TinyLife.Skills.FoodType.CanHaveCandle
- uid: System.Func{TinyLife.Objects.Food,System.Boolean}
commentId: T:System.Func{TinyLife.Objects.Food,System.Boolean}
parent: System
@ -3141,41 +3111,6 @@ references:
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- uid: TinyLife.Skills.FoodType.Icon*
commentId: Overload:TinyLife.Skills.FoodType.Icon
href: TinyLife.Skills.FoodType.html#TinyLife_Skills_FoodType_Icon
name: Icon
nameWithType: FoodType.Icon
fullName: TinyLife.Skills.FoodType.Icon
- uid: MLEM.Textures.TextureRegion
commentId: T:MLEM.Textures.TextureRegion
parent: MLEM.Textures
isExternal: true
name: TextureRegion
nameWithType: TextureRegion
fullName: MLEM.Textures.TextureRegion
- uid: MLEM.Textures
commentId: N:MLEM.Textures
isExternal: true
name: MLEM.Textures
nameWithType: MLEM.Textures
fullName: MLEM.Textures
spec.csharp:
- uid: MLEM
name: MLEM
isExternal: true
- name: .
- uid: MLEM.Textures
name: Textures
isExternal: true
spec.vb:
- uid: MLEM
name: MLEM
isExternal: true
- name: .
- uid: MLEM.Textures
name: Textures
isExternal: true
- uid: TinyLife.LnCategory.Food
commentId: F:TinyLife.LnCategory.Food
href: TinyLife.LnCategory.html#TinyLife_LnCategory_Food
@ -3692,6 +3627,35 @@ references:
name: GetTexture
nameWithType: FoodType.GetTexture
fullName: TinyLife.Skills.FoodType.GetTexture
- uid: MLEM.Textures.TextureRegion
commentId: T:MLEM.Textures.TextureRegion
parent: MLEM.Textures
isExternal: true
name: TextureRegion
nameWithType: TextureRegion
fullName: MLEM.Textures.TextureRegion
- uid: MLEM.Textures
commentId: N:MLEM.Textures
isExternal: true
name: MLEM.Textures
nameWithType: MLEM.Textures
fullName: MLEM.Textures
spec.csharp:
- uid: MLEM
name: MLEM
isExternal: true
- name: .
- uid: MLEM.Textures
name: Textures
isExternal: true
spec.vb:
- uid: MLEM
name: MLEM
isExternal: true
- name: .
- uid: MLEM.Textures
name: Textures
isExternal: true
- uid: TinyLife.Skills.FoodType.Register*
commentId: Overload:TinyLife.Skills.FoodType.Register
href: TinyLife.Skills.FoodType.html#TinyLife_Skills_FoodType_Register_TinyLife_Skills_FoodType_

View file

@ -6,14 +6,12 @@ items:
parent: TinyLife.Tools
children:
- TinyLife.Tools.PlayModeTool.#ctor
- TinyLife.Tools.PlayModeTool.AvailableStats
- TinyLife.Tools.PlayModeTool.CanUndoRedo
- TinyLife.Tools.PlayModeTool.Closed
- TinyLife.Tools.PlayModeTool.OnUpdateStatsView
- TinyLife.Tools.PlayModeTool.Opened
- TinyLife.Tools.PlayModeTool.PlayEventSting(Microsoft.Xna.Framework.Audio.SoundEffect)
- TinyLife.Tools.PlayModeTool.Reload
- TinyLife.Tools.PlayModeTool.SelectablePersonTypes
- TinyLife.Tools.PlayModeTool.SelectedPerson
- TinyLife.Tools.PlayModeTool.SelectedStat
- TinyLife.Tools.PlayModeTool.SetSelectedPerson(TinyLife.Objects.PersonLike)
@ -84,44 +82,6 @@ items:
- System.Object.ToString
extensionMethods:
- TinyLife.Tools.PlayModeTool.TinyLife.Utilities.Extensions.JsonCopy``1
- uid: TinyLife.Tools.PlayModeTool.AvailableStats
commentId: F:TinyLife.Tools.PlayModeTool.AvailableStats
id: AvailableStats
parent: TinyLife.Tools.PlayModeTool
langs:
- csharp
- vb
name: AvailableStats
nameWithType: PlayModeTool.AvailableStats
fullName: TinyLife.Tools.PlayModeTool.AvailableStats
type: Field
assemblies:
- Tiny Life
namespace: TinyLife.Tools
syntax:
content: public static readonly Dictionary<(Type, AgeGroup), PlayModeTool.StatType[]> AvailableStats
return:
type: System.Collections.Generic.Dictionary{System.ValueTuple{System.Type,TinyLife.Objects.AgeGroup},TinyLife.Tools.PlayModeTool.StatType[]}
content.vb: Public Shared ReadOnly AvailableStats As Dictionary(Of (Type, AgeGroup), PlayModeTool.StatType())
- uid: TinyLife.Tools.PlayModeTool.SelectablePersonTypes
commentId: F:TinyLife.Tools.PlayModeTool.SelectablePersonTypes
id: SelectablePersonTypes
parent: TinyLife.Tools.PlayModeTool
langs:
- csharp
- vb
name: SelectablePersonTypes
nameWithType: PlayModeTool.SelectablePersonTypes
fullName: TinyLife.Tools.PlayModeTool.SelectablePersonTypes
type: Field
assemblies:
- Tiny Life
namespace: TinyLife.Tools
syntax:
content: public static readonly List<Type> SelectablePersonTypes
return:
type: System.Collections.Generic.List{System.Type}
content.vb: Public Shared ReadOnly SelectablePersonTypes As List(Of Type)
- uid: TinyLife.Tools.PlayModeTool.OnUpdateStatsView
commentId: E:TinyLife.Tools.PlayModeTool.OnUpdateStatsView
id: OnUpdateStatsView
@ -344,7 +304,7 @@ items:
description: The person.
return:
type: System.Boolean
description: Whether the person could be set. This is <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/builtin-types/bool">false</a> if the selected person is already the given person, or if <xref href="TinyLife.Tools.PlayModeTool.SelectablePersonTypes" data-throw-if-not-resolved="false"></xref> does not contain the <code class="paramref">person</code>'s type.
description: Whether the person could be set. This is <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/builtin-types/bool">false</a> if the selected person is already the given person.
content.vb: Public Function SetSelectedPerson(person As PersonLike) As Boolean
overload: TinyLife.Tools.PlayModeTool.SetSelectedPerson*
- uid: TinyLife.Tools.PlayModeTool.Reload
@ -1508,211 +1468,6 @@ references:
- uid: TinyLife.Utilities
name: Utilities
href: TinyLife.Utilities.html
- uid: System.Collections.Generic.Dictionary{System.ValueTuple{System.Type,TinyLife.Objects.AgeGroup},TinyLife.Tools.PlayModeTool.StatType[]}
commentId: T:System.Collections.Generic.Dictionary{System.ValueTuple{System.Type,TinyLife.Objects.AgeGroup},TinyLife.Tools.PlayModeTool.StatType[]}
parent: System.Collections.Generic
definition: System.Collections.Generic.Dictionary`2
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.dictionary-2
name: Dictionary<(Type, AgeGroup), PlayModeTool.StatType[]>
nameWithType: Dictionary<(Type, AgeGroup), PlayModeTool.StatType[]>
fullName: System.Collections.Generic.Dictionary<(System.Type, TinyLife.Objects.AgeGroup), TinyLife.Tools.PlayModeTool.StatType[]>
nameWithType.vb: Dictionary(Of (Type, AgeGroup), PlayModeTool.StatType())
fullName.vb: System.Collections.Generic.Dictionary(Of (System.Type, TinyLife.Objects.AgeGroup), TinyLife.Tools.PlayModeTool.StatType())
name.vb: Dictionary(Of (Type, AgeGroup), PlayModeTool.StatType())
spec.csharp:
- uid: System.Collections.Generic.Dictionary`2
name: Dictionary
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.dictionary-2
- name: <
- name: (
- uid: System.Type
name: Type
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.type
- name: ','
- name: " "
- uid: TinyLife.Objects.AgeGroup
name: AgeGroup
href: TinyLife.Objects.AgeGroup.html
- name: )
- name: ','
- name: " "
- uid: TinyLife.Tools.PlayModeTool
name: PlayModeTool
href: TinyLife.Tools.PlayModeTool.html
- name: .
- uid: TinyLife.Tools.PlayModeTool.StatType
name: StatType
href: TinyLife.Tools.PlayModeTool.StatType.html
- name: '['
- name: ']'
- name: '>'
spec.vb:
- uid: System.Collections.Generic.Dictionary`2
name: Dictionary
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.dictionary-2
- name: (
- name: Of
- name: " "
- name: (
- uid: System.Type
name: Type
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.type
- name: ','
- name: " "
- uid: TinyLife.Objects.AgeGroup
name: AgeGroup
href: TinyLife.Objects.AgeGroup.html
- name: )
- name: ','
- name: " "
- uid: TinyLife.Tools.PlayModeTool
name: PlayModeTool
href: TinyLife.Tools.PlayModeTool.html
- name: .
- uid: TinyLife.Tools.PlayModeTool.StatType
name: StatType
href: TinyLife.Tools.PlayModeTool.StatType.html
- name: (
- name: )
- name: )
- uid: System.Collections.Generic.Dictionary`2
commentId: T:System.Collections.Generic.Dictionary`2
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.dictionary-2
name: Dictionary<TKey, TValue>
nameWithType: Dictionary<TKey, TValue>
fullName: System.Collections.Generic.Dictionary<TKey, TValue>
nameWithType.vb: Dictionary(Of TKey, TValue)
fullName.vb: System.Collections.Generic.Dictionary(Of TKey, TValue)
name.vb: Dictionary(Of TKey, TValue)
spec.csharp:
- uid: System.Collections.Generic.Dictionary`2
name: Dictionary
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.dictionary-2
- name: <
- name: TKey
- name: ','
- name: " "
- name: TValue
- name: '>'
spec.vb:
- uid: System.Collections.Generic.Dictionary`2
name: Dictionary
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.dictionary-2
- name: (
- name: Of
- name: " "
- name: TKey
- name: ','
- name: " "
- name: TValue
- name: )
- uid: System.Collections.Generic
commentId: N:System.Collections.Generic
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system
name: System.Collections.Generic
nameWithType: System.Collections.Generic
fullName: System.Collections.Generic
spec.csharp:
- uid: System
name: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system
- name: .
- uid: System.Collections
name: Collections
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections
- name: .
- uid: System.Collections.Generic
name: Generic
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic
spec.vb:
- uid: System
name: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system
- name: .
- uid: System.Collections
name: Collections
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections
- name: .
- uid: System.Collections.Generic
name: Generic
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic
- uid: System.Collections.Generic.List{System.Type}
commentId: T:System.Collections.Generic.List{System.Type}
parent: System.Collections.Generic
definition: System.Collections.Generic.List`1
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1
name: List<Type>
nameWithType: List<Type>
fullName: System.Collections.Generic.List<System.Type>
nameWithType.vb: List(Of Type)
fullName.vb: System.Collections.Generic.List(Of System.Type)
name.vb: List(Of Type)
spec.csharp:
- uid: System.Collections.Generic.List`1
name: List
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1
- name: <
- uid: System.Type
name: Type
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.type
- name: '>'
spec.vb:
- uid: System.Collections.Generic.List`1
name: List
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1
- name: (
- name: Of
- name: " "
- uid: System.Type
name: Type
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.type
- name: )
- uid: System.Collections.Generic.List`1
commentId: T:System.Collections.Generic.List`1
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1
name: List<T>
nameWithType: List<T>
fullName: System.Collections.Generic.List<T>
nameWithType.vb: List(Of T)
fullName.vb: System.Collections.Generic.List(Of T)
name.vb: List(Of T)
spec.csharp:
- uid: System.Collections.Generic.List`1
name: List
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1
- name: <
- name: T
- name: '>'
spec.vb:
- uid: System.Collections.Generic.List`1
name: List
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1
- name: (
- name: Of
- name: " "
- name: T
- name: )
- uid: MLEM.Ui.Elements.Panel
commentId: T:MLEM.Ui.Elements.Panel
parent: MLEM.Ui.Elements
@ -2190,12 +1945,6 @@ references:
name: CanUndoRedo
nameWithType: PlayModeTool.CanUndoRedo
fullName: TinyLife.Tools.PlayModeTool.CanUndoRedo
- uid: TinyLife.Tools.PlayModeTool.SelectablePersonTypes
commentId: F:TinyLife.Tools.PlayModeTool.SelectablePersonTypes
href: TinyLife.Tools.PlayModeTool.html#TinyLife_Tools_PlayModeTool_SelectablePersonTypes
name: SelectablePersonTypes
nameWithType: PlayModeTool.SelectablePersonTypes
fullName: TinyLife.Tools.PlayModeTool.SelectablePersonTypes
- uid: TinyLife.Tools.PlayModeTool.SetSelectedPerson*
commentId: Overload:TinyLife.Tools.PlayModeTool.SetSelectedPerson
href: TinyLife.Tools.PlayModeTool.html#TinyLife_Tools_PlayModeTool_SetSelectedPerson_TinyLife_Objects_PersonLike_

View file

@ -9,7 +9,7 @@ items:
- TinyLife.Uis.CharacterCreator.BoughtItem(TinyLife.Objects.PersonLike,TinyLife.Objects.WornClothes)
- TinyLife.Uis.CharacterCreator.CanCloseOrExport
- TinyLife.Uis.CharacterCreator.CreateNameSelector(TinyLife.Objects.PersonLike,MLEM.Ui.Elements.Element)
- TinyLife.Uis.CharacterCreator.CreatePersonalitySelector(TinyLife.Objects.PersonLike,System.Nullable{System.Int32})
- TinyLife.Uis.CharacterCreator.CreatePersonalitySelector(TinyLife.Objects.PersonLike,System.Boolean)
- TinyLife.Uis.CharacterCreator.CreatePregnancyAbilitySelector(TinyLife.Objects.PersonLike,MLEM.Ui.Elements.Element)
- TinyLife.Uis.CharacterCreator.CreatePronounSelector(TinyLife.Objects.Person,MLEM.Ui.Elements.Element)
- TinyLife.Uis.CharacterCreator.CreateVoiceSelector(TinyLife.Objects.PersonLike,MLEM.Ui.Elements.Element)
@ -335,16 +335,16 @@ items:
description: Whether the person is complete.
content.vb: Public Shared Function IsPersonComplete(person As PersonLike) As CharacterCreator.CharacterCompletion
overload: TinyLife.Uis.CharacterCreator.IsPersonComplete*
- uid: TinyLife.Uis.CharacterCreator.CreatePersonalitySelector(TinyLife.Objects.PersonLike,System.Nullable{System.Int32})
commentId: M:TinyLife.Uis.CharacterCreator.CreatePersonalitySelector(TinyLife.Objects.PersonLike,System.Nullable{System.Int32})
id: CreatePersonalitySelector(TinyLife.Objects.PersonLike,System.Nullable{System.Int32})
- uid: TinyLife.Uis.CharacterCreator.CreatePersonalitySelector(TinyLife.Objects.PersonLike,System.Boolean)
commentId: M:TinyLife.Uis.CharacterCreator.CreatePersonalitySelector(TinyLife.Objects.PersonLike,System.Boolean)
id: CreatePersonalitySelector(TinyLife.Objects.PersonLike,System.Boolean)
parent: TinyLife.Uis.CharacterCreator
langs:
- csharp
- vb
name: CreatePersonalitySelector(PersonLike, int?)
nameWithType: CharacterCreator.CreatePersonalitySelector(PersonLike, int?)
fullName: TinyLife.Uis.CharacterCreator.CreatePersonalitySelector(TinyLife.Objects.PersonLike, int?)
name: CreatePersonalitySelector(PersonLike, bool)
nameWithType: CharacterCreator.CreatePersonalitySelector(PersonLike, bool)
fullName: TinyLife.Uis.CharacterCreator.CreatePersonalitySelector(TinyLife.Objects.PersonLike, bool)
type: Method
assemblies:
- Tiny Life
@ -352,21 +352,21 @@ items:
summary: Creates a personality selector element for the given <code class="paramref">person</code> and returns it as a <xref href="MLEM.Ui.Elements.Group" data-throw-if-not-resolved="false"></xref>.
example: []
syntax:
content: public static Group CreatePersonalitySelector(PersonLike person, int? amountRemovable)
content: public static Group CreatePersonalitySelector(PersonLike person, bool lockCurrent)
parameters:
- id: person
type: TinyLife.Objects.PersonLike
description: The person.
- id: amountRemovable
type: System.Nullable{System.Int32}
description: The amount of personalities that can be removed from the <code class="paramref">person</code>'s current Person.PersonalityTypes. If this is 0, no current personalities are removable. If this is <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/keywords/null">null</a>, the personality selector is considered to be in "full edit mode", meaning all personalities can be removed or changed.
- id: lockCurrent
type: System.Boolean
description: Whether personalities that the <code class="paramref">person</code> already has should be locked; that is, blocked from being removed.
return:
type: MLEM.Ui.Elements.Group
content.vb: Public Shared Function CreatePersonalitySelector(person As PersonLike, amountRemovable As Integer?) As Group
content.vb: Public Shared Function CreatePersonalitySelector(person As PersonLike, lockCurrent As Boolean) As Group
overload: TinyLife.Uis.CharacterCreator.CreatePersonalitySelector*
nameWithType.vb: CharacterCreator.CreatePersonalitySelector(PersonLike, Integer?)
fullName.vb: TinyLife.Uis.CharacterCreator.CreatePersonalitySelector(TinyLife.Objects.PersonLike, Integer?)
name.vb: CreatePersonalitySelector(PersonLike, Integer?)
nameWithType.vb: CharacterCreator.CreatePersonalitySelector(PersonLike, Boolean)
fullName.vb: TinyLife.Uis.CharacterCreator.CreatePersonalitySelector(TinyLife.Objects.PersonLike, Boolean)
name.vb: CreatePersonalitySelector(PersonLike, Boolean)
- uid: TinyLife.Uis.CharacterCreator.CreateNameSelector(TinyLife.Objects.PersonLike,MLEM.Ui.Elements.Element)
commentId: M:TinyLife.Uis.CharacterCreator.CreateNameSelector(TinyLife.Objects.PersonLike,MLEM.Ui.Elements.Element)
id: CreateNameSelector(TinyLife.Objects.PersonLike,MLEM.Ui.Elements.Element)
@ -1353,33 +1353,10 @@ references:
fullName: MLEM.Ui.Elements.Group
- uid: TinyLife.Uis.CharacterCreator.CreatePersonalitySelector*
commentId: Overload:TinyLife.Uis.CharacterCreator.CreatePersonalitySelector
href: TinyLife.Uis.CharacterCreator.html#TinyLife_Uis_CharacterCreator_CreatePersonalitySelector_TinyLife_Objects_PersonLike_System_Nullable_System_Int32__
href: TinyLife.Uis.CharacterCreator.html#TinyLife_Uis_CharacterCreator_CreatePersonalitySelector_TinyLife_Objects_PersonLike_System_Boolean_
name: CreatePersonalitySelector
nameWithType: CharacterCreator.CreatePersonalitySelector
fullName: TinyLife.Uis.CharacterCreator.CreatePersonalitySelector
- uid: System.Nullable{System.Int32}
commentId: T:System.Nullable{System.Int32}
parent: System
definition: System.Nullable`1
href: https://learn.microsoft.com/dotnet/api/system.int32
name: int?
nameWithType: int?
fullName: int?
nameWithType.vb: Integer?
fullName.vb: Integer?
name.vb: Integer?
spec.csharp:
- uid: System.Int32
name: int
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.int32
- name: '?'
spec.vb:
- uid: System.Int32
name: Integer
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.int32
- name: '?'
- uid: MLEM.Ui.Elements
commentId: N:MLEM.Ui.Elements
isExternal: true

View file

@ -54,10 +54,10 @@ items:
summary: The maximum amount of entries that can be in the notification history before the oldest entries start being deleted.
example: []
syntax:
content: public const int MaxHistoryLength = 1024
content: public const int MaxHistoryLength = 512
return:
type: System.Int32
content.vb: Public Const MaxHistoryLength As Integer = 1024
content.vb: Public Const MaxHistoryLength As Integer = 512
- uid: TinyLife.Uis.Notifications.Add(TinyLife.Objects.MapObject,System.String,TinyLife.Uis.NotifType,System.Boolean)
commentId: M:TinyLife.Uis.Notifications.Add(TinyLife.Objects.MapObject,System.String,TinyLife.Uis.NotifType,System.Boolean)
id: Add(TinyLife.Objects.MapObject,System.String,TinyLife.Uis.NotifType,System.Boolean)

File diff suppressed because it is too large Load diff

View file

@ -20,7 +20,7 @@ items:
- Tiny Life
namespace: TinyLife.World
summary: >-
A flags enumeration that determines which groups of people a <xref href="TinyLife.World.LockableAnimatedDoor" data-throw-if-not-resolved="false"></xref> is locked for.
A flags enumeration that determines which groups of people a <xref href="TinyLife.World.SwingingDoor" data-throw-if-not-resolved="false"></xref> is locked for.
Use <xref href="TinyLife.Utilities.Extensions.IsLockedFor(TinyLife.World.LockType%2cTinyLife.Objects.PersonLike%2cTinyLife.World.Lot)" data-throw-if-not-resolved="false"></xref> to determine whether a combined lock type flag is locked for a given person.
example: []
@ -121,13 +121,13 @@ items:
return:
type: TinyLife.World.LockType
references:
- uid: TinyLife.World.LockableAnimatedDoor
commentId: T:TinyLife.World.LockableAnimatedDoor
- uid: TinyLife.World.SwingingDoor
commentId: T:TinyLife.World.SwingingDoor
parent: TinyLife.World
href: TinyLife.World.LockableAnimatedDoor.html
name: LockableAnimatedDoor
nameWithType: LockableAnimatedDoor
fullName: TinyLife.World.LockableAnimatedDoor
href: TinyLife.World.SwingingDoor.html
name: SwingingDoor
nameWithType: SwingingDoor
fullName: TinyLife.World.SwingingDoor
- uid: TinyLife.Utilities.Extensions.IsLockedFor(TinyLife.World.LockType,TinyLife.Objects.PersonLike,TinyLife.World.Lot)
commentId: M:TinyLife.Utilities.Extensions.IsLockedFor(TinyLife.World.LockType,TinyLife.Objects.PersonLike,TinyLife.World.Lot)
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_IsLockedFor_TinyLife_World_LockType_TinyLife_Objects_PersonLike_TinyLife_World_Lot_

View file

@ -1,979 +0,0 @@
### YamlMime:ManagedReference
items:
- uid: TinyLife.World.LockableAnimatedDoor
commentId: T:TinyLife.World.LockableAnimatedDoor
id: LockableAnimatedDoor
parent: TinyLife.World
children:
- TinyLife.World.LockableAnimatedDoor.#ctor(TinyLife.World.OpeningType,System.Int32[])
- TinyLife.World.LockableAnimatedDoor.CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)
- TinyLife.World.LockableAnimatedDoor.Construct(TinyLife.World.OpeningType,System.Int32[],TinyLife.Objects.WallLike)
- TinyLife.World.LockableAnimatedDoor.Lock
langs:
- csharp
- vb
name: LockableAnimatedDoor
nameWithType: LockableAnimatedDoor
fullName: TinyLife.World.LockableAnimatedDoor
type: Class
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: >-
An opening is some sort of extrusion in a <xref href="TinyLife.Objects.WallLike" data-throw-if-not-resolved="false"></xref>, like a window or a door.
Openings are created from their underlying <xref href="TinyLife.World.OpeningType" data-throw-if-not-resolved="false"></xref>.
example: []
syntax:
content: 'public class LockableAnimatedDoor : AnimatedDoor'
content.vb: Public Class LockableAnimatedDoor Inherits AnimatedDoor
inheritance:
- System.Object
- TinyLife.World.Opening
- TinyLife.World.WalkableOpening
- TinyLife.World.AnimatedDoor
inheritedMembers:
- TinyLife.World.AnimatedDoor.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,TinyLife.World.Map,TinyLife.Objects.WallLike,Microsoft.Xna.Framework.Vector2,System.Boolean,System.Single,System.Nullable{Microsoft.Xna.Framework.Color})
- TinyLife.World.AnimatedDoor.IsOpen(TinyLife.World.Map,TinyLife.Objects.WallLike)
- TinyLife.World.WalkableOpening.CanPlaceOn(TinyLife.Objects.FurnitureType)
- TinyLife.World.Opening.Type
- TinyLife.World.Opening.Color
- TinyLife.World.Opening.Colors
- TinyLife.World.Opening.Validate(TinyLife.Objects.WallLike,TinyLife.World.Map)
- TinyLife.World.Opening.GetDescription
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.World.LockableAnimatedDoor.TinyLife.Utilities.Extensions.JsonCopy``1
- uid: TinyLife.World.LockableAnimatedDoor.Lock
commentId: F:TinyLife.World.LockableAnimatedDoor.Lock
id: Lock
parent: TinyLife.World.LockableAnimatedDoor
langs:
- csharp
- vb
name: Lock
nameWithType: LockableAnimatedDoor.Lock
fullName: TinyLife.World.LockableAnimatedDoor.Lock
type: Field
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: The lock type that this door is locked with, or 0 if the door is not locked
example: []
syntax:
content: >-
[DataMember]
public LockType Lock
return:
type: TinyLife.World.LockType
content.vb: >-
<DataMember>
Public Lock As LockType
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.World.LockableAnimatedDoor.#ctor(TinyLife.World.OpeningType,System.Int32[])
commentId: M:TinyLife.World.LockableAnimatedDoor.#ctor(TinyLife.World.OpeningType,System.Int32[])
id: '#ctor(TinyLife.World.OpeningType,System.Int32[])'
parent: TinyLife.World.LockableAnimatedDoor
langs:
- csharp
- vb
name: LockableAnimatedDoor(OpeningType, int[])
nameWithType: LockableAnimatedDoor.LockableAnimatedDoor(OpeningType, int[])
fullName: TinyLife.World.LockableAnimatedDoor.LockableAnimatedDoor(TinyLife.World.OpeningType, int[])
type: Constructor
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: Creates a new opening from the given opening type and color
example: []
syntax:
content: public LockableAnimatedDoor(OpeningType type, int[] colors)
parameters:
- id: type
type: TinyLife.World.OpeningType
description: The opening type
- id: colors
type: System.Int32[]
description: The indices of the colors to use
content.vb: Public Sub New(type As OpeningType, colors As Integer())
overload: TinyLife.World.LockableAnimatedDoor.#ctor*
nameWithType.vb: LockableAnimatedDoor.New(OpeningType, Integer())
fullName.vb: TinyLife.World.LockableAnimatedDoor.New(TinyLife.World.OpeningType, Integer())
name.vb: New(OpeningType, Integer())
- uid: TinyLife.World.LockableAnimatedDoor.CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)
commentId: M:TinyLife.World.LockableAnimatedDoor.CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)
id: CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)
parent: TinyLife.World.LockableAnimatedDoor
langs:
- csharp
- vb
name: CanWalkThrough(Map, WallLike, MapObject)
nameWithType: LockableAnimatedDoor.CanWalkThrough(Map, WallLike, MapObject)
fullName: TinyLife.World.LockableAnimatedDoor.CanWalkThrough(TinyLife.World.Map, TinyLife.Objects.WallLike, TinyLife.Objects.MapObject)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: >-
Returns whether a <xref href="TinyLife.Objects.PersonLike" data-throw-if-not-resolved="false"></xref> is able to walk through a <xref href="TinyLife.Objects.WallLike" data-throw-if-not-resolved="false"></xref> that has this opening.
This returns true for <xref href="TinyLife.World.WalkableOpening" data-throw-if-not-resolved="false"></xref> and <xref href="TinyLife.World.LockableAnimatedDoor" data-throw-if-not-resolved="false"></xref> and false for <xref href="TinyLife.World.Opening" data-throw-if-not-resolved="false"></xref>.
example: []
syntax:
content: public override bool CanWalkThrough(Map map, WallLike wall, MapObject obj)
parameters:
- id: map
type: TinyLife.World.Map
- id: wall
type: TinyLife.Objects.WallLike
- id: obj
type: TinyLife.Objects.MapObject
return:
type: System.Boolean
description: ''
content.vb: Public Overrides Function CanWalkThrough(map As Map, wall As WallLike, obj As MapObject) As Boolean
overridden: TinyLife.World.AnimatedDoor.CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)
overload: TinyLife.World.LockableAnimatedDoor.CanWalkThrough*
- uid: TinyLife.World.LockableAnimatedDoor.Construct(TinyLife.World.OpeningType,System.Int32[],TinyLife.Objects.WallLike)
commentId: M:TinyLife.World.LockableAnimatedDoor.Construct(TinyLife.World.OpeningType,System.Int32[],TinyLife.Objects.WallLike)
id: Construct(TinyLife.World.OpeningType,System.Int32[],TinyLife.Objects.WallLike)
parent: TinyLife.World.LockableAnimatedDoor
langs:
- csharp
- vb
name: Construct(OpeningType, int[], WallLike)
nameWithType: LockableAnimatedDoor.Construct(OpeningType, int[], WallLike)
fullName: TinyLife.World.LockableAnimatedDoor.Construct(TinyLife.World.OpeningType, int[], TinyLife.Objects.WallLike)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: >-
Constructs a new door with the given settings.
This is a helper method that can be used through a method group when constructing a new <xref href="TinyLife.World.OpeningType" data-throw-if-not-resolved="false"></xref>.
example: []
syntax:
content: public static LockableAnimatedDoor Construct(OpeningType type, int[] colors, WallLike wall)
parameters:
- id: type
type: TinyLife.World.OpeningType
description: The type.
- id: colors
type: System.Int32[]
description: The colors.
- id: wall
type: TinyLife.Objects.WallLike
description: The wall.
return:
type: TinyLife.World.LockableAnimatedDoor
description: The constructed door.
content.vb: Public Shared Function Construct(type As OpeningType, colors As Integer(), wall As WallLike) As LockableAnimatedDoor
overload: TinyLife.World.LockableAnimatedDoor.Construct*
nameWithType.vb: LockableAnimatedDoor.Construct(OpeningType, Integer(), WallLike)
fullName.vb: TinyLife.World.LockableAnimatedDoor.Construct(TinyLife.World.OpeningType, Integer(), TinyLife.Objects.WallLike)
name.vb: Construct(OpeningType, Integer(), WallLike)
references:
- uid: TinyLife.Objects.WallLike
commentId: T:TinyLife.Objects.WallLike
parent: TinyLife.Objects
href: TinyLife.Objects.WallLike.html
name: WallLike
nameWithType: WallLike
fullName: TinyLife.Objects.WallLike
- uid: TinyLife.World.OpeningType
commentId: T:TinyLife.World.OpeningType
parent: TinyLife.World
href: TinyLife.World.OpeningType.html
name: OpeningType
nameWithType: OpeningType
fullName: TinyLife.World.OpeningType
- uid: TinyLife.World
commentId: N:TinyLife.World
href: TinyLife.html
name: TinyLife.World
nameWithType: TinyLife.World
fullName: TinyLife.World
spec.csharp:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.World
name: World
href: TinyLife.World.html
spec.vb:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.World
name: World
href: TinyLife.World.html
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: TinyLife.World.Opening
commentId: T:TinyLife.World.Opening
parent: TinyLife.World
href: TinyLife.World.Opening.html
name: Opening
nameWithType: Opening
fullName: TinyLife.World.Opening
- uid: TinyLife.World.WalkableOpening
commentId: T:TinyLife.World.WalkableOpening
parent: TinyLife.World
href: TinyLife.World.WalkableOpening.html
name: WalkableOpening
nameWithType: WalkableOpening
fullName: TinyLife.World.WalkableOpening
- uid: TinyLife.World.AnimatedDoor
commentId: T:TinyLife.World.AnimatedDoor
parent: TinyLife.World
href: TinyLife.World.AnimatedDoor.html
name: AnimatedDoor
nameWithType: AnimatedDoor
fullName: TinyLife.World.AnimatedDoor
- uid: TinyLife.World.AnimatedDoor.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,TinyLife.World.Map,TinyLife.Objects.WallLike,Microsoft.Xna.Framework.Vector2,System.Boolean,System.Single,System.Nullable{Microsoft.Xna.Framework.Color})
commentId: M:TinyLife.World.AnimatedDoor.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,TinyLife.World.Map,TinyLife.Objects.WallLike,Microsoft.Xna.Framework.Vector2,System.Boolean,System.Single,System.Nullable{Microsoft.Xna.Framework.Color})
parent: TinyLife.World.AnimatedDoor
isExternal: true
href: TinyLife.World.AnimatedDoor.html#TinyLife_World_AnimatedDoor_Draw_Microsoft_Xna_Framework_GameTime_Microsoft_Xna_Framework_Graphics_SpriteBatch_TinyLife_World_Map_TinyLife_Objects_WallLike_Microsoft_Xna_Framework_Vector2_System_Boolean_System_Single_System_Nullable_Microsoft_Xna_Framework_Color__
name: Draw(GameTime, SpriteBatch, Map, WallLike, Vector2, bool, float, Color?)
nameWithType: AnimatedDoor.Draw(GameTime, SpriteBatch, Map, WallLike, Vector2, bool, float, Color?)
fullName: TinyLife.World.AnimatedDoor.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, TinyLife.World.Map, TinyLife.Objects.WallLike, Microsoft.Xna.Framework.Vector2, bool, float, Microsoft.Xna.Framework.Color?)
nameWithType.vb: AnimatedDoor.Draw(GameTime, SpriteBatch, Map, WallLike, Vector2, Boolean, Single, Color?)
fullName.vb: TinyLife.World.AnimatedDoor.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, TinyLife.World.Map, TinyLife.Objects.WallLike, Microsoft.Xna.Framework.Vector2, Boolean, Single, Microsoft.Xna.Framework.Color?)
name.vb: Draw(GameTime, SpriteBatch, Map, WallLike, Vector2, Boolean, Single, Color?)
spec.csharp:
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name: Draw
href: TinyLife.World.AnimatedDoor.html#TinyLife_World_AnimatedDoor_Draw_Microsoft_Xna_Framework_GameTime_Microsoft_Xna_Framework_Graphics_SpriteBatch_TinyLife_World_Map_TinyLife_Objects_WallLike_Microsoft_Xna_Framework_Vector2_System_Boolean_System_Single_System_Nullable_Microsoft_Xna_Framework_Color__
- name: (
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name: GameTime
isExternal: true
- name: ','
- name: " "
- uid: Microsoft.Xna.Framework.Graphics.SpriteBatch
name: SpriteBatch
isExternal: true
- name: ','
- name: " "
- uid: TinyLife.World.Map
name: Map
href: TinyLife.World.Map.html
- name: ','
- name: " "
- uid: TinyLife.Objects.WallLike
name: WallLike
href: TinyLife.Objects.WallLike.html
- name: ','
- name: " "
- uid: Microsoft.Xna.Framework.Vector2
name: Vector2
isExternal: true
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Single
name: float
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: ','
- name: " "
- uid: Microsoft.Xna.Framework.Color
name: Color
isExternal: true
- name: '?'
- name: )
spec.vb:
- uid: TinyLife.World.AnimatedDoor.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,TinyLife.World.Map,TinyLife.Objects.WallLike,Microsoft.Xna.Framework.Vector2,System.Boolean,System.Single,System.Nullable{Microsoft.Xna.Framework.Color})
name: Draw
href: TinyLife.World.AnimatedDoor.html#TinyLife_World_AnimatedDoor_Draw_Microsoft_Xna_Framework_GameTime_Microsoft_Xna_Framework_Graphics_SpriteBatch_TinyLife_World_Map_TinyLife_Objects_WallLike_Microsoft_Xna_Framework_Vector2_System_Boolean_System_Single_System_Nullable_Microsoft_Xna_Framework_Color__
- name: (
- uid: Microsoft.Xna.Framework.GameTime
name: GameTime
isExternal: true
- name: ','
- name: " "
- uid: Microsoft.Xna.Framework.Graphics.SpriteBatch
name: SpriteBatch
isExternal: true
- name: ','
- name: " "
- uid: TinyLife.World.Map
name: Map
href: TinyLife.World.Map.html
- name: ','
- name: " "
- uid: TinyLife.Objects.WallLike
name: WallLike
href: TinyLife.Objects.WallLike.html
- name: ','
- name: " "
- uid: Microsoft.Xna.Framework.Vector2
name: Vector2
isExternal: true
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Single
name: Single
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: ','
- name: " "
- uid: Microsoft.Xna.Framework.Color
name: Color
isExternal: true
- name: '?'
- name: )
- uid: TinyLife.World.AnimatedDoor.IsOpen(TinyLife.World.Map,TinyLife.Objects.WallLike)
commentId: M:TinyLife.World.AnimatedDoor.IsOpen(TinyLife.World.Map,TinyLife.Objects.WallLike)
parent: TinyLife.World.AnimatedDoor
href: TinyLife.World.AnimatedDoor.html#TinyLife_World_AnimatedDoor_IsOpen_TinyLife_World_Map_TinyLife_Objects_WallLike_
name: IsOpen(Map, WallLike)
nameWithType: AnimatedDoor.IsOpen(Map, WallLike)
fullName: TinyLife.World.AnimatedDoor.IsOpen(TinyLife.World.Map, TinyLife.Objects.WallLike)
spec.csharp:
- uid: TinyLife.World.AnimatedDoor.IsOpen(TinyLife.World.Map,TinyLife.Objects.WallLike)
name: IsOpen
href: TinyLife.World.AnimatedDoor.html#TinyLife_World_AnimatedDoor_IsOpen_TinyLife_World_Map_TinyLife_Objects_WallLike_
- name: (
- uid: TinyLife.World.Map
name: Map
href: TinyLife.World.Map.html
- name: ','
- name: " "
- uid: TinyLife.Objects.WallLike
name: WallLike
href: TinyLife.Objects.WallLike.html
- name: )
spec.vb:
- uid: TinyLife.World.AnimatedDoor.IsOpen(TinyLife.World.Map,TinyLife.Objects.WallLike)
name: IsOpen
href: TinyLife.World.AnimatedDoor.html#TinyLife_World_AnimatedDoor_IsOpen_TinyLife_World_Map_TinyLife_Objects_WallLike_
- name: (
- uid: TinyLife.World.Map
name: Map
href: TinyLife.World.Map.html
- name: ','
- name: " "
- uid: TinyLife.Objects.WallLike
name: WallLike
href: TinyLife.Objects.WallLike.html
- name: )
- uid: TinyLife.World.WalkableOpening.CanPlaceOn(TinyLife.Objects.FurnitureType)
commentId: M:TinyLife.World.WalkableOpening.CanPlaceOn(TinyLife.Objects.FurnitureType)
parent: TinyLife.World.WalkableOpening
href: TinyLife.World.WalkableOpening.html#TinyLife_World_WalkableOpening_CanPlaceOn_TinyLife_Objects_FurnitureType_
name: CanPlaceOn(FurnitureType)
nameWithType: WalkableOpening.CanPlaceOn(FurnitureType)
fullName: TinyLife.World.WalkableOpening.CanPlaceOn(TinyLife.Objects.FurnitureType)
spec.csharp:
- uid: TinyLife.World.WalkableOpening.CanPlaceOn(TinyLife.Objects.FurnitureType)
name: CanPlaceOn
href: TinyLife.World.WalkableOpening.html#TinyLife_World_WalkableOpening_CanPlaceOn_TinyLife_Objects_FurnitureType_
- name: (
- uid: TinyLife.Objects.FurnitureType
name: FurnitureType
href: TinyLife.Objects.FurnitureType.html
- name: )
spec.vb:
- uid: TinyLife.World.WalkableOpening.CanPlaceOn(TinyLife.Objects.FurnitureType)
name: CanPlaceOn
href: TinyLife.World.WalkableOpening.html#TinyLife_World_WalkableOpening_CanPlaceOn_TinyLife_Objects_FurnitureType_
- name: (
- uid: TinyLife.Objects.FurnitureType
name: FurnitureType
href: TinyLife.Objects.FurnitureType.html
- name: )
- uid: TinyLife.World.Opening.Type
commentId: F:TinyLife.World.Opening.Type
parent: TinyLife.World.Opening
href: TinyLife.World.Opening.html#TinyLife_World_Opening_Type
name: Type
nameWithType: Opening.Type
fullName: TinyLife.World.Opening.Type
- uid: TinyLife.World.Opening.Color
commentId: F:TinyLife.World.Opening.Color
parent: TinyLife.World.Opening
href: TinyLife.World.Opening.html#TinyLife_World_Opening_Color
name: Color
nameWithType: Opening.Color
fullName: TinyLife.World.Opening.Color
- uid: TinyLife.World.Opening.Colors
commentId: F:TinyLife.World.Opening.Colors
parent: TinyLife.World.Opening
href: TinyLife.World.Opening.html#TinyLife_World_Opening_Colors
name: Colors
nameWithType: Opening.Colors
fullName: TinyLife.World.Opening.Colors
- uid: TinyLife.World.Opening.Validate(TinyLife.Objects.WallLike,TinyLife.World.Map)
commentId: M:TinyLife.World.Opening.Validate(TinyLife.Objects.WallLike,TinyLife.World.Map)
parent: TinyLife.World.Opening
href: TinyLife.World.Opening.html#TinyLife_World_Opening_Validate_TinyLife_Objects_WallLike_TinyLife_World_Map_
name: Validate(WallLike, Map)
nameWithType: Opening.Validate(WallLike, Map)
fullName: TinyLife.World.Opening.Validate(TinyLife.Objects.WallLike, TinyLife.World.Map)
spec.csharp:
- uid: TinyLife.World.Opening.Validate(TinyLife.Objects.WallLike,TinyLife.World.Map)
name: Validate
href: TinyLife.World.Opening.html#TinyLife_World_Opening_Validate_TinyLife_Objects_WallLike_TinyLife_World_Map_
- name: (
- uid: TinyLife.Objects.WallLike
name: WallLike
href: TinyLife.Objects.WallLike.html
- name: ','
- name: " "
- uid: TinyLife.World.Map
name: Map
href: TinyLife.World.Map.html
- name: )
spec.vb:
- uid: TinyLife.World.Opening.Validate(TinyLife.Objects.WallLike,TinyLife.World.Map)
name: Validate
href: TinyLife.World.Opening.html#TinyLife_World_Opening_Validate_TinyLife_Objects_WallLike_TinyLife_World_Map_
- name: (
- uid: TinyLife.Objects.WallLike
name: WallLike
href: TinyLife.Objects.WallLike.html
- name: ','
- name: " "
- uid: TinyLife.World.Map
name: Map
href: TinyLife.World.Map.html
- name: )
- uid: TinyLife.World.Opening.GetDescription
commentId: M:TinyLife.World.Opening.GetDescription
parent: TinyLife.World.Opening
href: TinyLife.World.Opening.html#TinyLife_World_Opening_GetDescription
name: GetDescription()
nameWithType: Opening.GetDescription()
fullName: TinyLife.World.Opening.GetDescription()
spec.csharp:
- uid: TinyLife.World.Opening.GetDescription
name: GetDescription
href: TinyLife.World.Opening.html#TinyLife_World_Opening_GetDescription
- name: (
- name: )
spec.vb:
- uid: TinyLife.World.Opening.GetDescription
name: GetDescription
href: TinyLife.World.Opening.html#TinyLife_World_Opening_GetDescription
- name: (
- name: )
- uid: System.Object.Equals(System.Object)
commentId: M:System.Object.Equals(System.Object)
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
name: Equals(object)
nameWithType: object.Equals(object)
fullName: object.Equals(object)
nameWithType.vb: Object.Equals(Object)
fullName.vb: Object.Equals(Object)
name.vb: Equals(Object)
spec.csharp:
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name: Equals
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
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- name: )
spec.vb:
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commentId: M:System.Object.Equals(System.Object,System.Object)
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)
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fullName: object.Equals(object, object)
nameWithType.vb: Object.Equals(Object, Object)
fullName.vb: Object.Equals(Object, Object)
name.vb: Equals(Object, Object)
spec.csharp:
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nameWithType.vb: Object.GetHashCode()
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fullName: object.GetType()
nameWithType.vb: Object.GetType()
fullName.vb: Object.GetType()
spec.csharp:
- uid: System.Object.GetType
name: GetType
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.gettype
- name: (
- name: )
spec.vb:
- uid: System.Object.GetType
name: GetType
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.gettype
- name: (
- name: )
- uid: System.Object.MemberwiseClone
commentId: M:System.Object.MemberwiseClone
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone
name: MemberwiseClone()
nameWithType: object.MemberwiseClone()
fullName: object.MemberwiseClone()
nameWithType.vb: Object.MemberwiseClone()
fullName.vb: Object.MemberwiseClone()
spec.csharp:
- uid: System.Object.MemberwiseClone
name: MemberwiseClone
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone
- name: (
- name: )
spec.vb:
- uid: System.Object.MemberwiseClone
name: MemberwiseClone
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone
- name: (
- name: )
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
commentId: M:System.Object.ReferenceEquals(System.Object,System.Object)
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.referenceequals
name: ReferenceEquals(object, object)
nameWithType: object.ReferenceEquals(object, object)
fullName: object.ReferenceEquals(object, object)
nameWithType.vb: Object.ReferenceEquals(Object, Object)
fullName.vb: Object.ReferenceEquals(Object, Object)
name.vb: ReferenceEquals(Object, Object)
spec.csharp:
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
name: ReferenceEquals
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.referenceequals
- name: (
- uid: System.Object
name: object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: ','
- name: " "
- uid: System.Object
name: object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: )
spec.vb:
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
name: ReferenceEquals
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.referenceequals
- name: (
- uid: System.Object
name: Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: ','
- name: " "
- uid: System.Object
name: Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: )
- uid: System.Object.ToString
commentId: M:System.Object.ToString
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.tostring
name: ToString()
nameWithType: object.ToString()
fullName: object.ToString()
nameWithType.vb: Object.ToString()
fullName.vb: Object.ToString()
spec.csharp:
- uid: System.Object.ToString
name: ToString
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.tostring
- name: (
- name: )
spec.vb:
- uid: System.Object.ToString
name: ToString
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.tostring
- name: (
- name: )
- uid: TinyLife.World.LockableAnimatedDoor.TinyLife.Utilities.Extensions.JsonCopy``1
commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0)
parent: TinyLife.Utilities.Extensions
definition: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
name: JsonCopy<LockableAnimatedDoor>(LockableAnimatedDoor)
nameWithType: Extensions.JsonCopy<LockableAnimatedDoor>(LockableAnimatedDoor)
fullName: TinyLife.Utilities.Extensions.JsonCopy<TinyLife.World.LockableAnimatedDoor>(TinyLife.World.LockableAnimatedDoor)
nameWithType.vb: Extensions.JsonCopy(Of LockableAnimatedDoor)(LockableAnimatedDoor)
fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of TinyLife.World.LockableAnimatedDoor)(TinyLife.World.LockableAnimatedDoor)
name.vb: JsonCopy(Of LockableAnimatedDoor)(LockableAnimatedDoor)
spec.csharp:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(TinyLife.World.LockableAnimatedDoor)
name: JsonCopy
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
- name: <
- uid: TinyLife.World.LockableAnimatedDoor
name: LockableAnimatedDoor
href: TinyLife.World.LockableAnimatedDoor.html
- name: '>'
- name: (
- uid: TinyLife.World.LockableAnimatedDoor
name: LockableAnimatedDoor
href: TinyLife.World.LockableAnimatedDoor.html
- name: )
spec.vb:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(TinyLife.World.LockableAnimatedDoor)
name: JsonCopy
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
- name: (
- name: Of
- name: " "
- uid: TinyLife.World.LockableAnimatedDoor
name: LockableAnimatedDoor
href: TinyLife.World.LockableAnimatedDoor.html
- name: )
- name: (
- uid: TinyLife.World.LockableAnimatedDoor
name: LockableAnimatedDoor
href: TinyLife.World.LockableAnimatedDoor.html
- name: )
- uid: TinyLife.Objects
commentId: N:TinyLife.Objects
href: TinyLife.html
name: TinyLife.Objects
nameWithType: TinyLife.Objects
fullName: TinyLife.Objects
spec.csharp:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.Objects
name: Objects
href: TinyLife.Objects.html
spec.vb:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.Objects
name: Objects
href: TinyLife.Objects.html
- uid: System
commentId: N:System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system
name: System
nameWithType: System
fullName: System
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0)
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
name: JsonCopy<T>(T)
nameWithType: Extensions.JsonCopy<T>(T)
fullName: TinyLife.Utilities.Extensions.JsonCopy<T>(T)
nameWithType.vb: Extensions.JsonCopy(Of T)(T)
fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of T)(T)
name.vb: JsonCopy(Of T)(T)
spec.csharp:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
name: JsonCopy
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
- name: <
- name: T
- name: '>'
- name: (
- name: T
- name: )
spec.vb:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
name: JsonCopy
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
- name: (
- name: Of
- name: " "
- name: T
- name: )
- name: (
- name: T
- name: )
- uid: TinyLife.Utilities.Extensions
commentId: T:TinyLife.Utilities.Extensions
parent: TinyLife.Utilities
href: TinyLife.Utilities.Extensions.html
name: Extensions
nameWithType: Extensions
fullName: TinyLife.Utilities.Extensions
- uid: TinyLife.Utilities
commentId: N:TinyLife.Utilities
href: TinyLife.html
name: TinyLife.Utilities
nameWithType: TinyLife.Utilities
fullName: TinyLife.Utilities
spec.csharp:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.Utilities
name: Utilities
href: TinyLife.Utilities.html
spec.vb:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.Utilities
name: Utilities
href: TinyLife.Utilities.html
- uid: TinyLife.World.LockType
commentId: T:TinyLife.World.LockType
parent: TinyLife.World
href: TinyLife.World.LockType.html
name: LockType
nameWithType: LockType
fullName: TinyLife.World.LockType
- uid: TinyLife.World.LockableAnimatedDoor.#ctor*
commentId: Overload:TinyLife.World.LockableAnimatedDoor.#ctor
href: TinyLife.World.LockableAnimatedDoor.html#TinyLife_World_LockableAnimatedDoor__ctor_TinyLife_World_OpeningType_System_Int32___
name: LockableAnimatedDoor
nameWithType: LockableAnimatedDoor.LockableAnimatedDoor
fullName: TinyLife.World.LockableAnimatedDoor.LockableAnimatedDoor
nameWithType.vb: LockableAnimatedDoor.New
fullName.vb: TinyLife.World.LockableAnimatedDoor.New
name.vb: New
- uid: System.Int32[]
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.int32
name: int[]
nameWithType: int[]
fullName: int[]
nameWithType.vb: Integer()
fullName.vb: Integer()
name.vb: Integer()
spec.csharp:
- uid: System.Int32
name: int
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.int32
- name: '['
- name: ']'
spec.vb:
- uid: System.Int32
name: Integer
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.int32
- name: (
- name: )
- uid: TinyLife.Objects.PersonLike
commentId: T:TinyLife.Objects.PersonLike
parent: TinyLife.Objects
href: TinyLife.Objects.PersonLike.html
name: PersonLike
nameWithType: PersonLike
fullName: TinyLife.Objects.PersonLike
- uid: TinyLife.World.LockableAnimatedDoor
commentId: T:TinyLife.World.LockableAnimatedDoor
parent: TinyLife.World
href: TinyLife.World.LockableAnimatedDoor.html
name: LockableAnimatedDoor
nameWithType: LockableAnimatedDoor
fullName: TinyLife.World.LockableAnimatedDoor
- uid: TinyLife.World.AnimatedDoor.CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)
commentId: M:TinyLife.World.AnimatedDoor.CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)
parent: TinyLife.World.AnimatedDoor
href: TinyLife.World.AnimatedDoor.html#TinyLife_World_AnimatedDoor_CanWalkThrough_TinyLife_World_Map_TinyLife_Objects_WallLike_TinyLife_Objects_MapObject_
name: CanWalkThrough(Map, WallLike, MapObject)
nameWithType: AnimatedDoor.CanWalkThrough(Map, WallLike, MapObject)
fullName: TinyLife.World.AnimatedDoor.CanWalkThrough(TinyLife.World.Map, TinyLife.Objects.WallLike, TinyLife.Objects.MapObject)
spec.csharp:
- uid: TinyLife.World.AnimatedDoor.CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)
name: CanWalkThrough
href: TinyLife.World.AnimatedDoor.html#TinyLife_World_AnimatedDoor_CanWalkThrough_TinyLife_World_Map_TinyLife_Objects_WallLike_TinyLife_Objects_MapObject_
- name: (
- uid: TinyLife.World.Map
name: Map
href: TinyLife.World.Map.html
- name: ','
- name: " "
- uid: TinyLife.Objects.WallLike
name: WallLike
href: TinyLife.Objects.WallLike.html
- name: ','
- name: " "
- uid: TinyLife.Objects.MapObject
name: MapObject
href: TinyLife.Objects.MapObject.html
- name: )
spec.vb:
- uid: TinyLife.World.AnimatedDoor.CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)
name: CanWalkThrough
href: TinyLife.World.AnimatedDoor.html#TinyLife_World_AnimatedDoor_CanWalkThrough_TinyLife_World_Map_TinyLife_Objects_WallLike_TinyLife_Objects_MapObject_
- name: (
- uid: TinyLife.World.Map
name: Map
href: TinyLife.World.Map.html
- name: ','
- name: " "
- uid: TinyLife.Objects.WallLike
name: WallLike
href: TinyLife.Objects.WallLike.html
- name: ','
- name: " "
- uid: TinyLife.Objects.MapObject
name: MapObject
href: TinyLife.Objects.MapObject.html
- name: )
- uid: TinyLife.World.LockableAnimatedDoor.CanWalkThrough*
commentId: Overload:TinyLife.World.LockableAnimatedDoor.CanWalkThrough
href: TinyLife.World.LockableAnimatedDoor.html#TinyLife_World_LockableAnimatedDoor_CanWalkThrough_TinyLife_World_Map_TinyLife_Objects_WallLike_TinyLife_Objects_MapObject_
name: CanWalkThrough
nameWithType: LockableAnimatedDoor.CanWalkThrough
fullName: TinyLife.World.LockableAnimatedDoor.CanWalkThrough
- uid: TinyLife.World.Map
commentId: T:TinyLife.World.Map
parent: TinyLife.World
href: TinyLife.World.Map.html
name: Map
nameWithType: Map
fullName: TinyLife.World.Map
- uid: TinyLife.Objects.MapObject
commentId: T:TinyLife.Objects.MapObject
parent: TinyLife.Objects
href: TinyLife.Objects.MapObject.html
name: MapObject
nameWithType: MapObject
fullName: TinyLife.Objects.MapObject
- uid: System.Boolean
commentId: T:System.Boolean
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
name: bool
nameWithType: bool
fullName: bool
nameWithType.vb: Boolean
fullName.vb: Boolean
name.vb: Boolean
- uid: TinyLife.World.LockableAnimatedDoor.Construct*
commentId: Overload:TinyLife.World.LockableAnimatedDoor.Construct
href: TinyLife.World.LockableAnimatedDoor.html#TinyLife_World_LockableAnimatedDoor_Construct_TinyLife_World_OpeningType_System_Int32___TinyLife_Objects_WallLike_
name: Construct
nameWithType: LockableAnimatedDoor.Construct
fullName: TinyLife.World.LockableAnimatedDoor.Construct

View file

@ -17,7 +17,7 @@ items:
- TinyLife.World.LotEmployment.GetCurrentPeople(TinyLife.World.Map,TinyLife.World.Lot)
- TinyLife.World.LotEmployment.GymTrainer
- TinyLife.World.LotEmployment.Hidden
- TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Lot,System.Boolean)
- TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Map,TinyLife.World.Lot,System.Boolean)
- TinyLife.World.LotEmployment.HourlyFee
- TinyLife.World.LotEmployment.Icon
- TinyLife.World.LotEmployment.IdleObjects
@ -352,7 +352,7 @@ items:
summary: >-
Whether this lot employment is intended for one-off hires.
If this is <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/builtin-types/bool">true</a>, the person will never autonomously start work, and has to be hired for a lot using <xref href="TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Lot%2cSystem.Boolean)" data-throw-if-not-resolved="false"></xref>.
If this is <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/builtin-types/bool">true</a>, the person will never autonomously start work, and has to be hired for a lot using <xref href="TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Map%2cTinyLife.World.Lot%2cSystem.Boolean)" data-throw-if-not-resolved="false"></xref>.
Additionally, employments that are for hire once won't automatically have members assigned or generated in <xref href="TinyLife.World.Map.UpdateExternalPeople(System.Collections.Generic.ICollection%7bTinyLife.World.Map%7d%2cSystem.Action%7bSystem.String%7d%2cSystem.Action%7bSystem.Single%7d)" data-throw-if-not-resolved="false"></xref>.
example: []
@ -378,7 +378,7 @@ items:
summary: >-
The maximum amount of people that can simultaneously be employed in this position.
By default, this only has an effect in <xref href="TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Lot%2cSystem.Boolean)" data-throw-if-not-resolved="false"></xref> and when manually invoking <xref href="TinyLife.World.LotEmployment.AddCurrentPerson(TinyLife.World.Map%2cTinyLife.World.Lot%2cTinyLife.Objects.Person%2cSystem.Boolean%2cSystem.Boolean)" data-throw-if-not-resolved="false"></xref>.
By default, this only has an effect in <xref href="TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Map%2cTinyLife.World.Lot%2cSystem.Boolean)" data-throw-if-not-resolved="false"></xref> and when manually invoking <xref href="TinyLife.World.LotEmployment.AddCurrentPerson(TinyLife.World.Map%2cTinyLife.World.Lot%2cTinyLife.Objects.Person%2cSystem.Boolean%2cSystem.Boolean)" data-throw-if-not-resolved="false"></xref>.
example: []
syntax:
content: public readonly int MaxAmount
@ -640,10 +640,10 @@ items:
description: The <xref href="TinyLife.World.LotEmployment.Actions" data-throw-if-not-resolved="false"></xref> that lot employees should execute. Using actions with the <xref href="TinyLife.Objects.ObjectCategory.Nothing" data-throw-if-not-resolved="false"></xref> category will cause any instances of the action to act as if they had the <xref href="TinyLife.Objects.ObjectCategory.Self" data-throw-if-not-resolved="false"></xref> category instead. Note that, for an <xref href="TinyLife.Actions.Action" data-throw-if-not-resolved="false"></xref> returned by this function to have an effect, its <xref href="TinyLife.Actions.ActionType.AiSettings.PassivePriority" data-throw-if-not-resolved="false"></xref> needs to be greater than 0.
- id: forHireOnce
type: System.Boolean
description: Whether this lot employment is intended for one-off hires. If this is <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/builtin-types/bool">true</a>, the person will never autonomously start work, and has to be hired for a lot using <xref href="TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Lot%2cSystem.Boolean)" data-throw-if-not-resolved="false"></xref>.
description: Whether this lot employment is intended for one-off hires. If this is <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/builtin-types/bool">true</a>, the person will never autonomously start work, and has to be hired for a lot using <xref href="TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Map%2cTinyLife.World.Lot%2cSystem.Boolean)" data-throw-if-not-resolved="false"></xref>.
- id: maxAmount
type: System.Int32
description: The maximum amount of people that can simultaneously be employed in this position. By default, this only has an effect in <xref href="TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Lot%2cSystem.Boolean)" data-throw-if-not-resolved="false"></xref> and when manually invoking <xref href="TinyLife.World.LotEmployment.AddCurrentPerson(TinyLife.World.Map%2cTinyLife.World.Lot%2cTinyLife.Objects.Person%2cSystem.Boolean%2cSystem.Boolean)" data-throw-if-not-resolved="false"></xref>.
description: The maximum amount of people that can simultaneously be employed in this position. By default, this only has an effect in <xref href="TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Map%2cTinyLife.World.Lot%2cSystem.Boolean)" data-throw-if-not-resolved="false"></xref> and when manually invoking <xref href="TinyLife.World.LotEmployment.AddCurrentPerson(TinyLife.World.Map%2cTinyLife.World.Lot%2cTinyLife.Objects.Person%2cSystem.Boolean%2cSystem.Boolean)" data-throw-if-not-resolved="false"></xref>.
content.vb: Public Sub New(name As String, icon As TextureRegion, workHours As (Start As Integer, [End] As Integer), actions As Func(Of IEnumerable(Of ActionType)), forHireOnce As Boolean = False, maxAmount As Integer = 1)
overload: TinyLife.World.LotEmployment.#ctor*
nameWithType.vb: LotEmployment.New(String, TextureRegion, (Start As Integer, End As Integer), Func(Of IEnumerable(Of ActionType)), Boolean, Integer)
@ -676,7 +676,7 @@ items:
description: The map that the employment is on.
- id: employmentLot
type: TinyLife.World.Lot
description: The lot, or null for a <xref href="TinyLife.World.LotEmployment.MapWideEmployments" data-throw-if-not-resolved="false"></xref> entry. Please note that this parameter does not check the <xref href="TinyLife.World.LotEmployment.Instance.WorkLot" data-throw-if-not-resolved="false"></xref>, only the <xref href="TinyLife.World.LotEmployment.Instance.EmploymentLot" data-throw-if-not-resolved="false"></xref>.
description: The lot, or null for a <xref href="TinyLife.World.LotEmployment.MapWideEmployments" data-throw-if-not-resolved="false"></xref> entry
return:
type: System.Collections.Generic.IEnumerable{TinyLife.Objects.Person}
description: The person that currently works in this lot employment, or null if there is none
@ -759,16 +759,16 @@ items:
nameWithType.vb: LotEmployment.RemoveCurrentPeople(Map, Lot, Func(Of Person, Boolean))
fullName.vb: TinyLife.World.LotEmployment.RemoveCurrentPeople(TinyLife.World.Map, TinyLife.World.Lot, System.Func(Of TinyLife.Objects.Person, Boolean))
name.vb: RemoveCurrentPeople(Map, Lot, Func(Of Person, Boolean))
- uid: TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Lot,System.Boolean)
commentId: M:TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Lot,System.Boolean)
id: HireOnceForLot(TinyLife.World.Lot,System.Boolean)
- uid: TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Map,TinyLife.World.Lot,System.Boolean)
commentId: M:TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Map,TinyLife.World.Lot,System.Boolean)
id: HireOnceForLot(TinyLife.World.Map,TinyLife.World.Lot,System.Boolean)
parent: TinyLife.World.LotEmployment
langs:
- csharp
- vb
name: HireOnceForLot(Lot, bool)
nameWithType: LotEmployment.HireOnceForLot(Lot, bool)
fullName: TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Lot, bool)
name: HireOnceForLot(Map, Lot, bool)
nameWithType: LotEmployment.HireOnceForLot(Map, Lot, bool)
fullName: TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Map, TinyLife.World.Lot, bool)
type: Method
assemblies:
- Tiny Life
@ -779,8 +779,11 @@ items:
If <code class="paramref">generateAdditional</code> is <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/builtin-types/bool">true</a>, and there is no lot employee currently free, a new one will be generated if <xref href="TinyLife.World.LotEmployment.MaxAmount" data-throw-if-not-resolved="false"></xref> has not been reached yet.
example: []
syntax:
content: public Person HireOnceForLot(Lot workLot, bool generateAdditional = true)
content: public Person HireOnceForLot(Map map, Lot workLot, bool generateAdditional = true)
parameters:
- id: map
type: TinyLife.World.Map
description: The map to use.
- id: workLot
type: TinyLife.World.Lot
description: The lot to work at.
@ -790,15 +793,15 @@ items:
return:
type: TinyLife.Objects.Person
description: The hired person, or <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/keywords/null">null</a> if no person could be hired.
content.vb: Public Function HireOnceForLot(workLot As Lot, generateAdditional As Boolean = True) As Person
content.vb: Public Function HireOnceForLot(map As Map, workLot As Lot, generateAdditional As Boolean = True) As Person
overload: TinyLife.World.LotEmployment.HireOnceForLot*
exceptions:
- type: System.InvalidOperationException
commentId: T:System.InvalidOperationException
description: Thrown if this lot employment is not <xref href="TinyLife.World.LotEmployment.ForHireOnce" data-throw-if-not-resolved="false"></xref>.
nameWithType.vb: LotEmployment.HireOnceForLot(Lot, Boolean)
fullName.vb: TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Lot, Boolean)
name.vb: HireOnceForLot(Lot, Boolean)
nameWithType.vb: LotEmployment.HireOnceForLot(Map, Lot, Boolean)
fullName.vb: TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Map, TinyLife.World.Lot, Boolean)
name.vb: HireOnceForLot(Map, Lot, Boolean)
- uid: TinyLife.World.LotEmployment.IsDuringWorkHours(TinyLife.World.Map)
commentId: M:TinyLife.World.LotEmployment.IsDuringWorkHours(TinyLife.World.Map)
id: IsDuringWorkHours(TinyLife.World.Map)
@ -1604,21 +1607,26 @@ references:
- name: " "
- name: T2
- name: )
- uid: TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Lot,System.Boolean)
commentId: M:TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Lot,System.Boolean)
- uid: TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Map,TinyLife.World.Lot,System.Boolean)
commentId: M:TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Map,TinyLife.World.Lot,System.Boolean)
isExternal: true
href: TinyLife.World.LotEmployment.html#TinyLife_World_LotEmployment_HireOnceForLot_TinyLife_World_Lot_System_Boolean_
name: HireOnceForLot(Lot, bool)
nameWithType: LotEmployment.HireOnceForLot(Lot, bool)
fullName: TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Lot, bool)
nameWithType.vb: LotEmployment.HireOnceForLot(Lot, Boolean)
fullName.vb: TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Lot, Boolean)
name.vb: HireOnceForLot(Lot, Boolean)
href: TinyLife.World.LotEmployment.html#TinyLife_World_LotEmployment_HireOnceForLot_TinyLife_World_Map_TinyLife_World_Lot_System_Boolean_
name: HireOnceForLot(Map, Lot, bool)
nameWithType: LotEmployment.HireOnceForLot(Map, Lot, bool)
fullName: TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Map, TinyLife.World.Lot, bool)
nameWithType.vb: LotEmployment.HireOnceForLot(Map, Lot, Boolean)
fullName.vb: TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Map, TinyLife.World.Lot, Boolean)
name.vb: HireOnceForLot(Map, Lot, Boolean)
spec.csharp:
- uid: TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Lot,System.Boolean)
- uid: TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Map,TinyLife.World.Lot,System.Boolean)
name: HireOnceForLot
href: TinyLife.World.LotEmployment.html#TinyLife_World_LotEmployment_HireOnceForLot_TinyLife_World_Lot_System_Boolean_
href: TinyLife.World.LotEmployment.html#TinyLife_World_LotEmployment_HireOnceForLot_TinyLife_World_Map_TinyLife_World_Lot_System_Boolean_
- name: (
- uid: TinyLife.World.Map
name: Map
href: TinyLife.World.Map.html
- name: ','
- name: " "
- uid: TinyLife.World.Lot
name: Lot
href: TinyLife.World.Lot.html
@ -1630,10 +1638,15 @@ references:
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
spec.vb:
- uid: TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Lot,System.Boolean)
- uid: TinyLife.World.LotEmployment.HireOnceForLot(TinyLife.World.Map,TinyLife.World.Lot,System.Boolean)
name: HireOnceForLot
href: TinyLife.World.LotEmployment.html#TinyLife_World_LotEmployment_HireOnceForLot_TinyLife_World_Lot_System_Boolean_
href: TinyLife.World.LotEmployment.html#TinyLife_World_LotEmployment_HireOnceForLot_TinyLife_World_Map_TinyLife_World_Lot_System_Boolean_
- name: (
- uid: TinyLife.World.Map
name: Map
href: TinyLife.World.Map.html
- name: ','
- name: " "
- uid: TinyLife.World.Lot
name: Lot
href: TinyLife.World.Lot.html
@ -2365,18 +2378,6 @@ references:
nameWithType.vb: LotEmployment.New
fullName.vb: TinyLife.World.LotEmployment.New
name.vb: New
- uid: TinyLife.World.LotEmployment.Instance.WorkLot
commentId: P:TinyLife.World.LotEmployment.Instance.WorkLot
href: TinyLife.World.LotEmployment.Instance.html#TinyLife_World_LotEmployment_Instance_WorkLot
name: WorkLot
nameWithType: LotEmployment.Instance.WorkLot
fullName: TinyLife.World.LotEmployment.Instance.WorkLot
- uid: TinyLife.World.LotEmployment.Instance.EmploymentLot
commentId: P:TinyLife.World.LotEmployment.Instance.EmploymentLot
href: TinyLife.World.LotEmployment.Instance.html#TinyLife_World_LotEmployment_Instance_EmploymentLot
name: EmploymentLot
nameWithType: LotEmployment.Instance.EmploymentLot
fullName: TinyLife.World.LotEmployment.Instance.EmploymentLot
- uid: TinyLife.World.LotEmployment.GetCurrentPeople*
commentId: Overload:TinyLife.World.LotEmployment.GetCurrentPeople
href: TinyLife.World.LotEmployment.html#TinyLife_World_LotEmployment_GetCurrentPeople_TinyLife_World_Map_TinyLife_World_Lot_
@ -2563,7 +2564,7 @@ references:
fullName: System.InvalidOperationException
- uid: TinyLife.World.LotEmployment.HireOnceForLot*
commentId: Overload:TinyLife.World.LotEmployment.HireOnceForLot
href: TinyLife.World.LotEmployment.html#TinyLife_World_LotEmployment_HireOnceForLot_TinyLife_World_Lot_System_Boolean_
href: TinyLife.World.LotEmployment.html#TinyLife_World_LotEmployment_HireOnceForLot_TinyLife_World_Map_TinyLife_World_Lot_System_Boolean_
name: HireOnceForLot
nameWithType: LotEmployment.HireOnceForLot
fullName: TinyLife.World.LotEmployment.HireOnceForLot

View file

@ -1,226 +0,0 @@
### YamlMime:ManagedReference
items:
- uid: TinyLife.World.LotType.CurrentVisitPriorityDelegate
commentId: T:TinyLife.World.LotType.CurrentVisitPriorityDelegate
id: LotType.CurrentVisitPriorityDelegate
parent: TinyLife.World
children: []
langs:
- csharp
- vb
name: LotType.CurrentVisitPriorityDelegate
nameWithType: LotType.CurrentVisitPriorityDelegate
fullName: TinyLife.World.LotType.CurrentVisitPriorityDelegate
type: Delegate
assemblies:
- Tiny Life
namespace: TinyLife.World
syntax:
content: public delegate void LotType.CurrentVisitPriorityDelegate(LotType type, Lot lot, PersonLike person, TimeSpan time, ref float priority)
parameters:
- id: type
type: TinyLife.World.LotType
- id: lot
type: TinyLife.World.Lot
- id: person
type: TinyLife.Objects.PersonLike
- id: time
type: System.TimeSpan
- id: priority
type: System.Single
content.vb: Public Delegate Sub LotType.CurrentVisitPriorityDelegate(type As LotType, lot As Lot, person As PersonLike, time As TimeSpan, priority As Single)
extensionMethods:
- TinyLife.World.LotType.CurrentVisitPriorityDelegate.TinyLife.Utilities.Extensions.JsonCopy``1
references:
- uid: TinyLife.World
commentId: N:TinyLife.World
href: TinyLife.html
name: TinyLife.World
nameWithType: TinyLife.World
fullName: TinyLife.World
spec.csharp:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.World
name: World
href: TinyLife.World.html
spec.vb:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.World
name: World
href: TinyLife.World.html
- uid: TinyLife.World.LotType.CurrentVisitPriorityDelegate.TinyLife.Utilities.Extensions.JsonCopy``1
commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0)
parent: TinyLife.Utilities.Extensions
definition: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
name: JsonCopy<CurrentVisitPriorityDelegate>(CurrentVisitPriorityDelegate)
nameWithType: Extensions.JsonCopy<LotType.CurrentVisitPriorityDelegate>(LotType.CurrentVisitPriorityDelegate)
fullName: TinyLife.Utilities.Extensions.JsonCopy<TinyLife.World.LotType.CurrentVisitPriorityDelegate>(TinyLife.World.LotType.CurrentVisitPriorityDelegate)
nameWithType.vb: Extensions.JsonCopy(Of LotType.CurrentVisitPriorityDelegate)(LotType.CurrentVisitPriorityDelegate)
fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of TinyLife.World.LotType.CurrentVisitPriorityDelegate)(TinyLife.World.LotType.CurrentVisitPriorityDelegate)
name.vb: JsonCopy(Of CurrentVisitPriorityDelegate)(CurrentVisitPriorityDelegate)
spec.csharp:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(TinyLife.World.LotType.CurrentVisitPriorityDelegate)
name: JsonCopy
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
- name: <
- uid: TinyLife.World.LotType.CurrentVisitPriorityDelegate
name: CurrentVisitPriorityDelegate
href: TinyLife.World.LotType.CurrentVisitPriorityDelegate.html
- name: '>'
- name: (
- uid: TinyLife.World.LotType.CurrentVisitPriorityDelegate
name: CurrentVisitPriorityDelegate
href: TinyLife.World.LotType.CurrentVisitPriorityDelegate.html
- name: )
spec.vb:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(TinyLife.World.LotType.CurrentVisitPriorityDelegate)
name: JsonCopy
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
- name: (
- name: Of
- name: " "
- uid: TinyLife.World.LotType.CurrentVisitPriorityDelegate
name: CurrentVisitPriorityDelegate
href: TinyLife.World.LotType.CurrentVisitPriorityDelegate.html
- name: )
- name: (
- uid: TinyLife.World.LotType.CurrentVisitPriorityDelegate
name: CurrentVisitPriorityDelegate
href: TinyLife.World.LotType.CurrentVisitPriorityDelegate.html
- name: )
- uid: TinyLife.World.LotType
commentId: T:TinyLife.World.LotType
parent: TinyLife.World
href: TinyLife.World.LotType.html
name: LotType
nameWithType: LotType
fullName: TinyLife.World.LotType
- uid: TinyLife.World.Lot
commentId: T:TinyLife.World.Lot
parent: TinyLife.World
href: TinyLife.World.Lot.html
name: Lot
nameWithType: Lot
fullName: TinyLife.World.Lot
- uid: TinyLife.Objects.PersonLike
commentId: T:TinyLife.Objects.PersonLike
parent: TinyLife.Objects
href: TinyLife.Objects.PersonLike.html
name: PersonLike
nameWithType: PersonLike
fullName: TinyLife.Objects.PersonLike
- uid: System.TimeSpan
commentId: T:System.TimeSpan
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.timespan
name: TimeSpan
nameWithType: TimeSpan
fullName: System.TimeSpan
- uid: System.Single
commentId: T:System.Single
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
name: float
nameWithType: float
fullName: float
nameWithType.vb: Single
fullName.vb: Single
name.vb: Single
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0)
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
name: JsonCopy<T>(T)
nameWithType: Extensions.JsonCopy<T>(T)
fullName: TinyLife.Utilities.Extensions.JsonCopy<T>(T)
nameWithType.vb: Extensions.JsonCopy(Of T)(T)
fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of T)(T)
name.vb: JsonCopy(Of T)(T)
spec.csharp:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
name: JsonCopy
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
- name: <
- name: T
- name: '>'
- name: (
- name: T
- name: )
spec.vb:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
name: JsonCopy
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
- name: (
- name: Of
- name: " "
- name: T
- name: )
- name: (
- name: T
- name: )
- uid: TinyLife.Utilities.Extensions
commentId: T:TinyLife.Utilities.Extensions
parent: TinyLife.Utilities
href: TinyLife.Utilities.Extensions.html
name: Extensions
nameWithType: Extensions
fullName: TinyLife.Utilities.Extensions
- uid: TinyLife.Objects
commentId: N:TinyLife.Objects
href: TinyLife.html
name: TinyLife.Objects
nameWithType: TinyLife.Objects
fullName: TinyLife.Objects
spec.csharp:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.Objects
name: Objects
href: TinyLife.Objects.html
spec.vb:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.Objects
name: Objects
href: TinyLife.Objects.html
- uid: System
commentId: N:System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system
name: System
nameWithType: System
fullName: System
- uid: TinyLife.Utilities
commentId: N:TinyLife.Utilities
href: TinyLife.html
name: TinyLife.Utilities
nameWithType: TinyLife.Utilities
fullName: TinyLife.Utilities
spec.csharp:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.Utilities
name: Utilities
href: TinyLife.Utilities.html
spec.vb:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.Utilities
name: Utilities
href: TinyLife.Utilities.html

View file

@ -22,7 +22,6 @@ items:
- TinyLife.World.LotType.Library
- TinyLife.World.LotType.Museum
- TinyLife.World.LotType.Name
- TinyLife.World.LotType.OnGetCurrentVisitPriority
- TinyLife.World.LotType.Park
- TinyLife.World.LotType.Register(TinyLife.World.LotType)
- TinyLife.World.LotType.RequiredFurniture
@ -257,25 +256,6 @@ items:
return:
type: TinyLife.World.LotType
content.vb: Public Shared ReadOnly Museum As LotType
- uid: TinyLife.World.LotType.OnGetCurrentVisitPriority
commentId: E:TinyLife.World.LotType.OnGetCurrentVisitPriority
id: OnGetCurrentVisitPriority
parent: TinyLife.World.LotType
langs:
- csharp
- vb
name: OnGetCurrentVisitPriority
nameWithType: LotType.OnGetCurrentVisitPriority
fullName: TinyLife.World.LotType.OnGetCurrentVisitPriority
type: Event
assemblies:
- Tiny Life
namespace: TinyLife.World
syntax:
content: public static event LotType.CurrentVisitPriorityDelegate OnGetCurrentVisitPriority
return:
type: TinyLife.World.LotType.CurrentVisitPriorityDelegate
content.vb: Public Shared Event OnGetCurrentVisitPriority As LotType.CurrentVisitPriorityDelegate
- uid: TinyLife.World.LotType.Name
commentId: F:TinyLife.World.LotType.Name
id: Name
@ -549,7 +529,7 @@ items:
- Tiny Life
namespace: TinyLife.World
summary: >-
Returns this lot's current visitation priority, which is a combination of the <xref href="TinyLife.World.LotType.GetVisitPriority" data-throw-if-not-resolved="false"></xref> function, this lot's <xref href="TinyLife.World.LotType.VisitHours" data-throw-if-not-resolved="false"></xref>, the <xref href="TinyLife.World.LotType.OnGetCurrentVisitPriority" data-throw-if-not-resolved="false"></xref> event, as well as the lot's <xref href="TinyLife.World.Map" data-throw-if-not-resolved="false"></xref>'s <xref href="TinyLife.World.Map.GetVisitPriority(TinyLife.Objects.PersonLike)" data-throw-if-not-resolved="false"></xref> method.
Returns this lot's current visitation priority, which is a combination of the <xref href="TinyLife.World.LotType.GetVisitPriority" data-throw-if-not-resolved="false"></xref> function and this lot's <xref href="TinyLife.World.LotType.VisitHours" data-throw-if-not-resolved="false"></xref>. If the <code class="paramref">time</code> is outside of the <xref href="TinyLife.World.LotType.VisitHours" data-throw-if-not-resolved="false"></xref>, then the priority is reduced by 95%.
Note that visitation priority doesn't factor in whether the lot's <xref href="TinyLife.World.Lot.Map" data-throw-if-not-resolved="false"></xref> is the same as the <code class="paramref">person</code>'s.
@ -1154,29 +1134,6 @@ references:
name: ObjectModel
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.objectmodel
- uid: TinyLife.World.LotType.CurrentVisitPriorityDelegate
commentId: T:TinyLife.World.LotType.CurrentVisitPriorityDelegate
parent: TinyLife.World
href: TinyLife.World.LotType.html
name: LotType.CurrentVisitPriorityDelegate
nameWithType: LotType.CurrentVisitPriorityDelegate
fullName: TinyLife.World.LotType.CurrentVisitPriorityDelegate
spec.csharp:
- uid: TinyLife.World.LotType
name: LotType
href: TinyLife.World.LotType.html
- name: .
- uid: TinyLife.World.LotType.CurrentVisitPriorityDelegate
name: CurrentVisitPriorityDelegate
href: TinyLife.World.LotType.CurrentVisitPriorityDelegate.html
spec.vb:
- uid: TinyLife.World.LotType
name: LotType
href: TinyLife.World.LotType.html
- name: .
- uid: TinyLife.World.LotType.CurrentVisitPriorityDelegate
name: CurrentVisitPriorityDelegate
href: TinyLife.World.LotType.CurrentVisitPriorityDelegate.html
- uid: System.String
commentId: T:System.String
parent: System
@ -1869,43 +1826,6 @@ references:
name: VisitHours
nameWithType: LotType.VisitHours
fullName: TinyLife.World.LotType.VisitHours
- uid: TinyLife.World.LotType.OnGetCurrentVisitPriority
commentId: E:TinyLife.World.LotType.OnGetCurrentVisitPriority
href: TinyLife.World.LotType.html#TinyLife_World_LotType_OnGetCurrentVisitPriority
name: OnGetCurrentVisitPriority
nameWithType: LotType.OnGetCurrentVisitPriority
fullName: TinyLife.World.LotType.OnGetCurrentVisitPriority
- uid: TinyLife.World.Map
commentId: T:TinyLife.World.Map
parent: TinyLife.World
href: TinyLife.World.Map.html
name: Map
nameWithType: Map
fullName: TinyLife.World.Map
- uid: TinyLife.World.Map.GetVisitPriority(TinyLife.Objects.PersonLike)
commentId: M:TinyLife.World.Map.GetVisitPriority(TinyLife.Objects.PersonLike)
href: TinyLife.World.Map.html#TinyLife_World_Map_GetVisitPriority_TinyLife_Objects_PersonLike_
name: GetVisitPriority(PersonLike)
nameWithType: Map.GetVisitPriority(PersonLike)
fullName: TinyLife.World.Map.GetVisitPriority(TinyLife.Objects.PersonLike)
spec.csharp:
- uid: TinyLife.World.Map.GetVisitPriority(TinyLife.Objects.PersonLike)
name: GetVisitPriority
href: TinyLife.World.Map.html#TinyLife_World_Map_GetVisitPriority_TinyLife_Objects_PersonLike_
- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: )
spec.vb:
- uid: TinyLife.World.Map.GetVisitPriority(TinyLife.Objects.PersonLike)
name: GetVisitPriority
href: TinyLife.World.Map.html#TinyLife_World_Map_GetVisitPriority_TinyLife_Objects_PersonLike_
- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: )
- uid: TinyLife.World.Lot.Map
commentId: P:TinyLife.World.Lot.Map
href: TinyLife.World.Lot.html#TinyLife_World_Lot_Map

View file

@ -1,198 +0,0 @@
### YamlMime:ManagedReference
items:
- uid: TinyLife.World.Map.VisitPriorityDelegate
commentId: T:TinyLife.World.Map.VisitPriorityDelegate
id: Map.VisitPriorityDelegate
parent: TinyLife.World
children: []
langs:
- csharp
- vb
name: Map.VisitPriorityDelegate
nameWithType: Map.VisitPriorityDelegate
fullName: TinyLife.World.Map.VisitPriorityDelegate
type: Delegate
assemblies:
- Tiny Life
namespace: TinyLife.World
syntax:
content: public delegate void Map.VisitPriorityDelegate(PersonLike person, ref float priority)
parameters:
- id: person
type: TinyLife.Objects.PersonLike
- id: priority
type: System.Single
content.vb: Public Delegate Sub Map.VisitPriorityDelegate(person As PersonLike, priority As Single)
extensionMethods:
- TinyLife.World.Map.VisitPriorityDelegate.TinyLife.Utilities.Extensions.JsonCopy``1
references:
- uid: TinyLife.World
commentId: N:TinyLife.World
href: TinyLife.html
name: TinyLife.World
nameWithType: TinyLife.World
fullName: TinyLife.World
spec.csharp:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.World
name: World
href: TinyLife.World.html
spec.vb:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.World
name: World
href: TinyLife.World.html
- uid: TinyLife.World.Map.VisitPriorityDelegate.TinyLife.Utilities.Extensions.JsonCopy``1
commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0)
parent: TinyLife.Utilities.Extensions
definition: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
name: JsonCopy<VisitPriorityDelegate>(VisitPriorityDelegate)
nameWithType: Extensions.JsonCopy<Map.VisitPriorityDelegate>(Map.VisitPriorityDelegate)
fullName: TinyLife.Utilities.Extensions.JsonCopy<TinyLife.World.Map.VisitPriorityDelegate>(TinyLife.World.Map.VisitPriorityDelegate)
nameWithType.vb: Extensions.JsonCopy(Of Map.VisitPriorityDelegate)(Map.VisitPriorityDelegate)
fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of TinyLife.World.Map.VisitPriorityDelegate)(TinyLife.World.Map.VisitPriorityDelegate)
name.vb: JsonCopy(Of VisitPriorityDelegate)(VisitPriorityDelegate)
spec.csharp:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(TinyLife.World.Map.VisitPriorityDelegate)
name: JsonCopy
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
- name: <
- uid: TinyLife.World.Map.VisitPriorityDelegate
name: VisitPriorityDelegate
href: TinyLife.World.Map.VisitPriorityDelegate.html
- name: '>'
- name: (
- uid: TinyLife.World.Map.VisitPriorityDelegate
name: VisitPriorityDelegate
href: TinyLife.World.Map.VisitPriorityDelegate.html
- name: )
spec.vb:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(TinyLife.World.Map.VisitPriorityDelegate)
name: JsonCopy
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
- name: (
- name: Of
- name: " "
- uid: TinyLife.World.Map.VisitPriorityDelegate
name: VisitPriorityDelegate
href: TinyLife.World.Map.VisitPriorityDelegate.html
- name: )
- name: (
- uid: TinyLife.World.Map.VisitPriorityDelegate
name: VisitPriorityDelegate
href: TinyLife.World.Map.VisitPriorityDelegate.html
- name: )
- uid: TinyLife.Objects.PersonLike
commentId: T:TinyLife.Objects.PersonLike
parent: TinyLife.Objects
href: TinyLife.Objects.PersonLike.html
name: PersonLike
nameWithType: PersonLike
fullName: TinyLife.Objects.PersonLike
- uid: System.Single
commentId: T:System.Single
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
name: float
nameWithType: float
fullName: float
nameWithType.vb: Single
fullName.vb: Single
name.vb: Single
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0)
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
name: JsonCopy<T>(T)
nameWithType: Extensions.JsonCopy<T>(T)
fullName: TinyLife.Utilities.Extensions.JsonCopy<T>(T)
nameWithType.vb: Extensions.JsonCopy(Of T)(T)
fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of T)(T)
name.vb: JsonCopy(Of T)(T)
spec.csharp:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
name: JsonCopy
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
- name: <
- name: T
- name: '>'
- name: (
- name: T
- name: )
spec.vb:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
name: JsonCopy
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
- name: (
- name: Of
- name: " "
- name: T
- name: )
- name: (
- name: T
- name: )
- uid: TinyLife.Utilities.Extensions
commentId: T:TinyLife.Utilities.Extensions
parent: TinyLife.Utilities
href: TinyLife.Utilities.Extensions.html
name: Extensions
nameWithType: Extensions
fullName: TinyLife.Utilities.Extensions
- uid: TinyLife.Objects
commentId: N:TinyLife.Objects
href: TinyLife.html
name: TinyLife.Objects
nameWithType: TinyLife.Objects
fullName: TinyLife.Objects
spec.csharp:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.Objects
name: Objects
href: TinyLife.Objects.html
spec.vb:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.Objects
name: Objects
href: TinyLife.Objects.html
- uid: System
commentId: N:System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system
name: System
nameWithType: System
fullName: System
- uid: TinyLife.Utilities
commentId: N:TinyLife.Utilities
href: TinyLife.html
name: TinyLife.Utilities
nameWithType: TinyLife.Utilities
fullName: TinyLife.Utilities
spec.csharp:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.Utilities
name: Utilities
href: TinyLife.Utilities.html
spec.vb:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.Utilities
name: Utilities
href: TinyLife.Utilities.html

View file

@ -54,7 +54,6 @@ items:
- TinyLife.World.Map.GetTile(Microsoft.Xna.Framework.Point,System.Int32)
- TinyLife.World.Map.GetTilesAround(Microsoft.Xna.Framework.Vector2,System.Single,System.Int32,System.Boolean,System.Boolean,System.Boolean,System.Predicate{Microsoft.Xna.Framework.Point})
- TinyLife.World.Map.GetVisibleWorldArea(MLEM.Maths.RectangleF)
- TinyLife.World.Map.GetVisitPriority(TinyLife.Objects.PersonLike)
- TinyLife.World.Map.GetWallBetween``1(Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point,System.Int32)
- TinyLife.World.Map.GetWalls``1(MLEM.Maths.RectangleF)
- TinyLife.World.Map.Info
@ -77,7 +76,6 @@ items:
- TinyLife.World.Map.OnCameraRotationChanged(MLEM.Maths.Direction2,MLEM.Maths.Direction2)
- TinyLife.World.Map.OnCurrentGameMapChanged(TinyLife.World.Map,TinyLife.World.Map)
- TinyLife.World.Map.OnEventsAttachable
- TinyLife.World.Map.OnGetVisitPriority
- TinyLife.World.Map.OnObjectAdded
- TinyLife.World.Map.OnObjectRemoved
- TinyLife.World.Map.OnPathfindingNodeConstruct
@ -87,7 +85,6 @@ items:
- TinyLife.World.Map.PlaySound(Microsoft.Xna.Framework.Audio.SoundEffect,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Single,System.Boolean,System.Boolean)
- TinyLife.World.Map.PlaySound(Microsoft.Xna.Framework.Audio.SoundEffect,TinyLife.World.MapAudioEmitter,System.Single,System.Single,System.Boolean,System.Boolean)
- TinyLife.World.Map.PopulateLots
- TinyLife.World.Map.PossibleRegularVisitors
- TinyLife.World.Map.PostValidate(System.Action{System.String},System.Action{System.Single})
- TinyLife.World.Map.PrepareForPermanentRemoval
- TinyLife.World.Map.RemoveHousehold(TinyLife.World.Household)
@ -292,25 +289,6 @@ items:
return:
type: System.Collections.Generic.List{System.ValueTuple{Microsoft.Xna.Framework.Point,System.Int32}}
content.vb: Public Shared ReadOnly PathfindingDirtyNeighbors As List(Of (Offset As Point, FloorOffset As Integer))
- uid: TinyLife.World.Map.PossibleRegularVisitors
commentId: F:TinyLife.World.Map.PossibleRegularVisitors
id: PossibleRegularVisitors
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: PossibleRegularVisitors
nameWithType: Map.PossibleRegularVisitors
fullName: TinyLife.World.Map.PossibleRegularVisitors
type: Field
assemblies:
- Tiny Life
namespace: TinyLife.World
syntax:
content: public static readonly List<(Type Type, float Weight, Func<PersonLike, bool> IsValid, Func<Map, Random, PersonLike> CreateNew)> PossibleRegularVisitors
return:
type: System.Collections.Generic.List{System.ValueTuple{System.Type,System.Single,System.Func{TinyLife.Objects.PersonLike,System.Boolean},System.Func{TinyLife.World.Map,System.Random,TinyLife.Objects.PersonLike}}}
content.vb: Public Shared ReadOnly PossibleRegularVisitors As List(Of (Type As Type, Weight As Single, IsValid As Func(Of PersonLike, Boolean), CreateNew As Func(Of Map, Random, PersonLike)))
- uid: TinyLife.World.Map.OnEventsAttachable
commentId: E:TinyLife.World.Map.OnEventsAttachable
id: OnEventsAttachable
@ -433,25 +411,6 @@ items:
return:
type: TinyLife.World.Map.PathfindingNodeConstructDelegate
content.vb: Public Event OnPathfindingNodeConstruct As Map.PathfindingNodeConstructDelegate
- uid: TinyLife.World.Map.OnGetVisitPriority
commentId: E:TinyLife.World.Map.OnGetVisitPriority
id: OnGetVisitPriority
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: OnGetVisitPriority
nameWithType: Map.OnGetVisitPriority
fullName: TinyLife.World.Map.OnGetVisitPriority
type: Event
assemblies:
- Tiny Life
namespace: TinyLife.World
syntax:
content: public event Map.VisitPriorityDelegate OnGetVisitPriority
return:
type: TinyLife.World.Map.VisitPriorityDelegate
content.vb: Public Event OnGetVisitPriority As Map.VisitPriorityDelegate
- uid: TinyLife.World.Map.MailToSend
commentId: F:TinyLife.World.Map.MailToSend
id: MailToSend
@ -3057,29 +3016,6 @@ items:
content: public void PopulateLots()
content.vb: Public Sub PopulateLots()
overload: TinyLife.World.Map.PopulateLots*
- uid: TinyLife.World.Map.GetVisitPriority(TinyLife.Objects.PersonLike)
commentId: M:TinyLife.World.Map.GetVisitPriority(TinyLife.Objects.PersonLike)
id: GetVisitPriority(TinyLife.Objects.PersonLike)
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: GetVisitPriority(PersonLike)
nameWithType: Map.GetVisitPriority(PersonLike)
fullName: TinyLife.World.Map.GetVisitPriority(TinyLife.Objects.PersonLike)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.World
syntax:
content: public float GetVisitPriority(PersonLike person)
parameters:
- id: person
type: TinyLife.Objects.PersonLike
return:
type: System.Single
content.vb: Public Function GetVisitPriority(person As PersonLike) As Single
overload: TinyLife.World.Map.GetVisitPriority*
- uid: TinyLife.World.Map.PrepareForPermanentRemoval
commentId: M:TinyLife.World.Map.PrepareForPermanentRemoval
id: PrepareForPermanentRemoval
@ -4088,179 +4024,6 @@ references:
name: Generic
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic
- uid: System.Collections.Generic.List{System.ValueTuple{System.Type,System.Single,System.Func{TinyLife.Objects.PersonLike,System.Boolean},System.Func{TinyLife.World.Map,System.Random,TinyLife.Objects.PersonLike}}}
commentId: T:System.Collections.Generic.List{System.ValueTuple{System.Type,System.Single,System.Func{TinyLife.Objects.PersonLike,System.Boolean},System.Func{TinyLife.World.Map,System.Random,TinyLife.Objects.PersonLike}}}
parent: System.Collections.Generic
definition: System.Collections.Generic.List`1
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1
name: List<(Type Type, float Weight, Func<PersonLike, bool> IsValid, Func<Map, Random, PersonLike> CreateNew)>
nameWithType: List<(Type Type, float Weight, Func<PersonLike, bool> IsValid, Func<Map, Random, PersonLike> CreateNew)>
fullName: System.Collections.Generic.List<(System.Type Type, float Weight, System.Func<TinyLife.Objects.PersonLike, bool> IsValid, System.Func<TinyLife.World.Map, System.Random, TinyLife.Objects.PersonLike> CreateNew)>
nameWithType.vb: List(Of (Type As Type, Weight As Single, IsValid As Func(Of PersonLike, Boolean), CreateNew As Func(Of Map, Random, PersonLike)))
fullName.vb: System.Collections.Generic.List(Of (Type As System.Type, Weight As Single, IsValid As System.Func(Of TinyLife.Objects.PersonLike, Boolean), CreateNew As System.Func(Of TinyLife.World.Map, System.Random, TinyLife.Objects.PersonLike)))
name.vb: List(Of (Type As Type, Weight As Single, IsValid As Func(Of PersonLike, Boolean), CreateNew As Func(Of Map, Random, PersonLike)))
spec.csharp:
- uid: System.Collections.Generic.List`1
name: List
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1
- name: <
- name: (
- uid: System.Type
name: Type
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.type
- name: " "
- uid: System.ValueTuple{System.Type,System.Single,System.Func{TinyLife.Objects.PersonLike,System.Boolean},System.Func{TinyLife.World.Map,System.Random,TinyLife.Objects.PersonLike}}.Type
name: Type
href: https://learn.microsoft.com/dotnet/api/system.valuetuple-system.type,system.single,system.func-tinylife.objects.personlike,system.boolean-,system.func-tinylife.world.map,system.random,tinylife.objects.personlike--.type
- name: ','
- name: " "
- uid: System.Single
name: float
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: " "
- uid: System.ValueTuple{System.Type,System.Single,System.Func{TinyLife.Objects.PersonLike,System.Boolean},System.Func{TinyLife.World.Map,System.Random,TinyLife.Objects.PersonLike}}.Weight
name: Weight
href: https://learn.microsoft.com/dotnet/api/system.valuetuple-system.type,system.single,system.func-tinylife.objects.personlike,system.boolean-,system.func-tinylife.world.map,system.random,tinylife.objects.personlike--.weight
- name: ','
- name: " "
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: <
- uid: TinyLife.Objects.PersonLike
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: '>'
- name: " "
- uid: System.ValueTuple{System.Type,System.Single,System.Func{TinyLife.Objects.PersonLike,System.Boolean},System.Func{TinyLife.World.Map,System.Random,TinyLife.Objects.PersonLike}}.IsValid
name: IsValid
href: https://learn.microsoft.com/dotnet/api/system.valuetuple-system.type,system.single,system.func-tinylife.objects.personlike,system.boolean-,system.func-tinylife.world.map,system.random,tinylife.objects.personlike--.isvalid
- name: ','
- name: " "
- uid: System.Func`3
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-3
- name: <
- uid: TinyLife.World.Map
name: Map
href: TinyLife.World.Map.html
- name: ','
- name: " "
- uid: System.Random
name: Random
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.random
- name: ','
- name: " "
- uid: TinyLife.Objects.PersonLike
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: '>'
- name: " "
- uid: System.ValueTuple{System.Type,System.Single,System.Func{TinyLife.Objects.PersonLike,System.Boolean},System.Func{TinyLife.World.Map,System.Random,TinyLife.Objects.PersonLike}}.CreateNew
name: CreateNew
href: https://learn.microsoft.com/dotnet/api/system.valuetuple-system.type,system.single,system.func-tinylife.objects.personlike,system.boolean-,system.func-tinylife.world.map,system.random,tinylife.objects.personlike--.createnew
- name: )
- name: '>'
spec.vb:
- uid: System.Collections.Generic.List`1
name: List
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1
- name: (
- name: Of
- name: " "
- name: (
- uid: System.ValueTuple{System.Type,System.Single,System.Func{TinyLife.Objects.PersonLike,System.Boolean},System.Func{TinyLife.World.Map,System.Random,TinyLife.Objects.PersonLike}}.Type
name: Type
href: https://learn.microsoft.com/dotnet/api/system.valuetuple-system.type,system.single,system.func-tinylife.objects.personlike,system.boolean-,system.func-tinylife.world.map,system.random,tinylife.objects.personlike--.type
- name: " "
- name: As
- name: " "
- uid: System.Type
name: Type
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.type
- name: ','
- name: " "
- uid: System.ValueTuple{System.Type,System.Single,System.Func{TinyLife.Objects.PersonLike,System.Boolean},System.Func{TinyLife.World.Map,System.Random,TinyLife.Objects.PersonLike}}.Weight
name: Weight
href: https://learn.microsoft.com/dotnet/api/system.valuetuple-system.type,system.single,system.func-tinylife.objects.personlike,system.boolean-,system.func-tinylife.world.map,system.random,tinylife.objects.personlike--.weight
- name: " "
- name: As
- name: " "
- uid: System.Single
name: Single
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: ','
- name: " "
- uid: System.ValueTuple{System.Type,System.Single,System.Func{TinyLife.Objects.PersonLike,System.Boolean},System.Func{TinyLife.World.Map,System.Random,TinyLife.Objects.PersonLike}}.IsValid
name: IsValid
href: https://learn.microsoft.com/dotnet/api/system.valuetuple-system.type,system.single,system.func-tinylife.objects.personlike,system.boolean-,system.func-tinylife.world.map,system.random,tinylife.objects.personlike--.isvalid
- name: " "
- name: As
- name: " "
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: (
- name: Of
- name: " "
- uid: TinyLife.Objects.PersonLike
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- name: ','
- name: " "
- uid: System.ValueTuple{System.Type,System.Single,System.Func{TinyLife.Objects.PersonLike,System.Boolean},System.Func{TinyLife.World.Map,System.Random,TinyLife.Objects.PersonLike}}.CreateNew
name: CreateNew
href: https://learn.microsoft.com/dotnet/api/system.valuetuple-system.type,system.single,system.func-tinylife.objects.personlike,system.boolean-,system.func-tinylife.world.map,system.random,tinylife.objects.personlike--.createnew
- name: " "
- name: As
- name: " "
- uid: System.Func`3
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-3
- name: (
- name: Of
- name: " "
- uid: TinyLife.World.Map
name: Map
href: TinyLife.World.Map.html
- name: ','
- name: " "
- uid: System.Random
name: Random
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.random
- name: ','
- name: " "
- uid: TinyLife.Objects.PersonLike
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: )
- name: )
- name: )
- uid: TinyLife.World.Map
commentId: T:TinyLife.World.Map
parent: TinyLife.World
@ -4575,29 +4338,6 @@ references:
- uid: TinyLife.World.Map.PathfindingNodeConstructDelegate
name: PathfindingNodeConstructDelegate
href: TinyLife.World.Map.PathfindingNodeConstructDelegate.html
- uid: TinyLife.World.Map.VisitPriorityDelegate
commentId: T:TinyLife.World.Map.VisitPriorityDelegate
parent: TinyLife.World
href: TinyLife.World.Map.html
name: Map.VisitPriorityDelegate
nameWithType: Map.VisitPriorityDelegate
fullName: TinyLife.World.Map.VisitPriorityDelegate
spec.csharp:
- uid: TinyLife.World.Map
name: Map
href: TinyLife.World.Map.html
- name: .
- uid: TinyLife.World.Map.VisitPriorityDelegate
name: VisitPriorityDelegate
href: TinyLife.World.Map.VisitPriorityDelegate.html
spec.vb:
- uid: TinyLife.World.Map
name: Map
href: TinyLife.World.Map.html
- name: .
- uid: TinyLife.World.Map.VisitPriorityDelegate
name: VisitPriorityDelegate
href: TinyLife.World.Map.VisitPriorityDelegate.html
- uid: TinyLife.World.Mail
commentId: T:TinyLife.World.Mail
parent: TinyLife.World
@ -7262,12 +7002,6 @@ references:
name: PopulateLots
nameWithType: Map.PopulateLots
fullName: TinyLife.World.Map.PopulateLots
- uid: TinyLife.World.Map.GetVisitPriority*
commentId: Overload:TinyLife.World.Map.GetVisitPriority
href: TinyLife.World.Map.html#TinyLife_World_Map_GetVisitPriority_TinyLife_Objects_PersonLike_
name: GetVisitPriority
nameWithType: Map.GetVisitPriority
fullName: TinyLife.World.Map.GetVisitPriority
- uid: TinyLife.Objects.PersonLike.PrepareForPermanentRemoval
commentId: M:TinyLife.Objects.PersonLike.PrepareForPermanentRemoval
parent: TinyLife.Objects.PersonLike

View file

@ -41,7 +41,7 @@ items:
inheritance:
- System.Object
derivedClasses:
- TinyLife.World.WalkableOpening
- TinyLife.World.Door
inheritedMembers:
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
@ -253,7 +253,7 @@ items:
summary: >-
Returns whether a <xref href="TinyLife.Objects.PersonLike" data-throw-if-not-resolved="false"></xref> is able to walk through a <xref href="TinyLife.Objects.WallLike" data-throw-if-not-resolved="false"></xref> that has this opening.
This returns true for <xref href="TinyLife.World.WalkableOpening" data-throw-if-not-resolved="false"></xref> and <xref href="TinyLife.World.LockableAnimatedDoor" data-throw-if-not-resolved="false"></xref> and false for <xref href="TinyLife.World.Opening" data-throw-if-not-resolved="false"></xref>.
This returns true for <xref href="TinyLife.World.Door" data-throw-if-not-resolved="false"></xref> and <xref href="TinyLife.World.SwingingDoor" data-throw-if-not-resolved="false"></xref> and false for <xref href="TinyLife.World.Opening" data-throw-if-not-resolved="false"></xref>.
example: []
syntax:
content: public virtual bool CanWalkThrough(Map map, WallLike wall, MapObject obj)
@ -973,20 +973,20 @@ references:
name: PersonLike
nameWithType: PersonLike
fullName: TinyLife.Objects.PersonLike
- uid: TinyLife.World.WalkableOpening
commentId: T:TinyLife.World.WalkableOpening
- uid: TinyLife.World.Door
commentId: T:TinyLife.World.Door
parent: TinyLife.World
href: TinyLife.World.WalkableOpening.html
name: WalkableOpening
nameWithType: WalkableOpening
fullName: TinyLife.World.WalkableOpening
- uid: TinyLife.World.LockableAnimatedDoor
commentId: T:TinyLife.World.LockableAnimatedDoor
href: TinyLife.World.Door.html
name: Door
nameWithType: Door
fullName: TinyLife.World.Door
- uid: TinyLife.World.SwingingDoor
commentId: T:TinyLife.World.SwingingDoor
parent: TinyLife.World
href: TinyLife.World.LockableAnimatedDoor.html
name: LockableAnimatedDoor
nameWithType: LockableAnimatedDoor
fullName: TinyLife.World.LockableAnimatedDoor
href: TinyLife.World.SwingingDoor.html
name: SwingingDoor
nameWithType: SwingingDoor
fullName: TinyLife.World.SwingingDoor
- uid: TinyLife.World.Opening
commentId: T:TinyLife.World.Opening
parent: TinyLife.World

View file

@ -1,946 +0,0 @@
### YamlMime:ManagedReference
items:
- uid: TinyLife.World.WalkableOpening
commentId: T:TinyLife.World.WalkableOpening
id: WalkableOpening
parent: TinyLife.World
children:
- TinyLife.World.WalkableOpening.#ctor(TinyLife.World.OpeningType,System.Int32[])
- TinyLife.World.WalkableOpening.CanPlaceOn(TinyLife.Objects.FurnitureType)
- TinyLife.World.WalkableOpening.CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)
- TinyLife.World.WalkableOpening.Construct(TinyLife.World.OpeningType,System.Int32[],TinyLife.Objects.WallLike)
langs:
- csharp
- vb
name: WalkableOpening
nameWithType: WalkableOpening
fullName: TinyLife.World.WalkableOpening
type: Class
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: >-
An opening is some sort of extrusion in a <xref href="TinyLife.Objects.WallLike" data-throw-if-not-resolved="false"></xref>, like a window or a door.
Openings are created from their underlying <xref href="TinyLife.World.OpeningType" data-throw-if-not-resolved="false"></xref>.
example: []
syntax:
content: 'public class WalkableOpening : Opening'
content.vb: Public Class WalkableOpening Inherits Opening
inheritance:
- System.Object
- TinyLife.World.Opening
derivedClasses:
- TinyLife.World.AnimatedDoor
inheritedMembers:
- TinyLife.World.Opening.Type
- TinyLife.World.Opening.Color
- TinyLife.World.Opening.Colors
- TinyLife.World.Opening.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,TinyLife.World.Map,TinyLife.Objects.WallLike,Microsoft.Xna.Framework.Vector2,System.Boolean,System.Single,System.Nullable{Microsoft.Xna.Framework.Color})
- TinyLife.World.Opening.Validate(TinyLife.Objects.WallLike,TinyLife.World.Map)
- TinyLife.World.Opening.GetDescription
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.World.WalkableOpening.TinyLife.Utilities.Extensions.JsonCopy``1
- uid: TinyLife.World.WalkableOpening.#ctor(TinyLife.World.OpeningType,System.Int32[])
commentId: M:TinyLife.World.WalkableOpening.#ctor(TinyLife.World.OpeningType,System.Int32[])
id: '#ctor(TinyLife.World.OpeningType,System.Int32[])'
parent: TinyLife.World.WalkableOpening
langs:
- csharp
- vb
name: WalkableOpening(OpeningType, int[])
nameWithType: WalkableOpening.WalkableOpening(OpeningType, int[])
fullName: TinyLife.World.WalkableOpening.WalkableOpening(TinyLife.World.OpeningType, int[])
type: Constructor
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: Creates a new opening from the given opening type and color
example: []
syntax:
content: public WalkableOpening(OpeningType type, int[] colors)
parameters:
- id: type
type: TinyLife.World.OpeningType
description: The opening type
- id: colors
type: System.Int32[]
description: The indices of the colors to use
content.vb: Public Sub New(type As OpeningType, colors As Integer())
overload: TinyLife.World.WalkableOpening.#ctor*
nameWithType.vb: WalkableOpening.New(OpeningType, Integer())
fullName.vb: TinyLife.World.WalkableOpening.New(TinyLife.World.OpeningType, Integer())
name.vb: New(OpeningType, Integer())
- uid: TinyLife.World.WalkableOpening.CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)
commentId: M:TinyLife.World.WalkableOpening.CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)
id: CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)
parent: TinyLife.World.WalkableOpening
langs:
- csharp
- vb
name: CanWalkThrough(Map, WallLike, MapObject)
nameWithType: WalkableOpening.CanWalkThrough(Map, WallLike, MapObject)
fullName: TinyLife.World.WalkableOpening.CanWalkThrough(TinyLife.World.Map, TinyLife.Objects.WallLike, TinyLife.Objects.MapObject)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: >-
Returns whether a <xref href="TinyLife.Objects.PersonLike" data-throw-if-not-resolved="false"></xref> is able to walk through a <xref href="TinyLife.Objects.WallLike" data-throw-if-not-resolved="false"></xref> that has this opening.
This returns true for <xref href="TinyLife.World.WalkableOpening" data-throw-if-not-resolved="false"></xref> and <xref href="TinyLife.World.LockableAnimatedDoor" data-throw-if-not-resolved="false"></xref> and false for <xref href="TinyLife.World.Opening" data-throw-if-not-resolved="false"></xref>.
example: []
syntax:
content: public override bool CanWalkThrough(Map map, WallLike wall, MapObject obj)
parameters:
- id: map
type: TinyLife.World.Map
- id: wall
type: TinyLife.Objects.WallLike
- id: obj
type: TinyLife.Objects.MapObject
return:
type: System.Boolean
description: ''
content.vb: Public Overrides Function CanWalkThrough(map As Map, wall As WallLike, obj As MapObject) As Boolean
overridden: TinyLife.World.Opening.CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)
overload: TinyLife.World.WalkableOpening.CanWalkThrough*
- uid: TinyLife.World.WalkableOpening.CanPlaceOn(TinyLife.Objects.FurnitureType)
commentId: M:TinyLife.World.WalkableOpening.CanPlaceOn(TinyLife.Objects.FurnitureType)
id: CanPlaceOn(TinyLife.Objects.FurnitureType)
parent: TinyLife.World.WalkableOpening
langs:
- csharp
- vb
name: CanPlaceOn(FurnitureType)
nameWithType: WalkableOpening.CanPlaceOn(FurnitureType)
fullName: TinyLife.World.WalkableOpening.CanPlaceOn(TinyLife.Objects.FurnitureType)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: >-
Whether the given <xref href="TinyLife.Objects.FurnitureType" data-throw-if-not-resolved="false"></xref> can be attached to this opening.
By default, this method returns true when the furniture has the <xref href="TinyLife.Objects.ObjectCategory.CanCoverWindow" data-throw-if-not-resolved="false"></xref> category.
example: []
syntax:
content: public override bool CanPlaceOn(FurnitureType type)
parameters:
- id: type
type: TinyLife.Objects.FurnitureType
return:
type: System.Boolean
description: Whether the opening is a window
content.vb: Public Overrides Function CanPlaceOn(type As FurnitureType) As Boolean
overridden: TinyLife.World.Opening.CanPlaceOn(TinyLife.Objects.FurnitureType)
overload: TinyLife.World.WalkableOpening.CanPlaceOn*
- uid: TinyLife.World.WalkableOpening.Construct(TinyLife.World.OpeningType,System.Int32[],TinyLife.Objects.WallLike)
commentId: M:TinyLife.World.WalkableOpening.Construct(TinyLife.World.OpeningType,System.Int32[],TinyLife.Objects.WallLike)
id: Construct(TinyLife.World.OpeningType,System.Int32[],TinyLife.Objects.WallLike)
parent: TinyLife.World.WalkableOpening
langs:
- csharp
- vb
name: Construct(OpeningType, int[], WallLike)
nameWithType: WalkableOpening.Construct(OpeningType, int[], WallLike)
fullName: TinyLife.World.WalkableOpening.Construct(TinyLife.World.OpeningType, int[], TinyLife.Objects.WallLike)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: >-
Constructs a new door with the given settings.
This is a helper method that can be used through a method group when constructing a new <xref href="TinyLife.World.OpeningType" data-throw-if-not-resolved="false"></xref>.
example: []
syntax:
content: public static WalkableOpening Construct(OpeningType type, int[] colors, WallLike wall)
parameters:
- id: type
type: TinyLife.World.OpeningType
description: The type.
- id: colors
type: System.Int32[]
description: The colors.
- id: wall
type: TinyLife.Objects.WallLike
description: The wall.
return:
type: TinyLife.World.WalkableOpening
description: The constructed door.
content.vb: Public Shared Function Construct(type As OpeningType, colors As Integer(), wall As WallLike) As WalkableOpening
overload: TinyLife.World.WalkableOpening.Construct*
nameWithType.vb: WalkableOpening.Construct(OpeningType, Integer(), WallLike)
fullName.vb: TinyLife.World.WalkableOpening.Construct(TinyLife.World.OpeningType, Integer(), TinyLife.Objects.WallLike)
name.vb: Construct(OpeningType, Integer(), WallLike)
references:
- uid: TinyLife.Objects.WallLike
commentId: T:TinyLife.Objects.WallLike
parent: TinyLife.Objects
href: TinyLife.Objects.WallLike.html
name: WallLike
nameWithType: WallLike
fullName: TinyLife.Objects.WallLike
- uid: TinyLife.World.OpeningType
commentId: T:TinyLife.World.OpeningType
parent: TinyLife.World
href: TinyLife.World.OpeningType.html
name: OpeningType
nameWithType: OpeningType
fullName: TinyLife.World.OpeningType
- uid: TinyLife.World
commentId: N:TinyLife.World
href: TinyLife.html
name: TinyLife.World
nameWithType: TinyLife.World
fullName: TinyLife.World
spec.csharp:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.World
name: World
href: TinyLife.World.html
spec.vb:
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name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.World
name: World
href: TinyLife.World.html
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: TinyLife.World.Opening
commentId: T:TinyLife.World.Opening
parent: TinyLife.World
href: TinyLife.World.Opening.html
name: Opening
nameWithType: Opening
fullName: TinyLife.World.Opening
- uid: TinyLife.World.Opening.Type
commentId: F:TinyLife.World.Opening.Type
parent: TinyLife.World.Opening
href: TinyLife.World.Opening.html#TinyLife_World_Opening_Type
name: Type
nameWithType: Opening.Type
fullName: TinyLife.World.Opening.Type
- uid: TinyLife.World.Opening.Color
commentId: F:TinyLife.World.Opening.Color
parent: TinyLife.World.Opening
href: TinyLife.World.Opening.html#TinyLife_World_Opening_Color
name: Color
nameWithType: Opening.Color
fullName: TinyLife.World.Opening.Color
- uid: TinyLife.World.Opening.Colors
commentId: F:TinyLife.World.Opening.Colors
parent: TinyLife.World.Opening
href: TinyLife.World.Opening.html#TinyLife_World_Opening_Colors
name: Colors
nameWithType: Opening.Colors
fullName: TinyLife.World.Opening.Colors
- uid: TinyLife.World.Opening.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,TinyLife.World.Map,TinyLife.Objects.WallLike,Microsoft.Xna.Framework.Vector2,System.Boolean,System.Single,System.Nullable{Microsoft.Xna.Framework.Color})
commentId: M:TinyLife.World.Opening.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,TinyLife.World.Map,TinyLife.Objects.WallLike,Microsoft.Xna.Framework.Vector2,System.Boolean,System.Single,System.Nullable{Microsoft.Xna.Framework.Color})
parent: TinyLife.World.Opening
isExternal: true
href: TinyLife.World.Opening.html#TinyLife_World_Opening_Draw_Microsoft_Xna_Framework_GameTime_Microsoft_Xna_Framework_Graphics_SpriteBatch_TinyLife_World_Map_TinyLife_Objects_WallLike_Microsoft_Xna_Framework_Vector2_System_Boolean_System_Single_System_Nullable_Microsoft_Xna_Framework_Color__
name: Draw(GameTime, SpriteBatch, Map, WallLike, Vector2, bool, float, Color?)
nameWithType: Opening.Draw(GameTime, SpriteBatch, Map, WallLike, Vector2, bool, float, Color?)
fullName: TinyLife.World.Opening.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, TinyLife.World.Map, TinyLife.Objects.WallLike, Microsoft.Xna.Framework.Vector2, bool, float, Microsoft.Xna.Framework.Color?)
nameWithType.vb: Opening.Draw(GameTime, SpriteBatch, Map, WallLike, Vector2, Boolean, Single, Color?)
fullName.vb: TinyLife.World.Opening.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, TinyLife.World.Map, TinyLife.Objects.WallLike, Microsoft.Xna.Framework.Vector2, Boolean, Single, Microsoft.Xna.Framework.Color?)
name.vb: Draw(GameTime, SpriteBatch, Map, WallLike, Vector2, Boolean, Single, Color?)
spec.csharp:
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name: Draw
href: TinyLife.World.Opening.html#TinyLife_World_Opening_Draw_Microsoft_Xna_Framework_GameTime_Microsoft_Xna_Framework_Graphics_SpriteBatch_TinyLife_World_Map_TinyLife_Objects_WallLike_Microsoft_Xna_Framework_Vector2_System_Boolean_System_Single_System_Nullable_Microsoft_Xna_Framework_Color__
- name: (
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- name: ','
- name: " "
- uid: Microsoft.Xna.Framework.Graphics.SpriteBatch
name: SpriteBatch
isExternal: true
- name: ','
- name: " "
- uid: TinyLife.World.Map
name: Map
href: TinyLife.World.Map.html
- name: ','
- name: " "
- uid: TinyLife.Objects.WallLike
name: WallLike
href: TinyLife.Objects.WallLike.html
- name: ','
- name: " "
- uid: Microsoft.Xna.Framework.Vector2
name: Vector2
isExternal: true
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Single
name: float
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: ','
- name: " "
- uid: Microsoft.Xna.Framework.Color
name: Color
isExternal: true
- name: '?'
- name: )
spec.vb:
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name: Draw
href: TinyLife.World.Opening.html#TinyLife_World_Opening_Draw_Microsoft_Xna_Framework_GameTime_Microsoft_Xna_Framework_Graphics_SpriteBatch_TinyLife_World_Map_TinyLife_Objects_WallLike_Microsoft_Xna_Framework_Vector2_System_Boolean_System_Single_System_Nullable_Microsoft_Xna_Framework_Color__
- name: (
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- name: ','
- name: " "
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isExternal: true
- name: ','
- name: " "
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- name: ','
- name: " "
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name: WallLike
href: TinyLife.Objects.WallLike.html
- name: ','
- name: " "
- uid: Microsoft.Xna.Framework.Vector2
name: Vector2
isExternal: true
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Single
name: Single
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: ','
- name: " "
- uid: Microsoft.Xna.Framework.Color
name: Color
isExternal: true
- name: '?'
- name: )
- uid: TinyLife.World.Opening.Validate(TinyLife.Objects.WallLike,TinyLife.World.Map)
commentId: M:TinyLife.World.Opening.Validate(TinyLife.Objects.WallLike,TinyLife.World.Map)
parent: TinyLife.World.Opening
href: TinyLife.World.Opening.html#TinyLife_World_Opening_Validate_TinyLife_Objects_WallLike_TinyLife_World_Map_
name: Validate(WallLike, Map)
nameWithType: Opening.Validate(WallLike, Map)
fullName: TinyLife.World.Opening.Validate(TinyLife.Objects.WallLike, TinyLife.World.Map)
spec.csharp:
- uid: TinyLife.World.Opening.Validate(TinyLife.Objects.WallLike,TinyLife.World.Map)
name: Validate
href: TinyLife.World.Opening.html#TinyLife_World_Opening_Validate_TinyLife_Objects_WallLike_TinyLife_World_Map_
- name: (
- uid: TinyLife.Objects.WallLike
name: WallLike
href: TinyLife.Objects.WallLike.html
- name: ','
- name: " "
- uid: TinyLife.World.Map
name: Map
href: TinyLife.World.Map.html
- name: )
spec.vb:
- uid: TinyLife.World.Opening.Validate(TinyLife.Objects.WallLike,TinyLife.World.Map)
name: Validate
href: TinyLife.World.Opening.html#TinyLife_World_Opening_Validate_TinyLife_Objects_WallLike_TinyLife_World_Map_
- name: (
- uid: TinyLife.Objects.WallLike
name: WallLike
href: TinyLife.Objects.WallLike.html
- name: ','
- name: " "
- uid: TinyLife.World.Map
name: Map
href: TinyLife.World.Map.html
- name: )
- uid: TinyLife.World.Opening.GetDescription
commentId: M:TinyLife.World.Opening.GetDescription
parent: TinyLife.World.Opening
href: TinyLife.World.Opening.html#TinyLife_World_Opening_GetDescription
name: GetDescription()
nameWithType: Opening.GetDescription()
fullName: TinyLife.World.Opening.GetDescription()
spec.csharp:
- uid: TinyLife.World.Opening.GetDescription
name: GetDescription
href: TinyLife.World.Opening.html#TinyLife_World_Opening_GetDescription
- name: (
- name: )
spec.vb:
- uid: TinyLife.World.Opening.GetDescription
name: GetDescription
href: TinyLife.World.Opening.html#TinyLife_World_Opening_GetDescription
- name: (
- name: )
- uid: System.Object.Equals(System.Object)
commentId: M:System.Object.Equals(System.Object)
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
name: Equals(object)
nameWithType: object.Equals(object)
fullName: object.Equals(object)
nameWithType.vb: Object.Equals(Object)
fullName.vb: Object.Equals(Object)
name.vb: Equals(Object)
spec.csharp:
- uid: System.Object.Equals(System.Object)
name: Equals
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
- name: (
- uid: System.Object
name: object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: )
spec.vb:
- uid: System.Object.Equals(System.Object)
name: Equals
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
- name: (
- uid: System.Object
name: Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: )
- uid: System.Object.Equals(System.Object,System.Object)
commentId: M:System.Object.Equals(System.Object,System.Object)
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)
name: Equals(object, object)
nameWithType: object.Equals(object, object)
fullName: object.Equals(object, object)
nameWithType.vb: Object.Equals(Object, Object)
fullName.vb: Object.Equals(Object, Object)
name.vb: Equals(Object, Object)
spec.csharp:
- uid: System.Object.Equals(System.Object,System.Object)
name: Equals
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)
- name: (
- uid: System.Object
name: object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: ','
- name: " "
- uid: System.Object
name: object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: )
spec.vb:
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name: Equals
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)
- name: (
- uid: System.Object
name: Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: ','
- name: " "
- uid: System.Object
name: Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: )
- uid: System.Object.GetHashCode
commentId: M:System.Object.GetHashCode
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.gethashcode
name: GetHashCode()
nameWithType: object.GetHashCode()
fullName: object.GetHashCode()
nameWithType.vb: Object.GetHashCode()
fullName.vb: Object.GetHashCode()
spec.csharp:
- uid: System.Object.GetHashCode
name: GetHashCode
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.gethashcode
- name: (
- name: )
spec.vb:
- uid: System.Object.GetHashCode
name: GetHashCode
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.gethashcode
- name: (
- name: )
- uid: System.Object.GetType
commentId: M:System.Object.GetType
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.gettype
name: GetType()
nameWithType: object.GetType()
fullName: object.GetType()
nameWithType.vb: Object.GetType()
fullName.vb: Object.GetType()
spec.csharp:
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name: GetType
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.gettype
- name: (
- name: )
spec.vb:
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name: GetType
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href: https://learn.microsoft.com/dotnet/api/system.object.gettype
- name: (
- name: )
- uid: System.Object.MemberwiseClone
commentId: M:System.Object.MemberwiseClone
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone
name: MemberwiseClone()
nameWithType: object.MemberwiseClone()
fullName: object.MemberwiseClone()
nameWithType.vb: Object.MemberwiseClone()
fullName.vb: Object.MemberwiseClone()
spec.csharp:
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name: MemberwiseClone
isExternal: true
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- name: (
- name: )
spec.vb:
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name: MemberwiseClone
isExternal: true
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commentId: M:System.Object.ReferenceEquals(System.Object,System.Object)
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.referenceequals
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nameWithType: object.ReferenceEquals(object, object)
fullName: object.ReferenceEquals(object, object)
nameWithType.vb: Object.ReferenceEquals(Object, Object)
fullName.vb: Object.ReferenceEquals(Object, Object)
name.vb: ReferenceEquals(Object, Object)
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name: Integer
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.int32
- name: (
- name: )
- uid: TinyLife.Objects.PersonLike
commentId: T:TinyLife.Objects.PersonLike
parent: TinyLife.Objects
href: TinyLife.Objects.PersonLike.html
name: PersonLike
nameWithType: PersonLike
fullName: TinyLife.Objects.PersonLike
- uid: TinyLife.World.WalkableOpening
commentId: T:TinyLife.World.WalkableOpening
parent: TinyLife.World
href: TinyLife.World.WalkableOpening.html
name: WalkableOpening
nameWithType: WalkableOpening
fullName: TinyLife.World.WalkableOpening
- uid: TinyLife.World.LockableAnimatedDoor
commentId: T:TinyLife.World.LockableAnimatedDoor
parent: TinyLife.World
href: TinyLife.World.LockableAnimatedDoor.html
name: LockableAnimatedDoor
nameWithType: LockableAnimatedDoor
fullName: TinyLife.World.LockableAnimatedDoor
- uid: TinyLife.World.Opening.CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)
commentId: M:TinyLife.World.Opening.CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)
parent: TinyLife.World.Opening
href: TinyLife.World.Opening.html#TinyLife_World_Opening_CanWalkThrough_TinyLife_World_Map_TinyLife_Objects_WallLike_TinyLife_Objects_MapObject_
name: CanWalkThrough(Map, WallLike, MapObject)
nameWithType: Opening.CanWalkThrough(Map, WallLike, MapObject)
fullName: TinyLife.World.Opening.CanWalkThrough(TinyLife.World.Map, TinyLife.Objects.WallLike, TinyLife.Objects.MapObject)
spec.csharp:
- uid: TinyLife.World.Opening.CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)
name: CanWalkThrough
href: TinyLife.World.Opening.html#TinyLife_World_Opening_CanWalkThrough_TinyLife_World_Map_TinyLife_Objects_WallLike_TinyLife_Objects_MapObject_
- name: (
- uid: TinyLife.World.Map
name: Map
href: TinyLife.World.Map.html
- name: ','
- name: " "
- uid: TinyLife.Objects.WallLike
name: WallLike
href: TinyLife.Objects.WallLike.html
- name: ','
- name: " "
- uid: TinyLife.Objects.MapObject
name: MapObject
href: TinyLife.Objects.MapObject.html
- name: )
spec.vb:
- uid: TinyLife.World.Opening.CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)
name: CanWalkThrough
href: TinyLife.World.Opening.html#TinyLife_World_Opening_CanWalkThrough_TinyLife_World_Map_TinyLife_Objects_WallLike_TinyLife_Objects_MapObject_
- name: (
- uid: TinyLife.World.Map
name: Map
href: TinyLife.World.Map.html
- name: ','
- name: " "
- uid: TinyLife.Objects.WallLike
name: WallLike
href: TinyLife.Objects.WallLike.html
- name: ','
- name: " "
- uid: TinyLife.Objects.MapObject
name: MapObject
href: TinyLife.Objects.MapObject.html
- name: )
- uid: TinyLife.World.WalkableOpening.CanWalkThrough*
commentId: Overload:TinyLife.World.WalkableOpening.CanWalkThrough
href: TinyLife.World.WalkableOpening.html#TinyLife_World_WalkableOpening_CanWalkThrough_TinyLife_World_Map_TinyLife_Objects_WallLike_TinyLife_Objects_MapObject_
name: CanWalkThrough
nameWithType: WalkableOpening.CanWalkThrough
fullName: TinyLife.World.WalkableOpening.CanWalkThrough
- uid: TinyLife.World.Map
commentId: T:TinyLife.World.Map
parent: TinyLife.World
href: TinyLife.World.Map.html
name: Map
nameWithType: Map
fullName: TinyLife.World.Map
- uid: TinyLife.Objects.MapObject
commentId: T:TinyLife.Objects.MapObject
parent: TinyLife.Objects
href: TinyLife.Objects.MapObject.html
name: MapObject
nameWithType: MapObject
fullName: TinyLife.Objects.MapObject
- uid: System.Boolean
commentId: T:System.Boolean
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
name: bool
nameWithType: bool
fullName: bool
nameWithType.vb: Boolean
fullName.vb: Boolean
name.vb: Boolean
- uid: TinyLife.Objects.FurnitureType
commentId: T:TinyLife.Objects.FurnitureType
parent: TinyLife.Objects
href: TinyLife.Objects.FurnitureType.html
name: FurnitureType
nameWithType: FurnitureType
fullName: TinyLife.Objects.FurnitureType
- uid: TinyLife.Objects.ObjectCategory.CanCoverWindow
commentId: F:TinyLife.Objects.ObjectCategory.CanCoverWindow
href: TinyLife.Objects.ObjectCategory.html#TinyLife_Objects_ObjectCategory_CanCoverWindow
name: CanCoverWindow
nameWithType: ObjectCategory.CanCoverWindow
fullName: TinyLife.Objects.ObjectCategory.CanCoverWindow
- uid: TinyLife.World.Opening.CanPlaceOn(TinyLife.Objects.FurnitureType)
commentId: M:TinyLife.World.Opening.CanPlaceOn(TinyLife.Objects.FurnitureType)
parent: TinyLife.World.Opening
href: TinyLife.World.Opening.html#TinyLife_World_Opening_CanPlaceOn_TinyLife_Objects_FurnitureType_
name: CanPlaceOn(FurnitureType)
nameWithType: Opening.CanPlaceOn(FurnitureType)
fullName: TinyLife.World.Opening.CanPlaceOn(TinyLife.Objects.FurnitureType)
spec.csharp:
- uid: TinyLife.World.Opening.CanPlaceOn(TinyLife.Objects.FurnitureType)
name: CanPlaceOn
href: TinyLife.World.Opening.html#TinyLife_World_Opening_CanPlaceOn_TinyLife_Objects_FurnitureType_
- name: (
- uid: TinyLife.Objects.FurnitureType
name: FurnitureType
href: TinyLife.Objects.FurnitureType.html
- name: )
spec.vb:
- uid: TinyLife.World.Opening.CanPlaceOn(TinyLife.Objects.FurnitureType)
name: CanPlaceOn
href: TinyLife.World.Opening.html#TinyLife_World_Opening_CanPlaceOn_TinyLife_Objects_FurnitureType_
- name: (
- uid: TinyLife.Objects.FurnitureType
name: FurnitureType
href: TinyLife.Objects.FurnitureType.html
- name: )
- uid: TinyLife.World.WalkableOpening.CanPlaceOn*
commentId: Overload:TinyLife.World.WalkableOpening.CanPlaceOn
href: TinyLife.World.WalkableOpening.html#TinyLife_World_WalkableOpening_CanPlaceOn_TinyLife_Objects_FurnitureType_
name: CanPlaceOn
nameWithType: WalkableOpening.CanPlaceOn
fullName: TinyLife.World.WalkableOpening.CanPlaceOn
- uid: TinyLife.World.WalkableOpening.Construct*
commentId: Overload:TinyLife.World.WalkableOpening.Construct
href: TinyLife.World.WalkableOpening.html#TinyLife_World_WalkableOpening_Construct_TinyLife_World_OpeningType_System_Int32___TinyLife_Objects_WallLike_
name: Construct
nameWithType: WalkableOpening.Construct
fullName: TinyLife.World.WalkableOpening.Construct

View file

@ -4,9 +4,9 @@ items:
commentId: N:TinyLife.World
id: TinyLife.World
children:
- TinyLife.World.AnimatedDoor
- TinyLife.World.AutoTile
- TinyLife.World.BillsMail
- TinyLife.World.Door
- TinyLife.World.DrawDelegate
- TinyLife.World.ExportedHousehold
- TinyLife.World.ExportedLot
@ -17,16 +17,13 @@ items:
- TinyLife.World.Household.Relation
- TinyLife.World.Household.WeeklyBillsDelegate
- TinyLife.World.LockType
- TinyLife.World.LockableAnimatedDoor
- TinyLife.World.Lot
- TinyLife.World.LotEmployment
- TinyLife.World.LotEmployment.Instance
- TinyLife.World.LotType
- TinyLife.World.LotType.CurrentVisitPriorityDelegate
- TinyLife.World.Mail
- TinyLife.World.Map
- TinyLife.World.Map.PathfindingNodeConstructDelegate
- TinyLife.World.Map.VisitPriorityDelegate
- TinyLife.World.MapAudioEmitter
- TinyLife.World.MapSection
- TinyLife.World.ObjectUpdateDelegateNoPhase`1
@ -41,11 +38,11 @@ items:
- TinyLife.World.Soundscape.IntensityDelegate
- TinyLife.World.Stairs
- TinyLife.World.StairsType
- TinyLife.World.SwingingDoor
- TinyLife.World.Tile
- TinyLife.World.Tile.Category
- TinyLife.World.UpdateDelegate
- TinyLife.World.UpdateDelegateNoPhase
- TinyLife.World.WalkableOpening
- TinyLife.World.Wall
- TinyLife.World.WallMode
- TinyLife.World.Wallpaper
@ -192,29 +189,6 @@ references:
name: LotType
nameWithType: LotType
fullName: TinyLife.World.LotType
- uid: TinyLife.World.LotType.CurrentVisitPriorityDelegate
commentId: T:TinyLife.World.LotType.CurrentVisitPriorityDelegate
parent: TinyLife.World
href: TinyLife.World.LotType.html
name: LotType.CurrentVisitPriorityDelegate
nameWithType: LotType.CurrentVisitPriorityDelegate
fullName: TinyLife.World.LotType.CurrentVisitPriorityDelegate
spec.csharp:
- uid: TinyLife.World.LotType
name: LotType
href: TinyLife.World.LotType.html
- name: .
- uid: TinyLife.World.LotType.CurrentVisitPriorityDelegate
name: CurrentVisitPriorityDelegate
href: TinyLife.World.LotType.CurrentVisitPriorityDelegate.html
spec.vb:
- uid: TinyLife.World.LotType
name: LotType
href: TinyLife.World.LotType.html
- name: .
- uid: TinyLife.World.LotType.CurrentVisitPriorityDelegate
name: CurrentVisitPriorityDelegate
href: TinyLife.World.LotType.CurrentVisitPriorityDelegate.html
- uid: TinyLife.World.LotEmployment
commentId: T:TinyLife.World.LotEmployment
parent: TinyLife.World
@ -294,29 +268,6 @@ references:
- uid: TinyLife.World.Map.PathfindingNodeConstructDelegate
name: PathfindingNodeConstructDelegate
href: TinyLife.World.Map.PathfindingNodeConstructDelegate.html
- uid: TinyLife.World.Map.VisitPriorityDelegate
commentId: T:TinyLife.World.Map.VisitPriorityDelegate
parent: TinyLife.World
href: TinyLife.World.Map.html
name: Map.VisitPriorityDelegate
nameWithType: Map.VisitPriorityDelegate
fullName: TinyLife.World.Map.VisitPriorityDelegate
spec.csharp:
- uid: TinyLife.World.Map
name: Map
href: TinyLife.World.Map.html
- name: .
- uid: TinyLife.World.Map.VisitPriorityDelegate
name: VisitPriorityDelegate
href: TinyLife.World.Map.VisitPriorityDelegate.html
spec.vb:
- uid: TinyLife.World.Map
name: Map
href: TinyLife.World.Map.html
- name: .
- uid: TinyLife.World.Map.VisitPriorityDelegate
name: VisitPriorityDelegate
href: TinyLife.World.Map.VisitPriorityDelegate.html
- uid: TinyLife.World.UpdateDelegate
commentId: T:TinyLife.World.UpdateDelegate
parent: TinyLife.World
@ -408,27 +359,20 @@ references:
name: Opening
nameWithType: Opening
fullName: TinyLife.World.Opening
- uid: TinyLife.World.WalkableOpening
commentId: T:TinyLife.World.WalkableOpening
- uid: TinyLife.World.Door
commentId: T:TinyLife.World.Door
parent: TinyLife.World
href: TinyLife.World.WalkableOpening.html
name: WalkableOpening
nameWithType: WalkableOpening
fullName: TinyLife.World.WalkableOpening
- uid: TinyLife.World.AnimatedDoor
commentId: T:TinyLife.World.AnimatedDoor
href: TinyLife.World.Door.html
name: Door
nameWithType: Door
fullName: TinyLife.World.Door
- uid: TinyLife.World.SwingingDoor
commentId: T:TinyLife.World.SwingingDoor
parent: TinyLife.World
href: TinyLife.World.AnimatedDoor.html
name: AnimatedDoor
nameWithType: AnimatedDoor
fullName: TinyLife.World.AnimatedDoor
- uid: TinyLife.World.LockableAnimatedDoor
commentId: T:TinyLife.World.LockableAnimatedDoor
parent: TinyLife.World
href: TinyLife.World.LockableAnimatedDoor.html
name: LockableAnimatedDoor
nameWithType: LockableAnimatedDoor
fullName: TinyLife.World.LockableAnimatedDoor
href: TinyLife.World.SwingingDoor.html
name: SwingingDoor
nameWithType: SwingingDoor
fullName: TinyLife.World.SwingingDoor
- uid: TinyLife.World.LockType
commentId: T:TinyLife.World.LockType
parent: TinyLife.World

24
docs/api/TinyLife.yml generated
View file

@ -28,7 +28,6 @@ items:
- TinyLife.RelationshipType
- TinyLife.RomanceType
- TinyLife.SaveHandler
- TinyLife.SaveHandler.BindToTypeDelegate
- TinyLife.SaveHandler.SaveData
- TinyLife.Set
- TinyLife.WallDisplay
@ -313,29 +312,6 @@ references:
name: SaveHandler
nameWithType: SaveHandler
fullName: TinyLife.SaveHandler
- uid: TinyLife.SaveHandler.BindToTypeDelegate
commentId: T:TinyLife.SaveHandler.BindToTypeDelegate
parent: TinyLife
href: TinyLife.SaveHandler.html
name: SaveHandler.BindToTypeDelegate
nameWithType: SaveHandler.BindToTypeDelegate
fullName: TinyLife.SaveHandler.BindToTypeDelegate
spec.csharp:
- uid: TinyLife.SaveHandler
name: SaveHandler
href: TinyLife.SaveHandler.html
- name: .
- uid: TinyLife.SaveHandler.BindToTypeDelegate
name: BindToTypeDelegate
href: TinyLife.SaveHandler.BindToTypeDelegate.html
spec.vb:
- uid: TinyLife.SaveHandler
name: SaveHandler
href: TinyLife.SaveHandler.html
- name: .
- uid: TinyLife.SaveHandler.BindToTypeDelegate
name: BindToTypeDelegate
href: TinyLife.SaveHandler.BindToTypeDelegate.html
- uid: TinyLife.SaveHandler.SaveData
commentId: T:TinyLife.SaveHandler.SaveData
href: TinyLife.SaveHandler.html

18
docs/api/toc.yml generated
View file

@ -51,8 +51,6 @@ items:
name: RomanceType
- uid: TinyLife.SaveHandler
name: SaveHandler
- uid: TinyLife.SaveHandler.BindToTypeDelegate
name: SaveHandler.BindToTypeDelegate
- uid: TinyLife.SaveHandler.SaveData
name: SaveHandler.SaveData
- uid: TinyLife.Set
@ -236,8 +234,6 @@ items:
name: Goal<TInfo>
- uid: TinyLife.Goals.IGoalTriggerable
name: IGoalTriggerable
- uid: TinyLife.Goals.IUpdatingMemory
name: IUpdatingMemory
- uid: TinyLife.Goals.Job
name: Job
- uid: TinyLife.Goals.Job.JobPerformanceDelegate
@ -545,12 +541,12 @@ items:
- uid: TinyLife.World
name: TinyLife.World
items:
- uid: TinyLife.World.AnimatedDoor
name: AnimatedDoor
- uid: TinyLife.World.AutoTile
name: AutoTile
- uid: TinyLife.World.BillsMail
name: BillsMail
- uid: TinyLife.World.Door
name: Door
- uid: TinyLife.World.DrawDelegate
name: DrawDelegate
- uid: TinyLife.World.ExportedHousehold
@ -571,8 +567,6 @@ items:
name: Household.WeeklyBillsDelegate
- uid: TinyLife.World.LockType
name: LockType
- uid: TinyLife.World.LockableAnimatedDoor
name: LockableAnimatedDoor
- uid: TinyLife.World.Lot
name: Lot
- uid: TinyLife.World.LotEmployment
@ -581,16 +575,12 @@ items:
name: LotEmployment.Instance
- uid: TinyLife.World.LotType
name: LotType
- uid: TinyLife.World.LotType.CurrentVisitPriorityDelegate
name: LotType.CurrentVisitPriorityDelegate
- uid: TinyLife.World.Mail
name: Mail
- uid: TinyLife.World.Map
name: Map
- uid: TinyLife.World.Map.PathfindingNodeConstructDelegate
name: Map.PathfindingNodeConstructDelegate
- uid: TinyLife.World.Map.VisitPriorityDelegate
name: Map.VisitPriorityDelegate
- uid: TinyLife.World.MapAudioEmitter
name: MapAudioEmitter
- uid: TinyLife.World.MapSection
@ -619,6 +609,8 @@ items:
name: Stairs
- uid: TinyLife.World.StairsType
name: StairsType
- uid: TinyLife.World.SwingingDoor
name: SwingingDoor
- uid: TinyLife.World.Tile
name: Tile
- uid: TinyLife.World.Tile.Category
@ -627,8 +619,6 @@ items:
name: UpdateDelegate
- uid: TinyLife.World.UpdateDelegateNoPhase
name: UpdateDelegateNoPhase
- uid: TinyLife.World.WalkableOpening
name: WalkableOpening
- uid: TinyLife.World.Wall
name: Wall
- uid: TinyLife.World.WallMode

View file

@ -33,7 +33,6 @@
<a href="./common_issues">Fixing Common Issues</a><br>
<a href="./content_policy">Community Policy</a><br>
<a href="./preview">About Preview Versions</a><br>
<a href="./changelog">Changelog</a><br>
<a href="https://docs.tinylifegame.com">Developer Docs</a><br>
<a href="https://press.ellpeck.de/tinylife/">Press Kit</a>
</div>