### YamlMime:ManagedReference items: - uid: TinyLife.World.WaterTile commentId: T:TinyLife.World.WaterTile id: WaterTile parent: TinyLife.World children: - TinyLife.World.WaterTile.#ctor(System.String,System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},System.Collections.Generic.Dictionary{MLEM.Misc.Direction2,Microsoft.Xna.Framework.Point[]},TinyLife.Utilities.ColorSettings,System.Int32[],System.Boolean,System.Single,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{Microsoft.Xna.Framework.Point,System.Single}) - TinyLife.World.WaterTile.ConnectsToTile(TinyLife.World.Map,Microsoft.Xna.Framework.Point,System.Int32,System.Int32,System.Int32) - TinyLife.World.WaterTile.Draw(Microsoft.Xna.Framework.GameTime,System.Object,TinyLife.World.Map,Microsoft.Xna.Framework.Point,System.Int32,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Collections.Generic.ICollection{MLEM.Graphics.StaticSpriteBatch.Item},System.Boolean) langs: - csharp - vb name: WaterTile nameWithType: WaterTile fullName: TinyLife.World.WaterTile type: Class source: remote: path: TinyLife/World/WaterTile.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: WaterTile path: ../TinyLife/World/WaterTile.cs startLine: 14 assemblies: - Tiny Life namespace: TinyLife.World summary: A water tile is a tile that draws with an animation, as well as a static part that represents the borders of the water. example: [] syntax: content: 'public class WaterTile : AutoTile' content.vb: Public Class WaterTile Inherits AutoTile inheritance: - System.Object - TinyLife.World.Tile - TinyLife.World.AutoTile inheritedMembers: - TinyLife.World.AutoTile.OnNeighborChanged(TinyLife.World.Map,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point,System.Int32) - TinyLife.World.AutoTile.DrawBorder(System.Object,TinyLife.World.Map,Microsoft.Xna.Framework.Point,System.Int32,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Collections.Generic.ICollection{MLEM.Graphics.StaticSpriteBatch.Item},System.Nullable{System.ValueTuple{System.Func{System.Int32,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Color}}) - TinyLife.World.Tile.Tiles - TinyLife.World.Tile.ReferencePrice - TinyLife.World.Tile.BaseName - TinyLife.World.Tile.Name - TinyLife.World.Tile.Price - TinyLife.World.Tile.ColorSettings - TinyLife.World.Tile.Colors - TinyLife.World.Tile.CanBuy - TinyLife.World.Tile.PathCostModifier - TinyLife.World.Tile.Categories - TinyLife.World.Tile.Icon - TinyLife.World.Tile.Textures - TinyLife.World.Tile.Regions - TinyLife.World.Tile.RegionWeights - TinyLife.World.Tile.DrawUi(MLEM.Ui.Elements.Element,Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Single) - TinyLife.World.Tile.GetPrice - TinyLife.World.Tile.GetAutoTileBorder(TinyLife.World.Map,Microsoft.Xna.Framework.Point,System.Int32,Microsoft.Xna.Framework.Point,TinyLife.World.Tile) - TinyLife.World.Tile.GetVariationTexture(MLEM.Misc.Direction2,Microsoft.Xna.Framework.Point) - TinyLife.World.Tile.Register(System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point,TinyLife.Utilities.ColorScheme,System.Single,System.Boolean,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,System.Nullable{Microsoft.Xna.Framework.Point}},System.Nullable{System.Int32},System.Func{Microsoft.Xna.Framework.Point,System.Single},System.Type) - TinyLife.World.Tile.Register(System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point,TinyLife.Utilities.ColorScheme[],System.Single,System.Boolean,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,System.Nullable{Microsoft.Xna.Framework.Point}},System.Int32[],System.Func{Microsoft.Xna.Framework.Point,System.Single},System.Type) - TinyLife.World.Tile.Register(System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point[],TinyLife.Utilities.ColorScheme[],System.Single,System.Boolean,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,Microsoft.Xna.Framework.Point[]},System.Int32[],System.Func{Microsoft.Xna.Framework.Point,System.Single},System.Type) - TinyLife.World.Tile.Register(System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point[],TinyLife.Utilities.ColorSettings,System.Single,System.Boolean,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,Microsoft.Xna.Framework.Point[]},System.Func{Microsoft.Xna.Framework.Point,System.Single},System.Type) - TinyLife.World.Tile.GetDepth(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Boolean) - TinyLife.World.Tile.GetVisualOffset(MLEM.Misc.Direction2,System.Int32,System.Int32) - System.Object.Equals(System.Object) - System.Object.Equals(System.Object,System.Object) - System.Object.GetHashCode - System.Object.GetType - System.Object.MemberwiseClone - System.Object.ReferenceEquals(System.Object,System.Object) - System.Object.ToString extensionMethods: - TinyLife.World.WaterTile.TinyLife.Utilities.Extensions.JsonCopy``1 - uid: TinyLife.World.WaterTile.#ctor(System.String,System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},System.Collections.Generic.Dictionary{MLEM.Misc.Direction2,Microsoft.Xna.Framework.Point[]},TinyLife.Utilities.ColorSettings,System.Int32[],System.Boolean,System.Single,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{Microsoft.Xna.Framework.Point,System.Single}) commentId: M:TinyLife.World.WaterTile.#ctor(System.String,System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},System.Collections.Generic.Dictionary{MLEM.Misc.Direction2,Microsoft.Xna.Framework.Point[]},TinyLife.Utilities.ColorSettings,System.Int32[],System.Boolean,System.Single,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{Microsoft.Xna.Framework.Point,System.Single}) id: '#ctor(System.String,System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},System.Collections.Generic.Dictionary{MLEM.Misc.Direction2,Microsoft.Xna.Framework.Point[]},TinyLife.Utilities.ColorSettings,System.Int32[],System.Boolean,System.Single,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{Microsoft.Xna.Framework.Point,System.Single})' parent: TinyLife.World.WaterTile langs: - csharp - vb name: WaterTile(string, string, int, Dictionary, Dictionary, ColorSettings, int[], bool, float, Category, TextureRegion, Func) nameWithType: WaterTile.WaterTile(string, string, int, Dictionary, Dictionary, ColorSettings, int[], bool, float, Tile.Category, TextureRegion, Func) fullName: TinyLife.World.WaterTile.WaterTile(string, string, int, System.Collections.Generic.Dictionary, System.Collections.Generic.Dictionary, TinyLife.Utilities.ColorSettings, int[], bool, float, TinyLife.World.Tile.Category, MLEM.Textures.TextureRegion, System.Func) type: Constructor source: remote: path: TinyLife/World/WaterTile.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: .ctor path: ../TinyLife/World/WaterTile.cs startLine: 17 assemblies: - Tiny Life namespace: TinyLife.World summary: >- Creates a new tile with the given settings. To create an instance of a custom tile class, use . example: [] syntax: content: protected WaterTile(string baseName, string name, int price, Dictionary textures, Dictionary regions, ColorSettings colorSettings, int[] colors, bool canBuy, float pathCostModifier, Tile.Category categories, TextureRegion icon, Func regionWeights) parameters: - id: baseName type: System.String - id: name type: System.String - id: price type: System.Int32 - id: textures type: System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion} - id: regions type: System.Collections.Generic.Dictionary{MLEM.Misc.Direction2,Microsoft.Xna.Framework.Point[]} - id: colorSettings type: TinyLife.Utilities.ColorSettings - id: colors type: System.Int32[] - id: canBuy type: System.Boolean - id: pathCostModifier type: System.Single - id: categories type: TinyLife.World.Tile.Category - id: icon type: MLEM.Textures.TextureRegion - id: regionWeights type: System.Func{Microsoft.Xna.Framework.Point,System.Single} content.vb: Protected Sub New(baseName As String, name As String, price As Integer, textures As Dictionary(Of Point, TextureRegion), regions As Dictionary(Of Direction2, Point()), colorSettings As ColorSettings, colors As Integer(), canBuy As Boolean, pathCostModifier As Single, categories As Tile.Category, icon As TextureRegion, regionWeights As Func(Of Point, Single)) overload: TinyLife.World.WaterTile.#ctor* nameWithType.vb: WaterTile.New(String, String, Integer, Dictionary(Of Point, TextureRegion), Dictionary(Of Direction2, Point()), ColorSettings, Integer(), Boolean, Single, Tile.Category, TextureRegion, Func(Of Point, Single)) fullName.vb: TinyLife.World.WaterTile.New(String, String, Integer, System.Collections.Generic.Dictionary(Of Microsoft.Xna.Framework.Point, MLEM.Textures.TextureRegion), System.Collections.Generic.Dictionary(Of MLEM.Misc.Direction2, Microsoft.Xna.Framework.Point()), TinyLife.Utilities.ColorSettings, Integer(), Boolean, Single, TinyLife.World.Tile.Category, MLEM.Textures.TextureRegion, System.Func(Of Microsoft.Xna.Framework.Point, Single)) name.vb: New(String, String, Integer, Dictionary(Of Point, TextureRegion), Dictionary(Of Direction2, Point()), ColorSettings, Integer(), Boolean, Single, Category, TextureRegion, Func(Of Point, Single)) - uid: TinyLife.World.WaterTile.Draw(Microsoft.Xna.Framework.GameTime,System.Object,TinyLife.World.Map,Microsoft.Xna.Framework.Point,System.Int32,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Collections.Generic.ICollection{MLEM.Graphics.StaticSpriteBatch.Item},System.Boolean) commentId: M:TinyLife.World.WaterTile.Draw(Microsoft.Xna.Framework.GameTime,System.Object,TinyLife.World.Map,Microsoft.Xna.Framework.Point,System.Int32,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Collections.Generic.ICollection{MLEM.Graphics.StaticSpriteBatch.Item},System.Boolean) id: Draw(Microsoft.Xna.Framework.GameTime,System.Object,TinyLife.World.Map,Microsoft.Xna.Framework.Point,System.Int32,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Collections.Generic.ICollection{MLEM.Graphics.StaticSpriteBatch.Item},System.Boolean) parent: TinyLife.World.WaterTile langs: - csharp - vb name: Draw(GameTime, object, Map, Point, int, Vector2, float, float, ICollection, bool) nameWithType: WaterTile.Draw(GameTime, object, Map, Point, int, Vector2, float, float, ICollection, bool) fullName: TinyLife.World.WaterTile.Draw(Microsoft.Xna.Framework.GameTime, object, TinyLife.World.Map, Microsoft.Xna.Framework.Point, int, Microsoft.Xna.Framework.Vector2, float, float, System.Collections.Generic.ICollection, bool) type: Method source: remote: path: TinyLife/World/WaterTile.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Draw path: ../TinyLife/World/WaterTile.cs startLine: 20 assemblies: - Tiny Life namespace: TinyLife.World summary: Draws this tile at the given position in the world using a or example: [] syntax: content: public override bool Draw(GameTime time, object batch, Map map, Point pos, int floor, Vector2 drawPos, float scale, float depthOffset, ICollection items, bool hasStaticContext) parameters: - id: time type: Microsoft.Xna.Framework.GameTime description: The game's current time. - id: batch type: System.Object description: The sprite batch to use for drawing, which can either be a or a . - id: map type: TinyLife.World.Map description: The map that the tile is on. - id: pos type: Microsoft.Xna.Framework.Point description: The position that the tile is on. - id: floor type: System.Int32 description: The floor that this tile is on. - id: drawPos type: Microsoft.Xna.Framework.Vector2 description: The position, in screen space, to draw at. - id: scale type: System.Single description: The scale to draw the tile with. - id: depthOffset type: System.Single description: A depth offset that can optionally be added to this tile's draw depth. - id: items type: System.Collections.Generic.ICollection{MLEM.Graphics.StaticSpriteBatch.Item} description: The collection that added items can optionally be added to. - id: hasStaticContext type: System.Boolean description: Whether this tile also has a static context, that is, whether it will already be drawn using a . return: type: System.Boolean description: Whether this tile was fully drawn. If the batch is a and false is returned, this tile will be marked as an animated tile, causing it to draw every frame. content.vb: Public Overrides Function Draw(time As GameTime, batch As Object, map As Map, pos As Point, floor As Integer, drawPos As Vector2, scale As Single, depthOffset As Single, items As ICollection(Of StaticSpriteBatch.Item), hasStaticContext As Boolean) As Boolean overridden: TinyLife.World.AutoTile.Draw(Microsoft.Xna.Framework.GameTime,System.Object,TinyLife.World.Map,Microsoft.Xna.Framework.Point,System.Int32,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Collections.Generic.ICollection{MLEM.Graphics.StaticSpriteBatch.Item},System.Boolean) overload: TinyLife.World.WaterTile.Draw* nameWithType.vb: WaterTile.Draw(GameTime, Object, Map, Point, Integer, Vector2, Single, Single, ICollection(Of StaticSpriteBatch.Item), Boolean) fullName.vb: TinyLife.World.WaterTile.Draw(Microsoft.Xna.Framework.GameTime, Object, TinyLife.World.Map, Microsoft.Xna.Framework.Point, Integer, Microsoft.Xna.Framework.Vector2, Single, Single, System.Collections.Generic.ICollection(Of MLEM.Graphics.StaticSpriteBatch.Item), Boolean) name.vb: Draw(GameTime, Object, Map, Point, Integer, Vector2, Single, Single, ICollection(Of Item), Boolean) - uid: TinyLife.World.WaterTile.ConnectsToTile(TinyLife.World.Map,Microsoft.Xna.Framework.Point,System.Int32,System.Int32,System.Int32) commentId: M:TinyLife.World.WaterTile.ConnectsToTile(TinyLife.World.Map,Microsoft.Xna.Framework.Point,System.Int32,System.Int32,System.Int32) id: ConnectsToTile(TinyLife.World.Map,Microsoft.Xna.Framework.Point,System.Int32,System.Int32,System.Int32) parent: TinyLife.World.WaterTile langs: - csharp - vb name: ConnectsToTile(Map, Point, int, int, int) nameWithType: WaterTile.ConnectsToTile(Map, Point, int, int, int) fullName: TinyLife.World.WaterTile.ConnectsToTile(TinyLife.World.Map, Microsoft.Xna.Framework.Point, int, int, int) type: Method source: remote: path: TinyLife/World/WaterTile.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: ConnectsToTile path: ../TinyLife/World/WaterTile.cs startLine: 43 assemblies: - Tiny Life namespace: TinyLife.World summary: >- Override this method to determine what other tiles this auto-tile should connect to. By default, auto-tiles connect to other tiles of the same type. example: [] syntax: content: protected override bool ConnectsToTile(Map map, Point pos, int floor, int x, int y) parameters: - id: map type: TinyLife.World.Map description: The map. - id: pos type: Microsoft.Xna.Framework.Point description: The position of the tile. - id: floor type: System.Int32 description: The floor of the tile. - id: x type: System.Int32 description: The offset from pos in the x axis. - id: y type: System.Int32 description: The offset from pos in the y axis. return: type: System.Boolean description: Whether this tile should connect to the tile at the offset position. content.vb: Protected Overrides Function ConnectsToTile(map As Map, pos As Point, floor As Integer, x As Integer, y As Integer) As Boolean overridden: TinyLife.World.AutoTile.ConnectsToTile(TinyLife.World.Map,Microsoft.Xna.Framework.Point,System.Int32,System.Int32,System.Int32) overload: TinyLife.World.WaterTile.ConnectsToTile* nameWithType.vb: WaterTile.ConnectsToTile(Map, Point, Integer, Integer, Integer) fullName.vb: TinyLife.World.WaterTile.ConnectsToTile(TinyLife.World.Map, Microsoft.Xna.Framework.Point, Integer, Integer, Integer) name.vb: ConnectsToTile(Map, Point, Integer, Integer, Integer) references: - uid: TinyLife.World commentId: N:TinyLife.World href: TinyLife.html name: TinyLife.World nameWithType: TinyLife.World fullName: TinyLife.World spec.csharp: - uid: TinyLife name: TinyLife href: TinyLife.html - name: . - uid: TinyLife.World name: World href: TinyLife.World.html spec.vb: - uid: TinyLife name: TinyLife href: TinyLife.html - name: . - uid: TinyLife.World name: World href: TinyLife.World.html - uid: System.Object commentId: T:System.Object parent: System isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object name: object nameWithType: object fullName: object nameWithType.vb: Object fullName.vb: Object name.vb: Object - uid: TinyLife.World.Tile commentId: T:TinyLife.World.Tile parent: TinyLife.World href: TinyLife.World.Tile.html name: Tile nameWithType: Tile fullName: TinyLife.World.Tile - uid: TinyLife.World.AutoTile commentId: T:TinyLife.World.AutoTile parent: TinyLife.World href: TinyLife.World.AutoTile.html name: AutoTile nameWithType: AutoTile fullName: TinyLife.World.AutoTile - uid: TinyLife.World.AutoTile.OnNeighborChanged(TinyLife.World.Map,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point,System.Int32) commentId: M:TinyLife.World.AutoTile.OnNeighborChanged(TinyLife.World.Map,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point,System.Int32) parent: TinyLife.World.AutoTile isExternal: true href: TinyLife.World.AutoTile.html#TinyLife_World_AutoTile_OnNeighborChanged_TinyLife_World_Map_Microsoft_Xna_Framework_Point_Microsoft_Xna_Framework_Point_System_Int32_ name: OnNeighborChanged(Map, Point, Point, int) nameWithType: AutoTile.OnNeighborChanged(Map, Point, Point, int) fullName: TinyLife.World.AutoTile.OnNeighborChanged(TinyLife.World.Map, Microsoft.Xna.Framework.Point, Microsoft.Xna.Framework.Point, int) nameWithType.vb: AutoTile.OnNeighborChanged(Map, Point, Point, Integer) fullName.vb: TinyLife.World.AutoTile.OnNeighborChanged(TinyLife.World.Map, Microsoft.Xna.Framework.Point, Microsoft.Xna.Framework.Point, Integer) name.vb: OnNeighborChanged(Map, Point, Point, Integer) spec.csharp: - uid: TinyLife.World.AutoTile.OnNeighborChanged(TinyLife.World.Map,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point,System.Int32) name: OnNeighborChanged href: TinyLife.World.AutoTile.html#TinyLife_World_AutoTile_OnNeighborChanged_TinyLife_World_Map_Microsoft_Xna_Framework_Point_Microsoft_Xna_Framework_Point_System_Int32_ - name: ( - uid: TinyLife.World.Map name: Map href: TinyLife.World.Map.html - name: ',' - name: " " - uid: Microsoft.Xna.Framework.Point name: Point isExternal: true - name: ',' - name: " " - uid: Microsoft.Xna.Framework.Point name: Point isExternal: true - name: ',' - name: " " - uid: System.Int32 name: int isExternal: true href: https://learn.microsoft.com/dotnet/api/system.int32 - name: ) spec.vb: - uid: TinyLife.World.AutoTile.OnNeighborChanged(TinyLife.World.Map,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point,System.Int32) name: OnNeighborChanged href: TinyLife.World.AutoTile.html#TinyLife_World_AutoTile_OnNeighborChanged_TinyLife_World_Map_Microsoft_Xna_Framework_Point_Microsoft_Xna_Framework_Point_System_Int32_ - name: ( - uid: TinyLife.World.Map name: Map href: TinyLife.World.Map.html - name: ',' - name: " " - uid: Microsoft.Xna.Framework.Point name: Point isExternal: true - name: ',' - name: " " - uid: Microsoft.Xna.Framework.Point name: Point isExternal: true - name: ',' - name: " " - uid: System.Int32 name: Integer isExternal: true href: https://learn.microsoft.com/dotnet/api/system.int32 - name: ) - uid: TinyLife.World.AutoTile.DrawBorder(System.Object,TinyLife.World.Map,Microsoft.Xna.Framework.Point,System.Int32,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Collections.Generic.ICollection{MLEM.Graphics.StaticSpriteBatch.Item},System.Nullable{System.ValueTuple{System.Func{System.Int32,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Color}}) commentId: M:TinyLife.World.AutoTile.DrawBorder(System.Object,TinyLife.World.Map,Microsoft.Xna.Framework.Point,System.Int32,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Collections.Generic.ICollection{MLEM.Graphics.StaticSpriteBatch.Item},System.Nullable{System.ValueTuple{System.Func{System.Int32,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Color}}) parent: TinyLife.World.AutoTile isExternal: true href: TinyLife.World.AutoTile.html#TinyLife_World_AutoTile_DrawBorder_System_Object_TinyLife_World_Map_Microsoft_Xna_Framework_Point_System_Int32_Microsoft_Xna_Framework_Vector2_System_Single_System_Single_System_Collections_Generic_ICollection_MLEM_Graphics_StaticSpriteBatch_Item__System_Nullable_System_ValueTuple_System_Func_System_Int32_MLEM_Textures_TextureRegion__Microsoft_Xna_Framework_Color___ name: DrawBorder(object, Map, Point, int, Vector2, float, float, ICollection, (Func Texture, Color Color)?) nameWithType: AutoTile.DrawBorder(object, Map, Point, int, Vector2, float, float, ICollection, (Func Texture, Color Color)?) fullName: TinyLife.World.AutoTile.DrawBorder(object, TinyLife.World.Map, Microsoft.Xna.Framework.Point, int, Microsoft.Xna.Framework.Vector2, float, float, System.Collections.Generic.ICollection, (System.Func Texture, Microsoft.Xna.Framework.Color Color)?) nameWithType.vb: AutoTile.DrawBorder(Object, Map, Point, Integer, Vector2, Single, Single, ICollection(Of StaticSpriteBatch.Item), (Texture As Func(Of Integer, TextureRegion), Color As Color)?) fullName.vb: TinyLife.World.AutoTile.DrawBorder(Object, TinyLife.World.Map, Microsoft.Xna.Framework.Point, Integer, Microsoft.Xna.Framework.Vector2, Single, Single, System.Collections.Generic.ICollection(Of MLEM.Graphics.StaticSpriteBatch.Item), (Texture As System.Func(Of Integer, MLEM.Textures.TextureRegion), Color As Microsoft.Xna.Framework.Color)?) name.vb: DrawBorder(Object, Map, Point, Integer, Vector2, Single, Single, ICollection(Of Item), (Texture As Func(Of Integer, TextureRegion), Color As Color)?) spec.csharp: - uid: TinyLife.World.AutoTile.DrawBorder(System.Object,TinyLife.World.Map,Microsoft.Xna.Framework.Point,System.Int32,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Collections.Generic.ICollection{MLEM.Graphics.StaticSpriteBatch.Item},System.Nullable{System.ValueTuple{System.Func{System.Int32,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Color}}) name: DrawBorder href: TinyLife.World.AutoTile.html#TinyLife_World_AutoTile_DrawBorder_System_Object_TinyLife_World_Map_Microsoft_Xna_Framework_Point_System_Int32_Microsoft_Xna_Framework_Vector2_System_Single_System_Single_System_Collections_Generic_ICollection_MLEM_Graphics_StaticSpriteBatch_Item__System_Nullable_System_ValueTuple_System_Func_System_Int32_MLEM_Textures_TextureRegion__Microsoft_Xna_Framework_Color___ - name: ( - uid: System.Object name: object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ',' - name: " " - uid: TinyLife.World.Map name: Map href: TinyLife.World.Map.html - 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