### YamlMime:ManagedReference items: - uid: TinyLife.Actions.Behaviors.GetAndSitDownBehavior commentId: T:TinyLife.Actions.Behaviors.GetAndSitDownBehavior id: GetAndSitDownBehavior parent: TinyLife.Actions.Behaviors children: - TinyLife.Actions.Behaviors.GetAndSitDownBehavior.#ctor(TinyLife.Actions.Action,System.Boolean,System.Boolean,TinyLife.Objects.FurnitureType[]) - TinyLife.Actions.Behaviors.GetAndSitDownBehavior.CreateFirstActions - TinyLife.Actions.Behaviors.GetAndSitDownBehavior.GetIconObject - TinyLife.Actions.Behaviors.GetAndSitDownBehavior.GetInteractingItem``1 - TinyLife.Actions.Behaviors.GetAndSitDownBehavior.GetInteractingItemForAction``1(TinyLife.Actions.ActionInfo,TinyLife.Objects.FurnitureType[]) - TinyLife.Actions.Behaviors.GetAndSitDownBehavior.GetNextAction(TinyLife.Actions.CompletionType) - TinyLife.Actions.Behaviors.GetAndSitDownBehavior.Initialize - TinyLife.Actions.Behaviors.GetAndSitDownBehavior.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single) langs: - csharp - vb name: GetAndSitDownBehavior nameWithType: GetAndSitDownBehavior fullName: TinyLife.Actions.Behaviors.GetAndSitDownBehavior type: Class source: remote: path: TinyLife/Actions/Behaviors/GetAndSitDownBehavior.cs branch: 0.29.3-dev repo: https://git.ellpeck.de/Ellpeck/TinyLife id: GetAndSitDownBehavior path: ../TinyLife/Actions/Behaviors/GetAndSitDownBehavior.cs startLine: 14 assemblies: - Tiny Life namespace: TinyLife.Actions.Behaviors summary: "\nA get-and-sit-down behavior is an where a person gets an action object that can be picked up (like a plate of food) and interacts with it on a chair or at a standing desk.\nThis behavior considers a multitude of possible circumstances for the action, including the item being on a counter, on the ground, already on a valid table, in the person's hand, and more.\nNote that should be used to ensure that the correct interaction item is returned in every circumstance.\n" example: [] syntax: content: 'public class GetAndSitDownBehavior : ActionBehavior' content.vb: >- Public Class GetAndSitDownBehavior Inherits ActionBehavior inheritance: - System.Object - TinyLife.Actions.Behaviors.ActionBehavior inheritedMembers: - TinyLife.Actions.Behaviors.ActionBehavior.Action - TinyLife.Actions.Behaviors.ActionBehavior.FullyInProgress - TinyLife.Actions.Behaviors.ActionBehavior.CreateLastActions - TinyLife.Actions.Behaviors.ActionBehavior.CanMultitask(TinyLife.Actions.Action) - TinyLife.Actions.Behaviors.ActionBehavior.OnCompleted(TinyLife.Actions.CompletionType) - TinyLife.Actions.Behaviors.ActionBehavior.CreateDefaultInstance(System.Type,TinyLife.Actions.Action) - System.Object.Equals(System.Object) - System.Object.Equals(System.Object,System.Object) - System.Object.GetHashCode - System.Object.GetType - System.Object.MemberwiseClone - System.Object.ReferenceEquals(System.Object,System.Object) - System.Object.ToString extensionMethods: - TinyLife.Actions.Behaviors.GetAndSitDownBehavior.TinyLife.Utilities.Extensions.JsonCopy``1 modifiers.csharp: - public - class modifiers.vb: - Public - Class - uid: TinyLife.Actions.Behaviors.GetAndSitDownBehavior.#ctor(TinyLife.Actions.Action,System.Boolean,System.Boolean,TinyLife.Objects.FurnitureType[]) commentId: M:TinyLife.Actions.Behaviors.GetAndSitDownBehavior.#ctor(TinyLife.Actions.Action,System.Boolean,System.Boolean,TinyLife.Objects.FurnitureType[]) id: '#ctor(TinyLife.Actions.Action,System.Boolean,System.Boolean,TinyLife.Objects.FurnitureType[])' parent: TinyLife.Actions.Behaviors.GetAndSitDownBehavior langs: - csharp - vb name: GetAndSitDownBehavior(Action, Boolean, Boolean, FurnitureType[]) nameWithType: GetAndSitDownBehavior.GetAndSitDownBehavior(Action, Boolean, Boolean, FurnitureType[]) fullName: TinyLife.Actions.Behaviors.GetAndSitDownBehavior.GetAndSitDownBehavior(TinyLife.Actions.Action, System.Boolean, System.Boolean, TinyLife.Objects.FurnitureType[]) type: Constructor source: remote: path: TinyLife/Actions/Behaviors/GetAndSitDownBehavior.cs branch: 0.29.3-dev repo: https://git.ellpeck.de/Ellpeck/TinyLife id: .ctor path: ../TinyLife/Actions/Behaviors/GetAndSitDownBehavior.cs startLine: 27 assemblies: - Tiny Life namespace: TinyLife.Actions.Behaviors summary: "\nCreates a new get-and-sit-down behavior with the given settings\n" example: [] syntax: content: public GetAndSitDownBehavior(Action action, bool forceTable, bool allowStandingDesk, params FurnitureType[] workItems) parameters: - id: action type: TinyLife.Actions.Action description: The action that uses this behavior - id: forceTable type: System.Boolean description: A property that determines whether this action requires a table to be executed. If this value is false, the person is able to sit down on a chair or a bench without a table if there is none present. - id: allowStandingDesk type: System.Boolean description: A property that determines whether this action can be executed at a - id: workItems type: TinyLife.Objects.FurnitureType[] description: An array of instances that represents all ietms which can be gotten and sat down with. This array is used to check the validity of a person's held item and items on tables. content.vb: Public Sub New(action As Action, forceTable As Boolean, allowStandingDesk As Boolean, ParamArray workItems As FurnitureType()) overload: TinyLife.Actions.Behaviors.GetAndSitDownBehavior.#ctor* nameWithType.vb: GetAndSitDownBehavior.GetAndSitDownBehavior(Action, Boolean, Boolean, FurnitureType()) modifiers.csharp: - public modifiers.vb: - Public fullName.vb: TinyLife.Actions.Behaviors.GetAndSitDownBehavior.GetAndSitDownBehavior(TinyLife.Actions.Action, System.Boolean, System.Boolean, TinyLife.Objects.FurnitureType()) name.vb: GetAndSitDownBehavior(Action, Boolean, Boolean, FurnitureType()) - uid: TinyLife.Actions.Behaviors.GetAndSitDownBehavior.CreateFirstActions commentId: M:TinyLife.Actions.Behaviors.GetAndSitDownBehavior.CreateFirstActions id: CreateFirstActions parent: TinyLife.Actions.Behaviors.GetAndSitDownBehavior langs: - csharp - vb name: CreateFirstActions() nameWithType: GetAndSitDownBehavior.CreateFirstActions() fullName: TinyLife.Actions.Behaviors.GetAndSitDownBehavior.CreateFirstActions() type: Method source: remote: path: TinyLife/Actions/Behaviors/GetAndSitDownBehavior.cs branch: 0.29.3-dev repo: https://git.ellpeck.de/Ellpeck/TinyLife id: CreateFirstActions path: ../TinyLife/Actions/Behaviors/GetAndSitDownBehavior.cs startLine: 34 assemblies: - Tiny Life namespace: TinyLife.Actions.Behaviors summary: "\nCreates a set of actions that should be executed before the main starts.\nThis method is automatically called when using in .\n" example: [] syntax: content: public override IEnumerable CreateFirstActions() return: type: System.Collections.Generic.IEnumerable{TinyLife.Actions.Action} description: '' content.vb: Public Overrides Function CreateFirstActions As IEnumerable(Of Action) overridden: TinyLife.Actions.Behaviors.ActionBehavior.CreateFirstActions overload: TinyLife.Actions.Behaviors.GetAndSitDownBehavior.CreateFirstActions* modifiers.csharp: - public - override modifiers.vb: - Public - Overrides - uid: TinyLife.Actions.Behaviors.GetAndSitDownBehavior.Initialize commentId: M:TinyLife.Actions.Behaviors.GetAndSitDownBehavior.Initialize id: Initialize parent: TinyLife.Actions.Behaviors.GetAndSitDownBehavior langs: - csharp - vb name: Initialize() nameWithType: GetAndSitDownBehavior.Initialize() fullName: TinyLife.Actions.Behaviors.GetAndSitDownBehavior.Initialize() type: Method source: remote: path: TinyLife/Actions/Behaviors/GetAndSitDownBehavior.cs branch: 0.29.3-dev repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Initialize path: ../TinyLife/Actions/Behaviors/GetAndSitDownBehavior.cs startLine: 91 assemblies: - Tiny Life namespace: TinyLife.Actions.Behaviors summary: "\nInitializes this action behavior.\nThis method is automatically called when using in .\n" example: [] syntax: content: public override void Initialize() content.vb: Public Overrides Sub Initialize overridden: TinyLife.Actions.Behaviors.ActionBehavior.Initialize overload: TinyLife.Actions.Behaviors.GetAndSitDownBehavior.Initialize* modifiers.csharp: - public - override modifiers.vb: - Public - Overrides - uid: TinyLife.Actions.Behaviors.GetAndSitDownBehavior.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single) commentId: M:TinyLife.Actions.Behaviors.GetAndSitDownBehavior.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single) id: Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single) parent: TinyLife.Actions.Behaviors.GetAndSitDownBehavior langs: - csharp - vb name: Update(GameTime, TimeSpan, Single) nameWithType: GetAndSitDownBehavior.Update(GameTime, TimeSpan, Single) fullName: TinyLife.Actions.Behaviors.GetAndSitDownBehavior.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, System.Single) type: Method source: remote: path: TinyLife/Actions/Behaviors/GetAndSitDownBehavior.cs branch: 0.29.3-dev repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Update path: ../TinyLife/Actions/Behaviors/GetAndSitDownBehavior.cs startLine: 104 assemblies: - Tiny Life namespace: TinyLife.Actions.Behaviors summary: "\nUpdates this action behavior every update frame.\nThis method is automatically called when using in .\n" example: [] syntax: content: public override void Update(GameTime time, TimeSpan passedInGame, float speedMultiplier) parameters: - id: time type: Microsoft.Xna.Framework.GameTime description: The game time - id: passedInGame type: System.TimeSpan description: The amount of time that has passed since the last update frame - id: speedMultiplier type: System.Single description: The game speed multiplier, which represents how fast things should happen, which is usually determined by content.vb: Public Overrides Sub Update(time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single) overridden: TinyLife.Actions.Behaviors.ActionBehavior.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single) overload: TinyLife.Actions.Behaviors.GetAndSitDownBehavior.Update* modifiers.csharp: - public - override modifiers.vb: - Public - Overrides - uid: TinyLife.Actions.Behaviors.GetAndSitDownBehavior.GetIconObject commentId: M:TinyLife.Actions.Behaviors.GetAndSitDownBehavior.GetIconObject id: GetIconObject parent: TinyLife.Actions.Behaviors.GetAndSitDownBehavior langs: - csharp - vb name: GetIconObject() nameWithType: GetAndSitDownBehavior.GetIconObject() fullName: TinyLife.Actions.Behaviors.GetAndSitDownBehavior.GetIconObject() type: Method source: remote: path: TinyLife/Actions/Behaviors/GetAndSitDownBehavior.cs branch: 0.29.3-dev repo: https://git.ellpeck.de/Ellpeck/TinyLife id: GetIconObject path: ../TinyLife/Actions/Behaviors/GetAndSitDownBehavior.cs startLine: 123 assemblies: - Tiny Life namespace: TinyLife.Actions.Behaviors summary: "\nReturns this action behavior's icon object.\nThis method is automatically called when using in .\nBy default, this method returns the underlying 's .\n" example: [] syntax: content: public override MapObject GetIconObject() return: type: TinyLife.Objects.MapObject description: The icon object content.vb: Public Overrides Function GetIconObject As MapObject overridden: TinyLife.Actions.Behaviors.ActionBehavior.GetIconObject overload: TinyLife.Actions.Behaviors.GetAndSitDownBehavior.GetIconObject* modifiers.csharp: - public - override modifiers.vb: - Public - Overrides - uid: TinyLife.Actions.Behaviors.GetAndSitDownBehavior.GetNextAction(TinyLife.Actions.CompletionType) commentId: M:TinyLife.Actions.Behaviors.GetAndSitDownBehavior.GetNextAction(TinyLife.Actions.CompletionType) id: GetNextAction(TinyLife.Actions.CompletionType) parent: TinyLife.Actions.Behaviors.GetAndSitDownBehavior langs: - csharp - vb name: GetNextAction(CompletionType) nameWithType: GetAndSitDownBehavior.GetNextAction(CompletionType) fullName: TinyLife.Actions.Behaviors.GetAndSitDownBehavior.GetNextAction(TinyLife.Actions.CompletionType) type: Method source: remote: path: TinyLife/Actions/Behaviors/GetAndSitDownBehavior.cs branch: 0.29.3-dev repo: https://git.ellpeck.de/Ellpeck/TinyLife id: GetNextAction path: ../TinyLife/Actions/Behaviors/GetAndSitDownBehavior.cs startLine: 128 assemblies: - Tiny Life namespace: TinyLife.Actions.Behaviors summary: "\nReturns the action that should be executed after this action behavior's underlying completes.\nThis method is automatically called when using in .\n" example: [] syntax: content: public override Action GetNextAction(CompletionType completion) parameters: - id: completion type: TinyLife.Actions.CompletionType description: The underlying action's completion type return: type: TinyLife.Actions.Action description: The action that should be executed next, or null content.vb: Public Overrides Function GetNextAction(completion As CompletionType) As Action overridden: TinyLife.Actions.Behaviors.ActionBehavior.GetNextAction(TinyLife.Actions.CompletionType) overload: TinyLife.Actions.Behaviors.GetAndSitDownBehavior.GetNextAction* modifiers.csharp: - public - override modifiers.vb: - Public - Overrides - uid: TinyLife.Actions.Behaviors.GetAndSitDownBehavior.GetInteractingItem``1 commentId: M:TinyLife.Actions.Behaviors.GetAndSitDownBehavior.GetInteractingItem``1 id: GetInteractingItem``1 parent: TinyLife.Actions.Behaviors.GetAndSitDownBehavior langs: - csharp - vb name: GetInteractingItem() nameWithType: GetAndSitDownBehavior.GetInteractingItem() fullName: TinyLife.Actions.Behaviors.GetAndSitDownBehavior.GetInteractingItem() type: Method source: remote: path: TinyLife/Actions/Behaviors/GetAndSitDownBehavior.cs branch: 0.29.3-dev repo: https://git.ellpeck.de/Ellpeck/TinyLife id: GetInteractingItem path: ../TinyLife/Actions/Behaviors/GetAndSitDownBehavior.cs startLine: 144 assemblies: - Tiny Life namespace: TinyLife.Actions.Behaviors summary: "\nA helper method that returns the item instance that is currently being interacted with in this action.\nSince this action type is rather complex, this is the favored way over .\n" example: [] syntax: content: >- public T GetInteractingItem() where T : Furniture typeParameters: - id: T description: The type that the object is expected to be return: type: '{T}' description: The object, or null if there is none content.vb: Public Function GetInteractingItem(Of T As Furniture) As T overload: TinyLife.Actions.Behaviors.GetAndSitDownBehavior.GetInteractingItem* nameWithType.vb: GetAndSitDownBehavior.GetInteractingItem(Of T)() modifiers.csharp: - public modifiers.vb: - Public fullName.vb: TinyLife.Actions.Behaviors.GetAndSitDownBehavior.GetInteractingItem(Of T)() name.vb: GetInteractingItem(Of T)() - uid: TinyLife.Actions.Behaviors.GetAndSitDownBehavior.GetInteractingItemForAction``1(TinyLife.Actions.ActionInfo,TinyLife.Objects.FurnitureType[]) commentId: M:TinyLife.Actions.Behaviors.GetAndSitDownBehavior.GetInteractingItemForAction``1(TinyLife.Actions.ActionInfo,TinyLife.Objects.FurnitureType[]) id: GetInteractingItemForAction``1(TinyLife.Actions.ActionInfo,TinyLife.Objects.FurnitureType[]) parent: TinyLife.Actions.Behaviors.GetAndSitDownBehavior langs: - csharp - vb name: GetInteractingItemForAction(ActionInfo, FurnitureType[]) nameWithType: GetAndSitDownBehavior.GetInteractingItemForAction(ActionInfo, FurnitureType[]) fullName: TinyLife.Actions.Behaviors.GetAndSitDownBehavior.GetInteractingItemForAction(TinyLife.Actions.ActionInfo, TinyLife.Objects.FurnitureType[]) type: Method source: remote: path: TinyLife/Actions/Behaviors/GetAndSitDownBehavior.cs branch: 0.29.3-dev repo: https://git.ellpeck.de/Ellpeck/TinyLife id: GetInteractingItemForAction path: ../TinyLife/Actions/Behaviors/GetAndSitDownBehavior.cs startLine: 170 assemblies: - Tiny Life namespace: TinyLife.Actions.Behaviors summary: "\nA helper method that returns the item instance that is currently being interacted with in this action.\nSince this action type is rather complex, this is the favored way over .\n" example: [] syntax: content: >- public static T GetInteractingItemForAction(ActionInfo info, params FurnitureType[] workItems) where T : Furniture parameters: - id: info type: TinyLife.Actions.ActionInfo - id: workItems type: TinyLife.Objects.FurnitureType[] typeParameters: - id: T description: The type that the object is expected to be return: type: '{T}' description: The object, or null if there is none content.vb: Public Shared Function GetInteractingItemForAction(Of T As Furniture)(info As ActionInfo, ParamArray workItems As FurnitureType()) As T overload: TinyLife.Actions.Behaviors.GetAndSitDownBehavior.GetInteractingItemForAction* nameWithType.vb: GetAndSitDownBehavior.GetInteractingItemForAction(Of T)(ActionInfo, FurnitureType()) modifiers.csharp: - public - static modifiers.vb: - Public - Shared fullName.vb: TinyLife.Actions.Behaviors.GetAndSitDownBehavior.GetInteractingItemForAction(Of T)(TinyLife.Actions.ActionInfo, TinyLife.Objects.FurnitureType()) name.vb: GetInteractingItemForAction(Of T)(ActionInfo, FurnitureType()) references: - uid: TinyLife.Actions.Behaviors.ActionBehavior commentId: T:TinyLife.Actions.Behaviors.ActionBehavior parent: TinyLife.Actions.Behaviors name: ActionBehavior nameWithType: ActionBehavior fullName: TinyLife.Actions.Behaviors.ActionBehavior - uid: TinyLife.Actions.Behaviors.GetAndSitDownBehavior.GetInteractingItemForAction``1(TinyLife.Actions.ActionInfo,TinyLife.Objects.FurnitureType[]) commentId: M:TinyLife.Actions.Behaviors.GetAndSitDownBehavior.GetInteractingItemForAction``1(TinyLife.Actions.ActionInfo,TinyLife.Objects.FurnitureType[]) isExternal: true - uid: TinyLife.Actions.Behaviors commentId: N:TinyLife.Actions.Behaviors name: TinyLife.Actions.Behaviors nameWithType: TinyLife.Actions.Behaviors fullName: TinyLife.Actions.Behaviors - uid: System.Object commentId: T:System.Object parent: System isExternal: true name: Object nameWithType: Object fullName: System.Object - uid: TinyLife.Actions.Behaviors.ActionBehavior.Action commentId: F:TinyLife.Actions.Behaviors.ActionBehavior.Action parent: TinyLife.Actions.Behaviors.ActionBehavior name: Action nameWithType: ActionBehavior.Action fullName: TinyLife.Actions.Behaviors.ActionBehavior.Action - uid: TinyLife.Actions.Behaviors.ActionBehavior.FullyInProgress commentId: P:TinyLife.Actions.Behaviors.ActionBehavior.FullyInProgress parent: TinyLife.Actions.Behaviors.ActionBehavior name: FullyInProgress nameWithType: ActionBehavior.FullyInProgress fullName: TinyLife.Actions.Behaviors.ActionBehavior.FullyInProgress - uid: TinyLife.Actions.Behaviors.ActionBehavior.CreateLastActions commentId: M:TinyLife.Actions.Behaviors.ActionBehavior.CreateLastActions parent: TinyLife.Actions.Behaviors.ActionBehavior name: CreateLastActions() nameWithType: ActionBehavior.CreateLastActions() fullName: TinyLife.Actions.Behaviors.ActionBehavior.CreateLastActions() spec.csharp: - uid: TinyLife.Actions.Behaviors.ActionBehavior.CreateLastActions name: CreateLastActions nameWithType: ActionBehavior.CreateLastActions fullName: TinyLife.Actions.Behaviors.ActionBehavior.CreateLastActions - name: ( nameWithType: ( fullName: ( - name: ) nameWithType: ) fullName: ) spec.vb: - uid: TinyLife.Actions.Behaviors.ActionBehavior.CreateLastActions name: CreateLastActions nameWithType: ActionBehavior.CreateLastActions fullName: TinyLife.Actions.Behaviors.ActionBehavior.CreateLastActions - name: ( nameWithType: ( fullName: ( - name: ) nameWithType: ) fullName: ) - uid: TinyLife.Actions.Behaviors.ActionBehavior.CanMultitask(TinyLife.Actions.Action) commentId: M:TinyLife.Actions.Behaviors.ActionBehavior.CanMultitask(TinyLife.Actions.Action) parent: TinyLife.Actions.Behaviors.ActionBehavior name: CanMultitask(Action) nameWithType: ActionBehavior.CanMultitask(Action) fullName: TinyLife.Actions.Behaviors.ActionBehavior.CanMultitask(TinyLife.Actions.Action) spec.csharp: - uid: TinyLife.Actions.Behaviors.ActionBehavior.CanMultitask(TinyLife.Actions.Action) name: CanMultitask nameWithType: ActionBehavior.CanMultitask fullName: TinyLife.Actions.Behaviors.ActionBehavior.CanMultitask - name: ( nameWithType: ( fullName: ( - uid: TinyLife.Actions.Action name: Action nameWithType: Action fullName: TinyLife.Actions.Action - name: ) nameWithType: ) fullName: ) spec.vb: - uid: TinyLife.Actions.Behaviors.ActionBehavior.CanMultitask(TinyLife.Actions.Action) name: CanMultitask nameWithType: ActionBehavior.CanMultitask fullName: TinyLife.Actions.Behaviors.ActionBehavior.CanMultitask - name: ( nameWithType: ( fullName: ( - uid: TinyLife.Actions.Action name: Action nameWithType: Action fullName: TinyLife.Actions.Action - name: ) nameWithType: ) fullName: ) - uid: TinyLife.Actions.Behaviors.ActionBehavior.OnCompleted(TinyLife.Actions.CompletionType) commentId: M:TinyLife.Actions.Behaviors.ActionBehavior.OnCompleted(TinyLife.Actions.CompletionType) parent: TinyLife.Actions.Behaviors.ActionBehavior name: OnCompleted(CompletionType) nameWithType: ActionBehavior.OnCompleted(CompletionType) fullName: TinyLife.Actions.Behaviors.ActionBehavior.OnCompleted(TinyLife.Actions.CompletionType) spec.csharp: - uid: TinyLife.Actions.Behaviors.ActionBehavior.OnCompleted(TinyLife.Actions.CompletionType) name: OnCompleted nameWithType: ActionBehavior.OnCompleted fullName: TinyLife.Actions.Behaviors.ActionBehavior.OnCompleted - name: ( nameWithType: ( fullName: ( - uid: TinyLife.Actions.CompletionType name: CompletionType nameWithType: CompletionType fullName: TinyLife.Actions.CompletionType - name: ) nameWithType: ) fullName: ) spec.vb: - uid: TinyLife.Actions.Behaviors.ActionBehavior.OnCompleted(TinyLife.Actions.CompletionType) name: OnCompleted nameWithType: ActionBehavior.OnCompleted fullName: TinyLife.Actions.Behaviors.ActionBehavior.OnCompleted - name: ( nameWithType: ( fullName: ( - uid: TinyLife.Actions.CompletionType name: CompletionType nameWithType: CompletionType fullName: TinyLife.Actions.CompletionType - name: ) nameWithType: ) fullName: ) - uid: TinyLife.Actions.Behaviors.ActionBehavior.CreateDefaultInstance(System.Type,TinyLife.Actions.Action) commentId: M:TinyLife.Actions.Behaviors.ActionBehavior.CreateDefaultInstance(System.Type,TinyLife.Actions.Action) parent: TinyLife.Actions.Behaviors.ActionBehavior isExternal: true name: CreateDefaultInstance(Type, Action) nameWithType: ActionBehavior.CreateDefaultInstance(Type, Action) fullName: TinyLife.Actions.Behaviors.ActionBehavior.CreateDefaultInstance(System.Type, TinyLife.Actions.Action) spec.csharp: - uid: TinyLife.Actions.Behaviors.ActionBehavior.CreateDefaultInstance(System.Type,TinyLife.Actions.Action) name: CreateDefaultInstance nameWithType: ActionBehavior.CreateDefaultInstance fullName: TinyLife.Actions.Behaviors.ActionBehavior.CreateDefaultInstance - name: ( nameWithType: ( fullName: ( - uid: System.Type name: Type nameWithType: Type fullName: System.Type isExternal: true - name: ', ' nameWithType: ', ' fullName: ', ' - uid: TinyLife.Actions.Action name: Action nameWithType: Action fullName: TinyLife.Actions.Action - name: ) nameWithType: ) fullName: ) spec.vb: - uid: TinyLife.Actions.Behaviors.ActionBehavior.CreateDefaultInstance(System.Type,TinyLife.Actions.Action) name: CreateDefaultInstance nameWithType: ActionBehavior.CreateDefaultInstance fullName: TinyLife.Actions.Behaviors.ActionBehavior.CreateDefaultInstance - name: ( nameWithType: ( fullName: ( - uid: System.Type name: Type nameWithType: Type fullName: System.Type isExternal: true - name: ', ' nameWithType: ', ' fullName: ', ' - uid: TinyLife.Actions.Action name: Action nameWithType: Action fullName: TinyLife.Actions.Action - name: ) nameWithType: ) fullName: ) - uid: System.Object.Equals(System.Object) commentId: M:System.Object.Equals(System.Object) parent: System.Object isExternal: true name: Equals(Object) nameWithType: Object.Equals(Object) fullName: System.Object.Equals(System.Object) spec.csharp: - uid: System.Object.Equals(System.Object) name: Equals nameWithType: Object.Equals fullName: System.Object.Equals isExternal: true - name: ( nameWithType: ( fullName: ( - uid: System.Object name: Object nameWithType: Object fullName: System.Object isExternal: true - name: ) nameWithType: ) fullName: ) spec.vb: - uid: System.Object.Equals(System.Object) name: Equals nameWithType: Object.Equals fullName: System.Object.Equals isExternal: true - name: ( nameWithType: ( fullName: ( - uid: System.Object name: Object nameWithType: Object fullName: System.Object isExternal: true - name: ) nameWithType: ) fullName: ) - uid: System.Object.Equals(System.Object,System.Object) commentId: M:System.Object.Equals(System.Object,System.Object) parent: System.Object isExternal: true name: Equals(Object, Object) nameWithType: Object.Equals(Object, Object) fullName: System.Object.Equals(System.Object, System.Object) spec.csharp: - uid: System.Object.Equals(System.Object,System.Object) name: Equals nameWithType: Object.Equals fullName: System.Object.Equals isExternal: true - name: ( nameWithType: ( fullName: ( - uid: System.Object name: Object nameWithType: Object fullName: System.Object isExternal: true - name: ', ' nameWithType: ', ' fullName: ', ' - uid: System.Object name: Object nameWithType: Object fullName: System.Object isExternal: true - name: ) nameWithType: ) fullName: ) spec.vb: - uid: System.Object.Equals(System.Object,System.Object) name: Equals nameWithType: Object.Equals fullName: System.Object.Equals isExternal: true - name: ( nameWithType: ( fullName: ( - uid: System.Object name: Object nameWithType: Object fullName: System.Object isExternal: true - name: ', ' nameWithType: ', ' fullName: ', ' - uid: System.Object name: Object nameWithType: Object fullName: System.Object isExternal: true - name: ) nameWithType: ) fullName: ) - uid: System.Object.GetHashCode commentId: M:System.Object.GetHashCode parent: System.Object isExternal: true name: GetHashCode() nameWithType: Object.GetHashCode() fullName: System.Object.GetHashCode() spec.csharp: - uid: System.Object.GetHashCode name: GetHashCode nameWithType: Object.GetHashCode fullName: System.Object.GetHashCode isExternal: true - name: ( nameWithType: ( fullName: ( - name: ) nameWithType: ) fullName: ) spec.vb: - uid: System.Object.GetHashCode name: GetHashCode nameWithType: Object.GetHashCode fullName: System.Object.GetHashCode isExternal: true - name: ( nameWithType: ( fullName: ( - name: ) nameWithType: ) fullName: ) - uid: System.Object.GetType commentId: M:System.Object.GetType parent: System.Object isExternal: true name: GetType() nameWithType: Object.GetType() fullName: System.Object.GetType() spec.csharp: - uid: System.Object.GetType name: GetType nameWithType: Object.GetType fullName: System.Object.GetType isExternal: true - name: ( nameWithType: ( fullName: ( - name: ) nameWithType: ) fullName: ) spec.vb: - uid: System.Object.GetType name: GetType nameWithType: Object.GetType fullName: System.Object.GetType isExternal: true - name: ( nameWithType: ( fullName: ( - name: ) nameWithType: ) fullName: ) - uid: System.Object.MemberwiseClone commentId: M:System.Object.MemberwiseClone parent: System.Object isExternal: true name: MemberwiseClone() nameWithType: Object.MemberwiseClone() fullName: System.Object.MemberwiseClone() spec.csharp: - uid: System.Object.MemberwiseClone name: MemberwiseClone nameWithType: Object.MemberwiseClone fullName: System.Object.MemberwiseClone isExternal: true - name: ( nameWithType: ( fullName: ( - name: ) nameWithType: ) fullName: ) spec.vb: - uid: System.Object.MemberwiseClone name: MemberwiseClone nameWithType: Object.MemberwiseClone fullName: System.Object.MemberwiseClone isExternal: true - name: ( nameWithType: ( fullName: ( - name: ) nameWithType: ) fullName: ) - uid: System.Object.ReferenceEquals(System.Object,System.Object) commentId: M:System.Object.ReferenceEquals(System.Object,System.Object) parent: System.Object isExternal: true name: ReferenceEquals(Object, Object) nameWithType: Object.ReferenceEquals(Object, Object) fullName: System.Object.ReferenceEquals(System.Object, System.Object) spec.csharp: - uid: System.Object.ReferenceEquals(System.Object,System.Object) name: ReferenceEquals nameWithType: Object.ReferenceEquals fullName: System.Object.ReferenceEquals isExternal: true - name: ( nameWithType: ( fullName: ( - uid: System.Object name: Object nameWithType: Object fullName: System.Object isExternal: true - name: ', ' nameWithType: ', ' fullName: ', ' - uid: System.Object name: Object nameWithType: Object fullName: System.Object isExternal: true - name: ) nameWithType: ) fullName: ) spec.vb: - uid: System.Object.ReferenceEquals(System.Object,System.Object) name: ReferenceEquals nameWithType: Object.ReferenceEquals fullName: System.Object.ReferenceEquals isExternal: true - 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