### YamlMime:ManagedReference items: - uid: TinyLife.Goals.Job commentId: T:TinyLife.Goals.Job id: Job parent: TinyLife.Goals children: - TinyLife.Goals.Job.#ctor(TinyLife.Goals.JobType,TinyLife.Objects.Person,System.Int32) - TinyLife.Goals.Job.AddLevel(System.Int32) - TinyLife.Goals.Job.AddPerformance(System.Single) - TinyLife.Goals.Job.AmountOfRaises - TinyLife.Goals.Job.CurrentHourlyPay - TinyLife.Goals.Job.DailyTasks - TinyLife.Goals.Job.GetCoworkers - TinyLife.Goals.Job.GetCoworkersAtWork - TinyLife.Goals.Job.GetRaise - TinyLife.Goals.Job.HasRequiredPromotionSkills - TinyLife.Goals.Job.Level - TinyLife.Goals.Job.OnGetWorkingPerformance - TinyLife.Goals.Job.Performance - TinyLife.Goals.Job.Person - TinyLife.Goals.Job.RequiredPromotionPerformance - TinyLife.Goals.Job.Type - TinyLife.Goals.Job.Update(System.TimeSpan) - TinyLife.Goals.Job.UpdateWorking(TinyLife.Actions.WorkAction,System.TimeSpan,System.Single) - TinyLife.Goals.Job.Validate(TinyLife.Objects.Person) langs: - csharp - vb name: Job nameWithType: Job fullName: TinyLife.Goals.Job type: Class source: remote: path: TinyLife/Goals/Job.cs branch: 0.29.3-dev repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Job path: ../TinyLife/Goals/Job.cs startLine: 19 assemblies: - Tiny Life namespace: TinyLife.Goals summary: "\nA job is a kind of work that a can have.\nThe person's current job is accessible using .\nA job instance is constructed from its underlying .\n" example: [] syntax: content: >- [DataContract] public class Job : JsonTypeSafeGenericDataHolder, IGenericDataHolder content.vb: >- Public Class Job Inherits JsonTypeSafeGenericDataHolder Implements IGenericDataHolder inheritance: - System.Object - MLEM.Data.Json.JsonTypeSafeGenericDataHolder implements: - MLEM.Misc.IGenericDataHolder inheritedMembers: - MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object) - MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,{T}) - MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String) - MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys - System.Object.Equals(System.Object) - System.Object.Equals(System.Object,System.Object) - System.Object.GetHashCode - System.Object.GetType - System.Object.MemberwiseClone - System.Object.ReferenceEquals(System.Object,System.Object) - System.Object.ToString extensionMethods: - TinyLife.Goals.Job.TinyLife.Utilities.Extensions.JsonCopy``1 attributes: - type: System.Runtime.Serialization.DataContractAttribute ctor: System.Runtime.Serialization.DataContractAttribute.#ctor arguments: [] modifiers.csharp: - public - class modifiers.vb: - Public - Class - uid: TinyLife.Goals.Job.OnGetWorkingPerformance commentId: E:TinyLife.Goals.Job.OnGetWorkingPerformance id: OnGetWorkingPerformance parent: TinyLife.Goals.Job langs: - csharp - vb name: OnGetWorkingPerformance nameWithType: Job.OnGetWorkingPerformance fullName: TinyLife.Goals.Job.OnGetWorkingPerformance type: Event source: remote: path: TinyLife/Goals/Job.cs branch: 0.29.3-dev repo: https://git.ellpeck.de/Ellpeck/TinyLife id: OnGetWorkingPerformance path: ../TinyLife/Goals/Job.cs startLine: 26 assemblies: - Tiny Life namespace: TinyLife.Goals summary: "\nAn event that is raised when this job's is increased in .\nThis event can be used to change the gained or lost performance due to various custom conditions.\n" example: [] syntax: content: public static event Job.JobPerformanceDelegate OnGetWorkingPerformance return: type: TinyLife.Goals.Job.JobPerformanceDelegate content.vb: Public Shared Event OnGetWorkingPerformance As Job.JobPerformanceDelegate modifiers.csharp: - public - static modifiers.vb: - Public - Shared - uid: TinyLife.Goals.Job.Type commentId: F:TinyLife.Goals.Job.Type id: Type parent: TinyLife.Goals.Job langs: - csharp - vb name: Type nameWithType: Job.Type fullName: TinyLife.Goals.Job.Type type: Field source: remote: path: TinyLife/Goals/Job.cs branch: 0.29.3-dev repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Type path: ../TinyLife/Goals/Job.cs startLine: 34 assemblies: - Tiny Life namespace: TinyLife.Goals summary: "\nThe underlying that this job results from\n" example: [] syntax: content: >- [DataMember] public readonly JobType Type return: type: TinyLife.Goals.JobType content.vb: >- Public ReadOnly Type As JobType attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] modifiers.csharp: - public - readonly modifiers.vb: - Public - ReadOnly - uid: TinyLife.Goals.Job.Person commentId: P:TinyLife.Goals.Job.Person id: Person parent: TinyLife.Goals.Job langs: - csharp - vb name: Person nameWithType: Job.Person fullName: TinyLife.Goals.Job.Person type: Property source: remote: path: TinyLife/Goals/Job.cs branch: 0.29.3-dev repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Person path: ../TinyLife/Goals/Job.cs startLine: 38 assemblies: - Tiny Life namespace: TinyLife.Goals summary: "\nThe that currently has this job\n" example: [] syntax: content: public Person Person { get; } parameters: [] return: type: TinyLife.Objects.Person content.vb: Public ReadOnly Property Person As Person overload: TinyLife.Goals.Job.Person* modifiers.csharp: - public - get modifiers.vb: - Public - ReadOnly - uid: TinyLife.Goals.Job.Performance commentId: P:TinyLife.Goals.Job.Performance id: Performance parent: TinyLife.Goals.Job langs: - csharp - vb name: Performance nameWithType: Job.Performance fullName: TinyLife.Goals.Job.Performance type: Property source: remote: path: TinyLife/Goals/Job.cs branch: 0.29.3-dev repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Performance path: ../TinyLife/Goals/Job.cs startLine: 43 assemblies: - Tiny Life namespace: TinyLife.Goals summary: "\nThis job's current performance, ranging from 0 to , representing the percentage of work performance.\nThe default value is 0.5.\n" example: [] syntax: content: >- [DataMember] public float Performance { get; } parameters: [] return: type: System.Single content.vb: >- Public ReadOnly Property Performance As Single overload: TinyLife.Goals.Job.Performance* attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] modifiers.csharp: - public - get modifiers.vb: - Public - ReadOnly - uid: TinyLife.Goals.Job.RequiredPromotionPerformance commentId: P:TinyLife.Goals.Job.RequiredPromotionPerformance id: RequiredPromotionPerformance parent: TinyLife.Goals.Job langs: - csharp - vb name: RequiredPromotionPerformance nameWithType: Job.RequiredPromotionPerformance fullName: TinyLife.Goals.Job.RequiredPromotionPerformance type: Property source: remote: path: TinyLife/Goals/Job.cs branch: 0.29.3-dev repo: https://git.ellpeck.de/Ellpeck/TinyLife id: RequiredPromotionPerformance path: ../TinyLife/Goals/Job.cs startLine: 49 assemblies: - Tiny Life namespace: TinyLife.Goals summary: "\nThe amount of required to be promoted at the current level.\nThis is based on the , as well as the .\n" example: [] syntax: content: public float RequiredPromotionPerformance { get; } parameters: [] return: type: System.Single content.vb: Public ReadOnly Property RequiredPromotionPerformance As Single overload: TinyLife.Goals.Job.RequiredPromotionPerformance* modifiers.csharp: - public - get modifiers.vb: - Public - ReadOnly - uid: TinyLife.Goals.Job.Level commentId: P:TinyLife.Goals.Job.Level id: Level parent: TinyLife.Goals.Job langs: - csharp - vb name: Level nameWithType: Job.Level fullName: TinyLife.Goals.Job.Level type: Property source: remote: path: TinyLife/Goals/Job.cs branch: 0.29.3-dev repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Level path: ../TinyLife/Goals/Job.cs startLine: 54 assemblies: - Tiny Life namespace: TinyLife.Goals summary: "\nThe current level that this job is at.\nNote that the default level is 0, and the level goes up to a maximum of .\n" example: [] syntax: content: >- [DataMember] public int Level { get; } parameters: [] return: type: System.Int32 content.vb: >- Public ReadOnly Property Level As Integer overload: TinyLife.Goals.Job.Level* attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] modifiers.csharp: - public - get modifiers.vb: - Public - ReadOnly - uid: TinyLife.Goals.Job.DailyTasks commentId: P:TinyLife.Goals.Job.DailyTasks id: DailyTasks parent: TinyLife.Goals.Job langs: - csharp - vb name: DailyTasks nameWithType: Job.DailyTasks fullName: TinyLife.Goals.Job.DailyTasks type: Property source: remote: path: TinyLife/Goals/Job.cs branch: 0.29.3-dev repo: https://git.ellpeck.de/Ellpeck/TinyLife id: DailyTasks path: ../TinyLife/Goals/Job.cs startLine: 59 assemblies: - Tiny Life namespace: TinyLife.Goals summary: "\nA goal set that represents the daily tasks for this job\n" example: [] syntax: content: >- [DataMember] public GoalSet DailyTasks { get; } parameters: [] return: type: TinyLife.Goals.GoalSet content.vb: >- Public ReadOnly Property DailyTasks As GoalSet overload: TinyLife.Goals.Job.DailyTasks* attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] modifiers.csharp: - public - get modifiers.vb: - Public - ReadOnly - uid: TinyLife.Goals.Job.AmountOfRaises commentId: P:TinyLife.Goals.Job.AmountOfRaises id: AmountOfRaises parent: TinyLife.Goals.Job langs: - csharp - vb name: AmountOfRaises nameWithType: Job.AmountOfRaises fullName: TinyLife.Goals.Job.AmountOfRaises type: Property source: remote: path: TinyLife/Goals/Job.cs branch: 0.29.3-dev repo: https://git.ellpeck.de/Ellpeck/TinyLife id: AmountOfRaises path: ../TinyLife/Goals/Job.cs startLine: 65 assemblies: - Tiny Life namespace: TinyLife.Goals summary: "\nThe amount of raises that this job instance has been given.\nA raise is given after the is reached and the reaches .\n" example: [] syntax: content: >- [DataMember] public int AmountOfRaises { get; } parameters: [] return: type: System.Int32 content.vb: >- Public ReadOnly Property AmountOfRaises As Integer overload: TinyLife.Goals.Job.AmountOfRaises* attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] modifiers.csharp: - public - get modifiers.vb: - Public - ReadOnly - uid: TinyLife.Goals.Job.CurrentHourlyPay commentId: P:TinyLife.Goals.Job.CurrentHourlyPay id: CurrentHourlyPay parent: TinyLife.Goals.Job langs: - csharp - vb name: CurrentHourlyPay nameWithType: Job.CurrentHourlyPay fullName: TinyLife.Goals.Job.CurrentHourlyPay type: Property source: remote: path: TinyLife/Goals/Job.cs branch: 0.29.3-dev repo: https://git.ellpeck.de/Ellpeck/TinyLife id: CurrentHourlyPay path: ../TinyLife/Goals/Job.cs startLine: 70 assemblies: - Tiny Life namespace: TinyLife.Goals summary: "\nThe amount of tiny bucks that this job pays per hour. This is based on and the current and .\n" example: [] syntax: content: public float CurrentHourlyPay { get; } parameters: [] return: type: System.Single content.vb: Public ReadOnly Property CurrentHourlyPay As Single overload: TinyLife.Goals.Job.CurrentHourlyPay* modifiers.csharp: - public - get modifiers.vb: - Public - ReadOnly - uid: TinyLife.Goals.Job.#ctor(TinyLife.Goals.JobType,TinyLife.Objects.Person,System.Int32) commentId: M:TinyLife.Goals.Job.#ctor(TinyLife.Goals.JobType,TinyLife.Objects.Person,System.Int32) id: '#ctor(TinyLife.Goals.JobType,TinyLife.Objects.Person,System.Int32)' parent: TinyLife.Goals.Job langs: - csharp - vb name: Job(JobType, Person, Int32) nameWithType: Job.Job(JobType, Person, Int32) fullName: TinyLife.Goals.Job.Job(TinyLife.Goals.JobType, TinyLife.Objects.Person, System.Int32) type: Constructor source: remote: path: TinyLife/Goals/Job.cs branch: 0.29.3-dev repo: https://git.ellpeck.de/Ellpeck/TinyLife id: .ctor path: ../TinyLife/Goals/Job.cs startLine: 81 assemblies: - Tiny Life namespace: TinyLife.Goals summary: "\nCreates a new job from the given settings\n" example: [] syntax: content: public Job(JobType type, Person person, int level) parameters: - id: type type: TinyLife.Goals.JobType description: The underlying job type - id: person type: TinyLife.Objects.Person description: The person that should have this job - id: level type: System.Int32 description: The level to start out with this job at content.vb: Public Sub New(type As JobType, person As Person, level As Integer) overload: TinyLife.Goals.Job.#ctor* modifiers.csharp: - public modifiers.vb: - Public - uid: TinyLife.Goals.Job.Update(System.TimeSpan) commentId: M:TinyLife.Goals.Job.Update(System.TimeSpan) id: Update(System.TimeSpan) parent: TinyLife.Goals.Job langs: - csharp - vb name: Update(TimeSpan) nameWithType: Job.Update(TimeSpan) fullName: TinyLife.Goals.Job.Update(System.TimeSpan) type: Method source: remote: path: TinyLife/Goals/Job.cs branch: 0.29.3-dev repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Update path: ../TinyLife/Goals/Job.cs startLine: 94 assemblies: - Tiny Life namespace: TinyLife.Goals summary: "\nUpdates this job, changing the and according to this job's person's current actions.\nThis is called in .\n" example: [] syntax: content: public void Update(TimeSpan passedInGame) parameters: - id: passedInGame type: System.TimeSpan description: The amount of time that has passed in game since the last update content.vb: Public Sub Update(passedInGame As TimeSpan) overload: TinyLife.Goals.Job.Update* modifiers.csharp: - public modifiers.vb: - Public - uid: TinyLife.Goals.Job.UpdateWorking(TinyLife.Actions.WorkAction,System.TimeSpan,System.Single) commentId: M:TinyLife.Goals.Job.UpdateWorking(TinyLife.Actions.WorkAction,System.TimeSpan,System.Single) id: UpdateWorking(TinyLife.Actions.WorkAction,System.TimeSpan,System.Single) parent: TinyLife.Goals.Job langs: - csharp - vb name: UpdateWorking(WorkAction, TimeSpan, Single) nameWithType: Job.UpdateWorking(WorkAction, TimeSpan, Single) fullName: TinyLife.Goals.Job.UpdateWorking(TinyLife.Actions.WorkAction, System.TimeSpan, System.Single) type: Method source: remote: path: TinyLife/Goals/Job.cs branch: 0.29.3-dev repo: https://git.ellpeck.de/Ellpeck/TinyLife id: UpdateWorking path: ../TinyLife/Goals/Job.cs startLine: 113 assemblies: - Tiny Life namespace: TinyLife.Goals summary: "\nUpdates this job, changing the and according to this job's person's current actions.\nThis is called in .\n" example: [] syntax: content: public void UpdateWorking(WorkAction action, TimeSpan passedInGame, float speedMultiplier) parameters: - id: action type: TinyLife.Actions.WorkAction description: The action that is currently being executed. - id: passedInGame type: System.TimeSpan description: The amount of time that has passed in game since the last update. - id: speedMultiplier type: System.Single description: The game's current speed multiplier. content.vb: Public Sub UpdateWorking(action As WorkAction, passedInGame As TimeSpan, speedMultiplier As Single) overload: TinyLife.Goals.Job.UpdateWorking* modifiers.csharp: - public modifiers.vb: - Public - uid: TinyLife.Goals.Job.AddPerformance(System.Single) commentId: M:TinyLife.Goals.Job.AddPerformance(System.Single) id: AddPerformance(System.Single) parent: TinyLife.Goals.Job langs: - csharp - vb name: AddPerformance(Single) nameWithType: Job.AddPerformance(Single) fullName: TinyLife.Goals.Job.AddPerformance(System.Single) type: Method source: remote: path: TinyLife/Goals/Job.cs branch: 0.29.3-dev repo: https://git.ellpeck.de/Ellpeck/TinyLife id: AddPerformance path: ../TinyLife/Goals/Job.cs startLine: 146 assemblies: - Tiny Life namespace: TinyLife.Goals summary: "\nAdds (or removes) the given amount of performance to this job's .\nIf the total rolls over (below 0 or above 1), is called and the performace is reset accordingly.\n" example: [] syntax: content: public void AddPerformance(float performance) parameters: - id: performance type: System.Single description: The amount to add or remove to the current performance content.vb: Public Sub AddPerformance(performance As Single) overload: TinyLife.Goals.Job.AddPerformance* modifiers.csharp: - public modifiers.vb: - Public - uid: TinyLife.Goals.Job.AddLevel(System.Int32) commentId: M:TinyLife.Goals.Job.AddLevel(System.Int32) id: AddLevel(System.Int32) parent: TinyLife.Goals.Job langs: - csharp - vb name: AddLevel(Int32) nameWithType: Job.AddLevel(Int32) fullName: TinyLife.Goals.Job.AddLevel(System.Int32) type: Method source: remote: path: TinyLife/Goals/Job.cs branch: 0.29.3-dev repo: https://git.ellpeck.de/Ellpeck/TinyLife id: AddLevel path: ../TinyLife/Goals/Job.cs startLine: 172 assemblies: - Tiny Life namespace: TinyLife.Goals summary: "\nAdds (or removes) the given amount of levels to this job's .\nNote that the resulting total level is clamped to , and that this does not change the value.\n" example: [] syntax: content: public bool AddLevel(int level) parameters: - id: level type: System.Int32 description: The level to add to this job's current level return: type: System.Boolean description: Whether the level could be added (which is not the case if is already at ). content.vb: Public Function AddLevel(level As Integer) As Boolean overload: TinyLife.Goals.Job.AddLevel* modifiers.csharp: - public modifiers.vb: - Public - uid: TinyLife.Goals.Job.GetRaise commentId: M:TinyLife.Goals.Job.GetRaise id: GetRaise parent: TinyLife.Goals.Job langs: - csharp - vb name: GetRaise() nameWithType: Job.GetRaise() fullName: TinyLife.Goals.Job.GetRaise() type: Method source: remote: path: TinyLife/Goals/Job.cs branch: 0.29.3-dev repo: https://git.ellpeck.de/Ellpeck/TinyLife id: GetRaise path: ../TinyLife/Goals/Job.cs startLine: 214 assemblies: - Tiny Life namespace: TinyLife.Goals summary: "\nGives the that has this job a raise.\nThis causes the to be increased, which increases the .\nNote that this method will return if the has not reached the .\n" example: [] syntax: content: public bool GetRaise() return: type: System.Boolean description: Whether a raise could successfully be given. content.vb: Public Function GetRaise As Boolean overload: TinyLife.Goals.Job.GetRaise* modifiers.csharp: - public modifiers.vb: - Public - uid: TinyLife.Goals.Job.HasRequiredPromotionSkills commentId: M:TinyLife.Goals.Job.HasRequiredPromotionSkills id: HasRequiredPromotionSkills parent: TinyLife.Goals.Job langs: - csharp - vb name: HasRequiredPromotionSkills() nameWithType: Job.HasRequiredPromotionSkills() fullName: TinyLife.Goals.Job.HasRequiredPromotionSkills() type: Method source: remote: path: TinyLife/Goals/Job.cs branch: 0.29.3-dev repo: https://git.ellpeck.de/Ellpeck/TinyLife id: HasRequiredPromotionSkills path: ../TinyLife/Goals/Job.cs startLine: 231 assemblies: - Tiny Life namespace: TinyLife.Goals summary: "\nChecks whether this job's has all of the \n" example: [] syntax: content: public bool HasRequiredPromotionSkills() return: type: System.Boolean description: Whether the skills required for promotion are present content.vb: Public Function HasRequiredPromotionSkills As Boolean overload: TinyLife.Goals.Job.HasRequiredPromotionSkills* modifiers.csharp: - public modifiers.vb: - Public - uid: TinyLife.Goals.Job.GetCoworkers commentId: M:TinyLife.Goals.Job.GetCoworkers id: GetCoworkers parent: TinyLife.Goals.Job langs: - csharp - vb name: GetCoworkers() nameWithType: Job.GetCoworkers() fullName: TinyLife.Goals.Job.GetCoworkers() type: Method source: remote: path: TinyLife/Goals/Job.cs branch: 0.29.3-dev repo: https://git.ellpeck.de/Ellpeck/TinyLife id: GetCoworkers path: ../TinyLife/Goals/Job.cs startLine: 243 assemblies: - Tiny Life namespace: TinyLife.Goals summary: "\nReturns all of the people on the that also have this job.\n" example: [] syntax: content: public IEnumerable GetCoworkers() return: type: System.Collections.Generic.IEnumerable{TinyLife.Objects.Person} description: This person's coworkers. content.vb: Public Function GetCoworkers As IEnumerable(Of Person) overload: TinyLife.Goals.Job.GetCoworkers* modifiers.csharp: - public modifiers.vb: - Public - uid: TinyLife.Goals.Job.GetCoworkersAtWork commentId: M:TinyLife.Goals.Job.GetCoworkersAtWork id: GetCoworkersAtWork parent: TinyLife.Goals.Job langs: - csharp - vb name: GetCoworkersAtWork() nameWithType: Job.GetCoworkersAtWork() fullName: TinyLife.Goals.Job.GetCoworkersAtWork() type: Method source: remote: path: TinyLife/Goals/Job.cs branch: 0.29.3-dev repo: https://git.ellpeck.de/Ellpeck/TinyLife id: GetCoworkersAtWork path: ../TinyLife/Goals/Job.cs startLine: 251 assemblies: - Tiny Life namespace: TinyLife.Goals summary: "\nReturns all of the people on the that also have this job, and are currently at work.\n" example: [] syntax: content: public IEnumerable GetCoworkersAtWork() return: type: System.Collections.Generic.IEnumerable{TinyLife.Objects.Person} description: This person's currently working coworkers. content.vb: Public Function GetCoworkersAtWork As IEnumerable(Of Person) overload: TinyLife.Goals.Job.GetCoworkersAtWork* modifiers.csharp: - public modifiers.vb: - Public - uid: TinyLife.Goals.Job.Validate(TinyLife.Objects.Person) commentId: M:TinyLife.Goals.Job.Validate(TinyLife.Objects.Person) id: Validate(TinyLife.Objects.Person) parent: TinyLife.Goals.Job langs: - csharp - vb name: Validate(Person) nameWithType: Job.Validate(Person) fullName: TinyLife.Goals.Job.Validate(TinyLife.Objects.Person) type: Method source: remote: path: TinyLife/Goals/Job.cs branch: 0.29.3-dev repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Validate path: ../TinyLife/Goals/Job.cs startLine: 259 assemblies: - Tiny Life namespace: TinyLife.Goals summary: "\nThis method is called when this object is loaded from disk.\n" example: [] syntax: content: public bool Validate(Person person) parameters: - id: person type: TinyLife.Objects.Person return: type: System.Boolean description: false if the object is not valid, true otherwise content.vb: Public Function Validate(person As Person) As Boolean overload: TinyLife.Goals.Job.Validate* modifiers.csharp: - public modifiers.vb: - Public references: - uid: TinyLife.Goals.Job.Person commentId: P:TinyLife.Goals.Job.Person isExternal: true - uid: TinyLife.Objects.Person.Job commentId: P:TinyLife.Objects.Person.Job isExternal: true - uid: TinyLife.Goals.JobType commentId: T:TinyLife.Goals.JobType parent: TinyLife.Goals name: JobType nameWithType: JobType fullName: TinyLife.Goals.JobType - uid: TinyLife.Goals commentId: N:TinyLife.Goals name: TinyLife.Goals nameWithType: TinyLife.Goals fullName: TinyLife.Goals - uid: System.Object commentId: T:System.Object parent: System isExternal: true name: Object nameWithType: Object fullName: System.Object - uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder commentId: T:MLEM.Data.Json.JsonTypeSafeGenericDataHolder parent: MLEM.Data.Json isExternal: true name: JsonTypeSafeGenericDataHolder nameWithType: JsonTypeSafeGenericDataHolder fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder - uid: MLEM.Misc.IGenericDataHolder commentId: T:MLEM.Misc.IGenericDataHolder parent: MLEM.Misc isExternal: true name: IGenericDataHolder nameWithType: IGenericDataHolder fullName: MLEM.Misc.IGenericDataHolder - uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object) commentId: M:MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object) parent: MLEM.Data.Json.JsonTypeSafeGenericDataHolder isExternal: true name: SetData(String, Object) nameWithType: JsonTypeSafeGenericDataHolder.SetData(String, Object) fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String, System.Object) spec.csharp: - uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object) name: SetData nameWithType: JsonTypeSafeGenericDataHolder.SetData fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData isExternal: true - name: ( nameWithType: ( fullName: ( - uid: System.String name: String nameWithType: String fullName: System.String isExternal: true - name: ', ' nameWithType: ', ' fullName: ', ' - uid: System.Object name: Object nameWithType: Object fullName: System.Object isExternal: true - name: ) nameWithType: ) fullName: ) spec.vb: - uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object) name: SetData nameWithType: JsonTypeSafeGenericDataHolder.SetData fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData isExternal: true - name: ( nameWithType: ( fullName: ( - uid: System.String name: String nameWithType: String fullName: System.String isExternal: true - name: ', ' nameWithType: ', ' fullName: ', ' - uid: System.Object name: Object nameWithType: Object fullName: System.Object isExternal: true - name: ) nameWithType: ) fullName: ) - uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,{T}) commentId: M:MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,``0) parent: MLEM.Data.Json.JsonTypeSafeGenericDataHolder definition: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,``0) name: SetData(String, T) nameWithType: JsonTypeSafeGenericDataHolder.SetData(String, T) fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String, T) nameWithType.vb: JsonTypeSafeGenericDataHolder.SetData(Of T)(String, T) fullName.vb: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(Of T)(System.String, T) name.vb: SetData(Of T)(String, T) spec.csharp: - 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