### YamlMime:ManagedReference
items:
- uid: TinyLife.Tools.FurnitureTool
  commentId: T:TinyLife.Tools.FurnitureTool
  id: FurnitureTool
  parent: TinyLife.Tools
  children:
  - TinyLife.Tools.FurnitureTool.#ctor
  - TinyLife.Tools.FurnitureTool.CanPlaceForTooltip
  - TinyLife.Tools.FurnitureTool.Closed
  - TinyLife.Tools.FurnitureTool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Boolean)
  - TinyLife.Tools.FurnitureTool.GetMouseCursor
  - TinyLife.Tools.FurnitureTool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
  - TinyLife.Tools.FurnitureTool.OnBuildModeButton
  - TinyLife.Tools.FurnitureTool.ShouldHighlightSelectedObject(System.Object)
  - TinyLife.Tools.FurnitureTool.Update(Microsoft.Xna.Framework.GameTime,System.Boolean)
  langs:
  - csharp
  - vb
  name: FurnitureTool
  nameWithType: FurnitureTool
  fullName: TinyLife.Tools.FurnitureTool
  type: Class
  assemblies:
  - Tiny Life
  namespace: TinyLife.Tools
  summary: >-
    A tool is a type of game mode that is currently active.

    Tools are split up into the <xref href="TinyLife.Tools.Tool.PlayModeTool" data-throw-if-not-resolved="false"></xref> and <xref href="TinyLife.Tools.Tool.BuildTools" data-throw-if-not-resolved="false"></xref>, the latter of which holds all tools that can be found in the build menu.
  example: []
  syntax:
    content: 'public class FurnitureTool : Tool'
    content.vb: Public Class FurnitureTool Inherits Tool
  inheritance:
  - System.Object
  - TinyLife.Tools.Tool
  inheritedMembers:
  - TinyLife.Tools.Tool.RemoveTool
  - TinyLife.Tools.Tool.MoveTool
  - TinyLife.Tools.Tool.PlayModeTool
  - TinyLife.Tools.Tool.BuildTools
  - TinyLife.Tools.Tool.SelectedObject
  - TinyLife.Tools.Tool.SelectedWall
  - TinyLife.Tools.Tool.SelectedRoof
  - TinyLife.Tools.Tool.SelectedStairs
  - TinyLife.Tools.Tool.IsRotateCwPressed
  - TinyLife.Tools.Tool.IsRotateCcwPressed
  - TinyLife.Tools.Tool.IsCopyPressed
  - TinyLife.Tools.Tool.OnOpened
  - TinyLife.Tools.Tool.OnClosed
  - TinyLife.Tools.Tool.OnUpdate
  - TinyLife.Tools.Tool.OnDraw
  - TinyLife.Tools.Tool.OnInitBuildModeUi
  - TinyLife.Tools.Tool.Input
  - TinyLife.Tools.Tool.Map
  - TinyLife.Tools.Tool.Money
  - TinyLife.Tools.Tool.CurrentFloor
  - TinyLife.Tools.Tool.Texture
  - TinyLife.Tools.Tool.DisplayAsTab
  - TinyLife.Tools.Tool.MousePos
  - TinyLife.Tools.Tool.Opened
  - TinyLife.Tools.Tool.CanSwitchGameModes
  - TinyLife.Tools.Tool.CanUndoRedo(System.Boolean)
  - TinyLife.Tools.Tool.OnButtonCreated(MLEM.Ui.Elements.Button)
  - TinyLife.Tools.Tool.IsOnLot(Microsoft.Xna.Framework.Point)
  - TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorSettings,System.Action{System.Int32,System.Int32},System.Func{System.Int32,System.Int32,System.Boolean})
  - TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme,Microsoft.Xna.Framework.Color,System.Action{System.Int32},System.Func{System.Int32,System.Boolean},System.String)
  - TinyLife.Tools.Tool.BuildModeButton(System.String,MLEM.Ui.Elements.Element.GenericCallback,MLEM.Ui.Elements.Element.DrawCallback,System.Single,MLEM.Textures.TextureRegion,System.String,System.Collections.Generic.IEnumerable{System.String},System.Nullable{System.Single})
  - TinyLife.Tools.Tool.SelectFirstContentItem
  - System.Object.Equals(System.Object)
  - System.Object.Equals(System.Object,System.Object)
  - System.Object.GetHashCode
  - System.Object.GetType
  - System.Object.MemberwiseClone
  - System.Object.ReferenceEquals(System.Object,System.Object)
  - System.Object.ToString
  extensionMethods:
  - TinyLife.Tools.FurnitureTool.TinyLife.Utilities.Extensions.JsonCopy``1
- uid: TinyLife.Tools.FurnitureTool.OnBuildModeButton
  commentId: E:TinyLife.Tools.FurnitureTool.OnBuildModeButton
  id: OnBuildModeButton
  parent: TinyLife.Tools.FurnitureTool
  langs:
  - csharp
  - vb
  name: OnBuildModeButton
  nameWithType: FurnitureTool.OnBuildModeButton
  fullName: TinyLife.Tools.FurnitureTool.OnBuildModeButton
  type: Event
  assemblies:
  - Tiny Life
  namespace: TinyLife.Tools
  summary: >-
    An event that is invoked when this tool's build mode buttons are created using <xref href="TinyLife.Tools.Tool.BuildModeButton(System.String%2cMLEM.Ui.Elements.Element.GenericCallback%2cMLEM.Ui.Elements.Element.DrawCallback%2cSystem.Single%2cMLEM.Textures.TextureRegion%2cSystem.String%2cSystem.Collections.Generic.IEnumerable%7bSystem.String%7d%2cSystem.Nullable%7bSystem.Single%7d)" data-throw-if-not-resolved="false"></xref>.

    The button that is created is passed as the second argument, and can be modified based on the object type.
  example: []
  syntax:
    content: public static event Action<FurnitureType, Furniture, Button> OnBuildModeButton
    return:
      type: System.Action{TinyLife.Objects.FurnitureType,TinyLife.Objects.Furniture,MLEM.Ui.Elements.Button}
    content.vb: Public Shared Event OnBuildModeButton As Action(Of FurnitureType, Furniture, Button)
- uid: TinyLife.Tools.FurnitureTool.#ctor
  commentId: M:TinyLife.Tools.FurnitureTool.#ctor
  id: '#ctor'
  parent: TinyLife.Tools.FurnitureTool
  langs:
  - csharp
  - vb
  name: FurnitureTool()
  nameWithType: FurnitureTool.FurnitureTool()
  fullName: TinyLife.Tools.FurnitureTool.FurnitureTool()
  type: Constructor
  assemblies:
  - Tiny Life
  namespace: TinyLife.Tools
  example: []
  syntax:
    content: public FurnitureTool()
    content.vb: Public Sub New()
  overload: TinyLife.Tools.FurnitureTool.#ctor*
  nameWithType.vb: FurnitureTool.New()
  fullName.vb: TinyLife.Tools.FurnitureTool.New()
  name.vb: New()
- uid: TinyLife.Tools.FurnitureTool.Update(Microsoft.Xna.Framework.GameTime,System.Boolean)
  commentId: M:TinyLife.Tools.FurnitureTool.Update(Microsoft.Xna.Framework.GameTime,System.Boolean)
  id: Update(Microsoft.Xna.Framework.GameTime,System.Boolean)
  parent: TinyLife.Tools.FurnitureTool
  langs:
  - csharp
  - vb
  name: Update(GameTime, bool)
  nameWithType: FurnitureTool.Update(GameTime, bool)
  fullName: TinyLife.Tools.FurnitureTool.Update(Microsoft.Xna.Framework.GameTime, bool)
  type: Method
  assemblies:
  - Tiny Life
  namespace: TinyLife.Tools
  summary: >-
    This method is called every update frame for the <xref href="TinyLife.GameImpl.CurrentTool" data-throw-if-not-resolved="false"></xref>.

    By default, this method updates the <xref href="TinyLife.Tools.Tool.MousePos" data-throw-if-not-resolved="false"></xref> and invokes <xref href="TinyLife.Tools.Tool.OnUpdate" data-throw-if-not-resolved="false"></xref>, and also manages the <xref href="TinyLife.Tools.UndoRedoStack" data-throw-if-not-resolved="false"></xref>.
  example: []
  syntax:
    content: public override void Update(GameTime time, bool cursorOnUi)
    parameters:
    - id: time
      type: Microsoft.Xna.Framework.GameTime
      description: The game's time
    - id: cursorOnUi
      type: System.Boolean
      description: Whether the cursor is currently covering the ui.
    content.vb: Public Overrides Sub Update(time As GameTime, cursorOnUi As Boolean)
  overridden: TinyLife.Tools.Tool.Update(Microsoft.Xna.Framework.GameTime,System.Boolean)
  overload: TinyLife.Tools.FurnitureTool.Update*
  nameWithType.vb: FurnitureTool.Update(GameTime, Boolean)
  fullName.vb: TinyLife.Tools.FurnitureTool.Update(Microsoft.Xna.Framework.GameTime, Boolean)
  name.vb: Update(GameTime, Boolean)
- uid: TinyLife.Tools.FurnitureTool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Boolean)
  commentId: M:TinyLife.Tools.FurnitureTool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Boolean)
  id: Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Boolean)
  parent: TinyLife.Tools.FurnitureTool
  langs:
  - csharp
  - vb
  name: Draw(GameTime, SpriteBatch, bool)
  nameWithType: FurnitureTool.Draw(GameTime, SpriteBatch, bool)
  fullName: TinyLife.Tools.FurnitureTool.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, bool)
  type: Method
  assemblies:
  - Tiny Life
  namespace: TinyLife.Tools
  summary: >-
    This method is called every draw frame for the <xref href="TinyLife.GameImpl.CurrentTool" data-throw-if-not-resolved="false"></xref>.

    By default, this method invokes <xref href="TinyLife.Tools.Tool.OnDraw" data-throw-if-not-resolved="false"></xref>.
  example: []
  syntax:
    content: public override void Draw(GameTime time, SpriteBatch batch, bool cursorOnUi)
    parameters:
    - id: time
      type: Microsoft.Xna.Framework.GameTime
      description: The game's time
    - id: batch
      type: Microsoft.Xna.Framework.Graphics.SpriteBatch
      description: The sprite batch used for drawing
    - id: cursorOnUi
      type: System.Boolean
      description: Whether the cursor is currently covering the ui.
    content.vb: Public Overrides Sub Draw(time As GameTime, batch As SpriteBatch, cursorOnUi As Boolean)
  overridden: TinyLife.Tools.Tool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Boolean)
  overload: TinyLife.Tools.FurnitureTool.Draw*
  nameWithType.vb: FurnitureTool.Draw(GameTime, SpriteBatch, Boolean)
  fullName.vb: TinyLife.Tools.FurnitureTool.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, Boolean)
  name.vb: Draw(GameTime, SpriteBatch, Boolean)
- uid: TinyLife.Tools.FurnitureTool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
  commentId: M:TinyLife.Tools.FurnitureTool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
  id: InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
  parent: TinyLife.Tools.FurnitureTool
  langs:
  - csharp
  - vb
  name: InitBuildModeUi(Panel, Panel)
  nameWithType: FurnitureTool.InitBuildModeUi(Panel, Panel)
  fullName: TinyLife.Tools.FurnitureTool.InitBuildModeUi(MLEM.Ui.Elements.Panel, MLEM.Ui.Elements.Panel)
  type: Method
  assemblies:
  - Tiny Life
  namespace: TinyLife.Tools
  summary: >-
    Override this method to add custom content to the passed ui elements.

    By default, this method does nothing.
  example: []
  syntax:
    content: protected override void InitBuildModeUi(Panel content, Panel zoom)
    parameters:
    - id: content
      type: MLEM.Ui.Elements.Panel
      description: The main content panel. Add custom <xref href="TinyLife.Tools.Tool.BuildModeButton(System.String%2cMLEM.Ui.Elements.Element.GenericCallback%2cMLEM.Ui.Elements.Element.DrawCallback%2cSystem.Single%2cMLEM.Textures.TextureRegion%2cSystem.String%2cSystem.Collections.Generic.IEnumerable%7bSystem.String%7d%2cSystem.Nullable%7bSystem.Single%7d)" data-throw-if-not-resolved="false"></xref> instances here.
    - id: zoom
      type: MLEM.Ui.Elements.Panel
      description: The zoom panel that contains <xref href="TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorSettings%2cSystem.Action%7bSystem.Int32%2cSystem.Int32%7d%2cSystem.Func%7bSystem.Int32%2cSystem.Int32%2cSystem.Boolean%7d)" data-throw-if-not-resolved="false"></xref> and object previews
    content.vb: Protected Overrides Sub InitBuildModeUi(content As Panel, zoom As Panel)
  overridden: TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
  overload: TinyLife.Tools.FurnitureTool.InitBuildModeUi*
- uid: TinyLife.Tools.FurnitureTool.Closed
  commentId: M:TinyLife.Tools.FurnitureTool.Closed
  id: Closed
  parent: TinyLife.Tools.FurnitureTool
  langs:
  - csharp
  - vb
  name: Closed()
  nameWithType: FurnitureTool.Closed()
  fullName: TinyLife.Tools.FurnitureTool.Closed()
  type: Method
  assemblies:
  - Tiny Life
  namespace: TinyLife.Tools
  summary: >-
    Called when this build tool is closed.

    By default, this method removes its elements from the ui.
  example: []
  syntax:
    content: public override void Closed()
    content.vb: Public Overrides Sub Closed()
  overridden: TinyLife.Tools.Tool.Closed
  overload: TinyLife.Tools.FurnitureTool.Closed*
- uid: TinyLife.Tools.FurnitureTool.GetMouseCursor
  commentId: M:TinyLife.Tools.FurnitureTool.GetMouseCursor
  id: GetMouseCursor
  parent: TinyLife.Tools.FurnitureTool
  langs:
  - csharp
  - vb
  name: GetMouseCursor()
  nameWithType: FurnitureTool.GetMouseCursor()
  fullName: TinyLife.Tools.FurnitureTool.GetMouseCursor()
  type: Method
  assemblies:
  - Tiny Life
  namespace: TinyLife.Tools
  summary: >-
    Returns the <xref href="TinyLife.Uis.CursorType" data-throw-if-not-resolved="false"></xref> that this tool should currently display.

    By default, <xref href="TinyLife.Uis.CursorType.Default" data-throw-if-not-resolved="false"></xref> is returned.
  example: []
  syntax:
    content: public override CursorType GetMouseCursor()
    return:
      type: TinyLife.Uis.CursorType
      description: The cursor type
    content.vb: Public Overrides Function GetMouseCursor() As CursorType
  overridden: TinyLife.Tools.Tool.GetMouseCursor
  overload: TinyLife.Tools.FurnitureTool.GetMouseCursor*
- uid: TinyLife.Tools.FurnitureTool.CanPlaceForTooltip
  commentId: M:TinyLife.Tools.FurnitureTool.CanPlaceForTooltip
  id: CanPlaceForTooltip
  parent: TinyLife.Tools.FurnitureTool
  langs:
  - csharp
  - vb
  name: CanPlaceForTooltip()
  nameWithType: FurnitureTool.CanPlaceForTooltip()
  fullName: TinyLife.Tools.FurnitureTool.CanPlaceForTooltip()
  type: Method
  assemblies:
  - Tiny Life
  namespace: TinyLife.Tools
  summary: Returns whether or not the tool should currently be considered to be able to place objects for a tooltip displayed to the player.
  example: []
  syntax:
    content: public override CanPlaceResult CanPlaceForTooltip()
    return:
      type: TinyLife.Tools.CanPlaceResult
      description: A <xref href="TinyLife.Tools.CanPlaceResult" data-throw-if-not-resolved="false"></xref> that represents whether the tool should be considered to be able to place objects.
    content.vb: Public Overrides Function CanPlaceForTooltip() As CanPlaceResult
  overridden: TinyLife.Tools.Tool.CanPlaceForTooltip
  overload: TinyLife.Tools.FurnitureTool.CanPlaceForTooltip*
- uid: TinyLife.Tools.FurnitureTool.ShouldHighlightSelectedObject(System.Object)
  commentId: M:TinyLife.Tools.FurnitureTool.ShouldHighlightSelectedObject(System.Object)
  id: ShouldHighlightSelectedObject(System.Object)
  parent: TinyLife.Tools.FurnitureTool
  langs:
  - csharp
  - vb
  name: ShouldHighlightSelectedObject(object)
  nameWithType: FurnitureTool.ShouldHighlightSelectedObject(object)
  fullName: TinyLife.Tools.FurnitureTool.ShouldHighlightSelectedObject(object)
  type: Method
  assemblies:
  - Tiny Life
  namespace: TinyLife.Tools
  summary: >-
    Whether or not the <xref href="TinyLife.Tools.Tool.SelectedObject" data-throw-if-not-resolved="false"></xref> should currently have a white highlight around it.

    This method defaults to return true if <xref href="TinyLife.GameImpl.IsCursorOnUi" data-throw-if-not-resolved="false"></xref> is false.
  example: []
  syntax:
    content: public override bool ShouldHighlightSelectedObject(object obj)
    parameters:
    - id: obj
      type: System.Object
      description: The selected object, which can be a <xref href="TinyLife.Objects.MapObject" data-throw-if-not-resolved="false"></xref> or a <xref href="TinyLife.Objects.WallLike" data-throw-if-not-resolved="false"></xref>.
    return:
      type: System.Boolean
      description: Whether or not the selected object should be highlighted
    content.vb: Public Overrides Function ShouldHighlightSelectedObject(obj As Object) As Boolean
  overridden: TinyLife.Tools.Tool.ShouldHighlightSelectedObject(System.Object)
  overload: TinyLife.Tools.FurnitureTool.ShouldHighlightSelectedObject*
  nameWithType.vb: FurnitureTool.ShouldHighlightSelectedObject(Object)
  fullName.vb: TinyLife.Tools.FurnitureTool.ShouldHighlightSelectedObject(Object)
  name.vb: ShouldHighlightSelectedObject(Object)
references:
- uid: TinyLife.Tools.Tool.PlayModeTool
  commentId: F:TinyLife.Tools.Tool.PlayModeTool
  parent: TinyLife.Tools.Tool
  href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_PlayModeTool
  name: PlayModeTool
  nameWithType: Tool.PlayModeTool
  fullName: TinyLife.Tools.Tool.PlayModeTool
- uid: TinyLife.Tools.Tool.BuildTools
  commentId: F:TinyLife.Tools.Tool.BuildTools
  parent: TinyLife.Tools.Tool
  href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_BuildTools
  name: BuildTools
  nameWithType: Tool.BuildTools
  fullName: TinyLife.Tools.Tool.BuildTools
- uid: TinyLife.Tools
  commentId: N:TinyLife.Tools
  href: TinyLife.html
  name: TinyLife.Tools
  nameWithType: TinyLife.Tools
  fullName: TinyLife.Tools
  spec.csharp:
  - uid: TinyLife
    name: TinyLife
    href: TinyLife.html
  - name: .
  - uid: TinyLife.Tools
    name: Tools
    href: TinyLife.Tools.html
  spec.vb:
  - uid: TinyLife
    name: TinyLife
    href: TinyLife.html
  - name: .
  - uid: TinyLife.Tools
    name: Tools
    href: TinyLife.Tools.html
- uid: System.Object
  commentId: T:System.Object
  parent: System
  isExternal: true
  href: https://learn.microsoft.com/dotnet/api/system.object
  name: object
  nameWithType: object
  fullName: object
  nameWithType.vb: Object
  fullName.vb: Object
  name.vb: Object
- uid: TinyLife.Tools.Tool
  commentId: T:TinyLife.Tools.Tool
  parent: TinyLife.Tools
  href: TinyLife.Tools.Tool.html
  name: Tool
  nameWithType: Tool
  fullName: TinyLife.Tools.Tool
- uid: TinyLife.Tools.Tool.RemoveTool
  commentId: F:TinyLife.Tools.Tool.RemoveTool
  parent: TinyLife.Tools.Tool
  href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_RemoveTool
  name: RemoveTool
  nameWithType: Tool.RemoveTool
  fullName: TinyLife.Tools.Tool.RemoveTool
- uid: TinyLife.Tools.Tool.MoveTool
  commentId: F:TinyLife.Tools.Tool.MoveTool
  parent: TinyLife.Tools.Tool
  href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_MoveTool
  name: MoveTool
  nameWithType: Tool.MoveTool
  fullName: TinyLife.Tools.Tool.MoveTool
- uid: TinyLife.Tools.Tool.SelectedObject
  commentId: P:TinyLife.Tools.Tool.SelectedObject
  parent: TinyLife.Tools.Tool
  href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_SelectedObject
  name: SelectedObject
  nameWithType: Tool.SelectedObject
  fullName: TinyLife.Tools.Tool.SelectedObject
- uid: TinyLife.Tools.Tool.SelectedWall
  commentId: P:TinyLife.Tools.Tool.SelectedWall
  parent: TinyLife.Tools.Tool
  href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_SelectedWall
  name: SelectedWall
  nameWithType: Tool.SelectedWall
  fullName: TinyLife.Tools.Tool.SelectedWall
- uid: TinyLife.Tools.Tool.SelectedRoof
  commentId: P:TinyLife.Tools.Tool.SelectedRoof
  parent: TinyLife.Tools.Tool
  href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_SelectedRoof
  name: SelectedRoof
  nameWithType: Tool.SelectedRoof
  fullName: TinyLife.Tools.Tool.SelectedRoof
- uid: TinyLife.Tools.Tool.SelectedStairs
  commentId: P:TinyLife.Tools.Tool.SelectedStairs
  parent: TinyLife.Tools.Tool
  href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_SelectedStairs
  name: SelectedStairs
  nameWithType: Tool.SelectedStairs
  fullName: TinyLife.Tools.Tool.SelectedStairs
- uid: TinyLife.Tools.Tool.IsRotateCwPressed
  commentId: P:TinyLife.Tools.Tool.IsRotateCwPressed
  parent: TinyLife.Tools.Tool
  href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_IsRotateCwPressed
  name: IsRotateCwPressed
  nameWithType: Tool.IsRotateCwPressed
  fullName: TinyLife.Tools.Tool.IsRotateCwPressed
- uid: TinyLife.Tools.Tool.IsRotateCcwPressed
  commentId: P:TinyLife.Tools.Tool.IsRotateCcwPressed
  parent: TinyLife.Tools.Tool
  href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_IsRotateCcwPressed
  name: IsRotateCcwPressed
  nameWithType: Tool.IsRotateCcwPressed
  fullName: TinyLife.Tools.Tool.IsRotateCcwPressed
- uid: TinyLife.Tools.Tool.IsCopyPressed
  commentId: P:TinyLife.Tools.Tool.IsCopyPressed
  parent: TinyLife.Tools.Tool
  href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_IsCopyPressed
  name: IsCopyPressed
  nameWithType: Tool.IsCopyPressed
  fullName: TinyLife.Tools.Tool.IsCopyPressed
- uid: TinyLife.Tools.Tool.OnOpened
  commentId: E:TinyLife.Tools.Tool.OnOpened
  parent: TinyLife.Tools.Tool
  href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_OnOpened
  name: OnOpened
  nameWithType: Tool.OnOpened
  fullName: TinyLife.Tools.Tool.OnOpened
- uid: TinyLife.Tools.Tool.OnClosed
  commentId: E:TinyLife.Tools.Tool.OnClosed
  parent: TinyLife.Tools.Tool
  href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_OnClosed
  name: OnClosed
  nameWithType: Tool.OnClosed
  fullName: TinyLife.Tools.Tool.OnClosed
- uid: TinyLife.Tools.Tool.OnUpdate
  commentId: E:TinyLife.Tools.Tool.OnUpdate
  parent: TinyLife.Tools.Tool
  href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_OnUpdate
  name: OnUpdate
  nameWithType: Tool.OnUpdate
  fullName: TinyLife.Tools.Tool.OnUpdate
- uid: TinyLife.Tools.Tool.OnDraw
  commentId: E:TinyLife.Tools.Tool.OnDraw
  parent: TinyLife.Tools.Tool
  href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_OnDraw
  name: OnDraw
  nameWithType: Tool.OnDraw
  fullName: TinyLife.Tools.Tool.OnDraw
- uid: TinyLife.Tools.Tool.OnInitBuildModeUi
  commentId: E:TinyLife.Tools.Tool.OnInitBuildModeUi
  parent: TinyLife.Tools.Tool
  href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_OnInitBuildModeUi
  name: OnInitBuildModeUi
  nameWithType: Tool.OnInitBuildModeUi
  fullName: TinyLife.Tools.Tool.OnInitBuildModeUi
- uid: TinyLife.Tools.Tool.Input
  commentId: P:TinyLife.Tools.Tool.Input
  parent: TinyLife.Tools.Tool
  href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_Input
  name: Input
  nameWithType: Tool.Input
  fullName: TinyLife.Tools.Tool.Input
- uid: TinyLife.Tools.Tool.Map
  commentId: P:TinyLife.Tools.Tool.Map
  parent: TinyLife.Tools.Tool
  href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_Map
  name: Map
  nameWithType: Tool.Map
  fullName: TinyLife.Tools.Tool.Map
- uid: TinyLife.Tools.Tool.Money
  commentId: P:TinyLife.Tools.Tool.Money
  parent: TinyLife.Tools.Tool
  href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_Money
  name: Money
  nameWithType: Tool.Money
  fullName: TinyLife.Tools.Tool.Money
- uid: TinyLife.Tools.Tool.CurrentFloor
  commentId: P:TinyLife.Tools.Tool.CurrentFloor
  parent: TinyLife.Tools.Tool
  href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_CurrentFloor
  name: CurrentFloor
  nameWithType: Tool.CurrentFloor
  fullName: TinyLife.Tools.Tool.CurrentFloor
- uid: TinyLife.Tools.Tool.Texture
  commentId: F:TinyLife.Tools.Tool.Texture
  parent: TinyLife.Tools.Tool
  href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_Texture
  name: Texture
  nameWithType: Tool.Texture
  fullName: TinyLife.Tools.Tool.Texture
- uid: TinyLife.Tools.Tool.DisplayAsTab
  commentId: F:TinyLife.Tools.Tool.DisplayAsTab
  parent: TinyLife.Tools.Tool
  href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_DisplayAsTab
  name: DisplayAsTab
  nameWithType: Tool.DisplayAsTab
  fullName: TinyLife.Tools.Tool.DisplayAsTab
- uid: TinyLife.Tools.Tool.MousePos
  commentId: F:TinyLife.Tools.Tool.MousePos
  parent: TinyLife.Tools.Tool
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