### YamlMime:ManagedReference
items:
- uid: TinyLife.Actions.Behaviors.ActionBehavior
  commentId: T:TinyLife.Actions.Behaviors.ActionBehavior
  id: ActionBehavior
  parent: TinyLife.Actions.Behaviors
  children:
  - TinyLife.Actions.Behaviors.ActionBehavior.#ctor(TinyLife.Actions.Action)
  - TinyLife.Actions.Behaviors.ActionBehavior.Action
  - TinyLife.Actions.Behaviors.ActionBehavior.CreateDefaultInstance``1(TinyLife.Actions.Action)
  - TinyLife.Actions.Behaviors.ActionBehavior.GetIconObject
  - TinyLife.Actions.Behaviors.ActionBehavior.GetNextAction(TinyLife.Actions.CompletionType)
  - TinyLife.Actions.Behaviors.ActionBehavior.Initialize
  - TinyLife.Actions.Behaviors.ActionBehavior.OnCompleted(TinyLife.Actions.CompletionType)
  - TinyLife.Actions.Behaviors.ActionBehavior.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
  langs:
  - csharp
  - vb
  name: ActionBehavior
  nameWithType: ActionBehavior
  fullName: TinyLife.Actions.Behaviors.ActionBehavior
  type: Class
  source:
    remote:
      path: TinyLife/Actions/Behaviors/ActionBehavior.cs
      branch: 0.20.4-dev
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: ActionBehavior
    path: ../TinyLife/Actions/Behaviors/ActionBehavior.cs
    startLine: 15
  assemblies:
  - Tiny Life
  namespace: TinyLife.Actions.Behaviors
  summary: "\nAn action behavior is a generic, non-serialized set of things that a <xref href=\"TinyLife.Objects.Person\" data-throw-if-not-resolved=\"false\"></xref> does throughout an action.\nThis class is intended to be used with <xref href=\"TinyLife.Actions.BehaviorAction%601\" data-throw-if-not-resolved=\"false\"></xref>, which is an <xref href=\"TinyLife.Actions.Behaviors.ActionBehavior.Action\" data-throw-if-not-resolved=\"false\"></xref> that makes use of a behavior.\nIf multi-action behavior is desired, see <xref href=\"TinyLife.Actions.Behaviors.MultiActionBehavior\" data-throw-if-not-resolved=\"false\"></xref> and <xref href=\"TinyLife.Actions.BehaviorMultiAction%601\" data-throw-if-not-resolved=\"false\"></xref>, as well as their subclasses.\nNote that action behaviors do not have the <xref href=\"System.Runtime.Serialization.DataContractAttribute\" data-throw-if-not-resolved=\"false\"></xref>, which means they are not saved to disk. This differentiates them from the various action handlers in <xref href=\"TinyLife.Actions.Handlers\" data-throw-if-not-resolved=\"false\"></xref>.\n"
  example: []
  syntax:
    content: public abstract class ActionBehavior
    content.vb: Public MustInherit Class ActionBehavior
  inheritance:
  - System.Object
  derivedClasses:
  - TinyLife.Actions.Behaviors.MultiActionBehavior
  inheritedMembers:
  - System.Object.Equals(System.Object)
  - System.Object.Equals(System.Object,System.Object)
  - System.Object.GetHashCode
  - System.Object.GetType
  - System.Object.MemberwiseClone
  - System.Object.ReferenceEquals(System.Object,System.Object)
  - System.Object.ToString
  extensionMethods:
  - TinyLife.Actions.Behaviors.ActionBehavior.TinyLife.Utilities.Extensions.JsonCopy``1
  modifiers.csharp:
  - public
  - abstract
  - class
  modifiers.vb:
  - Public
  - MustInherit
  - Class
- uid: TinyLife.Actions.Behaviors.ActionBehavior.Action
  commentId: F:TinyLife.Actions.Behaviors.ActionBehavior.Action
  id: Action
  parent: TinyLife.Actions.Behaviors.ActionBehavior
  langs:
  - csharp
  - vb
  name: Action
  nameWithType: ActionBehavior.Action
  fullName: TinyLife.Actions.Behaviors.ActionBehavior.Action
  type: Field
  source:
    remote:
      path: TinyLife/Actions/Behaviors/ActionBehavior.cs
      branch: 0.20.4-dev
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: Action
    path: ../TinyLife/Actions/Behaviors/ActionBehavior.cs
    startLine: 20
  assemblies:
  - Tiny Life
  namespace: TinyLife.Actions.Behaviors
  summary: "\nThe action that this behavior is acting upon\n"
  example: []
  syntax:
    content: protected readonly Action Action
    return:
      type: TinyLife.Actions.Action
    content.vb: Protected ReadOnly Action As Action
  modifiers.csharp:
  - protected
  - readonly
  modifiers.vb:
  - Protected
  - ReadOnly
- uid: TinyLife.Actions.Behaviors.ActionBehavior.#ctor(TinyLife.Actions.Action)
  commentId: M:TinyLife.Actions.Behaviors.ActionBehavior.#ctor(TinyLife.Actions.Action)
  id: '#ctor(TinyLife.Actions.Action)'
  parent: TinyLife.Actions.Behaviors.ActionBehavior
  langs:
  - csharp
  - vb
  name: ActionBehavior(Action)
  nameWithType: ActionBehavior.ActionBehavior(Action)
  fullName: TinyLife.Actions.Behaviors.ActionBehavior.ActionBehavior(TinyLife.Actions.Action)
  type: Constructor
  source:
    remote:
      path: TinyLife/Actions/Behaviors/ActionBehavior.cs
      branch: 0.20.4-dev
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: .ctor
    path: ../TinyLife/Actions/Behaviors/ActionBehavior.cs
    startLine: 27
  assemblies:
  - Tiny Life
  namespace: TinyLife.Actions.Behaviors
  summary: "\nCreates a new action behavior with the given underlying action.\nTo create an action behavior of a given type automatically, use <xref href=\"TinyLife.Actions.Behaviors.ActionBehavior.CreateDefaultInstance%60%601(TinyLife.Actions.Action)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
  example: []
  syntax:
    content: protected ActionBehavior(Action action)
    parameters:
    - id: action
      type: TinyLife.Actions.Action
      description: The action that this behavior is acting upon
    content.vb: Protected Sub New(action As Action)
  overload: TinyLife.Actions.Behaviors.ActionBehavior.#ctor*
  modifiers.csharp:
  - protected
  modifiers.vb:
  - Protected
- uid: TinyLife.Actions.Behaviors.ActionBehavior.Initialize
  commentId: M:TinyLife.Actions.Behaviors.ActionBehavior.Initialize
  id: Initialize
  parent: TinyLife.Actions.Behaviors.ActionBehavior
  langs:
  - csharp
  - vb
  name: Initialize()
  nameWithType: ActionBehavior.Initialize()
  fullName: TinyLife.Actions.Behaviors.ActionBehavior.Initialize()
  type: Method
  source:
    remote:
      path: TinyLife/Actions/Behaviors/ActionBehavior.cs
      branch: 0.20.4-dev
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: Initialize
    path: ../TinyLife/Actions/Behaviors/ActionBehavior.cs
    startLine: 35
  assemblies:
  - Tiny Life
  namespace: TinyLife.Actions.Behaviors
  summary: "\nInitializes this action behavior.\nThis method is automatically called when using <xref href=\"TinyLife.Actions.BehaviorMultiAction%601\" data-throw-if-not-resolved=\"false\"></xref> in <xref href=\"TinyLife.Actions.MultiAction.AndThenInitialize\" data-throw-if-not-resolved=\"false\"></xref>.\n"
  example: []
  syntax:
    content: public virtual void Initialize()
    content.vb: Public Overridable Sub Initialize
  overload: TinyLife.Actions.Behaviors.ActionBehavior.Initialize*
  modifiers.csharp:
  - public
  - virtual
  modifiers.vb:
  - Public
  - Overridable
- uid: TinyLife.Actions.Behaviors.ActionBehavior.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
  commentId: M:TinyLife.Actions.Behaviors.ActionBehavior.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
  id: Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
  parent: TinyLife.Actions.Behaviors.ActionBehavior
  langs:
  - csharp
  - vb
  name: Update(GameTime, TimeSpan, Single)
  nameWithType: ActionBehavior.Update(GameTime, TimeSpan, Single)
  fullName: TinyLife.Actions.Behaviors.ActionBehavior.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, System.Single)
  type: Method
  source:
    remote:
      path: TinyLife/Actions/Behaviors/ActionBehavior.cs
      branch: 0.20.4-dev
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: Update
    path: ../TinyLife/Actions/Behaviors/ActionBehavior.cs
    startLine: 44
  assemblies:
  - Tiny Life
  namespace: TinyLife.Actions.Behaviors
  summary: "\nUpdates this action behavior every update frame.\nThis method is automatically called when using <xref href=\"TinyLife.Actions.BehaviorMultiAction%601\" data-throw-if-not-resolved=\"false\"></xref> in <xref href=\"TinyLife.Actions.MultiAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cSystem.Single)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
  example: []
  syntax:
    content: public virtual void Update(GameTime time, TimeSpan passedInGame, float speedMultiplier)
    parameters:
    - id: time
      type: Microsoft.Xna.Framework.GameTime
      description: The game time
    - id: passedInGame
      type: System.TimeSpan
      description: The amount of time that has passed since the last update frame
    - id: speedMultiplier
      type: System.Single
      description: The game speed multiplier, which represents how fast things should happen, which is usually determined by <xref href="TinyLife.GameImpl.Speed" data-throw-if-not-resolved="false"></xref>
    content.vb: Public Overridable Sub Update(time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single)
  overload: TinyLife.Actions.Behaviors.ActionBehavior.Update*
  modifiers.csharp:
  - public
  - virtual
  modifiers.vb:
  - Public
  - Overridable
- uid: TinyLife.Actions.Behaviors.ActionBehavior.GetIconObject
  commentId: M:TinyLife.Actions.Behaviors.ActionBehavior.GetIconObject
  id: GetIconObject
  parent: TinyLife.Actions.Behaviors.ActionBehavior
  langs:
  - csharp
  - vb
  name: GetIconObject()
  nameWithType: ActionBehavior.GetIconObject()
  fullName: TinyLife.Actions.Behaviors.ActionBehavior.GetIconObject()
  type: Method
  source:
    remote:
      path: TinyLife/Actions/Behaviors/ActionBehavior.cs
      branch: 0.20.4-dev
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: GetIconObject
    path: ../TinyLife/Actions/Behaviors/ActionBehavior.cs
    startLine: 52
  assemblies:
  - Tiny Life
  namespace: TinyLife.Actions.Behaviors
  summary: "\nReturns this action behavior&apos;s icon object.\nThis method is automatically called when using <xref href=\"TinyLife.Actions.BehaviorMultiAction%601\" data-throw-if-not-resolved=\"false\"></xref> in <xref href=\"TinyLife.Actions.Action.GetIconObject\" data-throw-if-not-resolved=\"false\"></xref>.\nBy default, this method returns the underlying <xref href=\"TinyLife.Actions.ActionInfo\" data-throw-if-not-resolved=\"false\"></xref>&apos;s <xref href=\"TinyLife.Actions.ActionInfo.GetActionObject%60%601\" data-throw-if-not-resolved=\"false\"></xref>.\n"
  example: []
  syntax:
    content: public virtual MapObject GetIconObject()
    return:
      type: TinyLife.Objects.MapObject
      description: The icon object
    content.vb: Public Overridable Function GetIconObject As MapObject
  overload: TinyLife.Actions.Behaviors.ActionBehavior.GetIconObject*
  modifiers.csharp:
  - public
  - virtual
  modifiers.vb:
  - Public
  - Overridable
- uid: TinyLife.Actions.Behaviors.ActionBehavior.OnCompleted(TinyLife.Actions.CompletionType)
  commentId: M:TinyLife.Actions.Behaviors.ActionBehavior.OnCompleted(TinyLife.Actions.CompletionType)
  id: OnCompleted(TinyLife.Actions.CompletionType)
  parent: TinyLife.Actions.Behaviors.ActionBehavior
  langs:
  - csharp
  - vb
  name: OnCompleted(CompletionType)
  nameWithType: ActionBehavior.OnCompleted(CompletionType)
  fullName: TinyLife.Actions.Behaviors.ActionBehavior.OnCompleted(TinyLife.Actions.CompletionType)
  type: Method
  source:
    remote:
      path: TinyLife/Actions/Behaviors/ActionBehavior.cs
      branch: 0.20.4-dev
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: OnCompleted
    path: ../TinyLife/Actions/Behaviors/ActionBehavior.cs
    startLine: 61
  assemblies:
  - Tiny Life
  namespace: TinyLife.Actions.Behaviors
  summary: "\nCauses any activities that this action behavior executes to be marked as completed.\nThis method is automatically called when using <xref href=\"TinyLife.Actions.BehaviorMultiAction%601\" data-throw-if-not-resolved=\"false\"></xref> in <xref href=\"TinyLife.Actions.Typeless.TypelessAction.OnCompleted(TinyLife.Actions.CompletionType)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
  example: []
  syntax:
    content: public virtual void OnCompleted(CompletionType completion)
    parameters:
    - id: completion
      type: TinyLife.Actions.CompletionType
      description: ''
    content.vb: Public Overridable Sub OnCompleted(completion As CompletionType)
  overload: TinyLife.Actions.Behaviors.ActionBehavior.OnCompleted*
  modifiers.csharp:
  - public
  - virtual
  modifiers.vb:
  - Public
  - Overridable
- uid: TinyLife.Actions.Behaviors.ActionBehavior.GetNextAction(TinyLife.Actions.CompletionType)
  commentId: M:TinyLife.Actions.Behaviors.ActionBehavior.GetNextAction(TinyLife.Actions.CompletionType)
  id: GetNextAction(TinyLife.Actions.CompletionType)
  parent: TinyLife.Actions.Behaviors.ActionBehavior
  langs:
  - csharp
  - vb
  name: GetNextAction(CompletionType)
  nameWithType: ActionBehavior.GetNextAction(CompletionType)
  fullName: TinyLife.Actions.Behaviors.ActionBehavior.GetNextAction(TinyLife.Actions.CompletionType)
  type: Method
  source:
    remote:
      path: TinyLife/Actions/Behaviors/ActionBehavior.cs
      branch: 0.20.4-dev
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: GetNextAction
    path: ../TinyLife/Actions/Behaviors/ActionBehavior.cs
    startLine: 69
  assemblies:
  - Tiny Life
  namespace: TinyLife.Actions.Behaviors
  summary: "\nReturns the action that should be executed after this action behavior&apos;s underlying <xref href=\"TinyLife.Actions.Behaviors.ActionBehavior.Action\" data-throw-if-not-resolved=\"false\"></xref> completes.\nThis method is automatically called when using <xref href=\"TinyLife.Actions.BehaviorMultiAction%601\" data-throw-if-not-resolved=\"false\"></xref> in <xref href=\"TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.CompletionType)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
  example: []
  syntax:
    content: public virtual Action GetNextAction(CompletionType completion)
    parameters:
    - id: completion
      type: TinyLife.Actions.CompletionType
      description: The underlying action&apos;s completion type
    return:
      type: TinyLife.Actions.Action
      description: The action that should be executed next, or null
    content.vb: Public Overridable Function GetNextAction(completion As CompletionType) As Action
  overload: TinyLife.Actions.Behaviors.ActionBehavior.GetNextAction*
  modifiers.csharp:
  - public
  - virtual
  modifiers.vb:
  - Public
  - Overridable
- uid: TinyLife.Actions.Behaviors.ActionBehavior.CreateDefaultInstance``1(TinyLife.Actions.Action)
  commentId: M:TinyLife.Actions.Behaviors.ActionBehavior.CreateDefaultInstance``1(TinyLife.Actions.Action)
  id: CreateDefaultInstance``1(TinyLife.Actions.Action)
  parent: TinyLife.Actions.Behaviors.ActionBehavior
  langs:
  - csharp
  - vb
  name: CreateDefaultInstance<T>(Action)
  nameWithType: ActionBehavior.CreateDefaultInstance<T>(Action)
  fullName: TinyLife.Actions.Behaviors.ActionBehavior.CreateDefaultInstance<T>(TinyLife.Actions.Action)
  type: Method
  source:
    remote:
      path: TinyLife/Actions/Behaviors/ActionBehavior.cs
      branch: 0.20.4-dev
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: CreateDefaultInstance
    path: ../TinyLife/Actions/Behaviors/ActionBehavior.cs
    startLine: 81
  assemblies:
  - Tiny Life
  namespace: TinyLife.Actions.Behaviors
  summary: "\nCreates a default instance of the type <code data-dev-comment-type=\"typeparamref\" class=\"typeparamref\">T</code>, using the default constructor <xref href=\"TinyLife.Actions.Behaviors.ActionBehavior.%23ctor(TinyLife.Actions.Action)\" data-throw-if-not-resolved=\"false\"></xref>.\nIf the type used doesn&apos;t have a default constructor, this method throws an <xref href=\"System.InvalidOperationException\" data-throw-if-not-resolved=\"false\"></xref>.\n"
  example: []
  syntax:
    content: >-
      public static T CreateDefaultInstance<T>(Action action)
          where T : ActionBehavior
    parameters:
    - id: action
      type: TinyLife.Actions.Action
      description: The action that is constructing this behavior
    typeParameters:
    - id: T
      description: The type of the behavior to construct
    return:
      type: '{T}'
      description: The behavior instance constructed
    content.vb: Public Shared Function CreateDefaultInstance(Of T As ActionBehavior)(action As Action) As T
  overload: TinyLife.Actions.Behaviors.ActionBehavior.CreateDefaultInstance*
  exceptions:
  - type: System.InvalidOperationException
    commentId: T:System.InvalidOperationException
    description: Thrown if the type <code data-dev-comment-type="typeparamref" class="typeparamref">T</code> does not have a default constructor
  nameWithType.vb: ActionBehavior.CreateDefaultInstance(Of T)(Action)
  modifiers.csharp:
  - public
  - static
  modifiers.vb:
  - Public
  - Shared
  fullName.vb: TinyLife.Actions.Behaviors.ActionBehavior.CreateDefaultInstance(Of T)(TinyLife.Actions.Action)
  name.vb: CreateDefaultInstance(Of T)(Action)
references:
- uid: TinyLife.Objects.Person
  commentId: T:TinyLife.Objects.Person
  parent: TinyLife.Objects
  name: Person
  nameWithType: Person
  fullName: TinyLife.Objects.Person
- uid: TinyLife.Actions.BehaviorAction`1
  commentId: T:TinyLife.Actions.BehaviorAction`1
  name: BehaviorAction<T>
  nameWithType: BehaviorAction<T>
  fullName: TinyLife.Actions.BehaviorAction<T>
  nameWithType.vb: BehaviorAction(Of T)
  fullName.vb: TinyLife.Actions.BehaviorAction(Of T)
  name.vb: BehaviorAction(Of T)
  spec.csharp:
  - uid: TinyLife.Actions.BehaviorAction`1
    name: BehaviorAction
    nameWithType: BehaviorAction
    fullName: TinyLife.Actions.BehaviorAction
  - name: <
    nameWithType: <
    fullName: <
  - name: T
    nameWithType: T
    fullName: T
  - name: '>'
    nameWithType: '>'
    fullName: '>'
  spec.vb:
  - uid: TinyLife.Actions.BehaviorAction`1
    name: BehaviorAction
    nameWithType: BehaviorAction
    fullName: TinyLife.Actions.BehaviorAction
  - name: '(Of '
    nameWithType: '(Of '
    fullName: '(Of '
  - name: T
    nameWithType: T
    fullName: T
  - name: )
    nameWithType: )
    fullName: )
- uid: TinyLife.Actions.Behaviors.ActionBehavior.Action
  commentId: F:TinyLife.Actions.Behaviors.ActionBehavior.Action
  parent: TinyLife.Actions.Behaviors.ActionBehavior
  name: Action
  nameWithType: ActionBehavior.Action
  fullName: TinyLife.Actions.Behaviors.ActionBehavior.Action
- uid: TinyLife.Actions.Behaviors.MultiActionBehavior
  commentId: T:TinyLife.Actions.Behaviors.MultiActionBehavior
  parent: TinyLife.Actions.Behaviors
  name: MultiActionBehavior
  nameWithType: MultiActionBehavior
  fullName: TinyLife.Actions.Behaviors.MultiActionBehavior
- uid: TinyLife.Actions.BehaviorMultiAction`1
  commentId: T:TinyLife.Actions.BehaviorMultiAction`1
  name: BehaviorMultiAction<T>
  nameWithType: BehaviorMultiAction<T>
  fullName: TinyLife.Actions.BehaviorMultiAction<T>
  nameWithType.vb: BehaviorMultiAction(Of T)
  fullName.vb: TinyLife.Actions.BehaviorMultiAction(Of T)
  name.vb: BehaviorMultiAction(Of T)
  spec.csharp:
  - uid: TinyLife.Actions.BehaviorMultiAction`1
    name: BehaviorMultiAction
    nameWithType: BehaviorMultiAction
    fullName: TinyLife.Actions.BehaviorMultiAction
  - name: <
    nameWithType: <
    fullName: <
  - name: T
    nameWithType: T
    fullName: T
  - name: '>'
    nameWithType: '>'
    fullName: '>'
  spec.vb:
  - uid: TinyLife.Actions.BehaviorMultiAction`1
    name: BehaviorMultiAction
    nameWithType: BehaviorMultiAction
    fullName: TinyLife.Actions.BehaviorMultiAction
  - name: '(Of '
    nameWithType: '(Of '
    fullName: '(Of '
  - name: T
    nameWithType: T
    fullName: T
  - name: )
    nameWithType: )
    fullName: )
- uid: System.Runtime.Serialization.DataContractAttribute
  commentId: T:System.Runtime.Serialization.DataContractAttribute
  parent: System.Runtime.Serialization
  isExternal: true
  name: DataContractAttribute
  nameWithType: DataContractAttribute
  fullName: System.Runtime.Serialization.DataContractAttribute
- uid: TinyLife.Actions.Handlers
  commentId: N:TinyLife.Actions.Handlers
  name: TinyLife.Actions.Handlers
  nameWithType: TinyLife.Actions.Handlers
  fullName: TinyLife.Actions.Handlers
- uid: TinyLife.Actions.Behaviors
  commentId: N:TinyLife.Actions.Behaviors
  name: TinyLife.Actions.Behaviors
  nameWithType: TinyLife.Actions.Behaviors
  fullName: TinyLife.Actions.Behaviors
- uid: System.Object
  commentId: T:System.Object
  parent: System
  isExternal: true
  name: Object
  nameWithType: Object
  fullName: System.Object
- uid: System.Object.Equals(System.Object)
  commentId: M:System.Object.Equals(System.Object)
  parent: System.Object
  isExternal: true
  name: Equals(Object)
  nameWithType: Object.Equals(Object)
  fullName: System.Object.Equals(System.Object)
  spec.csharp:
  - uid: System.Object.Equals(System.Object)
    name: Equals
    nameWithType: Object.Equals
    fullName: System.Object.Equals
    isExternal: true
  - name: (
    nameWithType: (
    fullName: (
  - uid: System.Object
    name: Object
    nameWithType: Object
    fullName: System.Object
    isExternal: true
  - name: )
    nameWithType: )
    fullName: )
  spec.vb:
  - uid: System.Object.Equals(System.Object)
    name: Equals
    nameWithType: Object.Equals
    fullName: System.Object.Equals
    isExternal: true
  - name: (
    nameWithType: (
    fullName: (
  - uid: System.Object
    name: Object
    nameWithType: Object
    fullName: System.Object
    isExternal: true
  - name: )
    nameWithType: )
    fullName: )
- uid: System.Object.Equals(System.Object,System.Object)
  commentId: M:System.Object.Equals(System.Object,System.Object)
  parent: System.Object
  isExternal: true
  name: Equals(Object, Object)
  nameWithType: Object.Equals(Object, Object)
  fullName: System.Object.Equals(System.Object, System.Object)
  spec.csharp:
  - uid: System.Object.Equals(System.Object,System.Object)
    name: Equals
    nameWithType: Object.Equals
    fullName: System.Object.Equals
    isExternal: true
  - name: (
    nameWithType: (
    fullName: (
  - uid: System.Object
    name: Object
    nameWithType: Object
    fullName: System.Object
    isExternal: true
  - name: ', '
    nameWithType: ', '
    fullName: ', '
  - uid: System.Object
    name: Object
    nameWithType: Object
    fullName: System.Object
    isExternal: true
  - name: )
    nameWithType: )
    fullName: )
  spec.vb:
  - uid: System.Object.Equals(System.Object,System.Object)
    name: Equals
    nameWithType: Object.Equals
    fullName: System.Object.Equals
    isExternal: true
  - name: (
    nameWithType: (
    fullName: (
  - uid: System.Object
    name: Object
    nameWithType: Object
    fullName: System.Object
    isExternal: true
  - name: ', '
    nameWithType: ', '
    fullName: ', '
  - uid: System.Object
    name: Object
    nameWithType: Object
    fullName: System.Object
    isExternal: true
  - name: )
    nameWithType: )
    fullName: )
- uid: System.Object.GetHashCode
  commentId: M:System.Object.GetHashCode
  parent: System.Object
  isExternal: true
  name: GetHashCode()
  nameWithType: Object.GetHashCode()
  fullName: System.Object.GetHashCode()
  spec.csharp:
  - uid: System.Object.GetHashCode
    name: GetHashCode
    nameWithType: Object.GetHashCode
    fullName: System.Object.GetHashCode
    isExternal: true
  - name: (
    nameWithType: (
    fullName: (
  - name: )
    nameWithType: )
    fullName: )
  spec.vb:
  - uid: System.Object.GetHashCode
    name: GetHashCode
    nameWithType: Object.GetHashCode
    fullName: System.Object.GetHashCode
    isExternal: true
  - name: (
    nameWithType: (
    fullName: (
  - name: )
    nameWithType: )
    fullName: )
- uid: System.Object.GetType
  commentId: M:System.Object.GetType
  parent: System.Object
  isExternal: true
  name: GetType()
  nameWithType: Object.GetType()
  fullName: System.Object.GetType()
  spec.csharp:
  - uid: System.Object.GetType
    name: GetType
    nameWithType: Object.GetType
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