### YamlMime:ManagedReference
items:
- uid: TinyLife.Actions.Typeless.TellPeopleToLeaveRoomAction
  commentId: T:TinyLife.Actions.Typeless.TellPeopleToLeaveRoomAction
  id: TellPeopleToLeaveRoomAction
  parent: TinyLife.Actions.Typeless
  children:
  - TinyLife.Actions.Typeless.TellPeopleToLeaveRoomAction.#ctor(TinyLife.Actions.ActionInfo,System.Guid[])
  - TinyLife.Actions.Typeless.TellPeopleToLeaveRoomAction.ExcludedPeople
  - TinyLife.Actions.Typeless.TellPeopleToLeaveRoomAction.Initialize
  - TinyLife.Actions.Typeless.TellPeopleToLeaveRoomAction.IsCompleted
  - TinyLife.Actions.Typeless.TellPeopleToLeaveRoomAction.OnCompleted(TinyLife.Actions.CompletionType)
  - TinyLife.Actions.Typeless.TellPeopleToLeaveRoomAction.TryToLeaveRoom(TinyLife.World.Room,TinyLife.Objects.Person)
  langs:
  - csharp
  - vb
  name: TellPeopleToLeaveRoomAction
  nameWithType: TellPeopleToLeaveRoomAction
  fullName: TinyLife.Actions.Typeless.TellPeopleToLeaveRoomAction
  type: Class
  source:
    remote:
      path: TinyLife/Actions/Typeless/TellPeopleToLeaveRoomAction.cs
      branch: 0.20.4-dev
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: TellPeopleToLeaveRoomAction
    path: ../TinyLife/Actions/Typeless/TellPeopleToLeaveRoomAction.cs
    startLine: 16
  assemblies:
  - Tiny Life
  namespace: TinyLife.Actions.Typeless
  summary: "\nAn action that causes the current <xref href=\"TinyLife.Objects.Person\" data-throw-if-not-resolved=\"false\"></xref> to tell everyone else who is currently in the room to leave it.\nWhen initializing this action, a set of <xref href=\"TinyLife.Actions.Typeless.TellPeopleToLeaveRoomAction.ExcludedPeople\" data-throw-if-not-resolved=\"false\"></xref> can optionally be specified.\n"
  example: []
  syntax:
    content: 'public class TellPeopleToLeaveRoomAction : TypelessAction, IGenericDataHolder'
    content.vb: >-
      Public Class TellPeopleToLeaveRoomAction
          Inherits TypelessAction
          Implements IGenericDataHolder
  inheritance:
  - System.Object
  - MLEM.Data.Json.JsonTypeSafeGenericDataHolder
  - TinyLife.Actions.Typeless.TypelessAction
  implements:
  - MLEM.Misc.IGenericDataHolder
  inheritedMembers:
  - TinyLife.Actions.Typeless.TypelessAction.Random
  - TinyLife.Actions.Typeless.TypelessAction.Info
  - TinyLife.Actions.Typeless.TypelessAction.StartedAutomatically
  - TinyLife.Actions.Typeless.TypelessAction.IsUnderlying
  - TinyLife.Actions.Typeless.TypelessAction.Map
  - TinyLife.Actions.Typeless.TypelessAction.Person
  - TinyLife.Actions.Typeless.TypelessAction.ElapsedTime
  - TinyLife.Actions.Typeless.TypelessAction.PlayerPromptOpen
  - TinyLife.Actions.Typeless.TypelessAction.InProgressTime
  - TinyLife.Actions.Typeless.TypelessAction.FullyInProgress
  - TinyLife.Actions.Typeless.TypelessAction.ForceFail
  - TinyLife.Actions.Typeless.TypelessAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
  - TinyLife.Actions.Typeless.TypelessAction.Validate(TinyLife.Objects.Person)
  - TinyLife.Actions.Typeless.TypelessAction.OpenPlayerPrompt(System.String,System.Predicate{MLEM.Ui.Elements.Panel},System.Action{MLEM.Ui.Elements.Panel},System.Boolean,System.Func{TinyLife.Uis.CoveringGroup,System.Collections.Generic.IEnumerable{MLEM.Ui.Elements.Element}})
  - TinyLife.Actions.Typeless.TypelessAction.OpenYesNoPrompt(System.String,System.Action,System.Action)
  - TinyLife.Actions.Typeless.TypelessAction.OpenTextPrompt(System.String,System.Action{System.String},System.Predicate{System.String},MLEM.Ui.Elements.TextField.Rule,System.String)
  - TinyLife.Actions.Typeless.TypelessAction.SpeakAlone(Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Int32)
  - TinyLife.Actions.Typeless.TypelessAction.SpeakInConversation(TinyLife.Objects.Person,Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Nullable{TinyLife.Actions.EmoteCategory},System.Nullable{TinyLife.Objects.SpeakStyle},System.Int32)
  - TinyLife.Actions.Typeless.TypelessAction.CompleteInTime(System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)
  - TinyLife.Actions.Typeless.TypelessAction.CompleteIfNeedFull(TinyLife.Objects.Person,TinyLife.NeedType,TinyLife.Actions.CompletionType)
  - TinyLife.Actions.Typeless.TypelessAction.PutDownOrGoTo(TinyLife.Actions.ActionInfo,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType[])
  - TinyLife.Actions.Typeless.TypelessAction.GetPlaceDirection(TinyLife.Objects.Person,TinyLife.Objects.FurnitureType)
  - TinyLife.Actions.Typeless.TypelessAction.Sit(TinyLife.Objects.Person,TinyLife.Objects.Furniture,System.Single,TinyLife.Objects.ActionSpot)
  - TinyLife.Actions.Typeless.TypelessAction.GetFreeChair(TinyLife.Objects.Person,TinyLife.Objects.Furniture)
  - TinyLife.Actions.Typeless.TypelessAction.GetFreeChairs(TinyLife.Objects.Person,TinyLife.Objects.Furniture,System.Func{MLEM.Misc.Direction2,System.Boolean})
  - TinyLife.Actions.Typeless.TypelessAction.FindAllFreePeople(TinyLife.Objects.Person,TinyLife.Actions.ActionType,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
  - TinyLife.Actions.Typeless.TypelessAction.FindAllFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean,System.Boolean)
  - TinyLife.Actions.Typeless.TypelessAction.FindAllFreeWalls(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
  - TinyLife.Actions.Typeless.TypelessAction.FindAllFreeGround(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
  - TinyLife.Actions.Typeless.TypelessAction.FindFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
  - TinyLife.Actions.Typeless.TypelessAction.GetTableSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ActionSpot)
  - TinyLife.Actions.Typeless.TypelessAction.InvokeForBoth(TinyLife.Objects.Person,TinyLife.Objects.Person,System.Action{TinyLife.Objects.Person,TinyLife.Objects.Person})
  - MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
  - MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
  - MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
  - System.Object.Equals(System.Object)
  - System.Object.Equals(System.Object,System.Object)
  - System.Object.GetHashCode
  - System.Object.GetType
  - System.Object.MemberwiseClone
  - System.Object.ReferenceEquals(System.Object,System.Object)
  - System.Object.ToString
  extensionMethods:
  - TinyLife.Actions.Typeless.TellPeopleToLeaveRoomAction.TinyLife.Utilities.Extensions.JsonCopy``1
  modifiers.csharp:
  - public
  - class
  modifiers.vb:
  - Public
  - Class
- uid: TinyLife.Actions.Typeless.TellPeopleToLeaveRoomAction.ExcludedPeople
  commentId: F:TinyLife.Actions.Typeless.TellPeopleToLeaveRoomAction.ExcludedPeople
  id: ExcludedPeople
  parent: TinyLife.Actions.Typeless.TellPeopleToLeaveRoomAction
  langs:
  - csharp
  - vb
  name: ExcludedPeople
  nameWithType: TellPeopleToLeaveRoomAction.ExcludedPeople
  fullName: TinyLife.Actions.Typeless.TellPeopleToLeaveRoomAction.ExcludedPeople
  type: Field
  source:
    remote:
      path: TinyLife/Actions/Typeless/TellPeopleToLeaveRoomAction.cs
      branch: 0.20.4-dev
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: ExcludedPeople
    path: ../TinyLife/Actions/Typeless/TellPeopleToLeaveRoomAction.cs
    startLine: 22
  assemblies:
  - Tiny Life
  namespace: TinyLife.Actions.Typeless
  summary: "\nA list of <xref href=\"System.Guid\" data-throw-if-not-resolved=\"false\"></xref> ids of <xref href=\"TinyLife.Objects.Person\" data-throw-if-not-resolved=\"false\"></xref> objects that should not be asked to leave the room\n"
  example: []
  syntax:
    content: >-
      [DataMember]

      public readonly Guid[] ExcludedPeople
    return:
      type: System.Guid[]
    content.vb: >-
      <DataMember>

      Public ReadOnly ExcludedPeople As Guid()
  attributes:
  - type: System.Runtime.Serialization.DataMemberAttribute
    ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
    arguments: []
  modifiers.csharp:
  - public
  - readonly
  modifiers.vb:
  - Public
  - ReadOnly
- uid: TinyLife.Actions.Typeless.TellPeopleToLeaveRoomAction.#ctor(TinyLife.Actions.ActionInfo,System.Guid[])
  commentId: M:TinyLife.Actions.Typeless.TellPeopleToLeaveRoomAction.#ctor(TinyLife.Actions.ActionInfo,System.Guid[])
  id: '#ctor(TinyLife.Actions.ActionInfo,System.Guid[])'
  parent: TinyLife.Actions.Typeless.TellPeopleToLeaveRoomAction
  langs:
  - csharp
  - vb
  name: TellPeopleToLeaveRoomAction(ActionInfo, Guid[])
  nameWithType: TellPeopleToLeaveRoomAction.TellPeopleToLeaveRoomAction(ActionInfo, Guid[])
  fullName: TinyLife.Actions.Typeless.TellPeopleToLeaveRoomAction.TellPeopleToLeaveRoomAction(TinyLife.Actions.ActionInfo, System.Guid[])
  type: Constructor
  source:
    remote:
      path: TinyLife/Actions/Typeless/TellPeopleToLeaveRoomAction.cs
      branch: 0.20.4-dev
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: .ctor
    path: ../TinyLife/Actions/Typeless/TellPeopleToLeaveRoomAction.cs
    startLine: 25
  assemblies:
  - Tiny Life
  namespace: TinyLife.Actions.Typeless
  example: []
  syntax:
    content: public TellPeopleToLeaveRoomAction(ActionInfo info, params Guid[] excludedPeople)
    parameters:
    - id: info
      type: TinyLife.Actions.ActionInfo
    - id: excludedPeople
      type: System.Guid[]
    content.vb: Public Sub New(info As ActionInfo, ParamArray excludedPeople As Guid())
  overload: TinyLife.Actions.Typeless.TellPeopleToLeaveRoomAction.#ctor*
  nameWithType.vb: TellPeopleToLeaveRoomAction.TellPeopleToLeaveRoomAction(ActionInfo, Guid())
  modifiers.csharp:
  - public
  modifiers.vb:
  - Public
  fullName.vb: TinyLife.Actions.Typeless.TellPeopleToLeaveRoomAction.TellPeopleToLeaveRoomAction(TinyLife.Actions.ActionInfo, System.Guid())
  name.vb: TellPeopleToLeaveRoomAction(ActionInfo, Guid())
- uid: TinyLife.Actions.Typeless.TellPeopleToLeaveRoomAction.Initialize
  commentId: M:TinyLife.Actions.Typeless.TellPeopleToLeaveRoomAction.Initialize
  id: Initialize
  parent: TinyLife.Actions.Typeless.TellPeopleToLeaveRoomAction
  langs:
  - csharp
  - vb
  name: Initialize()
  nameWithType: TellPeopleToLeaveRoomAction.Initialize()
  fullName: TinyLife.Actions.Typeless.TellPeopleToLeaveRoomAction.Initialize()
  type: Method
  source:
    remote:
      path: TinyLife/Actions/Typeless/TellPeopleToLeaveRoomAction.cs
      branch: 0.20.4-dev
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: Initialize
    path: ../TinyLife/Actions/Typeless/TellPeopleToLeaveRoomAction.cs
    startLine: 30
  assemblies:
  - Tiny Life
  namespace: TinyLife.Actions.Typeless
  summary: "\nThis method is called when the action is first started by a <xref href=\"TinyLife.Actions.Typeless.TypelessAction.Person\" data-throw-if-not-resolved=\"false\"></xref>.\nNote that it is not called when the action gets added to the <xref href=\"TinyLife.Objects.Person.ActionQueue\" data-throw-if-not-resolved=\"false\"></xref>, but when it is moved to <xref href=\"TinyLife.Objects.Person.CurrentActions\" data-throw-if-not-resolved=\"false\"></xref>.\n"
  example: []
  syntax:
    content: public override void Initialize()
    content.vb: Public Overrides Sub Initialize
  overridden: TinyLife.Actions.Typeless.TypelessAction.Initialize
  overload: TinyLife.Actions.Typeless.TellPeopleToLeaveRoomAction.Initialize*
  modifiers.csharp:
  - public
  - override
  modifiers.vb:
  - Public
  - Overrides
- uid: TinyLife.Actions.Typeless.TellPeopleToLeaveRoomAction.IsCompleted
  commentId: M:TinyLife.Actions.Typeless.TellPeopleToLeaveRoomAction.IsCompleted
  id: IsCompleted
  parent: TinyLife.Actions.Typeless.TellPeopleToLeaveRoomAction
  langs:
  - csharp
  - vb
  name: IsCompleted()
  nameWithType: TellPeopleToLeaveRoomAction.IsCompleted()
  fullName: TinyLife.Actions.Typeless.TellPeopleToLeaveRoomAction.IsCompleted()
  type: Method
  source:
    remote:
      path: TinyLife/Actions/Typeless/TellPeopleToLeaveRoomAction.cs
      branch: 0.20.4-dev
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: IsCompleted
    path: ../TinyLife/Actions/Typeless/TellPeopleToLeaveRoomAction.cs
    startLine: 40
  assemblies:
  - Tiny Life
  namespace: TinyLife.Actions.Typeless
  summary: "\nThis method is called every update frame by a <xref href=\"TinyLife.Actions.Typeless.TypelessAction.Person\" data-throw-if-not-resolved=\"false\"></xref> if this action is currently active to check if it should be stopped.\nIf this returns a result other than <xref href=\"MLEM.Animations.SpriteAnimation.Completed\" data-throw-if-not-resolved=\"false\"></xref>, <xref href=\"TinyLife.Actions.Typeless.TypelessAction.OnCompleted(TinyLife.Actions.CompletionType)\" data-throw-if-not-resolved=\"false\"></xref> will be called and the action is stopped.\nBy default, only <xref href=\"TinyLife.Actions.Typeless.TypelessAction.ForceFail\" data-throw-if-not-resolved=\"false\"></xref> modifies the completion type, otherwise <xref href=\"TinyLife.Actions.CompletionType.Active\" data-throw-if-not-resolved=\"false\"></xref> is returned.\n"
  example: []
  syntax:
    content: public override CompletionType IsCompleted()
    return:
      type: TinyLife.Actions.CompletionType
      description: The current completion type of this action
    content.vb: Public Overrides Function IsCompleted As CompletionType
  overridden: TinyLife.Actions.Typeless.TypelessAction.IsCompleted
  overload: TinyLife.Actions.Typeless.TellPeopleToLeaveRoomAction.IsCompleted*
  modifiers.csharp:
  - public
  - override
  modifiers.vb:
  - Public
  - Overrides
- uid: TinyLife.Actions.Typeless.TellPeopleToLeaveRoomAction.OnCompleted(TinyLife.Actions.CompletionType)
  commentId: M:TinyLife.Actions.Typeless.TellPeopleToLeaveRoomAction.OnCompleted(TinyLife.Actions.CompletionType)
  id: OnCompleted(TinyLife.Actions.CompletionType)
  parent: TinyLife.Actions.Typeless.TellPeopleToLeaveRoomAction
  langs:
  - csharp
  - vb
  name: OnCompleted(CompletionType)
  nameWithType: TellPeopleToLeaveRoomAction.OnCompleted(CompletionType)
  fullName: TinyLife.Actions.Typeless.TellPeopleToLeaveRoomAction.OnCompleted(TinyLife.Actions.CompletionType)
  type: Method
  source:
    remote:
      path: TinyLife/Actions/Typeless/TellPeopleToLeaveRoomAction.cs
      branch: 0.20.4-dev
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: OnCompleted
    path: ../TinyLife/Actions/Typeless/TellPeopleToLeaveRoomAction.cs
    startLine: 47
  assemblies:
  - Tiny Life
  namespace: TinyLife.Actions.Typeless
  summary: "\nThis method is called when this action <xref href=\"TinyLife.Actions.Typeless.TypelessAction.IsCompleted\" data-throw-if-not-resolved=\"false\"></xref>, or if it is canceled from an outside source.\nNote that, if this method is called as a result of <xref href=\"TinyLife.Actions.Typeless.TypelessAction.IsCompleted\" data-throw-if-not-resolved=\"false\"></xref>, the <xref href=\"TinyLife.Actions.CompletionType\" data-throw-if-not-resolved=\"false\"></xref> passed will be the same.\n"
  example: []
  syntax:
    content: public override void OnCompleted(CompletionType type)
    parameters:
    - id: type
      type: TinyLife.Actions.CompletionType
      description: The type that this action completed with
    content.vb: Public Overrides Sub OnCompleted(type As CompletionType)
  overridden: TinyLife.Actions.Typeless.TypelessAction.OnCompleted(TinyLife.Actions.CompletionType)
  overload: TinyLife.Actions.Typeless.TellPeopleToLeaveRoomAction.OnCompleted*
  modifiers.csharp:
  - public
  - override
  modifiers.vb:
  - Public
  - Overrides
- uid: TinyLife.Actions.Typeless.TellPeopleToLeaveRoomAction.TryToLeaveRoom(TinyLife.World.Room,TinyLife.Objects.Person)
  commentId: M:TinyLife.Actions.Typeless.TellPeopleToLeaveRoomAction.TryToLeaveRoom(TinyLife.World.Room,TinyLife.Objects.Person)
  id: TryToLeaveRoom(TinyLife.World.Room,TinyLife.Objects.Person)
  parent: TinyLife.Actions.Typeless.TellPeopleToLeaveRoomAction
  langs:
  - csharp
  - vb
  name: TryToLeaveRoom(Room, Person)
  nameWithType: TellPeopleToLeaveRoomAction.TryToLeaveRoom(Room, Person)
  fullName: TinyLife.Actions.Typeless.TellPeopleToLeaveRoomAction.TryToLeaveRoom(TinyLife.World.Room, TinyLife.Objects.Person)
  type: Method
  source:
    remote:
      path: TinyLife/Actions/Typeless/TellPeopleToLeaveRoomAction.cs
      branch: 0.20.4-dev
      repo: https://git.ellpeck.de/Ellpeck/TinyLife
    id: TryToLeaveRoom
    path: ../TinyLife/Actions/Typeless/TellPeopleToLeaveRoomAction.cs
    startLine: 72
  assemblies:
  - Tiny Life
  namespace: TinyLife.Actions.Typeless
  summary: "\nCauses the given person to try to leave the current room, which is expected to be the room they are in.\nThis method enqueues a <xref href=\"TinyLife.Actions.ActionType.GoHere\" data-throw-if-not-resolved=\"false\"></xref> action for a random location in an adjacent, connected room (<xref href=\"TinyLife.World.Room.GetConnectedRooms(TinyLife.Objects.Person)\" data-throw-if-not-resolved=\"false\"></xref>).\n"
  example: []
  syntax:
    content: public static bool TryToLeaveRoom(Room currentRoom, Person person)
    parameters:
    - id: currentRoom
      type: TinyLife.World.Room
      description: The room to leave
    - id: person
      type: TinyLife.Objects.Person
      description: The person that should leave the room
    return:
      type: System.Boolean
      description: false if there are no connected rooms to the given <code data-dev-comment-type="paramref" class="paramref">currentRoom</code>, true otherwise
    content.vb: Public Shared Function TryToLeaveRoom(currentRoom As Room, person As Person) As Boolean
  overload: TinyLife.Actions.Typeless.TellPeopleToLeaveRoomAction.TryToLeaveRoom*
  modifiers.csharp:
  - public
  - static
  modifiers.vb:
  - Public
  - Shared
references:
- uid: TinyLife.Objects.Person
  commentId: T:TinyLife.Objects.Person
  parent: TinyLife.Objects
  name: Person
  nameWithType: Person
  fullName: TinyLife.Objects.Person
- uid: TinyLife.Actions.Typeless.TellPeopleToLeaveRoomAction.ExcludedPeople
  commentId: F:TinyLife.Actions.Typeless.TellPeopleToLeaveRoomAction.ExcludedPeople
  isExternal: true
- uid: TinyLife.Actions.Typeless
  commentId: N:TinyLife.Actions.Typeless
  name: TinyLife.Actions.Typeless
  nameWithType: TinyLife.Actions.Typeless
  fullName: TinyLife.Actions.Typeless
- uid: System.Object
  commentId: T:System.Object
  parent: System
  isExternal: true
  name: Object
  nameWithType: Object
  fullName: System.Object
- uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
  commentId: T:MLEM.Data.Json.JsonTypeSafeGenericDataHolder
  parent: MLEM.Data.Json
  isExternal: true
  name: JsonTypeSafeGenericDataHolder
  nameWithType: JsonTypeSafeGenericDataHolder
  fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
- uid: TinyLife.Actions.Typeless.TypelessAction
  commentId: T:TinyLife.Actions.Typeless.TypelessAction
  parent: TinyLife.Actions.Typeless
  name: TypelessAction
  nameWithType: TypelessAction
  fullName: TinyLife.Actions.Typeless.TypelessAction
- uid: MLEM.Misc.IGenericDataHolder
  commentId: T:MLEM.Misc.IGenericDataHolder
  parent: MLEM.Misc
  isExternal: true
  name: IGenericDataHolder
  nameWithType: IGenericDataHolder
  fullName: MLEM.Misc.IGenericDataHolder
- uid: TinyLife.Actions.Typeless.TypelessAction.Random
  commentId: F:TinyLife.Actions.Typeless.TypelessAction.Random
  parent: TinyLife.Actions.Typeless.TypelessAction
  name: Random
  nameWithType: TypelessAction.Random
  fullName: TinyLife.Actions.Typeless.TypelessAction.Random
- uid: TinyLife.Actions.Typeless.TypelessAction.Info
  commentId: F:TinyLife.Actions.Typeless.TypelessAction.Info
  parent: TinyLife.Actions.Typeless.TypelessAction
  name: Info
  nameWithType: TypelessAction.Info
  fullName: TinyLife.Actions.Typeless.TypelessAction.Info
- uid: TinyLife.Actions.Typeless.TypelessAction.StartedAutomatically
  commentId: P:TinyLife.Actions.Typeless.TypelessAction.StartedAutomatically
  parent: TinyLife.Actions.Typeless.TypelessAction
  name: StartedAutomatically
  nameWithType: TypelessAction.StartedAutomatically
  fullName: TinyLife.Actions.Typeless.TypelessAction.StartedAutomatically
- uid: TinyLife.Actions.Typeless.TypelessAction.IsUnderlying
  commentId: P:TinyLife.Actions.Typeless.TypelessAction.IsUnderlying
  parent: TinyLife.Actions.Typeless.TypelessAction
  name: IsUnderlying
  nameWithType: TypelessAction.IsUnderlying
  fullName: TinyLife.Actions.Typeless.TypelessAction.IsUnderlying
- uid: TinyLife.Actions.Typeless.TypelessAction.Map
  commentId: P:TinyLife.Actions.Typeless.TypelessAction.Map
  parent: TinyLife.Actions.Typeless.TypelessAction
  name: Map
  nameWithType: TypelessAction.Map
  fullName: TinyLife.Actions.Typeless.TypelessAction.Map
- uid: TinyLife.Actions.Typeless.TypelessAction.Person
  commentId: P:TinyLife.Actions.Typeless.TypelessAction.Person
  parent: TinyLife.Actions.Typeless.TypelessAction
  name: Person
  nameWithType: TypelessAction.Person
  fullName: TinyLife.Actions.Typeless.TypelessAction.Person
- uid: TinyLife.Actions.Typeless.TypelessAction.ElapsedTime
  commentId: P:TinyLife.Actions.Typeless.TypelessAction.ElapsedTime
  parent: TinyLife.Actions.Typeless.TypelessAction
  name: ElapsedTime
  nameWithType: TypelessAction.ElapsedTime
  fullName: TinyLife.Actions.Typeless.TypelessAction.ElapsedTime
- uid: TinyLife.Actions.Typeless.TypelessAction.PlayerPromptOpen
  commentId: P:TinyLife.Actions.Typeless.TypelessAction.PlayerPromptOpen
  parent: TinyLife.Actions.Typeless.TypelessAction
  name: PlayerPromptOpen
  nameWithType: TypelessAction.PlayerPromptOpen
  fullName: TinyLife.Actions.Typeless.TypelessAction.PlayerPromptOpen
- uid: TinyLife.Actions.Typeless.TypelessAction.InProgressTime
  commentId: P:TinyLife.Actions.Typeless.TypelessAction.InProgressTime
  parent: TinyLife.Actions.Typeless.TypelessAction
  name: InProgressTime
  nameWithType: TypelessAction.InProgressTime
  fullName: TinyLife.Actions.Typeless.TypelessAction.InProgressTime
- uid: TinyLife.Actions.Typeless.TypelessAction.FullyInProgress
  commentId: P:TinyLife.Actions.Typeless.TypelessAction.FullyInProgress
  parent: TinyLife.Actions.Typeless.TypelessAction
  name: FullyInProgress
  nameWithType: TypelessAction.FullyInProgress
  fullName: TinyLife.Actions.Typeless.TypelessAction.FullyInProgress
- uid: TinyLife.Actions.Typeless.TypelessAction.ForceFail
  commentId: F:TinyLife.Actions.Typeless.TypelessAction.ForceFail
  parent: TinyLife.Actions.Typeless.TypelessAction
  name: ForceFail
  nameWithType: TypelessAction.ForceFail
  fullName: TinyLife.Actions.Typeless.TypelessAction.ForceFail
- uid: TinyLife.Actions.Typeless.TypelessAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
  commentId: M:TinyLife.Actions.Typeless.TypelessAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
  parent: TinyLife.Actions.Typeless.TypelessAction
  isExternal: true
  name: Update(GameTime, TimeSpan, Single)
  nameWithType: TypelessAction.Update(GameTime, TimeSpan, Single)
  fullName: TinyLife.Actions.Typeless.TypelessAction.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, System.Single)
  spec.csharp:
  - uid: TinyLife.Actions.Typeless.TypelessAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
    name: Update
    nameWithType: TypelessAction.Update
    fullName: TinyLife.Actions.Typeless.TypelessAction.Update
  - name: (
    nameWithType: (
    fullName: (
  - uid: Microsoft.Xna.Framework.GameTime
    name: GameTime
    nameWithType: GameTime
    fullName: Microsoft.Xna.Framework.GameTime
    isExternal: true
  - name: ', '
    nameWithType: ', '
    fullName: ', '
  - uid: System.TimeSpan
    name: TimeSpan
    nameWithType: TimeSpan
    fullName: System.TimeSpan
    isExternal: true
  - name: ', '
    nameWithType: ', '
    fullName: ', '
  - uid: System.Single
    name: Single
    nameWithType: Single
    fullName: System.Single
    isExternal: true
  - name: )
    nameWithType: )
    fullName: )
  spec.vb:
  - uid: TinyLife.Actions.Typeless.TypelessAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
    name: Update
    nameWithType: TypelessAction.Update
    fullName: TinyLife.Actions.Typeless.TypelessAction.Update
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- uid: TinyLife.Actions.Typeless.TypelessAction.Validate(TinyLife.Objects.Person)
  commentId: M:TinyLife.Actions.Typeless.TypelessAction.Validate(TinyLife.Objects.Person)
  parent: TinyLife.Actions.Typeless.TypelessAction
  name: Validate(Person)
  nameWithType: TypelessAction.Validate(Person)
  fullName: TinyLife.Actions.Typeless.TypelessAction.Validate(TinyLife.Objects.Person)
  spec.csharp:
  - uid: TinyLife.Actions.Typeless.TypelessAction.Validate(TinyLife.Objects.Person)
    name: Validate
    nameWithType: TypelessAction.Validate
    fullName: TinyLife.Actions.Typeless.TypelessAction.Validate
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  spec.vb:
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    name: Validate
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    fullName: TinyLife.Actions.Typeless.TypelessAction.Validate
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- uid: TinyLife.Actions.Typeless.TypelessAction.OpenPlayerPrompt(System.String,System.Predicate{MLEM.Ui.Elements.Panel},System.Action{MLEM.Ui.Elements.Panel},System.Boolean,System.Func{TinyLife.Uis.CoveringGroup,System.Collections.Generic.IEnumerable{MLEM.Ui.Elements.Element}})
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  parent: TinyLife.Actions.Typeless.TypelessAction
  isExternal: true
  name: OpenPlayerPrompt(String, Predicate<Panel>, Action<Panel>, Boolean, Func<CoveringGroup, IEnumerable<Element>>)
  nameWithType: TypelessAction.OpenPlayerPrompt(String, Predicate<Panel>, Action<Panel>, Boolean, Func<CoveringGroup, IEnumerable<Element>>)
  fullName: TinyLife.Actions.Typeless.TypelessAction.OpenPlayerPrompt(System.String, System.Predicate<MLEM.Ui.Elements.Panel>, System.Action<MLEM.Ui.Elements.Panel>, System.Boolean, System.Func<TinyLife.Uis.CoveringGroup, System.Collections.Generic.IEnumerable<MLEM.Ui.Elements.Element>>)
  nameWithType.vb: TypelessAction.OpenPlayerPrompt(String, Predicate(Of Panel), Action(Of Panel), Boolean, Func(Of CoveringGroup, IEnumerable(Of Element)))
  fullName.vb: TinyLife.Actions.Typeless.TypelessAction.OpenPlayerPrompt(System.String, System.Predicate(Of MLEM.Ui.Elements.Panel), System.Action(Of MLEM.Ui.Elements.Panel), System.Boolean, System.Func(Of TinyLife.Uis.CoveringGroup, System.Collections.Generic.IEnumerable(Of MLEM.Ui.Elements.Element)))
  name.vb: OpenPlayerPrompt(String, Predicate(Of Panel), Action(Of Panel), Boolean, Func(Of CoveringGroup, IEnumerable(Of Element)))
  spec.csharp:
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    name: OpenPlayerPrompt
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    fullName: TinyLife.Actions.Typeless.TypelessAction.OpenPlayerPrompt
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  spec.vb:
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    name: OpenPlayerPrompt
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    fullName: TinyLife.Actions.Typeless.TypelessAction.OpenPlayerPrompt
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- uid: TinyLife.Actions.Typeless.TypelessAction.OpenYesNoPrompt(System.String,System.Action,System.Action)
  commentId: M:TinyLife.Actions.Typeless.TypelessAction.OpenYesNoPrompt(System.String,System.Action,System.Action)
  parent: TinyLife.Actions.Typeless.TypelessAction
  isExternal: true
  name: OpenYesNoPrompt(String, Action, Action)
  nameWithType: TypelessAction.OpenYesNoPrompt(String, Action, Action)
  fullName: TinyLife.Actions.Typeless.TypelessAction.OpenYesNoPrompt(System.String, System.Action, System.Action)
  spec.csharp:
  - uid: TinyLife.Actions.Typeless.TypelessAction.OpenYesNoPrompt(System.String,System.Action,System.Action)
    name: OpenYesNoPrompt
    nameWithType: TypelessAction.OpenYesNoPrompt
    fullName: TinyLife.Actions.Typeless.TypelessAction.OpenYesNoPrompt
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    name: OpenYesNoPrompt
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    fullName: TinyLife.Actions.Typeless.TypelessAction.OpenYesNoPrompt
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- uid: TinyLife.Actions.Typeless.TypelessAction.OpenTextPrompt(System.String,System.Action{System.String},System.Predicate{System.String},MLEM.Ui.Elements.TextField.Rule,System.String)
  commentId: M:TinyLife.Actions.Typeless.TypelessAction.OpenTextPrompt(System.String,System.Action{System.String},System.Predicate{System.String},MLEM.Ui.Elements.TextField.Rule,System.String)
  parent: TinyLife.Actions.Typeless.TypelessAction
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  name: OpenTextPrompt(String, Action<String>, Predicate<String>, TextField.Rule, String)
  nameWithType: TypelessAction.OpenTextPrompt(String, Action<String>, Predicate<String>, TextField.Rule, String)
  fullName: TinyLife.Actions.Typeless.TypelessAction.OpenTextPrompt(System.String, System.Action<System.String>, System.Predicate<System.String>, MLEM.Ui.Elements.TextField.Rule, System.String)
  nameWithType.vb: TypelessAction.OpenTextPrompt(String, Action(Of String), Predicate(Of String), TextField.Rule, String)
  fullName.vb: TinyLife.Actions.Typeless.TypelessAction.OpenTextPrompt(System.String, System.Action(Of System.String), System.Predicate(Of System.String), MLEM.Ui.Elements.TextField.Rule, System.String)
  name.vb: OpenTextPrompt(String, Action(Of String), Predicate(Of String), TextField.Rule, String)
  spec.csharp:
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    name: OpenTextPrompt
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- uid: TinyLife.Actions.Typeless.TypelessAction.SpeakAlone(Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Int32)
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  name: SpeakAlone(GameTime, Single, EmoteCategory, SpeakStyle, Int32)
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  fullName: TinyLife.Actions.Typeless.TypelessAction.SpeakAlone(Microsoft.Xna.Framework.GameTime, System.Single, TinyLife.Actions.EmoteCategory, TinyLife.Objects.SpeakStyle, System.Int32)
  spec.csharp:
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- uid: TinyLife.Actions.Typeless.TypelessAction.SpeakInConversation(TinyLife.Objects.Person,Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Nullable{TinyLife.Actions.EmoteCategory},System.Nullable{TinyLife.Objects.SpeakStyle},System.Int32)
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  parent: TinyLife.Actions.Typeless.TypelessAction
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  nameWithType: TypelessAction.SpeakInConversation(Person, GameTime, Single, EmoteCategory, SpeakStyle, Nullable<EmoteCategory>, Nullable<SpeakStyle>, Int32)
  fullName: TinyLife.Actions.Typeless.TypelessAction.SpeakInConversation(TinyLife.Objects.Person, Microsoft.Xna.Framework.GameTime, System.Single, TinyLife.Actions.EmoteCategory, TinyLife.Objects.SpeakStyle, System.Nullable<TinyLife.Actions.EmoteCategory>, System.Nullable<TinyLife.Objects.SpeakStyle>, System.Int32)
  nameWithType.vb: TypelessAction.SpeakInConversation(Person, GameTime, Single, EmoteCategory, SpeakStyle, Nullable(Of EmoteCategory), Nullable(Of SpeakStyle), Int32)
  fullName.vb: TinyLife.Actions.Typeless.TypelessAction.SpeakInConversation(TinyLife.Objects.Person, Microsoft.Xna.Framework.GameTime, System.Single, TinyLife.Actions.EmoteCategory, TinyLife.Objects.SpeakStyle, System.Nullable(Of TinyLife.Actions.EmoteCategory), System.Nullable(Of TinyLife.Objects.SpeakStyle), System.Int32)
  name.vb: SpeakInConversation(Person, GameTime, Single, EmoteCategory, SpeakStyle, Nullable(Of EmoteCategory), Nullable(Of SpeakStyle), Int32)
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  nameWithType.vb: TypelessAction.FindAllFreeFurniture(Person, ObjectCategory, FurnitureType, Boolean, Nullable(Of Vector2), Nullable(Of Single), Boolean, Boolean)
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  name.vb: FindAllFreeFurniture(Person, ObjectCategory, FurnitureType, Boolean, Nullable(Of Vector2), Nullable(Of Single), Boolean, Boolean)
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  fullName: TinyLife.Actions.Typeless.TypelessAction.GetTableSpot(TinyLife.Objects.Furniture, TinyLife.Objects.ActionSpot)
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