### YamlMime:ManagedReference
items:
- uid: TinyLife.Tools.FurniturePlacer
commentId: T:TinyLife.Tools.FurniturePlacer
id: FurniturePlacer
parent: TinyLife.Tools
children:
- TinyLife.Tools.FurniturePlacer.#ctor(System.Action{TinyLife.Objects.Furniture,TinyLife.Tools.UndoableAction})
- TinyLife.Tools.FurniturePlacer.CanPlace
- TinyLife.Tools.FurniturePlacer.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
- TinyLife.Tools.FurniturePlacer.GetCurrentCanPlaceResult
- TinyLife.Tools.FurniturePlacer.GetCustomPrice(TinyLife.Objects.Furniture)
- TinyLife.Tools.FurniturePlacer.GetMouseCursor
- TinyLife.Tools.FurniturePlacer.OnGetCustomPrice
- TinyLife.Tools.FurniturePlacer.PlaceFurniture
- TinyLife.Tools.FurniturePlacer.SelectFurniture(TinyLife.Objects.FurnitureType,TinyLife.Objects.Furniture,System.Action{TinyLife.Objects.Furniture},MLEM.Maths.Direction2,System.Int32[],System.Boolean)
- TinyLife.Tools.FurniturePlacer.SelectedColors
- TinyLife.Tools.FurniturePlacer.SelectedFurniture
- TinyLife.Tools.FurniturePlacer.SelectedPreview
- TinyLife.Tools.FurniturePlacer.ShouldHighlightSelectedObject(System.Object)
- TinyLife.Tools.FurniturePlacer.UnselectFurniture
- TinyLife.Tools.FurniturePlacer.Update
langs:
- csharp
- vb
name: FurniturePlacer
nameWithType: FurniturePlacer
fullName: TinyLife.Tools.FurniturePlacer
type: Class
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: >-
A helper class that represents a tool part which allows the placement and movement of furniture objects.
This class is used by and .
example: []
syntax:
content: public class FurniturePlacer
content.vb: Public Class FurniturePlacer
inheritance:
- System.Object
inheritedMembers:
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.Tools.FurniturePlacer.TinyLife.Utilities.Extensions.JsonCopy``1
- uid: TinyLife.Tools.FurniturePlacer.OnGetCustomPrice
commentId: E:TinyLife.Tools.FurniturePlacer.OnGetCustomPrice
id: OnGetCustomPrice
parent: TinyLife.Tools.FurniturePlacer
langs:
- csharp
- vb
name: OnGetCustomPrice
nameWithType: FurniturePlacer.OnGetCustomPrice
fullName: TinyLife.Tools.FurniturePlacer.OnGetCustomPrice
type: Event
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: >-
An event that is invoked when is called.
Use this event to change the custom price of a furniture item bought in the furniture tool.
example: []
syntax:
content: public static event FurniturePlacer.GetCustomPriceDelegate OnGetCustomPrice
return:
type: TinyLife.Tools.FurniturePlacer.GetCustomPriceDelegate
content.vb: Public Shared Event OnGetCustomPrice As FurniturePlacer.GetCustomPriceDelegate
- uid: TinyLife.Tools.FurniturePlacer.SelectedFurniture
commentId: P:TinyLife.Tools.FurniturePlacer.SelectedFurniture
id: SelectedFurniture
parent: TinyLife.Tools.FurniturePlacer
langs:
- csharp
- vb
name: SelectedFurniture
nameWithType: FurniturePlacer.SelectedFurniture
fullName: TinyLife.Tools.FurniturePlacer.SelectedFurniture
type: Property
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: The that is currently selected for placement
example: []
syntax:
content: public FurnitureType SelectedFurniture { get; }
parameters: []
return:
type: TinyLife.Objects.FurnitureType
content.vb: Public Property SelectedFurniture As FurnitureType
overload: TinyLife.Tools.FurniturePlacer.SelectedFurniture*
- uid: TinyLife.Tools.FurniturePlacer.SelectedPreview
commentId: P:TinyLife.Tools.FurniturePlacer.SelectedPreview
id: SelectedPreview
parent: TinyLife.Tools.FurniturePlacer
langs:
- csharp
- vb
name: SelectedPreview
nameWithType: FurniturePlacer.SelectedPreview
fullName: TinyLife.Tools.FurniturePlacer.SelectedPreview
type: Property
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: An instance of the
example: []
syntax:
content: public Furniture SelectedPreview { get; }
parameters: []
return:
type: TinyLife.Objects.Furniture
content.vb: Public Property SelectedPreview As Furniture
overload: TinyLife.Tools.FurniturePlacer.SelectedPreview*
- uid: TinyLife.Tools.FurniturePlacer.SelectedColors
commentId: P:TinyLife.Tools.FurniturePlacer.SelectedColors
id: SelectedColors
parent: TinyLife.Tools.FurniturePlacer
langs:
- csharp
- vb
name: SelectedColors
nameWithType: FurniturePlacer.SelectedColors
fullName: TinyLife.Tools.FurniturePlacer.SelectedColors
type: Property
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: The color indices that are currently selected for the
example: []
syntax:
content: public int[] SelectedColors { get; }
parameters: []
return:
type: System.Int32[]
content.vb: Public Property SelectedColors As Integer()
overload: TinyLife.Tools.FurniturePlacer.SelectedColors*
- uid: TinyLife.Tools.FurniturePlacer.#ctor(System.Action{TinyLife.Objects.Furniture,TinyLife.Tools.UndoableAction})
commentId: M:TinyLife.Tools.FurniturePlacer.#ctor(System.Action{TinyLife.Objects.Furniture,TinyLife.Tools.UndoableAction})
id: '#ctor(System.Action{TinyLife.Objects.Furniture,TinyLife.Tools.UndoableAction})'
parent: TinyLife.Tools.FurniturePlacer
langs:
- csharp
- vb
name: FurniturePlacer(Action)
nameWithType: FurniturePlacer.FurniturePlacer(Action)
fullName: TinyLife.Tools.FurniturePlacer.FurniturePlacer(System.Action)
type: Constructor
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: Creates a new furniture placer with the given settings
example: []
syntax:
content: public FurniturePlacer(Action onPlaced = null)
parameters:
- id: onPlaced
type: System.Action{TinyLife.Objects.Furniture,TinyLife.Tools.UndoableAction}
description: An action that is invoked when the given furniture is placed by this placer
content.vb: Public Sub New(onPlaced As Action(Of Furniture, UndoableAction) = Nothing)
overload: TinyLife.Tools.FurniturePlacer.#ctor*
nameWithType.vb: FurniturePlacer.New(Action(Of Furniture, UndoableAction))
fullName.vb: TinyLife.Tools.FurniturePlacer.New(System.Action(Of TinyLife.Objects.Furniture, TinyLife.Tools.UndoableAction))
name.vb: New(Action(Of Furniture, UndoableAction))
- uid: TinyLife.Tools.FurniturePlacer.Update
commentId: M:TinyLife.Tools.FurniturePlacer.Update
id: Update
parent: TinyLife.Tools.FurniturePlacer
langs:
- csharp
- vb
name: Update()
nameWithType: FurniturePlacer.Update()
fullName: TinyLife.Tools.FurniturePlacer.Update()
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: >-
Updates this furniture placer.
This should be called in each frame.
example: []
syntax:
content: public void Update()
content.vb: Public Sub Update()
overload: TinyLife.Tools.FurniturePlacer.Update*
- uid: TinyLife.Tools.FurniturePlacer.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
commentId: M:TinyLife.Tools.FurniturePlacer.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
id: Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
parent: TinyLife.Tools.FurniturePlacer
langs:
- csharp
- vb
name: Draw(GameTime, SpriteBatch)
nameWithType: FurniturePlacer.Draw(GameTime, SpriteBatch)
fullName: TinyLife.Tools.FurniturePlacer.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: Draws the of this furniture placer
example: []
syntax:
content: public void Draw(GameTime time, SpriteBatch batch)
parameters:
- id: time
type: Microsoft.Xna.Framework.GameTime
description: The game's time
- id: batch
type: Microsoft.Xna.Framework.Graphics.SpriteBatch
description: The sprite batch to use for drawing
content.vb: Public Sub Draw(time As GameTime, batch As SpriteBatch)
overload: TinyLife.Tools.FurniturePlacer.Draw*
- uid: TinyLife.Tools.FurniturePlacer.ShouldHighlightSelectedObject(System.Object)
commentId: M:TinyLife.Tools.FurniturePlacer.ShouldHighlightSelectedObject(System.Object)
id: ShouldHighlightSelectedObject(System.Object)
parent: TinyLife.Tools.FurniturePlacer
langs:
- csharp
- vb
name: ShouldHighlightSelectedObject(object)
nameWithType: FurniturePlacer.ShouldHighlightSelectedObject(object)
fullName: TinyLife.Tools.FurniturePlacer.ShouldHighlightSelectedObject(object)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: >-
Whether or not the should currently have a white highlight around it.
This method defaults to return true if is false.
example: []
syntax:
content: public bool ShouldHighlightSelectedObject(object obj)
parameters:
- id: obj
type: System.Object
description: The selected object, which can be a or a .
return:
type: System.Boolean
description: Whether or not the selected object should be highlighted
content.vb: Public Function ShouldHighlightSelectedObject(obj As Object) As Boolean
overload: TinyLife.Tools.FurniturePlacer.ShouldHighlightSelectedObject*
nameWithType.vb: FurniturePlacer.ShouldHighlightSelectedObject(Object)
fullName.vb: TinyLife.Tools.FurniturePlacer.ShouldHighlightSelectedObject(Object)
name.vb: ShouldHighlightSelectedObject(Object)
- uid: TinyLife.Tools.FurniturePlacer.GetMouseCursor
commentId: M:TinyLife.Tools.FurniturePlacer.GetMouseCursor
id: GetMouseCursor
parent: TinyLife.Tools.FurniturePlacer
langs:
- csharp
- vb
name: GetMouseCursor()
nameWithType: FurniturePlacer.GetMouseCursor()
fullName: TinyLife.Tools.FurniturePlacer.GetMouseCursor()
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: >-
Returns the that this tool should currently display.
By default, is returned.
example: []
syntax:
content: public CursorType GetMouseCursor()
return:
type: TinyLife.Uis.CursorType
description: The cursor type
content.vb: Public Function GetMouseCursor() As CursorType
overload: TinyLife.Tools.FurniturePlacer.GetMouseCursor*
- uid: TinyLife.Tools.FurniturePlacer.GetCurrentCanPlaceResult
commentId: M:TinyLife.Tools.FurniturePlacer.GetCurrentCanPlaceResult
id: GetCurrentCanPlaceResult
parent: TinyLife.Tools.FurniturePlacer
langs:
- csharp
- vb
name: GetCurrentCanPlaceResult()
nameWithType: FurniturePlacer.GetCurrentCanPlaceResult()
fullName: TinyLife.Tools.FurniturePlacer.GetCurrentCanPlaceResult()
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: Returns whether or not the tool should currently be considered to be able to place objects for a tooltip displayed to the player.
example: []
syntax:
content: public CanPlaceResult GetCurrentCanPlaceResult()
return:
type: TinyLife.Tools.CanPlaceResult
description: A that represents whether the tool should be considered to be able to place objects.
content.vb: Public Function GetCurrentCanPlaceResult() As CanPlaceResult
overload: TinyLife.Tools.FurniturePlacer.GetCurrentCanPlaceResult*
- uid: TinyLife.Tools.FurniturePlacer.SelectFurniture(TinyLife.Objects.FurnitureType,TinyLife.Objects.Furniture,System.Action{TinyLife.Objects.Furniture},MLEM.Maths.Direction2,System.Int32[],System.Boolean)
commentId: M:TinyLife.Tools.FurniturePlacer.SelectFurniture(TinyLife.Objects.FurnitureType,TinyLife.Objects.Furniture,System.Action{TinyLife.Objects.Furniture},MLEM.Maths.Direction2,System.Int32[],System.Boolean)
id: SelectFurniture(TinyLife.Objects.FurnitureType,TinyLife.Objects.Furniture,System.Action{TinyLife.Objects.Furniture},MLEM.Maths.Direction2,System.Int32[],System.Boolean)
parent: TinyLife.Tools.FurniturePlacer
langs:
- csharp
- vb
name: SelectFurniture(FurnitureType, Furniture, Action, Direction2, int[], bool)
nameWithType: FurniturePlacer.SelectFurniture(FurnitureType, Furniture, Action, Direction2, int[], bool)
fullName: TinyLife.Tools.FurniturePlacer.SelectFurniture(TinyLife.Objects.FurnitureType, TinyLife.Objects.Furniture, System.Action, MLEM.Maths.Direction2, int[], bool)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: >-
Selects the given .
If exact
is enabled, the preview
is the exact furniture instance that will be placed. If it is false, a new instance of the given furniture
will be created upon placement.
example: []
syntax:
content: public void SelectFurniture(FurnitureType furniture, Furniture preview, Action variation, Direction2 rotation, int[] colors, bool exact = false)
parameters:
- id: furniture
type: TinyLife.Objects.FurnitureType
description: The furniture type to select
- id: preview
type: TinyLife.Objects.Furniture
description: An instance of the given furniture
- id: variation
type: System.Action{TinyLife.Objects.Furniture}
description: A function that represents a furniture variation to place
- id: rotation
type: MLEM.Maths.Direction2
description: The rotation to select
- id: colors
type: System.Int32[]
description: The colors to select
- id: exact
type: System.Boolean
description: Whether or not the preview
is the exact instance that should be placed
content.vb: Public Sub SelectFurniture(furniture As FurnitureType, preview As Furniture, variation As Action(Of Furniture), rotation As Direction2, colors As Integer(), exact As Boolean = False)
overload: TinyLife.Tools.FurniturePlacer.SelectFurniture*
nameWithType.vb: FurniturePlacer.SelectFurniture(FurnitureType, Furniture, Action(Of Furniture), Direction2, Integer(), Boolean)
fullName.vb: TinyLife.Tools.FurniturePlacer.SelectFurniture(TinyLife.Objects.FurnitureType, TinyLife.Objects.Furniture, System.Action(Of TinyLife.Objects.Furniture), MLEM.Maths.Direction2, Integer(), Boolean)
name.vb: SelectFurniture(FurnitureType, Furniture, Action(Of Furniture), Direction2, Integer(), Boolean)
- uid: TinyLife.Tools.FurniturePlacer.UnselectFurniture
commentId: M:TinyLife.Tools.FurniturePlacer.UnselectFurniture
id: UnselectFurniture
parent: TinyLife.Tools.FurniturePlacer
langs:
- csharp
- vb
name: UnselectFurniture()
nameWithType: FurniturePlacer.UnselectFurniture()
fullName: TinyLife.Tools.FurniturePlacer.UnselectFurniture()
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: Unselects the currently
example: []
syntax:
content: public void UnselectFurniture()
content.vb: Public Sub UnselectFurniture()
overload: TinyLife.Tools.FurniturePlacer.UnselectFurniture*
- uid: TinyLife.Tools.FurniturePlacer.PlaceFurniture
commentId: M:TinyLife.Tools.FurniturePlacer.PlaceFurniture
id: PlaceFurniture
parent: TinyLife.Tools.FurniturePlacer
langs:
- csharp
- vb
name: PlaceFurniture()
nameWithType: FurniturePlacer.PlaceFurniture()
fullName: TinyLife.Tools.FurniturePlacer.PlaceFurniture()
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: Causes the currently selected furniture to be placed at the current position, and returned.
example: []
syntax:
content: public Furniture PlaceFurniture()
return:
type: TinyLife.Objects.Furniture
description: The placed furniture.
content.vb: Public Function PlaceFurniture() As Furniture
overload: TinyLife.Tools.FurniturePlacer.PlaceFurniture*
- uid: TinyLife.Tools.FurniturePlacer.CanPlace
commentId: M:TinyLife.Tools.FurniturePlacer.CanPlace
id: CanPlace
parent: TinyLife.Tools.FurniturePlacer
langs:
- csharp
- vb
name: CanPlace()
nameWithType: FurniturePlacer.CanPlace()
fullName: TinyLife.Tools.FurniturePlacer.CanPlace()
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: Determines whether the currently selected furniture can be placed at the current position.
example: []
syntax:
content: public CanPlaceResult CanPlace()
return:
type: TinyLife.Tools.CanPlaceResult
description: Whether the currently selected furniture can be placed at the current position.
content.vb: Public Function CanPlace() As CanPlaceResult
overload: TinyLife.Tools.FurniturePlacer.CanPlace*
- uid: TinyLife.Tools.FurniturePlacer.GetCustomPrice(TinyLife.Objects.Furniture)
commentId: M:TinyLife.Tools.FurniturePlacer.GetCustomPrice(TinyLife.Objects.Furniture)
id: GetCustomPrice(TinyLife.Objects.Furniture)
parent: TinyLife.Tools.FurniturePlacer
langs:
- csharp
- vb
name: GetCustomPrice(Furniture)
nameWithType: FurniturePlacer.GetCustomPrice(Furniture)
fullName: TinyLife.Tools.FurniturePlacer.GetCustomPrice(TinyLife.Objects.Furniture)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: >-
Returns the custom price that the given should be sold with on the furniture tool.
This is influenced by the 's people's personalities, as well as the event.
example: []
syntax:
content: public static float? GetCustomPrice(Furniture furniture)
parameters:
- id: furniture
type: TinyLife.Objects.Furniture
description: The furniture whose price to get
return:
type: System.Nullable{System.Single}
description: The furniture's custom price, or null to use the default price
content.vb: Public Shared Function GetCustomPrice(furniture As Furniture) As Single?
overload: TinyLife.Tools.FurniturePlacer.GetCustomPrice*
references:
- uid: TinyLife.Tools.FurnitureTool
commentId: T:TinyLife.Tools.FurnitureTool
href: TinyLife.Tools.FurnitureTool.html
name: FurnitureTool
nameWithType: FurnitureTool
fullName: TinyLife.Tools.FurnitureTool
- uid: TinyLife.Tools.MoveTool
commentId: T:TinyLife.Tools.MoveTool
parent: TinyLife.Tools
href: TinyLife.Tools.MoveTool.html
name: MoveTool
nameWithType: MoveTool
fullName: TinyLife.Tools.MoveTool
- uid: TinyLife.Tools
commentId: N:TinyLife.Tools
href: TinyLife.html
name: TinyLife.Tools
nameWithType: TinyLife.Tools
fullName: TinyLife.Tools
spec.csharp:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.Tools
name: Tools
href: TinyLife.Tools.html
spec.vb:
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name: TinyLife
href: TinyLife.html
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name: Tools
href: TinyLife.Tools.html
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commentId: T:System.Object
parent: System
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href: https://learn.microsoft.com/dotnet/api/system.object
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nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
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name: Equals(object)
nameWithType: object.Equals(object)
fullName: object.Equals(object)
nameWithType.vb: Object.Equals(Object)
fullName.vb: Object.Equals(Object)
name.vb: Equals(Object)
spec.csharp:
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parent: System.Object
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href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)
name: Equals(object, object)
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fullName: object.Equals(object, object)
nameWithType.vb: Object.Equals(Object, Object)
fullName.vb: Object.Equals(Object, Object)
name.vb: Equals(Object, Object)
spec.csharp:
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commentId: M:System.Object.GetHashCode
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.gethashcode
name: GetHashCode()
nameWithType: object.GetHashCode()
fullName: object.GetHashCode()
nameWithType.vb: Object.GetHashCode()
fullName.vb: Object.GetHashCode()
spec.csharp:
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commentId: M:System.Object.GetType
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nameWithType.vb: Object.GetType()
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nameWithType.vb: Object.MemberwiseClone()
fullName.vb: Object.MemberwiseClone()
spec.csharp:
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spec.vb:
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