### YamlMime:ManagedReference
items:
- uid: TinyLife.Tools.LotTool
commentId: T:TinyLife.Tools.LotTool
id: LotTool
parent: TinyLife.Tools
children:
- TinyLife.Tools.LotTool.#ctor
- TinyLife.Tools.LotTool.CanUndoRedo
- TinyLife.Tools.LotTool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
- TinyLife.Tools.LotTool.OnButtonCreated(MLEM.Ui.Elements.Button)
- TinyLife.Tools.LotTool.ShouldHighlightSelectedObject(System.Object)
- TinyLife.Tools.LotTool.Update(Microsoft.Xna.Framework.GameTime)
langs:
- csharp
- vb
name: LotTool
nameWithType: LotTool
fullName: TinyLife.Tools.LotTool
type: Class
source:
remote:
path: TinyLife/Tools/LotTool.cs
branch: 0.37.5-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: LotTool
path: ../TinyLife/Tools/LotTool.cs
startLine: 14
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: "\nA tool is a type of game mode that is currently active.\nTools are split up into the and , the latter of which holds all tools that can be found in the build menu.\n"
example: []
syntax:
content: 'public class LotTool : Tool'
content.vb: Public Class LotTool Inherits Tool
inheritance:
- System.Object
- TinyLife.Tools.Tool
inheritedMembers:
- TinyLife.Tools.Tool.RemoveTool
- TinyLife.Tools.Tool.MoveTool
- TinyLife.Tools.Tool.PlayModeTool
- TinyLife.Tools.Tool.BuildTools
- TinyLife.Tools.Tool.SelectedObject
- TinyLife.Tools.Tool.SelectedWall
- TinyLife.Tools.Tool.SelectedRoof
- TinyLife.Tools.Tool.SelectedStairs
- TinyLife.Tools.Tool.IsRotateCwPressed
- TinyLife.Tools.Tool.IsRotateCcwPressed
- TinyLife.Tools.Tool.IsCopyPressed
- TinyLife.Tools.Tool.OnOpened
- TinyLife.Tools.Tool.OnClosed
- TinyLife.Tools.Tool.OnUpdate
- TinyLife.Tools.Tool.OnDraw
- TinyLife.Tools.Tool.OnInitBuildModeUi
- TinyLife.Tools.Tool.Input
- TinyLife.Tools.Tool.Map
- TinyLife.Tools.Tool.Money
- TinyLife.Tools.Tool.CurrentFloor
- TinyLife.Tools.Tool.Texture
- TinyLife.Tools.Tool.DisplayAsTab
- TinyLife.Tools.Tool.MousePos
- TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
- TinyLife.Tools.Tool.Opened
- TinyLife.Tools.Tool.Closed
- TinyLife.Tools.Tool.GetMouseCursor
- TinyLife.Tools.Tool.CanSwitchGameModes
- TinyLife.Tools.Tool.IsOnLot(Microsoft.Xna.Framework.Point)
- TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme[],System.Action{System.Int32,System.Int32},System.Func{System.Int32,System.Int32,System.Boolean})
- TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme,System.Action{System.Int32},System.Func{System.Int32,System.Boolean})
- TinyLife.Tools.Tool.BuildModeButton(System.String,MLEM.Ui.Elements.Element.GenericCallback,MLEM.Ui.Elements.Element.DrawCallback,System.Single,MLEM.Textures.TextureRegion,System.Collections.Generic.IEnumerable{System.String},System.Nullable{System.Single})
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.Tools.LotTool.TinyLife.Utilities.Extensions.JsonCopy``1
- uid: TinyLife.Tools.LotTool.#ctor
commentId: M:TinyLife.Tools.LotTool.#ctor
id: '#ctor'
parent: TinyLife.Tools.LotTool
langs:
- csharp
- vb
name: LotTool()
nameWithType: LotTool.LotTool()
fullName: TinyLife.Tools.LotTool.LotTool()
type: Constructor
source:
remote:
path: TinyLife/Tools/LotTool.cs
branch: 0.37.5-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: .ctor
path: ../TinyLife/Tools/LotTool.cs
startLine: 20
assemblies:
- Tiny Life
namespace: TinyLife.Tools
example: []
syntax:
content: public LotTool()
content.vb: Public Sub New()
overload: TinyLife.Tools.LotTool.#ctor*
nameWithType.vb: LotTool.New()
fullName.vb: TinyLife.Tools.LotTool.New()
name.vb: New()
- uid: TinyLife.Tools.LotTool.Update(Microsoft.Xna.Framework.GameTime)
commentId: M:TinyLife.Tools.LotTool.Update(Microsoft.Xna.Framework.GameTime)
id: Update(Microsoft.Xna.Framework.GameTime)
parent: TinyLife.Tools.LotTool
langs:
- csharp
- vb
name: Update(GameTime)
nameWithType: LotTool.Update(GameTime)
fullName: TinyLife.Tools.LotTool.Update(Microsoft.Xna.Framework.GameTime)
type: Method
source:
remote:
path: TinyLife/Tools/LotTool.cs
branch: 0.37.5-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Update
path: ../TinyLife/Tools/LotTool.cs
startLine: 23
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: "\nThis method is called every update frame for the .\nBy default, this method updates the and invokes , and also manages the .\n"
example: []
syntax:
content: public override void Update(GameTime time)
parameters:
- id: time
type: Microsoft.Xna.Framework.GameTime
description: The game's time
content.vb: Public Overrides Sub Update(time As GameTime)
overridden: TinyLife.Tools.Tool.Update(Microsoft.Xna.Framework.GameTime)
overload: TinyLife.Tools.LotTool.Update*
- uid: TinyLife.Tools.LotTool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
commentId: M:TinyLife.Tools.LotTool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
id: Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
parent: TinyLife.Tools.LotTool
langs:
- csharp
- vb
name: Draw(GameTime, SpriteBatch)
nameWithType: LotTool.Draw(GameTime, SpriteBatch)
fullName: TinyLife.Tools.LotTool.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch)
type: Method
source:
remote:
path: TinyLife/Tools/LotTool.cs
branch: 0.37.5-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Draw
path: ../TinyLife/Tools/LotTool.cs
startLine: 43
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: "\nThis method is called every draw frame for the .\nNote that this method is only called if the mouse is not hovering over any ui elements.\nBy default, this method invokes .\n"
example: []
syntax:
content: public override void Draw(GameTime time, SpriteBatch batch)
parameters:
- id: time
type: Microsoft.Xna.Framework.GameTime
description: The game's time
- id: batch
type: Microsoft.Xna.Framework.Graphics.SpriteBatch
description: The sprite batch used for drawing
content.vb: Public Overrides Sub Draw(time As GameTime, batch As SpriteBatch)
overridden: TinyLife.Tools.Tool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
overload: TinyLife.Tools.LotTool.Draw*
- uid: TinyLife.Tools.LotTool.CanUndoRedo
commentId: M:TinyLife.Tools.LotTool.CanUndoRedo
id: CanUndoRedo
parent: TinyLife.Tools.LotTool
langs:
- csharp
- vb
name: CanUndoRedo()
nameWithType: LotTool.CanUndoRedo()
fullName: TinyLife.Tools.LotTool.CanUndoRedo()
type: Method
source:
remote:
path: TinyLife/Tools/LotTool.cs
branch: 0.37.5-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CanUndoRedo
path: ../TinyLife/Tools/LotTool.cs
startLine: 50
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: "\nReturns whether or not the can currently operate and thus, whether the or actions can be called.\n"
example: []
syntax:
content: public override bool CanUndoRedo()
return:
type: System.Boolean
description: Whether the undo or redo commands can be used right now.
content.vb: Public Overrides Function CanUndoRedo() As Boolean
overridden: TinyLife.Tools.Tool.CanUndoRedo
overload: TinyLife.Tools.LotTool.CanUndoRedo*
- uid: TinyLife.Tools.LotTool.ShouldHighlightSelectedObject(System.Object)
commentId: M:TinyLife.Tools.LotTool.ShouldHighlightSelectedObject(System.Object)
id: ShouldHighlightSelectedObject(System.Object)
parent: TinyLife.Tools.LotTool
langs:
- csharp
- vb
name: ShouldHighlightSelectedObject(object)
nameWithType: LotTool.ShouldHighlightSelectedObject(object)
fullName: TinyLife.Tools.LotTool.ShouldHighlightSelectedObject(object)
type: Method
source:
remote:
path: TinyLife/Tools/LotTool.cs
branch: 0.37.5-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: ShouldHighlightSelectedObject
path: ../TinyLife/Tools/LotTool.cs
startLine: 55
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: "\nWhether or not the should currently have a white highlight around it.\nThis method defaults to return true if is false.\n"
example: []
syntax:
content: public override bool ShouldHighlightSelectedObject(object obj)
parameters:
- id: obj
type: System.Object
description: The selected object, which can be a or a .
return:
type: System.Boolean
description: Whether or not the selected object should be highlighted
content.vb: Public Overrides Function ShouldHighlightSelectedObject(obj As Object) As Boolean
overridden: TinyLife.Tools.Tool.ShouldHighlightSelectedObject(System.Object)
overload: TinyLife.Tools.LotTool.ShouldHighlightSelectedObject*
nameWithType.vb: LotTool.ShouldHighlightSelectedObject(Object)
fullName.vb: TinyLife.Tools.LotTool.ShouldHighlightSelectedObject(Object)
name.vb: ShouldHighlightSelectedObject(Object)
- uid: TinyLife.Tools.LotTool.OnButtonCreated(MLEM.Ui.Elements.Button)
commentId: M:TinyLife.Tools.LotTool.OnButtonCreated(MLEM.Ui.Elements.Button)
id: OnButtonCreated(MLEM.Ui.Elements.Button)
parent: TinyLife.Tools.LotTool
langs:
- csharp
- vb
name: OnButtonCreated(Button)
nameWithType: LotTool.OnButtonCreated(Button)
fullName: TinyLife.Tools.LotTool.OnButtonCreated(MLEM.Ui.Elements.Button)
type: Method
source:
remote:
path: TinyLife/Tools/LotTool.cs
branch: 0.37.5-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: OnButtonCreated
path: ../TinyLife/Tools/LotTool.cs
startLine: 60
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: "\nA method that is called when this tool's build mode button is created.\n"
example: []
syntax:
content: public override void OnButtonCreated(Button button)
parameters:
- id: button
type: MLEM.Ui.Elements.Button
description: The button that was created.
content.vb: Public Overrides Sub OnButtonCreated(button As Button)
overridden: TinyLife.Tools.Tool.OnButtonCreated(MLEM.Ui.Elements.Button)
overload: TinyLife.Tools.LotTool.OnButtonCreated*
references:
- uid: TinyLife.Tools
commentId: N:TinyLife.Tools
name: TinyLife.Tools
nameWithType: TinyLife.Tools
fullName: TinyLife.Tools
spec.csharp:
- uid: TinyLife
name: TinyLife
- name: .
- uid: TinyLife.Tools
name: Tools
spec.vb:
- uid: TinyLife
name: TinyLife
- name: .
- uid: TinyLife.Tools
name: Tools
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: TinyLife.Tools.Tool
commentId: T:TinyLife.Tools.Tool
parent: TinyLife.Tools
name: Tool
nameWithType: Tool
fullName: TinyLife.Tools.Tool
- uid: TinyLife.Tools.Tool.RemoveTool
commentId: F:TinyLife.Tools.Tool.RemoveTool
parent: TinyLife.Tools.Tool
name: RemoveTool
nameWithType: Tool.RemoveTool
fullName: TinyLife.Tools.Tool.RemoveTool
- uid: TinyLife.Tools.Tool.MoveTool
commentId: F:TinyLife.Tools.Tool.MoveTool
parent: TinyLife.Tools.Tool
name: MoveTool
nameWithType: Tool.MoveTool
fullName: TinyLife.Tools.Tool.MoveTool
- uid: TinyLife.Tools.Tool.PlayModeTool
commentId: F:TinyLife.Tools.Tool.PlayModeTool
parent: TinyLife.Tools.Tool
name: PlayModeTool
nameWithType: Tool.PlayModeTool
fullName: TinyLife.Tools.Tool.PlayModeTool
- uid: TinyLife.Tools.Tool.BuildTools
commentId: F:TinyLife.Tools.Tool.BuildTools
parent: TinyLife.Tools.Tool
name: BuildTools
nameWithType: Tool.BuildTools
fullName: TinyLife.Tools.Tool.BuildTools
- uid: TinyLife.Tools.Tool.SelectedObject
commentId: P:TinyLife.Tools.Tool.SelectedObject
parent: TinyLife.Tools.Tool
name: SelectedObject
nameWithType: Tool.SelectedObject
fullName: TinyLife.Tools.Tool.SelectedObject
- uid: TinyLife.Tools.Tool.SelectedWall
commentId: P:TinyLife.Tools.Tool.SelectedWall
parent: TinyLife.Tools.Tool
name: SelectedWall
nameWithType: Tool.SelectedWall
fullName: TinyLife.Tools.Tool.SelectedWall
- uid: TinyLife.Tools.Tool.SelectedRoof
commentId: P:TinyLife.Tools.Tool.SelectedRoof
parent: TinyLife.Tools.Tool
name: SelectedRoof
nameWithType: Tool.SelectedRoof
fullName: TinyLife.Tools.Tool.SelectedRoof
- uid: TinyLife.Tools.Tool.SelectedStairs
commentId: P:TinyLife.Tools.Tool.SelectedStairs
parent: TinyLife.Tools.Tool
name: SelectedStairs
nameWithType: Tool.SelectedStairs
fullName: TinyLife.Tools.Tool.SelectedStairs
- uid: TinyLife.Tools.Tool.IsRotateCwPressed
commentId: P:TinyLife.Tools.Tool.IsRotateCwPressed
parent: TinyLife.Tools.Tool
name: IsRotateCwPressed
nameWithType: Tool.IsRotateCwPressed
fullName: TinyLife.Tools.Tool.IsRotateCwPressed
- uid: TinyLife.Tools.Tool.IsRotateCcwPressed
commentId: P:TinyLife.Tools.Tool.IsRotateCcwPressed
parent: TinyLife.Tools.Tool
name: IsRotateCcwPressed
nameWithType: Tool.IsRotateCcwPressed
fullName: TinyLife.Tools.Tool.IsRotateCcwPressed
- uid: TinyLife.Tools.Tool.IsCopyPressed
commentId: P:TinyLife.Tools.Tool.IsCopyPressed
parent: TinyLife.Tools.Tool
name: IsCopyPressed
nameWithType: Tool.IsCopyPressed
fullName: TinyLife.Tools.Tool.IsCopyPressed
- uid: TinyLife.Tools.Tool.OnOpened
commentId: E:TinyLife.Tools.Tool.OnOpened
parent: TinyLife.Tools.Tool
name: OnOpened
nameWithType: Tool.OnOpened
fullName: TinyLife.Tools.Tool.OnOpened
- uid: TinyLife.Tools.Tool.OnClosed
commentId: E:TinyLife.Tools.Tool.OnClosed
parent: TinyLife.Tools.Tool
name: OnClosed
nameWithType: Tool.OnClosed
fullName: TinyLife.Tools.Tool.OnClosed
- uid: TinyLife.Tools.Tool.OnUpdate
commentId: E:TinyLife.Tools.Tool.OnUpdate
parent: TinyLife.Tools.Tool
name: OnUpdate
nameWithType: Tool.OnUpdate
fullName: TinyLife.Tools.Tool.OnUpdate
- uid: TinyLife.Tools.Tool.OnDraw
commentId: E:TinyLife.Tools.Tool.OnDraw
parent: TinyLife.Tools.Tool
name: OnDraw
nameWithType: Tool.OnDraw
fullName: TinyLife.Tools.Tool.OnDraw
- uid: TinyLife.Tools.Tool.OnInitBuildModeUi
commentId: E:TinyLife.Tools.Tool.OnInitBuildModeUi
parent: TinyLife.Tools.Tool
name: OnInitBuildModeUi
nameWithType: Tool.OnInitBuildModeUi
fullName: TinyLife.Tools.Tool.OnInitBuildModeUi
- uid: TinyLife.Tools.Tool.Input
commentId: P:TinyLife.Tools.Tool.Input
parent: TinyLife.Tools.Tool
name: Input
nameWithType: Tool.Input
fullName: TinyLife.Tools.Tool.Input
- uid: TinyLife.Tools.Tool.Map
commentId: P:TinyLife.Tools.Tool.Map
parent: TinyLife.Tools.Tool
name: Map
nameWithType: Tool.Map
fullName: TinyLife.Tools.Tool.Map
- uid: TinyLife.Tools.Tool.Money
commentId: P:TinyLife.Tools.Tool.Money
parent: TinyLife.Tools.Tool
name: Money
nameWithType: Tool.Money
fullName: TinyLife.Tools.Tool.Money
- uid: TinyLife.Tools.Tool.CurrentFloor
commentId: P:TinyLife.Tools.Tool.CurrentFloor
parent: TinyLife.Tools.Tool
name: CurrentFloor
nameWithType: Tool.CurrentFloor
fullName: TinyLife.Tools.Tool.CurrentFloor
- uid: TinyLife.Tools.Tool.Texture
commentId: F:TinyLife.Tools.Tool.Texture
parent: TinyLife.Tools.Tool
name: Texture
nameWithType: Tool.Texture
fullName: TinyLife.Tools.Tool.Texture
- uid: TinyLife.Tools.Tool.DisplayAsTab
commentId: F:TinyLife.Tools.Tool.DisplayAsTab
parent: TinyLife.Tools.Tool
name: DisplayAsTab
nameWithType: Tool.DisplayAsTab
fullName: TinyLife.Tools.Tool.DisplayAsTab
- uid: TinyLife.Tools.Tool.MousePos
commentId: F:TinyLife.Tools.Tool.MousePos
parent: TinyLife.Tools.Tool
name: MousePos
nameWithType: Tool.MousePos
fullName: TinyLife.Tools.Tool.MousePos
- uid: TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
commentId: M:TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
parent: TinyLife.Tools.Tool
isExternal: true
name: InitBuildModeUi(Panel, Panel)
nameWithType: Tool.InitBuildModeUi(Panel, Panel)
fullName: TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel, MLEM.Ui.Elements.Panel)
spec.csharp:
- uid: TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
name: InitBuildModeUi
- name: (
- uid: MLEM.Ui.Elements.Panel
name: Panel
isExternal: true
- name: ','
- name: " "
- uid: MLEM.Ui.Elements.Panel
name: Panel
isExternal: true
- name: )
spec.vb:
- uid: TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
name: InitBuildModeUi
- name: (
- uid: MLEM.Ui.Elements.Panel
name: Panel
isExternal: true
- name: ','
- name: " "
- uid: MLEM.Ui.Elements.Panel
name: Panel
isExternal: true
- name: )
- uid: TinyLife.Tools.Tool.Opened
commentId: M:TinyLife.Tools.Tool.Opened
parent: TinyLife.Tools.Tool
name: Opened()
nameWithType: Tool.Opened()
fullName: TinyLife.Tools.Tool.Opened()
spec.csharp:
- uid: TinyLife.Tools.Tool.Opened
name: Opened
- name: (
- name: )
spec.vb:
- uid: TinyLife.Tools.Tool.Opened
name: Opened
- name: (
- name: )
- uid: TinyLife.Tools.Tool.Closed
commentId: M:TinyLife.Tools.Tool.Closed
parent: TinyLife.Tools.Tool
name: Closed()
nameWithType: Tool.Closed()
fullName: TinyLife.Tools.Tool.Closed()
spec.csharp:
- uid: TinyLife.Tools.Tool.Closed
name: Closed
- name: (
- name: )
spec.vb:
- uid: TinyLife.Tools.Tool.Closed
name: Closed
- name: (
- name: )
- uid: TinyLife.Tools.Tool.GetMouseCursor
commentId: M:TinyLife.Tools.Tool.GetMouseCursor
parent: TinyLife.Tools.Tool
name: GetMouseCursor()
nameWithType: Tool.GetMouseCursor()
fullName: TinyLife.Tools.Tool.GetMouseCursor()
spec.csharp:
- uid: TinyLife.Tools.Tool.GetMouseCursor
name: GetMouseCursor
- name: (
- name: )
spec.vb:
- uid: TinyLife.Tools.Tool.GetMouseCursor
name: GetMouseCursor
- name: (
- name: )
- uid: TinyLife.Tools.Tool.CanSwitchGameModes
commentId: M:TinyLife.Tools.Tool.CanSwitchGameModes
parent: TinyLife.Tools.Tool
name: CanSwitchGameModes()
nameWithType: Tool.CanSwitchGameModes()
fullName: TinyLife.Tools.Tool.CanSwitchGameModes()
spec.csharp:
- uid: TinyLife.Tools.Tool.CanSwitchGameModes
name: CanSwitchGameModes
- name: (
- name: )
spec.vb:
- uid: TinyLife.Tools.Tool.CanSwitchGameModes
name: CanSwitchGameModes
- name: (
- name: )
- uid: TinyLife.Tools.Tool.IsOnLot(Microsoft.Xna.Framework.Point)
commentId: M:TinyLife.Tools.Tool.IsOnLot(Microsoft.Xna.Framework.Point)
parent: TinyLife.Tools.Tool
isExternal: true
name: IsOnLot(Point)
nameWithType: Tool.IsOnLot(Point)
fullName: TinyLife.Tools.Tool.IsOnLot(Microsoft.Xna.Framework.Point)
spec.csharp:
- uid: TinyLife.Tools.Tool.IsOnLot(Microsoft.Xna.Framework.Point)
name: IsOnLot
- name: (
- uid: Microsoft.Xna.Framework.Point
name: Point
isExternal: true
- name: )
spec.vb:
- uid: TinyLife.Tools.Tool.IsOnLot(Microsoft.Xna.Framework.Point)
name: IsOnLot
- name: (
- uid: Microsoft.Xna.Framework.Point
name: Point
isExternal: true
- name: )
- uid: TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme[],System.Action{System.Int32,System.Int32},System.Func{System.Int32,System.Int32,System.Boolean})
commentId: M:TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme[],System.Action{System.Int32,System.Int32},System.Func{System.Int32,System.Int32,System.Boolean})
parent: TinyLife.Tools.Tool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.action-2
name: ColorSelection(ColorScheme[], Action, Func)
nameWithType: Tool.ColorSelection(ColorScheme[], Action, Func)
fullName: TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme[], System.Action, System.Func)
nameWithType.vb: Tool.ColorSelection(ColorScheme(), Action(Of Integer, Integer), Func(Of Integer, Integer, Boolean))
fullName.vb: TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme(), System.Action(Of Integer, Integer), System.Func(Of Integer, Integer, Boolean))
name.vb: ColorSelection(ColorScheme(), Action(Of Integer, Integer), Func(Of Integer, Integer, Boolean))
spec.csharp:
- uid: TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme[],System.Action{System.Int32,System.Int32},System.Func{System.Int32,System.Int32,System.Boolean})
name: ColorSelection
- name: (
- uid: TinyLife.Utilities.ColorScheme
name: ColorScheme
- name: '['
- name: ']'
- name: ','
- name: " "
- uid: System.Action`2
name: Action
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.action-2
- name: <
- uid: System.Int32
name: int
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.int32
- name: ','
- name: " "
- uid: System.Int32
name: int
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.int32
- name: '>'
- name: ','
- name: " "
- uid: System.Func`3
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-3
- name: <
- uid: System.Int32
name: int
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.int32
- name: ','
- name: " "
- uid: System.Int32
name: int
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.int32
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: '>'
- name: )
spec.vb:
- uid: TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme[],System.Action{System.Int32,System.Int32},System.Func{System.Int32,System.Int32,System.Boolean})
name: ColorSelection
- name: (
- uid: TinyLife.Utilities.ColorScheme
name: ColorScheme
- name: (
- name: )
- name: ','
- name: " "
- uid: System.Action`2
name: Action
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.action-2
- name: (
- name: Of
- name: " "
- uid: System.Int32
name: Integer
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.int32
- name: ','
- name: " "
- uid: System.Int32
name: Integer
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.int32
- name: )
- name: ','
- name: " "
- uid: System.Func`3
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-3
- name: (
- name: Of
- name: " "
- uid: System.Int32
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fullName: TinyLife.Tools.Tool.ShouldHighlightSelectedObject(object)
nameWithType.vb: Tool.ShouldHighlightSelectedObject(Object)
fullName.vb: TinyLife.Tools.Tool.ShouldHighlightSelectedObject(Object)
name.vb: ShouldHighlightSelectedObject(Object)
spec.csharp:
- uid: TinyLife.Tools.Tool.ShouldHighlightSelectedObject(System.Object)
name: ShouldHighlightSelectedObject
- name: (
- uid: System.Object
name: object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: )
spec.vb:
- uid: TinyLife.Tools.Tool.ShouldHighlightSelectedObject(System.Object)
name: ShouldHighlightSelectedObject
- name: (
- uid: System.Object
name: Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: )
- uid: TinyLife.Tools.LotTool.ShouldHighlightSelectedObject*
commentId: Overload:TinyLife.Tools.LotTool.ShouldHighlightSelectedObject
name: ShouldHighlightSelectedObject
nameWithType: LotTool.ShouldHighlightSelectedObject
fullName: TinyLife.Tools.LotTool.ShouldHighlightSelectedObject
- uid: TinyLife.Tools.Tool.OnButtonCreated(MLEM.Ui.Elements.Button)
commentId: M:TinyLife.Tools.Tool.OnButtonCreated(MLEM.Ui.Elements.Button)
parent: TinyLife.Tools.Tool
isExternal: true
name: OnButtonCreated(Button)
nameWithType: Tool.OnButtonCreated(Button)
fullName: TinyLife.Tools.Tool.OnButtonCreated(MLEM.Ui.Elements.Button)
spec.csharp:
- uid: TinyLife.Tools.Tool.OnButtonCreated(MLEM.Ui.Elements.Button)
name: OnButtonCreated
- name: (
- uid: MLEM.Ui.Elements.Button
name: Button
isExternal: true
- name: )
spec.vb:
- uid: TinyLife.Tools.Tool.OnButtonCreated(MLEM.Ui.Elements.Button)
name: OnButtonCreated
- name: (
- uid: MLEM.Ui.Elements.Button
name: Button
isExternal: true
- name: )
- uid: TinyLife.Tools.LotTool.OnButtonCreated*
commentId: Overload:TinyLife.Tools.LotTool.OnButtonCreated
name: OnButtonCreated
nameWithType: LotTool.OnButtonCreated
fullName: TinyLife.Tools.LotTool.OnButtonCreated
- uid: MLEM.Ui.Elements.Button
commentId: T:MLEM.Ui.Elements.Button
parent: MLEM.Ui.Elements
isExternal: true
name: Button
nameWithType: Button
fullName: MLEM.Ui.Elements.Button
- uid: MLEM.Ui.Elements
commentId: N:MLEM.Ui.Elements
isExternal: true
name: MLEM.Ui.Elements
nameWithType: MLEM.Ui.Elements
fullName: MLEM.Ui.Elements
spec.csharp:
- uid: MLEM
name: MLEM
isExternal: true
- name: .
- uid: MLEM.Ui
name: Ui
isExternal: true
- name: .
- uid: MLEM.Ui.Elements
name: Elements
isExternal: true
spec.vb:
- uid: MLEM
name: MLEM
isExternal: true
- name: .
- uid: MLEM.Ui
name: Ui
isExternal: true
- name: .
- uid: MLEM.Ui.Elements
name: Elements
isExternal: true