### YamlMime:ManagedReference
items:
- uid: TinyLife.Objects.ScreenObject
commentId: T:TinyLife.Objects.ScreenObject
id: ScreenObject
parent: TinyLife.Objects
children:
- TinyLife.Objects.ScreenObject.#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single)
- TinyLife.Objects.ScreenObject.Content
- TinyLife.Objects.ScreenObject.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Single,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},MLEM.Maths.Direction2,System.Int32[],System.Single,System.Boolean,TinyLife.Objects.ParentInfo,System.Single,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
- TinyLife.Objects.ScreenObject.DrawScreenContentOverrides
- TinyLife.Objects.ScreenObject.IsOn
- TinyLife.Objects.ScreenObject.ScreenContentOverrides
- TinyLife.Objects.ScreenObject.TurnOff
- TinyLife.Objects.ScreenObject.TurnOn(System.String)
langs:
- csharp
- vb
name: ScreenObject
nameWithType: ScreenObject
fullName: TinyLife.Objects.ScreenObject
type: Class
source:
remote:
path: TinyLife/Objects/ScreenObject.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: ScreenObject
path: ../TinyLife/Objects/ScreenObject.cs
startLine: 13
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: >-
A furniture is an instance of a which is placed in the world, or in a 's hand.
To register a custom furniture, use .
example: []
syntax:
content: 'public class ScreenObject : BreakableFurniture, IGenericDataHolder, IUpdatingObject'
content.vb: Public Class ScreenObject Inherits BreakableFurniture Implements IGenericDataHolder, IUpdatingObject
inheritance:
- System.Object
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder
- TinyLife.Objects.MapObject
- TinyLife.Objects.Furniture
- TinyLife.Objects.BreakableFurniture
derivedClasses:
- TinyLife.Objects.Television
implements:
- MLEM.Misc.IGenericDataHolder
- TinyLife.Objects.IUpdatingObject
inheritedMembers:
- TinyLife.Objects.BreakableFurniture.OnWearDown
- TinyLife.Objects.BreakableFurniture.OnBreak
- TinyLife.Objects.BreakableFurniture.Broken
- TinyLife.Objects.BreakableFurniture.RepairProgress
- TinyLife.Objects.BreakableFurniture.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
- TinyLife.Objects.BreakableFurniture.WearDown(System.TimeSpan)
- TinyLife.Objects.BreakableFurniture.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean)
- TinyLife.Objects.BreakableFurniture.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
- TinyLife.Objects.BreakableFurniture.GetPrice
- TinyLife.Objects.BreakableFurniture.GetDescription(System.Collections.Generic.List{System.String},System.Boolean)
- TinyLife.Objects.BreakableFurniture.GetDecorativeRating(TinyLife.World.Room)
- TinyLife.Objects.BreakableFurniture.OnRemoved
- TinyLife.Objects.Furniture.Random
- TinyLife.Objects.Furniture.OnFurnitureTypeConstructed
- TinyLife.Objects.Furniture.OnGetDescription
- TinyLife.Objects.Furniture.OnSetCreator
- TinyLife.Objects.Furniture.OnGetDirty
- TinyLife.Objects.Furniture.OnDirty
- TinyLife.Objects.Furniture.OnAppliedUpgrade
- TinyLife.Objects.Furniture.DisplayName
- TinyLife.Objects.Furniture.ParentInfo
- TinyLife.Objects.Furniture.Visibility
- TinyLife.Objects.Furniture.Type
- TinyLife.Objects.Furniture.AppliedUpgrades
- TinyLife.Objects.Furniture.Rotation
- TinyLife.Objects.Furniture.ParentFurniture
- TinyLife.Objects.Furniture.ParentObjectSpot
- TinyLife.Objects.Furniture.Colors
- TinyLife.Objects.Furniture.Area
- TinyLife.Objects.Furniture.CoveredTiles
- TinyLife.Objects.Furniture.DevaluedThroughUse
- TinyLife.Objects.Furniture.AreUtilitiesDisabled
- TinyLife.Objects.Furniture.IsStatic
- TinyLife.Objects.Furniture.CreatorId
- TinyLife.Objects.Furniture.Quality
- TinyLife.Objects.Furniture.CanBeDirty
- TinyLife.Objects.Furniture.Dirty
- TinyLife.Objects.Furniture.CustomPrice
- TinyLife.Objects.Furniture.Creator
- TinyLife.Objects.Furniture.AttachedWall
- TinyLife.Objects.Furniture.HideFromDraw
- TinyLife.Objects.Furniture.VisualRotation
- TinyLife.Objects.Furniture.ParentObjectSpotId
- TinyLife.Objects.Furniture.ParentFurnitureId
- TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
- TinyLife.Objects.Furniture.Validate
- TinyLife.Objects.Furniture.Intersects(MLEM.Maths.RectangleF)
- TinyLife.Objects.Furniture.GetCategories(TinyLife.Objects.PersonLike)
- TinyLife.Objects.Furniture.OnAdded
- TinyLife.Objects.Furniture.GetAiPriority(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory)
- TinyLife.Objects.Furniture.OnActionCompleted(TinyLife.Actions.Action,TinyLife.Actions.CompletionType,System.Boolean)
- TinyLife.Objects.Furniture.GetFreeActionSpotInfos(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory)
- TinyLife.Objects.Furniture.GetHoverInfo(MLEM.Ui.Elements.Tooltip)
- TinyLife.Objects.Furniture.GetDebugLines(TinyLife.GameImpl,System.Collections.Generic.List{System.String})
- TinyLife.Objects.Furniture.GetEfficiencyModifier(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Skills.SkillType,System.Single)
- TinyLife.Objects.Furniture.GetRestoreNeedModifier(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.NeedType)
- TinyLife.Objects.Furniture.OnRandomQuality(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Skills.SkillType,System.Random,System.Boolean,System.Collections.Generic.Dictionary{TinyLife.Skills.Quality,System.Single})
- TinyLife.Objects.Furniture.IsFreeSpot(Microsoft.Xna.Framework.Point)
- TinyLife.Objects.Furniture.ResetToStatic(System.Boolean,System.Boolean)
- TinyLife.Objects.Furniture.ModifyActionCategories(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Collections.Generic.List{System.String})
- TinyLife.Objects.Furniture.MoveToMap(TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single})
- TinyLife.Objects.Furniture.OnPositionChanged(Microsoft.Xna.Framework.Vector2,System.Single)
- TinyLife.Objects.Furniture.GetDirty(TinyLife.Objects.PersonLike,System.TimeSpan)
- TinyLife.Objects.Furniture.SetCreator(TinyLife.Objects.PersonLike,System.Boolean)
- TinyLife.Objects.Furniture.OnPlacedInBuildMode(TinyLife.Tools.FurniturePlacer,System.Boolean)
- TinyLife.Objects.Furniture.GetWallsInTheWay``1(Microsoft.Xna.Framework.Vector2,System.Single,MLEM.Maths.Direction2,System.Single,System.Collections.Generic.ICollection{TinyLife.Objects.WallLike})
- TinyLife.Objects.Furniture.GetRoofingInTheWay(Microsoft.Xna.Framework.Vector2,System.Int32,MLEM.Maths.Direction2,System.Single,System.Collections.Generic.ICollection{TinyLife.World.Roof})
- TinyLife.Objects.Furniture.GetAppliedUpgrade(TinyLife.Objects.Upgrade)
- TinyLife.Objects.Furniture.ApplyUpgrade(TinyLife.Objects.AppliedUpgrade)
- TinyLife.Objects.Furniture.HasFullUpgrade(TinyLife.Objects.Upgrade)
- TinyLife.Objects.Furniture.OnNeighborChanged(TinyLife.Objects.Furniture)
- TinyLife.Objects.Furniture.DrawUi(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,MLEM.Ui.Elements.Element,System.Single,System.Int32[])
- TinyLife.Objects.Furniture.GetOccupants(TinyLife.Objects.ObjectCategory,System.Boolean)
- TinyLife.Objects.Furniture.GetFreeActionSpots(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory)
- TinyLife.Objects.Furniture.GetFreeActionSpot(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory)
- TinyLife.Objects.Furniture.GetActionSpotInfo(TinyLife.Objects.PersonLike,TinyLife.Objects.ActionSpot,MLEM.Maths.Direction2)
- TinyLife.Objects.Furniture.GetFreeObjectSpot(TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2})
- TinyLife.Objects.Furniture.GetFreeObjectSpots(TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2})
- TinyLife.Objects.Furniture.SetParent(TinyLife.Objects.Furniture,TinyLife.Objects.ObjectSpot)
- TinyLife.Objects.Furniture.UnlinkParentsAndChildren
- TinyLife.Objects.Furniture.RemoveAndUnlink
- TinyLife.Objects.Furniture.GetChildren``1
- TinyLife.Objects.Furniture.AddChild``1(TinyLife.Objects.FurnitureType,MLEM.Maths.Direction2,System.Int32[],System.Nullable{System.Guid},System.Nullable{Microsoft.Xna.Framework.Vector2})
- TinyLife.Objects.Furniture.AddChild(TinyLife.Objects.Furniture,System.Nullable{MLEM.Maths.Direction2},System.Nullable{Microsoft.Xna.Framework.Vector2})
- TinyLife.Objects.Furniture.SetChild``1(TinyLife.Objects.ObjectSpot,TinyLife.Objects.FurnitureType,System.Nullable{MLEM.Maths.Direction2},System.Int32[],System.Nullable{System.Guid})
- TinyLife.Objects.Furniture.SetChild(TinyLife.Objects.ObjectSpot,TinyLife.Objects.Furniture,System.Nullable{MLEM.Maths.Direction2})
- TinyLife.Objects.Furniture.RemoveChild(TinyLife.Objects.Furniture)
- TinyLife.Objects.Furniture.NotifyNeighbors
- TinyLife.Objects.Furniture.SetNewId(System.Collections.Generic.IEnumerable{TinyLife.Objects.Furniture})
- TinyLife.Objects.MapObject.PersonRotationOrder
- TinyLife.Objects.MapObject.OnCreated
- TinyLife.Objects.MapObject.OnValidated
- TinyLife.Objects.MapObject.OnValidatedEarly
- TinyLife.Objects.MapObject.OnEventsAttachable
- TinyLife.Objects.MapObject.OnDraw
- TinyLife.Objects.MapObject.OnUpdate
- TinyLife.Objects.MapObject.OnGetHoverInfo
- TinyLife.Objects.MapObject.OnGetDebugLines
- TinyLife.Objects.MapObject.Position
- TinyLife.Objects.MapObject.Floor
- TinyLife.Objects.MapObject.Id
- TinyLife.Objects.MapObject.Map
- TinyLife.Objects.MapObject.CurrentLot
- TinyLife.Objects.MapObject.CurrentRoom
- TinyLife.Objects.MapObject.IsInWorld
- TinyLife.Objects.MapObject.HoldingPerson
- TinyLife.Objects.MapObject.ValidateEarly
- TinyLife.Objects.MapObject.OnCameraRotationChanged(MLEM.Maths.Direction2,MLEM.Maths.Direction2)
- TinyLife.Objects.MapObject.OnCurrentGameMapChanged(TinyLife.World.Map,TinyLife.World.Map)
- TinyLife.Objects.MapObject.GetPathCostModifier(Microsoft.Xna.Framework.Point)
- TinyLife.Objects.MapObject.GetFreeActionSpotInfo(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory)
- TinyLife.Objects.MapObject.SetMapAndValidate(TinyLife.World.Map)
- TinyLife.Objects.MapObject.HasCategory(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory)
- TinyLife.Objects.MapObject.DoDraw(Microsoft.Xna.Framework.GameTime,System.Object,System.Nullable{Microsoft.Xna.Framework.Color},System.Boolean,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
- TinyLife.Objects.MapObject.DoUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
- TinyLife.Objects.MapObject.DrawColumns(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single,System.Object,Microsoft.Xna.Framework.Vector2,MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Color,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Point,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item},System.Boolean,TinyLife.Objects.ParentInfo,System.Single,Microsoft.Xna.Framework.Graphics.SpriteEffects,System.Boolean)
- TinyLife.Objects.MapObject.GetModCategory(System.String)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,{T})
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.Objects.ScreenObject.TinyLife.Utilities.Extensions.JsonCopy``1
- uid: TinyLife.Objects.ScreenObject.ScreenContentOverrides
commentId: F:TinyLife.Objects.ScreenObject.ScreenContentOverrides
id: ScreenContentOverrides
parent: TinyLife.Objects.ScreenObject
langs:
- csharp
- vb
name: ScreenContentOverrides
nameWithType: ScreenObject.ScreenContentOverrides
fullName: TinyLife.Objects.ScreenObject.ScreenContentOverrides
type: Field
source:
remote:
path: TinyLife/Objects/ScreenObject.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: ScreenContentOverrides
path: ../TinyLife/Objects/ScreenObject.cs
startLine: 25
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: >-
A set of predicates and overrides that determine what screen content textures certain furniture items should display.
If your furniture item has a specific screen width, height or location, you can add an item to this collection that determines the names of the textures used.
example:
- >-
For example, the adds the following entry:
(t => t.Type == FurnitureType.OldComputer, (_, s) => $"Square{s}")
syntax:
content: public static readonly List<(Func Predicate, Func Override)> ScreenContentOverrides
return:
type: System.Collections.Generic.List{System.ValueTuple{System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Func{TinyLife.Objects.Furniture,System.String,System.String}}}
content.vb: Public Shared ReadOnly ScreenContentOverrides As List(Of (Predicate As Func(Of Furniture, Boolean), Override As Func(Of Furniture, String, String)))
- uid: TinyLife.Objects.ScreenObject.DrawScreenContentOverrides
commentId: F:TinyLife.Objects.ScreenObject.DrawScreenContentOverrides
id: DrawScreenContentOverrides
parent: TinyLife.Objects.ScreenObject
langs:
- csharp
- vb
name: DrawScreenContentOverrides
nameWithType: ScreenObject.DrawScreenContentOverrides
fullName: TinyLife.Objects.ScreenObject.DrawScreenContentOverrides
type: Field
source:
remote:
path: TinyLife/Objects/ScreenObject.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: DrawScreenContentOverrides
path: ../TinyLife/Objects/ScreenObject.cs
startLine: 38
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: A set of overrides for which directions a given object should draw with which on, or whether it should draw there at all.
example: []
syntax:
content: public static readonly Dictionary> DrawScreenContentOverrides
return:
type: System.Collections.Generic.Dictionary{TinyLife.Objects.FurnitureType,System.Func{MLEM.Maths.Direction2,System.Nullable{Microsoft.Xna.Framework.Graphics.SpriteEffects}}}
content.vb: Public Shared ReadOnly DrawScreenContentOverrides As Dictionary(Of FurnitureType, Func(Of Direction2, SpriteEffects?))
- uid: TinyLife.Objects.ScreenObject.Content
commentId: P:TinyLife.Objects.ScreenObject.Content
id: Content
parent: TinyLife.Objects.ScreenObject
langs:
- csharp
- vb
name: Content
nameWithType: ScreenObject.Content
fullName: TinyLife.Objects.ScreenObject.Content
type: Property
source:
remote:
path: TinyLife/Objects/ScreenObject.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Content
path: ../TinyLife/Objects/ScreenObject.cs
startLine: 47
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: >-
The current content of this screen object's screen.
The screen content set here determines the texture to display on this screen object's screen.
To set this value, use and .
example: []
syntax:
content: >-
[DataMember]
public string Content { get; }
parameters: []
return:
type: System.String
content.vb: >-
Public Property Content As String
overload: TinyLife.Objects.ScreenObject.Content*
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Objects.ScreenObject.IsOn
commentId: P:TinyLife.Objects.ScreenObject.IsOn
id: IsOn
parent: TinyLife.Objects.ScreenObject
langs:
- csharp
- vb
name: IsOn
nameWithType: ScreenObject.IsOn
fullName: TinyLife.Objects.ScreenObject.IsOn
type: Property
source:
remote:
path: TinyLife/Objects/ScreenObject.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: IsOn
path: ../TinyLife/Objects/ScreenObject.cs
startLine: 53
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: >-
A property that determines whether this screen object is currently on.
A screen object is on if it has a current .
example: []
syntax:
content: public virtual bool IsOn { get; }
parameters: []
return:
type: System.Boolean
content.vb: Public Overridable ReadOnly Property IsOn As Boolean
overload: TinyLife.Objects.ScreenObject.IsOn*
- uid: TinyLife.Objects.ScreenObject.#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single)
commentId: M:TinyLife.Objects.ScreenObject.#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single)
id: '#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single)'
parent: TinyLife.Objects.ScreenObject
langs:
- csharp
- vb
name: ScreenObject(Guid, FurnitureType, int[], Map, Vector2, float)
nameWithType: ScreenObject.ScreenObject(Guid, FurnitureType, int[], Map, Vector2, float)
fullName: TinyLife.Objects.ScreenObject.ScreenObject(System.Guid, TinyLife.Objects.FurnitureType, int[], TinyLife.World.Map, Microsoft.Xna.Framework.Vector2, float)
type: Constructor
source:
remote:
path: TinyLife/Objects/ScreenObject.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: .ctor
path: ../TinyLife/Objects/ScreenObject.cs
startLine: 56
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: >-
Creates a new furniture instance.
By default, this is done using .
example: []
syntax:
content: public ScreenObject(Guid id, FurnitureType type, int[] colors, Map map, Vector2 pos, float floor)
parameters:
- id: id
type: System.Guid
description: The id to apply to the created furniture instance
- id: type
type: TinyLife.Objects.FurnitureType
description: The type to create an instance of
- id: colors
type: System.Int32[]
description: The colors to apply to the furniture
- id: map
type: TinyLife.World.Map
description: The map to create the furniture on
- id: pos
type: Microsoft.Xna.Framework.Vector2
description: The position that the furniture should have
- id: floor
type: System.Single
description: The floor that this object is on.
content.vb: Public Sub New(id As Guid, type As FurnitureType, colors As Integer(), map As Map, pos As Vector2, floor As Single)
overload: TinyLife.Objects.ScreenObject.#ctor*
nameWithType.vb: ScreenObject.New(Guid, FurnitureType, Integer(), Map, Vector2, Single)
fullName.vb: TinyLife.Objects.ScreenObject.New(System.Guid, TinyLife.Objects.FurnitureType, Integer(), TinyLife.World.Map, Microsoft.Xna.Framework.Vector2, Single)
name.vb: New(Guid, FurnitureType, Integer(), Map, Vector2, Single)
- uid: TinyLife.Objects.ScreenObject.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Single,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},MLEM.Maths.Direction2,System.Int32[],System.Single,System.Boolean,TinyLife.Objects.ParentInfo,System.Single,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
commentId: M:TinyLife.Objects.ScreenObject.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Single,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},MLEM.Maths.Direction2,System.Int32[],System.Single,System.Boolean,TinyLife.Objects.ParentInfo,System.Single,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
id: Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Single,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},MLEM.Maths.Direction2,System.Int32[],System.Single,System.Boolean,TinyLife.Objects.ParentInfo,System.Single,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
parent: TinyLife.Objects.ScreenObject
langs:
- csharp
- vb
name: Draw(GameTime, object, Vector2, float, Vector2, Color?, Direction2, int[], float, bool, ParentInfo, float, List- )
nameWithType: ScreenObject.Draw(GameTime, object, Vector2, float, Vector2, Color?, Direction2, int[], float, bool, ParentInfo, float, List)
fullName: TinyLife.Objects.ScreenObject.Draw(Microsoft.Xna.Framework.GameTime, object, Microsoft.Xna.Framework.Vector2, float, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Color?, MLEM.Maths.Direction2, int[], float, bool, TinyLife.Objects.ParentInfo, float, System.Collections.Generic.List)
type: Method
source:
remote:
path: TinyLife/Objects/ScreenObject.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Draw
path: ../TinyLife/Objects/ScreenObject.cs
startLine: 60
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: >-
Draws this furniture in the world with the given settings.
This is a more generalized version of
example: []
syntax:
content: public override void Draw(GameTime time, object batch, Vector2 pos, float floor, Vector2 drawPos, Color? overrideColor, Direction2 rotation, int[] colors, float drawScale, bool pivot, ParentInfo parent, float depthOffset, List items)
parameters:
- id: time
type: Microsoft.Xna.Framework.GameTime
description: The game time
- id: batch
type: System.Object
description: The sprite batch to draw with, which is either a or .
- id: pos
type: Microsoft.Xna.Framework.Vector2
description: The position, in world space, that the furniture is at
- id: floor
type: System.Single
description: The floor to draw at.
- id: drawPos
type: Microsoft.Xna.Framework.Vector2
description: The position, in draw space, to draw the furniture at
- id: overrideColor
type: System.Nullable{Microsoft.Xna.Framework.Color}
description: An optional color to override the default colors of the furniture
- id: rotation
type: MLEM.Maths.Direction2
description: The rotation that the furniture should be drawn with.
- id: colors
type: System.Int32[]
description: The colors to draw the furniture with
- id: drawScale
type: System.Single
description: The scale to draw the furniture with
- id: pivot
type: System.Boolean
description: Whether or not to move the furniture by its texture's pivot point
- id: parent
type: TinyLife.Objects.ParentInfo
description: The object that this furniture is latched on to, or null if there is none
- id: depthOffset
type: System.Single
description: A value that is added onto the calculated depth of the object
- id: items
type: System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item}
description: A list of sprite batch items that items should be added to if the
batch
is a .
content.vb: Public Overrides Sub Draw(time As GameTime, batch As Object, pos As Vector2, floor As Single, drawPos As Vector2, overrideColor As Color?, rotation As Direction2, colors As Integer(), drawScale As Single, pivot As Boolean, parent As ParentInfo, depthOffset As Single, items As List(Of StaticSpriteBatch.Item))
overridden: TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Single,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},MLEM.Maths.Direction2,System.Int32[],System.Single,System.Boolean,TinyLife.Objects.ParentInfo,System.Single,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
overload: TinyLife.Objects.ScreenObject.Draw*
nameWithType.vb: ScreenObject.Draw(GameTime, Object, Vector2, Single, Vector2, Color?, Direction2, Integer(), Single, Boolean, ParentInfo, Single, List(Of StaticSpriteBatch.Item))
fullName.vb: TinyLife.Objects.ScreenObject.Draw(Microsoft.Xna.Framework.GameTime, Object, Microsoft.Xna.Framework.Vector2, Single, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Color?, MLEM.Maths.Direction2, Integer(), Single, Boolean, TinyLife.Objects.ParentInfo, Single, System.Collections.Generic.List(Of MLEM.Graphics.StaticSpriteBatch.Item))
name.vb: Draw(GameTime, Object, Vector2, Single, Vector2, Color?, Direction2, Integer(), Single, Boolean, ParentInfo, Single, List(Of Item))
- uid: TinyLife.Objects.ScreenObject.TurnOn(System.String)
commentId: M:TinyLife.Objects.ScreenObject.TurnOn(System.String)
id: TurnOn(System.String)
parent: TinyLife.Objects.ScreenObject
langs:
- csharp
- vb
name: TurnOn(string)
nameWithType: ScreenObject.TurnOn(string)
fullName: TinyLife.Objects.ScreenObject.TurnOn(string)
type: Method
source:
remote:
path: TinyLife/Objects/ScreenObject.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: TurnOn
path: ../TinyLife/Objects/ScreenObject.cs
startLine: 84
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: >-
Turns this screen object on, setting its to the given content.
The screen content set here determines the texture to display on this screen object's screen.
example: []
syntax:
content: public virtual void TurnOn(string content)
parameters:
- id: content
type: System.String
description: ''
content.vb: Public Overridable Sub TurnOn(content As String)
overload: TinyLife.Objects.ScreenObject.TurnOn*
nameWithType.vb: ScreenObject.TurnOn(String)
fullName.vb: TinyLife.Objects.ScreenObject.TurnOn(String)
name.vb: TurnOn(String)
- uid: TinyLife.Objects.ScreenObject.TurnOff
commentId: M:TinyLife.Objects.ScreenObject.TurnOff
id: TurnOff
parent: TinyLife.Objects.ScreenObject
langs:
- csharp
- vb
name: TurnOff()
nameWithType: ScreenObject.TurnOff()
fullName: TinyLife.Objects.ScreenObject.TurnOff()
type: Method
source:
remote:
path: TinyLife/Objects/ScreenObject.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: TurnOff
path: ../TinyLife/Objects/ScreenObject.cs
startLine: 91
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: Turns this screen object off
example: []
syntax:
content: public virtual void TurnOff()
content.vb: Public Overridable Sub TurnOff()
overload: TinyLife.Objects.ScreenObject.TurnOff*
references:
- uid: TinyLife.Objects.FurnitureType
commentId: T:TinyLife.Objects.FurnitureType
parent: TinyLife.Objects
href: TinyLife.Objects.FurnitureType.html
name: FurnitureType
nameWithType: FurnitureType
fullName: TinyLife.Objects.FurnitureType
- uid: TinyLife.Objects.PersonLike
commentId: T:TinyLife.Objects.PersonLike
parent: TinyLife.Objects
href: TinyLife.Objects.PersonLike.html
name: PersonLike
nameWithType: PersonLike
fullName: TinyLife.Objects.PersonLike
- uid: TinyLife.Objects.FurnitureType.Register(TinyLife.Objects.FurnitureType.TypeSettings)
commentId: M:TinyLife.Objects.FurnitureType.Register(TinyLife.Objects.FurnitureType.TypeSettings)
href: TinyLife.Objects.FurnitureType.html#TinyLife_Objects_FurnitureType_Register_TinyLife_Objects_FurnitureType_TypeSettings_
name: Register(TypeSettings)
nameWithType: FurnitureType.Register(FurnitureType.TypeSettings)
fullName: TinyLife.Objects.FurnitureType.Register(TinyLife.Objects.FurnitureType.TypeSettings)
spec.csharp:
- uid: TinyLife.Objects.FurnitureType.Register(TinyLife.Objects.FurnitureType.TypeSettings)
name: Register
href: TinyLife.Objects.FurnitureType.html#TinyLife_Objects_FurnitureType_Register_TinyLife_Objects_FurnitureType_TypeSettings_
- name: (
- uid: TinyLife.Objects.FurnitureType.TypeSettings
name: TypeSettings
href: TinyLife.Objects.FurnitureType.TypeSettings.html
- name: )
spec.vb:
- uid: TinyLife.Objects.FurnitureType.Register(TinyLife.Objects.FurnitureType.TypeSettings)
name: Register
href: TinyLife.Objects.FurnitureType.html#TinyLife_Objects_FurnitureType_Register_TinyLife_Objects_FurnitureType_TypeSettings_
- name: (
- uid: TinyLife.Objects.FurnitureType.TypeSettings
name: TypeSettings
href: TinyLife.Objects.FurnitureType.TypeSettings.html
- name: )
- uid: TinyLife.Objects
commentId: N:TinyLife.Objects
href: TinyLife.html
name: TinyLife.Objects
nameWithType: TinyLife.Objects
fullName: TinyLife.Objects
spec.csharp:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.Objects
name: Objects
href: TinyLife.Objects.html
spec.vb:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.Objects
name: Objects
href: TinyLife.Objects.html
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
commentId: T:MLEM.Data.Json.JsonTypeSafeGenericDataHolder
parent: MLEM.Data.Json
isExternal: true
name: JsonTypeSafeGenericDataHolder
nameWithType: JsonTypeSafeGenericDataHolder
fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
- uid: TinyLife.Objects.MapObject
commentId: T:TinyLife.Objects.MapObject
parent: TinyLife.Objects
href: TinyLife.Objects.MapObject.html
name: MapObject
nameWithType: MapObject
fullName: TinyLife.Objects.MapObject
- uid: TinyLife.Objects.Furniture
commentId: T:TinyLife.Objects.Furniture
parent: TinyLife.Objects
href: TinyLife.Objects.Furniture.html
name: Furniture
nameWithType: Furniture
fullName: TinyLife.Objects.Furniture
- uid: TinyLife.Objects.BreakableFurniture
commentId: T:TinyLife.Objects.BreakableFurniture
parent: TinyLife.Objects
href: TinyLife.Objects.BreakableFurniture.html
name: BreakableFurniture
nameWithType: BreakableFurniture
fullName: TinyLife.Objects.BreakableFurniture
- uid: MLEM.Misc.IGenericDataHolder
commentId: T:MLEM.Misc.IGenericDataHolder
parent: MLEM.Misc
isExternal: true
name: IGenericDataHolder
nameWithType: IGenericDataHolder
fullName: MLEM.Misc.IGenericDataHolder
- uid: TinyLife.Objects.IUpdatingObject
commentId: T:TinyLife.Objects.IUpdatingObject
parent: TinyLife.Objects
href: TinyLife.Objects.IUpdatingObject.html
name: IUpdatingObject
nameWithType: IUpdatingObject
fullName: TinyLife.Objects.IUpdatingObject
- uid: TinyLife.Objects.BreakableFurniture.OnWearDown
commentId: E:TinyLife.Objects.BreakableFurniture.OnWearDown
parent: TinyLife.Objects.BreakableFurniture
href: TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_OnWearDown
name: OnWearDown
nameWithType: BreakableFurniture.OnWearDown
fullName: TinyLife.Objects.BreakableFurniture.OnWearDown
- uid: TinyLife.Objects.BreakableFurniture.OnBreak
commentId: E:TinyLife.Objects.BreakableFurniture.OnBreak
parent: TinyLife.Objects.BreakableFurniture
href: TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_OnBreak
name: OnBreak
nameWithType: BreakableFurniture.OnBreak
fullName: TinyLife.Objects.BreakableFurniture.OnBreak
- uid: TinyLife.Objects.BreakableFurniture.Broken
commentId: F:TinyLife.Objects.BreakableFurniture.Broken
parent: TinyLife.Objects.BreakableFurniture
href: TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_Broken
name: Broken
nameWithType: BreakableFurniture.Broken
fullName: TinyLife.Objects.BreakableFurniture.Broken
- uid: TinyLife.Objects.BreakableFurniture.RepairProgress
commentId: F:TinyLife.Objects.BreakableFurniture.RepairProgress
parent: TinyLife.Objects.BreakableFurniture
href: TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_RepairProgress
name: RepairProgress
nameWithType: BreakableFurniture.RepairProgress
fullName: TinyLife.Objects.BreakableFurniture.RepairProgress
- uid: TinyLife.Objects.BreakableFurniture.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId: M:TinyLife.Objects.BreakableFurniture.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
parent: TinyLife.Objects.BreakableFurniture
isExternal: true
href: TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_Update_Microsoft_Xna_Framework_GameTime_System_TimeSpan_System_Single_
name: Update(GameTime, TimeSpan, float)
nameWithType: BreakableFurniture.Update(GameTime, TimeSpan, float)
fullName: TinyLife.Objects.BreakableFurniture.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, float)
nameWithType.vb: BreakableFurniture.Update(GameTime, TimeSpan, Single)
fullName.vb: TinyLife.Objects.BreakableFurniture.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single)
name.vb: Update(GameTime, TimeSpan, Single)
spec.csharp:
- uid: TinyLife.Objects.BreakableFurniture.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
name: Update
href: TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_Update_Microsoft_Xna_Framework_GameTime_System_TimeSpan_System_Single_
- name: (
- uid: Microsoft.Xna.Framework.GameTime
name: GameTime
isExternal: true
- name: ','
- name: " "
- uid: System.TimeSpan
name: TimeSpan
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.timespan
- name: ','
- name: " "
- uid: System.Single
name: float
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: )
spec.vb:
- uid: TinyLife.Objects.BreakableFurniture.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
name: Update
href: TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_Update_Microsoft_Xna_Framework_GameTime_System_TimeSpan_System_Single_
- name: (
- uid: Microsoft.Xna.Framework.GameTime
name: GameTime
isExternal: true
- name: ','
- name: " "
- uid: System.TimeSpan
name: TimeSpan
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.timespan
- name: ','
- name: " "
- uid: System.Single
name: Single
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: )
- uid: TinyLife.Objects.BreakableFurniture.WearDown(System.TimeSpan)
commentId: M:TinyLife.Objects.BreakableFurniture.WearDown(System.TimeSpan)
parent: TinyLife.Objects.BreakableFurniture
isExternal: true
href: TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_WearDown_System_TimeSpan_
name: WearDown(TimeSpan)
nameWithType: BreakableFurniture.WearDown(TimeSpan)
fullName: TinyLife.Objects.BreakableFurniture.WearDown(System.TimeSpan)
spec.csharp:
- uid: TinyLife.Objects.BreakableFurniture.WearDown(System.TimeSpan)
name: WearDown
href: TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_WearDown_System_TimeSpan_
- name: (
- uid: System.TimeSpan
name: TimeSpan
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.timespan
- name: )
spec.vb:
- uid: TinyLife.Objects.BreakableFurniture.WearDown(System.TimeSpan)
name: WearDown
href: TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_WearDown_System_TimeSpan_
- name: (
- uid: System.TimeSpan
name: TimeSpan
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.timespan
- name: )
- uid: TinyLife.Objects.BreakableFurniture.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean)
commentId: M:TinyLife.Objects.BreakableFurniture.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean)
parent: TinyLife.Objects.BreakableFurniture
isExternal: true
href: TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_CanExecuteAction_TinyLife_Actions_ActionType_TinyLife_Actions_ActionInfo_System_Boolean_System_Boolean_
name: CanExecuteAction(ActionType, ActionInfo, bool, bool)
nameWithType: BreakableFurniture.CanExecuteAction(ActionType, ActionInfo, bool, bool)
fullName: TinyLife.Objects.BreakableFurniture.CanExecuteAction(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo, bool, bool)
nameWithType.vb: BreakableFurniture.CanExecuteAction(ActionType, ActionInfo, Boolean, Boolean)
fullName.vb: TinyLife.Objects.BreakableFurniture.CanExecuteAction(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo, Boolean, Boolean)
name.vb: CanExecuteAction(ActionType, ActionInfo, Boolean, Boolean)
spec.csharp:
- uid: TinyLife.Objects.BreakableFurniture.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean)
name: CanExecuteAction
href: TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_CanExecuteAction_TinyLife_Actions_ActionType_TinyLife_Actions_ActionInfo_System_Boolean_System_Boolean_
- name: (
- uid: TinyLife.Actions.ActionType
name: ActionType
href: TinyLife.Actions.ActionType.html
- name: ','
- name: " "
- uid: TinyLife.Actions.ActionInfo
name: ActionInfo
href: TinyLife.Actions.ActionInfo.html
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
spec.vb:
- uid: TinyLife.Objects.BreakableFurniture.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean)
name: CanExecuteAction
href: TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_CanExecuteAction_TinyLife_Actions_ActionType_TinyLife_Actions_ActionInfo_System_Boolean_System_Boolean_
- name: (
- uid: TinyLife.Actions.ActionType
name: ActionType
href: TinyLife.Actions.ActionType.html
- name: ','
- name: " "
- uid: TinyLife.Actions.ActionInfo
name: ActionInfo
href: TinyLife.Actions.ActionInfo.html
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- uid: TinyLife.Objects.BreakableFurniture.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
commentId: M:TinyLife.Objects.BreakableFurniture.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
parent: TinyLife.Objects.BreakableFurniture
isExternal: true
href: TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_ActionUpdate_TinyLife_Actions_Action_Microsoft_Xna_Framework_GameTime_System_TimeSpan_System_Single_System_Boolean_
name: ActionUpdate(Action, GameTime, TimeSpan, float, bool)
nameWithType: BreakableFurniture.ActionUpdate(Action, GameTime, TimeSpan, float, bool)
fullName: TinyLife.Objects.BreakableFurniture.ActionUpdate(TinyLife.Actions.Action, Microsoft.Xna.Framework.GameTime, System.TimeSpan, float, bool)
nameWithType.vb: BreakableFurniture.ActionUpdate(Action, GameTime, TimeSpan, Single, Boolean)
fullName.vb: TinyLife.Objects.BreakableFurniture.ActionUpdate(TinyLife.Actions.Action, Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single, Boolean)
name.vb: ActionUpdate(Action, GameTime, TimeSpan, Single, Boolean)
spec.csharp:
- uid: TinyLife.Objects.BreakableFurniture.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
name: ActionUpdate
href: TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_ActionUpdate_TinyLife_Actions_Action_Microsoft_Xna_Framework_GameTime_System_TimeSpan_System_Single_System_Boolean_
- name: (
- uid: TinyLife.Actions.Action
name: Action
href: TinyLife.Actions.Action.html
- name: ','
- name: " "
- uid: Microsoft.Xna.Framework.GameTime
name: GameTime
isExternal: true
- name: ','
- name: " "
- uid: System.TimeSpan
name: TimeSpan
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.timespan
- name: ','
- name: " "
- uid: System.Single
name: float
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
spec.vb:
- uid: TinyLife.Objects.BreakableFurniture.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
name: ActionUpdate
href: TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_ActionUpdate_TinyLife_Actions_Action_Microsoft_Xna_Framework_GameTime_System_TimeSpan_System_Single_System_Boolean_
- name: (
- uid: TinyLife.Actions.Action
name: Action
href: TinyLife.Actions.Action.html
- name: ','
- name: " "
- uid: Microsoft.Xna.Framework.GameTime
name: GameTime
isExternal: true
- name: ','
- name: " "
- uid: System.TimeSpan
name: TimeSpan
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.timespan
- name: ','
- name: " "
- uid: System.Single
name: Single
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- uid: TinyLife.Objects.BreakableFurniture.GetPrice
commentId: M:TinyLife.Objects.BreakableFurniture.GetPrice
parent: TinyLife.Objects.BreakableFurniture
href: TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_GetPrice
name: GetPrice()
nameWithType: BreakableFurniture.GetPrice()
fullName: TinyLife.Objects.BreakableFurniture.GetPrice()
spec.csharp:
- uid: TinyLife.Objects.BreakableFurniture.GetPrice
name: GetPrice
href: TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_GetPrice
- name: (
- name: )
spec.vb:
- uid: TinyLife.Objects.BreakableFurniture.GetPrice
name: GetPrice
href: TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_GetPrice
- name: (
- name: )
- uid: TinyLife.Objects.BreakableFurniture.GetDescription(System.Collections.Generic.List{System.String},System.Boolean)
commentId: M:TinyLife.Objects.BreakableFurniture.GetDescription(System.Collections.Generic.List{System.String},System.Boolean)
parent: TinyLife.Objects.BreakableFurniture
isExternal: true
href: TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_GetDescription_System_Collections_Generic_List_System_String__System_Boolean_
name: GetDescription(List, bool)
nameWithType: BreakableFurniture.GetDescription(List, bool)
fullName: TinyLife.Objects.BreakableFurniture.GetDescription(System.Collections.Generic.List, bool)
nameWithType.vb: BreakableFurniture.GetDescription(List(Of String), Boolean)
fullName.vb: TinyLife.Objects.BreakableFurniture.GetDescription(System.Collections.Generic.List(Of String), Boolean)
name.vb: GetDescription(List(Of String), Boolean)
spec.csharp:
- uid: TinyLife.Objects.BreakableFurniture.GetDescription(System.Collections.Generic.List{System.String},System.Boolean)
name: GetDescription
href: TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_GetDescription_System_Collections_Generic_List_System_String__System_Boolean_
- name: (
- uid: System.Collections.Generic.List`1
name: List
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1
- name: <
- uid: System.String
name: string
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.string
- name: '>'
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
spec.vb:
- uid: TinyLife.Objects.BreakableFurniture.GetDescription(System.Collections.Generic.List{System.String},System.Boolean)
name: GetDescription
href: TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_GetDescription_System_Collections_Generic_List_System_String__System_Boolean_
- name: (
- uid: System.Collections.Generic.List`1
name: List
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1
- name: (
- name: Of
- name: " "
- uid: System.String
name: String
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.string
- name: )
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- uid: TinyLife.Objects.BreakableFurniture.GetDecorativeRating(TinyLife.World.Room)
commentId: M:TinyLife.Objects.BreakableFurniture.GetDecorativeRating(TinyLife.World.Room)
parent: TinyLife.Objects.BreakableFurniture
href: TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_GetDecorativeRating_TinyLife_World_Room_
name: GetDecorativeRating(Room)
nameWithType: BreakableFurniture.GetDecorativeRating(Room)
fullName: TinyLife.Objects.BreakableFurniture.GetDecorativeRating(TinyLife.World.Room)
spec.csharp:
- uid: TinyLife.Objects.BreakableFurniture.GetDecorativeRating(TinyLife.World.Room)
name: GetDecorativeRating
href: TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_GetDecorativeRating_TinyLife_World_Room_
- name: (
- uid: TinyLife.World.Room
name: Room
href: TinyLife.World.Room.html
- name: )
spec.vb:
- uid: TinyLife.Objects.BreakableFurniture.GetDecorativeRating(TinyLife.World.Room)
name: GetDecorativeRating
href: TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_GetDecorativeRating_TinyLife_World_Room_
- name: (
- uid: TinyLife.World.Room
name: Room
href: TinyLife.World.Room.html
- name: )
- uid: TinyLife.Objects.BreakableFurniture.OnRemoved
commentId: M:TinyLife.Objects.BreakableFurniture.OnRemoved
parent: TinyLife.Objects.BreakableFurniture
href: TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_OnRemoved
name: OnRemoved()
nameWithType: BreakableFurniture.OnRemoved()
fullName: TinyLife.Objects.BreakableFurniture.OnRemoved()
spec.csharp:
- uid: TinyLife.Objects.BreakableFurniture.OnRemoved
name: OnRemoved
href: TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_OnRemoved
- name: (
- name: )
spec.vb:
- uid: TinyLife.Objects.BreakableFurniture.OnRemoved
name: OnRemoved
href: TinyLife.Objects.BreakableFurniture.html#TinyLife_Objects_BreakableFurniture_OnRemoved
- name: (
- name: )
- uid: TinyLife.Objects.Furniture.Random
commentId: F:TinyLife.Objects.Furniture.Random
parent: TinyLife.Objects.Furniture
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_Random
name: Random
nameWithType: Furniture.Random
fullName: TinyLife.Objects.Furniture.Random
- uid: TinyLife.Objects.Furniture.OnFurnitureTypeConstructed
commentId: E:TinyLife.Objects.Furniture.OnFurnitureTypeConstructed
parent: TinyLife.Objects.Furniture
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_OnFurnitureTypeConstructed
name: OnFurnitureTypeConstructed
nameWithType: Furniture.OnFurnitureTypeConstructed
fullName: TinyLife.Objects.Furniture.OnFurnitureTypeConstructed
- uid: TinyLife.Objects.Furniture.OnGetDescription
commentId: E:TinyLife.Objects.Furniture.OnGetDescription
parent: TinyLife.Objects.Furniture
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_OnGetDescription
name: OnGetDescription
nameWithType: Furniture.OnGetDescription
fullName: TinyLife.Objects.Furniture.OnGetDescription
- uid: TinyLife.Objects.Furniture.OnSetCreator
commentId: E:TinyLife.Objects.Furniture.OnSetCreator
parent: TinyLife.Objects.Furniture
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_OnSetCreator
name: OnSetCreator
nameWithType: Furniture.OnSetCreator
fullName: TinyLife.Objects.Furniture.OnSetCreator
- uid: TinyLife.Objects.Furniture.OnGetDirty
commentId: E:TinyLife.Objects.Furniture.OnGetDirty
parent: TinyLife.Objects.Furniture
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_OnGetDirty
name: OnGetDirty
nameWithType: Furniture.OnGetDirty
fullName: TinyLife.Objects.Furniture.OnGetDirty
- uid: TinyLife.Objects.Furniture.OnDirty
commentId: E:TinyLife.Objects.Furniture.OnDirty
parent: TinyLife.Objects.Furniture
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_OnDirty
name: OnDirty
nameWithType: Furniture.OnDirty
fullName: TinyLife.Objects.Furniture.OnDirty
- uid: TinyLife.Objects.Furniture.OnAppliedUpgrade
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