### YamlMime:ManagedReference items: - uid: TinyLife.PerSaveOptions commentId: T:TinyLife.PerSaveOptions id: PerSaveOptions parent: TinyLife children: - TinyLife.PerSaveOptions.AiImportantActions - TinyLife.PerSaveOptions.AiRelationships - TinyLife.PerSaveOptions.AiSkillBuilding - TinyLife.PerSaveOptions.Difficulty - TinyLife.PerSaveOptions.DisableAiHousehold - TinyLife.PerSaveOptions.DisableAiSelected - TinyLife.PerSaveOptions.DisplayedHints - TinyLife.PerSaveOptions.Instance - TinyLife.PerSaveOptions.LastGameVersion - TinyLife.PerSaveOptions.LastMap - TinyLife.PerSaveOptions.LastPlayedLot - TinyLife.PerSaveOptions.Load(System.String,System.Boolean) - TinyLife.PerSaveOptions.LoadedMods - TinyLife.PerSaveOptions.MapCustom - TinyLife.PerSaveOptions.MapName - TinyLife.PerSaveOptions.Maps - TinyLife.PerSaveOptions.MaxRegularVisitors - TinyLife.PerSaveOptions.OtherLifespan - TinyLife.PerSaveOptions.PlayedLifespan - TinyLife.PerSaveOptions.PopulateLots - TinyLife.PerSaveOptions.Save(System.String) langs: - csharp - vb name: PerSaveOptions nameWithType: PerSaveOptions fullName: TinyLife.PerSaveOptions type: Class source: remote: path: TinyLife/Options.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: PerSaveOptions path: ../TinyLife/Options.cs startLine: 436 assemblies: - Tiny Life namespace: TinyLife summary: >- The game's per-save options, which are displayed in the menu and saved to disk. Note that is null if there is no loaded. example: [] syntax: content: >- [DataContract] public class PerSaveOptions : JsonTypeSafeGenericDataHolder, IGenericDataHolder content.vb: >- Public Class PerSaveOptions Inherits JsonTypeSafeGenericDataHolder Implements IGenericDataHolder inheritance: - System.Object - MLEM.Data.Json.JsonTypeSafeGenericDataHolder implements: - MLEM.Misc.IGenericDataHolder inheritedMembers: - MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,{T}) - MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String) - MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys - System.Object.Equals(System.Object) - System.Object.Equals(System.Object,System.Object) - System.Object.GetHashCode - System.Object.GetType - System.Object.MemberwiseClone - System.Object.ReferenceEquals(System.Object,System.Object) - System.Object.ToString extensionMethods: - TinyLife.PerSaveOptions.TinyLife.Utilities.Extensions.JsonCopy``1 attributes: - type: System.Runtime.Serialization.DataContractAttribute ctor: System.Runtime.Serialization.DataContractAttribute.#ctor arguments: [] - uid: TinyLife.PerSaveOptions.Instance commentId: P:TinyLife.PerSaveOptions.Instance id: Instance parent: TinyLife.PerSaveOptions langs: - csharp - vb name: Instance nameWithType: PerSaveOptions.Instance fullName: TinyLife.PerSaveOptions.Instance type: Property source: remote: path: TinyLife/Options.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Instance path: ../TinyLife/Options.cs startLine: 443 assemblies: - Tiny Life namespace: TinyLife summary: >- The static singleton instance of . Note that this value is null if there is no loaded. example: [] syntax: content: public static PerSaveOptions Instance { get; } parameters: [] return: type: TinyLife.PerSaveOptions content.vb: Public Shared Property Instance As PerSaveOptions overload: TinyLife.PerSaveOptions.Instance* - uid: TinyLife.PerSaveOptions.DisplayedHints commentId: F:TinyLife.PerSaveOptions.DisplayedHints id: DisplayedHints parent: TinyLife.PerSaveOptions langs: - csharp - vb name: DisplayedHints nameWithType: PerSaveOptions.DisplayedHints fullName: TinyLife.PerSaveOptions.DisplayedHints type: Field source: remote: path: TinyLife/Options.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: DisplayedHints path: ../TinyLife/Options.cs startLine: 449 assemblies: - Tiny Life namespace: TinyLife summary: The of objects that have already been displayed example: [] syntax: content: >- [DataMember] public readonly HashSet DisplayedHints return: type: System.Collections.Generic.HashSet{System.String} content.vb: >- Public ReadOnly DisplayedHints As HashSet(Of String) attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] - uid: TinyLife.PerSaveOptions.Maps commentId: F:TinyLife.PerSaveOptions.Maps id: Maps parent: TinyLife.PerSaveOptions langs: - csharp - vb name: Maps nameWithType: PerSaveOptions.Maps fullName: TinyLife.PerSaveOptions.Maps type: Field source: remote: path: TinyLife/Options.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Maps path: ../TinyLife/Options.cs startLine: 455 assemblies: - Tiny Life namespace: TinyLife summary: >- The maps that this save contains. Do not change this value, or the save will likely be corrupted. Instead, use and . example: [] syntax: content: >- [DataMember] public readonly List Maps return: type: System.Collections.Generic.List{TinyLife.PerSaveOptions.MapInfo} content.vb: >- Public ReadOnly Maps As List(Of PerSaveOptions.MapInfo) attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] - uid: TinyLife.PerSaveOptions.DisableAiSelected commentId: F:TinyLife.PerSaveOptions.DisableAiSelected id: DisableAiSelected parent: TinyLife.PerSaveOptions langs: - csharp - vb name: DisableAiSelected nameWithType: PerSaveOptions.DisableAiSelected fullName: TinyLife.PerSaveOptions.DisableAiSelected type: Field source: remote: path: TinyLife/Options.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: DisableAiSelected path: ../TinyLife/Options.cs startLine: 461 assemblies: - Tiny Life namespace: TinyLife summary: Whether the AI of the should be disabled or not example: [] syntax: content: >- [DataMember] public bool DisableAiSelected return: type: System.Boolean content.vb: >- Public DisableAiSelected As Boolean attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] - uid: TinyLife.PerSaveOptions.DisableAiHousehold commentId: F:TinyLife.PerSaveOptions.DisableAiHousehold id: DisableAiHousehold parent: TinyLife.PerSaveOptions langs: - csharp - vb name: DisableAiHousehold nameWithType: PerSaveOptions.DisableAiHousehold fullName: TinyLife.PerSaveOptions.DisableAiHousehold type: Field source: remote: path: TinyLife/Options.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: DisableAiHousehold path: ../TinyLife/Options.cs startLine: 466 assemblies: - Tiny Life namespace: TinyLife summary: Whether the AI of everyone in the should be disabled or not example: [] syntax: content: >- [DataMember] public bool DisableAiHousehold return: type: System.Boolean content.vb: >- Public DisableAiHousehold As Boolean attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] - uid: TinyLife.PerSaveOptions.AiImportantActions commentId: F:TinyLife.PerSaveOptions.AiImportantActions id: AiImportantActions parent: TinyLife.PerSaveOptions langs: - csharp - vb name: AiImportantActions nameWithType: PerSaveOptions.AiImportantActions fullName: TinyLife.PerSaveOptions.AiImportantActions type: Field source: remote: path: TinyLife/Options.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: AiImportantActions path: ../TinyLife/Options.cs startLine: 472 assemblies: - Tiny Life namespace: TinyLife summary: >- Whether the AI should be able to execute important options, like paying the bills. This option is intended to be used through . example: [] syntax: content: >- [DataMember] public bool AiImportantActions return: type: System.Boolean content.vb: >- Public AiImportantActions As Boolean attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] - uid: TinyLife.PerSaveOptions.AiSkillBuilding commentId: F:TinyLife.PerSaveOptions.AiSkillBuilding id: AiSkillBuilding parent: TinyLife.PerSaveOptions langs: - csharp - vb name: AiSkillBuilding nameWithType: PerSaveOptions.AiSkillBuilding fullName: TinyLife.PerSaveOptions.AiSkillBuilding type: Field source: remote: path: TinyLife/Options.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: AiSkillBuilding path: ../TinyLife/Options.cs startLine: 478 assemblies: - Tiny Life namespace: TinyLife summary: >- Whether the AI should be able to execute skill building actions like painting and programming. This option is intended to be used through . example: [] syntax: content: >- [DataMember] public bool AiSkillBuilding return: type: System.Boolean content.vb: >- Public AiSkillBuilding As Boolean attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] - uid: TinyLife.PerSaveOptions.AiRelationships commentId: F:TinyLife.PerSaveOptions.AiRelationships id: AiRelationships parent: TinyLife.PerSaveOptions langs: - csharp - vb name: AiRelationships nameWithType: PerSaveOptions.AiRelationships fullName: TinyLife.PerSaveOptions.AiRelationships type: Field source: remote: path: TinyLife/Options.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: AiRelationships path: ../TinyLife/Options.cs startLine: 484 assemblies: - Tiny Life namespace: TinyLife summary: >- Whether the AI should be able to build complex relationships. This option is intended to be used through and . example: [] syntax: content: >- [DataMember] public bool AiRelationships return: type: System.Boolean content.vb: >- Public AiRelationships As Boolean attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] - uid: TinyLife.PerSaveOptions.MaxRegularVisitors commentId: F:TinyLife.PerSaveOptions.MaxRegularVisitors id: MaxRegularVisitors parent: TinyLife.PerSaveOptions langs: - csharp - vb name: MaxRegularVisitors nameWithType: PerSaveOptions.MaxRegularVisitors fullName: TinyLife.PerSaveOptions.MaxRegularVisitors type: Field source: remote: path: TinyLife/Options.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: MaxRegularVisitors path: ../TinyLife/Options.cs startLine: 490 assemblies: - Tiny Life namespace: TinyLife summary: >- The maximum amount of regular visitors that the current map can have. When this value is changed, should be called to apply it. example: [] syntax: content: >- [DataMember] public int MaxRegularVisitors return: type: System.Int32 content.vb: >- Public MaxRegularVisitors As Integer attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] - uid: TinyLife.PerSaveOptions.LoadedMods commentId: F:TinyLife.PerSaveOptions.LoadedMods id: LoadedMods parent: TinyLife.PerSaveOptions langs: - csharp - vb name: LoadedMods nameWithType: PerSaveOptions.LoadedMods fullName: TinyLife.PerSaveOptions.LoadedMods type: Field source: remote: path: TinyLife/Options.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: LoadedMods path: ../TinyLife/Options.cs startLine: 496 assemblies: - Tiny Life namespace: TinyLife summary: >- A set of mod ids, mapped to their names, of mods that were loaded the last time this save game was played. This dictionary is used to display a warning when a save is loaded with missing mods. example: [] syntax: content: >- [DataMember] public Dictionary LoadedMods return: type: System.Collections.Generic.Dictionary{System.String,System.String} content.vb: >- Public LoadedMods As Dictionary(Of String, String) attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] - uid: TinyLife.PerSaveOptions.MapName commentId: F:TinyLife.PerSaveOptions.MapName id: MapName parent: TinyLife.PerSaveOptions langs: - csharp - vb name: MapName nameWithType: PerSaveOptions.MapName fullName: TinyLife.PerSaveOptions.MapName type: Field source: remote: path: TinyLife/Options.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: MapName path: ../TinyLife/Options.cs startLine: 502 assemblies: - Tiny Life namespace: TinyLife summary: >- The name of the map that is used in this save game. Do not change this value, or the save will likely be corrupted. example: [] syntax: content: >- [DataMember] [Obsolete("Use the new Maps collection instead")] public string MapName return: type: System.String content.vb: >- Public MapName As String attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] - type: System.ObsoleteAttribute ctor: System.ObsoleteAttribute.#ctor(System.String) arguments: - type: System.String value: Use the new Maps collection instead - uid: TinyLife.PerSaveOptions.MapCustom commentId: F:TinyLife.PerSaveOptions.MapCustom id: MapCustom parent: TinyLife.PerSaveOptions langs: - csharp - vb name: MapCustom nameWithType: PerSaveOptions.MapCustom fullName: TinyLife.PerSaveOptions.MapCustom type: Field source: remote: path: TinyLife/Options.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: MapCustom path: ../TinyLife/Options.cs startLine: 508 assemblies: - Tiny Life namespace: TinyLife summary: >- Whether the map that is used in this save game is a custom map. Do not change this value, or the save will likely be corrupted. example: [] syntax: content: >- [DataMember] [Obsolete("Use the new Maps collection instead")] public bool MapCustom return: type: System.Boolean content.vb: >- Public MapCustom As Boolean attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] - type: System.ObsoleteAttribute ctor: System.ObsoleteAttribute.#ctor(System.String) arguments: - type: System.String value: Use the new Maps collection instead - uid: TinyLife.PerSaveOptions.PlayedLifespan commentId: F:TinyLife.PerSaveOptions.PlayedLifespan id: PlayedLifespan parent: TinyLife.PerSaveOptions langs: - csharp - vb name: PlayedLifespan nameWithType: PerSaveOptions.PlayedLifespan fullName: TinyLife.PerSaveOptions.PlayedLifespan type: Field source: remote: path: TinyLife/Options.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: PlayedLifespan path: ../TinyLife/Options.cs startLine: 514 assemblies: - Tiny Life namespace: TinyLife summary: >- The that a who is in the currently played household should have. This value is used by . example: [] syntax: content: >- [DataMember] public LifeSpan PlayedLifespan return: type: TinyLife.Objects.LifeSpan content.vb: >- Public PlayedLifespan As LifeSpan attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] - uid: TinyLife.PerSaveOptions.OtherLifespan commentId: F:TinyLife.PerSaveOptions.OtherLifespan id: OtherLifespan parent: TinyLife.PerSaveOptions langs: - csharp - vb name: OtherLifespan nameWithType: PerSaveOptions.OtherLifespan fullName: TinyLife.PerSaveOptions.OtherLifespan type: Field source: remote: path: TinyLife/Options.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: OtherLifespan path: ../TinyLife/Options.cs startLine: 520 assemblies: - Tiny Life namespace: TinyLife summary: >- The that a who is not in the currently played household should have. This value is used by . example: [] syntax: content: >- [DataMember] public LifeSpan OtherLifespan return: type: TinyLife.Objects.LifeSpan content.vb: >- Public OtherLifespan As LifeSpan attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] - uid: TinyLife.PerSaveOptions.LastGameVersion commentId: F:TinyLife.PerSaveOptions.LastGameVersion id: LastGameVersion parent: TinyLife.PerSaveOptions langs: - csharp - vb name: LastGameVersion nameWithType: PerSaveOptions.LastGameVersion fullName: TinyLife.PerSaveOptions.LastGameVersion type: Field source: remote: path: TinyLife/Options.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: LastGameVersion path: ../TinyLife/Options.cs startLine: 525 assemblies: - Tiny Life namespace: TinyLife summary: The game version that this save was last loaded with. example: [] syntax: content: >- [DataMember] public string LastGameVersion return: type: System.String content.vb: >- Public LastGameVersion As String attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] - uid: TinyLife.PerSaveOptions.LastMap commentId: F:TinyLife.PerSaveOptions.LastMap id: LastMap parent: TinyLife.PerSaveOptions langs: - csharp - vb name: LastMap nameWithType: PerSaveOptions.LastMap fullName: TinyLife.PerSaveOptions.LastMap type: Field source: remote: path: TinyLife/Options.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: LastMap path: ../TinyLife/Options.cs startLine: 530 assemblies: - Tiny Life namespace: TinyLife summary: The map that the camera was last on when playing this save, out of . example: [] syntax: content: >- [DataMember] public string LastMap return: type: System.String content.vb: >- Public LastMap As String attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] - uid: TinyLife.PerSaveOptions.LastPlayedLot commentId: F:TinyLife.PerSaveOptions.LastPlayedLot id: LastPlayedLot parent: TinyLife.PerSaveOptions langs: - csharp - vb name: LastPlayedLot nameWithType: PerSaveOptions.LastPlayedLot fullName: TinyLife.PerSaveOptions.LastPlayedLot type: Field source: remote: path: TinyLife/Options.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: LastPlayedLot path: ../TinyLife/Options.cs startLine: 535 assemblies: - Tiny Life namespace: TinyLife summary: The of the that was last played. example: [] syntax: content: >- [DataMember] public Guid LastPlayedLot return: type: System.Guid content.vb: >- Public LastPlayedLot As Guid attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] - uid: TinyLife.PerSaveOptions.PopulateLots commentId: F:TinyLife.PerSaveOptions.PopulateLots id: PopulateLots parent: TinyLife.PerSaveOptions langs: - csharp - vb name: PopulateLots nameWithType: PerSaveOptions.PopulateLots fullName: TinyLife.PerSaveOptions.PopulateLots type: Field source: remote: path: TinyLife/Options.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: PopulateLots path: ../TinyLife/Options.cs startLine: 540 assemblies: - Tiny Life namespace: TinyLife summary: Whether lots should automatically be populated using every few in-game days. example: [] syntax: content: >- [DataMember] public bool PopulateLots return: type: System.Boolean content.vb: >- Public PopulateLots As Boolean attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] - uid: TinyLife.PerSaveOptions.Difficulty commentId: F:TinyLife.PerSaveOptions.Difficulty id: Difficulty parent: TinyLife.PerSaveOptions langs: - csharp - vb name: Difficulty nameWithType: PerSaveOptions.Difficulty fullName: TinyLife.PerSaveOptions.Difficulty type: Field source: remote: path: TinyLife/Options.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Difficulty path: ../TinyLife/Options.cs startLine: 546 assemblies: - Tiny Life namespace: TinyLife summary: >- This save's current . Note that difficulty should only apply to lots and people that pertain to the currently active household. This can be achieved easily through . example: [] syntax: content: >- [DataMember] public DifficultyModifier Difficulty return: type: TinyLife.DifficultyModifier content.vb: >- Public Difficulty As DifficultyModifier attributes: - type: System.Runtime.Serialization.DataMemberAttribute ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor arguments: [] - uid: TinyLife.PerSaveOptions.Save(System.String) commentId: M:TinyLife.PerSaveOptions.Save(System.String) id: Save(System.String) parent: TinyLife.PerSaveOptions langs: - csharp - vb name: Save(string) nameWithType: PerSaveOptions.Save(string) fullName: TinyLife.PerSaveOptions.Save(string) type: Method source: remote: path: TinyLife/Options.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Save path: ../TinyLife/Options.cs startLine: 551 assemblies: - Tiny Life namespace: TinyLife summary: Saves the options to the default options file path for the given save example: [] syntax: content: public void Save(string save) parameters: - id: save type: System.String content.vb: Public Sub Save(save As String) overload: TinyLife.PerSaveOptions.Save* nameWithType.vb: PerSaveOptions.Save(String) fullName.vb: TinyLife.PerSaveOptions.Save(String) name.vb: Save(String) - uid: TinyLife.PerSaveOptions.Load(System.String,System.Boolean) commentId: M:TinyLife.PerSaveOptions.Load(System.String,System.Boolean) id: Load(System.String,System.Boolean) parent: TinyLife.PerSaveOptions langs: - csharp - vb name: Load(string, bool) nameWithType: PerSaveOptions.Load(string, bool) fullName: TinyLife.PerSaveOptions.Load(string, bool) type: Method source: remote: path: TinyLife/Options.cs branch: main repo: https://git.ellpeck.de/Ellpeck/TinyLife id: Load path: ../TinyLife/Options.cs startLine: 559 assemblies: - Tiny Life namespace: TinyLife summary: Loads the options from the default options file path for the given save example: [] syntax: content: public static PerSaveOptions Load(string save, bool create) parameters: - id: save type: System.String - id: create type: System.Boolean return: type: TinyLife.PerSaveOptions content.vb: Public Shared Function Load(save As String, create As Boolean) As PerSaveOptions overload: TinyLife.PerSaveOptions.Load* nameWithType.vb: PerSaveOptions.Load(String, Boolean) fullName.vb: TinyLife.PerSaveOptions.Load(String, Boolean) name.vb: Load(String, Boolean) references: - uid: TinyLife.Uis.OptionsMenu.Initialize(MLEM.Ui.UiSystem,System.Boolean,TinyLife.Uis.OptionsMenu.Tab) commentId: M:TinyLife.Uis.OptionsMenu.Initialize(MLEM.Ui.UiSystem,System.Boolean,TinyLife.Uis.OptionsMenu.Tab) isExternal: true href: TinyLife.Uis.OptionsMenu.html#TinyLife_Uis_OptionsMenu_Initialize_MLEM_Ui_UiSystem_System_Boolean_TinyLife_Uis_OptionsMenu_Tab_ name: Initialize(UiSystem, bool, Tab) nameWithType: OptionsMenu.Initialize(UiSystem, bool, OptionsMenu.Tab) fullName: TinyLife.Uis.OptionsMenu.Initialize(MLEM.Ui.UiSystem, bool, TinyLife.Uis.OptionsMenu.Tab) nameWithType.vb: OptionsMenu.Initialize(UiSystem, Boolean, OptionsMenu.Tab) fullName.vb: TinyLife.Uis.OptionsMenu.Initialize(MLEM.Ui.UiSystem, Boolean, TinyLife.Uis.OptionsMenu.Tab) name.vb: Initialize(UiSystem, Boolean, Tab) spec.csharp: - uid: TinyLife.Uis.OptionsMenu.Initialize(MLEM.Ui.UiSystem,System.Boolean,TinyLife.Uis.OptionsMenu.Tab) name: Initialize href: TinyLife.Uis.OptionsMenu.html#TinyLife_Uis_OptionsMenu_Initialize_MLEM_Ui_UiSystem_System_Boolean_TinyLife_Uis_OptionsMenu_Tab_ - name: ( - uid: MLEM.Ui.UiSystem name: UiSystem isExternal: true - name: ',' - name: " " - uid: System.Boolean name: bool isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean - name: ',' - name: " " - uid: TinyLife.Uis.OptionsMenu.Tab name: Tab href: TinyLife.Uis.OptionsMenu.Tab.html - name: ) spec.vb: - uid: TinyLife.Uis.OptionsMenu.Initialize(MLEM.Ui.UiSystem,System.Boolean,TinyLife.Uis.OptionsMenu.Tab) name: Initialize href: TinyLife.Uis.OptionsMenu.html#TinyLife_Uis_OptionsMenu_Initialize_MLEM_Ui_UiSystem_System_Boolean_TinyLife_Uis_OptionsMenu_Tab_ - name: ( - uid: MLEM.Ui.UiSystem name: UiSystem isExternal: true - name: ',' - name: " " - uid: System.Boolean name: Boolean isExternal: true href: https://learn.microsoft.com/dotnet/api/system.boolean - name: ',' - name: " " - uid: TinyLife.Uis.OptionsMenu.Tab name: Tab href: TinyLife.Uis.OptionsMenu.Tab.html - name: ) - uid: TinyLife.PerSaveOptions.Instance commentId: P:TinyLife.PerSaveOptions.Instance href: TinyLife.PerSaveOptions.html#TinyLife_PerSaveOptions_Instance name: Instance nameWithType: PerSaveOptions.Instance fullName: TinyLife.PerSaveOptions.Instance - uid: TinyLife.GameImpl.CurrentMap commentId: P:TinyLife.GameImpl.CurrentMap href: TinyLife.GameImpl.html#TinyLife_GameImpl_CurrentMap name: CurrentMap nameWithType: GameImpl.CurrentMap fullName: TinyLife.GameImpl.CurrentMap - uid: TinyLife commentId: N:TinyLife href: TinyLife.html name: TinyLife nameWithType: TinyLife fullName: TinyLife - uid: System.Object commentId: T:System.Object parent: System isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object name: object nameWithType: object fullName: object nameWithType.vb: Object fullName.vb: Object name.vb: Object - uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder commentId: T:MLEM.Data.Json.JsonTypeSafeGenericDataHolder parent: MLEM.Data.Json isExternal: true name: JsonTypeSafeGenericDataHolder nameWithType: JsonTypeSafeGenericDataHolder fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder - uid: MLEM.Misc.IGenericDataHolder commentId: T:MLEM.Misc.IGenericDataHolder parent: MLEM.Misc isExternal: true name: IGenericDataHolder nameWithType: IGenericDataHolder fullName: MLEM.Misc.IGenericDataHolder - uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,{T}) commentId: M:MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,``0) parent: MLEM.Data.Json.JsonTypeSafeGenericDataHolder definition: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,``0) href: https://learn.microsoft.com/dotnet/api/system.string name: SetData(string, T) nameWithType: JsonTypeSafeGenericDataHolder.SetData(string, T) fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(string, T) nameWithType.vb: JsonTypeSafeGenericDataHolder.SetData(Of T)(String, T) fullName.vb: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(Of T)(String, T) name.vb: SetData(Of T)(String, T) spec.csharp: - uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,``0) name: SetData isExternal: true - name: < - name: T - name: '>' - name: ( - uid: System.String name: string isExternal: true href: https://learn.microsoft.com/dotnet/api/system.string - name: ',' - name: " " - name: T - name: ) spec.vb: - uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,``0) name: SetData isExternal: true - name: ( - name: Of - name: " " - name: T - name: ) - name: ( - uid: System.String name: String isExternal: true href: https://learn.microsoft.com/dotnet/api/system.string - name: ',' - name: " " - name: T - name: ) - uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String) commentId: M:MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String) parent: MLEM.Data.Json.JsonTypeSafeGenericDataHolder isExternal: true href: https://learn.microsoft.com/dotnet/api/system.string name: GetData(string) nameWithType: JsonTypeSafeGenericDataHolder.GetData(string) fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData(string) nameWithType.vb: JsonTypeSafeGenericDataHolder.GetData(Of T)(String) fullName.vb: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData(Of T)(String) name.vb: GetData(Of T)(String) spec.csharp: - 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